Castle Super Beast - CSB 282: Capcom Saved the Rising Tackle
Episode Date: August 21, 2024Download for Mobile | Podcast Preview | Full Timestamps Go to http://hellofresh.com/freesuperbeast to get one free breakfast item per box while subscription is active. Terry Brought The Line Sway ...System Dishonored 2 and Titanfall 2's Time Travel Always Forgive Trafficker-kun Squid Game Unleashed: Peak Misunderstood Media Lost Progress Watch live: twitch.tv/castlesuperbeast ONL 2024 Street Fighter 6 - Terry Gameplay Trailer Mai Shiranui City of the wolves Borderlands 4 Secret Level Tribenine by Too Kyo Marvel Rivals - Captain America & Winter Soldier Reveal Trailer (4k) Enotria We Harvest Shadows Codblops 6 Goat Simulator Remastered Persona 3 Reload Episode Aigis + P5 Crossover Challenge Battle Squid Game Unleashed
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["Sailor Moon Theme"] Hello!
They, they, they actually did it!
What's that? They actually, finally, made Rising Tackle cool.
So he does the spin, and then I was like, it still looks stupid, and then I watched
it again.
I watched it again. and the final key pose of him doing Rising Fang,
if he calls it Rising Fang,
is actually Buster Wolf upside down.
Yes, and he's got, it's the dynamic aspect,
if he's got the fist punching,
you've got the geyser popping out the back of the head.
And he's got his legs in that stance.
The leg is in the twist.
But he's bracing himself on the air above him.
Right?
And so you took this stupid upside down leg sticking out like an uppercut,
and you made it so that it's a spin that ends in an impact that the counter revolution of the way
he's spinning, your body stops it and then the blast goes through you
and you made this dumb spin actually cool.
I can't believe you saved it.
So Capcom saved the rise in tackle.
Terry Bogard is coming to Street Fighter VI
on September 20 something in just a month.
And they showed, I read the PlayStation blog, I'm
sure you did. And he has every move he has ever had. Yeah, everything from all variations
of his things. He has rising tackle and power dunk. He has his dash shoulder he's got power tackle he's got power wave
close power wave far round wave anti-air ground right you've got the the fucking
line shift system so I saw people talking about that I'm like dude he does
line shift I'm like why does he do line shift and I'm watching it like he is jumping into the background
Because one of his target combos has a side swap built in
That's fucking
crazy the line sway system is what set fatal fury and
real bout back in the day apart because you had the ability
to jump into a background and avoid attacks.
They kind of simplified it into a dodge in some of the other SNK games, but now he does
it in Street Fighter and completely makes Luke whiff, which is nuts.
A complete evasion.
His animation on Rising Tackle is the same as it always was, but that animation is really
stupid.
So I went and took a look at it.
So that's his shoryuken.
It is a direct shoryuken equivalent.
It's pseudo invincible.
It goes up at the same angle.
But I'm like, the animation is so dumb that he crouches down and starts to tilt up and
that's the hit.
Like he's still on the floor crouching.
He hasn't even moved into the animation.
Yeah, yeah, yeah.
And that's the strike.
That's what they've done.
Because Rising Tackle's stupid.
It's been that, right?
But the flip upside down into the multi-spin, you know, was just always so dumb.
And it's like they added that
Wind up and hit at the end and it looks awesome. I can't believe it looks so cool. It's also have you
The so his ex power wave will fucking carry you carries you across
Right and then he can drive rush afterwards and get a pick up
Right and then he can drive rush afterwards and get a pick up
He gets he puts the jacket on and you get costume to looking incredible and
You're gonna be I'm gonna be costume to the whole the whole time. It's in crits super sick
But his wind pose is he does the hat toss? But first he does a power geyser where he's standing and lets it erupt around him as he tosses the hat off
Terry Bogard looks fucking awesome
So I went and watched the Japanese trailer did you watch the Japanese trailer I didn't if you switch Terry to Japanese
Come on come on. Hey, hey. And he sounds just like he's always sounded with
his terrible English. Perfect. Perfect. But it's weird because the character in World
Tour and during his win quote will still speak like normal regular person Japanese. Yeah,
yeah, yeah. But all of his fight moves are all burnaku and shit. And you know what too
as well, like all the stuff with the close-ups and everything from the teaser like I was wondering
about that and it's like it yeah when you see it in action here with the hat
and with the the hair which like part of his face is obscured he his face looks
fine he's got a big nose he's a big nose dude and like you he's always had part
of this part of his face obscured, you know, as a detail.
And I think with the hat on, or with the hair kind of blocking as well, and you see him
kind of like in a lot of those poses, I think it looks totally fine.
In action, the way the jacket sways and everything on him, like all the secondary animation,
looks fucking incredible, man.
It's the best he's looked ever So I said this a little while ago, and it was
When we talked about how he looked and I said the way we care about his model is gonna depend entirely on how
Tilted his head down is that's it and how much of his hat covers his face
And I'm looking at him in his idol right now and he is like
got his head down and a lot of his moves have his head turn away. And it's like he needs
to have a big nose or else his nose isn't readable in Street Fighter 6's like visual
aesthetic.
Yeah, the profile photo, the render of him on the official website kind of shows you
that same profile as well.
It looks absolutely correct.
His eyes are almost never visible when he's doing his punches.
Yeah, so he's coming into Metro City because they opened up a Pow Pow Cafe.
You can see-
Took a cab.
Exactly. they opened up a pow-pow cafe and you can see like took a cab exactly you can
see a Blue Mary in the background you can see Joe Higashi there and I think
you see Richard Meyer as well like behind the bar you know I mean that
makes sense right so it's his cafe yeah he's hanging out looking awesome and you
know I just realized he has unique animations for his two
costumes yes because you see him put the jacket on when he jumps and lands
jacket up assumingly yeah yes like he totally only character I think that has
separate animations I think it's the same I think it'll be the same movement
but like the accessory will just behave differently on him whether it's hat or
no or jacket, you know
And something as well that they've managed to solve because his move set has always been this like very low very ranged thing across all these games
Every character in Street Fighter 6 has a level 2 super that is a utility thing
It's not just a damaging super it serves a specific purpose
Listen, this one's gonna go through fireballs because the level one doesn't go
through fireballs.
It has multiple applications or so right and here it's like okay we have a lot of moves
to homage we need to homage Buster Wolf.
A lot.
We have like a enormous amount.
Yeah so how do we do two for one here so it's like, you get Buster Wolf as his level one, and then level two,
it's the triple geyser. But something I always loved and I was talking about it recently
because Capcom, because they just released SVC chaos, which is the game where you have
to manually input and you can change the timing of each of the follow ups of the power geyser
when you do 123, you know, or you can like hit it at different angles and here they go, you spend it as your level two
to get that first pop.
Then you can use three drive bars to get a second one or you the third, if that hits
and then you use your third bar to get all three.
So you can straight up like spend as you need need to to get one. Do you want like classic power power geyser?
Which is the single pop or do you want twin guys are a power geyser, which is pop up? Yeah. Yeah. Yeah
Yeah, or you know, I'm I'm I don't know if the timing will be variable
But because in some games he had like the pop-up bow and some he had boom boom boom
So either way you get to spend your resources and they're not gonna send you into burnout
to do it either you know they're switching from one cash-out option to
the other so it's interesting to give them that you know and then yeah brand
new move for the level 3 that just looks fucking sick and the thing is what we
probably saw there is the regular level 3 version, right? So the critical art.
Yeah, we never see the critical art in the trailer.
Yeah, what's that going to be?
You know, like an even more crazy desperate version of it?
Like do they block it midair and then he like forces his way through or slams you back down
to the ground?
I can only imagine they will somehow find like forbidden power, the way to get in there.
The punch slams you back to the ground and then he drops on top
Lost power. Yeah, yeah power. That's it. Maybe maybe you know find a way to homage the fucking
Just have the move just have the exact sequence because remember when he fights Mars and he's like he flies up
Mmm, just have that sequence the sequence right before Mars hits him with
that beam. Anything to homage those fucking anime movies. Whatever you can do, man. Yeah,
so real, real happy with that. And, you know, we're going to see as well how John World
Tour learns from him and what is his, I imagine every one of his sentences is gonna be just like a
Bunch of ref like like characters and landlord whatnot being dropped
But
Yeah, is he gonna be a deadbeat teacher
You know like like
Like he would like with rock or it's like okay. I'm on the couch most of the time
Go get me some fucking pizza as my as my gift to get my hey
Why are you what are you doing in metro city? Oh, I have a lot of credit card debt
Yeah, look at work actually, you know if you could find it
Yeah, no actually you know if you could find any yeah no that's that's rad even they said
they mentioned though as well like you have like quick knuckle so you have
bird you have the full like when you use heavy you get the full hands out burn
it's almost like a smash brothers character in that it's like hey are you
holding the button yeah yeah one Medium is gonna be the regular
where he doesn't do the hand extension.
And then the one-two quick knuckle
is that's a real bout thing.
So here you're getting a fusion of real bout Terry
and Fatal Fury Terry.
And a goddamn fucking return to the line sway system.
I never thought that,
it would be insane to
have a character jump into the background and just stand there in a way
where no one could touch them it makes sense that they put it into his target
combo because it's it's functionally the same as that you like phasing through to
side swap complete invincibility right is insane but then again if you think
about how like claw Vega he wasn't shooting back in the day jumping on the
wall and crawling around around on the wall which basically invincible and shit
that's basically a line a line sway system you know so yeah I'm running into
the specific fighting game thing where every time a DLC character comes out I'm running into the specific fighting game thing Where every time a DLC character comes out? I'm oh, that's the character
I want to play like they've really nailed it because like this the starting cast for Street Fighter 6 is really strong
But then every time another one comes out. I'm like, oh man. Akki looks super good. It looks good
Oh Akuma and I've been playing bison
Non-stop and I'm like, oh my god, switch over to Terry? Like I'm gonna see that's there
That's the right feeling with each one being like, oh, yeah. Yeah. Yeah, right good shit
I'm not gonna feel that way for Mai. No, like I don't like playing as Mai
I like well the thing is is I'm not gonna feel that way
But I also it's gonna depend for me on how much air mobility she gets because I love my
When she has like three or four different dive kick variation. Well, she has to have more than
Jury and Kimberly. Yes, and they have a lot
so the kof 11 my that gets the dive and then the
So the KOF 11 Mai that gets the dive and then the butt diagonal and then the straight down knee cross up and like every possible angle and then off the wall as well, that's the
shit I want.
If I can move like that then yeah, I'm all about it.
Oh and we got to see Mai's second costume for Street Fighter VI today.
Oh yes, yeah yeah I guess indirectly.
So that's the other bit is you get the Mairo Noe trailer for City of the Wolves.
So she's basically wearing a leather outfit that is not the Falcoon design I expected,
but is actually, looks more like the Spy Girl from Maximum Impact, you know?
It's with the kind of open shirt and stuff. the spy girl from Maximum Impact, you know?
It's with the kind of open shirt and stuff. And they very quickly went,
by the way, the old costumes there, don't worry.
Don't worry, you know, don't get mad.
We still have the classic costume.
But yeah, it's her with the updated look now,
which I guess makes sense given like, you know,
Andy got a newer look and such,
and we're seeing a Billy Kane too, which he's one where I'm
like, I don't hate it, but the bandana is so like crucial. And
the new Billy Kane look as well, I kind of feel like it, it give
me a bandana variation of that, you know, the outfit can change,
but him in a suit, or not, whatever the case is, the
bandana is the part that looks cool. They change, but him in a suit or not, whatever the case is, the bandana is the
part that looks cool. So yeah, they showed off Terry, there was the Mai release, and then at
the end of that, they showed a thing that was like special edition. So the base game is going to have
17 characters, and then the first season pass will have an extra five. So
22 total and it's gonna and like it seems like you're
kind of
They're launching the base and dlc
Season one together
But they're calling it special edition. It's confusing. It's really weird because there's no base. Yeah, we'll figure it out when it comes out
Yeah, but there's but anyway
So like the only version of the game you can get is the special edition which comes with that season
Or whatever, but yeah, 22 is a pretty good starting roster count
You know, I feel looking at you to XKO
Or 22 is pretty good or hunter net impact, you know, it's not a team game though, right?
22 on a on a 1v1 is quite, that's quite good. That's quite solid.
Custom colors is fucking crazy
because we used to get that back in the old days
on the Dreamcast fighting games.
You'd be able to color your own CVS costumes and shit.
Just make the ugliest fucking piece of shit ever.
It's a legitimate advantage. Butliest fucking piece of shit ever. It's a texture change advantage
But it's part of the game, but it's like instead of instead of selling colors
I like that. They're like not just make it like we used to do right um
They've always been really nice about that set so CVS one allowed you to go in and customize your colors
And you kind of you were stuck with whatever
And you kind of you're stuck with whatever the the set palette was if someone's like
Nose highlight is the same as their socks then too bad. You're you know, you're gonna have to deal with it But I'm giving you the tool that we use to fucking make to make the game ourselves exactly, right?
KOF 13 had a really smart one because it actually
Isolated each limb and let you individually texture it so
that you can do all that cool shit that makes the sprites appear like lit by the fire and
pyro and stuff going off in the game.
So you can do these cool things like make Raiden look like he's wearing a full venom
outfit or make it look like he's fucking topless and you know jumping around.
You can have characters that have sleeves,
have their sleeveless versions and things like that.
So yeah, in this case, it's like here,
you can see them putting textures on.
Create your own DLC costumes.
Why the fuck not?
Tekken has a bunch of customization like that as well too.
So yeah, I think that's a really fun feature
to drop in there and not have an extra charge for.
Yeah, I think that's a really fun feature to drop in there and not have an extra charge for.
Yeah I guess we're going to be seeing not just Mai but Elena as well in 6 eventually.
That character is going to be made or make or break depending on what level healing is.
You know?
If healing is in fact a level 3 or CA version and it's just like the CA version is like
I'm back to 40%.
You know what it should be?
It should be a CA that does that does a hit
Like it goes into a super comeral and then and does damage. Uh-huh and and at the end of it in animation
She heals up back to I think you said 40% I think okay, okay
She doesn't gain past 40% but she'll heal from wherever she's at to 40% and then when she's about to die does she get it again?
Like the critical art version just heals her to full. Oh my god, so just make it kill resurrection Then why even bother? Yeah, you know at least you could hit him out of that fucking thing
God yeah, it'll be that entire character will just is gonna live or die on on what they do with healing
anyway the Maybe that entire character is going to live or die on what they do with healing. This was all part of opening night live which just went off.
Gamescom is happening right now in Germany and the Keely Night started things out.
I have a quote that I've prepared.
Let me see if I can find it over the thing that I think is the funniest part of that
whole Jeff Keely event.
Here we go.
This quote is from February 15th, 2024.
Verge talking to Phil Spencer.
You mentioned that Starfield and Indiana Jones
aren't part of the four that are going to come to PS5 despite rumors, but will those
ever come to PS5? Could you rule that out? I don't think we should as an industry ever
rule out a game going to any other platform. We're focused on these four games and learning
from the experience, but I don't want to create a false expectation on those other platforms that this is somehow
the first four to get over the dam and then the dam is going to open and that everything
else is coming."
That was Phil talking about how Indiana Jones and Starfield are definitely not coming to
PlayStation 5 back in February.
And how'd that work out?
Indiana Jones is coming to the PS5 two or three months after the Xbox release.
There you go. Which means they're working on it like... now? Yeah.
I was streaming earlier and I said, man, if I had an Xbox I'd really be Um, yeah.
I was streaming earlier and I said, man, if I had an Xbox, I'd really be disappointed.
And then I froze because I forgot that I have an Xbox that I'm using as a fucking prop behind
me.
I think we said it again, but just like, if Hi-Fi rushes sequels find a way
To completely sidestep the console of origin that would be bad shit. It would be really funny
Yeah, no, it's Troy Baker
Being being indie. I mean there was a bunch of shit announced But I didn't make note of everything because we don't care about all of that
Secret level looks like it'll be really interesting. Secret level looks pretty cool.
A series of shorts that, yeah, from the creators of,
was it Love and Robots, right?
The compilation of Death, Love and Robots, I think.
And a bunch of just shorts,
but they're all based on existing properties.
So the quick two second you see
all these shots and then you get like a list of credits of like here's what's coming and
you have to like a lot armored core concord crossfire Dungeons and Dragons Exodus honor
of Kings Mega Man New World Aeternum Pac-Man PlayStation, PlayStation Studios, Sifu, Spelunky, Outer Worlds, Unreal, and Warhammer 40k are all gonna have short episodes.
I bet you that guy who made Astartes is working on that.
That's fucking awesome. That's really, what a cool idea.
I don't know if you saw but Keanu Reeves is gonna be the main character of the Armored Core segment.
Oh, is that who that, I saw that clip, but I wasn't sure what I was looking at it did look like it from software posted about it for I thought I was looking
At a cyber cyberpunk thing for a second also of note
I don't know if you remember a long time ago
Long time ago when we're doing the God of War LP and Kratos fell through that portal to hell
Matt started yelling out modern
Kratos is in the modern day in his short
I saw that two second thing of Kratos close up, but I didn't see what our cars behind him. Oh my god. Oh
My god, okay. Well, I mean shit
This is post shovel night. Anything is possible.
That was supposed to be God of War 2 a long time ago.
That's what Barlog wanted to do.
Because the God of War 1 ending had like, and Credo stayed the God of War throughout all of
times and that was to explain why war has kept on getting worse over the years.
Man.
war has kept on getting worse over the over the years and and again he has faced shovel knight he has faced killick and nightmare so why not here and is
this a persona like thing where every iteration of Kratos is guest inclusions
is all canonical who knows because we all know that he can just walk over to the next like Pantheon right if you can switch from one to the
other well why why I just walk over hang out the next one's gonna be Egypt I
think and like that's a good that's a good one Egypt's cool but like does that
just become the bit is like Kratos walks to the next group of gods
and goes I'm gonna kill all these fuckers for some reason?
No, he'll have some stupid inciting incidents.
I feel it, well, yeah.
Anyway, you know what?
Having not played Ragnarok, it's hard for me to say what becomes of what, but I will
say that like, it was an unexpected bit for him to like switch
Lores and do this whole thing with his character reboot
You can't keep doing the same trick trick, right?
So if they find a really good way to write it then sure
so what you got to do is you just got to have Kratos walking down the road and
An Egyptian god stops him and goes, what are you doing here?
And he goes, I'm just walking through town and he's got his bag on and he's just
doing John Rambo.
And then the Egyptian gods arrest him for no reason and beat him up a little bit.
And then you just redo first blood, but it's Kratos.
blood, but it's Kratos. If we enter a realm where this God of War IP is just a new Assassin's Creed where we're
guessing whether he's going to fight Yokai or Anubis, fuck everything.
That sucks.
That rules.
What are you talking about?
That's like the... that's the end goal.
Oh my god
All right, like Kratos was supposed to be one of the three wise men that found baby Jesus
What was that that was Jaffe's fucking stupid idea for the future of the franchise
that he would team up with his Egyptian and
that he would team up with his Egyptian and Norse counterpart and the three of them would go find baby Jesus and usher in like a world without war.
Yeah, alright, sure. Fine, then. The d the Top Borderlands 4.
Oh my God, they expected,
hey, I want to give a shout out to Germany.
The Germans are a really fun crowd
to have these shows in front of
because the Germans don't clap or yell for shit. so you get Jeff and that lady shocks out and they're doing their bit and the crowd is
fucking dead silent
Just no pop it was a pet all there was supposed to be a pop when the mask gets picked up, right?
Like well, yeah, it's healthy was supposed to be a fucking slam dunk banger the the the
trailer like the the you see the thing land on the ground and the mask is held for a dramatic
reveal but there was no there was no big cheer of what yeah borderlands they were that was
supposed to be the like hey man you you hot off the movie, let's go.
Instead it was like, oh Christ.
I mean to be fair, it could have been Fallout where they just had a hit show and then nothing.
So they were planning a simultaneous release.
You know, Fallout London is the most downloaded game off of GOG ever.
I saw.
I saw.
Yeah, that's crazy. And it's like, wow, Microsoft, if you
had like had something ready to go, like literally anything, it would probably have done well.
I think we all just to go back to for a second to secret level for two seconds, you see that
what looks like a little Mega Man robot like kind of it's like I thought you see Mega Man it was a focus it flashed really quickly I
thought I saw you see Mega Man and you see him turn towards his helmet oh shit
okay I got to go back and slow it down then there was a lot of shit happening
yeah that's Mega Man that's cool and who knows if that if that is a nicely done
short that can kind of like start to get some ground swell going.
Maybe Mega Man can be saved from the moon one day. No. But not the moon of our hearts.
The moon of Capcom's heart for that matter. Anyway, Tribe Nine looked pretty sick as well.
That was the Danganronpa folks action game.
That thing looked like shit, dude.
I didn't, I thought it was.
That looked like trash.
I'm interested in seeing what's going on.
It was an action game, you know, I saw some stuff,
I'm like, okay, let me see what this is gonna be you know and
Feel like the Danganronpa art like turns off everyone's brains
Like they see that that like that type of art and they go it looks good
And it's like it always looks like garbage if it's gonna be if it's gonna be like
Zenless tear just all, basic action, you know, then
I can live with that if it's like, I'm not expecting crazy style, I'm not ex- it's the
same thing, the same conversation I had with Zen-less, right?
Basic whale on the thing, evade system for the characters, we'll see what's up, you
know?
Yeah, I don't know.
And I do remember the, yeah, I remember the initial artwork with all the Danganronpa looking
characters and stuff, but I don't hate Danganronpa art off the jump.
In fact, I'm fine with it.
I like it.
Yeah, I don't know.
I have a, like like expectation set for action game
That is not the peak of the genres that we talk about all the time, you know
They showed off
Cap and Winter Soldier for Marvel Rivals
I that got me like the best belly laugh of a trailer in maybe all year
When Capco's Bucky snap out of it and it just hangs and Bucky goes no no
Yeah, no, I don't want to snap out of it might be the funniest response
To a brainwashed character ever and his bionic arm is just tentacling everything.
Yeah, fuck it.
Hey man, they want to go nuts with it.
And then they said, hey, I was in the middle of saying, God, I hope they don't fuck this
whole thing up with money shit.
And then they say, hey, by the way, everything in this game, except for the costumes, is
going to be fucking free.
Oh, I missed the detail there. All characters at launch and forever gonna be fucking free. Oh, I missed the detail there.
All characters at launch and forever will be completely free.
Ah, so just cosmetics.
All cosmetic.
That's a really smart move for a very fun video game.
Very smart.
That is...
Nice.
I feel like that just totally invalidates
Overwatch completely.
Yep, yep, that's it, Dunski.
I mean, I think there's a few,
the only real move Overwatch could pull
would be like an actual single player story mode bit,
but it would have to just be a-
Just cancel that.
But that's what I'm saying, right?
Like, yes, like the full on single player story mode thing
of the characters and cutscenes doing all the stuff
Which could might as well be a different game
You know, but that's it right that's not happening. Therefore. All right lunch taken
Also quick shot of like cap running into battle shielding up and then deflecting the Iron Man
up and then deflecting the Iron Man... uh... uh... Yeah, deflecting people's ults is really simple
and it's a really good kit thing for Iron Man...
not Iron Man, sorry, Cap, to just go, no! No, you're not gonna...
Super, that's cool. Um, I wonder
like, does that, yeah, does that apply to all damaging ults of that nature?
It probably applies to like anything he wants
So Punisher starts just unloading and you just go nope and just aim it at the opposite right back at you buddy
Yeah, cool cool
interesting utility for the hero
And then he gets the I can do this all day line mm-hmm
And then he gets the I can do this all day line.
Yeah, that Marvel Rivals looks hot! It looks ready to take Blizzard's lunch, man.
I'm telling you.
Sitting down at the fucking table with the tray slammed on the desk really loud.
Okay, I have not been paying a ton of attention as uh, as usual, but Cod Blob 6 came
up and they showed off some footage of that and...
Bro, I was sitting there and I was like, six?
Yeah, that's so funny.
Six?
That's the number, yeah.
Okay.
I played the first one.
Is it?
Am I just off entirely?
Or did the... the but but me too
So but the footage they showed of that looked worse
Than previous stuff. I feel like the last Call of Duty stuff
I saw was like much more like
Realistic looking and that they had like a very expensive budget and everything was very very high high high integrity
And and everything I saw there looked like it was like a couple of entries back, which is weird.
I would say that what you're seeing is them realizing
that the single player for Call of Duty is a feature ad
because Call of Duty is the multiplayer.
Yeah. But like everything I saw, like even like, I mean, I don't know if Warzone or maybe
it's just Black Ops as its own thing as opposed to the other.
Black Ops has traditionally had super high production.
Okay. It just felt like, I'm like, this looks like AAA still, but for Call of Duty, I feel like it's looked better
than that before.
So Black Ops is the following things.
It's got a single player story and the Black Ops ones usually try and have a gimmick.
So this thing's gimmick was like you can choose your own path through the guided experience.
It has a multiplayer suite.
It has a zombie suite, which is what a lot of people are super excited for.
And then they have the Warzone thing,
which is a completely separate thing.
The multiplayer suite and the zombie suite
are the focus, for sure.
Zombies is always the push, right?
Yeah.
Yeah.
But like, if something like Warzone
is also a battle royale live service thing going on like
They're not gonna they don't offer up a multiplayer to this that replaces that at all. No. No, that's a whole separate thing now
Yeah, okay, right
So I was sitting there and I was like people were like when are they gonna just have the balls to do a 9-eleven mission
Right because they love to do historical
Goofiness and I feel insane because like
When did Cod4 come out on Cod4 came out in?
2007 there's a 9-eleven mission in Call of Duty 4
Yeah, the final mission of Call of Duty 4 is called Maya High
Club in which you fight terrorists on a fucking 747 because they're trying to hijack the plane.
Oh my god. Okay, we're there. Yeah. I think the like, I think like the history memes Reddit is
like, if it's 20 years old, it can be considered like not modern history, you know, like it can be. So I think that there's a problem with that. And I think that that used to be the case
when you were dealing with newspaper media as your primary form of news coverage. When
you're dealing with the modern internet world of digital news, things are feel closer than
they used to be.
Because you have high def footage of it
and it's all in super recent memory
and it's all like super duper logged and detailed
to the second whenever something goes down.
When you have a timeline construction
that is minute by minute and here's multiple angles
and viewpoints and cell phone camera footage,
it feels, it's always gonna feel like it was yesterday.
Like 9-11 to now is how far Vietnam was
when we were kids. At the time, yeah.
But because of the way that Vietnam was portrayed
through newsreels and film.
Movies, soundtracks.
Hey, here's every angle of the whole war of Vietnam.
It's, the time scale is different.
Yeah, that's gonna get worse and worse as we go on,
for sure.
They showed that off.
Oh man, there was a trailer for Squid Game Unleashed,
Oh man, there was a trailer for Squid Game Unleashed and this Squid Game... Capitalism has fully subsumed its critique.
I mean, Disco Elysium stays winning.
Even those who would critique Capitol end up reinforcing it instead.
This might go down as the most, not even,
I don't wanna say misunderstood,
because most people misunderstand Fight Club,
for example, classically, right?
We talk about like those bits of like,
or Patrick Bateman and so on, like the,
oh man, look how cool it is, misunderstanding, right?
But that's not what's happening with Squid Game.
What's happening with Squid Game is more of a like,
I think I get, like some people are like,
oh look at the death game, wow what's gonna happen next
and don't really think about the point.
But then there's the level of like,
I think I get what you're getting at,
but I hate what you're getting at,
therefore I'd rather this just be popular
because ooh the death game though.
You know? No, I have what's actually happening
Who cares what you're getting at let's make some money. Yeah, yeah, of course
That thought follows the previous one right I like the the I think I get what you're getting at
But I don't like it is is like you still have to confront that once
It's extremely popular you know to which then the creator of squid game was like it, is like, you still have to confront that once it's extremely popular.
To which then, the creator of Squid Game was like,
oh yeah, no, that was totally a tale
about modern capitalist society.
I was absolutely getting at that, 100%.
And the more you get the spinoffs,
the more you get this game with the art style
and everything is going like, yeah, wow, who can survive?
Someone in the chat, Mark Dalek, points out that Squid Game is the most flagrant, wow,
cool robot that has ever existed.
The Gundam Shot, right?
Yes, yes, exactly.
No.
So, incredible.
They wouldn't have to be playing the death game if they weren't poor!
That's the point!
That's the whole point of the TV show!
And hey, look, the billionaires want to entertain themselves by dangling a character that says
you can be one of us.
You know?
Yeah, sure, totally.
That's the...
Psssshh!
Over the Gundam's head!
Oh shit, yeah.
Great.
Great stuff.
I want to point out a game that got announced that looked pretty generic.
Oh, oh, let me not make the mistake of attributing to Disco Elysium what is attributed to Marx,
excuse me.
Right.
A game that looks fairly generic,
it got announced called Unknown Nine Awakening,
and I am like staring at this image
because I want to try and remember it next week,
but it's gonna go. I don, but it's gonna go.
I don't.
It's gonna go.
I am in awe.
I have already forgotten what you did.
I am in awe of the terribleness of this title.
Okay, okay, so I do not remember this game
or the screenshot or what you're sending here
or any of this.
It's already gone. If it was've like, it's already gone.
If it was on stage, it's already gone.
I would like to add this to the list.
I would like to add this to the list
of games we can't remember.
Number one, being a canceled MOBA from EA called Dawn Gate.
Yeah, well, yes, because those are just the two combination words coming together.
Awakening. And number two being the StarCraft ripoff called Storm Gate. Sounds good. Yep.
Yep. Again the combination never fails. People are pointing out that I have already seen this game at different shows and made
and said this exact same thing and it just I I bear no memory of these events.
I mean I mean it's almost a little sad that we're not getting multiple entries anymore
each year of games that belong to the Dawn War Storm face legacy.
You know, there's so much more we can do there.
Unbelievable.
But anyways, yeah, I have already deleted.
This game is already a memory.
There was a...
Yeah, okay, so they shut off the episode
I guess P3 reload trailer
So yep, we're doing the answer as we all knew etc
But then they're dropping in a Joker boss fight. It seems so he should be 10 years old
That like the time frame making what is it doesn't make it much sense
But then again neither did it matter for for Nocturnes cross with SMT5 as well.
But Joker is no fucking Demi-Fiend, is he?
That's the thing though, Joker is cool, and it's fun to see like oh shit. There's our sand and then you the fucking transformation popping off, but
That's that goofy kid ain't
so like not a level man when you fought like um
The p3 and p4 protagonists and p5 it was supposed to be like them at their peak
Right, but like a joke. Oh fuck, oh shit, oh god. Joker is a nine-year-old in the events of Persona 3 Reload. The dude should be in middle school.
Yeah.
I mean, again, even him just being there in form by himself, you know, I guess switching
off to show the different personas in his arcana is going to be the main bit.
I also want to point out something about Persona 3 reloads.
I remember a long time ago we were talking about, not that long, SMT Vengeance and how
Atlas says that that's going to be the last time they do a mandatory full re-release of
their games and that with Metaphor specifically they're going to be moving forward with DLC
editions. And they did do that for persona 3 reload
Right, they're not
Releasing it with the answer
And I'd like to point out that in the past
When like persona 5 Royale would come out it would be a full price game at like 50 or 60 dollars and then
I'd have to re-buy it, right?
Luckily, luckily they're doing a DLC expansion pass for Persona 3 Reload, if I want to play
the answer, which costs $47 that none of the pieces can be split up.
It has to be bought for the whole thing. So it's a good thing I can't buy a re-release of that on sale.
You were spared your $80 re-release purchase.
They're still doing it! They're still doing the literal exact same thing.
They're just actually doing it as DLC.
It's the same thing.
Man, yeah, that's fucking stupid.
The core point is you're buying the same shit again
and that feels bad because you're spending that full price
and then if that's what they're pricing the DLC at.
I mean, okay, so you're still getting your,
you're not losing your save, you know,
you're not losing your progress, I know, you're not losing your progress
I guess but that's wild dude
Jesus Christ, okay
Um
Yeah, $47 for a DLC of an episode. I didn't like when it came out, you know what I'm good
does it came out. You know what? I'm good. Does this new philosophy apply to just the Shin
Megami Tensei series? They said that if they do an enhanced version of metaphor that it'll
be DLC. See the metaphor, it's a metaphor for your wallet being empty. Yes, that's right.
Oh boy. We complain now but we know we're going to be there day one with Metaphor because
it's going to have those good menus.
Yeah.
Just sell the menus.
Yeah, you know what?
Just package up a bunch of JPEGs and MOVs, man.
Yeah, so they showed that off at the Squid Game pit. And I mean, you
know, that's pretty much all that I noted. There was what I don't know what anotria was,
but it seemed like, again, some Souls at Home bits where there was yeah it was early on in and don't know it
there was someone that did a backstab that was a it was a from soft backstab oh
you want to talk about what the fuck's it called myths of Albion no Peter
Molyneux is fucking back son the god Yeah. Did you see how he's going to
tie? He bring the old team back together and they're making a
game that's that's God. What was the phrasing? New, unique and
different. And then he shows off that it's like taking place in
fables universe and it's black and white. And the big thing is
that you can zoom in and take control to like the character and
It looks like a mafia city ad
And like the zooming in to take control of the character is just running and swinging a bonk stick for like it
It is like in it. It looks awful
It looks like a crypto scam.
Um, yeah, he's going to keep, he's going to keep at it, man.
Like it's gonna, it's the same bit. It's the same bit time and
time again. And I don't see why we would expect anything to
change.
Went once again, shout out to Germans in Cologne
Jeff brings out Mala Niu to nothing and they go he's back and like one guy goes
Like like dead like stone-faced
The story nothing
Yeah
Hey, do you remember the the part in Godfather 2 where they go to the old country? No.
I don't care for the Godfather.
Okay.
I agree with Peter.
It does insist upon itself.
Well, yeah, the A.O. we would go to the old country for this thing of ours.
Gabagool.
I was sitting there watching that and that was the big stinger and I was just hit with
like who gives a fuck?
Apparently Europeans really like mafia. But I was just watching it and like the only thing that is going to make me interested
in 1900 Sicilian mafia game or mafia 4 is if we get a sequel to that guy shitting his
pants and his mom is yelling at him to go to the bathroom and
he keeps saying not yet.
The greatest, the biggest piece of mafia lore.
That to me is the mafia experience.
Not yet.
No I want it to sound, I want the characters to look at something act like like sopranos Jersey fucking modern
Bullshit, oh that would be great in but in old Italian in old Italy context
Absolutely like it makes go Paulie in 1910s a million percent. Yes, because the whole bit is
Because in Godfather 2 they go to the old country for a bit
and they spend some time and shit goes down over there
and you get to see what the small life is like, you know?
But just, yeah, bring it for a full, full circle
with the Gabagool.
All of it.
Big pussy hanging out.
Yep.
Anyway. Oh, also some news, do you know concord is out?
Yeah, yeah, I saw ads. I saw ads
There were ads for it. It is in fact out
That game is dead
um
And then there was the like horror horror farming
Yeah, yeah, like what if I had it did a farm but also
there was evil out there in the farm we harvest shadows which is apparently a
good name by the way but apparently that's just farm life but spooky no
no like farm life is like that oh like for real real yeah yeah no real farm
life is you're scared of the dark and there's there's monsters
But farm life has you waking up in your barn and then there's eyes on the door
Yeah, no, absolutely. Got it or so I've heard. Okay
Apparently that's Ohio that's just Ohio. Okay. Perfect. Okay
That's why the kids say that it's skippity
Perfect, okay
That's why the kids say that it's skippity
But you know that oh yes people keep telling me to talk about Dune did you say did you see the MMO for dunk
awakening um yeah, and
Like the moment I saw people walking on the sands and just hanging out and selling guns to each other I was like but isn't the whole thing that like like the coming of the sandworm can't
be this big event and not this ever persistent threat you know if you if you
can just run around a map and then occasionally cross that it cut type of
area I am I feel like that's up. That's taking away the
Fear of this thing that exists the entire time. So you're on the plan. I'm not I'm not a big old dunkhead
Right. I don't know that much about dune
So I was asking the chat. I'm like hey chat you guys know about dune isn't Arrakis like a
100% desert planet?
To which I was explained, yes, it is a 100% desert planet.
And then I ask, isn't this a highly limiting setting for an MMO?
And as I said that, they showed the map and the map had like a zone that was like yellow
sand and then they were
going to an area that had orange sand. You just you can't like it yeah it
doesn't like it doesn't work it doesn't it doesn't work it just does like to
make a thing where everybody can be playing in a normal setting and have all
these activities and stuff you like it it needs to be well I don't like you
can't just design a casual thing of like, you know going and shopping here and chilling out like
There there's everything about this is scraping for resources
So like immediately the whole like like harvesting bodies and stuff bit gameplay wise
Like it would probably feel bad and not that fun to always be scraping and barely
Survival MMO so you're gonna be scrounging and and yeah and like at all times you should be terrified of a fucking worm like at all times like yeah, it just
Yeah, I don't know. I don't know well
Of all the types of games you can you can make here
This feels like the one that's gonna have to throw out the feeling of that setting the most to create,
a functioning MMO, I suppose.
Yeah.
That's it, really.
Yeah, there was some stuff.
Goat Simulator Remastered, taking the piss. Hey, look, it's the cash grab penitentiary
With the actually really liked with the the the games they were going with
right then
There was the GTA cell there was the Skyrim joke there was the Assassin's Creed
Screenshot background guy which was really really really deep cut
What was the first one with the with the weird face of like the the fantasy setting?
Character that was like blonde and their face looks all looked like Botox or whatever. Oh that was Arthas from
Warcraft 3 that was Warcraft. Okay. That was what the armor forged Warcraft to look like shit.
Gotcha, okay. The blizzard, the blizzard armor looked, yeah, that's that was the clue.
Hey, man, if you don't know, are the characters shoulders five times the size of their head? That is a World of Warcraft character.
Put it, but the problem is it is that it might also be a League of Legends.
You're right. So they are the same after all.
of legend. You're right.
So they are the same after all.
Like I learned from a years ago that the giant shoulder pads are it used to be a short clip
a short shortcut for Blizzard but it then became a shortcut for leading to so anyway.
Yeah that that that's about fine.
So I guess since we went backwards here...
Umm...
Weeks come second then.
Yeah, I guess so.
Uhh...
Uhh...
What's up with you, man?
W- Well, you go ahead.
I'M ASKING YOU FIRST!
Pfft.
The fuck?
Do you- do you need- do you- is it- do you need time to formulate?
I know. Do you need time?
I'm good.
Are you looking through something? No, I'm good. Are you looking through something?
No, I'm good.
What's up?
All right, fine.
I have not done much this week other than recover from.
So me and Paige and the baby are all COVID free.
We got our double negative tests.
Yay.
And we still all feel like shit. We got our double negative tests.
And we still all feel like shit.
We're very sleepy.
That's the number one lingering symptom for us is that we're very sleepy.
I'm sleepy right now.
I could go nap time right now.
I could have a big nap and it would feel great.
We're going to keep it short.
I played some backlog games in which I discovered games based off Egypt are fucking terrible.
But I got to Dishonored 2's super famous level
called A Crack in the Slab.
And I have been hearing about this level for years because it is like a, you know, one
of those like immersive sim like triumphs of design.
And I knew its basic premise and didn't think it could possibly live up to the expectations
placed on it.
A crack in the slab is the fucking most impressive level
of anything I've ever played.
It's crazy.
And what's weird is that it came out like three or four
weeks, I think before or after,
effect and cause in Titanfall 2.
I was about to say that Titanfall 2's effect and cause
level will probably stand the test of time going forward.
Like there might be other things that hit similar beats,
but I think we'll be always be able to be like,
yo, that fucking level in that game is gonna to hit you if you're going if you're going back for a point.
Okay, so apparently it was three months later after effect and cause.
Okay, so is it hitting the same?
It is hitting the exact same concept.
It is the same level being done by a different team in a different style of game. Interesting. So in Effect and Cause, you were flipping
between a past and a future,
which was an area that was a fully functioning
research facility and a destroyed research facility,
in which you're fighting goons in one
and dogs in the other,
and you were having to flip back and forth
between them to platform and fight each other, et cetera.
Yeah, it's crack.
It's visually awesome and interesting
just from a setting and like conceptual point,
but then when it comes down to like,
you can teleport in fights during the action
is when it really starts to shine.
And,
fuck, I forgot what I was gonna say next.
Anyway, there's another comparison point.
But yeah, that was really good.
So in cause and effect, the basic setup is that you are investigating an abandoned mansion
because the owner went crazy and you need to find out what happened there.
The first thing that happens is they take all of your powers away.
They power you down all the way down to your base move set. Like no more teleporting, no more time stop, nothing like that. Right?
And then they give you a broken timepiece made out of glass and you hit a button to
unfurl it and the left third of your screen
shows you what the manor looked like three years ago and
As you move around it is fully showing you exactly what the manor looked like three years in the past
You can fold it and unfold it at your whim, but it only shows on the left third of the screen
Yeah, cuz you're holding up a piece of glass.
In your hand, okay.
Right, and you're holding up this piece of glass,
and on that little part of the screen,
you're seeing the three years ago
as you're exploring this demolished manor.
You can then hit the left trigger
and swap between the two states.
And now you're in the old intact manner
and you're looking at the destroyed manner
through the glass.
And the gimmick here is that you are doing
like stealth level design with roaming guards
and across both timelines.
And you are changing things in the past to open up areas in the future and solve puzzles. So I got into a sequence in which I would kill
a guard and he would make a noise and then I would jump to the future and then pull the
glass out to look at the guard coming to investigate, get behind them, hop back into the future and then pull the glass out to look at the guard coming to investigate, get
behind them, hop back into the past and stab them.
Your JoJo parts sevening them by hopping between the two realities over and over and over and
over.
The enemies don't have a chance.
You're looking at destroyed safes to find their combinations in the present.
You're stealing paintings in the past so that architecture changes in the future.
It's super impressive.
And then you get to the second part of the level where you find the owner of the manor who witnessed something that evening and went crazy.
And that's why the manor has fallen into disrepair.
And you can steal a code to door you need off of him
and everything stays the same, or you can kill him.
And the instant you kill him,
the destroyed future manor turns into an even more
destroyed future manor because no one is there.
Okay.
And it has fallen into rubble.
Complete, okay.
And now when you go back to do the second half
of the level, the second half of the level
has now swapped between the past
and a different future in totality.
Right, right, right.
But if you knock him out, instead,
he never sees the thing that makes him go crazy,
and you swap the entire future second half of the level
with a the house is a little run down,
but it's still being actively lived in
and maintained version of the level.
Wow, okay.
And you're swapping in between those two.
Is that the most- As you go throughout it.
Is that the most significant consequence
from doing lethal or non-lethal?
Oh, there's also changes in each version
depending if you're going non-lethal or non-lethal.
Huh, wow.
And then as you walk back out onto the street,
out of the manor, the district that the manor is in has changed
as a result of your level of lethality,
as well as which version you went for.
That's fucking sick.
There are four levels layered on top of each other
simultaneously that you are bouncing between
as you run through this intricate stealth murder
look it's so crazy this is all just parallel thinking at the exact same time
as Titanfall 2 that's interesting they it's it's I want to know what movie came
out three years before those two games no that doesn't make sense you know like
I don't know but like I don't know that anything was like hitting that exact note either right like
Cuz yeah, it's like the console looper looper came out three years before those
I just said looper but oh, sorry my mistake. I misheard you my brain turned off
Yeah, I but like but like the thing is like, you know, like you're
My brain turned off. Yeah, but like the thing is, you know, like, you're, the taking it to a gameplay element
towards like live switching in the environment and actively, you know, fucking with action
scenes while doing two at both at the same time is nuts, you know?
That's still something that not, that Looper didn't quite do and then same thing for other
time movies and shit.
The level is also like relative like compared to a lot of the sprawling areas in Dishonored
2 it's relatively small and manageable which is great because you're you're flip-flopping
between overlapping sets of the level with different enemy routes that are simultaneous
and someone in the chat informed me that the reason for that is technical
is because the way that they did it is they just literally have both levels
loaded in simultaneously.
Yeah. Yeah. And if they made it any bigger, the game would fall to fucking pieces.
Only only possible with, I guess, that generation.
Oh, that's what I was gonna say.
I especially love how successful that and time,
and effect and cause are because like two dimension
gameplay is like kinda played out in the Zelda way.
Shadow World, right, stuff is kind of like,
I'm like pretty over that.
I feel like I was at that time, Metroid Prime echoes.
Yeah, but it's different when it's fast.
When it's instantly switching between the two, right?
That's the fucking difference.
Taking you, going to the Shadow World via a different hub
and like, okay, re-explore the same thing. Itexplore the same area that looks kind of like the other area yeah
yeah yeah like no the instant switch makes a humongous difference it was
novel you know early on the first times around yeah Chrono Trigger was fucking
incredible with that but those games doing it in an action context are absolutely impeccable. Yeah man, good stuff. Wow that's that's fucking
sick. Also one of the winners that came out of Backlog series is a game called
Severed Steel which you might want to check out. That name rings a bell. So Severed
Steel is a it's an action game.
You jump, you slide, you do jump kicks, you kick doors to knock people down.
It's made with voxels.
It's very like neon shiny.
Its main gimmick is that holding the left trigger puts you into slow-mo and you get
a lot of slow-mo.
You get like 10 seconds of slow-mo
and when you shoot somebody and kill them,
you get three seconds of slow-mo back.
Okay.
So it lets you be constantly running,
wall jumping, diving.
Yes, yes, yes.
And just every single time you want to shoot someone,
go into slow-mo, shoot them, and you'll get it back.
And it also has fully destructible environments,
so you're like blowing through doors,
sorry, you're blowing through walls to slow-mo,
dive, kill people, it's awesome.
Ghost runner.
Oh, it's way. Ghostrunner. Oh it's way better than Ghostrunner.
I'm okay because I remember this when I was I think I was talking about
Ghostrunner and I think Get to the Orange Door. Yeah this feels more like
super hot but just more you're controlling the slowdown instead of
moving. Yeah yeah big super hot even Even the font is super hotting too.
Yeah, because it says something like destroy the vents
or get to the generator in giant block test text.
This is the people asking again,
it's called Severed Steel.
Pretty.
And it has two modes, a story mode,
which is a ton of levels, and then a rogue mode,
which is just randomized
levels for you to play forever.
Super hot with an anime girl in bright colors.
Yeah, I don't know.
The anime girl is for art purposes only, I think, on the main menu because everybody
in this game is shiny, reflective voxels that don't look like people.
Shout outs to the marketing team that can take a first-person game and like
even though there's nowhere in the game to show it you're like, ah, anime though!
That's the girl, that's the girl that you can't prove otherwise.
It feels like, thank you for reminding me, it feels like Fear. I don't know if you ever played fear No, but the way that the way that the gunplay feels and the way that bullet ricochets work and the the
Particle effects coming off of everything. It feels like fear. Mmm
Yeah, okay. This is pretty this is from a couple years back
Yeah, it's awesome. I'm glad it was recommended to me and that's pretty much it for Pat this past week.
Been mainly just trying to rest up and get back to normal.
I'm going to be streaming, did a lot of streaming today including today's podcast.
The next one is going to be Friday where I'm going to do the wheel, will beat the backlog.
Then I'm going to try and finish off Dishonored on Saturday. So if you go down to twitch.tv slash PatStairsAt you can check that shit out.
Okay.
Yeah, here.
Let me just take a quick one from our sponsors and then I'll jump into mine.
When is the Xbox thing tomorrow?
I didn't even know there was an Xbox thing tomorrow.
Yeah.
No, it was...
I always, anytime, anytime any type of game shit is coming out or whatever
I'm like, oh the whole world is on top of that. I'm not and I was
Once come to find out y'all are rolling out of bed and catching this shit
Well, I mean I roll out of bed at 6 to 8 o'clock in the morning any take because I got a I got a stinky dog dumb cat cute little baby to
take care of. And you know, I'm getting up. And you gotta you
gotta get your energy back. Oh, you know what? Before we leave,
they announced re animal and then re announced Little
Nightmares two, sorry 3
and they look like they're the same fucking game.
Okay, okay, okay, okay.
So I saw the Little Nightmares, I saw the Little Nightmares bit, reanimal, yeah, just
like kids running around from monsters chasing them, the genre.
But like, is it at all related or the people or?
Little Nightmares 3 is not made by the team who made little
Nightmares one and two it's being made by a different team and
Reanimal is being made by the little nightmares one and two team
Gotcha, and they look exactly the same except reanimal looks a little better
The same except Reanimal looks a little better. People are saying one is owned by Namco and the other isn't.
Well there it is.
Namco owns the name Little Nightmares and so the Little Nightmares people wanted to
make Reanimal but they didn't want Namco to own it.
So Reanimal is Little Nightmares 3, really?
Kids running from giant horrors.
What if the sheep had too many arms?
What if?
And Kid gets a great sword for a second
in that other one, but.
Okay.
Did you see?
Did you see? Did you know that that Blark will appear in the upcoming season of the Grungle Man and
Binkus?
I did not know that, Wully.
Can you tell me more?
Yeah, that's it's big news, you know, blark, the fan favorite.
You know, I mean, I remember when the show was just called the
grungle man. But they updated the title. So now it's called
the grungle man and binkus. And yeah yeah press release blark is blark is gonna be in it
Real I can't I can't tell I can't tell
Is this Star Wars
What is happening here? I got a I got a I got a screenshot for you send me send me a screenshot of this
I don't know what you're doing yeah yes that's you could just
Star Wars is so fucking stupid oh man oh fuck Star Wars oh man it's just there's an announcement you know Zeb will appear in the
Mandalorian and Grogu. Someone just quoted it. Blark will appear in the
Krukl fan. Oh hey I want to give a shout out to Xbox our friends at Xbox for
Finally getting Genshin impact on the Xbox four years late
Sick job after they told Genshin to go fuck themselves back when Genshin wanted to make that game an Xbox exclusive
Yeah, there was a bunch of hoyo stuff that got dropped there too. Yeah.
All right.
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Over yonder, I mean the real bit would be
to crash the stream right now.
Yeah, hold it.
And then load it back up right as I'm about to get into the good stuff over here
So I messaged you
I messaged you that your powers are increasing in their
Vitality and range to which you responded with I think you just said fucking lol
I think you just said fucking LOL. This uh...
Woolie, I have so many questions about you beating Yakuza 0.
There's really just probably a single answer I imagine.
You know?
I don't, I, okay, one, wow man, even the game is trying to extend the length of that LP.
Like, absolutely wild.
That is, I remember when you restarted that, I was very much like, yeah, Wooly's lost his mind.
I don't know what he's doing. He's crazy. And then you kept going, and I'm like, I'm stupid!
You may be crazy, but I'm stupid, clearly you should have kept going that was a great idea
But the game disagrees the game disagrees
Yeah, yeah, so I finished off yak is a zero and the finale will be coming out
shortly this week on on wooly verses and
It was it's been a journey, you know, the journey that started four years ago.
Now, albeit that is a disingenuous way to frame it
because there's a giant hiatus in the middle, nonetheless.
Nah, man, it took you four years.
Just like game development.
No matter what.
You restarted it, yeah, but I mean,
to the consumer, they see four years.
An entire presidential administration has occurred.
Yes. How do you feel about Oda and how he was so cool? Oh man.
I mean that like, it's this again, the entire ride through the game and the way morality
is handled, right? It's just, it's not even the like anime Naruto
thing as much as I'm like, is this just, what's the director's name again?
Nogoshi.
Nogoshi making it so that he can look back at his actual Yakuza friends and have them
nod in approval and go, yeah, that guy wasn't't he wasn't a good guy buddy it he was serious about his bit
about the life and he went out the way really feels like as long as you stick
to your guns and stand up and fight at the end no matter what well yeah a
wano wano was such a cool Yeah, he shot those women for literally no reason.
It doesn't matter how many bullets you put
into the innocent woman right over there,
to make your point, it's all about standing your ground
at the end, you know, and making sure you go out.
So I'll let you know, Nogoshi's gone now
from the Yakuza series, and I will tell you
that Yakuza, so when you play Infinite Wealth, here you can
go back to a bunch of places and reminisce. And there is one for Oda in which you go to
Cafe Alps and go, you know, I met a guy named Oda here and he taught me all about business.
And then it has a line break and it goes, I never liked that guy.
He was an asshole.
Interesting.
So it took them like 10 years.
But here you does walk it back and go, no, you know what?
That guy was a prick.
So the way that Oda gets introduced though, is like, you're like defending this dude who's hanging
he's the last you know person in this empty building and they're trying to
pressure him out and he's like no I'm not gonna go I'm staying this is where
me and my family live and then they have the squatters that are trying to
pressure him out. I'm gonna take this big ol' wad of money and slap it in your face!
And he bitch slaps him with the wad and you're, whoa, this dude, he's like that, right?
And it's this weird moment because you're like,
oh, look at this fucking asshole, right?
Look at that swagger.
And then the guy that you're defending goes,
ah, I've been waiting for this payout.
And then completely scums it out.
And you're like, wait,
you're the guy that I was just defending.
Where's your integrity?
And he's like picking the money up off the ground
and being the exact opposite
of what Nogoshi's friends would like.
They're back there going, oh, no, fuck that guy.
So then you're like, oh, so then Oda was right
to be mad here then?
He was right, he was right.
And then it's like, and he's working for Tachibana
and then you get the whole bit
and then you learn about the, you know,
the full on backstory and all that.
It's like, yeah, listen, listen, listen, listen, listen.
I'm dying.
And yeah, yeah, okay, so I sold
some people into sex slavery.
Come to fucking find out the bat tattoo
is the same that he's rocking.
And the literal, like, the main character's trauma point
is because this guy just snatched her up
and was like, ah, going about his business, you know?
And now we can all just move past that point.
And like, and as soon as that moment is discovered and you blink the pieces together less than five minutes later
It's like hey, he's gonna do his last stand and everyone's like no, but wait. What about him though? What about trafficker could?
You know and I'm like this is the third trafficking fucking
asshole that's been given
The right of way because we were just like a couple minutes out
Crazy the pleasure king who also is like
Trafficking woman and you're like, yeah, but why don't you join my real estate gang though?
You're you're pretty good at what you do. Um, and then there's the side story
I told I talked about where it's
like the visa pizza bit, you know, and it's like, oh, the trafficker found his change
of heart when Kiryu beat him up. And he's actually in love with the woman that he's
been trafficking and he's hoping that he can turn his life around. So yeah, he had a rough
go just play that music, man give him a chance so you're like fully through a full Yakuza game now and so now I can
like dive into I've talked to when I played one and zero and seven and eight
I talked about how like these games are so Kojima is like giving a TED talk about
how he feels about a bunch of subjects right like Kojima is like giving a Ted talk about how he feels about a bunch of subjects, right?
Like Kojima is just like just spouting from it.
And the Yakuza games are like a Dragon games.
They want to like converse with you about all these topics.
But like the dudes writing it are like old fashioned criminal friend having Japanese
guys.
So you're like, it feels like you're talking to a guy and he's like,
man, sex workers deserve respect. And just because they're not on the up and up, that
doesn't mean that right. But he, he, he's like, you know, that friend of yours who has
friends and those friends terrify you. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Right. And so
like he'll, but he's like on the level, but they'll be like, oh, you know, can Jimmy come hang out?
I'm like, Jimmy's a rapist.
No Jimmy can't come out with, hang out with us.
Who invited that guy?
Yeah, no, I don't think it's a conversation though.
I think it's like a punchline from a Manzan comedy duo
is, you know, as we graze over the topic
of each of these things, like, Hey, remember
when you were a kid and you saw your first nudie mag?
Ah, ah, ah, yeah.
Wasn't that wild?
I remember that's and that's it.
That's the end of the thought, you know, and you did like what if you had to insert
himself into that?
It's like, listen, is it better to give like a 10 year old a graphic pornographic magazine out of a vending machine or
To destroy his faith in adults, right?
Hey, you remember the old days when you used to go over to the telephone club and you'd call up all the girls on
The phone and then you'd get into these wild saucy
raunchy, debaucherous
tales on the phone at the telephone club and see if you could meet up offline?
That's the ultimate goal. You remember those days, right?
It is wild because Kiryu is beloved. People love Kiryu and Kiryu is like a
great hero in his own narrative. But I have never in my life read any work,
watched any show or played any game
more than Kiryu's games where Kiryu is like,
I'm gonna do the right thing.
And I'm sitting there going, no, what?
That's not the right, what the fuck, that's wrong.
You're doing the wrong thing.
You're wrong. You're doing the wrong thing. You're wrong.
You're actually doing something objectively bad.
But if you have the spirit though,
if you have the spirit and you just,
if you keep your head held high
and you say it with your chest,
then at the end of the day it was the right thing.
Cause the organ music is backing you up.
Like one of the weirdest takeaways is like, is the secret Korean saga is like, listen,
there might be Koreans hiding among us at any time. And we can't be looking over our
shoulder for the secret Koreans. Because even if they are evil, I can beat them up when they reveal themselves.
And it's like, what the fuck?
How is this the takeaway?
This is super weird.
Yeah, again, just as long as you have resolve
and conviction, your actions are correct in retrospect.
We can sort out the details later.
Incredible.
I think the whole time I don't really know much about Majima except he's the knife-licking
rival.
Oh, I'll tell you what.
Like 80% of his total characterization over the series is in the game you just played
Yeah, well, so as the thing that I know of the crazy, you know
Leopard jacket man going. Yeah, can you chat? You know, I know that he pops out of the trash and he's the rival right?
it's just it's interesting because I
Seeing him the first time he walked in with the suit and everything at the cabaret. I was like, oh, whoa, what the fuck? Who's this super suave? His introduction is incredible.
He's like the lord of, you know, of not Maharaja. Anyway, his cabaret club is incredible.
The Grand. The Grand.
And I thought that there would be a sort of
descent into madness to create the character we know.
No, it actually happens entirely off screen
between the ending and the post credits.
It's just, he's just super weird, right?
But I mean, even when he's saying goodbye to Shimano like he's um
not Shimano anyway to the other dude um he's like I put on this jacket because fuck it you know
he loses everything and he has he spiritually gets broken and then he finds some determination
to come back around for Makoto's sake but he kind of just like uh yeah Sagawa um but he kind of just like yeah sagawa but he kind of has like there's
like there's the there's the other crazy guy that like dies in the jail that he
clearly emulates and like the spirit of that dude's madness go into him like he
breathes in so the death fumes and goes a little bit more crazy I guess you get
just tiny little pieces here and there.
In one and two, you get to hang out with him a lot as a boss
and as a recurring antagonistic force.
In four, you get to find out how he lost his eye.
And then in five, you get to find out about his ex-wife.
Oh, wow.
But like, yeah, no Zero was like building us up
to like, all right, when's he gonna decide
he just wants to go ape shit?
And the answer is off camera.
It just happens.
He's just like, and like, you're like,
oh he's kind of faking it.
Yeah, cause you know, the whole bit is like,
I'm like, aw man, I wonder how they're gonna meet.
I hope it's a really cool moment because I'm a huge fan of like when two characters
Have a long build-up and like their first meeting as a thing
But then again, I'm also like, oh, but I'm sure in the first game
There might be a scene that might get retconned if you fuck it up by going no
It's not it's just like you have an introduction for Majima in the first game and he's like the first guy you meet
Okay, so
Yeah, so I was waiting to see what would happen here if anything, you know, and then it ends up just being like
Actually, we're building up the idea that like oh two ships in the night, you know, which is fine. Um
what's interesting is that so Yakuza 0 came out after 4 and 5 and
After 0 came out when you run into him, he's faking it less.
Interesting.
Interesting.
Okay.
Okay.
Like you can see that there's like a time to turn it on and time to chill out.
Because it feels as if the game wrapped up
and then they went, wait a minute,
some people are gonna be really upset
and go, what the hell, they never meet?
So they put in a last, last scene
where he goes, Kiryu-chan, and he goes.
I think it is awesome that they literally meet
for one line of dialogue at the very end of the game.
But it makes no sense contextually
There's no reason for that ever. How would he even know it's him?
Is it happening as the first time and or and the post credit are like a year apart? Okay?
Okay, because the because it's just the thought is like
Does he know that that's him and if so, where is that coming from?
You know?
It's just this kind of like, moment of like,
okay, we have to do this because what the fuck?
You can't have this whole game go by
and not put it in there.
But it doesn't make sense, right?
Anyway, so.
Don't worry about it.
Yeah, yeah, yeah, sure, I'm not.
But I'd like.
So.
But that's the thing is, I thought
that that what they were setting up here was going to be this kind of like degradation
into the character that that's nuts. You know, you want to get the offensive zero are like
really bad for for Majima. He sucks for him. It does. And when he's at his lowest, you
know, like you that's a real that's a real moment. He's going through but um all the bits
After the facts are still these like no you're a pretty fucking stand-up guy
And in fact the last bit he does with Makoto with the watch is fucking gangster like
Incredible what a boss, you know, so you're saner than ever by the end of that
And then it's like and
Okay. All right. Here we go, you know
So yeah, that was not what I expected them to do at all and that's not the way they went with it
and
I guess the other bit is like it's cool
It is nice seeing the styles come together to be you know
The styles that they're known for that is a cool thing for for both of the legendary styles
It also is nice that when you get those styles, they're like they're the game isn't ready for you
If you have like they're so overpowered it though
It does just though it does suck that like curiou's journey to legend is
So much drier than the Cabaret
path. When I got to-
Well, that's because you like the Cabaret mini-game.
Yes.
If you hate the Cabaret mini-game, you would be in hell.
Oh, fair enough. The Cabaret mini-game was phenomenal. It was so much fun. But also even-
but they put more love into it. Music, makeover, dress up.
That's because the Cabaret mini game in some form is going to be in every single game.
Okay.
But like you, I'm like even objectively, if you're into the real estate, they just made
less to do.
They made it drier.
You know, there's just not as much going on.
And like both games, once you know how they work and you're going through the motions of it, it's just, you know, a
simple rote mechanic. But, you know, the Cabaret mini game, you still have that feeling of
when you're getting really good at a beer tapper style game, you know, managing the
customers coming in, output, input, etc. And like, yeah, the entire time, the money you're doing in the real estate stuff is just
so background passive.
Go waste time and then come check back in while the bar fills up.
So let me ask you, you've started the Like a Dragon series with Zero and you've now completed
Zero with an
estimated play time of four years.
Now these games come out on average every ten months.
So what's the plan for the future for Wooly in the Like a Dragon series?
Why does there have to be a plan?
Why can't I just live today in the moment? Why does everything have to be a plan? Why can't I just live today in the moment?
Why does everything have to be a big thing?
Well, the main reason I ask is because I think you're like a third of the way through seven
or something like that.
And I remember you talking it up that you really liked it.
Yeah, probably less than that though.
It was only like 10 hours or so.
You know, no, I really enjoyed it. But I realized as like
as, you know, over over time, it was like, I was like, Okay, let me see what's worth
seeing. It's not going to be every side quest, but let me see what's what's entertaining.
And I had a really good time with a lot of those the really like the the biggest lull
was truly just the real estate stuff to get that fighting style. Everything else I did not feel and I was not as annoyed by, but man, that was a huge slowdown
in progress.
Yeah I don't know.
I guess it was a surprise to me as well to discover that you guys did a bunch of shit
off camera and just didn't go for the full bit on camera. Well, that was back in the episodes a day time, right?
That would have been a year on the old timing.
That would have been way too long.
So when the game is good and I enjoy it, I like to see all the good things it has to offer
and I do feel as well some obligation in the sense of like a let's play should incorporate
those things.
It should also be like I'm not going to be able to get like every variant of every path
or whatever, but at some point, like with Disco, it's like you're sticking to your choices
and going and getting what you can to see as much as you can
of the good stuff, but Yakuza, when you have one left
random turn might have you walking into a hilarious
Michael Jackson side quest that you can easily just miss.
And that's a really fun one you wanna catch
and it would be less fun to not get that,
but it would be more practical.
It sucks to have to be like, ah,
this is good, but I don't know if we should do it.
It's extra fun because characters like
aforementioned Miracle Johnson,
and I think he's in Zero, but Korean drama
actor Il-Yu-Jin show up like over and over and over and over as like legitimate side
characters that Kiryu just happens to run into.
So yeah, that guy's from two onwards?
Okay.
We've talked about how some of the other games are shorter as well and so on.
But I know that this game definitely presented a problem where I was like, I'm enjoying the
main and I'm enjoying the sides and there's just too much game.
And this is like while ignoring stuff that, you
know, it was like, you can gamble, you can have fun, you can do all of that stuff.
Do you want to do the bug mini game with the women?
Christ.
It just, yeah, it's just too much. And there's no way to properly get all that without having
to cut corners somewhere. And choosing where and how to handle that is like it sucks, but it's like okay if I ever did have to go back
I would have to create a list of side quests worth doing
knowing exactly where to go to get them and how to keep it on a tight schedule because
The the the fun of a game like this in its ability to replace Shenmue is that you can wander through Tokyo
You can wander through these two living neighborhoods and just kind of like experience them, you
know?
But for the purposes of like, yeah, like let's playing it.
It needs it has to be on rails.
Like there's no but I should mention when I asked you what's next.
I didn't ask what's next for wooly versus I asked what's next for wooly the person, the individual. I don't know, man. I don't ask what's next for Woolly Versus. I asked what's next for Woolly, the person, the individual.
I don't know, man.
I don't know, I did really enjoy my first 10 hours of seven
and I know I could go do that.
I also know I could get started on the rest of those games
at some point in some way, but yeah,
I mean realistically, I'm not gonna play them off-camera
if I do come back to the series it'll be on camera and if I do and if I do come
back to the series it'll be with a definitive list of side content that's
like worth seeing and how to do that within a like reasonable time frame and
structure why do have a piece of mandatory side content for you if you and how to do that within a like reasonable time frame and structure.
Well I do have a piece of mandatory side content for you
if you ever go back to the Yakuza series.
It's called Binary Domain.
It's a sub story that's weirdly long,
has a lot of shooting in it.
Okay, but it still ends with the guitar
and the little note that says end at the end, right?
Yeah, actually.
And you get your completion points, good, good, good.
Yes.
Yeah, so that like, I just know that
whatever I came back to, it would be planned.
I'd be looking at like, okay, here's how long it takes.
And if you do mainline it,
and then here's the stuff you do in between,
and here's exactly I also
Need to go and be like I know that from this point forward
You can no longer do this or you will no longer have this access to this side quest or so on
Like it would take some of that discovery and you know
Fun out of that the the the unknown and such but yeah, I think as well when I
When we kind of started out, you know, when Reggie joined and we started doing like these things, there was a discussion and I
kind of looked at like how many times we can have a double blind LP versus a semi blind,
right? Semi blinds are always great. Those are historically a really good way for somebody
to experience a brand new thing while the other person's able to guide it and keep it on the rails.
Double Blind has worked out pretty well so far in the more recent arc of stuff, but here's
a franchise that absolutely hits a wall on that.
Because it's just, the whole game is about how much there is to it as
As somebody who's now gone through all of them. I think the only one I haven't finished this judgment to
The ability to have somebody in your vicinity or a trusted person in you know online
To just be like this is worth doing. This is not worth doing. Yep, yep, yep. Is stupid vital. And yeah, and again, as people that watch me,
you're kind of used to seeing a, you know,
not completionist, but main plus extras, right?
If we're going by the HLTB time requirement.
Then yeah, I don't wanna have a game where where I'm like I'm cutting out the side shit
We're mainlining it or anything like that, you know, so it would just be like alright
I know that when I do see this stuff, it'll be great regardless
But I'll know exactly
What's getting started at what point and when to go for it?
Then it'll just be a point-by-point thing and I like I can give you a really good example
Kiwami won, right?
The rec's equal to zero.
There are like three side quests of value in that whole game.
Because in Yakuza 1, 99% of side quests were bump into a guy on the street, he will now
try and scam you.
When the scam doesn't work, he'll try and kill you.
Like that is the same shit like over and over and over and over and over work, he'll try and kill you. That is the same shit over
and over and over and over and over and over and over. It's crazy. It's nuts. How many
of them are that?
I think that like, yeah, I mean, no matter what, like I said, I'm going to be taking
a break. I've had my fill of Yakuza for quite a bit.
But of all the compromises you'd have to make to either concede content on camera, time,
or in this case just, I guess, foreknowledge
of what's coming to some degree,
I think that's the least damaging.
And yeah, I wouldn't want to either have to do a like off,
because in Elden Ring, the whole last time on Elden Ring
bits are kind of like fired.
I could just screenshot moments and end up with the okay.
Well it's not narrative.
Yeah.
It's not little adventures.
It's like hey, let's check out what was in this cave.
Fun lore and cool boss fight tries, you know?
But in this case, it's like an entire build-up of a side quest of a character
You're never gonna see again. So yeah, that just doesn't make any sense to do the off-screening shit or whatever
So that's how I'm going forward
I will say one thing and as this is this is something that I've run into as
Somebody playing the games on or near release
I have seen this happen a bunch of times with people
who grab the games on sale or they've heard people talk it up and they play zero and they're
like, holy shit, this shit's amazing. I want to catch up. And they run into a really strong
problem. And that is the like a dragon games are
Annual they are annual they'd like they may not come out every year on the dot but like they come out every 10 11 months and
They are
Mechanically like pretty much the same game over and over for like 17 years. Okay. Yeah
When you go like hey, I'm gonna do zero,
now I'm gonna do one, now I'm gonna do two,
now I'm gonna do three, it kind of feels like
you're playing one game that's like 17 times
the size of a regular game, and they all ask you
to do the same kinds of side quests
and the same kinds of mini games and the same kinds of stuff.
They're really similar aside from their narratives and their side quests. It is super easy to burn
out and all improvements are very incremental. Yakuza 4 was like, dude, you can go on rooftops and come roadshow now. Whoa.
Right? Like, yeah, I also feel like the shit was gonna say not the length, not
the older stuff. Oh, yeah, the fighting is like, not every style is built equal.
The combat's like, the combat's pretty goofy at times, you know, sometimes it works well
and it's flowing and it's going.
Other times it's like very limiting and kind of weird, but overall you have a lot of options
and it takes a while to build up the money and get them and sometimes you're going down
a pathway of like, these are all money being spent on an incremental point
that I don't care about to get to something I might.
But if the version of the combat in Zero
is like one of the later and thus more refined ones,
I know that going back in time means a rougher version.
I will tell you right now.
A rougher version.
The combat in Zero is the best yeah that's
the best series ever got that's the thing that's what I'm thinking of the
whole time I'm like this has issues and this is the refined version of it I can
feel that the this like the last judgment I, is the only one that gives it a run for its money, but like, right
up at the top.
And like, then you get into really weird things where Kiwami 1 is like a worse version of
Zero's combat, but then Kiwami 2 is an improved version of Six's combat because it was a different engine and then three is
Just three from like 2006 and is now the worst playing of all of them
And because of the way the remakes and re-releases went as you go numerically you're bouncing between times
And it's super weird. It's super fucking weird
What about the action in like the last curiou sides game?
Guidance yeah, it's good, but it's a little goofy because they're trying weird weird stuff that that is a DLC
Like it's not a DLC. It's a full release, but
It's better it's probably the best that the Dragon
Combat has been outside of Judgment. Okay. Yeah. And you know, there's always, there's always,
yeah, again, I'll see how I feel in the future. But I also know that there's also
left field possibilities as well. You know, I've discussed and been told about a couple
of different options, but besides the,
there's the Kiwamis and the threes and fours
and all that stuff, like the wild possibility
of going to something like, what was it?
It was the PS2 version of Yakuza 1.
That could be interesting that people have not seen.
That could be an interesting way.
Woolly, I need to stop you right now.
Whoever told you that was fucking with you because the Yakuza PS1, that's the game that
came out in 2004, sorry, PS2, came out in 2004, that's the first one I played.
There's two things going on in that that is going to make you lose your mind.
The first of which is holding R1 to lock onto an enemy and dash to the side was invented
for fucking Yakuza 2.
You're locking on and you're blocking.
You have no evasion at all. And the second
thing is that every single random battle you will ever get into in Yakuza 1, you will have
the guy be like, I'll beat you up. And then it will cut to like the thugs or Yakuza Clan
Syndicate or whatever, that title screen. And then it will load the game for 20 to 45 seconds
while the battle music plays that's that's a that's and
That is that's rough every yeah
single time you get into a fight mm-hmm yeah, I mean I think
Knowing there's some some bullshit that gets fixed in Kiwami
It could be into like I'd go feel it out first if I ever were to take a look, for example, to see what all of that
felt like in action. But I do know that it is interesting
because a lot of people only have seen Kiwami, for example.
So it'd be interesting to see the thing that most people have
not seen, you know, it could be a, could be a fresh take on
something that people know, but don't know.
But yeah, none of this would be done without
generous amounts of research either way. But that was something that was put on the table
as like a, oh, okay, I see how that could be different.
But all this to say, yeah,
the last sequence was pretty fucking tight. It was a lot of fun getting it always is
Getting that final, you know arc
with both characters going through and I feel as well that's what I was really coming together with the styles and the style switching and
Using them for every environment. It was a whole lot of fun
I got the counters in the right place and started to really feel it out And yeah, man
on the last QTE
Fucking against
Shimano no shit. Yeah, God not as a no
The glasses guy not a wano not koozay, but she
Something sh anyway, she was our he It's been a while. The glasses guy, not Awano, not Kusei, but Shibusawa.
You're going into that fucking sick final of the witches, there's more than one dragon,
and the fucking game crashes, dude.
And I'm just like.
It's pretty easy to forget characters
that never come back.
Oh, fucking.
RGG team Sega, I don't know.
So my mistake, the load time between battles is 13 to 20 seconds.
Awesome. Not 20 to 40.
Boy, I play. Hey, as someone who played King of Fighters for the PlayStation 1
Where between each round it had to load your character in that's wild
Because you know what I think the shittiest game to ever have that problem is
Final Fantasy 6 on the PlayStation 1 Oh
Requires like multiple seconds of loading to get into every single random battle Chrono Trigger
Chrono Trigger as well on the Chronicle collection. It's just like, oh my fucking God, why did you even bother?
KOF where you have to wait the length of an entire round for the character to load in
for the next round.
Anyway, yeah, I just, there were bugs that I ran throughout, that happened throughout
the LP, including the item save bug where like your save would get corrupted and your item inventory would
be filled up with junk and shit you didn't own.
Oh, I never got that one.
Holy fuck.
Happened multiple times and apparently is a common PC issue.
You can just really, you can shut the game down and reload an old save to get to avoid
it.
But it happened at least two, three times on camera.
And then I want to say the game crashed once or twice off camera as well, but that is the
absolute peak worst possible.
I think that's the worst one in the history of this let's playing thing I've been doing
for as a career.
Yeah, I think the last PC port that they did that was like kind of iffy was Kiwami 2 and
everything after that has been like rocks all over.
A crash on the last moment after an hour of fucking play
You know with no saving because it's the point of no return understandably is just absolutely batshit and
I
felt like
Robbed in the way
I felt like when you had to I don't know if you remember sort of the berserk on the dreamcast
But like the
finale of that game similarly has a last hour that's really fucking hard and you die and you
have to restart the whole sequence and there's just no way around it. In this case it was also
just like late and it was a matter of time, but a couple people were just like, no, go, go, go do it, go load it up. And I'm
like, fuck this, we're going to YouTube.
What about, what about Shadow the Hedgehog? Shadow the Hedgehog also did this to you.
That amplified the LP. That was destiny. It couldn't be any better I mean one of the greatest pop-offs of all time at shadow the hedgehog just
Just dying
The best the fucking best. Yeah
No, if it were any sooner than that fight
It honestly would have been worse because then I'd have to like not experience a fight which I want to.
Oh yeah.
So at least it was like hey gameplay is over now just watch the rest and so that's what
we did and I guess I'll never get that clear achievo on my fucking account.
That's fine.
You're not itching to fight Amon are you?
I'm good.
Is that the secret boss?
That is the secret boss.
I hear he's lame and terrible
So that secret boss was relegated to the side quest dimension
permanently all the way up until
Infinite wealth where he entered himself into the main plot as an unavoidable story character
That's funny and made it canon that carry you in fact had beat up a mon
And made it canon that Kiryu in fact had beat up Amon
Okay, the whole time on problem on that note It is silly that like the money that you're fighting over in the plot is just a regular shakedown
Of which you've quintupled many times over by that point
Well, remember you're still flip-flopping between the nonsense direction. Yeah. Also, it sucks that there's no resolution to the
shakedown stories. They just kind of go on forever.
No, they got the money and they went to space to become the
world's strongest creature.
But like you keep running into them and they just have their
last line of repeating dialogue. And I was hoping for some
like side quest end kind of thing. But you know, anyway.
That's all said and done. Yeah, that was great. I get it. It was absolute
nonsense. I look forward to the further adventures of compromised morals and ethics
that exist here. It just seems so insane when you listen to when you're playing the game through
the lens of the director and writers speaking to you, you know, as opposed to the actual
characters.
There is some like they have built this series in such a way that it's like really fascinating
because as you go through it now, characters will flip flop because the games you're playing
are released in a strange order.
Like Kiryu in One is like kind of a fucking brute. Like he's an asshole.
Okay.
Like there's that anime to give him just slapping the fucking shit out of Haruka.
Okay.
She's not even talking mess. Like she's just like, she just won't shut up and he's like
pow.
But also every game make sure to include something really emotionally resonant from two or three
games ago.
Right.
Right.
So like, like three for the longest time was like, you can just ignore three.
You can just pretend like nothing in three will ever come back.
And then Gaiden and Infinite Wealth were like, we're going to use the core of three story
as like the mandatory emotional narrative for this whole game.
So if you didn't play three, figure it out, idiot. Everyone who is face captured and performing is incredible.
All the Tojo bosses and that crew are just fantastic.
A lot of them are comedy actors, which is really funny.
That's wild, yeah.
I mean, again, I would expect that,
or just dudes from actual yakuza movies
You know like the guy who plays kusei has a long history in yakuza film exactly that makes a ton of like you can
Just see the face. You're like. Oh, yeah, you've also bro. What is that like seven boss fights?
Kusei takes all the beatings for the whole group like a wano gets it once Shibusawa gets it once kusei takes all the beatings for the whole group like Awano gets it once
Shibusawa gets it once Kusei takes like five
Yeah, yeah, and I mean he's great though, he's great. He really you know, I don't mind it. He's awesome
It's like oh man when you were in your 20s
You were where I am right now
20s you were where I am right now but because you're a tough-ass old man but then to just have him and them standing next to fucking Lao Gui just evil zombie
resurrected from the depths you know I want you to know that PS one face
Chinese version I know yeah cuz a zero I saw after was replaced they have a they
have a they have someone else's face there
Yeah, it's another guy. It's not like a super like young hot kpop star or anything
You know like it's just another guy, but it's a real person's face with a mustache
Evil Chinese guy over here. Oh my god, and then same for
Shimano the evil boss of over Majima who's just
absolute like zombie kingpin madness you don't look human it's insane how unhuman they look yeah yeah big
old fat evil good stuff good stuff I like it when my shit doesn't crash.
Shout outs to the fucking the worst one in my entire LP.
Yeah, that's pretty bad.
Beyond that, you know, the it should be done as of today. But yeah, man, that to XKO Alpha
Lab was a lot of fun. It was cool as well towards the end. I saw Sean
Unconquable, the director, jumped on and was in the lobbies playing some games
and I got some matches in against him as well just to see and like yeah,
cock fucking, you know, got swept properly and I'm like, okay, okay, take in notes to see what the potential is here. It
is cool to see that the spirit of Rising Thunder's patch notes continues to be clear and transparent
here because the patch notes in Rising Thunder are always incredible because we talked about
how they would tell you what they changed, why they changed it, what the original move was supposed to be,
where that fell short, and what the changes now encourage.
Awesome. Loved that about them.
Like this is what our intention with this and this is what had actually happened with this.
So we're gonna tweak it down or up or whatever.
And so as they've been, you know know getting the feedback from people that are like hey this is rough
for beginners that don't know what's going on and what are we gonna do about
touch of deaths and what we how do we feel about balancing and some of the
characters and where that's at. Touch of death is fine but I think everyone can agree that
Ari's like combo chain is like it just you're just sitting there. Exactly. It's a
long time. A million percent. I would prefer her to kill you in one loop.
Yeah.
Than the nonsense she has going on.
She has the worst of it, so that's
going to get adjusted for sure.
Apparently, she's been reworked a couple of times,
and this is the version they arrived at.
But it's still like, it makes you,
like if you're like an old Marvel player,
and you played like Storm and characters
like that with lots of flying and everything, you kind of enjoy that.
But for the most part, it gets way too long for a regular bread and butter to do the same
amount of damage.
Yasuo...
It's like there's a timeout consideration at certain points in the match, and that's
ridiculous.
Yeah.
Yasuo has some really long combos as well that are like high execution, but like nothing
on her level.
And in addition to that, to like her assists, it is...
Is broke.
It's actually like not working correctly.
It doesn't scale damage when you use it in a combo
and it's the only assist that picks you up
off the ground as well.
So people can do just a full regular bread and butter,
get that pickup, do it again.
She gets, yeah, it's nuts.
She's gonna get continuously reworked,
I'm assuming, and touched again, so we'll see.
They more or less acknowledged that.
They also kind of were saying,
because they put a video out,
the point I was getting at is that like,
they released a video to go like,
hey, we're in the middle of the alpha lab right now,
let's talk exactly about the feedback
we're getting on that stuff.
And that's good transparency, I do appreciate that.
You know, there were some people that were like oh you guys like they just said
nothing but I'm like no they're giving you an idea of like where the
philosophy is behind what they're changing and why, where this
is going and it gives you an insight into it because something that has been
a longer standing issue has been lack of transparency with where our game is
going and what the decisions are from time to time. So they
pretty much confirmed that like yeah something like a touch of death is
expected to be in the game and is there by design. Oh yeah. But it's supposed to
cost a whole lot of resources to do and be... If you want to blow all your tags in
every bar of meter in a tag game you should be able to kill somebody with the
touch of death.
Yeah.
So they should be rare and expensive.
That's what the intended utility is.
And in a tag game, a touch of death is ultimately okay compared to others because you still
have another character that jumps in.
And this game removes incoming, which is that moment the character jumps in and you can
position yourself to hit them immediately. that doesn't exist here, right? So it's
much more fair to have one of two team members get blown up for all resources
and then you still get a chance to fight back, you know? But yeah, there
as well, you know, that tutorial was just explained nothing, was super basic, they're gonna have to rework that and how to explain to people like, you know, that tutorial was just explained nothing was super basic. They're
going to have to rework that and how to explain to people like, you know, what's going on
with the game. There's a million features that I didn't know about until like the last
possible second I found out about like, like training mode has a bunch of cool stuff in
it. But there's even things where like if you have your character to that you want to
practice with, you'd have to always do a reset position
and then switch to that second character.
It'd be annoying to have to go back
to the character select screen just to swap the order.
If you hold the tag button and then press the reset button,
it permanently swaps them.
Oh, that's nice.
Little things like that that were just like
not clear at any point.
All of that needs to be explained and upfront
and the game needs to fucking
tell you what's going on.
There's abilities with the fuses that were not explained either, like double down, which
lets you go from one super into your second character super is also the-
Bro, the phrasing on that saying it goes from one character's alt to the other character's
alt made me think that it exclusively worked with level threes right but it
doesn't know they mean it means supers but I alt is is league and overwatch
terminology right so yeah Q is that the button or is it E no it'd be R it was an
R okay one of them yeah so you you have here where that lets you let someone start to do their super and then you can switch to your other partner if they're on screen.
Yeah, that's the one I use.
And like other fuses don't let you do that. That's the only one that does, you know?
It's really strong too.
Yeah!
Like the scaling on the supers is really
Forgiving damage was amped up for this alpha so that they could like see what rounds were like if they were faster
You know because you do have yeah turn it turn it down well, so something that's unusual about about to XKO is you
Fight both characters you win and then that's the end of round one and then there's still around two and three and most tag games like Marvel or Dragon Ball have it be
like well when all characters are dead. The whole match is your characters. Yeah yeah yeah so here
there's a full thing so like yeah having the damage be high is also what the
thought of like oh well you're gonna go into the other rounds and carry your
resources over there's a bit of a balance around that too. But if they can fix those things
and if they can make that front end less cluttered
and smooth it out,
because yeah, I feel like the front end
is very alpha as well,
they got some good shit going.
I think we talked about how great the lobbies are,
but you go from this,
oh God, not these little avatar lobbies again.
Okay, let's see how it,
and then the spectating feature
just turns the whole thing on its head.
Yeah, and then actually walking over to your setup,
you know, with your little avatar
is actually very satisfying.
And you really do have that feeling of like,
oh yeah, when you're standing in an arcade,
there's an element that's not just playing the game
you wanna play or or, you know,
queuing up your quarter, it's walking around
and just watching people play.
And they-
And what are people doing over here?
Yeah.
Oh, that Darius is crazy.
And it seems so obvious, but it seems like
this is the first fighting game that's like remembered
that part of it, where it's like, you know,
when you're walking through and you look at a match
and you're like, oh shit, and you stop to watch behind the shoulders of people playing, that experience, it, where it's like, you know, when you're walking through and you look at a match and you're like, oh shit, and you stop to watch
behind the shoulders of people playing,
that experience, it's real.
That's a thing worth preserving and putting into the game.
And so that makes this type of lobby feel way better.
And it also loads those replays
and spectating matches in so quickly.
When you want to spectate in Street Fighter VI,
you have to fucking queue up on the machine.
You have to do a whole bunch.
Get the loading screen and then fast forward
in crazy speeds to get to the active point of the match.
And that's one of the better versions in recent memory.
Here, it just automatically is playing on the big screen.
And then if you walk up to any other cabinet,
it just within
Six or seven seconds turns the main screen off and loads up that replay
So the fact that you can just watch other people's games and what they're doing and how that's going is as humongously fun
It's great and it captures another element of arcades that you know, yeah was lost
So good stuff from this alpha lab very good stuff from this Alpha Lab. Very good stuff. Very impressive, Alpha.
Yeah.
Something I was thinking about from the last conversation we had was about how, you know,
we're looking for the freak picks and how the current cast is super safe, right?
They're really safe.
I remember that when you brought that up.
And something that hit me after the fact was, do you remember when we were talking about
Rising Thunder's death and how it was like, oh damn,
people just wanted a cool human,
but instead they got these weird robots
that they don't care about.
I do remember that.
And even in the robot. This is the opposite.
This is the correction to the overcorrection.
Even in the robot context,
all those robots were super normal.
But them being robots was enough for people to be like, I don't want to fuck with this weird shit.
Okay, you're right. You're totally right.
Like, at the same time, this is coming like they want to get that league audience in and the league audience wants their freaks.
Like the people if they don't see Cho'Gath or Kog'Maw or Fiddlesticks or Nautilus or
Teemo, they're gonna lose that, like, dude, there are people in this cast that could,
like, Cho'Gath is the fucking Xenomorph.
Yeah.
Like...
I think that, like, it's, I can look at a robot and be like, oh, that's a fucking Ryu
robot. That's a main character as robot.
That ain't that's fucking Akira from Virtua Fighter.
That ain't nothing special.
You know, Chell is doing the show to moves and it's very basic.
But it still was enough that just on aesthetic,
there was a lot of just mainstream complaint
that what people were just not that interested in the game, you know
it wasn't a like
My little pony
Friendship is magic style thing before them fighting her even but it still was enough that like we talked about
How the the like ah if this just had a bunch of cool humans, you know
People would have latched on onto that a little bit more.
And I mean, it wouldn't have been the difference between a massive popular explosion and not
at all because there's other games out there that, I mean, Killer Instinct is a fucking
fantastic game that's got people in it.
It's just launched on a system that people weren't fucking with at the time and even
later after the fact when it's really, really good, it's still limited by that.
But all this to say that I think the safe group you see here
is the kind of the bones of rising thunder shooting past
to the opposite direction of like, okay, here's the safest
and most widespread appeal you're gonna get for now.
Yeah, that is a fish man.
Look at it. That's a fish man. Look at that. That's a
fish man with a little hat. He's got a he speaks with a
Cajun accent. His name is Tom Kinch. He's gotta get in
there. So, somebody in the chat points out that Riot has
actually come out and said that for League of Legends, the
cool, attractive, human-looking characters are by far the most
played and then that means I'm wrong and that people won't riot when the freaks aren't there. I think there's a difference between most
people prefer the normies which is obviously true and there are people out
there that appreciate the fact that not every single character on the list is a normie?
Yeah, that's a fair distinction. We got an interesting message from somebody
that I looked at earlier that was a comparison of the most popular
characters in League in North America versus the most popular characters in
China. And it was like... They're different. Yeah. Well, there's some overlap, right. And
the overlap is like, whoa, forever. So like, um, attractive, cool, young, you know, uh,
hot girls forever. Um, And- People like attractive women.
Attractive people.
But attractive, cool, modern aesthetic, you know, that's all to be expected, of course.
Same thing for the guys as well.
The list for China in particular was like mainly just the Hot Anime Girls.
The list for North America was Hot Anime Girls, a couple of Hot Anime guys, and some monsters
and beasts, but the edge freak cool beasts.
Such as?
Can you remember any off the top of your head?
There was, well like Thresh was one of them, right?
Thresh is like weirdly popular.
I think it's because he's got the box.
Thresh has, remember that robot in Mecha Break
that could put you in the box?
Thresh puts you in the box,
and putting people in the box is fucking fun.
Okay, because yeah, I think any characters
that look like a badass World of Warcraft thing,
big armor glowing with energy and runes all over it and a big cool weapon.
That's gonna do well in North America, you know?
You might need the like the Kum-Hei-Hyun version in Japan to have like, oh there's a cute
girl underneath the big armor.
To be like, oh yeah there she is.
Now that'll be that'll work but that would that's though
That's the main difference between the two top I think top 20 characters or so on both sides, you know
So yeah, that's gonna be a big part of it
But like I like we said not to have the whole conversation again
They said they're looking for those Venn diagrams to not overlap and so we can expect
They said they're looking for those Venn diagrams to not overlap and so we can expect them to not just pick everything safe.
So the only thing I'm worried about is how tall Braum is.
Because Braum is like a tall person and he's almost touching the life bar.
There are two or three characters, like I'd like to see Nautilus or Mordekaiser, but Nautilus or Mordekaiser would be like
PX 40 from Lost Planet size. Oh shit gold light hand.
Would Blitzcrank be like the biggest?
Blitzcrank would also, Blitzcrank and Nautilus and Mordekaiser are all like
Aghanous. Gotcha. Fucking huge guys. Yeah and Nautilus and Mordekaiser are all like agonos,
fucking huge guys.
Yeah.
And I would like a enormous, gigantic big body character.
Make it work, yeah.
They'll get instantly overheaded,
everything will fuzzy them, and build for it, you know?
I absolutely am on board for that. We'll see how nuts they
go. But that moment when everyone looked at Abigail and went, can you jump over him?
Yes.
But it's like there was a-
It's going to look weird.
But there was a moment where the thought was maybe not. And yeah, I want to wanna return. I wanna be in that place again.
Like I would be, like I've mentioned PX,
whatever the fuck, from Lost Planet, from Tatsunoko.
I would love if they're like, you know what?
Nautilus gets to go in and he is the only non-tag character.
Okay.
He's just fucking big.
Tatsunoko did do that and it did bust that game up because
the Giants were more fucking god tier by comparison. It was insane. It was completely insane. But
yeah. I hope that we, and I expect that they're gonna continue to be like pretty transparent about how that the game's coming along
So just close your heart to it and you'll you'll see it at some point
But I'm not my heart will not close until I see Timo and his mushroom bullshit
Hidden bombs on your HUD bombs hidden in your in your life in your
I think the goofiest thing is that Timo's
poison mechanic already has a fighting game analog because Timo can cash out his
mushrooms so he could work like Aki okay my only I only know him from from
Runeterra's version so it's like if you could put a mushroom bomb or whatever on
the assist and have it not activate until they call them out the next time
And then both get by I think I'd be fun the most
Toxic way you could possibly use Timo is that he has a move that puts a mushroom on a random
Special move and the next time you do so that if you use that special move you will just explode
Shit, okay Is that kind of his kitten league? So that if you use that special move, you will just explode. Oh, shit. Okay.
Is that kind of his kit and league?
His league is about hiding mushrooms in the lane so you don't know where they are.
You just walk on them and you go, fuck!
His kit in the card game is you put the mushrooms on the cards, but you don't know what cards
the mushrooms are on.
Okay.
Being faithful to the original would mean screen pollution, which we which we... Invisible screen pollution. That's testament. Yeah, he'd be like
testament. Yeah, very very very... Or an out-of-the-waying archetype.
Yeah, anyway, so we'll end up seeing but shoutouts to Hold Back to Block.
Just put out a video on the designing of the characters
from their original moveset and then turning that into the fighting game moveset.
It was cool to see how Illaoi's original tentacle play got brought over and then Yasuo
and stuff.
Illaoi's is super accurate.
It's insane how faithful it is.
You see the big slam and then the tentacles pop out of the ground and then the summons
And it's like oh, yeah, that's all
It was like I'm gonna use the tentacles placement to do area denial and make combos and her shit in the fighting game
Is I'm gonna use it for area denial and combo and when the tentacles out it makes the things I'm doing better
You know like super cool, and it helps your partner, too
You can even find ways to incorporate it into your team.
Yeah and Darius' kit got maintained really well. It's the hook into the dunk.
Does Illaoi do the dance? 100% she does the dance. When you press forward at the round start,
her taunt is, she does a little jig. Yeah. Anyways.
And then Ari's like normal.
That's her kit.
She's like one of the first characters they ever made and she's there.
Oh, so she's not maximum annoying zoning?
No, she's a mid.
Okay.
So she is zoning and she has her charm, but her charm is part of her level three.
Yeah, I'll have to see what more there is to it, but I guess personality-wise and outfit-wise,
I'm like, oh, that's just like a cosplay character.
That's just a person to get drunk.
Oh yeah.
Put some ears on, put some Naruto cheeks on your fucking face and call it a day.
Anyways, anyways, 2x KO.
Yeah, so Elden Ring continues, Shadow of the Archery.
Not much to it, but I got to the Shadow Keep.
That area is complicated.
Some people are starting to make moves, you know, we're starting to see some NPCs do stuff.
Oh, yeah.
So you got to see that wonderful text crawl that's like, hey, the rune broke.
And everyone just starts to act like a massive fucking asshole.
Well, immediately I just like I said, the rune broke and then a seal broke.
And I was like, okay, I know where one of these two things is that you're talking about,
but I don't know where the second one is.
But I had found the door that opened up already.
Oh yeah, that's a good door, that's a good area.
It's a cool door, it's a cool door.
It is funny to see, you know, in these games,
and again, we're at a point where everyone
is probably playing with the internet up
and browsing on Discord or chatting with people
as they're playing, so decisions mean a little bit less.
But so far, everything has been like,
anytime an NPC asks you a question,
there's been nothing too deceitful.
Being generally nice to people tends to yield the expected reward.
But it is funny when Lita is like,
hey, should we go kill someone?
And you're like, let me take a second to go chat with them first.
And then you do, and you come back,
and she's like, yeah, I made up my mind.
You know?
All right, Lita, you're, all right.
Cool, thanks.
Makes sense as to why Mikala used mind control on your shit.
And then, yeah, and then there was that brief moment
where, you know, say, don't, don't, don't go over, well, again, we might see more that brief moment where, you know, say don't go over, again,
we might seem more or less, I don't know, but Moog's servant kind of made the implication
that like, you know, he was ensnared as well.
He was bewitched.
I want you to understand that he was not the Moog Lester.
He was the Micka Lested. It not the mogul Esther. Yeah, he was the Mickel ested
It was the other way around his mind was abused first right
anyway, oh
The way I read it was like a moment of confusing implications. So I just kind of was like, oh is that confer?
I wasn't sure if it was certain or not and it was it was awkward totally certain
Yeah, it was a bit it was a bit like I didn't internalize it when I read it or so but
like yeah that seems to be what they're getting at there so whoopsie-doodle
Mikala's mine is mine and mine alone enough beat the allegations it seems
yeah yeah out of all people and was Mo mogue the lord of blood hey, man
That's my that was my fucking favorite boss fight, so I'm I'm you know let's go
Let's I'm ready to celebrate. I got my fucking R. Kelly album ready to play outside the classroom
like a fucking asshole
God fuck I can't believe people
Anyways um like a fucking asshole. Oh god, fuck. I can't believe people did.
Anyways.
And we got that one corner where like we see some people doing the blood magic with the thing in their hands
and then they make reference to the formless mother.
So I guess we'll find out a bit more
about his deal hopefully.
But yeah, that's all continuing.
So a little more time with the Elden Ring DLC over on the main channel.
And yeah, we also have a slot.
So currently doing my research and kind of seeing what to jump into.
But definitely feel like doing a couple of shorter things before anything super long and committal gets dropped in there
again. It would be a good time to get some short things out.
Yeah, that's when I finished the last thing and I did Dawn Trail and Elden Ring and I
was like, that's why I'm like faffing around and dishonored and like the next thing that
I'm going to really put my foot into is like Space Marine in like two weeks.
Yeah, yeah, yeah, that's cool.
I mean, you know, it is, though it was fun
to get a little live action intro for Yakuza Zero
and then to do another, we got it,
we did a second one in case you didn't see it.
Like we did the first one,
but then after the Friday night one,
there was a Breaking the Law, Breaking the World intro
we did as well.
So, good shit. a breaking the law, breaking the world intro we did as well.
So, good shit. Gonna do a quick little pass through a game
that I never got around to playing called Dino Crisis.
Dino Crisis one?
Yeah.
Dino Crisis one and Dino Crisis two are so different, it's so weird.
Ah, cool.
Well, turns out there's a Dino Crisis classic rebirth PC release.
So you can play a version of the game on PC with really 4K textures.
And it's been optimized in some other ways.
So yeah, we're going to go take a swing and play as Regina or Regina, however, I guess
I'll discover how you say it.
I believe it is Regina.
I'm not 100% certain.
Yeah, Classic Rebirth is what it's called.
It's on Archive.org, I believe.
You can just go get it right there, you know, for the future.
Prosterity, It has been preserved
It's really short game right so, you know, it is it all those old several horror games are quite short. Mm-hmm
So yeah, I've always it's always been a blind spot. I've been curious about so yeah, we're gonna take a look at that
I think it'll be about maybe two sessions or so should be
Unless those puzzles trip you up.
I remember the puzzles in Dino Crisis being tough.
But I was also like nine years old.
Yeah, well, so.
But it's an old, you're young, but it's also an old game,
which means it could have been built worse, you know?
So both things play against it.
Yes, you were younger, but they also didn't figure out
how to not make things as dumb, You know, so we will see. And Donna crisis aged in a really strange way because
the environments are all really simple. But you have to remember that it was like nine
to 2000 or 99. And so you're like, Oh my god, the environment's moving. Holy shit.
It was after what was the last RE when they dropped it?
I want to say two or three. I think let me go check that.
I imagine I imagine after three.
Donald crisis was 99. So it came July. So I think it came out alongside three between two and three whoa already
three was no not 2020 that's wrong yeah so re3 was September Donna crisis was
July okay that's yeah back when things were a matter of months and not like
years oh man I was talking about that on social media the other day and like
Somebody there's a tweet going around them. I was like, hey you remember when you could get like all three Mass Effect games on like
one console
Mm-hmm, cuz they were you just
Two years time for another Mass Effect game. Yep. Yep. Yep. And I brought up the fact that like, okay
So I'm born in 86.
By the time I finished high school,
I got to see or play every Final Fantasy game up to 11.
But if you were born in 2003, when I graduated high school,
you got to play 12, 13, 15, and that's it.
But 13 gets broken down into fucking three games. Yeah, whatever
Yeah, and then and 15 was really 13 versus
Yeah, but it's like no 15 is really also 13, right? Yeah
Don't like people don't get it with people are like wondering why us old people have these like super intense feelings towards these fucking
like old franchises or companies. I brought up um like the time that we went to high school
Blizzard put out the best game that had ever come out every year and like Starcraft came out in
summer of 98 and then Brood war came out in the winter of 98
We do this we do this we do this once a year we do we do we do the 1998 rent every year, you know
Only bit I'll say this time around is that back then those releases were also the ones where it was like if
the game was
25 hours it was like holy shit. There so much oh my god that's crazy there's so much game so you know now things have
to have that that extra long filler and fluff and and so on you just so yeah
sure oh you know before we get rid of news a bunch of Silent Hill 2 remake stuff came out
Ah, like I like 45 minutes of total footage. I was I was I wasn't done. Oh, sorry
Sorry mistake. Well, I just wanted to so yeah, I'm gonna do
We're gonna be doing Dino Crisis classic rebirth next should be about two sessions and then right after that
we're gonna jump into another series that I have wanted to pull a bandaid on and I think
I'm gonna probably have to relax my throat to
Get enough
Rest for this one can't you can't I'm doing it. Don't you I'm doing hold on. Let me let me type it to you
I'm doing it You are not doing this Yeah, I'm doing it. Don't you? I'm doing it. Hold on. Let me let me type it to you. I'm doing it
You are not doing this
Yeah, I'm doing it. Oh
No, your throat. I'm doing it. It's gonna hurt. Oh
It's gonna really really really hurt. Oh
Don't do voices. It's I hey don't do voices. You're gonna want to do voices. Don't do voices. I've
done the thousand-year door with voices I've done all of ff9
With voices and I've read an entire book on stream. I've worked my muscles up. I
Think that you Wendy oldbag will kill your shit.
We will find out.
We're doing Phoenix Wright Ace Attorney.
Ha ha ha ha ha ha.
Ah, it'll be, we'll have to just rest up
and you know, I'll have to make sure again,
have lots of water. But yeah, we're gonna go right into that. I make Reggie do Wendy. I
Save yourself I will I will I will take the brunt of the the weight on voice if need be but
This is a yeah. This is a game with a lot of talking.
So I'm gonna give it a shot and we'll see.
At the very least, I know that the first game is,
it's about 22 or so, maybe add more for the wooly time.
Depends how smart you are.
We will.
No, you're not gonna have trouble.
The fifth case, the bonus case, that's diabolical.
But that can be really tough.
And before any commitments to the future of the franchise or anything, I'm gonna do this
one, I'm gonna see how it goes.
I've been working myself up towards a game like this that I can handle the talking on. Remember that I've also said publicly that I'm interested in playing fucking...
not Pathfinder. No. What was it? I'm playing that right now. We would just all die. No, no, no, no.
A Planescape Torment. Yeah, that is a game that has about as much words in it as Disco Elysium.
I've talked about the desire to do that as well.
So I've worked up my ability to talk a little bit more and so we'll take a crack.
Because yeah, I've always wanted to do Phoenix Wright.
The re-release did not add voice acting unfortunately so
That's coming up
Right behind right behind dino crisis as well, and I think
If worse comes to worse and I get like
Two and a half to three hours into a case and my throat is just fucking killing me
Then we will be ending the stream prematurely.
So me and Paige have both done Ace Attorney streams
and we both got two hours in and went,
fuck, and gave up.
But, but we were so low during those streams.
We didn't have a Reggie.
There's that, There is that.
Use him for everything he's got.
Just ring him out like a rag.
That came off different than I anticipated.
That's a bit much.
Yeah.
I read the entirety of the fucking disco novel.
You know what I mean?
Like with the right prep I can do I can I can do it
But it has but I've had to fly back to train the muscle, you know when I originally played disco
Not voice acting in addition after an hour playing on my own. I absolutely tapped out
But we it's really funny how all three of us had the exact same thing where we're like this game looks so cool
Let's stream it. Oh, fuck. Maybe they'll add voice acting one day. And then they did.
Yeah. Yeah, I'll tap out if I start, if my throne is punishing me, you know. I ain't
trying to fuck up my future career for the, for fucking Phoenix Wright. That ain't happening.
But yeah, so that's the plan for now. So check it out. Woolly Versus on Twitch and career for the for fucking Phoenix Wright that ain't happening but yeah so
that's the plan for now so check it out wooly versus on Twitch and on YouTube
wooly versus the algorithm the side channel as well we have the big special
yeah the best of year two is out now so go check it out over there if you want
to see what's been going on Crabtree put together an awesome compilation of just all the best bits of
the second year and yeah it's about half an hour of just just good lulls good fun.
So go peep it, subscribe there as well if you haven't and that's that's that's
where it's at. Okay so last little bits you were talking about Silent Hill news?
They put out a lot of footage. It wasn't even news. It was like, hey, okay, here's like
45 minutes of gameplay footage of Silent Hill 2. And all I can think about is that it's
going to be impossible to live up to the expectations of the old voice acting.
And I think that by doing those cutscenes where we saw people talking was maybe the
worst way they could have possibly shown the game because they showed off these long stretches
of footage of James wandering around the creepy town. And that part, the vibes are correct like it's got that good like
okay ominous but not too threatening feel and that stuff looks fine okay and
this this remake looks like it'll probably be competent but with complaints like the outfit
change for example, mm-hmm and
It just feels like I
Was thinking about what you often say is how?
We would just be had the the perception of this remake would be so different if you could just readily play Silent Hill 2
No problem original and you are comfortable in the fact you could just play
Silent Hill 2 whenever you wanted
Instead of this game replacing it
You Mm-hmm. Mm-hmm. You, yeah, I guess the...
Because the overall fear the entire time
I've been hearing from you and Silent Hill fans
has been just the, like...
The idea that, oh, my God, this is not the team
that understands it, and there's a lot of missing the mark
that... Yeah, I mean, you can get super nitty gritty
and be like, the reason it was done this way
was because of this, and they didn't do it this way
because they didn't get it.
Right.
Now, there's always room for the fact
that Silent Hill, as one of the most beloved
silent survival horror games of all time,
has been left up to over analysis.
And there will be things that were
just incidental and unexpected and unintended that have been interpreted as masterstrokes
of genius that are just not going to carry over. And again it's not like Bloober team
didn't mean anything to inspire confidence with their previous entries right. But I guess
if overall the feeling is
not like, oh my god, you destroyed and fucked it up like
you did with the collection. There's still a place you can
land where it's like, all right, but why? You know, why? Like,
why like this? And it it sucks that like, you have the collection where everything is so garbage and fucked
up and it's worse than it used to be. You have this place you could land in where it's
like okay it's not 100% but there's things that you are doing that you are missing the
mark on. But now you have a comparison point like Resident Evil 2 where you're like they
changed it and made it better
in every possible way. And you had the ability and time to do that and you just didn't do
it.
Like I talked for a lot.
And they gave up on games overall.
About Resident Evil 2's remake, right? And we're both nuts. So we were going through
and chatting about every single little detail and we'll be like they missed the mark on this or this was
Important and they didn't include it and whatnot like me and Susie are both of the opinion that like the single most
Interesting room in Resident Evil 2 is a room called the marshaling yard, which is not in the remake
It's just not there at all. Mmm, which room all. And that's a massive bummer.
What's that?
Which room is that?
It's a room in the, so did you,
no you didn't see Claire's campaign.
And the marshaling yard is the area
when you come out of the sewers
and you find the tram that descends
into the underground lab.
And in the remake, that room does not exist.
Okay.
That whole area just does not exist. And it also has
one of the best pieces of music in the game. And so we're both like really, really bummed.
But overall, like, yeah, no, Resident Evil 2 remake is a really cool, interesting like
redo of that thing in a much better, more modern context, but also there's never been any problem buying RE2 ever.
You have never been more than 15 feet away
from a copy of RE2 for your whole life.
They're everywhere.
And I would say that with RE and now with FF7,
you can definitely be like, hey, play the original,
and then this remake has stuff to offer you, you can definitely be like, hey, play the original. And then this remake has stuff
to offer you, you should play that as well. You know? Is this going to land in that category?
You know, I don't know.
I, I, I'm trapped because like every single cut scene they show, I'm like, I don't think
any of the dialogue and any of the voice acting is hitting the same way the original did
And granted I'm seeing it out of context in trailer form or little bits and pieces
So maybe I'm but you know
Yeah
The biggest tragedy would be a whole new audience of people being introduced to this beloved game for the first time and getting a milder
Milk-toast version of what used to hit fucking hard, you know?
Yeah.
So, no re-release to even point to.
So maybe I am just a hater, but I'll try and...
No, I get it.
I get it.
Having played the original and seen at this point what was going on there, it's like,
you've taken away the ability to be like, at least just go get this original version,
because it's like, at least just go get this original version. Because it's like,
you can't, right? You got to put work into it that a lot of people are not willing to
fucking do. I mean, it's easy enough to get-
Apparently, they're going to take that Metal Gear collection and they're going to upgrade
it to 4K at some point via some patches and fix the remaining sound bugs and if they do that,
hey great, who could ever complain about MGS Delta?
Yeah, I guess we're still just seeing the not just the wrong approach that they've taken
in the past with the franchise but the fact that Konami tapped out of video games for so long and is coming back around now, you know, with it as kind of like an
after, well, it was an afterthought and now they're gonna try to pick these IPs back up. But,
you know, has their time away? And then, you know, I guess the amount of money they're willing to
spend on it, like, just forever compromised it in such a way that like whatever you get from Castlevania
Go or this or MGS at some point
Coming out for Dead by Daylight any rules
Cool, but like can I get a goddamn Castlevania game?
There might be the end of the thought is there might be an asterisk behind anything you get You know coming out of them from now on you know so
anyways um
Yeah, the love Dracula
All right, let's
Let's just yeah, let's take some letters. Yes, I'll send in letter to castlesuperpeacemail at gmail.com.
That's castlesuperpeacemail at gmail.com.
So yeah, Chris, sure enough.
Hey, Willy and also Pat, my partner and I watched the Yakuza Zero ending crash and wanted
to share our own horrible fuckup.
We were trying to beat the secret third form of the final boss from Tales of
Vesperia. The first attempt, we didn't have the right items to trigger the third form
unlock so we had to go back and try again. The second attempt, my sister's boyfriend
tripped a breaker and caused the power to blink and shut the system off. The third attempt,
my dog jumped up and managed to hit the eject button on the Xbox.
That's great.
That's fucking great.
We eventually got it done, but it was a miserable slog to get there.
Have you had any other horrible game crashes?
I mean, I have one.
I was at a mutual friend's house or a former mutual friend's house and
we were playing KOF 11 and
I was playing as K and
I threw my sunglasses all the way from corner to corner and
They hit and I started up the super combo that would
and this fucking dude got up and fucking kicked the PS2 off
so that the round didn't win.
And then we got into an argument and he's like,
dude it's just a game. It's not that serious
The the IRL rage quit is wild that's good. That's that like to be in the room
You know to look home, but then I'd look around yeah, I also remember that was also the pioneer
He also pioneered the tech of the rage power off, but like not with but like just quietly
power off, unplug console and place gently inside of the garbage bin.
Yeah, I remember that.
Yeah, it was just a it was a gentle power down unplug and into the garbage you go until
I'm done with you until I until I change my mind
But for now, that's where it is
Powerful I
had a buddy of mine who used to play a lot of Gran Turismo and he would get into the
He would get into like the 24-hour Le Mans races
Rismo god, okay And power outages would ruin his shit.
Oh, fuck.
Yeah. No, if you're doing flight simulator, like training, you know, with real flights, like I get it.
That sucks.
Yeah, no, I mean, again, Shadow the Hedgehog hedgehog I think like the greatest crash of ever
But I'm also fucking horrible noise. I'm also a huge fan of the though the
Naruto Gekken Ninja Taisen to four-player Sasuke cursed seal. Mm-hmm. Everybody spits out
The fireball super and just makes the GameCube die.
Yeah, that's good stuff.
Huge fan of that one.
Alright, and yeah, I had, I mean, it wasn't quite a crash, but I have told that I was on the last, I was at the end of Golden Sun and I
was saving before going towards the final area and the power on my Game Boy died as
it was saving and corrupted my save.
And that was the end of my Golden Sun Adventures. Yeah, my FF7 original memory card was a generic cheap ass 24-in-1 memory card and it annihilated
my North Cave save so I had to redo the whole fucking game.
Man. Yeah. I've told the story about my brother deleting my save when I got out of Midgar
and it took me a really long time to do. I just lost progress. Drives me absolutely nuts,
man. Yeah. I also, one of those shitty memory cards,
I think it was a Liang number one,
or Tomi, back when they were making the garbage
fucking secondary or third party market cards for N64.
No, it was performance.
It was a performance fucking memory pack with a K.
And we had a season of Madden 64 going for a
Really long time me my brother and my cousin because that was back when I was playing
The Madden games every year and yeah, we had a fucking
like months long multiple months long season save that just got corrupted and I
Just I remember that title screen music but it
at the end as the pack error message is on the screen because we all just
stared at it and just fucking died and left it on that screen and like walked
away as I was playing the music and it just kept playing for a really long time
because a fucking shitty memory card
Corrupted your save, you know having to trust a third-party piece of hardware with your shit
Because the real ones are too expensive that era was garbage. I hated that
You know as much as I hated that I will say there is one worse era of save games.
And it was the Wii U.
No way to transfer your save off the Wii U in any way ever under any circumstance and those fucks Invented the tech to store data on a we mode, but they only used it for transferring
your me's
There's literally storage space on every single we mode that can be used
But no, they've just decided me transfers only
Every single time and we had to fucking
record a Wii U game somebody had to bring in their fucking console piece of
shit man they could awful they could have made those controllers actually
store shit for you if needed be yeah yeah yeah yeah all right and one here
from Joel hey beastie boys I recently downloaded the demo for
Aero GPX. It's an indie successor to F-Zero with a soundtrack by Myron. This got me thinking about
how a drift stage will never come out. We managed to get an all-time soundtrack, probably immortalized
behind Willa. Yep, that's on the wall over there. Shout out to Myron. Did an incredible job on the
soundtrack. Are there any other games that managed to leave something great despite never releasing besides
maybe prototypes that got reworked into newer games? Keep on keeping on.
I remember hearing that that Phantom Lapboard was actually pretty good for the Phantom console
that never came out.
The Phantom, Infinium Labs. Yes, yes. I remember hearing good things
about the lap board way back in the day. I feel like We Shall Wake was an awesome high octane
character action game that was an indie thing for a while. It was on Patreon and I remember
I was contributing to that for a while hoping that it would come
along and I think something got put out but overall the project just never really fully
finally released.
I might be mistaken on that but I think it ended up kind of going ghostware, vaporware.
But it was really cool because the footage of it was just the fastest most insane like a character action shit, you know, and
at the time it was like
You know
this was the era when it's like the only other place to get that level of speed and nuts gameplay in combat was like
Fly canceling and DMC for you know and inertia and shit like that, but
by the time five dropped, it didn't
have all that, but the insanity of what you can do in DMC 5 does replace the need for
these other in-between character action stuff. And when you look at some of those incredible, I mean, the classic Virgil combo by...
Fuck, god damn it.
Incredible replay Twitter account.
No, okay. Anyway, when that came out,
it kind of replaced the need for these
kind of in-between wilder games
that were leaning into the faster pace soon high legend
Thank you
So yeah, we shall away kind of comes to mind on that
I feel like there might have been one or two other things that like prototyped ideas that never you know never got used but then
got re
absorbed into other stuff
But yeah, man drift stage best soundtrack for a game that never came out
Shirt that I had was pretty good, but then it disintegrated.
Yeah.
I still have mine.
I still have mine.
It is pretty fucking awesome.
Alrighty.
That'll do.
I'm sad about Drift Stage.
Yeah. vinyl's car-shaped vinyl so you know
hey you can just go listen to Peter Mullen you again oh my god you want you
want to hear the stupidest thing I was actually sitting here being sad I'm like
I think I'm gonna go watch that fucking terrible
I'm like, I think I'm gonna go watch that fucking terrible