The Glass Cannon Podcast - Giantslayer Episode 134 - It's My Party and I'll Scry If I Want To

Episode Date: December 19, 2017

Everyone's favorite ranger is back on his feet and ready to fight, but the party must tie up loose ends before leaving Janderhoff en route to Bloodsworn Vale. For more podcasts and livestreams, visit�...�glasscannonnetwork.com. To become an official member of the Naish, subscribe today at http://www.jointhenaish.com. Want to be a part of Glass Cannon Nation? Follow us at twitter.com/glasscannonpod instagram.com/theglasscannon facebook.com/glasscannonnetwork tiktok.com/@glasscannonnetwork Get the best apparel and gaming accessories in the biz at https://glasscannonnetwork.com/store If you enjoyed this, we have several other series featuring Call of Cthulhu - Time For Chaos Delta Green - Get in the Trunk Pathfinder 2E - Glass Cannon Live! Strange Aeons Pathfinder 1E - Legacy of the Ancients Traveller - Voyagers of the Jump and so much more! Join us every Thursday night for Campaign Two of The Glass Cannon Podcast – a playthrough of the Pathfinder 2E Gatewalkers Adventure Path! Videos premiere on YouTube Thursday nights at 8PM ET with a companion podcast available at midnight. Learn more about your ad choices. Visit megaphone.fm/adchoices

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Starting point is 00:00:27 Available for a limited time only at participating locations. This week on the Glass Cannon Podcast. This is nothing short of a miracle. Lork is back on his feet. Back into the fight I say. Back to fightin' we go. And Baron has unfinished business in the city. I think it's pretty important to get the remains of the descendants of a heroic giant fighter back to their family if possible.
Starting point is 00:00:54 The heroes must prepare. Lork, do you want to do any research on this situation you're about to get into? Gear up. I'm thinking it's only right to memorialize Della to enhance my double-barrel pistol. Ah, make it keyed and flaming? No. And set out on a journey into the unknown. But you do
Starting point is 00:01:13 see skulls on poles. Skulls of giants. Skulls of all manner of creatures. And in the distance, torches. The adventure continues. Is this the deadliest game? It's the deadliest game.
Starting point is 00:01:30 Now. Hey everybody, welcome to episode 134 of the Glass Cannon Podcast. I'm Skid, this is the sound of my voice. I just wanted to mention how much fun again how much fun i had at in denver uh the we had a fan meetup out there when i was back visiting and uh it was great we had upwards of 30 i don't know maybe 40 people at one point at the three lines pub and everybody got to meet my old dungeon master dell and my, and my old best friend, Nick, and my friend, Rob, and my mom. And a great time was had by everybody, especially me. And so I want to thank everybody for coming out.
Starting point is 00:02:32 I also wanted to mention how excited I am to be getting into my Ruins of Aslan bonus AP campaign, bonus podcast. I've been reading up on it. It's so good. I'm thinking about stuff I want to do, and I think it's going to be a real blast. And lastly, I just wanted to say happy holidays, Merry Christmas, Happy Hanukkah, everything else to everybody out there. Thank you for making this another incredible year for the Glass Cannon Podcast and for all of us. To all of you, thank you very much. We appreciate everything that you've done for us. But now let's get into episode 134. It's my party and I'll scry if I want to.
Starting point is 00:03:13 These boots are made for walking. And that's just what they'll do. One of these days, Lork's boots are going to walk all over you, world of giants. Oh. What? That really didn't land like I thought it would. Nothing ever does. I didn't think about this, but did you have to buy new boots?
Starting point is 00:03:36 Like, were you walking around barefoot until we stopped at a cobbler's? I'm sure Sprinter Shield gave me a deal. It was like a combo deal. With every foot restoration, you get a free pair of boots. Free pair, right? Or maybe a coupon or something. Fancy ruby slippers. It's all I had.
Starting point is 00:03:56 Oh, man. Lork comes strolling in. There's no time to talk turkey up top. We just got to jump right in. Lork, you come walking into the bar. Who's the first one that sees him? Everybody roll a D20. Sir Will, for us, you're winning.
Starting point is 00:04:11 20. Natural 20. 12 for Sir Will. No one's going to beat that. So it's going to be Pembroke. You see Lork, a guy who you once saw walk. Yeah. First time you met him, had feet.
Starting point is 00:04:24 But for as long as you've known him since, no feet walk yeah first time you met him had feet but for as long as you've known him since no feet the first time you had him feet feet who knew you didn't think anything of it at the time ferraza comes in with a stunned look on her face followed shortly after by a walk in lork what do you do pember um so we're we're at the tavern the inn the gilded hammer so I'm probably sitting at a table swapping stories and I see I'm probably sitting at the right angle to see Lork come in
Starting point is 00:04:54 with Farazza and I just say oh my goodness he just kind of like gets up with the help of his staff cane from the table and excitedly kind of waddles over
Starting point is 00:05:09 my friend this is nothing short of a miracle and he like gets he like gets down on his knees and like looks at his ankles and his feet sorry he looks up permit me and I want to do like
Starting point is 00:05:25 an arcana check to like see if I can figure out how this was done. Yeah, yeah, go for it. And Lork is showing off the feet like he's showing off a pair of shoes. 35.
Starting point is 00:05:35 35. I mean, I don't know how this would work mechanically, but you just know that this is beyond any arcane magic. This is a sign of the divine.
Starting point is 00:05:44 It's like, please, help me up. Lorcan gives him a hand, helps him up. He's so happy to be helping Pembroke for once, who helped him for so long. It's good to help you, friend. Ah, yes. This is wonderful. It has been far too long.
Starting point is 00:06:00 This is magic like any I've ever seen. Aye, a bit of the divine, I think. Yes, yes. Good to have you back on your feet, my friend. He claps at his shoulders with both hands. Lork claps him on the shoulders a little too hard. Pepper collapses. My artificial hip.
Starting point is 00:06:21 And Lork is just grinning ear to ear. Like, you never see this guy smiling, and you definitely haven't for weeks, and he's just grinning ear to ear. Like, you never see this guy smiling, and you definitely haven't for weeks, and he's just grinning ear to ear. Yeah, he lost his smile in the Mindspin Mountains. Yeah. Baron, your old buddy, you see Pembroke jump up. He's there inspecting Lork's feet. You turn around, and you see Lork standing.
Starting point is 00:06:42 Baron kind of does a spit take out of his beer, but he has a smile from ear to ear just like Lork And he hops off his stool Walked right over and says My my what big feet you have Lieutenant Iron Tusk Oh give me some Lork gives him a big shout
Starting point is 00:07:00 He hugs him Drinks are on you tonight Baron Weren't they always oh man kembrick is just laughing out of sheer delight he's like this is wonderful yeah he's giving baron this big just his big bear hug and i just so excited baron just asked so who did this for you how'd this happen it was the the priest of torag, your man, Splinter Shield, a good soldier he was, missing an eye, and he talked to me about how his
Starting point is 00:07:29 eye had never been returned by the gods, so he wasn't sure I'd get my feet. But I did, Baron. Torag saw it. He saw it fit to give me back my feet, and maybe Gorom had a bit of it to say as well. Back into the fight, I say. Back to fighting we go. Back into the fight, I say. Back to fightin' we go.
Starting point is 00:07:45 Yes. Yes. Yes. And then... For Highbury and so forth. And sure enough, as Pembroke says for Highbury... Somebody say for Highbury. Sir Will turns around and sees Lark. Yeah, so Sir Will jumps up. He's like, my friend. Oh, this is fantastic. Splendid.
Starting point is 00:08:02 I am so happy for you. It was just crushing my spirit to see you sitting there in that tent in so much pain. Please tell me what happened. And then Lork says, no, I'm just kidding. Cut the mic. Cut the mic. Tune in to deleted scenes. Joe.
Starting point is 00:08:19 A monologue of several characters. But Sir Will is obviously excited, happy for him and sees in this, what Pembroke saw as well, an act of the divine. Maybe fortunes have turned. And I think Sir Will also sees that the brightness and the light in him is such a stark contrast to the darkness and the sadness that he saw in him in the tent. And that, for a paladin, is so enlightening. To see someone whose spirit seemed broken to be completely renewed and reinvigorated it's just it's so thrilling i think for him and via the and via the divine no less yeah exactly exactly favor as they're all greeting him and excitement and whatnot what's happening with you in all of this farazza goes to the bar
Starting point is 00:09:01 gets a drink and just starts drinking alone what's alone. What's her weapon of choice up there? I don't think she drinks much. Maybe she makes her own mead out in the woods. So I think she's just like, what do you serve here? So Mad Dog 4040 it is. I mean, the bartender gives you probably this really hefty ale, and you think, oh, ale, and then it just, you know, it makes you blind after one sip. Another.
Starting point is 00:09:29 So Faraz is just drinking it away. And I would imagine you guys probably have a night here. Not unlike what I said before. Not unlike the Mission Accomplished night back at the Killing Grounds. Spent a week there one night. Spent a week there one night.
Starting point is 00:09:44 Real Killing Grounds. And you a week there one night. Spent a week there one night. Real killing grounds. And you guys drink away the night. It's a celebration of sorts. You all have confessed your sins for some. For others, it's a confusing time. Yes, the end of the world. The chosen one is dead. Killed by one of your friends.
Starting point is 00:10:03 One of your new friends. Who's now on his fifth shot. And he's just fist pumping and so excited. He's like, hey, chosen ones here! I'll kill him right now! No, I'm just kidding. I'm just kidding. You got a good sense of humor. We're having fun!
Starting point is 00:10:17 And so the night turns into day. I don't know. Maybe some of you stay out a little too late. And others of you bed down early. And the next day comes. And I have to wonder, like, how much more business do you have in Yanderhof before you want to get moving?
Starting point is 00:10:35 We've talked about this. You've seen the map. It seems like the party's plan is to go to Skelt, which is the only other city on the way to Skirgard. Now, you could go to Corvosa, but that's a little more out of the way, and it's not really necessary for you at this point. You can stop by Skelt just to have one last vestige of civilization. Obviously, you have to travel through the Bloodsworn Vale to get there. Even if you're going to Corvosa, you'd have to go through Bloodsworn Vale. So that's in line with some of your purposes. Go to Skelt,
Starting point is 00:11:06 get everything you need there, connect with a couple people there in case you need to run back there from your campground outside Skirgard. I mean, who knows what that situation is going to be, besides me. And then you make your march towards Skirgard. So talk to me. I mean,
Starting point is 00:11:22 we did some deleted scenes for our patreon subscribers of possible shopping options but i would say today is probably a shopping day what's everybody getting in general pembroke what do you want to get uh i'm getting some some spells and then i also want to get a wide switch some things out i i wanted to get a wand of mage armor ah yes because that's something i'm going to be casting a lot. I think it would be more efficient. That's pretty much going to be your, you know, if you get a surprise round or round one,
Starting point is 00:11:50 boom, mage armor. And it lasts for hours anyways. So it's like if I have any kind of notice at all, it's something I can do. That's great. That's very smart. And you want to keep the spells close to your chest. Oh, and yeah, and I also, I was going to buy a headband of vast intelligence plus four.
Starting point is 00:12:06 Whoa! Did you have a plus two? I had a plus two, so I traded that out. I didn't do all the numbers or anything. Sure. I traded that out to get the plus four. So, yeah, it's very exciting. What are we talking about for intelligence here now?
Starting point is 00:12:19 So right now, with that applied, his intelligence is 23. Oh, my God! With plus six modifiers. That's a smart man. with that applied his intelligence is 23 oh my god plus 6 modifier so he's that's a smart man I think Einstein was like 19 so I don't think I've ever played a character that had a 23 anything like natural without any enhancements no I haven't
Starting point is 00:12:37 well no not since I cheated like back in my first edition days but wow it's also it's weird it's gonna be strange playing as it's a challenge to play a character that's a lot smarter than I am like I can play a character that's dumber than I am
Starting point is 00:12:54 although there aren't many but this this is gonna this is gonna be it's gonna be interesting I don't think we'll be that much of a challenge for you skin you're too modest uh what are these awesome new dice you have in front of you by the way oh yeah so I was in denver uh last two weeks ago whatever this is uh and so we had a get together uh with the kind of denver area fans and i got so many dice everyone gave me dice
Starting point is 00:13:18 to give to joe everyone really so many people said like oh these dice like they never fail me like once you give these to Joe? So I have a full set. That's so amazing. I wish I could remember everyone's name, the specifics who did this. But Patreon donor Jeff Park kept buying me Bud Lights all night. And I don't remember much from that either. So we have a gray and blue full set here from someone.
Starting point is 00:13:44 Oh, my gosh. Those are all supposed to be good. We have a near full set that's like black and gold. So I'll give you those. Those are nice. And then I have this. And there was one gaming group that gave me these four dice, four 20-sided dice. And this one in particular, there's a yellow and black one.
Starting point is 00:13:59 The guy told me, he said, this is literally, he has never rolled less than like a 12 on this. And I said, it won't matter. Wasted. Wasted in Joe's hands. It's wasted on him, but here you go anyway. Oh, my God. That's a good haul, Brian. Thank you, Denver.
Starting point is 00:14:12 I mean, this is incredible. I'm really going to have to take these out one by one, and we'll test them. We'll see. We'll see how they go. Those are going to end up. That one's a natural 20. On the floor. Oh, there you go.
Starting point is 00:14:21 Yeah, one. I rolled it across the table. And now it is. And now it's ruined for us. Years from from now when we move out of this space we're going to find all these dice lying on various parts of the floor uh faraza what do you what do you want to shop on uh faraza is going to get that wild ironwood armor oh yeah gonna shell out for it it's a no-brainer you know know what? She's a spellcasting druid. She doesn't have a ton of need for stuff.
Starting point is 00:14:47 Yeah. So I got it. It's expensive, but it's pretty sweet. Yeah, and now you maintain all your hit points as well when you Wild Shape? Yeah. Yeah, so you maintain that you don't have to take on the hit points of that animal.
Starting point is 00:15:00 Right. So having the boost of the AC, it really could mean the difference between life and death. Yeah. Big Bad Baron, you went the more, you spread your spread your wealth out a little bit I did but uh since the deleted scenes have been released I've uh changed my plans a bit after chatting with uh this uh big old Irishman to my right well he's an average size normal size I don't know he's good he's a good size he's a good size. He's a perfect size. Old? Big? He's young. He's a father of three now.
Starting point is 00:15:26 We haven't told you about the twins. Young, svelte Irishman to my right. Strapping. Handsome. So I'm figuring that, I'm thinking it's only right in a means to memorialize Della to enhance my double-barreled pistol. Ah. So I'm going to, if you'll- Make it keen and flaming? No.
Starting point is 00:15:49 Can you imagine a keen- Wait, can you keen a ranged weapon? I wonder. Can you imagine a keen gun? That's a good question. That's an excellent question. I believe you can. I bet we'll find out two minutes after this.
Starting point is 00:16:00 We've got the internet in the studio now, so I can look it up. That's true. So I'm not going the kind of standard gunslinger route and adding enchantments like lucky which gives you a reserve of grit or reliable which reduces your misfire value i'm going in della's memory she killed so many giants herself and was in the end done in by one this is true uh adding plus one and then giant spain oh wow that's huge for crispy oh
Starting point is 00:16:26 crispy like giant spain like heart spit is giant spain of course that is of course my friends of course my friends so what does that do against giants how does it acts as a plus three weapon against giants it like increases you you get like two hit and damage more than you would a new roll. It adds a plus two. Yeah, right. Adds plus two and then adds 2d6 damage. That's phenomenal. But no, you cannot keen a ranged weapon. You can only keen piercing or slashing melee weapons. Something with a sharp edge.
Starting point is 00:16:55 And then to avoid what I'm losing from not getting a lucky firearm, which would have its own reserve of grit in it somehow, which I think is kind of cheesy. Anyway, it doesn't make sense that there would be a little tick. It's like a pill I would take every time. I'm getting a headband of inspired wisdom, which will replace my hat. I will be the karate kid,
Starting point is 00:17:18 but instead of the rising sun emblazoned across my forehead, I will have a symbol of Toreg. The hammer and thong. The hammer and thong the hammer and thong i've had so many drinks there they gave me this free commemorative you have to adapt your patreon art to have that uh headband now and then it's just you know potions and a ring of protection plus one uh the extra wisdom would allow you to help you to overcome your alcoholism it's true oh and i'm saving a bunch of cash in order to craft ammo which i'm not gonna go for sure i actually i think it'll
Starting point is 00:17:51 just make you a more functional alcoholic yeah that's right no i can drive i'm all right the guy at the bar that shoot this pistol uh joe you want to talk about lork you want to talk about sir will because now lork he's got feet is he buying stuff yeah so Lork was not part really of the deleted scenes in terms of purchases because he didn't have feet at the time but now that he's got feet I think he has a few ideas I was thinking of
Starting point is 00:18:15 upgrading his black arrow longbow which if you remember I upgraded to masterwork after the events of book one right and so this time with a little bit more cash flow and of course with the events of book one. Right. And so this time, with a little bit more cash flow, and of course with the permission of everybody else who were generous enough to donate this cash to Lork for doing nothing,
Starting point is 00:18:32 he would like to turn his Black Arrow longbow into a plus one Giant's Bane longbow. So he'll add the plus one and then add Giant's Bane. And then add Giant's Bane. Just like Grant did. That's 8,000 gold right there. But I think it's going to be worth it, especially at seventh level. He needs to stay away from these combatants to start out,
Starting point is 00:18:52 and I think that that's going to give him the best option. We found some really good armor, so I think he's going to work with some medium armor for a little bit. I thought about spending some of that money on light armor, magical light armor. I may still do that. I'm not sure because I was thinking about trying this out, the relatively low-level item.
Starting point is 00:19:12 I figure, Lork's got new feet. We should get him some new boots. Oh! Boots of friendly terrain. Oh! So as a ranger, I've never been a huge fan of the favorite terrain mechanic. Right.
Starting point is 00:19:23 You get these boots and if you you can pick a new terrain or you can pick the one you already have which is what i intend to do since we're in these mountain lands and my favorite terrain is mountain anything that happens outside in these areas i get a bonus to with these boots it would give me an increased bonus of plus two so i would have a plus four bonus on initiative, perception, survival, and stealth whenever we're in mountain lands. Oh, that is huge. Yeah, I think it might be worth it for 2,400 gold. And next level, I add a new favorite terrain, and mountains would become plus six to initiative, perception, survival, and stealth.
Starting point is 00:20:04 And Baron took the pair of boots of friendly terrain that we found, which are mountain-based. So he's wearing those now, too. I had forgotten that. That's right. That is going to be really, really helpful. I thought it would be really good to get Lork acting earlier in combat. I mean, as of right now, he would have a plus six initiative in mountainous terrain.
Starting point is 00:20:22 As far as I'm concerned, as long as you're in the mind spins, those boots are active. Right. Unless you're underground or you're in a hall of some kind. Right, right, right. If you're outside, you're in mountainous terrain while we're in this book. That's great. And then Sir Will, I think, is going to spend all of his cash on, and you and I had talked about this, maybe going back to the church of Iomedae, returning to Suzette and asking if there was a, is there a place I could possibly find
Starting point is 00:20:54 items infused with the divine, with this very spirit of Iomedae in battle? No, I'm sorry. All right. I'll see myself out. And scene. And scene. And scene. So what else are you going to buy? I'll convert it into 1,500 platinum pieces, and let's hit the road.
Starting point is 00:21:13 Strap it to Lexington Tackle. Store credit only. So he wants to get a very expensive item called the Bracers of the Merciful Knight, which will vastly increase his ability to heal the party and he'll get a bonus use of lesser restoration every single day oh wow it increases his effective paladin level by four levels for the purposes of lay on hands both how many he gets per day and how much healing it does. I think that that's so valuable. Huge. It gives you kind of a little bit of a clerky situation, which you need.
Starting point is 00:21:50 Just a little, though, right? Just a little. Just a pinch. Actually, speaking of which, who has the sapling rod right now? Baron does. How long does that fruit last? How long does it keep for after you plant it? 24 hours. Okay.
Starting point is 00:22:02 So as soon as we know we're going into a place of battle, just double check that in case I'm totally wrong. Yep. Fruit harvested from the tree lasts for 24 hours before shriveling into useless husks. Okay. Do you want to know something we totally forgot? And by we, I mean myself.
Starting point is 00:22:17 Lexington's worm rot. Oh. Oh, wow. My God. So he's dead. How many days has it been? It was four days to get here, and then you've now stayed overnight. So I'm going to need Lexington to roll one Fortitude save.
Starting point is 00:22:36 We'll assume the Farazza cast Bear's Endurance on him. Sure. Every time. Well, this is going to be a series of Fortitude saves, right? Yeah, we're going to do four Fortitude saves saves and you need to save two in a row to i think this might be a perfect time to try out a collage of denver dice yeah and see give each one oh that's nice yeah how fast you can curse them just figure out which one is day one two three and four yeah okay so i'm gonna save the orange and black one yellowish orange, orangey black one, the one
Starting point is 00:23:06 that supposedly had never been rolled below a 12, for the second save if I manage to get a first one. It's kind of a Pennsylvania color, too. I now have a 1D3 to roll the con damage. Yes. Yes. Oh, yeah. Thanks to our listener, Dylan, in Portland.
Starting point is 00:23:20 I love this guy. Thank you so much, Dylan. Yeah, I got one, too. I got one, too. Open the rest of the threes. Okay. Give yourself Bear's Endurance there, big guy. It doesn't work so much, Dylan. Yeah, I got one, too. I got one, too. Open the rest of the threes. Okay. Give yourself Bears Endurance there, big guy. It doesn't work that way, Matthew.
Starting point is 00:23:29 Why not? Wolves Endurance? Yeah, Bears Endurance. So we found out that when you're rolling that check, that check is an effective, like, it's covering what you've done throughout the whole 24-hour period. So we were cheating before when we used that. Should I go back and redo Della's worm run I think she's worm compost by the way
Starting point is 00:23:50 she's worm food alright so was there anything that could have removed this before we start getting into this that could like end this did you guys have any potions or spells that could have done this is it a disease is it a curse no it's a disease so would the spell remove disease have anything to say about this Is it a disease? Is it a curse? No, it's a disease.
Starting point is 00:24:09 So would the spell Remove Disease have anything to say about this? Would that have worked? You just suck all the fun out of it. Take fun and you spit in its eye. I completely forgot we were level 8 druid. Let me ask you, was it prepared on the first day that you left the chapel? No. All right, let's roll. I can also delay disease until the next day that you left the chapel no all right let's roll i could also delay disease until that until the next day you're delaying the joy
Starting point is 00:24:29 i got a brand new d3 i'm all excited about all right let's roll one to see if he gets hurt a little bit more i'm gonna pull out this the uh kind of slate blue and gray d20 from denver thank you so much to whoever it's still a caster level check for remove disease too right yeah you still have to roll it so this will be day one save. You can let Joe roll my caster level check. Oh, perfect. Here we go. See, that's fun.
Starting point is 00:24:51 First roll of a Denver D20. Joe's going to roll. It's a 17 total. Here comes the D3. Three points of condensate. Shit. Jesus. Dude.
Starting point is 00:25:03 Oh, man. All right. Now, the next day, you would have tried to remove disease. Baron, you want to do a touch of law, obviously? Absolutely. Okay, so that's going to be... If that will make you pass the caster level check, it'll be a 19 versus the DC of the...
Starting point is 00:25:20 It's the DC of the... So is it yes, Matthew, or no? No, it's DC. God damn it. It's DC 20, so unless you roll a 1 which is automatic failure no no so I know it wouldn't be enough I have to roll okay I have DC 20 by the way if Lexington
Starting point is 00:25:35 dies of worm rot he will transform into a Benny over the course of the next 20 oh that's just kill him if I were just one level higher I have the spell raise animal companion. Oh. Wait, as in Joe rolling? Can we agree that if you roll a natural one, you're not allowed to cast remove disease on this again? Well, no, you're rolling.
Starting point is 00:25:53 You're rolling it. Oh, I'm rolling it? Yeah. You can test your dice. All right, all right, all right. I will roll. Which die are you going to use? I'm going to use this black and gold one.
Starting point is 00:26:03 Black and yellow, black and yellow, black and yellow. I just imagine the server will like that. And don and yellow, black and yellow, black and yellow. And don't worry, if you save, I can give you a new disease to keep saving. Terrific. Now, let me ask you this. What does he have to roll? A two? A two.
Starting point is 00:26:13 Two or better. No, it's a... No, no, no, no, no. No, it's 11 or better. No, if I'm rolling, yeah, 11 or better. 12 or better. 12 or better. Yeah, because he's 20.
Starting point is 00:26:21 You don't add the touch of law. Oh, that's right. You do the touch of law instead of roll. Oh, cow. He's going to fail. Oh, you know what? Fuck that. No, I'm going to take the touch of law. Oh, that's right. Instead of wrong. Oh, he's going to fail. Oh, you know what? Fuck that. No, I'm going to take the yellow RNG. Oh, this is a big one.
Starting point is 00:26:29 Yeah, this is the die. All right, here we go. 12 or better. Pittsburgh Penguins. To remove the disease. He said it never rolled lower than 12. Right. He said it never rolled lower than 12, Skip.
Starting point is 00:26:37 As I remember it, yes. Here we go. I guarantee it. 90-16. Oh! Lexington! All right. That's 16.
Starting point is 00:26:50 So his disease has been removed. What was his final con after all those days of being sucked away? It was 14. Because remember, he healed one every day he rested, too. Sure, sure. And I can cast Lesser Restoration. Yeah, so now he's at 14 con, and then you can cast Lesser Restoration, and Sir Will can cast Lesser Restoration yeah so now he's at 14 con and then you can cast Lesser Restoration and Sir Will can cast Lesser Restoration and now
Starting point is 00:27:08 this all goes back to what Skid was asking about the sapling rod what would you guys want to use this for just to harvest oh you have to drink these potions right away no they're it's fruits that is they get they each function as a cure moderate cure moderate or lesser restoration
Starting point is 00:27:24 or lesser restoration or lesser restoration, but they only keep for 24 hours and you can only use it once a week. So it's really cool. Cause the person who chooses the fruit decides. Yeah. I like that. I like that. But,
Starting point is 00:27:35 and then it's a, yeah, it's a week before we could use it. Okay. Yeah. That was big. I just want to say, I had to be a 12.
Starting point is 00:27:42 That's, that's big. Yeah. Thank you very much. Thank you. I remember the guy's face. I can't remember his name. That's big. Yeah. Thank you very much. Thank you. I remember the guy's face. I can't remember his name. So thank you, face in my head.
Starting point is 00:27:50 And I'm going to hold this die aside until it's really important again. Just keep that one in reserve. All right. So you did your shopping. We've retconned and fixed to make sure Lexington, you know, the worm rot did what it was supposed to do. So, Baron, you want to try and seek out some sort of Nargum thing. Your first day there, you were turned away at every attempt. How much time do you want to devote to this?
Starting point is 00:28:18 How important is it to you to try and find someone? I mean, in light of the new responsibility bestowed upon myself and by the Church of Torag, I think it's pretty important to get the remains of the descendants of a heroic giant fighter back to their family if possible. All right, well, if you want to roll a diplomacy check to gather information, and people can aid you as well. Yeah, Sir Will will absolutely yeah i
Starting point is 00:28:46 will i will i imagine you walking around the city for hours trying to find out information so see if you get any aid plus two from me eight total plus two from uh 12 plus two from sir willamette 14 and what about lork and lork uh he's not interested in helping no no uh lork did nearly take off his head lork has no ranks in diplomacy he's not a diplomat okay you're old untrained can't no oh really so what was the total i don't think
Starting point is 00:29:18 you can't yeah you can't untrained yeah you can yeah you can it's not like picking a lock i think you gotta be good at it. I fell. So what's your total? 14. How many hours do you want to take?
Starting point is 00:29:32 I mean, the rest. You roll. How many hours it takes? Oh, 1D6 hours or 1D4 hours. I roll. Yeah, you roll. Four hours. You're gathering information, gathering information, information talking to people trying to find out
Starting point is 00:29:45 and again never heard of them never heard of them never heard of them and then outside of um an apothecary store someone mentions they think they know someone that's related to them, but is not a Nargrim kin or a Nargrim themselves, and gives you directions to this house. So assuming you follow those directions, you, again, you're going down these twists and turns of these beautiful gilded cobblestone streets, beautiful buildings, all can't see the sky because you're all underground. all can't see the sky because you're all underground and eventually you come upon a rather modest looking house neither poor nor super uh lavish looking um but it looks like a one family home in this cul-de-sac at the end of a street got the paper with the address written on it baron squints at the address double checks the paper with the address written on it. Baron squints at the address, double checks the paper, and you hear...
Starting point is 00:30:47 And a woman, female dwarf, answers the door. She has red hair, freckles, lots of freckles. She's rather pretty. She's a little older than you definitely 75? 60? I don't know my dwarf age as well but she's younger than your mother
Starting point is 00:31:14 okay so probably 75 she just looks at you quizzically you're duster, you're not dressed like the other dwarves that walk around Yanderhof yes may I help you? I'm terribly sorry to bother you, ma'am, but I have some pressing matters that I've been having difficulty finding answers for. Is it all right if I step in for a moment?
Starting point is 00:31:39 I'm a man of Torek. I don't mean to impose, but if we could just sit for a moment. a man of Torag. I don't mean to impose, but if we could just sit for a moment. Yes, I mean, my husband isn't home, but I do see your sigils of Torag, I suppose.
Starting point is 00:31:54 It will be all right. Please, come in. Baron takes a seat and says, Thank you very much, ma'am. Baron says, To what do I owe the visit, sir? Ma'am, I've gotten some information from the local apothecary that you might be
Starting point is 00:32:09 of relation or know of someone related to the Nargrimikins she looks at you rather oddly the Nargrimikins who specifically do you mean Rather oddly. The Nagrimikins? Who specifically do you mean?
Starting point is 00:32:33 Well, I was traveling with two, in fact. A brother and sister. One was named Ingerhild, the sister, of course, and the other was named Umblo. What? Yes, that is my niece and nephew. yes that is my niece and nephew i have not seen them in many many years we all used to live in the kodar mountains together but i got married and moved away from that life a long time ago um are they are they still traveling with you? Ma'am, I'm going to ask you to take a seat with me here. Just have a seat first.
Starting point is 00:33:10 Okay. On your lap, Mrs. Stratus. I'll sit over here. Ingrid Hilden Umloh died heroically in battle with me. And I'm currently traveling with their remains. Oh, Toragnol. Oh, this is terrible. They were my...
Starting point is 00:33:37 They were my sister's children. My sister, Wilhelmina. She died not too long ago she was a single mother you know they were very very poor we all were growing up she wrote to me a while back
Starting point is 00:34:01 before her passing to say that they had left the mountains in search of who knows what ramblings of some ancestor they were just trying to bring honor
Starting point is 00:34:16 back to the Nagram name to the Nagram kin name maybe some money too you see their father died When they were very very young And they grew up in poverty We all did Were it not for my marriage
Starting point is 00:34:32 To a upstanding gentleman here In Yanderehoff I probably would have languished with them I know my sister did the best she could To give them a good education, how to handle themselves in battle. She did her best. Torag knows she tried. But it seems as if she failed them.
Starting point is 00:34:58 Beren taps her on the knee and says, Now, now, I can tell you that they were with good heart and even stronger character on the battlefield and i can tell you that even though they may have come from meager means they were driven not by greed or profit but to fulfill what they saw as their To fulfill what they saw as their ancestry. Can you tell me how their father died? What might have motivated them to go on this journey?
Starting point is 00:35:34 They didn't even know him. He got very, very sick right after they were born. There was a sickness always going around. We didn't have the money to bring in expensive healers and whatnot, so they never knew him. And their mother did the best she could, my sister, but as for what motivated them, I'm sure it was money, not for greed, but to make their family mean something. I know Umlo was an adventurer in his youth,
Starting point is 00:36:05 but he gave it all up when he realized he couldn't make a living that way. I think he wanted to be a cook, but his sister had too much of her mother in her. She most likely talked Umlo back into the game as it were may I may I have their remains Baron reaches in to his bag and pulls out the urns that are carrying
Starting point is 00:36:39 the ashes of um low and angry hills I have not been back to the Kodar mountains in many many years, but I've always thought I've always felt a calling to go back and
Starting point is 00:36:54 see where I came from. Perhaps I can take these and sprinkle them over their birthplace someday in the near future. And there are no other Nargrim kins remaining in Kodar to your knowledge? To my knowledge
Starting point is 00:37:10 no. Well you must let the Scriveners and the Historians know that inside of Nargrim Steelhand's tomb was an ancient enemy of his Lockmore Eddegren. He's who killed Ingrahild,
Starting point is 00:37:27 and we put him back into the ground. And you must tell them of the heroics of Umla, who, even though he had eschewed the adventuring life to become a cook, took on the terrible burden of Norgrem's own steel hand, and died violently, fighting the giant tyrant Uratash who tore apart
Starting point is 00:37:49 the town of Shinerman's fortune. They lived up to the name Nargrimkin. It sounds like a great fairy tale what you say. Perhaps you could write down their story someday, and if you return to Yanderehoff, bring it to me.
Starting point is 00:38:18 Perhaps we can have their memory live on in a proper dwarven way. Thank you for bringing this knowledge to me. I know it's not easy to bring such tidings. May Torag be with you on your journey, and may you see a better fate than my poor, poor niece and nephew. And may Torek be with you. They kiss. That's the traditional thing.
Starting point is 00:38:59 It's a dwarven thing. My husband comes in. I thought you were dead. Get your hands off my wife, Twitter. Maybe it was the music part leading up to that. I thought you were at one point going to say like, Baron, what are you talking about?
Starting point is 00:39:17 Umlo and Ingerhild have been dead for 10 years. Why, tonight's the anniversary. Yeah, yeah. Lots of dead mobs coming back this time of year. Why, tonight's the anniversary. Yeah, yeah. Lots of dead mobs coming back this time of year. Why, tonight's the anniversary. Sometimes dead is better. Oh, man. Wow. So, yeah.
Starting point is 00:39:37 Sad, sad story. Now you get a little more insight into what their motivations were. And it has to hit you baron like that's what their motivations were and they failed ultimately now they're dead they're dead sure but but their story lives on friends are dead it does live on and and even though it may have been motivated by meager means they like uh took the burden on the almost could have gone home almost didn't need to hang around. He wanted to. Yeah.
Starting point is 00:40:06 And then Joe tricked him into taking it. Sir Will. Joe, not Sir Will. Sir Will in his noblest moment. I thought it was a good idea. Sir Will didn't want to cut his arm off. You do it. It's Sir Will's sentence.
Starting point is 00:40:20 I have an idea. You should do it. Sir Will sending, sending, sending, sending, it's Sir Will's sentence. I have an idea. You should do it. Sir Will sentencing him to death just a few weeks later. That's all it is. Delayed murder. Shit. So I would think, tell me if I'm wrong
Starting point is 00:40:48 guys ready to move out tomorrow you want to take a couple more days here see the sights we are see the sights I mean there might be other business but there's more while Barron's doing that you can attend to that business I mean do you want to do any research on this situation you're about to get into
Starting point is 00:41:04 like you don't know do you know where you're research on the situation you're about to get into? Like, I don't know. Do you know where you're going? You've been through Bloodsworn Vale. Yeah, I think Lork has an idea. I mean, he's a ranger. He knows his way around this area, and he ranged in this area for a long time. I think he knows generally where he's going. I don't know if there's a lot of research he could do.
Starting point is 00:41:20 He could ask around, I guess, to learn a little bit more about the practices or traditions of the Skåne Kva, I guess. But he's not trying to fool them into thinking he's one of them by any means. So I think that he's kind of, I think he's a little bit thick-headed about this. He just is, he wants it to be over with, and he just wants to get there and either die by them just killing him outright.
Starting point is 00:41:47 Right. Or figure out this situation because he's kind of tired of all this BS, you know, living with this curse and this weight and everything. He just wants to face it head on and figure out what to do next. So we'll on the other hand, I think during this time, we don't have to role play it out. But I think he's going back again to the church knowing that they're heading out soon and he is going to pray pretty, uh, intently that he doesn't want to let his companions down again in a, in a, in the way that like Della died and Umlo died. And he takes a little bit of responsibility for that, for not, you know, mechanically speaking, dealing enough damage, right? But from a narrative standpoint, just not being super effective in battle.
Starting point is 00:42:33 And that is what you are supposed to be as a paladin of Iomedae. It's also what you're supposed to be as a knight of Highbury, is just slaying foes on the battlefield and saving everyone else from this peril well he came up a little short he feels and so he's just praying for guidance and for the ability to do better as the days progress in fighting evil and I'm
Starting point is 00:42:58 sure he's sending letters home yes yeah he's sending letters well he already sent his letter home and then he asked them to send word of what was going on with Benric and with the rest of Highbury back to Skelt. Yeah. And so he's hoping if he gets to Skelt, there might be some word about the goings-on at Highbury.
Starting point is 00:43:19 Pembroke, are you game to go on this, to travel with Lork, like through Bloodsworn Vale? Yes, absolutely. I think Lork, I think they made fast friendships from the moment they met each other and forged in battle. Yes, he's willing to go wherever he senses that this is a great, great quest, that there was a great destiny at stake here. In addition to his friendship, I think he's willing to do whatever it takes and he's a knowledgeable man he knows the history of blood sworn veil i do yes and i also speak conversation with shawanti should that uh should that come up that's probably the most important thing yes the fact that pembroke speaks shawanti uh and baron as the you know there was a time that maybe Lork was the leader of this group. Then he took off, and you assumed leadership role.
Starting point is 00:44:08 You're still the one in charge here. Are you confident in going through the veil to get to Skelter to help Lork on this part of the journey as much as he will need your help? Yeah, if he'll allow me to come and it's on the way to Skelter. Baron's mission is single-minded but he also wants to help out a friend sure as long as it isn't well hopefully doesn't end in him dying because he'd like to get to uh take on the next giants after this but right right yeah you need all the help you can get yeah well lork before we would head out would want to
Starting point is 00:44:43 talk to fairaza again i think that he probably would apologize a little bit about his kind of overly jovial nature that night at the bar um all those chosen one jokes yeah exactly looking back on it he a lot of those jokes were in poor taste uh second thought no you know i think you I think he woke up with a pretty... I knew it was a chance, but I still killed him. And I'd do it again. It just added to the thrill, you know? Oh, God. No, but I think he had a situation where he woke up feeling worse,
Starting point is 00:45:17 and, you know, worse for the wear, and he felt guilty about some of his celebrations when it was in the face of this person who was completely destined to bring forth this person that he had killed so i think he goes to ferraza apologizes for his behavior it says he was just overly excited about his ability to maybe do something about this whole thing but now he's really focused on the skoan qua and he really appreciates her willing to go on this journey with him um and then you being a druid honestly i think he would ask if you could he's seen you wild shape i don't know if you could like wild shape into a hawk
Starting point is 00:46:00 and fly you know 100 miles away like over the, and be able to see kind of maybe where these tribes are or anything like that, just to kind of get an idea so we don't waste too much time, so we can make a beeline for where they are. Well, I accept your apology, my friend. It was, you have feet. One should celebrate. That's a T-shirt. I'm glad you see it that way
Starting point is 00:46:25 you have feet one should celebrate 47 17 as far as your mission I have not forgotten my promise to help you though I do have a suggestion I do have the ability to scry scrying I can look into the look into the void and see someone at a distance I do have the ability to scry. Scrying?
Starting point is 00:46:49 I can look into the void and see someone at a distance. Now, they do have resistance, so it may not work. That's some powerful magic. Yeah, and so she'll describe the process for them, but basically the subject gets a will save, and based on what we know of them, we can help our chances. And we can look in on them. Yeah. Wow.
Starting point is 00:47:09 So we know nothing of them. They get a plus 10 on their will save. If we have heard of the subject, it's only a plus 5. If we have met them, they get nothing. And if we are familiar with them, they get a minus 5. Well, for you to do the scrying though
Starting point is 00:47:26 you typically need them to describe them really well or like draw a picture for you to be able to see them in order for you to get that bonus like lork's familiarity doesn't anyway we don't yeah no i i was gonna say i think that lork could have some familiarity and and whether you come across the tribe yeah whether it's right or not could be rolled on but it's been you know maybe uh 15 years since he's he had any dealings with them and he never dealt with them directly but he could for example describe their chief you know and i think that that would be something that could be helpful if that chief was still alive which to me is like up to troy or a d100 roll or something like that And it could very well be that we can't see anything. But if he could describe this chief and then look in on him,
Starting point is 00:48:08 I think Lurk could definitely be like, if he's still alive and you can see what he's doing, we could use it. We could use it at the honor defenses to seem knowledgeable about what's going on with their tribe, maybe by ourselves a few more hours without being brutally murdered. It would be very impressive. At the very least.
Starting point is 00:48:28 And it is certainly a wise investment in any case, even if it doesn't work. And we can try it. We can keep trying. I agree. And in future, who knows how it may come in useful in future. I have found it useful to check on friends I have met in my travels along the way.
Starting point is 00:48:48 So you're going to buy this sweet ass mirror. Yeah, I need a mirror worth a thousand gold pieces. Okay. It's Tiffany's mirror. That is a really expensive mirror. And we need to find a pool of water. But I think we can do that. Okay. I think it's fair
Starting point is 00:49:03 as long as you have that on your person, any time a condition makes you fall prone, you roll a D100 to see if the mirror breaks. Oh, wait, it's so... Oh, interesting. Wow. One through 99, it breaks. I like how you've taken the simplest thing and turned it into something terribly treacherous.
Starting point is 00:49:28 And then you get the bad luck, too. Yeah, don't forget the bad luck. The bad luck. The lork's no longer cursed before Aslan. Yeah, so how do you want to do it? I think, what do you want? So Lorca will describe this chief to you, and you will look through this veil, this mirror here, to try and see what's going on with this tribe. Yeah, see if this guy is still alive, still in charge of the tribe, and what he's up to. Yeah, I mean, I don't know enough about scrying.
Starting point is 00:49:58 I've only tried it once when I guessed it in one of Skid's games. It's Father Curly in Rise of the Runelords. Oh, yeah. in one of Skid's games is Father Curly in Rise of the Runelords. Oh, yeah. But it's my understanding that the person or someone involved has to have a specific knowledge of the location, right?
Starting point is 00:50:13 And so if Lork's knowledge is a little old, a little 20 years old, let's play it in the sense that what you're seeing is a little foggy. Sure. You're not quite seeing... Well, he gets bonuses to his save, is how how it works mechanically what's the save for uh it's just oh that's a good question it's just to be resist being scraped yeah you just can't be seen yeah
Starting point is 00:50:35 right so you're trying to scry upon the chief the chief for example yeah okay you're having trouble seeing the chief but you do get the sense that that chief is still alive okay and ferrazi you see like skulls on poles and smoke rising from distant fires in various huts with shadows moving about and the presence of a very powerful magic but that's all you see that sounds promising do not touch the water i think we found the right place i will go with you on this journey, my friend, but in light of what we have learned about your past and my past and our future, I do not know if I can go
Starting point is 00:51:31 further, but we shall see. I don't ask you to go further than you will. Anyone who's coming with us, at least this far, is brave and making a great sacrifice, I think. So, as far as you're willing to go, I couldn't possibly ask for any more.
Starting point is 00:51:51 And Sir Will is obviously all in. It goes without saying. If there's anything that could be done to help the state of the world, he's in. So sure enough, with all your new gear and all your confessions laid out your moments of you know understanding
Starting point is 00:52:10 and of peace and of knowledge of the goals and trials that lie ahead you've mourned but you've also steeled yourself for the mission at hand
Starting point is 00:52:24 on the 16th of Llamachan, Starday, you wake up and walk out of Yanderov. Sir Willemette Keswick atop Lexington, a much bulkier, stronger-looking Lexington.
Starting point is 00:52:42 Lieutenant Lork Irontusk, his muscles, they used to be pretty atrophied when you saw him in that cage they're starting to come back a little bit he's had a couple good meals in the few days that you've spent here yeah i thought he's also a little uncertain on his feet yeah a little bit of a limp yeah yeah still got that bad leg pemke, perhaps still on the last journey of his life, if his visions are true. Feyraza Alcide, who came in search of the Chosen One, only to find that the Chosen One is not only dead, but murdered at the hands of one of her compatriots and then Inquisitor Gunslinger
Starting point is 00:53:26 Sheriff Baron Redheart Ashpeak the leader of the pack just picture that close your eyes and imagine that
Starting point is 00:53:35 group of characters walking out of the mountain and now imagine Ferrazza as a burro a burro carrying
Starting point is 00:53:44 our stuff. Can I ride you? Oh, my cowboy hat. Where is it when I need it? You enter the Bloodsworn Vale, and I'm sure Pembroke isn't the only one that knows the history of this place. It's not called Bloodsworn Vale because it's where unicorns and fairies run about. This is where the Corvosi armies murdered
Starting point is 00:54:05 Shawantis for years. Oh, man. Many died on both sides in what is known as in what was known as the Ever War. So many casualties. Their souls seeped into this hallowed ground.
Starting point is 00:54:22 It's like walking around Gettysburg. And you travel through and and Lork, you've maybe been here, maybe not on this exact spot. There are trails, sure. Why don't Baron and Lork roll a little survival check? Yeah. Could Farazza get involved?
Starting point is 00:54:43 Yeah, absolutely. Anybody wants to roll survival. survive pembroke can as well with a plus four bonus now 21 for pembroke uh 26 for lork iron 23 for faraza 15 for bear the burrow is sniffing the ground we are some survivors in this crew yeah i mean do you have a drop for that's good i wish i did i know the exact one I want, but I don't have it. Survivor. Or is it I am the tiger by Survivor? Yeah, that could work too.
Starting point is 00:55:10 So many options. I thought it was going to be Dominic the donkey. What are you talking about? I'm a burro. Who's Dominic? Dominic the Italian Christmas donkey. I don't want to know. It's a Jersey game.
Starting point is 00:55:24 I don't want to know it's a Jersey game I don't want to know I don't want to know sure enough you do see not only like Baron sees animal tracks but you guys see humanoid tracks the rest of you see
Starting point is 00:55:37 humanoid tracks going every which way going every which way but the majority of them tend to go in one direction you continue further and rolling those checks over but the majority of them tend to go in one direction. You continue further and rolling those checks over, it looks like hunting parties are going out.
Starting point is 00:55:52 Game trails. Game trails. Catching bison and elk and antelope. And man. Not man. Is this the deadliest game? It's the deadliest game. It's the deadliest game. It's the deadliest game.
Starting point is 00:56:06 Wow. A few hours in to this journey, you're a few miles in, and it's dark. Maybe it's later in the day. I'm sure you guys know what time it is, but it's just, you know, it's the swampy, marshy areas add a mist over everything. But you do see, after a while, a pole with a skull on it. One single skull. Pembroke, if you look at it,
Starting point is 00:56:39 the first thing you realize is that it's not an animal skull. Hopefully, it's an orc skull. Or some other evil outsider. Continue walking and eventually there are more skulls on poles.
Starting point is 00:57:01 Skulls of giants. Skulls of creatures that have numerous eye sockets teeth in weird locations missing ear sockets all manner of creatures and in the distance
Starting point is 00:57:19 torches it's got this very Indiana Jones-y sort of vibe. Cobwebs. And you continue walking forward and for some reason you don't realize that at a certain point you are
Starting point is 00:57:39 in a clearing surrounded by these poles and the trail has ended. Some ranger. A ranger and a druid walk into a trap. You don't feel like you're in a trap, but the trail has ended. All of you have adequate to great survival.
Starting point is 00:58:03 You're looking to see where this trail goes. Maybe backtrack a little bit and it all ends up here. Everybody roll a perception check. 16 for Benbrook. 24. 28. 18 for Lark. Baron and Feyraza here a rustling all around you
Starting point is 00:58:26 and if you look it seems as if the forest itself is closing in on this clearing Farazza's going to unwild shape by the way she's no longer a burrow she's an ant and you see behind the poles with these
Starting point is 00:58:46 various skulls on it spears start to enter followed by humanoid men and women very scantily clad covered in paint
Starting point is 00:59:02 bone necklaces crazy headdresses, and they close in on all of you. Unapatubata unatapu. Only Pembroke knows. They're asking, why are you here uh Pembroke steps forward and
Starting point is 00:59:31 rather rusty academic Schwanze says blood of the land tears from the sky I pray you will welcome my friends and I that's pretty good
Starting point is 00:59:51 that's pretty damn good bottle cap and they respond do you have an authoring that suits your reasons for seeking out the Skull and Qua. Can I do a quick knowledge local check to see what would be appropriate?
Starting point is 01:00:13 28. 28. Whoa! You know that what they want isn't something of great value, but something of great meaning that is in line with the reason you would enter their lands. And that the wrong offering could be considered an affront, an almost certain death. Okay. I turn to the rest, and I quickly say in common what you just told me.
Starting point is 01:00:47 Oh, man. God. Love? I don't know. I think Lork. Do you have Gormley's um um the knife hope knife oh no i i was gonna i was gonna say lork will pull out brinia's love yeah yeah which is the magical dagger that was like passed between two lovers that were both we were just talking about that today that yeah that uh where
Starting point is 01:01:22 the he was killed and then the fire blackened the blade and it was like this attachment between the dead uh fiance the the man and the woman who still lived and and and i could explain this quickly to pembroke who could then hopefully explain it to them like this this weapon was once held by a man who died, and the woman that survived him, in the ritual of his funeral, it was infused with magic, and we've carried it ever since.
Starting point is 01:01:52 Yeah, yeah, I tell them this. I tell them the story. I say, this is a symbol of tragedy and of eternal love. It is infused with magic. From beyond the grave. From beyond the grave. From beyond the grave. From beyond the grave. From beyond the grave.
Starting point is 01:02:06 From beyond the grave. You're like elbowing him in the ribs. Say it in Shawanti. Did you say the part about beyond the grave? Yes, yes, yes. One of the Shawanti steps forward. From beyond the grape. And there.
Starting point is 01:02:17 From beyond the grape. Grape, grape, grape. One of the Shawanti steps forward and they are, you know, hulking figures, the men and the women. They're very, very strong, all lean muscle, fast twitch fibers and receives the offering from you and they mutter to each other
Starting point is 01:02:34 too fast for you to really pick up. It's kind of muttering, muttering and they hand it to a child and the child bolts off into the forest and they just stand there for a moment, all staring at you. 20, 30, it's got to be 60 of them. Men and women. Men and women.
Starting point is 01:02:53 All warriors? Children as well. They look like warriors. They've all got weapons. Wow. The more you count, the more it seems like they are. The trees have almost disappeared into them. Child runs back.
Starting point is 01:03:08 Ten minutes later, 20 minutes later, it seems like an eternity. And the one that was talking to Pembroke leans down as the child whispers into his ear. He says, you may come. And they sort of part the way behind them. And the forest opens up as well. And he just starts walking. I'm assuming you guys follow
Starting point is 01:03:33 and you followed this trail that for some reason you didn't see when you first came there. Maybe they had it hidden. Maybe with magic. And up in the distance you see a tent surrounded by more poles with more skulls and more torches
Starting point is 01:03:52 it's not a particularly nice tent nicer than perhaps Droja's tent and he says something to Pembroke along the lines of leave your weapons and you may go inside
Starting point is 01:04:10 Pembroke nods he turns and says they want us to leave our weapons outside I suggest we do it aye leave your weapons we made it this far they're not going to kill us at least not now
Starting point is 01:04:27 they all come up take your weapons from you you wouldn't deny an old man his walking stick aren't you perfect do they know what a magical handbanger is by the way can I sneak that in I mean they're looking at these things that you have you have two guns you want to pull a slight hand do you want to handle a stealth can i just i what
Starting point is 01:04:51 i'd like to do is hand them the gigantic giant spang crossbow on my back my war hammer uh and just be like yep i'm good okay uh always works out so well yeah actually yeah I'll do it it's fun he keeps the guns and you what are the laws on concealed weapons in scorned this is an open carry
Starting point is 01:05:17 this is an open carry this is a concealed carry tribe they uh they take your weapons and step back. And the flap of the tent parts without any hand pushing it back. And you walk into the relative darkness of the tent of the shaman of the Skonkwa. And we'll see you next week. Oh, man. of the shaman of the scone qua. And we'll see you next week.
Starting point is 01:05:50 It's like reminiscent of Cargix. Yeah. Oh, baby. The Glass Cannon Podcast is a Powerhouse and Tate production and is an officially licensed partner of Paizo Incorporated. Giant Slayer is copyright 2015. Giant Slayer and the Pathfinder Adventure Path are trademarks of Paizo. All Pathfinder images are property of Paizo and are used with permission.

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