Castle Super Beast - CSB 286: WAZZLE NATION BABY
Episode Date: September 18, 2024Download for Mobile | Podcast Preview | Full Timestamps Click this link https://boot.dev/?promo=CASTLESUPERBEAST and use my code CASTLESUPERBEAST to get 25% off your first payment for http://b...oot.dev. -- Go to http://shopify.com/superbeast to sign up for a $1-per-month trial period. -- Go to http://expressvpn.com/superbeast to get 3 extra months free with a 12-month plan. -- Go to http://hellofresh.com/freesuperbeast to get one free breakfast item per box while subscription is active. THE WAZZLER: Forget Gatekeeping, Become The Gate Satisfactory: What Your PC Cable Management Says About You The Crayon Eating Space Marines Potty Training 202 "Aggro Is The Worst Horse In Videogames" Watch live: twitch.tv/castlesuperbeast Devil Summoner: Raidou Kuzunoha vs. the Soulless Army Achievements Appear in SteamDB The entire staff of Annapurna Interactive has resigned this month following a dispute with its owner. Justin Wong is so good at MvC2 that players are refunding the game after fighting him OFFICIAL TRAILER: Uzumaki | adult swim Day of Doom - New Fortnite x Marvel LTM Castlevania Nocturne Season 2 is coming to Netflix in January 2025 Geoff Keighley is currently beefing with "The Hard Drive" Â
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["Sailor Moon Theme"] Hey, hey, hey.
Hey, Willy, how you doing?
Not too bad.
How are you?
I'm okay.
I'm laughing at a dank meme that broski just posted
My body is a machine that turns here comes a new challenger into mr. Minus minus eight
Yeah, yeah, yo, what's are we wassling out there everyone out there? Are we wassling?
That's we actually it's a cut everybody out there and we wassling that's we asked me to come
everybody out there and was the land how we doing there's a real cut like
incredible combination of game with a relatively small population and a guy
who plays it all the time they become a complete fixture and thus problem Wazzle nation, baby. Let's go
The best
For those of you who don't know, in FBC2
The new collection Justin Wong is going online as the wazzler and just beating people off the game
And like get get out of here, stop it. And then the steam reviews and stuff are coming in and people are going like, went online,
fought the Wazzler, fucking ruined the game, ruined the experience.
Dead game, dead game now.
People are just hitting him on a ranked all up and down and then he's like, wow I thought
people were having fun, that's crazy guys damn you know and then Justin is like then he jumps on he's like yo
let's see what's happening on the other switch version he's like installing the
switch version and everyone's like no no Justin don't do it like yeah Nintendo
fans let's see what's happening over here you know and like literally as well
like yeah I'd be like he did a,
like he played a match, matches with Max.
And like at one point it was like, oh shit,
Justin was like, oh wait, this has open mic?
I didn't realize that the mics were open
the whole time he was playing.
Cause it has just, yeah.
It does?
Yeah, you know, by default.
So it's just like, what were you saying?
What was happening?
He's like, I don't know,
but some people probably uninstalled.
Oh no.
Oh, the Wazzler, man.
Wow, like honestly, honestly,
when one man is like, I am the gate,
this is not gatekeeping.
I am the gate this is not gatekeeping I am the gate you know man
just becomes wall Maria just BWAH it's it's kind of an incredible thing too
much though he's like unequivocally like one of the best people in the world at
MVC 2 maybe the best on planet earth and has been forever like it has never been
more his time to shine he's only going to get better overall by comparison to the average marvel
player who is oh cool they got jill valentine in a fighting game i didn't know about that. I mean, it really is about preserving the legacy
and what is more part of the legacy
than fucking J Wong running sets on everybody's ass.
And like the best part is in every one of those highlights,
I'm always watching him do some shit I didn't know existed.
You know, when I'm seeing him like touch somebody once
and then do a team hyper combo with with fucking
juggernaut Colossus and
Juggernaut Colossus and a Hulk at the same time and it's like one touch. Oh, you're dead like I'm like, oh shit
That's a thing. Huh? Yeah. Okay, like literally just
Every one of those things every one of those moments and those highlights is all new shit
Cuz just with the entire cast he does it. It's kind of incredible
You know, so the legacy began back in strife with a little bussing man
Little bussing man, I forgot about little bussy man
Imagine Obama was gatekeeping the streamers
You know and he was showing up and just putting the you know
He's putting up the shield and like locking it down, but now about there's something about the gatekeeper
Like it's not because gatekeeping is usually referred to as like a like a social dynamic. Yeah
Yeah, yeah, yeah, like hey, you can't sit at our lunch table essentially
But there's a real appeal to the gatekeeper being like, no, I'm going to
physically prevent you from entering this space because you ain't shit. And it's like,
I, it's okay, man. I've spent 25 years of my life getting this fucking good. And now
the game's out. I'm going to play it. And that's all I'm going to do. I'm just going
to play it. I'm going to play it as good as I've learned how to do and I'm gonna treat every single match dead
Seriously, you know, so obviously though the prior clips of Justin playing against children going
Oh you go learn today. You know, this is just an expansion of that same philosophy
There's there's like a dark spot in my heart for angry, upset child learning
that the world is the way it is through video games. I don't know if you've ever
seen it and I don't know the streamer. I forget. I don't know his name But he was playing fortnight and some kid on the mic goes
Yo, man, you gotta let me win this fortnight tournament. My mom's needs the rent money. Come on and he's trying not to laugh
Like just doing totally still and the kid is just like screaming I can see you try not to
laugh it's I show so those I show speed okay okay why are you laughing at me
it's just like vibrating it's like don't laugh oh my god don't laugh at the
homeless child don't do it I'm gonna guess that clip ended in an ear searing
volume spike he just stopped playing okay and like he just stopped playing. Okay, and like he just stops playing to try not to laugh. Oh
And yeah, no, there's that J-wong clip of him in it's Mortal Kombat he's just zoning. Yeah. Yeah
Yeah, you go you're gonna learn today. You're gonna learn today. This kid's just becoming a velociraptor. It's incredible, man
I mean quite frankly look if you jumped on Marvel
and you got wazzled, that's a badge of honor, right?
That is a story to take home.
Clip it.
Upload that shit.
Incredible, yeah.
Wow, there's killers out here, that's crazy.
Yes, I do appreciate, I mean,
this is a steel ball run moment for anybody but like the the race coming to a stop so that
Ringo Rode again can introduce you to the true man's world
Like I appreciate Justin's role in going nah, nah, nah, nah this it starts here
Welcome, you know
it is a Welcome, you know. It is, it's important to the legacy, quite frankly, of this game.
And I'm glad to see that that's intact.
Marvel is still Marvel is still Marvel.
I think it's important in nearly all competitive functions that when the new person comes in,
they need to be informed at the gap between them and the top.
And that gap may be insurmountable.
And equally as important is the name choice
so that when the story is told by the unknowing victim,
they can go, I just got my ass beat by little Bussie man.
Who the fuck is little Bussie man?
Is that a story you really wanna tell?
Or just like this fucking Wazler is ruining the game
Your name choice is very important. It's crucial
You know you can't have people logging in and going like ah it's jay Wong
Giga no you know you need to know it's got to be stupid. That's great. It's got it. It's great love that so
fun stuff there
What's going on? Oh my god, okay, so I've been streaming a lot lately
So there's a huge amount of games. I played this last week as for what else is going on aside from that
I watched the Emmys. Oh
with with the wife.
That happened, huh?
Because the Emmys had fallout nominated for some stuff, which meant that there was a possibility
that Ghoulman and or Lucy got up onto the stage and got to talk about being the ghoul
and how they're totally going to kiss.
This was part of the yeah
I'm gonna just say that like
watching the Emmys for this hyper specific reality is bound to disappoint because
Walton Goggins did not get to go up on the stage because he did not win anything
In fact Shogun won everything I hear that's really good won everything
The hair it's really good. Shogun won everything. I hear it's really good. But you know, the Emmys is like the most boring fucking thing that's ever existed.
It's just a bunch of Hollywood royalty going around going, I'm so famous.
But at the same time, it does have like a decent like, I've never heard of this show.
What is this show and why is it winning 40 awards?
Yeah, man, I can barely be bothered to watch an award show for the industry that I actively
am a part of and enjoy.
I can't believe you sat and fucking watched.
Oh, I was watching The Baby.
Yeah, okay.
Okay.
I will-
I was watching The Baby because Paige had her notes out just in case.
When there's a live performance of some kind that I want to catch, then I'll tune in and
watch that.
But like, like man award shows
Yeah, they suck shit. They're awful and like I'm sitting there. I'm like, you know
I bet this thing would really pop if they had like a halo trailer right in the middle
Yeah, I got a hard cut to some fucking clash of plans. Oh man, give me a new Dragon Age character synopsis.
Right in between the part where Jelly Bean sings about dead old people.
That shit is weird. I forgot the Emmys did that.
You mean Jelly Roll?
Jelly, what is, some fat tattooed guy.
Yeah, Jelly Roll, that's Jelly Roll.
Singing a sad song.
I only talk to God when I need a favor.
There's something really wild about not being into popular Hollywood culture and seeing
a guy like that.
Is this a fake person?
No!
Is this a completely fake person?
No!
Jelly Roll's a real person.
And he only talks to God when he needs a favor
That's that's that's that's his deal
Yeah
Jelly beans is the Xbox or the punched out Johnny Knoxville. No, that's but it's a butter being oh my god
It's a different bean man now butter roll on the other hand
I'll need to learn about butter roll
But yeah, no I have a huge huge list of fucking games. I played let's see satisfactory 1.0 came out
played. Let's see. Satisfactory 1.0 came out. Satisfactory 1.0 is filled with the type of freaks
that I'm streaming it and I'm like, how many of you are playing Satisfactory 1.0 and not watching the stream and you just have me on in the background for background noise when you're running
your conveyor belts? And it was like 99% of the chat. Now, those games don't have any,
like you're not connecting to other people's games
in any way, there's no multi anything, right?
So in Satisfactory, you can totally play co-op.
Oh, oh, okay.
There is co-op building.
But that just sounds like a reason to get mad
at other people for fucking up your efficiency.
Well,
yeah. Yeah, okay.
So here's the thing, you could have up to four players
in Satisfactory and you could be like, all right,
like if you have goal-oriented co-op,
it can work really well.
So it can be like, I'll use Val
because I played Satisfactory with my friend Val
a little bit, I'll be like, Val, can you get the coal generation up and running?
And that's the only criteria.
I'm going to go work on reinforced steel plates over here.
Then eventually at the end of Vell's job over there, there'll just be a conveyor belt that
shoots out coal.
How fucky and ugly and dumb and gross it looks over there,
doesn't matter as long as eventually there's just
a conveyor belt that shoots out coal.
Now is this a situation where automatically
another person is going to be less efficient
than if you were to quickly
APM bat yourself? Oh no, absolutely not.
Cause like the part of the weird annoyance and joy
of a game like Satisfactory is that you are
placing every smelter, every miner, every conveyor belt, every power pole, every power
generator, every storage device yourself.
And so actually building out your factory takes a very significant amount of time and
placing it and making sure all the belts hit correctly and then the the the fast belts are feeding into the
slow splitters so that you don't get a jam and shit like that so like no it is
probably like double the efficiency okay because I can write like you can you can
go four times as fast with four people because in a much simpler situation I
can imagine having to split control of playing
like SimCity with somebody else.
And very quickly, there would be words
that couldn't be taken back.
Oh, yeah, yeah, yeah.
Why are you building your residential district?
It's so close to my factories.
There would be words very quickly.
So this sounds like a bad idea on paper
Yeah, no, it's as long as you do it goal-oriented like, you know goal would be like hey
I have all these materials and I need a way to get these materials to the other side of the map
Can you friend build a train system or truck system or drone system?
Just to get this shit from point a to point B. Yeah use any you want, just make it go from one to the other. Right? And then there's the, then like working on like a singular task,
like, Hey, we need to get the, all the ore out of this one spot together. That would
be constantly like you'd be overlapping your bullshit onto each other and it'd be very
annoying. But there's, there's always But there's always more to build upwards.
Though it is fascinating to see who...
Are you familiar with the term of
spaghetti building?
I guess I'd call it? No. Okay, so
if you imagine a factory in a building game, you'd have
your mining node, and
then you would have a conveyor that goes to a smelter, and then you'd have a conveyor
that goes to a fabricator, and then that goes into a storage box, and it goes one, one,
one, one, one, and then nice line.
Or maybe if one mining node could fit five smelters, it'd be one miner, and then one,
two, three, four, five, and then those would go to one two three, you know, etc
I'd be nice and orderly, right?
But the way that you actually build these things are you get like you build like four of them and you're like shit
I need eight more and I don't know where to put them
I'll put them over here. But now I have to link them. So I'm just gonna drag the
Overhead bad planning. Yeah.
And then you do that like on 10 different things
and now every single part of your fucking thing
is underneath and over and going in a turn and a squiggle
and it looks like spaghetti.
Yeah, yeah, yeah, bad plan.
I mean, shit, bad protoss pylon placement.
Yeah. Yeah, yeah, yeah.
And so when it gets real spaghetti you run into
a logistical problem which not many games actually help you with which is or
you make you deal with which is okay I need reinforced steel plates where are
those in this system where where is the node? Where are they going? Where are they being stored?
And you have to probably jump onto a conveyor belt and run around until you see them going
past you and follow your spaghetti to wherever you decided to point it.
Yeah. So like the moment I had to expand my bases in Powell World,
I ran into that like placement efficiency problem
where you're like, okay, my immediate needs for this base
are I need this to be mining for whatever mine,
rock, wood, et cetera.
So you just, you build all that by necessity first
and then a couple rounds later,
coming back to it and expanding it outwards,
you're like, fuck, I have to scrap
and redo this all over again,
because this is super inefficient
for where the things are sleeping,
where they're eating, and then where they're carrying
and doing the labor, et cetera.
And then I imagine, satisfactory,
I was gonna say satisfactorio.
Yeah, no, that, yeah.
But I imagine that these are also the kind of games
where you can just take a look online
and see people discussing it and immediately realize
how insanely inefficient your entire game plan
has been till now.
Oh, so Satisfactory has, because it's all in 3D,
it has this great thing where people post videos
of the most optimized possible,
perfect, aesthetically designed thing.
Aesthetically designed, yeah.
So I'll send you a picture of what,
oh, that's a nicely ordered production line
with everything all in a row, and it splits, right?
But that's not what you end up with, right?
What you end up with, because you end up with because you never know
What parts you're ever gonna need when you're going through the game?
You're you don't know what's needed for what you end up with something more like this now people who can't see this
I just typed in the phrase Oh
Satisfaction yeah, I'm not saying Eddie. Yeah. Yeah, and you're like, oh, where are the where's the copper wire going?
Over I got a underpass isn't over passes of shit
Just all chaotically placed and then you're fucking then your fuse blows and you realize that you're actually
Underpowered when everything turns on simultaneously and you have to build an entire power generation plant
But there's no power sources anywhere near you
So you got to go like four kilometers over to find
a new coal or new nuclear fission and then you have to wire the power all the way back
to your fucking abomination and hope it's enough.
Now show me what the inside of your PC tower looks like for one that you've built yourself.
Absolutely. Absolutely. It's the same thing. Let me see. I didn't build that myself. I
had a nice man put together the cable. Yeah you did. I want to see the one you built. How many clips?
How many ties? Zero. Literally not one. Yeah. We can squeeze this fucking cable between
the hard drive and the the other one then the stun the SSD. Mm-hmm
Yeah, so satisfactory is very satisfying
It is it is a pure
Like it's it's like running your own episode of how it's made
for like a hundred to
between a hundred hours and four thousand hours.
And like it's the kind of game where you discover a hidden hard drive that teaches
you how to make screws out in like like right out of an iron ingot instead of using rods and you go
Oh my god cast screws this changes everything
You know so and how much time and or
resources does it take when you have already built up to like rear rate to tear down and rearrange versus like
when you have already built up to tear down and rearrange versus discovering for the first time.
Okay, so that is a really,
that is the most fun question to answer about this,
which is how much time do you got tonight?
Fuck.
How much time do you have
before you're gonna go to bed tonight?
Yeah, okay.
I remember we were talking about audio engineering
a while ago, and you said the phrase, there
is no upper limit to how much better an audio engineer can make your thing sound.
With satisfactory, it's like there is no upper limit to how much cleaner and more efficient
and nice and placed and perfect it can get.
It's your tap out point.
If you want to be crazy, you can start running
the satisfactory calculator.
Oh boy.
Which will start doing the math for you.
Okay.
But then you still have to place them
on the geometry of the world and get the power running.
Now I say oh boy and react like wow,
as if I'm not opening and running
the Balotro calculator on a tab in the background because there's a
balutro calculator for optimizing and figuring out
which positionings, you know,
did you hear that? Um, they've discovered a new, a new balutro
hack, which ones there's a, there's a new secret to balutro
with the misprint Joker.
Yes, if you look at the flickering fucking digits,
the misprint Joker gives you the gibberish
is actually telling you what the next drawn card will be.
And if you don't have it in your hand,
you can still go to the collection and see it
and it'll still tell you at any time
what the next one single card drawn will be
Fucking disgusting fucking crazy. What a game
Yes
but um
But no it is it is
It is the thing that I've started turning to what I'm like when I'm on a run that is like super rare and it's taken
A really long time to get to and And I'm like, fuck that. And you have a bunch of fancy multiplier additional ones
and you're like, I don't know what the good order for these.
And the difference between exactly this one dragged over
that way or not, you're like, wait,
which would net the most because the math is literally.
I would actually genuinely,
maybe this is kind of spoiling the fun a little bit,
but I would actually like it
if at the top of your card thing,
it gave you like a number at the end.
I would like a total calculator, card list, modifier to show you at the end of all of
these cards, assuming the number you start with is one, what is the number you will get
at the end?
Yes. It doesn't have to be an optimized button or anything like that
No, I just want to be able to move it and be like, oh that's worse that calculate exactly. Yes
Yes, and so that's literally and if it's the last hand that's gonna be the game over or not then I go
Fuck I got somebody in the chat says they think that that's planned for the next update. Yeah when it hits the mobile
Because because the score preview is not the right idea at all.
It's just based on the hand.
And you're just like, well the score preview is worthless
after a couple blinds, man.
Yeah.
Like it's infinite.
And on top of that, the whole malt versus bits, chips,
is a balancing act that is actually very, very tight. And on top of that, the whole malt versus bits, chips,
is a balancing act that is actually very, very tight. And there's a point where one surpasses the other
and it's kind of invisible where that moment is.
So yeah.
You wanna have a little bit of chips,
but you'd malt, you definitely need that malt.
But you need chips to start.
So anyway, all this to say that I understand pulling out the calculator and using it sometimes
to solve these issues.
Personally, I think that's no fun. And this is going to sound strange because I'm not
a big math guy, but I was running like I wanted to make copper wire and cable, which both
come from a copper mining resource. And I'm like, okay. And I just looked at it and I was like, okay, I need...
One copper node that's pure kicks out 120 ore,
which on a Mark II belt can go into a splitter
and split between 260 belts,
which can split between four smelters,
which go 30 at a time.
And then I can rewire the two smelters
into a combined merged belt which will kick into
His end then I'll get copper here
And I'll get a copper wire there
And then that should work out and when you eventually get the math right in your head on that first shot
And you turn the thing on and all the little pieces go down all the little things, and merge into all the right belts correctly and split in all, and it works.
Yes.
You're like, yeah.
But most of the time that doesn't happen.
Most of the time what happens is you do all that shit and then one side of the machine
is completely full and the other side is fucking empty.
Yeah.
Okay.
And you're like, I've totally fucked up
the load balance here.
But the downside for that fail state is essentially,
you gotta go do it again and kind of like, you know,
start over. Yeah, so what I'm gonna do is
I'm gonna pull these down. Audit.
And I'm gonna rewire them. Audit
and find the mistake, right?
But you see, what I'm describing,
and this is where I'm like, it's not taking the fun out
if it's a matter of like, what is the is the state the what is the fail state here?
And if it's like you're calculating for example your build in a souls game
And then you're like so if I have this exact balance between a quality build of this
And then you're like and so I think this is the right thing to put on this weapon
And then I waste a slab on the fucking web wrong weapon
Fucking sucks right that's right then I waste a slab on the fucking wrong weapon. Ah, darn. That fucking sucks, right?
Right.
And this is the part that makes Satisfactory
actually fun to play.
You wanna guess what the fail state of Satisfactory is?
That's a trick question, there is no fail state.
All resources are infinite.
Yeah, okay.
The factory will run forever.
When, once, as soon as you get off like biofuel
power generation, you get to hydropower or something.
Energy is infinite.
Okay.
Resources are infinite.
All enemies that you use for resources respond quite quickly.
There is no, there is no threshold you must stay up with
by a certain time point, otherwise the game is over.
No, no, take your time. Yeah., if you die you can just go get your stuff or you just turn off
Like loss of materials. Okay, I'm not like you turn off corpse runs then that's completely understandable if I'm playing a game
There's no timer
Yeah
if I'm playing a game that has an a loss state and it takes a while to get the perfect iteration then you know, right do
What you gotta do.
On top of that is that, so there's no timer and all resources are infinite,
but also when you dismantle any thing that you've built,
because you're gonna do that a lot,
it refunds you 100% of the materials.
Wow, that's nice.
So you can just be like, oh, this setup is weird.
I shouldn't have six feeding into four.
I should have three feeding into five
Yeah, dismantle the whole thing and then just go ba ba ba ba ba ba ba ba
I mean to be fair like I can't think of any like it's almost
Never I can't think of a time where I enjoy the fact that this game punishes you for trying something else out
I think full respect should be everything
Yeah, every game ever should not punish you for refunding. I don't care
It seems it seems makes me anxious at the skill tree because I will make the wrong decision first
You know I will I fucking will even like selling a weapon back at a reduced rate or whatever
It's like what like why why just why not just let people try to have fun?
You know there's no reason for it. The way that Satisfactory gives you challenge
is really simple and I really like it
because the challenge is time.
So phase one in Satisfactory is you have to make
something called smart plating and you need to send that
into a, what's it called, orbital elevator? No, space elevator?
Yeah.
You know those elevators that go, yeah, okay, you got to feed 50 smart plates into the space
elevator. So you have to build your whole starting area in order to make assemblers
which will take reinforced steel plates and combine them with rotors
which all have multiple pieces you know blah blah blah and there's a massive
chain and so by the end of about seven hours I built a system that would spit
out five five smart plates a minute and you need 50. So when I did that, I'm like, okay, I did it.
I'm going to clean some stuff up, get some more fuel in 10 minutes. They'll all go down the belt
and do it. Right. And then it goes and it shoots up the space and you see the space,
something in orbit getting built and it unlocks the new tier of technologies for you to research. And you're like, okay, I did it.
I beat phase one.
Phase two comes in and goes, okay, the next step you need a thousand smart plates and
you need two other brand new technologies that are also at the complete end of the manufacturing
tree of 10 different things that you have so now set it and fucking forget it and just go the other direction
But saw the new problem more than that like so I I started building a coal generator
And by the time I finished the coal generation plant or even just the framework for it
I'm up to 300 smart plates just okay uploading
but like
For the other two it's like the same level of difficulty of the smart plates just okay uploading but like for the other two it's like the
same level of difficulty of the smart plates but yeah five a minute isn't
gonna fucking cut it right I'm gonna need to raise this whole level of
production up which means you run into new logistical challenges like well that
means I need to double in this and double yeah or that means I need faster
miners and bub up up up up up and by the time you get there
Eventually hit the point where like I've gotten everything from the first two phases and they are all feeding into the elevator. I
Now have a completely separate technological piece of advancement, which means I now have to leave the area
I'm in and go and make a completely new factory at the ass end of the map, because I need more iron, I need more copper,
I need more coal, but then you're actually in game
like eight kilometers away,
and I now need ways to get that shit over here.
Here comes trucks, here comes trains,
here comes drones, here comes tubes, etc.
Or you just build a 10 kilometer line conveyor belt if you're insane.
But yeah, I guess when you hit that point where you're like, it's not coming out of
the ground fast enough, then you need to research how to make it come out of the ground faster.
Or find more.
Is it easy to optimize where the slow or missing link is in a chain of command where you're like, okay the
Stockpile of super is yeah the mining the stockpile of raw material is massive
But the the get the getting it from point a to point B is the slow part
It's actually really really easy because you look at the system. Let's assume it's all in the line, right?
You will look at it and go,
what conveyor belts are completely full?
Yeah.
Right?
This one is like empty,
it's shooting out like one a minute.
Okay. Right?
That one is so full, the belt isn't even moving.
Right, okay, okay.
Okay, then you click on the smelter or whatever,
and it will tell you what percentage capacity
is it running at. Is it running at anything under a hundred percent? You could throw
more shit at that. Or is it running at a hundred percent and it's being fed
so much shit that you just can't? Then you figure out ways to overclock its
production and I want this smelter running at two hundred percent.
It's funny someone earlier when we were talking about the cost of refunding things in game and that
being getting back 100%.
It's like, why should it ever punish you?
Someone said immersion.
Who gives a fuck?
But that just made me think, it's like, we're so conditioned to walking into a store and
selling something back to the store secondhand and getting fucked over so hard in real life that now that being translated to video game economy is like oh
That's real. This is believable now. I'm used to getting fucked over. Thank you GameStop prices. Yeah, yeah, so
Satisfactory without perfect refunding would be an
unplayable piece of shit.
I would imagine.
It would be like a zero out of 10.
It would be so punishing.
It would be so mean.
And it would take so long.
Just for changing your mind on something.
I am not into factory games or sim games or sim city or anything like that.
That is not my jam.
This thing is incredible.
And it is at 1.0.
So I was about to ask, is this one of those cases where it's like 1.0, what did we do?
It's the same thing that you just played except now it's like advertised and out.
Or was there like a big drop?
So like this is, you know what?
I'm going to use the 1.0, a singular 1.0 change to like really sell how the people who play
this game like their brains work.
So in the very beginning of the very beginning of the game, you need power, but you don't
have anything that generates power.
Your hub, like your little base, has what is essentially a leaf burner.
It's called a biofuel generator, but you put leaves and twigs and wood into it and it burns
it and it makes power, right?
It's really bad.
It's really inefficient.
So the second step is what you call, you create what's called a biofuel generator.
And a biofuel generator is the same thing. You can make as many of them as you want.
Right? And they generate much more power, they're much more efficient.
And you can feed it leaves, or you can feed it wood,
or you can break that down manually yourself, like at a crafting bench, into something called
biofuel.
Or you can take biomass, or you can turn biomass into biofuel, and each of these burns slower
and is more efficient.
But at the end of the day, it's really annoying because every time your factory turns off
because you run out of energy, you have to go out and grab a bunch of sticks and twigs
and leaves from the ensuing area,
and then go and put it into the biofuel generator.
And if you have 10 biofuel generators,
you gotta go to each single one and fucking put it in,
and it's like a massive hassle.
One of the 1.0 changes they made is they said,
hey man, we've added conveyor belts to the back of the biofuel
generators. And what this means is that what my old system was, I make five biofuels and
I just run it until I can get to coal and it's really annoying and I'm just running
out to grab leaves and jam them in the fucking thing and grab leaves and jam them in the
thing and it's really annoying. Now I have a storage bin and the storage bin has two modes. One is where leaves go in and one
is where wood goes in. Both of them feed out to constructors which turn that into
biomass. Both of those now split, sorry, merge into one thing where all the
biomass goes into a third constructor which turns it into solid biofuel. And then the solid biofuel splits among four splitters to 16 biofuel generators.
And now I have power.
I did the math on it.
I have power for like 10 hours.
But wait, the previous version of this, you had to manually walk up to drop the thing
in.
Well, that sounds like a shitty system from before.
Yeah.
But that was because you really want to get a shitty system from before. Yeah. But that was because of oversight. You really
want to get to automated power with coal, right? So really,
really, really minor changes like did you hear they put a
fucking conveyor belt to the back of the biofuel generator
allow for like huge mechanical like other like updates. The
other thing they added in 1.0
is they added a pocket dimension
that you can just build things out in the wild
by just pulling huge amounts of materials from nowhere.
They added the final tiers of technology,
they added the final goals, et cetera.
That first thing you just described is,
it's kind of shattering what I thought this game was
in a way because it's like
hold on a minute I thought the whole point of this game was when you're running at peak efficiency
which again I questionably no upper limit to um you can stand back and do this and watch your thing
just go but what you're saying is accept that you have to walk around and dump these things in
the whole time even when everything else is going efficiently. Which I'm like, well, fuck that.
The whole point is that it needs to be going on its own.
And that's why it's so exciting to get to coal power,
because when you get to coal power,
so the whole, you remember the smart plating thing I said?
That's the first step.
The second tier enables coal power,
and with coal power, you get a mining node,
and you get a water extractor,
and those go into a coal plant, and that will generate electricity automatically forever.
Okay. All right. So it's a level of technology thing once you get past the twigs and leaves.
Yeah. Okay. After that, I believe it's oil. And the thing with oil is that you're piping
fluids extremely long
distances which is his own technical problem and eventually you get to
nuclear at which point the power generation is crazy but now you have to
deal with exporting nuclear waste to a part of the map you don't want to ever
live anymore right okay okay so like there there is always something you can't automate
Until you learn how to automate it, but and then you go fuck. Yeah automated it. I got a certain point
transport of your character becomes automated with with zip lines, right and
You know vacuum tubes, but at the highest level it's not the input that you have to deal with
It's the output like waste for example, so it reverses. That's cool. Okay, that makes sense vacuum tubes. But at the highest level it's not the input that you have to deal with,
it's the output like waste for example. So it reverses. That's cool. Okay, that makes
sense. It's an incredible game. I would recommend that everybody try it. It's awesome. It's
super great. I love it. It is a perfect, I don't need to work tomorrow. Late night game kind of thing.
And it's out.
It's finally out.
It's been in development for eight years.
And it's been in early access for like, I want to say like six of those.
It's been a bit.
It leaves you with a feeling of satisfaction.
Yes. Yes, that's right. It leaves you with a feeling of satisfaction.
Yes.
Yes.
Yes, that's right.
Well, I actually like I got myself with that or I'm looking at my fucking little 1.0 factory
that I built that sucks.
But like I had all the numbers were right and it was feeding out the things I want.
I'm like, wow, this is really sad as
Boo oh, yeah, it's been in development for one Concord
Eight years now eight years
Yeah, there's only one type of person I feel bad for because there's there's three types of people who play this the people who are like, oh that looks cool now
There's three types of people who play this. The people who are like, oh, that looks cool now.
The people who play it obsessively all the time
and have already reached tier five after a week or whatever.
And then the people who picked one of the updates,
there were eight updates, one through eight,
and went super hard on it for 200 hours
back in update five or six.
And now 1.0 is out and they're like,
oh, it's kinda not as different as I wanted or,
you know, the Hades problem.
Yeah.
I played so much of it.
Yeah.
That.
Well, then, but then I guess the question was always losing your progress, right?
Yeah.
Which?
Oh, yeah.
Every update would.
So the way SXFACTOR satisfactory did it would they be like okay?
You're not gonna lose your save files
Every update you're not gonna lose your safe, but if anything breaks. It's not our fault
But we moved some of the resource nodes around so many of your factories are now pointing at nothing yeah, okay?
So it's fucking start over anyway
All right, so that's satisfactory. I can't recommend it enough
Everyone should try it everyone within the sound of my voice should try it. I also played a game called hollow body
This is a survival horror game that came out very recently
That is super interesting and it's it's it's you know like
Wearing your inspiration on your sleeve this thing is just wearing the whole jacket I mean I'm signal is and
crow country country gave us that aggressive yeah so yeah so the developer of Hollow Body was like, what if Silent Hill 2?
But England and the future?
Okay.
So like for example, it looks like Silent Hill 2, it plays like Silent Hill 2, the menu
sounds like Silent Hill 2, the first weapon you get is a board with a stick.
Is there a stick with a nail in it?
Most influential horror game of all time, huh?
Yeah, it's up there, man.
And the first level's like an abandoned apartment building.
Like it's going for it.
I mean, I'm looking at this footage and...
Yeah.
Oh yeah, yeah, yeah.
You seen it?
It's like, yeah. it's pretty good. Okay
I didn't beat it my act of my was streaming it my fucking internet died in the middle of the stream
Apparently it's very short. It's about four hours long five hours long
But from what I played of it, I really liked it. I
Thought it was really nifty. Mm-hmm
Yeah, I mean again again, as those two examples
that I just listed were still great stories
in their own right,
just the moment to moment walking around thing
looking identically spoopy to what you know
is not enough of a discreditor.
It's like what's narratively happening
or what's going on mechanically?
Is there anything that is a monster design or a concept that is particularly horrifying
in a brand new way?
The overall vibe and setting is pretty interesting just because it's in the future. In the far
future it's like 21 something. The intro looks like Blade Runner. And then you're going
back to the destroyed remnants of like modern
England so it looks like now it's pretty good I don't I didn't so I didn't beat
it so I don't know if it has any like super massive fucking pop at the end
what is of note though is that I got through the first level, the apartment building,
without solving all the puzzles in it.
I was like, oh, I'll keep exploring
and then I'll backtrack to get to a key
I couldn't get a hold of.
And I finished it and I never went back to the apartment.
And I'm like, what the fuck does that key do then? Could it be that it's just like for future
revisiting? Or it could be for like a like an item or something that I
didn't find. It's very rare for me to get through one of those sequences without
actually completing all the puzzles in them. Yeah, that's how you drive me crazy.
It's a bunch of, not dead ends, but like, loose ends that don't go anywhere,
and then you just move past the moment, you know?
Like, ahh.
I guess if there's multiple ways through the thing.
But in these games, so far, everyone that I've played has felt like there is a very clear rail to put this
fucking gem into this stupid slot to open that door.
Oh, that, that.
It's very, it's a strict rail most of the time.
But every once in a while when you find something that doesn't go along that rail, it's because
it's going to lead to more ammo or a cool weapon
Or a different ending perhaps yeah, or a hill one or so or like some healing items or something you know yeah
Okay
So that game's cool
Check it out. It's short. It's cheap. It's it. Support. Support cool PS2 games.
I am very into the fake ass PlayStation 1 and PlayStation 2 aesthetic.
I think every game... Yeah, fuck it.
Every game should be a fake PS2 game.
Fuck it. Speaking of fake PS2 games, did you play Kenitsu Gami, Path of the Goddess?
Not yet. I was curious to take a look.
Just last note on that final bit though
Isn't there like a?
Just massive plague of a horrible shitty horror games that are all trying to ape
Silent Hill and re that you used to shit storm all the time and like
So there's only one good one rarely of a pack of bad ones.
I would say that horror had the worst batting average
of any genre.
That's the impression I got.
Like, there were so many that thought they were hot
and they were very bad.
It's wild. Straight do like the sellers level
Yeah, the shitstorm was like built on it, and I think it's because
Like a huge proportion of people don't understand
Literally even one thing about horror at all and they go well put a scary monster in it
And you huh, it. And it's like, it's, you know, but the ones that have been
coming out lately, your fake ass PlayStation 1 and PlayStation 2 games have been pretty
excellent overall. I mean, you mentioned Signolus and Crow Country. Those are great.
Yeah. So I mean, has it like dried up a bit and now we're coming back?
Oh no, it's actually worse than it's ever been
Oh, okay. Cool. It's way worse great great great way way worse
Than it's ever been
And part of that is our fault
Not necessarily you but content creators getting jump-scared for the lulls
has created just an infinite amount of horror
games that are so scary.
Woolies being attacked by the sun.
Apologies everyone.
Have you defeated the sun?
Defeated.
Defeated. Handily. I am one of the greens after all. Um have you have you defeated the feeling defeated? handily I
Am I am water the greens after all yeah, it's true
Yes, I was thinking about that when you got up
I was like how could he be attacked by the Sun if he's one of the greens shouldn't that power you
Yeah, so okay it is it continues to be worse than ever, but I guess like oh yeah
No, horror is like like it has the worst batting average of any game genre
Okay, well the good ones are really good cream rises to the top and that's cool, you know, yeah
So speaking of fake-ass PlayStation 2 games
Kenutsugami path of the goddess which I will now call path of the Goddess every time because I have a really hard time saying Kinnutsugami, is a fake fucking PlayStation
2 game from Capcom. They sent me a code. And I expected nothing from this game. I was like...
Okami Tower Defense.
Okami Tower Defense sounds like the shittiest thing ever and and I and I hate it. All right
I think it looks all right. That's that's that's how I felt when I walked in and
I
came away with a
a
Emotion that I feel is unique to people who stream or play games on YouTube, which
is, oh shit, this game's really good, damn it.
Like, fuck, oh crap. Oh, it's actually really good. Damn it.
Again, always a sucker for the art style choice of like, you know, Yukio-eh, old paintings
and brushstrokes.
But then there's like a combat system to it as well.
Yeah, so the combat system is pretty simple.
Like you have lights into heavies and then you have like a, you know, a special move,
which is like, you know, big flame swipe with your sword that knocks enemies
down or the one that I was using, which is like you cheer and all the little dudes that
help you become like move twice as fast and attack twice as fast.
And yeah, it's like Capcom Pikmin people are saying in the chat and the part that that kind of got me and
it's it's
It's something I was I've said before it's like if I play anything that's tower defense at all. I
need the tower defense part to feel as good as watching a
Hundred Zerglings hit a wall of Protoss cannons.
Right, right, right.
Like that is my baseline.
Yeah.
Annihilate the wave.
And so I start with, you know, you start with like two or three, like every level you get
one more dude, at least in the early game.
So by the end of the time I played I had five dudes. And I got access to Axemen, Archers, and what's he called? An ascetic, like a monk, that doesn't
attack and he just puts this huge slow down area. So like he'll pulse the ground and
the enemies will basically freeze in place. I'm like, okay, and damn it, the animations and like
general feel of your boys moving around and shooting these demons coming out of
the wall is really satisfying. Okay. Because like the melee units are like
running around and fighting guys and then returning to their placement point
and like defending it. So and archers have a lot of really good animations and good sound effects on
them. It's not just placing a tower that shoots a laser out but it's actually
people that are running out and doing stuff. Yeah you're placing dudes and then if anything changes you can
move the dudes at any time. And any part of your defense that is getting a little overwhelming, your character is the strongest character on the field because they're like a basic action game hero.
And you can clean up the edges or a boss that comes in or the buffing type enemy that comes through. My brain goes towards fucking Jack Black. It is totally like
Brutal Legend. Brutal Legend. My brain goes to Brutal Legend. So do you so so
fun fact when I was streaming that I was talking to the chat about Brutal Legend a lot. Okay, okay.
And Brutal Legend has two problems.
Brutal Legend takes about 15 hours to punk you
and let you know, by the way,
this is gonna be a real-time strategy game
for the whole rest of the game.
And you go, I didn't want that, and it goes, ha ha ha.
Okay, there is an older example. you can also go to the PC game sacrifice
Which I bring up from time to time. I could but I've never played that okay
RTS where you're on foot
Yeah, and the second problem brutal legend has and I think everyone who played it can agree is that it decides
Hey, we're gonna be an RTS game you go
Okay, and then Tim Schafer leans in and
goes, and it's going to be a really bad RTS game too. And you're like, no. The difference here is
that the controls in Kenitsu Gami, Path of the Goddess feel good. It lets you zoom out and you
have a really good wide view of what's going on and then you can zoom in to
when you actually use your character to fight things. It has a little base building mechanic
that happens afterwards. Every level has an accompanying boss fight and the bosses are all
really interesting and they all every single level and every single boss has a set of challenges after you beat it to see if you can beat it
better
Okay, so like the very first boss is
You know big spooky demon and you beat him up and like okay done
And then it's like but can you beat him under a minute and I tried a couple times and the answer was no
Actually beating him under a minute is really hard until I I extended longer and I went, you know what I can do?
I can use the perfect respec option this game offers you for upgrading your units to pull
all the upgrades off all my units and put them all on the Axemen and completely max
them out and go into this boss fight with just fully maxed out Axemen.
Ooh.
And then I got him in like 25 seconds.
Sick.
And then I went, oh, that's a really bad setup for the mission in the cave,
so I'm gonna pull all the upgrades off the Axemen and put them on the archers and then
keep it.
Do that.
Yeah, okay. Okay. That's fun, that's cool.
And then when you beat any of the challenges,
you get just a little bit more upgrade juice.
So there's a mechanical reason to do them,
it's not just a point.
Are those upgrades and resources you're putting
across your team also applicable to yourself?
No, it's just for your boys.
Okay.
You have your own completely separate upgrade mechanic.
Okay.
Which is like items, like you'd equip items
on your character that give you buffs
or increase your health or increase your damage
or you know, what have you.
And I mean, again, to go back to the brutal legend bit,
how are you meant to be like?
Doing most of the like damage yourself or is the placement of your your shit
so the most important very first mission like so your character is like
Two three four times as strong as like a generic axe man, right?
But when you have six dudes, you've
gone from doing 50% of the damage to doing 30% of the total damage. And then
when you have eight dudes, you're now down to 20%. And when you have ten dudes,
you're now down to like, you're a powerful unit, you're a hero unit,
essentially, but you have to have been placing
your boys correctly or else you're just going to get completely fucked.
Management affects the outcome more than you're fighting.
Yeah.
Yeah.
Okay.
And the game looks incredible. The enemy designs are, it's very, very ukiyo, like
Okami demon kind of painterly stuff, but it's like very hand explicit
so like it there's a you know how like
Gurren Lagann used like faces as like its primary design aesthetic here its hands and fingers
Okay, and so they're really like it's a lot of enemies with holding like their hands against their eyes
But like they're melded into their face and like a nightmare
Like their hands against their eyes, but like they're melded into their face and like a nightmare
They're called the seed the enemies are called the seed
Which like just translated into our modern millennial jargon really badly nice nice
Because absolutely just keep you're just trying to cope and mauled all over that I mean Samurais are literally molding when they shave their top-knot little hole.
Yeah.
But yeah, no, it's really good.
I thought I was going to hate it, and I came away from it annoyed because I want to play
more of it, but I also want to run my conveyor belt since it's satisfactory.
Yeah.
I remember when you were talking about it on Re and you said it wasn't, didn't look
your speed but no that's cool.
I am absolutely certain that Path of the Cottice was the game that kept leaking out as the
new Onimusha game is coming.
Okay.
I mean like over and over and over and over.
And I will say like you know credit to them, the introduction of a new IP, they pushed it,
and they went, hey, we have a new thing, check it out.
And well, okay, I haven't seen a massive push since,
but I guess that's what currently is happening
by sending out the codes and stuff.
Capcom announced it has over 500k players,
so it's doing okay.
Yeah, but like, you know.
It's not a bomb.
You want, if it's a good new thing that they're trying out you want that to get an on a shot
If it's a solid. Yeah
last thing about that is that
So you get you I don't know if it's a pre-order or whatever the fuck but like there's a bunch of okami like
visual effects in the game
So you could be like hey, do you want to play as a in an as in an Amaterasu costume literally want to replace the princess with waka whoa?
Which is smart?
They look like shit
They look way
Way worse than the default stuff so they headed off at the pass the idea
Everyone would have which is how cool would it be if Okami crossed over
with some of the systemic.
Yeah, and it looks terrible.
It looks god awful.
And I do appreciate, because this is like a weird game
and it's like samurai tower defense,
which is not everyone's cup of tea,
there is a demo you can just go play.
Oh nice, okay, yeah.
So like you can, it'll let you play a couple levels
and you can be like either, oh darn, I think I really like this or I hate it. It's really screwed up
that I actually just said you might play the demo and go, oh darn, I think I like this.
Like enjoying this game is like a genuine like, oh shit. I hate that. I like this
But I guess that's how jaded I am towards tower defense like I fucking hate most tower defense
I haven't enjoyed a lot
I don't buy don't go back to it that as much but it's still like yeah, it can be fine
It can be background to other things too
And this and I like I like the idea of, again, that towers are units.
That sounds like a huge fun thing to do.
And you can pause it at any time if you move your boys around.
There's no like...
Like I was talking about this with RTS games recently and I'm like, Age of Empires IV came
out relatively recently.
In your single player RTS game, you just hit space bar and it pauses and you go, okay, well,
I'll move my units over here and I'll move my guys over here.
It's like a Starcraft style RTS, but it just has a full pause button on space,
but the space bar. And, um,
it's not that I'm old and I'm too slow.
I always wanted a fucking space bar in those games.
Like when I'd play Warcraft I would
like massively overproduce units so that if I completely fucked it I could just, oh here's
another batch of units. Here's just another batch of units I don't have to think too
hard about it.
I have famously said many a times that the RT part of the title is often my issue with
all of these things. I have so much more fun when I can stop and think.
But yeah, no, that game's cool.
That's Kinnetsugami Path of the Goddess.
I'm also now stuck in a loop thinking about an alternate timeline where Brutal Legend
came out and it was just a simple Hi-Fi Rush style action game and that's all it was.
You mean the game that they told everyone it was going to be and the demo told you it
was going to be and the game that every single person wanted?
And the high likelihood that that would have gotten maybe two or three sequels of just
like, hey cool, it's that Jack Black musical action game series with Lemmy being a cameo
in one game and then in the next game you get someone else and you just kind of fucking,
you know, and it just becomes this thing of
Like yo, let's let's homage metal while having a fun little action game and that's all you needed
You know that concept I know you use this concept sometimes
It's like, you know
Sometimes you don't want to do the next thing or the simple thing or the sequel thing you like sometimes audiences
Don't know what they want. Mm-hmm, right and I'm sure that's what Tim Schaefer would say if you asked him about like, hey, so why do you guys make it like a real time strategy games? Like, oh, we thought we
try something new and different, and not what people expected from like a rock and roll game.
And that was a massively stupid fucking decision. You should have made the game everyone thought
that game was going to be even it was mediocre. we wouldn't be cursing its legacy decades later.
I mean, like, I think one of the issues is
I could imagine Lemmy himself playing
for the first couple missions and then going,
what, eh, you know, hitting the,
you want me to do what?
And fucking, ah, fuck this, right?
As opposed to just running around, swinging the axe,
blowing shit up and fighting a boss
You know like I don't know if you and I ever talked about brutal legend
But like I feel like they should have hit a part in the prototyping phase where they're like well
How are you gonna control your units? Well, you'll be on the ground and then you're then
Jack I don't know his fucking name Jack Black will fly up and then you can kind of control them with like a really really
fly up and then you can kind of control them with like a really really terrible mouse interface that's using the controller and the camera and then someone should have said yo that
sucks as your primary gameplay don't do throw it away throw it away it's bad again hi-fi
rush is right there now we could point to it and go yeah no actually that's really sad
because now like hey you know you could have made them music 15 fucking years ago. Yep. Yep
You know, that's it. Anyway, cool
Great soundtrack love the theme love the setting love the style of oil like
What's that guy's name that guy that I love he was in rocky horror, and then he was in red alert, and he says space
Tim
Tim
God
frankenfurter curry frankenfurter curry
Jim Tim Curry Tim Curry's there, and he's great. He plays the devil less which of course he fucking does
And he's great. He plays the devil less, which of course he fucking does.
Let what else?
Hey, last night I got sent a code to play a notary the last song.
It's an Italian souls game.
It's about putting on masks and art and stuff.
It's terrible.
Bop it a boopy.
It's yeah.
Bop it a boopy.
Save your I I played it for 40 minutes and did my stream after an hour and then went
on Twitter and went and said save your money for pizza
Past the souls
All right
The movement and the general hitting the buttons doesn't feel very good
The tutorial immediately slams you with like hey
feel very good. The tutorial immediately slams you with like, hey, make sure to enhance your weapons with one of four elements so that you can do real
damage to enemies and I went I don't want to do that and it's like well you'll
die then and like this enemy is purple that means you have to
enhance your weapon with like a special attack to make it do red damage so that it can is purple. That means you have to enhance your weapon with like a
Special attack to make it do red damage so I can do purple golden axe beast rider
Hours, okay. Hold on. We're doing we're doing beast rider hours on the cat of the game design
You know how you can tell something's in bad shape
So people who played the demo said that elemental stuff was not in the game and in the in the demo and so people were like early DMC having a better time with it. Yeah, I think it is
a I think that it's possible that you have massively overthought your elemental like attack system.
If I'm going to send this to you. So Willie, could you describe what you're looking at?
So, Wooly, could you describe what you're looking at? Uh, I see a swine cup.
I see four icons.
And I guess this is like button placement or?
This is the type chart.
For what beats what?
Yeah, it is.
It's four icons in a diamond formation.
I can't quite tell if one is beating the other or if it's
okay so it's going clockwise it's a sharing game yeah okay so what it's
telling you is that fire beats wine wine beats plague plague beats light and
light beats fire and once you unlock the game's element system that's on the
screen a hundred percent of the time because it's so important they can't
ever let you forget
and after fighting like the black knight equivalent was just a normal mob that had the wine power
which meant since I didn't have any fire power I couldn't beat it up correctly. I'm like
this is terrible and I hate it and it would be better if it's gone but it's so important that that fucking
type chart thing is on the screen a hundred percent of the time and I just
I was praying it and I uttered the words this game is not good enough
otherwise for me to put up with this it's really and I just turned it off
it's really unfortunate when something like resistances and weaknesses is just misunderstood
as to like how to make that fun in a game.
Because the game otherwise could be totally fine, but you just find a way to be like no
fun allowed right now, actually.
And like, you know, and you kind of just miss that it sucks when you have to like take away
options from people instead of like allowing them to do better by optimizing.
Here's one for you. Okay, let's take a very famous Souls example. When you fight Radon
and the Radon Festival and you and all your boys, the whole gigantic fight, you can just fight them. You just fucking fight them, right? You can just fight him.
You just fucking fight him, right?
You have all your summons and you're all fighting him.
Now he's weak to Scarlet Rot
because that makes fucking sense, right?
And so if you want an easier time,
you can hit him with Scarlet Rot.
It's not, hey, I hope you have Scarlet Rot
or else he's not gonna take any fucking damage.
Like that's it or or like are you fighting this?
Electric night with your electric spells
That's probably not gonna be not as effective. Yeah, and like you know like okay cool got it
You know, but you like you that's it you have your your your yeah anyway
Pokemon style type chart yeah, I see people say Pokemon and SMT.
I'm like, those are turn-based RPGs, man.
That is the gameplay.
It's different.
But also, like, in Otrich, it doesn't feel good enough,
like, moving around and attacking,
for me to bother to learn this.
Like, Liza P. felt immaculate within seconds.
Okay. Liza of P feels better
than a lot of souls games actually it feels incredible so yeah France France slash Korea
thumbs up Italy go well until you said what those icons were I certainly wasn't going
to be able to guess, but I mean, one
of them could have been tomato.
One of them could have been tomato. And last but not least, I went and played through all
of the co-op missions in Space Marine. So there's the campaign, which has co-op, but
then there's a dedicated set of co-op missions that are primarily for co-op and they have their own upgrade system and perk system and
weapon unlock system.
They are shorter missions.
The main missions in the campaign are an hour and a half, maybe two hours long.
The co-op missions are 30 to 40 minutes long because you're supposed to be playing them
in a row, like ba-ba-ba-ba-ba. They're really, really good. And in particular, you fight a better set
of bosses in the co-op missions than you do in the campaign. There are more bosses and
they are better, different bosses in the co-op stuff than the campaign.
Yeah, I saw some gameplay of like basically someone that was just like jumping into the
air jetpacking and then axing down on opponents and like not shooting at all.
And I was like, huh, they could actually do that.
In the campaign, you play as like a fairly generic guy who will at some point get access to a
wide variety of weapons that don't fit into any particular class.
In the multiplayer and in the co-op stuff, there's a class system.
The assault class is I have a jetpack and a melee weapon and a pistol, but I'm trading
having a primary weapon, like primary ranged ranged weapon for the ability to jet pack around and do like death from above all over the place
And in the co-op you can continue to upgrade that character to get all sorts of benefits
One of the ones was if you do a perfect dodge with the jet pack it regenerates your jet pack jet pack charge
Nice, so you are just just fucking going all over the place. But it has
a difficulty scaling system on four difficulty levels, kind of like a Left 4 Dead or like
a Dark Tide, where you need to increase your character's power and upgrade your weapons
to continue to go.
So now that I've done every single thing in Space Marine, That game is incredible. Like, that is a really great campaign,
a really good, if simple, PvP experience with bad servers, which apparently they're working
on, and a completely separate, different game that's the co-op stuff that would kind of be a pretty good game
on its own.
Hmm.
And they're all in the one package.
All three different, yeah you were mentioning last week that it's basically three different
games and they're all-
Three different eight out of tens are combining to make like a nine or a nine and a half.
Like it is excellent.
Is this the best Warhammer related game oh that's so controversial that's so hard to say what do we maybe
maybe okay okay okay people would say the only okay?
Vermintide to
space marine
Mechanicus
And dawn of war to retribution and total warhammer to are like the five best ones
Vermintide was talked about for a while
Bolt guns also really good and rogue traders good, but it's not done
But yeah, so there's like 400 warhammer games in the and I just listed like the best ones
Like there's there are like ten incredibly excellent warhammer games, and then there are a lot of other
There are a lot of other warhammer games many others but yeah no this is this is excellent okay like this is a really
fucking great shooter the multiplayer feels like the good times of Gears of
War and the co-op is fun it has a huge amount of progression and like cool little doohickeys
about it.
Yeah, it's great.
I loved it.
I guess the servers are shit.
I guess it's probably also relative depending on the genre and stuff.
Like if you want team multiplayer versus the horde or third person shit or you know all
that stuff.
So the way that it tends to work out with Warhammer is that each genre will have one
really good one.
If you want a real-time strategy game, you're better off playing Dawn of War 2.
If you want a Total War game, you would play Total Warhammer 2 or 3.
If you want an action game, you would play Space Marine.
Right.
Right.
Et cetera.
If you want an XCOM game, you could play
Mechanicus or Chaos Gate.
If you want to play football, you'd play Bloodbolt 2.
I think. I'm not sure.
And when would I boot up the Saturn and pop in Space Hulk?
You wouldn't.
Like those games being worth playing is a relatively new phenomenon, okay?
They they used to be like universally terrible
But yeah, no space marine too good also I will
Reiterate it you can really dress up your little space marine dolls real pretty
I spent a bunch of time making
dolls real pretty. I spent a bunch of time making all my guys look like pre-Heresy Death Guard and they came out great. I was very happy about my pretty little space man.
Is there like a base that you can like rotate them on and like actually like, is it simulating?
So it's not, it doesn't, it doesn't need like a miniature look. It is like you are going. So what it is, is you go into the, you know, like your class selector kind of screen, but
instead you just head over to the appearance tab.
And in the appearance tab you have two sets of options.
One is what do you want the pieces on your armor to look like?
Do you want to have a helmet on?
Do you want to have the backpack covered in tabernacles?
Do you want to have writing all over your shit?
Do you want to have solid gold, you know, whatever, right?
The pieces.
And then you go one tab over and goes,
well, what do you want the coloring to be?
And step one is, do you want to be one of the existing
40 fucking whatever chapters that are in the game
just ready to go.
Right?
But if you don't want that and you want to customize it or change it in any way, you
go down to the custom coloring section and it goes, here's your base.
And you set your base.
And it goes, do you want to create new rules?
And new rules are, I want the base here, but I want the helmet like this.
Okay.
And you can combine all of those in any which way you want to make your prettiest boy
Unfortunately there are a lot of I think people are calling it the crayon eaters chapter of the space Marines
Which is the motherfucking Lego Roblox looking freaks with the bright red arm and the bright yellow arm and the
I mean, that's the price for freedom, right? Are you gonna it is literally that's like armored core needs to allow you to do everything
And that means eyesores included so fuck it. I
Do really like that every single time I've seen them mentioned. I see people say oh, it's the crayon eaters
Like that's a fucking chapter time I've seen them mentioned, I see people say, oh, it's the crayon eaters.
Like that's a fucking chapter.
But yeah, that's been pretty much it this week.
I should mention every single game I talked about, I got sent a free code this week.
I didn't buy any of these.
So take that under consideration, for a notria cuz I
Got sent a free code, and I couldn't play it for more than 40 minutes
That's bad if I had bought it that I would have been probably a little more scathing
Don't buy it. Oh, you're not satisfactory about satisfactory on early access like
Fucking four years ago. That game's good. You should play. Okay, no, not Satisfactory. I bought Satisfactory on Early Access like fucking four years ago.
That game's good, you should play it.
Make the conveyor belts touch.
Yeah.
That's the kind of, well, there needs to be an opening
in my life for that style of game.
And-
That style of game is a great game to do one stream
of ever because I did one stream of it and people were like what is this and
then I did the second one and everyone's like we're playing with our dolls in the
background also if you want to check out my show this week, it's twitch.tv slash Pat Stairs at.
I'm also on Adeptus Ridiculous this week.
Bricky, Shy, and DK invited me over to talk about getting into Warhammer and what gets
people into Warhammer with a side of Space Marine 2 just came out.
This week is Plucky Squire dead rising and frostpunk
So go go check that shit out
All right Not a ton on my end. It'll go pretty quickly, but
The highlights started Phoenix, right?
I heard good things. Yeah managed Managed to get out of that
first stream throat intact. That's good. So you know the the gluckluck has
been preserved. Is this the part where I mentioned that I should have told you
ahead of time that those first three games are essentially all one big story? Oh, um, I mean, I did already know that they were interconnected in these ways and stuff.
Like, yeah, every time I've talked to people about it and or heard about it, it's always
been like, you know, the overarching narrative of like the trilogy and stuff.
So you're fucked now.
You got to do them all.
We'll see.
You know, I don't gotta do shit.
Actually, turns out when I wake up in the morning,
I don't have to do anything.
You know, it's funny, I say that to Paige.
Like Paige was making breakfast this morning
and she was like, well it's the least I can do
is make breakfast, because you're gonna go to the podcast.
I'm like, that's really sweet honey.
But remember, the least you can do is fucking nothing.
Like the least anyone can do in any situation is fucking nothing.
You could just do nothing.
But no, it's been just a fun little bit.
And going into that as well, like, I definitely had, we had these moments of like like okay, so the characters are on screen. They're doing their thing and
For maximum voice preservation
Just dry line reading would be the smart thing to do
Yeah, but if we're here now and we're doing it then you gotta do it, right?
What's the point of doing it if you're not gonna do it well? If it ain't flashy, then what's the point?
Hey listen, anything worth doing is also worth doing badly.
There you go.
But, full effort.
So, you know, be it Larry Butts or whatever evil villains
are gonna be coming and cracking on the stand, you know?
Yeah, how far did you get case wise?
We got to, I think the first two cases, I think.
So, basically the intro, the Larry Butts case, and then the immediate one with the introduction
of Maya and then to be continued on that. So, yeah, no, I mean, it's, you know,
it's as fun as quirky as I recall,
although it is hilarious to kind of like
going into it now to have the little extra bit
where you're like, yo, Phoenix Wright hates a working woman.
That dude is not a fan of a lady who might be out there making some money,
you know, running her business. He's like, there's been there's been at least like two
or so little conversational ellipses, you know, where he's been like, but Larry, she She was uh You're like And what Phoenix?
And so she's game so she deserved it
These games were written in the mid
So, you know, those are powerful ellipses, you know that these are Gameboy advance game they sure were
And you know and all of that is great. And I think it's as well coming into it,
I've said it in advance and I can see here now live as well that it's like, yeah, I'm
going to save frequently and go about it in a, you know, press everyone and sort of see what's going on kind of way.
But I expect there to be very bullshit leaps of logic where it's like, ah, you drew the
right conclusion, but you're not doing so in the at the same time that the game wants
you to, you know, or there is no clear answer here.
Therefore, you actually have to kind of just wing it in some cases and see what see what sticks throw some shit at the wall
right, there's there's clear it's it's it's very clear and like um
Just the energy I get from people doing kind of what you just did with that face of like, I'm like, yeah
I know I know the game's gonna be full of shit. so I'm preemptively walking forward with my shield up and
We'll see what happens. It's not that the game is full of shit
It's that the average adult is smarter than Nick, okay?
So like I ran into it maybe once a game
Where I was just like screaming at my DS. oh my god, Phoenix, fucking get it together.
Okay.
It's obvious they use the fucking candlestick
in the fucking, in the kitchen.
Like, I'm showing you the candlestick, Phoenix!
Fucking connect the fucking dots!
And he's like, I don't see how that has to do with anything.
And then the judge goes, you're stupid.
Right.
I don't see how that has to do with anything. And then the judge goes, you're stupid.
Right.
And you know, one of my longstanding annoyances
with Naruto when I was watching it was,
back in the day, a long time ago,
I was very excited starting that show,
and then it got really annoying when every character
and everyone and everything in the world caught on to what was happening
Faster than he did. Oh, yeah
No, that's and it would that's really and it was tons and tons and tons of moments of everyone going
Like da da da da da da and he's just going I what's going on and it would constantly actually stupid and uneducated
Right and then like the the whole story or show or event or fight would have to slow
Down to his pace and I'm just like oh my god
So I very much do remember that but now coming at this from the future knowing
That this is part of the legacy of what people talk about with these games. I'm just like yeah, man
Hit me with it. Let's see where it. Let's see if I can figure it out.
Every now and then, man, you're just going to have to save your game and present every single
fucking piece of evidence in your inventory. And then Phoenix will be like, because of the autopsy
report, which has nothing to do with what we're talking about, that's how I know it was in the
kitchen. And you're like, one, that's wrong.
And two, you could have just said it was in the kitchen, Nick.
Ah.
What are you doing?
But did you see that there is an updated autopsy report?
OK, so I want you to know.
I want you to know to have fun with that.
So that happened in the in the in the case
They the in the first case we did and then when I was just like throwing up gifts of like fun things for the like
I were streaming live. It's just a shot of like Edgeworth going
But the updated autopsy report and Phoenix just fucking punches him and knocks him out. So
I
Hope you like updated autopsy reports.
Good shit.
Yeah, that's funny.
It's also really wild.
Like you have enough of Edgeworth right now
to just be sitting there and be like,
this motherfucker is making shit up.
So this is nonsense.
So that's actually one thing I don't know about
is I'm like, Edgeworth as the guy who's like the the the rival like, you know
counter attorney here and
He's he's he's the setup is the defense and everything but like he has his own games and all that
I'm kind of like, huh, I I don't know if he's like a
like, huh, I don't know if he's like a anti-hero
or like if he's like a venom of sorts or is he just straight up like,
nah bro, I'm covering for evil.
Like, I don't know what the character of this man is, right?
As of Ace Attorney 1, hey, I put dudes in jail.
That's my job and I'm gonna do it.
Right, so we're gonna have to find out, I suppose.
But knowing that he gets his own spinoff games, I have to imagine that likely he's not just
someone where you're like, oh god, fuck this asshole, this piece of shit sucks, the whole
time you're using him.
Like in Ace Attorney 1, I get the feeling that Edgeworth is being written as the prosecutor,
it's like, well, why would he even be on trial if he wasn't guilty?
Right, right. Which is Japanese criminal system, you know, to a T there. But I guess, yeah,
the question is going to be like, oh, and what lengths are you going to go to to make
sure that you never lose a case? You know? Yeah. Doesn't matter what happened or what's right
or what's wrong, right?
So we'll see.
We'll see.
But no, fun so far.
And yeah, I think we're just gonna call it
as we see it on the voices and how to go about it.
Evidence is I'm also expecting there to be things
where it's like you might not have the detail in the moment in the courtroom, but a
conversation in the investigation phase had a
Line that you're gonna have to you know zoom in on unfocus on and stuff
So the best thing that I can say about Phoenix right particularly in terms of streaming it is that that game
Regardless of how it looks is a straight fucking line. Yeah. Yeah. It may appear that you can diverge in any way.
No.
No, it is a straight line.
It is.
A to B to C to Z.
It is nice to basically have a visual novel where I just
have a mouse, and I can just kind of like relax
and drink some water and go through it.
So yeah, so far so good.
Oh, also every case is going to be longer
than the last one.
Duly noted.
Like every case is like 25% longer than the last one.
Okay, okay.
Which is something they pretty much keep
throughout every game, where it's like the first cases
of your tutorial and it's very short.
Well, I think I prefer that then, because I'm not sure how the hours are going to be padded.
And I think I'd prefer that the investigation parts being padded out and taking longer, you know, because the court room.
Oh, no, when I say the case, I mean, like the whole fucking.
Oh, the whole chapter. OK, OK, OK.
Yeah. So the investigation and court are like,
I mean, it depends on how good you are at either, right?
Because I got stuck on the investigation parts
a couple times that meant it ran long.
Yeah, I mean, so far it feels as if,
if you go to the right place and make the right thing happen,
you don't have to go look at the other places
you didn't go.
No, no, if you get what you need you're just reline it yeah so yeah that started
shoutouts the quiet Viking made a oh incredible fun intro as well super
amazing so that that came out really cool yeah I also expected to finish off
dyno crisis by the time we started, but it's a little
longer than we thought, you know?
So we're in the last chapter going into it now.
So that should be wrapped up in about one more stream.
But yeah, it is kind of, it is interesting to see how like, okay, they're like, okay,
the end part of this game, new dinosaurs get introduced, and now the whole node system, if you would, of like boxes of
resources, it's like you can't get enough.
They're handing you so many, and they're just like, load up and go for it, do what you like,
go nuts and spend these how you want to.
Hey, you know how you've been really careful the whole game?
What if you stopped?
Yeah.
What if you didn't have to be careful?
But the problem is that the moment you kill a dinosaur, it doesn't stay dead.
Well that's why you need to beat the entire game in one sitting.
Yeah, I guess, right?
Like actively saving and stopping is like a detriment because you have to waste more
ammo to handle respawned enemies that otherwise wouldn't be there, you know?
Yeah, so anyway, that's got about one more session.
Yeah, y'all mad about Naruto?
Did that ruffle some Jimmy's?
Some people got rustled out there?
Bro, you fuckers are old.
That's cool.
Enjoy.
You're too old to be getting mad about your cartoons.
Time skip Boruto is a thing.
He's an adult now.
Did Boruto's dad have another child die?
Yeah, I think he did. Did did Boruto's dad have another job?
There's a little ghost of another child next to him
Yeah, got to and through the
What's it called?
the fissure in in Elden Ring and
At the way down at the bottom of that,
quite interesting.
That's a fucking A plus souls area. What an incredible god design.
What a really weird, creepy.
I'm just so eepy.
Yeah.
Good stuff with st. Trina
Really nicely just disturbing and the more you stare at it the less you understand what you're looking at
It makes it makes less and less sense the more you like figure out what wait, where's the button?
Yeah, yeah great job on that, especially with the whole discarded bit
And hey, you know little did I know we'd be fucking snooze cucking with some dudes out here.
But it was a weird turn of events.
But yeah, that was a great nice little vertical souls area.
That is like one of the best areas in the DLC, especially since you just find it and
it's just a hole in the ground and you're like, I wonder what's in this hole in the ground. Oh, wow. Oh, wow. Oh, wow. And the
history of vertical levels is very hit and miss. Yeah. So going down is better than going up.
It is. Yes, it is. There's a detail that I picked up on at the very bottom which was, you always get the
same stupid question which is like, do you think that the DLC is going to fucking connect
it to Dark Souls?
Do you think it's going to?
But at the very, very, very, very bottom, that room where you fight the knight that is the
same color palette the same floor the same stalactites the same ambiance the
same thing as where you fight mid-deer in Dark Souls 3 I remember and as the
first cutscene in Dark Souls 1 okay I mean like it's it's the way they do it and so that if you really want to believe you can look at that go
Colors all right. I mean look I do remember that big drop in the in the
Dark Souls 3 DLC where you land yeah on
What was fire like the same is this fire link?
You know and it's like there's that big yes that big drop feeling I that's a meat That's what I thought of as well when when we landed, you know? And it's like, there's that big, yes, that big drop feeling. That's what I thought of as well
when we landed at the bottom.
But it's like,
we're at a point where it's like, okay,
going from demons into dark,
I can see that curiosity being a thing.
Going from dark into Bloodborne, it's like,
ah, this would-
Don't you know the Ronnie ending just leads straight to Bloodborne?
This would not make it better, you know?
And then now it's like, no, this would actively just make it worse.
We need to stop with that.
Just accept that the Moonlight Greatsword as the FromSoft item is the thing.
It just is and always will be.
And that's all you need to do.
Yeah, the connection here would not in any way make this a better thing.
It doesn't make it cooler or whatever, you know.
But what if it did though, bro?
What if Tony Stark was actually the reverse Flash?
Yeah.
And so this week as well, Zafferino joined us of the FGC.
He runs Fighter Academy, which is a channel and got some tips for leveling up if you're
playing Street Fighter, if you're playing fighting games, you're trying to get yourself
in the right head space.
He has a lot of really good educational stuff and jumped in and like, yeah, put on a little
class of sorts. So it's definitely one of the more discussion heavy episodes we're
going to put out there. So tune in for that. Had some fun as well. And good dude running
a good channel if you're looking to level up and get into some of the theory stuff and
you like kind of breaking it down and getting analytical about your game, then yeah, Zaph
has got you covered on that.
This week, going to be picking back up with those games as mentioned, Dino Crisis and Elden Ring and Phoenix Wright.
I'm trying to figure it out because I want to get some Astro Bot in there, but I'm not
sure.
Be careful.
It might hurt your PS5.
I'm not sure how.
I'll make an announcement on the schedule and you guys will see but
um yeah I'd like to get some of that.
You know what I'm seeing in your in your mind's eye right now I'm seeing you with that chart
that says like work, food and sleep.
Delete one.
And then you're like where could I fit this in and you're like holding on to the sleep
part.
Oh yeah.
You could hey. Absolutely.
So yeah, that'll be over on-
Who needs it?
Woolly Versus on Twitch and on YouTube.
Alright, let's take a quick break.
Yeah, I gotta piss.
BRB. Bye. This week, the podcast is sponsored by Shopify.
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The podcast this week is sponsored by HelloFresh and that is your farm fresh pre-proportioned
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And yeah, this week the podcast is sponsored by Boot.dev.
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All right, what is it wooly? Yes?
When you go to a urinal?
How much are you taking out?
Because I'm gonna I gave you a backstory here. I'm gonna have a backstory here. All right
So I recently
I went to the public washroom
right, okay, and
When I was taught and I mentioned to Paige that it sucks
that
Because I hate using the regular urinal and I always use the child's urinal because it's so much shorter because
Wait wait, we're gonna get there. Yeah. No, but I'm gonna get there. We're gonna get that don't click the clip button
Just yet go on because
when
Like I like when I used the regular man's urinal yesterday
Like when I used the regular man's urinal yesterday, like my balls were so close to touching the urinal that it made me super nervous.
Yeah, that's bad.
You don't want that.
That's terrible.
And, and like I would mean Paige are having this conversation on Twitter because why not?
Fuck it.
Of course.
As you solve all these issues.
And people are like, well, why the fuck are you taking your balls out of your fucking
pants?
Like, well, how are you supposed to piss?
If you don't take your balls out of your fucking pants I
See I see so what we have here is the dick and your balls go over the waistband of your underwear
Through the hole in your pants. So we have a butter situation where the ass is out and we drop it right down to the ankles
No, you use it feels good, man
You're no, no you zip your your your your zipper and then you reach in there and you pull the whole thing out over the waistband
Okay, and then you got and then people like well, why would you put over the waistband?
I'm like, how are you supposed to get it out then? Well look I mean
Sometimes I'm wearing the kinds of boxers where it's much easier
for me to simply lift one of the pet legs and just use that.
So that ends up being the simplest way most of the time.
Other times, depending on, again, the boxer brief type, you can use the flap in the front,
at which point, we're just,
it's just shaft peeking out the, you know,
it's just shaft coming out.
We don't, there's no need for the whole thing, lock stock.
So, someone on Twitter.com
said, why do you think that flap is there, just for show?
And I actually was like, oh shit.
Is that what the flap in your underwear is for? Yeah.
I've been going over the waistband for 30 fucking years.
But that hurts.
That's fucking.
Yeah, it sucks.
Why do you think I hate going to the bathroom
in a public urinal?
Like using the elastic to fucking,
that's painful for no reason.
You have an opening flap that is meant for you to-
I thought that was some kind of fabric breathability thing.
You know, it's just, you just open it up and then that's it.
And it's just, at that point, if you're trying to shove
full package and franken beans through the damn thing, then that's your fault. There's no reason for that. That's crazy
No, no, I guess you don't need okay. Well, you don't need the elastic band pressure
You don't yeah, I know cuz that's crazy. I know it's not good. Well, I you know you learn something new every day
Yeah, well, you know, that's it
You know you don't you don't need
Yeah, okay. Well, well I, that's it. You don't need... Yeah, okay. Well, I've learned something today.
Yes.
Though it does suck using like an adult urinal because you look like a tiny person
more than normal.
Yeah.
Well, I don't know. Do you look like more of a tiny person by using the child's urinal?
I mean, look man, if everything's pretty busy,
I've taken the child's urinal and it's been
rough because it's like please don't splatter.
So then there's a whole technique at which point you're like let's get it higher up so
that you're not going straight, you're hitting an angle and you're minimizing splash so you
have to learn that technique.
But fortunately if you're doing the pant leg, like, method,
as I described, then you're already angling downwards so that you're not creating a flashback
point. This is why you just skip all these logistical problems by like, if you're in
your own house, you just get completely undressed every time you go to the bathroom. You just
like every single time you go to the bathroom, you just take off all your clothes and put them to the side.
Again the butters you know no yeah look man do what you want in your own house. God bless.
I fucking will I will.
Quite frankly but no I feel like I've learned depending on which boxer I'm wearing the most optimized way to go about this. And you know, well, you know, the important thing
is that I learned this before I had to teach it wrong
to someone else.
Yeah.
Yeah.
So you know what, that's what really matters.
I'm gonna end up, dude, I'm gonna end up calling my dad on the phone like all the time and it's gonna be super cringe
Oh well
There are
There's a proper game of the minesweeper. You're gonna be playing here with every lesson taught you realize I am well aware
Yeah, no, I I live in fear of teaching the boy. All right, so this is how you do this totally normal thing
Dad all the kids at school made fun of me because the way you taught me to tie my shoes
Why they said tied my shoes like a freak?
Mom, this is how dad taught me to tie my shoes and then page comes and goes
Why'd you teach him to tie his shoes like a freak? And I go, wait, what?
Do I tie my shoes like a freak?
What's wrong with bunny ears?
Works every time.
I mean, it is a nice reality check moment, right?
In life to be like, to have a halfway point,
like hold on, what are we doing here?
Let's go over each one of these things
from the beginning. Take it from the top, right? And as you're going through with the kids, you
kind of get to learn one by one. What the fuck did you learn wrong as a joke? Yeah.
I mean, look, tying shoes was particularly, it was a tricky one for me, but a bunch of weird,
oh, well, a bunch of shit was tricky
because I skipped grade one and ended up missing out
on a bunch of like, again, like non-cursive writing.
The first handwriting I ever learned was cursive.
Oh, that's strange.
Right, and a bunch of weird shit
that you kind of all get established in.
I believe that even left and right
is a grade one thing that gets established
You know that your parents are supposed to teach you that before you go to school. Well, you know, maybe that's one of those things
That's that's not for schooling. That's that's that's home stuff, but I just I ideally you should be able to read before you go to school
Okay. Well, I just remember ideally I just remember coming out the other side of that going like oh fuck
I missed some fundamentals here and
It it made some some other stuff tricky. So anyway
Well, thank you for your input yeah
anytime
Now let's listen to the guy who doesn't know how to take his dick out of his pants talk about layoffs in the industry
Yeah
Spare me from my own brain. I had a mill. I had a bunch of dumb jokes that were not going anywhere and let's just
Let's let's just move on. Yeah. Oh, right
What's happening in video game? Well?
There goes the entire staff of an Aperna interactive walking out. I want to hey
There's so much good about this story so first of all big old clap for them
Beating the layoff by just fucking you can't fire me. I quit
Yeah, and also everybody, bye!
Bye bitch!
What a great feeling that must have been.
So um, Annapurna was publishing and doing a bunch of really cool stuff, so that was
one of those like, what the fuck was happening there?
I thought, you never know, but it's safe to assume there's little fires everywhere in
the industry even when it's really quiet and they're putting out stuff that was good.
Yeah.
And to the point where recently with Thirsty Suitors
and Sayonara Wild Hearts and stuff,
I'm like, oh yes, the Adaperno vibe.
But no, it turns out that they were in talks
with the owner, Megan Ellison,
were in talks with the owner, Megan Ellison, about, yeah, going independent entirely and spinning off the studio
to be its own entity.
And all of that hit a wall.
And I guess because of the way the disagreements,
like the whole deal fell apart,
all 25 members of the team collectively just quit
in a joint statement right away.
So it seems as if like, I don't know if we're privy
to like exactly the type of bullshit that happened
that led to that drastic result, but.
There was some kind of just line in the sand that was totally unmovable.
And yeah, they basically went, fuck this, all walked away.
And it's again nuts because that they have a ton of publishing stuff they were in charge
of as well.
And they like you kind of have to wonder if that's a previously discussed
bit. Like, is that going to mean like those people are walking right into the new thing that they're
forming? You know, is that, was that what that means when you cross that line in the sand?
That they already have ideas or plans for that? But yeah, they were publishers of Outer Wild, Stray, Cocoon, and they were
also partnering with Remedy for the upcoming Control and Alan Wake stuff. So who knows?
Apparently that was a different Annapurna, those Annapurna pictures.
Yeah. So they're also a film and TV studio, is why I was gonna say I'm like we'll see if the loss
Encouraged by this massive walkout can be made up for with a critically acclaimed film to soon be released night bitch
You know I gotta be real that trail for night bitch looks pretty you see night bitch
Night bitch is coming Yo, I gotta be real that trail for night bitch looks pretty nice bitch Yeah, I see night. It's just coming bro. I was watching the trailer for night bitch and page came down the stairs and was like
You watching night?
So night bitch is
An adepernum pictures movie so you know we'll see then if you don't know then hey
There's a movie called Night Bitch.
Go look.
It's genuinely incredible how far a good title
can carry something.
Sometimes the entire concept, really, I mean,
Cocaine Bear was just the title, right?
Like, if that was like, I'll be honest any other title yeah at all I would not have given it even a blink not even remotely no one gives a
fuck but it's called night bitch. Yo you going to see Night Bitch in theaters? Yeah we're going to see that Night Bitch. She turns into a night bitch. That a night bitch Nailed it. Yeah
No, there will all there will always be there will always be a spot for that, you know hobo with a shotgun
Etc just yeah. Oh, just just delivering on exactly what you promised
You know, I'll say makes on a plate hobo with a shotgun because hobo with a shotgun is
Slightly different because it's not its title,
it's its old fashioned presentation of its title.
Specifically, Rudker Hauer is a Hobo with a Shotgun.
Like that very old fashioned Hollywood star is.
Taking a car to hell.
And you're right, it's Shotgun.
Yeah, can I just go back and say the weirdest thing about hobo with a shotgun is that Rudder Howard is doing like
Sorry, Rudder Howard is doing like
proper real fucking acting in that movie and no one else's
It's great. Like he's being a fucking actor in this dumbass movie
in this dumbass movie
Yeah, so that's it you know when you when you get a nice little the title is the concept is the whole bit
Again, like it even again snakes on a plane same thing right? You're just like hey, what's the okay? Yeah?
Yeah, will you do Sam Jackson's gonna be better? There's gonna be a plane, and they'll be snakes so yes anyway what?
and a perna
You know we don't that's the thing about it is just like,
I just don't know that there's enough of that story
that's public to know what the dispute was.
There is one,
there is a part of that story that we don't know,
but I bet we can surmise.
I bet walking out all at once felt super good.
I bet it felt really good. It was a 25 person team so not like a giant
giant studio but that's just enough people to walk in and then open up a new thing and
do what they can with that. Though admittedly as a publishing wing it's much different from like just a straight developer, right?
like it's it's not the same thing like the whole strength of a
Publisher is that hey, you've made a lot of money and you now have the ability to publish other projects
No one not we're gonna handle all a bunch of awkward paperwork that no one wants to do
yeah, a lot of studios that like, you know,
I mean, we just saw like, I think it was the
Among Us team, right, started doing that.
And it's like, that comes after you've already developed
and built up enough of that structure, so.
Yeah, Anna Perna, the publishing arm,
is a really good example, is like,
hey, are you any developer
completely unable to talk to a single human being over at Xbox and thus your
port is in limbo for a year? A proper publishing arm might know a guy they can
call to actually get your submission through. Yeah, so again, you know, all the stuff that they were putting out or publishing was pretty
interesting as a label.
There was like a flavor to their stuff, similar to I guess, New Blood and things like that,
right?
Or not New Blood, Devolver rather.
Well, kind of like New Blood. New Blood and Devolver have Well, kind of like new blood like the the new blood and devolver have like fervors
Yeah, when you see that name you're like, okay. Yeah
Outer Wild Stray neon white what remains of Edith Finch?
Bunch of stuff and a pernit to me said like a
Bravo a
24 games
Yeah a 24 games is this is what I'd say. Yeah a Bravo 824 games yeah
824 games is this is what I'd say yeah
Alright, well, we'll see
Or a new blood and devolver are the first and second half of grind house
Yeah, correct
So alongside that, big fan of huge leaks from achievements being uploaded to SteamDB. Always a fun way to find out what's going on.
Hey, you copy pasted the wrong thing, shithead. shit head. Yeah. Also, shout outs to our boy Fluxwaves who's a really strong, one of the strongest Street
Fighter players in Montreal, but he runs Persona Central and he reporting on the story here.
Devil Summoner, Raido Kuzunoha versus the soulless army achievements appear on Steam
DB. Achievements appear on SteamDB. So basically everything updated on SteamDB right away
often can show you what a company will upload
in advance when they're getting achievements into place.
And a bunch of the SMT3 page stuff
had its achievements changed to some straight up
RIDO related stuff right across the board.
In particular relating to the versus the Solus army.
So yeah, Raito is coming.
Solus army is a really great game as you well know.
You played it on your channel just a little while ago.
I hope this means that versus King Abaddon also comes out. Because King Abaddon
is like a late era, old, rare PS2. It's one of those ones that nobody really got a chance
to take a look at, similar to Raito Kusunoha 1, but also it's, like Raido 1 is really good,
Raido 2 is much better in a lot of ways. That game's great!
Yeah, I can see the pieces of one that were like combat-wise, like there's a lot of room
for improvement there, but the bones- Hey, how about you don't do random battles
in every single screen in the entire game? Right, right. But the bones were fucking cool,
and certainly, and just aesthetic and character wise
and stuff, everything going on with that era of Japan
and everything was really interesting and fun as well.
So yeah, that's cool.
I hope that this announcement comes with Devil Summoner 2.
Oh wait, there are also achievements pointing at the second game. Oh, yeah. Okay, so then oh are there?
fucking sick
Reach summoner rank 30 complete a case file
Those are terms that are more associated with
King Abaddon. Yeah, so there you go. Looks like they're doing both of them fucking sick
on yeah so there you go looks like they're doing both of them fucking sick that would make it much simpler to go into that second game if I ever so
felt inclined hell yeah yeah I'm excited fucking Fucking, anytime you see like that uniform or that style of character pop up, like the
dude in five, I forgot his name, that I'm just like, oh, you're just righto.
You're meant to be the righto of here.
It's always dope.
Cool.
It took all this time, but finally these games are being saved from the past
You know
That's great
Other than like the atlas atlas and vanilla ware were right there being like hey
Do you want some of the best ps2 games ever to and you want to never play them ever again?
PS2 games ever to and you want to never play them ever again
Something something changed right something changed for years and years and years and before all it was was just you know Why do why will they not port these what's the fuck? What was it was it persona for gold before golden?
Yeah, that was that was that every time that blew up that they made that sold shit zillion
And all it was like all we used to talk about before that was just like
Why do you hate money? Why do you hate it so much?
Why do you refuse to gain money?
It made no sense
Because I see atlas in mission 11 going why isn't it working
Must more blood be shed
damn it
I'm not a So speaking of old things From the past getting fucking updated. Did you watch the trailer for Uzumaki?
So I was really worried about the Uzumaki animated series because I
watched a little bit of the I don't want to Junji It Ito Chronicles, whatever it was called, and those were terrible. Those were awful. And Uzumaki is like the fucking, it's the fucking
thing. It's the thing. And it looks great. This fucking trailer kicks so much ass dude. It looks Incredible and again, I so I don't I haven't read Uzumaki
You know but looking at it and seeing like how you've committed to the black and white
like so that I
I respect that so much. So I have read Uzumaki and I think that I read Uzumaki in
What might have been the most optimal setting
conceivable which was I had just finished catching up to Berserk and saw something called
Uzumaki and went fine whatever, Junji Aito, I don't know who that is. And then blew through Uzumaki from one to five a.m.
on a Saturday and then could not sleep for shit
because I was all fucked up over it.
Because I was like, I'm not scared when I read books,
how scary could a manga be?
Is it a blue spiral?
Oh shit!
No, I read Amigara Fault and then after reading it, continued to think about it for like at
least a month straight.
Just conceptually about the implications of what that meant, you know?
I think it was absolutely mandatory, hyper vital that this was not colorized, that this
had to be in black and white.
It's so important to Uzumaki style
that it's in black and white.
What's really strange to me, like really, really goofy,
is that the music in the Uzumaki trailer
sounds like World of Horror.
Huh? Which is a game based off of Uzumaki.
Junji Ito style horror. Yeah.
And like having played so playing that recently and kind of getting the
the flavor as well.
And that game goes strictly black and white for the exact same purpose.
Yeah. Interesting. Absolutely.
Yeah. Interesting. Absolutely.
No, they really. Yeah, no, it looks so goddamn perfect.
I'm so excited.
This is gonna cause a surge of new people discovering it
and just obsessively talking about it all the time, which is kind
of going to be horrible because it means you're going to see Uzumaki stuff everywhere and
all that shit is a nightmare. It's all horrible.
But I think what's also worth pointing out here with just the way the animation is being
handled in the trailer is it's not just that it's black and white. It's that
it's actually like they have ink lines, they have pen work, they have line art, they have
like hatching and a full 100% just like accurate and respectful translation of the way the
pages looked.
You know?
Yeah, so like literally every single shot you see in this trailer is a manga panel,
like a one-to-one.
And animation is being used for like tweening.
Yes, the 3D, the way the 3D looks and the way it's textured and everything is lit is
that it's lit to look like the manga panels and you don't have any grays
where there wouldn't be otherwise, you know?
A lot of it is...
There are things that go black and white,
but they really just go like monochromatic
and it ends up like losing the...
Like Ghost of Tsushima's black and white mode
or Kira Kurosawa mode.
Exactly.
It's like, oh, this thing actually sucks really bad.
Exactly.
It looks nothing like in a Kira Kurosawa film.
The contrast is not balanced for this.
It's balanced for a color and then you're just desaturating a colored image, which looks
terrible.
Yeah, so it looks like shit.
Right.
But here, the actual white balance and darks are at the highest level of contrast from each other,
which is what the pages of the book look like.
So fucking incredible.
Looks super duper good.
Yeah.
And it is fascinating to me how Uzumaki
is his most famous and probably best work
when he's talked about the process of writing it,
and he was just free-balling it chapter to chapter with no plan and no ending.
Really? Huh.
Yeah. Like he was like, what if I wrote another spiral story? What if a spiral was creepy again?
That's it. Yeah, I between this and the the slam dunk movie it's really dope to see like okay 3d
is able to fully capture a manga art style you know and then and keep that accurate and
not just kind of like split the difference and call it somewhere in the middle, you know? Yeah, there's only one thing it can't capture
and that's horses.
We'll see.
We'll see, man.
Time will tell.
Like those muscles are fucking detailed and rigid.
Yeah, Uzumaki is,
it's an adult swim production too.
So, very.
Not like a Netflix thing or so.
It's specifically adult swim.
Cool.
Although, speaking of Netflix,
yeah, so I'm not sure if you've been keeping up,
but they announced that Castlevania Nocturne season 2 is coming in
January I still gotta watch Castlevania season Nocturne season 1
I feel bad because like yeah everything that I have watched so far of like I think it was like the first two seasons was
Dope as hell. Oh, okay. So I'll tell you right now
I watched the first four season one one, great, but short. Season two, great. Season three,
it's fine. Season four, great. Season five, I saw people saying it wasn't as good as season
four.
Okay. Just right across. Castlevania animated solid across the board, generally.
Season three is pretty good, but it's mainly to get to season four.
And I guess, has the episode count gone up
with each of these parts?
Yeah, every season has higher episodes.
I don't know about Nocturne though.
Because yeah, if this is part two of it,
then I'm kind of curious if it's like
hitting that Adventure Time thing.
Well, if the quality stays consistent, then that's that's great
But I certainly didn't mind the first ones being you know you get shorter length anthology length whatever
What's that don't make crash it coming out man? Yeah? Yeah? We just come on all we got is that one screenshot
You know I don't know come on
All we got is that one screenshot, you know? I don't know. Come on.
No word. At least put out like that. The thing is at least put out like a guy, another look at it or another just let's see another character design and get a get a feel
for what's going on. After all, it's going to be the last Dead of a May Cry related anything for probably a very long time.
You don't know that.
We don't. We don't. But Daddy DMC is out, right?
Doesn't mean anything.
No, they can keep it going without. But I think it would-
Capcom's got good people.
They do. But I just, I think it'll take a little bit longer to reset,
find the person and then keep it going
with the rest of the team as opposed to just
picking back up where you left off
when you had the last guy in charge.
It really does put into context,
it's like when they did DMC5, it's like,
and Virgil and Dante rode off into the sunset.
And so am I.
OK, bye, everybody. Like.
Yeah. Now, Virgil and Dante, legendary rivalry for the ages.
But what about...
Jeff Keighley versus Hard Drive? Hahahaha
Oh man...
Jeff Keighley...
Is not doing super great this week.
I can't believe he replied.
I don't want what he was on.
I can't believe he replied. I bet he's mad from everybody making fun of him for that PS5 Pro fucking series of tweets.
Probably. And so here's where I ask, like, you did some quick math on the inflation.
Okay, so let's scroll back. The PS5 Pro is going to come out for fucking 699 US dollars.
Old snake with the gun in his mouth.
Always remember.
But actually, if you account for inflation, it's shut the fuck up.
People are broke.
Also, and this is my favorite part, Mark Cerny's like, look at the, look at the, we know everyone wants
performance mode, but what if you zoomed in on this background character in
Ratchet and Clank? Look at the shadows. Yes, we had to literally zoom in on the
picture in our presentation to show that it was different. So, but wow. So, like,
after that happened, because I, like, I saw the bullet points, but I didn't, like,
even watch the thing. I just remember, go, like, I saw the bullet points, but I didn't even watch the thing,
I just remember going, I was like, okay, any new features?
Anything that actually changes?
Anything about anything?
No, no, the new feature is it doesn't have a disk drive.
Yeah.
And shadows and textures in the background will be nice.
I'm running the digital only version anyway.
That's what I already have there.
So whatever.
Okay, so that's it, right?
And so there's a bit of a like,
yeah, I don't care right off the bat.
But then I'm like, wait a minute,
it's probably better because if there was
some sort of bigger feature,
then that would just create a huge FOMO.
Yeah. That would suck.
Then you get the Xbox Series S fucking nonsense.
So it feeling very skippable is probably for the best.
Yeah.
You don't want something cool that would only be a mock-up.
I don't know who this thing is for, because people willing to spend like $800 to $1,000
on a console can buy a PC for just a couple hundred more.
It's insane. But I can't stand the adjusted for inflation,
this thing is actually blah, blah, blah. I hate that so much because wages have not kept
up with inflation anyway. So using inflation as the metric is fucking stupid and pointless. So I went and I ran some math
I can't find it now. I'm scrolling past a guy, but it's an eating a horse electrolytes
Don't do that
Trying to find out here it is. I found it
So I ran like hey if you were in a you in the u.s.
And you worked minimum wage and you wanted a console because people who are poor deserve to have video games also, right?
How long would it take you?
And like the only fucking thing that this thing is cheaper than is the PS3, the thing
that was the most overpriced fucking piece of shit that Sony ever put out.
And the PS3 could play PS2 games.
Yeah, I...
So like...
Now funny enough, like the thing that I...
Well the thing I want the most is probably that I would have hoped for of a new SKU would
have been more space. But also, it being smaller, it being slimmer
would have been a positive.
No, shut up.
But like none of those things, you know?
So yeah, it's not even that because I'm like
the current thing is fucking massive.
If they've actually made it slim,
that might have been a thing.
But yeah, so alongside that discourse, then, Jeff Keighley has been running
a just his timeline has been like talking about the upgraded GPU and then the price
point and then, you know, like, here's the announcement for the title and all the other
details and it's like basically just running a PR campaign. It is wild to me.
Like, Jeff is so fucking out of touch.
Like, you and I used video game consoles as part of a business expense, right?
It's not like we're in a different situation than your average consumer.
And you and I look at this and go, that's fucking ridiculously pr-
That's absurd!
But Jeff is like so far out there, it's like, well think of the value!
It's easy to think of the value when the cost doesn't mean anything, Jeff!
It is a business expense tax deduction for us and it's still absurd.
It's still- yeah!
Like, even within that.
I feel like I'm getting like 30% off because of the tax deduction. I look at that
go that's a fucking huge waste of money. I played two PS two games. I played two PS five
games on the stream a year. That's not worth it. Yeah. So anyway, but I, like, yeah, so that then leads to this, like, hard drive tweet where
they basically just are scrolling through and, like, the back-to-back PS5 Pro PR tweets
and just wrote, did you forget to invoice them on Geoff Keighley's timeline. Yeah, I know.
So the PS5 Pro thing, it's like there's a lot of, there's a lot of weird resentment and anger,
and it seems like a little higher than you would think,
but I think it's a combination of a lot of factors.
So one, Sony, crazy Ken Sony is coming back because all the shit we've been making fun for Microsoft
fucking it up means Sony feels very confident to do their crazy Sony nonsense again.
And it's only going to get worse from here.
I actually forgot.
So that reply they gave was after their initial tweet, which was a truck full of money and
going Jeff Keighley on his way to PlayStation HQ, on his way home from PlayStation HQ.
And then he replied, I want to see the receipts with the Whitney Houston gift.
And so then they went like scrolling down the timeline, here you are, you know. So he then comes in and goes, we'll send mine right after yours and has a picture of
Hard Drive posting, happy game of the year launch day, enjoy your controller with a photo
of an Astro Bot DualSense controller.
And Hard Drive then replies to that with a wrap it up
Screenshot so now hard drive is fighting Jeff Keely. Yeah, that's great. So yeah, um
shit
Oh Right. The other thing is like, okay, so they did you watch the PS 5 Pro thing? It was like eight minutes
No, no, just okay bullet pull it has Mark Cerny going Look at look at how much better the graphics could be and they're like zooming in and then you still have to squint
It's like it's bad
but they haven't released any footage of
like the difference on any games and then they they gave like the
Digital Foundry guys like a crack at it and Digital Foundry guys wrote. Oh my god. It's like night and day. It's amazing. It's like so great. And then they just posted like singular screenshots.
And like, where's my high quality video comparison between the two? Like you're asking people
to spend $700 but you won't even show them the actual difference between the two things. Man.
And yeah, and I feel like on the flip side, it's like now when nothing, when Nintendo
just kind of scrapes across the bare minimum with everything they do and then goes 299,
it's like yeah!
Oh wait, people are saying that they used, they put out footage of last of us two and
Ghosts of Tsushima to show the difference bro. Those are PS4 games
Yeah anyway, um
You want to spend $700 to play the games you played. Get a fucking PC. Oh my God, come on. And buy a Switch 2, which will cost $299. And you'll be able to play Breath of the Wild at a decent
frame rate.
Yeah. I consider it. So my, I'm-
No, you won't.
I am sick of running out of space on my diskless PS5 here.
And-
We'll just delete games, man.
Yeah. Well, every time I have a
Sponsor thing or whatever I'm constantly doing that but it's like then reinstalling fucking Elden ring and reinstalling ff7 or what it like
It's always just the entirety of it. So well beat games faster than
So I I'm gonna have to deal with that at some point.
But yeah, no, this is the absolute error of they will learn discipline once again.
I want people to take a second job to buy PlayStation 5 Pro.
They need to feel like they've earned it.
You know, actually, I have to say probably the most that were the most
frustrations coming from is like.
We waited through the pandemic and all this shit, and it was impossible
for people to buy PlayStation.
And now that you can buy it like a regular product,
here comes the new one that will also be impossible to buy if you actually want it.
And and didn't this also go hand in hand with the the used prices? Fucking tanking?
Yeah, and also alongside this Sony is like increasing the price of controllers worldwide
and I think the PS5 in Japan due to inflation
Fucking rad
Yeah, so
So Nintendo's gonna make a billion shizzillion dollars next time cuz all they have to do is make a switch to and have it be exactly
Nothing They don't you know on the one hand you have this where it's like what the fuck are you thinking? Nintendo does nothing. Nintendo does nothing.
On the one hand, you have this where it's like, what the fuck are you thinking?
And on the other hand, you have like nothing ever changes.
And like they get to skate on that forever.
Just coming in at the bare minimum because like-
I think about it every time we talk about Nintendo and it's like maybe if you spend $400 million on your new game,
it can sell half as many copies as the worst Mario Party ever.
Right? Like, come on.
God. Yeah. Just at this point in time, I remember the era and the years of thinking like, oh yeah,
well not this generation, but the next generation Nintendo is going to go all in.
They're going to gun for that number one spot again.
It's like, bitch, the fuck you think this is? I think the Switch and I think this nonsense with the PS5 Pro, we are actually hitting
the point where even to the average consumer, graphics are ceasing to matter nearly entirely. Like all the PC stuff that I deal with, like DLSS and all this shit, it's all to make the
game run better.
Like ray tracing, ray tracing is like a little side thing.
Everything's to make it run better.
Switch games look fine.
They just need to run a little better.
Even Mark Cerny in that thing, he says there's a really interesting factoid. That's super important, which is they have the data
when players are given the choice on the PlayStation 5
three quarters of players choose the performance mode instead of the graphics day interesting it is
absolutely instead of the graphics mode. Interesting. It is absolutely proven now.
Smooth, there's better.
That people just want the games to run better.
And then they spent the rest of that performance saying,
but look how much nicer the graphics can be.
Look how much nicer.
And look at all these games that are gonna get patches.
And then some of those games are still not gonna hit 60 they're just
increasing the existing
Fidelity of their 30 FPS games and it's like they aren't even listening to themselves
and every time we everyone just wants PS2 games and every time we
Generation reset and and start a new one
It's gotten easier and easier to just go fuck this.
I'm just going to get a good video card and call it a day.
Yeah, like the next eight years.
Like the PlayStation 6 is going to show off some games and they're going to be very impressive
and it's going to be like, you're never going to feel like Silent Hill 1 to Silent Hill
3 ever again.
Ever.
Ever.
That jump.
Or, yeah, or like, or-
FF6 to FF7.
FF6 to 7, you know, and then, yeah, and then 9 to 10.
Like, ever.
That's done.
That's, we are, we are-
So someone in the chat says that normies don't care. Like ever. Mm-hmm. That's done. That's... We are...
So someone in the chat says that normies don't care.
I think that's kind of my point is that normies aren't technically pixel hunting and resolution
line scanning, and it's getting more and more and more and more difficult to actually tell
the difference between ensuing generations of games?
Yeah, and I think, also the other day when I saw Call of Duty, and I was like, huh, Call of Duty doesn't look better than that? Huh.
No, Call of Duty has looked the same for like 15 years.
I was like, oh, okay, well, that's what all the money in the world nets you.
Well guess what? That's where we are. You know, my favorite thing about bringing up
Call of Duty, what that is, is that people like play testers and general normies or any
normal people, hey, why do you like Call of Duty compared to blah, blah, blah? And they're
like, oh, it just feels better. Oh, because it runs at 60 FPS and always has well they don't have the the
language to say that because they don't know about frames but yeah no it's
cuz it runs at fucking 60 FPS and it feels better than all the other shooters
that don't yeah it's it's it's always interesting cuz I always whenever these
things kind of get announced and come out, you kind of wonder if like,
could you hit a better price point by having this be released a little bit later in time?
Could you simply wait it out in that way?
But the way the market goes, you can't do that
because at any given point,
investors need their return in a certain amount of time and generations have to turn return in a certain amount of time,
and generations have to turn over in a certain amount of time. And even though the industry has
gotten bigger and bigger and a lot of this stuff has grown, it's also become one where
generations used to be four years, right? Sometimes questionably half generations in between and all
that and even less. And PlayStation having these super duper long tails does not equal
the same amount of hardware turnaround over time so yeah and also there's a
there's a fun little problem that I had to be reminded of which is you know
let's say the the the ps2 comes out for what what was it, $299? I think it was $299.
A year after it comes out, it's down to $249.
Two years or three years after it comes out,
it's down to $199.
Nothing drops in price anymore.
I mean, consoles don't get cheaper.
You could go, you know what?
I'm not gonna buy the PS2 or the PS3
because I know it'll be like 100 bucks cheaper next year.
And you were right.
The Nintendo way.
Yeah.
The Switch has dropped in price.
It actually has.
Has it?
Yeah.
Hasn't it?
Well then I guess it's more so, I guess it's Nintendo software that never changes in price then.
Yeah, it's definitely the software.
Yeah, yeah, yeah. Okay.
Alright.
Oh, people are saying yes and no, that's pretty funny.
Uh, drop like 50 bucks. Okay.
And the Switch Lite is much cheaper.
Gotcha. Okay
But hey, you know what man, do you wanna
Do you want a PS 5 Pro or do you want to get you and a second family member Nintendo switches?
Oh like for everybody, right? Yeah
Like I love it when people combine it
It's like do you want to buy a PS 5 Pro or 10 copies of the newest came for you and everyone you know?
Fucking ridiculous.
Or again a decent gaming laptop or something and then you just hold that for a decade.
You know or whatever.
Um cool.
Alright.
Um.
Rrr. Dude that PS6 is going to cost like a thousand USD. Um, cool. All right. Um, ra.
Dude, that PS6 is gonna cost like a thousand USD.
That thing is gonna be so expensive.
I wanna say that like,
like there's always been like jokes
about like how this kind of scales up and stuff,
but if it becomes a world where really, like Nintendo's over here doing their own thing and Microsoft doesn't exist in this space anymore and the only real competition is just like PC releases of things, then yeah, they can do whatever they want.
You know, absolutely.
Come on, Phil, Make one good decision!
It's kind of not very uplifting when I'm like, hey, Phil, can you make some good decisions
so I can buy your competitor at a cheaper price?
I wonder if there's a...
I'd be curious to see what the stats were on each of these PlayStation releases as to
what the point where it switches over from selling at a loss to or being a loss leader to then that attachment they used
to give those numbers out yeah they used to announce like how at what point does
it does it flip around because it's always at a loss initially and then
attachment rate grows it flips around Nintendo but I'd be I'd be curious to
see how that changes over the years with each of these you know and then with
each skew as well.
When you have one of these cases where it's like, there's no FOMO in ignoring this type
of half skew versus people feeling forced otherwise.
Anyway, all right.
Not much else.
Fucking Dr. Doom looks cool doing dive kicks in Fortnite.
That's dope.
Foot-dive.
I'm glad they gave him the foot-dive.
That's fine.
That's important.
I'm glad they did that.
Between that and Rivals and then the Avengers bit, seems like it's like pushing Doom is
like kind of what's starting to be a thing.
Yeah, people like Doctor Doom.
Like you know, Paige is like way out on all the Marvel shit, she doesn't give a fuck.
And I'm like, how do you feel about Doctor Doom?
She's like, Doctor Doom's cool as hell.
Like, he's universally loved by all. And has been garbage in movie iterations for a long time.
Yeah.
Alright.
What do we got letters-wise?
Probably a bunch of bullshit. If you want to see- I mean really sweet letters by nice people who are very smart and smell
nice.
What the fuck is there to say about P. Diddy?
Yeah, P. Diddy's a creep.
What?
Yeah, he's going down.
50.
He's probably done for.
Fitty Send is making a documentary series called Diddy Do It.
End of story.
Like, there's nothing- Oh, is that the name? Yeah. That's incredible. That's it. That's an incredible name. There's nothing
to say here. Oh my god that's amazing. Yeah. Alright. Bye there he goes. Oh that's, oh
that's stellar. Um, castlesuperbeastmail.gmail.com.
That's where you send it.
And my side sounds...
Here's one coming in from Remerai.
It says, hello, Professor Pattonwise Woolley.
Just wondering, what game would you recommend basically, what game you would recommend to basically form the closest you can get to gaming literacy, as silly as that term might sound?
To a completely new player, walking in a straight line and turning the camera simultaneously in a modern third-person game can be daunting and disorienting.
Can you think of any games, regardless of the genre, that would help?
Not asking for a particular reason, but I just remembered how Solitaire for Windows was at least officially introduced
to familiarize people with the mouse and with a graphical operating system.
This actually reminds me directly because Punch Mom had some struggles because Punch
Mom, I remember when she started playing Tomb Raider Reboot a while ago.
Oh, the great.
And that was like one of the first,
that was the first third person kind of action game,
I think ever really.
She played like Donkey Kong 64 way back in the day,
but that's nowhere near the level of like,
yeah, modern day expectation of proficiency
on controlling your character with one thumb stick
and then moving your camera adeptly with the other and then doing everything. The love was increased.
I feel like what helped a lot was after that she played P5 sometime later and moving around
in that game in a third person way, but the camera
is like you're rotating and peeking around corners, but things are happening in almost
a turn-based way. Monsters are walking in real time, but you can hide in a corner forever,
so you have time to make your decisions and eventually prepare was a huge factor in getting
her used to playing those games. I I honestly think any time, any of the things you're describing there,
as long as someone can play a turn-based version of that
where there's no pressure timing-wise to make things happen,
they can like slowly orient and spend as much time
they need to uncover, peeking and getting ready
to do the thing and then eventually doing it,
that helps a lot.
And now she can play third-person games, yeah,
pretty much without a problem. but a turn-based you had a gun to my head and and told me
to pick one I'd pick portal because portal has for the very for the vast
majority of portals runtime there's no time pressure on any puzzle yep and you
can freely choose between moving your view with the mouse,
which is the most, the most, for camera, moving your view with the mouse is the
most intuitive. And WASD is forward, back, left, right. That's also mostly intuitive,
or at the very least it's four inputs instead of a full analog stick. Yeah.
However, Portal's back half does introduce guns and weapons
and you have to learn how to actually adeptly move and shoot.
But if you get through Portal,
then you're probably fucking set.
If not for that, I would say literally any 3D Mario game.
Because Mario games are built to be controllable and beatable
by literal tiny baby children.
And if you are totally unaware of how to control a character in 3D space, you are skill-wise
a tiny little baby and that's completely fine, but you can play a tiny little baby game that
will allow you to control like as if you were a little baby.
And you can just stay away from all the challenge shit.
I don't remember if Portal ramps up the turret stuff quickly to a point where you like evading the shots and stuff becomes a requirement.
But obviously, beating that the last boss does require you to be active.
There's only like two or three things in the entire game that require time pressure, and
one of those is the final boss.
But in general, I would say anything that does remove time pressure from the situation,
anything that gives you a turn to make up your mind and decide what you're going to
do, it's like, okay.
Because the stress is always like, oh no, if I don't do this thing good quickly then
It's I'm gonna fail it. I'm not gonna be able to progress and that's always the stressor point
So yeah, I think one of the kickers though that like tons of people
Like don't think about or skip is that it's a lot easier for a person to learn how to navigate in 3d space
while controlling
a camera if they already are very comfortable navigating in a 2D space without control of
the camera.
Right.
Yeah.
Like a lot of people get thrown into the deep end and go, here's control of your character
and here's control of your camera.
And it's like, how about you give them some just control of their character first
With like a 2d game or game of the fixed camera if you like Super Mario 3d land almost always
Has camera control taken away from you? Yeah one one that when we're moving the camera around to an angle It's removed. It's putting it into
A position where we're already still automatically comfortable because
of years of 2D gaming, for sure.
I feel like a Kirby game is also a pretty stress-free way to go thing.
You would think that.
In a lot of cases.
You're right, though.
Because there's honestly levels in a lot of Kirby games where you can just fly over everything
and hit the door.
The game is almost a sandbox in some cases, right?
So yeah, that's probably what I would recommend.
I think time pressure is like the single most damaging thing to learning anything ever.
I still struggle with it.
All right.
Kaharnik says, hey, Willie and Pat.
Hey, Kaharnik.
What up, bro?
What are your favorite fan made terms or nicknames for things like a game mechanic, character
faction, et cetera?
For example, since this is now partially a Warhammer podcast due to last week's episode,
I present the Chaos Dwarves.
They're from the Warhammer fantasy loosely based on a blend of ancient Assyria, 19th century industrial might, and
demonologists worship of the God of Tyranny. Of course, this means people just refer to
them as Chorfs, since it's faster than saying Chaos Dwarfs.
That's great. I've never heard that Yeah, I'm pretty happy with my my canon of blorbs robs porbs
I'm I'm a big fan from the of the the abomination we created with that I give a shout out to
Yo, we gotta go kill the night song. Let's go short
Solid I'm a big fan of Shadowheart to Shart.
Yep, yep.
I, if it is very self-congratulatory or maybe congratulatory for you, Wooly, again, this
is one of those terms, I don't know which one of us said it, I am madly in love with
the framerate dimension.
I find it endlessly useful for huge varieties of things.
Yeah, that was not me. That was not me.
That was not you? Okay.
So you can take that.
It was me talking about Astral Chain then.
Because in Astral Chain you go to the frame rate dimension. It is crazy in there.
Yeah, and then I'd say equally when it goes the other way you get Schluter's
right?
Fucking Schluter's.
Shut up Randy!
Shut the fuck up!
So it can go the other way.
Ugh, hobby grade.
Eurojank is pretty good.
Eurojank's good.
That's a good one.
You know what's funny?
We had that whole JRPG debauchery. Uh Euro jank is pretty good. Oh, thanks good. That's a good one. You know, what's funny?
We had that whole
JRPG
debacle about like whether or not Japanese creators appreciate the term JRPG because of the history of like anti-asian like sentiment and
Like the stigma but like and what we all had like a conversation about that
But like when it comes to Eastern Europeans
We're like plays like shit cuz Ukrainians
But it's good though
The Polish they don't know how to make a game that controls well, but it's got boobs. Yeah like Eurochank. It's like
explicitly negative
It's so mean
I'm not gonna stop using it, but you know
One more dear will run and Patty
I don't like that
You know
Jacob from Michigan says you ever had heard an opinion or an aspect of it have you ever heard an opinion aspect?
Of a game that is so universally loved
by
Okay, hold on a second. Yeah, just try this again. I bet this is a mess
Have you ever heard an opinion against an aspect of a game that is universally loved by the rest of the community?
For example, my friend hates aggro from Shadow of the Colossus and thinks it's the worst horse in games and celebrated
the ending. Have you ever heard of opinions nearly the opposite of what the community
is?
I mean, that's wild. Wow, you started the show with a showstopper on that one. Holy fuck.
I do wonder, what is the actual worst horse?
Oh, it's from a game we haven't played.
Yeah, I guess.
That's always the thing. What's the worst game? It's like it's some piece of shit. What did he knock off pile of fucks that barely fucking works sure
I
Feel like an Assassin's Creed ones horse by today's standards was probably
pretty rough to go back to but I was blown away by aggro and
Yeah, one one first playing it
Bad fucking takes what's the worst take I've ever heard
Okay, a lot of them are mine well
The the the original and he will claim mischaracterization, but the Min DMC2 debacle was quite a spicy
one for a minute there.
And I forget his clarifying point on it.
But there was something, there was an asterisk to say no, he didn't think it was the best
one, but there was something else to, I don't remember.
But yeah, for a while min was DMC to guy and
Um that wasn't great
I'm going to say
I just had it put left me damn it. Oh
It's gone. It's completely gone. Okay, whatever. I was about to say was gone. I lost it. It's gone
Yeah, I got thinking about God hands goddamn review and how fucking insane that is
Yeah, um, and yes, then there was min on the third birthday as well
Yeah, I mean to be perfectly honest
Like I think min in general
somewhere between that and geren lagann and fucking
oh somewhere between that and Gern Lagann and fucking
Suzumiya Haruhi like I'm like oh man. We're our by our circles are just not overlapping, bro
It's just not over there just not over the same things. Yeah
Yeah, so can I give a shout out to Tommy Talarico shitting on any soundtrack on that reviews on the run that he didn't personally write Yeah, the CVS to review the age of 2d is fucking over. They need to get this shit out of here
embrace 3d
Look at these old city fuck out of here rights are our sprites are old and busted. Yeah
What did I say about other M that the combat was way cooler than I expected it to be in a match for a Metroid game
Team Ninja combat surprisingly wildly good for what I expected to be point shoot. See that was always the deal breaker for me because I
think you're actually more wrong about that than you are about everything else
you've ever said about other M because I hate the combat. I'd have to you know but I
just I remember being like oh shit
You could fucking parry and flip and man melee and shoot and have an actions game going on
I thought I was just gonna run in gun. You know I was I was pleasantly surprised with that
but anyway, I
Want I want everyone to submit their bad takes be brave
Stand up in that Norman Rockwell painting
You talk about the gym one so you have the normal Rockwell painting is standing up to say the brave thing
The second view angle
in the sniper scope.
Do you remember what that was for?
No, I don't, I don't.
I remember what it was for,
and I've never agreed with it.
It was the gym would be a better place
if it was more social
and no one was allowed to wear headphones.
And it was like, it might be the most universally despised take I've ever seen.
Holy shit do not let him stand up.
Fucking yeah yeah normal Rockwell view of the same guy standing up and everyone looking at him like, oh, but just in the crosshairs. Fuck that take. Take the shot. That's insane. That's the most insane thing ever.
Oh yeah. Rigs the roadie in the chat. We know you love brutal legend. You tell us
every couple of months whenever there's a real-time strategy game and we look and it says a rigs the roadies
Blue riddle legend time. Okay. All right. I
Mean, you know, he's serious because he put the you out on the you
Get the you with the umlaut on it just to type the name out properly?
That's fucking wild!
So you know what?
Hey, genuinely, I think we can all agree something in the world of bad takes.
I think guy who absolutely adores something that sucks is a hundred times better than
guy who absolutely hates something that rules
But what about your entire career? Oh, I suck
All right like alright but I like tank controls and pre-rendered backgrounds and people say those are sure man they're ruining my life a little bit in dino crisis but I
don't even get in the I'm smiling through it the the fucking juice of it
because the camera moves a little bit in that fucking fake panic ass
Bullshit, it's why oh no
I'm well aware that I should try and be more positive because that's uplifting but sometimes shit sucks
Hey, man, don't forget the rebrand we moved past this Thanks for watching!