Castle Super Beast - CSB 220: Who The F#@K is Cetrion?
Episode Date: May 23, 2023Download for Mobile | Podcast Preview | Full Timestamps New Death Metal Shirts! http://tinyurl.com/CSBshirts The Thing Stops Working For No Reason Embrace Modernity Konami Remembers It Once Ma...de Games Mortal Kombat: It’s Dumb & I Like it vs It’s Dumb & I Hate It Letter Time! Walking Coffins, Disappointed Sequels, Underused Genres Watch us record the podcast live on twitch.tv/castlesuperbeast  PlayStation Showcase 2023 set for May 24 Electrostatic discharge: Finally, proof your choice of gaming chair can affect the performance of your PC Metal Gear Solid 3: Snake Eater Remake Isn't a PlayStation Exclusive The Wonderful One: After School Hero -Part 1- out now! This free DLC was a stretch goal for our The Wonderful 101: Remastered Kickstarter campaign.Follow Luka in his hero training Drills in this side-scrolling shooter! Tears Of The Kingdom was apparently complete on March 2022, the extra year was for polish A rebooted Mortal Kombat 1 will arrive in September for PlayStation 5, Xbox Series, Nintendo Switch, and PC Asuka R#'s unique playstyle in #GuiltyGearStrive! Our Starter Guide covers his gameplay fundamentals and offensive options, ensuring you have all the tools to become a formidable force when he's released on May 25th Gene in Marvel 3! @Angelglory7
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Discussion (0)
[♪ Rock Music Plays
Where are we?
I can hear you.
What's up?
What's up?
What's up?
about there's going to be a fucking snake eater remake announced in two days.
Yeah. Sony event coming up.
And I just saw that.
Yeah. So I mean, that story,
it seems the story isn't the remake so much as it is
that it's not PlayStation exclusive.
Yeah, which that's like this.
That's the strangest like way to it's like it's so oh, yeah,
we all know about it.
But oh, it's not exclusive.
It'll come to the personal computer. Wow.
I mean, it's snake eater came to the Nintendo 3DS.
It sure did.
Well, so, you know, that's not a big deal.
But I.
Yeah, I feel like since we live in a world that has a silent hill to remake,
Konami is going to try and capitalize on their their shit.
Their video games, they're going to they remembered that their video games
exist and they're looking at them again.
The question is, again, as I brought it up last time, we talked about this.
How do they pull the Band-Aid off and approach a cogemolous metal gear future?
You know, I can tell you exactly how they do that.
Is it a matter of like we will only remaster but never do anything new
because it'll be too weird to get all the voice actors that may or may not agree.
You know, they give it to Blue Point and they demon souls it.
That's one way.
But does Blue Point then go on behalf of them and rehire all the voice actors
to do their to do the just keep it, you know, just keep it like there's a part
of this where that that is just inevitably awkward is do we contact Yoji
Shinkawa and go, hey, can you make some new metal gear, solid three snake eater art?
I bet a lot of without Hideo people would would do that.
You know, I mean, look, we're about the power of a paycheck, possibly.
It's certainly possible.
It depends on but it depends on how like tight the relationship is.
So I feel like Yoji Shinkawa and Hideo Kojima have had such a partnership
over the years that he followed him through thick and thin everywhere with his projects.
It feels as if that would be a a unusual one.
He would probably be like, eh, probably not, you know,
but maybe some of the cast might it's it's possible that voice acting.
It felt like the I'm sure the masters of those recordings were of a high enough
quality they could be used now they could, but then there's the discussion
about, you know, while voice acting in general being reused from old takes
versus like getting the rerecords done, obviously, most voice actors prefer
to be able to come in and recapture the performance and not just use the older ones.
Let me tell you, man, if they come out and be like, all new voice cast,
everyone is going to shit.
Yeah, yeah.
You know, snake eater, not snake eater, twin snakes, though, right?
So I think that is like one of the worst decisions ever made in terms of
like remaking anything, get the same actors to do more tired versions
of their existing line reads.
I think the dub in Twin Snakes is overall like terrible compared to the original.
It's so the and obviously they're not aiming to, you know, like make a less
compelling read on things, but you never know how it's going to go.
But I will say that voice actors prefer to be rehired.
You know, then to simply have their the old files just dropped in again.
Now, remember, we're talking about Konami, a company that was the subject
of like the most famous and gross voice actor dispute in games with Silent Hill
in terms of like, yeah, we're just going to.
We're going to read dub over the old dub.
Over the old dub in some cases, you know, it just it just dawned on me
that we're going to hear a new reading of the letter.
Oh, yeah.
That get ready for that.
That's that's weird.
Yeah, OK, right.
So on the one hand, what I was just saying, on the other hand, that thing
is fucking legendary and yeah, I don't know unless you I mean, look, man,
you could take another crack at it.
But maybe there should be like a little like asterisk where it's like, hey,
we're going to take a crack at this letter.
And if it doesn't, if we don't get there, we're just going to use the old file.
Maybe there's moments, you know, it's a dude.
I know because I bet you I bet you's perfect.
I bet you she herself would agree.
Like, yeah, I don't know if this new take is hitting that last one.
You know, I don't know.
Like or just it's it's it's yeah.
And when it comes to the the the the the ones that are standout moments, for sure.
And then the Twin Snakes has a bunch of stuff in it that didn't sound as good.
And you know, and then there's all there's the other parts
where it's just like mailing accents and so on that get into the conversation.
But when it comes to Twin Snakes and everything Metal Gear related,
just on the larger surface of that is just the broaching of this thing
that is so intrinsically tied to the creator, you know, the author, if you would,
who is about to get a documentary about him at Cannes.
That's about that's about to come out.
So we can we can peer into the mind of Hideo.
Hey, guess what? We already did.
It's called Sandy, you know, we broke that down.
But, you know, I feel like there's a point that they're probably hitting
in the same way with Silent Hill, where they're just like, OK,
we've given it enough space, but we want to make our money.
And at the end of the day, there's only so much reverence we can have
or whatever the fuck birth they want to give it.
So yeah, well, I guess we'll find out in two days.
But it's a weird thing where I don't know that there's any path they could take.
That's like, like the right way to handle this outside of like,
just almost never touching it again, because you fucked up so hard already.
You know, I have an idea.
I think I know a way that Metal Gear Solid 3 subsequent,
which is people what people are calling it.
Subsequent thing is actually.
Yeah, it's a really good title.
That's real.
I think I have found a perfect way in my mind to perfectly encapsulate
both the reality of Konami and all these voice acting worries
and how to redo the voices if they want to redo the voices.
Well, now that you've built it up for about 15 seconds of uphill,
we all know that the most realistic, believable suggestion is about to come.
So here we go.
OK, here we go.
They should take all the voice acting from MGS3 Snake Eater
and feed it into the robot and have AI do it.
Oh, OK, all right.
It wasn't Bloodsport.
All right. No, in fact, no, I built up the depressing possible reality.
Oh, not the ridiculous.
Oh, oh, because we can do that now.
Yeah.
And like this is this is this.
If this were to happen, this would be on the level of like disco Elysium
being stolen by capitalists in terms of like absolutely perfect
missing of the point.
So here's what you do.
It's Metal Gear Solid 3 Snake Eater presented by the Patriots.
And G.W. has reconstructed the events of Groznygrad.
And we are going to watch the simulation according to G.W.
Oh, boy, the only time I would say y'all should do AI voice in a thing
is if you do MGS2, you should bring in Paul Iding to rerecord new lines,
then feed those lines into the robot and then have the robot do his lines
so that he's just a little off.
So you deep deep frying it like a deep fried meme, right?
Yeah, cook and then put it back in and then yeah, fry it up again.
Oh, but am I having some my crackling issues?
Are you hearing some a little bit?
A little bit, OK, tiny, a tiny, a tiny rice crispy.
And what if I turn off my noise canceling?
Does that change anything?
I mean, it's we'll have to keep talking about it.
OK, it's pretty it's it's, you know.
Um, yeah, I am I there's also I am also seeing rumors of a new Castlevania game,
which, holy hell, would that be so so that that I don't want new Castlevania.
Well, but here's the thing, right?
Let's be real.
If Konami has been silent on all game fronts and then they're suddenly not
silent about Silent Hill, then what first then what for sure follows
is everything else that used to make a ton of money for them, right?
Yeah, so Metal Gear, Castlevania, all the shit they've been ignoring
that used to be almost annual, if not every two, three years,
everything's probably going to come rolling right back out.
So I need to make a point.
This is a little factoid that I bring up whenever we talk about Silent Hill,
and there's people that don't know it.
So I feel like I need to say it because when you talk about Silent Hill,
you have to keep this in mind.
Silent Hill is Konami's critics, darling.
It was always well reviewed and people really liked them up until they became shit.
But of note is that every single Silent Hill game ever sold less than the one that came before.
Dear God.
It is the only franchise I can think of.
When you look at all time sales, it goes one, two, three, four, five, six, seven, eight, nine.
Oh my God, that is a fucking depressing stat.
Every single one.
And so that's why they killed it because they gave it like four extra shots
after it stopped selling well using cheap European Eastern European devs.
And then they still sold super, super awful.
People are pointing out that PT was free.
Yeah.
And so sold for infinity negative dollars.
Yeah, and it certainly could have reversed the trend possibly.
But I guess, well, here's the thing, though, like even though that was always the case,
did there, was there a, but I mean, were they profitable?
You know, which is the much more relevant to their bottom line.
Yes, until I know.
Okay.
The last couple, the last couple, like the PSP game was made off of like four dollars.
So I'm sure it actually made a couple of bucks.
The one may way forward made.
But yeah, so the point that I'm making here is that this is like Silent Hill is a massive
failure as a series.
And Konami said that this was the one they were going to bring back first be a look everybody
Silent Hill.
If they're willing to do that for the games that pretty much never made them any money.
Yeah, they're definitely going to do that with Castlevania and Metal Gear.
Yeah.
I mean, of all the shit they make, you know, I feel like Bomberman never really went anywhere.
All the Hudson stuff kind of continued with because they have like their own, you know,
Bomberman has like the Tetris problem of like the core idea is so perfect that I don't know
what to do with Bomberman other than just keep making them.
Yeah.
Um, and I'm pretty, I feel like there's, if I, if you take a look, you blink, there's
probably a new Silent Scope game exclusive in the arcades as scope kicks ass, right?
Because the the Bemani like arcade division, rhythm game division, that stuff's doing
its thing, you know, whatever, even though you don't hear about it.
But yeah, those console games are definitely coming back.
And you know, nobody, I feel like it's like, if it's Castlevania, you're like, well, okay.
Um, as long as we got Dracula, Belmont's, and, you know, something cool going on
musically, maybe even the other Kojima doing artwork, then that feels correct, right?
You can reference the new Netflix show.
That's a big hit.
There's a, there's a striking while the iron's hot timing to that.
No one would mind, but I am in Castlevania purgatory, man.
I am a huge Castlevania mark.
I love Castlevania to the point where when I was playing Bloodstained, all I could think
about the whole time I was playing Bloodstained is how it technically wasn't Castlevania
and how I wasn't going to fight Dracula and how that kind of ruined it for me, despite
that being like nothing that there's literally like a, like a sticker or like a logo.
Well, that's the, but now I look at Castlevania for real and go, but I don't want Castlevania
made by anyone but the people who used to make Castlevania who left.
That's the perfect like ender to what I was saying because here you have like Castlevania
for real with the names and the, and the, the brand and the music and the yadda yadda,
but Ega isn't the name on top of it.
But Ega being on Castlevania, right, seems to be less of an impact or less of an issue
than Kojima not being on a Metal Gear.
You know?
Well, my main concern there is mainly because like it doesn't have to be Ega, but I don't
want it to be Mercury string.
Right.
Mercury, Mercury, the planet steam, the first planet around the sun steam.
Yeah.
Although don't throw out the, the 2D idea certainly, right?
But they could Metroid Dread it.
You could make a proper new entry that doesn't have to be a 3D thing that.
I'm going to be really blunt.
I like Metroid Dread is fantastic.
And I'm really impressed by Metroid bread bread.
Metroid bread.
Metroid Dread.
I am resentful of Metroid Dread because I don't understand why Mercury steam made this incredible
Metroid game, probably my favorite Metroid game.
But they couldn't figure it out for Castlevania.
But they decided to make a bunch of really bad Castlevania games.
It might have something to do with Shiggy not being there to yell about how she needs
different heads.
It might be.
It might have.
You might need Shiggy to flow through the office and yell at the team that Samus needs
different heads.
That might be it.
I see someone in the chat say that well, Nintendo is a better publisher than Konami.
Absolutely.
However, my little baby fists and my tiny baby feet stamp and flail.
And all the emotion I have is why Metroid good Castlevania bad same people.
Yeah.
Same fucking thing too.
Like it's really close because there is closest to series has ever been because while Shiggy
with a master sword holding it to your throat to make sure that you make Metroid Dread good
versus Konami going, you know, do do.
We got Picard for the last one.
So I don't know.
Do what you want.
Right.
Yeah.
I do think that that is Metroid Dread is proof that like they can do it.
It's certainly there and they got they got there afterwards.
Right.
It was admittedly after both of the Castlevania.
What were they called again?
The murderous fate.
Yeah.
One and two.
Anyway.
And Lords of Shadow.
I have I have a quit.
Like you mentioned the iron is hot.
So Konami has decided to bring back Silent Hill and maybe Metal Gear and maybe Castlevania.
But like, is anybody weirded out that like the Castlevania anime was going on and being
hot as fuck for like six years and just nothing they could they couldn't figure it out.
Nothing.
Because some of the someone somewhere in an office that hadn't thought about video games
for a decade went.
Oh, right.
That's a thing.
Oh, Wolves.
I don't mean to cut you off, but you are in fact popping quite strongly now.
All right.
Let's see what we can do about that.
Here, a little live fix.
Never hurt nobody.
I'm going to drop my recording.
I have I've turned my stream off by accident trying to live fix.
Okay.
That is not true.
Well, I've dropped my recording volume down from 100 to 76.
I'll now further drop it to 60.
And then I'm going to turn my noise canceling notes still off.
And I'm going to drop my stream volume so that you'll hear me lower and lower.
So I'm down about here now.
It sounds like your windows volume on your microphone.
Windows volume on my microphone.
You know, the fucking volume mixer sound settings thing.
I do.
That's the one that we always fight with at all times.
Are you hearing peaking?
Or are you hearing just a crack on certain sounds?
Just a little bit of cracking.
Okay.
Well, isn't this fun?
Isn't this isn't this always fun?
It's the best.
It is.
Oh, I love it.
In fact, the best.
All right.
Yeah.
Somebody in the chat while you're doing this, somebody points out that vampire survivors
is getting an enemy before the existing Castlevania anime got a game.
God.
Yeah, that's insanity.
Like, and it deserves it.
Um, I, uh, okay, I dropped that down too.
I don't know how am I just getting quieter?
Are you still hearing it?
I am not hearing it right now.
Hey, somebody asked a great question.
I don't know how to answer, but it's fun to ask regardless.
How is audio this difficult when it's just settings that should just never change?
That's a great question.
That's why you still see these problems this many years in.
Because when they don't change, sometimes they just suddenly change.
That sucks.
Hey, woolly, you want to hear a really fun one, a really fun one?
Paige was going to play a Bloodborne last night on this setup.
So you go, okay.
So I come over to plug the PS five into the Avermedia capture card.
No longer works specifically, specifically with the PS five.
Wow.
Okay, it still works with the switch because I've been playing Zelda.
Did an update put HDCP back on?
No.
So I took two different PS fives and every cable in my house.
Yeah.
No.
And then, you know what my favorite part is?
You go online.
Hey, PS five, not registering with Avermedia 573.
And what do you find?
You find a two year old thread.
Hey, this exact problem that is happening to you.
I can't fix it.
And then like updates every six months of people coming into the thread going,
Hey, did you fix this?
I can't get it to work.
And then the answer being, no, I had to get a different capture card.
Great.
Great.
I had to pull apart the setup over there this week because on one of our sessions,
we had some sound issues and then like, I'm like, okay, well, what is it?
And we're like, we've talked about the windows update things where like, yeah,
that's a guarantee that something's going to fuck up almost every time, but that's almost
better because it's predictable and because you know exactly what caused it.
The problem with what's happening now and what's happening over there is nothing has
changed, but suddenly something doesn't work.
Right.
And then it's like, is it a wire that is suddenly, is it this?
When I move this?
No.
Okay.
Well, what about the next step?
And what about the next one?
I'm like, what the fuck?
Literally nothing.
I walk out.
It's the same.
I walk back.
I sit down.
Here I am.
But now it's different.
That shit fucking sucks.
I'm getting extra insane because like this, the space that I'm in, the only thing it is
ever used for is what I'm using it for right now.
Right.
The dog and cat don't come in here.
Yeah.
Page never touches a single thing ever on that side.
And the only thing I touch on that side is I take the HDMI out of one and put it into
the other to switch inputs for the capture card.
That's it.
Nothing.
And nothing has changed.
Except now it doesn't work.
And to drive me extra crazy, right?
You do a self monitor test so that you do a little quick, like, hey, hello, whatever.
And then it's sounds great, sounds great.
It's never like immediately there's an, it's like, no, no, no, everything's gonna be fine.
And then when there's big excitement or a pop or something, that's when the problem comes
in and you try to go like, make a lot of noise on the test and it never reads out.
So I think, yeah, I think there's a, I have a real, real delicious Shaden Freud or Shaden
Freud.
Shaden Freud.
Of when you see like your mutuals or, you know, people that you follow on, on, on social
media be like, hey, I'm going to start a stream.
And then they do like one stream and they're like, this shit sucks and it's super hard
and everything broke.
And I don't know why.
And I'm like, yes.
It did, didn't it?
Yeah.
Why doesn't it work?
I had an issue two weeks ago, I didn't know more than a month ago, where if I was playing
something and switched inputs on my monitor, OBS would crash.
Nice.
And I couldn't figure out what it was.
I mentioned it on Twitter and fucking KZ, KZExcellent was like, yeah, here's some dumb
ass setting in hardware scheduling deep in Windows that does that.
I don't know what it's for.
Yep.
But it causes this.
Or when you turn video on and Discord and then Discord just restarts, right, which happened
for fucking weeks.
And then that happened.
Was that like two months?
Yep.
And then that, that happened to me this week on a call earlier and I was like, oh no.
And then it didn't happen after that.
But I saw one of those and I was like, I've seen the fucking thing before.
I don't know what I did to fix it.
It's crazy.
I still don't know.
Yeah.
Yeah.
No, the extra five minutes before we started this morning was because these headphones
were suddenly just not connecting to the computer that they connect to every week without fail.
But there is, for some reason, Bluetooth is like, eh, you know what, fuck you this week
actually.
And you're like, do I have to reset the whole thing on plug and set on disconnect or recon
in?
No, I just, I'm just not going to.
No, no, no.
Okay.
Fine.
I'll take it.
You know.
So anyways.
Oh, we got a great question.
Why do streamers use OBS if it breaks on a weekly basis?
What?
Hey, guess what?
All the other ones break even more.
So much more.
I was trying my hardest to make X split work for years on the old podcast.
I was trying.
Remember the fancy little transitions I had with the head and all the food?
Look at that.
And then the computer is dying because the CPU leak every time you open the fucking thing
is out of control.
It's worse than, than a fucking old browsers would be Internet Explorer memory leaks have
nothing on fucking X split and, and at some point you're just like, well, it's dropping
and is it dropping?
It's like, no, no, you're just disconnecting because X split is freezing and then reconnecting
because it's unfroze, resume the process.
It's fucking horrendous.
And then like a ton of other things do so much worse than OBS, right?
It's a matter of like the devil, you know, and the one you don't because like I swear
to God.
OBS is just the lightest version of all these troubles.
So OBS has its problems, but like very often you will log in, you will turn on OBS and
there will be an update and the update will have the change list.
And one of the things on the change list will be the problem that you had is now fixed.
Yeah.
That's that's that also it introduced a new problem that said, hey, that, that's that
plugin is gone.
So you're going to see an error message every time you boot this up forever.
If you go manually remove the file, that's not going to stop that message.
Hey, guess what?
We broke it.
We have another even better question.
Are there not solutions in other OS environments like Linux?
I, I don't, I brother, I don't know what to tell you.
I mean, I don't.
I mean, look, look.
There might be a solution for, let's say, the streaming platform, right?
But I simultaneously have running in front of me here the recording audacity.
I have obviously we've got discord going.
I have leveling software and I have the filter for the background noise running.
Are all of those things going to be perfectly compatible?
I also, I don't have the filter for the background right now, but I do have a chat arena, which
is a chat arena was absolutely running right there is chat, which is a better version of
existing Twitch chat, because I used to just pop existing Twitch chat out.
And guess what?
That was too heavy.
That was too dead.
Yeah.
So this is a lighter version.
Right.
Do we have all of these solutions?
And if we don't, do we have to make them ourselves?
Like I, you know what I mean?
Linux, every time I talk about any problem, there's always somebody who comes out of the
woodwork.
This is why don't you use Linux?
And then you're, you know, and then you go, and then they often have like the solution
for the actual problem that you're having.
They're like, oh, I don't know how to use paint or, you know, what, oh, Gimp on Linux.
Right.
And you go, okay, that's great because this solves the one problem that I'm describing.
And it will then produce 10 new problems because all the other stuff that I use doesn't
exist on Linux.
Just why don't you build the car, you know, to get where you need to go?
Why don't you just tell me the name of the movie you'd like to see?
Welcome to Moviefone.
You know, it's just, that's not ever, it's not a solution.
It solves the one thing every time and there's 50 other setup things that just don't exist
yet or are not, you know, and it's like, well, there's Lindos.
Have you checked out Lindos?
And it's like, no, I haven't checked out Lindos.
You know, like, I had a, I had a period in which when people were like, dude, Ubuntu is
so hot, Ubuntu is going to take over Windows.
I'm like, okay, I'll fucking, I'll load, I'll load up a Linux partition and, and I did that
like maybe four times in a year.
And every single time I'm like, I'm really glad to poke around in this for funsies.
No way.
No way.
And then never use it for anything.
No.
Another thing I want is supported.
Install it and then install the Windows inside of it that you can run within Linux and then
use that to run all the things you need to run while you're also running outside of that
environment.
Somebody literally suggested that maybe 10 lines ago in this chat.
Why not just use a Windows, a virtual Windows inside Linux?
And why am I using Linux in the first place guys?
We've done this for over a decade.
I know we don't know much and there's a whole lot of terrible at, but I promise you this
is the path of least resistance.
You don't know what it's like.
This is not your jobs.
It's our jobs.
You have no idea.
All right.
The questions seem simple.
The answer is always hard.
I promise you.
For the love of God.
Why not just...
Just point the camera at the screen.
Just point a camera at the screen and do that and we'll be done with this.
You know what the real thing is?
The real thing is why not just do this for a couple hours and then we just...
That's it.
This is how we...
That is the actual question.
Pick the phone up.
Can...
Done.
Dude, I have to...
Okay.
I'm going to kind of out myself.
I don't know if this is controversial.
I will be browsing through Twitch, right?
And I will be seeing somebody that is like, I've never heard of them.
They are 10 times bigger than I will ever be.
They're wildly successful.
You watch their stream for a bit.
They're charming.
They're a good streamer, right?
And their layout is just a raw rectangle of feed in the center of the screen with chat
covering the whole right side and like a fucking animated gif going on the fucking upper left
that covers everything you could see, like the whole time.
And I'm like, I don't know how you fucking look at that and not die.
I have spent all this time getting somebody to get a layout where I can hide the chat
here and hide the alert.
I used to have a diagonal cut going across the top of my video to create an even split
between the corner.
I'm not using of the live video and the game feed footage.
And here's the part.
And here's the part that really matters is that no one cares but me.
And I have to deal with that.
There's I had a thing where I don't know what I'm streaming Zelda, I think, and I had people
new people coming in because it was the mid I launched Zelda.
And someone asked like, Hey, why isn't the game full screen?
And I'm like, well, because if the game is full screen, then my camera will cover some
of it to which their response was, but full screen though.
But I'm like, but you're seeing more.
You're seeing more of the game now.
Yep.
Well, that's what it used to be, right?
Once upon a time.
This didn't matter.
Once upon a time video.
This was all anyways, anyways.
So this is this is what it is, guys, you know what I need to do.
They're still crackling.
Of course, they're still fucking crackling.
Guess what?
Oh, yeah, there will not be no crackling until we're off.
And I can sit here for an hour and play it back and then figure out which part of this
is falling apart.
Can I put my fucking whole stream cut in half and have the bottom of the thing be temple
run and clips from the good doctor with that horrible piano music on it so that people
can pay attention to the top half?
I mean, you're basically describing what I in my head sounds like a tick tock layout
at this point.
That is the tick tock.
Yeah.
Okay.
It's really, it's really funny because the layout I just described on tick tock does
have a purpose.
It actually has a real purpose that I understand.
Tick tock is a vertical video format and they are taking clips from TV and movie that is
a horizontal format.
So that you you can you got to do something.
So they they crop it to four by three and then put something on the bottom.
I get it.
And now now the zoomers they can't they can't even look at the top part of the screen unless
there's bullshit happening in the bottom part of the screen.
Like I've seen I've seen one just random footage up top and then yeah, Fortnite running at
the bottom that has nothing to do with anything.
And then I've seen the like clip where the footage is this big and then larger taking
up the rest of it is just a really big close-ups of some guy's face where he's not actually
saying anything.
He's just watching and going, oh, you know, you know, I forget it is and it's like it's
just the the epitome of like everything that is awful.
Someone is going to be able to someone's going to be able to tell me who this guy is
because it's the funniest content I've ever seen on tick tock.
OK, it's like a video of Dragon Ball or you you Kaizen or what some whatever new battle
anime whatever.
Yeah.
All right.
OK.
And then that's the top.
And at the bottom, it's it's a it's a black guy with glasses and he's got a black hoodie
on with white white strings coming out, you know, to pull the hoodie and he is leaning
back as far as he can in his chair with his hood hood over the hoodie.
And you can see the video reflected in his glasses and he is watching like 10 minute
long clips, deadpan, deadpan, not a blink.
Like you're like, is he alive?
Is this a still?
No, he's just like that most you'll get is like a minor nod, just like, oh, yeah.
That sounds like how normal people watch normal things normally, people watch it and that's
just it like, you know, there's no yeah, that's the opposite of turning it on at all is just
there's literally nothing there.
Right.
And it's like, why are you on the screen?
Get out.
When you got to do that react content, you got to be dynamic, man.
Come on.
Unless you're Dr. Han, but that's a whole different thing that I don't even want to
try and explain why I've been laughing about it for a full week now.
I don't even know what that is, but, you know, the zoomers will understand.
So so this this week, right?
Um, my my father-in-law came to stay with us to to take care of some stuff around the
house that we were also like working on reno yadda yadda.
And you know, is one of those things where, um, yeah, it's super handy knows how to fix
a problem can do whatever it takes.
And I'm kind of like, yeah, the street fighter six is beta is going on, but should I be walking
around with a wrench and a fucking like eight measure just to hold it to be like, okay,
that's that's the question.
I'm just like, I'm ready to be handy and I'm just, I'm, yeah, what am I doing?
I don't know.
I'm just I'm I'm a nurse in the operating room in my dad's like hammer.
I'm like, here's your hammer dad.
Oh, I don't even mean like that.
I mean, like just walk around the house holding it just in case you need to look like you're
ready to do something handy, you know, like, and if I have to go downstairs real quick
and like, oh, yeah, no, just, oh, yeah, what do we measure it this stuff that needs to
do it.
It's so bad.
It is so bad because I've had to, I had to have a guy come in here and help me install
like the stronger like the curtains behind me, the existing curtain rods weren't strong
enough.
They came out of the wall, one of the blackouts on them because I put a lot of blackouts on
them.
So I needed a guy to come in because I don't have the expertise to fix drywall to put the
new thing in and he's coming in and he's looking at all this stuff and he's like, so
you like video games, huh?
And I'm like, Jesus fucking so I can take all this shit apart.
I run a live show five days a week.
It doesn't.
It doesn't.
It doesn't.
It doesn't.
It doesn't matter.
It never mattered less.
It never mattered less.
You might think it mattered for a second, but it does not matter.
So he's like, at some point while that's going on, we have to record, right?
And I took time to fucking create space for we can rest and work on stuff.
But I was like, okay, but we still have to because the beta is on the weekend.
That means I can't do the FF nine session as I'm like, oh, fuck, we got to do it during
the weekend.
So like, we had to just record while that was going on and I mean, so we're doing FF
nine, which is one of those LPs that is like, yeah, tons of story, tons of characters, tons
of fucking voices talking about the princess and yeah, let's go down to the and we're doing
the whole thing.
And meanwhile grown man shit is happening just right over there.
And after we're done, he's like, dude, he's like, wow, you guys really went for a long
time.
Huh?
You go really late on those things.
And I'm like, yeah, yeah, no, it's it takes it's a lot.
He's like, okay, that's pretty intense, man.
Yeah, no, I get it.
Like, that's a lot is like a good thing.
You know, we you gave me a heads up about what you do and what's going on here and all
that because if I didn't really know, and I just walked in here and I heard that shit,
I'd be like, what the fuck is going on?
And he's just hearing me and Reggie doing the these stupid voices and bits and nonsense
and just like, oh, and it's father-in-law to see that extra permanently.
You know, this, this is the gentleman, my, my daughter married.
Oh, look at him.
He's doing the voices.
I'm just, I'll go die over there behind the arcade cabinet.
If you don't mind, I'll just see me anymore.
That's it.
I mean, you know, it was like, yeah, the worst possible overlap at the, at the time, you
know, of, of, yeah, like, because there's, there's like this, which is like, okay, we're
just recapping whatever nonsense and then that, which is, is this storybook hour for
the kids?
Are you doing, is that what's going on here?
No, no, these are adults.
Yeah, no, I have the metrics.
Most of these people are adults.
No, I promise.
Anyways, so yeah, um, I had a week, my parents still don't get it.
My parents have watched maybe a hundred of my shows and like, and like, maybe a dozen
of these podcasts and my mom was like, so you're going to play your games?
Christ, um, we'll come back to code nine me later or we won't.
I don't know.
There's not much else to say.
We figured out when they announced it or don't, um, the week, uh, more or less consisted
of, yeah, so, uh, had, had the, uh, uh, big house things going on so that, that took up
time.
However, uh, we did manage to get some sessions in, um, so one, uh, Mass Effect three, Citadel,
we got there.
I want to point out something because I've been waiting, I've been, I've been every now
and then poking at this, I'm really impressed because when I saw people talking about it
and I went to your, your channel, I was like, Hey, that went really well.
I then reached out to Dad Asuna and be like, how did you get him to install the shit that
you, he needed to install to make that happen to which the answer was eventually it just
boiled down to trust me, bro, install, uh, extract this unnamed raw file into this folder
and hopefully it'll work.
Yes.
No.
A series of mods in a giant folder, uh, were installed as alongside a mod manager and
then every once in a while there's a, here's the save file, um, source, just trust me, bro.
Uh, and yeah, so, you know, uh, I guess like fucking spoilers, if you're not watching the
Mass Effect three LP, but the pop off of the entire fucking trilogy has happened.
The highlight, the fucking, I could see all the buildup now.
I can see the thought behind two, three games ago where multiple people went, Oh, hmm, you
know, like it's, it's like, do you remember that long argument I had with you that I couldn't
explain a single detail about Citadel where we're just like, it's, it's beyond perfect.
Right.
So in Citadel, we got to the part where you face your other shepherd and, uh, as that
usually goes, it's a mirror that's the evil dark ship that's, that's whatever.
And, uh, a mod that, uh, that as in a setup allowed the dark shepherd to be blue from Mass
Effect two, who faces down against red.
And they actually, because Mass Effect in all the things that, uh, we saw with cut content
and shit, apparently they went so above and beyond that they even recorded voice lines
for male chef going, she's going into the archives as if his mirror was fem chef.
So those line already existed and just needed to be placed right back in.
It's, it's really depressing because it seems like the original plan was that they were
going to pull your Mass Effect two data raw in instead of using your Mass Effect three
current data, right?
Instead of mirroring you as you are now, you would be mirrored as you were then, which
is what it should be.
That's cool.
That is fucking cool.
If you had that data, yeah.
Um, so whatever the, whatever the fucking hooks are in place in the programming, there
certainly is enough to allow you to customize what outcome shows up and, and, uh, there's
the pronoun changes and like all of that is there.
Um, I, I mean, I could see a more complex, we had time to figure this out.
So we elaborated and would have different possible backstories or whatever, but it doesn't matter
because the one that's there is, is appropriate for what you're trying to do in the, in that
little moment.
Um, but it just works so fucking perfectly well for just like, what happened?
You died, you come back and then you have this alternate reality version of events that
leads back up to this confrontation.
Um, it was amazing.
It was so fucking good.
And, um, in addition to that being like, I mean, look, man, I don't know that I ever
thought we would be, I don't, like our ability to bring something to the table when it comes
to like keeping an interesting mass effect LP going is been a, like, I'm like, okay,
everyone's done this and people who know more about it have done it better and have had
more interesting things to say.
We don't know what the fuck we're doing.
We're bumbling.
Oh God, everyone hates the class change.
Oh God, everyone's now hates the characters.
Everyone hates the way, yadda yadda.
And it's been such a fucking like second guessing every, every thing that sounds like the right
way to do something cool.
And this kind of just kind of cements it in a way where I'm like, no, this was all super
worth it.
And it completely, I would say now that that worked, you're right.
It was super worth it.
This makes for what seems like the most wild and interesting watch if you're going to go
through these games.
And I'm happy that we can deliver that.
And if some people hate that shit because it's not the right way, then all, so far,
that's fine.
But the most interesting version is that the very least what I would like to be able to
deliver.
And I'm happy that we got that at this point.
Let me ask you.
Hasn't it did an unbelievable job overall with like keeping the right mods in place
for little things and little things that like affect the experience.
And we talk about that and stuff like even just like the population on the Citadel changes
to reflect the refugees that land there and things like that.
Like little stuff is fun.
The hair looks slow, little whatever.
But shit like that coming together is legendary in the, in the unironic use of the term.
And we're not done yet, but it just, it's okay.
So that's my question because Citadel, I assume you, you did the stuff with the clone and
the clone and we've started inviting people to the party.
Okay.
So I have, I have a couple of things I want to say that I couldn't talk about when I beat
it because you had no context, didn't it hadn't played Mass Effect at the time, but also who
stepped up for you to be sad that they could not go on the mission.
Rex went, I wanted to go.
Rex?
Really?
Rex was the one who said it.
For me, it was, it was, it was Kayden, huh?
And he was like, I, he was like, literally, I never get to go on.
No, he said that.
Kayden said, I never get picked for these things.
Okay.
Okay.
So it does pull from your history of who got to go.
Yes.
Yes.
It was Kayden said it and then Rex said afterwards, oh, I want it to go.
And then they do something that because this is post game DLC, it's a shame because this
should have been in the game's ending, but they actually go, hey, why don't we all go?
Why not?
Why not all of us go?
There is a very clear.
I can feel the intention of this content being post credits fan service.
I can feel it.
You guys have told me.
So I know, but if I didn't know, I would be questioning it because I remember when we
first started bring down the sky, I was like, oh, what's with this music being different,
this different intro cutscene?
Some more money is being sprinkled into what would be a normal mission, but it actually
has some production value.
There's a bit of a cinematic intro to it.
And then you do Mass Effect 2 and you get to the the party, you know, and it's like
same thing, new assets, new music, new mechanics in some ways, you're like, OK, yeah, they're
willing to spend and develop a new type of gameplay aspect and you can feel it in that.
In this case, it feels like all of that plus just an apology for something I don't know
yet, right, because like the moment where you see the kill gallery come down from the
top and just and line it up and you're like, oh, yeah, we've been doing teams of three
for the whole story, but we're actually a fucking squad here.
And if we actually you're like a platoon, it would be insane if we ever actually mechanically
rolled together, but the game was not going to support that for gameplay reasons.
But look, look at what this would look like.
Yeah, also set it up like you haven't done it yet, set it up as DLC in in totality, like
there's the action and there's the party.
It's fucking gigantic.
Mm hmm.
It's like it's like eight to 10 hours.
It's like a whole fucking game.
Yeah, big a whole bunch of chapters to it that you're going through so far.
And each one is like almost like it's almost like they took it doesn't matter what your
or if so far it feels like it doesn't matter what your version of the character was.
Here is the distilled version of what everyone wants the character to be hanging out with
your version, making the most garrulous ass quips, making the most Javik ass quips, right?
Being the purest version of themselves, independent of all LP choices.
And you know, like we had a moment where like the last thing that K-Dog said was like, he
was just having this sith ass moment in the darkness, getting ready for the Reaper battle.
And then we go in and we're like, are you OK?
And he's like, yeah, hey, doing great doing all the things.
And I'm like, hey, there he is, you know, because that's this is Citadel and that was
there.
And then you and then the characters that show up right at the beginning of that like that
sushi restaurant part, like when Lee, I mean, it was Lyara for us.
I heard that can be different people based on your love interest if they are playable.
But the way she rolls in, it's like you're waiting for the screen to pause and go Lyara,
you know, and then Rex drop, elbow drops the fucking carrier, takes out all the dudes,
throws one out and jumped and walks out like, hey, miss me and you're waiting for it to
go Rex.
Yeah, it's like, yeah, I do miss you, buddy.
And then it's like, hey, look, he's playable on your team now.
How about that?
Are you familiar with the fact that there are two parties?
How do you mean there are, there are two different parties, like entirely.
So you're going to go down and be like, Hey, let's do a party and talk to everybody.
Oh, not people.
You mean party party.
Yeah.
You can have the loud party or the chill party.
And they're completely different.
All the dialogue, all the interactions.
Oh, you're saying that there's a branch coming up towards two completely separate pieces
of content.
Yeah.
Do you want to have like a fucking, like a fucking interesting, like a fucking party
or do you want to have like, Hey, let's all have a completely different.
Interesting.
Okay.
So that's how much they put into it where they're like, okay, not only is this thing
like eight hours long, if you want to see both parties, it's like 12.
And I take that again in this like high budget, like apology, peak, remember what you loved
about these games and these characters kind of like fan service thing.
And I understand how people were talking about like, well, when they hit the bad ending,
they played this afterwards and that was the like send off, but it does have to take place
before you hit the credits in the game.
It does.
And is supposed to.
So it's like, are you supposed to go beat it and then go back and load your save up and
do that?
Like we'll have to do and that's very awkward.
That sounds kind of goofy.
And I don't want to do that.
I think that seems, yeah, I don't know.
It is like the ultimate like prequel a sequel problem in that Citadel is strong in all the
ways in which the games narrative is weak and and it's like that because they looked
at the ending of the games narrative and said, we need to improve on this, this, this, because
that's what people wanted.
And so they, they did that.
But if it were now you go from Citadel's biggest strengths are now the ending's biggest weaknesses.
And so now the weaknesses of that ending are going to hit even harder.
That's that's kind of the, yeah, everyone's been very like clear about about the expected
tumble because it's either tumble or great arise after a fall or a fall after a rise.
But it would be, if you look, if you think about it in any other context, there's no
other piece of DLC that was like, oh, come back to that after the credits, actually,
you know, everything was like, no, this happens before you beat it.
So this is what it's like Leviathan.
Yeah, exactly.
No, this totally happened in the lead up.
It just so happens that because this is the best part of the game, everyone looks at it
as like this can be a post thing because there is, but yeah, we're not going to do that.
One of the extended mods, like the integration mods on the old Mass Effect 3 re reworked
a couple of details here and there so that the Citadel took place after the ending.
Huh.
Okay.
Like, like actually after just like a couple of lines here and a couple of details.
Just look, I don't, I also don't need that type of thing.
My, you know, immersion wise, I understand the history of what I'm walking into.
I have it, I have more pre context for this moment of what we're doing than I have ever
had for any other LP I've ever done.
Yeah.
Right.
It's, it's a famous big moment.
Exactly.
So there's, it's impossible to ever have a naked response to everything.
But all I can really, I know that it's supposed to be such a horrible thing and it's going
to be hated.
The only thing I don't know is what and why.
Yeah.
But, and I know it involves colors and choices because that was also a meme from back in the
day.
Because of the cupcakes.
But, you know, yeah, I ultimately knowing all of that, it's like, well, let's just take
it step by step and see where we get with it.
But so far, it feels tonally like this is a, yeah, this is an attempt to be like, hey,
guys, don't forget, don't forget the good times, you know, I was, and yeah, I've used
it before, but I was like the analogy of like the guard, not the garden party, the, the after
party in MCU as the scene that I really love, you know, or just like, let's, let's, let's
lean as hard as, as we can to like, essentially what was the dating sim part of this, this
world, you know?
Um, but yeah, anyway, it was very interesting because like, from a perspective of like, well,
what are they going to do next?
It's like, okay, so it all comes out and you're like, got it.
Where all of the understanding here that saving the universe is kind of overrated, hang, having
some stupid little space adventures with a bunch of weirdo aliens, that's where it's
really at, right?
And then Andromeda comes out and they say, Hey, listen, you're going to, you've escaped
the big bad.
The big bad is a non-factor.
We're going to go to a totally new setting.
There's going to be weirdo aliens there and you're going to find out and in Andromeda,
there's one new alien, seriously, one in that new galaxy.
And then you discover that they have their own big bad that you have to solve.
And that's the crux of like most of that game story and you're like, okay, well, drop the
ball on that one.
Okay.
Mass Effect 4, which has been in dev for forever.
Can we not have another galactic fucking threat?
And can we actually focus on fucking dickhead space adventures, please?
Yeah.
Please.
The whole bit about the highs being high and the lows being low, you know, echoing itself
back with every minute to minute we experience of this game because the first thought I have
when we go and sit down with a trainer and watch her have a space chest battle when they
do dynamic letterboxing cuts to their eyes to have this, this, you know, anime moment
and you're like, yeah, like, why does that little joke with the with the cuts and the
drama of that little, the little effort in that was more lively and fun than the last
three major plot missions because, well, no, not the side missions as well.
Because it feels as if it's like, okay, we've got a mission template generator.
You can create certain comms triggers when you walk past a certain battle, you're going
to have three battles, you're going to have a room to go do plot conversation.
You're going to have to reach a computer by the end of it and then get picked up in the
drop ship.
And you know, there may or may not be a group of civilians that are having a hard time,
but they're just going to be people standing around and there will be nothing, you know,
at the end of the day, a civilian will tell you to go to that target dot on the map and
press A on it, right?
It's there's a there's a template to all the all the things that are happening that are
like for time and money saving purposes understandable, but it gets stale and you appreciate the
lore where you can get it, but one little moment of like stupid space chess cutscene
eyes is like, Oh God, there's some love.
There's some fun.
It's really the last like hours, you know, in a nothing joke moment, like hanging out
and having those little moments and they're they're giving all this, this extra flair
just reiterates to me, there's my biggest disappointment about that game by far by a
million and I keep thinking about it and I've talked about it a bunch of times.
Mass Effect 3 was purported to be it's going to be the final game in Mass Effect.
There's not going to be the end of the trilogy and we're going to save Earth for something
really big and by really big, you mean the tutorial where you lead and okay, we're going
to the main plot points.
We're going to go to the capital home worlds.
We're going to go to Thessia, we're going to go to Tuchanka again, Seymour of Tuchanka.
We're going to go see the Turian home planet and by see the Turian home planet, you mean
from their moon.
Yeah.
On paper sounds like a huge deal, right?
The big end conclusion is let's visit all the home planets we've heard about.
Definitely.
Hey, like, hey, man, I don't want to see Thessia as a pile of burning rubble.
I would like to see Thessia the way I saw Ilium where I get to talk to a bunch of Asari's
and find out how insufferable they are because they're so long lived.
I don't know what Turian architecture looks like.
How come I've never seen a one Turian building in Mass Effect?
What the fuck is up with that?
Their ships are cool as hell.
I would like to see their fucking buildings, please.
Yeah.
You know, the visit to Tuchanka the second time around, you at least had that moment
of like looking at the lost civilization.
You know?
Yeah.
And then there's a little bit of a holy shit.
This is what they used to be, huh, you know, before the nuclear age.
Little things like that, for sure.
Yeah.
I just, you know, time, money, and Bioware magic, I guess, you know, or all-
It's just magic, dude, that's magic.
And it definitely is just like, yeah, any of these things, just the mistakes are really
obvious, clear fix it.
There's no like, there's no like, hmm, that's difficult.
How would you have handled this?
It's like, no, no, no.
There's some really simple things you could have done there, you know?
But in any case, midway through Citadel, though, this is like, yeah, this is peak.
Oh, that's that good stuff.
Peak good shit.
More of this, please.
So yeah, that continues.
And again, if you've been behind on it, now is a really good time to catch up because
it's the fucking peak three LPs coming.
It was so good.
So yeah, Mass Effect continues.
Other stuff this week.
So yeah, the open beta for Street Fighter 6 went down and I had, as predictable, a weekend
full of that.
Pardon?
Yeah, Javik and Blasto was hilarious.
That was a really funny scene.
I liked it.
Street Fighter 6 is an open beta so everyone can jump on it and was an open beta.
And yeah, it was pretty cool, you know, got to go hang out with and talk to some of the
old, the old Montreal Street Fighter guys jumping back in, you know, did some, some like, like
online locals, so to speak, you know, and the whole time there was a vibe.
When we did our stream, though, you know, and there was a twist to it and I apologize
to Reggie after the fact because I'm like, hey, sorry if this was a waste of one of the
beta days, but we had a stream that was all modern mode.
And that, I feel, was an important thing.
I feel like we needed to do that because I wanted to know and I wanted to prove and like
I wanted to discuss what modern means, right?
Because overall there's been, you know, we've touched on it here and there and stuff and
like we've started to see like the, as people are finding more about it that have not been
paying attention, there's like it's coming up as we're approaching the launch more and
people are like, ooh, should I, is there a problem if I do, you know, which is funny
because it's reminiscent of back in the other, the older fighting game days, whenever you'd
pick a character and it would be like easy or regular, people would be like, oh, I don't
want to pick easy.
That feels bad.
Right.
So and then you'd be like, actually, you really shouldn't pick easy either because
easy is like way weaker than regular.
There's some downsides or disadvantages and stuff that is just only downsides when you
pick like easy and like Marvel or something like that.
But a lot of that didn't go into people's decision.
It was mostly just about shame.
It was about feeling bad about having to pick a mode that.
What are you a little baby man?
You pick your easy mode, little baby man.
You know, that's, that's what more or less governed that or stylish in, in Guilty Gear
and so on.
So with modern though, like we start seeing like a question where it's like, hold on,
this is a different version of the character that has not all the same buttons, has an
easier time doing certain things.
But can that be used competitively?
Is there any real, like for certain statement that says like that modern is going to be
like just a joke, no matter what, when it comes to playing seriously or trying to be
good at the game.
And I think we've now definitively seen the answer, absolutely not.
Modern is very legit.
If you want to play that and you're not used to fighting games, it is a perfect way for
you to get started on it.
There's no reason to be like, I'm going to feel inferior.
It's not a real thing, whatever.
The best players, there are some legitimate top Japanese players.
John Takayuchi, I've been saying, has you been using modern Luke and has shown that
off and has been doing stuff with it and you're seeing how strong that can be.
Furthermore, this weekend, there's some footage of the top ranked modern player is a guile
player doing bullshit because guile is bullshit, but like it's crazy to see what's possible.
So anyone coming in worried about that, it's like, you're not even don't even worry about
it.
You're not approaching the skill ceiling of what modern can do.
You're not even remotely close to thinking about that.
Just pick it, press buttons, have fun.
Yeah.
So I can't understand this enough.
My personal feeling on this, I'm not going to use modern because I'm not comfortable
with what modern gives you in the controls, right?
But I was like, hey, hey, Peach Saliva, hey wife, would you like to try a game of street
fighter that open beta is going, right?
And you can try modern controls.
She did the tutorial for modern controls, hopped into a matches Chun-Li, was paired with another
beginner and came down to the wire technically lost, but it was one of those like trades
that traded in the opponent's favor.
She was anti airing with Chun-Li's kicks.
She was brilliant doing a combo into a super.
This is the first time she has touched the game.
This is a very obvious step to go further from rather than, hey, why don't we do training
mode for four or five hours before you can throw a fireball and then you can start to
play the game.
Yeah.
Like there is now a beginning.
Start playing now.
Start playing the moment you buy the game.
Absolutely.
Yeah.
There is a spot to start.
And also I fought some modern guiles.
Modern guiles are scary as shit because they're still guile.
They're still guile, but suddenly all the stuff that guile can do is suddenly much
easier and guile can do a lot.
Yeah.
And I just like because it just keeps coming back up so often with people with the concerns
over feeling like they're like, I don't want to learn modern and get fucked over because
I'm now like, I've gotten better, but I've picked the wrong path.
And there's a, you know, and I'm kind of capped off and it's like, you're so like one, that's
not the case because modern can go super far as I'm like I've established.
And second, you're so far away from that, from ever thinking about, oh yeah, you're
very far.
I'm far.
Yeah.
Like there's, we're all far.
Like there's a, but there's like a, when you don't know what the distance is, it's really,
I guess like you're just, you're not sure how like it's kind of, it's, it's to even
think about that idea of like, but wait, when I'm getting into a top fucking, I don't know,
500 at Evo, like, am I going to have to be like, am I fucked over when I picked modern?
And it's like, man, like there's so much to do before that point, you know?
Yeah.
So there's a lot going on here.
Like let's take Ryu, the character I did fuck around with on modern a little bit, right?
Ryu on modern mode gets like very, very good pressure and very good anti air for free because
they're buttons now, right?
But he loses most of his kicks, his, his, his pokes.
He loses a bunch of his great pokes, right?
And like that hurts, but it means that there's going to be things that modern Ryu is really
good at like, you know, spacing and like, like fireball and the, the classic fireball
shoryu game for jump ends.
Modern Ryu is going to be excellent at that.
He might be a little weaker from the very specific range that his fucking medium kick
would reach.
Now, this, however, when you take it over to Luke changes drastically because Luke as
a new character, I mean, you know, shoe fighter five, but like changed around, built around
six is kind of built for these controls and he would be, he fares so much better than
Ryu does using modern.
The tools that he has, like the things he loses, there's things to make up for it, right?
The buttons he doesn't get to use, he has other things that kind of do the same thing.
So you really get like a way better opportunity with modern Luke than you do with like, yeah,
modern other versions of characters.
And so it's going to be character specific, how much they gain or lose, right?
Chun-Li, for example, when Reggie was messing around with it, Chun-Li has a stance she can
go into that you like get a bunch of extra buttons out of.
And in modern, initially we're like, oh, you can't do that stance.
That's a whole bunch of moves gone.
And it's like, no, you can do it, but you have to do a preset auto combo first and stop
midway through it to then get her into that stance.
That's the only way.
So it's like, oh, it's like a harder, more pre-canned situation, not as useful as being
able to do it right away from classic.
But yeah, the Luke gets a ton, and then the thing that everyone in modern gets, and this
is like a universal, is like, you get the ability to, as soon as anyone leaves the ground,
you have a sure you can anti-air or whatever, one button ready to go, right?
They can like jumps are as scary as they should be, because a lot of people who are still
getting used to the game don't have the ability to react and put a sure you can in when someone's
about to jump on them, so they get jumped on all day.
But the person who's jumping, you should be afraid to jump regularly against players
in Street Fighter, because like.
An entire world of stop jumping.
It has been ignored, and here that comes back into play.
So you get a one button thing for that.
You get a two button super.
And what that means is the moment I see you like with any kind of really slow action right
in front of my face, I'm just going to press that and get you, and it's going to do less
than this.
No scaling.
It's a raw hit.
No, no, no.
It scales.
You get 80% damage off of anything shortcut related.
No, no, I mean, it's not from a combo.
Oh yeah, raw super.
Yes, yes.
You did a raw super, so you didn't do a combo first, so you get more damage out of that.
However, using a shortcut input means you're going to get less damage, which is totally
fair because you're able to do it immensely faster, right?
It creates this weird thing of like, hey, you're going to run in, you're going to throw
an overhead.
Did I see a frame of an overhead?
Mm-hmm.
Mm-hmm.
Button.
That's it.
Die.
Right, and Luke in particular, he's got his level one, which is the da-da-da-da.
And then he's the fireballs, and then the level three, which is the big ground and pound,
both of which from mid-screen, if you start to throw a fireball at me.
That happened to me.
I played Luke's that before the fireball would manifest in Ryu's hand, the fucking
super flash would go off.
Yeah, right.
That's the trade-off.
Or if you want to do something that's pretty, something that I can do, but I drop it often,
is like crouching jab, crouching jab super, right?
Pop, pop, boom, right into it.
It's a tight thing.
You've got to be able to react to see that you're doing it, pump the super in on the
second hit.
It's, you know, tricky.
Here you just go pop, pop.
Am I hitting him?
Yeah.
Boom.
Button.
You know.
So I played modern, yeah, for the entire stream, and was just playing as, like, advanced
of a modern version of the character as I could, you know, and it presented some issues
that are very real.
One of them is clear, is if you are used to the classic version of a character, if you've
played Ryu for the last 30 years, and then you switch to modern Ryu now, you're going
to have that hard onboarding time.
You're going to be like, I'm not, oh God, what, right?
That's the situation I ran into.
I tried modern Ryu once, and I was like, where's my fucking medium kick?
I want my medium kick.
Yeah.
Because you know what it is?
You're now playing the Tatsunoko version of Ryu, you know?
For the Marvel 3 version of Ryu, where, like, you have light, medium, heavy, it's not punch
or kick, and you just have to throw everything onto that input.
It's very, very strange, and you are comparing what you're used to with this new thing and
trying to unlearn the old, and that's the problem.
There's a similar situation that happened when Blaze Blue Cross Tag Battle came out,
and it's like, are you a fan of your persona character?
Okay, well, the version you're going to get here is not the same thing, because it's
been put into this system that is much more pre-canned, and you're missing half your move
list, so sorry.
The thing you want it to do is gone, and that sucks, you know?
However, like, if you are picking up a new character, or if you just are overall just
like, yeah, but I'd rather be able to do the special moves I want to do whenever I want
to do them, then, you know, it's worth doing it, right?
It took me a while to unlearn classic Luke and put my brain into modern Luke mode, and
then make my fingers reach for the right buttons and go to the right places to get the combos
working.
So, like, I've never played, I've played like a tiny amount of Luke, like maybe four matches
total.
So, I might hop on modern Luke, specifically, because I don't have any attachment, you know,
20, 30 years of attachment.
Yep.
And I kind of went, all right, I can't do the same button combo that I used to do because
that button's missing.
I can't pressure the same way.
What could I do instead?
And so, I found, like, replacement combos that were, like, you know, a little less damage,
but still decent, still reliable.
I found, you know, ways to pressure and, like, kind of do what I used to do with a different
button instead.
And then, like, I can see as well a little bit of, like, a goal where I used to do, like,
I'd say, like, standing heavy punch, drive rush, and then I'd go into crouching medium
punch and then crouching heavy punch, right?
That's a thing that Luke can do.
If you do it in modern mode, to get crouching medium punch, you have to hold combo assist
button and then press the medium attack.
And the first hit of the assist combo is the crouching medium punch, but no other version
of that, but that's the only way to get that button out.
Right.
So, you have to now learn to hold the assist button to do one button, then release it to
go back to crouching heavy punch for the next part of it.
And that's, again, a whole bunch of muscle memory that you're just brand new to.
And this is where, like, if you want to get used to modern and you start getting good
with it, you're going to need to get, like, the hang of holding assist and then taking
it off, you know?
But in any case, yeah, like, as, you know, I'm sure you guys saw, like, we were having
these hilarious just moments of, like, every time someone did anything that you would have
a difficult time reacting to with your normal input, but the modern super just kills you
or just hubbin, I am the modern man, you know, like, it's perfect.
You give your soul over to BABYD, get the M on your forehead and accept it, you know?
It's real and it's great.
And I think it's going to do an awesome job at the beginner level, the intermediate level
and high level play, you know?
We're going to see the zoomer that shows up never playing Street Fighter before that is
like, oh, this is fun.
I get in this way and then just keeps going and keeps going and keeps going and becomes
a regular scene threat with their M character, you know?
It's beyond legit, man.
I saw a lot of great stuff this weekend on that beta.
I saw, I went to the Street Fighter Reddit, which I've started following now again because
there's lots of new people there talking about Street Fighter.
I saw an attitude that is relatively new and I feel like it's a combination of modern
controls and the excellent net code.
I'm seeing people post screenshots of like their win-loss and their win-loss ratio is
like 40 to 580, like losing 95% of matches and going, yo, I'm having so much fun and
like if you look past that, it's like I can, I can intuit that like a lot of those players
are like, I'm having fun because I feel like I'm controlling my character.
Like losing in a fighting game, particularly as a new player has often felt like somebody
gave you a busted controller.
I don't know what I'm doing.
Where's the cat?
It's like my character is not doing what I want them to do and I lost mentally.
I might be able to have a real match.
I'd probably still lose, but it's the things I want to happen just aren't happening even
on a basic level.
The intention towards what you tried to do, even if that was the wrong thing to do, the
fact that you couldn't do it and then you got beat up feels bad.
You're feeling the lack of knowledge and the lack of execution ability, you know?
So that's been great.
Number two is I want to shake the hand of whoever thought it was a good idea to put
a chat room in that battle because that is, that is the shittiest place I have seen in
a fucking game since like the World of Warcraft Barons chat.
It is the absolute most toxic fucking shithole I have ever seen.
It is so fucking funny.
They are so fucking mad.
Everyone in that chat is so fucking mad.
It's a place for the person to put their toxic DM that they would otherwise send privately
to the player that they just beat, except now everyone can see it and the player they
just beat has moved on to their next game, so they're not looking at it.
And you could just see the best of your scrub quotes where someone that thinks they're great
but is actually completely ass going, whatever, block spammer, you know, you think you're
so good, you deserve that, that you deserve to lose, you'll never fucking get good spam
and block, you know?
It's so wildly fucked and like, it's just the, it's the, it's scrub quotes, the scrub
quotes would ever count just like rolling past you.
Just fuck you, racial slur, blah, blah, blah, modern, luke, modern, whatever, followed
by are you mad because you can't tech throws?
Just a hundred times, a second, just go, go, go, go, go, go, it's incredible.
The thing is, is of course that like every MMO and like online game that's had those
server chat things anyway, an overwatch and yadda yadda, it's just become such an expected
part of the online experience, you know, and it's also become an expected part of any game
where you can walk around with an online avatar.
So that's why it's here now is like, well, you're gonna be having social hangout events
in the battle hub when you leave world tour.
So we got it through the server chat room thing that every other genre does.
It's, it's, it's funny because like I play 14 and 14 has, has a PVP in it and they wanted
to get away from how fucking toxic that would get.
So in Final Fantasy 14 PVP, you cannot talk to your teammates like fuck, fuck not being
able to talk to the other team.
You can't even talk to your teammates.
They gave you emotes to push.
Like rush the point and shit like that.
Don't even allow it.
Meanwhile, I go over to Street Fighter six.
There is just an open chat for like all 100 people in the room to just say anything you
want that it's, oh, it's amazing.
It's amazing.
I love it.
And again, like the, the, the fucking, the childish baby that has no control over their,
their emotions that has to go and like you again use PSN to DM you is now that instinct
will be.
Oh, it's just right there because this is right here in front of you.
It's actually a catch all, you know, it's, oh, hey, can, can you hold on a sec?
I got to go.
I got to, I got to use the washroom here a bit, excuse me.
Oh, okay.
So two things.
Again, just on, yeah, on the Street Fighter bit, I wanted to say the, the, so jumping
into the servers at different times and stuff, I think it bears mentioning that at least
on my experience, it was not all toxic chat.
There were some hilarious memes being posted.
Oh no.
Yeah, of course.
I'm saying like when it gets, when it gets gnarly, it's gnarly.
Yeah.
Oh yeah.
Yeah.
Yeah.
No doubt.
But literally I saw shit.
I saw, I saw last night, I saw, I only lost that one because my mom was hitting me.
Oh yeah.
I love it.
Yeah.
So, you know, you got, you got all kinds of, all kinds of shit going on in the, in the
chat.
And yeah, and, and I mean, I'm sure, you know, there's some folks out there that, that can
be helpful.
Yeah.
I think if somebody asks a question, right, like, because I've seen some people go, hey,
is this, this, or does this work here?
And I saw answers to those questions.
Yeah.
Yeah.
So like, like real answers, which is kind of surprising.
Yeah.
So you can legitimately try something out if you're just like, oh, hey, does this situation
not work?
Or if I do a drive rush and yadda yadda, you know, you might get the number one, the number
one question I saw.
How do I switch to classic?
Yeah.
Cause it puts you right into it for sure.
Yeah.
And I do appreciate too that you can have it be character by character.
Like that thing has been really awesome.
Custom buttons, custom settings, everything, each individual character layout.
Um, and in, um, in three days of matches, playing people from as far away as Argentina
and Singapore, I had one hiccup in one match.
Okay.
I had some bad ones.
Uh, New Zealand was, I had a rough match with someone from New Zealand.
I had a rough match with someone from England.
Um, may have, but it's always, uh, mayhaps you are the one with the bad wifi.
Maybe, maybe it is I, um, maybe it is, uh, yeah, Argentina.
Yeah.
The, I mean, like the, the, the, the, the situation is always variable according to whoever's
playing on what kind of setup, but most matches of this game are, are great.
Um, you know, I had, I did play him at last beta.
I played somebody in New Zealand and there were like a couple hitches here or there,
but it was like still better.
It wasn't perfect, but it was still better than like delay and the person was in New
Zealand.
The farthest possible location.
Oh, Australia.
Yeah.
Right.
It's, uh, you know, we watch that ping go away the fuck up, um, uh, yeah.
Oh yeah.
It was, it was baller swag.
Right.
Right.
I remember 9,000.
Um, and then, um, well, no, I was just going to say that like, uh, that aside as well, uh,
you know, so some folks are in a tricky spot with the whole modern thing because there's
like, okay, I'm not a complete newb, but I'm not very good because I have played street
fighter before a bit, but just, just enough that I'm like, yeah, I, uh, the classic feels
right, but I still can't get those hood opens out as much as I want to.
Yeah.
Right.
That's a weird spot to be in.
That is a weird spot to be in.
And I, and I do have, uh, you know, empathy for that.
However, there's a great incentive and that incentive is what better excuse to learn modern
than when you take your wacky, stupid world tour character, put all kind of bullshit moves
on them that are from other characters that you don't know and that you're not familiar
with and you're completely playing a brand new stupid thing that you just made up.
Why not use modern for that?
Hey, I'm going to make a character that's exactly the same as Ryu.
In every way, except for the part where instead of hurricane kick, I have a spinning policy.
Give it a speedy.
Dressed up like Ryu, headband on, fully just like right in there, right?
Fireballs and shory.
And everyone, everyone walks in and they go, I know what I'm getting out of this.
And then they let it happen.
And then you draw a show, yeah, you just fucking, that's hilarious.
Cosplay.
I think.
Oh, my God, that's another level mix up cosplaying a show and then throwing an SPD out.
The Kronenberg battles should be three out of five because there's going to be at least
a full match of I don't even know what this guy's got question.
Very important.
And this is for all of you as well.
Does the matchup screen show you what moves you're about to it?
It really should.
It really should.
But should it though?
But should it though?
Counterpoint.
Counterpoint.
But what if it doesn't?
Okay.
Let me let me put out my feeling.
It absolutely should, however, I hope it doesn't because yeah, man, fucking roll on infinites
with that thing.
Like, yo, you're fighting somebody.
You go the whole set and you're like, they haven't used their level three yet.
What fucking what do they have?
I don't know what I can you jump and then it's JP teleport back.
That got oh my god, yo, I don't know, man.
I don't know, dude.
I think I also I think if we embrace, if we embrace that we are throwing all the rules
out when someone spawns in and fucking Dark Souls and then switches to their fucking
moonlight greatsword, you don't know what else is going on on that build.
What if they cast invisible weapon, you don't know maybe you know what maybe there's something
a piece of equipment you can put on that hides your skills.
Maybe you have to have to earn that right.
I also what if it played a lot of ranked matches this time around and boy, I'm really
happy with the way it works because I loaded up Jamie and I did my placement and it put
me into the top of silver.
No, put me in a goal.
Put me into the bottom of gold and I was like hell yeah.
And then I played some gold matches and they were some fucking mean, mean matches that
I was losing 60% of but like this feels appropriate right.
Then I went and did my placement matches with Ryu and it put me into the middle of bronze
and that's exactly where I needed to be with Ryu.
My Ryu is in the middle of bronze and this is a really minor thing overall but for fucking
Street Fighter V, playing two, three hundred matches is Abigail or Gief and getting up
to like the top of silver or whatever and then switching a character and then going
you're the top of silver right and just getting annihilated because I don't know how to fucking
play Cammy or Gile in fucking Street Fighter V.
I had a violently different experience with the ranked system so far in this beta and I
have a finger up because I have questions.
I don't think that it's currently accurate.
I'm gonna have, we'll have to see what happens when the floodgates fully open although they
were pretty open this time around.
I did my placements, I went through like fairly simply.
I got dropped in Diamond and I know what Diamond play used to mean in Street Fighter V. I'm
not a Diamond player so I'm like, time to die.
And no, actually, I was taking out Platinum players fairly decently so.
Well then maybe it's Beta Diamond.
It's Beta Diamond.
That's what I'm getting at.
It's not real Diamond and it's Beta Platinum and so I think everything scrolling down is
the beta version of those rankings.
They didn't feel like-
You know what I really liked about the ranking system is that when you go to hit ranked match
they're like, listen, how good are you for real?
Self-diagnose your skill level.
Are you a total novice?
Are you a beginner?
Are you intermediate?
Are you advanced?
Are you a pro?
That's-
And we're gonna throw you in your placements based off of that.
Yeah, and that is fantastic for DNF also ask you the same thing.
I don't know what the first game was to ask you that but DNF was the first time I can
recall seeing it.
And I think that's great because it's just like, be honest, are you someone who thinks
you're the best?
All right, we'll prove it.
You know?
Okay, we're gonna place you in a placement matches with Diamond and above.
Oh, are you gonna get blown the shit out?
Hopefully it works, right?
Hopefully it does actually reflect the challenge you get sent and then what you perform and
how you do it, yadda yadda.
But no, I'm just kind of like, yeah.
What Diamond meant back in True Fighter V was that you were a step below master and
then grandmaster.
And I don't feel-
I don't think it means that anymore.
Yeah, I don't think that's-
We're gonna have to see what the thing is on that but I'm like, I wouldn't call myself
that for sure.
Your Diamond dogs now.
What do we do get that matters more, I would say, is yeah, I'd say if you wanna have that
the ranking number that goes next to your name, they had that for old ranking as well.
And it's like, there should be a cutoff point where it's like, I don't really care if I'm
ranked 1,500,000, you know what I mean?
Ranked nine digits.
I like it because being able to climb it even minorly is appreciated.
Yeah, okay.
I feel like the system that we saw in Rising Thunder, Killer Instinct, and a couple other
games was there is a threshold you hit from that bronze to silver to gold to platinum
and then beyond.
And then once you break that kind of platinum level, then you're like, okay, now you just
get a number.
I think that felt good, you know, because it's like, okay, at a certain point, it's
not just like what the label is, it's I wanna know how many people I'm climbing towards.
But early on, you kinda want that personal achievement, you know?
It's a bit more widespread versus just like those numbers, I think if there's like enough
of them, when you're in the 99th percentile, at a certain point, you're not really paying
attention to that number.
It's so big that it doesn't matter, right?
Number doesn't matter until a certain point when it starts to matter.
But if you're just playing and moving up, you're just like, ooh, cool, I got to gold
now.
I like it when the number go up.
Mm-hmm.
Yeah.
That's it.
Yeah.
I guess.
There's also something like, even if it's not accurate, being able to say like, hey,
I'm the 79,400 best Street Fighter player in the world.
There's only 79,000 people that could beat me.
Sure.
Yeah, whatever you wanna, whatever you wanna feel.
I guess it's a question of like, what types of metrics do you show the player?
Because that has a massive effect on your mentality, you know, in these games.
And as we know, right, no game has to couch your losses softer than a fighting game does.
Here's the thing, though.
Now with modern controls, like genuinely because of the modern control and the easy availability
of quick matches, I think that's just as important.
We're not talking about that as much.
We talked about that in the last couple, but like, matches are quick in Street Fighter
6, I mean, getting matches.
You sit down and you play and you play and play, you hit training mode, rank matches
come in very quickly.
People seem a lot less salty about losing in general because it feels like they have
more control over what they're actually trying to do.
More opportunities to do them.
Yeah.
Because like, when you were, I remember playing like Xbox original on 360 third strike matches.
And when I fought somebody that blew my ass out and I had to wait 15 fucking minutes
for my next match, yeah, that was pretty fucking demoralizing.
20 actually, because there's an extra five minutes on the ultra that Ken is killing
you with.
Yeah.
KO.
And then he continues.
I think we're going to have to watch and see, but the ranking system in these games,
you know, there's always been a like, is this right?
Is it not?
You know, how should it swing Elo back and forth?
Rising Thunder had a very real transparent ass, like you're going to win a match.
You're going to get destroyed another in the next match.
You know, like it's throwing you someone way above and someone way below your skill level
intermittently or interchangeably ping pong Elo is eventually it gets down to a stabilized
place, but it's so obvious for such a long time, you know, and what feels really bad
is when you know that that's the case.
So you have a match against someone who's supposed to be on the weak side and then you
lose on that side and then your next match is, oh, here's someone really bad.
And now your new high is it's like, they're like, oh, we thought you were like this, but
you're down here.
So now we're going to do this.
And then, okay, all right.
I believe that's been the argument of people's frustration with Call of Duty's matchmaking
forever.
Right.
Skill base is that you're just ping ponging between children and professionals.
Yeah, that's that's and you're met.
Your win rates 50%, right?
So hey, that's what we're all trying to it's like, it's like the best example of like fairness.
Fairness is the goal.
Always fairness.
50% 55 utopia.
It's no, that's not that's it's a myopic view of of win loss.
The goal is to have close matches, not to have blowouts every time one way or the other.
Right.
Yeah.
Um, so yeah, we'll see where that lands, but those things are notable.
Uh, anyway, so this week, going to continue with Mass Effect, going to continue with FF
nine.
Um, I think we're going to try to schedule a slop stream.
So keep your eyes peeled on my Twitter for the submissions and, uh, yeah, go check it
out.
We'll reverse this on Twitch.
We'll reverse this on YouTube.
And also, um, we just dropped a retro best of, if you want to weigh back journey, uh,
the best of JoJo's bizarre adventure, the seventh stand user, uh, thanks to Civ for that
compilation, uh, that you can go see that we did with, uh, like that I did like years
ago with Volta from way back when it was, uh, you know, it's, it's, it's just one of
those things.
There's like, oh yeah, that never got a best of.
So let's do it.
This is from before a lot of you, a bunch of people now or we're watching even.
So I'm like, I don't know how weird or awkward things commentary wise sounded.
I definitely feel like I've gotten better since that time.
But, um, I did also notice that at the end of that, Civ throws it to be continued on
in the JoJo style.
It is not to be continued.
I should throw out, oh no, just the game is just, you know, it makes it very difficult
to play.
Um, you'll find, you can watch it and see yourself like how annoying it gets over time.
And it's unfortunate because like, you know, the, the hearts were in the right place and
the spirit is very, very like full of love for JoJo, but the problem is that it was filled
with even more love for Dragon Quest and they just, that they couldn't put that part down.
They wanted to make a Dragon Quest game with a little bit of JoJo in it.
And I feel like they, they got exactly what they were aiming for, you know, for better
and worse.
Uh, yeah.
So that's what we're up to.
Before I move off of three, five, six, I just want to say one last thing, um, it was really
heartwarming that in almost, I think actually every single Jamie mirror that I played over
the entire weekend, both Jamie's would just drink to four every round.
Oh my God.
That's hilarious.
You get just backing off and getting loaded up.
That's funny.
That's super funny.
Like we both want to do it, sure.
Let's just, like it's awesome.
I definitely, I definitely was taking notes for anti-drinking tech cause I fought some
strong Jamie's.
Uh, there's some Montreal Jamie's that are trying to learn and it's like, it, it reminds
me a lot of something very classic and very stupid, which is starting a match and third
strike and having Yuri and just stand there and do that fucking medium punch and Chun
Lee just fucking stand there and do that goddamn hard kick or low medium kick until you get
your bar.
There's, there's backing up and getting your buttons.
Absolutely.
Getting your bar out.
And then there's backing up and taunting because in third strike, it has effects on your character.
Uh, you know, which anytime I go, like if I ever want to make fun of a Dragon Ball game
for the characters backing up and going, ha, it's like, but that's the, that's the street
fighter equivalent of doing this.
Yeah.
Let's go.
You know, I'm having, I'm, I'm, I am also, yeah.
One last thing.
Hey, open beta as a test of like, Hey guys here, we're going to stress it with an open
beta.
Everybody in shit was completely fine.
I encountered no problems.
At one point it went down for maintenance.
I'm like, Oh no.
And it's like, yeah, no, we're fixing the tournaments.
There was a slight issue with the way tournaments work and then it came back up in an hour and
it was fine.
Yeah.
If you saw anybody with devil wings on their character, that's how they got them by winning
a tournament.
Oh yeah.
Oh yeah.
That fucking rules exclusive cosmetics for in game accomplishment.
So, you know, that rules I took note.
I saw there's a little rental ticket system in the corner and I was like, Hmm, I don't
know.
That might be some sort of way to like try out a DLC character that before you buy them,
you know, so there's some stuff.
That would be cool.
Yeah.
Yeah.
Yeah.
I'm, I'm, you know what, you know what it should be, right?
It should be a way to try out the non on rotation characters before you buy them because you
downloaded this street fighter six for free.
That would be wonderful for you and Luke are available and you can try out the others.
That would be wonderful.
I would, I would love that.
Part of me in my like gut is like waiting for the game to be out for one month and them
to turn on the fucking free to play.
Just like, oh, you can't, you see, you'd have to go the other way on it though.
You'd have to tell everyone from the jump, here's what the free version is and if you
want to spend the money, here's the retail because like, I mean, I'm not going to like
as much as I always, we've been saying it for years, street fighter being free to play
would be an awesome thing for the genre.
This game is a fucking fantastic package.
It is so, so, so good and like, I can't pretend that it's like it's not worthy of purchasing
at the price.
Oh, absolutely.
It is the most fun I have had in a fighting game since fucking chilling at your place
and playing third strike till like five in the morning till the bus showed up.
It's amazing.
Like, like 10 years ago, 15 years ago.
All they had to do was unshackle the team, you know, and let the good ideas fly.
And now we've gotten this.
So I'm very much like, I'm happy that this is a worthwhile thing that's like, yo, you
should buy this game.
It's fucking one of the best fighters that we've had in a long time.
There's a great question we should address.
Were there any strong positive feelings towards Street Fighter V pre-launch at all?
Like, yes, because there was a new Street Fighter game, but a lot of it was kind of apologetic.
Like a lot of my feelings were like, yeah, I know it doesn't have any of the modes it
needs and the netcode isn't perfect.
But like, you know, put the game out now and then we can play it and then they'll improve
that later.
And then you've got the basic versus mode so we can run brackets on it.
End of story.
Yeah.
Right.
But there's also the part that was important too is four had hit its fatigue point.
Ultra was the best version of four, but I barely played much of it.
When that came out, you know, everyone had been just kind of thoroughly done, you know?
And five was a like, oh, this is fresh.
This is good, you know?
Five has also hit its fatigue point.
But and it's the best version of five at the end, finally.
But ultimately, the ride was so much rockier than it was in four that like here it's just
like, we'll take whatever the fuck you got.
And now what you got is everything we wanted and then some, you know?
Yeah.
Street Fighter 5 had the worst possible long tail conceivable because it was like the game
is missing a lot that should be there and it has problems.
And then like new versions would come out and the new versions would be substantially
better and you'd be like, oh, OK, so like, wow, they have all the characters I like.
I'll pick up Street Fighter 5 now and get fucking murdered by people who were playing
it for two straight years, three straight years.
I think back when the game wasn't nearly as good.
I think like Capcom like would I don't think they'll ever embrace the idea of like, let's
just make a full-on free to play thing like this without first testing the waters with
a free to play something else that they don't care about as much, you know?
Because once you pop that bottle, you can't really put it back in, right?
You know, multiverses can be what it is because it's a brand new game and they're trying out
some new shit as they're making their own platform fighter.
But like to make Street Fighter drastically go this direction and then pull it back, well,
that's a rougher thing to do, you know, to then to have the same expectation you have
for the entire franchise, which is it's a normal price game, everyone buys it.
And I think as well, too, that if they are able to look at it and go, well, we'll make
more money just selling to the people that are interested in this, then we would trying
to do the giant like get the kids on their phones playing it version of this thing, you
know, they would have, they would have, we would have heard about mobile control play.
We would have heard about, you know, it would be so much other like instant upload to tick
talk style features that would have been there already, you know, but I think we're just
a, yeah, we're just not going to go that road.
And I mean, very, very big excited for Street Fighter six was the most excited I've been
in a fighting game for a long time.
I hopped into play Strive matches a little bit ago just just to do it because, you know,
I wanted to play six, but six didn't exist.
And like Strive is, is really great and the net code is good.
It's really good.
Getting into matches in that game after playing a lot of Street Fighter six is agony.
It's fucking crazy how long it takes to get into a match.
So one made worse if you happen to ever look at anyone's R code, but married to two made
worse because hackers were hacking and creating a worst online environment for a long time
there.
And there was a period where playing Strive online was like it got worse than it did than
it was initially because of some people were fucking deliberately griefing it.
Yeah.
I'm just looking some dust particles are coming in hard on the fucking camera.
Let me see if I can fix that.
But yeah, no, Strive.
If you felt it worse in the last time you played it, it's because some assholes were deliberately
actually.
Oh, that's just super.
Let's see.
What?
Oh, no.
Oh, he's touching us.
Oh, much better.
It's part of news, but I'm going to go into it now because I think it's appropriate.
Well, we talked for maybe a half hour about the incredible step forward.
Modern controls is is for you said the fighting game players.
You know where this is going in terms of helping people play a game and making it a game for
normal humans.
Meanwhile, over in Arxis land, they have gone what I'm going to say is too far.
They have gone too far far, Oscar, not far enough.
If you want to see, let's pop over to Guilty Gear and see what's going on in this here
thread.
Huh?
Are you ready to learn some cards, bitch?
Fighting games, fighting games, son.
I saw that cheat sheet you posted, yo.
Listen up.
All right.
What is out there for the modern man for the modern woman?
We can be we can be with the times we can have fun.
We can press buttons at the same time.
You need to reward people who want that grime.
They want that nonsense.
They need an infinite abyss, a chasm of a character to throw themselves into.
Lore wise, I've touched on this already, but it is the perfect thing that if Saul is the
ungebunga one brain cell man, one brain cell man, ask our crates, the fucking that man
himself.
The biggest thing we've been waiting on to be playable has to be the most brain cells
required character.
He is the, um, actually character where you get the reference to FPS in the form of El
Pelt.
You get the reference to 3D fighters with Ramlethal reference to MOBAs with Jaco Valentine reference
to fucking card games because Asuka has a deck that he has to fight with.
And it's not.
People are making a lot of comparisons because things have come before that are similar, right?
In the Phantom in Blazblue, uh, and to some degree, Suzano have, uh, have things that
you unlock with that, that increased their complexity nine has, uh, a series of moves
that then lead to her ability to cast spells.
But that is still a character that has a normal move set and then some unlockable aspects
to it that you earn, whereas Asuka is completely random right across the board.
Like it's, it's wild going from like, oh man, I really like Jamie and Street Fighter.
He's so cool and in depth because I can drink a drink and get slightly better moves.
Wow.
And then I look over and see a randomized set of three different full sets of randomized
cards that all have mana uses and costs and mana regen to be used at random to refill the
card.
Well, to those of you who are unaware of what this looks like and have played FF 14, they
put Astralogen, the fucking card dealing random bullshit MMO archetype into a fighting game
for freaks.
Everyone's like, Oh, it's the rotation.
It's the FF 14 rotation.
I've seen that.
It looks like it, dude, it looks like it on the formatting that people post their 14 rotations.
Looks like that cheat sheet.
Asuka are croits is here to unretire people from fighting games and get them out of those
retirement homes here.
You know what you're looking at.
Now learn it on the battlefield, man.
So what you would expect of this kind of crazy mage character would be like maybe form five
moves and they're the same moves.
And then one would be cast spell and it'll be a random spell from a page and he'll have
a crazy mechanic based on combo into random spell, kind of like an item throw or something,
you know?
Maybe you can do a lot of them, but like the idea that none of what he does, like he's
got his buttons, but none of his special moves are anything you can control regularly.
The only thing that is certain is his super, which is one that's super fireball, and then
the second super, which is rearrange the deck, discard your hand, pull out a new deck.
You know, I can't fucking wait, man.
The level of knowledge, the level of like practice and memorization that will go into
how to on the fly do a combo to based on not knowing what comes next, you know, recognizing
the icon, knowing how much you've spent, knowing how much you have left, choosing when to switch
to the third or four or second deck.
Unbelievable.
Alternatively, alternatively, how can you defend yourself if I don't know what move
I'm using?
Perfection.
None of us knows what's coming next.
Good luck.
Right.
I've turned this fighting game match into bumper cars in which no one is steering.
Yeah.
I know.
I know you hate it when this word comes up, but he's flipping through the backyard.
He's flipping through the tone.
I saw it.
I saw the back.
He's hitting you with information density spells, and they're doing all kinds of things.
It seems as if like a lot of them are really just like this projectile is going to come
at you in some bullshit ass way.
Right?
Yeah.
Like a lot of them were a lot of the more cubes that were coming in from various angles.
The cube.
Yes.
And whatever that angle is, he can change it by putting a staff down that it'll curve
around.
I love it.
I love that he has to be the biggest brain character about everything because that's
exactly faithful to what he is lore wise, you know.
And yeah, I just, I'm looking at it like, well, if you're playing Strive, you're probably
going to want to know at least what some of those icons are to not die.
So you can just be like, like, yeah, I saw someone say, if I play Potemkin, I just want
to know if any of those icons makes him jump.
And that's the one I'll memorize.
You know, it's like, fine, but you're going to need to know what some of them do.
There's one of them.
There's one of them that's an overhead from full screen.
You better recognize which one that is because it's going to fucking blow you up every time
if you don't, you know, I'm, I'm, I'm curious to see whether happy chaos can, can like outdo
it or not, you know, because you can actually hit the projectiles in a lot of cases.
I'm wondering if the gun will be able to like outdo the mana output because it, because
when you use the mana bar that he has, you can cast and cancel into further casts and
cancel into other things.
And then once the man is out, you take a lot of extra damage and or you have to restock
it by sacrificing life and tension, you know, but while he's full mana, it feels as if he
can overwhelm happy chaos and teleport up to him and fucking do whatever, you know.
So will gun defeat magic?
I don't know.
I don't fucking know.
That's always a fun question to ask.
Can that man defeat his, his mentor, you know?
Yeah.
No, I, I, I'm, I'm happy as well because old head, guilty gear fans have been very vocal
about how the franchise as it's gone on has become more and more dumbed down because there
used to be, and there always was like a really high level of matchup knowledge, execution
and technicality required to like play guilty gear at the highest levels.
Accent core is fucking insanity compared to excerpt.
When excerpt released, there was more, there was a movement of people that were like, this
is dumbed down, fuck this, and then strive is dumbed down compared to accent, compared
to excerpt.
So it's doubled further removed from accent core, right?
Here is a character within this dumbed down version of the game, so to speak, that requires
all of it.
Here you go, right?
Let's see what you do with it.
Are you going to, are you going to, you know, will you die like a dog?
I don't want to.
I'm never going to, I'm never going to pick that character.
Will you perish?
No, in fact, what I'm going to do is I'm going to fucking make sure to buy those characters
separately and not get the battle pass so that people come over to my house.
Oskar is just not on the.
Not available.
You will never.
The ultimate dodge.
Yeah.
No, it's weird.
I never got that character.
I don't think he came out in this region.
Yeah.
Weird.
Strange.
Also just design wise, a couple of fucking awesome things happening.
One, we traded off the cat ears for the eye flower.
We've talked about that before.
Thank God.
Oh my God.
This character, I'm never going to play and let's be honest, I'm probably never going
to fight either.
Still, from a distance, I'm like, dear God, get that cat shit off his fucking head.
He's.
God Lord.
He's important.
He's, he's Sol's rival.
Make him, make him cool, please.
Make him the coolest of the nerds.
Two, he's he's got the cloak that he's been wearing for the whole franchise with his face
covered in shit.
But now it's open and you can see that within it is the fucking universe.
You know, and like, like, like he's got the absolute drip going on and three motherfuckers
got the J's.
He's got the J ones.
He's rocking them and he's a mage with the spell book.
I've talked about the modern mage, you know, that I like the aesthetic of, but the fuckers
wearing Jordans, man.
So it's guilty gear to the end, you know, no matter how I have learned every spell that
exists on this earth in order to keep you from getting in and stomping on my shoes.
I have seen every possible reality.
I've seen every possible creation.
I've looked into the backyard and the absolute peak of kicks is Jordans.
There has never been a better shoe in any reality anywhere.
Oh, man, so good, so fucking good.
Don't you dare.
Don't you dare step on him.
Oh, can't wait for a solid is put it all the spells to be flying across the screen.
And Saul is just like, I don't know, man, heavy mob cemetery.
Let's go heavy, heavy, heavy, heavy, heavy, I'm a heavy slash.
One last thing before we leave street fighter, which is I had a moment as I said, I'm checking
out the street fighter Reddit for people's clips matches.
I had a moment that was made me have a huge smile, which was somebody taking a photo of
the Twitch category for street fighter six and, you know, the top 10 streamers at the
time and it was like, please, please don't let this be grid fighter six.
And it was like almost everybody on there was on the grid, either in training mode or
doing matches.
And then I was like, wait, wait, that's me.
I'm one of the only people on that list that's not having matches off the grid.
The training mode is going to be there, you know, for sure.
Yeah.
Well, first of all, you're going to see if you just joined on the Reddit street fighter,
you're going to see a bunch of a bank ass fucking street fighter memes, including I don't know
the artist, but they do a ton of like street fighter six based gags of I mean, not being
announced yet and jury making fun of her.
And now Ryu crying as Chun Lee and disappear, he's like, don't leave and he gets stuck with
Luke again.
Yeah.
Yeah.
Yeah.
Come on, Ryu.
But yeah, no, I think I think I think we're going to be fine.
I think tournament wise, we're going to continue to see a good stage variety.
We have to find out what the lag situation is because what often will determine where
the top players play is whether or not the stage has lag on it.
The forest in Guilty Gear had issues where I felt like the game hitch a couple of times
and was like, oh, that's not good.
So please don't make the aesthetics come at a cost, you know, hopefully, you know, one
of the best things is that I got a lot of time in figuring out, which was this is for
spectators and for your versus opponents.
Stage can be anybody for anyone.
You could.
You could do it.
Hopping into spectate my matches and discovering they were not seeing the stage that was being
shown on stream fucking finally, finally, God, but this needs to, but this only works
if like I just said, there is no different lag in the stages because if there are moments
that do happen where like something slows down in one person's viewing experience because
of the stage and someone else doesn't get that, we have a desync, right?
You know what they should do, right?
They should look at all the the the stages and be like, oh, the the the the Chinatown
stage has to to MS a lag and then they need to go and add that to the to the there we
go.
Yeah, there we go.
There we go.
It's not even.
Keep it.
Keep it.
Lowest stage is the baseline for all stages.
This is correct.
Yes.
Yeah.
Someone was was out there going like, ban the grid and it's like, all right, fuck asshole.
Let's be ridiculous.
That's fair in your day to day experience playing Street Fighter Six.
You can ban the grid.
You want to.
You can do whatever you want.
I did it within the first 10 minutes of hopping on the first beta and I have never seen the
grid since.
Great.
I had no problem with it, but like you just you can, you know, some grids are also nicer
than others.
Not all grids are made evenly.
Yeah.
The Street Fighter grid sucks.
The online waiting grid in Tekken is awesome.
The dark grid looks really cool.
The Capcom versus SN2K2 blue grid looks really nice.
There's a bunch of them that are like way more stylish than others are sometimes, you
know, the Street Fighter one is like uniquely awful.
Like it's it's it's it's the gray box to test out how far your footsies go, you know.
Well, it did help, though.
It helped in one way.
I was going to make a video when I got all the footage of the other characters comparing
the distance of drive rushes and drive impacts because they appear to be different.
But thanks.
Yeah.
But thanks to the lines on the grid floor, I saw that they were actually universal.
That's just the character side that makes it feel different.
Yes.
They feel very different in size.
I was going to make that video.
Zangief looks like he only travels a little distance, but they all start further back
and land on the red line.
And it's the animation that gives you that illusion, but they're traveling the same
distance.
You need and that's where you need the grid to get that piece of information.
You know, I grow.
I want to play Street Fighter six so fucking bad.
This has this has been like, do you remember last year?
I was like fighting games have hurt my feelings and I am sad about fighting games.
Yeah, I do recall Street Fighter six.
I'm now just going, dude, I want to play more Street Fighter six right now turns out all
they got to do is make a good one.
Who would have thought?
Yeah.
It would help.
Right.
To undo the I forget the exact wording, but it was something to the effect of it was
so bad.
It makes me wish I never liked fighting games or whatever the fuck that was.
Yeah.
That's that's where it was at.
Yeah.
Yeah.
So it just, you know, hey, it's totally where it was.
You're going to admit it.
And hey, look, a good one's here.
How about that?
All right.
I got it.
I got a P now.
So be our big.
Enjoy your Pete.
Enjoy it.
Cool.
Okay.
So anything else of note this week?
Yeah.
I mean, Zelda is like maybe the biggest game I've ever played in my life, but this is after
playing God of War Ragnarok.
This is after playing Elden Ring.
Jesus.
Okay.
Wow.
That's even.
It is also the massive biggest brain game I've ever played.
Like I'm sitting here going, cool, I made like a little hover bike with some fans.
Yay.
Link can now travel.
Meanwhile, I'm seeing people post videos of here is my heir to ground bomber that auto-targets
Koroks from space and then shoots out a transformer ground robot to mop them up with
flamethrowers.
I'm like, what game are you playing?
Now here's who you are.
I'm not playing that game.
I'm playing the Zelda game with a little fan jet bike.
So that is optional complexity.
So it is not overwhelmingly.
No, so the biggest, no, and so do you remember that is optional complexity?
You don't have to do that.
That's ridiculous.
Do you remember when Breath of the Wild came out and there was an interview with Alnuma
in which people were like, Hey, how did you feel about people completely bullshitting their
way through shrines, right, doing shrines in the wildly unintended solution?
And he was like, yeah, that's cool.
That's really smart.
Wow.
The nature of the kingdom has taken that mentality and applied it to every.
Every thing.
Yes.
Yeah.
The correct, like I'm solving shrines and I am sure I'm doing it in the non-intended
way, but I can't figure out what the intended way is supposed to be.
Nice.
Like, like, that's, that's where it's at.
I did the fire temple the other day and the fire temple wants you to use mine carts and
like you know roll around these tracks and then move the mine cart so that you can push
the mine cart up to a different level and all that and I said no no we're not going
to do that instead I'm going to climb walls and weird places glide over to places I'm
not supposed to be and ascend through the floor to just skip huge proportions of that
of that fucking dungeon yeah so when I use the shackle to just destroy the dungeon and
waltz to the boss the games like yeah actually we took an extra year to ensure that you'd
have fun doing that that's the story this this week is last year tears of the kingdom
was ready to go but they put it in the in March 2022 but they went an extra year in
just to polish up all the physics based shit on top of that there is there is part of this
game that there are many parts of this game that I'm seeing that were not shown or advertised
in particular the the great sages so well you played breath of the wild when you got
the sages powers you'd get oh you get it like air you know get an air jump yeah like a yeah
a heel so you you do the temples you get those kinds of powers again instead of that you
get to pick from yeah what's that you listed the four stands that link has now the fusion
the tell the super jump and yeah um I'm just I'm just rolling around with with two party
members now permanently in terms of those powers no the powers come with a stand the
sage goes hey I'll help you fight and then the sage puts a little green stand version
of themselves that follows you around for the whole game whoa I haven't seen so event
so eventually you are rolling around in a fucking party of five what the fuck that's
not Zelda at all damn okay so like you know I'm playing it and like wow there's a lot
of enemies that can one shot me huh and it's like oh yeah because eventually I'm gonna
be Jotaro and I have the whole crew with me to fight these monsters interesting it's it's
it's it's sanny it's fucking sanny there's so much I also saw at least in the trailer
there was a part that kind of showed like a human army behind you at some yeah no those
those are you find those guys and they're like hey we're gonna kill some monsters you want
to help and they roll that's they roll with you for a little section yeah so you're you're
you you're you your stands and like five humans going up against like a huge group of monsters
interesting okay yeah it's it's like I have I have like gradually the more and more I
played it changed my plan on how to cover it it was yeah I'm gonna do all of Zelda and
then it was like I'm gonna aim towards the temples and do everything on the way and
now it's like I'm gonna do the temples on camera like it's just because it's just become
like completely unmanageable the game is so big are you it's so so big are you doing
what I did with death's trending or Elden Ring where you're like I guess like having
like an offline series of actions and then like temples only and then everything else
is just whatever you wander into no I'm just gonna be lined towards those fucking temples
there's there's there's too much okay like you there's a there's a special thing so the
game has added caves and wells which are little micro dungeons very much like Elden Ring and
you get to there's a there's a way to ping them on your map there's a little special
event that you can do one per area where you talk to an NPC and oh like light cones will
show up and you'll be able to see oh look there's a cave over there's a cave you do
that in one area and you turn the camera and they're like 40 within your field of view
Jesus and you're like I can't I'm like fucking oh I'm gonna throw up like that's that's what
that game feels like when did Elden Ring come out again last year mid March of 2022 actually
that would be interesting February of 2022 how about that okay fun funny yeah okay so
yeah no games games game is wildly wildly intimidating in a really good way I was curious
about um when Hyrule Warriors was coming out I was wondering like these are all the spin-offs
but like is there anything I was kind of wondering is like are there any things there that might
be like oh they're gonna they're gonna like take a hint or a clue as into this and put
it bring it back into the mainline franchise um uh I feel like perhaps not but maybe something
I've always wanted certainly was like combat complexity and indirectly because the physics
are now just insane you do have combat complexity but not in the form of a big expanded move
list or anything it's just you can fucking use physics to do anything so your move list is
your own creativity yeah and there was a there's a clip that was going around on a shrine that I
done I think the last time I streamed where it's uh the shrine wants you to that has these these
foldable bridges like a like a slinky and it wants you to attach a primitive car to them
to pull them across lava and it just works totally effortlessly it it acts exactly as you would
expect as it unfolds and bumps and and tightens itself and how it stops wobblings just so much
once it gets to the edge and it's just so simple and effective and it works and and like I didn't
even fully appreciate it how good that was at the time it's like a game made out of self-controlled
physics interactions on the level of characters sleeping under the covers okay just the bread over
and over and over I think this should work the physics of the game says it should work it worked
right the yeah well again the the extra year using physics to make sure that you don't get
into any of the bullshit you usually get when you just let the engine take over because I know
Nintendo doesn't have the like they're not confident enough to let the physics engine just
do its own thing you know they need to guide that furthermore at least six of those 12 months were
also used to to add the finishing touches to Urbosa's design apparently yeah as she possesses the
strength of both a warrior and a mother just like cream the rabbit um so that's an average human
mother though yeah you're right um one last thing and this is really strange because the game's a
switch game and it looks like a switch game as in it looks bad and it has a low resolution and it
mostly hangs out at 30 fps it might be the most technically impressive game I've ever seen
because of the amount of interactions happening simultaneously that don't cause the game to crash
um it maintains the physics uh the the physics memory of everything in your vicinity for like
multiple minutes and that's in addition to all the physics calculations and air calculations and
heat calculations it's running it's zany I don't understand how it can even work on the switch
at all so I have to assume someone out there is um currently testing the limits that a qa
member of the treehouse already did which is let's make the biggest dumbest tower of Babel we ever
could with all the objects we could find and see if we can handle them all on the screen displayed
for I guess at least as long as it takes for the moon to do its cycle and and there is an upper
limit people have found the upper limit the upper limit for attached objects is pretty high it's
like 25 um the game does not like it when you pick up an item that is 25 items attached to one
another it's not not use it or drive it it does not like it when you pick that item up right yeah
yeah um but it it drops it to 20 because it's double buffered but it still works and it works
like it's supposed to it's it's wild this is like the most complicated series of interactions I've
seen in a game in a long time and it's running off a tablet and the best thing that I can say
about it is that it pretty much always works the way it's supposed to which is I assume what
that fucking extra 13 14 months of dev time was based on and no one has slingshot it a barrel into
the stratosphere because it's intersected incorrectly with a plank of wood or anything like that oh no
that's happening every 10 seconds but when you look at what actually occurred you go oh that
actually makes oh that is not the conserved momentum which I intended for the thing to fly
into the stratosphere I'm talking about the uh this jeep and this jeep were not supposed to be
spawned inside of each other oh no no I haven't seen that at all and then go flying into the
sky no up to meet up with ferroir din and nairu no I'm not seeing I'm not seeing skyrim or red
dead nightmare physics occurring not even once if the stratosphere jump occurs because you created
it using physics that's correct that's as intended like probably the most interesting
version of the physics interaction I've seen so far is you fuse a big flat um like square plank
onto a spear right yeah then you throw the spear and then you hit rewind on the spear
and it stops and then grab the spear and attach it to another big plank of wood stand on it and
then rewind it so what happens is when link throws a spear to get further distance it spins
like an arrow so when you attach it and rewind it it spins in reverse but now it's attached to a
fulcrum and it will launch you like a mile up okay because that's yeah that's how it should
work the plank went like this and shot you yeah okay yeah like a pinball yeah yeah man I just I
like in fact I believe someone just grabbed a uh a video of it that I can send to you to fully
understand the the the nonsense people are putting together I mean how when everything just works how
many fucking engineers were like I never thought I would say this but the new Zelda is out it's my
time to shine yeah here I sent it to you you can check it out it's like like a few seconds long
it is it is it is um troll physics over and over
just over and over and over like no this should work like this you're glued to a wooden board
all right pause it in midair yeah
rewind and we have liftoff
and because you've conserved its angular momentum in reverse and because the game
features free falling you are just going right into the skydiving pose and now you watch your kite
and then you can surf back down yeah it's it's absurd perfectly intended any shit perfectly intended
there there is there is no limit to the amount of uh complex interactions you can design
to the point where I'm like I don't know what the fuck they're gonna do with Zelda after this
I mean because this this seems like a toy they can't take back away from you so the tragedy is
almost that because of the era we live in like there is more game here than um by the time
the next one comes out they'll probably still be like going through the depths you know like it's
one of these things of like what you're kind of describing with the scale of this will probably
last well into whatever five years or so of people figuring out bullshit and nonsense while
we wait for another thing um huh I guess yeah I guess I'm just uh like I'm curious if they
could do something where it's like because they added DLC last time where it's like here's the
motorcycle yada yada could they add a DLC thing where it's like we've added one more power now
and now the interactions with everything just get fucking multiplied again I really don't know
because like the the there's already a pseudo infinite amount of interactions that occur
based on things that you would expect okay so strap a bomb to your shield you now have bomb
jumping stretch a wing glider to your shield your shield hop now is twice as high which
allows you to get to places you wouldn't be able to get to but also allows you to activate the
bullet time air uh air bow and arrow sequence from a standstill throw a minecart on there throw
fucking electric bullshit onto the master sword now the fucking master swords electric and use
it to fucking the master sword to solve electricity puzzles ah there's there's it's it's too many
I don't know what you could even fucking add the stone of portalis
set a destination set a start point jump in pop out the other side
that would probably push that that system to its limits to be fair your switch your switch
is now a fucking samsung mine ready to explode yeah I'm sorry people are telling me that's
already in the game that's the travel medallion I don't know what that is okay what okay okay
everyone are you are you like taking a shortcut mechanic for fast travel that's a simple game
thing upgrade my pad okay are you are you taking a simple fast travel mechanic and exaggerating or
are we actually describing what I'm talking about I think they're misunderstanding you're talking about
a portal I'm video game portal I'm talking about a portal gun from the video game portal okay yeah
yeah okay all right all right everybody cool also also on fun news was zelda it has been
discovered a way to destroy the the high rule economy in two steps it has the easiest item
duplication glitch I have ever seen in my entire life it is so easy you can describe it via text
and people will be able to do it instantly worse than fable two what was fable twos I forget fable
two I believe was load in a second player and everything they get is real and just duplicates
off of what player one had and then when they leave you get to keep their stuff yeah it's it's
faster than that it's way faster than that okay like it's it's here it is okay everybody ready
okay take an item that you only have one of and throw it on the ground take the item that you
want to duplicate and throw it on the ground then pick up the one item and then the item that you
want to duplicate so that it's the last spot in your inventory is one and then however many you
want to duplicate do a shield hop and while you're in the air hold the one item and then whatever
you want to duplicate then unpause then all the items will duplicate and fall to the ground repeat
as desired I don't understand what you're describing you lost me there's a better one than that
what is the new one anyway it's really easy you can destroy that economy no problem
okay um I have many I have many diamonds and many rupees
fuck farming yeah fuck it games too big to farm I don't care
so you have to hop and then it'll okay all right uh yeah cool what that's all this pretty good
all right all right so if you want to see me stream video games or whatever go down to twitch.tv
slash pat stairs at this week uh this week is going to be the sony conference that probably has
snake eater at it it's gonna have uh honkai star rail finishing up on space china when is that
that's Wednesday yeah one uh four p.m. I think yeah we might be in for you one one p.m. for me uh
i'm gonna play more zelda and uh we'll probably also i'm gonna be doing a react stream as well this
week i'm thinking uh so that just look forward to all of that over at twitch.tv slash pat stairs at
uh okay do it so news um yeah let's just roll right into it bloodborne on pc exists and you
can't have it no but we knew about that that's the same twitter account from way back when
that was talking about it right that's nothing new there still very annoying uh that ain't new
here we touched on yeah there's a playstation showcase coming on thursday gonna be new first
and third party stuff so uh we shall see um yeah maybe maybe it'll just be bloodborne in a in a
glass case uh that has permanently been sealed so that none may enter and none may leave um
um we touched on metal gear already we also touched on asca uh so um a couple other things
uh after fucking all this time the wonderful one after school hero part one the luca kick
starter campaign i give a shit i give a shit you're a liar it's finally out luca's mission
in is finally here they delivered on their stretch goals uh yeah yeah the wonderful 101
side scroller um i believe it's free is finally actually out and yes i hear it's a pretty fun
game too which is exciting because i like that that and um sereza and the forest or the lost
demon or whatever i mean i like that i that i'm hearing good things about that that's like okay
all right guys you know do good things make good make fun games i like that um wonderful 101
is absolutely something that i have to say at even though they took a while getting to that
stretch goal and it's it's like comedic how fucking it's it's finally dropping in this way
i never thought i would hear about wonderful 101 ever again i thought that was a switch
uh sorry we you game tablet fucking thing that was like that is made for that console we will
never ever hear from it um and the fact that they even went through this this thing and it's it's on
switch and we got to go through it and then now there's this i'm like hey that's cool great well
woolly great congratulations you may now have that feeling now you will never hear about wonderful
101 ever again have today they uh they they i mean they delivered it might be a fucking here
all right we did it shut up now don't say we don't deliver we delivered you know one of those
videos was like walking up to a programmer who was working on it and just kind of like
sneaking footage from behind him because he's like oh yeah we're we're you know tightening
up the graphics on level three you know but uh whatever if it's here and you can jump in and
do luca shit and uh call in some of the wonderful ones and people are having fun with it and it's
a good game then yeah great i really have to say uh this is my only comment to be uh on this topic um
i i when you're like hey guys we're gonna have a follow-up or sequel thing starring
blorpo the lovable shit fuck that you didn't like at all in the first game nothing could
make me less interested nah bro cool you're gonna play the shittiest stupid character that exists
in that game at all ooh wonderful make no mistake luca will return whichever one it is there will
be more luca luca is probably the star of project cc or uh or you know like like there's gonna be
a fucking luca verse going down uh yeah you you you fucking embrace blorpo
i don't i don't like blorpo the lovable scrunko he's not he's not scrimblow he ain't scrimblow
you know that's the thing blorpo's different right blorpo is because scrimblow to some degree
has top billing in the in the original game i don't think blorpo gets top billing i think
blorpo's is is a sidekick billing that eventually gets pushed up i hate it hate this he's pretty
scrunkly though i got it oh man fuck uh what was that um seriously i remember when they announced
luca's mission and my i think at the time i said man who gives a fuck like what was that there's
that like that frog looking character from jedi survivor and they're like oh okay so his name is
not glup shidow that's the old meme but but like it's funny because he looks like what you would
expect a glup shidow to look like his name is his name is turgal his name is turgal turgal yeah glup
fucking shit oh fuck damn yeah yeah that's him that's him all right
turgal yo glup shidow is real
uh i love it yeah uh no so uh uh that's that's finally here as well um gonna gonna
go go take a peek and see what's happening with luca um we touched on tears of the kingdom from
last year uh now here's here's the the the big shock big surprise oh my god it's mortal combat one
one i can't believe that there is a new mortal combat game i am so surprised these motherfuckers
had the audacity to make a mortal combat reboot it call it mortal combat everyone
even violently resisted and called it mk9 regardless of what they wanted and now they're
going fuck you this is mortal combat one so when we say mk1 too bad mk1 doesn't mean mk1 anymore
like it could have been they could have been worse they could have spelt it out o and e
but this habit of just going the new thing replaces the old thing shut up it doesn't matter
fuck off i hate it i am i hate the idea of just taking the name from the past and going nah
this replaces it that's how much more important this new thing okay so i'm gonna before title that hard
before i even talk i want to say two things one i actually really dig naming it mortal
combat one with the number one i think that's hilarious i think that's really fucking funny
i i just okay i don't i don't want okay well hold up hold up wait for me to say the second thing
i want to say okay everything i'm going to say about mortal combat after this you have to remember
that i am a massive hater and that i don't like mortal combat okay similarly to me thinking
that mortal combat one is hilarious i think the fact that they need to reboot it again is
fucking embarrassing embarrassing uh they are fully aware that they still still can't reach
the good shit they made in the fucking 90s and we're going for reboot two embarrassing i think
that i'll get there but i think that mk1 being a part of the title is a way of forcing people
to not be able to say mk9 like they did with nine right well there is actually a secret genius to
this and now um it means that what comes next has to be mk2 so here's here's the actual secret
genius so this is mk12 and people are already calling it mk12 because it is also mortal combat one
one two
well if they're doing that then the marketing is gonna have to catch up to these theories then won't
it yeah it won't the marketing is gonna have to the press release that they just blasted into the
air that got more that got millions of people to tune in because that's how mortal combat works
and is actually popular and like people will go oh i'm gonna check out the new mk that is gonna
have to change all its marketing when they add the little fucking cute whatever bullshit yes
sandy absolutely no man they've announced it to everyone and have put put tons of money
into blasting the wards mortal combat one out there yeah if there's any other puns to be done
it's too late you know the dlc or a fucking update to the game or something it's time for me to
continue hating on mortal combat um the graphics and gore look really cool it will help you forget
that it's like the most stiff awful playing piece of shit you'll ever see um following with that um
the fucking crux of the story being hey hope you bought the mk11 dlc so that you understand what is
even happening and also the game's major villain chang sung is the day one dlc character sick
okay awesome great fantastic following that hey let's leak the dlc roster and wow that dlc roster
sucks ass two different superman knockoffs ooh goody i didn't see the leaks of the list so that's
news to me uh i have not seen any of that stuff the um uh uh what was i gonna say okay so one the
trailer they showed is pretty i can't believe how many people were in me like thought that they
were looking at in game now it's not impossible that it's in game but it doesn't say it and it
doesn't frame it in that way so until they say and confirm that we're looking at gameplay i'm going
well that's gameplay did they confirm that it's gameplay no i'm confirming to you that it's gameplay
take okay ah well hold on hold on look look into my eyes look at your camera okay i am the same
person who looked at anthem and said oh yeah that shit's fake as fuck that's not real as hell and you
went i don't know it looks pretty good and i'm looking at this and like they're showing off these
fatalities because that is what they will be looking at it the fatality system and the fact
that the whole gore thing kind of happened that the whole gore conversation happened from that
might be that's what they're doing and here's the thing it would make sense to show off that system
if they're going to use it to be like hey look the fatalities are next level at the same time
it could just be fmv and this is just getting everybody hyped but it's not actually in engine
like it totally it doesn't say anywhere like that's the thing um i i certainly certainly hope that it
is because it looks really nice but uh i don't fucking believe it until they confirm it that's
i'm sitting you know um and and uh you know like i like a bunch of i heard that like yeah well i mean
it well like reggie was like oh my god it looks so good i'm like yeah hold on hold on we don't
know if that's what it's gonna look like yet you know the we're not out of though the era of confusing
everybody with a pretty cutscene unfortunately also i'd like to get back to hating and i will take
hold on hold on oh no wait all right i want to hate on it we know we know you hate you you do it on
twitter you get it all out there it's on the twitter we know it's it's not all out yet okay yes
suck shit forever yet he had to move it you know what i mean like yes okay we um the uh and sorry
about the mic crackling guys i can't fix it live without killing the fucking recording we have and
fucking up the entire thing for later so i'm gonna keep going and i'll have to address it
once we're done and wrapped up so sorry about that uh and i the more excited i get it seems like the
more it's gonna uh the animation shit with nether realm like has been has plagued them for a long
time um it sucks because uh like when you i want to say like we saw like the peak of its awkwardness
and injustice um but while they're doing while that continues to be a thing the gameplay has
gotten better and better and uh mk 11 was a super tight fighting game that was really fun yeah it
was very tight in that it felt like you were in a ugly corset that didn't let you move or feel good
and moving the character around tight like you're trapped in a tiny enclosed space unable to throw
out even the shittiest medium kick from the ground i i thought that uh the going from uh uh uh
what should we call it going from uh nine to ten we saw like some stuff that was like overall
like i like the introduction of the new characters yadda yadda 11 when they uh went in later on by
the time they made it so that the um the custom variation stuff was just kind of like they kind
of like locked it in as a third they made some balance changes and shit there were there was a
point where there was an update that overall uh really improved things but that animation thing
i hope that we could get to that point where they get past the side stiff weird thing so that we
get past the idea of the side switch button i don't know but like if the game if this ends up being
the funnest version to play but it still has that it's gonna be weird uh the cameo system they're
describing is i like i like the idea of them introducing if it was gonna be 2v2 that could
have been fun it seemed like the trailer was hinting at 2v2 but i don't know that like the cameo
thing they're describing is gonna be that it seems like they're kind of establishing that it's gonna
be you're dropping you're calling in a striker and someone might be a character that is only a
striker that you're not going to get to see them as a playable character in the game and that might
not be the fucking best way to go about that if it was 2v2 plainly um just make the whole story
about that you know yeah mm-hmm so i agree i think it will feel better than mk 11 i i totally agree
i think this game will play and feel a lot better than mk 11 um that is easy to do
when the games have felt like dog shit since the mid 90s i have played every mortal combat game
they all feel like trash i played fucking and i played so much mortal combat deadly alliance
oh god oh god oh jesus oh we're even going so we're even going back there
yeah we're going back to when fighting games were dead oh god so much okay and i will take a
i will take a sentiment that i saw some of my mutuals on twitter putting out that i think nailed
it so good hey look guys for our fighting game trailer are we gonna show fighting game no we're
gonna show the gore things that you're never gonna do in a match because it's annoying and takes too
much time instead we're gonna show all the cool gore violence stuff that you're gonna look up on
youtube after the game comes out as all fatalities compilation because that's all that shit is oh
look it's an ad he kicked his head off because it's an ad it's a thing that doesn't affect anything
we'd show you matches but the matches probably look like trash the fatality shit is what keeps
this franchise probably arguably more popular than street fighter casually the fact that i play
virtual fighter virtual fighter looks like shit it has no ad on it it has no fancy thing you would
ever look up on youtube there aren't even fucking supers in that game i'm well aware of how it feeds
into the popularity but that doesn't mean that i look at that and go oh cool you're gonna fucking
just douse my meal with cheese so that i don't realize that it's dog shit just put more cheese
on it ooh the cheese all right i mean when it comes to what feels like shit i suppose and
what looks like shit when it's animated and then what plays like shit in terms of characters and
moves and so on i feel like there's walls between those things and um the the deadly alliance deception
armageddon era were all of the above are garbage um and then i want to say mk9 and forward
animation still looked goofy as fuck but they were figuring out how to make the games like
like more fun gameplay wise to play and uh buy around 10 and then again like when 11 kind of
got that that midway point i feel i was like oh yeah no this feels fun i was enjoying that
there was a period of time where i was uh going to locals and entering and playing and you know
going online and stuff and i was like yeah i was i was having a fairly good time with it that uh i
felt was better than the previous games had ever been at that point you know um but when most of
those games are actually trash it's really easy to make a better one now i'm always that the thing
is of course like there's the part where it's like yeah there's a there's a you know nether realm
games are the nether have that nether realm thing to it but i feel like having played those
and then also get and justice as well so you actually have like i guess five games to compare
um of the modern stuff they're so much closer and tighter than it used to be back in the day when
it was Mortal Kombat versus Street Fighter that i'm like like like my memories of the of the
the ancient like Mortal Kombat is more popular with the like again the violence and the spectacle
and so on but gameplay wise it's a fucking joke what's the point of a block button yadda yadda
yadda um yeah now they've gotten a lot better and it's just like it's at a point where like i said
i was having fun with it i i can't if you're like there's nothing else i could really say to that
point you know okay i have something to say to that point woolly i am holding a gigantic screw
with a washer on it that is supposed to put into my desk so i can put a mic arm on it i actually
didn't use it i use the mic arm to to combine it i have been spinning you can hear it i have been
spinning it yes okay i have been having fun with my metal toy you can have fun with many things
that doesn't mean that this is a well put together video game okay well combat if woolly you and i
have played so many fucking fighting games back on the best friends channel we played like
fucking 50 a year and most of them were trash and if those games had been given the budget
and the presentation and the hyperviolence that mortal combat has most of those pieces of
shit would be more fun to play than mk9 or mk10 or mk11 and probably mk12 yes the difference
between the world of mk versus dc and and and all of that is that those games are so laughably bad
you would never even consider like a random fucking you would never even consider spending
the time to be like i'm gonna learn a character i'm gonna go fuck around and kind of see what's
happening or go to a local or you know jump online for a little bit like there's a level
there's a tier that you hit where it's like this is not even worth considering this is
exclusively for scrub lords ass bullshit right um then there's the like okay this game has some
stuff but it like there's problems with it and then it's probably not going to last for a while
i want to say the new melty blood kind of hit that like you can learn a couple things but
ultimately the the the shield system creates some problems that are going to kind of make this get
more boring as as as you get towards higher level play and start seeing higher level play and stuff
i feel as if basically they got pushed over that bar of for my level of interest went with the
uh modern nether realm games that i was like okay i'm willing to spend some time with it that i
wasn't willing to spend before based on the those improvements and how these are i guess compared
to what else is going on in the genre you know but at the end of the day man i don't want to
if you fucking hate it it's all uh yeah that's fine i don't know what else to say except i'm
like okay the cuffs playlist at random if veteran combat had the money that mortal combat had it
would be just as good as mortal combat if fucking battle construction vehicles had the fucking money
that mortal combat had it would probably be better than mortal combat because at least it would be
more interesting if you went and fucking played uh fucking bio freaks bio freaks is more interesting
than fucking mortal combat and it already has the violence it just doesn't have the money
that new crab battle game that game looks awesome
oh it doesn't have crab fatalities in it oh
like it's the most yeah i gling your fucking keys in front of a bunch of 10 year olds
thus why it's popular shit in the world it shouldn't exist you're right it should it should not exist
virtual fighter is dead of course i am it but that doesn't change the fact that plays like trash
luke luke hang should have unmade the entire ip from existence and there should be nothing
that would have been so that that's the win that's how you actually yeah i actually have to say
when they built up the fact like luke i was here that this is the weirdest shit ever because
i have no like i have never held up a shield to be like i'm part of the mk army of defense you
know what i mean i've never been this person to the that being said the improved the stuff i felt
like like i've had fun with them reason in recent games in recent years because of the fact that
they've gotten a lot better i don't know what else to tell you with that a lot of games hit a
threshold of like oh there's some stuff going on here but eh we'll see and this is kind of like
that was that was enough time as i also was interested in um i don't know like soul caliber
right what's what's what's what's up with soul caliber did you have fun with soul caliber
when it came when the new one came out yeah okay what what eventually made you stop playing
i believe it didn't have very good online play okay um but like did it cross the threshold of
interest in at least like fucking around and like oh absolutely but it had really bad online so
right okay i was yeah um mm-hmm before i leave i just want to say one that the my most excited
i've been about Mortal Kombat in like 10 years is when i got to the end of the story mode and
lu keng is like i'm going to make a completely new universe and then they load up the mk1 trailer
and like oh wow lu keng thought it would be a cool idea to recreate scorpion and sub zero
and katana and melina and i'm like i'm fucking done that is the worst story absolute worst reset
ever we got to the end of the story and i remember we were sitting there with reggie going this is
telling you that the reboot is coming this is telling you that they're gonna do whatever the
fuck from this point on and uh it's not even it's not there's no surprise to expect because they
fucked with time and they already did all the revisiting of the past moments and they did all
the fan service moments you could ever expect to go see i guess the only thing they didn't do was
like the go to the great kung lao so yeah i think that's what like a lot of people were expecting
and it doesn't seem like they're doing that but yeah the the the double reboot within the three
game period is pretty fucking insane um and the other thing too is while we go back and talk about
how mk9 story mode was like the best of the fighting game stories at the time it is also
as it is goofy and fucking nuts in the same way that the one in 10 and 11 are two the soul
nato fucking story oh nine is way better than the other two story modes like way way way better
but my point is that it's still crazy as fuck right oh yeah it's goofy it's super goofy and
like it like that that maintains across all of them to some degree um like i think the fact that
nine was also the first time we saw them um doing that kind of movie fighting game integration it
had a big impact on everybody but but the but after you're used to it then you can go play the
fucking marvel infinite story and it's not that impressive anymore but mk9 did it first so that
was a big deal you get to the sonia chapter right but the events of all of them but the events occurring
are still fucking goofy and insane right in the same way that the goofy and insane should in 10
and 11 are also laughable like it i think i think the part that that stood out to me the most about
nine story by far like the the i'm like yeah i'm really enjoying it one is like wow dude you really
need to send more than one phrase back in time you need to have just said something more specific
yeah and he must sure that's not helpful in a tournament setting uh and two cindal sew the
wing like the entire cast what the fuck is that that's weird didn't that that fucking threw me
for a loop don't care for it but like and so like i feel as if like that mixed bag of this is stupid
shit oh there's some fun stuff in here has kind of always been my feeling about mortal combat
other than the new stuff i'm saying um and the old stuff to some degree but like minus the
fucking dark ages um so when we look at like 11 and i'm like oh man this story is insane
codle fucking Jabba yadda yadda you know but then we're like oh but the combat kids are fun
those are some cool characters i like the the new era combat kids that showed up for one game and
then you know and then and then we're like yeah and then of the newcomers you got codle ferritor
or um um the the fucking um cowboy and you know yeah good old cowboy and memory memorable mortal
combat character and cowboy cowboy like great character you can't i just realized you've
seen you said the combat kids ferritor and cowboy out of six characters you can remember the name
of why erin black and devora right like those characters i appreciate as newcomers so off
you don't get to say that you couldn't remember and i can i finish the sentence i appreciate them
so much more than the fucking armageddon cast of meat boricho who sue how shit that we fucking came
from woolly you're you are lying to yourself because the characters that you just said you
don't appreciate you remembered all of their fucking names from the fucking era of memes we
okay all right just pulled out sue how all right all right you know yeah cowboy but you remember
sue how so the new right the new characters and mkx are in fact worse than the ones in deadly
alliance and deception and so on they came about yes that's exactly it it's not because it's not
because we've had a decade of talking about specifically boricho and sue how uh that that
those and and the fucking uh um the everything related to the kami dogu from all the bullshit
we've been over listen right i'm gonna pull out a piece of wisdom from an unexpected place
there's one thing that was really right about all the time it's way better for something to be trash
than mediocre i will remember sue how until the day i fucking die as one of the worst
fucking fighting game characters ever i don't i remember cowboy's fucking name i don't he's a
cowboy he's a cowboy all right that's his power all right i shoot a gun pew pew you you've you've
made your stand you're in your place you're on one this is what it is all right mk garbage sure man
there's nothing to say beyond like okay sure i i've always thought and i'm glad i've always
thought mk has been a series that like has been uh uh uh popular based on like spectacle more than
on foundation and it's been nice to see the the new ones get more foundation so i'm like that's
basically what i'm watching over the course of 9 10 11 where you're like okay the nether realm
studios of current year is not the fucking uh uh whatever deception era yadda yadda and then
everything before that from mk4 and it just it got so fucking unbelievably embarrassingly
awful as far as games went um and when i look at the ones that are there now i'm like yeah if
that's part of the the evo mainstage contenders i'm like i see that that that makes sense you know
just um i i and separate i don't believe in putting it at a tournament where money can
change obviously i think they should just give it to sonic fog obviously well okay i mean obviously
give the money to song obviously the evo contender list has been a source of contention as well for
years over what fairly gets in or out or whatever the fuck is selected but just all that to say
that it's like they've they've there's a level of like whatever threshold that's been crossed at a
point versus like okay we can just completely ignore those that they're not even trying at all
you know um so you know what i we'll see what happens with this man sure i feel like when i
talk about moral combat and i see people being excited about moral combat i feel like i'm sitting
in salt bay's restaurant watching him bring over a four the gold the gold the gold stake or whatever
tiny medallion steak and then he dances around and see the salt on it see everyone goes ooh
ooh the spectacle and then you eat the steak in two bites and you go i'm not full it is obviously
more hilarious that you die on this hill obviously that being said no i read this no there's no
exaggerate i have felt stronger and stronger about this on every mortal combat release and i
with the with the way things were back in the day especially i always felt that style over
substance thing was frustrating as fuck especially to people who would argue with me about mk being
better than street fighter and so on right this is going back to elementary school bullshit fights
where people didn't understand gameplay being a thing versus like how realistic the blood is in
yadda yadda um but i just i feel like that part of it the style over substance like like split
has gotten better is is at the end of it and i feel as if like i got to a point where i was
enjoying it in the last three games way more than i ever have in that franchise when i never
was willing to give a fuck before that you know it was always just this is a popular but
ultimately fucking garbage thing um and uh the amount of the amount that it cleaned up was one
where i'm like yeah as someone who fucking plays every fighting game that comes out and like uh
you know will give some time to like one that grabs my interest in some way there was enough
grabbing my interest from 9 10 and 11 that i was like yeah okay no you're in you know this is something
i i want to see where they go with it and then story wise is it's as it's as bullshit as ever
with the fucking whatever resets gonna come but again at the end of the day i'm curious to see
what they're gonna do gameplay wise more than anything and that's why i want to hear about
this cameo 2v2 system or whatever that's gonna be i totally agree with you that the games have
gotten better and i will now rephrase that in the most condescending way possible in that
Mortal Kombat 1 through 8 which i'm gonna say is up to Armageddon it feels like they were
obsessed with making a fighting game that was really cool and then when they when they started
mk9 mk9 felt like the first time they actually sat down and said what if we tried to make the
game fun to play and they have been on that journey yes yes yes yes and i would even say
they maybe boon was like what if we got some of the people that play this to come and give advice
on what they would like to enjoy while the fighting is happening yeah and we'll take
care of everything else outside of when the fighting is happening it's this it's really
absolutely agreed on that i totally agree on that we are 12 games in and we are three games worth
of growth this growth should have happened in like 94 no 95 to 2000 but we're in 2023 now
and we're like well we we're playing Street Fighter 6 Street Fighter 6 has a long history of
good games that they have improved on and look how far they've come and then i look at what we're
gonna deal with with Mortal Kombat and it's gonna be stiff and focused on gore and it's like
oh cool i'm playing the game they should have made in 2002 oh my head hurts so bad i mean
i think my blood pressure is spiking like if we followed up the era of capcom versus snk2
it's straight into the o9 era dear god what a fucking amazing reality we would be in you're
you know that uh i completely i totally agree with that and i will say that like yeah man
you could see the exact moment they decided to actually start caring about the gameplay more for
sure um i also um i think what i'm looking at it too like uh there's a part where i was i was
also like i have this there's a there's a Mortal Kombat scene that's local that i know i was going
and participating into some degree and and we have some really strong players hi ate from here and
he's he's a good friend that went really far in those games um and like watching those games
competitively was like the majority of like how i followed 11 um 10 the end the end of 10 i would
say i started paying some attention to a little bit and then um for some of 11 as well and did
some of those events on our channel and did some commentary for it and stuff um and like it it just
like i said it for me it felt like it hit a point where watching it and and watching high level
play matches as well was pretty hype you know like seeing the the meta of like what was going on at
that level i thought was pretty sick um it hit a point that uh was was very very far from the
you're not even trying era you know before that as as uh we were describing and i'm trying to think
of like another genre game where it's like been substance over uh style over substance aggressively
forever and then like there was suddenly an attempt to like actually put it in you know
uh fucking Mortal Kombat is the fucking fighting game equivalent of every shitty chinese mmo you've
ever seen oh god i don't know anything about him but character creator wow look at the graphics oh
it's like the worst game ever oh no like i see i see someone saying like Naruto ultimate ninja
storm but it's like i've been on that train where i've been talking about great uh ninja tyson
great ninja war is that what it it translated through the gamecube ones whatever the told me
gamecube then uh uh uh Naruto games being like the better the funner fighting games of the two
and the i agree with that and then Naruto games are great the Naruto met hero was like way worse
but they had the prettier cutscenes and that was enough for that to flourish similar because i
remember the no ultimate hero games were actually best summed up by hey let's look at the youtube
video of all the supers in the no ultimate hero games i got when i when we went in when we got
the classroom and i got everybody to come in and we played fighting games back in college
and i popped in nor ultimate hero three or whatever and i was like let's just check out the supers
because that's all that's worth doing here you don't want to actually play the fucking thing
and then put in fucking third strike so ninja ties or that yeah exactly you know um ninja clash
clash of ninja yeah okay i only had the whatever i imported the gamecube ones when you know um so
that that's exactly like a thing where you're like okay this is a better funner version of these
games but this one just takes over and dominates because it's prettier to look at and that has
definitely been the case with mortal combat throughout the years back in the day especially
you know i would be like arguing with people about like i'm like literally look at me in the
eye look at my fucking eyes and tell me what the point of a block button is what is it add
what do you get out of that like what do you know i i didn't i didn't talk about this but
there's just the tiniest piece and we've mentioned it before i'm not even gonna belabor it when injustice
came out and allowed you to hold back to block and then mkx came out after that i'm just like i
don't know what the fuck i don't know i don't know what fucking plan these people are i remember
exactly what i said they lost their fucking minds i remember i remember that um uh it was
injustice to me was they basically were like mk has the has the block button as a legacy thing
and this is them like being released from that and uh essentially is like trying to make a game
the and what if we made mortal combat but we didn't have the um the the block button like
fucking anchor attached to us but then also let's add the clash system and let's also make zoning
the the most insane thing in the world and 15 other things but um yeah i think what ends up
happening uh the competitively what ends up happening is no cross-ups and um moves where
you can use block in your inputs for like there's stuff that happens like you know where it affects
your ability to stop in the middle of a situation or put in inputs without moving and so on but
none of that was designed into the block button none of that was there intentionally it was just
an extra feature to stand out in the arcades from when the game was originally accepted
you know it became this thing that meant no cross-ups but that's certainly not what the
design it was was about button exists for the same reason street fighter one had pressure sensitive
buttons because it made a cool thing the arcade an arcade novelty yeah stan switch other stan
switch what if decided to keep it for fucking 30 years stan switch is what if uh i what if i switch
to so that you can always see my character's good side but i don't want to look at the back of my
character you know um yeah no that that uh that is is a fucking hilarious thing where you like
i'm just aren't people are fighting on this dying on this hill and it's like just say that you like
the fatality and call it a day you know that's fine um and obviously now when you look at the
competitive side we're just like oh the fatality skip go back to character select we don't even
you get a ko you see a ko and you immediately that that that character next grit next game
you know um i'm still baffled the brutalities were not just the round ender they were that was
weird they had all these weird fucking things you had to do in the match to do them what a it's a
it's such a great idea though right that i remember when i saw it i was like that's
fucking brilliant is like oh a conditional ender that is like yeah this is a death state you know
you've uh you've touched your uh someone in ki in danger and now you can go right into your
ultra you know like that's the that's the type of shit where i'm like fuck yeah finally in fact
most for the fatalities if not all of them should basically be like that because x-rays are just
fatalities now should just be the end of the match whatever that happened in gameplay blows
them apart yeah no totally but the but the the fact that those are in there in that way i was
like brilliant that's a great way to do it that's a that's an example of an a fantastic new
implementation you know that like is tied to gameplay in a way and i and i always wanted
brutalities to be like the way fatalities were implemented because yeah tied to gameplay is the
most important part like the way that i look at mortal combat is this like we have made fun of
dead or alive being like masturbation fuel with the millions of costumes to look at the pretty
girls bounce around but the difference is 99 is that dead or alive is a way better fucking fighting
game than what a cop at it five five stepped it up uh uh quite decently i have to say what when
i played five i was like oh shit i'm having some fun here um at the end of the day i can't say uh
uh one through three four like they're the dead of the away was kind of was pretty
whack for some time but five stepped it the fuck up um yeah uh anyway but yeah there's just i
um i my well the entire time you're talking i was racing to try to find the analogy but i'm
like i don't think there really is one um but one thing remains certain mortal combat is still
probably the most popular casual uh fighting game series and that's important as far as the genre
goes because you're gonna watch oh the millions of views the trailer gets which eclipse the street
fighter reveal uh on day one um so like as long as that thing continues to have some like vested
staying power in the in the casual uh world out there i'm like i'm like please please please like
fucking show people how good a fighting game can be you know like please focus on the show people
how good a fighting game could be well it would have to continue on the trajectory of of caring
about gameplay more and more you know till eventually uh it's like a real fucking contender
um and they're on a trajectory of like it's been they've been they've been implementing
more and more shit around that that part of it they've been they've been uh uh i guess paying
attention to the more competitive aspect they've been paying paying attention to the well the
balance shit because injustice just kind of comes along and does these like the equipment
that you address that you stick on your character where it's like okay when you boot up mk 11 right
now like today say again do you know what happens if you boot up mk 11 right now what you get a full
page pre-order splash screen for for one for mk one wonderful um like the uh the problem i'm just
thinking of like yeah with with uh like as they would take a step forward you'd get a step back
with like basically gems again you know with like unique um um style stances equipment whatever
you had did you have to put on your your character and if all of that were just handled in the way
that we're talking about with street fighter six where it's like that's the bullshit that's completely
for an online nonsense whatever mode you know that'd be one thing but there was a point where
it's like no this is the main mode you're going online with therefore the competitive version
people are playing in brackets is kind of like smash brothers where we have to just use our own
like local rule set and it's like ah god damn it you know that shouldn't be the case i'm gonna laugh
super hard when they show that game often has a block button of course it'll never not have a
block going to laugh so fucking hard yeah no no and and the thing is mk like the mk scene which
there is a very like very the you know lively community out there that's fucking competitive
in mk uh and there's a slipknot scene too at at nope they're not there's no desire for the
block button to go away at this point we're locked in we're locked the fucking interfere
with them learning how to use a second brain cell okay okay i will have you know that i've
i have watched i have watched so good to say i don't even care you i you will get dusted
left and right by some of the best mk players that's switching over to like anime and shit like
no no they're not really good at that using that brain cell the the competitive the competitive mk
player i've seen quite a few of them make the jump they're doing all right they're doing all
right believe it or not oh yeah no yeah totally that just felt good to say i don't even give a
shit i'm like do you even believe it like no it's like when i say that just felt fun to say
that's what i'm saying i just wanted to hear it come out of my mouth okay because i'm like you
go fight man you go fight a setri on player in tournament and show me what the fuck you have
yeah hey i'll one up you who the fuck is setri on
i don't know who the fuck that is
is that that bald bitch for the time shit
all right we're done it's over it's done it's it's fucking over like just all right move it on man
hey i've been drinking too much caffeine i gotta take this all right vrb
okay dope
so uh this is the last piece of news fighting game related uh is is more unofficial however
it's gonna be a lot of fighting game news in the next couple of weeks i mean it's it's it's it
seems to be it's about that time of the year right it's popping off but um fighting game is for spring
it used it used to be the end of february but uh it's just becoming this this general
february march april season if you can direct your attention towards angel glory seven on twitter
you'll see that they've posted the latest progress on gene from god hand the oh i saw that that was
really cool who's now uh gonna getting modded into marvel 3 because fucking capcom didn't do it
themselves so if you're too coward to put god hand in the mods are gonna do it themselves um
gene is not done yet but the progress is looking pretty all right uh stand clips are there
seems like looks really impressive yep we're seeing you know modified wesker doing some uh uh you
know classic uh uh stuff and um and i i it i don't know if it's possible or not but like the idea of
having ultimately a wheel that you can spin through to get your fucking combo enders and
everything like it would be incredible but yeah marvel god hand uh go check it out
um fantastic shout outs to angel glory seven on twitter um the marvel modding like character
fucking community is continuing to do unbelievable shit yeah shout out to max for putting out that
bounty to add more slots which was uh achieved yep that was a hell of a fucking incentive right
just like because with that you can create the definitive like um uh uh project m of marvel
you know it creates the um it creates the uh uh the the basis for a community agreed upon
large expansion that would be like a just a large official fuck not official but unofficial pack
to play as that would be sick uh i did not see naga ryuki and reg valader that's pretty fucking
sick yo shout out to wisful hopes as well oh that's weird yeah fuck uh wisful hopes was also behind
the um some of the previous amazing marvel modding including getting i want to say goku's
into strife and gran as well so uh damn you gotta get goku in that's crazy
uh eyes on the marvel 3 community um all right so yeah i feel bad for infinite because like
people just went nah let's just work on marvel 3 more rather than do anything with infinite
i mean dude the second that they're like hey look monster hunter is now in marvel 3 i'm like
i will never think about infinite again that's the only thing my sadness was 100
percent based around the fact that monster hunter wasn't there i love monster hunter so much in that
game and then they brought her over and i'm like good done fantastic i don't have to miss it and
be like i don't have to be like i don't have to sit and convince reggie like hey do you want to
pop in infinite for like maybe like half an hour just to do some no okay like fuck that we just go
right to the fucking mods man uh yeah all right uh last bit is uh jackaliptic games
uh who are this is studio from net ease uh net ease us studio um is apparently uh
going to be working on a new warhammer mmo uh really yeah okay um they have uh so they were
founded last year they have a bunch of people that worked at um what did they say they had
games workshop employees they had people that worked on uh dc universe online star trek online
and city of heroes that's not giving me a lot of fucking confidence well i when it comes to the
world of mmo's dude i don't really know what the fuck you know you got to go on if it ain't wow or
14 certainly but there's not a lot it's not a very it's not a vibrant genre uh you know how about
the last warhammer mmo from twenty a mythic a company that no longer exists was it 2008 or
nine or whatever the fucking that thing with the weird horses i saw a video of like the
fucking horses where you turn and they just kind of mmo's are terrible okay well mmo's are bad you
shouldn't play them 6.4 is out this week stop playing mmo's start playing asca
guide you back over come come over this way look at the spell book look at the rotation
no i don't want you like it you're familiar with it it's warm you know what you're already
better than anybody who doesn't know what a rotation is you're gonna fucking yeah probably
you're you're you got a head start you're right no no hey we got that overwatch news on here
because man do i want to laugh about that i was gonna hit something else but uh go ahead
what overwatch twos pvp expansion the thing that overwatch two is four is cancelled
uh it has also come out via their like sadness about cancelling uh overwatch twos pve mode no
shit that um so remember how everyone thought titan was salvaged into overwatch i miss that
holy shit okay do you remember so first of all what the fuck is the point of overwatch two now
i yeah totally yes i remember titan was gonna be a game where you had a normal everyday life
but then you had a secret superhero life yeah hey um so uh but and then you know overwatch
happened we're like oh they must have turned that into so here's the thing titan was actually a
massive total failure internally and never went anywhere overwatch was the multiplayer aspect of
it pulled out no wasn't that it watch was the plan to revive titan so the plan was overwatch oh yeah
well yeah get people into pvp then plan number two was overwatch twos player versus environment
mode where you would build a character and fight bombs and then they would use the success of that
to go hey guys we're bringing titan back so you've liked overwatch twos player versus environment
thing yeah and now that's canceled so titan is dead again i remember there was a when they were
talking about overwatch's announcement around that time there was an interview where they kind of
described um this was the bones of a multiplayer mode in titan that got like turned into its own
you know closed thing um um the past like 10 15 years of blizzard output has been maybe we can get
management to get titan back up and it has failed again like all the they have like they have put
multiple games worth of time into the shit that has gotten canceled now you know you have to i
wonder like is overwatch they could have done the league thing where they just stuck with the one
and just kept throwing shit at it right like they could have just made overwatch to have this giant
bloated hero list and it would just become totally could have that would that was totally a possibility
now overwatch two has no purpose to exist because it's now just overwatch one again
and i mean like i don't like it to some degree point of overwatch was to have the
fucking play pve mode but also didn't we already kind of cover that two is not really two it's
just one being forced into being replaced by two because it's actually an updated version
that people just a branding change on on what is essentially one redone you know yeah
like one of the reasons why overwatch one didn't get as much support as it probably
could have is because most of the team that was working on overwatch one was working on
pve stuff that later got put into overwatch two that later got cancelled i also remember the days
of i don't think anything's changed in this regard but like the days of like blizzard can afford to
make an entire game and then just decide to scrap it because they've got infinite fucking bucks
yeah and now they have done that as many times as they've put out games
like it was the i'm it was specifically the world of warcraft as the main mmo of the planet earth
uh era when it was like the amount of like just boat loads of cash coming in every month mean
they can run as many of these into the ground as they want and decide to launch the one that
maybe thinks that it might be okay you know like it it has become like overwhelmingly taken the hit
that blizzard has for a long time had incredible developers making some of the best shit ever
for and the management at all levels on that company is a bunch of stupid shitbags that ruin
everything isn't isn't valve in the kind of a similar situation where it's like internally
valve is in the opposite situation in which they have no management because of the playbook thing
that because of the fucking wheel your desk around wheel your desk around and we're gonna work on
that valve has no management but um so nothing gets done okay because i was gonna say that like
was there a half-life three that got cancelled and then another one that opened up and then that
got cancelled yes yeah okay and then you just mark laidlaw talks about like what it was gonna be
and how depressed he is that he wrote all this shit that will never happen
and so um there's a certain size of company that can like more or less not hit a point
where a project is do or die you know um or if it gets stuck in development hell it's like yeah
well it's not that big a deal it's kind of like for example
so i feel like when um final fantasy let me call it the correct name when final fantasy versus 13
yeah was struggling and um 14 1.0 was struggling like that game continuing to have a a cost on
them over like the course of you know the better part of a decade while thinking about what seven
was supposed to be or seven r for that matter like square could barely handle the cost of that
the importance of it because it had the name final fantasy on it was the reason why they allowed it
to go that long but any other project like that that's just like a fucking lost leader they would
never give it that amount um yeah um the all-time greatest ever for video game development will
always be in my mind playstation 2 era capcom they make something they realize it's not
enough while they will use every part of the video game buffalo okay this cannot be a resident
evil game okay it's a spin-off this cannot be a resident evil game okay it's a different spin-off
this can't be this it has to be a new thing just take it apart and slap it back together
and put something out that's the spiral staircase from megaman x5 now shown in dungeons and dragons
shadows shadows of mistara like yeah absolutely every part you play you're not gonna you're if
you're a megaman x fan you're not gonna go play dungeons and dragons you'll never see these stages
shut up uh yeah um well in any case uh yeah what was the reason they gave for the cancellation of
pve i believe i'm because i pulled up the article here but i haven't had a chance you know what
i mean i can't remember i was laughing so hard that i can't even remember the re it was it that
was too hard the scope grew too big we were trying to do too many things at once and we lost focus
we had an exciting so it was in dev we were continually pulling resources away from the
live game in an attempt to realize it okay there it was in it was in dev yeah i didn't catch that
that's that's wild well so wow uh we also had some old blizzard employees talking about how
fucking piece of shit bobby caudek would be the producer from on hell yeah sure i'm sorry the
producer from hell from on high and would tell them put this thing in and then the teams would
work for six months to implement a feature that they would then cut days before launch because
someone changed their mind how many babies is he eating this week yeah the at least four babies
yeah um okay well uh
uh where the fuck was that sorry um oh yeah ask our fucking hashtag pound it's i think the
i think the i think that the what a weird name yeah i think well in the same way that bed man
is supposed to be bed man i think i think this is a kind of a reference to um sharp reload
you know uh anyway so yeah just fucking here's one um you out there and listening to this you
might have a gaming chair and i do i'm sitting in it right now we do yeah i do as well you know
the herman miller is fucking saved saved the back more than enough times but a lot of people
um uh uh out there might have the ikea marcus office chair if you don't you've definitely
seen it before it's that one that has the mesh looking back um i'm not familiar but sure it
looks like it looks like the back is thin and and made a mesh like it's you've seen it everywhere
it's that main one so uh apparently uh some people have been noticing some issues uh with the chair
such as when you stand up or sit down it might turn your monitor off
what so uh that was a bit of a fucking what and uh it turns out that uh yes if you have
a chair like chairs like that build up an unusual amount of electrostatic discharge
and um it's not the chair firing off a fucking emp when you when you build up enough charge
enough friction um either the gas lift under the chair or the seat surface will disperse
the charge and then blink your monitor off to or possibly affect anything that is not grounded
near your computer what the fuck throw that in the trash it's crazy uh so yeah your gaming chair
can actually affect your pc performance how about that that is fucked terrifying absolutely fucked
uh if anything exposed right imagine like again your your pc tower's case is obviously gonna have
its fucking outer shell being fine but anything else around you you know um good luck try to
yeah try to stop gamers they got lightning now man yeah it's the like it's the look look take a look
because you'll know you'll recognize it it's a pretty common chair but it's a basic ikea chair
that is the one in question here fucking wild uh yes and then roll that up to your nearest land
and the next time you have a tournament that you put you bring your computer out to
and fuck up the competition
all right almost take some letters
okay i'm recording again are you recording again i'm recording again count it down
five four three two one sink yay
jesus fucking christ
hey if you want to send in an email you send it to castle super beast mail gmail.com
um
you have an email you sound like this like woolly reading it off
um dear woolly how the fuck are you gonna fix this one
lamau
okay that's a good email woolly i have an idea he has an idea it's a good idea i bet
everything between when you stopped and when you started is gone use the twitch
yeah yeah which then okay gets
just mash it all in one file
linux would solve this everyone's right yeah linux would solve it you'd be the linux
linux would have made this easy
um we got one coming in
thomas here says hey magos pat and sorcerer woolly recently games workshop announced
that they were discontinuing their old 2003 uh catastrophe rim dreadnought model in favor of
the new 2017 to 23 model uh redemptor dreadnought there's images attached the adiata uh some might
say the new model is objectively cooler with a bigger taller pose more detailed sculpting
and actual knees that can walk properly but i grew up with the dot of war games and the weird
waddling boxiness of the old coffin walking coffin design is special to me do you have any other
legacy designs that you are irrationally attached to or am i not crazy and the older design is
actually still cooler i think every goddamn version of the enterprise after tng looked like a big
pile of shit and that's not a very uncommon opinion um i mean i'll drop fucking this one
every single Gundam ever made looks twice as cool when it's partially destroyed
oh you're totally right every single one of them what have you put a cape on it the good cloak
the goofy ass old bendy rx 78 gets infinitely cooler when its head and armor blown the fuck off
no he's right every single Gundam looking like a piece of shit is so cool with the with the
mouth tube torn and like an arm all fucked up man that zaku looks cool gotta do it gotta do it
don't give me the clean production line garbage fucking shiny you want some scuff on it yeah
yep that's that's that's just the hardfast rule on it so no you're not wrong um i also by the way
i really do like the boxy design of those dreadknots a lot i think they're they're really cool
yeah okay here's one coming in from
yeah xia repair from double zero yeah that's it's cool too for sure
uh put your put your fabric on your on your on your robot
it's impractical but it's swag trey how you doing trey says uh hey woolly temple man and pat bell
i recently played through all of the legacy of cane games and i had mostly a great time
the biggest issue i had with the journey was when i finally got to blood omen 2 i'd never
heard of anything about the game and after the big jump in time and technology i was excited to see
what the sequel would bring only to be met with one of the worst games i've ever played
it was really disappointing and it left me feeling really upset at the missed opportunities there
my question is what's the worst game that you've ever played that you were legitimately really
excited for only to be let down super hard not just because of story issues but because
they were generally a bad game nothing's gonna touch dmc2 nothing will ever touch dmc2 i was
thinking dmc2 and that is an obvious answer but the problem is that i was not so in love with
dmc1 at the time that i was that excited i remember dmc1 being a fucking awesome game
but i didn't it but like it wasn't on the fucking radar in the way obviously dante's awakening was
you know um it was like that cool playstation early launch era game um but but i wouldn't say
that the excitement for two was like oh my god let's fucking go you know so i it doesn't feel
like it's the right answer i mean bayo 3 for story reasons but we've already but if you're
saying not story because like that was like the weight the build up how do you feel about
my number nine what i mean i didn't even fucking play it so there's that uh there you go uh
in the chat said a solidus says ace combat assault horizon oh man that one hurt uh cross
tecan appeared wonky from the jump because of the way it was revealed gems were immediately
a bad idea um some i was excited for the concept but the follow through was um i've talked about
gun vault enough um but i don't talk about gun vault enough yeah i don't know why you talk so
much about gun vault because i really like the the aesthetic of it i love his design as a mega
man not mega man you know um marvel infinite maybe but i knew when we see yeah like it's like
when you see it and you're like oh this looks ugly god damn it and then the gameplay was good
you know like that's the thing marvel infinite had the had like actually solid fucking 2v2 tag
system but straight fighter six when it comes out really bad yeah maybe could you imagine oh my god
that'd be so funny yeah yeah i mean i like i i i definitely am curious why kingdom hearts
three didn't set the world on fire you know because it wasn't as good as kingdom hearts too
too was it ever possible that it could be no not really
tech and four was a weird one because when tech and four came out it was no tech and three
but but you're well everything was not tech and three it gave me steve fox it did and
dude like i don't know man because i've said this before i like steve fox more than tecan
yeah you do you know so it's a hard question uh yeah all right um and let's take uh one last one
here from uh meekafrar actually there's a yo what up yeah uh shout outs animator buddy from online
doing the stuff hey patent woolly animator for the battles of cassette beasts here wanted to
say thanks for the kind words that's cool i did not know you do a great job didn't know that you
were working on that uh that is fucking sick in the same vein as cassette beasts what's
his game or genre that you want to see replicated more despite being successful or lucrative ideas
those games many devs don't like to take a stab at thanks um easy one for me on that
there's no good reason why the genre of dokapon is not a big hit yeah you're totally right 100
mario party is not that and mario party is doing its own weird thing that has kind of
unfortunately fell off um there's no reason for dokapon to not be a regular crazy ass fucking
thing um if i ever i mean there's always the the video game ideas and stuff but like one thing i'll
just i living in a pipe dream world well it would never happen if i ever got like the ability to
put like a fucking get a game together i would do a fucking a dokapon style like just bullshit
your friends game you know i would love to do something like that uh makes no sense murder
party i think i'm off the top of my head is there should be more games in the genre of silent
bomber that isn't just literally silent bomber because silent bomber is fucking great which one
is that again it's a ps1 game where you're playing a very aggressive mega man that's all right very
aggressive bomber man it's fucking great oh my god wow this is playstation one yeah it's awesome
this is kinds of bombs and you're strapping bombs to people
oh man um god this fucking reminds me so hard of um
um uh the n64 game where you fought on a grid and you had moves that you would unlock and you
could do a suplex and it had like an unexpected two player versus mode it like it has that that
fucking energy to it and it looks like it comes from the exact same place hybrid heaven it looks
like it comes from the same place as hybrid heaven it relates around that time quintessential
playstation one versus quintessential n64 dear god man wow yeah okay there you go it's the only
game i can think of that is even somewhat like itself there's there's these games that come out
of nowhere sometimes that strike gold because a designer had a really fucking good idea and like
it's crack and then no one else ever touches on it again ever ever and you're like there's fucking
there's a there's a an ip on this that you could fucking make and like no one around
has capitalized on it money on the table you know yeah okay uh there you go
all right before we end the podcast this week everyone remember street fighter six is coming
out so that's exciting and don't play mortal combat
yeah don't let your friends play it either don't friends don't let friends right
we can take it further come on it's though it's no no no that's enough net negative
it was in net fight mortal combat has made fighting games a net negative
on on yeah i could but no it's just don't just don't do it just don't do it say no to mortal combat
what if there's a koto con striker where he rolls in on the wheelchair
now we're talking i would dude i would kill to see more why would luke king remake a universe
in which koto con is still in a wheelchair what kind of fucking mean as shittest that but never let
god