D&D is For Nerds - Stories of The Greyhill Free Company I #8 Just Rewards
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Previously on Stories with Greyhill Free Company.
Ork-made weapons receive a negative one to hit,
but you can deal double damage
in exchange for destroying the weapon.
Why don't we grab part of the goblin that we've killed
and we will use that.
Give them a taste for it.
A bit of a distraction, even when that comes up.
You butcher the goblins.
Like...
Wait, someone else was doing butchering of sentient creatures.
Sorry, sapient creatures.
It evens out.
Two wrongs make a right.
There's two wolves in cages, but there are several more cages.
How many wolves have you killed?
What do you call yourself?
I am Clovis, and this is Rex.
Frex?
Frex.
No, actually, two more goblins attack you with javelins.
I'm pretty certain you're the biggest threat.
Just because I'm the biggest.
Two more javelins impact you.
Hang on a minute.
Cass, you thought you got your equipment and you still chose to use your knife.
Two goblins scurry out, clutching ropes, and they pull the ropes taut
such that the tent flaps are open permanently and you can see
within the tent. One of them is
the alpha goblin who is riding
on the back of that direwolf and then
standing next to them. She is
covered in like strange
arcane symbols and markings.
It feels like you were about to catch
a horrible disease but you managed
to shake it off. You're attacking
the direwolf with your scimitars?
Yes, please. I would like to break them both off in the dire wolf
and I would like the dire wolf to pass away.
Very funny.
First attack, hit. Second attack, hit.
Alright, so
both of the scimitars, this is gonna hurt.
You deal
20, 25 points of damage
to the dire wolf.
The dire wolf
is still standing.
Fuck off.
So that's bad news for us.
Fun fact, that would have
taken down the goblin boss.
No!
No!
Just gotta say, probably go for the goblin boss.
You break off both scimitars
The direwolf is very hurt
They are, to use a more classic term from D&D
Bloodied, which means less than half hit points
But still standing
So, then it is their turn
Those two goblins that open the tent
They just, like, bow They spend their turn. Those two goblins that opened the tent, they just, like, bow.
They spend their turn in worship.
Okay, good on them.
The goblin boss turns around to you, gives a big crooked grin, and says,
He gets a nat 1.
Grim Determination.
You have advantage on your next attack against the Goblin Boss.
Well, either of you do.
Either of you get advantage on your next attack against them.
He swings at you and then you duck underneath the blow.
You're just filled with like a determination.
You're going to take this guy down.
Then the wolf.
Shockingly, the wolf reaches out to nip at you,
but you roll away from it and the wolf's attack misses.
That is insane.
I love it.
Then the chieftain.
The chieftain, not the chieftain, sorry, the shaman, cleric, you're not sure.
Once again, you're illiterate.
They sweep both of their hands back and start chanting.
Their eyes roll into the back of their head.
At first, you're not sure what's happening.
Then you realize that the ground, little microfissures are appearing around you.
The ground trembles a little bit.
You're ready to, like, roll out of the way of some sort of ground-based attack,
but then tiny tendrils of thorny vines shoot out and scratch at you.
You take one point of piercing damage and need to make a constitution saving throw.
This time you fail.
You feel sick.
You feel immediately awful.
Something bad has happened to you
and it feels like there is poison
within your veins.
Every part of your body feels cold
except for your arteries and veins
that feel very hot.
You are poisoned.
You have disadvantage on attack rolls and ability checks.
Okay.
Cool and good.
Cool and good indeed.
Then it is global.
You spend the rest of your turn arriving to see this.
Oh.
Can I?
You can make a religion check when you see.
You recognize these arcane sigils as some sort of prayer
which would indicate that they are a shaman
or a cleric rather than
an arcane spellcaster
but you can't read them
especially at this distance
would I have been 60 feet to attack?
no, your turn ends and you're here
ok
I guess you could use a bonus action if you had one.
What do I have as a bonus action?
Don't thank you too much.
Equip my shield.
Clever.
That was Globble's turn.
Big T, it's your turn again.
You have no weapons in your hands.
You have two scimitars left.
Yeah, you can draw weapons.
Can I double scimitar the... You can only draw one weapon a turn, unfortunately.
You need a special ability.
Can I play a single scimitar?
Mm-hmm.
Goblin boss?
Okay.
You get advantage to this attack, but I'm just letting you know.
So here's the shake-up for you.
Advantage to attack the goblin boss.
But even with your break off ability, you're probably not going to down them in one go.
The dire wolf, on the other hand, only a regular attack, but you are more likely to kill the dire wolf now because you've done a lot of damage already.
Well, I should probably go for the dire wolf.
Finish what you started.
Finish what I started finish what i started in
for a penny in for a pound adam have you fucked me it's not one it wouldn't have mattered oh no
advantage would have helped i have fucked you yes that's all right it's my fault for listening
your next your next two attacks deal minimum damage. Ah! Fuck!
Alright.
Well, on the bright side, you don't lose the scimitar because you don't hit.
Cool!
Big T, that was your turn.
So,
the goblin boss
turns, sees you, Globble,
and then that big grin, he charges
you down now.
He attacks with his scimitar,
he hits, slashes at you and deals That big grin, he charges you down now. He attacks with his scimitar. He hits.
Slashes at you and deals eight points of damage.
I'm down.
I have my shield on this time.
You did have your shield on, unfortunately.
He rolled 18.
On the right side, the wolf is now too far to hit you, Big T.
On the other hand, another ball of that strange substance comes flying your way.
Yucky.
Miss.
It splashes near you and little bits of it touch you, but you are not hurt.
And then it is Globble.
Can you make a saving throw, please?
Yes, of course.
Come on, Natty, 20.
12.
12?
Well, that's a successful saving throw.
That's at least not you're not going to die.
Yes, that's something. I like that. Big T, that's a successful saving throw. That's at least not, you're not going to die. Yes, that's something.
I like that.
Big T, it's your turn.
You've now got two scimitars.
You could basically get to anyone if you wanted to.
If, okay, so if I attack with both scimitars this turn,
does that count as both of my attacks that deal minimum damage?
It would, yes.
Okay.
You might still be able to take down the wolf, actually,
because you get a plus five to your damage.
So that's even if you get minimum damage.
Don't break it.
Oh, you'll get...
Oh, I did damage wrong last time.
Sorry, you also don't get that plus five on your second attack with the scimitar.
You need another thing to...
That's okay.
To try and balance out two-weapon fighting.
It's hard to draw two weapons and you don't deal extra damage on the second.
Anyway, what would you like to do?
If I, mechanics-wise, if I destroy the scimitars,
is it going to give me a decent bonus or is it better to just use them to attack?
I see what you're asking.
Because I have to do minimum.
I suppose you would be maximizing your damage output if you
just accepted if you didn't break them and just deal minimum damage on your next two attacks
but so how much longer you're in the fight is also important were i in your position i would
still break them even though it's not optimal but it it's expedient. And right now, you want to take out as many enemies as possible.
Yeah, you just don't have the time.
I would like to...
I'd break one, to be honest.
That's not a bad idea, actually.
Then you still have something to fight with the other two.
Yeah, fair point.
I would like to use my scissor tars and break one of them, please.
Okay.
Into the direwolf.
And once again, I would like him to pass away.
So unfortunately you're poisoned.
So this would have been a critical hit.
It's just a regular hit, but that's still something.
So you break this one, minimum damage,
dealing seven points of damage to the dire wolf.
That, the dire wolf goes down.
Yes.
Oh no.
The head goblin into a rock.
Yes.
That boss goblin falls and takes 1.5.
Okay.
So not a lot, but something.
Then you've got the other saboteur.
You could attack the boss goblin if you wanted to.
I would love to.
Here's a fun fact.
So break it.
Because he gets the disadvantage. No, break it because your good friend who you're
standing next to has your equipment. That's true. You can just pick up your glaive now.
And the next, because this is the next attack to the goblin, it's an advantage?
Well, it cancels out your disadvantage. A nice
happy neutral. You hit,
breaking the weapon off.
This attack will only deal two more points of damage
because it's minimum damage and you don't get your bonus.
Anyway, just two points of damage, but it's still hurting.
So they've taken now three points of damage.
Can you pick up the glaive?
Yeah, can I?
You can pick up your glaive.
Glaive grab.
It is the goblin's turn.
That boss goblin stands
up. Meh!
And then he attacks you.
He misses.
He swipes, but he's kind of
staggering around. You can see one of his legs is
broken from his fall, and you manage to
dodge his attack easily.
Oh, that's good. And how embarrassing, because he
said meh beforehand.
You feel pretty confident.
So then it sucks when you get struck in the back of the head by the globe.
It's a critical hit.
Oh, no.
Shit, shit, shit.
No, that doesn't count.
Shit, shit.
Oh, I feel it in my fingers.
If this attack deals acid poison or necrotic damage, it deals poison.
Your dexterity modifier is reduced by two until you finish a long rest.
So your AC is reduced by one.
And also ranged attacks are less accurate.
Hokey pokey.
You only take the regular amount of damage, though.
That's something.
Which is?
Just one point of damage.
Okay.
And you would need to make a constitution saving throw, but you are already diseased.
So this is, they're basically doing nothing to you now
because you're just sick and going to die a month from now.
No, so that takes me from one to zero.
So you can use your good boy card, yeah.
Yeah, I was going to say I want to use my good boy card
so that my damage leaves me at one.
Good.
Good.
So with everything that happened, it's almost as if nothing did.
Nothing happened.
Yes.
A lot of things tried to happen.
And they resisted.
Not a single thing occurred.
Double.
Come on, Natty20.
11.
That's another success.
It is Big T, your turn.
With glaive in hand,
who would you like to attack? Glaive in hand
and song in heart,
I would like to
tear this man apart.
You swing.
Disadvantage.
Doesn't matter. You hit.
You deal. It's a d10 plus 7.
Fuck, you're powerful.
You deal 17 points of damage.
Yes!
You cut the boss goblin's head off.
Yes!
Oh, my God.
I've been trying to do that for so long.
So long.
It's good I manifested this.
It sails clear through the air and hits the ground.
The boss goblin tumbles over backwards, unable to block this attack
because another goblin was not close enough.
They need to be within 10 feet.
It's the goblin's turn.
The shaman casts another spell.
It looks similar to the last one
and the ground begins to crack beneath your feet
and you're ready to defend off
like tiny little thorny brambles.
But then big mondo vines come out and they try to
hold you in place you manage to roll out of the way but they keep sprouting all around you you're
going to have to get out of this area and global come on natty 20 15 well you're stable And global. Come on, Natty20. 15.
Well, you're stable.
I'll say if you want, we can say since you're stable, you're like, you can't get up and move.
You can't take any actions, but you could talk if you need to say anything.
Yes, right.
Throw the javelin at us if you can't get there.
It is your turn, Big T
You can get to them this time
Oh, then just get to them
It's fine
Leap and attack
I would like to leap and attack
Now, this will kill me
Oh, it's disadvantage
Ave Maria
Why would it kill you? Yeah. Why would it kill you?
Yeah, why would it kill you?
You just miss.
You swing, but the shaman ducks underneath your blow.
Yeah.
Oh, no, as in this series of events,
me not running away is going to lead to my death.
The shaman tries to throw another globe at you,
but now that you're within melee range,
they are disadvantaged, just like you do.
That's useful. Natty won.
Hey!
She kills herself on purpose.
The beast within, make a DC 18
wisdom saving throw on a failed save. You are
subject to the polymorph spell
for a d8 round.
Come on, come on, come on. Rabbit, rabbit, rabbit,
rabbit, rabbit, rabbit, rabbit, rabbit, rabbit, rabbit.
Come on. Something I can just punt into the sun. Fails the saving throw. Rabbit, rabbit, rabbit, rabbit, rabbit, rabbit, rabbit, rabbit, rabbit. Come on. Something I can just punt into the sun.
Bail's the same in throwing.
Rabbit, rabbit, rabbit, rabbit, rabbit, rabbit.
There's an awful sound.
And then standing before you is a deer.
You can kill a deer.
I can kill a deer.
But is it true polymorph?
The GM decides which.
No, it's polymorph.
What do you mean?
Sorry?
As in, is this a deer or is this the lady in the deer?
You don't know magic.
That's fair.
But I know how to kill the deer.
So...
I can start riding the deer.
What?
Jump on.
Jump on.
Jump on it.
Standing before you instead of the goblin shaman is a deer.
The deer turns around and runs.
I guess you get an attack of opportunity if you want.
Is it better for me to use the javelin because they're running away?
You can't use the javelin.
Glaive, please.
You miss.
Big T, it's your turn.
You could chase after the deer.
What's the speed of a deer?
What's your speed?
Your speed is 30 feet.
I reckon a deer is definitely faster than you,
but you could chase after them if you wanted.
Javelin.
Javelin the deer.
You hurl a javelin and strike the deer.
You deal eight points of damage.
The deer cops like a giant spear to the back.
It stumbles and falls
but then gets back up and keeps running.
Now like running a little
chaotically because one of its legs
is kicking out wildly. Can I
call out to the wolves?
You could
Um, no you can't
You can't get enough breath in you to do that.
It's your turn Globble. You can roll
to see if you get a 20.
Yeah, an 8-0. Big T, what breath in you to do that. It's your turn, Globble. You can roll to see if you get a 20. Yeah, an 8-0.
Big T, what would you like to do?
Is there anything I can do for Globble at all?
Now that they're stable, not a lot.
Probably destroy those other goblins.
Those two goblins are just still lying, prostate praying.
I'll chop their heads off, please.
All right, you kill both of the goblins. I won't even roll.
And then
that deer
has just disappeared.
Yeah, the knight. The deer's gone.
Well, we can end combat.
Put me up against
a tree or something.
Can I dig a nice hole
and... I can't feel it.
What do you have to do that?
Oh, to put it –
Oh, to bury him.
No, you're not going to bury him.
He doesn't look well.
Say what?
You know that cauldron?
If we could just fish out some of those parts and just plop me in there,
I'll be right as rain.
Okay.
Yes, thank you.
I'm not going to fish out the bits.
You're too sick.
Well, I did my best.
Close your eyes.
I'll close my eyes.
All right, you're put in the pot.
Yes, that's good.
In my mind, I'm like, it'll make him stronger.
It will make me stronger.
I like hoik myself up once again like someone at the edge of a pool.
You can put yourself on one hit point.
That's fine.
Okay.
Well, here we are. We're both on one hit point, that's fine. Okay. Well, here we are.
We're both on one hit point.
Can you fix us?
In a minute.
Say what?
Here's your equipment.
You're pretty sure at this point the camp must be cleared.
You've not encountered any goblins.
There might be like a patrol, something outside of the camp that might come back.
But right now in the camp, you think it's just you.
Say what?
Here's all our equipment back.
Let's just quickly put that on if you need it.
Oh, good.
Some of those blows hurt.
Yeah.
I like gesture to a hole that you can nearly see through.
Right.
So let's have a quick short rest, if we can, just to recover some hit die.
Sounds good.
It was nice.
While we recuperate that.
And then perhaps we will ransack this town or village, camp.
Camp.
Grab that breastplate especially.
Can you hear that goblin leader?
If you want to grab that breastplate, just lick the split right now.
Oh, of course.
Yeah. I need to
make sure I grab that...
What did you just say?
I need to make sure I go grab that breastplate.
Okay. Yep.
You strip the goblin of their breastplate.
You can add to your equipment
what is it called?
Breastplate of the Hulk.
Alright. That was a bit of a touch and go
there.
Well, while we're having a bit of a kick around the camp,
maybe we'll grab a bit of wood on the fire so I have a bit of sight,
and I'll go and start inspecting the town or the camp and see what we have.
All right.
Any kind of loot, a healing potion.
Short rest while we're doing this?
Is it possible to get some hit points?
Short rest you've already used.
I've already used that, yes, you're right.
You've got no extra healing from that.
Oh, that's all right.
Don't you have magic left?
I've used both of them, unfortunately.
Right, well, yes,
we'll have a look around and
see what kind of loot
there is whilst, yes, keeping an eye out on around and see what kind of loot there is.
Whilst, yes, kind of just keeping an eye out on any patrols that are coming our way.
I think maybe if we eventually go back to our own camp, we can have a proper sleep,
cash in, split it only two ways.
That's true.
Yes, well, what we'll do, we've got the breastplate.
We basically sort of know where that dragon is, that vim, don't we?
Oh, up.
Yeah, we've got that mep.
Mep.
You don't think the, you think you'd have to actually go there and find the tree.
You don't think you have enough details to go by.
We've got this mep.
We're quite, I think we're quite close to where that tree was.
Not too far, no.
Let's see.
If we have a bit of a rest, then we go to there, and then we mark that off.
We go back to our camp, inform our good friend, the business boss,
the half-orc, you know what his name was.
Business boss.
Moromarsh.
Moromarsh.
Moromarsh. Moromarsh. So inform him think it's both. Maramash. Maramash. Maramash.
Sorry, Maramash.
So inform him of the unfortunate passing of our good friends.
And then perhaps see who's around.
And then we go on to the chapel.
What do we say?
Maybe there's more contracts around here.
Ooh.
We'll see what we can find.
Because if we go back after this one,
we can still do all the other ones along the way.
That's true.
We only made it to step one, but we had
three steps. We had three steps.
Let's try and do at least two of those steps.
Because we saw some of
those debts out. So yes, we'll have a quick look
around and see what's in
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Anything else to sell?
What?
Anything else to sell?
Make more money.
Yes.
Turning over the camp, you find in among,
most of this comes from the equipment that you find. So like the equipment piles where you found your own equipment.
Yep.
You see
40 gold coins,
1,000 silver coins. You find
a box of silks
worth 25 gold.
A small bag of spices
worth the same.
A set
of iron dice.
Iron dice. Oh, heavy.
Yeah.
That would be worth 5 gold. I'll take them. Okay. Oh, heavy. Yeah. That would be worth
five gold.
I'll take them.
Okay, yes.
Here you go.
Big T,
you have the iron dice.
Who dice player are you?
Oh, yes.
I don't mind
to throw a bit of dice.
Yeah, yeah.
I challenge you later.
Okay,
when we get back to camp
maybe we'll have
a couple of rounds
of dice
shall we say.
Yes, Absolutely lovely.
A ceramic figurine
of a little girl.
Who's this?
It looks like a little girl.
It looks to be worth
about 20 gold.
What's this?
20 gold.
Oh, good.
My favorite kind.
Rabbit fur gloves.
Ew.
They're very fine make.
They look to be worth maybe 85 gold.
It looks like maybe something taken from a noble.
Ew, wow, these are very nice.
Do they fit me?
I don't like the feel of fur on my gross.
No, they wouldn't fit you, no.
No, the feel of fur on fish, yuck.
I put the gloves on about three of my fingers.
I'm fancy.
I work in the castle.
Well, you're a very fancy noble lady.
Oh, wow.
I eat.
Who am I?
Who am I?
I don't want to mime eating a fancy soup.
Are you king or queen?
Yes, yes, yes.
Who am I?
I mime brushing my yes. Who am I? I'm brushing my hair.
Who am I?
Who does this?
Oh, so fierce.
Fierce lady.
And you find a strapped pack of 20 crossbow bolts.
The crossbow bolts feel magical.
They feel like the heat to the touch. There's a magic crossbow bolts feel magical. They feel like the
heat to the touch.
There's a magic crossbow bolt. Do we have a crossbow
at all? I don't know. Do either of you
have a crossbow? No. Oh, you can also
loot the equipment of your compatriots.
I think we might have to. Good to find a crossbow.
They'd want us to keep going.
I don't know if any of them have a crossbow. I'm checking now.
Well, Kentura did
not, definitely. Does anyone have a bow and arrow
and also a stick?
He did use fancy bone
arrows. Cherry Cheeks
used a short bow.
Falmorn also didn't
have a crossbow. Let me double check. Did Falmorn
really not have a crossbow?
No crossbows.
And then finally you find one other
thing. a ring.
Can I get highs or lows?
Highs.
Highs?
Okay.
The ring has no indication of, it's just a plain ring.
At first you only pick it up because it looks like it's made out of silver and might be worth something.
But when you pick it up, you feel light, like an airiness slips through your entire being.
There's obvious magic to the ring.
There's a magic ring. This is probably worth quite a lot.
Oh, it looks empty.
It does look quite empty.
Do I know enough about magic rings not to just put them on?
Well, I suppose
that's just common sense.
Hang on, but I don't.
Do you say that it feels funny?
It feels quite light. We probably shouldn't wear it.
It feels funny. Why not? We't wear it. It feels funny.
Why not?
We might be cursed.
So, you know, when you think, say, for example, you have a bit of sandwich or a bit of meat.
Yes.
And it's delicious.
And so you bite into it, but it's rotten.
No.
Exactly. But then it's in your, if we inspected it first, we would have seen.
You'd have a little vomit.
Yes.
Mine are big for you.
We need to work out if this ring is...
What?
A little vomit for me is big for you.
Yes.
So we need to work out if this is rotten or not.
That's all.
I open my mouth.
I go to put it in my mouth.
No, no, no, no.
I try to reach.
You can't reach high enough.
I can't.
Are you swallowing the ring? Put it in your mouth. No, I'm to reach. You can't reach high enough. I can't. Are you swallowing the ring?
Put it in your mouth.
No, I'm tasting it.
You can taste if food's rotten is the logic.
It's easy.
You taste it, and then if it's rotten, you don't swallow it.
You roll it around in your mouth, sure.
What does it taste like?
It tastes like metal.
Silver, I think, specifically.
Do I feel light and fluffy?
Yeah, as soon as you're holding it,
like an airiness passes through you.
It's before you even put it in your mouth, though.
Okay, I take it out of my mouth.
Yes, it's a bit weird.
It doesn't taste rotten.
No, but it feels...
Yes, if Felmo...
What would Felmoon have done?
Not put it in his mouth.
Yes, so let's put it in my breast pocket here
and we'll have a look at that.
Oh, I feel heavy now.
Yes.
That's just your regular feeling.
I feel light.
That's weird.
We'll inspect that a bit later
when we get to camp.
Okay.
When it's not touching skin,
the effect ends.
Oh, that's good.
All right.
Well, yes, light ring.
Okay, that's good.
All right.
Well, say what?
Can we put it on someone dead?
See what it does?
It probably wouldn't do anything.
Great thinking.
I've never heard of this.
Some rings might still have an effect after the death of their wearer,
but most would not.
We'll give it a go, though.
That's very outside the box.
All right, let's have a good go.
You put it on a corpse, one of the many, around?
Yes.
Nothing seems to happen?
Nothing happened.
Do you do anything with the corpse to test?
Poke it.
Pick it up?
Drop it?
It drops normally.
Throw it?
It falls normally?
I walk over and pick up the rig.
All right.
Yes, we are.
We'll probably inspect it a bit later.
Okay.
That's all in the camp.
I didn't want to look at anything
else. I want to go have a big sleep.
Yes, yes, yes. Well, let's go have a bit of
somewhere else. Oh, I will let you know that there were
other trade goods in among
that stuff. Oh, for taking for us?
You could grab trade goods, yeah.
There's nothing here worth a lot, though.
You could take an entire
cart's worth and only get 20
gold out of it. So not much.
Not worth the time.
Well, this will slow us down.
You know the whole bathtub conversation that we had about slowing us down?
Yeah, that.
Okay, we're going now.
I want to go home.
Let's go near a brook and have a good eight hours of rest.
I'll have a bit of a sook by the brook.
Have a sook by the brook, please.
Brook sook.
All right.
Can I get you to roll the encounter dice twice?
Ten.
Ten?
All right.
You, I suppose it's still dark, but you hear it again.
Here it is.
That's the sound of its wings.
Can we maybe make perception checks?
No, neither of you can see it in the dark.
Can we, using the sound, be like, oh, I think it's heading that way.
Even with the sound, it just kind of echoes through the scrubland.
It's hard to tell.
Okay, well.
No, it's near there.
And one more time.
I think it's a one.
A one.
You're fine.
You both get the benefits of a long rest.
And, oh, let me add, Tree Stump, the poisoned condition to you.
You are still poisoned?
Oh, I don't have to be.
That's all right.
No, you are still poisoned.
Damn.
You feel awful.
The feeling kind of progresses.
You feel colder, but your blood feels hotter still.
I know where it's from, right?
I'm not like, the ring was rotten.
No, it's the same feeling that you got from the shaman, yeah.
You also now have one level of exhaustion.
Oof.
Oh, that sleep made the opposite of sleep.
Well, whilst we're sleeping, I'm going to prepare a different spell
instead of Furyfire
and have an ice knife instead.
Okay.
I want to have a bit of a once-over
of my
good friend here, Big T, to see if I can
see what's going on there.
Sorry, I should have done this last night. My apologies.
I'll have a bit of a quick look.
You feel bad.
Big T seems fine.
Yeah.
Thank you, Possum.
You seem quite fine.
But you are a bit cold to touch.
Hot to touch, actually.
Big T, Globble puts their cold, clammy hands on you and is like,
you feel cold and clammy, like you should.
You feel cold and clammy, yes.
Like everyone feels cold and clammy, yes?
I usually feel hot and dry.
Maybe you're feeling better now, though.
As happy as a clam.
Yeah, well.
Thank you, Possum.
That's okay.
Thank you, Possum.
That's cute.
Well, do you want to rest again, or what would you like to do?
At the end of your long rest, both of you can level up to level two.
Hey!
Oh my god, we're feeling so
powerful.
I like that
seeing our good friends die
empowered us somewhat
in the arts.
I suppose you could describe it as that. I mean, like, it was a day
later. That's true.
It was reflecting. It was longer than, actually.
It was a couple days later.
Yeah, that's true.
Actually, before we've gone out, what is, in terms of the Greyhill Free Company, in
terms of fallen comrades, what is the...
If you can recover the corpse, that's good.
Okay.
I was just going to say, should we have recovered the corpse of our fallen comrades?
The idea is that they will... there's like basically like yeah well i guess what's company
policy right now basically what happens is mora marsh will if you recover the corpse will endeavor
to get the corpse back to family find like a next of kin and then there's basically not basically there is a payout that will happen so all of all
of these people's money will go to their next of kin and you will actually still be indebted to
give like the money that they would have been owed on this mission okay so you're still splitting it
five ways just like to several people's families. Even though they failed.
Well, the idea is that it's kind of like a pension or a buy-in scheme where if you were to fail, these people would do it for you.
To what family?
To your next of kin.
That's this guy!
Well, then, yeah, fair enough.
If you've nominated Globble
as your next of kin then Globble
gets to decide what happens to the body
and Globble gets your money
I didn't know you'd done that, that's so touching
Thank you
And Globble you would have listed a next of kin as well
Probably my family
I can only imagine
Yes I'm getting a bum deal
Bum for tree stump Well then find someone else you can
rearrange your arrangements i'm very touched you chose me i'll find someone else i clearly don't
have anyone i can imagine it was me and um uh felmorn um yes we'll have taken the corpses of
our good friends with us yeah all right a bit way are you going straight back to camp now i would
say like look after a bit of, after the rest of whatever.
We've heard the creature.
Why don't we?
So I think I can now.
You know which direction
you should be going
to look for it?
Why don't we just head there,
find the tree.
We're not going to engage
the beast.
It's all in a new way.
And then we mark it
on this map
that old cherry chicks had
and get the dust that it off the grime.
And then we should mark that there and then just head on back here.
Oh, did you want their equipment, by the way?
Let's go through their equipment and see if there's anything that you want.
Yeah, I should have.
Equipment is fair game.
You're allowed to turn over a corpse.
Okay.
Yes.
It's what they would have wanted.
Any special personal effects.
Calamari would have wanted.
It's kind of like an honor system. Any special personal effects. It's kind of like an honor system.
Any special personal effects.
Yes.
So Falmorn obviously doesn't have their spell book because that's currently around.
A touching tribute, yes.
Yes, I'm allowed that.
An homage.
I'm allowed to have that.
There's rope, if you wanted.
Other than that.
Oh, and a horn.
A horn? Yeah,, and a horn. A horn?
Yeah, they played the horn.
Most people can't play a magical, a musical instrument.
Oh, right.
What do we play?
I don't know.
That's up to you.
Is that what I play?
A fell horn's horn.
No, I think you're more of a percussion, I believe.
Dunk?
Yeah, a dunk.
What about me?
What do I play?
The wettest fiddle on the planet.
Hang on.
No, I'm thinking of a flute.
Oh, yes.
I also thought of flute for some reason.
Fiddle's a stringed instrument.
Yeah.
Why did we both think like a recorder?
No, I was thinking of a flute.
Kentura had nothing of interest.
What did Kentura play?
Oh, a herbalism kit, actually.
You could pick up a herbalism kit.
All right.
Yes, why not? That'll go well with the spices. What does a herbalism kit, actually. You could pick up a herbalism kit. Alright, yes, why not? That'll go well with the
spices. What does a herbalism kit do?
It allows you to construct magical
potions if you have the proper training.
Can it deconstruct a magical potion from
my body? No. Well,
no use to me.
What kind of training do I need for a herbalism kit?
Herbalism training. Okay.
You could still use it, you just would be using
it untrained. Okay, well, I think I've never saw it. Okay, You can still use it, you just would be using it untrained.
Okay, well, I think I remember something.
As we're tooling around walking, I might be like,
I think I can remember maybe some herbalism things and try and make a rudimentary cure.
Well, you're not really sure what you're curing.
Oh, that's true. She's fine.
Yeah.
From Cherry Cheeks, there's a set of thieves tools.
Yeah, yes. If you wanted. Cherry Cheeks, there's a set of thieves tools. Yes.
If you wanted.
Other than that, oh, and a bag of ball bearings, a thousand.
Oh, yes. If you wanted that.
I fell over some of them once.
You keep falling.
You fall over and you still slide a bit.
Would have been good when we were running if we put them down and off we'd show of chairs.
They would have stomped them into the ground where outside. But it's still slippy.
I suppose so.
We'll grab the herbalism
and the ball bearings, maybe the
horn, there's a bit of momentum.
And then you
are going in search of that
wyvern creature? Yes, why don't we go in search
of that wyvern tree. If we mark the
tree and I think we heard it, hopefully it doesn't notice us.
Just how clever is going in search of a giant wyvern nest
when a band of goblins slew three-fifths of the party?
Find out next time on Stories of the Greyhill Free Company.
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