F*ck Buddies: A Sex and Dating Advice Podcast - FEED DROP: Session 1 - Trouble³ (Part I)
Episode Date: January 7, 2022Join the adventure: www.noquestcast.com We begin our adventure deep in the space of the Casa-Mal system as the crew of The Maverick investigates a missing fellow TVRN, The Nightcrawler. What should... be a simple contract turns to chaos and offers more questions than answers. Durrin recovers a relic of his past. Merrick asks the hard questions. Cody finds a new purpose. If you haven't listened to our World Primer, we strongly recommend you do as this campaign takes place in a homebrew setting and references concepts and terms unique to the show. Theme Song: "Escaped from the Lost Temple" by Eugene Levitas (ASCAP) Cyber Attack by JuliusH - https://pixabay.com/music/electronic-cyber-attack-dark-epic-and-mystically-music-7594/ Short Action by John Yasutis - https://pixabay.com/music/main-title-short-action-3677/ Sanjaw Technoworld by Sanjawbeatz - https://pixabay.com/music/techno-trance-sanjaw-technoworld-2892/ Analog Sway by Fabien Renoult (BMI) & Josquin des Pres (BMI) Cinematic Moog Motion by Zen Man - https://pixabay.com/music/pulses-cinematic-moog-motion-3507/ Surface by Shannon Rothe - https://pixabay.com/music/deep-house-surface-967/ No Quest for the Wicked uses trademarks and/or copyrights owned by Paizo Inc., used under Paizo's Community Use Policy (paizo.com/communityuse). We are expressly prohibited from charging you to use or access this content. No Quest for the Wicked is not published, endorsed, or specifically approved by Paizo. For more information about Paizo Inc. and Paizo products, visit paizo.com.
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🎵 Hello, and welcome to the very first episode of No Quest for the Wicked.
We are starting our very first adventure, so we are glad to have you here.
We start in deep space within the Casa Mall system.
A well-travelled red and blue ship flies by, its name emblazoned on its left wing.
The Maverick.
A small but sturdy tavern, a designation sanctioned by the Federation that allows the nomadic
crews who travel from port to planet exclusive access to various contracts from everything
between mercenary and bounty work to delivery and diplomacy.
The Maverick is currently on an official contract from the Tavern Oversight Guild to investigate
the disappearance of a ship called the Nightcrawler, a fellow tavern.
It's here that we join our heroes.
A hardened former assassin Yusuke running from his past and trying to start a new life.
A self-exiled young Kasathan who's abandoned his clan and tradition to forge his own path.
And the newest addition to the ship, currently hitching a ride as a passenger,
an android with a corrupted memory, a love of 80s movies, and a penchant for kicking some ass.
I have one question for you guys.
Well, two questions, actually.
Are you guys ready to rock?
Always.
Now, more importantly, are you ready to roll?
Yeah.
That was a little bit more questionable, but I'll say yes.
I'm more on board for that one than the last one.
Fantastic.
Roll for initiative, please.
Okay.
Oh, fuck me.
I don't know if he's being serious, but I roll.
I'm 100% being serious.
You are in combat right now.
I know who's GMing us.
That was as serious as can be, man.
That's a 17 for me, Dane, for Merrick.
Okay.
15 for Cody.
And a 20 for Durin.
God damn it.
I'm meant to be the initiative boy.
I know.
God damn.
Now I've got to roll some initiatives as well.
A nat 16 on the start.
Nat 9.
Also a nat 16. Let's go.
Well, I rolled a nat 18,
so let's get
spicy, boys.
Negative one initiative, yeah?
Nope. Unfortunately, not the case.
However,
Durin, Terry,
you're gonna go first.
Oh, good.
Are we talking about the situation i will let you know
right now the alarm aboard the tavern the maverick blares as it pulses throughout the entire ship
you hear over the intercoms the voice of captain victor benson y'all better get your asses down to the engine room right now. And
Durin, when you get this alarm
and this message, you
are in the sort of under-service
corridors of
the Maverick, and you're doing some just regular
repairs and tuning up. Durin,
what do you look like?
Durin is a rather older
Yusuke. He's wearing
just a straight-up dark blue jumpsuit for engineering purposes.
And he probably has a lot of battle scars, like just like kind of underneath his fur that he tries to keep covered up.
And his right eye is just a little milky, like he doesn't seem too well out of it.
The corridors are meticulously and obsessively
well kept every gauge and valve and pipe is polished to a shine while you have some hand
in it it's mostly uh the engineer who who takes obsessive care of this ship above you are the
graded floors of the ship um and you're kind of like underneath that and you hear footsteps
pounding above you like
clearly on a different floor or clearly like in the vents above us above me so you you are sent
so they're on like the main corridors of the ship you're underneath them in like the service tunnels
gotcha so you can let me know what you would like to do all right i'm gonna start scurrying towards
i guess where engineering is and use my uh my communicator to try to get Quip on the line.
Cool. Give me a stealth check.
All right.
Oh, my God.
This won't last.
I know it won't last.
31.
Yeah, no, that's great.
So even though you are hauling ass and talking currently, the people above you do not hear you.
With the alarm blaring and how fast they're moving
they don't uh they don't know you're underneath them right now and i'm going to uh what are you
what are you saying to quip i'll pull up my computer quip what's the situation the whole
goddamn ship's on fire that's the situation what caused it it looks like terrors i think terrors
so you know actually give me a
culture check no no you've been in the world long enough you would know so terrors are a group of
essentially marauders and ravagers that will literally board ships and tear them apart from
the inside and they do it mostly for fun but also to like scavenge resources and shit but they don't
like take prisoners and they don't take ships they literally pull everything apart out of just their
sure love of destruction take what they want and then fuck off and that is and that is currently
what's happening on the ship quip give me the location i'm heading i'm on my way get to the
goddamn engine room you were the captain you hear a large crash behind you and you look behind you
and you see one of the terrors and usually terrors are fairly small and wiry they're not really big
on like eating and getting bulky this man however is the opposite he is a fucking brick shithouse
he's huge and he's got sort of this like metal that has been cast over his head
that looks like it's probably just been like poured on top of him. And he has these two
fists that also look like they've been dipped in molten metal and cast in like permanent fist
form, essentially. And where the metal meets skin, it's all raw and blistered and red.
And he has these, like, tubes all
over him, and they don't seem to be going
into anything or serving any purpose other
than just to have put them
in. There is, however,
several tanks
welded into him with this, like,
green liquid that are all
funneling and feeding
into the back of his neck. Now, are we level
one? Because I'm worried.
What do you mean?
It's just space bane. We shouldn't be too worried.
Has me
terrified.
I'm yet to come up with a plan for space
bane. Well, you're better
because he sees you and
is now crawling through these
tunnels and like uppercutting the
the grates in his way out of his way like a shark through like water and is just just pounding his
way towards you there's nothing more terrifying than a shark uppercutting its way through the
water um and unfortunately the terrorist did roll first so he's coming at you. Oh, no.
Okay.
Does a 19 hit your kinetic AC?
Oh, yeah.
With authority, sir.
So as he's like just charging and like on his elbows, punching his way through these grates to get to you.
When he finally does reach you, he just brings a fist just like straight down.
He can't do anything else but punch
and bludgeon with his fist because they have been permanently cast into metal and he lands a hit on
you for uh four points of damage and that goes into stamina correct that comes off stamina first
correct all right um so now you have an options of you can keep moving through the service tunnels
or you can fight shit Shit, that's a...
I feel like they're both terrible options.
But what would Durin feel?
Durin got hit hard.
So Durin would be like, continue to book it through the service tunnels
until he can find a place where he would have an advantage.
So he would probably book it at this point.
Okay, give me an engineering roll.
Ah, there it is.
I knew what I'd pay for those, that 19, that 16.
I got an 11.
Okay, that's enough.
You've been working this ship long enough to know that at the next juncture, there is a steam valve.
Okay, yeah, 100% going to lead him towards it to try to set up a, like, quote-unquote trap, or at least buy myself some time.
Perfect.
Give me a stealth check check and this will be you
trying to hide behind the pipe and setting the trap uh this is a 22 perfect so he's he's gonna
do a quick perception check to see no he definitely no he almost got you though he's got metal in his
eyes man come on um he keeps blasting forward towards the junction that you went
and he stops
sort of where it goes
either direction and he takes a look down
both sides and you just
blast him with this steam
and he's going to take some damage because it's hot
he takes four points of fire damage
how does he feel about that fire damage
I'm assuming he's experienced it before
from the way his fleshy is.
Oh yeah.
But he still hates it.
Like this wasn't a good experience.
So like,
yeah,
no,
he,
and he sort of just like,
and he takes a,
he's going to take a swing at the pipe.
He just swings at it and he smashes it.
And with it,
he manages to like bend it so that the steam is now directed away from him, and he now sees you again.
Okay.
And it is your turn.
Oh, okay.
So at this point, I'm going to use probably my, I don't think we're going to run at this point.
Some damage has been done, but I have my Pulsecaster pistol with me, which is non-lethal, of course, and I'm just going to try to take him out with it.
Okay.
Roll a range attack. Not great. 12, I guess, and I'm just gonna try to take him out with it. Okay. Roll a, uh,
range attack. Not great. Twelve, I guess,
against EAC, I believe?
Uh, yes. That is
not enough. So you just shoot
and he holds up his, like,
you know, metal fist and it just kind of goes
wide and crashes into one of the
sides of the other pipes that begins
like hissing and
squealing. What?
Actually, no, he's going to, it's his turn.
He's going to attempt to hit you.
That is another 19.
Yeah, that'll do it.
Okay.
So that's only three points of damage this time.
As this time he sort of
grabs you and kind of like
tosses you down the hall to get you
away from the pipes.
Duren's having to think.
If you want, you can always roll an engineering check and I will let you know what is in your vicinity.
I feel like I want to come up with a plan, though.
I feel like Duren's clever enough.
I wish I was as clever as Duren, to be honest.
I love the image of you being picked up by two welded fists and thrown because it's just
very childlike yeah it's
literally just like just two hands in like in between the fists and just sort of like an over
the shoulder yeet just throwing a big old rat man i think i am going to use engineering i guess to
try to find the nearest airlock uh okay so would be, that would not be in the tunnels.
That would be a far, you might find, there might be a few like exhaust ports.
But if you're looking to like heat this man into space, there would be nothing like that in the service tunnels.
But there would be some exhaust ports for like getting rid of, like if there's ever a gas leak or something down here.
You'd be able to open those and sort of like drain out any sort of toxic gases so it wouldn't be big enough to to put this man through
but it could be enough to like get him stuck or slow him down for sure are we anywhere near people
like is this like the we're in the tunnels right i'm assuming we're nowhere near where like there's
general population correct uh so you're in the ship and it's just you and the crew okay so the
only other people you'd be looking for are either crew members or the terrors that you can still hear like above you tearing shit apart.
Okay.
I'm going to use the tunnels and try to get to one of the other crew members for assistance.
Okay.
Then he is going to just rip a chunk of metal and try to throw it at you as you scurry away from him.
With two hands again.
It is not great.
He kind of like smashes a chunk of metal and then as it's in the air,
punches it to launch it towards you.
And that's only going to be a,
that's a 12 against EAC.
EAC.
Okay.
Oh no,
sorry.
This is,
this is kinetic.
This is KAC. Yeah, we're good. We're good. That, that. Oh no, sorry, this is kinetic. This is KAC.
Yeah, we're good, we're good.
That bounces off my second skin.
Yeah, so it's not enough.
Like, this is not a precision attack at all.
He's literally just knocking things in the air
and then punching them as hard as he can at you.
So he goes wide, and as you scurry,
you see a very brief flash of another Yosuke run past you.
And he's a small albino Yosuke wearing a jumpsuit in the red and blue maverick colors.
He has a pair of welder goggles that sit atop his head and a small metal container, almost like a backpack, but it's built into the jumpsuit.
And his crooked tail seems to have been cut short, missing about like a third of it.
And you hear,
Stop hurting my baby!
And Quip appears,
and he charges this guy,
and he ends up,
these little drones pop out of his back,
and they're not really doing anything,
but they're enough to distract him,
as he sets up a panel on the side of the wall it's like a diagnostic panel and he turns on it so it
begins flashing and he deactivates the drones and this terror looks at this flashing panel and at
anger tries to punch quip and quip sort of slides under him and he punches the this electric panel
and which quip then hits another button
and just charges him full of electricity
and with his metal fists
conducts quite well.
And Quip sort of like
walks over his
electrified charred body
and he looks at you and says, I just want to
make it very clear that
the baby is the ship and not you.
No, no, you've made that very clear in the past, Quip and not you no no you've you made that very clear
in the past thank you how many times you had this conversation how bad is the rest of the ship uh
let's just say that this situation is a plus oh good okay no this is bad i'm saying that this
terrible shit show down here is best case scenario for us. No, no, no. I understood.
I got it.
I got it.
I got it.
Okay.
Well, I've got several fires to put out,
both literal and metaphorical.
So please get down and help the captain
while I keep this ship in the goddamn air.
And he goes scurrying down the tunnel
to do whatever he has to do.
And I'll start scurrying in my own direction
towards the captain.
Fantastic.
Merrick, what were you doing
before all this shit happened?
What time of the day?
Like, is it late at night?
Is it just like an afternoon, an evening?
You guys are traveling through space towards a contract to an SOS beacon of another tavern.
So you guys were just like on route.
Cool.
I was probably just in my room writing notes, just like cataloging my day, writing in my journal.
Perfect. So you are rudely interrupted as this alarm blares out in the corridor.
And you hear the message of the captain telling everyone to get to the engine room.
Merrick gets up. He puts on his robe over his second skin armor,
puts his pistol in his left hand,
picks up his notebook with the hand number three and four,
and heads out through his door. Merrick, what do you
look like? So Merrick, being
a Kasatha, is like a six
foot five tall, slender
gray alien. He's almost got
that like cone head shape from the
old school alien things. He's got black
eyes. He's wearing this
now heavy cloth robe
that he sort of also covers his mouth
black and yellow.
He's got his black blade in his right hand.
Still this gun is left.
And he still has his other two hands at the bottom are still writing notes
in his notebook.
Even as he walks.
Perfect.
Give me a perception check.
All right.
As you look around,
you step out into the corridors of the Maverick and the interior is like a
muted crimson,
like blue and red are kind of the,
the Maverick colors.
And this pulsing red alarm makes this muted crimson even more vibrant as you
can hear sort of like the chaos echoing through the other passageways.
Cool.
Perception is only a five.
Not great.
No,
not great.
We're getting pretty white day one.
You don't hear as two terrors approach you from behind,
and another one comes from either end.
So you are now currently flanked by three.
Okay.
And these guys are much smaller than the one that Durham was fighting.
They're thin, but still, like, lean and muscular.
So are these humans, or are they just humanoid?
These are humans, yes.
Okay.
So both of them have been heavily modified with cybernetics, gauges, tubes, and pumps that cover their body.
All kind of like, again, feeding into one another, not really doing anything.
There is a small tank of this green liquid that's embedded into the right shoulder.
The first has like this thick tangle of cables that have been tied back almost like hair, like dreadlocks. And the other one has
these two rounded
metal nubs that
upon seeing you, he just sort of
screeches and two
grotesque blades pop out of either
one. And the other one just
has this sharpened metal
chunk. And
they charge you.
Alright.
Oh no. That's a natural 20 all right let's let's kill me now dane session one party wipe yeah so i'm happy about that and this is the
the dude with the like two blade hands well i rolled minimum damage so you're only going to
be taking six points of damage all right um. These hallways are pretty narrow so they
can't really group up on you too much but you are
being flanked so there's another guy coming in at you
and that's only
going to be a 13 against your
KAC. No, that's no good.
Then it is your turn. Alright.
So Merrick takes a stance
this little black ball
of energy that floats around
his head goes into the palm of his
hand as a long beam of black
light appears, and he mutters to them,
What made you do this?
Why are you like this?
Who hurt
you? As he swings at the man
who cried out with his blade of black
light.
Entering photon mode as his body
glows a light hue of red.
That's a 20 to hit.
That 20?
No, no, no. Not natural.
I got excited. I thought this was going to be a cutoff.
No revenge.
That will be 7 damage
as the black blade of light
slashes into his shoulder.
Damn. This guy's not doing well.
Oh, sorry. 8 damage, Jane. I forgot about my photon shoulder. Damn. This guy's not doing well. Oh sorry. 8 damage Jane.
I forgot my photon bonus.
Boy.
Yeah.
This first hit.
Really does some damage.
And he.
While you're asking him the questions.
That seemed to make him really angry.
And you hitting him.
Has now confused him.
He doesn't know what's happening.
Because people who talk like you
usually don't hit as hard as you.
And now it's their turn again.
So it's going to be
two attacks. So the first one
is a 19 and the other one is
a 13.
19 hits, 13 does not.
Okay. So you're going to
take four points of damage as the
dude who's just got the fucking
sharpened metal chunk
that is clearly just a piece of paneling
that he's ripped off
and has spent some time sharpening
one end of it. You can also tell that it's
cutting into his own hands.
There's blood pouring out of his hands,
but he doesn't care.
He just lodges it into
the side of your arm and manages
to slash you for four points.
Cool. I'm bleeding now. I'm down to my
health. Okay. Alright.
My go? Yep. Fantastic. So Merrick
still a bit shaken, is a little bit
worried. You know, he's surrounded, he's outnumbered.
He's going to bring down his blade on
the first guy here.
That's only a nine.
That's not enough, as he puts his blades up into
an x and catches your your solarium blade uh and he pushes it back well that's not gonna do it
that's also not gonna well i guess i should ask uh i i'm guessing an 11 isn't gonna hit your kac
okay so these guys both um with the guy with his blades up,
he tries to take a swipe at you, but
he's not in an advantageous position
and he manages to spin you around
just in time as the guy with the
sharpened axe.
You get to see him and you are able to
deflect his attack as well. Give me
an attack roll or whatever you want to do.
Yeah, it's going to be a little bit different this
time since it's round number three.
He's been channeling the photon energy.
He's surrounded. He calls
on the power of the stars. I need
all three to roll a reflex save.
Okay.
I know.
It was a 14 DC?
Yeah. Okay, so that guy rolled 14 on the dice.
That's only a 10.
So one of them fails. Oh, and 10 again.
So only one of them succeeds.
And the one that succeeds will take half damage.
As seven fire damage
as a solar flare
erupts from Merrick's body
filling the hallway.
Goddamn. Seven fire?
Seven fire.
As you do that, the one guy
with the two blades
that you already landed a hit on
just sort of erupts and like
gets melted away as
ashes of him just kind of like dissipate
into the exhaust of the ship
and now you've only got
two boys left
and one of them is going to replace
the one guy in so now it's still two
on either side
that's not going to do it.
Also not going to do it.
I think they're a little rattled after seeing one of their
buddies just get absolutely
vaporized. Also seeing a man
just emit a solar flare from his body.
Yeah, I think
they are now fighting
recklessly and not trying
to hit you.
Or not aiming, they're just swinging
out of panic.
Merrick will look at them and say,
Why continue? You see what you're up against.
What makes you so desperate?
Flee, pathetic
children, flee. As he swings down
his blade for a 16 at
the one who was behind him.
Yep, that is it on the money.
And that's going to be 7 damage. You land another solid hit on the guy with the sharpened was behind him. Yep, that is it on the money. That's going to be seven damage.
You land another solid hit on the guy
with the sharpened panelaxe,
and two more terrors come around the corner.
Oh, fuck.
And the door beside your cabin slides open,
and a female Lushunta sort of leans casually
against the doorframe, and she says,
Darlings, you should listen to him when he says flee.
And she blows a kiss as this wave of purple psychic energy pumps out,
and the two that you were fighting...
Both fail.
One got a two, one got a one.
And they just drop their weapons and just haul ass and the two in the corridor you can see them they're currently just like sitting cross-legged
playing with this illusory puppy creature as it just sort of like bounces around them. And Quiri, the female Lushinta,
entertainer of the ship.
She's a tall, beautiful Lushinta.
Her pale blue skin sort of accentuates
these piercing purple eyes.
She has this jet black hair
that's tied up in a tight, high ponytail.
She's wearing a metallic purple crop top
and then has this pair of
almost like engineer's leather overalls on top
she makes them look good but they're definitely meant for like dealing with like grounding
yourself when dealing with electricity and then she's got these like crazy bracelets and trinket
trinkets all up her arms yeah i mean like when she moves she sort of like jingles and jangles
i do love the word trinket though though. Trinkets. That's awesome.
And she smiles at you and looks at the pile of ash on the
floor and she says, I will take care of
these and you
go help the captain, yes?
Thank you, Query. One of these
days you will tell me how you know how to do that.
Eh, probably not.
Thank you. As Merrick heads
down where Query just entered from. not. Thank you. As Merrick heads down where Query just
entered from. Uh, okay.
And, Cody. What?
You are sitting in
the cockpit of the Maverick. Uh, it's
not state-of-the-art, but it's serviceable
and it's been, like, heavily modified
from the original Ares design,
mostly thanks to a combination of, like, the people
who have piloted or the engineers
of the ship over
the years um there's a huge viewport and then smaller windows that kind of wrap around the
sides of the ship and then there is there's two chairs at the front for piloting and co-pilots
slightly a couple feet back is an elevated captain's chair and then there are stairs that
kind of lead down into a gunner's cockpit below the pilot section. What does Cody look like?
Cody has like permanent, you know, say six o'clock shadow.
He's got messy brown hair.
He's got a long kind of like brown trench coat.
He's got jeans and big boots. He's got studded fingerless leather gloves, blue eyes and a cheeky smile.
And sitting beside you is a large sandstone brown vest.
He has this huge scar that runs from his left ear
all the way down across his throat
and over to the right side of his chest.
He's wearing this red sort of like military formal jacket
with these blue and gold epaulets.
And you can tell that there's been another insignia
on the jacket that has
been ripped off and has been replaced with the the red and blue maverick insignia and he has
been teaching you despite being a mute the entire time that you've ever met him and as long as he's
been on the maverick uh he's been teaching you how to fly the ship cool which is rudely interrupted the sounds of the cockpit door being
kicked so hard
that the slots
or the slit in between the door
dents and then
a large metal blade
gets shoved through and then it's
pried open and they just kind of go flying off
and then this small
stout terror comes
bursting in with a what looks like a sharpened
blade of what used to be a propeller on an like a vehicle of some sort that's pretty cool um and
he also has a like a really crudely grafted cannon on his shoulder and as he like bursts in the
cannon's just fucking firing and it's just like shattering displays and hitting, you know, comms.
And he's just like destroying the cockpit.
Now, how does Satir react to all this?
You see him point to a screen that says autopilot, like disengaged, like systems critical.
And he sort of gives you the nod to deal with this because he cannot help cool i so
cody stands up and starts walking slowly towards this cannon shooting asshole and you see him like
pull a cigarette out of his like late bull pocket um like his breast pocket unlit put it in his mouth
throw it on the ground and like grind, grind it out with his boot.
And he says,
I think it's time for you gentlemen to leave.
The terror looks around and says,
I think it's time I impale you,
cook you over an open fire, and eat you alive!
And he's gonna go first as he takes a swing at you
with this big
old blade. Man, why can't I roll this
well when I'm fucking playing games?
Oh, no.
That's going to be a 22 to hit.
Yeah, that'll do it.
Your KAC.
Okay.
Ooh, that's five points of damage.
Okay.
And again, that's from my stamina, right?
Your stamina, correct.
Cool.
That hurt.
It is your turn, though.
Cody takes the smack right across the face
and kind of, like, wipes the blood away
and just says, pain don't hurt,
and hits him back.
Just one of his big, like, studded gloves
right to the face.
Okay.
Hopefully.
Give me that attack roll.
Okay.
All right.
That is going to be a 16.
That's it on the money.
Hell yeah.
So that's going to be seven points of damage as he just fucking like
gets hit punches him right back or square across the jaw hell yeah you guys have now like sort of
repositioned so that you're kind of away from the essential systems um and or now in in there's not
a whole lot of space in here but at least you you're not, like, tangled up in all the, like, chairs and shit. And, like, when he punches, it's a big telegraph, like, movie punch that looks like it should be easy to dodge.
But he moves faster than, like, a human does.
So it always, like, it just caught him.
Right.
You know?
Like, it looks like it should be easy to avoid.
He's going to try to shoot you with his little laser beam.
Ooh, that's a 16 against your EAC.
That'll do it.
Okay.
As his cannon shoots out a little laser for two points of damage.
Okay.
They rolled very poorly.
Actually, sorry.
Two points of fire damage, if that means anything to you.
I don't believe it does.
Okay.
And you know what?
Cody's just pressing the attack, you know?
He's gone with his big like haymaker almost now he's just gonna come in with like a big
left fucking uppercut oh that's not gonna do it eight no no that isn't as you go you just kind
of you clip him on the chin and he doesn't even move he just sort of laughs and spits out a glob
of blood and he says you're gonna taste real good tin man cody looks right back in his
eyes just and says let's see me and you get nipple to nipple what wait what he roll an
intimidate check please that's the most intimidating thing i've ever heard my god
uh that is a three uh yeah i guess guess maybe he says it a little sensually.
Yeah, he looks at you and he tears off the, like, fabric that he has in front of him.
Or, like, he's got, like, just rags kind of hanging off him.
And he rips it off and he says, nipple to nipple.
And he tries to hit you.
This isn't how it went in the movies.
Cody is confused.
He's going to try to grab you, actually.
Okay.
In a bear hug to, in fact, get you nipple to nipple.
And that would be a 19.
For a maneuver, I see.
Yeah.
No.
So he goes for this big bear hug, and you're able to sort of duck under him.
Yeah, like a boxer's weave underneath. Yeah, as he sort of like duck under him yeah like a boxer's like weave underneath yeah
as he sort of stumbles forward um and you catch uh satir's eye uh in like one of the reflections
of the the panels and he looks down at a console and he's pressing a button that says cabin
stability and he turns it off okay um. And he then makes a small,
like rotating gesture with his finger and begins to buckle himself in.
Is there anything I can grab onto?
Yes.
You're right by the captain's chair.
Cody will not jump in the captain's chair purely because he feels like it's not allowed.
Okay. That's fair enough.
But you could still hold on to it. There's still
also like a railing from where the
stairs go down to the gunner pit.
Yeah, can I like athletics
over to that? Yeah, absolutely.
Do you want me to roll? Yes, it is
athletics in this game, right? Alright, that's an
11 athletics. Yes, you are
able to get over there
and just in time for Satyr to just spin the fucking Maverick in this furious barrel roll.
And because he's destabilized the pressure of the thing, there's nothing sort of grounding you.
And the terror just ends up sort of ping-ponging all over the fucking room uh and
you hear this sort of like sickening thud and snap at which point satyr levels the the maverick out
and the terror just kind of like hits the ground and satyr looks at you and just gives you a thumbs
up i assume the thing is shredded right what is the terror he's fucked yeah you could probably
guess that like his neck has been broken
Cody looks at it and goes you disgust
me you're a bleeder you bleed
too much and then looks at
Satyr and just gives him two thumbs up
Satyr shrugs
and
gets back and then he manages
to pull up on one of the displays
that isn't completely
fucked by the gunfire of the the terrorist entrance um shows you both like a split screen
of a map of the maverick and a security camera of someone fighting a bunch of terrors in front
of the engine room all right uh cody just sets off perfect so you guys sort of all get to the elevator that brings you down into the engine room's sort of like four chamber at the same time.
Durin would have ran over back to his like where his bunk is.
Okay.
And pulled out this old dusty like just kind of long bag and put it over his shoulder before heading up and meeting up with them.
Fantastic. So yeah, you guys all get there and Merrick's the first to arrive and he slides the doors
open and you guys get into this sort of tube-like glass elevator.
As you descend down through this glass elevator, you get a pretty good vantage point of the
battle happening below between probably like four or five different terrors and your captain,
Victor Benson.
And he's very easily holding his own, but his gun, you notice, sort of runs out of ammo
and he looks at it dejectedly, spins it around, puts it in his leg holster.
And as these terrors kind of circle around him, he holds his arms out straight and these two kunai drop into his,
his hands from like his,
his duster jacket.
And he begins both like fighting with them almost like they're,
they're knives and daggers,
like two handed.
Um,
but then every now and then he'll throw them and this cable that's
attached to them will like snap them back to him as if he's got like
these retractable throwing kunai.
And every now and then he'll,
he'll throw it with enough force that it'll get stuck.
And he triggers this orange pulse of energy that goes through the cable
and into the kunai and electrocutes,
whoever he's fighting to the point where he's just sort of like making very
easy work of these terrors and three more come rushing out from some of the under lake uh passages and he
runs and he throws his two kunai at the guys on the left and the right attaches onto them uses
them to pull himself up into the air electrocutes them and then crosses his arms through the middle
guy and just bisects him with the cables and as the elevator doors open and this
man's torso slides off his legs you see your captain victor benson victor benson is my hero
yeah cody just says jesus i heard you had balls big enough to come in a drum dump truck
but damn he is a human in his mid-50s uh he's got like shaggy brown hair almost like the kurt
russell escape from la like swim swept mullet kind of look uh that's running around the temples
the left side of his face has been pretty severely burnt so he has a cybernetic eye
oh my god i knew he only had one real eye it's so good i knew it from this from the minute you
started describing
how he fought and then it was confirmed when you said the mullet thing i was about to ask how many
eyes he had yeah i really wanted to give him an eye patch but i was like it's i can't i can't give
every character i've ever created an eye patch that is i forgot to mention cody has two eye patches
um he's got enough wrinkles and scars on his face to tell the story that he's had a life of both
adventure and hardship he's wearing this corded black turtleneck with a long dark blue duster
and tactical gloves that much like cody's have spikes on the end of them oh i'm in love mean
scene around here man yes he looks at you and he's like, is Junk Heap busted or what?
Junk Heap is fine. I'm assuming we're
talking about... Junk Heap?
Who's Junk Heap? I'm assuming
Cody. Yes.
Cody, as he realizes...
Actually, can I understand
what he's saying? Roll
Sense Motive for me.
I love that the captain says that
and all the characters are like, what?
I have a minus two Descent Motive, so I got a ten.
Ten is enough to know that
he has a nickname for everyone
on board. But do I know that's
mine? Yes.
Cody Wilts, when he hears it.
I mean, he hasn't really
interacted with you a lot, but
you've heard him call Quip, Furball,
Vest, Scales. Sorry, Satyr, Scales. So you know that he's with you a lot but like you've heard him call quip furball uh vest scales or sorry satyr scales
so like you know that like he's this is just a thing that he does okay i guess i'm not that new
so i just kind of like blink merrick takes like his left his bottom left hand and just pats you
on the back um he says you took your sweet ass time getting down here cody like raises his hands which are bloody just said had to fight a big one he looks around he says yeah i had to fight many
what's the status well you would imagine that having a ship full of terrors would be bad enough
but let's let me show you and he brings you over to the console at the front of the engine room and
he types a little bit in and like everything's kind of fucked right now.
Like everything has been busted in some way.
So on this cracked blurry screen,
you can see the inside of the engine room
and there are terrors inside.
But more importantly,
there is a giant warhead
that is currently sitting in the engine room
right beside the Ares reactor.
Is that one of ours?
New feature, Captain? Yeah, the kind
that blows us to all hell.
Alright. Now, let me state
the Ares reactors
are famously resilient.
They are tough as hell. It is almost
impossible to
destroy them with
weapons. But that
and their, regardless of the state of the
reactor, would level a
small colony. So,
regardless of what it does
to the reactor, it will blow this
ship up three times over.
But the reactor would be safe afterwards.
Good to know.
I feel like you're focusing on the
wrong things here. Seems like a target-rich
environment. I know, you like Cox's Gul wrong things here Seems like a target rich environment
I know you like Cox's Gulch Gun
He smiles and he says
Well you have that right Junk Heap
So here's the plan
We're gonna go in
I will distract the terrors in there
And you lot are gonna go in and
Disarm and or dispose of that bomb
So that it is no longer a threat
To my ship do you understand
Yes Captain Now dispose of that bomb so that it is no longer a threat to my ship. Do you understand? Yes, Captain.
Yes, Captain.
Now, I know I don't need
to remind you two, but Junk Heap,
we have a saying aboard this ship.
Gentlemen, what is that saying?
Don't be a hero.
Correct. Do you understand,
Junk Heap? All you have to do is watch
my back, I'll watch yours, and we'll take
out the trash. He nods and he says all right y'all ready cody repeats the exact same sentence
durian puts down his like his little bag opens it up and just pulls out this big fuck off gun
and just like puts it on his shoulder he's like yeah i'm ready all right let's go and he slams the the sort of
like release button and the doors slide open into this giant white domed room uh it's a big circular
room it is completely antithesis to the rest of the ship while most of the ship is sort of like
this blue and and crimson and metal and like gunmetal black.
This room, you can tell, has been untouched and is pristine.
It is white, like to the point of like you kind of have to shield your eyes.
In the center is this large white column that has like this pulsing blue light that occasionally will shoot off into these four tubes that branch out of the top quarter of it into the
ceiling there is a large circular uh central platform around it and then four walkways and
kind of the cardinal directions either side and then an outer walkway along the side that kind
of gives you access to diagnostic panels and control panels and a lift that will that can take you up to the roof for repairs and stuff like that.
Yeah. Where's the warhead like up on that walkway or.
So it's on the walkway. So you are on the same level as the walkway.
And then underneath you is just sort of like this domed like bottom.
It's just like a big sphere, essentially. But you're on the walkway right now. And yes, the warhead is essentially just placed in front of the reactor tube
that's in the middle in the central platform. I'm assuming, Dern, you might have an idea of
how to disarm it. Get me close enough and I can take care of it. All right, let's go.
And Victor runs forward towards the central platform in the middle and he says, I'll keep
them busy. You circle around the
outside and get the warhead from behind.
Understand? Yes, Captain.
Yes, Captain. And once again, he drops the
kunai into his hand, and he says,
then let's do this. And he just throws one,
just gets one right in the throat, right off the bat,
and just starts going to town.
Give me, all of you guys,
stealth checks, please. Uh-oh.
I got a 13.
Why not? Because I have a 0.
I got an 8. Okay.
17. Okay.
I figured this is how this is
going to go.
So one of them manages
to spot all of you.
He's very interested in fighting the
captain. He doesn't really give a shit about you guys,
but he does throw
a grenade over your way
just in the hopes of
slowing you down. So you're all
going to have to give me reflex saves, please.
Well,
okay, alright.
And as a reaction,
old Victor Benson is going to yell
WATCH OUT! And you guys is going to yell, watch out!
And you guys are going to get plus two to these saves.
Cool. I like that.
I got a natural 20 plus reflex
and the bonus two is 23 all day.
Did you say natural 20? Natural 20, yeah.
Oh yeah, perfect. You automatically succeed.
I got a 16 with all in.
Okay. And I got an 18
with all those bonuses. Okay, perfect.
Then you guys are only going to take three points of damage.
Except for...
No, you all do.
Unless you have evasion for some reason.
If that's a thing.
Yeah, I'll do that.
Alright, then everyone takes three.
Quick question.
My stamina is gone.
Should that have come back in between?
No.
Okay, cool.
Yeah, we're getting in rough shape here.
Yeah.
Yeah, that's...
This is...
Okay.
Can I use the resolve
point to get my stamina back isn't that a thing takes 10 minutes 10 minutes oh shit all right
never mind how long was that elevator ride the slowest elevator ever just yes we need to get
that elevator fixed it takes 10 minutes so yes they just one of them just throws a fucking grenade at you as you
are running, but they haven't stopped to.
They are very engaged in
how well the captain is fighting them, and it
makes no sense for them to turn their back on them.
So you guys managed to get to the warhead.
What would you like to do?
Do we know what
disarming one involves? Out of game?
What skill?
I assume it's computers or engineering?
So, computers and engineering
will give you stuff, and perception checks will
also give you stuff. I'll stand guard.
You both have a look. I'll stand guard.
You two have a look.
Alright. I will say,
these are, like, you sussing
out the situation. So, like, until you
guys say that you're going to actively attempt to
disarm the bomb, you guys can all roll without penalty. Like, nothing bad will happen. Like, I'm not going to be like, like, until you guys say that you're going to actively attempt to disarm the bomb, you guys
can all roll without penalty. Like,
nothing bad will happen. Like, I'm not going to be like, oh, you're doing
an engineering check? Oops, you set off the bomb!
Alright, Dane!
I'm going to disarm the bomb,
then your checks will have consequence.
Alright, listeners, hold on to that, okay?
Yeah, please. Cody's going to do
a 10 computer check on the bomb.
On the warhead.
Okay.
And I will...
Oh, go ahead.
Nope.
Everyone tell me what you've rolled and what you're rolling.
I rolled a 4 perception.
I rolled a 24 engineering.
Okay.
I'll start with Merrick.
This is a bomb.
You've seen them before.
This is a particularly big one.
Merrick starts, like, sketching a picture of it in his journal.
Yeah, I feel like you're so distracted
making sure you get all the right details
that you aren't even looking specifically for them.
Cody, you got a 10 computers?
Mm-hmm.
Okay.
With that, you can tell that the internal circuitry for this,
the way that you would arm this uh seems to be
missing you can't seem to figure out where the the like electronical components are on this bomb
and with your engineering check durin yeah you can tell that this bomb has been opened and reassembled. And that for a warhead of this caliber is absolute insanity.
But judging by, you know, with the fact that it's under terror control, it kind of makes sense that we do something this fucking stupid.
But you can see that there is like, it has been almost partitioned in such a way.
So it's probably like bad,
but now that it's like been fucked with so much,
it's probably way worse than really temperamental.
I'm going to need you guys all to give me another perception check.
Yes.
How's a seven looking?
How about a 17?
Okay.
Coming up with a 15.
Okay.
Durin and Merrick, you both notice,
or rather you both hear muffled giggling
coming from within the bomb.
As you hear from inside,
someone yell,
Kaboom!
As a man stands up in his full strength,
wearing gauntlets that are a quarter of a bombshell
and knee guards that are
the other quarters and the
top of the warhead is his helmet.
Now, dang.
Is he getting up from prone? Do I get
an attack of opportunity? You don't because you failed
your perception check. Although, thankfully
these boys noticed and he doesn't
get the surprise round on you.
That is so funny. Holy
shit.
And he yells,
Boomer gonna kaboom!
Everyone roll for initiative.
Hello, friends.
It's your Space GM Dane here.
I'm just doing a quick break
to do a little bit of housekeeping stuff.
First and foremost, thank you very much for checking out our first episode.
It means the world to us.
We're super excited and proud to share this with everyone.
And we really, really hope you're enjoying it.
Which brings me to my next point.
If you are enjoying it, we are a new show.
We're a young baby podcast, you know, finding its way in the world.
We could really use your help
with uh reviews and ratings if you're listening to this on apple podcast leaving a five-star rating
and a review is a great way to help us out also spotify just introduced their rating program so
hitting us with a five-star there would mean the world to us if you're using another podcatcher that
has a rating system a rating on that would also be
incredible. On top of that, if you'd like to reach out and let us know what you thought, we would
love to hear from you. If you want to share your thoughts, your theories, fan art, if you've been
inspired to do so, reach out to us on either Twitter or Instagram at NoQuestCast. You can
also use the hashtag, hashtag NoQuestCast, and we will be able to find you and we will try to
respond to everyone and get back to everyone we want to see what you think we want to hear what
you are feeling we want to see what you're making we can't wait to engage with you guys so uh don't
hesitate in in giving us a shout we would love to hear from you i think that's all the business
so we're gonna get right back into the episode uh once again i hope you're enjoying it and we've got
a lot more shows.
Episode 2 is already out.
If you are enjoying this and you want to just binge a bunch of it,
there's a second episode waiting for you.
Let me tell you, it gets a little crazy.
That's all I've got to say.
Enjoy the rest of the show.
Is the monkey from... What's that show door explorer she is it boomer no you mean boots
boots damn it i like the idea of during the explorer the exploding monkey yeah i was wondering
as i said it why it was called that damn it hey dora let's blow up that swiper, motherfucker. Boom.
I'm thinking of the Dark remake when they made the live action.
Yeah.
I can't get this image out of my head, Dan.
I love it so much.
And as he stands up, he has, I mean, terrifyingly enough,
he has four smaller bombs or, like, grenades implanted into his chest. Um,
and he then also has,
again,
this big tank of this green liquid liquid feeding into various parts of his body.
How in the world do we stop with some blowing up?
Uh,
what is your initiative boys?
I have a 15 again.
Okay.
What's your decks?
My decks is plus two.
Uh,
what's the,
Oh no, nevermind. That's good. Yeah. Merrick rolled a 10. Okay, what's your dex? My dex is plus 2. Uh, what's the... Oh, no, never mind.
That's good. Merrick? Merrick. Yeah, Merrick rolled 10. Okay,
and Dern? Uh, when I'm paying
for those high rolls earlier, uh, 9.
Well, good news.
Cody, you go first.
Hell yeah. Before you do,
please roll
a d100.
I don't like that. Well, you might. might okay let me know if you get an 80 to 100
uh i got a 26 okay nothing happens the bomb goes off
so we start a new campaign next week guys it is your turn cody what would you like to do um okay let me let me see how this works
i'm going to try to restrain this boy um with a restraining spinneret okay so if i succeed
melee attack against their eac uh they become entangled it's basically like the spider-man
like like you like spray webbing on
them and like tangle them up but i want to i want to play it like he just like
bouncering like grabs them by the arm and like cable ties them okay if that's cool yeah okay
that's that's a bag of shit never mind what did you how does an old seven do you? I get AC.
Not going to be enough.
As you kind of like throw these bola kind of style things at him,
they just kind of bounce off his,
his like big arms.
Cause there's like really nothing to like,
there's just so wide because of his gauntlets that you're,
you just wouldn't be able to get around them.
It is now boomers turn.
I just say, oops. And you know what? that you just wouldn't be able to get around him. It is now Boomer's turn.
I just say, oops.
And you know what?
He's going to look at you, Cody,
and he's going to attempt to grab you.
Nope, that won't do it unless your grapple maneuver is nine.
Definitely not.
So he lurches forward
and just like brings out both hands
and he says, Boomer,
and tries to grab you but you managed to
like just get right underneath him so like when i tried to do it i was trying to like manipulate
his arm so i could cable tie them so i guess like that failed then he tried to get me so we're just
like going at it yes you guys are both just kind of like trying to grab each other and he's just
not working um it is victor b Benson's turn and he's going to use
Quick Inspiring Boost
and everyone regains
15 stamina points.
Wow. 15?
Like 15. Yep.
As he yells, focus up.
He's big, but he ain't invincible.
I might be now.
I like Captain a lot. Damn.
It is now Merrick's turn.
Boomer, listen to me.
I need you
to come and sit down with me
and tell me why the hell you
stepped inside Warhead
and wore it like a suit. I'm so,
so curious
as he swings his black blade of light
at Boomer's neck.
Okay, okay.
He's messaged us here.
I was going to give you a diplomacy check,
but if you're going to attack his neck, then I won't.
That's a nine.
No, he manages to get one of his, like, you know,
shelled arms up and just completely deflects the blow.
Please, Boomer, please.
Durin, it's your turn.
Alright.
I look at Merrick, I'm just like,
does that ever work?
Sometimes it does.
And I'm gonna scurry away to get some distance from this boy.
Okay.
And probably, like, stealth up a little bit,
trying to find, like, a spot where maybe, like, a little
alcove that he might not be looking at?
It would be hard to do
that here because this is a big, open
round room.
I'll just use my actions to get some
distance and then start
beating a shot on him with my
rifle.
Cody?
I'm just going to punch him then because I don't know if I can
use that thing again.
Okay, that's far better. How's just going to punch him then, because I don't know if I can use that thing again. Okay, that's far better.
How's an old 21 looking?
That'll do it.
All right.
That's going to be five points of damage, as he just, like, in the middle of, like, grappling, I guess.
He, like, kind of comes out on top and just, like, elbows him down on the back of the neck.
Nice.
It is his turn. As you sort of
clock him in the back of the neck, he
turns around to you with these big eyes
and he's like,
You hit Boomer?
Cody's like,
Yes. Boomer,
it's you then! And then he's
going to try to grab you again. God damn
it.
No, he doesn't. he sort of just like wildly swings
at you uh out of anger he just completely misses his grab i'm really worried that he's just gonna
grab me and ignite those grenades and i know from dane's laugh that's exactly what's gonna happen
benton is now going to use his turn uh as keeps fighting, he's going to yell over and says, would you three quit fucking around and hit him?
And for the next round, uh, until his turn, you're going to get plus two to attack and damage.
Oh, wait, what was the bonus for last round?
Nothing.
You just got the stamina.
Oh, sorry.
Yeah, that was awesome.
Plus two to attack and damage.
Hell yeah.
Yeah.
Until his next round.
Is he one of those. Is he one of those
bards? Like Starfinder?
He's an odd boy.
That's real cool.
Merrick, it's your turn.
Alright, Boomer. If we can't sit down and talk,
let's do it while we stand. When did your mother
leave you? And he attacks.
He goes for his chest.
Not avoiding the bombs.
Did you say not avoiding the bombs? No, I, not avoiding the bombs. Did you say not avoiding the bombs?
No, I am definitely avoiding the bombs.
Oh, okay, okay.
That's a 18 with all the bonuses.
That is it on the money.
Sick.
As, obviously, Merrick's body has that little bit of red light from channeling the photon energy.
That's nine
damage. Is that with the plus two?
Yeah. Perfect. Okay.
How about your father? What happened
to him? When did he die?
Boomer says,
when Boomer was just a
small bang.
Oh no.
It's your turn.
Okay.
I think I'm going to use my trick attack if I can.
Sure.
Yeah, so I'm probably going to start, use my run, and then I'm just going to duck down quickly and use my, I guess, stealth roll to try to add some extra damage to this hit.
Yeah.
All right.
Can you remind me, do you have the ability open?
Yeah. What the DC is? this hit yeah all right can you remind me do you have the the ability open yeah what the dc is um it is 20 plus the cr okay and my stealth is a 31 yeah you do it okay and now let's see if we can
hit this boy as i get a beat on him dip down line up the rifle. It's almost like riding a bike.
A unnatural 20.
Yep, that'll do it.
So roll your damage with your trick attack and plus two.
Nine points of damage.
Where are you aiming on him?
I think the old practices
would be one shot, one kill, just
aiming for the head. It's a reflex
almost. Okay, yeah.
As you do that, you don't quite hit him
in the head, because he does have this, like, giant
warhead casing on, but you do
clip him in the side of the neck,
and it just, it takes a good chunk
out of the side of him, and you can just see this sort of, like,
this pool of blood now just coursing
out of the side of his neck.
Cody, it is your turn.
Cody says,
Little Bang,
you were born an asshole and just grew bigger.
Ooh, okay.
That's going to be a 22 to hit.
He looks at you and he says,
I'm just a product of my environment.
Merrick's taking notes very aggressively.
Yes, you hit him.
That's eight points of fist damage as I just like, I guess as he
looks at me, I just fucking like
cross right through his face.
He stumbles backwards
a bit with this
solid hit and now he's just sort of like
clutching the side of his neck trying to keep the blood
in. He's gonna make one final
attempt to grab before he gives up on this.
Ooh, that's not bad.
This is coming for you, Cody.
That is a 28.
Well, yeah.
Alright, he grabs you into a
big bear hug and
whispers into your ear and he says
Kaboom!
Cody whispers back, let's get nipple to nipple.
As he detonates
one of the bombs in his chest.
Four.
Nine points of damage.
I assume there's no
reflex save, considering I'm held in place.
That is correct. He does, however,
also take half of that. That's good.
When we
got the stamina points, that did nothing to our health,
right? Correct.
Oh shit!
Actually, Cody, give me a d100 roll.
Okay.
I'm gonna do this on your turn.
I think 7?
0-0?
Yeah.
Yeah.
Just 7.
Merrick and Durin, also give me a d100 roll.
14.
Where is my d100?
I can roll a 4 if you want. Yes,
please. I actually, I have my dice bag
and not a single D100 in there.
Uh, that's a
95, Terry. There you go, I got a 95.
Alright, as
you hear over the intercom
Quip yell,
hands up, special delivery, as
a series of drones all
come in through the vents and begin pestering Boomer.
And he's going to have minus two to his attack rolls.
Sick.
I like that.
That's nice.
And it is Merrick's turn.
Boomer, who convinced you to throw your life away to wear a silly bomb costume?
This seems to cut deep, because he thinks the only redeeming factor about him is his cool bomb costume. This seems to cut deep, because he thinks the only redeeming factor about him
is his cool bomb costume.
Um, I wish we had
more time together, Boomer, but
this facade must end as Merrick
swings for the cut on his neck.
For... for 16.
Is that with a plus 2?
Oh, 18 with a plus 2.
Uh, that is it.
Sick! For 9
more damage as this black
flash of light flies through the air.
He stumbles down to
one knee as you just sort of
drive this sort of wound on
his neck a little deeper, but
he manages to get one of his
hands on your shoulder
and he just says,
I'm gonna blow you to hell.
And
it is Durin's turn. Take the shot.
Taking the shot.
I only have one shot left.
And I lean in, look through
the sights, taking a note from
Cody, because I think he hangs out. I was like,
get off my plane.
Cody fucking
loves it.
No!
Natural one.
Fuck.
Merrick.
Give me an even or odd.
Let's take an odd.
Does he have to roll to confirm?
The odds are in our favor.
Odds, you said?
Yeah.
All right.
Give me a D20 roll
D20 roll?
For Durin, sorry
Oh, Durin
And if it's odd, then you hit Merrick
I'm waiting for someone to roll the D100 for me
No, you roll, sorry, you're rolling a D20
Oh, D20, you got it, sorry
A five
That's an odd
That's an odd, you're going to hit Merrick.
It's only going to be half damage of whatever you roll.
And you didn't do trick attack, so...
No, I sure didn't.
Don't forget your plus two.
Yeah, I add my plus two to that, too.
Oh, fuck.
I feel like maybe Cody gets so hype about your line
that he turned around and nudged Merrick in the way
of your bullet.
So with
the plus two, it's eight damage.
Okay, so you're only going to take four.
Cody, it is your turn.
Cody's going to try to do a perception
check on the bombs to see if there's
maybe anything he could do about that because
he didn't like the
last thing that Boomer said.
That's a nine.
Yeah, Cody's going to punch him.
Cody's going to miss him.
That's a fucking eight to hit.
Nope, not going to do it.
It is Boomer's turn and he's going to try to pull you in, Merrick.
That's an 18.
Against Maneuver? KAC, yeah That's an 18. Against Maneuver?
KC, yeah.
Yes, you're Maneuver.
I'm not going to do it.
Okay.
It is Benson's turn
and I think he's just going to keep inspiring you guys
with the plus two.
Cool.
And Merrick, it's your turn
as Boomer has one hand on you and he you could tell he's trying
to pull you in close with the last little bit of strength that he has now has captain daddy's um
encouragement gotten better has he like hey good job guys you're doing quite a good job apart from
you guys have have disappointed him the last of rounds. We got some solid hits, Captain Daddy.
Sorry, the last round.
Because you missed and Durin did shoot Merrick.
That's fair.
I still blame Cody on that one.
I won't fail you, Captain.
Hey, I gave you some cool flavor.
It was all your fault.
You shut your mouth.
Merrick, what are you doing?
I'm swinging one more time with my, with my solarium blade,
a 16.
I don't think it's going to do it.
Is that with your plus two?
Yeah.
Uh,
no,
it is not going to do it.
During,
um,
unfortunately I have to spend this round reloading.
Hmm.
Okay.
Like two rounds in this bad boy.
It hits hard,
but it's only two rounds.
Cody,
uh,
punch time,
I guess.
Okay.
Oh, what do you crit on?
Is it just 20s?
I guess it depends on your weapon, but usually, yes.
Yeah, I think it's just 19.
So 25.
Yes, he's going to use his bombshell ability as a reaction, though.
And this allows him on a successful attack to fold his arm up and negate
the attack i don't like that i don't like that at all i was doing a cool punch i know now i have to
see how many times he can do that oh well probably not ever again he's going to again try to grab
god damn it no he really wants to blow you up he he does not do it. It's a 10. I guess Cody just does a big, perfect, beautiful punch,
and he manages to deflect it incredibly, but is off Ilter.
He puts his other arm on Merrick just in time to put that shell up and block you,
and he's just really trying to pull Merrick in, but just can't do it.
It is your turn, Merrick.
Boomer, we have to stop this game.
As I roll, hell yeah, 19. That'll do it. It is your turn, Merrick. Boomer, we have to stop this game. As I roll...
Hell yeah.
19. That'll do it.
Oh, thank god. For 11
damage. Ooh.
God damn. That's spicy.
Merrick, how do you kill
Boomer? Merrick looks a little sad
because he believes Boomer
is such an interesting
individual, but he has a nuke strapped to his chest.
So, like felling a great oak tree,
he aims for the part of his neck that was hit earlier
and goes for the full decapitation
as the flash of black light cuts across his neck.
And you do that as you just completely take boomer's head off and it rolls down and off the
walkway and it's now just kind of like half piping in the bottom of round area as it just slowly like
loses momentum and just settles in the bottom and benson finishes off with the last terror and
you can see he's like he's taking some pretty decent hits as well
and he spits out a glob of blood and he just says well aside from shooting yourselves you did all
right now what i like is that a great a great oak tree is probably the best thing boomer's ever been
called in his life and that's a fitting elegy don't don't disrespect boomer probably had a
rough childhood all right no i'm saying that's quite a nice thing to call someone
it probably is he probably was very
very vindicated
when you called him that
I really connected with the guy
Cody puts an arm on or a hand on Merrick's shoulder
and is like
maybe if you didn't stab him between questions
he'd answer you
and like kind of walks away
Merrick just stares over the ceiling
the alarm in the Maverick subsides.
And for a brief moment, you have silence and calm
until another alarm goes off.
Oh, great.
And a voice comes on over the intercom and says,
collision detected.
Auto navigation systems are offline.
Collision detected. And that begins are offline. Collision detected.
And that begins looping.
I look to the captain. I look at Cody.
And he
just begins running for
the cockpit. I run after
the captain, and I'm very
fucking fast. I am as well.
That's true, you guys both are very fast.
Wait, how fast are you guys?
I run at six times my movements. Oh, true, yeah. both are very fast Wait, how fast are you guys? I run at six times
Oh, true, yeah
My land speed is like 40 feet without armor
Wait, how
How about a little rat that goes slower than everyone?
Because you're little
Yeah, you got little legs
I got robot legs, and I can only assume
Ryan charges like an animal
With both arms and legs
Like this crazy spider?
I'm a Jedi, sir.
Gravity is on my side.
In my head, it's a
spider movement. It's terrifying.
I hate that. Are you guys all going to the cockpit?
Yeah, I am.
Should we decide? Are we
sure that Boomer's body is not going to go off?
You can tell.
There was never a real threat.
He had small
grenades in him, but
the warhead was him.
Okay.
I guess we're all going to the cockpit.
If they're all going to the cockpit, I think I'm just
going to do an engineering diagnostics
and stay behind.
Are you doing it in the engine room?
Yeah, since I'm there and they're like,
I figure whatever's happening in the cockpit,
they got taken care of for now.
Can we resurrect Boomer because he's the best?
We're going to serve his body.
You guys can't fall in love with the first boss I throw at you.
Well, it's too late.
You arrive into the cockpit and the scene is not good.
Another terror had gotten into the cockpit and the scene is not good. Another terror had gotten into the cockpit and has impaled Satir with that sort of propeller blade the other guy had through his right shoulder.
And he's now pinned to the wall.
Cody runs up to him and puts a hand on his shoulder and says,
Alright, amigo, you're all fucked up, aren't you?
But in his kindest voice.
Yes.
Uh,
Satir gives you a,
a very like labored smile.
And then he points at you.
He points at the eye and then he points at the guy on the ground.
Who's missing his bottom jaw.
As if to say,
you should see the other guy.
Uh,
I hand him my only potion.
You could, so query is already there and already there, and Victor is there as well.
Query is tending to his wounds.
It's not life-threatening right now.
It's probably going to get worse when they remove him from the wall.
That's fair.
But right now, as you look, you are flying directly into an asteroid field.
And the alarm just keeps being like
you know auto navigation systems are offline collision detected i feel the need the need for
speed and cody like looks at the captain he he doesn't really know you and he looks at you and
he says you can fly this damn thing i'm the best hotshot pilot you've ever seen.
And he jumps in the thing.
But then instead of flying, kind of like looks back for permission,
undercutting the whole moment.
Victor looks at Satir and Satir gives like, again, a very like labored nod, yes.
And Victor looks at you and he says, if anything happens to this goddamn ship,
I will come back and haunt you
for the rest of your damn life if we all don't die.
And then he looks at Satyr and he says,
count to three and just pulls him off.
Oof.
As what you would imagine would be a grotesque scream
if Satyr ever made noise
and him and Query drag him to the
medbay. Alright, can I
fly this thing? Do you have ranks in pilot?
Oh, you know I do. Well then,
Cody Mothers, sorry
Goose, but it's time to buzz the tower.
And that's gonna be
a 13. Okay,
and Merrick, you're in the
cabin with, right? I am, yeah.
Perfect. So, nothing too crazy is happening right now, but you do manage to, with a 13, you're able
to sort of like get your, your bearings.
You managed to level the ship out and you managed to like course correct so that you're
not directly flying into an asteroid.
But you are, there's no way around this.
You're in it.
And Merrick, give me, or both of you guys give me perception checks.
Well, it're in it. And Merrick, both of you guys give me perception checks. Well,
it's a 6.
It's a 12.
Cool. You don't notice as
two terror ships that were latched
onto the backs of an
asteroid, as you sail
past it, they detach
and swoop around
behind you and open fire
on you. And so the way this works is we're not
going to do proper ship combat as per
Starfinder rules.
We're just going to do some checks
and see what happens.
Now, is that an ever thing or a right now?
No, just a right now thing.
Cool. There you go, looking up the engineering
rules. Well, don't worry about that.
Like I said, we're not doing the phases of Starfinder combat the way that it's meant to be done. there you go looking up the uh engineering rule rules well don't worry about that like i said
we're not we're not doing like the the phases of starfinder combat the way that it's it's meant to
be done we will do that later on but right now this is just more of a a thing that's gonna happen
in terms of like you know i'm just gonna ask you for checks uh and that being said i'm gonna need
a pilot check from you mr c. Cody. Alright, that's an
18. Perfect. So you
managed to position
yourself out of their line of fire.
They had a pretty good fucking beat on you because you had no
idea they were there, but now you are
taking evasive maneuvers and
are sort of weaving in and out of asteroids
enough to
make sure they don't get a direct line
of fire. Merrick, give me another perception check.
Nothing but barrel rolls.
16.
16 is enough to notice that the gun is operational,
but the targeting systems need to be repaired.
So if you had someone who could do an engineering role,
you would be able to get the guns active in order to be repaired. So if you had someone who could do an engineering role, you would be able to get the guns active
in order to defend yourselves.
I'm going to send a quick communication to our
friend, uh, Durin.
Uh, Durin. Uh, hey, Durin.
Yeah, mate. Yeah. Our guns are down.
Uh, can I get them back up here,
Dan? Uh, no, you'd have to be in the
cockpit. Alright, I'm on my way.
We have bogeys on our six.
What's a bo- what's a bogey? That's what
Cody calls bad guys.
Give me another piloting check, please,
Cody. Okay,
it's even better. It's a 19.
Hell yeah. Now I'm going to give you an option.
With a 19, you have the options
to try to reposition into an
offensive position
or continue
to take defensive maneuvers and attempt to lose them
um knowing that the guns are down it's going to be defensive maneuvers and lose them for
for right now okay um so you're gonna have two options one you're gonna have the option to just
sort of like punch it and try to fly around or there are currently two asteroids that are
spinning towards one another you can try to thread the needle and go for those.
Asteroid time.
Thread the needle.
Yeah, it's asteroid time.
Let's do that.
I will say this is a harder check.
I figured.
Now, are we getting any captain bonuses?
No, he's not here.
No, he's dealing with Satyr.
Okay.
Well.
Can I aid?
Yes.
Give me a perception check.
All right. Can I aid? Yes, give me a perception check in an effort to
sort of help
gauge the distance and stuff like that.
Yeah, that's going to be
just a 10. Perfect, that's all you needed.
Oh, thank god.
So you're going to get a plus 2 to this roll.
Okay.
That's a 21.
Is that with a plus 2?
Yes.
You just made it.
It was a DC 20.
Damn.
Okay.
But you managed to just pull the ship, the Maverick, completely sideways as you completely thread the needle here as the two asteroids smash behind.
And you hear one of the ships hit it and explode behind you.
But you manage to see
another one crest over it.
I turn to Merrick and I say,
Iceman, you can be my wingman anytime.
You taught me what to say here, but I
can't remember.
I think that's the best
response.
Something danger zone?
He gets that particular tone
when he's quoting. He's in quote mode, and you hear
it in there. Darren, I'm going to say you get
there. The chip isn't big, so
I will give you an opportunity.
Merrick, you can let me know if there's something you
want to do, but right now,
an engineering check is the only way to get the guns
online, but if you think of something crazy you want
to do, Merrick, you just let me know. I will.
Keep that in mind. Go ahead. Roll that engineering.
Yeah, I'm just going to be like, point me to the guns and just
wherever he points, just start going to
work. Yeah, there's a console that's kind of
like, it still has
a display, but it's sparking.
Yeah, I just like go under, bust out
wires, start pouring out and just start going
through it. A20, unnatural.
That's incredible.
Roll a D4 for me, please.
A 3.
Okay, for 3 rounds, the guns
are operational. Get to work, Merrick.
You're probably better at guns than I am, but alright.
No.
No.
Merrick jumps on the guns.
Alright, give me an attack roll.
Dexterity based, assume yes natural 20 oh okay well oh is that our first crit for you guys yeah yeah as the ship crests over and
durin manages to he's just like biting wires in half and like reconnecting them and like just just furiously rewiring this
whole uh gunnery system uh you slide down the banister into the gunner seat and just completely
180 it as this terror ship comes over and crests the asteroid and uh just light it the fuck up and
you manage to clip it exactly where it needs to be hit as the whole back half of it explodes and the the front half begins just like
spiraling furiously as it crashes into another asteroid and you guys have
successfully cleared the terror ambush hell yeah Cody just is like, nice shooting. Nice wire work.
I am one with the stars.
Just a little rat thumb
comes up over the console.
Cody pulls another
unlit cigarette and puts it in his mouth and
kicks back in the pilot seat and is like,
it was a good day. Nobody died.
Well, Boomer died.
There's at least two
corpses in the fucking room. do i need to remind you
about boomer oh boomer cody kind of like bows his head and he's like like crunch crumples his like
cigarette in his hands like yeah yeah boomer yeah well during times the darkness finds even the good
he goes over and he he puts a hand on
Durn's shoulder and he reaches down and pulls Merrick up
and puts an arm around both of them and is like,
we'll never forget Boomer.
And we have a big group hug.
Don't make me feel bad for putting
bosses in here, guys.
We're gonna fall in love with every single
one of them. I start to cigarette burn Boomer
into my arm
the alarm finally subsists and for this time it is for good or at least you know for now for good
we we've done the whole campaign you did it once we stay in this ship we'll be safe yeah good game
good game guys no the alarm i'll just throw things at you that don't set the alarm off
as you sort of clear this asteroid field and it's more of like a belt and
there's a clearing in the middle of it and you sort of calmly,
you know,
float your way through the rest of the field now that you're not being
chased and there's no real pressure.
You arrive at the beacon that you were sent to investigate.
And Benson comes into the cockpit and he says,
Satir's stable.
He's in rough shape, but once we get back to the cube,
we'll be able to sort him out.
This, however, requires our attention.
And it's a grisly scene.
You see a tavern,
and the tavern you were sent to
investigate the SOS beacon
has been completely
destroyed. And it was
the Nightcrawler.
And there's a wreckage of at least
another terror ship in
here as well. And it's just been
like they've both been
decimated and they're just kind of floating
there. Should we send a comms message to see if there's any survivors?
Oh, it is clear there is no way anyone has survived.
Like there is no intact part that could house anyone.
Captain, we may need medical assistance.
And like a part of like Cody's like skin face just like slops off.
Are you talking about yourselves?
Yeah.
He looks at you and says,
tell you what, take a quick breather.
I'll have Query send over
some aid
and then we can discuss our next
plan of action. And I will let you guys take a
short rest, which will allow you to
refill your stamina points.
Query will be around and she tends to your wounds. So you guys will be back to refill your stamina points okay and uh query will be around and she she tends to
your wounds so you guys will be back to health okay cool go go go at the cost of a resolve point
at the cost of a result point correct oh at the color okay you guys have sort of all rendezvoused
or at least like the crew um query is still tending to sat. Quip is furiously doing everything he can to patch some of the major damage.
So it really is just you and, and Benson in the cockpit.
Um, and you guys are looking at this, this scene and he says, this is what the guild
sent us out to look at.
We had a tavern SOS from the night crawler.
So we, you know, we look after our own our own, but I guess we were too late.
Are taverns usually attacked like this?
It takes a special kind of idiot to attack a tavern, and the fact that there are terrorists here, and this is obviously an ambush point for them, they're the special kind of idiot now we do have the issue of how
they got onto our goddamn ship and he looks at you cody for a second and he says we ain't never had
a problem with terrors until we drags you out of a damn storage bin i've never had a problem
with terrors that i can remember i only met my first one today that I can remember.
What I'm asking you,
John keep is you have anything to do with this that I can remember?
No,
my memory files are corrupted,
but I don't.
He's fine.
Captain.
I don't think so.
And like,
you can see Cody kind of like spiraling and my memory files are corrupted,
but I don't think so.
My,
my memory files are corrupted. All right don't think so. My memory files are corrupted.
All right, Junk Heap.
Cody, be confident.
He kind of like blinks and looks up.
Captain, when has tears ever been predictable?
That's enough for Benson.
The way you fought
and the fact that you threw yourself
in defense of Satir earlier
is enough for him to...
He just needed to ask.
Meanwhile, Cody's handing over his gun
sheepishly.
He's like, keep it, you'll need it.
Look, during the raid
and the attack, Oliver
avoids suits for damage, so
unfortunately, Junk Heap, you're the only
one who can go up into the vacuum safely.
Cody nods.
What do you want me to do? We need you to poke around in there,
see if there's any evidence of what the hell happened,
if there's any important documents, files,
anything that he might have had
that we can bring back to the guild
that might shed a little bit of light
as to what the hell happened here.
I'm so not perceptive.
This is going to be garbage.
Captain, do you really want him to go alone?
Well, how good are you holding your breath?
Not good enough.
Exactly.
Unfortunately, he's the only one who can exist out in the vacuum
for as long as we need to be there.
So he's the one that goes.
Cody starts walking towards the airlock.
He hands you a small kit and a
head-mounted camera.
And it is sort of like a
field kit, essentially. It's got
a couple different tools, a couple different
scanners, a couple different
sample vials, bags, stuff
like that. Before you guys head out,
make an engineering check
or a perception check.
Who?
Everyone. Sure.
Just a 14 engineering.
Not my best roll.
11 perception.
3 perception.
Okay.
From here, you guys aren't able to discern
much of anything.
Do I know if analog weapons work
in a vacuum? I believe they don't. I would imagine
no, because fire wouldn't be able to shoot
out of, in the void, because there's no oxygen,
right? I believe only energy
weapons work. Yeah, I don't know the
specific rules, but logically it makes
no sense that fire could exist out there.
Merrick offers you his
laser pistol. Cody, like, spins it around his
finger like a Wild West shooter and
like, nods and hands you his gulch gun.
Just goes off several times.
I don't think there's a
sleight of hand, so you're lucky.
I can roll
acrobatics if you want.
Athletics.
Before he goes, can we do
just a life, like a life
scan? Yeah, yeah, of course.
Just like scan for life just in case.
Because we don't want to send him out there and him like run into someone that may or may not be a life sure yeah um
you activate the the scans i'm gonna uh give me a engineering check uh 19 yeah that's enough to get
the the you know life scans up and No, nothing gets picked up here.
It is
devoid of life.
Should just be you flying solo, Cody.
Before you leave, Merrick says,
I don't do this often, but he takes you
close and he does a little bit of
an old-school Kasathian prayer
for your safety and sends
you on your way. Cody looks very
touched and he looks around the room and says
with wingman like these
I'm not alone. And then he
just like walks backwards out the door.
And yeah, they release the airlock
and you drift off into
the void of space as
you're connected to the tether.
And you're able to
sort of like, you've got little like thrusters
to direct your travel
as you make your way over to the wreckage.
You do have, there's like a feed
of what you're looking at and seeing
in the ship
so they're able to also, if you
want to roll checks or anything, you guys
will be able to, even though you're not
there. Well, that's good.
Do you read us, Cody? Do you read us?
I have not been given any literature.
He brings up a good point.
That's true. So, as you
float out there, you come across
the wreckage of the Nightcrawler
and a Terror Ship.
Give me a Perception
check. And you guys can all do a Perception
check as well. Ooh, that's a 15.
Look at me.
Okay. That's a that's a 15 look at me okay that's a 12 well 15 is enough
to give you some information um once you're out here now that you're looking around and getting
a bit more of a closer look you can tell that there are multiple ships here uh at least four
of them um so it's not just one tavern and one terror ship um with a 15 you can also tell that
there's more than one tavern here.
You can make out the names of the ship.
There's one called the Moondancer and one called the Nightcrawler,
which is the one that set off the beacon.
So there is an additional tavern ship here that you didn't know was here.
So the Moondancer and the Nightcrawler?
Yes.
And then there's another ship there that you can't determine if it's a tavern.
Like, there's more parts
out there, so there's at least four ships
here. Like, at least four ships destroyed
and we know one's a terror and two are
taverns and we don't know the fourth? Correct.
Okay. There's a second
tavern ship here. What?
The Moon Den. That makes sense.
Feels like bait. Feels like
they've been luring taverns here to kill them
well what do we think i mean there's a terror ship there too so were they were they like did
were they traveling together and or also the remnants of a fourth victor stays quiet now he's
sort of trying to do the like the calculus in his head and trying to figure out like trying to reconstruct what's going on.
Can I tell if the other tavern was destroyed before or after?
No, not really.
It's difficult to tell.
But as you're looking around, you notice that the edges of the tavern have this like silvery liquid almost like mercury on the
destroyed edges and it's yeah and it's sort of like still roiling and still moving and every
now and then like a peel of it will will float off and sort of dissipate into space but it seems
to be now that you're looking at it it looks more like these things were melted
or corroded than they were destroyed and is that on every ship or just the tavern or just just the
taverns both of them okay yeah captain what if what if the terrors were responding to a distress
beacon just like us um he still he he like acknowledges your input but he's still
doing his mental gymnastics.
Give me an
engineering check. Okay.
Just an unnatural 20. Cool. That is
more than enough. Now that you're seeing
a live feed of like the
remaining parts of these
ships, you can tell that the taverns weren't
attacked by the terrors.
I a hundred percent point that out to captain and anyone who's,
who's listening.
Yeah.
So it is,
it is very clear because there is no structural damage to the remaining
parts.
So like you can take two seconds to look around your ship and what the
terrors did to you guys and the amount of like physical damage and structural damage they caused in the short amount of time
they were on your ship.
There is no evidence of that on any of these ships.
So we don't see like one uppercut wound.
Not a single uppercut has happened to these ships.
I use my punch sciences to,
to,
you know,
point this out.
I mean,
there is a thing called physical sciences.
I know. I just noticed that I don't have
anything at the oop. Can I
roll like life science
about any kind of
alien that could be
an entity, a creature that could be hanging out
on asteroids and destroy ships?
Sure. That's just
an eight. Nothing
that you can think of could
have done this.
Victor clears his throat
and is finally snapped out of his
sort of like daze and says
Cody if it's
possible try to get us
a sample of that liquid there
and we'll bring it back
to the guild. There's not much we can do
in the middle of nowhere trying to run
diagnostics on stuff when half our systems are down.
We'll bring it back to the more capable science nerds and see what they have to say.
Our job was to respond to the beacon.
We're here.
We found it.
Let's go home.
Anything else you want me to grab or just the liquid?
If there's anything you see, anything that stands out, sure, but no. As of right now,
the only thing that seems to point of
any interest is
this liquid. Alright.
How do I move
forward? I guess part of my suit
or whatever? How do I move? Am I just
like... Oh yeah, no, you have like little thrusters.
Cool. I thrust my way
over. Yeah, I'm not going to make
you roll anything.'s it's simple enough
to just kind of like like hold it as it sort of like you know peels off you can just hold the
vial above it and like scoop it you don't even have to touch anything okay uh i'm gonna do a
perception just before i leave in case there is anything that uh sure is of interest and that's
a 14 no you have sort of seen of seen everything that stands out to you.
No media floating through the void.
No weaponry.
No.
All right, I'm going to push off against the hull
and jump back towards the ship.
Sure.
Oh, I will note, with your engineering check,
Durin, a big thing that also stands out is
the reactors are gone in both the taverns
that's very interesting
so it is pretty much just like the front half
and like other parts of the ship everything
like the reactor itself
is gone I go back through the footage
a little bit and it looks like someone took all the
reactors he looks at you and says
the hell do you mean took and I just like go through the footage with him
and at least where like Cody's camera might be,
like back ends of the ship.
They're all gone.
They're not here.
I mean, yeah, they're not here,
but it's a leap to say that they've been taken.
But I mean, it's not a bad idea.
It's not a bad thought.
It is something definitely to note.
Good job, Dern.
And it is weird for him to say that's weird.
Yeah, I was already weirded out.
Does he have a nickname for me?
He does.
And it is old timer.
Oh, I like that.
But yeah, the fact that he has said Dern is strange.
And he calls you back in, Cody.
So unless there's something crazy you want to do while you're out there, you are.
You have completed your.
I was already sailing through the air towards the ship.
Fantastic.
And when you get back, Quip and Query are sort of in like the tavern proper area.
Like what serves as the bar when you've docked.
And Quip is sort of sitting on the bar and Query is kind of leaning against it. And Victor is behind it, just kind of leaning on it.
And during and Merrick,
you join them as Cody reenters into the ship.
And Victor says,
well,
I do believe that we should have ourselves a little family meeting.
Unfortunately,
Satir is going to have to sit this one out,
but something tells me I have a feeling what his vote will be.
Merrick starts making cocktails for everybody.
So unfortunately, when the ship is in flight, all of the booze is locked.
Oh no.
That's very unfortunate.
Man, if I wasn't playing Cody, I'd be very upset about that.
Cody just says, coffee, landed, as you walk over to the bar.
The captain actually reaches under and opens a safe and pulls out a bottle of liquor.
But with the way that pressure works and the fact the ship can go wild, it makes no sense to have glass bottles unsecured during travel.
So you can see them behind the bar and they're all behind like this force field with magnetic bottoms that have locked and like anchored them into place while you're traveling.
Oh, my children. I appreciate
the care that's been taken with the booze.
Oh, 100%. That's like
how they make half their money. And he pulls out
his own personal bottle from behind the
bar and begins pouring everyone a drink. That
wants it. I don't know if you guys drink.
What is everyone's stance on alcohol?
Oh, it's one of my favorite human inventions.
Dern's a drinker. He's without a doubt uh cody do you drink cody seems confused as to what it is um he takes it for sure yeah perfect okay so he pours you one anyway and hands it all out
to everyone uh query you notice doesn't drink uh she doesn't get one and this doesn't seem like
it's a slight it's just uh she doesn't
drink and and the captain knows that they've been traveling long enough that he doesn't even offer
um and he says you see we all have something of a relationship here i would like to consider you all
an extended family cody and again it's strange that he uses your real name. Is a new addition to this ship.
But not to this family.
Not yet.
So I would like to make it a point of order to discuss whether or not y'all would like to have him aboard.
I can leave if you'd like.
Well, that was the original plan.
Once we got to the cube, you were offloaded and you were on your own.
But you have served well.
You have kept us safe.
And I will say you are a hell of a pilot in a pinch.
So if you would like to stay,
there is a spot on my crew for you.
If everyone else agrees,
I had,
I had met the room while you discuss it,
but I appreciate,
I appreciate that so much.
And likeody's like
beaming and query already has her hand up as does merrick yeah he's a good kid
durin raises his hand as well quip shrugs and downs his drink and holds out his glass for
another and raises his hand with the other and victor says well i would say that is a unanimous vote Cody welcome aboard the tavern
maverick I don't have a family so thank you and he like raises the glass and like brings it to
his mouth and like hesitates and like puts it back down Victor smiles at that and he says we'll find
a place for you here and as long as you earn your keep and and hold
true to our values and rules we're happy to have you now before we officially make this a legitimate
addition to the crew we have two rules one we make the universe a better place than where we left it
and two he points to a neon sign behind the bar. Don't be a hero. We don't serve the
universe if we're dead. And being a hero gets you dead. We do our jobs. We do the best that we can.
But if it becomes a life or death choice between us or someone else or us and finishing a contract,
we choose us. 100% of the time, every time.
We can't do good if we're dead.
And he looks at the sign again.
He says, Cody, what aren't we on this ship?
Heroes.
And he smiles.
He pours himself another drink.
He pours another drink for Quip.
And he says, welcome aboard, junk heap. Thank you.