Castle Super Beast - CSB 195: Betray Your Nation For A Fat Nut
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What's that song you're singing, buddy?
The theme of Castle Super Beast, but it's really Slayer's theme song from Guilty Gear Korean.
I don't like the Korean. I still think my hottest fighting game take is that I prefer the original soundtrack.
That's so crazy. Do you know how crazy you sound? Do you know how crazy you are?
Man, when I made Guilty Gear lore and I used soundtracks from like all of the games,
and then every time I sprinkled some of the Korean soundtrack in the comments,
there'd be people that were like, fuck yeah, he used the Korean soundtrack. This dude knows.
Like you gotta get in there. It's so good. That's like...
I listened to the album.
It's almost like the equivalent of saying the third strike remixes that came on.
Do you have those? I've had a hard time finding those third strike remixes.
I don't have them. They're hard to find. They're great. They're really good.
But it's kind of like that. They're so good.
I'm going to spend my off eyeball time in the podcast today trying to find Simon Vicklin's third strike set.
Where the fuck are they? Yeah. Oh man, but nah, Korean Guilty Gear dude, holy shit.
Yeah, I don't know.
I mean, you can find it on fucking, you know, YouTube.
I wish that that could happen for modern Guilty Gear as well,
because it's pretty cool that the identity of Guilty Gear's soundtrack is now like crazy vocals, you know?
And like you've basically got like that influence of like Queen and a lot of the stuff that was visually represented in the game
beforehand is now coming through in the music. And that's great. And that is bullshit blazing.
You know, it was fun to see you can sing along with the crowd and then everybody loves that.
It's super cool, but the Korean soundtrack just brought a completely different kind of arrangement
that I would love to see like a modern take on that, you know?
Because I think, yeah, it was a different band entirely.
Was that like a Korean composer?
It was a different band. I want to say it was like there was a band that was friends with Daisuke, I think is the rumor.
But it's like, it was a whole arrangement that was made by Eddie XT was the artist.
And yeah, it's just really great fucking metal. That's just a different vibe, you know?
I don't know. I don't really know what else to say, except there's some of my favorites.
The Robokai theme and Kai's theme version and that, the Pillars of the Underworld, like it's just, yeah, anyway, whatever.
It's music and it's good. Go listen if you haven't listened, if you're listening to this.
So I found that if you want to listen to this Simon Vicklin third strike soundtrack, you pretty much have to go to YouTube or Last FM.
And then somehow acquire it off of YouTube and or Last FM.
Sure.
The Last FM page links to, hey, search it on these music platforms and then you click on them and it leads to broken links.
So that rules.
Yeah.
So what probably needs to happen, so third strike on Fightcade has gotten a whole lot of love because you can use mods and dip switches essentially.
You know, like arcade settings and things.
People have played with those to such a degree where there's now training mode in arcade games that never had anything like that.
Oh, that's cool.
And they've used those mods to then go training mode trials.
Here's frame data information.
Here's combo timing.
Here's boxes to like just all the shit that you get in like sort of modern training modes being retrofitted into the arcade versions of these fighting games.
It's pretty sick.
That's cool as hell.
Yeah.
And seeing as you can do things like that.
And I know that like, you know, people who also want to have like the arcade perfect experience are definitely going to want to stick to those original versions since there were differences made to the console ports over the years.
But getting a version of the game that had like, it was arcade perfect, but the soundtrack was the new soundtrack would be really sick for Fightcade.
That is so much fun.
Can we just, can they just re-release Street Fighter 3 Online Edition?
Can we just get a port of that version of the game, please?
That's ultimately a solution as well.
This is true.
It's a good game.
It's a great game.
It's a great game.
Somebody in the chat asks a good question about what a dip switch literally is.
Right.
It's a switch.
It's a switch.
It's a physical switch.
So when you get an arcade machine inside, you have your, you know, your big PCB, your big circuit board, and then you get your game and you install it physically onto the board, almost as if you were installing something onto your computer motherboard.
It goes in.
And then there are usually eight or 16 physical switches that you can turn on or off.
And the position of the on and off setting will change things about the game settings, right?
In some cases, like there's often just like a quick onboard memory to say like, oh, make the difficulty hard, make the game cost 50 cents instead of 25 cents and make sure that the scoreboard is wiped, right?
And then you can put dip switches on to be like also unlock Shinakuma.
Also make sure that there's the bonus stages, you know, and shit like that.
Make sure there's not bonus stages.
And so on.
Right.
Because that's time you can't lose on the fucking arcade machines.
Lose in time.
Shit.
How are we supposed to strike up the profits with third strike?
I feel like one of my one of my favorite things about like people complaining about modern day monetization is like, oh, it's never been like this.
And it's like, oh, man, no, it like arcade.
You didn't like thievery was like it extended to the realm of like physical harm.
So it's like we would make sure to put it next to the cigarette machine.
And then we would have the cabs be so loud they damage your hearing.
So one of the greatest archives on the Internet is the arcade arcade flyers museum.
If you go to arcade museum, I think our arcade flyers.com.
I forget something like that.
But I think it's mirrored on archive.org as well.
They have arcade machine flyers and artwork and full quality awesome stuff, you know, that you can go back and look at.
Oftentimes what they will include is the ads and the flyers that were so basically it'll be like, here's Pac-Man.
Here's the the the cutouts you'd have for the sides and for the front.
And then here's the flyer that came with the game to advertise to arcade buyers why they should get Pac-Man for their arcade.
So they're not trying to sell a game to you, the consumer, as somebody who's going to enjoy that game.
They're trying to sell it to somebody who's going to buy the machine.
So their entire angle is about the profits you'll make when you buy this game.
And like all these really this game is so hard, but the graphics are good.
So these stupid little kids will throw all their money into it.
They don't know the fucking difference.
The hottest latest graphics will, you know, and then they'll always be these puns.
Again, strike up the profits with third strike.
Double impact will double your sales.
Just like there's always some shit like that where, you know, get ready to be washed away with profits.
Hydro Thunder's coming.
And it's just the arcade operator being sold on the idea that they're going to be drowning in quarters
because the kids can't stop playing these games.
It's so funny to watch like official Midway or Capcom marketing towards a completely different type of audience.
These kids will be hooked on these cigarettes.
It's pretty much the exact same mentality there.
A revolution in your bank account with Revolution X.
Oh my, really?
Oh man, that's too old.
Yeah.
You'll be cruising to profits.
I miss being able to go down to like a like when I lived in Montreal for much of my life, right?
There was I could go down to an arcade.
But so which was what I was about to say.
But what I actually want to say, I miss being able to go down to a good arcade.
Yeah.
So.
One in Angringo was really good for many years.
222 was legit.
That was a legit spot.
Then you'd go in like in the last couple and there's like literally like never a human being there.
So literally, well, it's starting to go.
Just this week.
I mean, you want to talk about the death of arcades.
Like all the good ones have died and like, you know, the one that I was that I grew up around Mira was over in near to carry hot dogs back in the day.
That spot was where it turns out all the best players in Canada would regularly play.
I just happened to get lucky.
Is that because it was next to to carry hot dog?
Probably, probably.
And that and that micro play that was that was infamous with all our stories.
And they they hung in there for a while, even when, you know, the like some of the only arcades existed.
If you were to look them up inside of cinemas, you know, you'd have to go to like a Cineplex or a Guzzo, you know, or an AMC to get your access to arcade games.
But what happened literally this week was we were looking at like shit to do and stuff going on in town.
And Punch Mom was like, oh, there's an arcade that opened up here.
And I was like, no, it didn't show me that show me that open.
Like, yeah.
And I was like, OK.
And I was straight up I'm like, this is one of two things.
This is not real.
There's I know it's not real.
Before I even look at anything, this is either some ticket game bullshit.
No, yeah.
Or the new worst thing.
Right.
And I took a look at the pictures and, of course, it's some ticket bullshit.
Right.
It's absolutely just like none of these are actually like fucking real arcade games.
You just be, you know, feed the tickets in, you get a random chance at a generator that
will say like, no, you don't win because you never can win.
And then that's the end of that, you know.
Yeah.
And then you get 4,000 tickets after 10 years.
You're going to turn it in for a mustache at Comer.
Right.
Sure.
And then there'll be some weird Terminator game you've never heard of that's like, oh,
use the tickets to play.
But no, it's bad.
The new scam, the new scam that you've got to look out for is the arcade one up arcade.
Right.
All right.
So this one, you guys need to know about this.
It's the first I've heard of this.
All right.
So there is a company called arcade one up and what they do is they sell you at Walmart.
You can go buy a home cabinet and it's like twice.
It's like half the size of a regular cabinet.
It's small.
It's much more reliable for like, you know, not taking up a ton of space in your apartment.
Yeah.
Right.
So it's a reasonable thing.
If you have a giant stupid cab like I do, that shit is obnoxious and your wife deserves
to yell at you for it.
But if you...
She knew what she was getting into.
She absolutely did.
And that's her fault.
And I remind her every day.
It's her fault.
This is the way you decided to phrase it.
It's her fault.
Prerogative and fault.
However, if you are a more reasonable human being, arcade one up has started selling these
smaller cabs and, you know, they got a bunch of fighting games in there.
They got some classics and they're pretty simple, you know, but the main thing they
do is they go, hey, these costs like a hundred bucks, 150 bucks.
And here it's for cool collecting.
Please do not try to make a real arcade out of these things.
That's illegal.
That's not the license that we have for these.
You are not a licensed owner that's allowed to open up a business with these.
We are telling you, like we are saying on the thing, don't do this with this man.
Come on.
And then classically, every single time you get a dad or an uncle that's like, huh, couple
hundred bucks a cab, you say killer instinct one cab for four to bucks.
Like that's that's all right, man.
And then they're going to go.
And so what they have to do every time is they go, I can bring this down to the garage
and install a coin slot on it and like force the system to have to acknowledge that to
press start, you know, and or come up with some sort of card system.
And there's always, there's always some dude who's like drilling into the cab and putting
one, putting a system, a pay system into it and then rents a corner of the mall and just
lines them up and then the news comes down and goes, a new arcade opened up at the mall
and today kids are having a good time.
Let's go check it out.
And it's just like you from a glance, the camera pans over and you're just like this
fucker just bought a couple of arcade one ups and called it a day, you know.
So yeah, this has happened before.
Don't don't do it.
Don't fall for it.
You can tell by the size of the cab.
The plus side to this is that I'm now looking at arcade one up.com and these are really
nice, reasonably priced, smaller than for freaks arcade cabinets.
Yes, they're great.
They're smaller than for freaks and they're fun, little collectible things that are like,
yo, you want to have a neat machine in your house and, you know, just have a fun little,
I don't know, like a coffee table discussion item.
You know what I mean?
These are LCD monitors though, right?
Yeah, they're not, they're not.
Oh, then fuck these pieces of shit.
But the prices is coming in.
I want, I want to touch the capacitor at the back and die.
You want to get electrocuted like I almost did.
Yeah.
Did you almost?
When they broke my fucking machine and I got it upstairs to confirm it was broken.
As soon as I plugged it in, I opened up the back and I just looked at it and I flipped
the switch and it, you know, huge spark and I see the tube and I go, I'm not an electrician,
but I do know that people have died doing exactly this thing right now.
So I need to plug this out.
And then the only other time I turn it on is when I need to provide evidence to court
that my shit's broken.
Yeah.
So I'm looking at arcade one up and it's really cool, but I am actually a little joking,
but I am a little serious.
It doesn't have CRT, which is a bummer for me because the only arcade cabinet that I would
ever want to put in my house is House of the Dead 2.
Okay.
Which is, which requires a real, it needs the glass.
It actually needs for the, yeah, exactly, for the light game, light guns.
But, you know, that being said, it's, it's, it's a fun, again, more, more reasonably sized
machine for anybody who wants to join the cabinet club.
And, you know, they got all the, they got stuff like NBA Jam and shit up going and going as well.
So excuse me.
Bless you.
Overall, a pretty cool thing.
But yeah.
Yeah.
If you didn't know about arcade one up.
Tickets, huh?
Jet.
Always.
Every time.
So did you go get your tickets?
I did not.
But just, you know, keep an eye out anytime there's like a new arcade is bullshit.
A new arcade is opening up.
It depends on your region.
Right.
Like I don't, I don't know anything about Vancouver's arcade scene, but I bet you if a new arcade
opened up in Vancouver, I would have like more of like a, it might be, it might be real.
Arcades in Japan are struggling.
Oh no.
It's not like the one safe sanctuary is now also at risk.
I think, but in Japan, what killed the arcade wasn't home console.
It was the phone, right?
Well, salary man on his phone.
I mean, not quite cause it was still a good way to kill time.
I think it's straight up just came out game down to things were starting to make less and less.
The bottom floors have the hot new shit.
The, the games that crane machines and the, and the girl make your makeup machines and
all that stuff.
That's the girl makeup stuff and you go take your, your, your friend photos and all that
shit.
That's usually top floor.
And so what has happened is the top floor has extended to the top two floors and the
crane games, uh, make take up the bottom floor.
Second floor is the big spectacle racing and big spectacle like, um, uh, gun con stuff
Gundam game, you know, all that shit.
Um, we're pointing out that, uh, the Corona virus.
Exactly.
COVID deadly to the arcade.
Yes.
I was going to get to that.
I was going to say that basically, uh, over the course of the last three years, COVID made
it so that none of these arcades had as much foot traffic.
Thus the profits went down.
Thus the stuff that was kind of hanging on for classic sake gets really, really
really deep prioritized and a lot of classics are done.
I actually have a COVID related story today.
Uh, I just came back from the dentist this morning or got a routine teeth cleaning.
Uh, I have not had a routine teeth cleaning in, uh, several years because of the Corona
virus.
Right.
I, you know, I was, I was due up for my nine month.
Teeth cleaning.
And that's the, the time my dentist always told me, and then Corona hit.
And then I'm like, I don't trust dentists enough to safeguard my life to be like, ah,
breathe into my mouth, please.
So I go into the dentist, I get the clean.
The lady's like, well, it's going to be, it's, I'm going to tell you right now.
It's going to be rough.
Like, okay.
And I'm like, well, you know, I feel bad.
I should have gone to, I should have gone to the dentist anyway because of this, you
know, and I assume that, you know, every dentist that's certified, you know, was going to take,
you know, the good precautions, right?
And she looks me dead in the face and just starts to shake her head.
Yeah.
There you go.
There you go.
And I'm like, and I'm like, really?
And then she goes, yeah, really?
We had a lot of people come to this dentist office after they got fucking sick at their
old dentist office.
There you go.
Oh, shit.
And I'm like, okay.
Well, I am glad.
Good call.
That's the person like, like legitimized my worry.
We talked about, I want to say some time ago, the whole thing where even pre COVID, you'd
go sit at the dentist and like the, not the student, the, I forgot the word.
Hygienist?
Hmm?
Hygienist?
Yeah, sure.
Right.
But the assistant, the person who like helps when this is the dentist will come in and
do all the stuff.
And they're usually great.
Right?
Yeah.
And then the dentist whose job is to just go inspect the, the work will walk in, no
mask and just talk big spit globs right over your face because fuck it.
I'm a big shit G. I'm a big dick.
I got, I got no time to waste.
This is my practice.
Exactly.
It's like motherfucker, get this shit out of my mouth, take the suction out, put your
fucking mask on.
I don't want your spit getting in here.
You think you're too fucking, you think you're a superstar.
And that's, but that's before pre COVID disgusting.
Absolutely the thing.
So yeah.
Post.
I am not surprised to hear that.
So I got my teeth clean and luckily enough, yeah, not too bad.
Okay.
Nice.
You know, like as you go in and they're like, yeah, it might be a little rough because
you haven't been here in a while and you're like, right.
And then they do it and they're like, oh no, I was sitting out in an hour and they were
like, yeah, there was some stuff in there, but I got it.
You're good.
Yeah.
No, you don't want, oh thank goodness.
You don't want to see them like strapping on boots to prepare for the, the, the grip
that needs to get a leg up on the table to yank something, you know, that's, that's
bad.
Are you inventing that or are you remembering that from the story I told you?
Neither, but I do know that like people have to yank really hard.
That happened to me.
My wisdom teeth.
There you go.
Okay.
They were so impacted.
The guy put his fucking foot onto the chair and leaned back.
Yeah.
It's not pleasant.
No, it's not good.
Hey, fun fact I learned according to a Tik Tok.
Did you know that dentists can tell if you're getting your exam or your teeth cleaned right
after sucking some dick?
Oh, they, yeah, they can tell often if you're cheating on your wife.
Optometrists, optometrists can tell in some cases if you're cheating on your wife.
That's crazy.
That's crazy.
So the dentist thing is based on the fact that they're like straight.
They like, like the, they, they ask the dentist and he's like, yeah.
So sometimes people come in and you can see a specific kind of bruising in their throat
towards the tonsil, towards their tonsils and their soft palate and it's a redness and
a type of bruising that's unique.
It's a little ring.
Covers an area and clearly indicates that you're not eating food that way.
So no one's, no one's eating, no one's eating food that way.
So something's going on, you know, and they are like, yep, we, we know, we know exactly
what's going on there.
But what is the optometrist see?
You can get chlamydia in your eyes and if you get chlamydia in your eyes and you're
like, yeah, doc, what's wrong with my eyes and like the wife or the husband is like sitting
next to them in the optometry exam room.
Optometrists are given the nightmare scenario of like, how do I, what possible reason would
an optometrist have to ask the spouse to leave the room?
What could I possibly say that is so important that you have to leave?
And now they have, if that happens, now they got to explain what, what nonsense I told
them.
Well, I bet you, I bet you it's like, okay, cool, we'll get your results to you by email
later.
Thanks.
You know, I bet you it's just a, okay, thanks.
We got the info.
We'll let you know.
We'll get, you'll get a call type of thing.
But is it?
It sucks because of all the cum, sir.
I got the clap.
Wow.
That's crazy.
I don't know though.
Is it something like, you know how like Herpes is just like, when it's moved from your junk
over to your face, it's just becomes cold source.
It just becomes a different name.
Yeah.
Yeah.
Is it like that?
Where like, when it's, when it's on your face, it just becomes something.
No, no, no, no, it's not like, if you get chlamydia in your eyes.
It's, it's the clap in your eyes.
It's clity, clity of the eye.
Okay.
You got, you got eye chlamydia.
Eye chlam...
Okay.
All right.
That's, I didn't know that.
That's pretty crazy.
Yeah.
You got to take your, you got to take your penicillin or whatever the fuck it is.
Clap, clear it up.
Shout outs to the resistance and persistence of that viral infection or bacterial infection.
I don't know, man.
No way.
It has to be bacterial, right?
It has to give you the ad to biotics because you're different.
If it's penicillin, then I would assume yes.
Anyway, like...
Wrap your shit up.
Sure.
Everybody, if you're having, if you're having strange sex, you wrap your shit up.
But also...
Unless you want it to be good because it doesn't feel as good with it wrapped up.
But also, like, give it a, give it a minute before you hit the dentist after having fun.
You know?
Unless you don't care.
Unless you don't care.
Unless you don't care.
Yeah.
Unless you just don't give a shit.
But if your dentist opens your mouth up and then puts the light on and is doing the thing
and they're like, oh, fun night, huh?
Like, oh.
They're not going to do that.
They're not going to do that.
If they're awesome, they would.
No, that's, that's weird.
That's weird.
That's like when somebody buys condoms, you don't make jokes.
You just ignore the fact that they're buying condoms.
It's why when they buy a Vagisil or Prep-H or an Anima Kit or whatever, you'd okay,
oh, oh, oh, oh, oh, big night for you, huh?
Like when they're clearly sweating and buying an Anima Kit.
Right?
Yeah.
No, but, but a fun dentist, though, the kind with all kinds of fun stickers and posters
on the wall and shit.
Um, yeah.
Yeah.
That dentist office had fucking Star Fox 64 in it.
My old dentist.
That's pretty baller.
That's it.
Fucking ruled.
Yeah.
I, I'm always, oh, I had a, there was one back, man, I used to live on the other side
of the island and back in my old, at my old place, they had, they did have an N64 and
it was pretty much like Mario Kart, I think was the, was the setup.
What I was going to say, like how many professions out there are like ones where like a customer
walks in and does whatever they have to do and like the profession is able to just tell
like, oh, you got, you got it.
Good.
Like something about the situation is just like they're able to read like, oh, you had
fun recently.
Haven't you?
So, you know, I can't tell you specifically like, I mean, nobody, I don't have it all
the top of my head, but like the entire, the entire reality of our data driven economy
right now is based on the fact that when you walk into a store to buy something, the person
behind the register can actually tell a lot about you and your life based off of like
two purchases.
Like I could, like if you work at a grocery store, you get to find out like who is like
really, really struggling to make ends meet and who sucks ass at being a parent just by
the food items that they buy, right?
Are they trying to fill up the cart with this as many food items for the low cost as possible,
frozen dinner here, you know, trying it and some fruits and vegetables here or whatever.
That's one thing.
Or are you seeing the person come in, buy one pack of diapers, four bottles of vodka
and eight TV dinners for the week?
Okay.
Okay.
You're like, okay, that's either you being a shitty parent or you're planning to get
so ripped that you want the diapers as insurance.
So on the same budget, how are you spending it?
Yeah.
Yeah.
Yeah.
Absolutely.
You can, you can tell what guys just got divorced.
You know, I didn't think my grocer was judging me.
Okay.
Hey, somebody who used to work in angry on, I don't know, Alexis Neon, right?
I used to work there and I used to talk to the pharmacists, right?
Cause now we're all in the same building.
Okay.
Everyone behind the counter is talking to the maddest shit.
Yeah.
You walk away.
Just infinite shit.
The guys at Canadian Tire are talking shit.
The guys at the grocery store are talking shit.
The people at the pharmacy, they're talking shit one and a half steps up.
Yeah.
On a higher level.
Uh-huh.
Uh-huh.
And the, you know who talks the most shit in my experience?
The people who talk the most shit are the people at the front end of a pharmacy, not
the pharmacists because they're, they're medical professionals and they have at least a little
bit of class.
No, I'm talking about the cashier who's running up like walk, watching you walk out with like
your ass medicine and then you're, they watch you buy like, like a 10 pound bag of gummy
bears.
Yeah.
Yeah.
Yeah.
Um, no, I've definitely, I've definitely, uh, uh, been to like, I've been at a farmer
pre where, uh, just like casually getting other stuff, but I've seen like a behind the
counter, someone I recognize from high school and I was just like, whoa, hey, what's up?
You know, catching up.
Oh yeah.
You became a pharmacist.
Oh, that's cool.
And I was like, okay, well, like, uh, I don't go here and I have no issue, but like, if
I were somebody that walked up and were to see someone from high school that could just
be like, oh yeah, so how many fucking boater pills you need today, bro, you know, like out
loud with the, with the, oh, you don't need one of those buzzer alerts.
Don't worry about it.
Like that could be, um, potentially catastrophic, you know, I think the saddest thing I've ever
heard in my life, like legitimately depressing is back when Viagra was discovered, but not
available.
Right.
And it wasn't approved by like the Canadian, um, regulatory body, uh, pharmacists were
watching like the same group of old dudes show up like every single day and be like,
did that, did the, did the pill cut, you know, the, you know, the pill, that awkward thing
of like, dude, I'm 70, I want to go home and bang my wife, please, please give me the
pill.
And you're like, it's not out yet.
It doesn't, it's not, it's, uh, sorry, I'm sorry about your penis.
I heard that, uh, it was used to, um, get inform, informants for Intel during the war
on terror, whenever, during that entire fucking campaign where like, uh, uh, you know, overseas
in, in the Middle East and shit, they would use fucking Viagra as an incentive to get
people to, to flip on, on, uh, uh, you know, ISIS or fucking whatever, uh, Taliban and
get them.
And to just be like, hold on, hold on, hold on, hold on, hold on, hold on, because there's
two ways to go about this.
One is bro, do you want some Viagra would give us a, give us some, give us some intelligence.
The other is bro, we gave you Viagra, but we're not going to let you nut until you tell
us where ISIS is at.
Yeah.
And then those are, those are very different.
Of course.
Of course.
And then of course, then there's the like, uh, uh, you know, like a, um, I can see that,
uh, Mo is walking around town, uh, pretty evident that he's excited and it's been a
couple hours.
Is that motherfucker talking?
Is that motherfucker snitching?
You got a huge voter for the last day.
What's going on, bro?
Not man, it's just, uh, just, uh, eat a lemon every morning.
That's my secret.
Oh, shit.
Yeah.
I heard about that.
And I was like, that's possible.
That's crazy.
And it's also like, I can see that being an incentive where it's like, do I risk my entire
life and limb to get fucking rock hard right now?
Yeah.
Maybe.
Yeah, I do.
Worth it.
Oh man.
Yeah.
That's crazy.
That's good.
That's one of those ones where it's just like, I believe that that's a wild story that is
immediately Cromulent.
It's highly Cromulent.
Yeah.
It's entirely possible.
Anyways, what's going on?
God of War is too long.
Okay.
Betray your nation for fat nut.
I like that.
That's good.
That's my, that's my, that's my feeling right now is that God of War is too long.
Okay.
I was talking to a buddy of mine who, um, who beat the game pretty much not like quite
a hundred percent, but he's working on it.
I am, I am maybe 55% through after, uh, five eight hour streams and, um, here's the thing.
It has remained high quality throughout and the direction and the story is like very good.
But at the same time, like I'm, I'm clearly being given more steps to go in the quest
than I need.
Have you duplicated the amount of hours from last week into this week, into the game?
Uh, well, I didn't double them, but I did the same amount.
I did like 15 more hours and I'm now maybe a little bit past the halfway point.
Fuck.
I didn't feel like you're, you're, it's not like you feel like things are closing in.
No, no, I still feel like things are starting up.
Okay.
Okay.
Um, yeah.
So here's the part you're going to, okay, go on, go on.
Like, you know, I don't know if you saw there was an air view where they're like, we wanted
to do a trilogy, but then we decided to do it in two games.
Wow.
Okay.
Yeah.
No, I can see that you took, I didn't hear that two games and fucking jammed
into it.
Okay.
Yeah.
This is where people now you can see folks are going to start being like, what's the
problem?
Fuck you.
No, that's good.
And it's like, right, right.
This is the space where you're like bang for your buck versus like, um, digestibility.
I love this argument and I love bang for my buck.
Yeah.
Right.
Usually people, when you talk about this and you know, you were a content creator,
blah, blah, blah, right?
It's like, ah, you don't know, you know, you're, you, whatever, like I got the game
for free.
Right.
Um, here's the thing.
It's not about how to put this, it's not about whether or not it's too long because
the argument is always, Hey man, I don't care if it's too long as long as it doesn't
drag.
Right.
It don't overstay your welcome.
It drags all the time in particular, um, um, I feel like, I feel like we're like a month
out from the game's release.
Is that accurate?
Are we three weeks out from the game's release?
I don't know.
Okay.
We're a couple of weeks out and, and it makes up such a gigantic portion of the game and
the game's interface spoils it.
So I'm going to go ahead with a minor gameplay spoiler.
Okay.
For God of War Ragnarok, there are sections of the game in which you don't play as Kratos.
Sure.
There are sections of the game where you play as Atreus by himself or, you know, with someone
else.
Um, his sections are so fucking long.
They are like two and a half hours long and they are like 60, 70% walk and talk and cut
scene.
Uh-huh.
And like the, the, what's actually happening is cool, but it, it's, it's, it's so slow.
It's so slow.
Okay.
Also, in a really weird state, the enemies you fight as Atreus aren't as tough as the
ones you fight as Kratos.
So I have a lot of questions, but I won't ask them because I'll leave it at that level.
Yeah.
Okay.
So for, I can imagine based on his weapon kit, what that turns into, yeah, I can imagine
what that turns into.
No, he still, he still has the basic melee fighting and, and parrying and stuff that
Kratos does have, but he's not as fun to play as Kratos.
Okay.
And, um, and his sections are super, super long.
Sounds like, um, I mean, between this and, uh, talking about the, the, the Bayo three
stuff, like the act of switching main characters over is a delicate balancing act because you
want to really make sure that both characters are equally as fun to play, even though you're
going to end up preferring one over the other.
Um, so there's a, there's a really good point to be made between the two of them.
And I don't think you got to any of the Bayo low sections.
So the biggest problem, the, the, the moment that I turned on Atreus' sections was not
playing as him.
He's actually a lot of fun to play.
He's not quite as much fun to play as Kratos, but you're playing as Kratos more, right?
Okay.
That's fine.
Right.
It's a nice change of pace.
Sure.
The problem is, is that, um, what I'm going to call your prestige video game, I'm stealing
that term from Tim Rogers, uh, is obsessed with, well, we don't want to make it a cut
scene because we don't want to have like 95 minutes of cutscene in a row.
So what we're going to have you do is like slowly walk through a bog or climb something
for like 40 minutes.
Okay.
Like just, just climb it.
Um, there, the Atreus' section, the second section, he spends like a half hour climbing
a cliff and talking to himself and it's fucking sucks.
I can see there being a lot of plot to drop on that character, to establish him on his
own and to continue his growth and such as in the story.
So that makes sense that he would like, like there's more to say about Atreus than there
is about Kratos at this point.
Right?
Yes.
There's a lot more.
So it makes sense what you're saying and how they're treating that.
But, um, I guess to zoom out on the topic, I think, and this is, it's again, it's interesting
is like it, you don't really run into this problem as, as much when the game is kind
of, um, when you're marketing some, not marketing, but when it's planned as a moment as, as not
just like a moment in the narrative where it shifts, but as a two character game, for
example, a Chris and Jill, right?
Sure.
Where they're both competent.
They're both, you know, you're both doing the thing.
You're playing the game as one of two possibilities and it's a complete thing.
You, you, um, or even Snake and Raiden, right?
You don't want to, um, have one character just be, uh, fucking what's her face from
Onimusha, um, where you switch to the girl in Onimusha and like you got a different
style of game, but you're just inferior completely.
So it just feels like a cameo moment that you just can't wait for it to end, you know?
So, um, I saw something really funny happen in the chat as I was describing atreus
climbing up a mountain, which was, I said 40 minutes because that's what it felt like.
And then I saw in order, people go, dude, it was only like 30 minutes, dude, it was
only like 20 minutes, dude, that was only like 10 minutes guy.
I finished that part in like five minutes and like just like it's hilarious.
Yeah, I exaggerate on times.
I'm not good with time.
It's probably about 10 to 15 minutes.
Sure.
The main issue with that section and why I try and close it down is what happens is,
is that you walk up and talk to a guy for five minutes, then you climb for 10 minutes,
then you talk to another guy for five minutes, then you walk through a town for five
minutes, then you talk to another guy for five minutes, then you go to your room for
five minutes, then you check your gear, then you wander around a bar for 10 minutes, then
you go down and talk to another guy for five minutes and like just for like an hour.
There's no combat.
You're just walking and talking and climbing and moving and traversing and holding forward
and people talk to you and because none of them are cut scenes.
Well, I don't, I don't, you can't skip any of it.
Okay.
I, I, hmm, it's, I have to see it, I guess.
It sounds like you can have a paste slog, as you mentioned.
I don't think like if you, if you work without, without fights for a narrative purpose, it
has to become like dry.
There were some extended moments in, I don't know, let's say Last of Us One, where you
were probably like half an hour from your next fight, you know, but I didn't mind it
as much.
Almost like I just got to get a glass of tea.
Sure.
It's, it's right there.
All right.
We can, okay.
Well, anyway, um, and there it is.
Yeah.
You know, those headphones are, they're not wireless.
You are plugged in today.
No, I'm, I'm plugged in on the mixer, man.
Damn.
All right.
Well, anyway, um, so yeah, there's, uh, there's moments where you don't mind that, like, there
hasn't been a fight in a while because, you know, it's, it's doing something interesting
in the meantime.
I didn't mind, you know, like walking through the, um, the trap town or, um, when you get
to the base where you start to just see how things are established and, and, you know,
the safe haven type of part, you know, a lot of that is like, oh, this is going to take
a minute, but that's okay.
Um, so that doesn't, the lack of combat doesn't make something dry in and of itself.
But what you're saying is like, it still, uh, doesn't keep up the pace with Kratos'
downtime, for example.
No, no, it's, it's just, it's, so here's the thing ever, it's good.
And like each element is good.
Like when I'm playing in through Atreus' second section, I actually really wanted to
talk to the people that he was talking to.
Right.
And I wanted to see those interactions and it's fun.
It's just like the, the, the elements between, like sometimes there are like really, really
long stretches before like, like you, you're getting to actually play the game.
Like for realsies.
And the, the climb is a really good example.
Uh, the climb up this thing is you climb for two, three minutes.
And then you fight like the weakest enemy in the game for like 15 seconds.
And then you immediately start climbing again.
And I'm like, oh, you just put that fight there so that the, the, the amount of time
in between gameplay was the same.
And like I, I'm interested in the story and that's all going well, but like I
could, there's huge parts I could already remove and would do nothing.
Okay.
Like, like there's like a, there's like a six hour section of the game that is
literally just about, uh, uncursing someone that I, you, we could have just, we
could have just MacGuffin it and just moved on this, like the area that that was
in was cool, but by the time I was done with it, I was really done with it.
And now I'm being told that I didn't even do 20% of it.
Okay.
Now another question of course is, uh, how completionist are you currently
going versus mainly extraordinarily?
Okay.
It also, it has, it has the, uh, has the wildest comeback later amounts of shit
that I've seen in any game in my life.
Because, um, you'll, you'll like go, you'll go through like a desert area and
you'll like do every single thing and you'll get all the chests and then you'll
look at like the completion map and it'll tell you like the percentage of
complete and not only will it tell you, oh, you only did 60% or whatever, but
there'll be like three types of things you didn't do on that list that are just
question marks.
Okay.
And, um, so far I've run into, uh, graves, uh, graves, uh, monsters,
trapped in stone, uh, uh, weird steam vents and, um, like glowing holes and
walls that I can't come, that I can't do yet.
Right.
So like every single area of the game, I will have to come back to achieving
those upgrades.
Um, it's, it's, it's really
zany and like I, it's, it's a weird thing because it's like, it's good.
It is good playing as Kratos and Atreus and the, the changes they make to the
formula, it is good and the story is well acted and it's interesting.
I'm just kind of already done with it.
Man.
Okay.
Because I'm like, I'm like, I know what the goal is.
The goal is going to be to stab Odin because I'm playing a game that has Odin
in it and when Atreus starts talking to somebody new at this point, I'm just
like, okay, what are you going to not tell me?
Yeah.
Um, no, it really just comes down to the execution because it's, you know, as
you said, like the bang for your buck argument, you know, it doesn't really
apply when it's, when you feel like there's a slog.
Um, there, there can be, there are short games that slog, you know, you
can feel that in a game, a game can be like five hours and still have moments
of like, wait, what are we doing?
What, what's, you know, um, but, uh, if, if what you're describing, yeah, like
you want that to step kind of thing to stay engaging.
If I just want it to be more brisk, that's it.
Mm hmm.
Okay.
Like just more brisk, like the game, the game, the game loves its own cut scenes
and you don't need to, it doesn't need as much story as it has.
It needs about as much story as the first game had.
Okay.
Do you think it almost could also, I'm getting really tired.
I'm getting really tired of the back seating.
Like, like it's, it's starting to make me go nuts.
I, I like literally finished listening to like Mimir tell me a story.
And then when he finished the story, like Atreus was started to tell me how
to solve the puzzle that I hadn't even started because I was looking at it.
It's out of control.
It's out of control.
Um, can you see the seam where they stitch parts two and three together yet?
Or not yet.
Not yet.
Okay.
Um, also, uh, Mimir and Atreus need to shut their fucking mouth because every
single time an enemy lights you on fire, they will yell out, you're on fire,
brother, it'll pass.
Just, just, it's okay.
And it's like, I fucking, my character is engulfed in flames.
I know I am on fire.
I, this is where your, your steam fucking community mods would, would just be
wonderful, right?
Just day one, make them shut up easy, uh, quality of life pass.
Before they, if they don't do it themselves officially, you know.
So it's, I, I'm having a very strange relationship with God of war or when I'm
playing it, I'm like, wow, I'm having a ton of fun.
And then I finished playing it for the night.
Okay.
You know what, I'm going to, I'm going to drill that all down into like one sentiment.
I'll sit down and play God of war, Ragnarok for seven and a half hours and feel
like I didn't get anything done.
Yeah.
Okay.
Do you, we always end the session after a significant moment ends.
Yeah.
And so have I, but like, it just, it doesn't feel like I've made like forward
momentum in the game's own narrative.
Fuck.
Okay.
Okay.
That feels bad.
That feels condom off while I play it.
You're right.
Damn it.
That feels really bad.
Um, yeah, there's also, there is also a boss fight in which a character is like
unironically screaming at you how to defeat the boss fight.
As soon as the boss fight starts and it's really weird.
There's a unique, uh, thing that, that, that, uh, it comes with let's
playing, uh, which started when, even back when you do it, went back with the
old one-off videos, right?
Um, and then even in these sessions, it's like the act of searching for an ending.
You know, oh yeah.
So, uh, there's, there was a real fun version of that where, um, Paige recently
loaded up and played five nights at Freddy's, uh, and I'm like, yeah, I
haven't played this game since 2014.
And it says right there, time played on steam 41 minutes and somebody went back
and checked and like, sure enough, that episode of the show is exactly 41 minutes
long because that's the exact amount of time that that game needed to exist.
Yeah.
Yeah.
Uh, it's just, you kind of, you go, okay, let's get one more bit.
You know, um, or if you're, if we're doing a session, you're kind of like, let's
get to the next significant conclusion, conversation, moment, something, you know,
a little, let's get to a big dramatic cutscene, attention release, you know,
yeah, and, uh, you can kind of like have that go on for a while.
Sometimes as you're like, where the fuck is the next beat?
Where is the beat?
Why is this game missing a beat?
You know, so, um, the feeling of nothing getting done is, is, is brutal.
Yeah.
Okay.
Fair enough.
This is all, I, I, I, this is all very like, it's understandable because it's
encased within, but the game is still good.
You know.
Yeah.
No.
Um, so like I can, there, there's like, if you want to, if you want a different
comparison, uh, I didn't feel this way about Elden Ring and I did like 99% of
stuff in Elden Ring.
And Elden Ring is a way bigger game than God of War Ragnarok, right?
But the reason behind that is that God of War Ragnarok takes your ability to
play the game away from you for really, really long stretches.
Like, like the, the, the first Atreus section, no, the first one.
Yeah.
The first Atreus section you go like, you are like walking and talking for a long
time, like a long, long time.
And it does end in like some combat and a cool boss fight, but it's, it's like,
it is, it's movie time.
Mm hmm.
Um, what's your favorite character switch within the narrative that's not
like campaign B in God of War?
No, no, no, in a game, in a game, in a game, character switch within the narrative.
Yeah.
Laguna.
Yeah, it's got to be Laguna, right?
Cause Laguna is more fun to play as than, than Squall is.
Look at, like, I'm not counting, I'm not counting, um, Devil May Cry or Metal Gear
Solid, cause those feel like campaigns, you know, I'm thinking.
No, you mean like, hey, you're going to play as this character for an hour.
Yeah.
For a moment.
Then you're going to, then you're going to swap back.
This is, this character, this game has a main character.
This is the majority of the game.
But, um, so, so I wouldn't, so Resident Evil, uh, games, no, but four.
Yes.
Right.
Because you take evil game, wait, no, no, no backup.
What almost every single resident evil game has a section that you're describing.
Sorry.
Okay.
Games at resident evil games where you switch between campaign A and B.
Um, yeah, but, but those games also have sections where you play as a side
character.
So that's the part I'm talking about.
I'm talking about the side character part, not the part where you switch between
the two names.
Rebecca to, to fix V Jolt.
Sure.
Um, uh, fucking Ashley, you know, you're like, yes, that type of thing.
Yeah.
Oh man, it's kind of, yeah, I want to, I want to say Laguna.
Roxas is better than Sora.
Roxas has two, has two Swords.
That's fun.
Also, yeah, when you play Kingdom Hearts two and you start up Kingdom Hearts
two as Roxas and you're doing all that stuff and it's like a very different
game, the Kingdom Hearts one, and you're like getting into it.
And you're like, yeah.
And then Sora shows up and then you're back to playing Kingdom Hearts and
you're like, I kind of wanted to see where the other game was going to go.
Yeah.
Yeah, yeah, yeah.
That's good.
That's, that's always good.
If you're feeling like, fuck, I kind of, I want that instead.
Oh, somebody in the chat says Witcher three is a good example because you play
a Siri who is not as physically tough, but her dash is not a role.
It's like a flash step.
It's like a teleport.
Okay.
Okay.
Yeah.
No, if you leave, if you leave the, the main character, if you go return to the
main character, feeling like longing for what you just had, uh, then that's good.
Absolutely.
Um, near, I would say Automata is, that's whole campaign.
That's whole campaigns with each character.
That wouldn't count.
Yeah, yeah, yeah.
You know, so, okay.
Um, yeah, you know, God of war, God of war feels too long.
God of war feels too long and it's, it's a weird, it's a weird situation.
I think, so I felt, I felt like, okay, maybe I'm, I'm streaming it.
Maybe that's why it's too long.
Right.
Maybe it's, um, maybe it's because I don't appreciate it because, uh, you
know, I, I didn't buy the game myself.
Maybe that affected me finally.
Uh, and then I talked to like a bunch of people and they were like, no, the game's
too long.
So I'm not, I don't feel, I don't feel super nuts, right?
I don't, like, no, it is, it is very long.
It is very long.
And I'm worried that in the big crescendo climax, I'm going to be like, oh,
fucking thank God, Jesus.
Well, yeah, that's, that's the problem.
Right.
As you, you don't want to approach that, that persona prop, like feeling of this
is amazing, I really want the credits already like, okay, so I'm going to have a
rematch with Thor at some point, probably near the end of the game.
I want the emotion of the rematch with Thor to be like, yeah.
And not like, oh, finally, Jesus.
Right, right, right, right.
Yeah, yeah, yeah.
Okay.
Hmm.
Hmm.
Finally, fucking good God Lord for finally, you dumb bitch and you
did drunk bastard.
Uh, let's see.
What else did I do this week?
Oh, I played more Mabunoki.
Actually of your own, I played more, what's that of your own volition?
No, no, they paid me more.
Okay, good.
Yeah.
No, that game's still very, very cool.
How old am I?
I am now 12.
I've gained, I've gained time.
I've gained time in Mabunoki.
That game is so strange.
That game, like what's the game, like, I don't know, I don't know, I don't know.
Strange.
That game, like when I, last week on the podcast, I said that it came out
right before Wow.
So it got to dodge all the trends that Wow ruined in every other game.
And part of the update that they put out was like, Hey, we're going to
actually tutorialize the hundreds of weird mechanics that this game has that
other games don't have, which is really appreciated.
And like one of them is like, Hey, do you not, do you want to buy
something that has more money?
Sorry, do you want to buy something that is too expensive for the amount of gold
you can carry on your person?
Why don't you go down to the bank where you keep your money and have
them cash you a check and then you can take your cashed check to the store to
buy the high value item.
Wait, hold on.
Why do checks need to exist?
Because you can, you can buy things that are worth more than you can
carry on your person in gold.
And what you can carry on your person is an upgradeable stat.
Yeah.
And so what you'll do is you'll go, you'll get the bank to write you a
check and they'll charge you a fee to make out a check.
So they make you out of check to like a hundred grand in gold.
And then you can use that hundred grand gold check to go by.
It's so strange.
It's so weird.
There's like, is there any benefit to that?
Outside of just creating another stat for the person to have to increase?
To me, I don't know.
To the devs, a likely a lot because what that means is that for all large
ticket purchases, they can tax it.
That's crazy.
Which takes gold out of the economy.
That's crazy.
Like instead of just giving you a fucking infinite bag by making you have
to upgrade your bag, but then creating a check system, you're now.
Sadie, man.
It's, yeah.
Well, why would you upgrade ever then?
Just use checks for everything.
Because it's like a 15% fee on the value of the check.
Free game, right?
Yeah.
Yep.
Yep.
There you go.
Okay.
Right, right, right, right.
True, true, true, true.
So I'm actually going to be playing more of that on this Saturday.
Okay.
Uh, and we'll see where we go from there.
Uh, what else?
I played tactics ogre reborn.
Hey, man.
Do you know what Final Fantasy tactics needs?
Fucking voice acting.
Mm hmm.
Just, just, man, just a plus a plus addition.
Also a rewind function would be nice.
Um, like you, you can rewind every turn in a fight in tactics ogre reborn.
Yeah.
I know you can do it on PSP, but how about a PSP filter?
Sorry.
No, the other thing is that, um, they actually very significantly changed
a couple of things in tactics ogre reborn.
Um, and the most interesting of which is that did you, you played FFT back
in the day, I assume at least for one hour.
Okay.
So like when you hit somebody, that guy got experience like fire emblem.
When you hit somebody that dude got experience.
Yeah, you're saying this now it's XP share, right?
Yeah.
It's XP share with an XP cap, which, um, and it works really well.
Yeah, it works really, really well.
Yeah.
That, that's, uh, as we're saying, like, yeah, you, you know, XP share in a
Pokemon context can, you know, make, uh, shit on your bench, just become gods.
But if you cap it, uh, for progression story based and like, yeah, you control the
yeah, so as a result, like, man, this game is, is great.
It's great.
It's like, it's this weird thing where like FFT has stuff going on in it that is
obviously better than what, you know, this ancient super Nintendo game has, but
the change to the way experience works and the change to having voice acting and
the ability to like rewind things, it's like, man, I would, as of right now, I
would way rather play tactics ogre than font fantasy tactics, which just makes me
like, just put out FFT remaster, give it voice acting and do the XP share thing.
Please, please God, that's it.
That's all, it's all needs.
It's all needs, man.
Um, so was, if I'm not mistaken, was an ogre battle a different company, uh, from
square that was taking, that was in responsible for that series.
And then they kind of came together.
The way that it has been explained to me was that, um, uh, tactics ogre was an
existing series called ogre battle or tech.
Yeah, ogre battle.
Yeah, yeah, yeah.
Um, and then, um, right.
Quest, some guy at square played tactics ogre and went, whoa, this shit is hot.
Buy them.
So yeah, um, then they bought them and then they were like, we're going to
make final fantasy tactics instead.
No, back in, back in elementary school, I remember learning from my friend
Choi that, uh, ogre battle, um, at was one RPG series, like like tactical RPG
series, and then, uh, FF, uh, of course was FF, and this was a Marvel versus
Capcom, so to speak, of, you know, these two different game series coming together.
So, um, when they make a game like tactics, tactics, ogre, uh, or rather, yeah,
tactics ogre reborn, um, I'm going to guess square is just in charge of
everything now because they buy everything.
And I don't think that company exists.
Yeah.
Okay.
I'm pretty sure they were completely subsumed decades ago.
So the crossover nature of that entire franchise just doesn't exist anymore
because it's all the same umbrella anyways.
I don't think it was ever a crossover.
I think, I think that's why it was called, it went from being tactics ogre
to final fantasy tactics in terms of like, no, it's, it's ours now.
And then they never did anything with that fucking formula ever again.
I mean, they made those advanced games, but not really.
Okay.
Uh, yeah, I, hmm.
Okay.
There was, there was ogre battle, um, was the original rights, okay, by quest.
And then tactics ogre came out, let us cling together, followed up, um, and
then ogre battle 64 and then yes, uh, they kept on their own, but that's
when the, the FF tactics fusion came in.
So yeah, but, but in any case, you, um, square basically like, does that
kind of crossover bit cannibalizes it entirely and, uh, then continues to make
their own games on the Game Boy Advance and, and, um, at least one PSP remake.
Yeah.
Okay.
Yeah.
No.
Yeah.
No.
Advanced ogre, um, reborn is excellent.
It's absolutely excellent.
It's probably the best strategy RPG you could buy right now.
I, all I know is, uh, I played advanced one for a couple weeks.
No, no, I played it for a while actually a couple of months back in, in college,
but, uh, two came out and I saw the art for that main character and just
fucking something inside me broke.
Tactics advance.
I know there's some people that like really love it and whatnot, but like
tactics advance has like the, what I'm going to call, I don't know what to call it.
There's, there's got to be some kind of term for like a minor detail that is
utterly ruinous, you know, like, like a hair on your, on your Achilles heel.
It's called an Achilles heel.
Sure.
Um, the judge system is the worst system to ever be put into a strategy RPG, but
it is so out of control.
Terrible.
I forget the details of it, but counter note judges themselves are awesome.
Yeah.
Judges are cool.
True.
Uh, but the judge system, you'd get a judge to be like, no swords.
Right.
Right.
Allows, yes.
And you're like, Oh cool.
Three quarters of my party just can't, uh, oh, I'm going to lose.
I'm okay.
I'm going to lose.
No healing.
Yeah.
No, that's dumb.
Uh, Jesus, fuck.
I mean, it would be, if anything, that idea could be made fun by, um, rewarding
a particular type of thing.
Right.
Uh, yeah.
So I mean, not to fact, it's ogre has something like that.
It has little bonuses like, Hey man, heal somebody with this, bring in this
kind of a unit.
Yeah.
Uh, do this within certain terms, but it's all carrot, no stick.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
That's it.
You want to have, you want to have like, if you use a staff, if you want, uh, then
you'll get extra for that.
The judges love it, um, as opposed to just pure restrictive, uh, play.
And I'm kind of thinking of the, um, well, to, to drop a chronocross
reference in there for you, the elemental system in chronocross where the last three
moves determine the strength of the elements on the board.
I found that really like a cool idea genuinely, but like in practice, it was
insanely frustrating because like the boss would get its turn and just fuck
your bullshit up over and over and over and over and over and over, you know, and
you drop, you'd like water, water, water.
That means fires garbage right now.
And sorry that that's what you've been relying on.
Um, you know, like, I think that type of system with, like, if you commit
to something like that, probably have, um, extra details with like completely
for reversing it or, you know what I mean?
Like ways to, ways to like flip it on its head entirely because like, yeah,
that can kind of be, it's a background thing that you want to have, like battles
be more fun because you're thinking about the system, but you don't want
it to like overtake, um, what your actions are.
You know, I think a really good example is press turn, right?
Where press turn feels unbelievable when you land it and it feels horrifying
when it's on you.
Yeah.
Eli taught me, uh, that'd be plague of gripes taught me a term for that ages
ago, which is feast or famine, feast or famine.
It's either all good or all bad.
Yeah.
Yeah.
Um, cool.
You know what's all good though?
Fucking, fucking tack, the tactic's over.
I will say as I die after you while I die, I vaguely recall advanced being,
wasn't the plot in advance like we're a group of kids jumping into another
world and having fun, but one of our friends, um, is in a wheelchair and he
can't have fun with us.
So he's getting super salty.
No, actually you, you remembered it in a way that's, that's like pleasant to
the main character.
What actually happens is they get Isakide into a different world and everybody's
like, this is the sickest thing ever.
My dad came back to life.
I can walk around.
Um, I'm, I'm not disabled.
This is awesome.
I want to live here forever.
And then your main character is just going, but it's not real.
We got to go back.
We got to go back.
Right.
Yeah.
Yeah.
Okay.
And they're like, dad is a lie.
Like, why would I want to go back?
Hey man, but he's not real.
So you're going back now.
Like you're, like you're, you're yelling, you're yelling at your fucking,
your, your little brother who's like stuck in a wheelchair and he's running
and jumping and getting into battles that we need to go back so he can be in a
mountain town and sit in a room all day and look outside.
This is wrong.
Holy shit.
You shouldn't, you shouldn't have this.
This is, we need to, we have to go back.
Like it's, it's, it's like that's, that story fails on its most basic concept.
It's crazy.
Okay.
So somebody, somebody responds.
It's not what's happening is that the one character's mother is alive.
Another character's dad is no longer an unemployed alcoholic bum.
And the other kid gets to stand up and walk around out of a wheelchair.
Well, if, if Marsh can't drag everyone back to reality, then he'll have to
bring reality to them.
Let's get the curl bar out.
It's, it's zany, man.
It's, it's fucking zany.
Oh fuck.
Yeah, that's great.
Everyone's having fun.
It's not real.
It's, I don't care.
Uh, he mad.
All right.
Um, the pet, the, oh, sorry.
But all of those parents and the kid in the wheelchair, that's all the same thing.
So like you're like, Hey kid in a wheelchair who can now walk around and has parents.
No, you're going back to dead mom and alcoholic father.
Yeah.
Loser.
Life is garbage.
Exactly.
I really hope, but I can only imagine, I don't know.
I've never, I didn't beat it, but I can only imagine like after that happens
because, you know, um, RPG stories are gotta do what they do.
I imagine he probably has a, yeah, I guess you're right.
At the end of the day, that was fun, but I should face reality and be miserable.
What's, what's extra fucked by a huge margin is that by FF tactics advanced to an FF 12
having characters from advanced one, it implies that that world is real to some degree.
True.
And judges show up elsewhere, right?
Ivalis as a, as a thing continues to exist.
That was the first Ivalis then FF 12 and then FF 14.
That depends because tactics one predates advanced, obviously.
And then vagrant story also takes place in Ivalis.
What?
But it's actually like one continent over.
So it's not an Ivalis, but it is in that like, like vagrant stories connected.
That's cool.
I had no idea what vagrant story like looks and feels like compared to like tactics.
I thought it was just like thematically, you know, like artistically similar, but was its own bit.
Interesting.
Okay.
That's cool.
That's cool.
But yeah, it's, it's tactics over.
It's good.
Okay.
Good.
You know what else is good, but a mess is dark tide.
Which was that?
That's, that's Warhammer 40,000 K.
No, that's not right.
That'd be like 40 million.
The Vermintide 40 K.
Warhammer 40 K dark tide.
It's not vermin because you're in the future.
Okay.
These rats have space armor.
No, no rats.
No rats.
All right.
No, it's chaos bros.
Shit.
Zombies and dickheads with rifles.
I gotta use the bathroom real quick.
Okay.
Let's take a bathroom break.
BRB.
Right.
Hello.
So, would I be correct in assuming that this is the kind of game, well based on the trailers
and stuff at least where not only are there like no space marines, but like you might
see one with his back turned to you way over there in the distance.
So, I played a little bit of this with Bricky and Chey and DK and Bricky and Chey and DK
are the folks behind Adeptus Ridiculous, which is the 40 K kind of humorous podcast.
So, I asked Bricky, hey Bricky, would it be outrageous if like the game's final boss was
like one space marine and the answer that came off of him was like maybe like, like,
like, like, like even that is a stretch.
Right.
So this is some other shit happening.
You are the bottom of the list.
You are like a one point unit.
Right.
And you are, you are a shit ass loser that would normally be part of like a, like the
figurine would be like a squad.
Sure.
You're yeah, yeah, altogether or you'd be getting stepped on or something.
Right.
Yeah.
So, hey, much like Vermintide before it.
Hey, did you play Left 4 Dead guys?
Did you play a game where you played as a person in a team of four and then you went through
the level and there were monsters and then sometimes there'd be special monsters.
What a special monster could like knock you down or like charge you and pin you against
a wall or blah, blah, blah.
What class did you play?
I messed around with a little bit of all of them.
But I mainly played as the Ogren, which is like 12 feet tall and he's an ogre.
Okay.
And it's all heavy sticks and shotguns.
They all have their different gimmicks like the Imperial Guard can fire their gun more
accurately and do more damage and the Psyker is a mage and the Ogren is the heavy, etc.
I saw Melee preacher and I was like, yep, Melee.
Yeah.
Fuck yeah.
And the big difference between it and Vermintide is the setting.
Obviously, Vermintide takes place in Warhammer against the rats.
And this takes place in the far flung future against the hordes of chaos.
And that setting comes with it.
A different focus.
So when you were playing Vermintide, you were using a knife, a stick, your staff, a sword,
99% of the time.
Unless maybe you played as the dwarf and then you'd have like flintlock, flintlock, you know,
pistols or whatever.
But you were usually pulling out your gun to solve a special infected is coming at you
kind of situation.
Right.
In Warhammer 40K Darktide, instead of that, you are given a firearm that works like a video
game ass firearm, like a submachine gun or like an auto shotgun.
Sure.
And you are not just dealing with random hordes of run straight at you.
But there are enemy types that are like a sniper is a special infected or a I'm calling
special infected.
That's not the name, but it's the love for dead name.
Right.
Or you're dealing with shotgunners or suiciders.
Or in some cases, squads of riflemen.
And in addition to that, what happens is, is that there is a suppression mechanic, much
like the tabletop in which if you are having a squad of dudes fire at you, your aim will
be shit.
You have to cover.
And then it says you have to then engage them in melee so that you they will lose their
ability to actually fire at you.
And it works the other way around.
You can suppress enemy ranged units by dumping ammunition on them, at which point they will
have to either die or get close to you.
Is it like cover fire is is is what causes that it's it's like it's like get behind
physically get behind cover, right?
Yeah.
To break suppression.
But like you'll you'll like part of the tutorial is you fire your auto shotgun a bunch at a
bunch of riflemen and they will scatter.
Like they will they will cease taking their positions and the firing line and they will
scatter to go hide behind cover at which point you can get get to their cover and get in
there and just come.
Yeah, I feel like again, as someone who's, you know, coming to this and learning late,
the cover shooter has been more or less set.
You know, that's a fun like aspect to add to it.
Yeah.
So it's this thing where Left 4 Dead was 75% guns, 25% melee weapons, right?
You had melee weapons.
You could get a bet.
You could get an axe, right?
But most people went for a shotgun or a machine gun, right?
Vermintide inverted that to like 95, 5% in terms of melee.
And then this one is like, it feels like 50 50, depending on the class that you pick,
right?
Because the riflemen and you get your last gun, like you, you're shooting a lot of guys.
Like you, it kind of feels like you're playing Left 4 Dead.
But guys are shooting at you sometimes.
Yeah.
But so every now and then guys are shooting back at you.
And it is a wash in its, in its grim dark edge future universe where all is war and
everything is the worst thing that could ever be in the mutant and the Zeno and purge the
istic.
And it's just, just a wash in its own setting and it's fun.
Like it is a terrible, terrible setting.
It is the most ugly, bleak, horrible setting.
It's as hopeless as you would imagine based on, again, the shit that is talked about is
the space marines at the highest level and then everything beneath that is just suffering
is my impression of what this world is.
I've played, I don't know, five, six levels.
They're interesting.
They have the typical, you know, range of, of final conditions, like, you know, kill
the boss or defend the point or, you know, what have you.
And it's just a really fun time except for the part where the game is held together with
Scotch tape and string.
Uh-oh.
It is currently in its pre-order beta phase and it will be hitting version 1.0 on Wednesday.
However, version 1.0 will not have item crafting or the ability to play the game solo or private
games or cross play.
Did Vermintide have all of that?
I had a lot of it over time.
It also runs badly and crashes very often.
What else has Fat Shark made?
Vermintide and Vermintide 2.
Right.
Okay.
Did those launch states reflect?
They launched a little, they launched a little, a little, a little dicey.
Little dicey.
But not like, not like this one.
This one is like, it's early access.
Okay.
You're, you're buying an early access.
Is it fun?
Yeah.
Is there tons of cool stuff in it?
Yeah.
It's great.
Is, do I crash once every hour?
Easy?
Absolutely.
Are they like honest about that on the, the beta message screen?
Yeah.
Okay.
All right.
Do I, are there options in the menus that don't work?
Yes.
Does turning on ray tracing crash the game 100% of the time?
Yes.
Okay.
Do you have to, do you have to use certain menu options with your mouse, even if you're
playing with a controller?
Yes.
Et cetera.
It is launching very similar to many, many Warhammer games, which is, wow, this is a lot
of fun when I buy it in two years for $12 on the Steam sale and then play it with all
my friends.
It says here, pre-purchase for $50, you know?
Yeah.
I bought, I'm, I'm playing it, Eli's playing it.
I bought Page Copy just a few hours ago.
We're going to be streaming it on Wednesday.
I'm having a ton of fun.
Obviously, Shy Bricky and DGare playing it, but I went into the Discord where my buddies
all hang out and I'm like, Hey, is anybody in here playing Dark Tide?
And when I went in there, every single one of those motherfuckers was not playing Dark
Tide.
They were instead playing Deep Rock Galactic, the four-person, Left 4 Dead mining game that
came out many years ago and does not crash and is not fucked up and is drowning in features
that all work and runs well on your computer.
Yeah.
And you know what happens?
You know what happens at the end of a Deep Rock Galactic season pass or a battle pass,
you know, with all the cosmetics that get to the end of the season and go, Okay, everybody,
you missed your chance at earning all of these as part of the season or battle pass.
We are now rolling them into the loot table.
Oh, that's incredibly generous of them.
We are now we are we are now rolling all the weapons that came out during the season.
Wow.
Every cosmetic and they're just going to roll into the generalized loot table.
How very unblizzard like.
How very on everyone like.
No one else does that that's no one else does that.
Yeah, that's what a move.
I mean, I assume for rare percentages, you know, but yeah, but yeah, keep playing the
game.
You'll find their stuff.
Wow.
Wow.
Also, it's not as somebody points out.
It's not even a paid battle pass.
It just happens to be.
Oh, it's just a complimentary thing with the guy.
Okay.
Nicely done.
That's that's very player friendly.
Fuck you.
So yeah, I'm going to stream Dark Tide on on Wednesday and we'll see how that goes.
And then we'll probably try and get peaches to also try out the dwarf game.
Okay.
Okay.
That being said, the Warhammer here's the here and here's the thing that whenever a
Warhammer game comes out, there's always another game that it is very much like that
is probably better, but, but it doesn't have Warhammer units in it.
Don of Wars.
Yeah.
You want to go play Starcraft instead?
Space Marine.
You want to go play any action game like Gears of War?
Okay.
Yeah.
Sure.
Sure.
When Space Marine came out, Gears of War three was happening at the same time.
Okay.
Yeah.
Right.
And if you kind of want to play Dawn of War two, maybe go play Company of Heroes.
You want to play Inquisitor.
Go play XCOM.
If you want to play, if you want to play Total Warhammer three, go play, oh, anything is
Warhammer.
Two.
Okay.
And if you want to play Total Warhammer two, maybe go play Total Rome.
Total War.
One.
Yeah.
Damn.
If you want to play Mechanicus, go play XCOM.
I mean, Warhammer is a pretty like classic IP that doesn't need to invent anything.
It can just kind of jump into existing genres and apply itself.
It's a good IP.
People like it.
Yeah.
They had a cool MMO.
Inquisitor's Diablo, I'm thinking of a different one.
The one where you play as a squad of gray fucking gray soldiers.
Is it the tabletop game in and of itself like based on the original tabletop D&D with the
figures?
I don't know.
Oh, I'm sorry.
I was thinking of Demon Gate or Chaos Gate or whatever the fuck it's called.
Yeah.
I don't know if it's what the original tabletop is based off of.
I have no idea.
But yeah, no, Warhammer games, they use that license.
And that license is good.
It's a good license.
As you should.
If there's cool stuff.
Do what like that's what do the shit that Pokemon doesn't do, right?
Or they take fucking forever to get around to.
So like I'm playing Dark Tide, right?
And I'm looking at the stuff people get.
I'm like, oh, OK, what does the Ogren get?
Oh, they get fucking grenade launcher gloves for punching and then the grenade goes off.
Nice.
Like what does the Zell get?
They get two-handed chainswords because that's a thing in Warhammer and also two-handed chainswords
are cool as fuck, right?
Like, and I'm like, oh, cool, I want to have the chainsaw sword.
No, they can, they should absolutely swing that lore dick around.
And aside from that, I have an inkling that I may or may not want to start playing the
new Pokemon.
I saw screenshot, I saw screenshot of the greatest thing in Pokemon I've ever seen.
Was it the dick?
Because the greatest thing I've seen was the dick.
So there's a bug where two trainers are fighting and one of them, it's a wild battle actually.
And one trainer throws a fucking Pokeball to catch the other trainers Pokemon.
But for some reason, the opponent trainer is standing right above it.
So when the fucking catch fails, and I get what is it, it's a wigglet and the wigglet
pops out.
It pops out in such a way where the fucking idle stance trainer and the wigglet's nose
pops right out of its junk and it just makes a giant Pokemon dick.
And it's the dumbest, greatest bug.
No, that's not, that's not what I'm referring to.
I will send you a photo of what I saw.
What I saw when I saw people talking about Pokemon on Twitter and I went, what the hell,
who is that?
I saw Larry.
I saw Larry, the gym leader.
Okay, tired old man with receding hair line.
Tired salaryman Larry, head of the normal type gym.
That's great.
That's great.
And like that might be the best Pokemon character I have ever seen.
That's pretty good.
Strong.
It's clearly.
So I'm looking at the chat.
People like Larry a lot.
Hell yeah.
Hell yeah.
You got, you got, I saw clips of rap gyms now.
And Shofu fucking roasted the gym leader in a rap battle.
I saw Pokemon jumping up surfaces they were not supposed to get to because if you jump
backwards, the game doesn't stop you in the way that it would jumping forward.
So you can get up a hill by just jumping up backwards.
Oh, the game.
So I'm really weirded out about scarlet and, and, and violet because I'm getting, I'm
getting a very weird amount of feedback from people talking about it on social media, which
is, wow, uh, this game is a piece of shit and, uh, it's, I keep falling through the
world.
I had a guy in my chat tell me in a 15 hours of play, he fell through the world nine times
in a Pokemon game.
Yeah.
I saw, I saw a guy, uh, uh, who was streaming it.
He said I've been streaming it for eight hours and then he popped open the, the, the in-game
clock and the in-game clock said, yeah, six hours because he's losing so much time to
slow down.
Yeah.
That's good.
Right.
That's good.
The game is, the game is fucked up.
The game is absolutely fucked up.
And then people will say that and go, it's probably the most fun I've had in a Pokemon
game in 15 years.
Huh.
I saw one screenshot with a dialogue option where someone was like, we can't tell whether
you want to fight or not just by eye contact.
And so you have to walk up and talk to people and it's like, oh my God, this Pokemon game
has consent.
Oh, that's nice.
Nice.
It has consent in it.
Apparently the reason why people are falling through the world I'm being told in chat is
because of a persistent memory leak.
So if you play for long enough, you will fall through the world.
Wow.
Okay.
Wow.
That's a, yeah, no, it's, it's, it's supposedly a great Pokemon game best in a while.
That is just the most half baked shit in the world.
And you remember RCS was kind of like this, but not as bad.
It feels like if you want a good Pokemon game, that's fun.
You need to have it be busted.
Wait two or three after the switch.
All right.
Wait two or three, let it, let it, let it cool off.
Let them figure it out a little bit.
And then the third time around, perhaps you'll get yourself told by one of my mods that if
you have two controllers plugged in, your character will run faster in Scarlet and
bullet.
Oh my God.
That is, that is fucking that.
Okay.
If you find that, you are a real compliance tester that's doing your checks properly and
you're not sleeping on the job and that is, that is, that is absolutely fucking respect
for that.
Apparently they, they patched that.
Wow.
The mark of a real fucking compliance failure right there.
So I feel like, I feel like by the time I'm finished God of War, maybe that'll be a good
time to jump in on Pokemon.
Interesting.
Cause, cause I'd love to play a fun Pokemon game, right?
But
It's been a minute.
This is a bit, I played a little bit of RCS and RCS was fun, but I didn't, I didn't follow
up because that game was like, remember the Baron nightmare shit landscape that game
existed in?
Right.
The endless planes of fucking nothing that had not popped in yet.
Yeah.
Yeah.
Okay.
But that's, that's pretty much it for me in terms of what's been going on with, with
my shit.
Oh, you know what?
Actually I have one other thing.
So me and Paige have been catching up on the X files, right?
That's been an ongoing thing for a couple months and X the first season X files comes
out in 92.
So we're watching episodes that took place in 93, 94, right?
And I'm like, man, this music is fucking incredible.
The music, the music of the X files is incredible.
It is this great spooky ambient like shit.
And I'm like, man, it sounds so familiar.
And then I realized where I had heard the X file soundtrack in Resident Evil one is ripping
off the X file soundtrack.
What do you mean?
I mean, Resident Evil one soundtrack sounds like they stole tracks out of X files episodes.
Huh.
Because RE one was developed from 94 to 96, right?
When X files was becoming super popular.
Is there a link between no, I mean, there wouldn't be no, there wouldn't be a link.
This is just X files is a prime time phenomenon horror program that is airing in 1992, 93,
94, 95, 96, 97, 98, et cetera, right?
And they must have taken inspiration.
But yeah, no, like when I when I'm watching episodes and I'm hearing like piano tracks
in the background that are like ambient, I'm like, this sounds like survival horror of
the PS one era.
But it's earlier.
It predates it.
This is also the inverse of Silent Hill being inspired by kindergarten cop.
Yeah.
What is this backwards shit?
What do you mean backwards shit?
No, X files came first and then Resident Evil.
No, I know.
But it's a soundtrack as inspiration.
But yeah, but well, anyway, and I'm not crazy.
You can go and watch a random X file scene and if you dig hard enough, you can find an
RE one or RE two track that will that will fucking that will sound kind of like it.
Your survival horror needs to be made in Japan by someone who obsessively watches American
media.
It's a it's a hey, listen.
It works.
A lot of a lot of cool shit has been made by people in Japan who obsessively watch American
media.
It works.
Absolutely.
Yeah.
It's a fun lens.
There are more.
I would say that West Abuse are more successful at making their media than we Abuse are.
One million percent.
Yes.
Absolutely.
That's just our perspective.
Well, the other problem is we don't feel Japanese cringe.
We don't.
We don't feel Japanese cultural cringe.
We don't.
We don't have it.
We don't have it for us.
We're immune.
We are immune to what other Japanese people of cringe would feel like.
Yeah.
No.
So the equivalent of our of our neon white dialogue cut scenes when done by a West Abuse,
we just we can't see it.
Yeah.
All right.
So that that's it for me.
If you want to catch more Pat content, you can go down to twitch.tv slash Pat stairs
at obviously I'll be playing Dark Tide and Ragnarok and Mabinogi and obviously we'll be
watching.
So the react stuff we've changed it to demand for cringe.
Okay.
People have submitted some cringe and it's like knife in the chest.
Oh yeah.
Shit I've never seen.
It's brutal.
You can also go down to twitch.tv slash peach saliva.
If you're listening to this live that'd be Monday night tonight at around five o'clock
and then we'll be playing devil and me and also Paige got contacted by the devs at Callisto
protocol to play Callisto protocol and I didn't so we'll be playing that on her channel.
Nice.
Yeah, we got we will talk about them in a second.
All right.
That's it for me.
Nice.
Nice.
Nice.
Yeah.
Hey, woolly.
I want to talk to you about Bayonetta three.
Okay, there's a couple of things to get into one.
We'll get there.
Just want to put the alert out.
I have acquired through.
I mentioned it the other day, but through I jumped on new egg using honey and I grabbed
one of these keyboard.
Was that the hand key?
The hand key the numpad for the hand key thing.
FF 14 branded one.
No, it's just a razor one and it's got a thumb thing over here and it's got like a quick.
So what I'm going to do is I'm going to put this on the arm of my couch and I'm going
to see if the power of WASDA works better when it's with the arm in a comfortable resting
position because as much as I prefer a controller in all circumstances, I continue to see what
you know, what's out there for fun.
I mean, there's a couple circumstances you wouldn't like.
I don't think you'd be insane enough to be like, I prefer controller for RTS.
No, I, but I don't play those that often, if ever really.
However, in a game like, you know, Gundam Evolution, which seems to work fine both ways.
I definitely am curious to see if like this improves the situation a little bit.
I mean, the cube does work to some degree, but this would definitely be a bit less strained
from the couch.
So we'll try it out.
We'll try it out.
I'll have a full report.
But that's hey, woolly, I don't mean to be rude, but I actually was just reminded I have
actually a story to tell you that I'd be wildly remiss and not telling you.
Let me just wave for a second.
So, so a couple of weeks ago, I told you the stories about me moving in, right?
And I described, you know, the flat tire and I described floor pie.
Motherfuck.
Okay.
Yes.
All right.
I was in the middle of, I don't know what, perhaps it was something and people came
over going, they found the floor pie.
And I was like, what are you talking about?
That's a little unclear.
That's a little unclear.
Like the floor pie was found.
They saw it.
They saw it.
And I was like, what the fuck's going on?
And then it was like, and they're like Pat's stream.
And I'm like, I don't know the Pat's stream lore.
Why do you think what's going on?
Yeah.
Yeah.
So here's what happened.
So we, you know, that all happened.
You were there, right?
You put up a clip of like neighbors must not see your floor pie.
That was the name of the video.
Right.
A couple of nights ago, my neighbor was out in his yard and I was like, Hey man,
what's going on?
And we, you know, shot the shit about the yard and neighbor stuff and the neighborhood
and, you know, like, you know, the normal, the, the banalities of living in next to
each other, right?
And it was chatting and we gave each other our text messages in case we needed to
contact each other, right?
Like, you know, whatever.
And then I asked him a question about, he got a new, he got a cool new thing in his
yard.
I'm like, Oh, how much that cost?
And he's like, Oh, let me get back to you once the invoice comes in and I'll let you
know.
And I'm like, Okay, cool.
And then Paige is streaming and I'm doing chores over the house.
And then I'm like, Oh, Hey, neighbor man, message me.
You gave me a text message.
Oh, cool.
Oh, cool.
There's the answer of the question I asked.
And he's like, Hey man, you know, whenever it's cool, we'd like to like to, you know,
hang out with you guys and, you know, see the, see the place, see how you guys are settling
in, right?
And I'm like, Oh, that would be wonderful.
We're, we still have boxes to unpack, right?
But, you know, it's like, you know, doing the thing and he says, Okay, great.
Let us know and we'll bring over more floor pie next time.
Critical hit saved for the final strike and a singular strike.
And I'm in, I'm in the house.
I'm in the house looking at my phone and I just scream and so Paige is streaming when this happens.
So I come over, I walk across the yard to the office and I come in and I go, Paige, I have
the funniest thing in the world for you, but you're going to freak out and she goes, Okay.
And then I show her the text and then she starts to scream and then we're just both screaming.
And then, then we go and we're like, well, maybe they didn't listen.
Okay.
Just type in woolly versus floor pie.
And like, that's the day you would put the clip up and we just started just screaming
at the top of our lives.
And it's like, Oh Jesus God.
No, don't look.
Then comes the part where we like, I go back and I listened to the whole thing.
Yeah.
And it was like, I was like, no, okay.
It's too late neighbor.
I've seen everything.
But like, they know, they know.
They know.
They know.
They know.
You have given the power and you've, you've now, now you're, that's it.
You've handed them the ability to find out.
And like, there's no, there's no like worry here.
Like really like our neighbors and they're very nice.
But any semblance of like normalcy and being a normal human is all clearly a sham.
But also there's like, there's like parts of like, of the podcast or our streams or
like, yeah, we moved in and everyone around our house is just incredibly attractive.
Sure.
And I'm like talking about like how hot my dude neighbor is.
Sure.
Yeah.
Yeah.
He's like, he's like, he's like tall and he's got like a super well-trimmed beard.
And he's like kind of, he's like, looks super hot.
I'm like, well, shit.
There you go.
There you go.
See, it's, you need to at all times, prepare for the worst.
Don't hold back.
Let it all out.
But just know in the back of your mind, somewhere sometime, someone might click on this or who
knows, maybe in the middle of a meeting with family, right?
When everyone's all together, someone might make a little offhanded comment about the stories
of Madden Town making it to the internet and to which you just, oh no.
You know, and then you just, you just sit in it.
You just sit in it and you take that damage for a minute.
Don't say anything.
Can the conversation stall out?
If I don't look at the camera, maybe they won't notice.
Maybe we'll just move on.
In my situation now, it's like, you know, there's that warm up period with your neighbors.
When you move in, it's kind of hard to break the ice.
Well, the ice is broken now.
There it is.
There it is.
They know we're weirdos.
And they're keeping an eye on you.
Now, to be fair, if you moved in next to a fucking YouTuber, wouldn't you keep an eye on them?
Oh, I wouldn't give a shit.
Oh, I would be super curious.
Yeah.
I don't give a shit.
I don't even watch most YouTubers.
Right.
No, no, no.
But I mean, definitely.
Okay.
Yeah, for sure.
Neither do I.
But like the idea of you move next to somebody and you find out it's like, it'd have to be
a subject that you have no interest in, right?
Like cars.
Hardware review channels, you know, or some shit like that.
Yeah.
And then you just fucking, you're like, okay, that's an unusual thing.
I'll peep in and see what this person does for work and then find immediately embarrassing
footage of them.
And, you know, it's fodder for, for small talk next time you hang out.
It's one of my, it's one of, I don't know what to call it.
I want to call it an anti-regret.
Sure.
Sure.
Okay.
It's one of my biggest anti-regrets that every one of my grandparents died before watching
a single episode of my show.
None of them saw it.
My grandmother didn't see my show so much that she thought I was fucking selling drugs.
Perfect.
Because I was being so cagey about it.
Perfect.
Well, look, man, you know, these sound like nice people and it sounds like ball exposure
is actually a pretense to better friendship.
Yeah.
Everybody in my neighborhood seems really cool and very nice.
We're very happy here.
Yeah.
It's, it's, it's been a really pleasant experience, but also, ah, they know I hate the pie with
my hands.
No.
There you go.
There you go.
Just as you meet people, just, hey, how do you do?
My name's Pat.
Here's my testicles.
There you go.
Take a look.
All right.
Just letting you know what we're working with.
There's not going to be a question period about it afterwards.
And moving on.
How's it going?
Yeah.
Perfect.
Um, right.
I did not.
No, I did not.
Oh, man.
I did not know that happened to you as well.
That's cool.
Yeah.
I've never had the family version.
I've never had the family version.
Yeah.
No, that was like communally and everyone kind of got a little, you know, everyone got
a little like, yeah, I was like, what do you get to fucking do, man?
Hey, if I, if I, if you're a friends or family and I know you in person and you're hearing
this right now, stop, don't, this is not for you.
This is for these weirdos.
Let them fucking hear all this shit.
It's embarrassing.
This is, this is, you know me.
Okay.
If you are someone actually, and you do hear it, then send me a message right now and
tell me because fuck, at least if I know, then I'll know who I'm talking to.
That's what I kind of need.
You know, I don't need this fucking stealth, uh, uh, uh, uh, uh, uh, uh, uh, uh, uh, uh,
family and friends observing my life, uh, through this insane absurd lens.
They have to click on the title of the video or podcast to hear this, you know, like layer
one is the ridiculous title of the thing, then two into the full conversation.
Yeah.
For me, like my mom and dad, like could watch my stuff, but like genuinely like the podcast,
the only one they have a chance to catch because they're in bed by like seven PM Eastern time.
They're old man.
They're sleepy.
I think my mom like might have tried and she felt the AT field and just like respected
it.
Like I think she, I think she bounced off of the AT field and like the tech was a bit
confusing and she went, you know what, let's just leave this barrier up.
You know, what's the, you know, it's the weirdest version of this by far out of everyone that
I'm related to tangentially or via family.
There's one person who watches my streams by far the most by far, like regularly watches
my content and it's my mother-in-law.
Whoa.
It's pay, it's page's mom.
Page's mom watches my streams even when page is not there all the time.
Whoa.
What does that feel like?
She says I'm funny.
Okay.
She likes my sense of humor.
It's legit.
Okay.
Yeah.
Also, I assume there's, there's a piece of this of like, just making sure.
Keeping an eye on that fucker.
Just making sure.
Keeping an eye on him.
What's he up to?
Yeah.
Yeah.
Okay.
For sure.
Always ready to, to clip, clip and snitch.
So like it's, there's this weird element of like me and page will be streaming and then
we'll tell like an embarrassing story and then like page's phone will vibrate and be like
haha from her mom.
I can't, I can't deal with that.
That's horrifying.
That's so bad.
Yeah.
Yeah.
No.
Because like there's absolutely a, there's a, there's a wall like in my case with the
mother-in-law, there's a wall of formality and pleasantness that should not be crossed,
you know.
It's, everything is above ground and nice and pleasant.
And you know, when we get a little risqué arachis, it's just a little bit, you know.
You can gas the juice, the juice a little bit and then fucking not too hardcore, you
know.
We just keep it nice.
With the father-in-law, I can go fucking nuts and I don't know.
Like it's, yeah.
Like fart jokes are happening.
It's, it's whatever.
Oh, actually I have a follow-up as of right now because Paige is watching the podcast.
She also would like to tell you, Woolly, that Paige's mother also thinks you are really
funny and cool.
Wow.
Well, thank you.
And also, yeah, I'm now like peripherally feeling that awkwardness.
That's super weird.
Keeping an eye out.
Keeping an eye out.
That's what you got to do.
Right?
Who the fuck are these people?
What are they?
What's, what's, what's Paige getting into here?
Yeah.
Well, it was this, it was this weird thing because when I told my parents what I was doing,
right?
Like back when we first started videos, they'd watch, they watched like two and they were
like, and money happened.
What?
How?
Right?
And then that, that like kind, like they, I feel like they still kind of don't get it.
Dude, girls are watching has evolved into moms are watching.
Yeah.
I know, right?
Straight up.
It's, it's not good.
Okay.
All right.
I love, I love chatting with Paige's mom because like invariably it's the kind of situation
where Paige tells me a story from her childhood that is so funny that it's unbelievable.
So then I just pull my phone out and call for clarification.
Like, did that, did that really happen the way she's saying it?
Oh yeah.
Yeah.
Totally.
Couldn't stop her.
You know, on the one hand, it's, it's like, like I feel that in my chest, but on the other
hand, fuck it, you know what you're in for.
I played sonic frontiers.
Let's talk about hedgehog dung paste.
Okay.
Let's do it.
All right.
Did you know?
That was the first thing I was asked playing that game.
And I was like, yeah, I know.
I've known for decades about a hedgehog dung paste.
Okay.
Well, some people didn't.
I've known for decades.
Some people don't know about it.
They don't know that hedgehogs make paste of their dung.
It's a natural hedgehog habit.
They also make paste out of other animals dung.
They're quite efficient at it.
And being said, uh, sonic the hedgehog frontiers was pretty good.
Yeah, it is.
So I popped that on and, uh, played the first island and I, I can feel the importance of
completing that first island because that is the experience.
Right.
That's the whole game.
Yeah.
Is that one island?
Yeah.
And then when I beat that island, people are like, well, there's four more islands and
they are the desert.
That, yeah.
And the, the, the, the, the, the ice island.
That's exactly what I want.
The moment, uh, we, we, like that entire act wrapped up and spit me out in a desert.
I was like, great, do it again and make the,
I could totally do that.
Yeah.
Two to four more times.
Right.
And make the climax just a bit different, you know, have a, have a, have a different
colossus if you would, uh, and fucking go.
So, um, yeah, from the jump, obviously, like the, the whole, um, the hired man,
unreal world is, uh, you want to talk about your, your, your pop ins and barren wastelands.
Um, but there's, there's things to do that are around.
You run towards them.
The pop in is happening.
You do notice it.
You got enough time in to be like, how do I get there?
Oh, I'm not allowed to see how to get there.
Sure.
Because it's just outside my range.
But, um, but as you, as you get in and you're, you're getting introduced to things.
Yeah.
There's a very, uh, fun flow to it.
And you know, the, the, the greatest, uh, new feature in Sonic frontiers, uh, is the
complete lack of a fucking annoying mascot, uh, for an extended period of time.
Yeah.
So as I've gotten older and I think, I think people are going to think I'm like
I'm, I'm like, I'm being patient or losing my, um, losing my mind because I'm going to
say this about a lot of games more and more.
I become more impatient and that impatience is, Hey, this game about Sonic is about playing
a Sonic and running around and jumping on shit and going fast and doing Sonic shit.
Right?
Yeah.
Sonic lets you fucking do that.
For 99% of the time.
Yep.
Yeah.
There is no downtime in Sonic.
You are like, Hey, I want to play Sonic.
Okay.
Here's Sonic play a Sonic.
Here, you know, and then use all the stuff.
There's your light speed dash.
It's not light speed.
It's just a light dash, but you know, um, and then you, as you move forward in the, in
the overworld, you're being chased by grind rails that show you how to get there.
Not quick travel, but like fun travel, I guess.
Yeah.
You know, so that's a fun little thing as well.
Um, it reminds me a bit of how like you, you can go through areas and jets at radio
and then like find the over path where you just grind from one city station to the other
and go like, Oh, you can do a way better job of getting from one spot to another.
Once you learn this whole map, you know?
Um, so that's, that's fun to uncover combat.
As you mentioned, there's a joke in that it's not.
It's hilarious.
Yeah.
It is just how do you want to beast on these enemies?
It's to be cool.
It's not to struggle.
It's man, you want Sonic to do some cool ass shit?
Yeah, do some cool ass stuff.
And in that, uh, combat almost represents almost it's like the same difficulty as like
traversing the levels in that it's not really a hurdle.
It just was like, Oh yeah, just get a bit better at what you want to do here and decide
what you want to, you know, which route you want to take.
Um, and then of course the, the, there's also like amplifying rewards where the higher
the combo goes, the more stylish your, your shit is and the more you're kind of just
popping off.
And overall, it kind of feels like they went like, let's just make you supersonic
before you're even supersonic.
Why not?
Yeah.
Who's going to stop you?
Um, so that was pretty, that was pretty fun in that it's, but it's also again, extremely
basic, you know?
So I can, I can appreciate, uh, that like they didn't want to design something that was too
in depth or nutty or timing specific with that.
They wanted to keep it loose, but keep the feeling of high octane.
Uh, what became pretty evident over time as well is I guess the platinum leak slash,
uh, uh, yeah, well, let's call it that because, you know, old school platinum games and,
you know, what they were before that eventually makes its way over to Sega and they make the
combat look like that.
And then it, it pays off in spades when you get to the fucking Titan.
Um, the brief encounter that you have right off the bat is kind of like, oh, here's a
little preview.
Um, but there's other giant things you can fight still kind of fun and normal.
Um, you know, and, uh, as they, as you're going around that world and doing stuff and
it's all, it's all there, you also get the classic levels that you jump into, which are
just speed run, do it better, do it better, get a better time.
Um, the best way to do those, those types of areas is the sonic super great with that.
And the, the, the level design itself doesn't matter.
It can pull from anything.
It just needs to be inspired by the sonic world, which it is cause it's all digital.
So that's a really great way to do it.
Fuck it.
Fuck it.
What level do you want?
Do you want Angel Island?
Fuck it.
Here you go.
You want a robot place?
I don't give a shit.
Doesn't matter.
Um, and then, hey, uh, that feeling you get in every breath of the wild type experience
where is that a fucking dragon?
What is that?
Do what?
Why is it so far away?
Where is he going?
Right?
Where you just get fully?
Yeah.
Where you just get ADHD over to that and then you jump on it and then the game's like,
all right, go.
That's great.
Love that.
I'm going to climb in its ass.
Yep.
And then you do.
And then it's like, hey, get off my ass.
And then you're like, nah, nah, I'm going to kill you.
And then you do it.
It's great.
I like that.
I'm going to kill you and I'm going to eat your fucking bones and your bones are going
to give me a power up.
And a bunch of a bunch of the things you run into are like, hey, thanks for hitting me.
Let me direct your attention to this obstacle course you might not have noticed back over
here.
Please get up there very quickly.
You know, um, so that's all, uh, all fine and dandy.
Um, Amy Rose is, I guess not 12 years old in this world and I don't know, man.
I don't like Amy.
I hate, but she's so that's fine.
That's fine.
There's no real issues with her, with what she's done in this game so far.
Like I came in with like, Oh God, fucking Amy energy.
And at the end I was like, okay, but jokes aside, Amy's been fine.
Like she's been okay.
You know, so like the Amy energy I brought to the table, like, like all once you kind
of like judge it to what she's actually saying and doing, it's like, no, she's, she's fine.
She's actually normal because she's aged up, you know.
Um, and, uh, but is she the size of an average human mother?
Well, I don't know, but I do know that upon landing in this new digital realm, my sonics
first question was where'd a human woman at, where'd a white woman at because big hedge
hog makeouts are coming to anybody who wants, there's more than enough sonic to go around
having made out with a human in at least, at least a decade, maybe a decade plus two.
You know, so, uh, indeed, uh, sonic is, is, is looking, looking for them humans.
Uh, but I, yeah, I thought the, the, the buildup was fun and then, you know, Robotnik
is, uh, introducing himself in a like he's by, he's alone.
So he's kind of just monologuing calmly, you know, which is like, okay, that's, that's,
that's interesting.
Sure.
Um, I, I have to, I have to say that like my fucking perception of robot, uh, Eggman
is like completely fucked up now after those sonic fan dubs came out where Robotnik's like
a fucking piss on the moon.
Okay.
Like, like I'm, I'm watching the real cutscenes and I'm getting like confused.
Are those the ones where sonic is like, it's my duty to say the gamer word.
Yeah.
Yeah.
It's those ones.
Yeah.
I'm based in red pills.
Yeah.
Yeah.
Like, like, yeah, no, it's, it's like, I'm, I'm like fucking confused that Robotnik isn't
like threatening to shit on people.
It's the strangest thing after decades and decades of Robotnik, I've seen like some fan
edit and now I think that's the real thing.
Yeah.
Uh, so I mean, you know, big the cat and being helpful with the fishing stuff is great as
you mentioned and, uh, getting those egg tapes, um, it seemed they seem to be, uh, an excuse
to just name drop as much comic book shit as possible, get as obtuse as you can with
fucking, uh, Sonic team racing or whatever, Sonic, uh, like just getting is getting in
depth, uh, with all your totally what it feels like.
Yeah.
Um, which, you know, I guess I'm not, I was kind of wondering if we'd be listening to
essentially Robotnik Kojima tapes, you know, I'm like, are we gonna know they're like two
sentences long.
Yeah.
Yeah.
For, you know, a kind of like extended full-on, um, like Arkham logs, you know, we're kind
of fun to listen to.
Um, I don't think you have to go full, uh, skull man, uh, uh, skull face, uh, uh, ground
zeros with it, but, but you can definitely, I'd actually say that you never ever have
to go full ground zero skull face with it ever again.
You don't, you really don't.
In fact, I'd say you didn't need to the first time.
One would argue that you didn't need to the first time, but, um, I like the idea of like
listening in on these little eggman logs.
So, uh, yeah, that was kind of cool.
And then you just, it all comes to that first boss fight, right?
And I was kind of wondering, I'm like, okay, so, you know, we've done 3D Mega Man, uh,
we've done 3D Mega Man, we've done 3D, uh, Sonic boss fights and, you know, they've
tried to, in some cases, take on the energy of Sonic 2 and Sonic 3, jump on the, the egg
man bubble.
How's it going to go?
And then you fight chaos in, in, in, in, you know, adventure games and it's like, yeah,
okay, it's pretty straightforward with that too.
Uh, seeing a bit of chaos lore is interesting.
You're like, oh, what, what's going on here?
And then you fucking actually pop that supersonic and have just a flex full over the top, um,
high octane battle where in the style of crush 40, and it doesn't matter.
It they, again, they're not, it's, it's, yeah, baby's first platinum, baby's first
character action, like it's not about the fucking taking damage and dying.
It's just about enjoying how over the top you are, right?
And, and, uh, you literally can't die.
You're on a timer, do amazing things and own the shit out of this Ava unit.
Um, really cool finale to the island and a really strong, like, uh, thesis statement,
if you would, a vertical slice of what this game is going to be, where I just kind of
looked at that whole thing and went, yep, that was, uh, simple, but great.
It's, it's, I don't expect much more from Sonic and nothing super glaringly annoying.
In terms of, uh, uh, again, characters was done.
There's a move list.
You get it as you go.
Um, you want to go, you go upgrade your, like, it's kind of odd to have like
powers, uh, defense, speed and ring stats, but sure, it's a big old map.
Have something to grind out and work on.
The one thing is, is just every time you look at the 15 different currencies, it
gets a little like confusing in my eyes.
It's a little weird, it's a little MMOE.
Yeah.
I don't like having to like, like which bath mode dad and which who's it?
Everyone goes straight to bath mode dad.
It was absolutely the first one that I said as well.
It's because of Penny Arcade.
The Penny Arcade comic about the, the, the annoying collectibles in
Star Fox adventures is the first and strongest iteration of.
Also, bath mode dad's like the stupidest, unbelievable, shittiest name.
Yes, it's the, uh, Bougham dads and they kill themselves to
fucking resurrect you or whatever.
It's, it's the most insane one, you know, and from the gumdrop forest or whatever.
But, uh, yeah, all of those collectibles are just kind of nonsense with the currencies.
But at the end, you just kind of like, okay, cool fucking moves to buy.
And, um, I want those colossus battles to just be different on each island.
And that's a game.
You know, no problems.
So even thinking back to like the bits where the director was like, oh,
this is a work in progress and we're going to improve it.
It's like, that's, that's awesome.
I'm glad you got, you got that leeway.
But, um, this experience has been fucking airtight so far.
Um, and the fact that you can go into the options and crank the sliders
up to go even faster.
Oh, it's weird how much control you have over it.
That's great.
Like it's weird for any game, but like for Sonic game to be like, yeah,
how much inertia do you want on your hedgehog?
Yeah.
How tight do you want your cornering to be?
You know, some people, because essentially what I see it as is, do
you want this to be Sonic team, Sonic fast?
Or do you want this to be fan game?
Unreal, that man was hired Sonic fast.
But also it really just the analogy of like Sonic is a car just really just
hits the next level when you're like, tune your Sonic to your preferences.
Yeah.
Yeah.
And then increase his stats in game to do both.
Yeah.
Uh, so yeah, frontiers, a huge shout out to that so far.
Um, echoing a lot of, uh, the quality of, I've heard.
Um, all right.
Now the other thing I started this week was in fact the third bayonetta.
The curse was alleviated the week.
I was supposed to start it on Tuesday and then, uh, Reggie, uh, needed a rest day.
So we, we kind of pushed it off.
And that's why I got to play Sonic, but Bayonetta was pushed off yet again.
Um, to which we were, as we cursed man, as we were sitting there getting ready
to press the start button, we're looking around like, are we just going to get
hit by like a meteor right now?
Like, it's, you know, what's about to happen.
It's going to fly through your window and carry both.
I believe, no, I described it as like, will the stream footage just be us smiling
like that guy at the end of the realm reborn reveal trailer?
Just getting, getting wiped the fuck out.
Like, yeah, my bad for hoping to play.
That's great.
That's great.
Just annihilated like a fucking dragon ball villain.
Um, but, uh, we started it and it is, it is very different from the jump
because that title screen is not very Bayonetta at all.
It's not.
It's really not.
It's a title screen.
I would expect to see in something like, um, um, uh, that other, the other
exoprimal, right?
Or like, uh, like it's just a weird sort of modern stylish, you know, like
Schluter, like sort of cover where you just have like, like a clean font, Bayonetta
three, and then like zooming in on details of Gamora.
Um, quite, quite different.
And then you hit the button that was going to change.
No, it's just Gamora.
Well, no, no, no.
We went, I went back and did, um, um, what's her name?
Oh, really?
Yeah, yeah, yeah.
Madame of Butterfly showed up.
Oh, cause I beat the game and it was still Gamora the whole time.
I think it's cause I never took Gamora off my, my lost my roster.
Yeah.
I switched over to Madame of Butterfly, um, when I went back out.
So, um, initially started that and I was, I was, I thought I was seeing issues
with the framerate, but I kind of, I realized, um, though the cut scenes are
not in game, they're pre-rendered 30 frames per second.
So like that always looks different versus when it gets into game and tries
to hit that 60.
Um, and, uh, Bayonetta three in terms of this frame rate, it uses two tricks.
It uses the framerate dimension, uh, as invented in Astral chain.
And it's also willing to just be like, Hey, you want to run this game at
fucking 400 P.
Yeah.
Fuck it.
Let's just do it.
Um, yeah, it's, it's, uh, it's, it's again, it's
switch and Nintendo is, is bank rolling the, the existence of it.
So there's not much you can really, um, you know, expect, uh, but, uh, the, uh,
introduction plays out, um, that first chapter, uh, holy fuck, what a body count.
Uh, kind of, uh, kind of insane how, how quickly that escalates and how wild it
gets.
Um, and you also get like right, you get to be maybe half an hour in a game
into the game and you're like, wow, Helen, a Taylor is fucking stupid.
Yeah.
I mean, that's like, like, wow, like, wow, you could have gotten five K for that.
God damn, that's a good day's work.
The, the bit started at the end of Bayo two when the credits were rolling and
we're like, what an amazing job by Jennifer Hale.
Oh, truly a classic, uh, one of the greatest.
And we get to hear her again in Mass Effect two.
It's amazing.
Wow.
So, um, yeah.
Anyways, um, you, you see that whole bit play out for sure.
Uh, the, the thing with, of course, the, the nature of a multiverse story.
Uh, and as I was explaining this to, uh, Reggie, who, uh, interestingly had also
just watched everything everywhere all at once.
So he got another hit of that, that kind of concept is that like, um, as crazy
as the stakes get to be as when things are falling apart, you also, um, we zoomed
out so far that the consequences matter less, I suppose is the way to look at it.
Right.
So it is, it is, um, a side effect of, of getting into a multiverse story is that
deaths don't mean as much.
So you kind of soften the blow with too much of that, if you would, um, a little
bit of that felt, uh, the basic introduction to combat and the way those changes work.
I was, okay, it's weird.
I was worried that the game was going to lob too much forced kaiju combat at you,
which it did a bit, right?
Initially new gimmick, it's the new gimmick.
And I know that they love their kaiju's and kaiju's are awesome, but I sure do.
But kaiju's are antithetical to the combat style of Beyo herself, which is speed
and, uh, precision kaiju's are slow and blah and imprecise and just big
bar, you know, buffer in three, two swings and then we're out.
Um, so that was an additional thing.
And I was like, okay, um, but astral chain makes it work by, you know, having
the slave be as quick as you are.
Yeah.
So how are we going to, how are we going to make this work here?
Well, uh, the moment I, it was explained, and it was not in game, but thankfully
a solidist mentioned to me, uh, hey, buffer into two attacks and then take
control of Bayonetta again.
And that makes it, as soon as the attack starts coming out, you
just let go, go back to the, perfect.
Because they show you in game, like stand there and cheer lead your kaiju
while it does things and it's like, no, no, I want to call out, um, the, uh,
persona that shadow labris uses and then control, uh, you know, labris herself
and then keep fighting, right?
Buffer in the big thing and then continue to play Bayo the way you like.
Um, and the fact that you can do that in this, I'm like, okay, fantastic.
So I think, uh, the two slowest attacks with Gomorrah was the fire and then
the jump, you know, the slowest tech, Gomorrah is like the one you
unlock on the 360 with punch where, uh, Gomorrah like spins around and just
like Shin Godzilla laser laser, yeah, yeah, yeah, the Shin God laser.
Yeah.
So what happens is like you, you, you take Gomorrah out and you do that
move and then you let go of the button and go back to fighting and like,
you're like four hits in a combo before Gomorrah even starts shooting the laser.
Yeah.
The problem with that laser as cool as it is, cause Shin Godzilla fucking rocks.
It has no accuracy whatsoever.
It's just cool to look at shit.
So instead is way better.
The this is super good.
Like the V fucking phantom beam, right?
Like that's the real thing you want to get going.
Exactly.
I can see that, you know, um, and then looking at all those other moves as
well, I'm like, man, just give Gomorrah the barf laser already.
Like we're, we're just, we're full on with the Godzilla references, you know,
um, but that's cool and I'm happy that you can put the two together in a way
that doesn't become, yeah, slow fighting in the distance while you jump around
and do your best to dodge the enemies.
You can put the two together, um, not to mention as a comboender as well for
the astral chain parts too, you know, um, the, I love going to the Gates of
Hell because it's just awesome, but of course, putting your move list on your
pause menu means you don't have to do that anymore.
Yeah.
Also every weapon you get has its own move list to buy and it would just drown
in the Gates of Hell menu.
Understandable.
Um, I find that, um, it's like the, it took a second for me to put together
like the, the DT kind of form that she's taking on relative to the weapon separate
from the demon associated with the weapon, you know, strange.
Yeah.
Cause it's like, okay, here's a weapon based on Gomorrah.
And then you're going to turn into that, but you can switch to not Gomorrah
on the thing, but you're still in this form, you know, and I can feel like
depending on which form I'm going to need, it might take a second to get used
to don't switch the demon, switch the weapon, you know, to get that third jump
or that butterfly or whatever, you know, um, Jean shows up and, uh, I believe I
described it as, uh, she really woke up and set the shot gun, the makeup
shotgun to whore, like that's pretty intense going on with her.
Uh, Viola, of course, is there and you know, she's new and she's not Nero.
She's well, you know, yes, she row.
No, what?
Um, no, I'm not Nero.
She's, she's new.
She's punk rock and she's very worried.
She's very worried about things.
So we'll have to find out some more about her, but they introduced Cheshire,
certainly.
And I'm like, eh, we already have a mascot.
Lappy was right over there.
And Lappy's right over there.
Yeah.
And Enzo, he's a perfect, Enzo's good enough as a mascot in this.
Oh no.
Enzo's looking at a photo of his family.
Oh, you know, okay.
It's, it's back to Cheshire.
We go strange because they're like, they're dead.
Ah, they're my family.
And then you're like, whatever, the multiverse, it's insane.
In fact, I felt it was weird because it's like, we all dunk on Enzo.
Ha ha, Lawls.
And he always talks about his family and how they matter most and fuck this,
but I'll help Bayo get the job done.
But at the end of the day, when push comes to shove, like that's really fucked up.
And you would hope that there'd be almost a, if it goes that far,
a real understanding, you know, but Bayo's not going to break kayfabe.
Right?
No, it's I stop on your balls, lol.
And it's like, you know, like, I was like, bawling his eyes out over, you know,
a picture of his dead family and go, they're dead.
And Bayo's like, just fucking doing a dance.
Oh, yeah.
Who gives a shit?
It's that was a pretty I have to like, I didn't.
Yeah, I kind of hit it a little way where I was like, I don't like that.
Bayo is the type of person that kind of is just glossing over that, you know?
Oh, like, it's all fun as long as I guess, like, I don't know.
At the end of the day, he can get fucking kicked in the balls and stomped on
and crash a plane, but he's like, fuck, y'all, I'm going back to my family.
You know, I feel bad.
I feel really bad for him.
Anyway, also, the gates of hell are a feeling.
They're a mood. They're a vibe.
It doesn't matter where you are, there they be.
Rodin looks exceptionally stylish in this game.
So that's pretty cool.
Cool. I like it.
Yeah. And, you know, I have to say that, like, overall, yeah,
the the the worries I had about how that that the kaiju stuff would play out
are that that stuff's fine.
I'm having a very difficult time with the lock on systems change.
So. Oh, yeah.
If you played, you know, two right before this, you'd feel it hard.
But two had a lock on button as a toggle on
what was essentially LT, you know, LZ.
Yeah. And it whatever you looked at, you know, the soft lock moment
would become hard and then you would you just whatever you fight.
And then you'd be able to lose to to release that and then readjust
your target properly.
So I never had any issues with not targeting the thing I needed to
the second I needed to do so.
Right. What's happened now is it's
it's on our are three is where it's on default.
And it's a toggle which is good because now you can free on our three.
It has to be a toggle.
There's no, of course, right?
And that's the benefit of that is that it frees up a finger for kaiju play,
right, for summoning your slave demons,
which, by the way, Gamora fucking talking shit, acting up again.
God damn it.
Will you just do what you're told already?
But you see you then have, I guess, the second button, which is
like a softer lock, like a DMC kind of soft lock.
But I had a couple of
verses where I like I wanted to quickly switch over to the big threat
and like until unlocking and then relocking while facing the big threat
continue to lock on to the smaller enemy.
You know, so I don't quite know what's going wrong.
But in a single in a one view one, no problem.
But in a group situation, I'm having problems where like,
you've got to stop that big thing or that laser thing right now very quickly,
target the right enemy, you know.
So I actually have my personal feelings about what's happening on that
is that the design does not give a shit about locking on
and that you have these massive kaiju so that you can sweep the whole fight
with one move. OK.
I I I completely gave up on using the lock on entirely after like an hour.
OK. I just I just said this it's a soft lock game.
I don't care anymore.
That's the advice I got and like that's kind of what I started to try to do.
But like I suppose as long as there are enemies with like, you know,
things going on like shields that they put up or buffs to others.
And, you know, as long as there's an enemy interaction in the group
where you might have a desirable target, for me, at least, I feel like I'm going
to want to use that, especially if my kaiju is already doing something over there.
You know, I went through that whole game and the my take away was that
the desirable target was the one that was closest to Bayonetta.
OK.
The only time I ever used lock on in that entire game was when I was doing
one on one boss fights because it centers the enemy slightly more in the middle of the screen.
But like you felt that, right?
Like lock on was having a hard time working in this game.
But also, I don't think Bayonetta's lock on in general is up to snuff at all
in any of the games.
Well, I think the game like wants you to use a soft lock.
I mean, I will say that having just came off of two back to back.
It like my finger does get tired if the fight goes on long, but it does work
in that I never really had much of a problem grabbing the right enemy
and moving towards them, you know, and especially when a group is clustered together.
So in this case, like I keep fucking targeting those those warframe rejects,
you know, that pop out and and I'm trying to get to the stuff that's more
threatening in the meantime.
But perhaps as I get more moves and the ability to teleport around the map
and shit, it won't matter, you know.
But man, that's the observation.
I really don't like the Monculi.
Like I'm getting farther away from the game right now.
And like I think back on them and like they're just like
disappearing into like a miasma in my mind.
I'm waiting. I'm waiting to see more.
But the cloud, the cloud naming convention is kind of interesting in that.
Yeah.
There's no more to see.
OK, well, they all they all look like that.
The cloud, every single one.
The was the cloud naming convention is an interesting thing, I guess,
because it's like clouds are beneath heaven, but they're above Earth.
Yeah, that only applies to like two enemies.
Oh, OK.
Well, there's there's no unified theme behind their naming convention.
Well, they definitely the soldiers, the main soldier ones, definitely just look
like like, yeah, the the Jinniro Warframe style.
They look so much like a scalper.
It's really weird.
Or like a Yoshi Mitsu that's missing half of its accessories
Yeah, you know, from like Tekken 4 or something.
I'm looking at a Foxcade thread on
on Bandana three right now in which he calls it like the Dark Souls 2 of Bandana.
And I'm like, oh, I kind of see it.
Well, so far my my only thing is the the feeling of that lock on bit.
I'm glad that we have a void that is, you know, not just the loading training,
but like actually like the the option to cycle stuff a bit.
You know, the the initial the one you get in the earlier games is like
stand around alone, load in a normal enemy.
And like now you at least get to like pick between a couple.
So yeah, training rooms are important for these games.
That's great.
The skill screen is it's an overwhelming thing to take in for the first time.
But yeah, I do again, I appreciate not having to go back to the the gates of hell,
you know, just to get that shit.
Yeah, so far, you know, we'll just we'll see.
But I mean, we're doing it.
It's there. The game's doing it.
It's getting started in the games in the games.
Like to its credit is what I want to say.
The upgrade system has like a UI problem where you're like, OK, cool.
I got the new weapon.
I'm going to put points to learn the new weapon.
And oh, cool.
I'm really enjoying the new weapon.
And I'm not even done halfway earning the moves for the new weapon
before I get the new new weapon. Right. Right. Right. Right. Right.
Well, and then I'm like, oh, maybe I'll finish the first weapon by the time.
Oh, no, wait. No, I got another new weapon spoiled by choice.
Yeah. I thankfully the the requirements for moves
haven't been too aggressive either so far,
though, there's the three big ones that are like locked behind just story progress,
it seems. So that's all right.
You know, and I guess the only other thing I can think of is like the overworld
of like, I guess that first area overworlds in Bayo are always kind of big and empty.
But like there's a verse somewhere in that barrel or in that bench.
So you got to do it.
But I do appreciate that at the very least in this case,
the Muspelheims have a breakdown of what's going on inside of them.
As you approach it, that's not just realized in my mind.
How did it feel to play Sonic Frontier
and then immediately go back to Bayo and start playing Sonic Frontier?
Yeah. Yeah. Yeah.
And the thing I want to know, though, is like the buffer to moves
and then fight on foot mechanic is intended for stylish gameplay, right?
But there's areas where it's like, or you can stand here and get infinite magic,
which allows you to control your kaiju exclusively as long as you stand in the spot.
Here, get infinite magic feels like, no, man, go nuts with your kaiju.
Just just fuck them up. Yeah.
I want to be able to stand here and do both at the same time.
You know, I like that. That's a fun, the fun thing.
There's a little sequence where you you play as Gamora and cutscene after
like the little bits and that's all that's all fine for the little set piece.
I expect there to be a bunch of them.
But yeah, I don't want the fun that is normal
Bayonetta fighting to take a backseat too much to the scale bound astral chaining.
No, it becomes like a like an integrated thing.
Yeah, OK, like the the the moves that you use with your with your with your
big boys are super good.
You you should be using them all the time.
Like they're excellent.
And I also see that there's like parries for them too, right?
So there's multiple forms of.
Yeah, there's there's using them as a follow up to your wicked weave,
and then there's using them as a parry. Yeah, that's pretty cool.
Yeah, more bail. We'll see where that goes.
And then, yeah, only other things, I guess the I've been getting again,
the a good workout with my boxing over on Light Boxer and it's doing its job.
But I'm also kind of returning to form where so at first session,
we did like three songs each, and then we did like four.
And then, you know, we moved up and then we did six.
And then we did six with all medium difficulty.
So the improvements come in and quick.
And I realized at the end of doing six songs on medium, I was like, oh, shit,
like I'm getting back my cardio way faster than I thought.
I'm kind of going back to boxing training mode where it's like, oh, yeah, OK,
I can breathe and be OK after like pushing it for a bit, you know, and that return.
So I kind of got to a point where I was like, oh, shit, I'm not that.
I didn't get that much of a sweat going, you know.
And as we're kind of looking through the the different modes that it has,
because it has like a person, a trainer can like guide you through
like I work out for like 10, 15 minutes or so.
We saw one of the songs was fucking dragon force
through the fire and the flames.
Yeah, that's the the Ip Man fucking 100 punch shit song.
You know, so I'm like, hit that shit.
Let's go seven minutes and 20 seconds.
And then it starts and I see the first couple of notes like
and then they're coming back to and I'm like, nope, cancel, turn this off.
No, I don't want to do it.
Expert mode. I need to feel it.
So I crank that shit up and like as soon as it.
It's like all the guitar hero just washes over you and you're.
It's amazing.
It was so fucking hype, dude.
And like by the end, you're just like it is a long, brutal round.
You're fighting the song.
That's what when you turn it up to expert, it feels like you're battling
the fucking song and as you know, with fucking that song in particular,
it obnoxiously never wants to end.
So getting to the end, just like dying and like getting the last couple of hits out,
you know, it is like that's cemented.
I'm like, OK, no, this thing fucking works.
It's doing its job.
They got they got through the fire and the flames.
Like I am I want now I'm like they had that and there's like one or two other
tracks that were like guitar hero tracks.
And I was like, oh, fuck, the guitar hero soundtrack in me is like extra
tuned to rhythm for, you know, for these games.
And like I get a little a little nostalgic kick out of boxing to those songs.
So everyone's been saying, like, when are you going to get the the one
are they going to mod it to get in, you know, like your your stand proud or back to rise?
And that's a good point.
I would love that to happen, you know.
But in the meantime, Dragon Force is a pretty fucking good alternative.
Yeah, I do like have a special place in my heart for like the final challenge
songs of all those games, you know, Bark at the Moon will forever free bird.
Yeah, but really, like Bark at the Moon
is has its has its place for guitar hero one, you know.
I want to I want to see if we can find more of those.
So I'm going to see if I can curate it.
But yeah, fuck, it was it was so sick.
I had a blast with that.
Um, while we were podcasting last week,
sin came out in Guilty Gear Shrive.
Huzzah, he's a growing boy.
He's now about what, five years old, perhaps?
Oh, my God, even though he's in the body of a big buff man.
And they have, yeah, they brought him in.
Now, I don't know if you know or remember much of his system
in the original games, the meat man, hunger, right, need the meat.
So they, they did something interesting with him.
The changes to make him strive, if I'd the strivification, if you would,
are some things are cool, some things are understandable, some things
I don't like as much.
So it's a mixed bag here.
What is what sin was in Guilty Gear?
Excerpt was a character that could do a bunch of special moves.
Like he had like a, you know, a big stab.
He had like a sweep that was low.
He had an overhead.
He had to block standing.
He had a tricky jump and a bunch of, you know, stuff.
And the main thing he could do is he can chain one right into the other,
into the other and keep it going.
And each time he did, his hunger meter would go up.
And when I'm working real hard, I'm all I'm getting hungry.
And when you combo too many moves together,
he goes and his stomach grumbles, and then you got to pull out some meat
and eat it, and then it drops back down, right?
So he was kind of the original Nagoriyuki
because Nagoriyuki also does big move,
comboed into big move, canceled into big move.
But instead of getting hungry and standing still for a while,
he just explodes and dies.
Right.
So the blood man, the blood mechanic with Nago is actually very similar to
sin. And since Nago does that the best
and they want that to be what he's all about,
this game is a bit more like calm and a little like toned down.
So they make the punishment for having his for having eaten
doing too many moves that your life just fucking explodes for Nago.
For sin, they're not going to repeat that.
So instead they said, what if all those moves don't cancel into each other?
They just have pre baked in follow ups.
And then we give sin a let's call it a dark souls stamina meter
that gets spent every time he does one of those canned follow ups.
He can still eat, but it doesn't really do anything to affect that bar.
So it's like, OK, you took a system that was like all interlinked with each other.
And now that it's in broken pieces and you put it back together,
they don't really stand as coherent, unfortunately.
I'm just sitting here and I'm thinking I'm just I'm thinking about earlier
when you're talking about Bayonetta and how you you were like,
how do I compare controlling Bayonetta to something?
Aha, a fighting game.
I'll use Shadow Lebrus.
Sure. Right. As as is the woolly meme.
But now that we're talking about a fighting game,
you can't do that.
And so you have to go to a different fighting games souls.
OK, so if I may pull back the curtain when we were talking about
switching characters back and forth there, I deliberately did not want to just say,
oh, Nero and Dante or whatever.
So I so I reached for other examples I could find,
including Onimusha and Laguna and so on to to to understand that to understate
that point to that point.
So believe you, me, I am self editing to some degree in my head, regardless.
That's why Tactics Ogre is like, but I don't see any other examples of.
Yeah, I know. I'm just I'm breaking your ball.
But like Shadow Lebrus is the perfect analogy is the problem.
Yeah, the only problem with Shadow Lebrus is like, oh, yeah, all four people
in the world that have played Shadow Lebrus, I never even played a Shadow
Lebrus. I like to play as regular Lebrus.
It's the only analogy of the way Bayo summons work.
That's one to one.
You pull out the big beast.
You do three moves in advance.
And then while it does those moves automatically, you fight normally.
So there's just, you know, if the analogy is apt, if it's the best one
for the job, I'm still going to use it.
I'll fucking lean into the bit.
You know, you know, you know why I bring this up today?
Because when I was I was listening to me tell you about floor pie, part
of that story was me not knowing how to change a tire.
Sure. And you went to like, yeah, you know, cars are like fighting games.
You got to know at least one character or more.
So you don't embarrass yourself.
So that's why I know how to change a tire.
And I'm like, boy, cars, cars.
Yeah, it works everywhere.
That shit works.
It's funny.
I used to know a guy in high school that would actually do the reverse.
Everything was a car.
Ah, OK. Like because he was a he was a big car nerd.
He was one of those guys that played grand trees all day.
And like every everything was a car.
Everything could be like a car.
OK. The other thing to treat a woman like you treat a car.
The other thing, of course, is that like my reference points are limited
because, you know, I've been playing many games over the course of a long time,
but I still have a limited scope.
And the process of widening that scope is literally my job.
It's what I'm doing.
Like I'm trying to play all these older games to get better references
so that I can expand my horizons and have a, you know, a larger scope.
But I'm doing it. I'm trying to do it.
And it's fun.
And it's my job to bust your fucking ball.
There you go.
So give me a better one than Shadow Labras.
Otherwise, Shadow Labras, Baio three, that's how we do it.
You know what frustrates me?
I can't come up with a better one than Shadow Labras.
I think someone just said.
What did they say?
Chaos Legion. Fuck off.
That's what I have to say about that.
Yeah, fuck off. Yeah.
So anyway.
So actually, the most obvious one is V from Devil May Cry.
Obviously, but I hate who don't know character action. Yes. Yeah. Yeah.
Exactly.
So is it weird how Baio three is not made by
like the people who made Devil May Cry five at all,
but like a lot of it feels kind of like Devil May Cry five.
Yeah. Like the inspiration is very obvious.
Like I like Viola is so
on the nose that I'm like,
I'm suspicious of what we're going to find out about her, I guess.
I thought they were going to close the loop
and have her be like, I'm not dead weight.
But they don't.
But like, because if they did that, I'd be like, oh, OK, you go, oh, you know, haha.
OK, give me your.
She does not say the word dead weight at any point.
No, OK, give me your fucking great, great emoji face. All right.
Half half wondering if Jean is going to turn away
from from Baio at one point and be like, really?
Huh. That was a long time ago.
Huh.
Well, that was that was a that was a story for another time.
And she's going to be like, you better tell me about that one.
Yeah, all right. It's tough.
It's tough to keep this one on.
Let me tell you. All right. Well, the gray is draining.
There you go.
Anyways, so.
I.
I did, in fact,
play a little bit of sin and the
yeah, the thing, I guess, overall, because I can just go into the fucking
hyper specific nature of what's up with him.
But I think a more generalized topic is like, are there games where
you've seen a character rebuild it, rebuilt or reworked in such a way
where in order to stay faithful, let's say it's like a warframe rework, right?
You have to keep these pieces of what their identity was about.
But they don't link together anymore.
Yeah, no, I totally.
And so they just have the hollow versions of what it was.
Woolly, I have to tell you, especially after I just busted your balls
on using fighting game references, your warframe example, a game you don't
even play is so perfect for this situation.
You you don't even know you'll have.
There are frames that were buffed into uselessness.
Because their shit no longer synergizes.
OK, because all I could think of is like, I was going to say, if not that,
then imagine like doom, right, or doom eternal, where the combo is what matters.
Yeah. And then suddenly the things that are on cooldown
are being cycled while you're doing other things.
But now multiple things cause cool downs that you can't synergize the two
together or, you know, they're just not they just they don't interplay
as much as well as they used to, you know.
So that kind of feels like what happened with Sin, unfortunately.
With Baikin, I felt like they reworked her in such a way
where it was still coherent, it made sense.
And they just replaced her like big old crazy
counter system with a her block encounter system with a just a predictive
make a hard guess and you will be rewarded if you're correct.
Um, lock in counter.
But with Sin, now you have all these three things about him,
the food eating mechanic, the bar and then the followups to his moves
that just don't really interplay as well with each other as they used to.
So that's a bit of a shame, right?
But that aside, he still is a fun kind of normal character.
But as a result of those changes, he ends up I'm I'm sorry.
I zoned out for a second.
Did you just say a guilty gear character is a fun kind of normal character?
Yes, because he's honest like his daddy.
Fuck that.
You don't play.
You don't buy DLC characters in a guilty gear game for fucking
Akuma or fucking Sakura.
Precisely for stupid, dumb meter idiots doing bullshit out of his ass.
Absolutely.
The discussion of which meter is best meter secondary meter
in the game was had on the episode because it's like, is it the DLC
matter meter you get with gunman or is it the DLC meter you get with
your behemoth typhoon and drones like with the behemoth typhoon?
In this one, no, this one, this behemoth typhoon, like every time you get
some DLC, you're hoping you're getting that that fucking dumb bar
that's going to do some crazy broken shit, even Jacko with it.
But no, it's not that.
In this case, sin is kind of honest and Kai is kind of honest.
So it's play honest.
It's weird. It's kind of weird, right?
I want to play characters that the opponent says, that's bullshit.
And why put this in the game?
That's stupid.
Yeah, I play grapplers for fuck's sake.
And the so you just get.
So that's a bit of a weird, a weird thing to get out of out of sin,
who used to just be full of bullshit, you know, and I guess in the end,
it works out into something that seems like he's going to be OK.
I don't think he's going to be like killing any of the top tier
because they're all about bullshit, but he'll be all right.
He's just kind of normal and easy to pick up, of course.
There's one thing about him, though, that just is
well, there's multiple things that are kind of nonsense.
There's a whole there's some footage of like buttons that are like
unsafe on hit and crazy shit.
And we had a whole discussion about that with Reggie, where I was just like,
I don't get the philosophy behind this concept.
You shouldn't be punished on.
I guess if you cancel, then you don't worry about it.
But it's still whatever the there's a mechanic he has where,
you know, Kai and soul are sins, my two dads.
Right. Yeah.
So since old special move was RTL, ride the lightning,
right, his own version of it.
He still does that.
But the second special he does is called Tyrant Bullet,
OK, which is it's a fucking tyrant rave straight up. Right.
Yes, it's dad and grandpa, but it's also my two dads.
So it's fine. It works both ways.
So he does it and a tyrant barrel, excuse me, tyrant barrel.
So he does a tyrant rave and the difference between when he does it
and when soul does it is that his version has to be manually timed for the second hit.
OK, so you go tyrant pop and then you have to time the rave punch.
Oh, I see it. I see it. I see it.
So there are two states there are three, actually,
there is you've completely dropped it and nothing came out.
You fucking botched a good job, idiot.
There is you've missed it and it's hitting with inaccurate timing
and you get weak damage.
And then there's the perfect hit, which does normal big super damage
and wall breaks from just about anywhere on the screen.
OK, got it.
Crazy, right. And is it just frame input?
Just frame input. That's too much.
One frame. That's too much.
That's way too much. Right.
Furthermore, you have two ways of inputting it.
You can do the super input like double quarter circle forward punch
and then you can let go and then press punch a second time
or you can hold punch and then release it.
But the timing for those two versions of the move are separate.
So the version where you tap punch and then tap punch again
has a 20 frame difference between hold punch and release it on the right moment.
It's so hard for no reason.
And he's not even taking advantage in a way
regularly that it's like a massive payoff.
It's just making him suffer for nothing.
And it's so weird, you know.
So like instead of just making the character like have a bad super
that is good with one frame, just make a third state, which is close,
but no cigar, right?
Have a five frame window or so, which is like, oh, you got a good hit out of this.
It's not as good as the perfect frame, but hey, not bad.
You landed it, you know, like it's the we talked about judges.
You talk about Feaster Famine.
We talk about all of that.
Have a thing. Feaster Famine.
One frame shit is the pinnacle of Feaster Famine, right?
I don't I don't feel bad when I'm doing my my
react with Nero.
I feel awesome when I land a Max Act.
Perfect ref, right?
Don't make it like if you're going to have a fail state, have a normal
state, then have an awesome state.
If it's all fail and then one frame of perfection, that feels so much
worse as a game design, you know, it's and it's such a simple thing.
But it's like, let the player feel good about doing the things.
And failure can be failure, but there needs to be a normal state, you know.
So it's it's quite odd that they decided to design it that way.
And it feels as if like, yeah, well, we'll see how it kind of
get works out, you know, but just frame is wildly precise.
Anyway, it's too precise.
Wait, all carrot, no horse with no all carrot, no stick.
I'll stick no carrot is all carrot, no horse.
I'm trying to figure out what that could possibly mean.
Someone just said, Willie's wrong again.
There is a just miss when I was testing it in training mode.
I noticed that there were like, there was the hits that would range from,
I think it was like 80 to 93 damage or so.
So I guess the club perhaps was like a slight gradient on the failed states.
But it didn't really seem to be like a fail to success to perfect kind of situation.
You know, anyway.
Yeah, I think the analogy is is all carrot, no stick.
Yeah, that's what I said earlier.
Yeah, unless you are the horse.
Yeah, anyway, horse, no carrot.
So yeah, check out Willie versus.
We're going to be continuing with Bayonetta three.
We're going to be continuing with, of course, Mass Effect three is coming up.
Did you start Mass Effect three? Not yet.
OK.
And whenever I get the chance, I'm coming back to Sonic Frontier
because that was a lot of fun.
But yeah, we're going, we're rolling right in.
So big fun things coming up on the channel.
Oh, you finished a rival, though.
I did finish a rival.
Oh, they're dead.
You killed them all.
I got a whole lot of them.
I didn't get them all, but I got a whole lot of them.
Isn't that whole fucking thing just that?
So when I want you to know, every time we talked about Batarians
in the back of my mind, all the way in the back, I'm like,
not only are these like the most fucked up like enemy race to ever
exist in sci-fi in terms of like no, no fucking redemption.
One of the DLCs just has you like like war crime,
genocide, a whole planet and just like feel nothing.
So the episode title is called Population 90 K Free 300 K
215 K other.
Yeah, that's the population breakdown on that planet when you first scan it.
And a very important question at the final moments of arrival
was posed of that other.
Did the code did the codex not say that humans can't take the environment
and the Batarians were the ones that staked their claim?
So this is all Batarian on Batarian slavery.
Yeah. And the answer was yes. Yes. Yes, it is.
So that's Batarian slaves serving Batarian slavers.
And that, my friends, is what you call a no-brainer.
I heard that even if you make the call, things don't really work out that differently.
You can't evacuate like a fucking planet in like 10 minutes.
But but Mass Effect One makes you think that you can, you know,
it is quite interesting how that echoes as well with what they were doing
to the humans in that first DLC mission in part one,
where now you fucking are like, oh, here's a taste of what you all like to do yourselves.
So fucked that the shot you come back to
on the Normandy is the fucking star map and a hole.
Just a hole is drawn in the star map.
And it's like, well, and Hackett calls in like shepherd.
I sent you in on a stealth mission alone to rescue my friend.
And now an entire system is wiped out.
Now, I'm not saying that you didn't do things you had to do or didn't have to do,
but I would like some connection as to how point A gets to point B.
Listen, it's complicated.
It's complicated. Oh, man, dude.
That is beyond my favorite.
My favorite part is that as a DLC mission near the end of Mass Effect Two's campaign,
like no one is ever going to fucking bring it up to you like ever again.
I couldn't imagine doing that in the middle of the story
and just moving on casually to be like, hey, let's go make friends like like
the its placement makes it feel like your crew just doesn't give a shit.
Like they're all just totally cool with it.
And they're like, well, I mean,
so that's the thing is you kind of
you're going to have to wait and see, I suppose.
But like I was kind of looking to see like, OK, is there going to be
like there should probably be an intervention after this mission to go shepherd.
We're saving the galaxy and all, in fact, the universe.
That's big war crimes and you're also big war hero.
You can't. But you can't.
You're not saving anyone in this context.
You like you kind of you kind of want a sit down where people kind of go, guys.
What the fuck, right?
Like Vermeier, you had a sit down afterwards
with everybody and you went, what the fuck was that?
That was, of course, when we're back under the Alliance.
Now that we're fucking chopping up with Timmy,
it matters less to talk to the crew and matters more to go talk to him.
But you would think there would be a bit of a discussion there, you know,
because in the game, I feel like even racist ass fucking West Wing Man
would be like shepherd, really.
But here's but here's the thing about it, though, right?
When you when you look at Baterians and what they are
and everything we feel towards them, that is all exclusively
in Kodak and in like
planet scan. Oh, yeah.
No, it never comes up in.
And it's happening in the background of the planets you're walking around on.
But with the exception of perhaps just the first DLC mission of Mass Effect One,
you never confront it directly with your team or hear people go off on it, right?
People don't go fucking Baterians.
God damn it, right, slaving pieces of shit.
Like you kind of just keep your crew neutral, which I suppose, you know,
leads to the the the the the most open ended role playing ability
if you don't have them weighing in as much on things like that.
But I'm trying to think how much has the crew had to say about Baterians
outside of Broken Arrow, you know?
Nothing. Zaid says fucking Baterians.
But that's a bit of a say that about.
Yeah, like Zaid.
But Zaid is coming from a I'm a Han Solo style.
Fuck dealing with them.
Can't trust him.
Money's bad with them.
Kind of perspective.
He would put a gun in a baby's mouth for a nickel.
He did. And he told that story.
And you had no choice but to listen to it because, you know,
it's not a conversation, so you can't walk away.
It starts playing over the comms.
You know, it's a real bummer that Zaid is like an extra like DLC character.
So he doesn't get like the full treatment.
The others do because Zaid is the only person on your team.
Like this is a terrible person.
He is an awful, awful man.
I would argue that Jack is hypothetically really bad,
but she also is a ridiculous abuse victim
that got to her bad place through a domino effect.
Zaid's like, I want money.
How many babies you got?
I like, again, the loyalty mission is just like
turning to the camera, fuck loyalty, save those people or don't, you know?
He's cable, man. He's cable.
Um, anyways, yeah, arrival was quite the fucking hit.
And also, um, giving some real interesting perspective
when we had a follow up conversation with
Legion about all the extra things going on
and what we need to know about the, um, the reapers, right?
So, uh, it was quite cool to hear a bit of extra, you know,
on like the moment that not that they awakened
or though not the moment that they asked, like, do we have a soul?
But the first moment that the guest detected bitch
in a quarry in his heart was caught on tape, um, as well.
Every time you talk to Legion, you get this more and more
this, this intense feeling of like, I don't think I like quarry ins anymore.
I think, you know, I think, I think I'm becoming like a guest fan.
And Legion, Legion's real straightforward with everything.
And then you're like, Hey, fucker, why are you wearing my armor?
He's like, I am a robot.
Beep, boop, boop. I had to patch a hole.
And I'm like, you could have used anything to patch that hole.
Why are you using my N seven armor?
Beep, boop, boop, boop.
There's something like Legion is so perfect
because like, you know, he's better than that.
And it's like this robot is pretending to be a robot
to get out of an uncomfortable question that shouldn't affect him
because he's a fucking robot.
Awesome. So good.
I can't believe the layers of that moment.
Like that character dumbing down his personality
to appear as we are.
Geth, this is what we do.
This is how we interface is so fucking good.
I love it so much.
And it reminds me again of when everyone on Futurama is doing the robot
and Bender can't do it and he's like, how are you doing that?
Oh, wow.
And Fry and Leela are just killing it.
And he's like, I can't. What?
It's fantastic.
I love that Legion is clearly putting up a front, you know.
Yeah. Yeah.
And then he even uses the term I once, once, once, you know,
they're like, what?
Not we. Yeah.
So that's a fun little TNG ism
where like data doesn't use contractions and language for like six and a half seasons.
And then he says, don't and everybody shits their fucking pants.
Yeah, that's good.
By the way, I have breaking news.
I have breaking news about not being able to get the Simon Vickland
third strike soundtrack. OK.
I'm talking to Simon Vickland and he's like, oh, really?
I didn't think anyone like that.
They never asked me to write music for them ever again.
And Capcom owns 100 percent of the rights.
So I don't know.
Well, shit.
Did you literally just ask him?
No, I didn't.
That's the craziest.
This is why Twitter rules.
I said, I don't know how to get the Simon Vickland soundtrack.
And then Simon Vickland appears to go.
Yeah, I don't know. Fuck.
Thanks, though. Yeah. Yeah. OK.
Point proven the bird wins today.
The bird wins today, not every day.
Three interpretations didn't go over too well with some fans.
I admit some of them were a bit out there.
And Capcom never asked me to write or remix any music for them again.
Dot, dot, dot, which is like,
dude, his soundtracks for Bionic Commando Rearmed and Third Strike were incredible.
That is out there. Remixes are incredible.
Yeah. OK. No, I don't.
I don't like the lack of confidence
the coming energy coming from that tweet.
Right. No, that. No, that.
That that tweet is like you're going to you're just going to have to go find it.
Dude, you fucking crushed it.
And don't. Oh, yeah, no, it's it's it's like my favorite street butterscotch.
Any one tell you otherwise.
Jesus.
All right. Well, now with the ball in my court, I'll let you know.
If I find it under my ass.
Prepare for battle.
Damn, yeah, that makes sense.
That's insane. People are insane.
Jesus Christ.
Anyways, that's soundtracks incredible.
OK, so and and they even reached out to art germ to get the best fan
artists of like Capcom work to officially do portraits as well.
So it was just like a fucking meeting of the minds and is beautiful.
So Mass Effect 3, I got to start that arrival wild.
The and no, the legion conversation.
Yes. So I want to say the finale of Mass Effect 2 with the arrival
and Legion talk is going down the episode title.
I believe is 1000 programs, 1000 gamer tags, 1000 gamer words.
So it's going down all this week over on Willie versus as well.
Check out the side channel.
Willie versus the algorithm.
We got short stropping.
Willie versus whatever.
Slopception, me and punch mom watching the trash
dropped and there's some real rough ones in there.
Some big pain to be felt.
Yeah, no, there was one moment where like her like socials work
expertise was needed to parse the situation.
When a kid is like, not yet, I'm not going to the bathroom.
Come to the second bathroom.
Not yet. Not yet.
And we just kind of you're shitting yourself.
I I sold out of the body.
That's like my favorite video.
So out of the body.
You know, you know, so I don't know if you saw the original version of that.
What do you know what game he was playing? No, he's playing Mafia 3.
OK, and that's a point of that's a point of interest
because that game's a piece of shit.
That game sucks.
So it's it's the sacrifice is not even
in a something that's an understandable moment.
Right. I was assuming, oh, you're you're alive.
You're online.
You're you know, he's playing a single player Mafia 3 mission.
It's a and you can pause at any time.
Oh, yeah, totally.
Yeah, anyways, I'm going to tell you right now because of what happened
on on my stream that somebody is going to send you top top 10 sonic females.
Oh, let's go. And and you need you need to watch that. OK.
You need you need to. Yeah.
You need to you need to close your heart to it.
OK. Sally Acorn blaze the cat.
Yeah.
You're two for ten already.
Charmy.
Maria. Yeah.
No, you're not.
Some of them are from the comics.
You'll never you'll never get it.
It's OK. It's too. OK.
All right. What's the.
I don't know.
Wasn't there. OK. All right.
Yeah. Yeah.
The girl echidna.
To call to call.
There you go. Yeah.
Yeah. All right.
Wait, it's Charm. OK. Oh, God. OK.
I don't know. I don't know. I don't know.
All right. Charm is a bee.
Charm is a bee. But I was four years old.
All right, we're out. We're out. We're out. We're out. We're out.
And you could also check out.
Yes. No, fake sonic fan.
Absolutely.
You could check out the latest of Disco Elysium out of context.
Set me free.
You know, it's a great emotion.
That's a moment.
I was playing.
I was watching this top ten
sonic female shit and like I had like two or three mutuals.
Just be like just out of nowhere.
Just message me.
Be like, no, dude, those comics are good.
Don't worry. We're not all we're not all like this.
We're not all fucking these these fucking perverts.
And I'm just like, yeah, whatever, whatever, man. Yeah, sure.
Just whatever whatever you say, whatever you say, there's no winning.
Hey, I'm going to I'm going to at you.
I'm going to tell you the person that said that exactly that I was like,
you know, whatever, dude.
Oh, yeah, no winning.
No, it's not winning here.
No, no. All right.
Quick word from our sponsors, please.
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Cool.
All right.
What's going on?
Like in, like in, in like, like what's going on?
What's going on?
Or like, what's going on?
Like more of an gay, what's going on?
Like, I'll tell you what's going on.
Wish.
Um, a couple of things, really.
Uh, well, let's start here.
Okay.
In Kansas City.
Oh, okay.
A police officer named William Knight walks into a store.
Right.
The store is a game store that sells Pokemon cards.
Yes.
Officer Knight, uh, examines a series of Pokemon cards.
In 12 boxes on the shelf and, um, begins to, uh, suspiciously, um, just examine and move
around the boxes and do things.
Um, at which point then he took the boxes of Pokemon cards to the till to pay and the
cashier who was staring at him the entire time went, sir, you switch the stickers.
Okay.
And the cashier who was staring at him the entire time went, sir, you switch the
stickers on these cards.
These prices are not correct.
What are you doing?
Uh, immediately upon exposure, officer Knight went, uh, I got a call.
I got a call.
Hold on.
Um, and pretended he was receiving an emergency, uh, call and then, uh, ran out of the store.
Uh, later they followed up with him and he did admit that he was indeed trying to scam
the store for, uh, $400 worth of Pokemon cards by stickering the boxes.
At which point he was arrested and had to post a bond of $2,500.
And then lost his job because if you can't be trusted with the booster packs, how can
you be trusted with our lives, sir?
I'm going to, I'm going to take a, I'm going to take a while.
I'm going to, I'm going to give you guys a hot take.
Okay.
Here's the thing.
If you're going to, if you're a police officer and you're going to get caught red-handed
scamming some store at a $390 or a Pokemon cards, how the fuck are the other cops supposed
to trust them with real crimes like murder or grand larceny or destruction of property
or evidence?
I mean, all I know is if you were getting pulled over by an officer William Knight and
you rolled your window down and when you handed over your license and registration, you also
tucked in a shiny Charizard and put that out the window.
You might have had a fun night just skating scot-free.
You know, I'm just, I'm just sitting there like, man, you're on patrol at night today.
Really?
How am I supposed to trust this guy to plant drugs in this dude's car when he is so
inept that this motherfucker got caught by a clerk moving bar codes around on poking
man cards?
He's going to get caught.
He's going to do it in front of the camera.
A crime so dumb and so basic, mind you that member that guy I killed.
I do.
He got caught doing that to toys at various Walmart's and Toys R Us's to get his collection
going, the stickering as it's called of taking the toy, the sticker from a thing and putting
it on a more expensive thing.
And yeah, when you walk up to, when you walk up to the cash and they beep a fucking
Unicron and it says ball, toy ball, and then the cashier is like, it fools.
Can you stay here a second?
I used to see people run this on fucking, I used to see people run variations of the
scan, a scam on like beans and like pasta and people would get away with it.
Do you know why people would get away with it?
Because you look at it and you're like, they're trying to rob us of like 40 cents.
I don't care enough to even have the argument in the line.
I like, I don't even care.
So like, but, but if, but if, if you're going to do like, yeah, this $400 mega
Unicron is actually $4.99.
Yeah, no, now I'm going to be complicit.
If I let you go, you fucking idiot.
Someone else I know who was fucking being sketchy once got, uh, uh, there was a whole
fucking system where, um, another person I know went in to buy same said toy just
normally and it, and not too long after the, the, the aforementioned incidents.
And then they were asked to, uh, walk into the back and perhaps answer some
questions and I was like, why I'm just buying a toy.
And they're like, no, don't worry about it.
And it's just like, Hey, by any chance, do you know any of these people?
And then a book of faces was flipped.
Anyways, you just, you know, yeah, yeah, you, um, your face might show up sometime.
Don't do it.
Don't do it.
So, so the point of the moral of the story is it barely fucking works at an amateur level.
Uh, I don't know what officer night was thinking, except goddamn, I sure hope I get
some rares out of these, out of these boosters.
I sure hope I get my, my match amp, you know, um, then you can wear it around
your chest like Logan Paul.
Uh, yeah.
So, uh, he's fucking fired.
So there's that.
There he goes.
Anyway, um, that was a little, a little fun one.
Fucking moron.
Like in view, in view, like, like, I don't, I don't, well, because the, the plan
B that was enacted is I got a call, I got to go and then hit the siren and
go down.
All right.
All right.
I mean, just, I don't know.
I'm looking for, can we just, I'm looking for a riff that ends with a cop with
a Yu-Gi-Oh thing on his, I like, you know, I'm trying to see it.
Help me out here.
No.
All right.
Fine.
It strange me that Pokemon, like, I mean, I was, I was around when the Pokemon
cards showed up and it's just kind of crazy to me that like out of all the card
that, that Pokemon was the one that's just like the crazy, that people are still
the craziest about all this time.
Well, cause it just makes the most sense, it makes sense.
It's like, it's a collecting fucking game.
And so just make a card game version of the collecting it makes, it adds up, you
know, nothing about magic is instructing you to own every single magic card.
It's just build a deck out of what you like, you know, but Pokemon is specifically
asking you to find them all until they stopped.
Yeah.
Um, okay.
So anyway, that was, that was hilarious.
Um, you know, and you know, I just thinking about Violet and Scarlet and how Violet
and Scarlet doesn't have every Pokemon in it and how I have not heard a single
person even say that because the Band-Aid has been ripped off.
Ah, yeah.
Right.
The Band-Aid got ripped off with Sword and Shield and now the Band-Aid is off.
It's just the assumption like, no, you're not going to have every, every Pokemon
in there instead, instead what you should really be mad about is all the animations
looking like shit.
Speaking of low level, uh, petty pocket crimes.
Hell yeah.
Uh, we got a, we got a petty pocket crime over here.
Um, Microsoft was walking over to Activision to be like, you're, you're
mine now and your mind now, you're my new arm.
And the FTC is like, hold on a minute, you guys are pretty fat.
This might be antitrust.
It's absolutely antitrust.
So there is a challenge to the 69 billion Activision takeover where essentially
the Federal Trade Commission is going to probably investigate and try to stop the
merger from happening because, uh, any time a merger between two large companies
comes together in an industry that can affect the ability to create competition.
Um, that's their job is to stop it.
Right.
Yeah.
And then they, then they investigate it and then, um, the head of the FTC, um, goes
to, uh, the Creepy Sex Island and gets paid a million dollars.
And then, uh, then the deal goes through.
Well, yeah, but the island shut down for now.
But you know, it's the island you knew about.
Like, wait, like it surfaced, you see, over there, there's a new one has popped
up out of the water, little St. James too, you see.
Um, no, um, it's a pretty big one in that, um, people reacted to this, businesses
reacted to this, everything that Embracer Group did in the last 12 months was
direct response to what we were calling merger, uh, gates or whatever.
Yeah.
Um, and yeah, admittedly all of Activision, uh, properties, Blizzard properties
coming into, um, Microsoft ownership called into question, like, will there even
be call of duties on everything from now on?
And they had to answer those preemptively and stuff.
You know, um, but, uh, even if they do continue to, uh, make multi-platform
from, uh, the FTC's perspective, I guess it's, it's just still too much.
So break that shit up, break that shit up.
What Disney does is fine though.
Well, yeah, because then you make the movie with all the references and the,
yeah, totally worth it in the Kingdom Hearts though.
Maybe, maybe the FTC is just a really big fan of Kingdom Hearts.
Maybe, maybe, man.
You know, if you break up Disney.
Oh, somebody, uh, somebody in the chat points out that the reason why this is
probably being, uh, blocked is because the new head of the FTC is more of a
stickler for antitrust.
I see.
Yeah.
Which is, which is kind of a stupid thing that I just said because isn't the fucking
FTC about that.
Is that supposed to be their fucking deal?
I mean, a bunch of things, a bunch of things, but, uh, yeah, we have a weird
relationship with the federal trade commission in the United States.
Well, we're totally beholden to them, even though we're not residents of the United
States.
Oh, well, yeah, but this is a perfect case of when America sneezes, we get a cold,
you know?
Yeah.
Um, yeah.
So just nothing really surprising there, except, uh, for the, the,
the, the Bobby Coddick exit strategy move, uh, might have been, might have
backfired, might be canceled and it might not be as smooth of an exit as he
thought.
Three guys in a room looked up from their cocaine table to go, ah, damn it.
I love the, I love the idea that like, that's literally the only thing stopping
Disney from getting investigated is booking them hearts, though.
Oh, and the MCU, yeah, what if Sora was in the MCU?
I mean, like Nintendo borrows them on a game by game basis and does it with
smash, but, uh, yeah, yeah, no, like we're seeing like space jam to with all
the references and we're seeing Wreck-It Ralph to and fucking Lego movie and all
these things.
And it's like, we're watching antitrust IP films.
Like you're watching antitrust as a product advertised in these movies.
You know, it's been a thing for quite a while now.
Um, but anyway, um, that is big.
Now, what happened, of course, is that within the, um, the, the investigation,
a number of documents were seized, some of which were confidential and those
confidential documents were then presented to the public.
Um, this involved Sony documents that were exposed and some of the antitrust
uh, uh, uh, filings, uh, revealed according to internal memos that the
PlayStation six is not expected before 2027.
So PS five is going to be around for at least seven years.
What possible reason is there to rush a PS six when you still can't even buy a PS
five?
The insanity of the console, having half of its life cycle being a difficult to
acquire thing is bizarre.
It's insanely, it's, it's super bizarre.
I imagine that's a timeline they set well before that they're kind of still
wondering and think and trying to stick to.
Um, what is, for example, the, like, what is this the PS five, like sale rate
comparison to, uh, previous playstations at this point in their life?
I mean, last I checked, it was doing very well.
It's just the demand is outstripping the, the supply because of the pandemic.
Yeah.
Um, I don't think anyone wants to hear anything about a PS six anytime soon.
Um, people lose their damn fucking minds.
Yeah.
Get ready to get a PS six.
Bro, I've been trying to get a PS five for two years.
Like,
um, yeah.
So the reference was, uh, discussing, uh, the next generation PlayStation console.
Um, they, and they referred to losing access to call of duty after 2027, uh, with
a high potential for a platform switch.
So, uh, there you go.
I mean, I, it would be great if suddenly starting January 1st of next year, uh, you
could get these fucking things and they existed, but I get the feeling after all
this time that it's just going to be a trickled out, like get one.
If you fucking can console for pretty much its entire life cycle.
I tell you what, next time I'm getting a PS six.
Uh, I got two last two PS fives last time.
I'm definitely getting a fucking two PS sixes the next time and I'm going to keep
them because I'm in a weird situation where like, I'm suddenly like terrified.
This thing's going to break.
Yeah.
I've, yeah.
And I just can't.
I've been worried about that.
I've been worried about that every time I turned it on.
I look over at it and I'm just like, okay, you're still good.
Um, the other thought, say it breaks.
And I'm like, yeah, sorry guys, God of War LP is just fucking canceled.
Yeah.
The other thought too is, um, they better fucking include complete thorough 100%
backwards compatibility so that anyone who did not get a chance to, I don't know,
participate in this generation.
I think that's, that's reasonable.
I don't know how to word about would still be able to, uh, yeah.
So anyways, uh, that came out of the, um, the FTC documents, interestingly.
Don't worry though, if everything goes well before 2027, there will be a new
console, uh, that you can actually buy that won't be a goddamn PlayStation six.
It's going to be a console called the joy paw because it's for your dog.
Have you seen the footage of the joy paw?
There's a video game.
So I'm looking at joy for dogs and I found a Mississauga pet store.
So that's J O I P A O I joy.
So basically made simple.
So basically the idea is, uh, the people behind this worst doing research
into dog brain health and how, um, things like video games and challenges
that they do, especially in older dogs can help them.
Um, if with interactive games and stuff that kind of challenges them
can keep them more healthy, more active and more alert for longer periods of time.
So, um, there is a game that, for example, is a whack-a-mole game that you hit
the, your nose on the screen and watching a video of this right now.
And then the screen is drool resistant so that the dog can lick the screen
and it won't cause any problems.
So I have a question.
Is it drool resistant?
Yes.
Is it slime resistant?
It's, it's being advertised as completely dog fluid resistant.
I, I, I don't, don't believe it.
Well, I, if you can make a thing a kid can bite into and, and, and it'll be okay.
I assume they've got some tech improving the, the dog slime problem.
Also, I'm watching this husky like patiently hit his nose into like a,
into like a whack-a-mole thing.
And I'm just thinking of my stupid pig dog, just like, just headbutting
the thing to the floor.
I mean, if it, if it, if it hits the targets with anything, it's still fine.
I just, as long as you're okay cleaning up dog nut, I think the screen can handle
it is what I'm trying to say.
Okay.
Not good at cleaning up dog nut.
Okay.
Um, yeah.
There's also a game for like counting bubbles and things and picking the side,
which has more of an object and whatever, but, uh, they're trying to release
the joy paw as a game console for dogs, um, based on, um, these studies.
And when you successfully complete the games, it pops out a treat.
Okay.
There's a, there's a weird in between on dog intelligence in which like, there
are dogs that are going to be like, ha, ha, I did it and I got a treat.
And then there's dogs that don't understand and are just going to be like,
I'm just going to destroy it.
Yes.
And then there's dogs that are smart enough to understand there's a treat machine.
There's a treat inside.
Absolutely.
Yep.
There's a wide, wide delta of dog intelligence.
Well, yeah, that's a, that's a, that's a, you know, and you can find out, uh, real
easy by putting one of those down and seeing what the fuck happens, you know?
Um, yeah, so that's cool.
I like dogs.
That is what I have to say.
It's a little weak, huh?
Uh, no, um, I thought of something funny and then I forgot it and I fucking
damn it.
I should have said it as soon as I thought of it, but it's down.
Oh well, that's okay.
All right.
Um, bup, bup, bup, bup, bup, bup.
No, not J.O.I.
Stop it.
We don't, you need to let that go folks.
No, don't, don't do, no, don't encourage.
Don't, don't, no.
Um, so, um, I mean, there's some, some kind of fun news in that like just a little
yay, but 13 sentinels finally climbed over 800,000 copies sold.
Put it on a PC.
Uh, yeah.
Yeah.
Well, I don't know, I don't know, I don't know, I don't know, I don't know, I
don't know.
Fuck you.
But in the meantime, here it is on switch and put on PC.
We finally made it to 800 copies.
So it is working a little bit, but I didn't catch this.
When it first came out in, in, uh, Japan in 2019, it sold 35,000 copies on its
first week and George Kami Tami apologized and expressed regret for its performance.
No, it's cool.
It's a good game and he was pretty sad about it when he had the conference and
basically said, um, this game is going to need strong word of mouth in order to survive.
You should play it.
It's a great game and, uh, word of mouth has gotten it to 800 copies.
So 800,000 copies, which is great.
Um, but yes, obviously it doesn't fucking take, you know, Sherlock to, to, to
realize that like put it on a thing that people have to play it.
Um, come on, the switch version, um, did even worse in its first week.
Mind you, it did 27 K.
So it's like, what do you, yeah, anyway,
413 cents.
It deserves so much more.
It does.
If you have the ability to play it, you really, really should, but yes, it should
also be on PC.
But, you know, again, like they, when have they broken that, that, that tradition?
You know, so.
Dragon's crown, man, how come, oh man, drag, come on, dragon's crown, man.
Come on.
Yeah.
Um, just because we're getting crisis core doesn't mean we're getting
dirge of Cerberus or before crisis.
That's fine.
Those remakes are not planned.
That's fine.
The reunion team fielded some questions and, uh, yeah, basically
said nah, lol, lamau.
Um, no problem.
Nomura basically also confirmed that like it would be confusing, uh, as an
experience if people played, uh, things like dirge of Cerberus before FF remake
was completed.
Oh yeah.
Cause dirge of Cerberus has been like annihilated from Canon now.
So like, fuck off.
Yeah.
And if you played a remake of a game that was three years after the end of the game,
that hasn't happened yet, what the fuck are you playing, man?
Exactly.
Also, that game sucks.
Like the entirety of crisis core being like, okay, this is prequel, but also it's
the thing people want to see and everything's going on, uh, in an isolated
system, you don't have to worry about what's happening with the remakes, but
we're in the middle of the rebuild saga.
Who knows what the fuck it's going to end on.
You can't cut to shit.
That's something else.
It'd be absolutely baffling.
It'd be so fucking confusing.
And, uh, before crisis, well, yeah, I don't know.
Like I've just always seen that as like, yo, that's the Turks game.
And it's fun little side thing for phones.
Yeah.
And the Turks are the coolest, smartest, dressed little fucking plate droppers ever.
So, you know, uh, anyway, so just in case anyone, any, any, um, they don't have
any case, anyone, any, any, um, Vincent Stans were, uh, were wondering.
Uh, I don't, I don't think they were wondering.
I'd say they're, I'd say some of them were wondering.
I can confirm one Vincent Stan was absolutely wondering.
I got, I got a buddy of mine.
He's, uh, he's really positive.
He's like a really positive guy and he like likes dirge of Cerberus.
And I'll be like, dude, that game's trash.
And he goes, nah, it's all right.
Yeah.
You know, you know the type when, when you get them to say like, nah, it's okay.
You're like, oh, that means it's garbage.
Uh, a mutual friend, this person, uh, their first final fantasy seven
experience was dirge of Cerberus and they loved it.
That's weird.
So they're totally all about that and excited if that were to come back.
Yeah.
So, you know, it ain't, it ain't unheard of.
Um, so, uh, uh, other stuff going on as well, uh, for a while now, there's
been rumors, rumors about Dread two.
Uh, and what would happen since the first movie came out, Judge Dread,
Mega City one, this was the title of, of something that was supposed to happen.
And, uh, we never fucking heard more.
Um, it was just like, okay, there might be more.
That's just Dread was great.
What are we doing about it?
And then dead silence.
So recently Carl Urban has been being like, yo, guys, I still want to be Dread.
And everyone's like, fuck, yeah, you do.
You should be, you're the best.
Cause he was incredible and all he had to do was not take them helmet off.
Um, and so, uh, all of this is looking pretty promising because it seems like
we now have official word that Carl Urban is in fact going to be reprising the
role of Dread in something called Dread two.
Hooray.
So, I like that first movie.
I like the part where he didn't take his helmet off.
Great.
Judge Dread plus the raid, uh, plus an actor who doesn't think he's above the character.
Yeah, that's great.
Fantastic.
I got to take a five minute break.
I got to help the wife with groceries.
Okay.
Apologies for that gang.
I helped the wife with the groceries and then had the uncontrollable need to dump
ass, which delayed me further.
Um, these, these are, these are, these are delays, these are delays, dumps happen.
I had to do the poopy.
Uh, I was actually reminded, uh, I forgot to mention earlier, um, I did an interview
with a site sportskita.com that does sports and e-sports stuff.
And I talked about like fighting games and getting better at them.
And it was a pretty good one.
We had some, some fun, fun talk about, uh, the future of the genre and what they
should do and the things that would be a really good idea if you took my advice.
So, um, yeah, go check that out.
I retweeted it.
I think it was, uh, I think it was a pretty solid one.
I didn't embarrass myself too hard.
Hooray.
Um, now speaking of embarrassing yourself pretty hard, last bit of news.
Uh, hey, the Kalista protocol is going on, right?
A lot of that's happening.
Um, the director Glenn Schofield, uh, then at some point tweeted, uh, I only talk
about the game during an event.
We work six to seven days a week.
Nobody's forcing us exhaustion, tired COVID, but we're working bugs, glitches,
per fixes, one last pass through audio, 12 to 15 hour days.
This is gaming, hard work, lunch, dinner, working.
You do it cause you love it.
Uh-huh.
So I'm talking about this a while ago and then everybody was like, dude, what the
fuck?
And he's like, I don't make anybody crunch.
It's like, are you in the office seven days a week working all hours and then
asking people if they're a team player?
And he was like, yeah, kind of.
Well, even if he was though, like the thing about this is that's exactly it.
It's like the reason why you kind of get crunch, uh, uh, being sort of again,
defended in this way is yeah, because the people who are making the decisions,
uh, who are the ones that are also in charge of whether or not you get bonuses
or whether or not you get a promotion, uh, are also saying, man, we love it.
We love crunching guys.
We work hard.
We play hard.
It's great.
And everyone's like, totally man.
For sure.
I don't want to go home and spend time with my wife.
So none of you should want to either.
It's like we go drinking after work, like with the boss, except we don't leave
work, you know, and you don't drink.
Yeah.
Um, nah, man, like I, you know, or just, just anyone, again, anyone who's
responsible for like, uh, Metacritic locking your bonuses and, and, and your,
your shit is making these decisions.
And then everyone has to enthusiastically be like, yay, we totally agree.
Let's go team.
You know, um, yeah.
So, uh, you know, uh, yeah, that's a, again, a Drescher, Jason Trier, right?
Rightfully pointed out as well.
That just like that's more or less how you see culture, crunch culture get defended.
You know, um, we don't do that.
It's so much, dude.
Yeah, don't fucking do that.
He deleted it and then, you know, apologized after the fact, but it's one
of those things where it's like, okay, what you think you're doing at the time
is just kind of like talking about how proud you are of how hard the team is
working, but like hard work to begin with context, you know, contextually
depends on the industry, but if you're just like, man, our team works so
fucking hard, it's like that has very little to do with like, you can't
necessarily say the end results are going to be reflective of that.
And what you can say it can be reflective of is, uh, how much they fucking
hate their lives and how much it sucks to deal with that.
If you want, uh, probably the absolute best breakdown of crunch to yourself
and its deleterious effects, you can go and look at the Tim Rogers cyberpunk
review, the first portion, the introduction portion in which he describes
being completely self reliant and working for just himself in which Tim
literally almost dies making the cyberpunk video because, well, what if I
just put more hours into the day?
What if I just spent more time on it?
Yeah.
No, um, crunch is not indicative of the quality output, but that perception
persists because that's like general work slave fucking culture to begin with.
Right.
So, uh, it's going to take a while for people to realize otherwise.
Um, and for studios to show you that you can put it out.
That's pretty good where people don't fucking hate, uh, themselves and or forget
what their family's faces look like, uh, in the meantime.
So don't do that, dude.
Don't do that.
Um, yeah, but it is interesting.
And I guess in the sense that like it can come across as pretty benign as
a statement, you know, which is just like, yeah, we're doing it guys.
We were working hard, you know, and it's kind of like that can happen in a way
that just like what's actual anyway, you're, you're, you're not going to get,
uh, um, the honesty, probably from people who are, uh, dealing with it the worst
if they're worried about, um, you know, their status at the company and their
ability to move up or any of that shit.
Up it up, up, up, um, don't you guys love Callisto protocol?
Don't you want to be here for 48 to 90 days in a row?
I do.
That's, that's nice, Glenn.
I'm glad that you finally get to make your own game after being in the
call of duty DLC minds for like eight years, but I'm tired.
You'd think you'd get it by being in those minds a little bit, you know?
That sucks.
Anyway, um, oh, I just, as you were saying that, I just took a glance and, uh,
looks like I was also sent to the Callisto protocol.
Oh, fucking God, damn it.
Well, I'm the only loser, the biggest loser of all.
Damn.
Maybe I got it just now.
It's exposed.
Damn it.
God damn it.
Maybe it's in my spam.
Do you super want it?
Cause I don't, uh, Oh, no, I want it.
I want it less than I want to be offered it.
Yeah, okay.
I get it.
Okay.
All right.
That makes sense.
That's, I get it.
Fair.
Uh, let's take some letters.
Hey, if you send a letter and you send it to the castle super beast mail at gmail.com,
that's castle super beast mail at gmail.com.
All right.
Let's take one coming in from, uh, Scott says, dear triller park boys, I've been playing
the remake of resident evil.
And it occurred to me how well the pre-rendered visuals still hold up.
My question is why developers don't utilize pre-rendered backgrounds more
comparing 3d environments of the same timeframe.
There's no comparison with even some games today.
Is it financial constraints or has it fallen out of favor with the general public or both?
Uh, it's hard.
And also, um, it fucks to your games controls up for one thing.
Fixed camera angles are not what people enjoy feeling.
Tank controls has been a discussion on, um, for the last fucking decade with you guys,
but most people kind of don't want to feel that when the camera jumps around on them.
Um, if you're doing a cinematic game that's like throwing back to games that had that
stuff, then that's one thing.
Um, but are you right in that it is something that still holds up and is pretty, um, it
is a, uh, a nice trick for making a game, um, look better than its ability to render.
You know?
Cause it was an evil remake on the game cube looked like a fucking Xbox 360 game.
Yeah.
And you, cause it's all the power is going into the character.
It doesn't have to worry about the individual, you know, um, things.
But, uh, the effort to create that pre-rendered background, of course, I mean, at this point
with your modeling, like if you're, if you're going to make that world, you could make it
in ass in engine and just have the asset be real.
Like there's something to, I guess the effort that goes into like making a world and then
picking a rendered spot and then sticking to that screenshot.
Like it's, it's the, the, the technology has closed the gap in such a way where, um, a
lot of the, the dev kits we have for like this current generation would be able to just,
you know, you could, you're going to build that little, that world anyway.
You might as well let it be in engine and then, um, you know, take advantage of a camera
control.
Yeah.
The deal with it, like PlayStation one, right?
You could get like, like super computer level graphics out of like Resident Evil one
compared to like very primitive stuff in real time 3D, but now that gap has closed.
Right.
What I will say is indie games should absolutely continue taking advantage of that.
Oh yeah.
Cause that trick will work forever.
What game was it that I played?
It was a classic survival horror type game.
I mean.
It had to do with a girl waking up in a bathtub.
Oh, what was the name of that game?
It was good.
Don't know.
Someone will tell me.
Did you see, so did you see the face comparisons for the Callisto protocol renders?
I did.
They're incredible.
Right.
They're photorealistic.
I was thinking of Tormented Souls.
That's the game.
I was just thinking Tormented Souls.
So Callisto has characters that are photorealistic to like the final degree.
Right.
Right up until they speak.
Fair enough.
I didn't see them moving.
Um, that's, that's every single fucking thing ever, right?
Uncanny Valley.
One to one and then they talk and move.
Right.
And shit.
And it's like, we're not quite there on that.
But I think that, um, the first actually photorealistic experience we have with the
game where like you are straight up fooled could easily be all of the, the, the, um, all
of the, the, this work being put into a hyper photorealistic model and then like just high
res, um, HDR backgrounds of reality, you know, and like, I think you could pull that off.
Like if you have like a just literally like photorealistic model dropped into a video
feed that is like, um, you know, 4k or so, you'd be able to, you know, get there.
So that tech should continue existing.
Um, yeah, it worked a lot better, of course, making, you know, games like Killer Instinct
and Donkey Kong Country make the Super Nintendo look amazing.
Anyway, um, but yeah, Santa was sacrifice is a little bit of, of some of that tech you
see.
Uh, here we go.
Let's take one from, uh, James, Mack Pretzel, Hey CS boys.
James of corn land here.
Sorry for the hefty mail.
My favorite vid, uh, on the internet right now is, uh, the streamer complaining about
understanding Jack all about DMC five, just walking away when Dante starts dancing.
Uh, yeah.
I love that.
That was a great clip.
Um, there's a story from some call me Johnny about this dad picking up MGS for knowing
nothing about the franchise, thinking it'd be a, be a good call of duty game to check
out.
And, uh, Johnny walked in on him passed out in the middle of a cutscene.
So, uh, my question is, what's the first franchise that comes to mind when you think
of franchises that you'd never recommend jumping into at the newest game?
Um, Metal Gear's got to be the king.
Almost any of them.
Metal Gear has to be the king of that though.
Like that's the most expensive triple A franchise that is completely impenetrable to people who
don't know what came before, which the marketing and publishing teams would hate to hear that.
But it is, it is toxic to anybody jumping in the middle.
Um, I had, I would guess kingdom hearts, but is it really that bad?
Yeah.
Yeah.
It's super is super, super is, I guess if I get dropped into the middle of Roxas and
Nordings and people and you get in organization 13 Norts, dude, a Katski robes.
Yeah.
Fair.
Okay.
Um, yeah.
Yeah.
But I think Metal Gear is king.
It's Katski or Norded, bro.
Yeah.
People are saying near and I disagree.
That's non sense.
That's complete lies.
I aggressively disagree with your opinion.
I totally disagree.
I fight them on that.
Yeah.
Um, really, MGS is like the standout.
Every game tries to make itself a little bit like inviting to some degree if you've never
touched them before, but it's got to be that one.
Um, okay.
Yeah, I'm not really God, somebody has the real answer, which is legacy of Kane.
Oh man.
Oh man.
Holy shit.
That fucking game is nonsense.
It's nonsense.
If you don't understand, how bad would it be starting in the middle of Yakuza?
Totally fine.
Hmm.
Completely fine.
You'd be a gangster walking around the streets.
The games that need recaps give you recaps.
Yeah.
Okay.
Okay.
Oh, well, um, all right, we got one coming in.
One from, uh, Iron Oki.
How you doing?
Um, dear man who would do anything to live forever, except exercise and eat right.
And man who will do everything to keep his computer running, except keep it updated.
Hey, I'm doing better.
Last time I did a restart, shit went bad.
No, I've restarted quite a few, I've been restarting regularly for a while now on my
shit.
Don't believe you.
Okay.
Well, that's fine, but it's not true.
Um, was just listening to the 2017 Christmas Cast where you found out Rising Thunder would
go free and open source your super hype about potential modding scenes.
I never really got around to trying Rising Thunder.
Do you know if the FGC or the modding scene ever did anything cool with it since then?
Absolutely.
Uh, yes, we've talked about it a couple of times, but for those who haven't, I heard
there is something called Rising Thunder Community Edition.
There's an episode of Get Into Fighting Games where we play it.
It's an online open source version of the game.
The Community Edition can be played to players locally or it can be played to players, you
know, um, through online, of course, um, and, uh, it is, it's like the best of what existed.
You know, obviously they weren't going to follow through with it because they got picked
up to work on Project L, the League of Legends fighting game that's coming.
But you can get that Community Edition and, uh, definitely jump on the discords and play
with people.
Uh, it's, it's, you know, what we were kind of hoping would happen.
So that exists.
Um, okay, uh, let's take one here from, uh, buh, buh, buh, buh, buh, buh, buh.
Hate to be rude, but I have to go.
I, I'm, that's why I'm wrapping it up real quick.
Yeah.
Um, okay.
Um, Michael says, Hey, CSB, catching up on the podcast up to the end of 183.
Well, he said he hasn't heard of anyone getting into the original Legend of the Galactic Heroes
via the new thesis, just wanted to chime in and say, watching the new thesis did inspire
me to try to find the original show only to be run, to run into the problem where it feels
like different versions are contradictory and on the viewing order and such.
Um, this is not getting, how do I get, how do, what's the watch?
Order?
How do I get into the thing is what you're basically summarizing.
Really easy.
Actually, um, I'm pretty sure if you just Google, uh, uh, Legend of Galactic Heroes or
L O G, uh, L O T G H watch order, there'll be a series of images and stuff you can kind
of look at, but for the most part, there's a movie, it's called my conquests is the
sea of stars.
You can watch that and then watch the hundred and 20, 110 episodes.
That's, that's the simplest answer.
So that's it, huh?
That's it.
There's stuff that's like condensed movies and things that you don't have to worry about.
There's stuff afterwards, but never mind all of that.
Keep it simple.
Watch the little preview thing that's, oh, sorry, don't watch the previews for the shows.
By the way, it'll spoil episodes.
Don't do that.
Of course it will.
Of course it will.
You should know that.
You should know that.
But yeah, um, conquests is the sea of stars movie and then 110 episodes and you're good.
All right.
Keeping it simple.
Take care.
We'll roll on that.