Castle Super Beast - CSB 192: Burn Down Your Ass Groove
Episode Date: November 8, 2022Download for Mobile | Podcast Preview | Full Timestamps Signalis: Cassette Futurism How Hath God Blighted Pat This Week? His New PC. Bayonetta 3: A 911 For Gays F#@K Symbiogenesis, Peep These Sin ...Beak Driver Loops Shirtless Overdose Man You can watch us record the podcast live on twitch.tv/castlesuperbeast Footage of Kojima's Rumoured Horror Game 'Overdose' Leaks Online Square Enix's Symbiogenesis project is not only not the Parasite Eve remake fans wanted, but it also involves NFTs. Embracer has shut down Onoma, formerly Square Enix Montreal, which announced its new name just 3 weeks ago Netflix announces Gears of War live-action feature film, animated series Final Fantasy 16 will be PS5 exclusive for six months, Sony confirms Nier director Yoko Taro turns server shutdown into an ultimatum: finish the story, blow up your save file
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First up, Schwabbrich.
Hey everybody, welcome to the podcast. It is slightly later than usual and it's kind of
a nightcast on both sides. I have all the curtains drawn.
That's true. There is a shine coming off the ground from I assume some daylight.
It's actually extremely brightly lit outside.
Okay. So, fake night. That's fine.
Well, fake night works better for recording anyway, because that natural light fucks up all your bullshit.
I hate natural light.
Well, the night light makes the fancy streamer lighting stuff look cooler.
Like every time I kill the studio lights in the living room, and it's just like the backlight,
we get that kind of, you know, I guess I'm going to, what do you call it?
Like the lighting from...
Mood lighting, man.
Mood lighting, but it's like, it's that lighting from... God, what the fuck was that game called?
The game with the helmet guy. God, it's gone. Kill boss.
This is great. This is so good.
Where you're...
Kill the guy with the helmet and you kill the halo.
No.
Halo lighting.
Shit.
Ruiner.
Ruiner.
Ruiner.
I can't believe someone in the chat was able to understand what game you're talking about based off of guy with the helmet and the lighting.
No, it's kill boss, because that, I loved that part so much that I changed my name on Twitter to that for a while.
So I was like, that's a cool name, because it's an instruction, but it's also like a sick tag if you want to call yourself the kill boss.
Yeah, that shit was sick. Anyway.
So what's up, man? What's been going on with you, Woolly?
Okay, over here. Still in the COVID arc and not quite fully through it yet.
Over on, as a, you know, for anyone who didn't catch it, but we resumed, we were going to resume our normal schedule, but then unfortunately Reggie caught COVID as well as his SO.
So there's going to be, you know, continued delays in that regard.
I'm going to wait for him to kind of talk about stuff with that or whatever, but he's not having a smoother ride as Punch Mom did.
Oh, that sucks.
It does suck, because you just never know how it's going to hit everybody and it hits everyone different.
But I can, you know, from talking to him about it and stuff, like checking in and I'm getting, yeah, like for, he's starting to get over it, but he had a pretty rough couple days.
She had a really rough time.
So yeah, like my dad caught it and then brought it home and gave it to mom.
And like my dad, like fucking walk through it, no problem and kick the shit out of my mom.
Yeah.
So it seems like it's going to just, you know, we'll see how it goes, but like it's not a smoother run.
You know, we'll get more updates as we get a bit further in because at the very least, you know, he's, it was on.
Yeah, he got it on November 1st.
So today is day seven.
You can actually just count the days into the month and, you know, we'll see how the symptoms go.
But, you know, so we'll see how that is.
But in the meantime, over, I've been just filling my time with other stuff that otherwise wouldn't hit the schedule regularly.
And it's been an interesting opportunity to just like dive into, I guess, a bunch of current things.
There is so much fucking stuff right now that I'm like, I'm like, I made my schedule today and people are like, what about these three things?
And I'm like, I actually really want to do those things.
They just happen to all come out alongside this other thing that is more important.
Yeah.
And, and I do, it does feel nice to like, like touch a couple of things that are current that I wanted to, you know, for example,
signal us.
I started that last week on Tuesday.
And I think that's the first game in like three years that I've managed to touch before you got to it.
You got to it, maybe five, six hours.
And I started streaming it and I'm like, wow, I saw it.
Willie playing signal us earlier.
Did he like it?
And then the response came back was, dude, he's still streaming it right now.
Okay.
What a great game.
So did you like it?
What a cool game.
It's so cool.
It's so cool.
Yeah.
I feel a very like, I can feel the love for obviously everything survival horror related in its setup.
But I can, I can feel that there's also probably references to survival horror games that I don't know and I haven't played.
But I can still, I can tell that there's some of that going on, you know, there's a lot in there.
And so like, even, even if it's not down to like, like, and it's not all survival horror, like the games art is really obviously very inspired by fear effect,
a game that you and I talked about like a couple weeks ago and being like, man, that game looks great.
What if it was good?
Here's one that's good.
Yes.
Really good.
I was also struggling to recall the name of like what it was kind of reminding me of with the style of anime.
But like, but like after the fact, I'm like, no, no, no, it the characters, the designs and the way they kind of look, it's very similar to a battle angel Alita.
It's got some cues from like that gun them, you know, as well as blame.
And just it's doing some really like fun PS2, PS1 in between, but not really of that era store low poly stuff because it's better than those eras looked.
But it's what your mind thinks those eras might have looked like.
All the first person sections are way better looking than the PlayStation.
I could have handled it all.
The texture quality shoots up.
Yeah.
I was struggling to come up with the game's visual tone until someone in my chat prompted me for because I would like this looks like the Nostromo expanded out like the 1979 alien like Nostromo expanded out a little bit.
And I came across a term that I was not familiar with, which is cassette futurism.
Okay.
I like that.
It's it's the future.
Yeah.
But we're still using tape decks and CRTV.
Yep.
Yep.
VHS is absolutely.
That makes that's good.
That's good.
It's heavily defined by those filters and such.
And then whenever it cuts to intros or cut scenes or moments, memories and things like that, it's it turns into 90s anime direction.
Specifically leaning towards like things like Ava where you're hard cutting to full screen kanji.
Like, come on, you know, that's a 90s anime flavor.
And you're you're they're doing it well, you know, also like straight up you're reading the details of characters and their and the future you're in the anime Germany, the anime space Germany future.
Yeah.
And they straight up are referring to things as gestalt gestalts and replicas.
And replicas.
And you're like, guys, come on.
Like, come the fuck on.
Yeah.
But no, it was it was really, really fun to play and simple, but but solid.
There's a couple of things to as well where I'm like, OK, this radio, the signal, the titular signal finding the metal gear element they put into the game that used to be story based, but is now actually a gameplay element.
Yes, exactly.
So that thing is like, I'm playing that and I'm going, I bet you this is probably like going to be a similar to some horror survival horror game.
I didn't play where the radio is a big deal.
You know, or like you're, you know, it's metal gear.
It's fucking metal gear radio.
But the gameplay elements as well, where you have to like put the code up.
OK, I've genuinely not encountered like kick up or down the radio to fuck with enemies or open locks.
OK, because the radio in Silent Hill is obviously enemies are nearby.
Yeah, that's an enemy radar.
And then I don't remember what the release title was, but when I tested it, that we game called that it was called the phone game.
And it was the horror game where it's a cell where you have a phone in your hand.
I can't remember what the speakers talk to you.
I played it.
Yeah.
I can't remember a goddamn thing.
Literally, the title screen said, welcome to the phone game.
And I'm like, that can't be that that's not a good game title.
And then it turned into what the calling was it?
OK, the calling.
Yeah, OK, fine.
So anyways, has there ever been a stricter inventory than six items fuck you?
Well, let me think.
Let me think real hard.
I can't believe this.
So the six items is a reference.
OK.
Chris in Resident Evil One has a six item inventory limit.
However, and this is important, Chris and Ari won does not have defensive items that go into their own goddamn slot.
Right.
OK.
So Chris's items is actually even more restrictive than than signals is that being said, it is that whole inventory system.
You have the box and all that.
It is very, very much a Resident Evil One send up because it recreated a very specific emotion that you get playing Chris's campaign in Resident Evil One, not remake one, which is what if I just don't carry any weapons at all?
Then I'll be able to pick up everything.
Yeah, yeah.
Because when I walked up to, I don't know how far you got.
Did you encounter?
I got to just about to enter the mines.
OK.
Did you encounter a boss?
I encountered a boss.
OK.
So and that boss fight between our two streams exemplified our personality changes to in a way that could never be adequately explained with words.
How did yours go?
I was told that you one cycle that boss.
Mm hmm.
I fought that boss maybe 13 or 14 times because every single time I beat it, I was like, I bet I could do it with less ammunition used.
Wow.
I bet I can run around and pick up every single piece of ammunition in this room and then kill the boss and only use one health item.
Wow.
And the answer to that is you totally can if you run it a dozen times.
OK.
I did the one cycle also like struggling because I didn't.
I was struggling to understand the rules of what was happening because that one attack it was doing was invisible on my monitor.
Oh, good.
Oh, great.
You know, so I'm like, oh, yeah, OK, nice that.
Yeah, that was one thing.
But I guess I don't know.
I kind of in I thought invisibly that people watching would would not want you to load your save and do better in a moment like that or just like struggle because that's the point.
I have a disease.
OK.
Yeah, I don't know.
Like I feel like in those moments because like it was so with Silent Hill three, I had that moment, right?
But it was specifically after being because I'm super conservative by default with my bullets in games like this to the point where people get bothered by it.
So then when I went like, all right, let me just use some.
And I was like, oh, shit, I ran pretty low.
I don't am I safe?
Is the safe fucked over?
And we kind of ran into that thing.
It's then I'm like, I don't know whether to go back or not because there's a some people are like deal with it.
That's the whole point.
So I'm like, I guess this is the point of the genre.
I'll just roll with the punches.
So I should.
But I don't know.
Because I have a broad history knowledge on this topic and I'm sick in the head.
So Sick Nullis is going for.
So its inventory is going for Resident Evil one PS one, but its its its enemy distribution is 100% Resident Evil remake for the GameCube.
OK.
Because enemies won't die.
That is that is a hard line in the sand to make with your survival horror game is that enemies will not die.
Unless you use a very rare consumable to say, I don't want to have to deal with shit in this room ever again.
So this led to a whole bit of a perplexing sequence on my end.
Because well, first of all, when I walked past a door that required five keys to be put into it, I went, fuck you.
I know exactly what this is.
Fuck this door.
Right.
You piece of shit.
And then, yeah, you're like, if I decide to have one gun and some ammo, a healing item and a defensive item.
And then then it's like, you get a key card and good luck with whatever else.
All the way back because you're full up.
Yeah.
So the idea of being prepared for in a general sense is kind of an impossibility, right?
That they specifically want you under prepared in some way.
The solution that they've they've gone for, at least on normal.
I'm not going to talk about the harder difficulty.
I didn't play it.
The solution they've gone for is, listen, you're going to be walking out the door with a gun.
You're pretty much never going to take ammo with you.
Right.
You might have a defensive item equipped and you're probably not going to take health with you.
As a result, health and ammunition is actually like everywhere.
It's it's all over the place and enemies are not that strong.
But you have to be comfortable with the idea of I'm going to use three to know it's it's two to three or four bullets to get past the generic enemy to knock it down for 20 minutes and feel like, you know, I'll probably pick some more up, reload my gun.
And then I will shoot another two, three times to get rid of that excess ammo that's taking up the slot so they can pick stuff up and then I'll use the healing items that I find.
And if you run into really dire situation, you'll use the stun prod to just stun them and then stop them.
And then they're good for a while.
You're not going to get so you're not supposed to be prepared except for between save rooms, essentially.
Yeah.
Yeah.
However, when you're dealing with some people like me, what ends up happening is the game doesn't use tank controls by default.
It uses omnidirectional controls when it goes up with this means you have a lot of control over your character.
Now they tried to mitigate this by enemies have actually like a really wide box around them that if you walk into they're going to smack you and they have contact damage.
They do.
So so joking around them is tough, but it's not impossible.
And what ends up happening is that I may be a third through the game or maybe half.
I'm not 100% sure, but I was like sweating and just like, oh man, can I get through this room and I'm running the numbers in my head of like, is this room possible to navigate without firing bullets?
Or is this a room that there's like an item against the wall that you have to fight your way through to it?
And after a couple of hours of that, I ended up in a situation where I'm heading into the mines and people because we were playing it on Tuesday, right?
The game came out earlier in the week and when that happens, people have watched.
I mean, Susie streamed it and some other people streamed it and they're looking at me and they're like, Pat, you have like more ammo than like multiple people streams that I watched like combined.
Like in my save file right now, I could pick a weapon and have enough weapon ammunition in my inventory right now to beat the entire rest of the game.
So I can tell you ammunition in that game is actually on normal difficulty, fairly plentiful.
But you have to be comfortable with leaving it behind, grabbing it in the field and then using it in the field.
So what changed my mentality from the moment you pick the gun up and the ammo up and you kind of take a couple shots, you do some damage tests.
OK, two clean headshots, put the monsters down and a stomp.
Sometimes if you get unlucky, you got to do three.
What changes everything is the fact that they get back up with what appears to be a dice roll every time you walk in the room.
And that means resources aren't real because resources are actually time.
It's exactly it.
How many times am I walking back into this room?
So I'll look and I'll see the map and I'll see, oh, I'm going to have to zigzag past this corridor like five times in the next half an hour.
This room is always going to be a problem.
Let's just get comfortable playing football and not using any ammo in this room ever because it'll never be worth it.
So I can't.
It feels it feels like a dice roll.
I don't think it's a dice roll.
I think I think it is.
Is it exactly what Crimson heads used to be?
This is really hard to tell via like intuition without running over it over and again.
Crimson heads were not dice rolls either.
Crimson heads were tied to items in the environment and items were attached to like a progression through Resident Evil, right?
So I think what's happening is that like you knock them down and they're going to come back up when you have to go next to them because there's a puzzle that you now have the ability to solve nearby.
But regardless, it's probably more complicated than that genuinely because I'm seeing people describe a lot of different variations.
There's a lot of ways you can do it.
You can do it by time passed, like literal minutes passed.
You can do it by how much time you spend near them.
You can do it running or shooting around them.
You can do it by item progression.
Resident Evil 2 had the simplest ever because that was enemy health and it just turned out that every zombie in the game had a fixed health value and some had way, way, way, way higher health values than others.
Okay.
And so they had multiple deaths and once that was done, it was done.
Okay.
I'm seeing people say that you can use the radio to know if they will get back up after being killed.
What?
Fantastic.
Fantastic.
So how maybe the fact so you see them still glitching, right?
They create glitch glitch like bugs in the area around them, you know, and I'm kind of wondering maybe that has an effect on it.
But I've done a couple walk backs into the room and went like it's down back in back out.
It's down.
And then the next time nothing really changed and it got back up.
And I went, Oh, right.
It's there was a there was something something happened here that wasn't a picking up an item or talking to somebody.
It must have been a timer.
So the important thing.
And this is this is vital.
I hope it actually uses a lot of these different triggers because not knowing if they're going to get back up is vital.
Resident Evil 2 really a lot of its a lot of its fear broke when you discovered that enemies that get back up will react when you shoot them again.
So just fucking ice everybody until with your knife until they're in pieces.
And then nobody's getting back up.
But the desire to solve the rules is high as intense.
Crimson heads had a different problem.
And that was if you had a crimson head that was going to come back up and it was like on the floor, you could literally have seen that their model changed.
Like, like you could you could see their hands and feet were like clawed.
And once that happened, you were like, OK, that that motherfucker is going to get back up the instant I get up.
And if you'd enter into a room like battle music would play.
Okay.
Okay.
Yeah.
Oh, man.
Fucking signals is so fucking it's just so cool.
It's super cool right away.
It's just so cool.
But that and you know, you're reading the report files.
You're doing the puzzles.
All that's there.
The mood is set and everything's landing.
But yeah, just dealing with those threats becomes a big like, well, I guess I'm just going to sit on ammo until absolutely necessary is the feeling I got.
And then the inventory shit.
I kind of went, I just look at it and kind of went like, all right, what's like the so, for example, the knife equivalent, the stun baton, the description on it kind of made it sound like it would zap multiple things close to you.
And it can.
I think I got that to happen.
Did you get that?
Okay, because I let myself get surrounded on purpose.
Basically have their models touching each other.
Okay.
I let myself get surrounded on purpose and I didn't get anything out of that.
But it really is just a knife.
Right.
Yeah, sure.
That's a knife that is easier to like, I don't know how to describe it.
Like the fact that it has like one, two, three, four, instead of like a durability thing makes it seem a lot more disposable.
So in a game like, and I guess this is its own thing, but it's referencing things that, you know, obviously came before.
The concept of walking around with more than one weapon, I guess, is just complete lunacy.
Oh, it's it's it's a fucking stupid shit.
Farsicle.
Yeah.
That was the impression I got.
And I was like, having more than one weapon on you is for games with eight slots or more.
Right.
That's that's like a rule from like Resident Evil one.
Chris, what was Chris going to carry in his section?
He's going to carry the shotgun by itself.
Jill can carry the handgun and the bazooka and maybe some ammo.
How much does she get?
She gets eight.
Okay.
Yeah.
So I was here's and there's the other thing now, just based on lore descriptions, I was reading about the the flares, right?
You get that are like, these are going to help you get through the protector armor.
So, you know, have these around for whatever you want to dispose of.
And I'm like, OK, that sounds like I'm going to have to fight something with a lot of armor on it and then use this to to weaken that.
So that also led to some confusion in that boss fight because I'm trying to try this.
I'm trying to I'm trying it out to see if this is the armor they're referring to.
And it turns out it's not.
It's simply referring to regular enemies and disposing of their corpses entirely, which I suppose then is as you mentioned, a callback to something that you do in other survival horror games.
Yeah.
No, it's it's burning.
It's burning the bodies and fucking in the Resident Evil one.
Sorry, Resident Evil remake.
OK.
And I'm almost like, what bodies do you want to burn permanently that are not bosses?
If you can, you know what I mean?
Like what is so important?
Which individual corpse would ever be so important as to waste that resource?
Yeah, the one next to the save room.
Yeah.
Is the usual is the usual thing.
OK.
Well, like whoever like because like the basically whenever you have a save room that you're using often.
Every room adjacent to that now becomes an area you're going to travel through a thousand times more than exterior things from that save room.
Hmm.
So I ended up accidentally using one on one of the ads in the boss fight.
And it was like, oh, fuck, OK.
Well, hey, guess what?
That boss fights like a hundred fucking times easier if you do that.
Well, it wasn't intended, but it did happen, you know, because the ads get up after like 15 fucking seconds of being downed.
But I noticed you didn't have to walk up and stomp on them all the time.
You can.
It helps.
Sometimes I just shot them down and they stayed down completely.
So which is another weird thing of like, if you wait for a perfect headshot and you land two of those, sometimes that's enough, but not always, you know.
So then you're like, all right, so there's also a random or variable element to the average zombie and how strong that is, you know.
Anyway, yeah, it's so hard to not focus on the rules because that's what determines how you survive or don't.
But beyond that, it's still like, you know, the setting is interesting and you're reading about everything and meeting these characters.
And, you know, I can feel that like there's not much to say aesthetically except for it's perfect.
It's aesthetically perfect.
It's absolutely perfect, you know.
So yeah, signal us.
So you that that member when we looked at it last week and we're like, oh, it says here how long to beat about seven hours.
Fucking bullshit.
That shit changed right quick in four and a half.
And I think I'm at the halfway point.
Mm-hmm.
Mm-hmm.
Also, you can watch one of those fun little things where you're playing and you look at your inventory and you go to the fucking unclustered or fragmented fucking bar that's like zigzagging all over the place.
The fuck is that thing for?
I assume it's for one of the endings.
I don't know what you're talking about.
Okay, so when you're in your inventory and you go up to where the files and the radio is.
Radio files, yeah.
Right side.
Yeah.
There's a diagram that has a little.
Oh.
Around a series of personality defects.
Yes, the third section.
I assume that's going to be another mechanic that comes later because radio wasn't there first and then, you know, you do.
I feel that it's going to be a mechanic that comes later as in the end of the fucking game.
Mm-hmm.
Yeah, definitely could be.
But so far, so good.
And also, I guess, just like strips it strips down a lot of.
Yeah, I'm guessing like a lot of survival horror elements and just like puts them back in a way that's like pretty obvious, but also shows you that you can go pretty light on story.
You know, you can you can and still kind of have it be.
Feel pretty strong.
What was the what was the bit?
There was anyway, there was there was something I remember that I thought was like interesting about like the way that the Lord was set up or something.
But anyway, the the yeah, it's it's it's pretty fucking solid so far.
And I guess you are how many hours in?
I want to say four.
OK, OK.
The idea of getting a seventh or eighth inventory slot is just game shatteringly impossible, I assume then.
Oh, it's it's elevating that being said, I don't think that's going to happen.
Right.
They even they have a goddamn note in the early game says like there's some kind of ideological fucking programming instance inside these androids that disallows them from holding more than six items.
I mean, you get items that are like this is just a plot item.
It doesn't do anything yet at all.
And you don't know when you might need to use it.
But is do you want to waste a slot?
You know, like, I hope you don't have run into a wall that says, hey, put this thing in this in this spot.
Yeah.
Anyway, good stuff so far.
Definitely going to come back to that shortly.
The game is the game's been in development for so fucking long.
And when that happens, you're like, oh, God, please don't fucking be a piece of shit.
It's not.
It's great.
And between that and the fear effect remake, I've completely gotten a desire for fear effect out of my system because this is this.
This will do good.
Good for you.
This will do good for you.
That's good.
You'll be much happier.
Fucking ghost song came out.
Jesus Christ.
Crazy.
Crazy.
Absolutely crazy.
I know.
I don't believe you literally anyone.
Yep.
And you know what?
The whole thing about it being apparently good is kind of like, yeah, it fucking better be like, I don't know what to say.
It's like, I can sit down and play that and enjoy it.
And my demeanor will be, you fucking better be this good.
You know, holy shit, what right would you have to not be good?
That would be very upsetting.
Very.
It's kind of a shame, but like you just this weight on that game.
That's like, yeah, you're going to serve up a fucking delicious meal.
And like my demeanor will be like, this is what was deserved.
I am, you know, impressed, but still upset.
Yeah, whatever.
I'm like, the, the, we used to talk about Duke Nukem forever as like the record holder.
And then two human came along and then.
Oh, fucking two.
Star.
Go to hell.
Two human.
What's the star one?
Star citizen, star citizen, star citizen.
Oh, don't worry.
That's going to be the all time reigning champ.
Despite the fact that people who have put $48,000 into it going, it's out right now,
man.
I'm playing it right now, bro.
Yeah.
Whatever you say, man, whatever you say, Indie games break the rules of like the, how long
it's been in development, like awards, you know, like an indie game can just be in development
for the rest of the creator's natural life.
As long as I'm willing to eat out of this fucking trash can, I can just keep making this game.
Like make no mistake.
There will be stories that are like when you're 80 years old, it'll be like this game is finally
out.
Like that board game with the sun and all that shit.
Wow.
It's finally out.
And it's like, yeah, you know, it's not like a company is like putting this on the books
and dealing with investors every quarter to decide what to do about a given project.
If it's an indie thing, someone can just literally have that be their life's work.
You know, there's no time limit on that shit.
Anyway, go song, wonderful for them.
Signalus is fucking sick.
You guys should check it out.
Big, big recommends on the start of that game.
Excellent.
A plus thumbs up.
And I'm seeing that Susie's big on it, too, apparently.
So I'm fucking shocked.
I'm shocked that Susie, a.k.a. the Sphere Hunter, a bigger resident evil slash survival horror
fan than myself, like Signalus.
They're doing it.
So yeah, did that.
And then I'm going to just be Frank.
I play nice to meet you.
I'm Pat.
There you go.
I played overwatch, too, with Gundams.
Oh, man.
Isn't it just literally that?
Isn't it just like fucking hilarious?
And God bless it.
I don't think I would want it any other way.
It's literally just overwatch Gundam.
It's fantastic.
It's so good.
It's really fun.
It is fucking like God.
What was it called?
It's called Rings of Pat.
What the fuck was the quick three mod called?
Oh, bid for power, bid for power.
It's fucking bid for power with less effort.
But yeah, Gundam.
I mean, they honestly, like you're looking at some of the abilities and they basically
took overwatch characters and split them into pieces and just handed the pieces out to
different.
Exactly.
Right.
That's quite a perfect analog of anyone else, right?
You don't have your perfect widowmaker, but you do have half widowmaker, half Anna.
Yeah.
And as people are pointing out, much like every other Gundam game to ever be released,
the idea of balance is stupid and no one cares.
Hmm.
I don't, I guess we'll have to, you know, I'm not in any position to make calls on how
much balance is supposed to work.
But I can say that the the frustration of getting roadhogged was felt when I was getting
chain hooked in this game.
The frustrations of getting head shot and sniped coming out of the base are still here
because if you still have those abilities and you hit scan there, there goes your suit.
Right.
Someone's got an alt moonlight butterflies on the field to get the fuck out.
Right.
Area denial.
All that shit.
All that, that same old kind of like that fun I used to get back doing the overwatch
comp days.
I felt a lot of that come back immediately.
Also Gundam is cool.
I like the robots and cool robot, cool robots.
And what really helps for me is I was able to find something that fits the style of play
that I enjoy.
Because when we said you can like separate and recompile a bunch of the character parts
together.
So I liked Reinhardt and I also, I also liked playing Azaria and, you know, and I remember
a couple of times I messed around with like seeing if I could be a support Winston or
whatever.
You want to go heavy.
But, but, you know, I kind of just like, yeah, but I like and I, but the main thing with
Reinhardt was I liked being a melee character on the shooting battlefield because my aim
is shit and also melee is cool.
So in the form of good old Barbados, AKA Barbados, AKA Barbie, you get the, we can't kill children,
but what about guilty children?
What about guilty children?
Yeah.
Yeah.
No, the iron-blooded orphans have no problem with that.
Damn, that shit gets mad violent.
Unexpected.
Like anyway, they pull no punches on the heart on how hard can hardcore that gets the Barbados
is what happens when you take your Reinhardt hammer swings and your bonks, but then you
also get the jump behind the enemy lines mobility of Winston.
And so you get a very fun character because the whole deal is everyone's just shooting
and zapping and you got a sneak peek, find a flank point, jump behind, murder something
because you can do a combo that is essentially a full charged overhead smash followed by
a ground stab is a perfect kill.
I believe in Mober terms, this would be labeled a dive.
Uh, yeah, I mean, they called, they used to call that dive comp back in Overwatch too,
you know, but, but yeah, you would dive essentially, take someone out and then get the fuck out
of dodge, right?
Or better yet, dash in to anyone who over extends, kill them quickly and then jump out
of the battlefield.
And I felt that that like come together in a really natural way with his kit.
And that was just like instantly a hook.
I'm like, I love the way this character plays.
I love the fact that you get to just find any gazelles that are straggling and leap out
and drag them away from the pack, you know, and then run back to the group, heal up, hide,
get some whatever.
It has an interesting flow to it in that like, because you, you know, in Overwatch, you have
your shields and then your health and then you have to rely on your support classes otherwise.
In this game, you have some really helpful support classes.
You've got like Unicorn Gundam who's big on heals and you've got some, you know, yeah,
some proper support, but disengaging and letting your health heal back is, you know, pretty
quick.
Maybe I don't remember how quick it was in Overwatch, but it certainly felt a lot faster
than expected here.
But second, you've got little health items lying around, which mean that if a healer
is not doing a good job, I don't have to give, I don't have to, then you don't have to give
a fuck.
I can play a successful match relying entirely on doing the dive, taking someone out, rushing
back out with like one shot of life left, like 10, 10 life left, and then finding my
own healing item and then I'm back to, I'm ready to go.
And that's kind of like, because the way health would work in, in the way we're healing up
in this, in Overwatch, didn't it take a bit longer to get your full.
It's been way too long.
It's been so long thing.
I don't remember how it worked, but I feel as if I just, I was able to sustain my, my,
my, like each individual life I had a lot longer in this than I was in Overwatch.
I felt like Overwatch, I was kind of expecting to die a lot more soon.
And there's no regen in Overwatch.
Okay.
So only healers auto heal is that what it was.
It's been so long.
I forget.
There you go.
Thank you.
That would explain it.
Yeah.
It's a nice little one and an escape.
It's like back to normal.
Okay.
Cool.
Or if I go, if I jump in, take someone out, then I can like look at the situation.
Are we trying to hold the point?
Is it worth it to jump out?
If not, okay.
Fuck it.
Pop an alt and then the alt in this case is a, a cool like triple slash where you aim
and aim, slice, kill, you know, type of thing.
So it just felt really fun right away, you know, um, the, the main thing.
Going with it now is that it's so free to play.
You got a bunch of Gundams available and then there's like, you, you can buy your loot boxes,
buy your cosmetics and buy your battle pass and what cosmetics in that game are fucking
hilarious.
Yeah.
I don't, I don't care about putting a key chain on my weapon.
That's that doesn't mean anything to me.
Man.
It's like the, the customization of like, do you want to give fucking Gundam wing a fucking
skull paint job?
Like no.
And why the fuck would I want to do that?
All the legendary skins look kind of terrible so far.
Like very few of them look okay.
But the normal ones that are just like, Hey, do you want to know what, do you want to,
like what if char was piloting this Barbados?
Okay.
Recolor it red.
Sounds good.
I'll rock that.
You know, that's fine by me.
The regular recolors are quite decent.
And then the epics are just like, no, I don't want the nonsense.
I don't want Guy Fieri flames that disappear and reappear.
They appeal to those kinds of fucking morons who bought the fancy version of Gears of War
three.
So they could have the fucking solid gold Lancer and multiplayer man that that fucking
garish piece of shit overwatch as well with the gold weapons is just like, stop it.
Like the only thing I'll say is at least Gundam has a precedent with a gold with gold shit
in the form of the Hayakushiki, you know, like you got an actual gold suit to reference
so it's not out of nowhere, but still it's garish as hell and I don't want it.
I'm not interested.
Thank you.
Um, but yeah, you, you get all of that.
And then the weirdest element of this whole thing is that like you're launching, you start
the game, your free account or your non paid, your non battle past account can only play
casual rev account, can only play casual, no ranked until you make it to level 20, right?
Then from level 20, you're allowed to enter ranked.
So congratulations.
You've made it to 20.
Let's queue up for ranked.
There's no games happening.
No one's playing ranked.
It's a fucking ghost town because everyone is just playing casual.
Let's leave in the point of this mode.
Great.
Super weird.
Like you have it as a reward, but it's object.
It just doesn't work because no one's playing it because everyone's going to play the free
thing that everyone can play.
You know, what a backwards logic thing they had there.
Like you're thinking it's going to be, you know, I guess if it was a huge, huge, huge
hit then both all modes are populated and then you get to care more about your MMR.
But in casual, even though you're just queuing up with whoever, it's tracking your MMR anyways.
So you're getting paired with people of relative similar skill anyway, therefore kind of super
defeating the purpose of ranked to which I then learned that apparently it's not uncommon
for FPSs to have casual with MMR tracked as well.
Yeah.
I didn't know that.
Yeah.
It's weird.
It's pointless.
So what's the whole call of duty shit controversy about if like, are they the one of the only
get, they don't do it, right?
But other, but other FPSs regularly did.
Yeah.
Huh.
Yeah.
So quite strange because I'm just like the entire thing you're selling with this ranked
mode is just, it's all here in casual.
Yeah.
It's funny that you mentioned that because the, the, the call of duty solution to this
is they're going to add a ranked mode.
So the sweats can go play in ranked and what you're describing with Gundam is exactly what's
going to happen with call of duty in that the quote unquote sweats that want to stomp
on bad players are going to go right back to the casual mode because it's going to be
interpreted as that's where casuals are hanging out.
The people who just want to stomp on kids are never, ever, ever going to go into a mode
where they're going to be paired up with people who actually want to fight.
Right.
Right.
Right.
Well, in this case, it just, it didn't work, you know.
Now the other thing that happened and, and I guess this is a little bit more telling.
So Gundam evolution is what we're talking about.
It launched for PC, I guess like a week or two ago, maybe.
It's currently it's got a, it's got players, but I tried to get a game at three in the
morning once because the first night when I was playing it, I was like, oh, I really
happen.
And it did.
It didn't work.
I couldn't get a game.
And I was like, ah, shit.
You know, furthermore, when I jumped on stream and was, and it was queuing up, people who
were in the chat were able to jump right into that casual match, you know, and they were
able to easily find their way in.
So, you know what that reminds me of?
Reminds me of fucking rumble verse.
Every time I go to play rumble verse now, I'm like, they're like 15 fucking bots in
this 40 man lobby.
It's because you're getting higher ranked.
What level are you at?
Oh, I don't, I don't even know.
Because, okay, the, no, no, the bots you're getting are reflective of how high of a league
you're fighting in.
But those, those bots are trash.
Yeah.
Because they're, they're just there to get the humans to the final circle quicker.
And so what ends up happening is within the first like five, what would usually be the
point of 20 people left, quickly becomes 10 people left, circle closes faster and the bots
are all dead in the first like two minutes, you know?
That would explain why in the bot matches, I'm like cruising my way to the final and
then they'll get to the final ring and like everyone in there is a fucking murderer.
Yes, it's a, it's a strange pace, but next time you boot it up, check your league because
the higher the leagues you go up to, the stronger the player, the humans will be, but the more
bots you're going to run into because there's fewer humans that make it that far.
Yeah.
I'm in the currently, I'm in the champion league and I fully expect my first like two
encounters to be bots.
And then my, and then like after that, you're going to see someone fucking run a combo train
on you and like, you know, you got to wake the fuck up real quick, but the pace is super
weird.
But anyway, but with Gundam, yeah, man, it's just, it's a fantastic overwatch replacement
and you know, they announced the new cool dread robot and overwatch this week and that
was all dope.
Yeah, that looks like a cool character, but I'm having a lot of fun with Gundam EVO, man.
I jumped back in the next day and then I did a second stream with it and then I just kept
playing some more afterwards, getting real comfortable.
And I was like, like for, again, for like a team-based FPS match kind of thing, like
I tend to, I know my place is to just kind of like help support the objective, let people
with
that, that whole genre has, has been split into two types of games.
There's like Rainbow Six Siege and shit like that.
And then there's like, I'm on one side and that guy's though, there are technically
are four other people on my team, I guess, which is what Gundam feels like.
But my role has always kind of felt like I'm going to leave the heavy lifting to the people
who have better aim than me.
And I'm going to try to just like do what I can, you know, in this, in this situation.
But like, I've, I've gotten really comfy at this point.
And I kind of feel like, like I had a game, like my best game was 19 and three, you know,
that's a good fucking game.
And I'm like, I may, I influenced the outcome of this match directly.
It wasn't just that, you know, you know what the, oh man, you know what the worst game
is when you do something like 20 and oh, and you get to the end, you're like, wow, I didn't
influence the course of this fucking match at all.
Cause look at these motherfuckers going zero and 20.
Exactly.
Yeah.
Exactly.
That type of shit.
You know, usually I have a feeling of, I helped, I am helping.
And in this case, I'm having games where I'm like, no, no, no, no, I'm holding this down.
And the, there's no like objective push so far of like, support the payload or anything
like that.
It's so far it's just kind of like, go and,
There's King of the Hill, basically.
Right.
King, there's King of the Hill, there's domination and then there's a point capture, essentially.
And when the other feeling that I'm like, oh, I forgot about this one, or I'm like,
getting ready to move over to Reinhardt and then someone races and picks Reinhardt before
I can.
And I go, oh shit, guys, you're not going to like what happens when you don't let me
get the character I'm good with.
No.
Oh, you're going to have me play gun tank?
Okay.
Do you really want me to be a horrible, you know what I mean?
Like, is this what you want?
But I, so I kind of switched, but I fell back and started practicing with some of the extra
characters, including, so there's five characters you, that are, that are like, unlocked with
progress or with money.
And the one of them is a melee Zaku, who's just like Zaku spinning, shooting an axe,
swinging an axe around.
It's dozzles.
Dozzle, Zabi, like with the fucking fancy or Zaku with the trimmings on it.
It's been a bit.
Okay.
It's been a bit.
Big dumb Zabi, who jumps in the big Xam later.
He has his fancy.
Hey, have you ever played fucking chivalry or fucking Mordhow?
Chivalry, I think I touched for a second.
Yeah.
Because I'm just thinking about this and I'm just thinking about like, man, those games
are, are fucking team based, just sword fighters.
I was wondering if you'd be into that kind of thing.
Yeah.
No, the chivalry was pretty cool.
I did it.
I did enjoy that.
And I like the rock, paper, scissors element of the, you know, thrust block defensive play
and such.
Like that was, that was pretty solid.
And it reminded me almost like a first person version of the member rune.
Oh fuck.
That's like this, like a tiny bit, a tiny bit.
Melee Quake Dwarves Axes is the best I can describe it as third person.
But yeah, it was anyway, it was, it was kind of like that.
But I, I, Gundam EVO was fucking great.
I switched.
Yeah.
So I was warming up with the, you know, other melee character and then I'm like, let me just
mess around with the Zaku.
Let me mess around with turn a Gundam.
And then in the end I'm like, okay, no, I can actually jump around here and be all right.
You know?
And then the other thing just to say is I grabbed my controller, started playing with my controller
and I'm like, all right, I know what I'm inviting and that's okay.
You know, mouse and keyboard will be superior, but I'm just going to, I'm going to play
what's comfy here.
And then I was doing all right and I was like, ah, I'm doing all right.
Yeah.
I'm fine on controller as long as I'm zooming and sniping.
Right?
Yeah.
And then I grabbed the mouse and because there's only a couple buttons you got to press, this
game works perfectly with the hybrid setup.
And then when I switched to the hybrid setup, my KD ratio doubled.
So every game I played with mouse as my aiming was statistically way better, blowing out
the way I played with the regular controller.
So you tell me, if you want to yell at me, not you, I'm talking to the world.
If you want to yell at me, tell me to go back to playing a version that has, where the results
don't show.
Imagine how much go back to sucking.
Use the whole mouse and keyboard setup.
Yeah.
No, no, it was great.
The main, the main improvement is because, and so here's what I learned to in like going
in to figure out what's making a difference in, in, in accuracy.
The, the, the melee strikes because a Barbados is a four star difficulty character, right?
Which I'm like, I don't care what that means.
I want to do the melee, but it's like, you should care what that means.
Because when you swing a hammer, it's not the same as Reinhardt, where if you are physically
connecting with the hammer, that's all there is to it.
If you're in the range of the hit box, that is to say, this is hit scan.
So the bunk has to hit scan over your body for you to get hit by it.
And the stab has a big circle area, but the damage is only dead in the center where the,
the stab, the actual sword hits you, otherwise the area just stuns you.
So you actually have to have solid accuracy to land those hits.
That's definitely a lot.
That's more, more stringent than most melee weapons on an FPS.
Think about your, think about the idea of going, I can't play McCree.
I'm going to switch to, to Doomfist or Reinhardt or whatever.
And then it's like, actually you're going to have to play Reinhardt with McCree accuracy.
Yeah.
No, this actually makes me think of chivalry again, because chivalry has the, chivalry
has the most honest hit box I've ever seen and the hit box is just the fucking weapon,
which leads to stupid shit.
Like I'm going to swing and then turn my camera away from the enemy so that it hits them late.
Mm-hmm.
Mm-hmm.
Yeah.
Okay.
Shit like that.
Weird shit.
Yeah.
And it explained why as well, like I was jumping in and swinging from high above, looking for
a big old ground smash, right?
Because you know the feeling of when you do, what's a good move?
Um, okay.
Well, I don't know if you ever touched Crusader and DNF at all, but like, no, no, no, no.
Because there's a feeling to any game where you jump in the air towards an enemy and there's
a timing of like, you press it right before you hit them and then you start swinging so
that you hit the ground at the same time as your swing, right?
That general timing in DNF, he does a big old hammer drop, but, um, it's okay.
Here's what it is.
Let's talk about a fighting game.
Is it just like fighting games?
Have you ever played, uh, say like a KOF game where you do a jump in, but you landed
the jump in too early so that when you do a jump kick, when you land on the ground to
continue the combo, they're already blocking and you go, Oh shit, I didn't do it deep enough.
Right.
Right.
When you land to jump in in like third strike, they're big and they're open and then a suit
and you're going to be free to press whatever you want after you touch the ground.
But if you do it in KOF and you just tap the top of their head by the time your feet touch
the ground, they're already recovered and able to block.
Right.
So, uh, going with that timing in a game like this, which is kind of like a jump in and
then melee timing, it would not work initially.
And I was like, why is this not working?
Like it's not, it's not a fucking fighting game.
No, no, no, but I'm saying this also exists in not fighting games.
This exists in, if you're playing any like, it's like completely, because it's a fucking
completely different fucking game.
That timing work, because what I'm saying is if you played like any sort of, uh, any
third person action game, a dynasty warriors game, or when you do a jump and then an attack
and the timing of when you, the timing of when you, uh, uh, try to swing right above the
enemy's head to land the hit, it, it, this applies to those, to any, any universal.
No, but there's a fee, there's a, it's not universal, but there's a feeling for the,
for what is universal is the idea of you have to press the button a little bit early to
get the feeling of when the swing is going to line up with the opponent.
Yeah.
So in other words, whatever genre of game you're playing, I didn't mean for this to get
so technical.
All I'm trying to say is you time, I don't know what the fuck you're talking about anymore.
Okay.
Like as soon as you started talking about KOF, I lost track of what the fuck you were
talking about with Gundam.
The reason why I brought up KOF is because that's an example where the timing on jump
in's is strict.
When you play a game with jump ins that are like, if you play a Muso game and you do
a jump in a Muso game, you still have to learn the timing of that.
If you play Castlevania, you have to learn how to do it and you have to learn how to
whip properly.
If you whip too early and it retracts before you land, that's a whole thing.
It's a learning, there's a learning curve to the timing of a jump in, in every
genre of game.
So in this case, the jump in timing is like way later than most other genres of
game in that moment.
It's significantly later.
And I was feeling it out as a matter of like, oh, is it because of the collision
of the, the, the bonk hammer, you know, the mace rather?
And it's like, it's hit scan.
So you have to jump in, have them in and try to line them up with the cursor.
But also if you hit scan and you're swinging a melee, if they're in the
cursor array overlap, but you're, you still mistimed it, you have another
opportunity to whiff there.
So it's extra tricky, is all I'm trying to say.
It's an extra tricky mechanic.
You're saying that the melee weapons are hit scan?
There's a, yes, that's what I'm saying.
That's what I've been saying.
I've been trying to, that's what I've been saying for the last five minutes.
There's hit scan to the melee weapon.
It's what it's super strange.
That is very strange.
Yeah.
That's what I'm saying.
It's very strange, you know.
And so you feel it like when you stand and you go into training mode and you're
like, Oh, it's, I move the cursor off of the character and I swing the melee and
they're fine and you go, Oh my God, what happened here?
Wait, hold on.
What do you mean they're hit scan?
Okay.
Cause hit scan means if your cursor is on them and you click it, they instantly
get hit no matter where they go or move afterwards.
Okay.
So in this case, hit scan would mean your hit, your melee swing needs the cursor
to be on them.
In that's not what hit scan means.
Okay.
Then I guess I don't know what hit scan means because I hit like the idea of
their, because it's a difference between a bullet that travels and hits the
opponent versus if I click and I'm on you, no, that's, no, that's what hit scan
means is that a bullet doesn't travel.
Yes.
Correct.
That's what that's right.
It's, it's on and then you click and you click and yes or no.
Right.
That's what I'm saying.
A bullet traveling to hit you means it's not hit scan.
That's, that's what I, that's what I'm aware of with the definition weapon has
any startup at all.
It can't be hit scan unless it's like frame one.
Okay.
So the part of hit scan where the cursor needs to be on the opponent as opposed
to like, um, I don't know, let's say you're playing a grenade character where
you can aim or fire in whatever accurate direction and it'll land on them.
Even though you're not, your cursor is not on them.
I don't know what you would call it in this instance, but the point is, is that
if you're standing next to the opponent and you put the cursor on top of them and
you swing, uh, that you'll hit them.
And if you're standing next to them and the mace is in a position that it looks
like it would hit them or the edge of their hit box or something, but your
cursor is not on them, it doesn't hit.
Yeah.
So the cursor is the hit box.
Right.
Yeah.
Okay.
Okay.
Well, um, you know, when I was looking at it and I was missing, someone described
it as, Oh, the weapons, it's, it's, it's because it's hit scan.
I was like, Oh, okay.
And I go and I was like, Oh, you, the cursor has to be on them, even though
if it's off and the way, and the mace still swings by them and it, and it
doesn't touch and it, and it feels like it should collide, it doesn't.
And I thought that's, that would describe what it is.
I don't, I don't have to hit them with your melee weapon.
While you're looking at them, I'm trying to play the, when you play the shooter
game and you go to swing your stick, you have to look at the man and hit him with
the stick.
I'm doing my best to describe something in a, in a genre that I'm not super
duper, massively familiar with.
I think it like, I don't like, give me the words that I'm missing so I can
correct it.
But if it's not, if it's not the word hit scan, then, then it's just the
cursor needs to be on the, the, the target and you can't just go on the side.
It means the, it means you can't rely on the animation box is incredibly small.
You can't rely on the cursor as the hit box.
Uh, okay.
Yeah, I guess the cursor is a hit box that's expanding from your character.
Okay.
Yeah.
It's a pin point hit box.
Yeah.
You, you, cause you can't rely on the animation of the actual melee thing to,
to inform whether or not you're going to land the hit or not.
So, um, Jesus Christ, man.
I don't know.
Anyway, the game's great and I'm really having fun with it and like, um,
I'm going to keep playing and I'm probably going to do a bunch more
custom streams if, um, while you do, uh, what are the, um, custom games rather?
So people jumped in, so.
Oh man, that really bums me out cause like, not that you're doing, not that
you're doing that, but like it has custom game support.
When I started playing rumble verse at some point, uh, people were telling me
that it had custom game support, but it only has custom game support on special
builds that were sent out to people.
And it's like, yeah, no, rumble verse should have custom games.
Um, I want to rumble verse.
It does.
You, they have to give you, they have to give you it on your account.
That's what I just said.
It should have custom games as a default feature.
It's a, yeah, it's not a default feature.
It's a feature that is like account, uh, uh, granted.
Fuck.
Yeah.
If some random guy wants to have a custom game support,
if some random guy wants to have fun with eight of their friends, they should
be able to fucking do it.
Keats, give me custom game support.
Give ever, but give it to the people.
Okay.
Have season two feature.
Look, a number of people are describing the thing I'm talking about as hit
scans.
So this might actually be that term.
I might be using it correctly.
It's possible.
I mean, I, I'm before I walk away from this going, I'm thinking I'm insane
again, like this might be correct in the past at times.
Okay.
You guys get what I'm talking about?
Yes.
Cool.
Okay.
Um, anyway, it's, it's really good.
And, um, the fun begins now with this season and well, well, looking at the
battle pass, I kind of was like, do I care?
Do I want anything here?
It's all cosmetic.
What am I going to do?
And then I scroll to level 45 and the avatar is a fucking colony
dropping on Australia.
And I'm like, yeah, okay.
I'm going to get that battle pass.
I want that avatar, like brutal, brutal, you know, and, um, there was one
other one that I liked.
Oh, there was a spray.
And if the, the spray is the, uh, the last shooting pose, you know, it's the,
um, the headless armless RX 78 walking forward after Amaro jumps out and he
shoots up like that iconic moment is super sick.
I love that.
And, uh, they have that as a spray, which I was like, before I even saw
what the spray is where I'm like, you better have that one.
You better not fuck this up.
And they sure enough did.
So colony drop on Australia, go fuck yourselves as an avatar.
Uh, absolutely going to be getting it for that.
And, um, now we can play this game of kind of like they did with, I guess,
with, uh, maxi boost on where, um, terrible name, terrible name, terrible name.
X versus M bond, baby.
Never forget.
Um, now you go like, Oh, what's coming next?
Are we going to get a cross bone Gundam?
Are we going to get a stargazer?
Are we going to get a fucking list is so goddamn way we getting our, our, our, you
know, and, and when it comes to fucking Gundam seed, there is one Gundam seed
representative and it's a Dom, which could just be a regular Rick Dom.
That's not even from seeds.
So fuck off.
It barely counts.
Um, so it's, yeah, yeah, the, the, the, the picks are interesting so far.
We're, we're waiting for, yeah.
Everyone wants a G Gundam reference as well.
Of course.
That's a, that's a free mail.
Mm hmm.
I mean, the, the, the titular suit is pale writer, which is weird.
A side story, like a Gundam suit.
Like it's such a strange one.
Like they're obviously doing a lot of marketing for the witch from Mercury
right now, cause that's, that's the hot shit.
But, um, yeah.
And like unicorn is, is, is big marketing too.
So that's going to show up a lot.
You're going to get your unicorn and Zazabi's and such.
But, uh, yeah, very, very odd picks, um, which gives me hope because any,
anything wild and wacky from G Gundam could show up, you know, anything weird
from, uh, um, anything really, uh, put a fucking ball in the game.
You know, give me a reason, drop a big Xam in there.
That makes no sense.
I don't know.
Oh, big Xam would be terrible in that game.
No, if they get a G Gundam rep, they need to get master Asia's Gundam's horse.
There you go.
Um, yeah, everybody is going to just be like, give us cross bone.
And we're going to be like, and it's like, yeah, it's the coolest looking thing.
Just fucking do it.
But they have all these suits in X versus M bond.
Anyways, they can just kind of grab that roster and it's not the same.
Pick out some favorites and, uh, and convert them into overwatch.
You know, uh, uh, logic, really fun though, really fun, highly recommended.
Um, that's pretty much me.
So,
Hey man, before we move on to my stuff, I actually, uh, do you mind if I use the
washroom?
Sure.
B R B.
Thanks, teach.
All right.
I've got video game stuff, but before that, I have the wonderful, uh, uh, return
of how health golf, how had golf God fucking shit happened this week.
So fun fact.
I went and got a new PC.
It's fast.
Windows 11 has actually been treating me just fine.
That works out great.
PC's nice.
Thank you very much.
What's not great is that my bank sent me a new credit card to buy the computer with.
I'm like, Oh, new credit card.
Great.
Excellent.
I'm switching banks, moving out to BC, blah, blah, blah, right.
Go down to the computer store.
Hey, computer man, here's my new credit card.
I would like you to, uh, put charge this credit card and he goes, okay, it's been
declined and I go, great.
He's like, did you fill it up?
I'm like, this is the first thing I have ever bought on it.
And he goes, duh, I can't help you here, man.
You might want to go down to the bank down the way.
So I go down to the bank and I talked to the bank and I'm like, I activated this
card. They're like, you sure did activate the card.
It's on fraud protection.
I'm like, why is it on fraud protection?
It says, well, it says here you're from Quebec and this is big cards from BC.
And you just tried to buy a new computer.
So the fraud protection kicked in.
I'm like, great.
Well, I'm me.
I'm here.
I'm in the bank.
I tried to buy my own computer.
Can you please take the fraud protection off?
And she goes, no problem.
Just give me a second.
And she grabs a phone and she dials a number and then she's like on hold.
I'm like, how long does this take?
And she says it may take up to three hours because I have to call the fraud
protection section and I have to wait in line on this telephone.
And I go, okay, well, I can show you my ID and then leave right.
And she's like, no, you have to be here when they pick up.
So I'm like, are you seriously telling me that I may have to sit here in this
bank at your desk for up to three hours?
And I'm like, she goes, yes, I'm like, I can't do this at home.
No, it has to be inside a branch.
Okay.
So I pull my phone out and 90 minutes later.
She gets through and starts a, hello.
Yes, this gentleman, Patrick, there's fraud protection on his card.
Uh, he wanted to buy a computer.
It is him.
I have his ID here.
And the guy on the other end goes, okay, well, uh, tell him to show you his
recent bills with his BC address on them.
And she's like, okay, can you give me your recent bills with your BC address on
them?
I'm like, no, one, why would I be carrying that around?
Two, I literally moved like 15 days ago.
I don't have bills with my address on them.
They don't exist.
And I can hear the guy in the other, well, we're going to have to decline
and, uh, and cancel the card because somebody is, uh, uh, we can't confirm
that you're the real you and you're in the bank.
So you're like, Jesus fucking Christ, give me a fucking second.
And I go into my email and I'm going through it and I'm like, here, here's
my fucking mortgage application.
It has the name of the fucking house on it and my, my address and my name.
Here's the part where I signed with the bank.
Is this good enough?
Well, I'd need a second one.
Okay.
And I fucking, I ended up finding, oh God, I found the fucking receipt for
like the down payment on the move, like for the movers that had the address on
it, and it wasn't like a bill to the address.
It was like deliver it to my address here.
And she goes, okay.
And then she turns to her fucking thing and like hits three buttons and goes,
your card works now.
And I go, does it?
Can I check?
And she goes, sure.
And you know, they hand you the, the, the debit thing that is only for the teller
to check your pin and I try the pin, pin fails.
So the, the fucking pin they sent me in the mail that goes with the card to
activate it, the fucking doesn't work.
So if I had walked out and gone back to buy the computer, it would have fucking
declined again.
So then I had to fucking fix it myself for the, with the fucking, you know,
fix it.
Oh, here's the pin.
Great.
Thank you.
Two hours later, bunch of fucking bullshit.
Okay.
Great.
Fine.
Excellent.
Get the computer, bring the computer home, computer nice.
Yay computer.
That's the end of that story.
Moving on, my fucking stuff has been trapped in Quebec for months because it
has to be shipped across country and that sucks.
Right.
So I talked to the moving company, the only moving company that'll ship it across
the entire country and I go, Hey, I would like it shipped to this address.
Okay.
No problem.
All right.
When is that going to be?
Uh, I don't know, like middle of November.
Oh, okay.
That's pretty far.
Um, you'll let me know when they're on their way, right?
Absolutely.
When they pick it up from storage in Quebec, we will give you a call and
tell you it is on their way.
So on fucking Thursday, I get a phone call and the guy's like, yeah, we got
your stuff, get ready to see us a Saturday morning.
That's the only day we can do it.
If you can't do it on Saturday morning, then, uh, we will have to put it in
storage and deliver to your house the next time we're in British Columbia.
Okay.
Sure.
Also, you have to pay the remainder of the balance on the move by end of day
today, or we will not show up Sunday.
That's our Saturday.
And I'm like, how much is that?
It's a couple of thousand dollars.
I'm like, thank God I had a couple of thousand dollars ready on my fucking
credit card or else I would just not have had my fucking shit for over a month.
Okay.
Great.
It's paid.
The move is paid.
They're going to come Saturday morning.
It's a couple of weeks early.
So I guess it worked out great.
And then I send the text, Hey, man, uh, my wife and I are very careful.
We're being really careful about COVID.
Uh, is it all right if we ask you to wear some masks?
No.
I'm sorry.
Even if, even if we pay you extra, no, we are vaccinated.
No, we will not.
So then I send them a couple of messages more and then the answer comes back.
I guess we'll figure something out when we get there.
So they show up and I start talking to the guy and I have like the fucking N 95s in
my hand that are brand new out of package.
I'm like, dude, please.
If not, I'm just going to ask you to just leave everything in the fucking on the
lawn and like, cause you can't go in the house.
And he goes, I hate these fucking masks.
I can't, I can't breathe for shit on them.
And they're not that big.
I hate them.
And I'm like, I will offer you a hundred dollars.
And he goes, oh, okay.
I guess I'll ask the boss and the boss hit the guy, not the guy I've been talking
to comes out with two masks in his hand because this is the obvious scam they run
on everyone who asked them to wear masks where they go, we don't do that.
No, we won't do it until you say, yeah, okay, fine.
I'll pay you extra.
And then they just have the fucking masks.
And I go, no, not those ones.
Cause those are like three week old hospital paper masks.
These ones, the ones that will actually protect us.
So I give them the masks and they actually do a very good job moving in the stuff and
well, all of our stuff was there and it all went really well.
And there's only one little foible.
The gentleman who complained about having breathing issues with masks, I believe him.
I actually really believe him because during the process he mentions, oh, COVID's not that
big of a deal.
I got over it like two weeks ago, whatever.
And to the man, the man, Willie, you've met people of this nature who have the smokers
aura, the smell of cigarette smoke that comes off of them from like four or five feet away.
This man had the smokers aura and also his index and middle finger on his right hand
were blackened and yellowed from cigarette smoke.
And he got outside after moving and he pulls the mask off and he's breathing heavily.
And I'm like, dude, yeah, I bet you have a hard time breathing.
Considering you are an ultimate chain smoker and got fucking over COVID two weeks ago.
So was it you that brought up that hundred dollar figure?
Yes, it was me.
Okay.
Because it's like, we'll just have to figure it out.
I assume that is where I'm supposed to offer 20 and they go, no.
And I say 50 and they go, no.
So I just said fuck it and skipped like 20 minutes of haggling with this fucking biohazard
outside.
And the word like, so here's the thing.
When they were in the house, they were actually really good about mask etiquette.
Almost like they actually totally wear masks on almost every job.
It's just they don't do it without, you know, a little extra.
So with the credit card stuff, like that shit, whenever I've had shit, like the
whatever I had, I've had similar experiences like that.
It's always been, I'm like, can you, what would help me feel better?
Is if like the teller could explain the hypothetical identity theft scenario
where all of this would go down.
That's the thing.
Because I'm like, I'm, I get it.
And I understand that you're like, if you want to have defense layers so that
someone can't fuck with your shit, totally.
But like, give like, give me the hypothetical where somebody goes all the way to this
length where they're physically standing in front of you like this with identification.
My favorite part was like, was it because it's the first purchase or is it
because, you know, I didn't, you know, did I not buy lunch on it first, right?
You know, that kind of thing.
And she's like, no, any, any purchase over a thousand dollar or, you know, some
amount, I forget what it was in the first month of the card would have triggered
the fraud protection.
So I'm like, oh, so any use of the card for the purpose of a credit card would
have triggered the fraud protection.
And the only way you can fix it is by trapping me in the fucking bank for, this
is not me saying it.
This is my mind anger.
The only way to fix it.
So basically you're giving out credit cards that you don't want people to fucking
use with like, what, what the fuck?
Why'd you send it to my fucking house?
So I, the bit about looking for a proof of address has been such a constant issue
at random points that I started walking with a hydro bill in my jacket for that
purpose because, and, and, and the other bit too as well is a lot of the time a
place or an office or, you know, any sort of federal or place will be like, okay,
cool, show me your driver's license.
And it'd be like, I don't have a driver's license.
And then it'd be like, Oh God, okay.
And then it all starts and it's like, you don't have a contingency plan for
someone who doesn't have a license.
And then it's like, well, that's where you hope you're walking with your hydro
bill, hope you're walking with your passport.
The word is, is that the like, I did not sign up for the card online.
I signed up for the card in person with like the representative who set up my
new bank account in BC, who required like my sin, my sin card information,
which for Americans, social security, like my passport, my fucking Medicare card,
like the bank fucking knows I am real.
Yeah, they confirmed it in person.
What do I applied for the card?
Medicare cards will work in Canada, like in nine out of 10 cases.
But the cases where you have an address requirement, they're not going to
accept your Medicare card to anybody who's saying, because there's people are
like, we have state ID cards here in Canada.
We have, we have Medicare cards and those work most of the time, but it's not
going to have your address on it, right?
To get your address on it.
You got to go with a, well, when I say a hydro bill, that's an electricity bill
or a water bill.
No, hydro back, who is the name of the company?
So yeah, we got hydro BC out here now.
Sure.
Yeah.
It's a lot.
You got to show a utilities bill or a passport will will count sometimes,
you know, or whatever.
But like, I've started walking with one because of this exact issue.
I'm going to, I'm going to email myself like a couple of my fucking bills
from like my internet provider and stuff like that so that I can just pull them out.
Also, here's the here's my favorite part.
When I showed them like a couple bills and like my mortgage stuff on my fucking
phone, they didn't fucking verify that those were real.
Hmm. Mm hmm.
That could have been a fucking PDF that I fucked up with my fucking address.
And now there, right?
When the person looks at your phone bill after you struggling to find the thing,
that is likely her skirting policy to be like fine.
He showed me something because absolutely it could have been a PDF on your phone.
Right.
So that's likely them just being like, fuck it, we'll just count this.
Totally.
I literally don't get a single bill on the mail anymore.
What am I fucking 55 years old?
Every company has sent an email saying, hey, stop with the paper bills.
Do it all digital now.
Like they've all said, switch to my bank every time I log in.
What do you want to make sure?
Which is strange because I actually already get the e-bills, but they're they're like,
you can fucking you don't have to get paper bills anymore.
Like nobody wants to send out paper bills.
Yeah. So that was fun.
So luckily enough, I got to come home and play a game of Signolis,
which was great.
And I got to play the Resident Evil 8 Village DLC, Shadows of Rose,
which is fucking excellent.
It's maybe two and a half hours long.
Just I was going to say, just a final note is it could have been worse
after the movers were finished.
They could have forged your signature and ghosted out
and then had to be chased down by a bailiff to kick down their doors
after they broke your arcade machine.
You're right. You're absolutely right.
Well, let's find out in two weeks if I get horribly ill.
Yeah. Yeah.
How about how about how about let's put a put a put a dot in that?
Yeah.
So speaking of becoming horribly ill,
I did play the Resident Evil 8 Shadows of Rose DLC.
It's fucking great.
It is a little tiny little baby sequel to Resident Evil Village.
Is that playable lady D?
No. Well, it comes with the Winters expansion,
which is the third person view and playable lady D
and Heisenberg and mercenaries and the little campaign
that takes place after the end of the game. OK.
It. I don't put this.
It has like classic re eight kind of style gameplay with your guns.
It also has some of the more set piece horror elements.
And I really don't want to say much about it other than the fact that it is called.
It should have been called Resident Evil Within.
Because it takes it takes place entirely
through in within a mold mined palace in which the rules don't matter
and nothing is real.
It's really cool. It's really fantastic.
Like not not much to say. It's great.
Max found out the hard way that when you play that game on the PC,
you should not let the frame rate go above 60,
because if you do during the chase sequences,
enemies will move at such a speed that you will not be able to physically
complete the section because they fucked up and tied games.
Frame rate. Again.
Damn.
That is like the third or fourth game
on the on the fucking Resident Evil engine that that fucking does that thing.
I don't know why they keep doing it.
It's it's like over and over.
I remember I remember high praise for the seven DLC as well.
Yeah, they're good. Nice.
They're really good.
And then I was like, man,
I can't wait to beat that Bayonetta three.
So Bayonetta three is a fun action game.
And much like every other Bayonetta game,
the actual final boss is trash.
Oh, no, is just a bad fight.
Still, nothing beats Balder or Lumen Sage to date.
They didn't learn, huh?
No, I am.
Also, when you get to the end of the game
and you're like, wow, Helena Taylor is an idiot.
And that's all I'll continue to say on that topic.
And then you get to the end of the game and.
Well, you know how when people are like, wow, that thing is bad.
Ha ha.
And you're like, OK, I'm ready.
I'm preparing myself for it to be quite poor.
It's.
It is bad.
It is a bad, bad, awful ending for everyone.
I saw someone in my chat point out,
and I think I can agree that it is the 9-11 for gays.
In terms of badness.
But I'll go with my own appraisal,
which is the only reason that this ending
is not as bad as the third birthday.
Is because it does not imply a character to be a pedophile.
And that's it.
Other than the lack of a pedophile on the cast.
Yeah, that was happening in the third birthday.
It is just as bad as the third birthday's ending.
Wow. Wow.
Wow. OK.
This is not just ha ha.
Silly action game story.
Ignore it.
You're talking about like.
Well, because OK, hold on.
Third birthday's case.
The game was bad enough that the ending
was actually just the final nail in the coffin of a franchise
ruin, which we're going to talk about in a little bit when we get to the docket.
But.
You're using words that are way, way.
So here's the thing.
You know how like it's an action game and who cares about the story?
Yeah, ending is so bad that it makes me resentful of the game in general.
OK.
Resentful.
OK.
Um.
Like I did you notice that a lot of people were talking about how much fun they were having on Band-Aid 3
and then they hit the ending and then they fucking stopped talking about how much fun they were having with Band-Aid 3.
I didn't see that.
But I did see some people.
I did see Twitter threads that were like my thoughts on the ending as opposed to my thoughts on the game.
And I was like, OK, well, you know, we're going to scroll past that.
But I mean, based on what you're saying, I'm going to link it.
I would compare it to Mass Effect, but you're not quite there yet.
Yeah.
Well, look, in the context of Bayonetta, when you say something such as a 9-11 for Gaze, there's only one way to interpret that.
So I'm going to you.
You would think there's only one way to interpret that.
You would think.
But it's not necessarily how you're interpreting it.
Interesting.
OK.
Uh, wow.
I mean, like.
Because OK, expectation wise.
I hope I have one.
Yeah.
It's that when the credits play, they start dancing.
Well, that's it.
Your expectation is accurate.
OK.
That's that.
In fact, be dancing at the end.
That's kind of that's kind of all I'm expecting and looking for here.
You know, it also.
And so this is this is a little bit aside because more about the ending sequence and like there's a part of this game as you're playing it.
There's like a level that you get past and you're like, this was the day Devil May Cry 5 came out.
Because after that, the game starts to change.
Weird.
OK.
And you start to just see Devil May Cry 5 in it in a really weird way.
So it's it's weird.
It's really strange.
And it's not just me that noticed it.
Like there was a point where not my second to last stream.
I started up and I kept going like this looks exactly like this room from DMC 5, like four or five times.
So when it comes to like the ball drop and final bosses, for example, I kind of think of like.
It's surprising that in taking so much so many correct cues from DMC 3.
Right.
Dante's Awakening teachers taught a lot of lessons that were worth emulating and many of them were such as the rival fight and all that.
But the what's very important is that after you beat Arkham, Virgil 3 is the final boss of the game.
Right.
And not doing it that way leaves, you know, it leaves something to be desired because clearly you don't want there to be a peak followed by a valley for your for your final moments.
You know, if you remember the presentation that it soon did about DMC 5.
It was about how most games show you the power up ramp and they want you to hit the point of being full power midway through the game or at the major turning point.
And then you stay powered up all the way through to the end.
And in this case, he's like, we want DMC 5 to be a power arc that goes all the way up.
And then when you hit the final part of the game, that's when you're actually at the peak and then it actually just keeps going up from there.
Right.
Like it never stuck.
It's a ramp that just never stops.
So if they're doing it this way again, that sucks because they're kind of still hitting that valley in the first game.
I will say that like it's still it's like as goofy as it was that like you're not going to get you're not going to get your genre three sequence there.
You get your Balder, but the whole punch the punch got into the sun bit was properly silly and goofy and like, yeah, OK, this is this is great.
This is over the top dumb shit.
ACR didn't have the fun.
The ACR fight was not anywhere anywhere near as fun as the Lumen Sage was.
So that just makes you feel like you're on a downhill thing there.
And yeah, I was going to say that like in in in both cases, the lesson to be learned is just do Dante's awakening.
Hey, so you want to talk about lessons learned?
You know, it's a lesson that was not learned from Bayonetta to which was, hey, before your final boss fight.
Don't put a mandatory minigame section as part of the stage.
I saw someone say that they liked the the little genre minigames you've been hating.
I saw someone describe them as fine.
They're inoffensive because they're they're they're they're short.
But like before the final final boss, the the chapter that is final boss time.
Yeah, there is still a mandatory minigame in it.
OK.
Also, this this goes into like a wider thing.
The final boss is not a problem because you're fighting Arkham after Virgil, right?
It's it's not the final boss is terrible for two reasons.
One, it's that thing where it's cut scene, story, story, drama, fight, cut scene, more drama, drama, fight more like in terms of like, you know, stages of the boss fight.
But the story is the worst thing you've ever seen.
So like every time you start to enjoy the boss fight, it goes, no, here's like the worst ending you've ever heard of.
Like and then you go back to the boss fight and they're like, no, here we're making it worse.
Oh, it's way worse than you thought.
OK, OK.
The other thing is something that I complained about the very first time I talked about the game.
And I was very worried that this was going to stay for the whole game and it totally does.
The homunculi suck compared to angels and demons and angels and demons never ever ever come back into the forefront.
They are absolutely relegated to the minigames.
The homunculi are not as visually interesting.
Their names are harder to remember and less interesting.
They all look the same.
They all look exactly the same.
And they're just kind of boring to fight.
See, I was kind of angels and demons.
I was hoping and kind of expecting that like there were going to be an excuse to just go like balls to the wall on the new set difficulty.
No.
No.
I'm like thinking about it like a lot.
Because that's one is probably the best one.
Because the angels and demons are like established at this point and they're great.
But there's a limit to what you can do going into a new game with them, right?
So that's when introducing a new force would allow you to just like fucking go nuts.
Let me ask you a quick question.
I'm going to do a quick enemy test.
Because Bayonetta 1 was a couple of weeks ago, maybe a month or two ago for you, right?
Bayo 1?
No, Bayo 1 was 2019.
No, no.
The last time you played it.
Bayo 1?
Yeah.
Yeah.
Like at the beginning of Roly versus Act 2.
Then perfect.
Hey, the very first enemy that you fight in Bayonetta 1, the little guys with the have the spears and they wind up and they get what are they called?
Well, shit.
I forget.
Oh, you can't remember?
Yeah.
What about the big guys?
The big guys with the axes?
Beloved.
Beloved.
Okay.
Great.
What's the two-headed dragon called?
Uh...
Fuck.
Uh...
I forget a bunch of the names.
Okay.
Close enough.
4-2-2-0.
4-2-2-0.
Yeah, 4-2-2-0.
Yeah, right.
Okay.
So you got one of the three, right?
And you played that game a couple of years ago, right?
No, no, that's fine.
That's fine.
That's fine.
You got one out of three, right?
Sure.
I can't tell you one enemy name from this game.
Okay.
They are all cloud and stratum and cumulonimbo pseudo-science names, and they all look exactly
the same, and they're fucking boring enemies.
They're boring.
Hmm.
I remember affinity.
I remember beloved.
I remember rotitudo and sapienza and justicia and pain, resentment.
Well, yeah.
Phetasma ranaea.
Like, yeah, I know.
I'm playing two right now, so yeah.
Swindler of progress.
Yeah, everybody remembers the swindler of progress.
Yeah, yeah, yeah, yeah, yeah, yeah.
You remember the golem?
You went...
All these things.
I couldn't...
Honest as shit, dude.
Couldn't tell you a single one.
Hmm.
They're just not interesting to fight.
So there's no gracious and glorious or pain or, like, wrath equivalent?
Like, there's the...
Well, pain is in the game, and grace and glory are in the game, and they're more fun to fight
than the homunculi enemies.
Because, like, in two, you kind of are like, what's going to be the super enemy, you know?
What's going to be the run-stopper, and, like, usually that's a name you're going to remember.
Mm-hmm.
Really?
Yeah, no, the run-stopper in Bayo II, sorry, Bayo III, can't remember their names.
One is an absolutely hideous Chinese dragon, double-ended fucking cat-dog freak that just
stomps around and is awful to fight, and the other is, like, a giant snail that turns into
ice mode that was clearly designed to only be fought against by Bayonetta, and is incredibly
fucking infuriating to fight against as Viola.
Mm-hmm.
And they suck.
Damn.
Okay.
Like, I would way rather go back and play Bayo I or II right now than continue to do
New Game Plus stuff on Bayo III.
Is it, well, I was going to say, you get the most weapons of any game ever in Bayo III.
Like, it has the most character action weapons and moves conceivable.
Now that it's done, did you see any modes unlocking like Tag Climax or anything like
that?
Oh, I mean, non-stop infinite Climax unlocked, as well as, you know, there's expert mode
and there's some secret stuff hitting around, there's some secret bosses.
I think you can fight Rodin again.
There's no tag thing.
Definitely no tag thing.
Because I guess I'm wondering then, is like, do you think this is a result of them trying
to make this more of an astral chain scale bound thing?
You know, again, it's a different director, right?
At the end of the day, it's not the same.
So with each game having a different captain at the helm, the flavors are going to land
a little bit differently.
But in this case, when we're talking about how the combat changes drastically and it
borrows from something they just did, and the astral chain aspect also come back and
are borrowed and the guy who is directing it is the combat designer on both of those
things.
You know, is this kind of like, or is this entirely unrelated to that?
Like the change of direction.
I think it's unrelated.
It's literally just the enemies are boring.
Okay.
They're boring Colgate fresh tubes in the shape of enemies.
There are a bunch of toothpaste monsters.
Do you remember?
And just do gigantic sword angel in Bayotu from the very first level, the one is he's
got no head, but he's got the face on the sword.
Yeah, he gets sword fucked.
Yeah.
Yeah.
You know, remember when you saw him and he threw the sword, you're like, wow, cool.
I literally never went all cool to a single enemy in the entire game.
Even during like, like action set pieces and stuff.
Oh yeah.
Wow.
Hmm.
What, uh, because I guess like the ending is one thing, but the fact that the enemy roster
sucks is a way bigger problem.
So what about beating them up?
You know, I guess it's like, yeah, no, it's like, I mean, if you want to beat it, you
know what?
No, because a lot of them are like, the boss fights, except for the last one are pretty
good.
There's one, there's, there is, they give you a rival character in that game and the
rival character in that game is awesome.
And it's a damn shame that they are not actually the final boss because they're great.
Um, but just thinking there's, there's a, there's a fucking, there's a fucking tower
monster that you have to send your demon out to hit it like 10 times before you're allowed
to hit it while ads attack you that just sucks.
There's, you know, it's not, it's just not a good roster of enemies is that it's, it's
fun to beat on them with your combo moves.
Yeah.
Like actually back and forth fighting them.
I still think the, the most fun I had was like fighting gracious and glorious in that
one hallway.
Okay.
Cause that's what I'm trying to get at is that like, are there verses where like this
enemy sucks, but in a room where you're combining them with the, with these ones and it's like,
like, um, like I forgot, is it, uh, Agony who's buffing, uh, the, the, the pains in the room
feel that way.
And like it comes together when you have multiple enemies of a certain type in the same verse
and you're like, okay, this is what it's about.
You know?
Yeah.
I had a lot of fun using my own moves on the enemies and trying out all the weapons and
the demons, but like in terms of interacting with the enemies, I did not, there's, there's
not a whole lot there.
Okay.
Uh, so it's just a weak ass roster.
So just out of curiosity, I went to, took a look, being at a one, uh, writer, Hedek
Kamiya, uh, you can tell Bayonetta two, uh, writers, Hedek Kamiya and Bingo Morihashi and,
and, uh, Bayonetta three, uh, writers, uh, Hedek Kamiya, Yusuke Miata, Yuya Jin, Aki Terunaka.
So, uh, from one to two to four.
Oh yeah.
Uh, for, for Bayonetta three here and him, Kamiya.
Oh, that four, that four, four person writing credit was definitely earned.
A lot of cooks, although Kamiya in the kitchen is still making some weird shit.
No, the problem is not too many cooks in the kitchen.
It's Kamiya writing is our, is going to be Kamiya writing then.
The problem is not too many cooks in the kitchen.
Like if anything, the, the story has a really clear desire that it wants to
accomplish and that desire is wrong.
Uh, yeah, I can't possibly understand, but yeah, there's actually a really
excellent example and it's not quite the same, but emotionally you'll be able
to get what I'm saying in DMC five.
The desire was to finish off the sons of Sparta storyline and lift Nero up to
be the new face.
Right.
And I think that succeeded extremely well.
Yes.
The ban at a three plot desire is a bunch of bullshit that sucks.
And they succeed in giving you the bullshit and the bullshit is now here and
we'll never go away and it sucks.
So I guess you guys got what you wanted.
Okay.
They set out to do something and they, they succeed, they succeeded thing ever.
Okay, I get it.
I get it.
Yeah.
Okay.
Like, like it's something that could have been picked up at the, at like the
draft phase, which is like, Hey, I want this to be the new status quo at the end
of the story and someone should have gone.
That's terrible.
That's awful.
You should not write that.
Interesting.
I wonder why.
Well, um, that's, that, that's a lot of, that's a lot of, that's very surprising.
Uh, cause I thought with, I don't know, I kind of thought this would be a nice
little easy slam dunk, if not a layup, you know, by just giving us more of what
we love and then introducing a little bit more new to it.
Um, you know, you don't have to hear about how bad it was all week.
And I was still very surprised at just how bad it was.
Uh, that being said, with all due respect, of course, I'm going to delete
all of this and play it with my own opinions.
You know,
resentful.
Um,
resentful.
Yeah.
Yeah.
No.
Um, yeah, I'll, I'm going to, I'm going to, I'm going to empty, I'm going to flush
all this at a minute and, and, and play it my, and, and see how I feel.
But, uh, that's surprising.
That's also on like a, on like a minor nitpick thing.
That's not nearly as important, but like for, for a, for a character action
game where everyone's a super powered mutant, um, the amount of like, I'm
dumb, but only in the cutscenes is like out of control.
Oh, that's been there at all of them.
It's, it's, it's, yeah, but it's, it's like, I think it's the worst I've
ever seen it.
It's, it's just astonishing.
Like, like, act like really dumb.
Like, like,
super, super bad dumb.
Is this reminiscent in how like, I guess I don't want to ask too many
questions, but is it, yeah, but like, is this close to how like Luca showed
up and Luca's the new character and you're like, oh, he's annoying.
He's kind of just, he's, he's a shitty little British kid.
His vibe is weird and I don't want Bayo hanging out with him.
British, not Luca, sorry.
Um, uh, yeah, Riley.
Yeah, Riley.
Okay.
British Riley.
Is it kind of, is it kind of like that where you're just like, uh, Bayo is,
doesn't Bayo's worse hanging around with you because if you're a little annoying
vibe here, or is it more or it's more, it is, it is, it, go ahead, go ahead.
It is coasting along just fine until the 90% mark and then it just shits its
pants.
Okay.
It's, it's not like a consistent thing.
It's just like somebody goes, now it's time for the story to become horrible and
pulls the brakes.
Hmm.
It's, Bayonetta three is the Battlestar Galactica of video game stories.
A reference that will hit like four people and they'll, their
stomachs will churn, but the rest won't get.
I'd love to hear some sort of, uh, behind the scenes spoiler interview as to like
what and why from Kamiya some day I know exactly why you, they tell you why.
Like they, they, they basically tell you like, this is why we did it.
This, there's no mystery.
Okay.
Okay.
No mystery.
There's no mystery and you're like, I, that was a bad decision.
Development staff, terrible, bad decision to do.
Anyway, that's all I'm going to say about that.
Uh, if you want to go see some of my streams, uh, first of all, I'm going to
be streaming with Paige over at a peach saliva on Twitch, uh, right after this
podcast, we're going to watch some stupid fucking bullshit.
She found on the internet, uh, as for the rest of the week, uh, Wednesday,
Thursday, Friday, Saturday, uh, it'll be, uh, God of war, Ragnarok and, uh, a
react stream and also the ending of signal us over Twitch.tv slash Pat
stairs at it's, it's the boy week, the Kratos time week of boy, that boy of dad.
Yeah.
Makes you want to replay it less.
That's a fucking Jesus.
Wow.
No, no, no, no, I want to be really clear.
It makes me want to replay it less because I am a resentful of its existence.
I want to go back in time to just, oh, I wish they would make another
Bayo game.
Well, that forces the question.
Clearly it's not a question of how does this stack up to all the other
Bayos in your opinion?
It forces the question, do you think this is a good game?
Uh, I don't know.
Oh, no, I don't really answer that because if, if this was a game like most
games that I play where I fell off three quarters through, I would have told you
this was a really solid eight out of 10.
But now that I've beaten it and I'm just so bummed out and resentful and just
like, the pinnacle of character action, it is not the pinnacle of character action.
No, like what should be like up there in the, in this franchise, what should
be on top compared to every other thing that is not Devil May Cry out there
that tries, right?
Bayo as a franchise lands on the Mount Rushmore.
But now you're saying basically that they decide.
Astral Chain is way better than this game.
They put, they put, they made DMC two third.
No, no, it's not nearly that bad.
Oh, that's the problem.
Most of the game is really fun and enjoyable aside from a weak roster and
one of the worst endings I've ever seen in my entire life.
Okay, okay.
And the final boss fight is mid as fuck and keeps giving you the terrible story.
Like it doesn't, you can't get away from it.
I see.
So you could enjoy this.
DMC two, no, DMC two is like a zero.
That game's trash.
So you can stop this by playing and stopping at mission 19.
Uh, mission 13 or whatever.
Yeah, you can stop, you can stop at the, at the part and then be like, okay, we're
literally just, yeah.
Once, once you get to the fourth band at a world and beat it and you're like, wow,
that was cool.
Just fucking stop, just literally stop.
And you'll be like, yeah, oh, that was a good game.
Yeah.
Damn.
All right.
So I'm actually confused about like when I read a game like personally and I'm
like, yeah, this is an eight out of 10 most of the way.
And then the fucking ending is so bad that I want to like fucking knock three points
off it down to a five.
Like, is that fair?
I don't know.
Metal Gear fucking rising revengeance is like a fucking eight out of 10 until you hit
the ending.
And then it's like an 11.
That kid's ending is incredible.
Meanwhile, but like, here's the other thing, right?
Phantom Pain, a game that disappointed many Metal Gear solid fans, is still an
incredible video game by comparison to a fuck ton of other video games.
Yeah, totally.
And, you know, it just that negative, the negativity it has is the weight of the
quality of the franchise as opposed to its own merits.
I, you know, it's, it sucks because the examples we use like Devil May Cry and
Metal Gear solid Phantom Pain have like, if you had beaten Bandetta three, we
could talk at length about comparisons to those games specifically, but we can't
because you haven't touched it.
But the things that Bandetta three does really badly are things that Devil May
Cry five and Metal Gear solid five did really well, even if there were parts of
those games that were disappointing.
It is, it is unique in its type of badness.
There's only one thing that I can think of off the top of my head that is bad in the
exact same way as the new Bandetta and it's fucking Star Wars.
Oh boy.
To those who have been through the game and have seen all the Star Wars movies, you know
exactly what I'm talking about.
Oh boy, that's a, oh, oh, you just said it.
You just threw that out there.
Oh boy.
No, no, not like that.
Not like that.
Oh, okay.
All right.
Well, recycling bin emptied.
Yeah.
So what's your schedule like the part where you control Gamora and Gamora does a cool punch
combo.
That's my favorite part as for other video game stuff.
Hey man, I had, you know, you ever get a new PC or new thing and you realize that your
old shit was way older than you thought it was all the time.
Yeah, no, I just, with this new PC, it's top of the line and that's cool, but I thought
my old PC was top of the line and I didn't realize just how fucking hard a five-year-old
processor was kneecapping all of my bullshit.
Yeah, top of the line is a temporary state and like about 90 days after your top of the line,
you start very quickly not being top of the line.
Video card wise, you can rock it, but like all your components.
So I was, I was, I was fucking around with Elden Ring and there were a lot of people
when I was playing Elden Ring for funsies being like, why are you playing all the PS4?
I'm like, is the PC shit sucks?
And they're like, are you sure it does?
And I'm like, yeah.
And now that I have this, I'm like, no, it was my PC.
Obviously Elden Ring is not very well optimized.
But the fact that I had a five-year-old processor was not helping.
Oops.
Oh, cool.
I didn't mention it at the end of my week.
But yeah, obviously still touch and go with the schedule.
So I'm going to just consider like, I mean, you know, whatever, like Reggie's going to rest.
So that's that.
So, you know, we will get, we're going to continue signal us this week.
We're going to continue Stray and going to probably continue Neon White as well, because
despite the ridiculous-
I heard you skipped some of the cutscenes in that.
Yeah, well, it might have, might have.
I thought when I said that I don't think that voice acting is as important to a video game
as an actor is to a TV show or movie, you said I was crazy.
And that that was a ridiculous point of view.
The voice actors don't write the script.
The voice actors can be incredible.
And the script can be the script.
So what you're saying is that the story in a video game is not as important as the story
in a TV show or a film.
Oh, absolutely.
Because a video game has something else besides the passive delivery to go to go on.
I'm glad you agree with me.
That's what I was saying two weeks ago.
Yes.
You said I was nuts.
No, it has it.
Okay, because the way you said it, it's not just me.
Everyone agree.
Like everyone looked at that and you said, I wish we could delete voice acting period or some,
whatever the crazy hyperbolic way you said it sounded perfectly insane as the things you say are,
which is a much less reasonable thing than stories and video games are less important
than in other mediums because they are because video games are the medium that you get to interact
with and play.
And that part of it is a part is important as important in many cases.
More important depends on your genre than what the story is.
Yeah, it's a more complex medium.
Hey, I want to tell you something.
Now that you mentioned this, or when you go back to Bayo three,
I want to tell you something that doesn't delete from your mind because I want you to keep it in your mind.
As you go through the Bayonetta three story and start to deal with it and like see the voice acting situation,
there's a moment in that game where you go, wow, Helena Taylor is fucking stupid.
Huh, like like like a really laughably direct moment
where you just go, wow, that that lady is a dumbass.
Okay, I'll keep an eye out.
I couldn't possibly imagine.
It will be hard to see.
Okay.
That's sure.
No random NPCs walk up on the screen called like Bella,
Talonna Baylor, right?
No.
Okay.
And anyways, so yes, we're going to continue Neon White because Neon White is a very fun game
and you know, the further into the plot you get,
the less non-plot you got to deal with and that's all good.
So even though as Willie versus the algorithm will show you, cringe is the mind killer.
Cringe is great, dude.
Cringe is great.
Oh, yeah.
Oh, yeah.
I got some premium, high quality fucking sous vide cringe the other day.
We thoroughly enjoyed it.
It was it was Michelin star rated cringe on on woolly versus whatever,
which I like that sat down with punch mom and we enjoyed a lot of content,
including the game crazy trainers manual video, which just that's good.
I like that.
Oh, it powered me up.
It gave me so much joy.
Like so much good stuff, angry, angry joy.
And then it it it it it's slop sceptic over to everything is terrible.
That's now that's hip hop.
Oh, man.
I mean, I love everything is terrible.
You got to you got to go power up over there.
It's that's it's beautiful cringe, flawless, you know.
So yeah, the woolly versus whatever episode three, we're going to get that coming at you soon.
But that was a fun stream as well.
But yeah, stay tuned this week for more of the those playthroughs and for some more
Gundam evolution because fuck, man, I can't cool man.
I'm in.
I'm in.
They got me.
They absolutely got me.
And what sucks is knowing that unlike like an overwatch, which is its own unique IP that
Blizzard is trying to push and make survive, Gundam is still Gundam at the end of the day.
So kind of like any Dragon Ball game, when Bandai is kind of done with it, they can just
it will just die.
It'll just die.
The servers will collapse way faster than any other games would and they'll move on because
there'll be a new Gundam product to buy.
So that's kind of a bummer, you know, but I hope that if it catches on once it drops on console
on November 30th, then it'll be a big old like, oh, shit, no, keep the seasons going.
People really enjoy this, you know?
Yeah, that'd be that'd be great.
That'd be great.
And you know what?
Here's the thing too.
I want this game to survive so that we can get more unique Gundam things to it because right
now it's doing Gundam flavored overwatch, which is great.
It's a lot of fun.
But I want a mode called colony drop.
You know why?
You're so obsessed with killing Australians.
I want I want a mode that is like, you know, based on like, you know, just different unique
Gundam scenarios.
I would like or even a battle inside of a colony, you know, Jabarro fucking war shit,
like anything that, you know, can be like a unique from the from the world of Gundam
gameplay mode could be a lot of fun.
You know what?
You know what?
You know what?
You know what?
Okay.
Okay.
Okay.
I was thinking about it.
You're right.
They should have a colony drop mode.
And when you hit the points required to drop the colony, you get like voice acting of like
a bunch of Australians.
Just going like, oh, no.
The colony.
I mean, what the mode would actually be would be you're fighting in space on a bunch of platforms
and you're stopping the space noids from activating the launch sequences as you run
earth defense.
And then, you know, at each point of conflict, you know, there's a further push to be like,
oh, no, the colony is no, no.
You know, are our are now.
Yes.
Yes.
Yes.
Aye, nice.
Oh, that's funny.
It's funny because they talk weird.
All right.
That's Willy versus and of course, we're just the algorithm.
Oh, and some of you might really enjoy it.
But yeah, something that people are something that's popping off a little bit.
People are really enjoying are the Reggie and I watched Polygon's how to get into fighting
games and have a nice time video.
And we did our phone.
Yeah, we did our drunk full react Andy to it.
People are likening it to the styles of of who did they compare it to?
I think Azmin Gold and Hassan Abbey as like react streamers that pause and turn a 20 minute
video into an hour long one.
So by all means, check that out.
It's a pretty fun video about getting started with fighting games.
Actually, we give our thoughts on it and also have a instant recommend to the newcomers
playlist, which is a, yeah, the because I have get into fighting games as the regular,
you know, thing with the episodes.
But I've made a new playlist separately specifically for the games you're touching for
the first time, which are the new with new players for the first time from scratch,
the newcomers.
So check those out as well.
And it's and the comments on that video are also like some of the healthiest and most productive
and fun YouTube comments I've seen in my entire career.
Like the nature of the video being about this stuff has led to just very cool,
honest discussion about getting started on fighting games.
And I really enjoyed that.
So go check it out.
Um, that's, that's, uh, over unworthy versus the algorithm.
That's the honeypot, right?
You got to be nice to the kids so they get into the fighting game so you can beat their asses later.
Certainly no one new gets into fighting games.
You'll have to actually fight matches.
And that's like skill pace.
You got to get the new people in there.
But the secret is that those kids then learn to beat the asses of other kids and then they
become the powerful move on to a new trash.
So okay, like DNF.
I mean, you stay wherever your heart tells you to go wherever you feel there are children to
be beaten, you find those places, but you grow and you are no longer the child being beaten.
It's important.
Remember being weak is nothing to be ashamed of Pat staying weak is.
But how can I, how am I staying weak?
If I can always find new, new smaller opponents to bully,
then you're getting stronger.
No, yeah, they're just never forget, never forget.
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This end of year holiday season.
Give your family, friends, and loved ones the gift of no wires.
Hey, man, I'm using a wire to connect to my headphones because I have a complicated mixer
setup and I have to say it's easily my most hated part of this entire setup.
I can't stand it.
I constantly pull this thing out and lose audio.
I hate it.
I really wish I could just go totally wireless.
I was walking outside earlier today and I saw a power electric wire and I got upset.
It made me really vex.
I hated it.
So get your loved ones the power of no wires.
You know, there's some cities that are actually trying to work on becoming wireless in that way.
There's areas, I want to say, in Washington, D.C. where there's no power lines above ground
because they bury them underground so that you don't have to see them.
I used to have family in Mississauga and they got no power lines above ground.
It's cool.
It's cool.
It's a little strange looking, actually, now that you've lived everywhere else.
You're used to that being part of your city aesthetic, but we can do better.
So yeah, just like that, get the wires the fuck out of your life.
Right now, you can go check out, of course, you got wireless earbuds, headphones and speakers,
tons of features, comfortable fits, up to 54 hours of battery life, perfect gifts that are
coming in at half the price of other premium audio brands.
You can toss those expensive buds out that get all crusty and dirty with the ear wax.
You know what I'm talking about.
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There you go.
Okay.
Let's get schmovin.
We got some stuff going on.
Can I take a quick two second break?
Let's take another one, BRB.
Thanks, man.
Sorry about that.
Okay, so first up on this week's news, I would just like to officially welcome
and congratulate the newest hero on the leaked guy list.
So the Halo Barn has been a staple of the game leak history.
Right up there with DMC5 guy who recorded himself showing off full footage of DMC5
and then when the TV went dark, he was in the reflection and then him holding the phone up.
And as it went dark, he went, oh man, you could totally see me.
Oh, that's crazy.
That guy was a legend.
The Halo Barn, you know, I mean, they took all the precautions and God bless them
because that was incredible.
A new hero has entered the tournament.
I'm going to call him shirtless overdose dude because
Okay.
Hideo Kojima's game, his latest game called overdose has leaked via footage of a shirtless
dude with a cell phone held up.
And as every time it gets a little too dark, it just cuts back to him.
Just shirtless.
It is in a big empty room, leaning up against what might just be his bed.
And that's it.
No fucks given.
Not the most.
How does this always happen this way?
Not the most ceremonious way for Kojima's new game to get announced.
However, it was technically leaked earlier last year.
So this is a new guy somehow finding the old leaked stuff on YouTube and shirtlessly leaking it?
I think it's a new guy showing new footage that was originally
leaked by, I think, some press in some way.
But yeah, what you see.
I'm looking at it.
It's fucking this is weird.
It's hilarious because you were like, okay, the game is happening,
but this dude just doesn't give a fuck.
Like, and you just see most of his face and his nipples.
I mean, look, Halo barn.
That person cared about about their job or reputation or whatever it was, you know.
But the level that comes with just this dude and DMC five guy being like,
I have no fucks to give about whether or not you can identify me.
In fact, if you can, it's probably better.
Oh, shit.
Oh, it's me.
That's crazy.
So, you know, what the actual footage shows is Margaret quality from death stranding
being chased in some sort of survival horror type setting by a weird light creature that's
behind her and she tries to hide and then it gets her and then it cuts to a game over
and then the word over turns into overdose.
And then the word a day.
Oh, Kajima game appears above that.
So it feels like they are more horror.
Yeah, horror with are we asset flipping?
Are we just going to copy?
We already have a body scan of her.
So we might as well just drop it into into a new setting.
Margaret quality was a mama from from death.
She was she did a great job saying all those stupid things her character had to say.
They all did they all did.
Um, hey, we'll eat for death stranding.
They all did a great job acting.
But who did the best job saying the stupidest things die hard.
I want to say heart.
No, his shit wasn't stupid, though.
His shit was great actually made sense.
Yeah, but he also had stupid things too.
I think I think Hartman said the dumbest things the best because like Hartman's whole
character made no sense and he sounded like a stupid idiot.
But he did it really well.
I mean, I guess the emails about gourds don't count.
No, no.
All right.
Man, that fucking game.
You remember playing through that game like this isn't a real video game.
This is a fake video game like the whole time.
Did you see that Yoshi stranding parody, by the way?
There's some someone animated Yoshi as Sam walking around the world of Mario with a BB
Mario inside the chest container.
It's like that.
It's amazing.
I'm going to go look at it right.
It was fucking phenomenal.
I'm going to go look at it right now.
Yeah, it's you know what?
It's probably on your react list because that's where I saw it.
And people tend to send it both ways.
So anyways, yeah.
So overdose starring Margaret Quali.
You know what?
It makes sense because I bet you considering the big itch that Kojima had to make a game
that literally makes you shit yourself, he never got to scratch that itch.
And we saw that PT was with one demo succeeding massively at scaring the shit out of everybody.
Boy, did it.
Holy hell.
So the desire to make a survival horror thing is probably still inside.
And that's what this is going to be.
Good, good.
PT is such a fucking tease.
It's such a tease because if it was just like, oh, that was a pretty good scary thing.
That'd be one thing.
But it's the scariest game I've ever played.
In two seconds, it does so much with so little in with one hallway.
And I absolutely want it.
If that's a flavor of what he's going to do in that genre,
like he can change the whole fucking game.
So yeah, let's see it.
Let's absolutely see what this is going to be.
And shirtless overdose man.
We salute you for giving no fucks.
Heroes, heroes.
This also is likely going to be the project because Kojima was tweeting out
Elle Fanning's face as well.
So she's probably going to be involved with this project.
You know, the weirdest thing to me about Elle and Dakota Fanning is that I'm like,
oh, I remember them.
They're like, they're that kid, right?
And it's like, no, no.
Yeah, no, they were that kid like 20 years ago when the World of Worlds movie came out.
Because time passed.
I'm old.
I'm old is what I'm saying.
Okay.
But they're okay.
For a second, I thought you were saying you thought they were the same person.
No, they're like siblings or some shit.
They're sisters.
Yeah.
Yeah, okay.
I'm old.
I'm old still.
Yeah.
Wait.
Yeah, how, which one's older?
Probably the older one.
Yeah.
Dakota's older by four years.
Okay.
Well, there you go.
And Shiori Kutsuna is also a part of this game.
Who's she?
Deadpool 2.
I don't know the actor's names anymore.
I should mention that.
At some point, at some point, I just stopped knowing who literally every actor or famous person in the world is.
I mean, I don't every, every single time somebody goes, oh, did you hear so and so died?
I'm like, I don't know who that is.
Yeah.
That's understandable.
You know, oh man, can I, can I,
this has nothing to do with anything.
But I think what might be the most useless sentence in the world
is when someone goes, hey, so and so died, or did you hear what happened with so and so?
And you go, I don't know who that is.
And then the very first response back to you is, oh, they're so famous.
I'm like, that doesn't help me if I don't know who the fuck they are.
They're obviously not famous enough that I know who they are.
I mean, it depends.
But if you're not paying attention to the given genre, for example, if you're not
paying attention to hip hop, you're probably not going to know who Migos are.
So yeah.
But here's the thing, Michael Jackson.
I didn't need to pay attention to pop music to know who Michael Jackson was.
That's another level.
I hear they're so famous.
I think about Michael Jackson or Michael Jordan or like somebody you cannot literally
cannot avoid.
Yeah.
No, so that that ubiquitous celebrity doesn't exist anymore because of like the nature of
social media and like how everything is like, no, like there are superstars,
but they're all kind of holdovers from the old generation in a way.
Anyone that's super massive now is still going to be as massive as you can possibly get
to a to a generation, you know.
But once you leave that generation, it falls off aggressively.
Somebody asked me if I knew who Duo Lipa is and all.
Is she the one who stole that song from Paramore?
Did Duo Lipa still steal a song?
Possibly.
Possibly.
But ultimately, the point is that it's it's very generational.
Yeah.
But Duo, Duo, Duo Lipa, is that not how you say that?
Duo Maxwell Lipa.
Okay.
Well, you know, Paramore.
Right.
There you go.
Well, of course.
That's what you get.
Anyways, yeah, it's it's very generational.
So it's it's you're not you're not, you know, you're not out of place there.
But chances are at the very least, despite like never hearing, the thing is, because that's
the thing is like, I can't tell you shit about K-pop, but I've heard of BTS and
I've seen those names pop up here and there via osmosis.
So that kind of shit just becomes more and more like, oh, yeah.
That's a word that my brain has scanned past before, you know.
BTS is that that boy band that everyone wants to murder everyone over, right?
If you say the phrase, I don't like BTS like a bunch of K-pop candy man.
Should we ask to stab you?
Yes, the K-pop stands will show up and exactly.
And like, that's also the where you come across like fan accounts where you're like,
is this a bot?
And you're like, no, it's a human being that's actually spending 16 hours a day
replying to every thread they come across on Twitter with a fan cam video of one of
the dudes from BTS.
And it's terrifying.
I just want to like, I don't understand anything about social media anymore because
like I was just scrolling through TikTok the other day and I some it's fucking some K-pop
like fucking melee combo video fucking fan cam showed up and like, is this what the
kids do now?
They do fan cams of their melee combos.
Was it inter-spliced with K-pop?
No.
Yeah, it was.
It was.
Oh, well, then yeah.
Totally.
I mean, you need a sequel to Cursed Call of Duty edits.
I don't.
If we can do-
Do we or are those still happening?
Those are still happening.
If we can do an ironic, real Call of Duty cross 30 seconds to Mars, there's nothing
stopping K-pop and melee from happening.
Absolutely.
I can't tell anymore.
Anyways, the point is, she played Luna Freya in FF 15.
Okay.
Do Olipa did?
Yes, correctly.
Duo Maxwell Lipa.
I'm going to keep saying it wrong until someone corrects me.
You are correct.
You are correct.
Yeah.
Perfect.
What's happening?
I was out of touch from the beginning, so this is really tracking well.
Yeah, you got to tell the kids your opinions on bad bunny and bad baby and bad.
Bad and certain B word there.
Are you making this up?
I don't know.
Are you making it up?
Totally making it up.
Not even real.
Bad baby ain't little baby.
No, no, no.
Don't get it twisted.
There's, there's the baby.
There's a little baby.
There's different kinds of babies out there, man.
You know, it's, don't worry about it.
That's not why you click on Castle Super Beast.
What's happening?
I don't know what's happening.
What's happening is Taysay's album was top 10 on the Billboard charts, all,
all, every one of her songs.
And she had every single slot on the, on the, on the hot one.
The hot, the top 10 was crazy.
Who?
All right.
Fuck is Taysay.
So we'll look forward to more Hideo Kojima in the future.
So I'm like scanning the fucking chat like a fucking archaeologist right now.
I'm desperate.
I'm like, maybe the fucking, oh Taylor Swift.
Oh, oh that.
Okay.
I know, I know that one.
I know that one because her fans are insane.
And she made that song about that makes her sound like a psychopath.
I take it you're not a Swifty.
I'm not a Swifty.
No.
All right.
Well, anyways.
Um, so check it.
Gears of war live action feature film
and animated series.
What a stupid pile of shit.
How you doing?
You okay?
That fucking, that fucking thing has no plot at all.
I mean, but what's what.
What I can't understand because Netflix is I guess just trying
to find some shit to adapt.
And that's all fine.
This might, who knows, this might turn out to be good or whatever.
We've seen adaptations.
The time to adapt this was like 12 years.
How is this happening in 2022?
The last game in the franchise gears five came out when who cares?
The time to adapt this would have been between two and three.
My brain with halo.
My brain says five years ago, but I don't know if that's true.
Gears five 2019.
Okay.
Well, uh, almost.
The literally the only reason I even know gears five exists
is because I scrolled past a skill up review of it and went,
Oh, I guess that came out.
That's the thing.
Like it, it is from about three, four years ago and, and it doesn't
feel like it happened because people really only talk about
Gears of war as a trilogy.
So yeah, I played some of Gears four and it sucked ass.
You know what Netflix should do is, uh, not adapt Gears of war
and just announce a new line of Gears Funko pops.
Yeah, you know what?
Sure.
And that's how they'll make their money.
Um, there's, there's a, there's a, there's a live action movie
and an animated series.
So, uh, they want to do all the edge running and, uh, you can,
you can really Castlevania in that they can get and really help
that animated series a lot by getting Joe DiMaggio in and find,
have Marcus, ah, come on, I'm taking the dog.
Exactly like that.
Exactly like that.
Well, I imagine it'll be about the gear kids.
Fuck them.
They're terrible.
But they're the future of, uh, who cares of the franchise.
Gears of war has no future.
I can't think of many fucking shoot bang fucking things that had
less of a narrative future than Gears three.
Four killed everyone.
Ah, yay.
Um, it's John DiMaggio.
Then who the fuck is Joe DiMaggio?
Baseball player.
Oh, is that a different guy?
Okay.
Well, I've been making that mistake for 15, 20 fucking years.
That's not getting fixed anytime soon, dude.
Yes.
Uh, anyways, whoops.
Yeah.
No, I honestly, here's the thing is expect to see realistically,
expect to see a number of, uh, franchises come out of the woodwork and go,
Hey, Netflix, can, can you do the, the treat?
Can you give us the treatment?
Right?
Cause like give us the Castlevania, give us the Witcher, give us the,
give us the treatment, the full, the full top to bottom.
And Castlevania is still yet to be beat.
That shit was great.
Um, yeah, it's, it's, it's, they're gonna just try to, you know, and, and I mean, the,
of course, the, the, the Netflix themselves are, are the same.
Like the, you got, they made live action death note.
Like it's not, it's going to be on the studio.
They find and hand it to, right?
The secret to edge runners, the secret to all these things is who do you hand it off to.
So, um,
Hey, you know what?
I'm going to, I'm going to, I'm going to say something.
Arcane, I'm going to say,
It's, you, um, arcane is fantastic, but I liked Castlevania more.
Um,
I'm going to say something and some people are going to not like it.
And they're going to say what I'm saying is stupid, but I'm going to say it anyway.
It is not my fault that I confused John and Joe DiMaggio.
Parents who name their kids, John are lazy.
And they should stop.
They just decided to go with, yeah, whatever boy name need to stop it.
I hear that, but I also know that many people are going biblical or grandfather or relative.
So lazy.
Unfortunately generic, but you know, when people are convicted by their, by like,
it's, it's like, yeah, if you're going with a, this is what my, you know,
my grandpa's name was, or if you're going with, I want to Matthew, Mark, Luke, or John.
There, there are so like, I don't believe the, the name thing, because there's so many other
family members you had that were not named John that you could have, you're like,
like, yeah, I happen to name, it's really sentimental to me.
The name that everyone else on the planet has.
Yeah. There are Johns in my family. They're, they're there, you know, it was, but it was just
again, biblical, old generation and probably a relative being, being evoked with that.
I don't know. My name's Woolley. What the fuck am I supposed to say? Jesus. Yeah, it's cool.
Hey, hey, guess what Woolley? I've never confused your name for someone else's in my whole life.
Yeah, that's true. It's not the only metric to go on.
It really, I just realized I have never called a person named John, John in my entire life.
This opinion predates this thought by a huge amount.
I've literally called them Johnny, Jimmy, Joey, like every conceivable variation.
I mean, it really could have just stopped it. John DiMaggio and Joe DiMaggio are pretty close.
You can't blame me for messing that up, but here we are.
No, their parents were wrong.
All right.
That's why Joey, what's his name? Joey, Joey, Jim Bob, Joey, Joe, Joe,
Shabadu. Is that his name? Shabadu. Yeah, that dude's great.
Also,
no, that's the, that's the big one. Girls don't have a name that's that common, do they?
I mean, Mary Sue is self-insert, but it doesn't quite work as a John Smith.
So they just say Jane Doe. Yeah.
You could actually go look at, there was a GIF on, I think its data is beautiful,
which is a really fun spot to get cool graphs and stuff, but it was a,
in America from the 60s until now, the most popular name in every state.
And it shows you the waves they go through as they start as the Mary's takeover,
and then the Catherine's takeover, and they go through a bunch of biblical names,
and then a book comes out and influences everything.
Man, I'm thinking about like the way, like the astonishing number of Jessica and Amanda's
and 90s that I knew in school.
Yes. In the 90s, Jessica, Amanda, a lot of that got really, really huge.
Oh, there were tons of Ashley's.
Yep. But what happens is a book, movie, or a TV show drops and creates a wave of people
just copying names of a character. And you can see it on the effects because
those, once they start hitting late 90s, you see the names turn into Isabella.
And I'm like, what the fuck? Oh my God, Twilight.
Oh, yeah. Twilight had an impact on the baby names.
You get some Jacobs in there, you get some fucking Edwards.
And you move on and you start seeing like things that are influenced by,
oh, this movie came out, or this show came out, you know.
I think that the takeaway on that was like, we've had this discussion before when Khaleesi
was happening. Of course, Daenerys, yeah.
And Daenerys. And it was like, naming your kids after like a character you like isn't
the worst thing in the world unless they're Goku or Sephiroth or some shit.
But like you should probably wait until that character is done.
That's it. That's it. Be sure of the complete arc.
Which is why it was extra crazy, wildly insane that there were people being named Atticus
like 60, 70 years after Tequila Mockingbird came out, only for the sequel book to come out and
be like, Atticus Finch was actually secretly super racist.
Like, oh, see, that sucks.
For me, it's it's the fear of like, let's say you get a tattoo
of something you really like. And then fast forward a decade and you have to put a bracket
and an asterisk and says, okay, only part two though.
There are a lot of people out there with fucking Metallica tattoos from fucking 96.
Yeah, just like you have to update it by putting like a tombstone and then have a death date.
And that's the year that it stopped. No, we don't count anything after this.
So yeah, I still think my favorite my favorite band tattoo of all time is the one that
that fucking Homer has on his arm for the Starland vocal band.
I don't remember.
Carry with so he says that's right. It's whoever it's a tattoo will let you remind you that you
love something forever. And then he rolls up his arm and it's a Starland vocal band.
He goes, Starland vocal band, but they suck.
Shout outs to season four of Westworld being the final as they're not coming back for a
fourth season. There was. I didn't even know there was. Oh man, I didn't even know.
And they and Aaron Paul joined the cast for a minute.
Yeah, they wanted to wrap up the story with season five and HBO was like, nah, you're done.
Okay, good.
Fuck out of here.
No, no, no, no.
Anyways, speaking of one season show,
you're fantastic. Speaking of things getting killed off.
This is a fun one. So I don't know if you know much about Sino Alice, but I don't know.
It's a gacha game and it is basically it's been active for a while. So it's going to be
coming to an end soon. They're shutting down servers. So far, Taiwanese servers are going to be
shutting down as primarily and Yoko Taro, of course,
never one to let an opportunity slip by is taking the taking the opportunity here to
where the game servers are going to shut down. And that's not good enough. So he's created content,
which will be the final mission of the game that the players can go on will have a final cutscene
that forces players on the server to log out, deletes their save and never allows them to return.
So it's a special event. And it's just he sees that the servers are shutting down and says
time to create the content that will fucking kill your save. Because I don't know.
I can't let this opportunity go. But he actually wanted to do something like this for FF 14
during that crossover. I think you told me about this. Yeah. And like Yoshi P and the other staff
or like we will kill you. You cannot fuck with people's characters in a game like this.
It will cut you. This is really funny and it is cool. I think he should stop doing this gimmick
for a while. It went from something that was like absolutely crazy and impactful and you've never
you could never imagine a game doing it to OK, wow, you did it again. That was really great.
This is like the fifth time. Yes, it is too much. But you have to understand he loves it and he hates
you. It's it's I mean, I will say this, if the servers are just going to shut down anyway,
that is a pretty fun way to add a little narrative bang send off to the you know,
to the what is otherwise just going to be a moment where you know, you just suddenly click
and you can't log in anymore. Right. But yeah, just he's overseas been overseeing the game.
And I guess the moment they say that like, all right, time to shut this down.
He's going to have to create that proposition, you know.
And of course, if you do choose the forced save deletion ending, you will be rewarded with the
true ending. Oh, OK. If you want to see the true ending, that's how you have to do it.
It is great. It is great. Like again, he loves it and he hates you. So shut up.
Just stop playing then. Don't enter his world if you don't want to play by his rules.
I guess you're right. Having said, is this game even old? Like, I feel like it's only a year or
too old. I don't know. It's depressing that it would be shutting down and all your JPEGs are gone.
Well, it's shutting down on the Taiwanese server so far. I guess they're going to follow us 2017.
Five years. It's not so bad for a for a for a gacha years for North America.
But it's not it's old. Again, the shutdown is not on all servers just yet. OK. So
I continue for a bit.
If enough people sacrifice their saves, we will extend the server time.
I mean, dude, like if you knew if that was in the game, like you have to throw your character
into the fire to keep it going. And like everyone's death can create another 24 hours of game time.
Like I can only think of I can only think of one game that would actually fulfill that
dramatically perfectly. And it would be Dark Souls.
We'll throw them into the fire. Right. Yeah, that's literally it.
That'd be incredible. That would be incredible. Keep the servers up. You know.
Yeah. And a gacha game, admittedly, it can get pretty wild if you've spent a lot of money
and if you or if you wailed on the game, you know.
Anyways, good job, Yoko Taro. Keep it up.
And moving along a couple of things. So one, as we touched on earlier,
we saw that there was a logo dropped on Square's Twitter for a symbiogenesis.
And everyone goes, hold on a minute. That's the word that kicked off Parasite Eve.
Because that's what they used to describe when two separate organisms form a single new organism.
It's from the novel. And oh, OK, what are we doing here? The font for Parasite Eve. That's cool.
Oh, what could it be? Well, if you head on down to the official symbiogenesis
PR page, you'll see the announcement with a fancy logo that straight up tells you
that it is an NFT collectible art project untangle the story Spring 2023.
OK, so we're going to move on.
The fart in the wind collapsed so quickly. And I have to say that I'm quite impressed
because there's nothing more perfect than immediately underneath the announcement
is somebody who said, don't care, everyone, check out my combo I made while learning
sin and excerpt. And this dude does some sick fucking just frame sin combos right in the replies.
It's great. That's good. I like he does fucking beat driver from the tip,
which is a one frame link. It's amazing. I'm quite impressed with it. It was a really good
combo video. And then every other reply underneath that you can't even read any replies because
they're all automatic bots that are advertising their own NFT drops because since symbiogenesis
did hashtag NFT, all the bots found the tweet and then just hit it up. So the all replies are
just complete nonsense, fucking ads for other shit, except for this one king doing his beat
driver loops. It's really funny how every NFT announcement is like immediately even by its
own metrics ruined by all the other freak ass NFT vultures coming to crypto kill your dick.
Like just eating each other desperate for those last final scam dollars,
because an eyeball that might be interested in this might also scroll down.
And remember, if you slurp this ape, you get three apes.
I mean, it's it's yeah, like that's the part is like, you don't have to talk about how
disappointed everyone is. And parasite Eve news coming to a wet fart conclusion here.
It's it's it just comes down to the fact that there's no genuine reply to their announcement.
All the replies are bought ads for other NFT systems like incredible, incredible. So
well done, guys. You're doing it. That's how you save parasite Eve.
Or that's how you keep it where it was.
In exact exactly where it was like one really good game.
And one pretty good twos twos. Yeah, no, no, come on. One and two together.
You know, it's not as good as one, but it's still pretty good. There's some cool stuff in it.
It's enjoyable. Some not cool stuff. No, but it is enjoyable. It is enjoyable.
Um, meanwhile, speaking of Screenix, so the group, the company formerly known as Square
Enix Montreal, just a two weeks ago, I want to say they renamed to Onoma. And that was supposed
to, I guess, indicate that they would no longer be, you know, carrying Screenix stuff because they
were bought out by Embracer. Well, they've now shut down. And alongside that comes, well,
there comes a number of cancellations and some other news about what's happening with
Square Enix Montreal. So originally they were the teams that worked on Hitman Sniper,
Hitman Go, Lara Croft Go, Lara Croft Go and Deus Exco.
Um, and some of that staff is going to move over to Iros Montreal, which is, you know,
going to continue. And, uh, they were apparently, uh, yeah, working on a Stranger Things inspired
Kids on Bikes game. Uh, but that's been canceled. So, uh, oh well.
Um, yeah, I don't know. The, the Go games were not bad and Hitman Sniper was pretty fun as well.
So, you know, that's a bummer. Um, but if there, if, if this is the direction Embracer is going
with and, you know, so be it. Uh, apparently there's a confirmation that some of the staff
is going to move over. They're going to be working on a new IP, a new Deus Ex, that's very, very early,
as well as, uh, something working with Xbox and Fable. So, um,
yeah, that's like, Hey, here's your new studio name. Ah, you're canceled. Like the shit probably
hadn't even finished going through by the time they made the decision to fucking shutter the studio.
I mean, a name change into a cancellation is like signs of like, oh shit, emergency,
uh, uh, decisions being made given the, the financial analysis of everything, right? Because
you do, you, before a merger, you're going to have someone sit down and go, what's the valuation
of all these things? And then you finish the merger and then you're going to go, okay, now
that we have it, let's do that again. You know, and, um, no, I mean, if the, if the
staff is going to land over at Eidos Montreal, then that's cool. Um, uh, there's, you know,
hopefully again, like they, they are, uh, able to get most of them. It doesn't specify all,
certainly. So, um, some people are, you know, going to be out of jobs there, but, um, that sucks.
The idea of, of a stranger's things inspired kids on bike concept does sound, um,
uh, kind of fun. Uh, you know, just on premise. Um, so I, I'd be down for something like that,
but of course it depends on the genre and everything, but just the idea of it is like,
oh yeah, I can, I can see that being interesting. Anyway, um, big shake-ups happening over there,
uh, where the as groove that I made in the chairs, uh, might still exist.
Not anymore. They're going to burn it down.
They're going to burn down your ass.
Does fable, does anyone, is anyone still a fable fan?
The last good fable game was fable two in like 2006.
Kind of feels, wasn't there a spin-off thing? No. Okay. There was a connect thing.
The coolest thing about fable is Joe Chen's artwork.
Yeah. The fable series is the star ocean of fable.
Does that make sense to anyone but me? Fable is the star ocean of fable. Yeah.
Cause like it's its own star ocean. Yeah. Because fable two is the only good one.
And like one is like cool, but kind of jank and everything after that was terrible.
And that's just like star ocean. Okay.
Star ocean six is good. Okay. Well, fine. Let's take that joke back three weeks.
Like, is 13 sentinels the star ocean world changing revelations except done good?
No. Okay. Well, it's just good.
But what about that one part?
In what?
Where star ocean just fucking decides to.
I still can't believe they never rolled that back. I still can't. I can't believe it.
Like I've never seen a series make like a universe annihilating twist that like ruins everything,
not walk it back for like 10 to 15 years.
Like that's the craziest part by far.
Yeah. Now I'm just thinking about whatever you're talking about with bao, but whatever.
I'm not going to, not going to, not going to go. Oh, they're going to walk it back.
I'm telling you right. Well, the thing is that the franchise walk back idea is like,
there's always a moment where you have the announcement to the sequel for the sequel to
the big world changing thing or franchise changing thing. And you have a choice to make,
I guess, and you can either commit or undo completely. But if you undo completely,
how embarrassing is it for all the events of that last game? Terrible. Looks god awful.
Do you just take the hit?
They should just pretend that bao three didn't happen. They should make a new game. They should
have bao four come out and have bao four be a sequel to be a two DMC devil may cry. Like that
don't dino showed up in all stars. Battle Royale. Like, oh yeah, that was, that was fucking weird.
He showed up in at least one other game.
He showed up in at least one other game. Lest we forget.
Anyways, okay, so that's what's happening over there. And
that's pretty much about it.
Except for, oh yeah, there's going to be a Nintendo indie world direct on Wednesday.
Okay, so okay, that'll be interesting. Well, maybe it depends entirely on silk song.
It depends entire. I bring this up to say that maybe silk song. If so, then yay, but otherwise.
Yeah. Oh my god. But maybe silk song though, but maybe silk song though.
Let's take some letters though.
Hey, if you want to send it a letter, you send a letter down to castle super beast mail at gmail.com.
That's castle super beast mail at gmail.com. We've got one coming in from oh my god, the
fucking the post about the Nintendo thing on the subreddit has the tag don't you dare expect silk
song. Can't stop me. That's Australia's fault.
Here, we got one coming in from
G'day woolly and Pat excited about Gundam evolution, but
I watched woolly stream of Gundam evolution. This one's coming in from Nathaniel.
Quite honestly, I got a kick out of it. Looks like so much fun after the stream. I went to go get
it and I don't know where I missed the info, but I didn't realize until that point that I can't.
I'm Australian. And so at this point, the game doesn't plan to launch in Australia or New Zealand
until after season three, they'll be the last regions to get added. Well, that makes sense.
If this bothered me and it does, but I did find humor in remembering that Australia did get colony
dropped in Gundam lore. So I guess they're just being true to the source material.
That sucks. I can tell you why it's because everyone I've ever spoken to that has any
dealings with Australia describes Australian internet as like the worst internet they've
ever used in their entire life. And this being a completely online game, it makes sense.
The worst than Comcast. Yeah. Yeah. Yeah. See, that's what's fucked is that like your
Australia is also the closest to the countries with the best internet. Yeah.
But it's out there in the ocean, man. It is.
The dingos eat now internet.
Agar will. How are you doing says? Oh, hey, Will. What's up, man?
Dear Patrick Stairfish and Squid Woolly, your discussion about game reviews and analysis
last week brings up some interesting aspects of product reviewing, whether or not it's art.
I'm a tech journalist who reviews tons of consumer electronics. And with the exception
of the occasional game, none of it can really be considered art. There's still a huge question
as to how to review these products that falls along the same lines as what you talked about with
games. When I review something, I have to consider two things. How good a device is in a vacuum
and what value it presents. A product might be great, but if it's overpriced, I'm generally
going to ding its score. It might be less than perfect, but if it's not completely busted,
and what it does and what it and what it does offer usually comes on products twice as expensive,
then I'm going to look at it more favorably. That's all before diving into the stupidity
of objective reviews. You both probably already know this, but maybe some of your listeners
need to hear it. There's no such thing. There are unbiased reviews, which I constantly strive
to present, but pure objectivity isn't a review. It's a spec sheet. I review lots of TVs, and for
each one, I get precise measurements of the light output, black level color range and all that stuff.
I use fancy equipment and everything, but that information isn't the only way to judge the
picture the TV gives. Watching videos on it gives a better sense of how a TV handles shadow
details, flesh tone balance, stark contrasts and clipping, and just describing these things
outside of the base test pattern is ultimately subjective, sort of. So fuck it, new term,
objectivity. Any judgment call that isn't objective because that doesn't exist once
you're making an actual decision about something, but that carries the informed weight of at least
trying to grasp the full context of it in an unbiased manner. Good reviews are objective.
So while I think that term is awful, and I'm not going to use it,
when he was describing review in a vacuum versus value, part of my brain sparked off and
are talking about games and product reviews and stuff. It made me think about what is likely
the least objective series of reviews possible that also can't exist in a vacuum,
and that is restaurant food reviews, right? Is the food at this restaurant good?
Varies absolutely wildly to taste, right? But on top of that, I've been thinking about it like,
okay, and I talked about this on my stream earlier, let's say you go down to a fancy
Michelin star restaurant, right? And it is fancy pansy, and it is, oh my God, gourmet five star,
and like you go in there and it's like, wow, this meal was absolutely astonishingly incredible,
and it costs you $120, right? However, across the street is a Wendy's,
and you can get a full burger with fries and like a frosty for like $14.
Is that Michelin place? 10 times as good as the Wendy's? I don't think it's 10 times as good.
You should have to put that in your restaurant review. When you review a fancy restaurant
for a newspaper, you should tell people that there's a like a McDonald's or a Burger King
or a Wendy's just by, and that that's a way better deal. Well, keep in mind, of course,
that Michelin rated restaurants like, well, it depends because if you're doing it,
when you review secretly, you review secretly, but if it's not, then, you know, meals can be
comped by anybody who's known as a fancy food reviewer. So the price doesn't factor in, right?
The people saying I'm getting ripped off for 14 bucks at Wendy's, I'm in Canada,
dude, and I just picked a random number. I said, I said, that's why I said Canadian dollars,
because they're going to hear $14 American is way more than $14 Canadian.
Yeah, no, it's worth like fucking, what is it, like 64 cents to the USD right now?
Now, you don't have to analogize too hard, though, because lest we forget, hey,
streamer, would you like a code for this game? Here you go. If this is a code,
it is the $150 premium bundle edition. Yeah, I don't care about any of this.
Yeah, I know, I know. But like, you're getting that for, you're getting that right off the bat.
My favorite, my favorite, because we deal with codes and like asking for shit from
publishers all the time. And they're like, sometimes they're like, do you want us to send you
the $400 statue version of this? And I'm like, can I just get the code a day before it comes out?
Like that's, that's, that's all, like, that's it. That's all I care about. Like, don't you want the
fans? No, I don't care. Just send it to me the day before.
Pretty much.
Well, I'm going to get the big statue version so I can throw it right in the fucking trash,
because that shit's cringe.
I'm not going to, I'm not going to, when you don't ask for it and you end up with a
ghost of Sushima mask, I'm a, I'll take it. It's a cool mask, but it's definitely not what I'm here
for or what I need. Yeah, no, drop a code, drop a code.
I would rather buy the game and get permission to stream it two days early than them send me a code.
That being said, the wind jammers bag with the wristband headband fucking wife beater and Frisbee
is pretty fucking cool. Yeah. And also disco lesion sent me that fuck the world hoodie,
which is pretty cool. Oh, did they? That's sick. Yeah, but so there you go. So then no,
it depends the code the day before the game came out. That's fine.
But it all did. It all depends. Sometimes it's awesome. Sometimes it's pointless.
And it all depends on whether or not the thing is something that's cool and that we care about it.
So, yeah.
Good, good one. Wendy's index for fancy restaurant reviews.
See, the problem is, is that you love Wendy's as your fast food choice, but like not everybody
thinks Wendy's is the best. Like that's, that's, you know what, you know what, garbage food index.
Sure. Yeah. Is there a nearby place you can get decent garbage food for cheap?
Absolutely. Like like back back in Montreal on fucking René de Vec near the fucking bars.
There was this fucking Schwarma place next to the gas station that was open till fucking 2 a.m.
It's the one that had that fucking weird ass monkey burger that was like 20 patties.
Okay. I don't know if you've ever been there. It was fucking stupid. That food fucking was awesome
trash food. Yeah. It was, it was terrible good, terrible awful food. And it was like maybe 100
feet away from like some ritzy shit. Yeah. Like Bustan is a nice classic, like super good Schwarma.
Absolutely. No, no, no. That's understood. And I think that's also part of the reason why
dudes like Bourdain and fucking Guy Fieri blew up is, is by going like, yeah,
you could also find these incredible, like non-Michelin rated trash food places that are
super duper good. You know what that reminds me of fully? You know how you won't go to that,
that really incredibly excellent pizza place outside of town sometimes? That's good pizza,
right? Great. But sometimes you're sitting there and you're like, I want bad pizza.
I haven't had that craving in years, but I know exactly what you're talking about. Yes,
the dollar pizza craving, the Madonna pizza craving, that fucking garbage 99 cents slice.
Yeah. No, I know. I know exactly what you mean. It's out of my system. And I feel like I kicked
a fucking like habit. Like I feel like a, you know, like something destructive to the body
no longer goes in. But I know it. I know it. There's a time. There's a time. I love it.
Anyways, all right, that'll do. That'll do. Have a good week, everybody. Enjoy your bad pizza.