Castle Super Beast - SBFC 128: "DEATH DEATH DEATH"
Episode Date: January 19, 2016This week on the Friendcast: Matt rounds up some fresh comics, Liam rounds up some fresh anime, Pat becomes a Dragon's Dogma truther and Woolie embraces his inner Otome....
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We're going to be streaming.
What?
We're going to be streaming when?
On the 31st, shortly.
We just recorded that like trailer ads and I don't know why, but I thought that
you thought we were going live?
We're going to put that up in four days or something and be a boom secret.
No, that's going up now.
Now, it's already online.
We got comments.
Why are you guys doing this?
Oh, we want the cast.
January 31st.
We're doing a stream.
We want the cast audience to mingle with the stream audience.
Yeah.
Be sure to check out the streams.
Be sure to check out our Amazon wish list to to send us sparkly dildos.
Yeah. Yeah.
Be sure to check in on the on that.
It's the sparkliest.
We've put together all the things we want to exploit our our our viewers for.
We just did that like 45 seconds ago.
We just we just know.
But but the wish list grab that gap.
But the wish list button hasn't been added yet.
Right.
I'm going to add it.
Is it every is it really even going to be a button?
It's going to be a button.
It's going to be a button.
Everyone, everyone, please enjoy competing on our stream leaderboards
to see who can donate the most money to us.
There's only so far you can start talking about a joke where I'm like
in on the joke, but then I get disgusted.
Yeah. No, no, no.
Thinking of how that's still a real number one for 15 weeks on a row.
Sad whale. Oh, no.
Oh, like I said, it's plaguing.
I said it to you guys.
It's it's the lube between a board and Dubai Prince and some and a yacht.
Yeah. Yeah. Exactly.
I'd love to be a Dubai.
Hey, we're streaming from a yacht that's parked in someone's driveway
because if you want the high quality stream, it'll be eight ninety five.
They own that in the end, though.
They own the end of the cup.
Own that, man.
And now it's the standard.
Yeah. Yeah. They did it.
Amazing.
So what we're saying is that you won't have to worry about that
because it'll be a low quality stream for everyone.
Yeah.
Everyone's treated equally like trash.
Streaming direct to your Nokia flip phone.
Yeah. Yeah.
Don't even try watching it anywhere else.
Don't would not recommend.
Would not. No.
Shout outs to all my flip phone warriors.
You're still doing it.
Check.
I used to have a really nice flip phone.
I miss it. I miss it, too.
Get ready. Get ready for hours of b-roll of us checking our phones
because we're bored of what we're doing. Yeah.
OK. Do you remember?
Do you? I don't know if any of you remember the phone I had before this one.
The green. No, I don't remember that.
It was so fancy because you had your iPhone mark zero.
Yeah. For like 18 years now.
So I don't remember what you had before that iPhone beta.
Yeah. Yeah.
I had a Motorola. It still takes calls, baby.
I had a razor. One point.
That phone was sick.
I think it was like an LG shine or something like that.
It was all chrome and it was a flip phone.
I love that phone. No, the one I got was one.
It was like only available in China and Japan.
Oh, cool. It wasn't over here.
Really nice. Yeah.
In Japan, and I assume in China and Korea,
you can get flip phones with touch screens that are like Android phones.
Yeah. That's the next level.
I remember before I had a cell phone.
I had I only got one really late in the game.
You had a rotary phone before that.
And I remember I wanted my purchasing criteria to be
will it run Final Fantasy 7 before crisis?
Of course.
And that's actually the only thing that matters.
That's a legitimate concern
because you don't want to buy a second cell phone.
That's a bummer.
That's the only thing I cared about at the time.
That's cool.
If we make if you make enough noise about it,
maybe they'll add it to the new FF7.
God, remember that wallpaper?
No. Yes. Really cool.
Yeah, for your phone.
All the Turks wallpaper, all the Turks, all the Turks alive.
It was amazing.
Alive at last.
I want flip phones to come back.
Me too. Welcome.
Welcome to episode one, twenty eight of the
Let me in on the esoteric.
Well, here's the interesting thing, esoteric 128 is actually
a number that there's a lot of things that you want.
Twenty eight is tough because there's a million.
It reminds me.
I'm instantly like a flush of emotions come in at one twenty.
I'm like, I know there's a million things.
Yeah, Mario, man.
There's a hundred and twenty eight Mario's that we'll never see
because Shiggy took them away from us.
There's a hundred and twenty eight.
No, you're not good enough.
You don't know what you want in the ASCII, like, you know,
ASCII language, right?
Alphabet or whatever you want to call that characters.
Yeah, a PlayStation two generation, you know, one hundred and twenty eight.
But I thought the dream cast was dream cast.
The one twenty eight was the bus I used to
take heading up to school back in the day.
That's fucked up.
The one twenty eight of that bus.
Let's take you places.
I also never heard of the one.
Yeah, no, that's way up on the at the top of the orange line.
You know, a bus I hated the one of five that would bring us to your old place.
Oh, yeah. That was one of five.
It'll bring you anywhere, though.
But that bus was exclusively for babies and their mothers.
I think everyone hates the one.
I take the one of five all the time, though.
No, the one of five.
The one of five was equipped with like weapons on the side
because it had to go through the fucking shit parts of town.
Yeah, they knew that.
But it was like a Mad Max bus.
The door just opened and you had to run to get on it
because they don't have a day to have a nice part of your apartment.
Nice.
Oh, fuck you.
So there's a lot of one twenty eights out there,
but there's only one important one twenty eight and that one twenty eight.
I'll bring up for you guys here.
Is the one twenty eight nemesis or an asteroid that's fucking awesome.
Is it going to hit the planet Earth?
It's huge and it's out there.
It was discovered by one James Craig Watson.
Jeez, damn.
It's a little on the nose.
Is that bigger than Earth?
It was discovered in 1872 and it's called the nemesis asteroid.
That's pretty cool.
I still don't. I'm still not clear.
Is it going to get right?
No, it's not going to hit Earth.
Oh, thank God.
I hope it's the one Ben Affleck blew up.
We're safe.
It's fucking sick.
Its epoch was on December 31st, 2006.
That's crazy. Speaking of that, just epoch of the nemesis asteroid.
The final god.
Amazing.
Did you see that thing about what what what what Michael Bay said to Ben
Affleck when Ben Affleck said, why would they train oil oil drillers
to be astronauts wouldn't be much easier to train astronauts to drill
to in Armageddon?
It's a very reasonable complaint.
Of course, you know what Michael Bay said?
No, shut up.
Yeah, that's what it was.
Yeah, amazing.
What a hero because you can't say you can't have the blue-collared men
going out in space to sacrifice themselves unless you actually make them blue-collared men.
Of course. Who cares?
It doesn't work.
If the astronauts are de facto heroes.
So I wouldn't have a problem with it.
But the relatable American is what Michael Bay wants to get to.
Of course.
I think Chris Hadfield's.
Oh, he's not a relatable American at all.
It's a relatable Canadian.
People named Buzz.
Well, he's cool.
No, they can't relate to him.
They need Michael Clark Duncan singing acapella so that you know he's a downer.
Is that the only thing you relate to?
Spoiler.
Is it the only thing you relate to?
Michael Clark Duncan singing acapella.
Acapella.
I relate to singing acapella.
Singing acapella is a really white thing these days.
It is a really white thing.
It's been taken.
Because he's like, oh, I want to do it.
We're off of that.
Acapella has been usurped.
Yeah.
Black people did better though.
You know, once upon a time it used to be like a boys to men kind of like soul groovy thing.
They did it better.
And then I guess college campuses made that happen.
I don't know.
I think people.
I don't know what the transition is.
I think people always kind of looked at barbershop quartets and went, that's kind of cool.
You know, what happened is that white people discovered that they could all hum Super Mario
at the same time.
I blame the B-sharps.
Yes.
The B-sharps.
Well, one of those guys is Indian.
Fuck you, right.
And they're all kind of yellow.
But we should call them, but we should call them the Poudre Belmont Che.
Well, that's a huge dishonor to my family and my gods, but okay.
I also blame the ability to record yourself doing all the parts on YouTube and doing it
yourself.
Yeah, a cappella, your own person.
I like that groove.
I like that way better.
No, no, smoother groove is the best.
Yeah, he's great.
Like doing it all yourself seems much more impressive than a group of people doing it
because you have to edit it together.
Well, the difference is editing it together gives you chances.
Yeah.
Doing it all at the same time requires everyone to coordinate.
Well, no, smooth groove does it all one shot at the same time
He has 18 voices inside of his throat.
Do you know why he's a consummate professionals?
Because when me and Willie went to PAX East, Willie was drinking.
I was drinking.
John Sean was drinking.
Stamper, of course, smooth, the groove.
No, no, thanks.
You, sir, care about your voice.
He's got to keep his voice smooth, silky and the groove.
Because of what one shot of Jack and it all goes downhill.
Every time I go to a convention, I see that.
What's his name?
Alpha Omega Sin.
Yeah.
Yeah.
And you always mistake him with the smooth, the groove.
No, that's alpha.
Every time though, I have to ask myself, smooth, the groove always wears a hat.
Alpha, Omega Sin does not.
Yeah, you told me that.
You almost always wears a hat.
Oh, OK.
Like I imagine any time to protect the voice.
Anytime smooth, the groove is standing in a room and he coughs.
Everyone looks around worried.
Oh, no.
Are you going to bust out Tetris theme?
Is money being lost?
Is he OK?
Oh, God.
Get the Vix of April rub.
All right.
Why don't you swallow the Vix of April rub?
We've covered that already.
Yeah, I think there's a podcast name.
You're not supposed to cover it.
You're not supposed to eat it.
Hey, there goes Lux.
Matt, why don't you take us through your last seven days?
Speaking of Tetris that I just mentioned at the end, Tetris theme.
I've been playing a lot of Rise of the Tomb Raider and it happens in Siberia
and you find an ancient relic and she goes, these shapes look familiar.
A bunch of Tetris blocks are a little because if you remember,
Tetris is based off a weird Russian game.
Tetramino. Yeah, exactly like that.
So I'm like, that's cute.
So I've been playing a lot of Rise of the Tomb Raider.
I don't I just was like, hey, yeah, we I mean, if you've got a line around
an hour of it and let me play more and I'm about I hear it's a good game.
Better than the first one so far.
I'm actually really, really enjoying it a bit like a lot better
than the starting point of the last Tomb Raider.
Did you finish the first one?
Yes, it is. OK, yeah.
Because Lara is not freaking out because she's no longer like horribly
kidnapped and stuff, not horribly kidnapped or anything.
And I was telling you, Liam, that she's in her own danger early.
And now she's got bottles and punch lasers.
Yeah, early on in the game, there was like a twist that I did not see coming
that I really was like, that's a really good story beat.
I enjoy that and the one thing I remember of the last Tomb Raider
is like, man, I didn't really think the story was very good.
It was very predictable.
And only it only does neat things in the like the last act.
And even then, I saw that shit really coming and stuff.
And plus, I always lament that game, that it was not the survival horror game.
It was originally kind of concepted as or whatever. Sure, yeah.
But I'm playing Rise of Tomb Raider and the like I like Liam was correct
to me on this or we're not sure that the optional tune rating that you do.
Yeah, they're amazing.
They're so much fun that when you go to an area, one of the the first
optional tomb you get is an upside down Viking ship that's frozen in a waterfall.
That sounds fucking rad.
You vertically have to go up it.
And every time you defeat one of these who defeat these tombs,
you get a skill that's super, super useful.
Yeah. Yeah. And then as you go on, I don't know how did that happen?
How did the boat get stuck that way?
They you find little bits of trivia like, you know, you find a relic and she's like,
and it's like a like a diary of whoever lived it at the time as voice acted.
It all comes back to ice nine.
Well, and as you go on, I've done four optional things and they've all been
the exact opposite of each other.
One was just one giant puzzle.
One was all platforming. Right.
One was all like, you know, there are tombs and they are fun.
Is what they're really, really good.
And you were saying that like we're not as I don't know a hundred percent.
But I remember when when we were working there, it seemed like
Ida's Montreal was handling all the tombs in this one.
Whereas sort of the best parts of the game.
Yeah. Whereas previously they did the multiplayer in the first one, of course.
Because that multiplayer, they did it.
They did it. It was there.
It got shipped. It happened.
But that that kind of makes me think that some other developer must have done them
because they're too high quality.
You know what I mean? Like like like Crystal had the full focus on the single
player campaign and that would have let them have a full focus on the tombs.
If that's the way it is. Yeah.
And I'm really enjoying the game so far.
And like all the little like, you know, it's largely the same thing you're doing.
Like you're doing the same stuff with the it is a sequel. So yeah, it is a sequel.
But then there's like the little side missions.
You can find additional characters and do these side missions again.
Totally worth it.
I just hope that the story, because I said there was like a a early on twist.
I'm really enjoying.
And I hope like the story does not Peter out.
Doesn't become it ends well.
And it ends with there's a satisfying ending.
I still think Rise of the Tomb Raider is one of the dumbest titles ever.
Makes no sense. Yeah.
No, I'm telling you it ends well.
Do do characters like I found out what the ending is.
Oh, OK, it's quite all right. OK, good.
Do characters other than Jonah carry over?
I want to know none so far.
Just Jonah and Jonah's dropped out of it completely from what I've played so far.
Get out of here, Jonah. Do you dual wields regularly?
Not yet. OK.
I only have the bow machine gun, you know, your machine guns and a pistol.
You got to go to the John Who tomb and then you'll be able to I kind of doubt it, though.
But the thing is, that's, you know, that was the fucking the lead up, right?
Yeah, I remember.
I remember a an EGM article way back when where they asked a military dude.
It doesn't fucking work.
They showed him they showed him like video and footage of two characters,
one being Lara Croft and one saying Solid Snake.
And he looks at the pitch of Solid Snake in the text box says,
look at this fucking guy, he's totally doing it.
That's super accurate.
Look at this stupid idiot shooting pistols a Kimbo.
That shit don't work.
Well, the main she'll get killed in one second.
Yeah, all the earlier tomb raiders.
They would do these pieces of promo art with her with the magnums
and she had her thumbs on the backs.
Yeah, yeah, yeah.
That would blow her thumbs off if she actually fired.
To be fair, British people don't know what holding a gun looks like.
Yeah, they don't understand.
And, you know, Kojima was one of those like military like Otaku type fanboys.
So Matso Sada Mori would always be there to make sure the fact that he's putting
fucking trigger discipline in his in his games is like, OK,
I love military guys are going to be on board with that.
But I'm going to see if I can keep keep going and try to beat it right now.
I'm 30 percent done like everything.
Suddenly, I'm like, I wish there was.
I know this is kind of weird, but I wish there was like story
progression, percentage and overall.
So you can know where you're at in the in the actual campaign versus.
I totally agree.
Because I want to know like because I've been doing a lot of optional stuff
because it's also it seems more not metroid, veiny-ish, but there's more
hopping around and now have a new power more so than the last game.
The last game was a little bit more linear, like you could still go
wherever you wanted within reason.
But I mean, there's a lot of that doing and there's like a lot of collectibles,
probably too many that I'm like the first game had a lot too.
Yeah. Yeah.
And your percentage thing would never get close to finished because, you know,
because of the collectibles, just too many.
The other thing I think I told almost all of you individually
that I've I sunk about two hours into a Assassin's Creed India.
And at least William and I have been like, oh, hope that's better.
And it's it's it's better, but I don't know what it is.
Sure. If it will always feel like, man, these are low budget.
Nothing like super not amazing.
Man, I don't care about these stories, man.
I don't like the appetizer was disgusting.
So I spit it out. All right.
Here comes the anti-pasty or whatever, right?
Anti-pasto, anti-pasto, sure.
And like that needs to not only right the wrongs, but that's to cleanse the pallet
has to cleanse the pallet and then be good so that the main course
that is Russia can deliver the story that needs to play more of this
of India than than China and India looks better.
It feels more polished. The combat feels better.
You can dodge bullets, which is cool.
There's a B button prompt to just dodge a bullet when it's coming.
There's a lot of cool foreground background stuff that's like China.
China had some good stuff for that, too.
Better than that, though.
Better than that, because you go way off into the left and the right.
Oh, cool. You go on zip lines all the way down to a whole other like area.
And I think India generally utilizes its concept a little bit better,
like the colors and the kind of like art direction, tigers and cages.
Tigers always being like you'd get too close.
They'll they'll roar like alerts like tigers and cages and elephants.
You're ducking underneath elephants and cages. No, they're not cages.
No, it's your name only.
Oh, fuck. Not yet.
They reference China. This happens.
I know, you know, this happened.
They they talk about China.
They're like, oh, no, did you know there was an assassin in China
that kicked all of our asses one time hundreds of years ago?
That was rough. No, I don't just no one played that game.
Yeah, exactly.
And it's just it's just I was telling at least Liam, I think that I'm like,
I have to try my best to actually like these because I just realized
these are the Prince of Persia games I'm getting.
Yeah, of course, because it's actually you know, it's trying to like them.
You could just be unsatisfied.
It's a no, but I'm no, I mean, give it the fairest shake.
Make sure I didn't miss something this year.
But you're this is your Prince of Persia.
That's your 100 percent right platforming is just
it's about as exciting as AC platforming can be.
How do you feel about that, Prince of Persia is.
I don't think it is, though.
I think it is. I don't think it is.
I think it'll pop back up, but it's just not like on the hot button.
If there's nothing at Ubisoft's press conference this year,
I'm going to resign, then it's dead because there hasn't been a spot for
the spot for Prince of Persia is reserved for Beyond Good and Evil 2 this year.
Like, like it's not.
I think it's less dead than that, but I don't know how to describe
the emotion that just went through my body.
Like it's when I say gust anger.
Well, again, it's like, I'm sorry, you don't like Beyond Good and Evil, right?
When I say it's not on the hot button, like when I say it's not in the hot button,
I mean, it's like it's like something that's always like, hey,
we should maybe try something with that.
It's sitting on the list with Silent Hunter and maybe one day.
Now, you should try that sometime, but it's not like forgotten and lost.
Prince of Persia exists in that same Netherrealm that Legacy of Cain does for
Eidoson, which is like, hey, we own this.
Can we make an alternate costume for our bullshit indie game?
And then an unfortunate typo leads you to Cain and Lynch, but you know.
But I'm sure I'm sure, though, that like that's how it happened.
It was a typo.
Even if there's no major triple A game, you can still go to the Prince of Persia
Wiki page and you'll see like activity with the brand.
Yes, you know, throw another shovel full of dirt on it.
But that's what it's not like it's just it's it's not on the hot now.
Another one there hasn't been an Ubi art
engine game in like almost two years now announced at least that I didn't they use it for.
I'm excited. What's the what's the kids TV show there?
Oh, Gravity Falls.
They use it for Gravity Falls. No idea.
Maybe I think they did.
But I'm not 100 percent sure anyway, I think they did though.
I'm kind of resigned to maybe that they're dead anyway.
I you know, I might continue AC India, but I'm not sure.
I didn't totally did. OK, cool.
That's fine.
I didn't have as bad of a time with it like the opening two hours are not nearly as like.
Yeah, the beginning of China was like is super rough.
So I also played a little bit of the new game that got released on Steam
this week called Oxen Free, which I've been hearing a lot about.
Everyone's talking about Oxen.
Very, very interesting.
It's like Broken Age meets until dawn.
But I the one thing I'll say is that I agree with Jim
Sterling's title for his squirty play.
I hate that name of of Oxen Free, which is shut up.
Ren, because in the first few seconds of the game,
you meet a chatterbox character called Ren,
which if they're trying to make him annoying, they sure fucking.
They sure succeeded because he's a chatterbox that talks to your characters.
The character they're controlling so much that I'm like, shut up, please.
Let me get on with this.
Like he's like a super chatterbox.
And I'm just like, it's a really, really interesting game.
Only play like about 40 minutes of it.
But it's a weird walking around and a lot of dialogue.
But the art style is nice and like it is 3D, right?
Yes. OK. It's I mean, it's a 2D game.
But the art is art. That's just moving.
OK. And you're not really three dimensions.
But it's really interesting and that you have a radio
that can contact other dimensions. That's cool.
I want to play a bit more of it, but I'm not really sure about it yet.
I told Pat about this a little bit,
but I sunk more time into some ex files episodes,
specifically the one where Mulder uses an Oculus Rift
by a company called First Person Shooter.
Because there's an AI on the loose that wears thongs
and is a super hot stripper and Scully is like,
all you guys are fucking nerds playing your nerd video games.
That's the episode by William Gibson, right?
It is. Yeah.
Because that episode is one of the few I've seen.
And it's because it was written by William Gibson that I watched.
Because Mulder dresses up his blade
and he's got like his arms like uncovered.
And well, any and even like the most normal arms ever.
And I don't know what I expected,
but you never see that, really.
He's always wearing the suit or whatever.
Even though they're just wearing a headset,
they're in like the fantasy full body immersion VR.
And they're walking around in different sets in this VR world and stuff.
And they all think, Mulder says things like,
can you wrap a texture around that and find out who the criminal is?
And the lone gunman look at Mulder like, how do you know what a texture is?
That's crazy.
And like Scully just like, you know what Scully does?
We all we all talked about.
It's like, geez, Mulder, I don't know what I saw.
It could have even have been a vampire.
I don't know. I don't know what I saw.
And she takes that attitude to video games.
She's like, I don't know what these video games are, but it's not science.
Yes, it is. It's pretty sciencey, man.
She doesn't believe in video games.
The mystical co-writers wants to bully spirit coding from another realm.
Did you see that edit on the X file thing that says I want to believe?
And instead of I want to believe it says fucked up, if true.
That's a solid one.
So I enjoyed that.
I also saw the weirdest other episode.
Again, it was written by Chris.
No, I wasn't all in Gibson.
But Chris Carter wrote one, which is about Catherine Najimi.
Remember her, the redhead, like on news.
What was the old sitcom with David Foley about the news?
The news radio, news radio, yeah.
She was in that and she's like, Catherine with a K.
Catherine Najimi. Just go on, go on.
Anyway, on the screen.
She's in this thing where she plays two different characters.
And and when these women collide, they have they're they're not related,
except she never mind the Catherine and Jimmy, someone else.
But I type in Catherine news radio.
How about this?
I'm going to close the window because you guys can't just power through it.
You're supposed to ignore this or the screen.
Anyway, it was the weirdest, most bonker episode where we constantly went.
What the fuck is happening?
Rob Van Damme is in the episode.
He starts doing rustling moves and Mulder's about to get into the ring.
And it was just the weirdest fucking thing ever.
It was so strange.
And I wanted to watch it because Rob Van Damme was in it.
And the last kind of thing.
You have a stupid moment where he pointed at himself.
No, he played like a death character, like he had a death hood on.
And he was like death.
Death can point at his chest.
Yeah, he can.
But death, death, death.
It was such a weird episode.
And when these women collide, everyone goes into a bloodlust
and fights each other because their psychic energy causes people to fight.
So they're in a rustling ring.
And then while there's like everyone stopped fighting, it was very strange.
And the last whoops.
The last little thing I did is I bought a bunch of comics.
Some of them I didn't know existed, like Warren Ellis.
Yeah, yeah, yeah.
Is writing a James Bond comic.
What is this place?
I bought the first three issues.
I haven't started them yet.
But I'm like, Warren Ellis, Warren Ellis wrote an amazing G.I. Joe animated movie.
OK, hold on. What is it?
What's what's the the run called at the sometime of it?
But it's put out by I.W.D.
So I.W.W. I.D.W.
Sorry, James Bond comic.
I also guess what broke down.
I'm tired of waiting for you, Saga.
So I found two standalone issues of Saga.
He's cheating. He's cheating.
He's going ahead.
I'm reading ahead a little bit.
OK, OK, fair enough.
I can't blame you, man.
I started reading. Yeah.
Yeah, Varroar.
I mean, Vargar. Vargar.
Anyway, James Bond Vargar.
I'm really excited to read that.
I started reading the saga, but I obviously don't want to go into it.
But yeah, it was still like, OK, it's going.
I also picked up the first issue of Patsy Walker.
Because Patsy Walker, I love now because Patsy Walker is so neat
that her interpretation in Jessica Jones was so neat and like
that she wasn't Hellcat.
And this is like Patsy Walker.
OK, that took me a second. OK, yeah.
OK, Patsy Walker.
So the cover of this Patsy Walker
comic is her being pressured to sign issues of Patsy Walker.
Good. And I'm like,
because I'm not sure if like most of you know, but Patsy Walker was a legit
like sexist fifties interpretation of women in a Barbie standpoint.
In the fifties. Yeah.
And she became Hellcat in the seventies or whatever.
The seventies were weird because the seventies were weird.
She became and it's her struggling with, I assume, is the Jessica Jones
interpretation of her character.
And I'm kind of interested in reading that because she's my mom is evil.
Yeah. Boy. Oh, God, was she. Boy, howdy.
And I really like her as a team up with She-Hulk and the She-Hulk comics
I've been reading because she's a great team up because she's also loves
drinking and just going to the bar after a hard days of superheros.
So I'm excited to go through that.
And the last thing I got to punch out at the superhero clock is the fucking best, man.
Yeah. Yeah, I really like the Monado.
Willie's really feeling it.
The last thing is that Spider Gwynne got a new comic because after like,
of course, she did, she got a new comic because they stop the just because you
don't have to say because Spider, everyone knows like they stopped her
like series and then they're now restarting it up.
Yeah, which is.
But it's like, you know, but everyone's know it's like, we.
Oh, shit.
We accidentally a brand new character that everyone loves.
So we're going to keep you know what the subtitle of this new spider
like man, universe comic is, it's probably the strongest one ever hit me.
Now, my my favorite used to be Scarlett Spider, all of the power,
none of the responsibility.
Yeah, is this one like Spider Gwynne?
I didn't fuck Norman Osborn in this timeline.
Willie is simply called Radio Active Spider Gwynne.
Yeah. Yeah. Yeah.
So I bought the first three issues of that.
I haven't read it yet.
But I'm guys, I just got these like yesterday, but I'm really excited to read that.
But Radio Active Spider Gwynne, they should all be called Radio Active blank, blank, blank.
Any, any, no, but you're you're pretty much on the money pat,
anything to get going away from that fucking ridiculous retcon.
Yeah, exactly.
Yeah, but instead you have Peter Parker's lizard and he's dead.
I'll take it.
No, so yeah, it about does me for those seven days.
Children, who the fuck?
And I don't care about any of that shit.
It's all hilarious.
OK, Radio Active.
I'm glad someone remembers when you said that.
All I heard was that.
Like, yeah, me too.
Me too. Sounding radio.
Radio, radio, because on the Grumps episode, like I called it.
Oh, you remember Radio Active Spider Man and like, and oh, no, I said,
called it Radio Active Spider Blood as you should.
And everyone knows immediately what that is when you say that.
So like that's that should be the name of the fucking show.
Let's take a quick word from our sponsors.
You got there. Got a loot crate.
Crate a loot.
Talking to your mind. Got a loot crate.
Crate a loot. You got to speak into the mic.
You know, we have to talk in your mind.
I got to look at the crate wall turning my head towards the mic.
Well, you can do it, man.
Well, well, we'll try to do it.
I think do it better.
I think your examination of difficulty is overstated.
So is yours.
The the theme of this month, Willie, is invasion.
Invasion.
How did I know you mean that thing on the top?
It looks like cool.
It looks like a Christmas letter.
No, it's not. It's a Christmas Galaxy Gansi.
Or a jumper.
What have we got on?
OK, we've got a shirt with a Christmas themed pattern on it.
And there's a Mars rover and what looks like they Hubble satellite.
I don't know. This actually looks really nice.
That's a really nice.
Yeah, I was going to say, like it's tricky to describe,
but yeah, it's a Christmas pattern period.
Like did you? Did you just hawk that?
Yeah, that's my right. He hawked it.
OK, I like space more than you people.
The only other thing that that's in here is a
gigantic halo box lunchbox.
That's big. Oh, it's a small.
By the way, this is bigger than any other loot crate.
And that's because of this halo thing that's in here.
Give me the halo box.
I will open it for you. I will open it.
I have opened it because I have manhandling.
Sit there with your nice t-shirt.
I cannot. Your hands to yourself.
There you go. I'm patting it.
And the stuff is in the pale.
OK, OK, OK, OK.
So we've got a halo lunchbox.
We have a pop figure, which is Han Solo.
And it's old man Han Solo.
It is snow gear.
So this is where he's like, that's not how the force works.
Yeah, yeah, yeah.
That's a good Han Solo.
Probably the best line of that entire time.
I really like that.
Oh, bittersweet, though.
Galaxy Quest. You're not a good father.
Nice. Holy shit.
Patch. That's unfortunate.
Or a fortunate.
But he wanted us to have this.
Galaxy Quest. Yeah, dude.
Patch. OK.
Well, you want to take a look at that?
Yeah, sure.
That is some old stuff.
With such luminaries, such as Tim Allen.
I'll take this cute little BB-8 soclates.
Oh, those are cute.
You can use those for any sock-based purposes.
Those are awesome.
And we have a pin.
We got a new crate galaxy pin in there.
So that's all in the halo box.
And this is a nice tin, by the way.
OK, so this is in store your drugs in the halo box.
This was confusing because the theme for this month's
crate is invasion that's coming up.
This is galaxy from last month.
Yeah, we're idiots.
So, yeah.
Bear this in mind.
What is it?
It's a really nice little box box.
Matt's got a download code in front of him.
What are you holding there, Matt?
That's an Xbox code.
It seems to be a supply rec pack for halo.
Oh, a requisition pack.
I don't know what that means.
Oh, it's got the cards for Halo 5 in here.
Sure.
Pass me that.
I know someone like that very much.
There you go.
So this is the galaxy pack?
Yeah, it's not invasion.
This is galaxy.
And a Halo 5, it's a little booklet with producers.
It got confusing because I saw Halo and it was like there's
tons of invasions in Halo.
So no, that's it.
Basically, invasion is why it is coming up for the next crate.
So, yeah, that's a pretty solid example of stuff.
Damn, that shirt and socks are fucking great, man.
They're ours.
If you want to get that kind of stuff delivered straight
to your door for less than $20 a month, you head on down.
You can head on down to lootcrate.com slash super.
And are the promo code?
Super.
And save up to $3.
Up to $3 on your subscription.
So there you go.
That's how that works.
Yeah, there you go.
And yeah, this month, you're getting in on the X-Files
Alien 5th Element Space Invaders and generic other sci-fi
goodness.
All the regular invasions.
The regular invasions.
In addition to the all-star invaders.
I hope they sell that David Duchovny Musk sent
I've been wanting recently.
I'm hoping for anything with the name Zim on it.
Oh, that's quite positive.
That's quite positive.
That's my fucking speed right there.
There you go.
Thanks a lot, Lucret.
Thank you, Lucret.
Thanks.
All right.
I guess, fuck it, we'll mix things up and go crazy.
Cross the table diagonal from Matt over to Liam.
Oh, shit, goddamn.
I can't handle it.
Because Liam was doing all that research.
I wasn't ready.
I'm not ready.
I'm not ready.
He's been researching his week all week.
I've been researching all week.
I need to know what it's like to live in the life of myself.
Yeah.
So a few things, of course, as usual.
I played some video games.
I've been playing volume and Echo Night, mainly.
Echo Night is.
Why were you playing Echo Night?
You're telling me about it.
Echo Night's good.
I really like it.
But why did you decide to do it?
It was on sale on PSN a little while ago.
Two months, a month ago, two months ago.
It was like a dollar.
I said, you know what, fuck it.
And I booted it up.
And I didn't know anything about Echo Night.
Fuck it is a pretty good reason.
And I just came together and I just really like it.
It's just a really good, like, slow mystery game.
And so, yeah, that's it.
I'm playing it.
Because I played about 10 minutes of that
because I was researching it for the shitstorm.
And I was like, man, this is slow and not scary.
Yeah.
If you played 10 minutes, you didn't even get to the game.
I figured I didn't.
Like, you start out in a house.
I don't know if you remember that.
I thought you started on a train.
I believe you start in a house, and then you go to a train,
and then you go to a boat.
I believe that's the order.
Yes, you're right.
You're right.
Never mind.
And it's only when you get on the boat
that the game actually starts.
Yeah, on the boat.
Up till there, you're still in the prologue section.
But I'm playing that.
I really, really like it.
And I'm playing volume and fun.
How does that pick up?
Yeah, how does that pick up?
It's good.
It's got a really, so VR missions and Metal Gear Solid.
I don't think there's any hard rules,
but I think generally most people play them
after they finish the main game, with the exception
of the solo disc where you can only play VR missions,
of course.
Generally, I don't think people boot up Metal Gear Solid
and play VR missions before playing the game.
Talk about MGS 1.
1 and 2.
And so those games have a built-in tutorial
of the full game, where you play the game
and you kind of learn how everything works.
And then the VR missions are like challenge trials
where they ask you to excel with those tools, right?
And some of them are really fucking hard.
In volume, since VR missions are the main campaign,
it's balanced very differently.
And it's got a really gradual, slow difficulty curve.
As far as I can see, there's 100 levels in the campaign.
I'm around 40-something.
And the difficulty curve is just really nice and smooth.
And every couple levels, you'll be like, oh,
this is that same kind of trick as before,
but now it's tougher.
And I don't know.
It's just slick, and you get a lot of it.
There's tons of different power-ups.
Are you still in the warehouse?
Yeah, absolutely.
What's the latest ability you've gotten picked up?
The latest one, let's you shoot out a clone of yourself
that runs forward.
And the tracks of reviews attention.
And if a guard sees it, they'll run after it.
And you can go do whatever.
But looking at lists of stuff in the game,
I can see other ones entirely.
There's one called the Blackjack, apparently.
I haven't gotten there yet.
And it lets you take down guards.
Yeah, exactly.
So there's a lot of mechanics I still haven't got to.
But it's a really, really enjoyable time.
It's nice to have a stealth game that's
built around two to three-minute levels on your first go-through
rather than not that I don't like stealth games that
are big, like 40-minute, elaborate, like slow levels,
because those are really satisfying.
But it's different.
And it does its own thing.
And it's really, really cool.
Well, I mean, the fact that you were playing it.
And the voice acting is still incredible.
The fact that you were playing it last week and this week,
and it's still going through it means, like, yeah, that's
definitely a lot of stuff there.
Yeah, I haven't been sitting down and playing it for hours
at a time or anything.
But it's a very good game to just pick up and play.
It's really got that going for it, with the levels being
like two or three minutes long, like I mentioned.
Man, I guess most people did play the full game
before the VR missions.
You played VR missions first?
I got the top ranking on every single MGS1 VR mission
before I touched the main game.
I think that's a very fringe situation.
And the reason why everybody else, I figured,
didn't do that is because MGS2.
Because they click on new game.
And no, MGS2 didn't have those on its first release.
That's true.
And stuff like that.
You click on Briefing.
You watch the Briefing.
You watch the Briefing, hopefully.
Then you start playing the game.
Yeah, because I did Briefing.
And then I want to make sure I'm good at this game,
because I don't play stealth games.
Sure, yeah.
And then I did all of them.
And then the rest of the game was like a fucking cakewalk.
Because they're harder than the actual game.
They're way harder.
I mean, I understand the mentality,
because first time you pick up a fighting game,
I go straight to training and see what's going on.
And it was I had never played a stealth game before.
So yeah, like what you said, that's the main difference
here is it can't start you off with tough challenges,
because the campaign is the VR missions.
You know what I mean?
So yeah, but it's really good.
I gladly recommend it to anyone who likes stealth games.
And even if you don't, because the missions are only
like two minutes long, I still think other people could
find enjoyment out of it, because it's more of like a just
pick up and play something kind of thing.
Last season, I don't really talk about anime very much,
because there wasn't, I mean, you knew One Punch Man was on.
I didn't need to tell you that.
That's all you needed.
Boy, that ended strong.
For whatever reason, I wasn't watching a lot of stuff
last season, but I started going through a little late
some of the new stuff this season.
You have the anime fever?
Well, there's a couple.
I have anime fever for a few.
Okay, so the first one that I don't really have anime fever
for, but I really like it is Gate.
Gate's back, Gate's still good.
Still hasn't shit the bed.
Wait, is it Gate or is it Stein's Gate?
Sorry, I didn't watch the newest one, the Quake episode.
I watched the one before that one, but still hasn't shit
the bed yet.
It's not Stein's Gate.
It's just Gate.
This is the one where the soldiers go into the fantasy line
and shoot things.
Military versus fantasy.
So you know what, Leo?
You know what?
Are you caught up?
No, but I think maybe, just maybe the trick is to think
something's going to shit the bed the whole time
so that you enjoy what's shit the bed.
They're like, yeah.
Yeah, exactly.
Put yourself in the frame of mind,
so you're like, ah, and then it stays fine.
Yeah.
How about that?
No, for sure.
Always be prepared for disaster.
One of the other ones I watched is called Erased.
So the first episode is very mysterious.
The sequel to Erased.
The main character is a manga artist,
but that's not important.
That's just what he does.
And he also works at a pizza delivery place.
And he has this power that they don't give you all the info
on really in the first episode.
But when something bad happens, like someone dies
or something like that, he can go back in time
a certain amount and try to rectify it.
And he doesn't have to rectify.
I mean, you can do it if he wants.
So very nice.
It's like a Japanese version of Daily Edition.
Max Coffield.
I don't know, maybe.
Reverse King Crimson.
I don't know, maybe.
Max Coffield, actually, that's a better example.
They still, like, they've shown his,
they think he used the power three times in the episode.
And it's still vague.
Does it trigger automatically?
Does he trigger?
There's still some unclear things on that.
So as time goes on, it'll reveal itself.
The episode ends with a particular character's death.
And with him using his ability to jump back in time
from his 40-year-old self to when he was eight years old.
Because apparently, that's how far back he had to go to do it.
Yeah, because it only jumps him back,
it seems, to when he has to be.
You know what I mean?
So usually, it'll only be like five minutes or a minute
or 30 seconds.
But it jumps him back from middle age to,
like, young middle age to, like, eight years old.
That's terrifying.
And that's the first episode.
And it's like, oh, shit.
That's fucking terrifying.
Oh, shit.
So really interesting.
I adore time jumps in shows.
Because when they're done really well,
like in Gurren Lagann or Umi no Asukara,
that's not what it's called, whatever, Asukara.
I don't fucking care.
They're super good.
Iki Taosan, I think you meant to say.
Iki Taosan, Dragon Destiny.
Good time jump.
Yeah, exactly.
Shippuden.
Good time jump.
Another really good one that I liked
was Showa Genroku Rakugo Shinju, which is about a prisoner who
gets out of jail.
And he's got nothing.
He's got no money.
He's got no place to go back to.
Doesn't escape.
He's released.
He's released from jail.
And at some point, while he was in jail, a Rakugo,
I believe this takes place, by the way, in like the 60s
or 70s or something, a Rakugo performer
had come to the prison and done a performance.
And that's a, I've never actually seen it in real life,
but it's a Japanese performance art
where one person performs a play, I guess, effectively.
Usually from a seated position the entire time.
So Kathy Griffin came out of the prison and did a show.
And by shuffling about their wardrobe and voice,
they make a bunch of different characters, exactly.
And he fell in love with this guy's performance.
And when he gets out of prison, he's like, fuck it.
I'm going to do that.
I'm going to go to that guy and become his apprentice.
And this guy's never taken an apprentice before.
And he goes there.
And the guy's like, what are you doing?
What are you doing?
Get in the car.
You're hired, whatever.
And the episode's like 40-something minutes long.
And it's just clearly the early beginnings of this story
where he learns a bit about the characters around him
and why this is a part of their life.
And it's really intriguing.
There aren't really any other shows like it.
So these are just the pilots, right?
I mean, they're the first episodes.
They're not pilots because the show has happened.
They haven't gotten into the robots yet.
These are the first episodes strictly, yeah, exactly.
Although it's 47 minutes long, this first episode.
And it's really good.
You get to see some performances by the guy who inspired him
and also by him.
And they're entertaining in their own rights
because they're like mini stories within the show.
And it's just really interesting and unique.
There's nothing else really quite like it.
And it actually takes a little bit of a turn
at the end of the episode
that I didn't really see coming from the beginning.
But I think that show was really good.
Myriad Colors Phantom World, it's by Kyoto Animation.
They're the best goddamn animators there are right now.
Just go watch it.
That's quite a claim.
Do you mind for TV quality anime?
They're the best animators there are.
Where are they based?
Probably in Kyoto.
My week is gonna challenge that a little bit,
but we'll see.
That's okay.
And the last show that like for me is really the stand out.
Like these are all really good shows I think.
But BBK slash BRNK.
Bubuki Buranke is what it's called.
Bubi Keis.
Bubuki Buranke.
Right?
Bubi Kei, Butt Kei, whatever.
Bubi Keis.
Say Bubi Keis.
Bubububububububububububububububububububububub.
It takes place in a world almost entirely foreign
to our own.
At the beginning, basically there's these characters
and they can clearly use some sort of magic.
And there's these robots and there's this one robot
who's kind of like dead on the ground
and nobody really, you don't really explain
why he's dead on the ground.
And then there's these other giant robots
that are walking, they're just walking around
and they're sleepwalking.
And at some point the kids ask,
hey mom, if they ever wake up, what happens?
And she's like, better hope they don't wake up.
And they're huge and they're just sleepwalking
around the world kind of.
That's a super weird concept.
That's a really interesting setting.
No, I know, it's really cool.
That's super weird.
And eventually they do wake up.
Of course.
And then the kids get thrown in the mech
and drop down into the earth
and it's revealed that they're on a floating island
in the sky and they fall down onto earth, right?
There's a huge time skip.
And during that time skip, apparently the robot.
This is the first episode?
Yeah, during that time skip, apparently what happened
is the robot they got into caused mass destruction
on the planet earth.
And asshole.
And they're like, they're running effectively
these characters and they grow up through the time skip
and they're like the children of this witch
who sent them down.
Although she didn't do anything evil
and it's all twisted kind of basically.
What's that name again?
That sounds super weird.
So it's advertised as BBK slash BRNK,
which is just if you take out all of the vowels
at Bubuki Buranke.
It's really, really strong.
I really like it.
It saves a lot of time to take out the vowels.
They use CG for all the characters
but it's one of the best examples of CG I've seen.
We are in K.
If you remember the BBK, you're probably good enough.
Bukaki blank.
Oh my God, I've seen this before.
Have you?
I've seen this many times.
Yeah, no.
This bukkake show you tell you speak of.
It looks like sword art.
No, not really.
It's really cool.
I think the coolest thing about it is like the world
is so involved and it's like earth
but it's totally different.
It's so incredibly hard to make a world
with like legitimate believable characters.
And with such a large cast,
it's got like 11 characters from the first episode.
If not more.
That setting sounds fucking interesting.
It's really, really cool.
I think it's like the standout for me
as far as what I've seen this season.
But OG-san and Marshmello is a good contender too.
What the fuck is this weird hand eyeball thing
I'm looking at?
That's one of the boobookies.
Okay.
The baby cakes.
That thing is fucking weird looking.
See you later, baby cakes.
It's pretty cool though.
Anyway, that was pretty much my week.
So I'll pass it over to you, Pat.
I didn't do shit.
Oh good, I'll pass it over to you, Woolly.
All I did was play Dragon's Dogma.
They came out on Friday, not tomorrow,
which I thought I would.
Last Friday.
This past Friday.
How dark was this arisen?
It's pretty dark.
Man, that game always needed a PC release.
Really fucking bad.
It's such a dramatic improvement.
You went from like 24 frames a second.
It used to run,
because you guys would be more familiar
with Castlevania Lord's of Shadow 1.
That's how that game used to run.
I guess I'll be the one to deliver a fucky
on behalf of everyone who did know
they were getting tricked into playing Monster Hunter.
Yeah, no.
I put that out there.
It's like, hey everybody,
if you're enjoying Dragon's Dogma,
particularly if you're enjoying the Warrior class,
you got tricked into playing Dragon, Monster Hunter.
It's still different though.
You can see what I've played.
It's very similar in more ways than it's different.
It's not as instance though.
When Dragon's Dogma was first revealed at Captivate,
and I played it, I fought the Griffin for the first time.
I liked it a lot because I'm like,
cool Dragon guys are cool and stuff,
but I love mythological beasts and bullshit like that.
So instantly I'm like, I'm fighting a Griffin.
So it's instantly a little bit more like, yeah, to me.
Part of that game's charm is that
it looks generic from photos,
but when you play it, it's the lowest, low fantasy.
Yeah, yeah, yeah.
It's just, one of the nicest details
that I really like is that unless it's noon,
the main city is really dark all the time
because the buildings are tall enough to cast
so much shadow and it's nighttime
in almost every single street.
But yeah, no, that game's PC release is fantastic.
It had a bit of a server problem
where the pawn system didn't work over the past weekend.
You could still hire people and they would still learn things,
but if you sent a gift back to somebody's pawn,
it wouldn't go and nobody was getting any of the currency
that you're supposed to get.
Fortunately, that's like a totally tertiary.
No, it's actually super important.
I mean, I played it for like 20-something hours
on the PS3 and I don't really use the pawn system much.
It's way more important than you think it is,
but as of this afternoon, that's been fixed.
It's good.
And so within the next day,
like pawns will start to earn money again.
Why is it important?
Okay, so the pawn system,
a lot of people saw the pawn system were like,
oh no, I want it to be four player co-op, right?
And it's really not four player co-op.
It's closer to like Pokemon than it is co-op.
So the deal is, is, well, you have your main pawn,
which you create.
You create your player character
and then you create your sub character.
And you equip them, you level them,
you assign their skills, all that shit.
You also train them along certain inclinations.
So there's utilitarian,
which makes them do opportunistic stuff.
There's medicants, which makes them focus on healing.
There's-
There's challenger,
which makes them focus on mages and powerful enemies.
There's skater,
which always goes for the ogre and the group,
stuff like that.
And as you play and your play style
will inform that character and various actions,
they will learn to be a certain way.
And certain combinations of inclinations and skills
can combine to form really, really effective party members
or really, really bad party members.
So if you have a mage that is pure guardian,
they will do, pure guardian medicant,
they will do nothing but try and heal you.
Even if you're only damaged for like one HP,
they will try and heal you.
And they will never cast any of their offensive spells.
They'll never cast any of their offensive buffs.
And they're kind of terrible.
But if you have one that's like challenger, utilitarian,
it's a fantastic one.
So you make your main pawn
and then you need two other slots.
And your two other slots
are made out of other people's pawns.
So there's always more money going into the system
than there is coming out.
But the pawns also have a three star ranking
in every enemy knowledge type in the game,
every quest knowledge type in the game,
and every environment in the game.
So when your pawn kills an ogre 50 times
and sees, sorry, not an ogre, Cyclops,
and sees that you can break their tusks to weaken them,
that you can hit them with lightning to stun them,
that you can douse them in water and freeze them
and they take extra damage from freeze attacks.
If they see the move where you jump on their head
and they pull their helmet off to get you off,
all that stuff,
eventually they will learn how to beat that Cyclops.
And then when they are hired by a different person
to go into their game,
when you encounter that Cyclops,
they will call out, yo, stab it in the eye,
climb on its head to do this.
They will attack the back of its knees to knock it down
and stuff like that.
They effectively learn how to fight enemies.
They will become way more effective.
There are almost no quests.
So you know in an RPG,
there's your little icon on your mini map.
This is go here to talk to the next person in the quest.
Those don't exist if no one on your team knows shit.
So if you don't know a thing about the quest
and you have all new people,
You can still accept it.
You can still accept it
and the characters will exist in the world
and there will be very minor ones
where you can talk to somebody who's like,
oh, you should go talk to Stefan about the thing
and then it'll show up.
But like, for example,
there are quests in which you need to find items.
And if no one on your team has done that quest,
you will just have to go and find it.
But if you did hire a guy that did do that quest
with his player or somebody else's,
you will get an icon on your map that says,
go here to do it.
Cause you can like rent pawns basically.
That pawn has experience.
So you get rift crystals based on experience
from people using your pawn
and you use those rift crystals to buy pawns
that are higher level than you.
So that is a good explanation as to why they are important.
So in the system, in the past weekend,
no one was earning any rift crystals.
You couldn't buy any pawns that were higher level than you.
So you couldn't get any of that.
And no one, and because of that,
like the people were using the system less
because you could only use a pawn for one level
before it became outdated.
They weren't gaining the knowledge bases
that they were supposed to-
And it was pointless, yeah.
Yeah, so it, but luckily that's been fixed
within three days of the game's release.
So it's pretty insignificant and grand scheme.
The kind of thing that if it was broken for like two weeks,
that game's meta would be fucked up
because you would have a bunch of level 70 pawns
that no one could afford
that wouldn't know about any of the beginning enemies.
It'd be really useless.
So like now it's fixed, now it works.
And as of tomorrow,
everyone will be getting their rift crystals.
That game is astounding.
That game is amazing.
Like, I, Darkerism came out a year after
the first game's release and that was too soon for me
cause I put in way too much time to the original release.
But man, this game is so fucking awesome.
And there's three games in here.
There's the main game that everyone plays
until the final boss.
There's Darkerism and then there's
Sterret Mercedes forever.
No, there's, there's the main game.
Then there's the post game
after you defeat the final boss,
which is an entire,
like think of it as master quest
and the true ending all in one.
And it includes a super dungeon.
And then there's the expansion super dungeon,
which is Dark Souls.
And I don't mean like it's kind of like Dark Souls.
I mean, the entire format of the game changes.
It goes from an open world RPG to a dungeon crawler
with shortcuts and gear,
gear identifying.
It's one specifically designed island, right?
It's Bitter Black Island,
and it's designed for characters
that crushed the post game.
You have to be level 70 or so to even set a chance.
Okay, so Capcom recommends your level 45.
That's bullshit.
That's nonsense.
Most people recommend like level 70.
Other people say like level 100 or something.
Like it's crazy tough.
Way too low.
If you're crazy, you can go in there
and kill enemies by kicking them off of ledges and shit
and get a bunch of overpowered gear
to go back to the main game.
That's what heroes do.
That game's amazing.
How many games, what's closer to tickling everyone's dick holes
about a Berserk game?
Souls?
Or Dragon's Dogma?
Or Dragon's Dogma.
Dragon's Dogma is so close in a lot of...
All right, let's tally it up.
I think you need...
Because Bloodborne has the brand.
Yeah.
Dragon's Dogma has the brand and the accessories.
And yeah, Berserk is part of it.
Not anymore.
Those got taken out.
But they did have it.
But they did have it, yeah.
They were there.
The brand in Dragon's Dogma looks more like the real brand
than the one in Bloodborne.
Yeah, Bloodborne.
And Dark Souls has...
And Dark Souls, Artorias looks exactly like the Berserk
or Arbor.
And this Dragon Slayer is in that game.
Yeah.
Yeah, the Dragon Slayer, yeah, the Dragon Slayer.
It's just, it's sprinkled.
Demon's Souls, my son.
The main thing about Dogma is that its story,
like the primary arc, is a dragon got added
into the Golden Age.
Like there's a king that is...
The Duke in this game is the Duke of Midland.
Okay, yeah.
He's exactly the same.
He looks the same.
His plot is nearly identical.
He has like a...
He even does that thing where he goes old and crazy.
Ah, jeez.
Through the end.
I'm gonna give it to Dragon's Dogma
because the Souls games or whatever don't have...
And the art.
Don't just have like regular countryside
with castles and kingdoms.
Everything's always fucked.
I think the level design in Dragon's Dogma
is what gives it to Dragon's Dogma.
Absolutely.
No, seriously.
No, no, I agree.
A Berserk game, I mean, not that I wouldn't play it
because I played the Dreamcast one a lot,
but like the linear level based thing
isn't quite what Berserk is.
Dragon's Dogma feels like it's two towns over from Midland.
Also, you can make a guy that looks like Guts.
There's a...
No, you don't have to even make...
There's a preset.
There's a preset in the character creator.
Oh, that sees me.
I know it's there.
With the closed eye and the scarf.
Yeah, I saw this, I saw the picture.
No, that is like preset number five or something.
Because you're supposed to use it with the armor,
the armor.
And the Farnese and Shirk are also presets in that game.
You still kind of get that feeling
like when you're wearing an amiibo, not amiibo,
like an amiibo costume.
Amiibo costume.
Yeah.
You know, you get that kind of like,
ah, it's not real, but still.
It's there.
That game's so fair enough.
Fair enough.
Me and my trusty behind baseball,
wandering around, hitting things.
Also, the move set for the warrior is Guts' move set.
Damn it.
Like, it's exactly the same.
Damn it.
You should play Dragon's Dogma.
It's good.
It's so close.
Dragon's Dogma is your kind of game.
Guts'
Dogma.
That game has so many...
Guts' Yogg Ventures.
That game has so many fucked up problems.
Canceled.
Like, the story is super weird and comes out of nowhere
and you can do side quests that assume you did main quests,
but you don't know what they're talking about.
The map is really small.
It's super fucked up in art,
but the things that it does good are so good.
Like the combat, yeah.
Yeah, the combat.
Climb onto a griffin and let it fly.
Yeah, I never had any problem with the combat.
There's no, like, direct multiplayer type thing.
No.
No, no, no.
Zero.
That's what the MMO version is.
It's asynchronous to 100%.
I personally much prefer the pawn system
to any multiplayer you could have added into that game.
And it always bummed me out that that game was surrounded
by, why isn't it like Skyrim?
And why can't I play it in multiplayer
when it's actually a very, very different game?
What stops you from getting the super best pawn
in the ever lack of rift crystals?
The currency that you earn from people using your pawn
is what you use to hire better pawns
than your current level.
And it scales exponentially per level.
Got it.
So if I wanted to buy the number one ranked pawn right now,
which is level infinity,
it would cost, I think, like 9 million rift crystals.
I currently have 2,000.
And it's only a temporary hire.
Not a lot, Ash.
No, it'll stay forever until you dismiss them.
The reason why you would get rid of them
is because they don't level
because you hire them at a static point.
They only level in that person's game.
So eventually they will become outdated.
But what you can do is release them
and then rehire them
because assuming the person had played them.
Only one person can hire at a time?
Nope.
So all the knowledge they learn
across everyone's instances comes back together.
Sometimes you will, if you have a popular pawn,
you may have a popular pawn in the original game.
It was popular.
Well, relatively.
So they will come back with like 100,000 crystals
and you will look through their bestiary
and it'll have three stars on unknown enemy,
20 times in a row.
Okay, yeah.
That's where the shadow clones.
It's Kagebunshin no Jutsu.
Got all the knowledge about that.
And the last nice little edge to that system
is anybody on your friends list, their pawn is free,
no matter what they are.
That's cool.
You have a bunch of people on your friends list
that have really awesome pawns.
Like you tear through that game.
Yeah, yeah, yeah.
So I don't know, man, that game's fucking great.
Everybody should play it and...
How does that theme song go?
Oh God, the wind is pushing me.
Oh man.
So that was the top mod on the Nexus.
Oh, I bet it was.
To put in that fucking J-Rock theme back into the game.
And I put it up on Twitter,
like everybody go get is down like six hours
after I put it up.
But you can find it elsewhere.
Like Dragon's Dogman Street Fighter game.
Flying into free.
The Ono Age.
If the Ono Age was put his bullshit music in,
that's incredibly GD, but nobody likes.
Whatever, I'm never changing that.
That's awesome.
And I want to give like a little golf clap,
little ups to whoever the hell it was
that fixed their server problem,
because it was the weekend.
And today is Martin Luther King Jr. Day in whatever.
So they must have either come in on a their off day
or done it from home or whatever.
Thank you for fixing that, Martin Luther King Jr.
Yeah, he did it.
He loves Dragon's Dogma.
He would, because it's flying into free.
I love these pawns, they're free.
Yeah, he had a dream that he would mount a gruffin.
That was the dream.
That was the one.
The pawns by definition are so not the free as people.
There is eventually a dream aspect to that storyline.
Pawns are like the most slaves ever.
Yeah, no, they're slaves and they like it.
It's super weird.
You talk to somebody or like pawns will just rot to death
and not eat if no one tells them what to do.
They're literally just in love with their job.
Yeah, Martin Luther King Jr.
Was way more proficient with the Dragon Slayer
than anyone really knew.
Oh, of course.
Nobody thinks of pawns as people.
Like they think of it like, oh, weirdo, pawns, ew, gross.
I got mixed up and I misspoke earlier.
I said thanes because I remember
in the fucking awful Beowulf game that you saw put out,
you had a bunch of people that would fight for you
and they were called thanes.
Does that mean Malcolm X is Griffith?
Yes. No.
No, no, no, that's.
No, no.
But then they do the X cut on your giant workshop
on the giant fucking Horde demon that is the white man.
The Malcolm X cut, like.
They do them.
They do the Malcolm X cut.
You know, Malcolm X goes left.
Excuse me, you mean Malcolm Cross?
Oh, I'm sorry.
Right, he goes left, he goes right
and then they both slash and they take out the man.
Malcolm Cross.
Yeah.
Malcolm Cross.
Malcolm Cross.
Solid. That's solid.
Solid.
You've been thinking for a while and you've got nothing.
No, I'm just thinking about how crazy
the ending to Dragon's Dogma is.
All right.
It's fucking nuts.
It's fucking nuts.
When Malcolm X shows up.
Kind of.
Breaking news before my weeks.
Apparently, Metabots Girl Mission
is the first M rated.
Metabots?
Metabots game.
Finally.
So I believe it's rated C, right, then?
I can end my hunger strike.
I believe the C rating is 16 plus, but yeah.
That is unexpected.
It's a little bit different, but yeah.
That is the sexiest Metabee I've seen in a while.
Not that I see them.
That much is for sure, yeah.
This game is a little what they call blue.
He's got those Shad Men shading techniques on him.
It's like Digimon, the 3DS Digimon
in the upcoming Cyber Sluit.
Droplets of sweat.
Aimed at an older audience, so yeah.
I'm also a fan of Matt and myself
as Akatsuki traders over here.
We're so realistic.
We look like we're a rotoscoped.
That's good.
It's really good.
It's actually Drake.
Oh my God, I'm Drake.
It's really good though.
You're Drake?
I guess so.
He is Canadian.
So I didn't have much of a week for myself,
but like, and I know like,
because you were playing Dragon's Dog, right?
You just said that and then like went on
to go on the longest of the weeks with that game.
I thought mine was pretty long.
But I know no one cares, but I care.
You know what?
I kind of care.
It's a cool game, man.
You should talk about it.
It's so cool.
Right now it's a question mark above my head.
Okay.
All right.
It's the kind of game that you'll touch it
and know immediately.
Yeah.
Know you won't.
That tutorial prologue section is dull.
No, if I touch it, I mean three hours.
Okay.
Yeah.
Because I played the demo when it came out.
Yeah.
I know you were not.
Technically my save still exists.
No, it doesn't.
Anyway.
Yeah.
So I was really, really busy this week.
Actually a lot of it was setting up the stream
and a lot of it was doing secret streams
and doing some secret streams.
That's true too.
Secret team.
Secret team.
And some other stuff, some other secret stuff.
But what little time I did have,
I was able to A, go check out the Prince of Stride,
aka Puristura.
Yeah.
Which is what they call it for short
because Japan's got to do that.
Is it what you expected?
Yeah.
It is, and it isn't.
Is it what you expected?
It is?
It mirrors edge anime.
And it isn't.
I saw a lot of people going,
oh man, I can't wait for Willie to realize
that it's fake.
So did you know because Willie, I knew.
And that's why I laughed when you said
you were gonna watch it.
I didn't know.
You didn't know.
I didn't know.
Who recommended it to you?
Some Twitter person.
Gotcha.
So last week Willie said he's gonna watch
Prince of Stride, and I started laughing
because it is an Otome anime.
Aim squarely at girls.
What is Otome?
It's reverse harem.
It's like if it's, you know.
It's free, basically.
Okay.
Right?
And I'm like, I haven't felt this way
since I played Wartek Senkonorunde.
Oh yeah, yeah, yeah.
So here's where I'm at though.
It's an Otome, and it's like,
here comes the procession of hot guys,
holding hands.
How hot are they?
Getting close.
They're hot, man.
They're hot.
Just be like, on fire.
All right, and you've got the quiet type
that's brooding.
You've got the sports boy.
You've got the goofball, whatever, bottom.
The goofball's the most typical one.
Like, I can't get over that.
The okay, and then you've got your,
I don't even know.
You have your aggressive guy who's kind of mean
but really deeply cares.
And then your long-haired, double mysterious man.
I don't think in this show you have,
because there's the quiet introvert,
but then there's the quiet brooding,
and you only have the brooding in this one, right?
Well, you've got the main dark-haired glasses,
like, introvert brooding.
Yeah, yeah, exactly.
But then there's the guy that left the team
in the distance, and he's got the long hair.
The one they all speak of, like, longingly.
His voice is way deeper.
What team is this?
The Princess Tride.
What is that?
What are they actually doing?
Went straight to the hot guys
and ducked what the show is about.
Because it overwrote the Mirror's Edge aspect.
So here's what it is.
Here's what it is.
All right, all right, all right.
Okay, here we go.
You are, well, you're not,
but the main character is this girl,
and she's going to this high school,
and she signs up, and she's a huge fan of Stride.
Stride is a new sport.
In universe, right?
In universe sport.
And it is something that is more or less
a mixture of parkour and relay racing.
And what it amounts to is you set a course
on a real place, you know, right?
And it could be around the school,
through the neighborhood, wherever.
And you have two teams of, well, actually,
so far we've seen many things, two teams of two,
but the full thing, I think, is six people.
And you all have to run this course,
and then there's like a tag, no,
like an overtake zone, where you tag,
and then you have to tag at full speed.
It's like the tag area on the floor in Kazuna Encounter.
Sort of.
So everyone is running and doing their mirrors edge
to get to the zone, to tag,
and then the next person takes over.
Then they'll find PJ.
And the whole thing, and tagging,
of course, it's not called tagging,
it's called relationing.
And you have to relation with your Stride team members.
That's terrible.
I'm sorry.
And the whole thing is that this main girl,
she just loves.
She can't pick.
She just loves the feeling of a true relation between men,
and she needs to see that happen
at the height of her feet.
So you see.
Is the thinnest veneer, the thinnest coating of height.
Of like decency or something, yeah.
Oh, man.
And the reason why it's so amazing to watch.
The attempt is so weak.
Is because the two characters who are doing
the perfect relation, do it at perfect speed,
at their max to the point where they trust each other
so much that they don't have to consider slowing down
or looking to see where they are.
I just feel that you're gonna be there,
and I extend my hands and.
The most overt.
We relate.
Overt metaphor.
But you're just running.
Like, I have, like, it's, wow.
So what's it actually about though?
So here's the thing.
What's it actually about?
It's not about that.
It's not about that.
That's just.
It's about Madhouse animating some motherfuckers
running off of walls and doing cool shit.
You wanna see some hot bods?
Hello.
You got hot bods, hot anime bods.
So you know the shaky screen, super speed dashy technique.
Yeah, yeah, yeah.
Mastered, mastered in this.
That's the whole, well.
Because it's the whole thing.
That's a part of the show.
No, it's the whole thing.
Yeah.
You know, and then the other part is,
oh, we need to make money for our sponsorships.
Oh, shut up.
Let's go.
Let's go model.
Shut up.
In these suits.
Shut up.
And like, and fashion things.
Just take pictures.
Make them look super pretty.
I thought, I thought you were gonna fucking say
we have to start a car wash.
Maybe.
Maybe.
We're not even there yet.
It's coming, it's coming.
And then we have the accidental trip
against the rival hot guys team.
And they're all like stylish and fashionable.
Wait, when you say trip against, what do you mean?
One guy was chasing the other because of angst.
And then they almost crashed into this group of people.
Okay, that's what I thought you meant like
physically crashed into, yeah.
But they avoided them at the last second
by doing a cool wall run, jumped off the lift.
Was it perfect?
And then he landed like, whoa.
And then the rival guys were like,
hey, you made my heart start beating
with that amazing wall run.
Shut up.
Because it was dead before.
Shut up.
Shut up.
That is not the line.
Oh man.
So I'm all in.
I gotta watch this show.
I'm all in.
Good, I'm glad.
Because the running is great.
And I love, I love this girl.
JoJo is off season, so I need that ticket.
Just take it all here.
You've got everyone, they're all waiting for you.
I feel as a compliment to you, you realized your mistake.
But then you were like, no, let it ride though.
Let it rock.
This is the best mistake I've ever made.
You tripled down.
You tripled down on that.
That's admirable.
Princess stride is now your big favorite.
I need to see what this looks like.
I need to see what it actually looks like.
You'll take one look at it and wonder how he didn't know.
You can watch it on your own time.
That looks so much like free.
I kind of can't believe it.
Yeah, when Wilde brash a goofball hot guy.
Oh my God, double mysterious man is unbelievable.
When he's laying on his back looking at the sky
while everyone else is training,
then mysterious long haired man walks up behind him
and he says, why aren't you training?
Oh, I see.
You're waiting.
You're waiting for the wind at your back.
Make sure when that wind comes,
you stand up and you run at your fastest.
It's like poetry.
It rhymes.
It's beautiful.
And then cut to him walking away
and then young guy looking at him like.
Oh my God, that's not fair.
That's Sephiroth.
That's fucking Sephiroth right there.
That's the kind of thing that in anime world,
the character would go, yo, that dude's an anime character.
So yeah.
And in real life, they'd go, yo, dude,
your hair's too long to run.
Tune in to the super best friend cast,
your new home of Puri Sturda updates regularly.
What does that even mean?
What does that one say in that?
Oh, Puri Sturda.
Oh, wow.
Puri Sturda, okay.
Puri Sturda.
Pure strudel, got it.
Yeah.
Yeah.
Other thing I did was I went to the escape game Amaze.
Okay.
Oh, you went again, yeah.
I went again because there's a new room.
This is the third?
Fourth.
Fourth, fourth.
I was gonna say, yeah.
So we did all three rooms with our group and they...
Did they eliminate an old room to get this one in?
No.
Okay, cool.
They just, they have more space.
They just added it.
Okay.
And they're actually, because there's a giant warehouse
next door that they're acquiring.
Oh, cool.
Good for them.
So we're gonna have tons of room for more.
So the question is, do you make like five new rooms
or do you make one big room?
It seems like multiple rooms is the way to go.
And here's why.
One big room can only deal with a certain amount
of people at a time.
You put a tiger in there.
Multiple people.
Finally.
Multiple rooms means you can get more people in.
That's correct.
You know, and it's, this thing's booked all the,
all day, all the time.
Right.
Would you, I would trade all the escape rooms in the world
just for the French show on the island.
Which one's that?
You know, the on the island.
Oh man.
Or it's Amaze.
Oh man, I remember that thing.
We've talked about this before.
It was, it was a French game show that took place
on an island castle and required like multiple,
like tests of physical strength or speed or whatever.
And puzzles.
And the last thing is that you were,
you were climbing under a gate that was closing over time.
And tigers.
In order to like grab like money and like escape
back underneath the gate that was closing.
Man, what the fuck was, oh, what was it?
It was, it was, it was, it was, it was, it was, it was,
was that it?
What I'm looking at.
Island of traitors.
It's the best.
In that description, you said like, you have,
you requires you to like physically climb
and do things and whatnot.
And like these escape games are made to be mental.
No, no, no.
The show had puzzles, like slide puzzles
and you had to like figure out some stuff too.
It was mostly physical.
So here's the thing, right?
So we, we are like veterans at this point
and the guy recognizes us and he's like,
hey, you guys are back for the new room.
We're not allowed.
You guys are too good.
We did it.
This one is the theme is, this is the military base.
And this one's a departure.
It's really interesting because it's different
from the others.
They're clearly trying.
Those three were built at the same time more or less, right?
Probably.
Yeah.
And, and, and like.
This one has a different feel to it.
This one has a feel like they learned
and are evolving.
Oh, okay.
Cool.
And it's, it's fucking cool.
Because obviously I'm, the less that I say,
the better.
Cause I don't want to spoil things.
Are there, are there like metagame aspects
that you're noticing have been improved
or is it way more hard to see than that?
Like way more intangible.
The first three are escape the room situation.
Right?
This one is more of like almost an adventure
where it's like you progress.
There's progression more than anything.
You progress.
Is it physically bigger as well?
Yes.
Oh, wow.
Absolutely.
How, how much?
So the, the first three were all about two rooms large.
Okay.
You know?
Sure.
And this one was at least like double triple.
Four plus a hallway.
Wow.
Almost triple maybe.
Yeah.
Yeah, it's huge.
Four plus a hallway, right?
So, the cool thing is you, so this one,
the first room starts out like any of the others
where you're almost like stuck in trying to escape.
I imagine at this point, you don't know it's bigger.
No, not at all.
You kind of assume it's the same.
Yeah, you don't know, but you go in
and then you finally figure out
how to escape that first room
and then you get the reveal.
And the reveal.
Is it the hallway?
Is the hallway with multiple doors.
That's sick.
And the hallway is a fucking laser hallway.
What?
That's sick.
And it's like, do we have to, what do we have?
Oh, so fucking entrapment shit starts happening.
As we, what?
No.
So what you're saying is that Woolly,
you cannot get through the laser hallway
being a big dude with all your hair everywhere.
And the hair.
And not a giant butt.
There are, there are, there are multiple solutions
and one of them was getting on your fucking stomach
and doing some work.
Crawl along the ground like a snake you are in your skin.
But it might not work for everybody, you know?
But anyway, yeah, you get into multiple rooms
and like, yeah, all I can say is military based theme.
An Oculus was involved.
What?
At some point.
That's cool.
Now you got pink eye.
Because.
Now you got pink eye.
Yeah.
But it was worth it.
No.
And like they, and because it's much bigger,
there's moments where backtracking is required.
Nice.
And splitting is necessary.
And you have like locked closed intercom systems
where you can communicate with one person in one room
and another person in another room.
Just a lot of evolved concepts, you know?
And the biggest change overall with this one is there,
in the original ones, they had like a help button
where it'd be like, prestus if you're stuck,
you get one clue.
Backup button.
Once, and then that's all you get, right?
This, in this game.
May I ask, by the way, the clue,
do you talk to someone on an intercom
or is it more sophisticated than that?
In the first three games, you press it
and someone comes in.
And just kind of points you in the right direction.
Yes, it vaguely kind of gives you.
That makes sense though, seeing as it seems
like you could go in many different directions.
You have to kind of brief them on what happened
where you're at and then they give you a brief hint
and then leave, right?
Okay.
Kind of an immersion breaker, unfortunately.
But I guess that's the nature of it.
That's the nature of it
and you're gonna get fucking stuck.
So did they fix that for this?
Especially on the max difficulty, 5% solve rate one.
Okay, yeah.
This one, it was a total fix
because fuck, get rid of your button.
You have a walkie-talkie
and you have to radio into HQ
and sometimes they can help you, sometimes they can't.
This is HQ. Interesting.
Right?
So there are bits where there's information
and there are bits where there just isn't
and you can keep doing it.
Yeah. Okay, cool.
And like, how do I get through this fucking laser hallway?
I don't go through, do it.
Ask Catherine Zettel Jones.
And I mean, and I'm just,
here's the one thing I'm gonna throw out.
Of course, you get to the final room.
HQ, come in.
HQ, HQ's dead.
You're on your own.
And they're sitting in the control room,
hee hee hee hee.
Oh, they're in the final room.
Do they have cameras to look in?
Everywhere. I assume so, yeah, yeah.
They know exactly what you're up to.
It must be fun to watch that the first few times.
They'll never defeat the knife trap.
Yeah, and the thing is because-
Fire the guns now.
Acid bath.
Well, because we got to know the guys and stuff,
like the dude that's there and he knows us,
he's like, oh yeah, watching you guys see it,
do it and stuff.
It gives me ideas of how to customize things,
change things and whatnot.
And the point of this experience too is that
depending on how many people you go with,
it'll change the experience of it.
Yeah, it'll change the dynamic a lot.
You'll lay it out differently, you know?
So escape rooms are fucking fun.
If you haven't tried one, look them up.
What's the recommended number of people to go with?
For this one, it's five.
Okay.
So amaze most of the rooms.
There's four rooms there.
Three of them take up to five people.
One of them takes like three.
Cause I was gonna say,
I would want to go with just my girlfriend.
Yeah, you can do that, but it'll be fucking hard.
That's just whatever, fuck.
Like, like, like-
I'll double book a room.
Yeah, you can go with-
You can double book a room.
You can go with two people if you feel like it,
but it is hard.
I'll try the easy one first.
The more brains you throw at it, the easier it becomes.
Cause some puzzles require like two people to solve.
And no one else is looking at anything else
in the room at that time.
Like play charades, but your team is like one person.
It's super hard.
So, and like, yeah, we managed to solve it
with three minutes left to go on the clock this time.
So that's fucking great, yeah.
In this like escape game craze that I got myself into,
I found out that there's a website,
and I think it's called the Escape Game Directory.
And it's just like, yeah, escaperoomdirectory.com.
And-
Here's a bunch of different places you can go to.
And here's a bunch of different places
all around the world, in the city.
Here's Jimmy's basement.
And you can go check it out whenever necessary.
Oh man, what a scam.
You'll never escape.
You can go check it out.
He locked the door.
Difficulty double black diamond.
No user reviews.
Here's one where they just throw you
out of a helicopter with a spoon.
And go. Good luck.
Good luck.
You have two minutes.
I can't guarantee the quality of the escape room here.
Though they are, they do have reviews,
but I will say that Amaze in Montreal is fantastic.
That's at the old port, right?
No, no, no, that's down the street.
I thought it was at the old port for some reason.
There's a different one.
Because when I think warehouses-
In the summer, there is a different one.
Labyrinth, which is nowhere near anywhere close to this.
No, it's a totally different idea.
That one was tougher for you.
That one was bullshit.
This was all physical stuff.
Yeah, I could never be that.
So yeah, it's the one that's, you know, around.
Yeah.
Yeah, that's me.
The French game show is called L'Églis de Fort Boyard.
Wow. And it is currently airing still.
There's 31 different versions of that show.
And they're not subtitled or translated.
Different countries just show up
and do similar game shows inside it.
It's awesome.
It was keys that were trying to get that thing.
And when I pulled it up,
you know what I found a picture of?
I found a picture of what that thing is.
It's where the tigers are gonna get released.
Yeah, because-
That's your time limit to get underneath a thing
because when the timer runs out, they'll release tigers.
So the most trained lax-
Baby tigers.
Baby tigers come in and lazily posh you.
Did you say Fort because no one would understand
if you said Fah.
Yeah, that's Fort.
Yeah, Fort Boyard.
That means Fort.
Boyard.
B-O-Y-A-R-D.
It looks like the island in Skyfall.
You know, they go to that island that Silva has
and he just owns it and it's completely deserted.
It looks like that.
It's like a crystal maze, fucking endurance,
strength, oh, it's fucking awesome.
French just drops letters sometimes.
It happens.
Whenever they want.
Where's my ash?
It's Mere.
Oh.
Oh.
So why don't we start this week's news out?
With-
With good news?
Well, I'd say so.
Okay.
But I got a little bit sad though.
There's this awesome video that Yoko Taro made.
Have you seen it?
I saw it and it made me sad probably
for the exact same reason.
Liam knows exactly.
I know it and dude, the feeling I got
did you get the same feeling?
100%.
So you remember that video of that German guy
getting somewhat excited for Nir?
No.
Automata?
So there was a video of someone freaking out over Nir.
He gets somewhat excited, yeah.
Like two degrees lower than Liam did.
Okay.
All right.
But there's a video of him.
That video blew up and it kind of,
you know, it went a little bit viral.
And Yoko Taro and the Nir Automata team
released a video of them reacting
to watching that German kid freaking out
over the Nir Automata video.
And then?
And then it reveals that like, they were all,
he was there and he met the guy and they're in Germany
and he was freaking out to him in real life.
So why was this a sad occasion, Liam?
Because I think I did it better.
And if that was on camera-
And Wuli, I'm glad to see you saw it
and also thought that we did it better.
And if that was on camera,
Yoko Taro might have come to Montreal instead.
Maybe.
I don't know what the circumstances are
for those two meeting.
But like-
Maybe he just happened to be in Germany.
I saw that and I was just like, oh no.
But the problem is, is that Liam's reaction
would be buried in a three hour thing
and his clip is isolated, I assume.
It would get dug out.
As was the German kids.
Oh really?
Yeah.
They were doing a Let's Watch of the whole stream.
Oh, there you go.
And then they isolated that clip.
Okay, fair enough.
And that was a German thing in another language.
In Germanian.
You know?
Yeah.
So yeah, that made me a bit sad too.
I'm glad you got sad
and I wasn't just being selfish about that.
No, no.
It was-
It's a bit presumptive.
But it's like-
No, that's why I felt like,
I wasn't gonna bring it up for anything, but-
You should still feel that way.
No, the fact that he,
the fact that they made this reaction video,
and it's on the official Square Enix channel for-
Yeah.
Square Enix UK for the near video is like,
he loved this moment and he's like,
he loves the fact that this kid reacted
and freaked out and stuff and like clearly,
you know, went to go meet him and stuff.
And it's like, man, Liam was on the ground.
Like-
Dead.
No one-
Oh, yeah.
Oh my God!
Yeah.
He turned into Nintendo 64 hitter.
Nintendo 64 hitter.
Yeah.
I mean, I would have.
And it's-
Yeah.
And I don't think there's anything else
that'll ever like-
No, there will never be anything ever again in life.
Nothing in life is that exciting.
No.
So.
You win the bet.
That was truly larger than life.
Maybe that would be it.
Fuck.
I think if you won the bet-
But you know what, at the same time,
the fact that we can just big it up
in story form forever.
Yeah.
You know, the next time we tell it,
it's gonna be a 12 and then it's a 13.
No, exactly.
A noble retelling in Biggins, the smallest lie.
Yeah.
Yeah.
It's a good line.
Yeah.
Did you make that?
I did.
Good.
Live like a wind rimer as you fuck.
And big in that shit.
And trust your noble soul in your sword.
Just shine?
Hey, hey, hey, hey, hey, hey.
Speaking of shiny things.
Nice.
Speaking of shiny things that never lose their luster.
Shiny ponytail.
I know what this is.
I know what this is.
Platinum Turtles, baby.
Yeah.
Yeah.
I feel like this is the most unsurprising thing ever.
Shouldn't this be released next week?
Yes.
Like, it's embarrassing.
The game's weird non-announcement.
This game and the XCOM port on Vita
are like two of the worst kept secrets in the world.
I didn't even know that was a thing.
Because, like, achievement lists are up,
trophy lists are up, ratings boards, leaks of pictures.
Like, the games are laying out in front of us,
but they're both unannounced.
Well, let's talk about those screenshots.
It's crazy.
Screenshots look great.
It's not a video.
Nope.
Yeah.
And all four turtles are in a shot,
meaning at least in some fashion, they're all controllable.
They're fighting together.
Maybe that means co-op.
Yeah, it's in the achievements.
Yeah.
And there is in the achievements of trophy
or achievement for, again, picking the same character.
I think it was 50 times.
It was called I Like the Green One.
So yeah, like, character selection works.
And they're fighting bebop.
There's people.
Leonardo's swords were glowing.
Yeah.
I assume that's because they have a similar weapon
system to Transformers.
Oh, my god.
You're super.
Because why else would it randomly?
Yeah, yeah, yeah.
100%.
Like, loot and stuff?
Yeah.
Totally.
Totally.
Yeah, Matt and I are having the same reaction of that.
I think it's fine for Transformers,
but the turtles' weapons are so iconic and stay.
I don't know.
I felt that system brought me down in Transformers.
I know.
I grew to like it because of the variety.
I liked it a lot because when you
started getting to the busted stuff, you were like, oh, yeah.
But I got the turtles to have an expanded loot set.
Yeah, but the good busted stuff, I mean.
But imagine if Mikey has his nunchucks,
but you could also get the three-pronged staff, right?
Or you could also get the chain and sickle
that he had for a little while.
No, I'd like.
You can just mix it up for some fun.
I don't want them to have stats.
No, I want them to have stats.
I don't think I don't see how it's a bad thing.
I just want four platinum character action guys.
Because I don't want to get another weapon
drop that breaks the entire game for me.
For Transformers, everyone has generic blasters.
Prime has his own weapons, and some of them
have their own weapons.
But story justification, character justification,
I think it's fine for Transformers.
But the turtles, yeah, like Leonardo had.
Sorry, Michelangelo had a weird weapon mostly
because the UK didn't want them to have that.
I mean, I don't think you'll be able to put Katana
on Michelangelo.
Yeah, yeah, of course, I don't think that'll be the case.
But for a video game and the sake of fun,
I think it would be cool to have tons of different types
of varieties of the same class of like pole arms
and short blades to mix it up and use, you know?
I'm keen on it, and Willy's keen on it.
Lots of people in the world are keen on it.
But your opinion, Pat, has not gone unexpressed
by a lot of people.
You're not the only one who doesn't like the loot
in Transformers, so I get what you're saying.
I want my character action game characters
to have defined my things.
All right, what if it was as simple as purchasing
the different weapon?
How many of them are there?
Are there a million?
Are there five?
The same amount as Bayonetta.
I think it depends.
I think it depends how the game is set up.
I'm not talking about different weapon types per character.
I'm talking about-
He's saying he doesn't like getting the plus three hammer.
I don't like getting the plus three dark sword,
and then-
Instead of the plus two version.
Yeah, okay.
No, no, no.
I want it to be sword.
The dark sword, yes.
No, I want it to be sword, nunchucks, bow,
and maybe, you know, a bunch of other weapons,
but I don't want them to have complicated
loot feeding mechanics assigned to them that like,
remember, I played Transformers,
I got a hammer in the first level
that was better than every other weapon
I got in the entire game,
and it cake walked the entire game for me.
Like, I don't want that in a non-loot game.
A loot game is based around that.
The problem is that for Turtles,
we don't know what it actually is.
If it's a single player game, or it's a single player mode,
and like a lot of Turtles games in the past,
the Turtles are delegated to D-pad.
You select left and right and up and down
for Leonardo, Michelangelo, whatever,
and then you have distinctly four different styles
and four different weapons.
If that's the single player, that's fine.
And then they can unlock each individual thing.
But if it's just the single players,
you can only pick Leonardo at the start,
or whoever, then yeah, I would like weapon variety.
Let me look at the achievements list again,
because I don't remember whether they talked about loot.
So like, we can, there's a lot of different ways
that like, you could improve and or de-randomize,
you know, what you're describing,
because I hear what you're saying.
And like the fact that-
But you can actually never,
you can never really protect from getting an OP weapon
in a game that doesn't have a leveling system.
But that's why I was saying de-randomize the pickup, right?
Make it so that it's a purchasable thing from a store.
I was just talking like,
I was just talking like thumbs up for like 10 minutes
or whatever about Dragon's Dogma,
which has character action style, gameplay,
and you can get a fire sword, you can get an upgraded thing.
But like, it's an RPG and even like,
none of those items have randomized stats
or get fed to one another for whatever.
No, I'm okay with like,
there being a fire sword, an ice sword, an electric sword.
There's no mention of loot
or upgrading weapons in the achievements.
Who knows whether that's indicative of the final game,
but just giving you a heads up.
Yeah, I mean, basically it would amount
to like removing crafting, you know?
Yeah, no, I thought the crafting shit in that game
like brought it down like crazy.
But anyway, we got a couple screenshots
and that's pretty much it.
Actually, I don't know if you've read the achievements or not.
I didn't.
There's pretty, the only spoilers
are people up in Rocksteady are in the game, so.
Holy shaw, damn!
Yeah, I know, I know, I know.
I actually like have like a theory about the game
based on the achievements.
I think it's gonna take play,
this is a complete guess just based on the achievements.
I think it's gonna take place in a small open world.
A lot of people, I saw that.
Rather than like level based stuff.
I saw that I think the Destructed Oracle of Sandywood,
like it seems like it's leaning towards
some type of like little sandbox.
Okay, so other people have said this too, yeah.
Cause I'm looking at, there's achievements
that are like traverse a total of 150 miles and like.
Okay, no, that's a open world.
And like complete X achievement multiple,
or complete X thing multiple times,
like transport bags of money 30 times.
I think it's gonna take place
in the open world of Tony Hawk 5.
That'd be sick.
But we saw screenshots, so that's decompressed.
I think it would be really cool if actually it's more of a.
It'd be nice if Tony Hawk were a guest character.
Get a power access to new area type.
You know what this is?
Metroid style thing.
This is the turtle based sequel to Final Fight Streetwise
that you always wanted.
Here's what you got.
You got the city and then you have a full sewer system
underneath that city and you're good to go.
Yeah, be sick.
No, that'd be sick, for sure.
I just wish we were, we marketing deemed us worthy.
Okay, okay, Matt, you gotta realize,
they're not not deeming you worthy.
And that really bothers me that you'd say that
because all we've gotten are leaks.
All the screenshots were not official.
They're gonna, no, they're gonna tell you.
They are gonna tell you.
And they're probably more unhappy than you are
that you know about it.
Sure, but what's the hold up when everyone in the world
knows about your game?
Maybe they have a date.
Maybe they're gonna be at E3.
Maybe they have a plan, you know what I'm saying?
I don't know.
When not withstanding, the frustration does come
from the same place and I'm.
No, no, it's pretty specifically.
I'm super sick that everyone pretends
that their leaks didn't happen.
Like.
Well, because it works.
Because we're, ultimately, we are the 1%.
Oh no.
And like, the fact that we know doesn't mean
the mass market knows, because they don't.
I'm never gonna attack.
I'm never gonna attack a production schedule
because it exists.
They make them for a reason and like,
a lot of the time, if you show something too early
or before it's ready or and so on,
you get the mighty number nine problem
where you guys are sick of hearing about it
because you heard about it too early.
Yeah, but the game is pretty much.
That's not why I'm sick of hearing about it.
Like if you have achievements done,
that your game is near done.
So I don't understand.
But that's not always a given.
That's not always a given.
You submit them, like, to pull back the curtain.
I mean, you submit your achievements
when you're getting ready for your release candidate,
but anything could be happening behind the scenes, you know?
They could be canceling the game.
If these were official screenshots,
I'd have a pretty different phone.
Yeah, no, exactly.
But no, these are leaked as well.
But the fact that everything has been leaked,
I'm like, okay, no, wait, it's not even a real thing yet.
Like the game might be scheduled
to come out in fucking November.
You know what I mean?
But here's the other thing that's frustrating to me
is that this is something I really wanna play.
And if, you know what I'm saying is that
if it gets released next month,
wow, what a shitty promotion and marketing.
Yeah.
Like that was one month of nothing.
I don't actually see what they do with it.
Because like, I know, I'm frustrated
because they're doing nothing right now.
No, we can definitely tell that the source
of why you're frustrated is, I wanna play it.
I care and I wanna play it.
But like the idea, the notion that you're not worthy
is baffling, like.
Well, it's more just like.
I find it weird just putting your head in the sand
and like, no, it doesn't exist yet.
We're not ready to announce it.
But like, it's not that you're not worthy.
Nobody's supposed to know about this.
No one's.
There was no like private event at QuakeCon
where everyone in there got to see it
and you knew it was in there.
You know, like.
I guess it's more of just like.
It's completely even to everyone.
It's just my frustration with marketing sometimes.
Yeah, fair enough.
Sure.
The cat is out of the bag.
But give them a chance to roll it out.
Give them a chance to roll it out.
I don't know, we've been hearing about this
for months and months and months.
It's been two months.
October.
Hey, that's only been two months.
Well, guess what?
It could have been worse.
It could have been worse.
It could have been the witness.
Yeah.
Comes out next week.
Good.
No, that's not worse.
I'm gonna play it.
Jonathan blows the witness.
Witness has been on stage every E3
and every Sony press conference.
I think it was in like three years.
Ever since the first one.
It's been worked on, it's been in development since 2008.
So that's been, yeah, a long ass time.
All the braid money went right into the witness.
Well, I was attempting a transition
into all the braid money just in case you didn't know.
I assume that's what you were doing.
Oh yeah, the witness looks really cool.
Yeah.
Jonathan talking about it said.
So not this Tuesday, but next Tuesday.
It was supposed to be an eight to till all of our puzzle game
and then we kept working on it and now it's 100 hours long.
And we still know next to nothing about it.
But that's what I want.
And that's what, I think that's what they want too.
I know what I mean, but like,
when did you first find out about Platinum Ninja Turtles?
Like three podcasts ago, right?
No.
A bit more than that.
A bit more than that.
Was it October?
Sorry, it was definitely November because the whole thing
was that the prevailing rumor was that it was gonna show up
at game awards.
Yeah, so we had the leak that popped up
sometime end of the year.
And you know what, compared to 2008, that ain't that bad.
What do you mean?
Like witness has been shown and announced.
But it's still not in our hands.
The crux of the whole discussion we were having
about Ninja Turtles.
You said, oh, it's just screenshots.
I want a trailer.
And I agree with that.
Matt was saying he wants to play it.
No, Matt is saying he wants it to be announced.
Cause it's not announced to even exist.
That's what it is.
It's the feeling of pretending like nothing's happening
when everyone can see that it's happening.
So just come out with it.
That's what it's about.
I thought it was, I want to play it.
I want this to be out.
Well, no, that's what the core like sound,
that's where caring about it comes from.
That's what most of the discussion was about.
But the annoyance is like, okay, it's out.
We know it's there.
Oh no, I said the thing about being,
putting your head in the sand and just saying,
no, no, no, don't look over here.
Nothing's happening.
Witness can't be compared to it at all.
They didn't say that though.
You're putting words in their mouth.
Who's mouth?
I don't know who's making it.
Well, in any words, he was saying.
No, but like, it's like the absence of speech
isn't no, no, no, don't look over there.
Ultimately, Pat.
They're just not ready to talk about it.
Ultimately, Pat, you can look at this in both situations
as waiting for a game you want to play.
Yeah, but that's not what it's about.
It's about announcing.
It's about pretending that your game is secret
when it's not.
Well, no, that, well, that,
I feel like that's a different discussion.
That's the discussion that I and I are having.
Okay, all right.
Anyway, that's fine.
That you decided was not.
Was that just me that read that differently?
I guess, but I think you got the gist of it anyway.
I don't know.
I still don't know anything about the witness and.
I don't know anything about it either.
But it's called the witness.
It's a first person puzzle game.
Wait, no, that's not true.
I know one thing that.
You know that story of Jonathan blows
sitting at a monitor and just smiling at everybody?
Well, there's not one.
I think that story's awesome.
There's the other story.
No, it's an awesome story.
There's the other story we know
that he got mad because people learned
that the first puzzles in the game
are teaching you gestures
that turn out to be a language later on.
I didn't know that.
Oh, you just told me that.
Why'd you tell me that?
Jonathan blows, man.
I thought we all.
I didn't know anything about it.
You just spoiled all of us.
That's crazy.
That's ridiculous.
That's like the only other detail.
We're talking about a game that you just said
I don't know anything about.
And then I remembered.
And everyone talked about how happy they were
that they knew nothing.
And then you just said the one thing that you did know
that no one else knew and spoiled it for everyone.
So thanks.
I didn't know anything about it.
I feel like we've discussed this in the past.
You are wrong if you think that.
All right.
All right.
Liam laughing into his hand is the correct response.
I'll trade you another bit of info
that gives away a little less.
But there is voice acting in the game
and he put out a list of voice actors the other week.
That's interesting.
There's like, and there's a bunch.
There's like seven different voice actors.
I wasn't aware that this second story
about the witness was a secret.
I thought that wasn't a secret, but I didn't know it.
No, dude, it's fine.
It's fine, go on.
There's no need to hang on it.
It's fine.
All right.
We also have a trailer.
I hope Platinum does Power Rangers next.
That move that make a perfect move.
No, I still, I like,
I always think about what does Activision have.
I would still like a Spider-Man game.
Oh, you're right.
Yeah, you're right.
And I'm just thinking about realistically what Platinum,
of what Activision has.
Spider-Gwen, come on.
Video game it.
There's no way they'll do that.
But you know what?
A Spider-Man Shadow Dimensions 2
and then have Spider-Gwen part of it.
It's fine.
Trailer 4.
Shadow Moses, the not yet canceled fan remake.
This just ain't canceled.
I canceled it, it was me.
I called Konami and told them to help cancel it.
This is on Unreal 4, right?
Some Unreal version.
Some permutation of that, yeah.
Can't cancel it fast enough.
Do you know where the team is based?
Probably not in America.
I would hope, I certainly hope so.
Hopefully in Sealand.
Yeah.
Well, like what other?
We're Sweden or some shit.
What countries have no copyright laws?
Like Iran.
Russia.
Russia.
So move, move quickly.
And I believe this is vague.
You can still get out.
I think this is the one that contacted Hater
about doing some work for them.
Oh yeah, okay.
Which shout outs to him
for having a fucking excellent tweet.
Sekburn, Mr. David Hater.
20, 20 ago.
It was a link to an article saying that 24 would be
rebooted but without Kiefer Sutherland as Jack Bauer.
And he replied to said articles like that's crazy.
You could never do a series without your classic main actor.
Well, no, he said like that man made the series.
Yeah, that man made the series.
Yeah.
Whatever, whatever.
Like, yeah.
Kiefer's getting something.
Whatever, Kiefer doesn't care.
He's rich.
They should have called Kiefer.
He's probably not that rich.
Kiefer Sutherland was in Time to Kill.
As a fucking clan guy.
He was scaring that movie.
He's got that Keely money now, man.
He's good.
Yeah, Mirror's was a big hit.
Does Keely have Keely money?
Keely has Doritos money.
Oh man.
It's delicious and cheesy.
Do the do, get the money.
God, dude, he will never live it down
and I feel bad almost at this point.
Yeah, it's crazy how much he's publicly apologized for it
but even I'm like, nah, man, Doritos folk.
It's still funny and that's why it's not funny.
Oh, I don't think of it in a mean way.
I just think it's a hilarious sentence.
That image is just kind of attached to him.
But to him, it's like it probably feels
like an attack every time.
The race war starts again.
Sometimes you gotta wear it.
Just wear it proudly.
So yeah, Doritos wants to give me $100,000.
I'll shill the fuck out of them right now.
Yeah.
Right now.
Do the do, powered by Doritos.
Remember that Doritos are delicious.
I actually really like Doritos.
I think they're delicious.
Would you do a Doritos?
And then you should have them with every meal.
Would you do a Doritos unboxing video?
Oh, yeah, maybe.
Because they have the unboxing.
And it's a limited edition Doritos bag
with a can of Mountain Dew with it.
I've never had Mountain Dew.
Mountain Dew.
Ever.
Well, I could share with you.
How would you just say that you would?
So if you're all...
Wait, did I?
I remember saying like...
You just said that so you're all on board.
Hold on, I remember saying
that I've never had Mountain Dew before on camera.
And I think I was going to drink a Mountain Dew
right afterwards, but I forget.
And you died.
You ever have Mellow Yellow?
Yeah.
I had that.
I had that.
It's very, very similar.
Well, it's the old formula before they...
They changed it.
Okay, is it actually the same?
Yeah, okay, because I thought it was,
but I didn't want to...
It's what Mountain Dew used to taste like.
The problem with Doritos is that despite
it's disparaging stereotype,
a nacho cheese Dorito is a delicious chip.
It is.
It's quite good.
I hear Pat have a nacho cheese Dorito.
It is a delicious chip for roughly one-third of the bag.
I think Doritos are best used as a garnish.
Crushed and put into something.
Yeah, it works.
Yeah.
Healy, that's okay.
That image is hilarious though.
Speaking of things getting crushed,
that fucking River City Ransom Underground combo video
is amazing.
It is.
I saw it.
It's fucking...
River City Ransom, you say?
River City Ransom Underground.
They released a promotional video
and it's a combo video.
And it's got Mega Ran.
I remember this is a cannon,
like officially licensed River City Ransom game
that is more advanced and better
than any River City Ransom game
has any right to be.
But that Arc System works logo in the front.
And fucking, like I said, Mega Ran,
like killing it on the ones and twos in the back.
That thing's been in development for a while,
but it seems like it's getting close to this really scene.
I had a really long time ago.
I'm writing that shit down.
I need to know.
Advanced beat-em-up combos.
I need to go catch up on Mega Ranom.
But they're cute.
On the level.
Because they're Cuneo.
Of Japanese AVP arcade.
Yeah, that's great.
That's awesome.
That's a good comparison.
That's a good bar right there.
Yeah, yeah, yeah.
Looking forward to that.
Well, how long have we been recording the podcast for?
17 years.
To 45.
I have no idea.
It's so confusing.
We did, we did two breaks.
Because I looked over and I was like,
I had a weird like moment in my chest.
I was like, have we been recording for 40 minutes?
That's a heart attack.
We did, we did the first break.
Yeah.
The second break.
Yeah.
Now we're doing, we did 45.
Those breaks were longer than they should have been.
We watched movie trailers during them.
Yeah.
We watched movies trailers for hours.
Yeah.
Can't believe you didn't know about Bisa, no Nash.
We had to dump ass.
What are we supposed to do?
I didn't have to.
Just hold it in.
Well, I'm not trying to not throw
the ass-dumper under the bus.
Very nice.
I'll never have to stop anything.
Just don't go.
We, just never go again.
Yeah.
So we got another piece of-
That'd be a super core.
A lot of noise coming out from Yandere Dev.
I thought I was gonna say a lot of noise
made of wet metal wolf right now.
Oh, why now?
So much noise of metal wolf chaos.
This is like Willie's favorite thing recently.
Why now?
It's a blast.
Because of Canadian celebrity live play.
Yeah.
Oh, okay.
Makes sense.
Says from software.
Yeah.
Yandere Dev.
Just put out a video and he's basically-
That anyone who hasn't finished everything
in Undertale should not watch.
I'm talking about the most recent Dev video.
The bad time video?
No, that's not the one I'm talking about.
Okay, I know.
But the most recent one on this channel-
Because the bad time video, don't watch that shit.
Do not watch that if you do not want
Undertale spoiled for you.
Okay.
Well.
But you're talking about the name.
Yeah.
I'm talking about him discussing that
the one thing that he's unhappy with right now
is the name of the game.
And rightfully so, the word simulator
is used for garbage games.
It changed while he was making it.
Like it didn't used to mean that
when Yandere Simulator was a concept.
And certainly not when he made
that original 4chanthra.
No.
He brought up the term, you know?
The problem with that is that Simulator
is a very good name in which people can easily just go-
Oh, yeah.
Okay, cool.
There's farming simulator, which is real.
Yeah.
Yes.
And then-
There's goat simulator, which is jokes.
Then there's everything else, which is not real.
Yeah.
Yes.
Which is also jokes.
But it's-
Shower with your dad simulator.
It's definitely true that nowadays
the using simulator takes a lot of legitimacy away from you.
That's correct.
Like if a new hitman were to come out
called Assassination Simulator,
which actually, ironically,
this game's very similar to Hitman, but-
It is Hitman.
Effectively, yeah.
But cooler.
But like, yeah, I definitely think he should-
The main character has more personality.
He should step far away from the word simulator, I feel.
He goes into detail in his video.
It's like, hey, I thought a lot.
Because yandere doesn't exist in English.
Yeah.
It's a portmanteau of two Japanese words.
That shit doesn't exist.
That's why you say yandere in English and other languages.
Now, he's rightfully concerned that people might not know
how to find it if he drops the word entirely.
Yeah.
And I was kind of like, I don't know if you should,
until he introduced this proposition for the new name.
The new name.
Is Love Sick.
Which is perfect.
Beyond perfect.
Which is the best.
It's like, drop everything immediately.
And the people voting in that poll overwhelmingly agree.
It's an amazing name change.
I think it should be Love Sick yandere simulator.
That's fine too.
That's fine.
That's fine too.
Just for the sake of people searching for it.
But calling it Love Sick, Love Sick is the perfect.
And he came there, he created yandere in English.
Yeah.
And it's perfect.
And it even means the same thing under a certain context.
Under a certain context.
You gotta twist it.
From a certain angle it looks about the same.
But that's what makes it interesting
is the fact that you have to twist your head
to make the word make sense.
But I'll never call her Love Sick Chan.
No.
I will.
I'm excited for her to get a name.
Until he changes his name to Love Sick Dev.
Which he's not.
He shouldn't.
Should her name be yandere?
Yeah.
Yeah, yeah.
Should that be her name?
That's dumb.
Yandere.
J-A-N.
Yeah.
No, I like that he's conscious of it.
Cause I remember when we were talking about,
what was it last week?
Whether he should go to the Kickstarter route
sooner rather than later.
I was talking to my girlfriend about it.
And like both of us were specifically talking
about the simulator word in there.
We were like, oh.
Hey, guess what?
A Love Sick Kickstarter would probably do better
than a yandere simulator Kickstarter.
Well, I think he'd do well either way.
Absolutely.
It's just the legitimacy with which
people treat the title.
I'd back that significantly right now if it came out.
It's gonna.
That game looks like fucking awesome shit.
Something that I didn't even think about,
but like, yeah, he caught that and like called it out
right away.
I have an update about the murder animations.
Oh, I love watching those development.
The only thing is that like there's moments like this
where it's like, you should just change it.
Like, don't even ask.
Yeah.
So I got really worried.
I respect him asking.
That's very like a forthright and I guess bold in a way.
Cause he's willing to take that risk on his game.
Every step he takes, he asks.
Yeah.
I'm very worried that the process of asking people
whether or not they like lovesick has caused lovesick
to become trademark sniped by someone else.
When he was discussing the trademark part of it,
I'm like, please tell me he did it
before putting this video on.
And then he'll release it.
Yeah.
He'll be like, hey guys, I couldn't get lovesick.
It got trademarked.
That would be the worst.
I put the idea out there.
Saban Brand has trademarked lovesick.
I didn't do it.
Yeah.
I hate Saban.
Yeah.
Getting in there.
He knows where the money's at.
Hame Saban's Yandere Simulator.
Oh my God.
I don't like that.
I don't like it either.
You can add that to anything,
like Hame Saban's Platinum Games.
And it just makes it worse.
It does.
He has a good logo, but fuck.
Hame Saban's Pacific Rim 2.
Stop talking about it.
It hurts.
Hame Saban's Patrick's Apartment.
Your apartment is branded by Hame Saban.
God.
It comes over for dinner every month.
Hame Saban's air.
I don't want to breathe that.
I don't want to breathe it.
All right, we've driven it.
We put this joke into the dirt.
All right, what's next?
Into the dirt.
Hame Saban's dirt.
What is not in the dirt is Danganronpa 1 coming out
in February.
Danganronpa 2 was also confirmed for Steam,
and we don't have a date on that yet.
That was in the list, I believe.
I didn't memorize it,
but I believe it was in the list.
Let's let them release the first, first.
I can't see it.
Whoa, Steam release.
If you've been looking for an opportunity, here it comes.
Now's your moment.
Go play it.
It's coming alongside, also in February release,
released lists, excuse me, but English.
It's tough.
Nitro Plus blasters with a Z.
The fighting game that we,
I believe we talked about it at least once,
it's a fighting game featuring various
Nitro Plus visual novel characters fighting.
Some of them are outside visual novels too.
Like Saber is in it.
The ones you would probably know are
Sonico.
The ones you would probably know is Saber,
Super Sonico, and Sia from Song of Sia.
Outside of that, you start getting way more neat.
Yeah, outside of that is really neat.
No, no, like you have,
you have, let's see, you have.
I ran down the list and recognized a couple.
You have Ultimate Marvel versus Capcom 3.
You have Super Smash Brothers.
You have J-Stars, Victory Versus.
You have DGB.
Dengeki, Bunko, Fighting Climax.
You have Aquapasa.
And then you have
Super Fighter.
Nitro Plus blasters.
Made by the developers of Arcana Heart, Exxamoon.
I don't know how to react to you saying the statement.
It's pretty niche.
The only characters you would know,
and then list off characters I have never heard of.
Like, what is that supposed to mean?
All right, let's move on to who Sonico is.
Let's bring it back down to us.
It's by Exxamoon.
It's the Arcana Heart guys.
The guys who made Arcana Heart are making this game
and Arcana Heart character is gonna be
a good start as well.
It's got 90% less, yeah.
I know Heart.
The main character appears in it.
There's a couple DLC characters too.
Homura from Senran Kagura is appearing.
I saw that.
And I forget the third one.
It was I know Heart, Homura, and someone else.
From something.
Who is more well known,
because she's a guest character.
It's Meat Boy.
No.
Captain Video.
Commander Video.
Captain Commander Video.
Commander Video.
Commander Video.
Well, I'm a shit you are.
Captain's better than the Commander.
No, but Commander Video sounds cooler than Captain Video.
You're right.
Somehow.
I'll tell you what's not a shit.
Resman.
Oh wait, it's just those two.
Resman?
What's not a shit is, you know what, fuck it.
If you're in Japan, and you're gonna be in Japan
on February 12th, 13th, or 14th.
That's Valentine's Day, that last one.
Get your ass out to an arcade
so you can play as a kuma in Tekken 7.
Ooh.
Location tests.
Nice.
And then write back to us and tell us how sick it was.
You know what I love about location tests?
Location tests.
It recreates that weird ghetto feeling
of watching cell phone videos of fighting games.
Yeah, that's true.
Those were the good old days.
Cause that's what you get.
But now cell phones have high depth cameras.
Now the arcade machine itself has a high depth stream.
Upload to YouTube?
Yes, no?
Straight through the fucking machine.
I still remembered the excitement
and subsequent disappointment that will never be matched
when somebody sent me cell, oh man, check it out.
It's cell phone footage of the last Street Fighter IV
character.
And it was, you got a single frame
of what Rufus looks like.
We talk about it every time.
But that's enough.
And never forget the Madman's Cafe.
The exciting excitement to vomit ratio was never higher.
Yeah, we went through that recently with Fangs.
So I can understand your frustration.
The only place to go.
No.
No.
We got a couple PSAs for everybody.
Okay.
Oh, what's that?
We got a couple PSAs.
We got some pisses.
First one is, if you all jump on Groupon,
you can currently get a Xbox Gold for 40 bucks,
which is pretty solid.
As opposed to?
As opposed to like 60 here.
Okay, that's a deal.
If you're 50.
Isn't it 50?
Am I crazy?
I thought it was 59.
Oh, okay.
I know PS Plus is 50.
So maybe I'm just mixing that up.
Is that like a coupon that you all have to do
at the same time?
Yeah.
That's the idea.
They can buy them in bulk
because thousands of people are buying it
all at the same time.
So they rotate products.
So it's like a union for buying stuff.
Yeah, it's actually really useful.
It's a similar concept.
You often find really good deals
for restaurants and things like that.
Yeah, okay.
One of the examples I remember,
because it was recent enough,
was $150 Vita if 2,000 people bought one,
which they did.
It sounds so shitty and douchey.
Like I got a group on.
Well.
Well, nobody calls it that.
Oh, okay.
That's what the sites call it.
It's only weird to you
because you don't know the word,
but I've been hearing it for years,
so it just sounds normal to me.
I've been hearing it for years.
I just didn't know what it was.
I always thought it was a stupid thing for douches.
Right, I see.
But now that I hear that it actually has a use,
I just think the name is stupid.
Yeah, I think Twitter's a dumb name too.
Twitter's okay.
I hate it.
That's why you can switch over to Natter.
You heard of Natter?
Yeah.
Same thing as Twitter,
I can get three words.
Okay, but Twitter has tweets.
That's three words.
Doesn't matter, have gnats.
That's three words too.
I'm not even sure if what he's saying is true,
so you should probably just forge on that.
And if Twitter actually goes ahead
with that thousand character limit thing,
that shit is over.
Yeah.
PSA number two.
On behalf of the Super Best Friendcast,
we want to make sure everyone out there stays safe
in this time when the cross boring two demo
will be coming out on January 26th.
Hide your kids, hide your wife.
I want everyone to check in,
make sure you let us know where you are.
We want to make sure that you all get home.
Please be careful.
If you come in contact with it,
there's a high liability you will be tricked.
Yeah.
Yeah.
For those who are hearing this for the first time,
this is Project Cross Zone Two,
AKA Cross Boring on this podcast.
Please do not fall for it this time.
If you see it, I do not.
We all do not let your friends fall for it
or your children or your parents.
The reason we're so strongly advocating this
is because we knew better multiple times.
You guys.
And still got super excited for Cross Boring,
only to have our knowing better senses come back on us
and be like, you guys are it?
What did you expect?
And even the trailers for the second one,
we're still watching some of them.
You say this in the past sense
as if we're out of the woods, Pat.
If you're walking down the street and a strange man
opens up a van and says,
do you want this axle stone sprite?
Say no and walk away.
It's not worth it.
Dude, the amount of times I watched that
until I said, okay, now I'm bored.
I can go on with my, well, it's fucking axle
from Streets of Rage.
Like I can't handle that.
New sprites for him.
Holy shit.
I just feel like if any employee from Namco
is hanging out at your event
and saying, do you want to see this sprite?
You should calmly say no
and ask for a parent or guardian to bring you home.
Yes, definitely.
You need an adult.
And you want to handle these sprites.
Is a dangerous time.
This is not a conversation we ever wanted to have.
No, of course not.
You shouldn't be doing this, but we gotta.
We pushed for this game to get released in the West.
We have our responsibility to our listeners
to warn them about what's coming.
Super Robot Wars is not for you.
The playable demo drops on January 26th.
Do not be fooled.
Don't believe their lies.
I might pick it up.
Yeah, maybe.
I'll try the demo and see what happens.
Just play it until it happens again.
I'll try the demo and see if it's any good.
And lastly.
Fuck, if the game was just like one tenth of the length,
it would be great.
If it was five hours long, that game would be great.
Oh, if it was five hours and everything was packed in,
yeah, man.
It'd be so good.
And my fire is gone for this.
Yeah.
It's, it's.
No.
I might pick it up.
And lastly, on behalf of Mistwalker,
the Gooch needs monster art and he needs it now.
Yeah.
I hope it's for a console game.
No.
Is this for?
Yeah.
What are you talking about?
It is.
They said it was.
Which game?
I just don't believe it.
We don't know the project.
Oh, okay, cool.
But we know that Mistwalker is hiring artists
and monster designers for a new, like large project.
Nice, cool.
Hopefully.
Oh, I hope it's a console game.
I don't know.
No, of course.
Yeah.
I can't wait for final narrative.
Yeah.
No, not final narrative.
Not so good.
Ending narrative?
Yeah.
No.
That's all right.
Okay, did you get,
I'm gonna segue this and do another thing
that happened this week.
Ending daydream?
Ultimates is also a way of saying finally.
We're looking for one anyway.
So I think I saw a headline that was
Sony trademarks of VRPG or something to that end.
And it's like, oh man, a VR RPG by Mistwalker.
That might be pretty good, but I don't know.
Or bad.
Wild guess territory.
You see, that's a huge wild guess.
That sounds awesome.
No, I don't believe we're anywhere close to that world.
I don't think they're linked, just the idea
of Mistwalker working on a console project
and Sony trademarking VRPG.
I was like, oh, if only those two could touch.
Yeah, that's a shard of crystal way,
many dimensions away from ours.
Something I know that Mistwalker is a strong name.
Isn't it?
Like Guch hasn't said like recently,
he's like, I'm really excited to do more surfing games.
Yeah.
And I wanna do a ballet game and I'm like, how,
that sounds fun.
I don't wanna say anything,
because it's what he wants to do.
The dude's like a 78 years old or whatever.
Let him not be tired.
Someone has already taken the ballet game
and is fucking destroying it right now.
You've seen the trailer for Bound.
That's tuned, yeah.
It's fucking awesome.
You want a game with ballet animations?
I played it at PSX.
This main character has incredible animation
all based on ballet.
He owes us another game.
You should check it out, it's called Bound.
I want Black Swan, a telltale game series.
Black Swan.
Yes, Black Swan, a telltale game series.
Would you prefer that the Life is Strange people make it?
Yes, I would prefer that greatly.
Don't nod, sure.
Mila Kunis will remember that.
Now go back in time so you can make out
with Mila Kunis again.
She will remember that she once had a career.
She will wash her mouth out and then remember that again.
Mila Kunis will remember Jupiter ascending.
I don't remember that.
Is that a movie?
There's too many things going on right now.
I'm just gonna push forward.
Hey man, what's next on the whatever?
We had a meeting after a long time.
I'm with Tokyo Jungle's main members,
Directa, Kataoka, and Sugano.
We want to make something.
Tokyo Jungle is the best game
that I have put the least time into in my life.
Right, it's a really good game.
We had a meeting, we want to make something.
Now, I saw the headlines buzzing
with people saying teases of Tokyo Jungle too.
No, no.
But did they actually ever even say-
It doesn't have to be anything to do with Tokyo Jungle.
But that's what I'm saying,
did they ever use-
They have expressed intent to make something.
Perfect.
Yeah, exactly.
I would rather-
Just reading the headlines,
I was like, they're not gonna do a second one.
I would so much prefer something as weird
as Tokyo Jungle in a different direction.
That's new.
Did you play-
Did you play a story down to developer wants to develop?
Go on PSN and by Ranko Tsukigime's longest day,
it's produced and directed by Suda51.
It's developed by Krispies who made Tokyo Jungle.
It's great.
It's about an hour and a half to two hours long.
It's one of the probably least known really good games
of last gen along with Tokyo Jungle.
It's really good.
Avoid Flower, Sun and Rain.
Okay.
Avoid that one.
I remember that web that podcast you said you put-
Ranko Tsumi's longest day.
Longest day is the bit you have to stick to.
I'm getting worse at this.
Longest day.
You had Ranko though.
You had Ranko down.
For a long day, Ranko longest day.
The last Ranker?
God, no.
You mean Ranker from Power Moves?
Oh, I'm listening now.
Hey, why don't you take that-
What is this duck shit you guys are doing?
What is-
I'm getting swans.
I'm doing swans,
but I'm also going into MFS like she slaps her butt.
She's just going,
That's true.
Whop, whop.
Yeah.
My nigga.
Yeah, that's what she said.
Is that black swan?
There you go.
Swans.
There you go.
Sorraids, champions.
Liam, why don't you-
You get talking sorraids?
Yeah, that's true.
You fucking shit.
Liam, cheating, black shit.
Liam, the swan I mean.
Fellow champion, why don't you take this next story
and tell us about Rose and the Old Castle of Twilight?
Ah, okay, yeah.
So a little while ago,
okay, let me just say that name.
Rose and the Old Castle of Twilight?
I keep forgetting, it's too long.
So these guys-
And the of.
Old Rose got them all.
It's quite long.
It's quite long.
It's this Twilight castle of.
A while ago, a small team at Nipponichi Software in Japan
decided to make something that they defined
like an indie game, but like internally.
Okay.
And they made a game called
The Firefly Diary, Hotaru no Niki for the Vida.
And it was pretty good.
It was too hard for its own good,
but it was distinctly the feel of a 2D,
side-scrolling puzzle platformer indie game.
And they did pretty good.
And recently they put out a horror game in Japan
called Yomawari.
I think it translates to Night Watch
and it's a pretty spooky game
where you play as a little Japanese girl in a scary place
because that's what Japanese horror is about.
And from presumably the same team,
it seems like it's a spiritual successor to Firefly Diary.
They're making their third game.
Willy, what's the name again?
It's just, I can't-
Rose and the Old Castle of Twilight.
Rose and the Old Castle of Twilight,
which they assured us the girl will not have a good time,
which is kind of the spirit of those games.
So very much looking forward to it.
There we go.
We've got the,
no back downs now.
Assassin's Creed movie production has officially wrapped.
You can still back down.
There's always time to cancel.
You could pull a gem in the holograms.
Like, where you cancel it after it comes out.
Yeah.
That one's something.
I'm actually really shocked
because I remember this was stuck in limbo for quite a bit
and I'm glad it's coming out
because I'll always give a video game movie a shot.
You'll always give Michael Fassbender a shot.
I'll always give Michael Fassbender a shot.
In your butt.
And like,
Yeah, that's what he said.
You're supposed to leave it implied, man.
And Prince of Persia's time was not amazing,
but it was at least close to what a movie could be.
Which is a lot more than you can say about
a lot of video game adaptations.
I'm kind of surprised.
I remember that period between like 2007 and 2012
where every other day there was a movie adaptation
of a game rumored.
And then canceled.
It's kind of nice to see.
One squeak through.
Yeah, because Ubisoft's the only one that's managed really
with Prince of Persia and now this.
I can't believe World of Warcraft is still on track
for act being a real thing.
That's super on track.
Baring a disaster, it's super on track.
And to those of you who've said, Pat,
it's not the World of Warcraft movie,
it's just called Warcraft.
Yeah, but it started as the World of Warcraft movie.
I believe so.
That's what it was called.
I remember it being called that.
And that's what it actually is.
Sam Raimi was gonna make it for a while.
And then he was like, no, this is dumb shit
with the shoulder armor.
No.
So at this rate, what with Prince of Persia
and now Askred, we're on track for our Watch Dogs movie.
Soon.
Yeah.
Aiden Pierce's iconic hat will show
near by at theaters.
I was just gonna say, as long as you don't use Aiden Pierce,
you can probably make something in there.
There's a lot of movies that are already like Watch Dogs.
Yeah, an enemy of the state.
The trailer will be in the hackers.
It'll be an amazing trailer until someone pulls out a gun.
Did you guys see Enemy of the State
with Gene Hackley?
I did, I did, I did.
That movie's awesome.
Evil Eye as well.
I can't wait for the Watch Dogs 2 trailer
where they intentionally don't show a gun.
But what I really want is a Watch Dogs 2 trailer
where the guy reaches into his coat
and pulls out the biggest gun you've ever seen.
Yeah.
And shoots.
Heavy machine gun.
Yeah, yeah, yeah, yeah.
Shoots.
And shoots.
Shoot.
Every where.
He shoots Aiden Pierce to death.
He pulls out the baton thing that he uses to beat people
and then it turns into a gun.
In Watch Dogs 2, you have to hold the L2 button to not shoot.
Walk down the street with your hand twitching.
Hold L2 to not shoot.
Yeah, yeah.
And he's got his finger on the trigger.
It's like time crisis.
Yeah, exactly.
Another long gestating.
Watch Dogs 2 is going like, action, action, action,
action, action, action, action, action, action.
Boop, boop, boop, boop, boop, boop.
I remember it was like red shatters on your screen
all over the place.
For a long, long time,
they were supposed to have a Splinter Cell movie
for a long time.
Yeah.
And the last time I heard, maybe a year ago,
I was like, Tom Hardy was supposed to star.
That was one of the long times.
Splinter Boy, isn't that French as on hiatus?
You don't think it has an official.
I don't know.
Splinter Cell is probably the most.
I'm not sure.
Probably wasn't even that long ago.
Because they said Prince of Persia was on hiatus.
Blacklist was a year two of the review.
So it was what, 2013?
Like 14.
14.
A Splinter Cell movie.
It was a late port, so.
It is as close to a slam dunk as you could ever have gotten
because it's based on a book franchise
that's been turned into tons of great movies.
Yeah.
Like it.
It just makes sense.
You just mean Tom Clancy.
I mean Tom Clancy.
Separated from Clancy, yes.
It's literally taking place right next door.
It exists in the same universe as Clear and Present Danger.
Yeah, but the last two Tom Clancy movies
have been some of the, it was Jack Ryan.
Was he dead at the time?
One of them he was not.
Jack Ryan, Shadow Recruit.
Yeah, I remember that one.
And then The Sum of All Fears,
which has probably the worst rated game
based on it of all time, I think.
It's close to it.
If I could, I'd.
I didn't know that was a Tom Clancy thing, actually.
I know the money's not.
Jack Ryan.
The money's not there at all,
but I'd rather find out what's going on with Dingo
over in the Rainbow Six movie.
That'd be cool.
Sure.
Gonna get a Hawks movie.
Plus the whole like fucking like SWAT team,
like SWAT guy, international stuff, Sicario.
Yeah, yeah, yeah.
A movie just came out recently made by Michael Bay
called 13 Soldiers or something.
I saw a huge ad for it.
Every time I look at fucking that game
on my 360 thing, my brain says Tony Clancy's Hawks.
Yeah.
Yeah, me too, actually.
Hawks is.
I'd love to play Tony Clancy's Hawks.
Hawks is so fucking forgettable and nothing.
Oh man.
Eh.
Here I am driving everything I can.
Flying.
You have one competitor in the arcade playing game
and it's Ace Combat and you completely failed
to trump them in any way.
We didn't use the Hawks music
for the Scrub Lords intro.
It's true.
Nope.
So.
Man, Ace Combat's the fucking shit.
I'm so excited for that new one.
Did you ever play the Skycrawlers?
That's a secret Ace Combat game.
Okay.
Yeah.
Because it's made by the Ace Combat team.
Yeah.
So if you want to.
If you need a fix.
And children that don't understand war.
Born into a war they don't fully understand.
I still remember when the 3DS came out
and remember there was that Ace Combat game
for the 3DS.
Oh, Assault Horizon Legacy.
Assault Horizon Legacy.
It's like, oh, I liked Assault Horizon.
Okay, it's not very good.
But I liked it.
I grabbed Assault Horizon Legacy
and that game is a secret remake of Ace Combat 2.
Yeah, yeah.
And then once I got like three or four missions in
it was like, oh, this is just Ace Combat 2.
Holy shit, yeah.
Yeah, I didn't know until like well after the game came out.
Fuck yeah.
So I would have gotten like blindsided too.
Ace Combat 2 is the shit.
That's also that remake.
So did you like it?
Yeah.
Cool.
It's made by Access Games.
I never heard much about it.
Like.
It's Ace Combat 2.
Awesome.
Good.
Hero Fighters Assault.
Of course they did.
Motherfuckers forgot about Moomons and Skies.
I won't even fuck it.
Crimson Skies was a pretty big shot at that.
Yeah.
Motherfuckers forgot about Macross.
Blue.
I forgot what it's called.
There's another one that has a dumb name.
There's another like.
That Macross game.
There's another a plain fighting combat game.
I believe with the amazing name of Plain Crazy.
I believe you.
Yeah, that's good.
What about Heat Seeker?
That was a good one.
Oh fuck Heat Seeker.
Heat Seeker was a good one.
I see that in every bargain bin I've dived deep down
to get the juice.
I'm underneath Hawks.
Yeah.
I'm underneath Hawks.
I don't remember how exactly it worked.
But I remember renting it and the manual was there
and I read somewhere in the game or in the manual
where there was a phone number at EA you could call.
And hot tips.
And you could use a credit card via that phone number
to buy cheats.
Boys, let's get down.
And I was reading that and I was like,
that's some fuck shit.
Let's get down to brass tacks.
What about the peanuts Snoopy Red Baron game?
That game is supposed to be super good.
Yeah.
I don't care.
I don't care as well.
Are we talking about playing games or not?
It goes in the pile.
It goes in the pile.
You know what goes in the pile?
Loofed browsers.
Loofed browsers.
That's a fucking stellar game.
Wasn't there one released digitally?
It was like a.
On PS4 and stuff?
Just man.
Those fucking helicopter sections and a whole horizon.
It's a 2D platform.
No, no, no.
This is like a 3D.
I knew it was a comeback game.
They're terrible.
Think of Hydro Thunder, but with planes.
Oh, I'm sorry.
You don't mean peanuts games.
You mean planes games.
No, no, no.
I thought we were trying to listen to Charlie Brown.
Peanuts games here.
Peanuts weak.
I mean, there's After Burner Climax,
which is now super dead.
But that's dead.
It's not about After Burner Climax.
Because it's dead now.
I still have mine downloaded.
Yeah, Pat still has it downloaded too.
I still have it.
I believe you can re-download it if it's gone.
But you can never buy it again.
Oh, yeah, yeah.
You're never gonna get enough for that cabinet.
But I can pay a bunch of poor people
to come in and move my chair around.
Yeah.
The um...
Yeah.
Yeah.
They're not really jet-based games,
but the Rogue Squadron games are pretty kick-ass.
Similar in spirit, I guess.
You've said as much before.
Yeah.
The second one's the best.
All right.
And last but not least,
let's talk about that clash-clash-clash-clab-abin-ash.
Microsoft is trying to shake the class-action lawsuits
that people have been pushing against them
for the scratched 360-disc fiasco.
This is still ongoing.
Wow.
I mean, I can see why.
The Supreme Court of the United States
has decided to hear their case,
which is the appeal to that...
To cancel or to whatever.
Since they were able to throw out individual versions
of these lawsuits,
that the court should then throw out
the class-action lawsuit.
I see.
On the grounds that they've been able to get it
on a minor scale.
This whole thing over the whole time
has been being fought over
whether or not the case should even happen.
So it'll be a while.
But your fucking console shouldn't scratch its own disc.
That's fucking stupid.
I remember when some idiot grabbed my 360
while Street Fighter Vanilla was spinning.
Was it you?
Did it ruin the disc?
Total of the disc.
Because I only ever had a...
Thankfully, that was copy one of three.
Yeah, I only ever had like a newer model 360.
So I was never in that,
but it always seemed terrible to me.
I got two discs scratch,
but for some reason,
you could see it on the disc.
But they still kind of worked.
So I got lucky.
Yeah, I heard a zzzzzz...
And that was that, man.
Oh man, speaking of that,
you know what's fucking scary as shit?
You hear a weird click noise coming through your walls
and then none of your outlets fucking work.
It's the robo bugs.
And then you got to start turning off your fuse breaker,
which you don't know how to do.
You find out that your arc volt, arc volt light.
What?
There's a breaker in my wall that tripped
and turned off my outlets and it freaked me out.
Arc the lad, what?
No, arc volt.
Arc the lad.
Arc light breaker.
That's amazing.
If you've got a question,
you can send it into superbestfriendcast at gmail.com.
That's a rough, rough evening.
Super best friendcast at gmail.com.
Your question might sound a little something like this.
Your friend asked the other day.
Hey guys, my name's Max, first-time writer,
long-time listener.
I've got a question I hope you can answer.
Arc fault breaker.
For American Thanksgiving, I got a smashed Splatoon bundle.
That's a good bundle.
That's a really good bundle.
The only problem is I'm finding it,
I'm finding it, it's troublesome because I've,
it came with a pre-installed.
It's very Mendocse.
Those games came pre-installed
and he doesn't have enough storage space
to download anything else.
Does Nintendo release an official hard drive externally?
Is there anything else?
What, have you found a solution for this problem?
They have, there's no problem
because they have a list of hard drives that work well.
And a shit ton of hard drives
that are not on that list work fine.
Yeah, you can get any other external hard drive
and it'll, you'll be fine.
Just be careful,
cause ones that require high amounts of power
as in ones with two USB cables I've heard have issues.
What it is is that you can't use external hard drives
that are like portable hard drives
that use exclusively USB power.
You need something that plugs into the wall
or you need to get one
that you can hook up a Y cable to
and use multiple USB ports on the back of the Wii U.
Oh, sorry then, yeah, it's the opposite of what I was saying.
Yeah, that's why I had to stop you.
Yeah, yeah.
If you have a portable hard drive,
which a lot of us have that only has one USB cable,
that thing doesn't draw enough power out of the Wii U to work.
So you need a Y cable to get more power.
You need either a Y cable
or which is actually better one that'll plug in the wall.
Believe if you plug that one in,
they'll tell you don't.
Yeah.
There's some sort of message saying this is not recommended.
They don't want you to do that.
So I forget the make of my hard drive,
but the one I use for it,
I've never given me a problem.
Hard drives go Western Digital at all possible.
Yeah, Western Digital, that's great.
I recently switched out all of my hard drives
and everything from Seagate to Western Digital.
Do you feel like saying Western Digital
a lot like incredible technologies?
Cause I feel like saying Western Digital.
I still can't believe how hard the ball was dropped
with the Vita and the Wii U in regards to memory.
Oh yeah.
With the Vita it was the price.
On going.
With the Vita it was the price.
And with the...
Price is roughly twice as much as any normal human
would pay for that shit.
And even after the price reduction, it's still pretty high.
And Wii U is like, how could you ship this fucking thing?
How could you ship a machine?
Well, the 16 gig one.
How could you ship a machine that can't hold certain games?
Yeah, it's 16 and 32.
It's 16 and 32.
There are certain games that don't fit on that one.
Let alone like on, even on the 32,
you can't fit two games if you pick the right ones.
It seems like it was made with this weird assumption
that anyone would play one game and then delete it
and then get a new game.
Well, I think it's the assumption
that everyone would go physical,
which is kind of a baffling one.
Then why'd you put digital...
Oh, right, Nintendo.
Nintendo.
A company so bad at the internet
they had to pay a different company to internet for them.
Yeah.
God, seriously.
And that's after they paid a different shitty company
called GameSpy to do it for them.
But that stopped a long time ago.
Yeah, it did, but that was the Wii and all that time.
But now they're working with...
Dina.
Yeah, Dina and Dina, whatever.
We can't pretend that never happened.
No.
Well, like what if one day you wake up
and Microsoft's Xbox Live is being handled by Rovio
or by, you know, like...
That reminds me of that news
where Netherrealm is just like, stop all this shit.
Let's get GGPO now on...
Yeah, that's the best news ever.
Why didn't we talk about it?
I completely missed that.
This was the type of news where I thought
I didn't really understand.
And then when I really looked down, I'm like, oh, wow.
For MKX?
Yeah, MKX, they're replacing their system.
They're just ripping out the online.
Awesome.
Hey, you know what?
Awesome.
It took a long fucking time.
Gugopo 3?
Gugopo 3.
Sick.
It took a long goddamn time,
but it's finally hitting people
that even if you're not using GGPO,
Capcom's going like,
we're basically gonna make our own GGPO.
Rollback netcode is the fucking future.
No matter what you do, the cannons are getting paid.
Yeah, good.
That's the moral of the story.
I should like to think so.
Get that Street Fighter money
and put it in the Rising Thunder.
Rollbacks even farther.
That doesn't make any sense.
Every successful copy of MK Sold
is now funding Rising Thunder.
Yep.
Think about that, Ed Boon.
Take that, Ed Boon.
And we didn't, since I can clearly see
that one is trying to buy time,
I was gonna say, we didn't really talk about
that combat pack that the actual,
I haven't played it.
No, no, I mean about the trailer,
that actually shows.
Yeah, that's good.
I don't think it does.
Oh, whatever.
Actually, I think the alien actually looks really off.
I don't care anymore.
I agree with, well, okay.
Liam.
I haven't seen it,
but I just hope he's working on Shall in Mung's HD.
He's not.
You mean what?
But the strategy guide on his-
You mean to low and low?
I know.
But I was gonna say that the Xenomorph,
I agree with Max's video on it,
it looks like they took Baraka's model
and re-skinned it.
Do we know what the three styles are yet?
Oh, there's one that's called a queen
and you lay down eggs and then they have,
you also have strikers.
You have other Xenomorph strikers.
Okay, cool.
As the alien and for Leatherface, I don't fucking know.
And it seems for Boricho, he has like a staff,
his little like, little staff that he had
in like the games that kept fighting games going
for a couple years.
That's upon the Hava Boracho.
Yeah.
He's a drunk guy.
If you have your ear to the ground,
you might have caught that the triborg
might not only be three.
Oh, really?
There might be something else.
It's called triborg though.
It's called tri-borg.
Does that just mean it's a tri-hard-borg?
Did someone actually say that?
That there might be more to it?
There's rumors.
There's rumors.
Rumors are circulating about, too.
Maybe just maybe there's another.
Like a fourth one.
Like a fourth one.
Like a quad bot.
Way to make it labor.
Quadraxis.
That's the pushback against you're trying to make a cooler.
Yeah.
And actually he's correct for doing it.
But no, there's totally.
I think tri-borg is like, looks fucking awesome actually.
Which is, yeah.
But you know, Cyrax, Sector, Smoke.
Maybe Sub-Zero.
But everything in Max's video I kind of agree with.
He's like, tri-borg looks the fucking coolest.
Like you look at his gameplay and it's actually just,
it looks like the most awesome.
And like, he kind of went leather face looks okay.
I think he looks pretty good.
I'm like, I just think it's a waste of time.
Does he like leather face?
I don't think so.
Cause like when I look at leather face,
I'm just like, I have no interest.
The leather face is fine for the movies,
but I'm just like, is there a real pole for leather face?
Gentlemen, I just want to applaud the excellent stalling
tactics that you guys just employed.
While Mike internet went down and I brought it back up.
I'm super excited to stream from this location.
Yeah.
We'll be even better stallers.
Streaming live with Periscope from our phone.
Well, luckily you don't ever stops.
It never stops.
You don't have to stall when the stream just dies
due to lack of internet.
Do we have another question?
We do.
I told you when you were setting that stuff up,
like get ready for it to just die on you for no reason.
I was rolling smoothly into it when Pat stopped me
in my fucking tracks.
Like no, get ready for failure.
Everyone streams dies.
That's not your fault and it's out of your control.
The best kind of failure.
We got one coming in from Taylor.
Lately I've been doing a bunch of research
because I want to do a comparison video on third strike
and four for when five comes out.
Anyway, in general, the game,
in general, I feel three feels a whole lot better
and part of the reason for this
is that the hits feel really good.
What are some games where you feel the hits
feel really good and stand out?
That's a good question.
For me.
In general?
For me, I'm a say, King of Fighters,
specifically the older ones from the 98 through to 2002 stuff.
There's some awesome landing a Galactica Phantom,
landing a Rio's Explosive Punch.
And you get the screen shake and the giant hit box.
Do you mind if I go outside of fighting games on this one?
Yeah, no.
Because the two that come to mind are Godhand
and actually Dragon's Dog.
Yeah, of course, of course, Godhand.
Both of them have the perfect frame skip
and hit stop on attacks.
It's just like, punchy.
I think SNK games in general,
especially early Fatal Fury's Art of Fighting and stuff.
Like I remember first playing Fatal Fury 2
and you punch it, they go like,
and then they really reel back.
It's like for the big, big hits.
I think specifically.
I got two.
Smash Bros. 64 has fantastic hits.
You're totally right.
There's some characters bowl around and spin.
And it's got a particular feel to it.
I think each game's good at something different.
I think Smash 64 has really good hits.
And the Bushido Blade games.
Okay, that's a solid one too.
I was about to say my second one,
and to me, this is the best feeling hit
in all of video games,
is landing a hard slash in Samurai Shodown.
It's really good.
Specifically with Haomaru in Essay,
Haomaru, Genjiro, any of those characters.
It's all the same for them.
But there's nothing in video games that feels better
than landing a good one.
I would say it's not everybody,
because it's a much more arcadey kind of game.
But Akira, Jeffrey, and Wolf have a bunch of moves
that create crush states,
that the visual speed and punch sound effect.
Akira's elbow is the shit.
Yes.
Like Wolf's forward knee, that the forward and kick.
And his shoulder, and his shoulder ram.
And his shoulder ram and his clothesline are amazing.
Jeffrey's big, giant kick.
I feel that, I feel that
Virtua Fighter really strong, in general.
I think some of it's weak though, actually.
Some of it is.
I feel like that's a problem with Virtua Fighter
is that a lot of the other normal hits
feel like taps.
Feel like nothing.
Yeah, definitely.
That's why I want to point out those Akira.
If you, the one with the least amount of fluff is Akira.
It's like his jabs are fine, but like his double kicks,
his elbow, his back, his back attack.
Everyone's roundhouse.
Everyone's spin kick that has like a fucking
like plain turbine hit when it hits you.
It's because Virtua Fighter's sound is so crunchy
and smacky when it's like.
It's so 90s arcade.
Yeah, yeah.
And I'll go ahead.
I was going to say like, yeah, also shout outs
to Street Fighter IV when you land a level two
or three focus attack.
I was going to say that it makes up for almost
like the way the other mates don't work.
In third strike, that's all the time.
And in four, it's when you land a focus.
In four, it's when you land it.
And like, I feel like part of that is
because you get a long time to enjoy it.
The crowd.
You know what I mean?
Like it's only like about a bit less than two seconds.
But in game time, that's like forever and it feels good.
Well, I know you'll agree with this.
When you hit and the musical notes also hit
in Wind Waker.
Oh, yeah, yeah, yeah, yeah, that feels good.
And when you do the counter spin behind,
I was also going to say.
Game time is important.
Played it so much.
And then when I played those Wii games drunkenly
and I saw whenever a Wii action game does it incorrectly
versus when you do it correctly,
is when you do the finishing move in No More Heroes,
like after just pressing the A button is fine
for the normal hits.
And when you want to decapitate someone,
you just do a flick in a direction or whatever.
That's when it actually feels good
and adds a little tactile to it.
And like by freezing the time,
they get away with the latency that the Wii remote has
because you're just confirming it
rather than like trying to simulate a one to one spin.
There's some very specific moves
and tech in that are worth calling out as well.
King's chain grabs.
Asuka's like larry it to the ground.
Oh, yeah.
No, of course, the Phoenix Smasher by Paul.
A variety of spinning kicks along the floor.
Yep.
Brian Furry's forward, forward, two on a counter hit.
Zhao Yu's backwards mistrust kick that launches you.
Is that fucking powerful?
That's great.
Law's flip kicks in general.
Devil Jin or old classic Jins back, forward, two, one, two,
which is the elbow, elbow straight.
Yep.
And Tekken has a cool thing where some hits
they crumple you, but you go sliding back before you crumple.
And it's like just an extra level of like.
Yeah.
You know, like when you do,
hey, Hashi's Double Fist Palm pushes you back
and then you fall over.
It's a really cool effect.
Lots of games.
That is, yeah, it was a good question.
Hunting Hawk.
Hunting Hawk.
Yeah.
Love that.
It's the best air version of that feel.
Okay, we got one coming in from Eric
and he wants to know,
hey, woolly and moderately acquainted chums,
when are Matt and Pat gonna do a Star Trek cast?
And I agree.
When are you guys gonna do a Star Trek cast?
Probably never.
Probably never.
We'll just play a game or two.
We'll just shove that love into garbage Star Trek games.
Why not after the next movie comes out,
spend an extra 40 minutes after the podcast
and just chat it up.
Yeah, sure.
I'm gonna do it.
I'd be interested.
And by 40 you mean like two hours.
However long woolly is willing to sit there for.
No, he doesn't.
I don't have to be there for it.
You can leave.
However long you want.
I'm gonna see that movie though.
Probably all well.
Well, I meant rather to discuss like the series as a whole
and how that movie doesn't work in it.
Well, you know what?
I have the recording stuff at my house.
We could actually do one.
But what would it be?
Would it be an episode by episode review
of every single thing in a series?
Like if it's all over.
I think we just pick episodes
we have something to say about.
We've done spoiler casts before.
It's just a segment at the end
where you talk about the topic.
This series ended in 1993.
It's more fun in its idea form than it's actual.
Yeah, yeah, yeah.
I totally agree.
Because I don't want to have a Star Trek podcast.
I just want, when I rant about Star Trek,
I want Woolly and Liam to just die and go away
so I don't feel guilty.
We should play that Deep Space Nine game.
We should play Star Trek Voyager Elite Force.
Oh, is that the first person?
Yeah, it is.
It's the game like Viacom got fucking sued over.
Is the final boss Jane Way?
Yeah, it's Jane Way.
I'm a war criminal, surprise.
We have a question coming in from Woolly.
Man, I was talking to Plague and he's right.
Odo is just as bad as Jane Way.
Odo's the worst.
I hate Odo.
Odo betrays everyone for sex.
Question here from Woolly to Matt.
Matt, can I have an icebreaker?
Yes, you may.
Do I have one more?
Yeah, I think we'd like two more.
Thank you.
I thought that was the question.
No, the real question.
I was interested.
The real question.
What's the real question?
It's from Anthony.
It's from Anthony, the final god.
And he wants to know.
Liam, last week, or not last week,
two weeks ago, now I ask.
Two weeks ago, you talked about being sick of mobage
and other gatchas specifically.
I'm developing a strategic RPG mobage
with a friend of mine based on my own experiences
with the filth of the gacha.
And while we will have to implement the gacha system
at some point for monetization,
I want to create a game that's enjoyable and not scummy.
Do you think that gaches as a rule make games worse?
Or is there a way to balance the dual free-to-play
and pay-to-win natures of mobage?
I genuinely feel like the feel of a gacha,
which is much akin to the feel of opening a pack of cards
or the like, is deeply satisfying.
And it's one of the reasons you see people coming back
to these kinds of games so often.
It's one of the reasons that there's like
a Love Live School Idol Festival thread on Neogaf
that's like hundreds of pages long
is because people keep buying these packs
of quote-unquote cards
because the satisfaction of opening them
is what's so good about it.
I was talking to Willie a few months ago
and I said, hey man, I'm really close
to buying Marvel Universe cards series two from 1991.
Because I just wanted it.
And we go, what the fuck are you gonna do with that?
What are you gonna do with that?
And I was like, oh, you're totally right.
So I totally get like opening a pack of cards.
Yeah, and I think a lot of games
that use these gacha systems don't have good gameplay.
And I think that's a problem,
is that they have a loop that satisfies you
for the first two or three goes.
But then after a while, the gameplay runs out.
Love Live and Puzzle and Dragons are exceedingly good examples
of games that have fantastic, fantastic gameplay
that you could, and in fact, in Puzzle and Dragons case,
can sell on their own.
Those games are downright good
and they have the gacha thing on the side.
That being said, because of how linked
the cards are to the core game,
you end up getting to a point in all of these games
where you kind of just need more better cards
to do anything.
And it's an exponential curve, right?
And the slower that curve is,
the more fun people will have for a long time.
But eventually, everyone will get to the filth of it.
In my opinion, the only solution to this
is making the gacha system completely 100%
reliant on an in-game earned currency.
No way to pay for that currency at all.
And to monetize the core gameplay.
And a good example of this would be,
there's a Game Boy Advance game out there
called Yu-Gi-Oh! The Sacred Cards.
It has, in-game, you can go to a card shop,
you can get packs of cards with in-game currency,
obviously, it's a Game Boy Advance game,
so there's no DLC.
And it has a full campaign.
And you play this full campaign
and you go back and you get more cards
and it's fun and it's good.
Say you were to give away the first hour
of the campaign for free and then bill the user
for the latter four chunks of 20% at a flat rate
and you come out the other end.
That's actually, like, to a degree what Hearthstone does.
Hearthstone has the card packs,
but those expansions follow that exact system.
To a degree.
To a degree.
Where the cards are guaranteed,
but the levels are what you're paying for.
I think if you need, if anyone ever needs reference
for what a good, quote-unquote, like,
gacha style game is, it is any card-based game
pre-free-to-play and pre-micro-transactions.
That is to say, stuff like Phantom Dust,
stuff like the Yu-Gi-Oh game
that games have full campaigns,
imagination on the Game Boy Color,
to an extent lost kingdoms,
but not really Kingdom Hearts chain of memories.
All of these games are fantastic examples
of what gacha games could be.
And the core problem that you can't tackle
unless you're willing to get rid of it
is the microtransaction bucks
that go along with buying packs of cards.
No matter how much you slow that escalator,
you're still riding up to the top of the volcano.
Yeah, and I think the only thing you can do
is make it really cheap to buy cards for money.
But if I were to make one,
and I have thought about these things before,
I would monetize the gameplay
rather than monetize the gacha system.
Makes sense to me.
Because I feel, as long as it's a basis
of buying fixed amounts of content, it's not scummy.
There's nothing scummy
about buying fixed amounts of content.
So that's my sentiment on that.
You've made a pretty compelling argument,
but granted, I don't know anything about gacha stuff,
but it's compelling to me.
It's the same philosophy behind,
instead of making a piecemeal game and a bunch of DLC,
just make the game and sell the game.
Instead of making a cheaper initial game
and then trying to sell a whole bunch of extra shit afterwards.
Make your game, break the walls down
by making it cheaper part by part
instead of selling, say, a $40 game.
You sell, you have the first chunk
and then $410 chunks or something like that,
and then have your gacha mechanic in there
as a core mechanic that is a reward for players
who enjoy the gameplay,
rather than giving the players a way
to skip the gameplay and get to the reward by paying,
which is what kind of creates the slime factor.
Makes sense to me.
In other ways, so, yeah.
Anyway, yeah, good luck, because that's hard,
and it's like the notion of sacrificing
the freemium nasty bits of like,
oh, you can just pay money for more cards.
The notion of sacrificing that is like,
I could see how that could be scary,
but I genuinely think completely walking away from that
is the only way to make it work.
And trust your noble gacha in your MOBA game.
Yeah.
Make your gameplay good, man.
Make your gameplay really good.
I know this is kind of a swear word.
I just wanted to ask real quickly before,
we move on, but will you just see
that new Street Fighter cover today?
Show me.
Udon Entertainment put out this
Street Fighter off-foot cover.
You're not showing us.
I just want to set it up.
It's supposed to be modeled after the age of Apocalypse line
with Street Fighter.
Just show the god damn it.
A new era.
Speaking of the mic.
A new generation.
Matt reaches away from the mic to speak.
This is Udon?
I move away from the mic to breathe only.
Art's not very good.
No, but it's going for like the Marvel 90s X-Mint,
like it's supposed to be a mock cover.
It's like a comic book cover,
like a two page spread one.
Parody.
And it looks like it.
Can I see the bed cover?
I know the cover they're parodying, actually.
Yeah, I get it.
You understood that reference, didn't you?
I got that.
Yeah, no thanks.
I got that reference.
It's just the cover.
The comic's not bad.
No, yeah, that much.
After all the money I spent on it,
you better believe I, you know, I believe in that.
Believe in it.
Your headband's showing.
How many times did you buy it?
Probably four over in total.
Hard cover.
I'm like maybe two and a half.
Individuals.
I have individuals.
First trade.
No, no, no, five.
Cause I bought both covers.
I bought the variant covers as well.
Good, that's what real fans should do.
That's what real fans should do.
Last question coming in from Jubai.
And Jubai straight up wants to know,
and we talked about this in the play through.
I'll tell them straight up.
Since the FF10 play through is going on,
and Liam mentioned 12 on the podcast,
or 13 on the podcast, not too long ago,
I noticed something.
Everyone shits on 13 for being linear
when 10 is almost just as linear.
It's never occurred to me before.
Yep, that's completely accurate.
Didn't occur to a lot of people when 13.
Why does 13 take the brunt of the shit?
Because 13 doesn't let you play
with most of the gameplay sequences
until like halfway through the game,
and because 10 has interesting characters compared to 13.
One other aspect of it too that I think is important
is the sphere grid, okay?
The sphere grid, stealth.
They're very similar in both.
The sphere grid is extremely limited for a long time.
It doesn't look like it,
but at the beginning you're extremely, extremely limited.
It's a big circle to trick you into thinking it's online.
Someone made a graphic of it straightened out,
and it's aligned.
No, exactly.
The Crystallium in FF13 is even more straight,
and it feels restricted even more, I find.
That's a subjective opinion,
but I feel like it's even more restricted.
No, I don't think that's a subjective opinion at all.
It is more restricted.
You think that way too?
Okay, yeah.
There's definitely a lot less to it as well.
Because there's less there,
and there's less that you get out of using it.
I would like to think one of the main reasons
that FF10 was like their first gigantic,
fully 3D voice acted,
a lot of sweeping changes in terms of presentation,
whereas by 13 they should have a fucking handle
on that point.
Yeah, no, it makes sense that 10's that way, for sure.
There's also aspects of the linearity
that FF10 mitigates significantly.
The 13, for some reason, doesn't.
10, you can go backwards and forwards on that path.
At a certain point, yeah.
Not yet.
No, you can run backwards if you want.
Oh, when you're on a map, yeah.
We're not there yet.
No, you can run backwards towards the screen.
You can turn around.
You can turn around.
You just means in a map when you're there.
And physically walk to the screen that you left.
Yeah. Okay.
If you wanted to, you could go pretty far back
until you hit a break point.
Every time you hit a map, change though.
But you could go pretty far.
Sorry, I mean, not mean map as in a treasure map,
like when we're making progress.
The Indiana Jones fucking map
where the boat goes from one place to another.
No, we know.
We can't go backwards there.
No, never mind.
It's not listening at all.
What he's saying is,
you're just saying the map in terms of gameplay,
you're on the map right now.
Yeah, no, no, I know, I know, I know.
Just because in FF13, about 40% of the map
you can never return to.
And most of the time, once you walk forward
through a screen, you can't return to the screen
you were just at.
Until you get to, like, very far in the game.
Because the story is that you're running.
The other thing is that there are no,
like, okay, you got to bevel
for the Blitzball tournament, right?
Yes.
There's not a whole lot of areas in Bevel
and it's quite limited.
But you can walk back and forward between a couple, right?
Yep.
You can't in 13.
The only town you ever interact with
is one that you run straight down through.
Like, there isn't even-
You don't even get on the main street or anything like that.
There isn't even an illusion of a town in 13.
There isn't even, like, a fucking promise.
So you're saying that it's an endless runner.
It's way more linear.
The characters aren't nearly, it's interesting.
So you don't, like, okay, when you stop in 10
and it's linear, what happens?
You hang out with Waka, Enriku, and Orin.
And even if some of those characters are weird-
And we're talking about secrets and lies.
You have a bunch of cool, like, funny adventures
around a campfire.
When does that happen with the fucking Final Fantasy XIII crew?
It doesn't. Never.
It's unfortunate.
It's, FF XIII, it's just, it's so half in the bag.
You could take all the environments in that game
and all the core concepts,
and you could make a really, really good game.
But the direction for it just kind of falls apart.
The basic, like, sum it up is, like,
the reason why it gets more shit
is because it's actually way more linear.
And it's also not as good.
So that linearity is harder to accept.
That said, anyone who ever says 10 isn't linear is foolish.
You're crazy.
It's super linear.
All I know is I want to go get a Louis Vuitton bag.
And the last...
She was perfect for those modeling things,
but that interview was one of the few things
that I felt embarrassed to read.
I would have preferred Louis.
There is one last thing that I will mention
about the change between FF XIII and XIII
in terms of linearity,
is the justification for why it's linear.
XIII, the justification is you're running away.
That's not a really good one,
because in VII you were running away.
In VIII you were running away.
It doesn't feel good
because you're running away down a path you don't dictate.
Or you don't get the illusion of dictating it either.
You just run along that path.
Whereas in X, it's a pilgrimage.
It's a specific road.
It's a pilgrimage that you're supposed to follow.
And that lets them put stuff on that road for you.
And like you mentioned with VII, you're running away,
but you have the illusion of choosing where you run.
You know what I mean?
Even though you don't.
But the illusion's present
because the road is wider than a straight.
And in FF XIII it's ridiculously straight.
VII and VIII are both like that,
where it's a straight line,
but everything is placed in not a line.
And you can explore around the line.
You can, exactly.
I don't know about IX.
IX goes in with it, yeah.
They have the same formula.
XIII's not as good of a game as X,
and that's why it gets more shit.
XIII's kind of like, well, at the time,
it was thrilling to play through it
because it was gorgeous.
Like there was nothing else like that.
And then that point was different for everybody.
Yeah, exactly.
And if you managed to make it to the open world,
you got the good ending of the game.
And I can't even blame you
because it's 30 hours in or something.
You mentioned at the end, Terri,
that he knows that the characters are more likable in X,
but it seems like the linearity seems to be
the main thing that's always brought up.
It's because people say hallway simulator,
because the reason they call it a hallway simulator
is because there's nothing on the size of those hallways.
And you can see, like when you enter into a map
and they do that fly by,
you can see that it's just a hallway.
In XIII, the only character I actively disliked
was fucking what's his face, the kid, Hope.
I actively disliked Hope.
I think everyone's tolerance is different,
but Hope is universally realized as the worst.
Yeah, I actively disliked him
and I was kind of like cool on lightning
because she didn't really do much of anything.
She was fine in her own game.
Yeah, her design was incredible.
Her design's amazing.
I'll fight you on that.
I don't think it's bad.
But she didn't really do much.
Saaz was fantastic.
Saaz is great.
He's the only legitimately great character in that game.
Fang and Vanille are solid
and they make good foils to each other.
Snows.
And Snows all right.
Okay.
He's all right, especially in the context
of his resistance story thing.
He's a poor man cipher.
He's a poor man zeal.
He's a poor man's pick any character.
Somewhat, yeah.
Now, like, yeah.
No, it's a bummer.
And even if lightning would be cool on her own,
you can't look at her and go, that's a poor man's cloud.
No.
Because she is.
Somewhat, yeah.
She's literally it.
If they had the same backstory,
she would have the same dialogue.
Yep.
Like, that's basically it, you know?
But with less emotion.
Yeah.
No, maybe.
She makes a good model.
Lightning is what some people thought cloud was.
Yeah, but he's not.
She's the compilation cloud.
Not real cloud.
The compilation of Final Fantasy cloud.
There's a fucking line in that interview
in which she describes coming back in a world of strife.
Yeah.
Which implies that she will be some kind of costume
or some shit in FF7 remake.
Sure.
Which would be hilarious and complete the full circle.
Be great, yeah.
Birth by cloud.
Dude, if one of the costumes cloud could put on
was a lightning costume from FF13.
That'd be sick.
Yeah.
Skirt and all.
There it is, there it is.
Dude, if he dresses as lightning during the...
I've been saying that since day one.
He should dress up as lightning.
I hadn't even thought of that.
For the cross-dressing sequence.
Yeah, good call.
She'd dye his hair pink and dress up in her costume.
That would be so good.
That would be really good.
I would like that.
And then everything is forgiven.
Yeah.
No.
Although everything is forgiven.
I would really like that.
Three games worth is forgiven?
Yeah, it's all forgiven.
There's not so much wrong with...
In all fairness, there's not so much wrong
with the latter two.
That ending, that ending is forgotten.
If you're willing to take the piss on that level,
I will forgive.
And forget, because I have to forget it all for it.
It has to be forgotten.
Everyone fucking write it, they write it down.
Raise your goggles.
Oh, I won't stop making fun of it,
but I will forgive it.
Well, that's not forgiving it, is it?
Well, I don't know what you think forgiving is.
Letting it go.
No, forgiving is not being mad about it anymore.
But forgetting is not making fun of it.
Okay, okay, but you said forgiving and forgetting?
Yeah.
The two of those encompass also making fun of it.
I don't think I would ever be able to forget that.
Well, then you shouldn't have said that.
I shouldn't have said that.
Like, I would have let you rock on just saying forgive,
but you doubled it up.
Forgiven, forget really is the end all.
How could you ever forget?
Forgiven, forget has you on the end just a long time.
The expression means that you're completely cool on it.
How could you ever forget the goddess of Final Feb?
Barf.
Like, barf.
That's like, I've washed my hands of the affair,
but I will continue to make fun of it.
Like, what do you know?
It doesn't work that way.
What are you looking forward to?
I am looking forward to trying out Blade and Soul.
Cranky got in using the Founders Pack stuff,
and he's been raving about how good it is.
Maybe I will try that too.
Blade and Soul, if you're not familiar,
is the Kung Fu game with gigantic asses.
It's the MMO where people react to getting hit.
Yeah.
And I looked it up, I looked it up,
not an insignificant amount.
It is, the PVP in that game is a fighting game.
Yeah.
Like, it is a for reals-y fighting game.
It's good for power-esque.
Yes.
Yeah.
It's really interesting, but it's a free-to-play Korean MMO.
So.
Yep.
And there's news coming in today that, like,
people were locking down names.
And selling them.
So what happened?
Oh, nice.
What happened is that the founder,
so the game is a free-to-play Korean MMO.
But if you wanted to buy special perks,
it was called a Founders Pack.
And one of those perks for the $70 and $120 one
is that you can log in early, like,
before even the early start.
Not to play.
But to create a character.
Yeah.
So that that name is yours.
Mine.
So you don't have to race as much.
GM, for the Western version of the game,
got caught making, like, a dozen Kirito variants.
So that he, like, it's Kirito, Kirito 7, Kirito Rules.
Oh, but the idea that it's a GM for the game,
that's disgusting.
It's super nuts.
I thought it was just gonna be some random guy.
No, it's a GM.
Oh, that's no good.
Now, someone at the developer came out and said
that they specifically got a bunch of these names
because they didn't want people selling them.
So they said that they took them themselves.
Yeah.
They better.
I don't know what the end is.
I don't know which I prefer.
The idea that GM is stealing names to be cool,
or, and here's the really dark version,
and I don't, it's likely not the case.
But that GM is like,
there ain't gonna be no Kiritos in my game.
Oh, there's that.
Yeah, there's that too.
I always had this.
But the example they gave is, like, the name Naruto.
People would spend a lot of money
trying to buy that name off somebody.
Yeah, but then they'll just have Naruto's.
Naruto's.
With a zero.
Or not.
Yeah, not.
I always, on naming in MMOs,
you know how, like, fantasy races have,
just like in English, well, in various languages
that exist in real life,
there's different particularities
to have names reformed in different countries and such.
I always found it bothersome that, like,
you didn't get a game where you wanted to play as an elf
and you entered your name and then you got, like,
an error thing that said,
please put three more apostrophes in your name.
Or, like, you get the name entry thing
and you have three name entry boxes.
Yeah.
Or, like, you need more umlauts or something.
Yeah.
I mean, the closest thing to something like that
is the game where you don't choose
what race or gender you get.
Yeah.
I forgot what game that was.
That was Rust.
Rust.
Rust.
And it's determined by your Steam ID.
And everybody hated it.
Also your penis size.
Your penis size and your gender.
Yeah, and just everyone lost their shit.
And was, like, 14 did it.
People don't like being forced to be black.
People don't like being forced to be things.
People don't like the role of the dice, apparently.
Shocker.
That's not why they play video games.
In 14, they have naming conventions
for the different races that they show off.
Yeah, yeah.
And they put, like, a hundred variants
to show you how you're supposed to construct the name.
But everybody makes ButtFace McSephiroth.
Potato, potato.
ButtFace McSephiroth.
That's right.
I'm looking forward to Blade and Soul
playing way more Dragon's Dogma.
I'm going to get way in there.
And it's still chipping away at Yakuza 5.
That's it for me.
What about you, Matt?
I'm going to continue, hopefully,
playing Rise of the Tumorator.
Because I want to do that.
Get to that ending.
It's good.
I want to do that when I get home.
Like, you know, like, that happens.
Yeah, I'm itching to play Dogma right now.
Kind of rarely.
There's that.
And I'm looking forward to Boy and His Blob getting
re-released this week.
Yeah, it is.
Because I just want to see if they made any little nips
or tucks.
Because that game didn't really, like,
there was a little few little levels and design quirks.
So I was like, I wish they'd changed that.
Are you also excited for a certain re-genesis?
Hey, why don't you tell, did you tell Woolly about that?
Tell Woolly about that.
Because he had to change my story.
Five-star wrestling re-genesis.
Oh!
Get in.
Get in.
Oh, we in.
You know you want it.
We in.
More moves per wrestler than any other card.
It will help.
Featuring a 40-hour campaign.
Hit record right now.
That's so bad.
It has keel and face mechanics, revolutionary limb
damage system.
WrestleMania this year is just this game, all 31 days.
Dang.
The fate worse than death.
And I'll try to read through those comics I mentioned
earlier in the week.
I'll try to get all those read and done.
What about you, Woolly?
What are you looking forward to this week?
I'll leave him.
Take it.
Oh, fuck.
There's like an ass ton of games coming out this week.
So like there's a boy in his blob.
Over 40 pounds.
Yeah.
Over 40 pounds of games and ass.
A boy in his blob.
Save that for play-dance.
Attractio, crawler, sigma, the deadly tower of monsters.
Oh, yeah, that.
Oddworld, new and tasty.
Like the Vita versions.
This week is like bizarrely, and I'm like skipping a lot.
This week is bizarrely stacked.
I see you scrolling.
I see you scrolling.
But lots of good stuff.
Yeah.
Woolly, do you have a thing?
I don't know.
No, not really.
I'll just let the winch take me where they do.
You know what the winch would take you?
The winch would start pushing you into free.
In terms of, I mean, when I have some free time,
I'll see what I do.
If you do decide to get into that, let me know.
And I will give you a systems breakdown on how
shit actually works in that game.
In terms of the channel?
In terms of the channel?
Nothing, I think, this week.
There's one thing.
Oh, there's videos?
Yeah, there's videos.
Oh, shit.
Well, I mean, I know what I'm saying.
I'll call it my pants down.
We completed our mission.
Metal Slug 1 has hit.
Yes, it has.
Last night, I believe.
That's just going to continue, I guess.
That's so we're going to, yeah, amen.
Until the mission is all over, we keep going.
So yeah, there's no.
Not at a regular pace, mind you.
I called Fio in the next one.
Shotgun.
OK, whatever.
Shotgun.
I call Nadia in the fourth one.
That's fine.
So Metal Slug with you guys, the president.
We'll see what happens with him.
Richard Hawke.
I think so.
I think we'll see that.
We'll see the ending of that this week.
You and I took a look, a hilarious look at the apology game.
Vendetta, Curse of Raven's Cry.
Oh, that's finally going up.
That's the Sunday, I believe.
I think over a year, Matt's been talking about how he wants
to record Raven's Cry, the PS3 one, right?
That never got released.
It did actually never get released.
It only ever came out on PC.
That's the apology.
So for over a year, Matt's been legitimately
keen on making this video.
And now he has the Game of the Year edition to work with.
Oh, it was worth it.
That was a good time.
We also got a new LP starting up.
Is that this?
Yep, Thursday.
That's final Thursday.
This is Thursday.
And it's Resident Evil Zero.
The game, for the last year, I'll be like,
hey, want to play Resident Evil Zero in a video?
And Pat will go, no.
And now we're doing it.
Hey, you know what?
I liked that game more than I thought I did.
I believe that that game's out tomorrow as well, right?
Yes, that's correct.
Rebecca Chambers' baby face always weirds me out.
They changed it.
They changed it a little bit.
Did they?
Yeah.
Because she looks like a fucking toddler, man.
She looks even more like a toddler with more makeup on.
No, she looks better.
No, I think she looks better.
Weird, weird.
Hey, she looks like a Japanese pop idol.
Did it freak you out because of the imperfections,
because of the technology?
No, her proportions didn't look like the other Claire.
Because her face looks more like a real person face now.
Because the old one had some weirdness,
like Snake's edge of his mouth and cheeks in MGS II.
Oh, god.
Yeah, I know what you mean.
Plus, Billy looks way different to all that makeup he's wearing.
But it's kind of like the candy street fighter
five face versus the alt costume face,
where they're like, we want it more anime.
Did you see Rebecca's new Wesker costume?
Looks great.
What?
There's an alt mode in that game where you play as Wesker.
And you know how Jill was in five?
Yeah.
But it's Rebecca in a slightly alt costume.
Shadow Rebecca.
You play as those two instead.
Is she blonde?
No, she's not.
No, she's got red eyes, though.
OK.
And Wesker has melee attacks and his dash and stuff.
Almost shiroi.
He has his dash in what is possibly the most claustrophobic.
Yeah.
Small game that it's screen.
It's already really tricky to capitalize on his dash in RE5.
Oh, break those walls, Wesker.
I'm tired of this motherfucking Wesker on this motherfucking train.
Yeah.
I guess we'll take the opportunity now
to for announcing stuff.
A little video went out a few days ago.
But you know, formally saying it here as well
for the podcast of fans that we will be at MAGFest in February
from the 19th to the 21st.
Going to be a big, big year this year.
Biggest year ever.
Again, the drunk the most, I think.
OK.
That's plans.
No.
You have.
Hey, Bartender, Alvin, a Long Island ice tea.
Make it a triple.
Make it a triple.
Boom.
Sir, I don't have that much alcohol.
Yeah, you do.
Anyway, we're going to have our regular panel on the Friday,
a secondary sonic based panel on Saturday.
And that's all we know right now.
Best.
And who knows where the winds will take us in Maryland.
Funnest time of the year, man.
Funnest time of the year.
Speaking of, I should mention that I am not going.
OK.
We've got the return this Friday of Salty Bet.
Oh, shit.
I'm glad you're bringing that up.
So Salty Bet, too, this VistaCuffs.
We just so happened to be online when
there was a tournament going on.
That was the weirdest luck ever.
So it is different from the last one,
but we still had a good time.
And Spa Man.
No, DJ Ca, DJ Ca.
DJ Ca, DJ Ca.
That's where it's at.
Was it a DB Ca?
DB Ca, you're right.
I like DJ Ca.
I got exposed just there.
But he didn't.
Or did he?
Wait, find out.
Some people might know, actually, if they watched it.
Maybe.
Pretend you don't, please.
And lastly, as we opened up the podcast on it,
just, yeah, we kind of glossed over it.
But we're streaming.
It's happening last day of this month, January 31st.
It's like the 18th, 19th now.
So there'll be another podcast to tell people.
If you somehow forget about this, don't worry.
We'll probably talk about it next week.
Yep, probably put up a video.
This is your early advance.
If you're not listening right now.
Twitch TV, Super Best Friends Play.
Exactly.
We're playing some Demon Souls.
Demons?
You mean death, right?
Deaths.
We're starting out with death.
Saving no time.
Officially.
For reals, really.
No, you know why you're saving time?
Because you're typing it out.
No, the reason why you're saving time
is because the game's title is not Demon Souls.
The game's title is Demon's Souls.
So you have to speak to it.
And no one wants to say that shit.
I guess.
So they say deaths.
I guess.
Souls.
I still haven't got it.
I've literally never heard anyone in the world say
properly on the first try.
Say deaths, with the exception of you two and Matt.
I've never heard it.
When Matt ridicules it.
Oh, really?
In verbally.
Verbally.
Oh, verbally.
It's because you never talk to people.
No, exactly.
Written many times.
It's this unwritten thing people are not allowed to talk about.
No one talks about it in person.
Everyone just gets written it all over the place.
I've written it before.
And it has to be written capital D, underscore E, capital S.
Back in the day when it first came out,
everyone just said Demon's Souls.
Everyone said Demon's Souls.
But it's actually Demon's.
It was the style at the time.
Oh, fuck this shit.
All right, we're done.
This podcast is probably the longest ever.
They couldn't say Demon's Souls because of the war.
It's not.
But we just did.
I can't figure out the time.
We hit four hours.
OK.
40,000 hours?
Shit, damn.
I can't.
I was looking at it.
I was like, is this five now?
I can't remember the original time and the math.
I guess what Pat says, like, two hours and 40 minutes in.
I have the power to end it whenever I want.
OK, everybody.
Play Dragon's Dog, and it's good.
There you go.
It's a good game.
The Echoes of Five is a better game.
You should play these.
Needs your support.
This was a triumph.
I'm making a note here.
Huge success.
It's hard to overstate my satisfaction.
Aperture science.
We do what we must because we can.
For the good of all of us, except the ones who are dead.
But there's no sense crying over every mistake.
You just keep on trying till you run out of cake.
And the science gets done.
And you make a neat gun for the people who are still alive.
I'm not even angry.
I'm being so sincere right now.
Even though you broke my heart and killed me,
and tore me to pieces, and threw every piece into a fire.
As I burned, it hurt because I was so happy for you.
Now these points of data make a beautiful line.
And we're out of beta.
We're releasing on time.
So I'm glad I got burned.
Think of all the things we learned for the people who
aren't still alive.
Oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh.
Go ahead and leave me.
I think I'd prefer to stay inside.
Maybe you'll find someone else to help you.
Maybe black made some.
And that was a joke, haha, bad chance.
Anyway, this cake is red, it's so delicious and moist.
Look at me still talking when there's science to do.
When I look out there, it makes me glad I'm not you.
I've experienced it wrong, but there is reasons to be done.
For the people who are still alive.
And believe me, I am still alive.
And science and I'm still alive.
I feel fantastic and I'm still alive.
While you're dying, I'll be still alive.
And when you're dead, I will be still alive.
Thank you for watching.