Castle Super Beast - CSB 190: ATTENTION BAYONUTTERS: Are You Town? feat. TheSphereHunter
Episode Date: October 25, 2022Download for Mobile | Podcast Preview | Full Timestamps BayoGate: The Plot Thickens Silent Hill Film Companions Announced Chainsaw Knife Parries! Edgerunners: The City Always Wins NeonWhite: The G...ood, The Stylish & The Cringe "Music Covers Should Delete The Originals" Steamdeck Review You can watch us record the podcast live on twitch.tv/castlesuperbeast  Download the DoorDash app and use code CSB to get 50% off up to a $20 value, and $0 delivery fees. Go to http://hellofresh.com/superbeast65 and use code superbeast65 for 65% off plus free shipping! Watch The Rings of Power on Prime Video and listen to all eight episodes of The Official The Lord of the Rings: The Rings of Power Podcast for free on Amazon Music.  Jason Schreier: Last weekend, Bayonetta's former voice actor called for fans to boycott the new game, saying she was offered just $4,000 to work on it. Her Twitter videos went viral and stoked a debate over voice actor wages. But the full story is much more complicated Platinum Responds Hellena Follows Up 'Resident Evil 4' remake gameplay shows tense but familiar action SILENT HILL 2 remake announced, by Bloober, for PlayStation®5 and STEAM® Silent Hill 2’s Masahiro Ito Debunks Popular Fan Theory SILENT HILL Ascension interactive community based streaming game SILENT HILL: Townfall co-produced with Annapurna Interactive, No Code Studios, and KONAMI SILENT HILL f set in 1960's Japan written by Ryuukishi 07 of Higurashi The fight has begun: the author of Disco Elysium sued the studio ZA/UM Xbox Series S is an "albatross" and studios want it dropped, dev says NEO TWEWY Gets an Unexpected Steam Release
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[♪ bright rock music playing Значит
Yeah, alright, so welcome back to Castle Super Runbacks, Castle Super Undo, Super
Retcon, whatever you want to call it, we're joined by a special guest this
week. Hey there, Susie. Hello everyone, how's it going? It's great to finally be in
the castle. It's only taken you guys, like, what, three years? We just had to wait for
the absolutely perfect confluence of events to invite you over, which is silly
because we invited you and then all that shit happened. Yeah, so we had to wait
for what is essentially a Sphere Hunter week in the news. It's kind of
ridiculous how much is happening that is directly related to your world this
week. Yeah, it's really cool too. Like, there's a lot of, well, not a lot, there's
a little bit of shit, you know, at the beginning of last week, but then it just
kind of exploded into, like, happy, like, fun time, which is great, you know? It's
been great. Oh my god. Thanks for having me on, it's fun. I literally forgot, like,
the second biggest news of this week. I literally completely forgot about
everything to do with Konami. I thought that was a different week. Yeah, that
all went down. Do you want to know something really funny? You just said
that, and then I remembered that that happened too, because I kind of forgot
that that happened. I was thinking about Capcom and I was thinking about Ben, and I'm like,
wow, that's a crazy week. I'm like, oh no, that's Silent Hill fucking shit happened
this week too. Oh Christ. Yeah. Which your reaction, so the SH2 remake was really funny.
Well, we'll get into that shortly. Oh god. Yes. Susie, thanks for coming on the show.
We're glad to have you. Yeah. So we might as well start with you, because you're
the guest. What have you been doing this week? What's new in your world? I've
been defending people who I shouldn't have defended without a whole lot of
evidence, and just being excited about Resident Evil. It's great. It's great.
Yeah. So I mean, I think with that, let's just get into it. Straight up. Obviously,
the Bayonetta 3 situation has continued to evolve, and as we did have our initial
feelings last week about how this looks pretty bad, but let's see what develops
and what has developed has been quite a ridiculous, confusing sequence of events.
At the end of the day, it seems as if, so Jason Schreyer, who, a Schreyer, excuse
me, who like reported some some extra details, was able to basically describe
that like people that saw the contract that Helena Taylor was offered to
people. Yes, two separate sources. And for those of you who are like missing the
first half of the story, you can check out last week for, you know, talk about
Bayonetta 3 and Helena Taylor, the voice actor who was saying that she was being
offered an insulting amount for her role to return. And eventually they parted
ways not too amicably and was calling for a boycott of Bayonetta 3. So the update
to that has been that two separate sources have confirmed that the offer that
she was given was not, in fact, $4,000 for the entire game, but something
closer resembling $4,000 per session, to which there would have been at least
three or four, either way, a total of about 15,000 was being put around as the
amount. And then there were, of course, like the larger discussion eventually
led to, as we know, like Jennifer Hale just got, like she was in the crossfires
for no reason in that case. And she kind of came out and said like, Hey, as we
spoke about where I'm under NDA, can't really say much, but, you know, I do my
due diligence. And, you know, she kind of just took the job and she can't really
elaborate much further. But like, you know, if you know her character, then you
know her well enough to know that she wouldn't be doing what the implication of
the message was, which is kind of like coming in on the back end and like taking
over a role that somebody who was also a part of the same union wouldn't be
willing to take, right? And the perception was that, you know, Platinum was
essentially trying to price Helena out of the situation and then confusingly
hire someone that was probably more expensive. So the elaboration then, I
guess, shows that the deal was originally, the deal she was referring to
about the $4,000 total was actually a like last cameo offer.
Yeah, we're not going to hire you for the main role, but we'll offer you a
cameo spot that'd be like one session for 4k.
And by the way, just completely confirmed my theory about that game.
Yeah, that you're not playing as Bayonetta.
The last trailer that came out that shows classic Bayonetta getting fucking
killed in it. I'm looking at that. Oh, that was what that was what Helena Taylor
was going to be. She was going to be classic Bayonetta.
Thanks.
So the like that weird sort of copium fan theory about the voice acting being
like, oh, yeah, maybe she'll return to play the original and then there'll be
something else going on. Actually, it seemed like they had the same thing in
mind and were going to go for it or try to set that up as a as a last attempt.
But what Helena neglected to mention in those videos, I just I guess, lie by
omission, unfortunately, just the idea that the original offer was much higher
than she originally specified. That wasn't the final offer for her to come in
and voice the character and throughout the entire game.
It was for this cameo role.
She was originally negotiating for something higher than that.
Then there was then Platinum tweeted.
They came out and said that they said, we support what Jennifer Hale says,
and that's about it. Right.
That's what they said. Right. And, you know, sure.
And then this morning, actually, as I was as I was like going to bed,
I made the mistake of refreshing my phone.
And then I saw, yeah.
So then a second thread that Helena started popped up where she was elaborating
further on what was being said.
That's a kind way to put it.
And it it it.
Well, the thing is, is that the initial defense that she made was basically
saying that the entire Jason Schreyer's article and the entire story was a lie.
Right. And then the new the new thread now kind of confirms those some of those
details. So it it gets really weird when it comes down to it.
And I think that like it, unfortunately, a lot of this shit is going to probably
do a great job of distracting from a super valid, real consideration, which is
voice actors being underpaid and treated like shit in the industry, which is,
you know, I would hope that at the very least, if anything good could come from
this, it would be like that conversation being put in the spotlight.
You know, so the thing that that stood out to me, and I'm sure I'm sure it stood
out to you. Well, I think you mentioned as much, Willie, I don't I didn't talk to
you about it, Susie, at the time, but I'm sure it also like was odd is like if
if you're being offered this like joke amount for your work as a union performer,
if they had hired a non union performer to replace you, everyone could go, Oh,
well, there it is. I mean, they offered somebody like $400 and they took it and
that's bullshit, but they didn't just hire a union replacement.
They hired the union replacement.
Jen Hale is like the fucking face of the voice acting SAGA for a union.
So it was like, it was really strange.
And so Willie and I speculated last week on the podcast, like, was this
somebody in the company trying to get rid of her and all this thing?
Because it's all phrased in this thing of this person has come forth with a labor
complaint, and I want to take that labor complaint seriously, as do both of you
guys. So I don't want to sit here and look at these kinds of inconsistencies and
say that sounds like bullshit.
However, upon the details coming out from Bloomberg and her going, that's all
bullshit. And then like two or three days later going, OK, well, most of it's true.
Yeah. Yeah. Maybe the number I quoted was not the number that it was.
It was actually five times that number.
But they say it's basically like I'm seeing she's like, I'm seeing people
calling me a liar.
So let me tell you how I lied about a few.
I saw that guy's tweet and cracked me up.
I'm not a liar.
These are just the lies that I do.
And the thing is lie by omission is still like it's still a lie, right?
And that and when you're trying to galvanize the goodwill of a fan base
of a product, a thing that like, you know, a product that like people care about
and you're trying to, I guess, kind of like push for a cause that in most cases
when you hear about something, oh, big Corpo fucking over an individual.
Yeah. How surprising.
Right. Yeah.
So you know, and I think everyone did.
They're like, oh, my God, not like really.
OK, well, here we go again, right?
Like, yeah, yeah, you know what?
I'd like to elaborate on my stance as well, like because I was like one
of the loudest people that came out like immediately in support of her.
Like, I remember like I woke up that morning and then saw her string of tweets
and the first one had like a hundred likes or whatever.
And I was like, oh, no one's going to see this.
Let me like try to signal boost it.
And I did this like angrily worded tweet of like, oh, it looks like the voice
change like actually runs a lot deeper and blah, blah, blah.
And like, you know, it turns out voice actors aren't getting paid a living wage.
And like I came at it from an ex from an experience of having a lot
of like really good personal friends that I hang out with on on the regular,
you know, where I see their, you know, their, what do you call it?
They're like their spreadsheets with like all of their work hours,
the games or anime that they work on, the amount that they're paid.
It's usually a dog show.
Oh, it's easy to believe because like we brought up last week of like the
Jujutsu Kaisen people being paid like 150 bucks to do like an entire film.
Like it's fucking ridiculous.
It's so easy and it's insane.
So I, yeah, I came at it with such a personal stance, you know, of like, oh, yeah,
like I literally see my friends a lot of the time, like struggling to pay rent
or even to like buy food for themselves, like just to live comfortably.
And they have to make all of their money off of maybe not all of that.
But, you know, 99 percent of their money doing a convention
appearance like for five grand and sometimes conventions don't want to do that.
You know, they don't want to, they'll be like, oh, we're interested in having you.
And then it's like, oh, well, my thing is like five grand.
And then they'll be like, oh, we're not interested in having you anymore.
So it's like, of course, when I see not just any voice actor, but Bayonetta,
like one of my favorite characters, like an iconic character and an iconic performance too.
Like no one else sounds like Helena Taylor, you know, like I'll always love
her performances in those games, but it's just like it's a no brainer, right?
Like literally everyone, not everyone, but mostly everyone came out and support.
I mean, it kind of reminds me, like when you're describing the like the voice actor circuit,
like it's almost like how bands make no money on the album because of recording.
It's all about the shirts, man.
Right. So you got to go buy a T shirt and go to the concert, right?
That's the kind of thing where like, yeah, if they're going to do the contour,
that's how you can help.
But that's exactly it.
And it's a shitty situation in many instances to the point where like,
you know, we discussed as well, like the fact that it's not just the perception
of the original story, but she calls for the boycott and that is something that,
you know, traditionally that has not worked very well in the industry.
It's a boycott free industry, you know, no boycott that's ever meant shit.
Yeah. But that being said, as I think we fairly said, it's like you do
whatever you feel you want to do, however you feel comfortable.
And to me, it was something where I'm like, OK, if this is as bad as it sounds,
which is for some for some goddamn reason, they decided to just be extremely
dishonest and kind of screw over the star of the franchise.
And this is how, you know, it's going to go down.
I'm like, yeah, no, I would I could I would feel bad about just being like,
OK, well, time to buy an LP and just go on with that.
Right. So I was willing to go
along with that. And, you know, I was pretty much just like, yeah,
again, I was like, oh, there's always you, whatever, do what you want to do.
But that's definitely it's it's for a game that is like as beloved to all of us
here as as Bayo, like that's a different thing, difficult thing to call.
But I think like in a situation where an individual is being like
fucked over significantly enough, like it's a call I'm willing to make, you know.
But when you kind of come back around and see this now, right,
and you go like, oh, man, like you were trying to weaponize the fan base
in a way that like there's still an argument you can make about it.
Because you said also as well that she let like the two hundred and fifty
thousand dollar offer is ludicrous. I never asked for that. Right.
And the article, you also said that the original amount was four thousand.
And there's a there's a line somewhere between two fifty and six digit figures
that could still be applicable there.
There's a typo that she says fifty thousand extra.
It might be five thousand.
I want to take this away for a second, because it's the thing that really stands
out the most to me about the breakdown of her statements.
So one of the things that you said earlier, Willie, was like a lie of omission.
So the first statement was a defect, a lie of omission, because she is talking
about the most recent offer and ignoring the fact that she was probably offered
like twelve to twenty K for three to five sessions. Right.
That you can you can make the argument for that.
Right. You can make the argument that that is like the final four K offer
was the part she was mad about, blah, blah, blah. Right.
But the part that it goes from live omission to blatant falsehood
is where when the Bloomberg article came out, she responded to it, saying
the idea that I could have made fifteen thousand dollars off of Bayonetta three
is a joke that is a complete lie.
Like that might I might be a word or two off, but it's incredibly clear.
And then like three days later, OK, so maybe I could have made fifteen K off
of it, but really blah, blah, blah.
And then comes like that the second batch of tweets that is is, you know,
they're just tweets, they're not the video presentation she did for the first batch.
This is one of those things that maybe I'm reading too far into it.
But when you're like angry and like yelling about your labor conditions
and how somebody has fucked you over and you may have screwed up talking,
it is a wild typo to screw up the number five thousand and fifty thousand.
It is the common man is the only thing that makes that you're like, OK,
benefit of the doubt, the comma came after the five.
We're assuming you meant to say five thousand, right?
Right, because the the range of the story is going upwards above fifty thousand.
So it's not implausible or implausible to think that would have been the case.
So you do the five thousand, fifty thousand one.
And then that follows with like, so I'm like, I'm reading this.
I'm like this fucking tastes like bullshit, right?
But then for me, in my personal opinion, is you get to the last two tweets,
which were like later where she describes, I will post the 14 charities
so that you can donate to charity instead of buying this game from corrupt, greedy people.
There are people who are attempting to throw shade and discredit what I say.
The industry is powerful.
They have powerful journalists, too.
They are trying to save their asset.
Don't fall for it.
And then all the boycott things.
That sounds like a crazy person.
Well, I mean, I got to I got to be honest with you guys.
When I did all of my supportive tweets, I only saw the first three parts of her
video thing.
I didn't see the fourth part because it wasn't connected to the first three parts.
There was a fourth one.
She talked all that shit.
Yeah, it was it was a little.
She goes on a religious.
It was a little bit of it took me back to my old days.
I could imagine it took me back a little bit still.
I didn't I didn't see the one where she does the religious thing.
Yeah, it I was like, oh, we're we're back in the church basement.
OK, well, here's the thing, right?
There's there's a couple of and because the problem is that like none of that
stuff like should ultimately matter in again, what is a legitimate discussion
about like voice actors and what they should get paid?
And I think that in a in a in a in in multiple industries, right,
in film, in cartoons and animation and all these different places,
when a voice actor is an actor and that actor is paid if they're the principal
as such and royalties are a part of that as well.
So it's not an unreasonable discussion to have
in regards to like whether a star of a franchise should be entitled
to royalties on their contract or something along those lines, right?
I think, of course, like you do it all in proportion with
the scale of a project and it needs to make sense.
You know, unlike not every movie is well, not every game is an indie game.
Not every game is triple A, right?
So wherever that's at, you can have a fair discussion about
how voice actors should be the same as they are in other mediums.
What is just batshit crazy is the figure where she's like,
and by the way, Bayonetta is a half billion dollar franchise according
to fucking what she knew what man.
And it's like, OK, that was like,
that should have been the first red flag for me and I kind of looked over it
because it's like you think about it and you're like,
the game has been re-released a lot of times, but it's also been re-released by the way.
Yes. So yeah, so the theory, right?
The theory is that like, OK, if we work backwards on the math,
four hundred and fifty million divided by six dollars, five million,
which according to VGCharts.com is the sales of the of one and two,
including the repackages include.
We all know how the game industry works and like there's digital copies.
There's a million other factors.
But if you just go to VGCharts.com, which is bullshit, it has always been bullshit.
It's a speculative number that's exactly.
And then multiply that by 60 bucks and go up every single version of this game
that is owned by someone was purchased for full MSRP.
Like I would pull it right out of my ass right now saying that
maybe 80 percent of all Bayonetta copies ever were sold at a discount.
It's crazy, right? Yeah.
Yeah. So like the three of us, we bought Bayonetta one at full price.
I bought Bayonetta one at full price like four times.
Yeah, same.
I imported the European special box for the Wii U version of two.
You know, with the book and shit.
Like, yeah, we're doing it.
But you know what?
I know that game didn't sell that many copies because when the guy
sold me Bayonetta one early, like like three weeks early,
he did so because he didn't give a shit because there were only two copies
in the fucking store for the entire initial allotment.
Like that game was getting sent out like one or two copies.
Yeah. Total for allotment.
So here's the. So here's the other thing too.
Yeah, we're talking about a Wii U game.
Right. Then on top of that, we're talking about a Wii U game.
Even if you take those cumulative numbers and you put them together,
you're still not hitting seven point five because that's I think it was like
three apiece, right?
So then it's like you also have to include Smash Brothers and Bayonetta's DLC
in Smash for Wii U to possibly get that number up.
But you also got a half billion dollars.
Nintendo marketing and Sega's marketing budget.
You don't. It's just it doesn't matter.
So you've tracked a million things.
It makes no sense.
But like that's the process anime guys.
You're forgetting about the ground breaking 10 out of 10 anime pieces.
Of course. How can we totally?
Yeah. And so you're just kind of seeing this really weird thing
of like, OK, that's what she thinks that it's worth and is is making.
And to us, we're like, you mean that character action game we love
that's been on life support since the moment it was announced?
Yeah. Like there's a reason why it's been taking literally seven years for it to come out.
It can't be a good reason.
There's there's there's so much to get out of key reigns.
Of course, that pumped the numbers up to.
Oh, yeah.
There's so much to unpack here.
So like I went I went and did like like some some IMDB digging
on Helena Taylor during this to get like some kind of background.
And the background I did, too.
The background that I got is that she's she's primarily a theater actor,
like a live theater actor, and her roles in video games.
She has one or two roles smattering here or there in 2007 and 2008.
But 99 percent of her video game roles are Bayonetta and Bayonetta again.
And also Bayonetta, which more than anything to me says that this is a person
who is not actually in tune with the video game voice acting industry.
Right. She is somebody from the theater world who comes in, did this great character,
but doesn't really get it, which is why every time she talks about it,
it sounds like nonsense because it is.
And her expectations are also like
there's a much broader discussion to have about video game voice acting
compared to anime voice acting, compared to film voice acting,
to theater acting, to film acting, in which most people are, if we go into it,
we'll probably think I have the shittiest take ever,
which is that video game voice acting is not as important as acting
in a television program or a film because if you remove it,
if you remove the voice acting from a game, you still have a game.
If I remove Tom Cruise from Mission Impossible, there's an empty fucking room.
Yes. No, you made that take.
And like there is some there's some genres where that matters more than others.
But for a lot of games where it's a cinematic experience and or
you're just trying to appeal to people, it's fucking important.
Like you got.
But but it's it's not as important.
And regardless of whether I'm right or not,
the general consensus in the hiring practice is that it's not.
But if you're coming from theater, which the pipeline of theater
usually heads to TV or Broadway or film,
the expectation is going to be that you're going to get royalties on a big project.
The expectation is that if you if you have enough clout
and you're the guy that you can push for a higher rate
because you're so intrinsic to the portrayal of the character
or you're you're the thing will suffer dramatically.
But games don't give a shit.
And whether or not it's of your personal opinion that the actor matters more.
Like I love somebody in chat just points out correctly.
I love Legacy of Cain.
Legacy of Cain is defined by Michael Bell
and Simon Templeman and unfortunately Tony Jay, who is now fucking dead.
And I would not want a Legacy of Cain game without them.
But the game industry has proved in the most dramatic way possible
that even if you replace a character who has been voice acted
by somebody for like 20 fucking years like David Hader
with some guy from Hollywood, it doesn't affect shit
in terms of actual sale if the game is still good.
Oh, yeah, it'll the game will still sell, regardless.
If the game is still good, definitely.
It is a medium where like there is the most going on
without the voice actor because you have the interactive.
I was going to say sometimes the game isn't good and it still sells.
Yes, but because in a movie, again, a movie,
it's just entirely a passive experience.
Same thing for, you know, anything animated or so.
But like in a game, there is there is still an experience
you can have outside of the assets.
I mean, that is true.
We've got the same time Hunter on the show right now.
Susie, how important was it that we had the fucking last names
of the cast in fucking Resident Evil One?
They just found those people like two months ago.
It's true.
And they those people didn't even know what Resident Evil was.
Right. So it's amazing.
But like and then because games are so varied,
it depends on context to context.
Counterpoint Nickelodeon All-Stars.
Oh, yeah. No, it's just.
I don't have the voices. Oh, die.
Done dead over completely finished,
annihilated in one fell swoop, you know.
So it does matter contextually.
The thing is, is that when it comes to
it's like a voice actor coming from outside
and like joint being a part of the industry,
I like playing one role in a game or something.
I'm reminded of like almost like Kraya, you know,
about how it's like, you know, that you can show up and kill it
and do an amazing job.
But like that understanding of what the industry is like
in this type of confusion, it seems as if that
if you're willing to kind of do this and kind of torch your career,
it's probably because you're not really looking to continue
working in this industry.
You know, if you're if you're willing to torch it like that.
And I remember that like her response was very telling when like right
apart right after the Bloomberg stuff came out.
I just want to wash my hands of this.
I want to be out. Yes, I'm out.
Yeah, I'm looking forward to putting this behind me
and going back to the theater.
And it's like that's not the type of response you'd expect
after someone shows receipts, right?
Yeah, it's like why why even one, why bring it up at all?
And two, that sounds like something that's someone who just got caught.
Yeah, it's like if somebody like if somebody was sitting there
minding their own business and out loud to the ether said,
boy, the GameCube was blue.
And then when somebody starts to argue with them goes, I don't I so sick
of this goddamn argument, I hate having it.
I just want to be free of this GameCube argument says, man, you brought it up.
Yeah, that's that's not that's a that was a very confusing line
because it's like so then like it's all because again, the part of the whole
like keep this up, the boycott, the idea of this is what they're doing and etc.
It feels like you're like, OK, I don't want to talk about this anymore.
Let's just move on, you know, but no, I'm back in boycott it still.
Yeah. And don't call me a bao nut.
I hate it. I hate it.
What is a bao nut?
Wait, terrible excuse.
Are you not seeing this hashtag?
She's like, hello, all my fellow bao nutters, bao nutters.
Like what is a bao nut?
Oh, it sucks.
Oh, no, another sounds like
sounds like someone that does something else with.
I'll be a nut in my own time.
Thank you. I think there's like a grand take away that we can all handle on this,
which is if all possible, wait for receipts.
But more than that is that whoever is running platinum right now
needs to open their office door, walk about 15 feet and slap the fucking
phone out of Kamiya's hand.
Not good enough, defenestrated. So bad.
From the top of the shin who made a just just just yeet
into the distance.
The way I described it was like,
like, can you imagine if Kamiya just came out and was like, hello, everyone.
I understand these allegations look very dire.
He like slowly takes his glasses off.
But I just want you all to know that I have evidence that goes against Miss
Taylor's claims and instead he's like literally like in a high high speed
chase from the law with his middle finger out the window, like fuck everyone.
Like he was he was acting as if he was in the wrong.
You know what I mean?
Like the phrasing block, block, block, fuck everyone in a high speed chase.
He's just doing burnouts in a parking lot.
Like, yeah, I remember he's not going anywhere.
Paige was like following the stuff on her phone and then I hadn't seen the
Kamiya shit and she's like, what the fuck is this and shows me be where my rules?
Yeah. Yeah. What the fuck?
You look so guilty, bro.
You look like a fucking asshole.
Yeah, it did not help.
It really did not help at the time, you know.
Oh, man. Yeah.
Just there's a you got to get you got to get the phone out of his hands,
especially in situations like that, because that becomes the official response.
Right.
And if he wasn't wrong, but if Kamiya had not said anything at all,
my default stance the day last Monday would have been, I don't know,
this seems confusing.
Let's wait for more details.
But because his shit was so inflammatory and looks so fucking guilty,
I came to the somewhat understandable conclusion of it feels like
platinum fuck this lady over.
Yeah, but I would say that like, no, the default stance was this is confusing.
Let's wait for more details.
But also, like historically, people get fucked over by the company.
So you're just willing to lean in that direction as you wait for more details,
you know, and that's, I think, a completely reasonable thing to do,
given the history of it, given, you know, and that's exactly it.
I think if you're kind of looking to be like, OK, well, like,
we want to ideally have an industry where people are not treated like shit.
So let's support the not shit treatment of people because somebody tells you
that story, that's a reasonable stance to take.
And then you find out that it turns out they were lying by omission.
OK, well, now we have to take, you know.
And based on, you know, individual experience, it's just like, oh, yeah,
I believe you because I've seen this happen a million times with other people,
you know, like, like, especially in like, you know, the Resident Evil community,
like, you know, Allison Court voiced Claire forever.
And she got burned by that whole situation.
And just so there's so many other examples of this of this type of thing
happening, not to this extent, obviously, where it's like to work.
I got 10 million views on this thing and TMZ is reporting on it.
Literally every everyone is reporting on it.
Like it just it became something so huge, just out of nowhere.
There's this real elements to the way Taylor is is dealing with it now.
On the assumption that she made a fib.
In which she wanted to say her piece and she wanted to kind of thumb it in the eye.
And it really, really ran away from her.
Like it is, it is like if it was going to grow into this massive swell,
it would have hopefully have been in this massive swell of a boycott.
Instead, it's just big.
And it's it's the word where this podcast is talking about a two weeks in a row,
for example. Yeah.
It's big for just an undefinable reason, like it could be anything.
It could be, oh, I'm going to stand by her.
Oh, you know, she's a liar.
Oh, I feel bad for supporting her.
Oh, she did said what in her past.
Like, you know, it's just it's just a shit show, no matter how you look at it.
Yeah, well, it's big because it's a messy bitch drama.
It's just it's a messy ass drama and we're messy bitches that love drama.
So we're always going to fucking pay attention to that shit, you know.
And it unfortunately just like
it shook it shook out in the way that you would almost never expect it to,
which is it turns out that the, you know,
the the victim in this case is not being completely forward.
It's just lying about stuff. So.
And what's the what's the end result of all this drama?
Well, Bayo three is assuredly going to be the bestselling ban at a game
as the news catapulted it up to the top of Amazon preorders
because there's no such thing as she called for a boycott
and unironically saved the franchise.
Yeah, potentially.
We might get so many more ban at a games out of this. Man.
Yeah.
And like there was a moment to you have to admit
when Camilla's Twitter went down and you were like, oh, thank God.
Right. There was a bit of a moment of like, OK, all right, they did it.
They they got him.
They took the the Union Jack glove off, you know, that he uses to type with.
Finally. And then he's like, no, Phoenix rising.
I'm back. And you're like, oh, god damn it.
But, you know, just between you guys and all
however many people are watching this,
I have friends that are playing the game right now
and they're saying it's pretty fucking good.
So that just gets me more excited to get out of town.
You there are people playing that game. That's crazy.
I wish I was one of those people.
Yeah, same.
I mean, started playing two over on the channel just in, you know,
hoping to ramp up and and run right into three at, you know, at launch.
And that's that's what we're going to do.
Because, yeah, I man, it felt bad to just be like, mother fucker,
one of the things I care about the most, you know, just can't have nice things.
And like us getting into that mode where we have multiple podcasts of just,
well, everything you like is going to have something shitty about it.
And you just have to kind of, you know what I mean?
Like that sort of vibe.
And that's not something to get rid of, because for all we know,
that's still the case, but it's just it's getting so fucking
exhausting to just be like, OK, how does the thing I love
like devour babies to feed itself?
You know, how many souls does it consume?
Your hobby de facto renders you ethically compromised.
You know, I guess I just can't use anything in my house then.
Like, I can't do anything in my life.
Like, sorry, guys, the best kites.
Pat, did you know the best kites are that fly are made of the skin of orphans?
Did you know? See, so the fun skin just flies really nice.
The gag there is that.
So the gag is you go with orphan skin on that.
But like you you were all the way up to the word skin.
And I couldn't tell if you were going to make a joke or if it was going to be
a depressing reality like like baby daughter skin, right?
Like makes the best kites because of the fucking the the the easel gooer
resistance on the the baby fly like how I don't fucking know.
Yeah, like is the how many how many drops of manatee blood are in this phone?
I don't know.
Your tennis racket is probably made of cat gut.
That is a thing for real.
That's what I was going to say.
I was literally about to say that like, oh, I just, you know, I ordered my dream
guitar, which happens to be Eno's guitar.
I can't wait to play it on these cat gut guitar strings.
Marlene, like made of pasta.
Yeah, Marlene, you know, this might be a bit of an aside, but it's a story
that I want to tell regardless.
I had a friend of mine who went to vet school and the first thing like literally
semester one of vet school as part of the training, one for for manual skills
as well as like wash them out was here is the overflow from the kill room
in the your local vets.
Here is like a hundred dead cats.
You are going to skin all of them throughout the semester.
You have a you have a dead cat skinning quota because you need to get used
to cutting into cats and dogs without freaking the fuck out.
And that washes the the fucking class the fuck out like 80% get like into in
and they're done.
They are not going to be vets, cool serial killer training.
Nice, but the goofiest part about it is I'm talking to my friend and I'm like,
wow, that seems really horrible.
She's like, yeah, it is.
But the funny thing is, is are you aware of the phrase?
There's more than one way to skin a cat to which I go.
Yeah, she goes, not really.
There's one good way to skin a cat.
If you want to get all of it and I'm like, oh, cool.
That's what that's what like a broken person says.
Like, yeah, that's that's like their after dinner raconteur, you know,
little story is like, did you know there's actually only one good way?
And you look into the dead of their eyes and the reflection is gone.
Yeah, yeah, it's just the medical arts require traumatic learning.
I mean, you're still Montreal and I grew up there where like our famous
medical prestigious university was famous in medical by stealing corpses
from the cemetery up on top of the hill and rolling them down to be operated on
by students got to pass those classes somehow, man.
Yeah, has to be done.
OK, it's the only way.
Anyway, I mean, I'm going to be playing
Band-Aid three, I'm going to make a big review on it where I dress like
Bayonetta and play the piano and I already have a giant piece of art
that costs way too much money and, you know, fuck boycott, whatever.
Like, I'm going to play it.
I'm probably going to try and do it in one go.
I'm going to I'm going to give that a shot and see if that works.
I bet I can.
I bet I totally can.
I unfortunately, unfortunately, the the covid
time delay over here has made it so that I'm not going to be
finishing two on time to roll right into three.
You can if you just fucking do it.
Not with that attitude.
Yeah, you know what you have to do.
Well, I'm going to try that bloody marionette.
I'm going to try my got to wear that bloody marionette and just auto combo.
Your way. Oh, no, as much as it hurts, you got to put it on.
Yeah, I'm sitting.
My couch has like 30 amoebos next to me, by the way.
Like, I'm just like, give me the free fucking rings.
I don't give a shit.
I'm a drama user.
I'm all every single day, no matter how much you limit me.
But no, thank you for coining the term sword fucking, by the way, Susie.
Yes, that's a good ass word and I hope we get to use it again.
Yeah, I hope so, too.
I mean, it looks like she's going to be on the battlefield with you this time.
So Madonna Butterfly, Madonna Butterfly Pat in the in one of the early
levels of Bayo, she comes in and she's sword fucks a beloved.
Right. I know exactly what you're talking about.
Yep. And then it is.
It is the most suggestive animation you will ever see.
You're just like, yeah, that's that's exactly what's happening to that fucking
angel. God damn. Perfect.
Can you can you imagine just like writing that in a script and being like,
I shouldn't say this, I shouldn't say this.
And then writing like three other lines and then getting to the recording
process and being like, she's so cool, she's sword fucks angels to death.
Like just just fuck it.
Just do it nicely. That's what it is nicely done.
We commit, we commit.
OK, so that's one chunk out of the way, I suppose.
Yeah. And then there were other things.
So before we move on, I this story had such an emotional roller coaster
for us as content creators about to cover Bayo because it was this deep
stomach of, oh, no, to.
Yeah, I don't give a shit anymore to I'm going to fucking do it out of fucking
spite. I'm so sick of this bullshit.
I mean, dude, like eight years, man, 2014, you know, that's a fucking that's
all it felt real shit having that drop in the the final hour, no less,
which my initial thought was that like maybe it happened as the game was coming
out because she was thinking like trying to make it work up until the last second.
You know, no, it was it was clearly timed with the release.
Clearly. Right. So yeah, yeah.
There is a clip of her from an very old interview saying that she did.
She recorded Bayonetta one and two in like four hour, four day sessions or something.
So maybe she was like holding on to hope that Platinum would be like, oh, yeah,
you could just come back. It's fine. Here's 50 grand.
Shit, what? Go fuck it up.
Like, it's it's I know, there's no way, like and no fucking way.
Yeah. And I, you know, the the and I hope again, this will just spotlight
other stories that are that are coming out with one I read about, which also
like, I mean, the timing couldn't be better for me.
But like the voice actor for Morden in Mass Effect three, who I had no idea
changed, right? I found out through this controversy, like that he got replaced
in that like he came out to basically explain how voice actors get paid
and how the sessions go and how it's usually pretty low.
And there's kind of like you just, you know, you do multiple gigs
and try to try to make it that way.
But again, like that's for somebody that is actively trying to voice
many roles in the industry and not necessarily just like coming in
to do one's particular one, you know?
But yeah, I didn't know he changed either.
Yeah. So that like though I read the story about how it was his post
about how that, you know, there was some controversy over like him
replacing the the voice actor for in two.
And I was like, oh, no, like, damn, that I'm right.
I'm in two right now.
That's a bummer that there's a replacement happening.
But you can't.
OK, it's it's it's a combination.
Of the actor doing a really good job approximating him and throwing
on this fucking Salarian voice bullshit so you can't even tell the difference.
Yeah, there you go.
Yeah, exactly.
I was like, did I just imagine that?
Like what? What happened?
Of all the races to mask the person, that would be the one
that would mask it the best, for sure.
Yeah, yeah.
Anyway, there's there's anyway.
Yeah, hopefully that yeah, this this this type of shit will.
You know, whatever, I'm repeating myself.
Yeah, just throw every voice actor into the ocean.
There you go. No more voices.
No more drama.
We're done. We solved it.
You know what? Just throw away every video game.
All of it like they're bad.
They're bad for you.
I'm bald because of them.
I like I bet you Symphony of the Night would have been
talked about at least half as much
if that had no voice acting in it.
That thing that thing would have fucking hit and would have been like, OK, cool.
Oh, yeah, Die Monster, you don't belong in this world.
I'm reading that in my voice in my own head, and it's fine.
Yeah, every time I think about Castlevania, Symphony of the Night,
all I can think of is how it took like 20 years
for me to confirm that the guy who voices Richter is, in fact,
also Chris from Resident Evil One, because they sound completely the same.
And he does it like the exact same awful bullshit happened to him
in both roles with the fucking chopped up bullshit audio,
which is why they sound so godawful because he's like a normal guy.
He doesn't talk like that.
Yeah, I actually figure I found that out recently as well.
I was like, oh, yeah, that is that is Chris Redfield.
It's just the exact same sound of voice.
So yeah, it wasn't before we move on.
Didn't Symphony of the Night also get like a full like redub for like a PSP version?
Did I don't care? That was quote unquote better.
That seems insane. Why would you do?
That's I'm sure the chat would.
Jesus Christ. Confirmed.
Well, look, here's the thing.
I mean, we're talking usually weeks at this point,
but the segue into like voice acting replacement.
And we, Pat, we spoke to Guy Seehe a while ago, right?
And. OK, so like it's.
I don't know why I just. OK, so I'm going to I'm going to dive
right into it before we move on.
It is a known fact that voice actors for some first of all,
voice actors don't give a shit about about fucking talking about whatever
the fuck's going on. They'll just tell you anything.
You get a hold of somebody from some big name project that doesn't exist.
And you ask them if they're on that project.
But yeah, I totally did it last week.
They'll just fucking tell you don't have shit.
Second is they have a weirdly higher proportion of the average person
of being like insane, just like completely crazy people.
Guy Seehe is one of those people.
We had him in the podcast and like right before we started the podcast,
he's like, hey, by the way, can you guys just never swear?
I just really I just really don't like it.
If you guys swear, which led to the that goofy, like
scariness, I don't know what we called it.
Like a tornado of spookiness or something storm of and then not to be fair.
We were we were we also got that from somebody mid panel
at a convention on stage as we were talking into a microphone.
Someone walked up and went cut out the swearing.
Yeah. And then he started then he like blew the reveal of his own role
in the game he was working on like a day beforehand.
So before the podcast went live, they announced him being in it.
On Facebook, like later that day.
And then I don't even remember what we talked about.
But I remember being strange and then him going all anti-vax and just
just saying that wasn't that wasn't on the podcast.
We had a normal we had a normal conversation about about how he got the role.
And so so I see he's never come back ever, ever.
He was a nice guy.
He's never coming back.
He was he was James Sunderland for one game.
And he was the face and the voice in the mo cap, et cetera.
But now we've got New Silent Hill, too.
And everything about Konami's announcement of the New Silent Hill project
was carefully designed to make you just have no faith in it at all.
Susie, I know you watched it live.
It was a yeah.
I I, you know, I made a big tweet about it, too.
Where I said, like, you know, if you're looking forward to it,
don't let anyone deter you.
It doesn't look like it's going to be for me.
Like, I'll just enjoy the original, you know, like I'd love everyone else, too,
as well. But if I had to give an honest opinion,
I think that Silent Hill, too, looks very cringe.
So for a lot of different reasons, there there's.
And one of the first things I did say on my stream was,
is Guy, see he going to get mad about this?
Maybe. Maybe he doesn't care.
It's it's tough to tough to say for the types of old
type voice actors that did like one role for a Japanese game.
And then disappeared into the ether.
But like that that that showcase was
so it wasn't it wasn't like a sonic
like anniversary show in which that fucking buzzing is there
and it's cringe and all that shit.
It's not Konami E3 in which it's so laughably ill produced
that it feels like total amateurs.
But it was it was like calculated but lazy.
In a way that.
Can I tell you guys something a little inside baseball?
And she said this publicly, so I'm OK saying it.
My friend, Selena, was the host on that show.
And that's what I was the most excited to see.
And, you know, she told me like the day before, like,
oh, I'm going to be on the Silent Hill thing.
So I was like, oh, I'll watch it for that for you.
She said publicly that all of the English
script was changed on the spot when they were on the set
by her and all the other English speakers.
So OK, when you say it's it felt lazy,
like it just it just feels like lazily.
So I I didn't watch the dialogue.
So I only saw the trailers for the games.
I didn't see the stage show, but it sounds like I guess there was.
It was it was weird.
So I'm not referring to the dialogue.
I'm referring specifically to the themes and like bullet points
of the presentation as they went.
So the very first thing that happens is they're playing music
so fucking loud as part of the presentation
that you cannot hear the presenters.
So they have subtitles on.
So thank God, because you can't hear them.
The audio mixing is crazy shit.
And now I'm remembering that's not what the first thing.
The first thing that happens that gives you
like the best possible experience was it's a YouTube thing.
And it's like it's going to go live on YouTube at one fifty
p.m. Pacific time and one fifty p.m.
rolls around and it's not a YouTube premiere.
It's just a video and the video has a 10 minutes of buildup on it
that you then just skip past because it's just a YouTube video
and it's not a premiere because whoever put it together
did not know what a YouTube premiere was.
They just like uploaded it.
So that's that.
So I know I just I'm curious because look,
hey, I'm new to the party, right?
I'm new to the room.
I'm I'm I just got through the trilogy for the first time
and those games are pretty good.
So I don't know what the the the perspective on the series
is from anything post three long form feeling except for the
the osmosis feelings of despair and sadness
and downpour, homecoming, etc.
And then, of course, the ones that I was testing.
But I the overall feeling I got was this is an aggressive
attempt from Konami to be like, let's undead
Silent Hill after the P.T.
Fiasco and let's undead it by announcing like five things at the same time.
So it's even worse than it's way worse than that.
And the actual reason is they actually say the real reason out loud
in the presentation and it's why it's so they show us the Silent Hill
two trailer, which ends with like the shot of like James
looking at Mary's giant head in the sky, which made me lose it in heaven.
Guys, it's it's like also it ends with a it literally ends with a fart noise too.
Like so doesn't come on.
Does it?
Watch it, rewatch it.
There's a loud fart noise.
So you're looking at it and you're like, this is worrying because
Bloober team's problem is subtlety and craft.
And it's like the least subtle fucking thing in the world.
It's like hitting the same beats, but it's like hitting them with a hammer.
And you're like, OK, well, we're going to reserve judgment.
We only saw a little bit.
They show Laura, but they don't let Laura talk, which dodges the thing I said
last week in which we're going to see Laura talk and it's going to be a 35
year old woman pretending to be a little girl instead of an actual child.
You did say that.
And then they say, well, the reason why we're bringing Silent Hill back
is to help promote the new movie Return to Silent Hill
with Christoph Gons and the producer of the Resident Evil movies on it.
And then they show this long form interview with Christoph Gons
and the producer where they don't say anything other than we're very excited
to come back to Silent Hill, but it's been 16 years and we always wanted
to make Silent Hill to it'll be so good.
And then my favorite quote is it comes off of that at the end.
And like we're coming off the movie and the presenter is like, man,
that movie is going to be great.
We can only hope that the game is as good as the new movie.
Like and that says it right there about what it's all about.
Silent Hill to remake is a sorry.
Hold on. Is that a fart?
Oh, yeah, he's listening to it.
Oh, yeah.
It is, I'm telling you.
I'm sorry.
OK, it was started.
It's a horror fart, but sure.
Sure. Yeah.
So then then they show off the two spinoff games, which look interesting.
They're by different devs.
They're by different devs.
And I am friends with the with the director of Silent Hill F.
So that was the most interesting by far.
It's mm hmm.
But but so they say straight up in the presentation, which again,
I just I like I jump to trailers, man.
But they say this is all just about the movie push.
Yes, the movie came first.
And then they're like, well, let's revitalize Silent Hill around the movie.
That's brutal, which I don't know if you guys remember.
They did that already.
Yeah, with Silent Hill, Revelation 3D with the HD collection
and Downpour, which were great games, by the way, just phenomenal,
10 out of 10 games.
So it wasn't. Yeah, so it wasn't a sudden
realization that they were sitting on something gold and beloved.
And we should appreciate it for what it is.
You know, my favorite part about this whole thing was,
well, did you remember last week in which I described a question of
how is who does how is it decided who gets to work on Silent Hill?
And I said, well, here's how it's decided.
An Eastern European developer comes to Konami with a demo that they have built.
And they say, boy, we sure love Silent Hill one, two and three.
And we would love to be part of the future of this franchise.
And we will do it for twenty dollars.
And Konami goes, yeah, OK, sure.
And that is how every single Silent Hill game after four got greenlit and made.
And then they literally tell a version of the same story in this presentation
for how they chose Blooper team in which the team came to them with a fucking
prototype and said, oh, boy, we love Silent Hill so much.
We would love to remake Silent Hill, too.
Look, we made other games that are kind of like it.
And then in brackets, parentheses, implicit, but we will make it for cheap
seas because our dollar isn't very strong out here in Eastern Europe slash Poland.
So give us Silent Hill.
Literally recreated Alessa's bedroom in the medium.
Look at it. We can do it.
Guys, just trust us, please.
I guess I just from seeing that trailer and hearing about, you know,
the previous Blooper experiences and what not.
And the well, whatever, the low tier God dot zip that that that game is about.
I for it seems providing that they just stick to this
and not change anything.
And it and it is just shot for shot.
But yeah, better.
Here's here's my problem with that.
So I did I well, just to finish the thought, I kind of was like,
oh, I could see that being all right.
That's that's the I watch a trailer.
I was like, OK, writing is sharp.
I could see that being all right, providing nothing changes that much.
So there's a part before they move off to Silent Hill, too,
where they want to like, hey, guys, it's going to be really great.
Let's go talk to the people making it.
And the people they decide to talk to is the cut to Masahiro Ito.
He walks onto the screen and goes, I am working on the character designs
for Silent Hill to remake, and I am excited.
And my brain goes, those character designs are fucking done.
They were done 20 years ago.
There's nothing to do.
You could use the original sketches and just 3D model them at a higher fidelity.
And then they go over to here is who else is working on it.
And they cut to Akira Yamaoka, who's going, oh, man,
I am loving redoing the soundtrack for Silent Hill to remake.
I'm going to make a whole new soundtrack, but it will be the same soundtrack.
But it'll be a new soundtrack.
And I go, OK, he's a talented musician and Ito is a talented character designer.
And then they cut and then they talk for like a long time.
And the interesting thing is it's like like 20 minutes
before they get to, hey, how about we talk to a single human being at Bloober Team?
And then when they cut to people of Bloober Team, it's like the director
and I think the art director and they're and it's we're really excited cut.
To work on Silent Hill to we're super excited.
And they showed a gray box footage of the game.
Yeah, the actual game that you're supposed to play.
And it's like, oh, this probably isn't like it feels all smoke and mirrors.
If. Yeah. OK.
No, because I was going to say, like when it comes to music and art,
like if you just grab the the old one and it's a new game and like
rehiring the artist, rehiring the music, the music director and the art director
and having them work on it in a full capacity is like a better thing to do
than just kind of going like, oh, we can just grab the old one and it'll be fine.
Like, you know, but.
Whatever I guess the the whatever Bloober does, if like I said,
if it ends up being like a blue point type situation where it's just like
there's nothing to contribute creatively, except for like, you know,
lighting changes here and there changing the camera angle.
So they're doing a behind the shoulder kind of thing.
So there's at least that, which is interesting because I would
I feel like I would have liked it more if they did sort of like the semi
fixed like like overhead camera that Silent Hill's always.
Silent Hill 2 has Bloober team.
Sorry, I have to you.
Bloober team has experience doing that with the medium.
Like the medium is a fully fixed camera angle game.
And that's like the one thing I love about that game.
Like everything else, I kind of don't.
I just kind of hate it.
But it just like I feel like it would have I like for Silent Hill specifically,
like I feel like there would be more like, I guess, artistic integrity.
It's a really bad because Silent Hill one, two and three.
I mean, will you just ran through them?
They are the they are the games with fixed camera angles
that fuck with the camera angles the most.
There are so many rooms you enter into in which your character is looking at you
and you're just given like a weird claustrophobic shot inside of one.
When you're walking through the streets, the street at the back
angle underneath a lawnmower and shit like that.
That was the first one that made me go, oh, we're doing things.
Interesting here.
But not when you're running around the town.
When you're running around the town, that is a third person game.
Like genuine, you know, not genuine, but whatever.
Third person PlayStation game, like cameras fully on a swivel.
And if the over the shoulder stuff was for those moments, that would make sense.
But if it's for everything else, then that does change the experience quite a bit.
Yeah, they're so.
And you know, to add to your point, like the literal like one shot
that looked completed that they showed was James walking around the town.
But they did show gray box footage of him like aiming a gun over the shoulder at a nurse.
So I don't know.
Like there's there's a million little details.
And I'm glad Susie's here for this specifically because
Resident Evil and the Resident Evil remakes are an excellent comparison.
I was going through it and I was nitpicking the fucking shit out of it.
Right. The nurse design is wrong.
It's not different.
It's actually literally incorrect because the bobblehead doesn't extend down
to her neck. She's got bobblehead and then regular like evil skin.
It's like, no, she's supposed to be almost like a mask.
She's supposed to be a condom wearing a nurse's outfit.
OK, yeah, little stuff like that.
But also the presentation, it's cutting back to old footage of Silent Hill 2.
It's spoiling the whole game like crazy, crazy, spoiling the whole game.
Like it's wild.
It's a remake announcement and they're like showing like characters dying left and right.
But the second thing to that is they're using footage from the HD collection
and you can tell it's footage from the HD collection because you can pick out
the bugs they couldn't get out of the footage.
They have a shot of, you know, what?
Upside down, you can see the fucking teeth texture in her eyeball.
Wait, can you actually see it?
Because I paused it at that point and I couldn't see the teeth.
Did they is there another?
No, it's when she's getting stabbed upside down and it's the eye closest to the camera.
You can see the fucking teeth like I'm going to have to watch that again from HD collection.
Yeah, and only for my collection.
Her eye is replaced with her teeth.
So all this stupid shit.
And then you get to, oh, man, then you get to my favorite part,
which is they take a second before they announce Silent Hill F.
They're like, hey, guys, let's have a break.
We're going to talk about merchandise.
Do you guys want to buy Silent Hill merchandise?
And this is probably the best part of the whole presentation
because the first thing they show off is, bro, you know that meme of James
going, Mary, sick, yeah, bitch, so am I.
And he's doing a kickflip.
Well, guess what?
You two can buy four admittedly excellent looking skateboards
that are silent ill themed.
OK, sure.
And they're like, here's a pyramid head figurine.
Here's another pyramid head figurine.
Here's a red pyramid thing figurine, which you get to see chat
blow their own asshole out because they go, they didn't even get the name right.
It's like, actually, the character's name is red pyramid thing.
You fucking idiots.
But my favorite is they're like, here's this crazy, gigantic diorama
of one of the most impactful moments in Silent Hill history.
Do you remember when pyramid head was chasing Maria to the elevator
and then he killed her with the great knife?
You two can spend hundreds of dollars and get this massive diorama
of pyramid head attacking Maria at the elevator with the great knife,
not the spear, which is what happens
and is what's real.
No, the great knife.
And I'm like, so you spoil it and you don't even know what the game is.
And it's like, yeah, they spoil it.
They don't even know, or alternatively,
there this is based off of the new variation in the remake
in which they've changed it to the knife, at which point you go,
you fucked it up.
It's supposed to be the spear because it preludes the spear stuff
at the fucking prison because then you're going to be fighting pyramid head
with spear so you can take his knife because he's not carrying the knife.
Exactly.
Is he going to like awkwardly like hold the blade and then like stab himself
and the best part about like holding the knife is that the the the hallways
too small for him to swing it.
Oh, so you literally can't.
I did see a statue of the dog console.
That's the best thing in the whole fucking presentation.
That looked pretty like that.
That looks really cool.
Damn, OK, it sucks about that other stuff.
Shit.
It just felt like every like every five minutes,
they were just like, like, oh, God, every five minutes is hanging upside down.
It was this feeling.
Don't oh, OK.
Are you going to spoil?
You spoiled it.
Wow. Enjoy the remake.
People who haven't played this game.
Well, I guess when it comes to remakes, too, there's two ways to go about it, right?
You can either go about it like we're marketing this to everyone who already
knows what it is and we don't give a fuck or like we're trying to get your
nostalgia or like treating it like oh, perfect for getting into getting new people
into it, you know, but so I guess is it like in a space that's like
well, kind of like dead space where you're like, OK, we expected this remake to come.
Here it is.
It looks like it's not going well, but we'll have to see with.
Here's here's what it is.
Silent Hill 2 Remake is a remake of Silent Hill 2, but it is also the movie
game to return to Silent Hill, which is going to be about James going to find his wife.
Like they are using the term Silent Hill to remake and the fact that it is an old
game to confuse the fact that the same movie tie in game that is going to be
coming out probably alongside the feature film, which is probably going to be trash.
I just thought of something.
Let me ask.
OK.
You need to ask that in a lot more detail.
I have no idea what you're OK.
I don't.
I know what you're talking about, and I don't think it was.
OK, I don't think they I don't think they said anything about.
OK, well, there is so maybe.
Oh, no, no, no.
Now I remember.
Yeah, no. OK.
So there was there was that game announced.
But then there was also Silent Hill Ascension.
Townfall and F I fucking forgot about Townfall.
Imagine like an early 2000s game and former ad that looks nothing like the game.
It's advertising and it just says, are you town like are you down?
Silent Hill Townfall.
Oh, God.
I literally completely fucking forgot.
Are you town?
Oh, man.
That was the first thing I thought I heard about Townfall.
I have to say, like this game, like actually
did it self from my mind.
I have to go.
Again, I can't remember what I'm talking about.
So is that the podcast title?
Are you?
Sorry, sorry.
Type it.
Oh, the irony of the townfall actually looks promising.
The devs have actually made two barely good spooky horror games prior.
It just has the shittiest name of all time.
Yes.
Susie, I'm going with the working title.
Attention Bayonetters.
Are you town?
Oh, I approve.
I hate it.
Also, I have to say, as a as a game that had a fucking Silent
Hill's subtitling problems continue as we now have like downpour
homecoming and townfall.
And for some reason, downpour and townfall sound like wildly similar,
especially since Henry Townsend is the character from like fucking
just stop.
OK, well, OK, so so to to actually elaborate, then townfall is
it's co-produced by Anna Perna, no code studios.
And yeah, this one is not a ton in the trailer, except for just
a shot of a radio and then like someone's face for like a half second.
So it's it's nothing to really say about it yet.
I guess the the Anna Perna part was a bit odd because I'm like,
they're a publisher, right?
Like Anna Perna, yeah, no, no choice.
I think it's the the devs.
Yes, no code, no code, no choice, whatever it's so kind of like,
why would they co-publish?
But maybe it's because Konami's Game Wing is non-existent.
So working with another publisher can actually help them do the things
they can't do anymore.
Yeah, they have soccer that they make.
And that's it. And Pachinko Mines.
Yes, I want to talk about Silent Hill Ascension.
And then next was Ascension, which the Dead by Daylight video game.
And they and Walking Dead as well, right?
So Silent Hill Ascension is described as a community driven,
interactive streaming series.
Yes. Now, what that sounds like, it's it's it's preview with like
people talking to each other about, oh, no, how to escape in text messages.
Oh, shit, oh, shit, oh, shit, you run.
Yeah. So that sounds to me like the worst of a Netflix game
combined with community voting like decisions.
And that's about what I would expect of that descriptor.
We got Dusk Golem interviewing one of the people behind the game
to clarify what it is, quote, in basic, a narrative branching choice,
cloud streaming experiment that is going to be aired once as a mini series
to turn it tune into and has community made choices affect character
relations, fates, and if they live or die.
Twitch plays Telltale's Silent Hill.
That had that had the funniest hey, let's get let's get a quote
from the people working on it of the whole show in which they're like,
JJ Abrams is working on it.
Here's a quote from JJ Abrams in a letter.
And it's just I am very excited to work on Silent Hill Ascension and quote.
Hey, guys, I love Silent Hill.
Like they didn't even get like a photo to go with it.
And I'm pretty sure he never I'm pretty sure he doesn't know he's working on it.
So it says that it's going to shape the canon as well.
So whatever happens is a bunch of bullshit.
Well, it's even worse than Resident Evil canon.
I mean, it just makes me wonder.
It's like, OK, so are you going to create a series of outcomes?
And are you deliberately like obviously the most insane
chaotic one will be the one that the audience goes with every single time?
Are you prepared for a world where that ends up being the case?
You know, also, does canon really matter when Silent Hill has
a bunch of standalone stories with the connecting thread being?
No, the town in the OK.
The town is evil with multiple endings, by the way.
Evil town, governments, drugs, cults.
The only thing that actually matters is town evil.
Cool. This time, Pyramid Head Spear pierces through both Maria and James,
ending the broadcast all together.
Fucking hate it so much.
Why not just make like like a like a big online game
where you all pilot a UFO and you help just destroy Silent Hill
as you're being that would be fucking awesome.
Just lean all the way in.
You are one of the UFO Armada and your job is to destroy this town.
Blastcore style, just go.
It really it really says a lot about all of this project is that Masahiro Ito
has has been like, you know, he has a Twitter.
People know that he worked on those games and they ask him questions.
But ever since this announcement, like he seems fucking miserable
because he's having to deal with like the Silent Hill community again.
And it sucks. Right.
So the tweet in question.
Are there a couple of things that came up about this or Ito is straight up
just yelling at fools on Twitter who are talking about.
I guess what I didn't know.
But so there was a fan theory called the Mirror Theory.
Yeah, in which. Yes.
James is apparently looking at you in the mirror in if you brighten up
the the the saturation on that scene.
And people are arguing with the art director himself about that being real.
And he's like, no, it's fucking not.
You're creating your own head cannons.
Where is this coming from?
Yeah, no, it's literally like if you put the saturation up like, yeah,
James is technically looking at you, but they didn't fucking build that scene
with that level of saturation.
It's they just posed the model.
That's just where the mirror where James happens to look.
That like Twitter is really a fucking wild ride where we're in a timeline
where like the yeah, the fan theory can't just sit is not just going to sit there.
You're going to take it to the creator and yell at them to say, no,
my fan theory, my theory is real now.
And you have to acknowledge it and I will defeat you with facts and logic.
Like, it's crazy.
So frustrating.
Like, yeah.
I mean, it's the same guy that literally tweeted, I wish I never designed
fucking pyramid head while he was working on.
Oh, yeah. No, he hates.
He's a little too.
Remake. Yeah. Yeah.
Like and also what's what's the best part about it is like you see pyramid head
like walking around in the trailer and my my gut reaction is the design
of pyramid head is incorrect.
His head is shaped to be like the movie version.
And it's it's his original head is like super wide and super flat.
And he's supposed to be weird looking, not scary.
So the movie version has a triangular point.
It's it's it's a it's a it's a peer.
It is actually a pyramid.
Oh, instead of the flat instead of having a really wide, flat trapezoid.
It's like a quadrilateral stage.
And I'm looking at him like, oh, this was designed to be more like the movie
version and very likely designed to be the the new movies version.
So there there's continuity.
Like, I don't know how much input Ito is having compared to the concept
artist on the film, which that shit is being brought.
It's it sucks.
Everything about this sucks.
It's just like, I don't like it.
It smells smell bad poop.
I just looked at a picture of it and of the pyramid head, like the new one.
And I did not even like register that, but you're very right.
Like, it's supposed to be like a like a Porygon thing.
You know, pyramid head is supposed to look strange.
He's not supposed to look like a leather panel.
He's got like one panel on his head is like leather and like sunken.
And he's got a little hole at the front left
that a little gross thing comes out of sometimes.
Very I don't I don't think that let's say Silent Hill was in the hands
of any other company.
I don't think that other game studios would have resisted to
or resisted the urge to turn him into a mascot.
But of all the companies that to make the decisions on something
that should be a super personal enemy that should never show up
for anyone else in any other context.
Konami is the worst possible direction you could go with.
So you say that and it's actually a really great point that you made
because I actually cut myself off from my earlier point, which is like,
yeah, I'm nitpicking the absolute shit out of it.
Susie, when remake two got announced,
I'm we both spent like hours and hours and hours going through
every fucking screenshot of footage and be like, oh, look at that.
Oh, look at that and nitpicking it.
And guess what? We were happy.
We're like, oh, look at the oh, they move the liquor.
He's going to be somewhere else, but the claw marks are still there.
Oh, cool. They're messing with our perspective here.
I'm just like, yeah, but you bring up the.
Yeah, it's just like it's just like you feel like it's just like a feeling
of emptiness when you see it here.
Just because like the company itself was like,
this is why this exists.
It's for a movie, you know, where like Resident Evil has never done that.
It's it's more just like there's more, you know, Capcom is a mega corporation.
Let's not defend the corporation, but there's more good will there, I guess,
if that makes sense, like that, you know, when you see like an RE2 remake,
you just you kind of know that you're going to get something so like pretty good.
You know, the hope within that.
Sorry, sorry, sorry, because I'm responding to your earlier point.
You're right. You're right. Go on, go on.
Capcom made an extraordinarily popular.
A personalized villain in Resident Evil 2 with Mr.
X, a character that is never called Mr.
X, people just loved him so much they called him Mr.
X and were calling him that 20 years later.
And then when it came to make the next game, they're like,
let's make a different one and make the whole game about him.
And they made Nemesis and then they never brought Nemesis back ever again
because they're like that was the character for that game.
And I was going to say that treats itself like garbage.
Like it doesn't give a shit.
It's it's pop schlock bullshit.
And the fact that they treated like they're they're fucking monster
man's better than this like emotional fucking and deep meaning character is silly.
And it's not like it's a psychological story where Mr.
X and Leon must do battle.
You know what I mean?
Like there's always a big monster man.
Yeah, your gun.
So the link is even more tenuous and they had more respect for it.
That's that's a pretty good.
Can you imagine if Nemesis became like the mascot?
And like just started showing up everywhere.
Like, oh, Leon has to fight Nemesis again.
Wait, I thought I blew him up with a nuke.
Like what happened?
That would suck.
I was going to say that like in terms of like, you know, the like the the the large
game company, the big corp that can still produce something with love in it, right?
The hopes you have to have is something, I guess, almost like a Street Fighter
six situation where you're like, OK, within this giant company, the people
that they put in charge of this project really care about it and our fans of it
and understand it from all angles and our people that have been wanting to work
on this as a dream project, you know, that's when you're like, OK,
within this giant framework, you can get something good out of it because
the people who are making the decisions care and it shows, you know.
Yeah. So with I don't like again, like I would love to see what
the Konami Game Division Nameless even looks like.
I assume it's really a bunch of board members and then everything is just outsourced to
to add to that.
Like if you look at Capcom, like as a as a comparison point, like
there's a level of trust there between the higher ups and these like storied game
developers who are who still work at Capcom that is just not present at Konami.
Like you see that like we've seen it like, you know, oh, fuck Kojima, blah,
blah, blah, like all this kind of stuff, like basically like pushing him out of the
door, like during like the Phantom Pain like development cycle.
And then it's like and then you and then like compare that to it's sooner
coming out on stage and screaming DMC is back.
Like there's this.
You know, even at it's even at it's worst.
You have situations where Konami was like, yeah, I don't like this guy.
Let's go make him be a janitor at the fucking health club versus Capcom in
which there are at least two situations that with one guy, at least two
situations of Capcom that I know of.
And then we're like, how do we fire this guy?
I don't know.
Promote him, put him in a different part of the company and give him more money.
Send him to that branch until he fucking gets tired and quits.
Yeah, yeah, yeah.
After destroying an entire game twice with two different guys, it did.
And we don't even have to say anyone's name.
Like we like you guys in the chat could speculate like all you want.
What's going on over at that branch?
Is that smoke?
What's happened?
Why does this genre of game that we make for 30 years just kind of fucking
suck now and have no content in it?
Like what's going on?
I mean, at least we're not we're not on the path that decided to like.
And why does it look so much better now that that guy's gone?
What crazy?
What do you say?
What Susie?
Come on now.
We have a professional podcast.
We don't.
Very fancy podcast.
Yeah.
No one.
Anyway, what?
Oh, no.
You should be saying those things.
Oh, no.
Why would you?
Why would you do that?
That's crazy.
Oh, if you want to keep talking about this, I'd have to say it's a no from me.
That's a no from me, too.
It looks like I was in what's that?
A fool.
Nay.
Oh, come on.
That was really that was.
Oh, that's not going to happen.
Wasn't there a song that was trending on Tik Tok with the oh, no, no, no.
Oh, no, no, no.
Oh, no.
Oh, anyways, with at least we don't live in a timeline
where the Metal Gear Survive situation was a like successful
and direction to go in where they could just continue to like
necromancy their their.
Oh, yeah, no, that was like, hey, can we keep Metal Gear going without?
No, OK, we can't.
No, we absolutely cannot like you at least, you know, while the staff was still there.
Anyways, what is.
You know what the worst part about the the sound of hell shit is?
I have to fucking cover every single one of those in exhaustive detail
or else I will never hear the end of it.
Like I have to.
I literally have to.
That's what's great about my channel is I haven't even made a Silent Hill
one video yet, so people don't really expect.
Well, now you have to wait until they're all out.
So you have all the context.
That's right.
So I can make a retroactive jokes at the Silent Hill to remake
while I'm talking about the original game in the video. Wow.
Are is Twin Perfect going to come back to life?
As a result of this.
No, no, it's not.
But still.
So there was another game.
There's a Silent Hill F.
The easily the most interesting thing there.
So this is really cool.
Yeah, there's a trailer showing off 1960s Japan.
It's written by Ryukishi Oh, seven, who's the writer for Higurashi.
And there's a there's a school girl with a bunch of flowers
growing out of her, and it's pretty gross.
I don't I think the word's tryptophobia.
If you have it.
Yes, tryptophobia.
It's fucking don't look at that trailer.
It's bad.
Oh, it's messed up.
Even if that game is complete garbage, the idea of a Silent Hill
game that does not actually take place even in the United States
is totally fascinating, and I want to see what the explanation for that is.
Same. Yeah.
And the Silent Hill theme.
In a Japanese.
Oh, it's great.
Instrumental style goes.
That was cool.
A little too.
That was really cool.
Like I thought that was dope.
Yeah, but that is exactly the question, though.
Like the the the weirdness of like a Japanese developer
interpreting a an American town and having that weird filter
and that weird flavor to it now going back to an actual Japanese story.
It's like, OK, that's cool.
Why is it Silent Hill related, though?
You know, that's that's that's why you know what name.
There is actually a game that has already done this directly,
which is members of Team Silent went over and made for a siren.
For Ben and Siren, blood curse.
I was going to say that specifically
because blood curse also uses Lotus whole imagery for its monsters.
And it takes place with Americans in a Japanese town.
Well, Siren is made by the creator.
Yeah, but it's one to suck, so I don't like that.
But do any of the Silent Hills beyond three
like actively not involve Silent Hill?
No. Oh, well, four doesn't.
But it does. OK.
And a little bit of your favorite homecoming.
Yeah. Pat, you go there.
The implication for you.
There's like eight games.
The implication is that the borders of Silent Hill
are expanding out into Middle America.
But like if the borders of Silent Hill
are expanding all the way out past the West Coast into Japan,
like it's the end of the fucking world, like there's nothing pretty much.
Yeah, the world is done.
Yeah. And pyramid hat pulls out a samurai sword
and fucking gets its katana ready.
I mean, you say that.
But that might happen.
That might actually happen.
Permanent showing up and just shink.
Yeah.
Fuck already got like a he's already got like the Hakama,
like lower half, you know, he's got it.
Hate it. I think it looks really cool.
While thinking it's cool.
That's that's the correct response.
Yes. Yes.
Yes. I think it looks really cool.
It looks interesting.
I'm excited to see the game, like the actual game, like play out,
because that was admittedly a concept trailer.
But yeah, it did.
It did remind me a lot of just like Siren.
I was like, this is like Siren.
Like because even Siren, like blood curse,
like has that like like fungal kind of like growing out of human body.
Theme going on.
So yeah, I'm I'm that's the one thing where I was like,
this looks really cool.
You know, and oh, damn it.
OK, I was like, I oh, before we move on,
can I trigger? Yeah, hit me, see if you can do it.
I'm going to do it right now.
And probably several people in the in the ready.
Do you think are you ready for
Silent Hill 2's remakes soundtrack to have lyrics added to the songs?
You've got to be fucking kidding me.
That are going to be right on your nose.
Wait, what? You know, they're going to do it.
They're going to do it. You know it.
Like is there is was that a part of the did I didn't catch that?
Was that a thing in the trailer?
No, no, no, that's just me.
Just following like.
I mean, I'm sad because of my dead wife.
Oh, just full on Snyder style,
right on the nose, playing the script through the music.
I mean, they're the in three,
when the one of the most banger tracks on that soundtrack
is the Mongolian throat singing as you walk to the final room.
So I'm down for lyrics like that. That's sick.
Yeah. Vocals are fine.
I mean, Mary,
lyrics always has three to six vocal tracks per person in the Hill game.
But if but those vocal tracks are like fucking hidden away.
One's always in the credits and one is in 60 percent through the game
in some emotional state in which the character is like screaming into a floor.
Any more than that? Oh, don't want it.
Um, so the writer here,
because, yeah, I was like, what have I heard this before?
And yeah, Umi Neko was a
there was a fighting game for it that I played.
Golden Fantasia, there we go.
OK, I can contextualize this now.
Is I was going to ask, though,
does is the is the writer is that a like a a good solid?
Yes. Is that a quality?
Absolutely. No familiarity with Higurashi or any of their other work.
OK, I don't know either.
But everyone was really excited about it.
Yeah, I'm like, OK, cool.
I've been I've been told by the scrolling words to my left that, yes,
that is good. Cool.
Right. So that's that's the big old that's the big old Konami.
Hey, look at us. We're back.
Thank you. No, you're not. Please watch. Please watch the movie.
Meanwhile. Meanwhile, I will.
You probably don't know this story about Silent Hill won the film.
But you remember how the main character is changed from Harry Mason to Rose Mason?
So it's a lady. OK, so the reason why that is
is because Kostoff and Roger Avery noted car murderer, an original writer
of the Silent Hill one in that not that he murdered cars
and that he ran people over with his car and went to jail for killing them with his car.
Looked at Harry Mason and was like, man,
Harry Mason seems pretty gay.
He's fainting all the time.
He's unsure of himself.
He's panicking. These are very effeminate traits.
This doesn't seem like how a man would act chasing after his daughter.
So in order to be true to the character, we're going to change him into a lady.
And I want to end the quote is so fucking ridiculous that goes on to say
we are not casting Harry as a lady to be politically correct.
There is no political correctness in Silent Hill, so we want to be extra sure
that we're not giving the role to a lady just to hire a lady.
We're giving a role of this character to a lady
because Harry is too much of a of a feminine baby man.
Yeah, only a woman would faint and be scared in, I don't know, Silent Hill.
You're literal worst fears are being manifest before you.
This man is going to direct a movie that is going to set the tone of the remake.
Wait, so so why developed by Bluebird team?
Why are famous for their handling of touchy subjects like mental illness
and, you know, other things that are really I can't wait for the.
Yeah, you know what?
I was right.
I don't feel guilty at all, ending high five, Laura.
Leave two points.
Let's go fucking skateboard.
Yeah, let's go to the skate park.
Staircase fire scene.
Get the fuck up those stairs.
You get up there.
Hurry up.
What? What the fuck?
So so why in my head do I have through osmosis the vibe that people were like,
oh, the Silent Hill movie was all right.
That was one of the OK video game movies.
I can answer that question for you.
What? Why is that in my brain?
Have you seen Silent Hill won the film?
No, Silent Hill won the film is a really interesting,
well directed film for about 60 percent, maybe 70 percent.
And then the movie decides to become terrible and is complete dog shit
for the rest of its runtime.
OK, that is why this is true.
OK.
Well, you know, the the shot right at the start of the first game
when you walk down the alleyway and the camera like is on the floor
and then it goes up in the movie literally recreated that in the movie.
And you're like, wow, someone cared.
It's not just that somebody and then you and then you get to a point
you're like, someone doesn't care anymore.
It wasn't just that somebody cared.
It also when you're seeing it in a film, you're like, no, wait,
that is a cool shot.
It's not just a cool shot for video games.
That's a genuinely really cool shot.
And then you get to the 70 percent mark and they realize they have to cut
over an hour and a half of the film's runtime to make theater concessions.
And they just have Alessa stand in front of the camera and look at the camera
and then just catch you up on the story in like a four minute flashback sequence.
And then the story doesn't know what to do.
So they just kill everybody.
Yeah, fucking completely falls apart.
It's crazy.
You get you get barbed wire going into someone's vagina and then
ripping them in half.
And then you talk to the director and he's like, yeah, we want to have pyramid
had kill everybody in the in the church.
But we didn't have the money for it.
So we just thought up something with with barbed wire and the CG guys handled it.
And you're like, yeah, that's the that's the fucking craft I want.
The other reason that people talk only about that that movie is that the
de-gloving scene is actually one of the coolest movie kills of all time.
Oh, the skin rip thing.
Yeah, I heard about.
It's a good one.
Yeah. Yeah.
OK, that first year, like the pyramid head is choking this woman.
He just ripped all of her clothes off.
He just ripped all of her skin off.
He throws it at the character through it at a door.
Yeah. Jeez.
And then just carries this woman's like skinned body around just away.
Her meat. You're like, wow, that's a bad dude.
That is a scary villain.
Yeah, that's a that's fuck.
The movie also has like a real problem that you get to about two thirds
in which you realize that the main characters can't actually be threatened
because each time they're about to die, the nightmare of shit fades away
because they have no ability to defend themselves.
And once you do that two or three times, you realize that
they can't be any danger because they don't have any way of defending themselves.
And then when it gets too close, the movie has to go, I'm backing off
so the story can continue.
It's a it's right. Right. Right. Right. Yeah.
Yeah, but then a pet, but then Sibyl happens.
And you're like, that's not the ending I got.
In the video game, I did all the things and they
so in the film, why did they do that?
Sibyl lights up a couple of monsters because she's she's a confident lady
with a short haircut and then they cut like 90 minutes of them
wandering around the town and fighting other monsters.
So when she pulls out her piece to shoot some guy hassling her,
despite the fact that she's only shot like four bullets in the entire movie,
she's out of ammo
because they cut all the parts of the movie out where she shoots people.
And so she like fucking loses it and gets killed as a result of events
that you don't see. That's stupid.
And you look like a fucking unprofessional like asshole.
Wait, did you really go on patrol with a clip that was like half full Sibyl?
OK.
Man, OK. Well.
This is dangerous with me and you on this podcast this week.
That's why we could just fucking do this forever.
Because like to me, like part one,
like the most impactful thing about that shit was ending B was such a fucking
ridiculous gut punch like holy shit moment.
And like overall, the qualities that Harry has are just a super concerned
dad really trying to figure out where his kid is, you know, like supposed to be
a Stephen King protagonist.
OK, he's supposed to be some guy,
which was their explanation for why the controls are bad.
Going like, oh, fucking skinless, pterodactyl attack me.
Oh, fuck.
But like because it just sounds like it's like almost like, OK,
like if the director wanted an action hero, that's what literally every other
franchise is about, you know, like it's so weird that you would come to
the one that specifically wasn't just to come to that conclusion.
Anyway, yeah.
So you know what?
If you wanted to have an action hero as a Silent Hill protagonist in order to
have like melee combat combos, what you do is you make your protagonist
a veteran, you make them somebody coming back from Iraq or maybe Vietnam
and have them be all traumatized and shit.
But, you know, they know their way around hand to hand combat right up until
the point where it turns out they're not a veteran and that entire excuse for
why the game plays that way is complete fucking bullshit.
And they just wanted to do sick combos in a silent hill game.
Pat, he read the training manual in the mental asylum.
The training manual is right there at the start of the game.
Shit.
Doing he's doing like he's got really good at it.
Combos.
Well, does anyone ever get that back step?
He became a green beret.
Come on.
Does anyone ever get that that Silent Hill one
that had the Mason back step?
Because that thing like.
Oh, the the the sorry ladies back step.
Were you back step out of the room when there's too many babes?
I crushed like everything in that game, just relying on the footsies
of that back step and a pipe.
It was sick.
I don't think you ever get.
Oh, I guess Heather gets like a she gets like a she doesn't get it, though.
You have to kind of you have to you have to step backwards
without a like a swerve, you know, like anyway,
I was I was lapping the combat system and I was having a good time.
We find a way.
Anyways, on the other side of the survival horror
sphere, because well, what year is it?
The days of the games we're talking about.
Again, it's Susie week because fucking Resident Evil 4
got revealed with extra footage as well.
And lots of lots of stuff from Capcom on R e for remake way too much.
It got revealed with the footage that was like they didn't have to put that much
out. They could have put out a 30 second clip of him running into the village
and doing the one roundhouse kick.
And everyone and everyone would have gone.
Oh, cool. The roundhouse kick shit still ends.
So the suplexes are still in.
So all that shit is OK, good.
I'm done. I'm done.
Just send it to me. Give it to me now.
But instead, they showed a ton, a ton of footage.
They explained like basically just how every every new mechanic functions,
which was like a dream for me.
It's just like, oh, thank you.
Thank you so much for like confirming this game is like a weird survival
horror action game, like just like a perfect definition of spike spiegel
style gun parries off the chainsaw in the final.
Well, that's his that's his knife.
Knife parry knife and you can't you can't go around doing it all the time
because it does break the knife and you have to repair it.
So chainsaw parry.
Thanks. It's really fascinating because we had, you know,
we had the original remake back in two thousand and four.
How do I say?
And that said, hey, you don't have a lot of player control in 2002 2002.
Jesus. Yeah.
We don't have a lot of player control when an enemy attacks you.
So what if you had a taser?
What if you had a knife?
What if you had a grenade?
OK, so you hit the button zombie attacks you stab him with the thing.
OK, great.
And that didn't carry over into shit.
Code Veronica had its busted knife, which was hilarious,
but it didn't really carry over until remake two.
And they go, hey, knife is back.
What if you did knife stuff and the knife stayed in the guy?
You kill the guy and get your knife back.
And the knife also has durability because the knife is actually super strong now.
And if you unlock your framerate, it's super strong.
Yeah, you're like, OK, and then already three comes out.
You got the dodge and like, OK, so we're we're we're taking these little ideas
from the older games, but each character is much like in the older games,
getting more physically proficient like Jill and already three laps.
Claire and Leon, like it's not it's not a problem.
And then Leon and already four is an action man.
So what do you do?
You take action man and you give him the knife mechanics
that have been built up through the remake series.
And now he's got good aiming, the ability to move his damn feet
and the ability to parry chainsaws and fucking pitchforks with a knife.
But it's still degrade.
So it's a resource, which is it's survival horror.
It's really it's it's it is it's a genius design
because it's like literally everything you do with that knife, like degrades.
It's you do a lot of stuff with that knife, you know.
Like now it's like so if you don't have that knife, like you can't you can't do
parries, you can't attack with the knife, you can't break away with the knife.
You can't down kill an enemy now, because that's a new thing
that they added from like five and six, you know, where it's like
if an enemy is laying on the ground, you no longer have to take your knife out
and just like slowly stab them.
You could just stab them in the neck and kill them like right away.
So you probably not later.
The feeling into lost plug.
Yeah, the feeling into of just like, shit, should I use it now?
Oh, fuck, I broke it. OK.
Like as a as a super limited resource was pretty cool.
I like that.
And it plays into the fantasy, which was kind of like back
loaded in for where Leon uses his knife a little bit in the castle.
He uses it to get the drop on Ada.
He throws it at Salazar.
But then when Krauser shows up, we're we're knife fighting man's.
We're we're we're basically reenacting the ending of Commando.
Yes, but that's stuck in people's heads, which as like it's going to be
an actual boss now because we could parry like.
So question for both of y'all, actually,
they've showed a lot.
Are you noticing remixed things like the other games?
Oh, absolutely. Here that are like, OK.
Take it away, Susie.
So the biggest the first one.
So it's really funny because I'm actually making a video on this.
So I go really in depth in that video.
It's going to come out maybe tomorrow. Who knows?
But the very first thing that stood out to me was
aside from the tone, like literally being three point five, like the blue
like is not a coat from four.
It's the coat from Hookman demo.
His whole outfit is because he has like the weird like metal gear solid
like crotch like bandolier thing going on to the the starting house
is an actual house now.
It's not just a one room shack with a staircase
that leads to a very video gamey window that you jump out of.
And that's the only function.
Like it's a it's a giant house with hall going to the basement.
There's multiple rooms and a basement.
Yeah. So from everything that I've deduced so far, it feels like.
And I'm sure you'll understand this, Pat,
but if it actually feels like this game is getting the RE1 remake treatment
where like everything that we've seen so far is like literally the same
like beat for beat, but just developed more, you know, like it feels like.
This is like the game that they wanted to make, which was the case for RE1 remake.
It also has a lot of continuity in terms of design between the series of remakes.
So, I mean, obviously, Leon looks how he's supposed to look.
But in RE4, you went into a one room shack.
The guy looks at you, goes, I'm a monster and shoot him.
And while you run away in this, so I looked at Village
and I'm like Village feels like a bunch of hookman ideas that they decided to fuck with.
Like there's the doll stuff, which is directly from hookman.
There's some of the horror stuff. There's the hallucination stuff, etc.
So in Village, in your starting position, you end up going into a basement of a house
the same way you do in RE7 and then you do a little stuff like that.
And upon leaving, you're encountering your first enemy,
which is now how that's going to play out in RE4 in a way that is also a callback
to the new RE2 remakes first encounter with a zombie for Leon,
in which he physically stops you from going down a hallway.
You can't exactly avoid him.
He's in your path.
I think he's blocking a staircase.
And in the original RE4, you could run around that dude.
He didn't necessarily he's in a nice little open room.
You could go to the window and jump out and he'd follow you in the back.
Oh, yeah. No, he he like corners you.
This guy, yeah, there's it's unavoidable.
And more importantly than anything, because he's attacking you in a basement,
you actually see the fucking parasite like jerking around his head
and breaking his neck out because Plagueis isn't a surprise anymore.
Everybody's known about this Plagueis for like 20 years.
There's no reason to hide the fact that these these are weirdo parasite freaks.
They do hide how bad it is with the weirdo parasite freaks.
And even goes down.
Sorry, first launched.
Sorry, after you, I'm sorry.
No, I was just a question about like when it first launched
because I played it, but I played it like way after in the context
you originally pop the game in on law on the first day,
you're kind of like, oh, these are zombies.
And then it takes a while before you realize that they're not. Right.
No. In fact, the the lead up to the game was literally all
they would tell you about the enemies in RE4 was that they were not zombies.
That was it. That was the only detail.
And when you kill the first guy and examine him, what comes up is not a zombie.
Yeah, he's not a zombie dot, dot, dot.
OK, OK, like like they're just like, yeah,
they were just like enforcing it just like this is a completely new.
And so for a third of the game, you're like, what are they?
Just nuts? Are they?
It even continues down to it.
Sorry, after you, it's it's really cool how they how they're using
like what you're saying, like, like literally everybody knows about
Las Plagas and and all the stuff.
So like, yeah, why not just have the first enemy have tentacles
coming out of every hole in his face?
But like, I talk about this in the video at great length,
but I'm sure you notice it too, Pat, because you notice everything.
But like the chainsaw man now,
like his eyes are literally popping out of the bags like his cool.
So I think he was a guy
whose head exploded prematurely.
Oh, so he's holding a fucking bag over
because Las Plagas can't function in light, you know.
So and if you look like really carefully, like around the holes,
it's like it's like mashed potatoes and gravy like under that mask,
you know, with two eyes, like it's not a face under the bag is holding it together.
That's yeah. Yeah. Cool.
OK. One of OK.
So they're they're really like they're playing it from from an angle of like
if you're buying this game and you played the original,
you know what you're in store for.
So like, let's just let's just run with it.
If you don't know the original,
you're just like, wow, these people are fucked up and something's going on.
Like, why? Why? What's happening?
You know, so I think it's really it's really fucking one of the details
that really stands out is that in terms of like continuity
between different series is Salvador, no,
the big cheese.
What's his name?
Fucking Mendes does Mendes in the original
is a seven and a half, eight foot tall guy who is bald
and is wearing a green green trench coat head to toe
and appears to be totally invincible and you run into him multiple times
and cut scenes in which he kicks your fucking ass in and you shoot him
and it doesn't do anything.
So he is supposed to be evoking Mr.
X like Leon dealt with Mr.
X before and then this guy is Mr.
X, but can fucking talk to you and speak.
It's a problem.
Mendes is back in Resident Evil two is our Resident Evil four remake
and he has a hat now.
And the reason why he has a hat now is because in Resident Evil two remake,
Mr. X has a hat now.
So they're carrying even the new design elements forward.
Yeah.
So he's like literally supposed to be an evolution of Mr.
X. So why not?
So why not give him the remake, Mr. X? Yeah, exactly.
As yeah, whether or not that means he's going to be like a stalker
throughout the game, I'm excited to see him stalking you through one section
like the section right before his boss fight like right before the barn.
Yeah, I could see that, too.
Yeah, I saw that little I saw someone posted a meme of like,
oh, he took his hat.
They saw they did the little hat swap.
Yeah.
And I guess the other question is like, can you can you now aim
just for the hat and shoot it off?
Assuredly, you know?
I hope so.
So because in the trailer, they do show his his mutated form for like a second,
just his spine, like the camera pans up his spine.
And you see he looks exactly the same in the flaming barn and everything.
Yeah, so there were a lot of camera shots in that, like there was the demo
and then there was the trailer.
The trailer seemed to go way out of its way to be like, listen,
cuts of lots and lots of different moments and go, no, we know it's still there.
No, it's still there. No, it's still there.
Delago is still there.
Eligante is still there.
Mendez is still fighting in the barn is the same
because our four is really insanely fucking crazy long.
And our three cut like half of that game away.
And it just screams like, no, guys, don't worry, don't worry.
All the stupid R.E.
Four shit. Yeah.
And boy, there's a ton of stupid R.E.
Four shit is going to be in there.
It would not surprise me if in the long, I'm going to say this right now,
if in the launch trailer for Resident Evil 4 Remake in February or whatever it is,
there is a cut of Ovenman exploding out of the goddamn oven to be like, no, guys,
don't do Ovenman. Ovenman is there.
The most nothing ever is the same company
that literally showed Virgil in the launch trailer for D.M.C.
five. Yeah, you're right. Oh, man.
They're they're going to show Verdugo.
They're going to show Los Dos Higantes.
They're going to show Ovenman.
They're going to show literally everything in that launch trailer.
So just to the chat.
Don't even watch the launch because it will spoil it's movie logic.
It's basically just like this is the last day thing before it comes out.
If we don't already have you excited, fucking, here's all of it.
Who cares? Buy it.
Anything we don't care what we spoil as long as you go buy that ticket.
By the way, if they do, they do have Mendez stock you as a Mr.
X style thing, then they'll have Verdugo stock you and then they'll have
Krauser stock you as the the primary antagonist of each of the zones.
So one of the big to add to your the final guy that you brought up,
one of the big rumors leading up to this trailer announcement
was that Krauser was going to get cut out of the game.
And for some reason, that that rumor for some reason, the rumor was so popular.
But I did I did read an article from IGN, I think,
where they they said that Krauser is in the intro of the game.
Oh, great. Perfect.
So I I don't think he's going to get cut.
I think he's going to play a much, much larger role this time.
Like, I think he's going to have, like, like you said, like he's going to
stock you in one part.
He's going to be like multiple boss fights.
His original role didn't make any sense, so they would have to expand it
because he's constantly referring to all those times he hung out with Leon.
And oh, easy allies.
And you're like, sorry.
I don't know what that is. Did that happen?
It's not even. Oh, Dark Side Chronicles.
Oh, that piece of shit. OK, great.
Um, yeah, it's an important detail that that piece of shit.
And just like put it in this game, like, just give me a little flashback.
It's a good detail that you bring up that it was easy allies that made that
good point, because IGN made a similar point about them cutting Huey out,
which is fucking dog shit.
It's complete. It's nonsense, literal.
Like, if you guys really think IGN, if you're listening, fucking listen to me
carefully, if you think Capcom is not going to capitalize on the you can pet
the dog moon for like their biggest launch in years, you're fucking crazy.
So like that dog is alive and well, like two things.
One, yes, Capcom would like to do that, as we know, because in the Capcom leak,
part of the Capcom leak was we need to put more abilities to pet the dog
because it is really good for social media when you can pet the dog because
the pet can you pet the dog Twitter account is incredibly popular. Yes.
What? I didn't even know that was that was a little tiny blurb
in that gigantic Capcom leak, which is like we are absolutely catering
to the can you pet the dog Twitter?
It comes up in every game now as soon as a dog or a cat shows up on screen.
It's become a thing.
But more than that is like IGN goes, wow, you don't save Huey in the beginning.
And we went to the first room after the village brawl and saw a dead dog
in a in a bear trap. Oh, no, that must be Huey.
Even though that is the regular dog model, it's not Huey.
Yeah. And in that area in the original, you fight dogs
and there are dead dogs on the fucking floor.
Uh, OK, so fake news.
So yeah, no, instead, that's what I said.
Instead, what will probably happen is you won't meet Huey at all until he helps you.
And then I'll be like, hey, yeah, cool dog, bro.
So how do you guys and I?
My dream is that I hope that they kind of redesigned this game
as sort of like an open ended like game, you know, like how village was
where you could come back to areas.
And I'm hoping that Huey just like sits there in that arena
and you could just pet him if they want, like just rough house.
If they want to go maximum good boy points, what they need to do
is they need to have the Eligante part have some form of like get through
the fight with Huey and then Huey then moves from the Eligante fight
down the stairs to the merchant and then just becomes part of the merchant's
like presentation for the rest of the game.
That is literally what they're going to do.
Like I'm calling it now.
Like you just you just did it.
I was going to figure it out. Cool.
Like, yeah, if you save the dog, like that's your reward.
Is that he's your best friend? That's good.
That'd be that'd be good. That's a good bit.
I would love alternatively.
I would I would like it if you save Huey in the castle
and he never appears again until he throws you the rocket launcher.
That's like a settler.
It's not going to happen.
So how do you how do you all feel about like the
the the the glow up and face changes to some of the characters?
Because I feel like Ashley and Louise look super different,
whereas Leon must be the perfect 11 on 10 man, you know, and that will never change.
But everything else is fair game.
Should I go for it?
I think Ashley is perfect because her design is
it's half her original release design and half her 3.5 hookman design.
Like if you guys don't know for those of you in the chat, like there is actually
there are files of Ashley from 3.5 in the original RE4 game.
And I have always thought her original 3.5 outfit was a lot better
than her like weird like like early 2000s.
But I'm wearing medieval like adventurer boots outfit.
So I think Ashley is like literally perfect.
I also know her face model, so I'm contractually obligated to say this.
She looks beautiful, you know, her haircut is fantastic.
I like how it's a little short bob.
I'm not Louise.
I don't know about the hair.
What are you going to say?
The haircut, I like her fucking freak ass Dumbo ears are hidden away.
And that's strange.
That was like the characters defining why they know that's why they did it.
They could have like, oh, pull her hair back.
And she's like, what the fuck is wrong with your ears, woman?
Why are they like that?
So I when I first popped popped in Silent Hill three had a hard time
because I was calling Heather Ashley.
Yeah, for like at least the first hour, right?
It was like, yeah, just God, what fuck?
Especially because of their their their clothes.
But looking at the design change with the jacket and such like and the hair
that now completely reads as a completely different thing.
Like there's no longer similarity there, I feel.
Yeah, and they did.
They did show a very quick clip of her without her blazer on.
And so she just kind of has her like orange turtleneck on.
And she looks very similar to her actual release outfit.
So we're going to kind of get that like progression of like
as her character changes, like so does her outfit.
You know, like she becomes more confident.
Like she's going to lose the jacket.
Just like Leon, by the way, which I just like Ada.
But look exactly.
Yeah, totally.
Oh, man, we got to talk about Ada in a bit.
Let's talk about Lewis.
Yeah, Louis is.
He looks very different.
I never again, I never really liked his like 16th century century
Explorer outfit, like he always looked kind of weird.
He looked like he was from the wrong cop in Madrid.
Yeah. So now he just kind of has like a stylish leather coat on, which is nice.
He his face, he looks very sleazy and my gut reaction.
My gut reaction was like, oh, my God, like, why does he look like that?
But then I thought about it and I was like, that is the face
of a man who would compliment your tits to your face.
You know what I mean?
Like he looks kind of like a villain, which I hope they kind of play that up.
You know, like him being mysterious.
So it's a it's a different energy from the Antonio Banderas man.
Yeah. Perfect.
Yes, for has like a like Ari for classic.
I guess I'm going to call it original.
Like kind of has him as a misstep where all in which
Lewis is like a massive part of the problem and a complete piece of shit.
But he never feels like that.
He feels like a buddy and a protagonist to Leon's like, you know,
a fancy Spain adventure where it's like, no, yeah, no.
Lewis should look like a slimy piece of fucking shit
because he is at fault for like 99 percent of the game's problems.
Yeah. And we do see him smoking cigarettes.
So kind of like what's fucking what's the scumbag from five again?
Oh, fucking Irving just looks like a piece of shit from moment one.
You're like, oh, your face. I hate your face. Yeah.
I can't believe I remembered Irving's name.
That character doesn't matter.
What do you mean?
He's getting an extreme makeover.
That's so that character sucks.
He's the weirdest character like he's like from Brooklyn.
It's like really it's bizarre.
But anyway, but it's like designed to hate his face on site.
You know, yeah, yeah, which he he's based on a real person.
So I feel bad for that person.
But you know, some people just look like sleaze sleaze.
Yeah, like John like was on my life.
Fucking hate John.
That's not or or the McCoyles from all a sudden.
Oh, yeah. Oh, man, it'll get you gigs, you know.
Or that Joffrey kid,
the one from Batman that when you're watching Batman begins,
you're like, what's wrong with this incest kid?
Jack goes on to be the most famous kid of all.
Jack Gleason, I think it's like he's.
But he like he's he's just he kind of like left the industry behind
because he's just like, yeah, no, I'm good.
I tried acting. I was good at it. Now I'm done.
And he is the perfect face for being a douchebag.
So yeah, no, exactly.
That's that's that's what you'd be typecast as if he stuck around for sure.
Yeah, some people just look like that.
And that's Louise in R.E.
Four, OK, so yeah, would you I feel like
two and like because I remember you were talking about how three was like kind
of a rush job, right, Pat?
Oh, it really was like for the importance of four is second only to two.
Right. Yeah, well, especially since they were the people who made three
were supposed to make four and they were in the process of doing so.
And then three came out and then Capcom took it away from them
and gave it back to the people who made two,
which is why this game is taking so goddamn long to come out
because it's not allowed to be like three.
It has to be like two.
Yeah, they literally were like, you can't you guys can't do this.
OK, you can't do this again.
This is for this is already for let's be real.
I like reasonable three.
Nobody gives a shit about R.E. three.
It's the cool one with Nemesis.
But like me and Susie are going where the fuck is the clock tower?
Everybody else is going there was a clock tower in that game.
Yeah, it's like the R.E.
One part, it's like pivotal for the pacing of that game.
Like the game is just like a nightmare of like run, run, run, run, run.
And then you get to the clock tower and you're like, oh, God, I got away.
Like I actually got away.
And then Nemesis comes back and you're like, oh, shit, like I didn't get away.
Like it's very important for that game.
No, and take out the graveyard that has the cool dawn of the dead reference in it.
Yeah. Take out.
Yeah, the park graveyard, the fucking dead factory is now a future lab
because are you to remake?
Did it? I guess we got to do it, too.
Susie, are you going to grab your your PSVR two headset and bust that out
to see all the content?
Yeah, you know, I am.
I'm very excited.
Well, the first thing I'm going to do is I'm going to put that headset on
and then try to look at Lady D's giant.
But that's what I'm going to try to do.
It says a lot that like they announced that we're going to have third person
mode for reasonable correct, but not for mercenaries because.
I mean, like I can imagine the PSVR version
of the game booting up and just the Capcom logo is just her sitting on your fucking.
Oh, Capcom.
Like, yeah, that's what you signed up for.
This is what this is what you wanted.
Here you go, VR.
You bought it.
You spent how much on that goddamn headset?
Here you go.
Do you know if you guys have any have either of you guys played
RE4 VR on Oculus?
So that game when you get Ashley.
If your Leon hands are anywhere near her, they disappear.
So I have a feeling.
That they might do that for like Lady D or something.
So is there so is there like new scenes or new content in that?
Because they're describing that there's going to be like VR specific content
for the remake as well.
And I'm just wondering if it's just going to carry over stuff.
They did it in RE4 VR.
I wouldn't I wouldn't imagine.
So I feel like the wording on it on the on the RE4 remake VR, like is very,
I guess, lax, like there's not much.
They haven't really talked a lot about it.
So I'm assuming it's just going to be the whole game and VR.
I assume that as well, which I hope it is.
And my assumption is off a very strange piece of footage.
So remember Leon's roundhouse kick in RE4 original, where he does
like a really high spin kick that flips him around.
The new one has him kick to the right and he doesn't spin around,
which to me says so that you don't get vomit induced spin on the VR version.
Yeah, yeah, yeah, yeah, yeah.
Because in the in the actual RE4 VR, when you do a roundhouse kick,
it switches the third person.
So you see Leon do you know, it's not in first place.
Yeah, that's the move.
That's the I mean, anything dynamic like that.
Like all those mercenary moves, right?
You just switch the third person.
Yeah, in the the VR version is actually really well made.
Like there are tons of little options that you can turn on and off
for like climbing up a ladder.
You could do that in first person or you could just watch Leon do it
because it's like really weird to just suddenly feel like you're standing in
place and now I'm floating up into the air, you know, it's interesting
because like all the stuff that that was there's a lot of lessons
that were learned from like VR era one and two comfort cage distance
and like walk speed are massive.
You can get really discombobulated if you're walking too smoothly.
You need to kind of emulate the bumps, you know, or if you climb up a ladder,
if you look up and then have it be rung by rung, you can accept that way
more than you can accept video games sliding around the map, you know,
that's kind of the thing. Yes. Yes. Interesting.
For sure. But yeah, I don't think they really talked about the VR component
of the remake, but I really hope it's just the whole game because I'd love
to see all of the like Ari engine stuff like this close to my face, you know.
This is a bit back to what we were talking about before, but I'm pretty sure
I'm not sure if Willie saw all the footage or we just saw the trailer.
But I saw the I saw the the gameplay look and I saw the cinematic trailer
because there's the there's like a two second shot talking to the
the stranger in the shop that would appeal to Willie very much
because you're still going to keep the attaché case.
You're still going to keep your wide variety of weapons, probably more.
But with all your new knife moves, the knife has its own upgrade tree associated with it.
Oh, OK, which I believe was like damage and durability were the two ones
that you could see, which yeah, you're probably going to get damage,
durability and then repair. Yeah. So you can fix it.
Oh, yeah. Well, God, just now you're going to have like the knife
lost paralysis moments, you know, like even harder.
Oh, oh, that's sick. OK.
You can actually I feel like somebody at Capcom was like, you know,
I can't really do a knife only run in our before.
So let me let's fix that.
Like let's do parries and like down attacks and like actual normal attacks
with the knife, you know, like make it a super viable option.
Time to start fucking lab knifing.
Well, not like that, but whatever.
So perfect.
This is kind of a and then you'll have a whole like free mode to do it
and to play with your knife and mercenaries, you know, like like you could do it.
Yeah, the version of Leon is it's knife Leon with six first aid sprays or what have you?
Yeah, exactly.
So I want to pull some I want to go real big picture pie in the sky ship.
So one of the things that always really bothered me about the rest of the series
was the first trailer for Ari five was a completely different version
of the game that we ended up getting.
For one thing, every single person in that trailer was black as hell
and scary as fuck.
And then they later changed it to be like a wider variety
because of all the blowback and then the game ended up coming out insanely racist.
Oh, but do you do you mean the video that my mom got in her inbox
and family got that was spreading around just called the massacre of Africa
before? No, really, I'm referring to you about the video that I said,
well, did you see the new Ari five trailer?
And you said no.
And then I sat you down and you watched it and your mouth dropped open
and you said the words, oh, no, not scary black people.
They're the worst.
That's the one.
That's what they're doing.
And then they and then someone took the video,
renamed it the massacre of Africa and started sending it around to parents
and concerned church folk as a as a means of like, oh, look at what they're doing
now, look at what these video games are up to.
So that's not what I miss about that trailer and that version of the game.
The part of that that trailer that I miss was a is a second in which Chris
is attacked and can do God hand dodges underneath enemy attacks.
Yes, he can clearly duck under swings.
As a mechanic, he can also just follow up a grab with a punch.
Yo, and the animation plays out
half halfway in the final game.
And you're like, where's my fucking punch?
So that why'd you take that out?
So that game used to be a different, much cooler and even more racist game.
But I look at how we've gone from remake with the defense items to remake
to with moving and shooting to remake three with real dodging to remake for
with knife parrying and how they seem to be doing all of them.
There is the potential for R.E.
Five to actually come back in its pseudo God hand state,
which I would like very much that would be.
I talked about this once on my stream,
and I think if they ever if they ever remade five,
I think that they should literally make Chris a tank like character
where he is like the punchy, like strong man.
And Sheva is the fast, like dodging with God hand dodges, you know,
so they feel like different characters.
Put an after image on the movement.
Just put an actual after imagine.
Imagine playing R.E.
Five and being able to dodge spears with the flick of the analog stick.
I still why do you have to say spears?
Because every time I play every time I play five,
I get to the midway and I'm and I go, you how the fuck are they throwing
spears at me? How is this in the fucking game?
Like I can't believe it.
I just remember the sequence where you get off the boat and the game turns
blue and you walk into the village and the mask and spearmen come out
and you're like, oh, God, I still think my my
my favorite reaction is me and Paige played through the whole thing.
But she had never seen it.
She didn't know.
And so we get and we're driving around and we get and like and out.
They come of the huts and just like I could feel her whole body.
Just go, oh, no.
And and and I'm just yelling at her to shoot them, shoot them all.
And she was very uncomfortable.
But it was funny.
Spears don't get thrown, Pat.
That's the wrong verb.
Yeah, well, they that's
they get they get chucked.
That's the problem.
That's the problem.
You know what?
I'm going to I'm going to take this second to shit on Capcom of 2007
because when those trailers came out, I was like, listen, guys,
we don't know how the whole game is going to play out.
They were pandering to fears of Spanish religious persecution
with all that Inquisition shit in RE4.
So it makes sense that they would possibly ignorantly of the current
situation worldwide, pander to fears of the dark continent.
I'm sure it'll be God damn it.
God damn it.
God damn it.
I look like a fucking asshole now.
Can we just put like can we implement?
OK, programmers, we need a texture randomizer
so that the front row of every horde will contain one light skin person.
I couldn't.
They must be front row priority.
I'm like, I'm like in the level and I'm like looking at my own Twitter
statements in my mind's eye going and putting them next to the blue natives
throwing spears at me and fucking reading the God damn note that goes.
Yeah, it's crazy.
We infected them with the virus and they all turned savage
and wore their traditional shit.
Don't know why that one like fuck God damn it.
Where'd the loincloths come from? OK, well, yeah.
No, I was like some earlier when we were talking about like they're not zombies.
Like someone in the chat was like they're not zombies.
They're Catholic.
You're like, oh, God, that's that's good.
The Catholics could take it.
What are they complaining about?
Like, you know, one can pretend that the like
there's not some absolute like the scary other is the monster
vibe that is intentionally driving forward for and five with that shit.
Let's not pretend, man.
That's a factor, dude.
Yeah.
I'll just say a chat room.
There's a there's a good reason why I will push that are you five
retrospective back one year every year?
Oh, what?
You don't want to talk about the Las Plagas reveal is when they're
attacking that white blonde lady, the only one in the entire game.
The only one.
I mean, there's a moment.
There's a moment where five comes out after four and you go like,
is this franchise now just about doing the world tour?
And the answer is yes, because in our six,
you fucking go to China and you're fighting zombie triad.
Man's OK, OK.
Damn.
And then seven, the world tour comes home to Louisiana.
We're back to beating up, you know, good old hot blooded Americans.
Well, everything's fine.
Louisiana is the other Middle America that Resident Evil takes place in.
Resident Evil took took place in, like, Wisconsin or some shit,
like, like your average suburban, like, white, middle America.
But then you go, oh, what about the south?
The south is weird.
Fuck off. They didn't call it this.
They didn't call it the C virus.
Did they? They did call it the C virus.
And this was a this was a year in 2019 when I'm going through my resident
evil retrospective where I'm air thronging through the whole fucking thing.
And I'm in month three of lockdown as I'm shooting all the Chinese
who are coming at me with the C virus.
I was very uncomfortable, very uncomfortable.
Oh, my God. OK.
So, yeah, yeah.
No, five was just the second stop on the tour.
It's for chrysalis.
Yeah, so virus.
Yeah, chrysalis.
Let's go with that.
Global saturation, man.
That's it. That's it.
That's incredible. Resident Evil.
That's incredible.
Resident Evil one through
Code Veronica, Code Veronica has some stuff in it.
But like, I feel like that's the safest era.
It's got some stuff in it.
But like, that's the safest era where you could play those games
and be like, OK, cool.
I'm escaping.
Then everything after that, you're just like, oh, God,
sus thing. Why, though?
Resident Evil two is a Wesker.
Why do you have Rebecca's like high school jersey photos
in your fucking desk? Yes.
And we later find out that it couldn't be for something creepy
because Wesker doesn't believe in sex.
He only believes in shooting himself up with viruses
because when Giana is like, dude, fuck me on the pile.
He's like, you gross, you, you booze.
He's like, so then what's that photo about?
OK, when he still had a piece of his humanity.
Yeah, because that would have been before he shot himself up
with the shit in RE one.
Yeah, see, it makes sense.
He killed his libido.
He was a pervert. Great. Good.
Excellent. We've saved Wesker.
It's fine. It's fine.
So then when does the the the gang get in the mystery wagon
and hop on over to the UK and fight off the B virus
and then shoot a couple of people
and realize they were just speaking with accents
and they weren't actually infected?
Oh, my God.
That happens offscreen in code.
OK, you do shoot British people in Code Veronica.
She's right. Yeah, that does happen. OK.
Yeah. All right.
And, oh, God, I'm just trying to think off.
Because, like, woolly woolly has, like, all the mainline stuff.
But, like, I'm just thinking of, like, well, what would be
a stupid location for Resident Evil to go?
And I'm like, oh, right, Terra Grecia, the stupidest location
Resident Evil ever went, a fake super island
in the middle of the Pacific Ocean
that just gets completely wiped by a million people.
But it's it's the biggest thing that ever happens.
And it's never mentioned ever again, because it's so stupid.
It gets nuked by a satellite laser in space.
Fuck yeah. Oh, this franchise is great.
Yeah.
So here's the thing, right?
Oh, by the way, we're like listing some of the dumbest shit in the series.
Did you enjoy, Pat, this conference opening with Shinji Mikami,
the guy that broke the series continuity with the original four being like,
you know, in the past five years, hardcore Resident Evil fans come up to me
and they tell me they don't like how the series has lost its continuity.
It's like, didn't you do that?
Like weren't you the guy that threw the three point five script
in the garbage and was like, whatever, we just got to make the game.
Let's put it out.
I think I think one of the biggest takeaways of the way we are talking about
this and the conversation we had prior is that Silent Hill always took itself
very seriously, even when those games are garbage.
Resident Evil pretends to take itself seriously, but it doesn't.
It really doesn't.
It's Schlock and it knows it's Schlock deep down.
And the games are so good for it.
A lot of the time, like, well, so that's the one thing I guess I was thinking
with the Silent Hill to trailer and such is that like, are they going to be
directed? Are the voice actors going to be directed to be as weird
about their cadence as the originals were?
Because I seriously doubt it.
In all three of those first games, the way everyone talks and every scene
is fucking weird and it's perfect.
It's such an idea direction.
Most of that is because they aren't voice actors.
Yeah, right, right.
Like, I see he was telling us about how he was told to say things syllable by
syllable in a certain with a certain inflection.
You know, they they were like they were specifically told to say things a weird way.
You know, and like it and then he was like, whatever you do,
don't take that right.
Yeah, exactly. Exactly.
But it was to the point where when that was the last straw with Marion.
When what should I call it when you're you're playing Dead Space
and you're getting the clips of the girl.
Nicole. Yeah.
And the way she's talking to you and like, Isaac, Isaac, are you there?
Like the way she's speaking, I'm like that person feels like they were told
to say things in a silent hill way, you know, like it's a it's a thing
I can recognize now that I've seen it in these games.
Well, it's also talk.
Say I love I love that talk like you died after recording this.
Be the space version of Oh, Oliver.
Oh, let's play and let's have a picnic by the river.
Oh, we'll tell our kids about this picnic, Oliver.
Oh, my God. But space.
Right.
And then, of course, the most legendary thing
is how the fuck is that letter reading going to go?
So, Mary, that was 13 on 10.
Mary does get some voice acting in the trailer.
And her voice reading of the original part of the letter
is easily the best thing in that whole trailer.
I agree. OK. OK.
I thought she sounded like perfect.
Like she like I was like, is that are they like voice matching her?
Because obviously, James sounds like really different.
I mean, I hate that like I can't like delete the original for a second
to compare it on fairground because the getting that raw, not knowing anything.
Like that was yeah, it's it's the best.
It's just the fucking best, you know.
So like now you automatically have to compare it and it's like, OK,
how's this going to hit?
This is what the whole game is this this moment.
You have to carry that in this one letter reading, you know.
I'm very envious that you got to experience all three of those games
like pretty recently, like I want to do that again.
I want to do it. You're so cool.
You can't. It's too late.
Can't do it. It's way too late.
It's like. Yeah.
I mean, I really like that, like in each game, there was like a single moment
towards the end that just kind of like punctuates the fuck
out of what you've been doing for the last few hours, you know,
like that's what I like I walked away from each of them going like, OK,
there's one sequence that just brings it all together.
And like that's what that's what the series is about.
Now I get it. You know, you know, because I'm because we keep talking
about already inside the hill, like it's fucking 2004 or something.
And as you're describing, you know, there's one really important that punctuates it.
I'm like, in Resident Evil, the moment that punctuates what you've been doing
is when you pick up an item, your character goes, it's game over, man.
And then you shoot the big monster with a rocket.
Right. Right. Right.
Jill, use this. You're our Amazon Jill.
OK, Brad, I'm your fucking Amazon.
Like fuck off, Tyrant.
And then, you know, just like game over.
You lose, big guy.
You want stars. I'll give you stars.
Like it's perfect.
It's perfect. The one with all with with with Leon and to and and and Leon
and Clara to and Jill and three.
It feels like they're looking at me.
Yeah, like it because it's not even consistent with their earlier dialogue.
It's like, yeah, yeah, yeah.
I have, you know, you have to expect to see the boom in the shot. Yeah.
Yeah, the fucking boom mic is like right there.
You know what it is, Pat?
It's literally you're shitting and pissing yourself, playing system shock
two for the first time and you get to the final kill shots.
And show Dan is like, please don't do this.
Join me. Come on.
You don't have to do this.
And the main character who has said nothing the entire game,
the camera zooms in and he looks into the camera and goes, nah,
and then blasts her into the fucking stratosphere.
And then rock music starts. That's what it is.
Yes.
So totally doesn't it?
Shit, that's where it's an evil like.
So, uh, yeah, that's that's a fucking
that's a week of survival horror,
making up the best of times and the worst of times.
Well, it was like from a from a a desert
parched dry situation into one where there is more ocean
to go into here than than you ever could have wanted.
But there is other things going on as well.
Now, hold on, admittedly, we just kind of rolled through most of the news
and stuff.
So there's still a couple other things.
There's still like a week or so to talk about if there's anything you want to go
into things I want to talk about.
If you guys, yeah, well, before you do those things,
let's take a quick word from our sponsors, shall we?
Yes, we shall.
OK.
Fucking Gavin for a minute there.
I I love Nord VPN.
Hold on. No, no, no, that thought.
Don't you fucking don't you fuck this up?
God damn it.
Where's the God damn mute button?
Just hit that over there.
Make her be quiet.
And then actually, I could get water if you guys want to step out for a second.
This this has the potential to become like the funniest thing that's ever happened
on the podcast in a few minutes, depending on what world he's looking at.
It's fine. It's fine.
Let's just we'll do this and then we'll take a quick commercial break.
You know what? Let's start here.
This week, the podcast is sponsored by.
The official Lord of the Rings, the Rings of Power podcast.
Oh, my God, I, you know, I we talked about it last week
and I was so excited to listen to it, but I've been so busy with all of this news
that I haven't gotten to it.
I will, where can I go to check it out?
I'm sure I really want to learn more about not Amazon TV show
about the Lord of the Rings for this podcast.
You can go deeper into the canals of Numenor or the minds of Khazadoum,
and you can learn more and more about the official Lord of the Rings
via the Rings of Power podcast.
Host Felicia Day and several guests provide an inside look at the groundbreaking series
and what it took to bring Middle Earth to life.
Each episode of the podcast features exclusive interviews with the series
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of the incredible season finale.
Felicia also goes behind the scenes with the cast and crew to bring you jaw
dropping stories and Easter eggs.
You won't want to miss.
You don't want to miss them, Pat.
Are these stories going to be of the same quality
as talking about the Gimli's actor going insane on set
due to an allergic reaction to glue?
What? That's crazy.
But that's a. Wow, what?
They probably will be.
I'll tell you that story afterwards.
That's nuts. That that counts as an Easter egg to me.
I want to know about that.
But yeah, what you want to do is you can watch the Rings of Power on Prime Video
and you can listen to all eight episodes of the official Lord of the Rings,
the Rings of Power podcast on Amazon Music for free.
Free Amazon Music app now.
There you go.
Thank you, official Lord of the Rings, the Rings of Power podcast.
Thank you.
You talking about current Gimli or?
OK, so John Rees Davies, right?
And, you know, the guy who played Gimli in all three movies
and the guy who the movies. OK, OK, yeah.
And the guy who played the guy, by the way,
the Lord of the Rings of Power is actually a prequel to none of the characters.
Oh, yeah, it was part. It was well, like for Galadriel and such.
Right. But John Rees Davies is actually really tall.
He's almost seven feet tall, playing Gimli.
He was also the professor on this on a sci-fi show called Sliders,
which I really loved.
Anyway, so John Rees Davies, seven feet.
Yeah, he's incredibly tall.
He's the tallest cast member on Lord of the Rings and they cast him as Gimli.
It's fucking stupid, regardless.
So he plays Gimli, right?
So then they're doing they're doing they're doing Lord of the Rings,
Fellowship of the Ring, and that's pretty good.
And then they do two towers and he has a lot more role.
He has a lot more lines and action scenes in two towers.
So they're stapling.
He's got a beard, but they need dwarf beard, right?
So they're stapling hair to him and all this stuff with glue
that he was not aware of.
He had a violent allergy to this allergy was so violent
that what it resulted in was delirium and hallucination.
So for about half of the scenes in two towers,
he doesn't know he's in a movie and he thinks he is a dwarf fighting orcs.
They only figured this out when he started to attack
some of the cast members on set after cut
because he's screaming that the fucking orcs are attacking
and they're going to take over Helm's deep,
at which point they realized that he was dying
due to his allergic reaction to the glue.
Oh, my God.
No. So if you go back and look at those scenes
where he's like fighting the orcs at Helm's deep and all that shit,
he's doing a great job because he doesn't know he's acting.
He's tripping.
And that is the worst possible set to freak the fuck out on
because you're in beautiful New Zealand
and everything has the budget to have you hold actual way to workshop weapons.
And it's the most immersive you will ever be on a film set.
So you can totally get lost in the character
and there's a reality around you to support your hallucinations.
That's fucking nuts.
Whoa. OK.
They're actual orcs. OK.
In front of you.
From. Wow.
Well, when you're
tripping balls and losing your mind, you sure do work up an appetite.
You're right. I actually have literally eaten nothing all day.
Yeah, hungry now.
No, if you ever lose your mind on the on the set of a movie
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Lastly, we've got one over here.
Wait, was the code CBT?
No, it was not.
It was CSB.
Give it a couple seconds to separate.
Nice, clean cut.
They don't wash the whole bit.
They just wash the parts we send them.
They just need the segments.
Let's just give it.
OK, I need to not look at the chat.
I need to.
That's my.
Just space it out.
Give it a nice little birth.
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All right, let's take a quick bathroom break.
Yeah, I could use it. Yeah.
All right. There we are.
Hello. So hello.
I like just out of habit
when we take our breaks, get up and just walk to the bathroom right over there.
And completely fucking forgot that that's where punch mom's quarantine is.
Like an idiot just because, again, just podcast habit, get up, go,
take a pee, get a fucking thing, walk back.
Fortunately, like I just went in and
and realized, wait, I have not been in here in like an entire week.
Why is this? What is what? Oh, God, I'm not supposed to be in here.
So fucking fool that I am.
Um, I just took a fucking
Lysol and sanitizer, a bath, practically, for a bit there.
Well, yeah. Yeah.
Was that a bra?
It was. It was a little too garbled.
I overdid it on the bra. I don't hear anything.
Here, let's see.
I can get a different bra.
Bra.
Nice.
God damn it.
Fuck.
All right.
You never let me fuck with the fucking mixer settings on the old mixer.
I figured out how to use these ones.
Have fun.
It's a lot of fun.
Everyone's very annoyed.
Yeah.
No, speaking of biohazards,
that's that's been that's been the situation a little bit because a punch bomb
caught COVID and has been quarantining in the front area.
And fortunately, there's, you know, enough space that I've been able to,
you know, avoid getting it myself so far.
So that's pretty cool.
We've been able to just be one of those lucky people who's just totally immune.
One in a million.
Could be.
Could totally be.
But, you know, so far we've managed to stay safe and like I've been able to,
you know, get what's needed and take care and do everything while,
you know, not getting it myself.
Because if we both go down, then that sucks for sure.
And, you know, I'm not I'm not a rippling pinnacle of man meat in terms of my size.
So I feel as if the the effects might hit me a little bit more than,
you know, say her perhaps.
So let's try to do that.
That was one of the fun parts of looking at the coronavirus,
which I've obviously been very careful of because of Paige's autoimmune stuff.
But we're looking into it and it's like, what are the risk things for that?
Well, there's autoimmune stuff and existing diseases and being a fat boy.
So.
So, oh, no.
Oh, yeah.
I got to be careful for me, too.
Yeah.
No, that's that's a concern.
I mean, look, three years, you know, of holding out pretty solid, I'd say a lot of people.
You kind of just like I'm like, at some point, I kind of expected it would happen.
So.
But yeah, so I haven't been streaming, of course, up until I think yesterday,
as of which things are things are OK.
So yeah, just, I guess, real quickly in terms of events, there hasn't been a ton.
But I did manage to finish edge runners.
Cyberpunk and that is a fucking strong top to bottom sequence of episodes.
Great.
I stopped originally at five.
So interestingly, it's almost like if you were to break it up into act one and act two,
I kind of stopped on act one.
So it was a perfect place, actually, to pick up and resume.
But that is a tight, fucking excellent 10 episode story, short and sweet, character driven.
But more than anything, the setting is the main character.
The city is such a well established, living, interesting thing.
And it reminds me of like my favorite parts about something like Sin City, where you're like, oh, the city is the focus.
And we're just following stories of people that drown in it, people that get caught up in it, you know.
And in this case, Night City feels like, yeah, just this shitty, hopeless.
But look at the cool stuff.
You're going to have cool implants while your life means nothing, you know, kind of setting.
And there's the Megacorps and there's the moon.
And I don't know, man, put an implant in and drug yourself up because it's hopeless.
Like that was a fantastic introduction to that setting and definitely makes me like, yeah, I'm fully in and I want to go play the game
and find out more about this setting via Edge Runners, you know.
It has made me interested way more than I was initially.
What a fucking place.
There is now Edge Runners specific content in the main game now.
Damn straight.
Damn.
It would be ridiculous.
Yeah, you can find.
Nice.
Nice.
Yeah.
Like it's so good that I would hope that they would lean into that.
It worked, man.
It did its job.
Like it completely managed to just do the like tie in and make you want to go see what the rest of this product is about thing.
Like it completely does it.
It's really interesting because I, you know, I've always been a big fan of Mike Pondsmith's Cyberpunk World, the Dark Future as he calls it,
where it's like, it's exactly what you said where Night City is like nothing matters in that city.
Like no matter how far you get in your life or whatever cause you're fighting for, like you just, you will either fail,
shrivel up and die alone or just go out in a blaze of glory.
And so when, you know, the game got announced, like whatever amount of years ago, like I was so looking forward to it.
And as we all know, when the game came out, it was not ready.
But I still, I made like a feature length review on it on my channel, but it's the game, I feel like it's just really cool how like the game is,
you know, through the hard work of CD Projekt Red, like they were able to like get it to a place now where it's not just like shitting itself every two seconds.
But like the stories in like the main quest and the side quests are so good, like from like a Cyberpunk genre perspective,
that I'm so happy that like this anime was that successful and is just its own like beautifully written and told story in its own right,
that it's actually getting people to play the game and experience like the good shit that was always there, but it actually works now.
Yeah, I think it was like 700% increase in players once edge runners dropped, you know, that like it just shot the popularity of the game back up.
And of course, they've been patching it over time to get better and better.
So yeah, I know I someone just wrote over there, the city always wins, you know, and it's just like that's that's a really great way to put it.
It like it's funny too, because like going through again, like I guess the the second act of sorts.
It also reminds me of did you see a Promare?
Right, like it does kind of remind me of Promare to as well in the sense that it's like this is a we could have taken more time with a lot of this.
We could have stretched this out a bit, but like we're just going to compress it and make it like every every second of it counts of what you see from here on out.
You know, just as it as it reaches its denouement, you know, as as everything intensifies and and I'm thinking of like I'm remembering like I think I saw an interview.
Look, I saw a couple things.
I saw one.
Yeah, the creator said like, you know, they nailed it perfect.
And that's that's always nice to see when it's like the creators happy with the vision that, you know, they they managed to do.
And the other one being the the interview where they were like, yeah, so we wanted originally to we were asking Trigger to redesign Rebecca and they said something to the effect of no, the law is essential.
I'm not going to do it.
And I guess she was.
Yeah, no, that was she was excellent.
What a great what a fun character, you know, like they fucking stood and died on that hill.
And then they and they they delivered they did it.
They absolutely did it, you know.
I I love like the visually.
It's just like it's what that's one of those things where I don't I've said on this podcast.
I don't rewatch things very often.
I often feel like a a like desire to like go out into the unknown and see new things.
So I don't revisit as often.
And this is something where like I feel like it's mandatory because your eyes did not take in everything in that scene.
You know, there's so much to look at visually that it's like this is a mandatory rewatch probably for me in the near future for sure.
It's it's very similar to the game in the sense that there are twists and turns that are like literally like billboard sized,
like right at the start of the story, like just like foreshadowed to you.
You just don't even realize it until you rewatch it or you replay the game or whatever.
And you're just like, oh, shit, that was there the entire time.
So but I had the I had a kind of odd feeling with it where it's like, you know, so I know when something is doing that, right?
Because I love the feeling of like, oh, yeah, you've this has been there the whole time, right?
I've I've come to like look for those things even when I'm on the first journey through it.
And like when I saw those things, I kind of said to myself, oh, that's probably telling me exactly where we're going.
And it sure enough was, you know, I'm like, yeah, yeah, no, the billboards as you described them.
I've gotten to I've gotten to a point where I'm like looking at media now where I'm like, I'm going to put all my chips over here,
you know, as to where this is going to go.
And yeah, like I'm super interested in seeing like if the side missions you're mentioning and if the main plot as well,
gameplay stuff aside, like if the main story in Cyberpunk is is going to dive further into some of that stuff that they've established with this world
and it fits of that quality.
And if there's just a compelling way to, you know, flesh out the city as the focus of this world, you know, I'm super interested.
I want to know more about Night City.
I want to I want to go deeper, you know, and I don't want to like bring this
this series back for a season two.
You know what I mean?
I just want to dive deeper into what was behind it, which a lot of those locations and music and everything were all game assets.
This is what I've heard as well, you know, so it's one to one.
Yeah, yeah, totally.
Like it is like you're going to.
I mean, that's the reason like like so many people who started with the anime when they play the game.
They're just like, oh, I'm just going to be a San Devastan like Bill.
You know, and just like and just glide around like a psychopath, like chopping everyone's heads off.
And then when time returns to normal, they just all drop dead, you know, like you can do that in the game if you want.
Like it's really cool.
Busted in every in every universe in every media.
Yeah.
No smoke.
I would say from my professional opinion, I think you could play the game now.
Like on if you have like a souped up PC or like a current gen console and it'll be fine.
But I would probably say maybe wait for the DLC to come out just because they said that they're they're going to add like more features into the game.
They're going to have the ability for cops to chase you in cars.
Finally.
And combat.
They chase they chase other people in the game, but not you.
So like if you're driving through the city, you'll see like car chases happen with police, but they'll never drive after you.
So they're still working on that.
But they said they're going to redo the whole melee system.
So yeah, if you want to have like an actual like ride in high frequency blade and it feel good, you might want to wait.
I'm patient.
I'm patient.
And if you're that's exactly it.
When I hear like improvements, sure thing, melee and combat improvements.
Absolutely going to wait for that.
So I think I said some variation of this on the podcast before, but it bears mentioning because Susie brings up like, yeah, the game's in a good place.
Now, but you could wait a little longer.
I have I have out of the four games CD Projekt Red has put out.
I've bought all of them near or on release and cyberpunk 2077 absolutely came up like a fucked up pile of shit.
All of their games come out exactly that way.
Cyberpunk 2077 is not even the one that came out the most fucked up.
Which are one came out like insanely fucked up like unbelievably fucked up.
Like that's just how they seem to make their games.
It comes out.
Everyone's like, wow, there's an incredible game underneath all this bullshit.
Then you wait 18 months.
And then you play and you're like, wow, this game's incredible.
How could anyone?
Yeah, right, right, right.
Yeah, like the amount of tweets that I saw after edge runners came out that were like, I don't get why this game got so much hate.
And it's like, because you weren't there on day one.
Like what do you want?
Yeah, I mean, there's there's video archive footage though.
There's tweets to show people by the way.
This is what it was on top of your motorcycle.
Yeah, yeah, there is evidence.
I got that.
I got that.
Shit, what was I going to bring up?
Oh, yeah.
And just a side note as well is I did switch over to listen to the dub for a little bit as well.
So I listened to the dub and sub and yeah, both are phenomenal.
We are comfortably in a world.
It's nice to be able to be like, yeah, you know what?
It doesn't matter.
Whichever you want to listen to is good to go.
I just I know that it's super boomer to like constantly go back to it, but it was such a defining thing of like anime in the 90s.
You know, of just like how horrible this dub is going to be just completely avoided whatever you can.
And it's like you go I go listen to a couple episodes here and I'm like, I could keep it or we can go either way.
The important thing is that both dubs are good no matter how much you paid them.
Yeah.
True.
They they did their jobs very well.
They they they did they did it.
It was great.
Now I'm just thinking like how much did Giancarlo Esposito get paid for set for edge runners.
Oh, probably a fucking bunch because he's a he's a real actor.
Right.
Yeah, quote unquote.
Oh, man.
I mean, the timing with the Mario movie as well.
It's me Mario.
That's not the voice.
It was the fucking voice, Chris.
I love the headline.
That's like Chris Pratt's Mario voice is unlike anything you've ever heard before.
And then you hear it and you're like, that's Chris Pratt's voice.
What are you talking about?
That sounds like Andy from Parks and Rec pretending to be Mario Laisley.
Let's go.
Anyway, yes.
So edge runners is phenomenal.
And I'm going to be throwing that out as a recommend to people.
Short and sweet.
And just tight tight is the word that comes to mind.
Yes.
Also just doesn't waste any time at all.
I also when I did the little Saturday stream,
I took a look at neon white, which I've been told is is a woolly game.
Aesthetically, that thing is killing the kill in the game.
It's awesome.
Really like what's going on with the design, the aesthetic, the characters, the flow and
the fact that it's a much like a shadow runner is no shadow shit.
What was the first person ninja?
The cyberpunk thing with the.
Yeah.
I know it.
What the fuck is that game?
Ghostrunner.
Ghostrunner.
Thank you.
We all try to pretend we remembered it instead of doing that one guy in chat.
Totally.
That's it.
No, I remembered it.
I promise.
I played it.
Ghostrunner style like you're just going to have to perfect the sequence.
And I didn't.
I didn't.
I was kind of trying to move forward and see as much as I could.
And then like it's the type of thing where you'd go back and then try to get silver,
gold was the one above that platinum.
No, it was like there's like a perfect rating after gold.
I forget.
But anyway, very, very stylish and cool.
I like what's happening musically as well.
Ace.
There you go.
Ace is the rating.
I enjoyed the talent of the voice actors.
I know.
Yeah.
Okay.
They did.
They got a Steve bloom to get in there and fucking Steve bloom it.
And it's that's always a pleasure.
They sure read those lines like the person who wrote them wanted them to be read.
Precisely.
They read those lines and they did.
They did a good job delivering those lines and then the script was there.
And, you know, eventually I kind of started to move past the script a little bit to get
back to the gameplay because I kind of wanted to hit the gameplay a little more than I wanted
the script.
And when you first talked about it, Pat, I think I made a comparison to the another game
I played called Wolf Stride where it was cool.
But when you commit to the to the jokes, you got to fully you're going to commit to however
much of your game is going to be absolutely married to this script and this type of humor.
So you got to be like, OK, like if it lands, then it's going to be a great ride the whole
way through.
And if it doesn't, it's going to get in the way of every mission.
And I don't know where it goes.
I got to the third area or so.
But I definitely got tired of it and kind of just wanted to hit the gameplay again because
I love the gameplay.
So that's how I felt about it.
Yeah.
Yeah.
I had this overwhelming feeling of like, oh, cool game written by people who thought the
Sky Games were the height of comedy.
You know, so it's definitely the type of thing where it's like, I don't know what you want
me to say.
It's it's when I when I see cringe and I detect it as such, I'm like, OK, well, there it is.
I can either keep going through that and not playing the part that I think is really cool
or I can get to the stuff that I think is really cool.
So, yeah, we just kind of started hitting.
I'll just cringe on through, man.
Mm hmm.
Mm hmm.
Because it's it's, you know, like the game is great.
Yeah.
I feel speed bumps every time I hit one of those scenes.
So I kind of want to just move past the speed bump, but I'm not.
I didn't do the outright skip because I'm like, I still want to know that I want to know the
context of what is going on, but I'm just reading and moving on.
You know, I'm really surprised that you would after your comments this week and last that
upon playing a game that you admit that you really enjoy while streaming that you would
go so far as to invalidate all the hard work those voice actors put in by skipping through
their lines.
I am Hippocrates in the flesh.
It's crazy.
The idea of skipping, pressing the button to just burn right through.
It's like you're applying the voice acting in this game isn't as important as the game
play.
I'm taking the food out of their mouths every time I press the button.
Every time I press a, I'm taking a meal from the dinner table and their children are going
hungry.
It's out of control.
And you know full well that most of those voice actors were probably just like, man, this
fucking sucks.
Oh yeah.
No, no one.
No one doesn't know.
They were talented.
They did.
They did what they were hired to do.
No, I just, it's going to be, I think we're going to, this is something that we're going
to just, it'll all, you'll roll the dice and you'll come across these games every now and
then where you're like, this is firing on all cylinders, aesthetically, musically, you
know, gameplay, like everything is going.
Yeah.
But the, but the jokes are just not landing and that's subjective as you're going to get
it because it's up, it's whatever a person finds funny and, and you know, um, maybe,
I don't know, you show it to your friends and if they show the same sense of humor,
then they go, wow, we're good.
And then you just, you ship it.
But if it doesn't land, it doesn't land.
What are you going to do?
The weird, the weird issue is when you get into the situation in which you're like, I
think this is good.
I think I just hate it.
Right.
Like I think the problem is actually between the, the, you know, after the screen and after
the controller on this end, right?
Like it's just not to my taste, but it might be good.
And that's hard to quantify.
And I put up, I put up a second layer too where I'm like, okay, hold on.
Am I just doing that thing where I'm being too cynical again?
Like I try to check and go, am I being, am I not accepting of something that is probably
just, and then I'm like, probably a little bit.
But then some of them, some of the scenes, I'm like, all right, it's that gag.
We know.
Yeah.
All right.
So I, I'm not the kind of guy who's into the stuff that neon white is putting out.
Like that's just not my kind of thing.
Neon white seems to be made for like the, the really cringe older anime fan that unironically
loves shadow, the hedgehog and Naruto.
And if that kind of person isn't buying into it, it might not be the best.
Do you know anyone who fits that criteria?
Susie and or woolly?
Yeah.
Yeah.
My ex-girlfriends.
Yeah.
Yeah, I do.
There's quite a few people.
Who listens to this podcast, by the way.
Okay.
Well, yeah.
No, there's an audience for sure.
And, you know, that's, yeah, like it's, there's still a really good gay underneath
that at the end of the day that you can, you can fully enjoy for what it's worth.
But I also think as well that it's interesting because like, even though these characters
are kind of established via these kind of cringy dialogue scenes, they are still characters
that are fine, established, they're established fine.
And they could be, they could be done better with like brevity, you know,
establishing more with less.
My personal feeling was that it wasn't so much the writing, it was the type of writing
given to specific characters.
So I really liked red and yellow.
And anyone else that spoke, I wanted to fucking die.
But red and yellow were cool and I loved hanging out with red and yellow.
Even, but like, no, but like even, I would even say like, you know, you had the cats
that were in heaven and stuff.
And, you know, that that's all fine.
Personality wise, shout outs, prosidian there as the Garfield dude.
And, and purple was, you know, doing super yandere energy stuff.
And like a lot of that stuff, like the gags are not landing, but like a character
with that energy can still work if you just don't overplay the hand, you know,
I think if you just took all of what you were trying to establish with them
and don't make it so like, OK, we're breaking the fourth wall, we're looking at you
and we're saying, hey, remember the thing, the gag from the thing.
I'm going to say the name of the thing or whatever.
Like just actually having them established like that's your bro.
That's the, you know, like sniper girl, badass type.
And this is your gandere energy and just like establishing their character via
just again, few but meaningful scenes could still capture the same energy
they were going for without having like gag scene after gag scene after gag scene.
You know, it reminded me of like in like tales of games where there's like the skits
with the characters that are happening in between like plot and moments and stuff,
except like every single scene is a skit, you know.
So that aside, though.
Awesome fun gameplay, card play, card based saving asset costs by using cards.
Smart.
Love it.
Great.
By the way, Willie, one last detail if you continue to go back to it.
So there is bronze, it's bronze, silver, gold and then ace.
Ace.
There's also red.
Oh, there is what appears to be like dev time.
Like part time.
And it's like it's it's way past ace.
Whoa.
It's way past it.
QA team fucking around and fighting out.
Yeah.
Okay.
Nice.
Yeah.
I love the idea of like secondary fire sacrifices, the weapon go pick up another one,
you know, that a lot of that design is really well thought out and was a lot of fun.
So definitely I'm recommending like so far, I fucking love it.
I'm just going to push on ahead and I haven't yet had a really cool boss battle, but I feel
like the system is designed to facilitate a really sick boss battle against neon green.
And I hope that it delivers on that because I can feel it.
Yeah.
So that's that's pretty much it.
Oh, spark the electric gesture to it's like I played a little bit of that Sonic the Hedgehog
adventure style sequel to the original game.
Really solid.
Probably going to go back through that a little bit more when I get another chance to solo
stream.
But that was really good.
But anyway, yeah, edge runners and neon white big recommends thumbs up.
That's me.
Where are you going to be showing your stuff this week?
Well, this week.
So we're still going to be in our quarantine situation.
So I won't be streaming with Reggie for the next couple of days.
But yeah, head on over to woolly versus.
I'm still probably going to do some solo stuff.
At least if not Tuesday and Wednesday, then at least one of the days we'll see.
But yeah, I have a list of cool things I could continue checking out that are I've never
that fit in falling between the cracks of like big games like Mass Effect and Bayonetta.
But once Reggie's back, of course, Mass Effect and Bayonetta will continue as well.
And then hopefully we can hit that Bayo three timeline and roll right through.
Hopefully we'll see.
Willie versus.
Oh yeah, go check out Willie versus the algorithm as well.
We got we got Willie versus whatever videos coming out.
And those are great.
And we're watching bullshit and we're having a good time.
Lots of shorts.
Check it out.
Suzy, do you have anything that you want to plug about this week that you did or want
to talk about or just plug the show?
Um, yeah, I just my week was I was working on a video.
Yeah, that's going really, really well.
It's a video that a lot of people have requested survival horror game.
But then the Resident Evil news came out and now I'm making a little trailer breakdown analysis
on that.
And I believe that I have discovered a lot of really cool stuff with it, with like the
characters and things that no one's talking about yet.
So I'm excited.
Well, you're good at it because I remember you the other videos that you did in that
same vein.
I was like, I went over the footage myself like over and over and over and like, huh,
I definitely caught all that.
Like, no, I didn't.
I absolutely.
Yeah.
So like they are they're doing they're doing certain scenes in different rooms in the castle.
And I'm like, no one's pointed that out yet.
That's cool.
Holy shit.
Nice.
Where can people find that at the sphere hunter on everywhere?
So like on and YouTube, I'm like literally just the sphere hunter everywhere.
And I think I'm going to stream a shadow of rose when that comes out on the 28th in four
days.
So yeah, look forward to that.
I have it already.
So.
All right, Pat, I should.
They didn't they didn't say I couldn't say that.
I should.
I know I don't know because I because me and Susie talked to the same Capcom people, but
she has the cool like I make real content like list and I'm on the fucking dirtbag streamer
list, which means I'm like, hey, my friends have their codes going out.
Can I get my code?
And they're like, no streamer shut up.
We'll talk to you the day before it launches because we're afraid you're going to leak it
because you're untrustworthy.
Pat fucking dummy, make one video essay and then you will now be a video essayist.
It's hard like I am.
Just create one.
Yeah.
Okay.
I made one reboot one and now I'm a video essayist.
Oh, I see how.
Okay.
And you know what?
People still talk about it.
Like that's a fantastic video.
I love that video.
It's great.
You know, I have to say, well, I actually also still talk about that video because in the
argument that I have with my wife literally every two weeks about Beeswort, I bring up
the fact that the funniest joke I think you've ever made was, yeah, reboot may look very dated
and, you know, primitive, but when you compare it to its contemporaries, fucking nothing.
Like, yeah, no, you're completely right.
It is literally the first one.
Yeah.
Let's see.
What the hell did I do this week?
Hey, that rat game came out.
Plague Tale, Requiem came out.
The game about the rats and the French people came out.
Guess what?
It's more rat game with French people.
It's good.
That's it.
That's the, that's my review.
It's the game with the rats and more of it and it's good.
Not the 40k.
But is there?
No, not that one.
The one where the one with the little French kids that are have British accents for some
reason, because no bad French accent.
Is there still, is there still Jojo stuff in it?
So not at the beginning.
I haven't beaten it yet.
But like at the end of that, the end of the first game ends with like a massive church
sized stand battle with rats.
It's amazing.
It is way crazier than it, than I'm even making it sound.
The second game does not start at that level.
It is actually rebuilding back up, but it's building back up faster.
So who knows?
There's a, there's a goddamn button on the control list called rat sense.
So you're definitely getting your rat powers back.
What I have to say that doesn't have anything to do with the game itself, but makes me smile
like you wouldn't believe.
So a playtail innocence, I think the first game was called, is where I started to explain
to people that rats can't swim.
And that every time that you've seen a rat swim, that was a lie or that was a doctored
video or some such, which people are understandably still upset about because they feel like they've
been living a lie.
Imagine my surprise when I load up a playtail requiem and the title screen is a million
rats destroying a boat.
That is the title screen of that game.
It is millions of rats taking their revenge, their jealous revenge on something that can
swim effortlessly, possibly the boat that took them to various European countries due
to their inability to swim.
And it made me think that the devs knew what I was doing and wanted to support me.
So I thank them.
I appreciate it.
Games good.
Did you ever watch the new, did you watch the new Suicide Squad?
I did watch the new Suicide Squad.
People sent me many, many clips of that.
The thing is that that's a movie, so they use the CG to have the rat swim because superheroes
aren't real either.
So rats can't swim, but you can fill them with peanut butter and explosives?
I mean, yeah.
That happened.
What else we got?
Blah, blah, blah, blah.
This is so sad.
In order to remember what I've done on the week, I have to look over to the left, look
at my video producer tab on Twitch because I can't remember what I've actually covered.
Yeah.
So the other thing is an ongoing section in the segment of my wife made me watch a movie
and I didn't really want to watch it, but then I watched it.
And sometimes it's good, and this time it wasn't because last night I watched goddamn
fucking Mulan Rouge.
Rock, sand.
You don't have to put on that red light.
Maybe.
It may be the shiniest movie I have ever seen in my goddamn life.
I love it.
Oh no.
It is Baz Lerman's 1999 pre-YouTube poop fucking dump on the audience.
This manic, bloated, aimless dog shit jukebox musical that loves to switch scenes per sentence,
randomly drop into 12 frame a second cuts for drama have essentially no story over a
two plus hour film.
And the worst of all go jukebox musical in which I just want to say lines, but I'm going
to just steal pieces of the chorus of five different songs in one scene so that I can
say we should be lovers and that's a fact.
Like it's a fucking line of dialogue before switching over to like a green song.
What an absolute piece of fucking shit.
I was ironically cheering when Nicole Kidman died of TB.
I was at the world premiere of that movie.
Get the fuck out.
And that was in Montreal where Baz Lerman himself was at the fucking forum for the
premiere and I was in the audience with my buddy and we saw the start of that after,
of course, Romeo plus Juliet.
Yo, so I, you know what?
Now that this is what's up next after Mamma Mia and then we talked about across the
universe for a second there as well, like I'm seeing a pattern and I'm thinking that
what page is going for is what page page is loving the modern musical using pop songs
in a huge cinematic context.
Huge musicals nerd.
I think that's what's going on there because there's a bunch of covers in Moulin Rouge
that are fire super awesome covers of songs.
So here's where that's all I think about what I think back on it is just like, oh man,
I couldn't stand it.
It was so good.
Fucking hate it.
You and McGregor comes out the house and then there's the light shining behind him as he
does the chorus.
I really want to point something out here in terms of what you're saying what page is
going for what page likes.
Okay, I really want to point out very strongly.
I have seen the George Lucas animated musical strange magic twice.
Because of this woman.
That movie sucks shit.
That movie fucking sucks.
And I've seen it twice.
I've also come to the conclusion and I feel really strongly about this.
The jukebox musicals are musicals made by trash writers who couldn't bother to come up with
their own songs.
Absolute fucking hacks.
Oh, hey, honey.
Thank you.
Appreciate it.
That just happened.
And none of that disqualifies them from being entertaining as fuck.
The first 40, I counted it.
It was 47 minutes before the movie to me started.
It opens with the musical scene into musical scene into musical scene that's all super manic
because they're high and absent or some shit.
And it's so fast like scenes don't even have continuity between cuts.
And just go, go, go, go, go, go, go.
And the first time they actually speak to one another like humans like in their fucking movie
like they're acting is 47 minutes into the fucking movie.
And then it just drags like the most basic fucking love story across another hour and 20 minutes.
Important question trash.
Did you see Romeo plus Juliet?
I did not see Romeo plus Juliet.
Oh, OK, OK, because that which features your favorite, of course,
John Leguizamo is the introduction to Bas Lerman style.
And I have to admit, if Moulin Rouge is your first time seeing a Bas Lerman movie,
then you're going to not like not knowing what you're in for.
You're getting whiplash in the middle of the roller coaster ride when like Moulin Rouge.
No, sorry, Romeo plus Juliet is also that batshit crazy with its pacing
and its music video as because like everything has to be musical.
But it's and it's just all about getting like again, like, yeah, really,
really like like a fun cover in a modern context.
Yeah, no, the Bas Lerman is just Zack Snyder with more cocaine.
Yes, yes, yes.
I'm not going to even I will not deny that it is coked up Snyder.
It is it is happening for sure.
And and the difference, I suppose, is I don't mind if you hand Romeo and Juliet
to him as opposed to Watchman.
So totally, though, I fully I am not saying it ain't trash,
but I love I just remember that fucking soundtrack and those scenes
and that music was fun to listen to.
Those are some fun ass covers and I ain't going to fucking I ain't going to
going to diminish that.
I ain't going to hide that.
That's real.
So here's the part where I get to have a really shitty music take
and everyone gets to be mad at me.
Generally, I don't really like covers that aren't just the same song,
but literally better.
So when I hear a cover of a song, so I want it to be a better
produced, more talented version in the same style of the song.
When you take a when you take something and you're like,
I'm going to do it in a new style so that it can be terrible.
I'm not super into it.
Now, granted, I'm not.
I don't think people usually sit down to make a cover that's intentionally
awful, but most are.
See, I love a good cover.
I don't think every cover like surpasses the original.
You're not always going to get Johnny Cash just annihilating your song
and making it his.
But like that is the peak of what a cover can be.
Yeah.
What I'm saying is that if you don't succeed that, you should burn your
cover and throw it away because it is now wasting space when you could
have just used the original.
I know I love a good cover that brings something different to the
situation.
I love when in some like after I've listened to a song a lot and I love
hearing it, I like hearing a different energy take on it.
I like hearing if it's someone goes for a more acoustic version of
something.
It's fun or like an arrangement that's more orchestral.
Are you are you saying that you're a big fan of limp biscuits behind
I don't.
I don't have a lot of lip biscuit opinions.
I feel that when the biscuit came out, I kind of looked down at my
my skin and went like, I don't know if I'm allowed to have an opinion on
this music.
But absolutely.
But I can say that like, no, I've I've many times I've gone down a
rabbit hole of like when I want to hear a song and then I hear like and
then I'm like, I really get into the mood.
I can go hear a cover of it and then just look for like even like
YouTube covers and try to find one that's really cool.
You know, and some of them are terrible, but every once in a while
you hit on one that's fucking great like and not necessarily
surpassing just a completely different thing.
So here's the actual point, right?
I need to zero in on it because it's very specific and might be
insane.
Yeah, I'm totally cool with a different style.
But if the cover isn't better than the original song, delete it.
Make it go away.
Yeah, because now I now I'm in a situation where when a song comes on,
I can hear the good version and the not good version of the song.
See, but I like, for example, like a movie remake, right?
Like, like, like no one watches the remake of Total Recall.
You just want to watch Total Recall.
Yeah, but now when I look up Total Recall, the fucking shitty
new version can show up.
No, because there for when FF7R came out and released a whole
new soundtrack and and if they're all better than the originals,
they're way better.
That soundtrack is incredible.
It is, but I also do sometimes want to hear the original though.
Like there's a time when I want to go back to that for specific,
for certain tracks, you know, like it's it doesn't just.
100 percent replace.
It makes me want to say this is fascinating.
This is fascinating because the way you feel about music is the way
you feel about everything else in opposite.
I remember when Chrono Trigger arranged soundtracks came out and
some of them were hit, some of them were miss.
And then there are multiple Chrono Trigger soundtracks that came out
over time.
But I always would be like, I love this cover of World Revolution.
That's a really fun listen overclocked remix as a website exists
because covers are fun to listen to.
But sometimes I just want to hear the original Storm Eagle track,
not the air based version of it.
No, guess what?
This you used OC remix and you just proved my point.
They need to go into the world and destroy every version of the
song, the battle for everyone's souls.
Because once that space jam version came out,
I don't want to fucking hear the original without the goddamn
space jam lyrics.
I want it to go away.
I want it to never existed.
Man, like I'm just looking at the entire the entirety of like
triple Q and his career growing away and like a no, no,
no, triple Q's versions are almost always better than the shit
he's taking from.
There's unbelievable mixes out there.
Triple Q has taken a Jonas Brothers song and turned it into
one of my favorite tracks.
And Wonderful 101 and like all that.
Like it's incredible.
But there are times where you still want to hear the original,
the original version with different energy.
I don't know.
For Susie, you're here.
You can you can weigh in on a hot take from Pat for once here.
Like let's like should a cover 100% delete all previous versions
of a song as soon as it comes out?
No.
Okay.
Well, there we go.
Listen, I'll say for as much as I love mid years,
the man who sold the world and like Kurt Cobain's man who sold
the world.
I don't like like, you know, I don't really want to get rid
of like the original like version of it, you know, or like any
other covers that I think like suck.
But you know, I don't know.
Like I just this is a very weird topic to have a discussion.
I mean, I've never thought about this a day in my life.
I was really sad when you and McGregor did not die at the end
of Moulin Rouge.
I was like legitimately like when the gun is being thrown around,
I'm like, oh, fucking shoot him.
I don't care if it breaks continuity.
I don't give a fuck.
Also, from a real perspective, from a love story, when you,
I don't know how well you remember the movie, but when Ewan
thinks that Satine is leaving him and he just goes to the bank
and gets all of his money and takes it to her so he can like grab
her and scream in her face.
Aren't you just a whore?
Why can't I pay you like a fucking psycho?
Yeah, that's not a cool hero of a dashing love story where all
you need is love.
He is being an abusive psychotic piece of shit.
What the fuck is going on?
I don't I don't remember that because I'm remembering
that.
That is literally four seconds of the whole movie.
Have you seen, have you seen Purple Rain?
I've not seen Purple Rain because I love Prince,
but whenever I watch Purple Rain and there's scenes where he's
beating his girlfriend and throwing her into a river naked.
Hey, man.
I'm always like, wait a minute.
He's supposed to be a cool guy.
What happened?
No, the other day I heard the song, you know, the song from
Vacation, a holiday road.
Like I heard that and I was like, oh, yeah, I remember that
had like a fun little melody and I went back and I was
listening to it and I was like, damn, this is catchy.
And then I was looking up and then I found a cover that was
like a kind of like a ska punk cover of it that was fucking
great and just a completely different energy, you know, and
that's the thing is like there are times where you want one
mood or you want another mood.
There are times when you're you're feeling like a devil trigger
and there are times where you want something a little more
silver bullet, you know, with the motif going.
So before I move off of Mulan Rouge, other than like I
legitimately hate it like the more than I think almost any
page loves garbage.
She loves trash.
So like I've seen shit like Birdemic with this woman.
Birdemic is the cheapest, shittiest horror movie ever made.
Like she introduced me to Neil Breen, you know, and the
room and shit like that, right?
Loves trash and I can appreciate that.
Mulan Rouge is like the worst and I can pinpoint like the
exact emotional of the worst, which is it is so 1999.
YouTube big budget garbage that when it pans away from Sad
Ewan McGregor in the credits start to roll.
It should start playing numb by Lincoln Park over the credits
like a fucking Transformers movie.
That that's the quality level that I acquired from this is
like sub Transformers, but for like theater girls.
See, the big robot aficionados.
It's like, oh, the theater.
Oh, it'd be so romantic if this story was dumb.
See, the funny thing is like you just mentioned a song where
the with a remix slash cover replaced the original entirely
in that numb no longer exists because there is only numb on
core.
Okay.
Right.
Like every time you hear the beginning of numb, you expect to
hear Jay-Z's voice kick in like two seconds later.
Oh, by the way, I have completely.
I have an excellent question from the chat, which is which is
worse Mulan Rouge or rent?
It's definitely rent.
Rent is rent is rent is actually the worst rent is rent is bad
to the point of being immoral.
Yeah.
Rent is God.
I could, I could just, I could do an hour 30 on how awful rent
is and it would just be the same thing over and over and over.
So what I got aids.
I'll give it to whoever.
I don't give a shit.
Yeah.
Rent is like it's like one of those stories where you're like,
you know, we're going to make a pro LGBT story and it'll be
great and you know, fuck the man and all this stuff.
And then it's just like painting LGBT people like in the worst
possible light of all time.
And you're just like, how did this happen?
We started with good intentions.
Yeah.
It's really wild.
It's an LGBT story written by a gay man who is dying of AIDS at
the time, right after it got made.
And it's like, it's the fucking worst thing with the worst
people in the world.
It's the most unsympathetic fucking portrayal of anyone ever.
And it's by the group that it's about.
And it's terrible.
Wasn't there also, was it cats?
Weren't you talking about how cats was also super fucked up if
you actually pay attention to what's happening?
Oh my God.
Cat.
Well, cats, the musical is awful.
That's the thing.
Cats is fucking terrible.
And so cats, the movie is terrible, but also shittily made.
You know, when I was a young kid, I went on a field trip to
see cats.
Fuck yeah.
Because I, because I grew up in New York and after the show,
they gave us all cheeseburgers.
Like the cats came into the crowd.
Wow.
And I, I remember that.
I will remember that for the rest of my life.
That sounds weird.
It's one of my greatest memories.
Man.
They were crawling all over the seats and, and doing little
cartwheels and presenting us cheeseburgers.
Do you know what the fucking story of cats is?
Um, isn't it just like it's about how they die and float up to
heaven?
Yeah.
It's every cat sings a song and the cat that sings the best
song gets to go up to heaven and fucking die.
Yeah.
Yeah.
Yeah.
Right.
Just straight up creepy death.
Weirdness.
Yeah.
Hmm.
All right.
So mool hours is garbage.
Unironically chat.
I feel like somebody, like one of my classmates was in that,
that theater and then made that meme.
Like I can has cheeseburgers.
Oh yeah.
Oh.
Like.
I was going to, I was going to ask if this happened around the
time of the meme.
No, it was, it was a very, uh, before internet stuff.
Man.
Like that.
Wow.
Okay.
But he's got a dig.
Can we get Justin Wang to fuck the goddamn history of can has
cheeseburger and connect these dots?
You know, this entire discussion is just in my brain
underlining how fucking good Book of Mormon is.
What a perfect musical.
Holy shit.
Oh, that reminds me.
And we're going to, I'm going to jump way back.
If you were intrigued by my mention of Justin Wang and our
talk about Silent Hill fan theories, one of the best videos
ever made about the Silent Hill community being fucking crazy
is Justin Wang's breakdown of the Silent Hill for
circumcision forum drama.
Okay.
I'm curious.
You've peaked my interest.
I've dodged, I've played the games and I've dodged the
entirety of the fandom with my recent experiences.
So this is all fucking news to me.
So lucky.
The long and short is that a gentleman on the wiki decided to
say that everything in Silent Hill is about the trauma of
losing your foreskin and went and like edited every single
article on the whole thing over and over and over and getting
into thousands of post long arguments with everyone else on
the fucking wiki.
This is what happens when things are left up to
interpretation.
Subtlety is dead.
Just like that guy's foreskin.
Yeah, you have to lose your foreskin to get the nightmare
and that, that technically means that Heather Mason is a
trans icon.
Okay.
And I'll have, I'll hear no other debate.
Well, if you grab the weights, right?
I can see it.
If you grab the weights and then hang them, then you can
over time there's a process.
Yeah.
All right.
It's not the same, man.
There was an episode of Penn and Tellers bullshit where
they're like, here's a bunch of weirdos that are really,
really trying to grow it back and they're hanging weights
off of their dicks and over months the skin eventually
stretches and just creates some something.
But if that's anyway, whatever, whatever you got to do,
whatever you got to do to make yourself happy.
Yeah.
Yeah.
All right.
Moving on.
Back to video games and something that you two might
actually be interested in.
I got a steam deck.
The steam deck showed up in the mail.
It finally showed up.
I had to fight fucking FedEx for it.
I got to enjoy the wonderful thing of you have to sign
for this, but goddamn will I not knock on your door.
I'll literally sprint up to the door and slap it on and be
like, you have three delivery attempts.
So I had to like fucking camp outside.
I had to take the ultimate step of signing the paper they
left behind and saying you have my permission to just leave
it, which also gives them the permission to just steal it
if they feel like it.
But luckily they were not a thief.
They just wanted to not talk to me.
So I got the steam deck.
It's a cool little device.
More than anything upon picking it up is that will you held
a steam controller in your hand?
I have.
Susie, have you ever held a steam controller in your hand?
Yes.
Yes.
An abject piece of fucking shit.
Right.
It is.
It's one of the worst.
It's not like an Ouya controller, but it's terrible.
The steam deck, on the other hand, feels better than the
switch substantially.
It has better buttons.
It has a better D pad.
It has way, way better triggers.
It has a good capacitive touch screen.
It's really fucking big.
How tight is the stick on a scale from, like, let's say N64
stiff?
To Dreamcast Moose.
It is an Xbox One stick in quality.
And the D pad is a Saturn pad-ish.
Oh, the circle.
OK.
No, it's not the circle, but it has that mush on it.
But it's good.
The buttons are as good as an Xbox controller.
The triggers are about as good as the PS5 triggers.
It feels really good.
It's a pound and a half.
It's fucking heavy.
And the back of it heats up like you would not believe.
And it shoots heat out the top.
I'm talking not hot enough to burn, but physically hot to the
touch, where if you go to move your hands and get to the back
and you touch it, you're like, ooh, that's hot.
Its battery life is terrible.
It has a two and a half hour battery life if you're really
pushing it, four hours if you're not.
However, as a piece of technology to play personal computer
games on, it is crazy.
It is absolutely nuts.
I tried a huge variety of games.
I tried FF14, which I could get running at 60 frames a
second.
I tried Strive, which I could get running at 60 frames a
second.
I tried a number of CRPGs, which the touch pad, the track
pads worked excellently with the preconfigured things for
mass and keyboard movement.
I tried Ultra Kill, Persona 4 Golden, fucking.
I didn't try God of War, but God of War works on it.
Neon White, I fucked with it.
Elden Ring runs, if you fuck with the settings, Elden Ring
runs better on it for its size than it does on PC.
It runs at a locked 30 if you tweak it without stuttering,
which the PC version literally can't do.
I was able to go into desktop mode and fuck around and do
some shit in there that I'm not going to discuss because it's
against the TOS of the game that I'm describing.
People were able to get the Street Fighter 6 beta running on
that thing at 60 and playing that wherever.
It's a really, really cool piece of tech that will never,
ever, ever replace your computer or your dedicated
console, but what it did do was allow me to do FF14
dailies in bed before going to bed or just chill on the couch
playing Vampire Survivors.
It brought up to me the thing which is why I don't play the
Switch portably ever.
That's because for me to play the Switch portably and enjoy
it, it means that when I'm not playing the Switch portably,
the Switch version of the game I'm playing is the one that I
want to play.
If I'm playing Crypt of the Necro Dancer on the Switch
portably, when I come home, I want to play the PC version
of Crypt of the Necro Dancer.
The only games that I would ever, ever use that between the
two is something like Breath of the Wild or, you know,
some Nintendo exclusive, but the games that actually qualify
in that really niche use case, I don't want to play portably
ever in the first place.
Did you try plugging in a USB peripheral or controller or
anything like that and playing it with that?
Yeah, it works flawlessly instantly.
The red controller that I usually have, I have not put to the
other side of the house.
Because no matter what the portability, no matter what the
controls and all that stuff feels like, if you can just plug
in a controller you like, like Steam and play anything that
works.
Oh, absolutely.
You can plug in a mouse and keyboard or Bluetooth a
mouse and keyboard or plug in a controller or Bluetooth a
controller.
Dual sense?
Yeah.
Okay.
Absolutely.
Or Xbox controller, whatever.
Because there's stuff where I'm kind of like, there's any time
you have to go outside of Steam like DS for Windows and
shit and you have like drivers that might be, you know,
external.
No, no, no, it worked instantly.
It even has the right buttons in the Steam OS.
Sweet.
Okay.
Nice.
So, I have the deck, sorry, the, what's it called?
The dock that comes with it.
And the dock is where you're going to be plugging in most of
that shit.
But it absolutely represents a use case of, if I have to
wait for a flight or I was at the dentist, I was at the
dentist playing Vampire Survivors.
Which, by the way, good for me, I went to the dentist this
morning and got a feeling, which meant for the first two
hours of this podcast, I was horribly numb mushmouth.
But nobody noticed.
Aha, good for me.
But yeah, no.
And then I could play Vampire Survivors on the save file
that I wanted to when I got home.
Instead of having that awful thing of like, do I want to
play the Switch version of this game and be locked on the
Switch version of this game forever?
No, I would never want to play any multi-platform game on
the Switch permanently ever.
There's only one real problem with the Steam Deck and that
is when I'm in bed and I'm holding it over my head, I'm
fucking terrified.
I'm going to drop it on my face.
It is heavy.
I am very scared.
I've dropped my phone on my face and it sucks.
I've dropped a Switch on my face and it sucks.
And I don't want to drop the deck on it.
I'm scared.
I usually hold things like just by my chest level, like is
and then have like a pillow tilting up.
Is it too hot to rest it on yourself?
Oh, no, you totally.
Yeah.
No heat comes out the bottom, which I assume is a design
thing.
Pat, do you, when you're laying in bed, you hold it like...
Yeah, I hold it over my head like right above.
Really?
Yeah.
That doesn't seem comfy, but...
Well, where would you guys hold it?
Well, I sit like, I have two pillows and I kind of tilt
and I have it like, if it's like my phone or something,
I have it like...
So you're kind of like sitting, so I'm like lying straight
on my back.
Yeah.
I'm kind of sitting up a bit and looking at it like that.
Okay.
Like this.
Yeah, I play the Switch kind of like how I'm reading a
book in bed.
Oh, okay.
Like I kind of like, I'm, you know, sitting.
Okay, I could try that.
With my back against the back.
The deck is clearly meant to be sitting in like a chair
or back and have it like resting on your palms,
like on top of your legs.
Like that seems to be the use case because you can even
tell with the power cable goes into the top of the system
instead of the bottom.
Did you get a screen protector on it?
They're chipping one to me, but it's taking forever.
Okay.
I will say though, the number one biggest piece of shit
about the Steam Deck is that the cable they give for you
is like three feet long.
It is like laughably short.
It is uselessly short.
It is, you have to get a longer cable or an extension cable.
It is totally useless.
There's nowhere I can sit in my house in which it actually
reaches an outlet.
Can you drop the settings?
It seems like such a common problem now.
Like nowadays for like every electronic device,
you get like a two foot cable.
What is this for?
The floor?
Can you drop the settings so that it lasts longer than
two and a half hours?
Because that's incredibly short.
So you can drop the settings in a wild variety of ways.
So you can drop the in-game settings.
You can drop the resolution in the game.
You can mess with your particular game settings
as you would.
For the system itself, you can drop its refresh rate
from 60 to 40 or anywhere in between.
You can frame rate limit any half integer of the frame rate.
So if it's 60, if it's, you know, your 60 hertz,
you can lock it at 60, 30, or 15.
If you put it down to 40 hertz, you can lock it at 40, 20,
or 10, which I wouldn't recommend.
You can limit the amount of voltage going to the GPU.
You can limit the heat that you want it to hit.
You can limit its CPU to certain cycles.
You can also do that per game.
So certain games you can be like, fuck it, open it up
and other games you can, say, turn it down.
Yeah, it's great.
It's a really cool piece of tech that I've really been enjoying a lot.
I like it better than the Switch.
Also, I've yet to try it, but I've heard that it could also play Switch games.
I've heard that.
Yeah, well, that's cool.
I still, like, I just don't have the use case, you know,
but you will once Street Fighter 6 comes out.
Well, so that's the question, is like, yeah, plug it into the monitor,
plug the sticks in, how's it going, you know?
So that use case already exists for most fighting games on it.
In fact, when I was talking about it, somebody sent me a tweet that was like,
hey, so this is what I throw in my backpack, my stick,
my external monitor, which is like a tiny, like, you know,
maybe 12-inch monitor, the dock, the deck, and the cable.
And they have a portable setup that they can just roll around with,
like, they play multi-blood mainly, right, which that'll run on anything.
Yeah, yeah, yeah, simple, simple games will be fine for sure.
Okay.
I got to play one when I was working on my episode of X-Play's G4.
Oh, yeah, yeah.
If you remember that fucking, now dinosaur of a network again.
And yeah, I really enjoyed it.
I played a God of War 2018 on it, and it was really good.
It felt really good to play.
Like, I got through, like, the entire intro.
Oh, that reminds me, there's something else I want to mention.
So it has four back buttons built into it that are usually not mapped,
or, you know, they're mapped to some kind of default,
but it helps for games that are weird on a control.
So like Pillars of Eternity 2, right?
That is a mouse and keyboard game through and through.
And the playable status lists, hey, man,
some of the text might be really way too small.
So what you can do is I mapped one of the back buttons to Toggle Magnifier
so that if I actually cannot read something because the screen is too small,
I just hit a button and then immediately just mouse over.
Is the button resting where your grip is, or do you have to reach for it?
The button is resting where the bottom three fingers on your hand are.
But there's no worry of accidentally pressing them
because they're that type of hard button that needs a push.
They're tactile.
Okay, great.
Because I grip.
It needs a fucking grip.
Yeah, no, you're not going to do it by accident.
You need to go, I want to push this button, click.
Okay.
Because every single controller I've ever held with back buttons,
like the elites, for example, 100% of the time,
I'm accidentally pressing them.
Yeah, just pull those out completely, you know.
Okay, I know it's a really cool piece of kit.
I really like it.
All right.
Let's get moving because we have been doing it.
We've been streaming for four hours.
Yeah, again, apologies because it's like fucking obnoxious length
podcasting we do over here.
But I kind of hope people listen to it throughout their whole week.
Give us some value.
No, I know other competing podcasts.
Certainly.
Absolutely.
But I guys to use a code word CBT for your next purchase.
We're hours away from that.
So we're you're fine.
But anyway, I just I'm conscientious of other people's time and such,
you know, I remember in the past, that's that's been an issue.
So when you're talking about the various settings and such,
that is a kind of interesting because there's a story that came out
this week in regards to multiple developers for the Xbox Series S
talking about how they hate it and the specs are an albatross
of a system that they have to develop for.
It's the fucking hard drive thing again for the 360.
So not just that, but also like it's effectively a 1080p console.
It doesn't support 4k.
It says it goes up to 1440, but that's really specific circumstances.
And for anyone who doesn't know the Xbox Series S is the discless digital only
cheaper one that kind of came out with the Series X Series S.
And yeah, it everything that comes out this gen has to support it.
But it means kind of like, you know, struggling with something on the weaker
end of specs that a lot of developers are apparently annoyed about having to
support.
In many cases, you're choosing between, you know, performance.
It can go up to 60, but definitely can't do anything beyond 1080 and 60, you know,
in terms of limitation.
The hard drive makes a difference as well.
The ramp like all the specs in it are just like lower end, but it can
can handle current gen at its base level.
So this is becoming a more and more of a complaint to which there was a
conversation.
Yeah.
Bossa Studios was the one that kind of was making reference to that.
Gerstmann chimed in to say that, what was it?
Like, oh, yeah, that it seems like a broken argument because most of these
games also come to PC and they already have to cover a wide variety of configurations,
which is super true, right?
But that same wide variety of configurations and the lack of like
real PC compliance is kind of why PC versions of games often are like
bugger, you know, they have a lot of permutations they go through that don't
get fully, fully tested to the maximum.
Like anything changing resolutions, changing performance and so on, the more
variables you add to a game, the less time they're going to get tested overall.
So when a requirement comes in first, like a weaker version of something on a
console, like it, I absolutely have seen from the inside QA wise developers
super annoyed at like having to adhere to low end shit when they want to just like
be able to lock it in on an elite platform, you know, it's a bit odd
though, because it's like they're kind of just going like, can you move on with
this and, you know, stop bottlenecking production?
No.
And well, the problem is that like, no matter, I don't know how it's sold, but
however it's sold, you sold it.
Therefore, people have it.
Therefore, they expect to continue being able to buy games for this platform for
the rest of the generation.
So you can't just say, ah, you know what, never mind.
Fuck you.
You know?
Yeah, I am.
I only have the, I don't have the series X.
I have the series S.
So I have a lot of experience with it and it really does seem like a kind of like
quick, like backwards compatibility machine.
Like it runs older Xbox games, like perfectly.
Like if you want to play like some Elder Scrolls game at like 60 FPS and it loads
in one second, like that's what I use it for.
And like other games, like, you know, the Dead Space games and all that kind of
stuff, but it does, it does struggle quite a bit with current gen games like
Cyberpunk.
Like they had to, people were demanding a 60 FPS mode for that and it got it.
But when you play that game and 60, it did.
When you play it at like frame rate mode, like then like older issues that the
game used to have start happening again.
Okay, yeah.
Interesting.
Like there's a, there's a, there's like a glitch where like whenever you'd pick up
a new gun, like, you know, like your character like looks at it, you know, like
that kind of thing.
And it's like, you just see their hand doing what I'm doing and then the gun loads
in like five seconds later.
I love it.
So it's definitely, it's definitely a little, a little console that's trying its
best, but from my personal experience playing like some newer games with it, it
definitely feels like it's, it's pushing real hard.
I mean, I wonder if it, well, again, it would have to depend on the, the spec and how
much it's sold, but like the GPU seems to be the main problem in this case.
Like could you increase the, the, you know, the spec as it gets more affordable and as
the generation moves forward by rolling out a different SKU for it, you know, but then
you're getting into a whole other kind of worms because it's a sub SKU of a sub
category of a generation anyway.
Let that gets more complicated when you have two price points instead of one.
So anyway, one thing's for sure though is like, I can tell you that behind the scenes
like, like devs absolutely fucking hate it.
The more they have to split their, their, their builds, you know, and you can run into
shit like what you just described where that could be a matter of like the, the game
like getting bottlenecked and chugging over those visual issues and then like causing
further bugs to appear, or it can even be in some cases just like there's two versions
of the game that are like incorrectly versioned when you switch over this mode, you know,
like when you switch to a different setting, like you'll actually legitimately go roll
back to a previous thing that was unfixed or unpatched, you know.
Yeah. Cause I'm pretty sure if you, if you just run cyberpunk at like the, the quality
mode, like it's, it's 30 FPS, but it's fine.
You know, like it's back to being fine again.
So it's interesting that you bring that up cause that's like the exact experience I had
on that console.
So I will say that if you're the kind of person who has your Xbox series S and you decide,
you know what, I'm going to upgrade my PC.
I'm sick of this console shit.
I'm going to get a fancy PC.
I'm going to buy a 40 90, particularly if you buy it from new egg.
I would have a piece of advice for you.
And that's when the mailman shows up with your stuff and you bring it into the house.
You take out your phone and as you open it, you videotape yourself opening up that package
so that if you get a bunch of fucking rocks or pieces of metal in there instead of your
video card, like what has been happening to new egg over the past week, you can prove
to customer service after they lock you out of your account.
Okay.
So at what level of the transaction is the thief stepping shipping shipping shipping.
Okay.
So I love how someone says that's fake and I'm like new egg put out a statement saying,
yeah, it happens.
Sometimes we're very sorry.
Like, no, that happens.
That doesn't happen.
That's like when you're you're fucking that's like when your Uber eats get stolen and eaten
except it was possibly thousands dollars.
Yeah, I think I think my favorite part.
Every now and then you see an Uber eats thing or you know, a complaint on the internet and
it'll be like the message will come through and it's just hungry and you go what and then
they go food gone and then order can screenshot.
Look, your meal is delivered.
All right.
You know what?
That's more honest.
I can appreciate that.
But yeah, no, if you're getting a high ticket electronic item like this, like take your phone
out and record yourself opening it up so that you have easier time disputing and being like,
yeah, some motherfucker sent me some bricks instead of a video card.
That's insane.
Holy shit.
It tends to happen on every gigantic new super high ticket video card thing from not the
main manufacturer.
It's like founders editions from Nvidia don't tend to have that happen to it because I don't
think Nvidia gives a shit or they pay their their shipping guys more.
But I've seen it happen from New Egg.
I've seen it happen for Amazon.
I mean, is that a case of like they don't package it in like a cardboard box because
I've actually had that happen.
I think because I ordered a an arcade stick, like a fight stick, a Hori wrap for and it
fucking like it got lost like in the in the shipping process and an Amazon like I reached
out to them and they were like, oh, don't worry, we'll send you another one.
And when that one arrived at my place, there was no cardboard box on it.
It was literally just the Hori wrap for like weird in its own packaging.
And I was like, well, no wonder the first one got stolen because they saw a fucking expensive
ass arcade stick and stole it.
The point of failure and I think New Egg went through on this.
It's the point of failure is New Egg Warehouse has the 4090 box and that's supposed to go
in the cardboard box and that's the nothing sealed.
So they just pop it, grab it, put some rocks in it, then package it up and ship it out.
I thought losing out to a bot order was was the worst that could happen.
Turns out you can have your entire you can have your money taken, get excited for the
process, prep for it, have rocks fill up and then have to rejoin the fucking impossible
queue.
Yeah, that happened with PS5 as well, depending on my goodness man.
I was I was not I would know about that one, Pat.
Because I had to buy mine from you.
No, that was that was a stupid fucking situation.
I I wasn't alive for at the time, but I have been told stories about the time that my dad
was in traffic with my mom in the car and dude came up and had a VCR.
And it was holy shit, yo, a VCR.
Damn, for how much?
Yeah, you got to grab it.
And he and my dad was like, OK, fine, we want it.
We wanted to get one of these fancy new VCRs.
And basically paid for a box of rocks, which they took.
Nice.
And I'm like, you deserve it.
You fucking deserve it.
That's what you get, you know, just like literally wheeling out wheeling up to the window and
being like, take it or leave it.
And you just like, yeah, OK, well, there you go.
You know, I just realized somebody in the chat pointed out that PS5 shit got so bad that
people were like running into open delivery trucks and yanking PS5s out of them.
It's insane.
You still can't fucking buy one.
How stupid is that?
You have to be awake at like three in the morning when the fucking post goes live.
PlayStation Direct just like pisses me off so bad because it's like, well, what if I
what if mine broke?
Well, I'll just go to PlayStation Direct, wait in the line.
Oh, wait, they don't ship to Canada.
Fuck me.
Well, to begin a disputes in such one other story this week, which is interesting.
This kind of broke a little bit this morning.
The fight has begun.
The author of Disco Elysium is suing Studio Zaam.
So the recent array, the latest development after we've been following up on the the
the the most disco ending of the Disco Elysium studio ever, all the creatives that were
involved in the in the process are walking away because essentially the super rich
light bending man has taken over in a hostile manner and is gearing up for all kinds of
bullshit, microtransactions, Amazon Webster, whatever the fuck, all of that nonsense.
And everyone involved in the original collective of Zaam that were we found out cultural icons
that were doing way more for Estonia than just making a game that we thought was cool.
So yeah, they there's not a ton of details, but it has been reported that a lawsuit on
behalf of Robert Curvitz company, Telomer is suing Zaam Studio and there's going to
be a hearing about it in November.
But there's no other details on the case or what's going to what it's going to be
about.
But it's reasonable to assume that likely they're going to be suing for the rights to
Disco Elysium, which holy fuck, that would be amazing if they got it.
If they were able to just get the work back, you know, that would be incredible.
I really hope that's what it's about.
I'm thinking of what happens to Disco too, and it becomes like brisco delisium.
You know, whatever.
All the other names, like I said, no truce with the furies.
Terrible and sacred air, you know.
But yeah, the the other thing, of course, is the nature of which they left the company.
They were demanded to leave by the, you know, again, the investors.
And yeah, there's a whole bunch to the story that I guess is not public yet.
We'll be finding out soon.
But they're not just walking away from it.
And that's fucking cool because clearly, while we all would have been ready for and
willing to accept the, you know, spiritual successor from the creative minds that actually
made the fucking thing we love, them getting it back from the clutched hands of a fucking
board of asshole investors that are ruining everything would be amazing too.
I absolutely can't wait for them to completely win this lawsuit and be totally unable to
secure funding and then nothing ever happens with it ever again.
No.
Well, OK, that would be also very Disco, but no, because now everyone cares.
I'm sure they can secure funding outside of Estonia to get whatever they want done because
holy fuck, that game was one of the best ones ever made.
Like that's period.
You will be able to find your funding.
But damn, if they if they just got it, they win the lawsuit and then the lawyer costs just
drain everything out.
It's possible, man.
Oh, man.
Damn.
I still haven't played that game.
Oh, you really got it.
It's it is like one of one of my favorite of all time.
Perfect.
Yeah, it's perfect.
It's actually just perfect, which is great.
Hate hyperbalizing, but few things enter and go straight to the top.
This thing is like, like, like nothing else.
Oh, my God.
Hopefully good things, though.
Hopefully good things coming.
I just like how you both were like, like, I don't know the way you just described it.
Like it was so thoughtful.
Yeah.
Like everybody I know who has gone through it is like, oh, yeah.
No, that's like the best book I've ever played in my life.
I've been pitching it to a lot of family and friends and the short version I give is
just the elevator pitches essentially point and click detective story where
you're a fuck up and you have like 25 or 26 different stats to build your character
into.
But each stat is also a party member and a personality that talks to you.
And the more you invest in them, the more they speak to you and affect your decisions.
It's super unique and fun.
It's funny because that the elevator pitch for me is it's a detective game in
which it is constantly engaging you in the most interesting conversations I have
ever seen in any work of fiction.
And your engagement will push you down a road in which you inevitably probably
don't want to say something too crazy at which point the game will literally,
literally say the words to you, say one of these fascist or communist things or
fuck off and trap you into saying something stupid.
That's the example.
That's the example you got.
I go to as well with just like the political.
Yeah.
Get time to get political literally or stop playing the game says the game.
Anyway, hopefully news on that last little bit just a little heads up because
Square Enix apparently doesn't want you to know.
We'll tell you here on this podcast that Neo the world ends with you has been
shadow dropped onto steam.
Fucking serious.
They have shadow.
They have shadow released a PC port of Neo to we and have it told anyone about
it for no reason.
They just don't want anyone to know.
So I'm going to let you know that you can go get it on steam if you would like.
Get the fuck out of you.
Yeah.
Okay.
Excuse me on the Epic Game Store rather.
It's on steam right now.
I'm looking at it.
Oh yeah.
Yeah.
It's 25% off from $79 positive reviews and they dropped it two days before
Persona 5 came out.
So good really just good good timing.
Excellent promotion.
Have either of you guys watched the anime?
No.
No.
Okay.
I have a friend that works on that and they were so excited about it and was like
hyping me up for it.
And then it came out and then I didn't hear anything about it.
So I was kind of like, oh, I hope it's good.
That's really baffling to me because they made more of it and then they like like
yelled at you to stop looking at it.
It felt like it's aesthetically one of the coolest things.
I love it.
So I love how like the music and world are designed.
So I do want to go back and give it another shot.
And I am glad that they have brought it.
They've resurrected it as a series.
But yeah, I haven't heard much about the anime once that initial launch.
Anyway, that's available and fucking they don't want you to know.
So there you go.
Let's take some letters.
If you want to send in a letter, send it to Castle Super Beast Mail at gmail.com.
That's Castle Super Beast Mail at gmail.com.
The home of all Bayonetters.
Indeed.
It's just the worst.
It's just the worst.
Why not Bayonetizens?
Why not Bayonetter?
Like any fucking anything.
She's not.
She's from the stage, man.
She's coming from the stage.
Yeah.
The dry British stage.
Here, we'll just take one quick.
How's about this?
Joe from Wisconsin says,
Dear Willie and Pat,
I'd like to share with you one of the funniest and strangest pieces of smash community lore.
A few years ago, a me gunner player was outed for being very racist on discord,
dropping hard hours and such.
Instead of posting a tweet longer or apologizing in any way,
the person decided to edit and upload a combo video responding to the allegations.
I don't believe in your morality.
My words and actions speak for themselves.
Now check out these me gunner combos.
Yeah, so I did see this video, but it is an excuse to bring it up.
There is a shitty me OC doing super lame combos.
His combos are trash.
That's the best part.
And it is, it is not, it's not an apology video.
It's a, it's a doubling down, but I can, I'm sorry you feel that way kind of video.
And it's just all of those sentiments just interspersed with shit ass me gunner smash.
Terrible.
Like if your combos were sick, you might have gotten away with it maybe a little bit.
Maybe there might have been a second, but, but the fact that the combos are shit as well.
Um, I worship no God a.k.a racist me gunner montage on YouTube.
Oh my God.
It's great.
Smash community just gives and gives.
Oh dude.
Yeah.
Yeah.
Uh, I refuse to buy.
I'll say, I'll say Evo.
Evo this year was a less, less musty.
Oh yeah.
I'll just have to, you know, just say that.
I didn't even hear about Evo, which means there was no drama that reached me about Evo, which
means smash wasn't there was smashed there.
No.
Oh, fucking wow.
Pleasant Evo.
I've been going to Evo for a very long time and this one was like the most pleasant one.
Imagine I didn't get any sus vibes from anyone.
There were no weird auras around people, you know, thanks.
Pokimane was great.
It's awesome.
All right.
All right.
We did it.
That's a podcast.
Susie, thank you so much.
Oh, pleasure having you.
Absolutely.
Yeah, it was great.
I really enjoyed it.
I'll come back if you guys want.
Oh, fantastic.
That'd be great.
Absolutely.
And I don't know if any week will ever line up with stories that are up your alley more
than this one ever.
Oh, I'm sure there's a couple weeks.
Like when RE4 comes out.
Yeah, I just mean like the sheer bail into RE4 into Silent Hill everything is a hell of
a combo at the same time.
It was pretty wild.
Yeah.
So.
This is heartbreak into cringe into a like volcanic levels of hype.
Like it was fucking crazy.
Fucking crazy.
Fan of fucking Tastic.
Thank you so much, everyone.
Go check out the Sphere Hunter.
Follow, like, subscribe, hit the bells and do all those things.
And we'll see you guys next time.
Have a good week, everybody.
Later.
Bye.