Castle Super Beast - CSB 205: Ja Rule's Squid Game: Finally A Faithful Netflix Adaptation
Episode Date: February 7, 2023Download for Mobile | Podcast Preview | Full Timestamps New Death Metal Shirts! http://tinyurl.com/CSBshirts Pad Talk: Nyxi Wizard & Victrix BFG Pro Cancelled Titanfall Games Can't Hurt Me Anymore... THE EMPTY LOT IS REAL Do Not Allow Smell-o-Vision To Exist Watch us record the podcast live on twitch.tv/castlesuperbeast Go to http://hellofresh.com/superbeast65 and use code superbeast65 for 65% off plus free shipping! -- Go to http://expressvpn.com/superbeast to get an extra three months free. -- Go to http://buyraycon.com/superbeast to get 15% off your Raycon order. -- Go to http://shopify.com/superbeast to sign up for a $1-per-month trial period. 'Squid Game' Reality Show Participants Say It Was a Rigged, Freezing Cold Disaster Tekken 8 ‘New Gameplay Mechanics Introduction’ and Nina Williams reveal trailers Rumbleverse to end service on February 28 The Xbox 360 marketplace will not close in May 2023, a Microsoft spokesperson has confirmed to Gematsu. A listing stating it would close, which appears when searching for "Xbox 360 Markteplace" on the Xbox Support website, was posted in error. 46 games to be delisted from Xbox 360 Marketplace on February 7, Delisting will not affect ability to purchase titles available on Xbox One or Xbox Series consoles. Details of scrapped Apex Legends single-player game that was in development Unreleased Wii U game Star Fox Armada would have featured puppet visuals, online multiplayer, and invasions THE EMPTY LOT IS REAL: this is the plot of Yakuza 0, like i'm not joking Netflix has removed their new anti-password sharing rules from their website, saying they were published in error and don't yet apply to the United States
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Discussion (0)
Let's start with a waltz.
It's interfered with formost people.
他还会方便对待作战,
It's a waltz.
Hey.
Oh, Rumbleverse is dead.
Yeah, we can start there.
Hold on, let me just ASMR.
Oh, that's good. I like that.
It happens to me.
Tap your nails.
I don't respond much.
I don't care much about that shit,
but like when I do hear a can opening on something,
I kind of go,
I could have a can right now.
All right, now pour that can out on the fucking floor.
All over my keyboard.
Rumbleverse, we confirmed.
The rumor from last week was they were going to shut down
according to some guy with a bigger Twitter account.
And then they hard confirmed it.
The Rumbleverse is shutting down at the end of February.
And yeah, man.
Like I said on Twitter, you know,
I'll tell my kids about the game that lets you SPD
fools off of the top of a skyscraper.
Rip.
Rip.
When the news broke,
I think it's I think it's the most I've ever felt like Larry David
confused looking at that crowd doing that.
I don't know, because at the same time, like,
Oh, no.
As I haven't played that game in 100 days.
So how upset can I really be?
Well, to me, there's games that I can go,
you know, more than that and still be like,
I'll come back to that when I'm feeling,
when I'm feeling nice and ready.
Those games aren't live service games.
Live service games need your live service attention.
They certainly do.
Thing is, and I've said it before,
like I've spent my money on the cosmetics and that thing
because I want to hide my character.
So I've definitely talked, I've definitely spent my money
and I'm going to, I guess, be able to get the refund.
The real pop up video factoid is the one where you go,
hold on a minute, this launched late last year.
Babylon's Fall launched early last year.
They're both ending at the end of February.
Oh, dude, there is like a massive list.
A whole bunch of canceled games.
Like something I've never heard of called Crossfire X
is shutting down.
Quarter one.
There's a couple others.
Quarter one casualties are going down,
but the point before was that Babylon's Fall
technically lived longer than Rumbleverse did.
That's a horrible bunkmate to be saddled with.
There's another one.
Take Down City?
Knockout City.
That is also dead.
That is in the process of dying right now.
Now, I guess, well, so live service free is,
that's a dice roll.
That's a dice roll.
I think, whatever, we can just repeat the same points
over and over again.
I think we kind of covered it with yesterday,
last week's talk of just like, you want to get people,
you want to make sure you're firing on all cylinders
and everybody has to be all on board with the aesthetics, man.
People would rather buy Wolverine a new shirt
than cover up ugly.
Yeah, and it's like repeat as ad nauseam on that bit.
So whatever.
There's more.
But that aside, there's the aspect of like,
this is a fucking super sick game idea
and it executed on the gameplay stuff really well
and it was a ton of fun and it had a very novel way
of building out your characters.
When it was doing its thing, it felt really good.
You know, when you're fighting off two people
and you're wall splatting one
and then like knocking down the other
and then continuing your combo
and then like you, you know, like maybe you don't,
you kill one and maybe you're too damaged
so then you grab the chicken and then you jump away
off the top of a building
and then you're like, I won that fight, I got my perks.
You know, like that felt really cool.
And I, yeah, I guess the other thing I want to know about
is like even in a situation where a game, you know,
is like as appealing as it can be,
what is the viability of the live service,
Battle Royale, free style economic plan for a game?
Like how viable is that and what's the last one
that not necessarily became a big hit
but manages to like break even and then, you know, survive?
So I feel as somebody who played every game
that became the game that studios
crashed themselves into the shore trying to be
like I played Street Fighter in the 90s
and then we got to see just a million shitty
Street Fighter clones, right?
Then Call of Duty, then World of Warcraft,
Fortnite, Destiny, like all of these.
What's the viability for a free to play Battle Royale
that exists in the same universe as Fortnite
but also on the same app as Fortnite
and somewhat the similar art as Fortnite?
Like zero, like there's no one, right?
And I was just thinking about it just now.
One of Rumble vs. Biggest Problems,
like cause live service, like you have to have people
having fun but then you want to get people invested, right?
That's the only two parts to it, right?
Have them enjoy the game and then have them invest the game.
And I think what might be a bigger problem
than Rumble vs. kind of hideous aesthetic
is that like it's a wrestling game
and kids like guns more than they like pro wrestling now
but more than that, you can sell cosmetics for guns.
You can sell cosmetics for swords.
You can't sell cosmetics for nothing.
I mean, there's a factor to that
that is probably a percentage of this.
There's a factor that is probably about
not even just the cosmetic of guns or people wanting that
but shooters also bring about gun bros
and people who know every model of every type,
make of every gun type.
Same thing with car games.
Car games have car nuts.
Exactly, gun enthusiasts that come out
and are looking for this specific version
and how it feels in the fire rate and all that shit.
So you get that with every game that's a shooter
and even if it's a game like Halo
which is like a bunch of alien ass weapons,
you're still going to drop in something like a battle rifle
and you're going to be like,
oh, well this is kind of a cool version.
And that's a good old fashioned shotgun.
Exactly, right?
So there's that.
There's definitely the little comfort zone
of the gun game thing.
But I also, I don't want to call that an issue
in the sense that like my whole thing is
I want games that are less about guns in general.
I want games that are more about fists and combat
because I-
So bully?
You know?
And-
You're wrong.
Now the-
You're wrong to want that.
I'm wrong to want that.
Yeah, so there's definitely that bit.
But I think there's other things you can think about too, right?
Because that's probably a small part of that.
I think another interesting point of comparison
is think about multiverses,
which also launched in a similar window
is a different style of game.
But it's also free to play
and it's also here's your battle pass,
you're earning cosmetics and yadda yadda.
They're very comparable launches
and very comparable styles of economics for those games.
But besides what like-
And both Epic and WB obviously can afford to, you know,
run servers as long and as much as they want to.
The demand for running a battle royale server
versus or like the types of games you have to run
or just filling them with bots and all that stuff,
I can only imagine is like multiplicative
of the amount you would need for running
your platform fighter smash clone games, right?
And a game that is, you know, 2v2
can thrive longer with less people on it
because your matchmaking is not going to show you
like a room full of bots and things like that
versus the necessity of a giant pool of people.
So when a drop-off occurs in a battle royale game,
you can't tank that hit as much as you can tank it in a fighter.
We thought it was like matchmaking stuff
and we thought it was ranking stuff.
But like every day that I played Rumbleverse,
I was like, man, there are appreciably
more of these people are bots.
Yeah.
Well, it was all of the above though.
It was the higher skill you get, you do run into less people,
but also people were dropping off.
Yeah, but the reason why there's no more people
at the higher skill is because the population
just couldn't support it, right?
And they talked kind of briefly.
I feel like, maybe I invented this,
but like the bots were a solution to
you don't want people waiting 10 minutes for a match
because that's the worst thing that can happen, right?
And so that's kind of what you have to do.
But I was playing Rumbleverse matches that were like,
I only fought human beings in like the last two minutes
of the entire thing.
Right.
You get to, yeah, you beat a bunch of bots
and you get to top it.
Yeah, Champion League, right?
You get a bunch of bots killed quickly
and then top eight is humans, you know?
But you get another perspective, I think.
Worth talking about here is the one where,
I mean, look, man, what is the trial time
for a game supposed to be, right?
I don't know how multiversis is performing.
I don't know how many people are on it currently
because both of those games, I kind of dropped off
for a bit, came back to do like an episode
of getting to fighting games.
But I played season two of Rumbleverse sooner
than I did the newer content in multiversis, right?
But like this game had such a short period of time
to, I guess, prove itself.
And I feel like, you know, if they looked at it
and they saw the numbers were just so much more dire
than they were hoping for, maybe there's a threshold
that was just like, okay, no, maybe, you know,
you're too far below what our expectations were.
But I would love to know if like multiversis was,
you know, achieving those goals, going lower,
but given more time to, you know, unload the characters
that they wanted to and things like that.
It certainly helps that they've got guest starring,
you know, bits and pieces and LeBron James
and all that going on.
And Rumbleversus didn't.
Rumbleversus, God, Rumbleverse.
So it is a thing where you go,
I wonder if all of that aside, right,
we talk about these different mistakes,
like flaws and issues.
Epic is also probably holding a short leash, it feels like,
if this is like given, you know, less than a year to live.
It's a couple of things that I can see.
One is, I can only assume that Rumbleverse made
like basically no money at all.
People, complaints about the look and the cosmetics,
notwithstanding, they're like offering people
just full refunds, which if they made a bunch of money,
I don't think they'd be willing to give all of it back.
Like that's just my gut reaction.
The second part is like Epic,
who owns Rumbleverse is comparing it
to the most money making thing that has ever existed.
Of course.
Right, the classic, well,
your contemporary is a fucking industry leader.
So, you know, let's see you claim,
I don't know, 50% of what Fortnite is doing.
We'll be satisfied with that.
That's like, I don't think anything is doing 50%
of what Fortnite is doing.
I mean, if I had to guess out of my ass,
well, you could probably just like,
you could probably just like,
steam spy some numbers and figure this out,
I would assume that...
No, you can't.
Okay.
Well, I would...
The other Epic games, you can't.
Right, okay.
If I had to pull a number out of my ass,
I would say that Call of Duty and Apex Together
might get 50% of what Fortnite is doing.
I think GTA might be the only one that actually,
because I remember taking cabs in American cities,
and, hey, where you going?
Oh, video game thing.
Oh, is that like GTA Online?
You play the game like Grandma in your car.
Oh, yeah, for sure.
Telling you how much they spend on GTA Online.
For sure, Roblox as the new Minecraft is just all the children
are following the Pipe Piper on that one, no question.
But yeah, it would be horrendous if that's what they were being
compared to.
The Fall Guys had a similar trajectory, didn't it?
Right?
That's a game that was massively explosive.
And among us, these COVID-era games that blew the fuck up
got their second and third and fourth seasons in some cases.
And then you don't really hear about them as much anymore.
Rumbleverse, they got their second season out,
because it was being worked on probably during the launch.
Yeah, that second season was always going to come out.
But yeah, they gave no real reasons, of course,
that we could, I guess, chomp on to figure out.
I mean, I can only assume that it's like,
here's our plans for season three, right?
Give us the money for season three.
And then Epic goes, you didn't make that much money, though.
Why should we give it to you?
And they go, uh...
Because the new season will bring in lots of players.
And then they go, but you said that about season two.
Yeah.
Well, we can only speculate, you know?
I don't know.
And like, hey, Monday morning quarterback, everybody loves that.
I wonder if a game that was the same thing,
but like, I guess, like, brought the scale down
so that the matches were, like, between 16 players
or eight, you know, in a smaller map or something.
Kind of what...
Well, no, but that's just a different style of game entirely.
That defeats the purpose of the whole full city battle royale.
Like, it kills that vibe.
I did a sponsored stream for Naraka Blade Point
a couple months ago.
And it doesn't feel as tight as Rumbleverse does.
But it's like the same basic combat.
It's like a melee battle royale.
And the biggest difference is that
when you picked a character or an archetype,
they had their own specific moves and abilities.
And, like, I don't know how that would fit in Rumbleverse,
but I thought that was kind of weird
that it was like using the Fortnite method of stuff,
which is you're a clean slate and you pick up absolutely everything
rather than the way that, like, all the other hero games
and battle royales that had melee had it,
which was you're picking a character
and you'll get weapons that work similarly,
but you're, you know, you're one and you're two
are completely different for everybody, more like a MOBA.
And I wonder if that would have helped.
Yeah.
I don't want to, I don't want to live in a world where it's like,
I know that, like, melee will always be less popular.
I don't want a fucking timeline that is, like,
not only is it less popular, it is unviable as a concept, right?
And I don't think that we're there because, look, I mean,
I don't know, there's tons, like, shooters are the thing.
That is the default.
But a game series like the shit that FromSoft puts out,
the Souls games can show you that, like, fantasy settings called,
and Magic is there, but really, Magic is a backseat to the sword play
and the weapon play in those games, right?
Well, Fantasy is always been the most popular setting ever.
But that's it.
Those games have a call to the genre, to the setting,
and to the lore that is appropriate for that.
So it's more understandable when you, you know,
and same for any other popular fantasy settings where you go,
right, this is the weapons that I expect to see,
swords and spears and bows and arrows.
In a modern context, like, what is the,
what is a melee successful game kind of look like, you know?
I can tell you right now what a melee game success looks like.
Genshin Impact?
It looks like Dragon Ball Fighters.
Okay, okay, okay, well.
So the reason, the reason why I say that as a goof,
aha, I used a fighting game, I'm sitting here and I'm thinking,
I'm like, Battle Royale games where you shoot a gun are like
multiple orders of magnitude more popular than Battle Royales
where you fight, right?
And I'm like, does 360 movement in a big area
just lend itself more to games where you shoot a gun at range
more than you fight?
Because like every time you actually get into like a one-in-one fight
in Rumbleverse, you might as well be playing a behind-the-back
fighting game on a plane.
Unless somebody wants to run away or something like that, right?
But like the large open stage is kind of immaterial in the reality
of a big fight, whereas in, I mean, I've played most of the
Battle Royale shooters, like walking out a doorway is like
the most stressful thing in the fucking universe in those games
because there, or there, or there, or there, which is a tension
and a stress that's just not, doesn't exist in a melee game.
Long range is a whole style of combat that cannot be emulated
in this melee context.
Now the thing, it's kind of a bummer, somebody just mentioned it.
Anarchy Reigns was the fucking grandpa to Rumbleverse.
Oh yeah.
And they are both meeting the same fate.
Because this is what comes to mind, right?
Now, when I pose that question, the active word is like a big hit example
because as good as For Honor is, as cool as Naraka Blade Point is,
I'm talking about something that is like a massive industry hit.
I don't know what, I feel like I'm surrounded by people who are
into the hankai impact world, like more than the representation
that I see.
I would say that's probably accurate.
Is disproportionate from what it is as a whole across the industry.
So my impression of how popular Genshin is is not reflective
of what it probably really is, that being said.
Oh, Genshin's, Genshin's.
It's big.
Crazy popular.
It's big, right?
But I guess what I'm wondering is like when we get to that quadruple
A level that we talk about Fortnite and stuff.
It's like, what is the, what's the closest we've seen to something
being successful with, with a melee focus?
You know, when we get to that like massive industry, you know,
like in.
I would probably say World of Warcraft and FF 14, like MMOs.
MMOs.
Like, like huge arena, tons of money against other people.
People want to shoot a gun.
If there, if you're swinging a sword, they want to swing it
against a monster, be it Genshin or Wow, or, you know, they want
to wander around and explore.
Because I don't think the, that size of a game and that size
of, of, of success is necessary.
I think you can just scope and scale, right?
The games I love the most are the kind that are probably never
going to be in these, these places that we're discussing.
So I like things that are going to aim for like, hey, we, we,
you know, we came in at this cost and this is who we're aiming
for.
And if people that like this style are on board, we can make
money, you know, like living in this space.
But I just don't want the publishers of games like that to
compare them and their success to things like the massive
gun games we're talking about, you know?
Well, I have news for you too bad.
Fucking too bad.
They're going, it's people making games to make dollars.
They're going to compare the dollars to the other dollars.
Naturally.
Naturally.
The dollars in specifically.
Right.
Cause you say, hey, Rumbleverse, I want to make a battle royale.
We'll have big city, have all the persistent online services.
Give me, give me these dollars.
And they go, okay, so we're going to get these dollars.
Right.
And you go, yeah, totally.
Totally.
I promise.
Buttons.
Buttons.
Yeah.
I sent that to you cause it's hilarious.
Yeah.
Yeah.
So Rumbleverse would do if it had a smaller player count in each
game, like, I don't know, 16 or at players.
What will he means?
What if anarchy reigns online?
Yeah.
What if anarchy reigns online?
That would probably be a massive disaster actually.
Yeah.
The, the, the, the idea, the, the, the whole, the whole thought
experiment is just what, what is a less expensive way of like
letting a game like this exist?
You know, I don't know.
Cause that's, that's the entire thought process.
The only game I can think of that is anything like this, that
has maintained a level of success enough to continue to exist
is for Honor.
But for Honor also needs dedicated servers to run like the
little dudes.
Yeah.
Right.
But Ubi, Ubi is keeping that alive.
They are actually putting the money into it.
But for Honor does something that's really important to a
melee game, like much, much, much more important to a
eliminating circle for Honor has points.
Like, like capture points and those capture points are, exist to
make you go fucking here.
You're going to fucking fight right here on this spot.
Right.
And the more that I think about the example that I gave of
like the, the, the, the 360 battle Royale, you know, the large
area of, of firearm versus melee.
Okay.
Well, you, I don't think you've played any shooters battle
battles.
Have you?
Like at length, like no.
Apex.
No.
Apex legends.
Apex.
Right.
Okay.
So Apex, perfect example.
When you're at the edge.
Right.
And you, uh-oh, we're, we have to run out of the fucking circle.
We're going to die and you do the sprint.
Right.
If you see people like right there.
Oh shit.
There's people like 50 feet away from me.
Right.
Right there.
They are also in the same situation running away from the,
the, the, you know, the, the beam.
You can see where they go or you can even attempt to kill them.
In rumble verse, I saw that happen all the time and it's like,
Oh yeah, there's a guy over there.
I, I can't do anything to him.
Happened.
Like the circle doesn't actually make you fight people.
Yeah.
So definitely blaming it out was something that you would start
to, that, that was a, a huge, uh, issue.
But at the same time camping in battle royales is also a thing
that happens regularly.
Right.
Like people will hit the circle, hit the inner circle.
If they can see it and then, uh, you know, find a hiding spot and
just wait around and not fight the whole thing.
Of course.
That is part of the, that's part of the genre.
Yeah.
So I don't see that as, as unexpected in any way.
I just think that that person is playing, well, it depends on how
much you do it.
Right.
Well, some camping will help you survive.
But in other cases, if you do too much of it, well, you're not
getting perks, right?
You're not getting the benefits of killing people.
And usually the battle royale will balance out in such a way,
at least apex did, which is you, you start to kill people as, uh,
the game gets longer and you're getting golden rewards for it.
Call of duty and fucking, um, fortnight, both have a weird
issue right at the end where you're like, there's no reason to
ever go out of your way to kill someone because all you can do is
lose some of the good stuff you have on you right now.
Like if you have such good stuff, yeah, that's no good.
That's no good.
You're in a situation of like, all I can do is have less of this
good stuff because there's no better stuff than the stuff I have
right now.
Mm hmm.
Yeah.
You want to make sure you don't fuck up that incentive.
But yeah, no.
So, so in the end, I suppose, and like, I guess just to zoom out
again and, you know, just be real about it.
Like this is a game that we've talked about the idea of something
like this forever and have wanted to see it.
And you know what?
Here it is.
It got its shot.
It did it.
And it unfortunately was not given.
Uh, it didn't hit for whatever the goals were and, uh, whatever
numbers we don't know basically spelt out that Epic was not going to
continue to support it.
Um, the thing we wanted to see got its shot.
And I don't know that the version of what we would want, whatever,
check off every single box.
Um, I mean, hi-fi rush only comes once a goddamn decade.
Yeah.
But, uh, but it checked off certainly more than enough of the
boxes of something that I fucking would love.
Um, and, uh, it, yeah, the market, I guess, showed what it was on
that.
So, you know, as, as, as much as it's like, Oh, maybe this, maybe
that, maybe, but at the same time, you know, maybe this is what it is.
Maybe this is just the reality of the situation.
I'm thinking of, uh, some more of its contemporaries.
Right.
And I saw chat, uh, somebody in the chat mentioned time to kill.
Right.
Time to kill in rumble verse is like, like a minute.
Right.
Like it's, it's long.
It's a really beat on somebody to kill them.
Right.
Time to kill in shooters, like any shooter.
I thought you were talking about a game called time to kill.
I was like, what game are you talking about?
Right.
Yeah.
Yeah.
Yes.
The amount of time it takes to get somebody.
Yeah.
Uh, halos is the longest at like six seconds.
Apex is like a little bit under that.
And then like call of duties and fortnight's time to kills can be
like one second.
Okay.
I see where this is going.
And, uh, while that's like wildly infuriating, if you get killed,
it also leads to situations where you can defend yourself against
like five people.
Like I had some, some occasional really fantastic moments in
fortnight and call of duty in which you kill somebody.
You have your little gunfight and then you hear somebody trying
to third party your gunfight and you get them and you hear
somebody trying to third party that gunfight and you get them.
And you, you feel like you can do it.
Every time I got into a big brawl in rumble verse, dude, like
interminably long.
So because the leaving, right?
Getting health and coming back.
And the metric of TTK with guns and bullets and range battle,
uh, being applied to a, a melee fight or a, you know, a wrestling
battle is like, if you're just going, if you're using it, if
you're putting it, if you're putting it on the chart, yeah,
it's going to be much longer.
I do think it's not the right comparison point in the sense that
what I would, what rumble verse resembles more is how many touches
because a lot of fighters have a metric that's similar to TTK,
which is like in Marvel, that's, that could be a one touch game.
One touch into the character is dead, right?
In street fighter five final season, it can be a two to three
touch game if you're all playing super optimally and whatnot.
Right.
So every time you kind of, you know, a little footsie exchange is
not withstanding, like you can have a rumble verse battle where
if you absolutely dominate them, you touch them about four times,
right?
Um, if you've got the wall and all your moves up, you can do,
you can do it in much less.
You can do it in three, but like that sort of sequence of, of
like doing the combo, doing the damage, letting them get back up is
all adding gameplay and time, uh, where bullets just kind of
eliminate that.
Yeah.
But what I mean is, is not so much like, I understand exactly
what you mean, but like every second that you spend in a fight
and rumble verse is a second that somebody can find you and run
up on you and ambush you.
But they, but the time it takes for them to get there is not
them seeing you in the scope and firing.
They got to come in and actually walk over, but I, but the second
problem to that is that like, I feel like third partying is like
a big deal in rumble verse.
Like it happens a lot and the system can't handle it.
Like the fighting system can't deal with multiple people like
grabs, like grabbing somebody in a grab or hitting people that
are in grabs.
Like the whole thing is just kind of a mess.
Go on.
Like, do you remember like going to grab somebody and then
being like knocked out of what you thought was your
unassailable animation or getting like a weapon out of
melee changes?
So it just, it's, it's, it's made for one on one, but, but
okay.
Yes.
But a lot of that confusion was clarified when I really went
back and looked at the, the, the, the circle of life, you know,
the grabs breeds blocking, blocking beat strikes, power
strikes, power grabs, like there's a little triangle of
stuff that the flash you see means this is going to beat that
and like in terms of invulnerability, in terms of like
when you would clash, there was a lot of leniency for two
things of the same type.
Even if the timing is off, they would still cause a clash,
right?
Hit stun was really slow so that you'd have the opportunity
to like, well, read the situation a little bit better, you
know, as opposed to looking for one frame links and shit like
that.
So the confusion, just to, just to clarify there, like, like
some of that stuff is like, it depends on, I guess, how
emphasized that little triangle is to the, to the player
that's, that's, that's getting into the game.
But once you kind of know what that is, it makes it make
more sense.
I totally agree with you.
However, the average person who wants to play a battle Royale
is not going to study for a circle of life, low chart for
damages.
But that's just, but that's just the, like, that's exactly,
that's a separate, right?
That's it.
Like if there's the average person pick up on that versus the
like, it appears confusing and it's like, well, there's an
answer here, but how picked up is that going to be?
How many people necessarily grabbed onto that as they were?
And it was, it was emphasized in the, as soon as you started
and it shows you the thing and, you know, it's there, but at
a certain point, I guess it's like, well, the player is going
to either, you know, follow along and pick up on this stuff
or they're not.
Um, but I do think though that, go ahead.
The most important thing is like, it's like, how to put this
Fortnite has depth, particularly with its building stuff as
annoying as it is, but at its most base level, like, like
everyone understands that when you move your mouse and you click
on the guy's head when you have a rifle, you shoot them and
everybody can understand that if there's a wall in the way
regardless of how that wall got there, the wall will block the
bullet, right?
And then that's, and then everyone can understand that your
item that destroys walls can destroy that wall.
Like that's that game's weapon triangle.
Basically, right?
Um, Rumbleverse has a fucking seven point priority chart.
Um, that is not intuitive to anyone.
It's not even intuitive to us.
Now, um, yeah, the, there's definitely things in Fortnite when
I think about the building and the, the, the way like those
fights go where my brain doesn't understand what's happening.
Right.
Oh yeah.
And so that is something to you in a way that'll click, but the
nonsense build stuff is just, uh, being above somebody makes
it easier to shoot them and cover more of your body and the
faster you build, the higher you go.
That's that that much is, is evident, right?
But I mean, like, like literally in terms of like how you
construct the best shape and what ways and the dynamics of
that are you cranking nineties are, are, uh, so wild.
Right.
That you're with that term.
No.
90 degree angles.
Nineties is like right angle.
Whoa.
Right angle.
Yeah.
Nice.
Okay.
Um, all the, but the, the whole thing with that though is that
like, I think building represents, uh, something that is a
similarly, um, like if you're first walking into this going, shoot
the bang to kill the enemy and you see that you go, what?
That's another up to step that's inside of this game that is
very, very popular.
Right.
I don't know that like it's like, well, because of that
exchange like system, um, like the people that are turned off
by that aren't necessarily going to like, I'm phrasing this
poorly because this is the type of thing that I don't do well
at.
You're not super familiar with it.
Um, I think that games can have stuff like that.
Like Fortnite can have building, but if the game is popular
regardless, it's because something else is drawing people
towards it anyways.
Right.
And I don't think, and like if coasting off massive inertia
and master chief,
and I think that comparably people who don't know about that
little exchange stuff, like you know about how fighting games
work.
So you're thinking about some of those moments because you're,
you know enough to know that you thought your grab would work,
but you didn't know enough to look at that chart.
Right.
But someone who's the phrase you just used is perfect.
Yeah.
And that when I went into rumble verse, I already knew enough
to know.
Yeah.
But, but someone who doesn't know any of that is just like pressing
punches, pressing grab, just doing the basics.
Like in, you know, they might not even feel that moment of like,
Oh, I thought my grab would work because they're just doing all
this instinctively.
Anyway, it's a button bashing at that point.
Um, I think that that's not going to be enough of a like,
a wall to somebody, you know, because again, a game like
Fortnite can have building and still thrive.
Right.
So I think that it's like, there can have these little things
that we can talk about, but like if the game is really has a
lot going for it, like, you know, beyond that, people will kind
of just look past it and then eventually figure out, Oh yeah,
we're stacking nineties or whatever, you know, like you
eventually building gentrifying the neighborhood in Fortnite
becomes the norm.
But yeah, from the outside.
Weird because now, uh, no build is permanent and wildly popular.
Um, so in, uh, in another way, like, I guess if like, let's say
Fortnite, like, uh, shut down, you know, and like it and it ever
like was like a thing where like this, we were kind of looking
at like, Oh, what were the things that Fortnite probably,
you know, weren't doing great.
I imagine like we'd talk about like tower building is like,
what was that?
I'm going to tell you right now, Willie, here's the problem
with Fortnite.
You ready?
There's not really a whole lot that Fortnite doesn't do great.
At this point is the game is is like polished to a fucking
mirror shine.
It has new mechanics and concepts added to it like every fucking
60 days.
At this point, it certainly had the ability.
Yeah, it's it's gotten every concept and character you have
ever wanted.
The philosophy of absorb it into us has has worked and paid off
in space concept.
Mm hmm.
Like that's ours now.
Yeah.
Like they know I a Spider-Man promotion in which you could
you could web swing and the web swinging in it was as good as
Insomniac Spider-Man.
Mm hmm.
Like just ridiculous.
I like I said, I feel I'm right right now.
I'm in one of those moments where I'm like, I feel like I'm
probably not able to effectively communicate my sentiments.
I don't have the right analogies.
And I'm not laying this out in a way where people are
necessarily getting it.
But I feel like there's a lot of little things that are going
to contribute when we look back on it could that contribute to
like difficulty of onboarding none so large as the aesthetics.
Right.
So and.
I'm just going to stop you for just one second.
Go ahead.
Yeah.
Because the difficulty onboarding problem for for Rumbleverse
is very significant because the popular Battle Royale's
don't need onboarding at all.
Right.
You just get in and you're and you go right.
Don't need it at all.
Have you played a shooter in 20 years?
Mm hmm.
You got it.
Right.
So the specifics of your characters abilities which you
which you get on the character select screen are the most
unique thing you're going to be picking up.
Right.
And as I got into Gundam Evolution, it was like, oh yeah,
I played Overwatch a little bit.
I know how this works.
Right.
I played Unreal Tournament 25 years ago.
Absolutely.
You know, and this is something that is like just straight up
like, well, that's what video games have been for the last two
decades.
Like, you know, fighting games have not been the thing that
people know or care about for the last two decades.
So it definitely is going to just, you know, run into run up
against that for sure.
Yeah.
But you're right.
The aesthetic, the aesthetic is going to be the breaking point
at the end of the day.
Like that's I kind of I'm just thinking like if there was a like
a just a level of like, God damn, I fucking love this world and
these characters and everything about it and you're pulled in
and that's going on and firing on all cylinders in that regard.
And then like, I mean the fucking, you know, the moves were
cool and that was all super sick.
But if there was a draw that just almost like overpowered
those other bits, right, you would still see people being
drawn towards the thing.
I have something sadder to say about the aesthetic.
And that is if Rumbleverse came out in 1997, right, it's pro
wrestling aesthetic would do gangbusters.
Unfortunately, attitude era came out in 2022.
An era in which pro wrestling is not the cultural zeitgeist
explosion that it was.
Pro wrestling will never be how it was in the 90s.
So that's the feeling I guess I just get is like the benefit
of the, not the benefit of the doubt, but like it would coast
over some of these more intricate like onboarding things.
If like people just like, I want that, I want more of that,
I want that.
I want to be on that game.
I want more of this character.
I want more of this or that and such, you know.
So, yeah.
I saw something in the chat that made me like kind of hurt
because I believe it, which is somebody in the chat.
Let me scroll up, get their name.
Fucking.
I'm trying and failing so hard.
All right.
I could have easily blown up the whole earth.
Had they gone with superheroes?
In what?
And I'm like in which game had gone with superheroes in this
game?
Yeah.
With anything, with a brand?
Yeah.
And what just popped into my head was like movement options
available for characters in a superhero battle royale.
Teleport, flight, speed.
That being said, the very joke of the idea that we discussed
way back when was wrestling though, because of how fucking
fun and cool that idea is.
So we have to really, we have to stand and take our lumps
and say Keats and people over at Iron Galaxy.
If you did in fact get this idea from us on the podcast.
Okay.
We are sorry.
Bad idea for money.
Our bad.
Yeah.
And I don't think that ended up happening.
I don't even care.
But City of Heroes.
You killed Rumbleverse, Woolly.
I killed Rumbleverse.
It was you.
Me personally.
City of Heroes was a little thing for a minute.
City of Heroes was not that good, but the fact that you could
make your own superhero made it have like a really, really,
really dedicated like fan base.
And that game's biggest problem for its whole life cycle was
the devs realizing they made a copyright machine and just
going stop making Superman and Wolverine stop it and like
forcing people to change their characters.
Yeah.
Fuck.
All right.
I wish I was better at talking anyway.
Don't worry, man.
It's not important to your job or anything.
Yeah.
The hilarity, of course, is, you know, I can also confirm at
this point that, yeah, this Friday I'm going to jump back on
and Keats is going to be joining, getting to fighting games
for a little Rumbleverse action, a little farewell stream.
Ask him all those questions.
He's not able to answer you.
Yeah.
Yeah.
We'll see how that goes.
So definitely I'm curious to see what the professional style
play is going to look like.
So we're going to be doing one of those.
It's going to be hype and we'll say farewell to it.
I will say there's another game that got shut down.
I think I mentioned it, Takedown City.
Knockout City.
Is that it?
The dodgeball one that makes the Rumbleverse shut down
actually hurt worse because the Knockout City one,
they are going like, guys, shit's dead.
We're going to shut it down.
Here's everything you need to run servers for it privately.
Ooh.
Big moves.
Like, okay, that's really great.
Big moves.
Sucks.
Because Rumbleverse is good enough that people like you
or other crazy people would be able to go, hey, guys,
I'm firing up a Rumbleverse server for the weekend.
Who wants to come in?
Sick.
Right?
Yeah.
Rising Thunder Community Edition.
Fucking Halo servers.
Metal Gear Solid 3 online.
That's cool.
That's cool.
When you go, yeah, let the game have some way of existing.
Because in the most like sincere way,
like it makes it so that all the efforts of the people
who made this game and all the people who enjoyed it
at some point in time are not vanished forever.
Right?
The death of a game that just becomes a login screen
that can no longer be logged into
is so fucking sad.
That shit goddamn sucks.
I hate it.
It's one of the things I hate the most
about the modern era of video games.
The fact that games can literally just stop existing.
Right?
Old games, things that don't, that aren't a hit anymore.
All right.
There's still, you can still have it.
There's still things out there.
There's still ways to go play it, whatever the case may be.
Right?
If I log on to a game that is, you know,
dead servers, then let me still be able to boot up the game,
play it if I want to, and then have a hard time finding a match.
But if I had no one other person, I can go,
yo, jump on, let's play.
I bet you, so somebody in the chat can vouch for this,
but I bet if I really said fuck it and spent the hour or two,
I could go play some Unreal Tournament 2004 assault matches
right the fuck now.
Like right now.
And that game is 18 years old.
Mm-hmm.
Mm-hmm.
Another point I was...
Yes, I could do that.
Another thing I was going to say earlier that I forgot
for folks that were mentioning Monster Hunter,
I don't think that enters the discussion
because like that's not like PVP, right?
I don't think PVP is the discussion.
I think the discussion, so I understand your mindset on that,
but what I was saying earlier about Genshin and 14 and Wow
and something like that.
Right, right, right, right.
I think the discussion between shooting and Melee
in a big area is that people want to shoot other people
in a big area, but they want to fight other things
in a big area, which is where Monster Hunter comes into play.
Yeah.
Well, it's, you know, to echo the sentiment,
I said you said for the third time,
this is the idea.
It did happen.
It had a shot, you know?
Not all boxes were checked, but enough were checked
that it's just like, well, yeah, that's not going to be a big hit.
And Melee.
I'd love a, again, a version of this
that was scaled to be affordable for a, you know,
a smaller group of people interested.
Hey, so you're going to have Keats on your show on Friday.
You said you will be the coolest guy ever.
If you just start up that show with like, so Keats,
why do you guys decide to make it so ugly?
Yeah.
What was the thought process behind that?
Mm-hmm.
You'll be so cool.
Yeah.
So that's why your patch there is that.
And I'm woolly versus.
Isn't it?
At the end of the day.
Yeah.
That's a bit of a dividing line.
Ugh.
Mm-hmm.
Yeah.
And everyone who's all about that,
that does not have anyone's best interest at mind.
There are, there are, how do I, how do I put this?
There are times when it is clear that your viewers,
because there's, there's, I have viewers,
we have viewers and you have viewers.
Yeah.
No, Twitch gives me the breakdown.
There's like, there's like 50%.
There are times when your viewers come around
and it's very clear that that's what they are.
And they're, they're, there's no chill.
And, and there's times when I can just,
I can look and I can see the number and be like,
you're, you don't, you don't care about what I do
on a regular basis.
You're, I know what you're here for.
I see what's up.
You know?
And yeah, I'm, I'm, I'm, I'm going to,
I'll take that suggestion in mind and we'll,
we'll run it up the, the, run it up the hierarchy
and see where we get.
A confrontational idiot like myself understands
the reality of no one's going to answer that question.
I'll run it upstairs and see what the,
what the board has to say that to,
I did that to Rebecca on a fucking dead by daylight stream
and I asked her what it was like to play a game
that had like constant updates that were like of high quality
when she was working on Warframe.
And she just, she just laughed and went,
Oh, that was great.
I love your back and forth.
I'm sure Warframe's a good hands.
So what did you do with your week, man?
Um, not a ton.
Um, let's see.
Yeah.
Not much, not much to it, I guess.
Uh, main thing.
Well, hey, how about this?
Uh, I'll, I'll, I'll take a portion of my very meager week
to go and tell people that there's some cool shirts
you can get if you want to go get one.
You should buy them in fact.
Yeah.
Um, you can go to tinyurl.com slash CSB shirts
and you'll see some cool new shirts.
Buy the shirts.
And, uh, there's some sick designs.
Death metal themed is the, uh, is the motif
and if you haven't checked them out, check them out.
See if you like.
Um, there's a, there's a cool CSB one.
There's a woolly versus one.
And, uh, there's a, also I re-upped the get into fighting games.
So check them out.
Um, beyond that.
Whatever your disgusting naked body.
Do it.
Oh, also in, in regards to what you were just saying,
Hey folks from Pat stairs that don't go troll woolly on his show.
Come troll me on my show.
I asked for this.
Uh, did you see the Photoshop going around of me sitting in the background
and I'm sitting in a chair, but then it's dark.
So they just squiggled little tiny baby legs on to me and go,
he's standing back there in anger.
I did not.
I did not see that.
It's upsetting.
Yeah.
I mean, really and truly, um, I've been around a minute.
I can say that Reggie is the one that is oftentimes just the most
confused and, and just lost as to what kind of culture has been cultivated
over these foot in it for like 12 years.
Yeah.
Yeah.
I have to really get used to the miasma.
Yeah.
I really gotta, I gotta like sit him down and remind him that it's all going to be.
Okay.
Uh, from time to time.
But, uh, no, um, what did I do?
Well, um, you know, I've been avoiding, um, getting into it to not, uh,
get anybody, uh, annoyed, but I'll bring it up this week because it's very relevant.
Yomi hustle, AKA your only move is hustle.
You mean your only move is hustle.
Definitely not Yomi hustle.
That would be infringement.
Um, that game has now been released on steam and it's five bucks and it's the new
version of it for steam that has a new character and better servers and new
features like, um, customization of your characters, like style and you can give
yourself whatever type of energy aura you can customize the particles around you.
You can do amazing things.
Um, so a lot of fun with that.
There's a great style that's been just like a undertale.
You're a white outline with a red heart inside of your chest.
Um, fucking sick.
So go check it out.
Five bucks.
Really good game.
I played that.
Um, I mean, I've never stopped playing and I've been on it the whole time.
But, uh, what did it used to cost?
Cause now the 1.0 price is free.
It was free.
Oh, it's free.
Okay.
Free to five bucks is a really minor increase.
It was an inch.
It's an infinite increase, but you know what I mean.
It was an itch.io game.
It was free.
And now the new version that has all these other things I described, um, is five bucks.
And, uh, yeah, it's, it's fucking great.
Um, we had a, we had a stream with that.
I got to kind of, uh, do some matches and show off some stuff as I've been playing.
I've been fucking, you know, just becoming one with, uh, uh, the wizard.
That's my main.
I go, I go fucking all in on that.
And, uh, just in the casual playing it, you know, I had, I ended up fighting, uh, some
stronger players recently.
I had a match with the dev.
Uh, I had a match with, uh, some tournament playing folks that like you go, oh shit,
I can feel the bloodlust from the other side of the fucking screen.
You know, there are movements that you see where like you're like, that was a, that was
a like 2000 IQ play.
I was preparing for two or three steps ahead.
You did something that I don't even know what you were anticipating.
Like you countered something that I can't even fathom what you thought was coming.
You know, uh, moments like that happened where you're just like, damn, I got to go
watch this replay and see what he think I was going to do.
What possible situation is this the right move?
And then after you see one or two of those, you go, the right move.
So the right move is the unexpected straight punch bop.
You know, that, that works out.
Um, got a match against hitchhiker as well on stream.
That was fun.
Um, so yeah, uh, that was a cool, a cool time and I want everyone to check that out.
It's going to come out as a, you know, uh, getting to fighting games episode soon.
The, uh, the timer of the game was, um, a point that I think folks were concerned
about cause games do take a minute because like the original timer was a chess timer
where you both have 30 minutes counting down on your time, on your turns.
That's too long.
It took a while.
Um, what that's too long.
So what that's changed to is you have 30 second turns period.
Right.
That's much better.
Every 30 seconds you must act.
And that's that.
Um, yes, this, this is, this is, uh, much better because like I've played a lot of the
game and I've gotten to the point where I, it takes like, it takes a couple seconds
to put the move in that you want to do or the movement.
Then it takes a couple seconds to check what they can do to counter it.
And then it takes a couple seconds to counter that.
And then another couple to counter that.
Right.
So let's say you take about five seconds to go like, I'm going to do this.
He can do this to counter it.
I'm going to beat that counter.
Here's how he can counter the counter.
And then that last 10 seconds is like, uh, I don't know.
Fuck this.
Whatever.
Right.
And, and you, and you kind of like, you divide your 30 seconds accordingly, but then you
have to act, uh, and factor in DI where you're like, Oh, I got a perfect move.
I'll do this.
And then you go, wait, what if he decides to tilt himself to the left instead of the
right?
Oh no, I whiff entirely.
Okay.
I hope this works.
Right.
So you kind of find a way to like use that 30 seconds and think faster and you're always
under pressure.
Um, and it's, it's a lot of, it's, it's great.
It totally works out.
Uh, it's hard for beginners, of course, because 30 seconds is like, Oh my God, I have a lot
of options at the bottom of the screen.
What do I do?
You know, and then it's going to take a second.
So this is where I guess just, um, you know, it wouldn't be bad to like do the first matches
you play, maybe kind of trying out your moves without a timer or stress, just to know what
clicks.
When you click on this, what happens, you know, but, um, yeah, the new clock is really
good, uh, uh, for the game.
Um, I had another 30 minutes.
That's insane.
Mm hmm.
Uh, I had another, uh, point I was going to bring up, but I kind of forget.
Uh, but anyway, so, uh, oh yes.
Um, I had, uh, the, uh, so I had the pleasure of course.
So when you stream this game, there is always, there's an interesting conundrum in that it's
a turn based game over time.
And so go jumping on stream to play against some folks didn't necessarily consider the
part where if someone's watching my stream, they can just perfectly counter every action
I do because they're seeing it live on stream.
And I was like, Oh God, this is plenty of delay.
Yeah.
So you have to act seven seconds.
Gonna have to, gonna have to increase the delay for if I ever do that, right?
Because stream snipers in this game have perfect information, you know, unless you
wait till the last second to be like, I'm going to do this instead.
Like you can't fucking do it in this game.
Stream sniping is bad.
So, uh, we, we had a moment where I was going to play.
So we were setting up to play.
Um, and then Reggie was like, Oh, why don't you just do some, some
randos and see how it goes.
And so I was like, okay, sure.
I'll show off how the game has, has, has evolved.
And then, uh, some, some, uh, stream sniping tournament players are following me around.
They jump into a room.
So I, I, you know, I click one at random and then it turns out that there's a council
of players advising that person on how to play.
Okay.
So you're playing against the phantom thieves.
So I, I'm fighting the council.
I'm literally, you know, and I was just like, at a certain point, I'm like,
there's a council and my footage is live on stream.
This is impossible.
And you know what?
You've, you've kind of handed them the keys.
And you know what?
Given that circumstance, I almost won.
So, hey, not too bad, not too shabby, but, uh, it was kind of crazy.
And I went, Oh fuck.
Yeah, we actually need to probably put a stream to lay out for these types of
games, uh, you know, haven't thought about that since like what, I feel like there's
one other game, maybe where that was a thing.
But anyway, um, the, uh, the, the new character that's in the, the, the steam
build is a robot that is essentially just, um, Potemkin sentinel, uh, Potemkin
sentinel, yeah.
Um, there's probably a third character in there.
Uh, uh, Potemkin sentinel gold Lewis.
That's, that's what the robot is.
So he's a big, he's a big boy robot with Tager.
Okay.
Magnetism, heavenly, rocket punch, long range command grab, uh, armor, uh, full
screen, a full ground pound that makes the whole ground shake and hurt you, uh,
flight, um, you name it, madness, right.
Terrifying.
Uh, but like, if you wanted a big body, you got that with the new character as well.
So check that out.
Um, I also, uh, was when I was asking, you know, about just like when I was talking
to Ivy sly, yeah, the creator, I was, I was kind of like, so could local be a thing?
You know, cause that's the main thing I kind of wanted to figure out is how we
could play it on the couch and, uh, so is that, is that, do you think like a
technical thing or is that like a, the fucking whole concept just doesn't kind
of work, the whole concept kind of requires screen privacy because it follows
the card game rule of like, I've got my deck, you've got your deck and I'm
holding my plays, you know, and we only reveal our cards at the same time.
If, if ever you saw my hand go down first and you knew what I played, you
could automatically perfectly counter it by playing second to a hundred percent of
the time.
So my solution to that would be, let each player put in their prediction and
play and then commit to it.
And then almost like passing off the screen in advanced wars, you would have
to just hide whatever that last player did and essentially use a, Hey, don't
look at the screen right now, please system, you know, or if you're playing
on a steam deck or something, pass off this, the, the deck back and forth, you
know, I feel like, I feel like that's a good way to take the fight from the
screen to the real life.
Yeah.
Yeah, it'd be, it's, it's, it's not perfect, but the design, unfortunately,
like it needs that sort of aspect, you know, so I, it would just, it'd be nice
because right now the single player is really just a edit your own fight to do
whatever you could just add a little bit of that to go like, Hey, if, if you
feel like, you know, closing your eyes with your friends, Hey, turn around,
then you could, uh, you can get an actual viable two player local out of it.
Um, but anyways, so that's, that's, that's, that's what I want to say about
that game.
Um, of course started high-five rush and it continues to be excellent.
Um, fucking fantastic.
Love it.
Um, my, how far are you, uh, how far are you in?
Uh, two levels.
Okay.
So you beat Rekka.
Yeah.
Uh, so, um, I have some background information.
So you're playing the streamer mode, right?
So you were, you listened to captive normals instead of free radical.
I saw what Ludwig talked about and I, I, I, I brought that up.
Yeah.
Incredible.
So yeah.
So what, uh, so what this is, is that, uh, so I played, I'm, you know, I started
to play through the game with the licensed music on because, you know, it's
I'm off stream and I have to worry about it.
Uh, and the weirdest thing is that like, I was like, I don't really care for free
radicals as a song, as much as captive normals specifically because it doesn't
fit the fight as well because captive normals has like so much more dynamic
instrumentation with the actual fight.
Like every single time fucking Rekka does anything with the bang, like boom,
boom, right?
There's, there's a riff to it.
Um, but weirder than that is like, uh, free radicals is really quiet.
Like the sound effects and the voices were like kind of drowning the song
out during this climactic boss fight.
It was really weird.
Uh, and then Ludwig, uh, uh, the, the composer, uh, formerly of Kajima
productions got in touch and was like, yeah, so I spoke to the music man or
the, the sound guy and apparently because these are old mastered songs from
albums that they don't have all the dynamic audio marking that you would
have with something composed now to, to put into something.
So as a result, they're harder to get up to the same kind of volume and
that they're looking on working on that specific song.
So that is so interesting because it reminds me of how guitar hero one got
no cut, got, uh, no licensed tracks, but got licensed to cover the tracks.
Right.
And every song they, they in that game was a rebuilt cover and because they
did the covers themselves, they had all the elements of the, of the master broken
down so that they can, you know, modify it according to how the game would
play, including, oh, you didn't miss, you missed a note.
We're going to cut that out of the, the, the mix, you know?
Yeah.
So it's this weird thing where it's like, if you've ever played like
modified guitar hero tracks, um, a lot of them feel way less satisfying to play
than covers of more, more famous songs that have been built into guitar hero
because like, well, if you're playing it perfectly, you don't know
it's any difference, but like in rock band, especially, like if you drop the
drum track, you shouldn't hear the drum track anymore.
But if you're playing a mod where they just shove the master and it's like
the radio edit and like, no, you know, there's nothing you can do.
They can't just, they can't just zap it out.
Yeah.
And that's, that's always the downside of, um, uh, OSU, um, uh, uh, um, God,
that, that, uh, playing game where you're flying through the music.
Um, I forgot what it's called.
Uh, anyway, there's a, there's a game that's kind of like wipe out, but you,
you drive alongside the EQ of the music you're the track you play.
And, um, yeah, I guess rhythm hero or, um, uh, but all these games where
you load in your own music, audio surf, thank you.
All these games where you load in your own music is that there, there's
going to be no real feedback to it because it's not like properly mixed into
the gameplay, you know, um, that, uh, yeah.
I got to go back in here, what that's like without it.
Cause I'm, I'm curious, cause it's just like, again, we're, we're going
through this game, going in streamer mode and going, holy fuck, in some
cases, streamer mode surpasses the life of the unlike that's unheard of.
I mean, it's obviously to taste, but it appears to be generally that up until
about the game 60, like there's 12 missions.
So up until about mission seven or eight, it's streamer mode all the way.
And then after that, it's switched to licensed for the best experience.
That being said, I went through it on a streamer mode the whole way through
and I thought every track was stellar.
I, uh, I have one thing that I felt.
I was like, ah, I wish that was different.
Um, the, the way it's designed is, so I know that you come back around
new game plus and, you know, open the doors, you can't open and such, but
you also cannot replay versus, right?
Um, it doesn't, you can, but, but, so, uh, I have been going through
the game, uh, on rhythm master and S ranking everything.
Um, and what I've discovered is that if you hit start and return to title, while
you're while you are looking at the letter grade, it will kick you back before the fight.
The, the auto checkpoint that you deal with, it happens before the next fight.
Oh yeah.
The loading screen does tell you, uh, you're always going to load into the garage.
Right.
Like there's a pop up nice and early that says, Hey, you're always coming back here.
Um, no matter what, so you're not going to resume from inside a mission, but, um, the
thought is more tracks.
Do you mean like entire levels?
Sorry.
Yes.
I mean, entire levels.
I didn't mean to say versus, uh, I was like, is post game.
Yes.
So mission select exactly because I'm thinking of how, um, you know, playing through
DMC five or playing through Bayo, any of these games, you kind of go, Oh, uh, I missed
that there was a secret door over here or whatever, or in some cases there's a door
you can't open yet, but in other cases, it's actually just like, did you go up on
the roof and get to the rafters?
Cause there's, I know the exact spot you're talking about.
There's a goddamn, uh, fucking, uh, moon pearl up there.
Did you shoot the, uh, did you shoot all the pigeons to get the, the, the, the
bore from this little guy?
Right.
And, and so when, uh, yeah.
And so the pigeon room was another room where I, um, I saw the pigeons introduced
and I was like, Oh, this is for later.
And then it turns out, no, no, no, it's actually the room you're in the rest of
the pigeons are behind you room right there.
And I was like, Oh, I thought you were introducing me to something that's
upcoming, all right, but that, that ended up being fine.
But, um, I'm just thinking about how there's a lot of reasons and including
wanting to go back over it and to get, do better, right?
Uh, something that I was, I was doing in Bayo and in Devil May Cry was like
replaying the, the missions, um, getting more stuff.
And, and I guess the other side of that is like, you can grow, you can in theory
grind out and buy more points and buy more moves, but here they don't let you
do any mission replays until you hit the credits.
So, um, the, the main thing with that is being able to sell your moves at 90%
of their cost meant that by the end of the game, I had like every single move.
I had every single normal move unlocked.
All the partner moves unlocked, uh, the, the two special moves that I wanted
unlocked, and I had also bought most of the health item, like the, you know,
the, the upgrade items in the store, um, like they really, really want you
to just fly through it and then just start redoing stuff on, on, uh, yeah.
That's what it feels like.
And that's, and that's, you know, I, I, like I said on, on stream too,
like I, I get it because, um, you know, the, the edge case that is like, Oh,
I'm fucking playing this game on stream and can't progress.
That doesn't exist for real people.
That's not a real thing.
No, no, no one cares.
No, no, that's not a thing.
But, um, what was real is that, uh, there were times in my DMC five runs
or my DMC four runs or, uh, enough or mainly five where I'd, you know, want
to get to the end of a mission and then actually go back and do it, you know.
Um, and, or Baio lets you go back on that, you know, on your map, on your
map screen as well and like go get that extra verse I missed or go get that thing
and do it as you want to on the way, you know, um, and, uh, that also it, you
know, the benefit of that too is besides the discovery, besides not
losing out on, um, a health or meter upgrade for the entire game through the
first run, uh, it also gives you a chance to, you know, encounter those
enemies of a specific kind and, you know, get more into the rhythm, feel
out their patterns and, and, you know, get better at, uh, get better at the
game, you know.
So even without the, sorry, even without the, the weird streamer thing, I
kind of still prefer it that way.
Uh, I don't know.
Um, I definitely missed a ton of those things on the way through.
Uh, I didn't have that much trouble.
And, uh, the biggest reason is that you don't have the Perry yet.
Um, but once you get the Perry, your health bar becomes a secondary concern
because, uh, anything that has a hitbox in that game can be perfect
Perry to completely negate all damage.
Like, like anything that has a hitbox, like, uh, like fucking falling rocks
from the sky, electricity floors, like, like anything, sorry, not electricity
floors, that's in fact the only other one.
Um, but, uh, especially with your love of parody parrying, like health bar is
going to be a secondary concern to just parry the world.
Uh, I, I'm looking forward to it.
Um, is it, I, I mean, maybe I'm just misreading, like, is it such an
unreasonable ass?
Cause I too bad just play the game.
It's like, is it unreasonable to just kind of hope that other games
that let you go back, it just would do the same thing.
Cause then you could get your collectibles that you like at a heart
or something that you missed.
Like, is that, I think, I think that's a pretty mild ask.
It's not that big a deal banging their heads against up doors.
They can't get past and thinking there's another way around them.
Hmm.
Yeah.
Like those flame doors you just can't get.
So you know what I, so, so they did tell you in the second level, when
you walk up to that door that says, uh, that has the number on it.
And it says, Oh, I should try this later.
Right.
Yes.
The flame dialogue for every one of those doors that says you cannot open this door.
The flames and the cracks, um, did not have that, but, uh, the, the, yeah, that
door did say like, Oh yeah.
And I, and I, and I, you know, that's more than enough indicator to just be like,
yeah, don't worry about it.
You know, solve this in the future.
Um, no, no, no, no, mind goblin.
Just, uh, looked over at chat and saw three, four or five people kind of being
like, fuck off, woolly, what are you complaining about?
And I'm just like, I don't think it's that unreasonable.
I don't know.
But it's also minor.
I don't think it's that unreasonable.
But it looks like, why are you looking at this so aggressively?
Like, I don't think it's that unreasonable, but like the game just wants
you to beat it so that you can unlock all the other stuff.
Well, there was a lot.
Yeah.
Um, like when, when you unlock it, you unlock a bunch of challenges that are
clearly like they kind of like the game's like not super long, but they
have given you enough types of challenges and different things to do.
They're like, yeah, beat the game 10 times.
The other thing to literally just beat it 10 times.
The other thing too, which, um, uh, negates some of what I would have
walked there is like the void is so good because really, really excellent.
It's so good because it lets you pick what you've encountered as you
come across it, load it in, and then put, set your, set your, your, your
training dummy up or not or whatever, you know?
Yeah.
Um, and Baio lets you pick between small or big enemy.
Uh, and in this case so far, it seems like it's just the one, you know, and
you can turn it on or not.
But, um, yeah, the little aspect of it where you could like switch the
enemy type up as well would have also been a solution for this that we've
seen in the past as well.
You know, but it's such a, it's, it's, but again, like, this is the only
thing I can think of that made me go, ah, damn, I wish this game had that.
You know, that's the only thing I thought you could change it.
Can you not?
Oh, it's like, I did you wrong.
I might be the same.
Can you?
Oh, okay.
My mistake, my mistake.
If you can do that, then I'm totally off.
I think you can, my bad, you can turn their AI on as well.
Yes.
The AI on, I did see the option for that.
I might have missed the change enemy type.
Um, yeah, fair enough.
Okay.
Perfect.
Yeah.
Cool.
Cool.
Um, yeah, they introduced the, uh, the, the fucking Arnold style robot.
Yeah.
Arnie Arnie, you know, and, uh, you're just like, okay, now here's two of them
while you've got a big shield boy and you're like, ooh, wake up, wake up.
Yeah.
Start using your fucking snatch.
You know, do you have, um, do you have any of the, the, the side, uh, like dodge
moves for peppermint yet?
Um, the only thing I have for peppermint is the default shot.
Um, and then her tag, um, specials.
And then I saw, yeah.
And then I saw like a, a charged cannon one for her.
There's one that you can do after a dodge.
I forget what it's called off the top of my head, but basically if you perfect
dodge and you'll see like a blue and yellow circle coming in.
And then if you hit the partner button on that beat, they'll come in for an
instant attack that breaks shields in like, like instantly and they're ready
to go immediately afterwards.
Oh yeah, yeah, yeah.
So I mean, I guess, so that, I guess her function is shield breaker in across
multiple moves, right?
And then juggle.
Yeah.
Okay.
Yeah.
The juggling that was the moment that was the moment I kind of went, oh, okay.
Give me a second.
Hold on.
Right.
Because, um, you know, all, all memes aside, as much as I'm like, yo, the lab
is open, let's have fun lab in and shit like that.
I do understand as well that, you know, a number of people get irritated at
seeing that shit.
So I kind of, I'm like, let me lab a bit.
And I do a little bit of labbing after, I lab a bit after each mission, um, but
nowhere near as much as I'd like to, of course.
And when I saw that moment of like, okay, I bought an air combo, uh, and I
launched into it and then call out, uh, peppermint and then she starts doing
the fucking, uh, uh, yeah, the twosome time, you know, and then you're like,
okay, we can grapple back up after we drop, extend the combo.
The striker can be completely separate from me doing this.
Oh, and I'm like, I see what you're asking me to do.
And I can see where all three of my fingers on the triggers are, they need to be there.
We don't have the fourth one yet because we don't swap yet, but at least these
three are going to be like, do you fucking get it?
Right.
And I, and I saw a glimpse of what it looks like at, at full, at all, when all
cylinders are firing, you know?
And I was like, okay, my brain needs the ability to like put this all together
because it opened, it opened my fucking horizons.
There's a, there's a really interesting situation where at the very beginning
of the game, I'm like, I would very much like a lock on, right?
Oh yeah.
Yeah.
There's that.
I thought about that too.
And it, where I was like, I hope I'm aiming towards the right character.
It's not like the Baio issue I was having.
No.
At all.
Um, but I'm going to, now that I just got the grapple, I'm going to see how it
feels.
So far, I haven't had any trouble aiming at anyone I didn't want to hit, but I
hope that, you know, if I point the stick towards a group and I'm, there's a
particular one I want, I hope it's going to get that one.
You know?
Yeah.
Um, I didn't really have any problems with it.
So like my complaint of like, oh, there's no lock on kind of went away.
But at the end of the game, I'm like, yeah, they need every button here.
Like there's no room on the controller for a lock on like magnet and like lock
on would be L one or R one or a clicking in the stick.
And it's like, those are all used and all kind of really important.
Yeah.
Like magnet and dodge specifically are super important.
Your, your, uh, your special doesn't need to be rage of the God's input.
That could have been something else.
But it is kind of a game language input at this point where God of war
understand why it is.
Yeah.
Because they want, because you're, you're, I mean, you're doing everything
to the beat and it's going to get real, real frantic, the amount of stuff
that's happening to the beat by keeping your fingers on, on the analog sticks.
It's pretty much all times or almost all times.
Like it feels like you will be able to react to stuff on the beat more easily.
Hmm.
So like, right, like I've gotten to the habit of using, um, like the super to dodge
moves that I knew were going to hit me because I can hear, you know, the, you
know, the guys that go, they have their fist and they go one, two, and then they
do, yeah, yeah, yeah.
It's like, well, now I know the exact timing to invincible through it.
Yeah.
Um, left on the D pad is an open slot.
That is true.
That's not useful.
Yeah.
You don't want a super there or something like that.
That'd be a bit much.
Um, yeah, I think, uh, yeah, I'll see, I'll see about the, the, the lock on bit
as we go.
I appreciate a good nice lock on when it's there with the maximum control, but
if it's a soft only situation, you know, I won't have issues until I have issues.
Right.
Um, I would say, I will say the game, um, how to, so Baio descends from a
series that had hard lock on and technically still has hard lock on, but
like, it feels like it doesn't want you to use it.
Uh, hi-fi rush is a no lock on game that knows it's a no lock on game.
Like it doesn't, it doesn't need, it's not throwing so many fucking enemies at
you that like, well, there's four right there.
Which do I pick?
Kind of thing.
Yeah.
And that's how I felt.
And to some, and like, it's, it's interesting too, because like, because of
the rhythmic nature of it, like when you're fighting off a mob, if someone is
treating it as if they were playing an assassin's creed game or let's say, uh,
a spider man or, or, or, or Arkham game, like it works that way too, because
you're going to just start swinging towards the next enemy near you.
You know, um, and as long as you're focused on the rhythm, like that's
going to be your, your, your combat experience.
So like the, the high, the, the styling and the high time flexing and the, um,
strikers cause you to be able to juggle a body to maximize your score.
I'm like, oh, they put in the swag mechanics.
Use the jam session hit and then to just keep them in that sparkling state and
just get super high scores by turning into a combo dummy.
Yeah, that's great.
That's great.
Um, no, any, any controller that is full to full of functions and has a busy
enough that like, I don't know, hitchhiker would look at it and go, I wonder
if I can find a way to squeeze more functionality out of that.
You're probably doing something right.
You know, um, I'm, I'm curious to see how fast the switching mechanic is going
to go, you know, when it comes to like, um, yeah.
Well, essentially like Dante levels of, uh, uh, gun trick, sword, gun trick,
royal, oh, it's, it's instantaneous.
Yeah.
It's, it's super, it's super fucking fast.
Um, multiple people out on the screen doing their things with their
cooldowns all separate from each other is what I'm imagining.
Yeah.
Okay.
Um, what was the other little thing?
Um, what was it?
What was it?
Oh yeah.
Uh, I like how they also, while we're looking at all the things we love and,
and stuff that's been working in the genre and they're just grabbing pieces of
that, even little things like they're like, Hey guys, yo, near automata had a
really cool chip system.
Let's just put a little version of that over here.
You know, I was like, yeah, I did like that chip system a lot.
It was fun from a lore perspective, but it was, and it was fun from a mechanical
perspective.
It's like these functions are worth more than others.
And you got to make that all fit.
And in this case, it's like, well, here's a little buff.
You hear some stuff you can put on your character.
And, uh, you can build out for what you want.
And I can just already see myself being like, yeah, that's nice that you have
all these different varieties of chips you can put in, give me all of one type
and make me break one system.
Wide fucking open.
I've done is that I've maxed out the score bonus.
Okay.
Yeah.
Cause I want, I want to hit S on every single fucking score.
Yeah.
Yeah.
Yeah.
Yeah.
That's it.
Like let me break the system open with something.
You know, I'm already feeling that desire.
There's a couple that are like health items just give you 40% more health.
Like, that's just really good.
That's just really quite helpful.
It's not really exciting.
No, right.
And I am always like, I have my, my little thing where I'm like, health is
deprioritized because the answer is don't get hit.
Right.
It's fit.
It's fit.
It's fucking fit at the end of the day for that.
Right.
So, um, yeah.
I'm, I'm, I'm, I'm fucking nothing else to say continues to be beyond excellent.
Yeah.
Uh, the game, I'm, I'm going through it and I'm, I'm S ranking, uh, missions on
the, uh, the harder, the unlockable difficulty.
And, um, so like they give you a, they, okay.
If you, if you S rank, uh, uh, a fight and don't take any damage, you get a
little star, you'll, you'll start.
Yeah.
If you, if you S rank every single track, sorry, every single course in a track,
you get an S with a crown on it for the stage.
Right.
Nice.
And that's nice.
But all of the, all of the, like the achievement slash challenges that reward
you with stuff that are like, get S ranks, they're just S rank the stage.
Okay.
They're not, they're not S rank the stage without damage and they're not S rank
every, so like I did one, I did like track three, I think, or four.
And I got, uh, 11 S's and one A, but that was good enough to count for the S.
So I'm like, okay, good.
I can put this away.
Exactly.
Yeah.
So that like, which is, you know, again, like what it used to be, right?
When you average out, because, uh, that's one thing that Reggie was, was
like, oh, how come you got like S overall, but some of these subcategories were
not, you know, I was like, they average you out and, um, you overall get a grade.
That's the same thing at the end of the day.
And when you go back into it, like it's up to the player to go in and clean
those up to perfection if they'd like, you know.
Yeah.
99% of my rankings throughout the game spelled SASS because it was like, it
was A for score, S for timing, S for clear.
And then, well, okay, we gave you, that's good enough for an S.
Fine.
Yeah.
It's called SASS.
Um, okay.
Let me use the bathroom real quick.
And I want to grab something actually that I just forgot that I wanted to talk about.
So BRP.
Okay.
Uh,
Hey, before we get off high fire rush, I do have something else to say.
Boy, I'm happy that they completely removed damage to your character as any
consideration in the S rank at all.
Like there's, there's the only thing damage does is give you a little score
debuff of 0.8 times for like a couple of seconds, but like, you can, you can go
in at full health and basically die as long as you don't hit game over and your
score is the same as long as you really go hard on it.
What about using a globe?
Did you mean like restarting the fight?
No, there's an item that gives you, um, lets you survive the mortal blow.
Really?
Interesting.
There's the health has no factor.
It's really just score, time and beat.
Okay.
So health is replaced by rhythm then.
Yeah.
Yeah.
That's what it is.
Yeah.
Cause I was, I was looking at it and I was like, Oh, that's the right number of
things, but rhythm is here and that clearly wouldn't have been there in the
past.
So what's missing?
And it's like, Oh, they traded out for health.
Yeah.
Okay.
Yeah.
They want you to be on beat.
The other thing is that you say thank God because it becomes like insanely
hard to avoid a lot of stuff that can hit you and it doesn't necessarily do all
that much damage, right?
But like, I'm just thinking back to DMC in which like you're, you're most of the
way through a mission and then you take damage and you're just like, right?
Like they just give you a little star.
If you manage to get not hit at all.
Okay.
Gotcha.
That being said, continuing like destroys your fucking score.
Oh, as, as I can imagine, yeah, way worse than normal though.
Like continuing twice will like drop you all the way down to like be guaranteed.
But items don't punish you.
No.
Huh.
So I heard about that in, um, was it, was it Bayo to where they started making
it so that item punishment was like, not a big thing on your score?
Cause I remember when I was playing through that, I was like ignoring
everything, but the Midas Testament.
And, um, then someone told me, Oh yeah, items don't matter in this game.
And I was like, but I'm so trained to like ignoring them because they definitely
usually do, you know, I man.
Item punishment is like the worst idea that ever existed.
Uh, okay.
Let's, let's hear it.
Let's, there's the statement.
Now let's, let's hear it.
Let's, let's read the abstract.
I'll, um, I'll like move over to, to my week a little bit.
Page beat DMC one and she fucking flew through that game without problem.
Once again, annihilated Nello three and all versions of nightmare.
Like that spent like 20 minutes on a child's platforming segment.
Just over and over and over.
Just, just kill something incredible jump on anything disaster, right?
And then we got to Mundus, right?
And I'm sure you remember Mundus from DMC one very well.
And page is a completely new person to character action.
And out the words of her fucking mouth were, why is the final boss like this?
Why is it like me fighting Nello Angelo?
That was cool.
And they learned their lesson eventually.
Yeah.
Eventually, right?
They sure did.
And Mundus is the only boss that requires like heavy platforming.
And so like all of a sudden this is a woman who had destroyed DMC one.
No problem is like at a goddamn wall, a wall.
And at which point it comes down the advice like, listen, we are aware
that using items hurts your score.
This is the end of the game.
Why don't you just use the two or three devil stars you have and an untouchable
at which point Mundus becomes a fucking joke, an absolute joke.
The difficulty gradient in DMC one between using items and not using items
is like five levels of difficulty.
Mm-hmm.
Okay.
It is absolutely fucking quantum.
Something that I didn't even really know, because even though I beat DMD,
DMD, Devil May Cry one back in the day, I learned from stage one or two or three.
Oh, hey, using items hurts your score.
So don't use items.
So I never used items.
I should have used items on my DMD playthrough.
Like it's gigantic.
And then every game following where they go, hey, you'd have a way better time
playing through this game, using this health item or doing this.
But like, and it's not even goblins.
Like it affects people like you as well.
Just like, well, I want to get the highest score.
I want my score.
And like if you get damaged enough to need to heal, then the game is saying,
hey, you're not playing at the level that we should award you this great.
Of course not.
It's my first time.
Yeah.
So then the greatest is whatever it is.
Yeah.
I mean, even if we take like five, 10 games to get to the point where you have
stuff like Devil May Cry or a five or like a Metal Gear Rising in which they're
like, there are no items.
There are just no items.
Sure.
You get the stuff like Hi-Fi Rush in which like there are technically items.
Yeah, use them.
Who cares?
In fact, there's a tutorial prompt that says, make sure to use this item right
away. Wait, rising head items.
Oh my God, I can't even remember the, the, uh, I was going to say that it used them.
So I was going to say in Wonderful 101, I remember this entire cooking
subsystem that had a bunch of shit that I was like, I don't even know what
the visuals look like once you don't even know.
Once you activate them, right?
But the conditioning that items are for healing and hurting your score is one
of those things where it's like, okay, if you're playing this and getting used
to it overall for the first time, you're going to be, uh, concerned about
surviving and less about how much, how stylish you're playing, you know?
So I always thought it made sense because it's like, if you're
style oriented and you're putting the self-imposed challenge in a way, it's
almost, it's almost a little bit of, um, the idea behind, you can summon for
boss fights in a Souls game and that's your difficulty modifier or you can
decide to solo it, right?
It's up to you.
What was really strange because Paige had, uh, even, I didn't even, I don't
think I even told her more than once, but even she had to like absorb the, I
don't want to use items because I want to do a good job.
I want to do it cool, right?
And then you hit Mundus and I was kind of unaware of just how deep it was.
Yeah.
Nobody gives a fuck about Mundus.
No one likes that boss fight.
So the funny thing about, but the funny thing about Mundus is like, it's
this fucking space harrier ass, just set piece sequence that's lame and it's
not a cool fucking, yeah.
Nello fight again, right?
Um, but does the savior not play out like an improved version of what that was?
Like, is it the savior kind of lame too?
But is it the savior is like a, a fixed Mundus fight at which point then.
And the Mundus fight is also a fixed Mundus fight and all of them are bad.
And then you go into the savior and then you get your proper Sanctus battle, right?
Um, yeah, I feel like, uh, uh, and the savior is also the best place to show
off the fucking distorted real impact to doing all the damage it can.
Uh, but, but, um, that whole bit with the, the entire sequence of, of DMC one ending.
I'm, I feel, and I'm glad that they learned that lesson of just like, no, no.
The big dumb monster is going to be there, but there needs to be a showdown for the finale.
Right.
Nothing, nothing hyper than the showdown.
I like, so here's the lesson I wanted them to learn.
The lesson I wanted them to learn was I don't like space harrier.
Okay.
Well,
too fucking bad cause you're going to be playing, you're going to be playing space
harrier for like five more games, bro.
It's crazy.
It's like, I can't, I can't even explain to you watching a brand new devil may cry
player, like get to the final mission, beat Nello, beat nightmare, laugh at Trish.
Cause man, that shit's goofy.
Fucking get, do the final secret mission.
Wow.
We're doing it.
And then just a fucking brick wall with space harrier.
Hey, I'm a fan of schmups.
I like me some good vertical shooting.
I even like some horizontal shooting where you shoot the gun and you blow up the
pattern and you know what, if the curve comes in a way where you get a full score
for sweeping or you get your little Gradius option, that's always fun.
I have not yet broken into any one of your houses, strapped you down, tied your eyes
open like fucking clockwork orange and forced you to play a schmup.
I will occasionally mention them from time to time because it is my hope that the
genre will not go gentle into that good night and that amazing games like Zero
Ranger can keep it alive from time to time.
It's as a schmup lover, as an Icaruga and radiant silver gun lover.
I don't need it inserted constantly into the genre of character action.
I really don't.
Like it just Paris was amazing though.
It put some of that Bayo three like stuff in a context.
I'm like going back going back 22 years and seeing somebody completely
agnostic of all of these conversations get to a point in what is essentially a
platinum game, right?
To some degree going, why do I have to play this part?
This part isn't like the rest of the game.
I don't want to do this.
I want to stop playing reminds him when Soulcresta was announced.
I don't know anything about Soulcresta.
I don't know if it's good or bad.
What I do know is that when Soulcresta, the schmup that Kamiya made got announced,
I'm like, oh, cool.
You made a video game of the out of the worst part of every game you have
ever made in your life.
Damn it.
Cool.
Does that not have that in any more of them?
And the answer is no.
Yeah.
See, when I was looking at like, oh, what news is there this week?
I read and I saw that, hey, Batsugan Saturn tribute boosted is a schmup
that's going to be coming out, and that's a schmup that is a classic
that's getting released.
And, you know, if you want to check it out, check it out.
But I'm like, am I throwing this on the docket?
Fuck no, we're just moving right along.
That'll be a purple link for me and me alone.
Just think about that goddamn spider section in Bayo three.
Oh, God, that's that's worse than any space harrier section infinitely.
Like, yeah, it totally is.
And that's kind of my point because it's like, wow, 20 years later
and I'm dealing with a worse version of this problem.
And Hi-Fi Rush contextualized that you've played those 2D sequences
and Hi-Fi Rush, right?
Great.
You've played the you've played the magnet rail sequence.
Loved it.
How long do those fucking last 40 seconds?
Like a minute, right?
And you're and you're dodging on the rhythm.
So the rhythm keeps up.
And the like the side scrolling is just like, hey, cool.
Check out the world. Got it.
Though the the the magnet section is like, we're doing a rhythm minigame
in the rhythm fucking combat game.
Of course you are.
It perfectly flows, you know.
That was a nice slice of cheese to add to my meal.
Excellent, right?
Furthermore, furthermore, in Hi-Fi Rush,
I anticipate, look forward to and would be bummed
if there were not minigame rhythm moments in the upcoming boss fights.
Yeah, because that's the flavor of the meal we are being served.
Yeah.
When the note chart pops up, I'm like, of course it does.
You know, not.
Yeah. So those are walk more than welcome additions to those sequences.
I still can't believe the three Bayonetta games in a row.
I saw the trailer, right?
I, you know, yeah, the three bail games in a row.
They're like, hey, do you want to fight that boss again?
Get ready for the most boring level in this entire game.
The fight was Jen, the fight with Lopter,
whatever his name, the final boss in Bayo two
and then the final boss in Bayo three.
It's like two space Harriers and a Godzilla minigame.
If you want to fight those fights, like, can't like, can't stay away.
Will stay away.
I mean, the thing is, is when it is a boss,
you do want to fight again like the Lumen Sage, you know,
like you're kind of like, bring it on more, please.
But when they count badly and they think like, you want more of this.
And I'm like, no, I don't want Fat Gomorrah, King of the Monsters.
Please stop it.
Anyway, yeah, as we fucking straight 10,
I'm halfway as we aim on its hardest difficulty, still 10.
Dude, like, as we're saying, there's a there's a seat at the table
that is where Viola was supposed to sit.
And as she was walking with her tray, the shouting of Chai, Chai, Chai.
As he's fucking doing a spin of Rooney and he's got a rip in his pants
so you can see his underwear, but he's still doing the spin of Rooney.
And everyone's like, look at him go.
I think I think the goofiest thing is that when you beat the game,
you unlock a lot more customization, more than the deluxe stuff.
And I was like, there, I made my character and people are like,
Pat, you just made Viola.
You you just turned Chai into Viola.
And I'm like.
And like, Chai's also a dumb.
So the comparisons really am like, oh, oh, shit.
This is what it would have been like, huh?
If Viola was good.
Dumbass charming characters are a very, very.
It's doable if you understand how to do it, you know,
like the when when Chai is sitting on the couch and he's being fry
at the fucking Planet Express, right?
Like he's right.
He's right at the Planet Express on Twitter now.
And he's like retweeting all of the art people are making of like, yeah.
Futurama edits.
No, him sitting on the couch with his fucking hands up, right?
In the middle of the hideout, the colors are fucking Futurama cult.
Like, of course it is unavoidable, you know?
And and he's got all that energy.
And, you know, you can if you want nibbles to be 808, you can.
But regardless, like Peppermint Lila, you know, with pulling her gun out,
like the vibes are there, you know?
So that is again, the affable, the affable dumbass, as opposed to the like.
The clown, the clowing clown, the annoying clown.
Right, the annoying clown.
Like there's no thing where I was like, and it's and it's because the DNA
of the previous annoying clown is the exact same thing, you know?
Yeah, yeah, you have to you have to it's it's rough.
When you go for when you go for the the the comedic angle,
you got to it has to you have to nail it.
It's it's anyways.
All right.
Brilliant, brilliant, brilliant, incredible.
Yeah. OK, so something else that came to mind.
Next time hit your mute button before you cough.
And it gives people the flavor.
I told everyone a couple weeks ago about a really cool looking
Joy-Con GameCube controller that sold out when you were talking about it.
But then it came back in, right?
It hasn't come back in yet, actually.
But it had the Hall Effect joystick implementation, which means no
no drift, because it's magnets to activate the the switches on the on the PCB.
So you don't ever have to worry about your stick spring getting wobbly and stuff.
Cool. That thing is.
I can report, according to reviews that have come in, that that works.
And the stick is got that going for it.
And that's literally the only thing decent about the controller.
Everything else is coming out fucking rough.
There's video I've seen in a thread.
Of just the state of this thing.
So it was the Nixie controller, I believe it was called for the switch.
And the idea being we took a wavebird, cut it in half so that you can
have a wavebird feeling switch Joy-Con and you can put it in the both sides
of the switch and play and it'll be great.
So you see the vertical side slice of it and you see right off the bat,
you've got the switch, which is thin and then the controllers, which are fat.
So there's a big gap protruding out the back that seems a bit odd,
but not that big a deal.
The real issue comes when you put those together with the, you know,
the switch Joy-Con mount.
So like you put the two together on like a controller thing.
So the mount you use for this Nixie controller, someone that the,
so the reviewer has footage of like,
if you grab it and you just push your knuckles together,
the controller bends and flexes because it's not secured
along the middle point where the switch to the two switch point pieces
slide together. So while you're holding your controller,
you can watch it bend into fucking U shape and bend the opposite way
because it's just wobbling with a cheap piece of plastic in the middle.
Fucking crazy, right?
Furthermore, because you don't have any real tech on that piece of plastic
it's connecting to each Joy-Con has separate USB charges,
which means that if you want to charge the controller, not docked on the switch,
you have to plug in two USB wires and then plug those into the wall
for each Joy-Con separately and not together.
And then it showed off how the buttons when you press them,
they actually go below the plastic of the controller.
Oh, that's the controller problem.
And it's like, what is happening?
What is and then they send it's also really light and like the the the
lights are there and that's all fine.
But just what what what's going on?
And it seems it's like, well, the controller is 70 bucks, right?
And I guess it's just like they got the they got the hall,
the magnetic joysticks and that's where the money went.
And everywhere else costs were shaved and it's not not sounding good.
The overall cheap plastic feeling as well being, you know, a thing.
So I'm just like, oh, God, oh, God,
the idea of what this was versus what it turns out to be is rough.
Because if you think of the idea of a wavebird split in half,
that sounds cool, fine, no problem, right?
You get a wavebird or you can slide it on the side of your switch
and you can play with the GameCube style controls. Great.
Fucking move on this one.
So important update on that, like not fucking great.
However, I can say that like that was that like at the very least,
it's like the promise and then what what seemed to be delivered on that
with the the the footage has horribly dissuaded me from it.
Another controller I did not I wasn't paying attention to.
I saw a review.
So shout outs to Hotashi, who is the
one of the best guilty gear players, best Nagoriyuki, certainly,
did a review for this thing.
This is the Victrix BFG Pro, it's called.
So it's a fight pad.
Well, it's it's essentially like an Xbox elite controller,
but it comes with so many of replaceable options
that go beyond the Xbox elite that it's kind of fucking amazing.
And giving it a look at the Victrix BFG Pro.
It's it's a it's a controller that is
got so much customization going on.
I've seen this fucking thing.
This thing I can't believe it.
It's nuts.
So far, it's really good.
It's what the fuck is.
Yeah, yeah.
I I copped two of those and just I'm like, oh, if I like this,
this could be the the wave.
So right off the.
So the the I'm looking at the website.
Well, there's a there's a like a pad that has like.
Yeah, I'll describe it.
Oh, yeah, I'll just I'll describe it.
So the the camera is, unfortunately,
a little bit far away for me to fully get the point across.
But what I have here set up and it's all black on black.
So OK, there we go with the reflection.
This is a couple.
OK, so the way you buy this controller.
Is it comes with a Xbox style layout,
meaning D pad?
D pad up top on the left side.
Oh, no, other way around.
Sorry, it comes out.
It comes in a.
Yeah, that's correct.
Sorry, stick up top.
D pad on the bottom on the left.
Right for buttons and then stick on the bottom on the right.
You know, so what they let you do is you can pull out those
entire panels and flip them around.
So if you want to have it be PlayStation style,
where the sticks are both on the bottom,
you just you just straight up reverse the input.
The reverse or what?
They're screws.
So this right here, I'm going to hold up.
Is four buttons and a joystick attached,
which I can place in any orientation I prefer on the controller.
I can put it I can put it the way it was PlayStation style
or I can flip it around so that it goes in the other way.
And then you just it comes with a screw on the in the case
that lets you just unscrew and re screw live
as you want to configure it, whatever you want it to be.
Right. Is it like a standard hex screw?
It is a.
Like an Allen key to this.
This is a small Allen key.
Yes. OK.
This is a probably second smallest size
or third smallest size Allen key.
Whatever I can go hardware store.
Yeah. Again, it comes with one.
It's and it's and the one that comes with it gets lost.
It does get lost the way the case is laid out.
It's laid out in such a way where it's it all nicely travels.
Right. So the key, the controller goes over the top
and rests inside the case.
And then underneath it, you have the screwdriver.
You've got a top layer of like extra buttons and stick.
You've got a wireless receiver.
And then up top, a thick, fucking
coiled USB wire, like a fatty.
You know, the fat like the high high intensity ones
that are not going to fucking bend on you and short out.
Real, real industrial strength, fatty USB wire up there.
Is it wireless, though?
It is wireless and wired.
And there's a mode that you switch it between wireless
and wired right on the back for whichever one you want.
There's a U.S.
There's a USB receiver that comes inside the carrying case as well.
And then you lift this out and underneath it, you get more options.
You get all the you remember the Xbox elite d-pad options.
So you get those all available here.
So you get a high, a long joystick, a short joystick, a circular
old, like old Xbox style d-pad with the with the in-between
is filled in a Nintendo style cross or a really good one,
which is just it is a diamond shaped, like high precision sort of d-pad.
And that's what I've been using.
And it acts the diamond shape really lets you hit clean inputs
for up for your cardinal directions.
It emphasizes them in such a way
where you don't ever have that problem of, oh, fuck, I wanted to press back.
And I accidentally up backed.
Right. It lets you really be precise with it.
And as someone who's always wanted and I've been I've had years
of wanting the the cross as the one thing.
This is one of the first times I've ever felt decently about
something that is not that as a d-pad playing fighting games.
Yeah, really. I'm absolutely.
What do you call this, the nub or the pad?
Or like, I don't even know what to call it.
But it is it is a it is a diamond shaped d-pad is all I can describe it as.
It's literally this little thing.
Things are fucking terrible.
This is the first time I've ever had it feel like, oh, I have more precision.
And when I switch back to the cross, there's a little bit of imprecision
that I'm used to, but that same imprecision allows you to do things
like twitch your thumb a little bit and get a Hadoken out, right?
This requires you to be a little more accurate,
but it ensures you don't get fucked up inputs.
OK, I'm not even done yet.
You can pull out the fucking PlayStation buttons and PlayStation
right stick and just slap in six buttons on the face to get
your Saturn pad or your fight pad out.
So if you want, you just put all your fighting game buttons right there,
done and done, right?
Sorted mind you, note about these buttons.
They're clicky.
Yeah, they're very clicky.
So if you don't like clicky buttons, you're getting them.
You can't avoid them.
The buttons that are there by default, the PlayStation buttons
are not as clicky.
They're more regular, but the fight pad buttons are bigger and clickier.
It's also if you want to fucking go Tekken fingers big enough
that I can do this, I can play with my hand in like above position
Tekken finger style, you know, and this right here, that's a piano, right?
I can actually play it as if I'm holding a stick a little stick a bit.
If you want to, of course, it's fine without that, but that's wild.
OK, this controller is great, obviously.
Here's what else is going on with it.
Every time someone says, I am going to start playing on a controller
with a fighting game and they go, oh, I'm having a hard time doing moves
or something like that.
And you don't know, but you kind of find out that like,
you know, if the person is starting on a controller and they don't know
that every game in the last 20 years has been about playing
with the joystick to control your character fighting games.
That's the worst idea.
You should just use the D-pad, right?
It's just too imprecise.
If you're somebody who still wants to use the joystick,
it comes with fucking octo gates to put over both thumbsticks
so that you can restrict the open 360.
If you're an insane person, you can restrict the open 360
of those sticks to eight directions, meaning you will always get up,
up, back, forward, left, down, right.
You will never get the in-betweens that fuck you up.
It's got so many customization options to be exactly what you want.
I would never use the fucking thumbstick for moves.
Never, but it's cool.
But if you want to, because you like the feeling of it, you can do that.
And they made octo gates for you so that at the very least,
you always have the eight inputs that matter
and you're never going to go in between and fuck up.
You know, people are saying that the I saw somebody say
that the disk is called a gubble.
A gubble. I don't know if that's real.
I'm going to need to I'm going to need to figure.
Yeah, we need to get proof on that or something.
All right, to speed this along, you got a touchpad, you got back,
you got start, you got options, right?
All of those buttons, the way they're placed.
So you got the touchpad and then left, right and underneath the touchpad is those buttons.
Those buttons are one, sturdy and hard to press in.
So you probably won't accidentally press them by accident.
Yep, they've got a little bit of like, you know, let's avoid triggering a pause screen or whatever.
Secondly, let's say you don't trust that.
No problem.
Top of the controller, hit the switch.
Bam, you're in tournament mode.
All those buttons are off.
You can accidentally pause the game.
You're in tournament mode, problem solved.
OK, so the face of the controller is sorted.
You have everything you want there.
But if you want to fuck around with the triggers, you got two normal ass RBNLBs
and then your RT and LT's are your gun triggers.
As they are in all modern controllers, which are awful for fighting games,
but totally, you know, fine for other things for everything else.
Yeah, you hit these two little clickies and suddenly like the Xbox elite,
they're not analog anymore.
They're digital.
They stop shallow.
They activate right away.
So you cannot you could get rid of the analog triggers, right?
Great.
Switch at the top, PS5, PS4, PC mode.
So X input, you know, you got your X input.
When it plugs in, it plugs in as X input.
Oh, my God, that's so much better than a PlayStation controller
coming in as direct input and then needing to be translated
if via steam into fucking X input.
I want to test it.
I want to test it one more time just to be sure.
But when I did my first plug in, I believe it came in as an X input controller.
I don't want anyone to accidentally, you know, fucking.
And now that I want to go by it, it's sold out everywhere.
So, I mean, I just found out about this thing and that's where I'm at.
I'm going to plug it in right now and see what happens.
But that feature is fucking Godlike.
OK, and then I'm plugging it in and it's popping up.
It's detected as a Victor Victor Pro BFG wired.
But when I go to the PC settings, control panel devices.
Yeah, I can get to the bottom of this real quick.
And I ask you while you're doing that, how heavy is it?
Yeah, it's it's Xbox controller weight.
Like a regular Xbox or like the elite elite.
Definitely more like the elite.
Um, yeah, that's that's not it's not coming in super light over there.
Stop it with this Windows 10 shit.
God damn it. Sorry.
Controller, Victor Pro BFG wired controller for PC.
OK, um, no, it's detecting in device manager
as the Victrix Pro controller.
It doesn't detect as just raw X input.
Well, you'd be you'd be able to tell by loading up something
on the Epic Game Store or like fucking what?
You know, whatever and just see buttons in steam.
Yeah, in steam, it it it was a generic PC controller.
Does it default to like Xbox buttons?
Yes, I want I want to say probably doing X input, which is yeah.
So you got you got that, right?
That opens up a lot of fucking doors.
So you've got PC mode and then PS4 and PS5 mode, right?
OK, and then while we're fucking going on about all that shit,
it has one thing which remember the elite controllers have
the buttons on the back.
The yeah, the yeah, which I forgot what they're called, but I hate them.
I don't like them because paddles, right?
Because and I but I understand now why they exist, right?
I grip the controller pretty hard, more harder than the average person.
Accidental inputs are a thing, but it's also a result of the genre
in the sense that when I was watching, so the Hotashi
like review I was referring to, the best goddamn fucking player
in the world of at this shit with with Nega
and then one of the best drive is also getting accidental burst
on these buttons when playing because and here's the reason why.
When you play a first person shooter on a controller like Halo or something,
the weight of your emphasis is on your triggers, right?
The top of the controller and the analog sticks, right?
So your thumb is resting on those sticks and your finger is like putting all the weight.
And so that's where the the emphasis goes, which is not in direct opposition
to the paddles, but the face buttons are in direct opposition to those paddles.
So when you press the face buttons firmly to do like an ex move or a move
that requires like a tech, like two lights or two mediums,
you're pressing the direct opposite of where the paddle is and your thumb
right or your and your fingers resting right over it are pushing into it.
So it's not as it's it's not as easy to make a mistake on pressure
from the top of the controller than it is to make a sandwich between
the two medium buttons and where your your paddle is, you know.
So that's kind of the thing.
Great. That sucks. I hate it. No problem.
Press the button in the back. The rear paddles are all off.
So the Xbox Elite lets you pull out the paddles entirely, which I prefer.
It also lets you turn them off.
It lets you disable them through an app to just be like this.
This you don't have this.
You pull the button in the back and you touch each button individually
and it disables them completely. OK, so not a problem.
And then lastly, switch for wireless wired.
This is a fucking amazing controller, dude.
It's sold out, as you mentioned, and it's not it's big sold out.
Yeah. And it's the the the switch controller.
I was talking about was like 70 bucks or whatever.
This thing is not 70 bucks.
Oh, it's it's two forty six plus tax, Canadian US one seventy nine.
It is not coming in real.
It is for real. This is a purchase.
However, I it's also the cost of a stick.
You know, all the cost of a high end stick.
Yeah, yeah, yes, true.
The cost of like a mad cat's T.E., you know, back in the day.
So you're getting essentially that that level of of like usability for it.
It's a commitment to the purchase, certainly.
How's the battery life?
That I haven't tested because I've I've been wired with it.
OK, because like the only downside that I've been looking at and seeing around
is that it doesn't have any of PlayStation's fancy
dual sense features, right, doesn't have any of its special rumbles.
But the I'm looking right now.
The dual sense edge controller.
Is two seventy.
And that thing comes with two buttons on the back
and a four hour battery life.
Yeah, yeah, there you go.
There you go. Four hours, man.
If this is my life is better than that.
All right. So according to gaming trends,
review of the Victrix Pro BFG controller, the battery is two thousand.
MAH, which should last up to 20 hours.
Well, that's that. OK.
Both to 20 hour battery life.
Do you know a guy that I can talk to to just get one?
I can't. I unfortunately don't.
Did you just buy one off the store before they sold out?
Is that how you got it? Or like I watched the review
and I went word and I just immediately went to the store and got it.
That's that's that's how I did it.
Twenty hours sounds pretty incredible.
That being said, for fighting purposes, I don't want to play with wireless.
I want my shit wired in at all times,
especially in a house like mine, where Bluetooth noise
and wireless noise is high.
When I use a normal dual sense controller,
I sometimes notice the input lag
because of the amount of bullshit in the air.
I don't want that happening.
So I'm wired in regardless.
And the wire is, as I said, it's a sturdy fat boy doing its job.
So yeah, I'm taking a solid section of the show
to let you guys know that this amazing controller exists
and it's it's pricey, but it does everything I wanted a pad to do.
It gives you the options that you whatever you feel like.
Like I kind of I'm like, do I want the D pad up
where the primary like Xbox style is?
Or do I want it below or, you know, do I want PlayStation or Xbox?
And it's like, well, whatever, flip it around.
See what's whatever suits your fancy, you know?
So yeah, that's that's that's that's the
the quick product review on it.
And that's the show.
I am not sponsored by Big Tricks.
I am not getting any cuts.
So no, don't worry about that.
Let me ask you one last question.
How fast is it to switch out the pieces?
Like if you want to swap out the Saturn pad
for your regular analog shit.
Oh, we're watching it live now.
It's two twenty eight p.m. West Coast.
OK, he's on he's unhinged one part.
He's placing the other piece in.
I dropped the screwdriver like an idiot.
Well, we're going to add that to the time.
The screwdriver is on the floor searching.
Did he find it?
He did.
Screwing it in.
That's one.
That's two time.
So it did the time didn't roll over to twenty nine yet.
So even with dropping it on the floor
and having to scrounge around for the screw,
that's sub one minute.
I I was pretty good.
I swapped it in while it was on live
while the controller is plugged in.
Oh, that it works.
And it works.
I don't I didn't have to plug the controller out.
I switched to all six buttons from the PlayStation layout
while the game was running.
All right.
It's a good ask you to ask you another one.
Last question. Sure.
How so you've used the Xbox controller
and the PlayStation controller ad nauseam at this point.
How light is it to pull the trigger?
On this one, because the Xbox one is quite heavy to pull
and the PlayStation one is very light.
It's very reminiscent of the DualSense.
Really?
It's the it's DualSense level resistance.
The pull. Yeah.
The Xbox pull is kind of like.
Yeah, there's it's it's heavier
if you if you're going to use the triggers.
This is this feels like you're doing DualSense style.
The shape of it, too, is is is in that way.
It's the shaped like.
That slash DualShock 4, you know, so.
Yeah, there you go.
That sounds cool.
Indeed.
So let me just, I guess, wrap that up and say, yeah, I'm going to.
To can I have the other one?
If you cannot find another one.
Sure. I can send you.
I appreciate that.
I will get back to you and be like,
I found one in a car boot sale.
OK, real talk.
I have the extra one.
It's boxed up.
It's just a backup in case anything goes wrong.
But if you literally can't find it, then yeah, you can have mine.
That's not that important.
I just I just wanted to say that I want one.
Time, time to hit that internet.
Those influencer powers.
Yeah, well, you do.
That is true.
You have things that other people don't have,
which is the ability to say it right now on this platform.
Give, give, give now, give, give now.
Here's why you should give.
I just sold a fuck ton of your controllers
as soon as people can get them.
Yeah, so if they were still for sale, yeah, you could say,
yeah, I totally sold a bunch of them, but they're all sold out.
So it's not like they need our help.
Yeah.
Can you both put both analog sticks at the top?
You know what?
I think I think a crazy person would do that.
OK, I tried seeing if you could reverse the the six button layout
to to be like towards the top so that the R2 and R1 and R2
are like at the bottom of the controller,
and it didn't let the you be do that.
I don't think you do that because because all controller setups
like for the Xbox and PlayStation have the right analog stick on the bottom.
Yeah, I'm going to see.
I'm going to I'm going to do a little I'm going to try it out
right now as we discuss.
But what I was going to say is, yeah, I'm going to give this thing
a run at more of more fighting games that I play.
So you can tune into some of those as well as the your only move is hustle
video over on Woolly versus drop and soon with that.
We're going to continue as well.
Oh, hold on, hold on.
Wait, can I actually do this or holding on?
Hold up.
Will it fit?
Will it fit?
The real question is, will it blend?
And the answer is yes.
Oh, no, no, no, no, no, no, it won't go in.
It won't go in.
You can't put you can't put buttons at the bottom and sticks on the top.
Only for crazy people.
So this edge case nut
will not get his way.
OK.
Edge case nut will not get his way.
There you go.
Write that down.
Yeah. So oh, God damn it.
Shit. Oh, no, don't have it.
Don't have it fall apart over on Woolly versus.
Come check us out.
High Fire Rush continues.
Mass Effect continues.
Good times all around.
I believe the latest episode being called but Terry ain't.
So, you know, you know what that what that means.
And the most than the latest
relationship confusion of Red Shepherd
becoming the most unpredictable man in the universe.
Nobody knows what to expect.
Nobody knows where Red is going to.
I heard about this.
Aim his affections.
This leaked right into my own show when it was happening.
Like Reggie's doing what?
It's wild.
It's wild and it's the funniest shit ever.
You can't stop.
I didn't know that you could find new late.
I didn't know you could cheat on that many people at once.
I didn't know that was possible.
You had somewhere deep down.
I was like, oh, that would be funny, but I don't know if.
And it's like, no, no, no, he actually is.
And it's kind of the most insane shit ever.
So that continues as well.
As we said, we're doing rumble versus a little bit later this week.
Keats is going to jump on.
We're also going to have
woolly versus whatever coming out on woolly versus the algorithm,
the side channel.
So lots of cool stuff to check out.
Come come hang out.
It should be fun, not to mention, of course.
The
yeah, check out those t shirts.
I mentioned tinyurl.com slash CSB shirts and gone in 60 seconds.
Currently unveiling.
We are in the middle of an arc that nobody knows what to make out of.
And that's good.
That's correct.
Your confusion is welcome.
This is this is intended.
So yeah, check us out.
Last thing for me that I want to say is that I'm almost done with the Dead Space
remake. It's excellent.
But what is interesting that I noticed, I went back and looked at Dead Space One
stuff, a lot, a lot more of that stuff.
A lot more of that game's difficulty and like the way you interact with it is
different than was clear at first glance.
So the biggest one is that I mean, you played Dead Space One relatively recently,
right? You shoot them in the arm, bang, bang, bang, arm fall off, right?
So they have their new fancy peeling system where, you know, the
skins will fly off, the de-gloving.
Yeah.
So I was like, wow, I'm having a way harder time with the regular plasma
cutter than I did in Dead Space One and two.
And I went back and I read some reddit posts on it and I figured out why.
The the layer peeling de-gloving system is like, Hey, did you shoot
a necromorph in the upper arm, like between the shoulder and the elbow?
That parts all good up and takes damage, right?
And there's that and there's the arm and then there's the hand, right?
In the original Dead Space and Dead Space Two, damage is just done to arm
in general. Oh, leg in general.
So the leg three times, it just breaks on the third shot.
That's it. Yeah.
Dead Space Remake, it's like, no, you were hitting the upper arm or is the
precise part, you know, whatever.
That's interesting because I remember when that game first came around,
it was marketed as like the anti-shooter because headshots ain't going to cut it,
right? And you still but like you still had to have really good aim for specific parts.
I thought that's what was going on was like, no, the place you are attacking
is needs to be where you continue to attack.
But it's I didn't know it was that broad.
And it was arm, arm, leg, leg or tail or whatever.
And it's it's interesting because I remember when I started this, my first
stream, I saw somebody who was saying like, yeah, did they change the way aiming
works? I feel like I'm not as accurate as I used to be.
And it's like, no, it's actually it's just demanding more accuracy.
It's demanding, no, you will hit this spot.
You will hit this, you will cut through this bang, bang, bam.
Is it comparable to the way new zombies behaved in RE2 make?
No, the other behavior is is like pretty similar.
OK, it's it's it's pretty similar.
It's just that like
it's it's just harder to like kneecap a guy as their street like sprinting
towards you as as accurately as you could before.
Because, you know, when they're running and their legs are going
like you just had to hit the leg part a couple of times.
And now you have to hit the good leg part.
Do the other weapons perhaps help compensate for these new precision?
Yeah, they they they redid how a lot of the weapons feel and worked.
And a lot of the weapons that you don't have to aim are therefore better now.
Like the force gun and the flamethrower, which like.
Point it in the in the direction are are much more useful as a result.
What's the rifle doing besides shooting the little the little fucking critters
in this game?
Not much other than being used for an infinite ammo, infinite money cheat.
Oh, wow. OK.
It's actually like the worst it's ever been.
Hmm. Is it I guess is appropriate.
It feels boss is really good, though,
because, you know, it's got pinpoint accuracy on like big enemy targets.
But yeah, the pulse rifle is like it's it's secondary fire is a grenade,
which is like OK. OK.
But in general, it's it's pretty bad.
I have a very important question that I forgot to ask last time.
How the fuck is Z-ball 2023?
Fucking super, super fucking easy.
Oh, like like insanely, insanely, insanely easy.
Because Z-ball was a blast and the challenge at the time was
recognizing which of the holes was uncovered and which ones weren't.
To which God shoutouts, Crab Tree, who made an edit of like the fucking
Space Jam style, Necromorph with a full on jersey,
blocking my shots on each time I aimed for one.
But I would imagine that a game like that as a bonus
could be redone to be a whole fucking thing.
You know, no, it's it's it's the same spot and it's it's just easier.
Like you get free float in that area so you can get like close to it if you desire.
It was not a blast aspect to a sphere hunter.
You know, Susie, this the the the fucking
asteroids was the worst shit ever needed to go so bad.
Z-ball was great.
Oh, Z-ball was fun.
I don't think I ever found paying so paying what I saw the poster.
I saw the poster for paying.
That's all I saw.
So paying was a little fucking statue thing.
I don't know what the fuck it's supposed to be in the universe.
But it was like, oh, yeah, oh, paying.
There's always paying.
And it was in the cargo bay in between the two
hallways that go towards the USGS and we're assigned.
And when you go there now and you fucking pick up the what's there,
it's actually a diary of a guy who has paying.
And it was like, oh, I can't let anyone find paying.
So I moved it to a different spot.
And so it's actually not that far.
But you get at the end of the game and it's like, oh, hey, oh, that's cute.
Update the bit. Gotcha.
OK, because people were yelling about paying as I was like going through the game.
And I'm like, yeah, it's a strange, I don't know what the fuck everyone's talking
about because I didn't I didn't see it.
But then I saw the the poster with the girl on it.
And it's like, yeah, there's always paying or whatever.
Didn't you read the motion comic?
Yes. And I completely forget what happened in it.
I think it was the discovery of the of the market.
I'll die. That's I did read the motion comic.
And I played that space extraction.
Yeah, so they they integrated some of the stuff
from the motion comic and the book and extraction into the remake
because they're not going to remake those fucking things. OK.
So they just took audio log here.
Character mentioned their event here and just integrated it into this because, yeah.
I mean, those post game logs are all really important.
World building like timelines for like how the Ishimura got to where it is.
What its mission is?
What planet cracking is and what the economy of this world is, you know,
in general and essentially just the
the exogeny corp equivalent, you know, or the the the Wayland
Utani of this world and like they say that planet cracking is dangerous.
But it is.
Yeah, so cool.
Last but not least, I today is the final day of the season
that I started playing Marvel Snap in and in the two weeks that I've been playing
Marvel Snap, I am level four eighty five,
which is enough to get what, twenty levels
past the fucking season pass or the monthly pass, as well as
almost at the cap of the starting like you go to level five hundred
to get all your guaranteed cards.
So, yeah, when you start playing that game, you fucking.
Finish the. Oh, are you all right?
Big cough.
Are you barfing into your shirt?
Big cough.
Oh, I see.
Yeah, well, once you you play this game for two weeks and you will have caught up
to getting all your guaranteed cards like.
Which is a reference I now resent for myself making
because I just snap my fingers.
I assume I assume they thought of that when they're making it.
It's good.
Tomorrow today is Modoc day, actually.
Mm hmm.
Machine only designed for killing.
No.
But organism only.
Only until organism only designed, designed only for killing for killing.
Yes, yes.
What about the it's Modoc actually?
Yeah, don't worry about it.
Propositions don't count.
But yeah, discard decks are going to become popular today.
Woo.
I don't discard deck because I don't have Dracula.
Dracula is a Marvel character.
Dracula is a Marvel character, vampires and blade shit.
OK.
As is werewolf and, you know, all the monsters of the
the the old 60s post comics code shit.
OK, mm hmm.
Don't worry about it.
You want to see more crap on my channel, such as
page may cry to starting tomorrow.
As well as some Marvel snap and some dead space.
Go down to twitch.tv slash Pat stairs at the switch.TV slash Pat stairs at
going to do a react stream at the end of the week on Friday.
So go back to that.
I've been so when page was playing through DMC one, the number one question was,
what are you going to do about to mm hmm.
And it had the the the consensus that page and I reached is that we'll load it up
and she can just back the fuck out at any time.
And the worry for me is that my wife loves trash.
And like bad, bad garbage.
So her tolerance is really high.
So the interesting experiment would be to socially not act as if anything is
wrong with DMC to lay its way to, of course, it is.
But how fucking fun would it be to just not act like anything's wrong?
Like, oh, yo, are you ready for the sequel?
And then just never then just play it straight the whole time and see at what
point, if ever it happens or do they just go along with it?
Like, yeah, yeah, no, yeah.
Hey, right.
Look at him doing it.
The guns are strong.
Wow, huh.
That would be mean, actually, because like, yeah, that would be
but like just to see, you know, would if everyone pretends that there's
nothing wrong and this is just the latest and the greatest in the DMC franchise,
you know, just having them be like, I'm having fun because even even
when everyone's trying to like piss light us into like, oh, it's great.
They're still just I just saw it just now.
Just DMC to baby best game.
You have to play it like Vinny posting.
Like can't can't be can't escape it.
Can't get out.
All right.
Um, what's weird is that during like, after we beat DMC one,
somebody sent me the photo of you playing DMC two from a million years ago.
Oh, yeah.
Well, you may cry to my God, we got old.
You look better now, though.
Thank you and Lee.
I appreciate that.
The hair and the beard and the age, it's better.
It's working out a little bit.
I'm trying. I don't.
I'm falling apart, but you get the move.
Did you get getting a haircut tomorrow?
There you go.
I need it. I need it really bad.
Will he may cry to as an album, though, which I did actually,
I went on my Facebook and then I made a I made a video out of that
for the channel back in 2017 or some on some a while ago is there.
And you can see the gallery, which is me playing DMC two for the first time
as my old roommate, you and was it guilty gear, John?
It might have been guilty gear, John.
It was I think it was.
Yeah, I think it was my old roommate, you and guilty gear, John
and Ratboy were watching was there.
Ratboy was there and just took pictures every 20 minutes on the 20 minutes.
And it was an emotional journey about being 20.
That's like, who's going to be there?
Oh, guilty gear, John and Ratboy.
Oh, yeah, cool.
That's what it was.
That's what it was.
Yeah, I'm pretty sure he was a good kid.
Yeah.
And you can see the plastic instruments in the background.
You can.
Anyways, quick word from our sponsors.
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but not keeping it stocked up.
Most of the time you'll probably be fine but if you suddenly get into
a horrible accident and there's nothing in the first aid kit to stop
the bleeding, wow.
You should have prepared.
You should have put a VPN on to stop the horrible pulsating hemorrhage.
My data, it's leaking out of my port.
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You don't need a lot of technical knowledge to get it going.
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Anyone can get involved and you don't want your data getting hacked.
I don't want my data leaking out all over the place.
See what happened?
Source codes are getting posted for ransom.
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You gotta protect yourself.
And for me, I'm just like, yo, I'm in Canada.
I would like to purchase this and they're like, nah.
And I'm like, okay, click.
I'm no longer in Canada.
Well, that's crazy.
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Only made possible by having the wireless earbuds.
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Last but not least, Cha-ching is the sound of a sale on Shopify.
I like that noise.
That's what sounds like when you learn how to sell a thing because that's hard.
You know, when you walk out to the corner store and you buy a chocolate bar,
you're like, oh, yeah, I got my chocolate bar.
But you don't realize that the person at the store, there's a whole complicated system
of how they set it up to get that to you, how they get the next one ready to go,
how they take your, you know, your buck for it and do the whole process.
There's a whole thing to selling it.
And I don't understand that shit.
I don't even know what you're saying right now.
It commerce, literally the word commerce.
Is that like the stock market?
It's like, it's kind of like that.
It's like, you know, those, it's, it's when you tap your, it's when you get thing.
Oh, yeah?
Yeah.
Okay.
But if you want to sell thing, it's hard to give money, hard.
Because people are far.
Far people.
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All right.
Stuff is going on.
Is it?
It sure is.
I'll tell you right now.
Hold up.
I got to get water.
Well, don't hold up.
Keep talking, but I got to get water real fast.
You go get that water.
And you know what?
That's a privilege that you can enjoy because as he goes to get his water,
that's something that the contestants of Squid Game,
the reality TV show were not privileged to do.
So we're going there.
Absolutely.
Totally?
Sure.
So you agree then?
You could say that if you wanted.
All right.
Can I hold you to it then?
You're absolutely for sure.
In the future, this is going to happen.
I don't know.
I don't feel that confident about it now.
Okay.
I said you could go get your water and you would be doing something that the
contestants of Netflix's live action reality TV Squid Game could not do
because the reports are coming in about that show.
It was reported a while ago that Squid Game,
the hit that popped off during the pandemic was going to have a Netflix
real game show adaptation, of course.
Mr. Beast comes along, fucking crushes it, beats him to the punch,
does it himself on a video, end of story, right?
But not really because they continue with this production.
And what we find out is they film it in the UK.
They get the 456 participants coming in and people show up,
start playing like red light, green light, for example.
Right.
And they notice that, well, for starters, they're out in the fucking
cold for hours because they'll go green light, pause for 10 seconds,
red light, and then hold red light for like 20 minutes at a time
out in the freezing cold.
So I looked into this and I read the same article or sing batch of articles.
The red light green light thing is an absolute perfect situation
because it's like, let's think about the TV show, right?
The TV show had what half of all the contestants be eliminated from that
first game, which is kind of the idea for each game is 50% or a little
bit more, right?
But the reason why people fucked up on that game is because they get fucking
shot if they fuck it up.
So there's a lot of tension, right?
When you're dealing with a bunch of just British blokes,
people aren't terrified of death.
They probably, under normal conditions, totally crush it.
Like most people.
So what do you do?
Well, you're going to have to make the game just insanely hard.
So hard that you have to keep people held in place until you're like pretty
confident, oh yeah, half of the people are going to drop out on this.
So that is a thought.
However, it seems to be much simpler than that.
Because some people flew in from elsewhere internationally with the casting
or whatever.
It seems like it was really just more so incompetence, actually.
What?
Because for starters, like you said, you have these pauses of
ridiculous periods of time to the point where in the freezing cold,
people start falling over as you can imagine.
They're wearing windbreakers.
So then people go, hey, medic, emergency, someone just collapsed.
And then those people that call for the emergency get eliminated.
And then everyone's like, no, fuck the show.
There's people getting hurt.
And they're like, yeah, right?
And then everyone's like, no.
And then they're like, OK, OK, OK, hold your hand up and specifically
call out in this way and then you won't get eliminated.
And then some people are doing that.
And then they still get eliminated.
And then some people who are not moving get eliminated.
And then some people who move blatantly don't get eliminated.
And nothing matters or seems to mean anything.
A little bit earlier in this story, when they were arriving on the bus,
people were talking about, hey, how'd you get the gig?
How'd you hear about this?
Some people were like, oh, I know the casting person or I brought my friend
and invited me.
Other people are just like, I saw an ad, whatever.
And they're like, OK.
And then they get told silence, no talking to any other contestants.
You can't talk about how you showed up.
You can't talk at all, whatever.
And then multiple people get reprimanded and they keep enforcing,
do not talk about anything.
Do not do no conversations.
OK.
Some people start talking because they're handed their wireless microphone set up
as you all would expect for this type of thing.
And they put them on and realize that they're not working
because there's no battery and or anything in the mic,
the wireless lav mic that actually has got any juice.
So they're like, huh, well, other people's are working.
What's going on?
Meanwhile, the camera crews seem to only be hanging out in certain areas,
you know, doing their thing.
And people are talking to each other going, hey, does your thing work?
Mine doesn't.
What's going on?
Then people start talking about, wait a second, when is your return flight?
And they're like, oh, mine's on Thursday.
When's yours?
And like, oh, mine's on Sunday.
And they're like, well, is it today?
I was just reading up as well.
Some of them were like, we're playing the game today
and my return flight is today.
And it quickly becomes extremely apparent that the whole fucking thing
is not a game show or reality.
It's rigged as fuck.
It's scripted and written TV show.
They've hired a number of influencers and a family of certain people
and a couple of different main characters that have the working equipment
that the cameras are following.
And everyone else is just in a fucking background extra role.
However, they didn't tell anyone that this is what it was.
So some people took all the time off from work to come to this.
Some people quit their jobs.
Some people did everything they could to get over to the UK for this opportunity
because they were all under the impression it was for like 45 million
dollars life changing amounts of money.
And if there was a shot at it, it would be worth it to make whatever sacrifices.
They fucking lied to the entire contestant base for what was essentially
a background extra gig and everyone showed up expecting it to not be that.
And now after the after the fact with their like the thought that
your flight is going to be going back home the same day with some in some cases
impossibly long, stupid layovers and shit.
People are only talking to each other and exchanging notes after the fact
because it turns out this whole thing is a fucking shit show.
So.
I think the Cussler scam like fucking this might be.
So this is going to be scam of the century in terms of talking about these
kinds of things because like there's a real there's a.
So is it a it's a scam that doesn't care about the lives of the people
that are on the scam or their injuries.
And it is basically a large scale rich persons like laundering scheme or
oligarchy like whatever right.
Just like the TV show.
Like.
Like it's and and like it's not a direct quote.
I'm not quoting anyone but I read a bunch of interviews with these people
and there's this real emotion of like I thought this was supposed to be a fair
game show it wasn't supposed to be like this.
Right but it but it is supposed to be like this because the actual actually
what it's supposed to be the thematic the thematics like the like message
they're trying to get across in the real show defeated by the idea of making
it a real thing but then actually no we're just going to like as Netflix
is is is want to do make themselves look like a bunch of fucking assholes
because OK sure how you make your point people are collapsing and being
carted away on stretchers and ambulances and you're like no it's fine
no what hey like I can only imagine what the insurance is for this type of
production you know but like this entire thing coming out in this way and then
on top of that they're like by the way when it comes to like we go back to
our hotel rooms and then like you know whatever between the downtime and
they're like hair firefest to is upon us because the sandwiches they get to
eat ours like one shitty burger and it's and like they're told not to order
from out or whatever and some people just didn't like ordering from outside
anyways because they're like I'm fucking starving and this is stupid you know
and they're just putting these like ridiculous dire circumstances and the
idea again that like meanwhile you have people coming in with spotlight on
them and makeup that are just like you know like ooh the the struggle of this
influencer this character this person from this story or whatever and it's
super obvious because you could see them surrounded by a filming crew way over
there as you're just like fucking off in the background you don't move for hours
and then your thing just pops because too fucking bad like I I'm anticipating
anticipating with bated breath the response to this shit once it comes out
because I want to believe the second it does there will be a background
documentary from all the people that were there talking about what it was
really like instantly like on day one frame one it's this crazy thing there's
that there's a there's a phrase that people like to use when you're talking
about problems with capital and that is that capitalism can subsume everything
into itself in order to fuel capitalism well that ain't somebody that's Joyce
Messier that's even critiques of no that's that's broader than that
even critiques of capitalism right can be subsumed to reinforce capitalism
and like net fucking squid game is like what if rich people made you kill
yourselves from funsies oh man crazy what if we made a game show for realsies
based off of that in which we had the rich people can have you kill yourself
for funsies I mean play for money I meant play for money I meant play for money
and in the meantime while you're proving the actual point of the original show
like I said a fucking Mr. Beast video comes out and just has a little lulls with it
and it does gangbusters because it was like oh yeah that's what that would kind of look like
if it were an IRL thing anyways time to go fucking cure blindness or whatever
like just yeah it's just this is like like Netflix is like fire getting taken by that thing
already is kind of hilarious and then fast too it was it was like 20 minute video
bare like whatever it was in and out you know yeah straight to the point you know
um yeah it's it's it's just like not only did you get beaten to the punch but like now
we're all finding out just about the the the fucking um the the brilliant assholes
that thought that hey guys what if we planned this all out and didn't tell anybody
and got a super dramatic awesome result wouldn't that be fun wouldn't that be great
that'd be the best way for this show to go but what if they find out
oh don't worry it'll be fine it won't be a big deal everyone loves squid game
okay and that was the end of the discussion
you know how we were like the like the villains in the TV show
what if we made our own TV show but then we were the villains for real
what if what okay but what if so you're saying we just eliminate people randomly
yeah but then what if they start telling each other and comparing and finding out
well we yell at them to tell them to not talk to each other
okay okay cool got it perfect you know like you know Johnson they're talking to
each other a lot I think we should you know the pink guys I think we should
give them real firearms to really to really you know so influence them to stop
you know not to use them just just you know just to get them to shut up so yes
the pat bit roll out the death games etc and someone here someone here okay
here's what I'm gonna say right in real life all bits aside I guarantee you
someone behind looking at the monitors of the footage looked at people falling down
and the cameras panning to them on the ground and went oh that's good TV that's
good that's right that's good when when two people collapsed in the cold after
year after hours one of those proto execs saw that went mmm good good good yeah
even if they didn't say it out loud even if it eventually turned into an emergency
in the moment I promise you that happened so yeah so that rules let's let's
let's let's see where this goes squid game the challenge or whatever the fuck
so I hope their lawyers really really really fucking did their due diligence
on those contracts people had to sign because like giving people a chance to
win money that's not real is fraud yes actually now Canada is very very very
strict about that shit I assume America too as well I assume anything Commonwealth
is also probably gonna be hey you can't lie to people and tell them they have a
chance to win four point five six million dollars and then it turns out that
they can't especially in today's world where there's there's an email somewhere
like on paper right or digital paper that says okay so here's our six potential
winners which do you guys want it to be and it's like the people that have the
camera but here's the rub whatever the fuck they signed on that waiver might
include the ability for bullshit to be okay right and this is where it comes down
to I suppose the like legal rights eula reading etc etc right is there something
on the waiver that straight up says hey this is not actually a contest you are
an unpaid extra yeah you can't you can't sign away your your right to not fall
down dead in the cold though certainly not certainly not but is there something
that was signed that that said you waive your right to think that this is a free
and real contest you know I can only imagine that the if even if it does say
that a lawyer worth their salt would be able to say yeah but we have literally
hundreds of people who didn't realize that was the case yeah as somebody in the
chat correctly pointed out if it's a crime you can't you can't sign away
your right to be crimed on right right right right right away your inalienable
human rights or your ability to not have crimes happen to you yeah like eulas and
waivers and they're only yeah only there to stop you from taking somebody to court
now your honor we never referred to this as a contest we refer to this only as a
challenge this is a game this is a challenge we never this is a program you
know nothing in any of our pitches or whatever yeah yeah just I get I want to
know I want to see it I want to hear about it I hope that this fucking noise is
is as big as whatever the fuck they end up putting out on this thing because
this is the scummiest fucking most evil shit you could do in a situation like
this with this type of game because like even if you just lied to everybody
about what they were in for the part where people are getting carried out on
fucking stretchers is like oh you're actually those pieces of shit though
like you know what they should and this is where I say like the negligence
strikes me more of a as a believable route than the let's just get rid of you
know as many as possible but all of the above really I I think that there was
there would have been a more fair way to do this and that is real simple you
play the game as normal no bullshit and then when you get to tug of war that
eliminates 50% of whatever amount you have right sure one winner one loser and
then you get to the the the glass right and you do that as normal and then
just you get to the final squid game which in the show has like two people
right and you just throw whoever's left in it and say there's still only going
to be one winner and you don't you don't tell them to commit crimes you just
say there can only be one winner I mean really there's drop a bunch of bats
and glass into the arena of course there we go now there's a lot of ways this
could play out what another option would be just play it straight film
everything and then when someone emerges victorious just don't pay them the
money just don't just just literally just go all right you got it yeah I'm
glad you got this exposure will be in touch and that's it like just what's the
difference at this point like you know just that's all you can always just go
that route to really you know because that's that's about as honest as you've
been from the jump so a bunch of crocodiles and tigers into it why not
why not like honestly at this point what is the difference from just putting them
all in a big room with a bunch of wild animals and then when somebody escapes
the room they go you won congrats and they give them an Arby's gift card yeah
like what is the functional difference what else excited fake nothing else
exciting is happening in Bedfordshire Bedfordshire it's fine just just fucking
get the lads you know kind of men and just yeah so yeah people quitting their
jobs straight up you know I got really confused because I saw there's a
there's a scandal with squid games inhumane treatment was the like the
and I'm like what it's a fucking it's a fucking TV show you idiots and then they
clicked on it and like this was the first I had heard of it making a real one
and I'm like no shit there's problem did you want did you watch it did anyone
watch it I want to say I want to say that I brought it up some some time ago
yeah because they announced it must have forgotten they announced this at least
a year or two back but yeah there we go alright anyway good job guys
oh by the way while while Netflix is up to that their whole new anti-password
sharing rules that they posted on the website that was a mistake actually
no they didn't mean to do that that was those were drafts those were those were
never meant to be public even though customer service was telling people how
it worked the day of that that's already rolled out in Latin American countries
no I was a mistake no we never intended to do that in the industry that's what
we call a whoopsie doodle yeah so don't worry about it did the same thing
JK Wizards of the Coast JK
we're gonna do it what you crazy we didn't mean it please you guys crazy
here re-up hey re-up re-up re-up your subscription guys come on you see
with the the Pathfinder news as a result of this what happened to Pathfinder
so Pathfinder sent out their their batch of books for the year
and it was supposed to last for eight months sold out in two weeks right before
right before D&D so like that that news broke and then like two days later D&D
we're like haha just kidding fucking OpenGL forever hey you know what man
sounds to me like we both won oh yeah so it's too late people who bought
Pathfinder books aren't gonna return the Pathfinder books now that it's like no
the nerds have bought their books oh man oh no what hell no that's crazy no we're
both winning look well we won we all won really we all won we all won there will
be those who say otherwise but hey I gotta take a quick break let the dog out
I'll be back soon all right we're back shoutouts to holy deviant one
Netflix finally makes faithful adaptation everyone is now upset it's good it's
good it's good they're right when they're right they're right all right faithful
here's what else is going on yesterday we got some big updates about Tekken 8
and yeah they showed off a lot and are kind of we're getting a feel for where
this game is going and people have some feelings on it but they showed off well
for one Nina Williams is coming back and hey guess what
Stereostaple confirmed she's like I laughed like Nina Williams announcement
trailer yeah character that's been in every Tekken game ever 100% you
literally you cannot make it without her that being said I missed the wedding
dress but you know it's back to the classic blue and a little more a little
more spy about it not that I've never been a Nina person but you know the
the whole death by degrees outfit back in the day as it has it's had a bunch
of games to it so the wedding dress was a kind of a refreshing take not to
mention super fucked up from a lore perspective the reason why she's wearing
it is because she she she pretends to be so Anna her sisters on her on her
on her on her sister's wedding day Anna's husband is a target that Nina
has and so she pretends to be her and kills Anna's fiance on their wedding
day and then escapes as Anna's like oh yeah it's just a bitch yeah well the
idea of like we're gonna freeze you and then use you for experimentation over
20 years and then Anna's like nah freeze me too though I want to fucking wake up
and make sure that bitch gets it it's like damn okay alright Tekken man it's
real petty but then fucking Steve is there and he's like hey mom and she's
like you get the fuck away from you fucking you never don't you ever call
me mom I never call me mom I hate breaking new grounds on terrible parents
just you'll you're nothing to me and Steve's like okay guess I'll go be
world champion and your fucking nasty you have a nasty arm get away from me
freak so you know what while we're on the topic I finally I saw some an
interview with Harada that makes shit makes sense he said that in regards to
Jin over the last three games he's been trying to make Jin a villain for 10
years now and the others at the dev team don't want it so he's been trying to
square up an evil arc so that Jin is the villain and like others have been
trying to fight back against that by having Jin be the protag you know
with Shaoyu on the side and and all that and so that conflict has played out in
this weird ass way where the main protagonist who's like the guy who
you're like seeing the camera follow like yeah people like us don't belong in
this world and it's like you murdered a third of the population overnight to
get a shot at the Devil Jin monster but fine you know and then you lost anyway
but hey cool thanks for wiping out people starts a world war and like yes
you can say oh well there's you know it's like it's like Harada was trying to
make Jin evil and then the pushback has created this like is he is he not I
don't know but nude game hopefully you didn't pay too much attention to what
he did and root for the the new weird situation hey guys every main
character piece of shit except every single one except for no except for
Asuka right was she ever the main character well yeah I guess that's the
question right poster girl this poster girl equal main character not if you
know Jackie is is is your your your big main energy but here is the poster boy
forever Abel and Rashid were called the main characters but reuse like that's
cute you know so yeah no like does Harada hate his dad I don't I don't know I
don't think so even Roger the kangaroo is a deadbeat yeah but no but let's think
about how many franchises are just about deadbeat dads and patricide right
it's the name of the fucking game they're all about that all all of it it's
all just kill your dad and he's lame it and he sucks anyways you know that's
been that's never be able to beat up my dad there will never be a point in my
whole life that I will be able to beat up my dad I'm pretty sure I could take him
that you could beat up my dad no mine mine mine mine I'm pretty sure I could
take him at this point I don't think you could beat up my dad yeah that's the
descriptions I mean look man well hold on are we talking after four hours of sleep
or before after yeah if we're talking fresh after four hours of sleep that's
a different boss fight yeah anyway no what an unnecessary fucking yeah my dad
can beat up your dad oh yeah well I can beat up your dad and you're not here to
protect him anyway so so Tekken 8 basically they showed off the a couple of
things so one of the big things is of the return of the rage art which is the
super the big cinematic hit but no rage drive which is the super ex move I'll
write for for anyone who's unfamiliar from a from a I guess you know Tekken player
perspective a lot of people are kind of looking at these these new things and
kind of going like okay it's cool but there's a there's a bit of a trend the
game has had towards making it like defense is not impossible and offense
rules forever and they're just like we need some defensive options this is this
game is so offense heavy it's crazy and Harada is like literally in the interviews
is like no offense or defense he's like offense all the way offense forever
yeah I'm looking right now they're like how do you recover your health bar hit
them so this is where we get to the crazy shit right so yeah first there's
gray life you can do certain moves where you block it and it puts a little chunk
of the gray life in any other game recently gray life has meant back off and
wait a little bit and you'll watch that get more damage that health will grow back
in this game your gray life does not come back unless you are hitting the opponent
right so step one is that is fucking go in right Bloodborne style and all that
right to the heat gauge system is the new thing in this so heat is like a
little instant pop activate your you charge it's almost like a little
kaioken blast you know or like a counter hit charge in Tekken and then you do
an attack which if it hits it acts as a bound attack right so bound to not get
to do too in depth there was different systems in over the years one of the
ones that was in Tekken 6 and in Tekken Tag Tournament 2 was bound which is it's
a ground bounce essentially right it's a state where your character is like hits
the ground but they're still like their limbs are still up in the air and then
you can continue the combo afterwards so that's kind of coming back and the
interesting thing about it is like when the heat bar appears you'll watch the
video of like it goes down slowly over time but if you're if you're attacking
every time they like you they hit you hit or block or whatever the bar stops going
down so as long as you're doing stuff you have more heat
last 10 seconds to start but every time you hit anybody or they block anything
it just stops it stops going so again offense just go crazy never stop
attacking and it'll last longer than 10 seconds then you you you have that plus
the ability to do a cancel out of it which casts the rest of your bar but if
you do land any kind of hit you can get a full conversion into you know maximum
damage I'm sure which is basically the purpose that rage drives used to serve
which is like you land a big swing here I'm going to dash forward and I'm going
to get a nice up close wall carry combo or something so that's there and then
they kind of went into some of the other stuff so there's going to be a closed
alpha test at Evo Japan 2023 so there'll be some more footage there and most
interestingly they announced that the online networking is going to be handled
by Erika okay now for anyone who's wondering looking I can give you the
brief bit but Erika is the company that made a fexel right fighting ex layer
that is by Akira Nishitani the one of the Street Fighter Godfathers and he went
on to make fighting ex layer and that was the game that was one of the first
that came out where when they were doing that original fighting game round table
thing meetup Erika was one of the first ones that was like hey we're going to
try implementing rollback into fexel right so it's cool because that's
promising it's always one of those things where I want to hear that like Japan
reached out to somebody to like rollback experts to get them on board in this
case they reached out to I guess the person who knows the most about rollback
that they know that is still in Japan which is Erika's implementation
I don't have enough intel on whether or not their implementation of rollback into
fexel when they updated it has been solid but I do know that it was a big patch
that was that dropped and and then the switch version came out as well with
some extra updates and they've been working on it over the last two years
so just because something has the has rollback implementation doesn't mean it's
going to be great because as we know Tekken supposedly has rollback but it's
been three but it's been fucking rough and yeah there's I've seen tweets and
I've seen screenshots and stuff people like in the fucking like yeah like 200
ms delay on on matches or it's like nah two two two rollback frames it's going to
be fine guys no problem people on Tekken have been like whatever this is call it
rollback or don't it feels bad it does not work in a way that feels good fix the
thing who cares what it's called right so it seems as if Erika's coming in and
they've announced that they're going to be handling it they'll be doing I guess
rollback for eight but they're also going to be doing it for seven as well so
they're going to I guess fix it quote unquote maybe now if anyone on this I
need to hear from people who've been playing fexel whether or not that is in
a decent state because I don't know I haven't the the only person I knew that
really followed it was Jimmy Bones and he stopped playing it some time ago so
ever since that update I don't know what the state of Erika's implementation of
rollback is but if it's good then this is promising at the very least at least
we know they're reaching out to somebody it's not as encouraging as like you know
grabbing again like like one of the known you know like companies that has
established this over the course of many games being successful but you know
Tekken and Bamco and Harada are going to move at the pace that they're comfortable
with when it comes to this stuff right so if it's good though great solve that
problem from launch we don't know I we don't ever have to talk about it again
so more info it's required but they're calling in other people because they're
not going to do it themselves it's really everybody but virtual fighter huh oh
yeah oh yeah it's just literally everybody except for virtual fighter I
mean it would be fucking amazing if it got implemented into the arcade cabinet
of the next Yakuza game God bless it's actually not though because in terms of
like fighters people really want to get their hands on with that
under night in birth is also unrollbacked and it's currently yeah so that was out
virtual fighters in the in unbirth these soul caliber is is fucking floating
upside down in the water hasn't had a new game and ever so well six came out
you know when did six come out wasn't that like ten years ago no it was it was
it was it was it was within the last what for when when did that it was a couple
years 2018 for just pre-covid that was like 78 years ago I was put a fetus when
soul caliber six came out and then I and then it got updates up until maybe
2020 I want to say anyway yeah there's a there's a there's a handful of them but
whatever Tekken 8 is is potentially going to have some decent online we got it's
all on Erika so let's hope for the best I really love Tekken a lot so I would
really really really like for this to work well I saw someone suggest though
that them going to change up sevens netcode kind of implies that eight is
really far I believe it the Tekken World Tour stuff is is you know it's currently
popping they're still going and you know congrats to Pakistan for fucking
just crushing it again when yeah when we're not if you're not from Pakistan
just don't go to the Tekken tournament or get over there and start grinding you
know like some of the like some of the Korean players did when it comes to
anything but online certainly Tekken 7 is a fucking incredible fighting game
sure is so good but although it is funny though because like I can definitely
see the idea of people because like when you lean all into offense like it just
means like hey stop complaining just fight parter get get in there get you know do
more right and like people who get the ability to do better moves that track on
both sides that are fucking insane mids or like you know like just all kinds of
super hard to avoid shit and it's like yeah the answer is do your own cheaper
shit if you got it like oh I don't know what to do when they're rushing me down
like why are you rushing them down yeah yeah but but I but for all of those it's
super hype whenever someone does a low parry and swatch that shit out here get
your fucking snake edge out low parry them aggressively during your rush down
that's it no you don't and this is why no matter what you do to the offense a
good old Steve Fox whoop no you don't up whoa one of these is just like the
height of hype you know nothing like a perfect fucking dodge right over someone's
punch and Steve just completely slips out and avoids it it's it's if you could
see the side apps is firing whenever those moments happen dude anyways so
that's what's going on there see an x-ray of your mind when you're playing
Tekken woolly and it's a single big neuron that goes Steve it's pretty big
there's a smaller neuron underneath that says dodge punch yep it's similar to
when someone does a giant swing of a sword and Sam show and as Darley you just
fucking dodge that shit like oh oh it's yeah but you know that feeling because
you've landed a fucking parry and furthermore you've landed a red parry and
been like mmm right yeah it feels good man feels good feels good I need I need
those I need those things going off when I play all right I have I have news by
the way about fexels implementation sure courtesy of friend of the show buttons
fexels rollback is not great but the switch version has a different
implementation and an Eureka in-house solution that is apparently better but
not sure how good it is people cross country say it's great but the person I'm
talking to does not own a switch so it might be really good or not it's not
really the confirmation I want it might be cool says John okay it might it might
be good might be cool ab i t e b k o o l yeah alright we'll see you know sometimes
there's not much to it we just got to see how it comes out so there was another
bit that happened earlier with Xbox 360's marketplace coming out saying that hey
we're going to be delisting the marketplace in its entirety if you want to buy any
Xbox 360 games you better get on it now because they're going to be gone forever
well turns out that was a mistake it was a draft the the web the expo the
expert support website posted that but it was an error so they come out to correct
and say no it is not actually delisting everything and shutting the store down
but they are delisting 47 games so if you want to and I have actually gone back
on to check my Xbox 360 about maybe like six months ago I was going back to look
over it because there's some fighting games and stuff on that I want to check
out and some other stuff that never got ported but go take a look at the list
there's a good solid 40 yeah 46 or 47 games that are going to be gone forever
so yep keep that in mind however I guess the only silver lining of these games
being killed off is that if they were available for download on the X bone and
above those copies are still going to be available so in a weird way the Xbox
360 store itself will not have some of these games but you can buy them for
the future versions of the console that are still hosting it to play in a
backwards compatible way what I don't know great okay so I
can no longer take damage oh yeah no you can I can no longer take damage you
can I've it's it's it's done it's just I can't be hurt anymore this is it this is
the one that's like yep with this I'm like okay great whatever you want to tell
me let it be as cool as it ever could have been show me the footage let me get
my hands on it I don't give a fuck whatever the future of Titanfall is I'm
disconnected I just I can't take damage from this this franchise anymore
why are you talking about this because it was revealed that scrapped apex
legends single-player game was in development that featured many Titanfall
characters as well as BT BT was a central part of it you could also play as
blisk legends would show up to give you some powers it was inspired by Doom
Eternal and it had wall running and high mobility as its its gameplay core so
the Doom Eternal mentioned as well kind of makes a an impression that you can
put together Titanfall style movement and wild fun fast shit in a place where
you take out enemies in mobs and then continue to jump in you know when you
used to shoot the little soldier groups around and shit like that I can imagine
that easily becoming a hyper fun simple experience and if you wanted to merge the
Titanfall and apex worlds together so that you could keep pushing the current thing
while bringing back the cool shit from the past and also reveal also there was
a reveal that the type apex drop animation was supposed to be a an orbital
drop and it wasn't going to be jumping from a plane but whatever that ended up
changing yeah so game cancelled never happening that's that this feels this
feels like your dead son like a sea of cane like a sea of cane mm-hmm we're like
me hearing about it was that it was killed and I got to see some of it and
I'm like I guess I'll play Lara Croft and the Guardians of Light with the fucking
costumes now yeah I I just like okay um you know obviously anyone who want who
loved Titanfall 2 would want to see a Titanfall 3 obviously apex comes along
and kind of goes maybe not because this is what we're all about now and you know
what hey apex didn't shut down right that thing managed to basically be the
flagship so alright we watched as Titanfall news become apex legends news we
watched as you know slowly but surely every story about a project behind the
scenes or running the Titanfall brand kind of either fell off or got rebranded
as apex or whatever the case is and you know that's all fine because I don't
like hate apex I just like the thing that was there mobile port is another one of
those games being shut down sure sure when we knew that Titanfall 3 was never
really going to happen and then when when we knew that all these side projects
they mentioned weren't going to happen you're like okay you get to the idea
that you're like if they ever did go to make something like let's say you're
you're working on a version of a new Titanfall content while apex blows up
you're obviously going to be like well this is the new hotness that everyone
knows and cares about it would make way more sense to make it a part of this
world right we can only post that one cool panel from that comic where the apex
characters get to the edge of the boundary and then a pilot shows up and
goes hey play your paintball games stick to the fucking boundary you should have
never come out of the zone or whatever right everyone can go but like at the
end of the day it's a fucking you know single page of a single random thing
if they planned to make a game that was all about bringing apex and Titanfall
together that makes perfect sense that would have been a really hype way to
kill two birds with one stone right you know you have a new fan base that only
cares about apex you have old fans that only care about Titanfall sure cross
them over emphasize the best parts of both and and put that in a single player
experience and then the doom internal inspiration no problem because that was
a great game that gets canned great no hopes for anything relating to this
anymore and I simply I've closed my heart to it boy I don't I don't I can't be
hurt by this anymore it's done I think I think that the wildest thing about this
was like I have the same conversation every time I bring up apex which is I
actually really like apex a lot I had a ton of fun playing that and I'm like
maybe I'll go play apex they have duos now right and then I load into a game
and I land on the ground and then my partner just runs as fast as they can
away from me as as hard as they can and then I get killed by a duo and I go
god damn it I wish I could just fucking play Titanfall like just just every
single time every time every time we have this conversation though it goes the
same way I just I'm like I didn't I don't queue solo I fucking I play with
people you know yeah and then I respond like I play battle royales at like
2 30 a.m. on the west coast who am I queuing with yeah you know I don't know
but I'ma try to to jump on with with people because I do not want to be
subjected to solo queue I did it once and it was fucking horrible I got I think
I think I talked about it where I got paired up with a duo that was like I
don't know they were just loud and obnoxious and terrible and it was
horrible and whatever but anyway yeah no this is a this is a moment of
clarification it is a very simple I don't care until something exists and
that's all there is to it you can bring me eight more stories about the cool
amazing like the amount of canceled amazing like things of all the what but
like who can why why even why even care you know what's sick that there's a
fucking fan run north star mod that lets you fastball special your way into the
battlefield great you know what the best part about that is it exists that's it
that's it you know just completely and utterly gonna like I'm steeled up my
fucking my soul is steeled over I just can't give a fuck you just need
something stronger just need them to like cancel Street Fighter 6 or something
well no I'm wait hold on hold on hold on wait as in apex legends canceled Street
Fighter 6 yeah that's right yeah fuck it okay now understand what you mean I
thought you meant you were just dead to all cool things being dead you mean this
specific narrow field I mean anything bullshit I mean anything respawn is doing
relating to the apex Titanfall universe okay okay yeah no I okay that it makes
more sense than what I thought I thought you just said you were just dead
inside it like in general to all cancellations no no no this has toyed
with my emotions one too many times it's done it's over it's it's joined
Def Jam dude I didn't even play any of the first Def Jam and I played all I played
fight for New York on my PSP and that Def Jam shit still hurts me you fuck
around too many times I give like negative shits about about your your
franchise nothing I get no excitement I have no hype I don't care I will not
look at it I will not acknowledge it I pretend I do not see it and then when it
comes out and it's in my hands then maybe I'll care but until then absolutely
beyond dead to me in that regard with these fucking news and announcements and
shit whatever is real whatever does happen whatever does exist great I'll be
happy when that happens but until then I'm fucking there's no there's no more
copium speaking of cancelled games though here's a fun one over in New York
little bit of a little bit of a conundrum happening with Elliot Spitzer the
former governor I don't know if you have heard that name before I saw this I
remember that name apparently a lawsuit from a co-op board is gonna upend his
plans to build an Upper East Side condo and in tall condo building and and in
particular the prize of this lawsuit is for a lot of grimy concrete behind a
luxury apartment building when you look at it from the sky it is just a fucking
dirty empty lot the empty lot is real it is like so the so the empty lot has
always been real it's always been a real estate thing of if I can buy some
annoying piece of real estate right where they're gonna oh the government's
gonna build a highway right and I know that the government's gonna build a
highway what if I buy up all the houses in the way then the government will have
to give me their appraisal you know whatever right but like it's literally
the same lot to build a high-rise tower it looks the same it's an empty lot in
the middle of New York it's the same thing as yakuza zero hey Kiryu you ever been to
Manhattan God like a dragon New York let's go let's go that would not be a
long game you think you think you could clean up the streets of the Bronx I don't
think the characters in the yakuza series would do well countries that had less
stringent gun ownership laws oh man yeah but heat moves though right
right yeah we fucked around and we've been we've been we out here we come
strapped but you ever dealt with a fucking heat move you know Italians perform
heat moves I mean it depends on how Italian they are there's a there's
there's probably a threshold if they're like actual Italian like from the
motherland probably not but if you're like fake American Italian okay not
fake American Italian but if you're surprised what you said I said why you
know what they knew what I meant to if you're a soprano's character that
would go back to Italy and like you have your accent but you're like I actually
don't understand what the fuck anybody is saying around me and you're still or
you know your poly walnuts just sitting there looking around you know trying to
get your commendatory or like you know and everyone's like who the fuck like
yeah you I'm talking about you they have heat moves yes absolutely oh that's
great but I feel as if yeah I don't I I don't know where the story goes so the
bit only goes so far as the premise to the drama of the legal system okay okay
okay damn I was hoping that it would go to an Elliott Spitzer Couset sewers
underground battle I mean it might we just wouldn't know about it yeah good
stuff over there and one more thing that was pretty interesting over at did you
know gaming they did a video Shane did a video on the game that never came out
Star Fox Armada now that name fucking set off like little new type noises because
I'm like oh my god why do I know that there was something well before the we
even existed that was called Star Fox Armada what was it and I went up and I
looked it back and God bless unseen 64 because they always have the archives
Star Fox assault was originally announced at Star Fox Armada and I remember
that because I remember the placeholder pages on the internet for it and that name
just went away at some point and I was like what what was that right then it
turns out after reviving Donkey Kong and Metroid retro studios was going to revive
Star Fox as well this is of course well before they did the this is well before
zero came out they were gonna re resurrect Star Fox and they were gonna do the same
thing that they did in terms of like Metroid Dread where you take an old
game that project name that never happened and like bring that thing out
Armada was a thing that didn't happen gonna bring that back right and the plans
for this thing were kind of fucking crazy like it was a wild gamble that may or
may not have paid off but it definitely would have been more interesting than
Star Fox zero right because at the end of the day shitting on a thing like
fucking up a thing that is a remake of a thing people love is just there's no
win there's no win to get there but the original idea for this was a Star Fox
game that was in the style of the goddamn Jim Henson puppets from the back
of the game box come on god damn it come on god damn it right leaning into the
puppets on the back of the SNES box art style so fucking good right off the bat
it was gonna do that it was gonna be about rebuilding the galaxy after the
Andros war and after everything's been destroyed you're trying to rebuild and
reconnect and build an army and Armada if you would and it was going to be
yeah about like you know the classic Star Fox gameplay combined with
gathering resources and building up like a connected series of systems that
could fight together as a squadron they also had a bunch of interconnectivity
where you'd be able to play and like in some cases invade other players and
like use me versus well they wanted an invasion system like souls ish where
you you could also custom create characters so if you wanted to build a
star llama or star lion team you could do that there was going to be an
explorable great fox that you could walk around like the Normandy multiple
you know different you know vehicle types and all that shit and yeah it was
also going to be story playable co-op and sounds and then again traditional
versus mode dog fighting that we know and love plus the online invasion system
and and and so on and so forth like could have been a lot and could have
been done like could have failed however on paper way more interesting
well everything's great on paper exactly but that are to start off with that
goddamn Jim Henson art style you've already got me listening you know you
you fucking you had my curiosity but now you have my attention and yeah what
what happened well simply retro everything that they were greenlit to work on
had to be approved by Nintendo Japan and you know Nintendo Japan just never
approved it there was discussions and there was plans and there was you know
enough green lighting to get the the pre-production stuff done but they never
got the go ahead and so instead that eventually of course became star fox
zero in 2016 the worst selling star fox game in the series and you know yadda
yadda yadda nothing has been heard from star fox since
how about that sucks how about that well that's just enough information to
get a bunch of angry fans together to start making their own star fox armada
with blackjacket hookers and Jim Henson art style it's kind of weird we've
never seen many star fox clones there was that one god damn it I forgot its name
there was one that was an indie game that had a really cool cell shaded art
style that I talked about some time ago ex zodiac that's that's what comes to
mind all right anyways let's take some letters hey if you want to send a letter
send it to castle super beast male gmail.com that's castle super beast male
gmail.com got one coming in from no tag given so you'll remain anonymous I
guess but this person asks about minute differences hello bane of batarians
and pat with the recent announcement of ff9 being the next opponent of woolly I
was hit with the nostalgia wave and I felt like playing it again unfortunately I
was reminded that while playing it they couldn't reproduce the original sound
effects and instead had to replace many of them with terrible new ones I imagine
the mental backlash I received from hearing these wrong sounds would be equal
to discovering the sound of max acting with nero being changed or something in
a future dmc4 remaster it killed my nostalgia and annoyed me the more I
played so while I didn't get to make the game well I didn't make the game any
worse my own memories of the sound kept sabotaging my experience until I just
stopped playing fortunately I discovered someone felt the same way did
something about it and released a mod called ff9 soundfix 2.0 that restores
the original sounds hint hint anyway have you ever had the feeling of playing
a remaster release where something was just off enough to make you say it's
different now it's ruined yeah hyper fighting on the Xbox 360 had the wrong
fucking sound effects for some of the punches it was incredibly off-putting
HD remix no hyper fighting hyper fighting specifically yeah the other thing
the one the one thing I don't like about the dead space remaster like legit
the only problem I have with the whole game is that you know the little guys that
have the the giant the bomb on their arm okay yeah yeah they they used to make a
really specific stream and every dead space game they go or whatever and it's a
slightly different yell now okay okay I mean I like okay there's stuff where
like okay there's blatantly just horrible shit like sparkster 3 360 is just a
bad video game we just don't even okay but if you think about something like
the Ninja Turtles Turtles in Time 3d remake also for the 360 that's an
interesting case because it's almost as if that you know that it had a mode in it
where you could press back or whatever to switch the view from classic to 3d and
you could see that it was like one on top of the other right everything was made
to be the exact same speed the exact same input the exact same game except you had
this worse looking worse feeling 3d on top of it that felt lifeless bland and
dead but it was quote unquote pixel perfect in its timing but it didn't matter
because what it was up what was like like even as accurate as it was the the
the change to the way the 3d looked was so fucking dry and unseasoned that that
game fucking had to get it got delisted I believe permanently forever and you
could never go back and play it because of how horrible it fucking sold so yeah
re-shelled did it not have that am I like was there not a button was there not
a switch between modes thing no okay then I'm then I'm wrong about that I could
I could have sworn there was a layer of 3d over the 2d game running and you could
switch between classic and modern and it just and it didn't matter in the end
okay Halo had that but no I really hmm all right my bad completely fucking
completely misremembering that then all right well in any case I I know that
it's not quite the same thing either but you've talked about obviously the jump
in Sonic 4
so it was just like literally just one second just no fuck it delete bye goodbye
out go gone oh you want it you want a really insane variation of this that
just broke today no more heroes 3 is hitting steam right or sorry hit steam
a while ago people figured out today that the microsoft's the microsoft store
version is based off the PlayStation 5 version but the steam versions the ps4
version they're two completely different ports to PZ weird did they get
different companies I think so like are there different logos when you boot that
up what a weird thing to do why double your efforts I don't know it's the same
thing that happened with near automata remember that was two completely
different PC ports I mean in like that but whenever that happens my guess is
like the first company must have fucking like that relationship must be sour to
shit and and or they did such a horrible job that they like we need someone else to
fix this and do it better but a double fucking port of the same work weird okay
well one of them is going to be better than the other hopefully the later being
a significant improvement so that steam versions like worse than the microsoft
oh no oh no because it's like if it's better then it's like oh they ported it
again with a different company because they wanted to fix some shit or something
I don't know weird alright anyway all right here's one coming in from queso says
hey misunderstood yet moderate woolly and clarity in his wrongness pat queso here
with a bit of advice I noticed how much you mentioned the third rock from the
sun tipping system in reference to hi-fi rush I mentioned it once on the podcast
and once in the LP just in case people didn't see either one that's it's not a
ton it just I tried to reiterate the point for two separate mediums and I wanted
to let you all know that that is the cuntiest way to tip someone nowadays I'll
try to be concise this isn't a discussion on tipping in general but to be
specific a way to do so it's hard for everything to go right in a restaurant on
the best of days and to someone to judge you on the myriad and it goes on about
that and then tipping is based on and then it goes on about how tipping works
and it's about letting and about being rude to the servers and I won't go into
the inherent power dynamic about the servers and all that stuff but my
brother in Christ that's the joke that the joke the joke is that that is a
really shitty thing to do to the servers that's the whole point and when
when John Lithgow does it on the date Mary is horrified because she's like
what are you doing to these poor servers and I remember this now okay and he's
such an asshole that he's like you know licking his tongue and pulling the bills
off and the waitress is like oh god and it's a huge country thing to do that's
that's the punchline you know oh yeah so sounds like somebody won't be getting
a tip for this evening the sounds was terrible sounds like somebody has worked
in that industry a little too long and at the mention of the prospect just went
into a fucking flashback and then when no don't do that and it's like no one's
talking about actually doing that man anyways here's one from Kate who says
getting customers and and and and wait staff to argue about tips is like a
grand joke from the owner look I got them arguing over whether or not they
should pay it take me the owner I should be paying them whoops and then
and then we'll listen there that yeah and then there's that whole like thing
where you get taxed on a wage that you don't actually get paid oh it's
wonderful yeah so fun only experience with tipping was working at the grocery
store and then telling us you're not allowed to accept tips because that
leads you to play favorites and we pay you enough you don't have tips and
everyone just going aha and then just taking every single tip ever did you
guys have uniforms without pockets no okay well there you go because that's
the real commitment to the bit is here's your work uniform there is no pockets
on it you cannot even hide a tip if you got one time to start eating coins
Kate says hey Patton woolly with the recent remake of Dead Space out and
myself being a fan of the series I find that while everyone talks about all the
cool little bits of story and visual design that make the game feel grounded
and real one thing people don't ever seem to talk about is how absolutely awful
the ishimura must smell aside from one little text log for reference as to why
this stands out to me and how bad it must be in world and do a warning that
this is kind of Vicki I've in times briefly done janitor work at a hospital
and more than a few times I've had to respond to calls put in by people
working in the burn unit to come in between surgeries and clean the floor
drains from some with some very powerful cleaning surprise the reason for this is
in burn units especially floor drains and surgery rooms easily get clogged with
the flakes and flex of skin that has to by necessity be de-brighted from the
patient once it gets there it has a very sure you have a short amount of time to
clean them before you're able to smell the room itself and in a very short
amount of time you have to get it across the whole floor sometimes if you're
really unlucky the smell gets into the vents and transfers to other parts of
the building multiply this by a million and you get an understanding of what
everyone why everyone isn't wearing an engineering helmet like Isaac should be
stun locked nonstop and puking as soon as they set foot on the ishimura so one
of the things that really stood out to me particularly when I was going through
that's basically the other day was I was going through an area that was completely
devoid of enemies right I completely you know there were no enemies left and I
was just overwhelmed with this like even with this ship brand new out the dock
what a fucking miserable place to serve and do your job on the tightest hallways
with just the most amount of like random ass industrial space machinery going off
in the fucking background just the smallest rooms for most people on the
crew deck like just awful like it is it is a fucking oil rig submarine times a
thousand but in space I think we can probably say that not that there won't
be attempts but smell a vision will never catch on because there are attempts
there have been there have been I remember a product called sent stories by
Glade or someone that makes like air freshening shit and it was a like an
attempt to like have a digital thing that created a sense that came along with
whatever part of a little movie you were watching and it's like there's no
win here because like okay sometimes you smell good most people you smell good
things and a lot of that is going to be food related so it's just you're just
hungry and you don't want to smell food you're not going to eat you want to smell
what you have in front of you so that's pointless smell is also the most powerful
repellent that burns into your memory and anything that slightly resembles
anything that someone has a horrible memory of is going to absolutely destroy
their experience in whatever thing they're watching willfully subjecting
yourself to it not withstanding and then there's just like the neutral non
like offensive I guess things that are like oh I guess you can do incense or
candles or lavender or or vanilla and it's like I don't mind me some vanilla
smell in general that's pretty nice I don't care much for the other ones I just
listed there's okay yeah there are so many people that have literally zero
sense of smell at all or are nonplussed by the floral sense in general I have
really bad sense of smell that there is no benefit here because it's like oh the
story I'm watching or whatever occasionally smells like some flowers but
that's it because if it smelled like food or anything gross this would be an
anti endorsement for the product it's never catching on I so I remember I
remember when when me and Paige were had just moved to BC and we were out and out
in the forest right and we'd go outside in the morning and she'd take it like a
big breath that the beautiful fresh you know clean air and like almost every
morning she'd like can you smell that oh it's incredible and at some point I'm
like are you making fun of me she's like what no I'm like you know I can't smell
that all right like I have no idea what you're fucking talking about yeah and she
was like oh no no it's just it's you can't smell that and like not really I but
on top of that for for my smell stuff like you want to talk smello vision that
like there there artificial sense having nine and ten chance of punching me in the
face and making me so sick I throw up that I do I have a really really intense
perfume allergy yeah and so like you know you went to people's houses when
you're a kid probably and mom had like a glade plug in mm-hmm it was like getting
punched in the stomach for me and I would get horribly horribly ill yeah that
can't go to Eric's house I remember that one was always odd because you have a
weak sense of smell but it was very strong towards that yeah things that hurt me I
can smell from 10 miles away right right I know somebody who got COVID lost their
sense of smell and taste and has not yet gotten it back and it's and it's got its
months and the description from them was not oh it's makes things dull or
whatever he's like no no no everything I eat is air and water there is no taste to
anything he cannot detect when the diaper needs changing because there's nothing
and he can eat a spicy thing and the only way he'll know it's spicy is because he
will start sweating suddenly and be like oh I guess I'm perspiring that must have
been spicy I remember there were a couple people who lost their their sense of
taste or smell due to COVID and they're like haha let's order some some reapers
and some some yeah ghost peppers yeah and then they got horribly horribly sick
because they had a bunch of them and their stomach just started to melt the acid
in your stomach is dot is hand trying to handle you know what you dropped in
there and your stomach lining is absolutely suffering from it the inside
of your body is still unaffected that shit's gonna hurt the whole time yeah
don't be an idiot there but yeah in this case you know I this dude just lost it
completely and weirdly people have been reporting that get they caught it a
second time and then it came back so it's baffling how the body works and I
don't know what that's about but in this post COVID world now where people
have gotten this shit and are still getting this shit even less incentive to
create smell based media you know what this reminds me of this reminds me of
there's a lot of ways to try and track like oh no is my area or is COVID cases
on the way up before you know official numbers come back the God we're in an
upswing or whatever it's the fucking Amazon candle review metric sure which
is you go to the Amazon like scented candle reviews and you check the recent
reviews and you see how many of them are like this fucking thing is bullshit it
doesn't smell like nothing the this shit is a lie and you're like all right
okay time to time to mask back up and be extra careful
yeah back in in Grenada my mom used to use incense a lot because it was a
mosquito repellent as well and I've just grown to fucking hate that smell I
just I just don't like it anything that like hate it more than mosquitoes yeah
no but I'll use other means of repellent you know I'd rather put a net up or
fucking spray myself yeah but anything that you have to that like creates like a
smoke to it I just I'm like yeah that's that's unpleasant I don't I don't like
the the burn sent to it although you know a normal log fire is fine but incense
just I think everybody likes a log fire smell yeah it's just pleasant that's great
that's great anyways there you go thanks for the details on how fucking burn ward
victim skin smells when it goes down the drain appreciate baby set kids when I
was a kid when I was smaller and the husband of one of the kitschy baby set
he was a janitor at a the local hospital and this dude looked like he was
gonna jump out of any window at the drop of a hat just like like you know when
you know when someone smile doesn't reach their eyes because they're like
just fucking thousand yards staring at all times and he I asked him like do you
like it he's like no I'm like why do you do it because it pays really really well
for janitor work yeah okay but it's gonna take a cost out of your soul yeah yeah
I mean if you happen to be somebody that's fucking dead in the nose then you
can fucking take take those gigs all day you know you can probably find some you
know but like I'm a kid right I'm ten I'm like do you ever find like a piece of
somebody on the floor and he just looks at me and goes yeah I'm like oh haha
adult me looks back at that question is like ah okay all right okay everybody
catch you next time have a good week