Get Played - Studio Viddy on the Sunset Strip: Capcom

Episode Date: August 19, 2024

Matt, Heather and Nick take a look at the games of Capcom. They talk about some of their favorites, ones they missed and more. This month's We Play, You Play: Crono Trigger! Follow us on... Twitter and Instagram @getplayedpod. Music by Ben Prunty benpruntymusic.com. Art by Duck Brigade duckbrigade.com. Check out our Anime watch-along podcast Get Anime'd and our complete Get Played, How Did This Get Played? and Premium DLC back catalogue only on patreon.com/getplayed. Join us on our Discord server here: https://discord.gg/getplayed Wanna leave us a voicemail? Call 616-2-PLAYED (616-275-2933) or write us an email at getplayedpod@gmail.com Advertise on Get Played via Gumball.fmSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

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Starting point is 00:00:00 This is a HeadGum Podcast. All right, Capcom USA. Matt has some exciting news he's going to share with us. As we know, some of our biggest fighting game crossover franchises have been Marvel versus Capcom. Of course, before that, we had Street Fighter versus Capcom. We've had- Tatsunoko versus Capcom. Tatsunoko versus Capcom, of course before that, we had Street Fighter versus Capcom. We've had a... Tatsunoko versus Capcom.
Starting point is 00:00:27 Tatsunoko versus Capcom. SNK versus Capcom. Capcom's IP are going to coexist with another stable of characters. Matt, what do we got lined up? This is a very exciting announcement and please keep this internal until we can officially announce it elsewhere.
Starting point is 00:00:44 This is going to be massive and you know, these are characters that everybody knows and loves and I'm excited to bring them into the fold here so they can finally be interacting with the Capcom roster that we have for these games. Ryu, Chun-Li, some of these games have like Strider in them. Some of them, like this is a Capcom family. Mega Man, Servbot.
Starting point is 00:01:08 Beautiful Joe is in Capcom, Marvel versus Capcom 3. So we're bringing Beautiful Joe back in for this, of course. Joel from Resident Evil. Yeah, the Capcom roster is massive. Brawl on. That's not what we're here to discuss. We're here to discuss how we're finally going to get Frasier versus Capcom.
Starting point is 00:01:24 Let's go! We're gonna get Frasier Crane in there, we're gonna get Niles, we're gonna get Eddie the Dog. This is gonna be huge. People are gonna be going absolutely batshit for Frasier versus Capcom. I can't wait for some of these matches. I mean, Roz versus Blanca, can you even imagine?
Starting point is 00:01:45 And the backdrop is Bulldog Studio where they record a sports show? That's very, very exciting. And then get a load of this. We're also gonna get a license for the Cheers character. So we will get to introduce them as DLC for future releases. Oh my God, Albert Wesker versus Woody the bartender. I mean, just imagine.
Starting point is 00:02:07 Fuck! I hate to be this person in our meeting. I am concerned with the, how do I put this? I am concerned that anybody, our target demographics. You know, we're thinking about who's playing these games and maximum, the age tops out at 24, right? So these are kids who were born in 2000 or later.
Starting point is 00:02:37 So you're referencing characters that were a full 20 years at some point, like the 80s were 20 years before these kids were born. And I'm just not sure about the numbers we're gonna be able to, like how much did this license cost? It was like something like $250 million. Kind of a bargain price. So that again, we have a storied history.
Starting point is 00:03:02 This is a 40 year old company. I'm worried about who gave you authorization to spend that kind of money on the Frasier and Cheers license for Cheers and Frasier versus Capcom. It was 250 for just Frasier. It was an additional 250 million for the Cheers characters. I'm really stressed out. We don't get all the Cheers characters.
Starting point is 00:03:18 I'm so stressed out. You've got to spend money to make money. I'm stressed out. Is it possible that you just don't know what the fuck you're talking about? Matt let's let's take 500 million dollars, and I'm getting told I'm wrong. I don't think you're wrong I think you're a genius, but I will just say that like like Heather is being civil with her dissent I think you can be civil with your feet sorry
Starting point is 00:03:38 It's just I would say really convinced Kelsey that he wanted to be a part of this Maybe there's maybe there's a third way well You know it's this is the thing. Like, as we know from Money Plane, money talks. That's right. He did the movie Money Plane for the payday, not because of his artistic passion for it. I've been burying the lead this whole time, too.
Starting point is 00:03:54 It's obviously, the package is Frasier versus Capcom, and that's huge for us, with additional Cheers DLC characters. But what if I told you that we also acquired the entire catalog of Kelsey Grammer characters? We got Beast from the third X-Men movie. That's huge. Beast is already in.
Starting point is 00:04:17 We have Beast. What? Don't you understand? Why do we need a, a Frasier, a Kelsey Grammer version of Beast? It's distinct from the Marvel license. This is specifically the Fox Marvel Beast from a version played by Kelsey Grammer. We can finally do the ultimate Beast face-off with the Beast that everyone knows and loves. That is not...
Starting point is 00:04:38 And then the Beast from the Marvel vs. Capcom game. Wait, so the Marvel... So we're retaining the Marvel... Just Beast. So we also get Sideshow Bob? We get Sideshow Bob in there? This is Capcom game. Wait, so the Marvel, so we're retaining the Marvel. Just Bees. So we also get Sideshow Bob. We get Sideshow Bob in there? That's huge, that's huge. We get his character from Up Periscope.
Starting point is 00:04:54 Oh my God. And wait, do we get Bone Apart from The Expendables 3? You better fucking believe we got Bone Apart. Honestly, this round, I am thrilled. You know what? I'm fired. Hahahaha! We pit E. Honda versus Dr. Doom and mow down zombies with an excavator as we discuss all things Capcom this week on Get Played, your one-stop show for good games, bad games, and every game in between.
Starting point is 00:05:45 It's time to get played. I'm your host, Heather Ann Campbell, along with my fellow host, Nick Weigert. That's me, fellow host Nick Weigert. I'm here with my fellow host, Matt Apodaca. Hello, everyone. Hello, everyone, and welcome back to the premier video game podcast,
Starting point is 00:06:00 where this week, we're doing something a little different. Yeah, we're trying out a new format. We're gonna do a deep dive on one publisher, Capcom. We'll get into that. Didn't you have a title for what we would call this? I have a bunch of titles. I don't know if we landed on anything. Which one do you wanna go with?
Starting point is 00:06:17 Well, I'll pitch it to you. We'll see if any of these land. Publishers Clearinghouse. No one seemed to like that. I was confused by it. It's a dated reference, but it's a thing. Well, hold on, hold on, hold on. Ilishers clearinghouse. No one seemed to like that. I was confused by it. It's a dated reference, but it's a thing. Well, hold on, hold on, hold on. I remember some of these. Yeah. You tell me when one of them's not a dated reference. Get published is maybe just for the show. So that's what I would not say, but inside the gamer studio.
Starting point is 00:06:41 I think it's pretty good. I like that one the most, I gotta say. Universe O Studios, like Universal Studios, but our Universe O Studios, and then also Studio Viddie on the Sunset Strip. We do record on Sunset Boulevard. That is true. And offices are on Sunset. Is that a reference to Studio?
Starting point is 00:06:59 Studio 60 on the Sunset Strip, yeah. Is that the show that was about SNL? Yeah, the Aaron Sorkin, Yeah, the Aaron Sorkin, the Aaron Sorkin on your show. That sucked. You know what's crazy is that that new movie, Saturday Night, just looks like another episode of that show.
Starting point is 00:07:14 It does and it has the same tone to it too. It's like the same seriousness. It's so weird. Making comedy a serious business, you guys. If we don't make this show in the next 30 minutes, our fucking lives are over. Doesn't go on because it's ready goes on cuz it's 1130. Don't you know what time comedy is here's the thing? I'm gonna see it, and I'm kind of give it five stars on letterbox Well your career would be in danger
Starting point is 00:07:38 Let's see 40 people It's it's interesting it does feel like more studio 60, 60 but hey, maybe that's exactly what we need Whatever we're gonna call this thing But we're gonna talk about Capcom at length and also we're gonna talk about at length next week Monday, August 26th on the show We're doing a we play you play an episode is devoted to one game. That game is Chrono Trigger the JRPG classic So we're gonna talk about that. I'm very excited to get in I'm very excited I have a lot of thoughts. Oh, really? Yeah, I mean I've had I've had a lot of thoughts for many years Oh, you've just been holding back your thoughts. Yeah, but I'll have more thoughts. Okay, so far. No, thanks. Just kidding
Starting point is 00:08:16 No, I really I really cannot wait. I checked in on the discord Because I wanted to know I'm not really looking at guides or anything kind of just like feeling stuff out and if I get lost or confused I'll like look at a brief thing to see where I'm supposed to go next yeah I wanted to know how far I was in the game so far because I want to try to finish it before the record I got an alarming response that I'm just about halfway done so I got a really hustle but. And so I gotta really hustle.
Starting point is 00:08:45 But I feel like I've been calmed down and that the second half of the game really moves along and things are gonna be happening. Yeah, it's not the longest game as JRPGs go. It's manageable. But I've gotten to halfway in the three weeks that we've announced this. And so we have one week left.
Starting point is 00:09:02 But I think I'm gonna do it. I'm not going to beat it, but I think I'm gonna do it. I'm not going to beat it, but I am gonna keep playing every single day until we get there. Yeah, I've been playing it on now my analog pocket dock on my TV. Oh, hell yeah.
Starting point is 00:09:15 And it's, I'm analog pocket-pilled again, I love it. It's a great machine. I finished the game previously, it's one of my favorite games of all time. I will, I am gonna finish it again before the record, but we'll whatever, wherever we are in the game, we'll have plenty to talk about. Heather, you played through it before in the past as well.
Starting point is 00:09:32 So like, we're gonna have more than enough to discuss. I can do three episodes solo about Frog alone. I have Frog rocks. But that's for next week. Right now, we're gonna be talking about Capcom, but before we do that, the question for the room is what are you playing? What are you playing?
Starting point is 00:09:50 Hey, it's me, the Resident Evil Merchant, and I'm here to answer the question I ask every week. What are you playing? One of Capcom's breakout stars. I know, I'm really excited about this episode, but I'm gonna hold back. Okay. Because I saw some feedback on Reddit that my omnipresence on the show is grating.
Starting point is 00:10:11 I disagree with that. I reject that comment. I think it's great to have you around. These things hurt my feelings. Oh, no, it's not like a personal thing at you. Just people have their different tastes. You have to not take it too much to heart. Thankfully, I can't cry anymore.
Starting point is 00:10:25 They called me OneNote. OneNote. That doesn't mean, that's not necessarily a bad thing. How often have you heard me talk about the fact that I removed my own tear ducts? Like is that OneNote? No, that's a new bit of lore. It's new information every week. You removed them?
Starting point is 00:10:41 You elected to do this? Yeah. You elected them sort of great? I started crying in public. Oh wow. You don't strike me as someone who would get emotional and be all blubbery Turns out that when you remove your tear ducts, you also remove your ability to cry Yeah, there could be all sorts of After-effects that maybe you're not expecting. Yeah. Sure. Yeah. Yeah, but I don't I can't do it anymore Wow matter but uh
Starting point is 00:11:06 What are you? I'm sorry you can't cry simply couldn't be me folks. I Cry all the time if you let me I don't they have cried this decade you leave cried this decade I mean, I know I haven't cried this day. I cried twice this week Wow that makes me want to cry I mean, I know I haven't cried this day. I've cried twice this week Wow that means we want to cry You know sometimes things just hit you yeah I Started playing a game that I'm very excited to finish because I know that's not a short I know that it's a short game. It's a game called. Thank goodness. You're here. It's from panic who developed
Starting point is 00:11:42 the Untitled Goose game and also the little playdate device that we play And is charming as all hell is a little English town you kind of just walk around you're trying to solve these little problems and your only like mode of interaction so far is like you can walk up to things and smack them with your little hand? What kind of, like who is the player character? Who are you playing?
Starting point is 00:12:12 You're playing just like this tiny little guy. Okay, like a little man who just sort of walks around. He's a little man, he doesn't speak. And I'm looking at the, at some art here. It looks like this kind of has like a hand-drawn sort of style to it. It kind of looks a little story book-y. yes, and there are English voice actors in the game like Matt Barry is one of the characters in the game
Starting point is 00:12:32 And I haven't gotten to him yet, but there's some of the situations that you're like they're tiny little puzzles not unlike Untitled goose game where you you see a little scenario you have to figure out what you're supposed to do you see like a guy Who is cleaning up the park and he wants you to help him mow the lawn so you mow the lawn And then it zooms out you're holding the lawnmower And there's these two like little flowers and they have little faces and there's like I love you I love you, and your character in the background is getting closer and closer I was well what happens, but it's very very funny the game is super funny and super like I I just haven't really like
Starting point is 00:13:19 Experienced anything like it probably not since untitledose Game, which I don't remember loving that much, but I remember thinking some of it was pretty funny. As far as I know, this takes place in one town square, and it's like a three hour sort of experience, but I'm really, really enjoying it. I've been playing on my Steam Deck, and can't wait to finish it off. I think it's really charming, and I can't wait to see what else it has in store for me. I'll have to check it out. I did like Untitled Goose Game quite a bit
Starting point is 00:13:48 I think the developer I believe is Cole Supper. Yeah, correct. I think I think that's right, but I'm ranking that game That game making me feel a little dumb and now in hindsight What game couldn't? Couldn't do that. So far I haven't found this game to be as challenging as that one, but I have been enjoying it. Wow, glad to hear that. I love to hear it. You know what, every time I remember that I have a play date, like whether it be the monthly emails that's like, here are this month's games, and I'm like, ah fuck, fuck, I should fucking dig it out and play it. And then I forget to do it again this article came out. I think today about
Starting point is 00:14:31 It's been it's been a year since that game that I loved Bloom was released I hadn't get a chance to read if it was sort of like a what's that year looked like for the developer? Since since that came out I mean I meant to read that But I would love more stuff for the playdate honestly. I love that little thing what comes I mean doesn't stuff come out constantly yeah But I haven't heard of one that's like you've got to try this other than the one that Lucas Pope did that I was playing a little bit Heather what are you playing um so I've been playing a mainlining our our we play you play
Starting point is 00:15:07 But as promised on last week's episode I did Do a series of screenshot comparisons not not like screen grabs Wait, no the other way around not screenshots with screen grabs where I photographed pixels on Different versions of Chrono Trigger. Yes. I took a shot of it running on the Super NES on a Sony PVM, which is my CRT of both of choice. I guess I have two CRTs now. And I also had it running on the analog pocket using a Trinitron screen filter. I had it running on the pocket dock
Starting point is 00:15:47 on my HDMI enabled flat screen, and I also had it running on a 3DS. I stand by my assessment that the DS version is washed out colors and has a bad font. But our Discord has pushed back. They've said, well, unless I'm running it on the actual hardware, and as a purist, I understand this argument.
Starting point is 00:16:12 Unless I'm running on an actual DS, I have no box to stand on, no soap box to stand on. So I went ahead and purchased a DSi XL, which apparently has the best screens on a DS format. I found it super cheap online, super fucking cheap, and it is arriving this weekend as of this record. So I will get one more opportunity This weekend as of this record so I will get one more opportunity
Starting point is 00:16:50 Before we we actually launch our we play you play To compare one more version of Chrono Trigger, and you know what while I'm at it I'm gonna I'm gonna compare the iOS versions Which I didn't even bother to take a photo of because they are ugly as sin now I imagine you wanted one anyway, but I do have a because they are ugly as sin. Now, I imagine you wanted one anyway, but I do have an XL I could've let you borrow if you'd wanted. You have a DSi XL?
Starting point is 00:17:11 Yeah. I have the Launch DS. Well, okay, I don't want the Launch DS, which is a fantastic and very strange design machine. Yes. And I didn't assume that you had a DS because, Nick, you give everything away. I do get rid of things I know I did have it
Starting point is 00:17:28 I know I'd like mobile hardware or daily handheld hardware ice often hold on to because it just takes up so much less space versus Like a console or just like a bunch of games well imagine my surprise when I dug through all of my stuff And I couldn't find a DS yeah like that's very not like me, considering I have like eight Game Boy advances. Like shocked. So, but yeah, I'm, one of the things that I love when I dig into a stance like this is that in defending it, I also discover stuff.
Starting point is 00:18:01 And what I've discovered is just the joy of holding any of these systems again. Like the 3DS is, every time it comes up on this podcast, I'm always like, holy fuck, it's so good. Also, I don't know the last time that I turned on my 3DS, it just has a full battery. How is that fucking possible? It doesn't make any sense.
Starting point is 00:18:19 It doesn't make any sense. Like, why doesn't my phone have that kind of capability? Why doesn't anything have that kind of capability the DS batteries or the 3ds batteries last as far as I can tell? six months to a year on a single charge I don't understand how that's possible and then my PSP which was not charged and in a closet for forever the battery like exploded and in a closet for forever, the battery exploded. I don't know why. It was a completely warped battery.
Starting point is 00:18:52 I had to get a new battery for it. Yeah. Whatever Nintendo's doing is witchcraft, and I'm happy that they continue to do it, because they make really good hardware. And as was argued in some of our aesthetics lists last year, some of it is fantastic looking. Yeah.
Starting point is 00:19:12 And I'm talking, of course, about the virtual boy. Nick, what are you playing? Well, this morning I saw a motion picture entitled Borderlands in a theater by myself. Hahahaha! This year, Alienware's back to school event is delivering impressive gaming tech with an inspiring purpose. With every qualifying purchase, Alienware will donate to Computer Aid, who equips solar community hubs with tech and AI literacy skills to empower remote,
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Starting point is 00:22:24 but only for our listeners, at babbel.com slash played. Get up to 60% off at Babbel.com slash played spelled B-A-B-B-E-L.com slash played. Rules and restrictions may apply. So this movie was widely panned. We talked about maybe doing an episode on our text thread because it came out last week and I know this will be a week old by the time this episode came out. It will no longer be in theaters by the time it's released. It's going to be streaming so you can catch it on whatever your streaming service is or just Reddit. The movie came out, it bombed, but before that, it was critically derided universally,
Starting point is 00:23:12 0%, I believe, on Rotten Tomatoes, which I just shared with the group chat. I've read that it is one of the largest bombs in Hollywood history right now. It doesn't shock me. I will say, we should say that, I talked about doing an episode, we talked about doing an episode of The Text Ed,
Starting point is 00:23:31 and Heather was basically like, dear God, no, please no. And then within five minutes, Mary texted all of us and said like, hey guys, I just had an idea, what if we all saw Borderlands? Yes. Yes.
Starting point is 00:23:42 Yes. Yes. Yes. Yes. Because I was with her and I was and she was like I've got a text from you guys and I went oh my god and she went what and I'm like no just hold on and I have so few hours to see a movie in a theater that the idea of like my once a month going to a movie theater experience would be Borderlands broke my heart And then and then Mary thought that was funny and so she was encouraging It was funny it was the but but I'm glad we've not done a kidding an episode too because there's there's just really not a
Starting point is 00:24:16 Ton to talk about because it's just it's fucking terrible. I like I hated it. I watched it. I was like this is such a bad movie It's so so extraordinarily unfun to be having this experience here. The positives, I will say, Claptrap, the robot, looks pretty good. It's a pretty good effect. I've heard that Claptrap, the people who designed and animated Claptrap, are not credited in the movie,
Starting point is 00:24:38 and they were on Twitter being like, what the fuck? Because that's like the highlight of the movie, that Claptrap looks good. And I will also say of the new releases I've seen this year and I try to see pretty much everything, it's not as bad as the Jerry Seinfeld Pop-Tart movie, Unfrosted. I still think I'd rather re-watch Borderlands
Starting point is 00:24:58 than Unfrosted, which is truly actionable. All that said, this movie is grating to look at and to listen to. Now I will just also say, I'm not a Borderlands fan. The games can be fun, but I don't like the aesthetic or tone of the Borderlands franchise. I find it a little bit abrasive. The comedy does not work for me. And I will say that this movie accomplishes something
Starting point is 00:25:20 pretty remarkable, which I think is baked into the IP. It makes Jack Black seem annoying. Like just like such a lovable, like effortlessly funny guy. His performances, Clap Trap is just like, Jesus, shut the fuck up. Like that's what you're feeling. And it's the same thing with Ariana Greenblatt,
Starting point is 00:25:37 who I think is good and is in the Barbie movie and gives a good performance, but is playing Tiny Tina here, saddled with that role. And that's just like, against such an awful annoying character. And so their presences are just like, ah, Jesus Christ, I don't want to be having to root for these characters or whatever. How's Blanchette?
Starting point is 00:25:53 Well, look, I love Kate. I'm a huge Blanchette fan. Also playing a character from the games, Lilith, who I think is one of the playable characters in the first game. Is that correct? I think that's correct. I think her and Kevin Hart are both characters who are like of the core four like playable characters in the first game.
Starting point is 00:26:13 She's good, but it's also like it's like so much of what this movie feels like is they just knew it wasn't working and in post they just did a bunch of things like they took all the air out of it. It just cut down to the bone. So it's just like it has this unrelenting cadence to it that just is like, ugh, it feels like you're watching like a fail compilation video for like two hours. You know what I mean?
Starting point is 00:26:33 It just like has that rhythm to it. It's just like, here's one thing, here's another thing, here's one thing, keep going, we're not gonna stop it, we're not gonna slow down because if we slow down, you'll recognize how much this isn't working. And there's also a bunch of VO from Cate Blanchett at the top that just like lays a bunch of pipe for what the world is.
Starting point is 00:26:46 But if you don't have any context for what Borderlands is, I imagine this is just completely inscrutable. You're just like, what the fuck are you talking about? And then where it goes in the third act, which I will happily spoil here, is that, again, this is something that's part of the universe, but like, if you're just watching this as a viewer, as like a mainstream audience member that this would be movie would be
Starting point is 00:27:06 Targeted at you're like wait. There's magic like just magic powers kind of come out of seemingly nowhere It hasn't been earned at all in the course of the movie so yeah, it's it's But also I think the other thing is I'd be curious if there was any Borderlands fan in the discord who was like actually I do think the movie's not great But I kind of liked it for these reasons I'd be surprised by that because I don't think that they think this this is fun in a fan service e way like I feel Like the way that stuff from the games is realized is not particularly satisfying
Starting point is 00:27:35 It doesn't have like any of like the looter shooter element or the like getting gear like which is to me is like such a huge Part of it is like oh, I got this new thing you know And there it just it just kind of feels like whatever weapons They're using or just like kind of like yeah, whatever they're kind of incidental another big thing And this is not necessarily the fault of Borderlands the franchise but I think is a thing they should have addressed when they're adapting it to make it a movie is Borderlands coincidentally released around the same time as the first Avatar movie is also set on a world called Pandora.
Starting point is 00:28:09 And so you're just there on the planet Pandora. They're saying Pandora so many times, but you're just like in your head you're like but this Pandora looks like shit and you saying Pandora is reminding me of a much better movie. And I don't know if it is just like, hey, let's just call it something else in the movie or maybe Claptrap who's making all these sort of meta jokes, maybe we could have him break
Starting point is 00:28:31 the fourth wall and make some sort of reference to there being another Pandora, just to at least acknowledge it because it's a thing that's going to be at the front of the audience's mind as you're watching it. But I think the main issue with it is for something that has like such an edge lord sort of sensibility to it that is such a like like like this is sort of like fucking crazy twisted comedy and comes from an M rated game franchise. This fucking movies PG 13 and coming in the wake of Deadpool and Wolverine. It's like well now we've got like this that movie which is the same sort of tone but is
Starting point is 00:29:00 much more effective at it. Like like you have that that this this this bloody gory, profane, hypersexual movie, and then you come to this and it just feels so tame. It feels like, I don't know, it feels like a TV edit of what the movie should be. And also I will say that just because I don't like the Borderlands world overall, doesn't mean that you can't tell a good story with it. I did not play the Telltale Tales of the Borderlands, but everything I've heard is that that's a really, really well realized version of a story arc within this universe.
Starting point is 00:29:33 So that's achievable. It just is not the case with this movie. I mean, I thought it was a total piece of shit. I really hated it. I was so upset while I was watching it. I wanted to leave. I didn't check my phone. I was locked in, but I did check my watch,
Starting point is 00:29:46 and I just could not wait for it to be over. There's a mid-credit scene, which is just so, like, Jesus, this is, again, so bad. It's like, the fucking joke's in this movie. Whatever. I know comedy is, like, super subjective, and like, who am I to say? But, like, everything feels like it was written 10 years ago.
Starting point is 00:30:05 It's also arguable that it's not subjective since there's a consensus that it is a bad film. Yeah, does anyone like this? Does anyone see a character, like within the first five minutes of this movie, there is a, I'm getting too old for this shit, straight into a slow clap. I was like, I can't believe you just pulled
Starting point is 00:30:22 two like 30 year old cliches and strung them together into one sequence And this is people's like on ramp into this film. I have a potentially yeah ignorant question Yeah, these games. Yes Borderlands games people like these games. Yeah, they're huge hits Yeah, they're very popular and I think they're they're look gearbox makes good games. I think they are they're If you like, if you can put kind of like the tonal stuff aside and you kind of accept that like, hey, this, maybe this comedy might not be for me. I know that it is for some people, whatever. I think there's like a fun element
Starting point is 00:30:56 in the same way, like playing like a Diablo game. It's like, okay, I'm running around and I'm shooting things, getting new stuff, you know, like it's, it's kind of, it's, it's a world to explore. The gunplay is pretty satisfying. And there's like a guy from these games that's on the cover of these games. Is he in the movie? Yes, yeah. That is, there's a version of that character in it.
Starting point is 00:31:18 I mean, this is, it's just sort of a generic like psycho bandit that's in the, you know, that's kind of like the mascot for this game along with Clap Chop, who's the little robot. I see. But so there are psycho bandits in it and there is like a character who's kind of in their party who's like, you know, one of those guys. It kind of just feels like this movie
Starting point is 00:31:39 should have came out like eight years ago. You know what it is? It's like, yes, you are correct. It almost makes you nostalgic for the era when like video game movies were inextricably fucking dog shit. Like it's like you think about pre, you know, now we've got like this amazing piece of TV fallout
Starting point is 00:31:57 or like, you know, like some really good, you know, movie adaptations. Like there was a time when basically anything came out and it was like, oh, the video game adaptation, that's going to suck. That's going to be terrible. At best, it will be a curiosity like Super Mario Brothers that has the original Super Mario Brothers movie that has no connection to the original, but is kind of interesting for that reason. And at worst, it's something like Wing Commander, which is just not a movie. Like this is a completely inept piece of cinema.
Starting point is 00:32:26 This feels like that. It harkens back to that, except just with a much bigger budget and with stars. Did you get any popcorn or something? I was so like, am I gonna get the fucking clap trap bucket? And I was like, there's no fucking, this thing's going straight in the garbage.
Starting point is 00:32:40 I'd be so mad if I spent $11 on that. So I didn't get it. I just got a big soda. I guess I'll close out by saying that afterwards, I went to the Mediterranean place that I'd never been before, and I ate lunch and wasn't really sitting right, and on the way home, I almost shit my pants. And if that had happened, if I had shit myself, it would have been, and if that had happened if I had shit myself
Starting point is 00:33:06 It would have been the second worst thing that happened Maybe third if you count coming here I can't believe you saw it. I honestly when it comes to what if what if this yeah Well, maybe there's not even enough to do this with what if when it comes to, what if this? Maybe there's not even enough to do this with. What if when it comes out to VOD, we do a watch along of it? Yeah, we could do an episode about it when it's streaming. I don't know.
Starting point is 00:33:33 I mean, I just kind of feel like, as I was watching, I was like, what is there to say other than this is bad, this is bad, this doesn't work, this makes no sense? There's so many also just small, weird decisions. It's like, okay, this is ostensibly a comedy. They have Kevin Hart in it, who whatever you think of Kevin Hart,
Starting point is 00:33:51 he is like the comedian among the cast, right? It's like Cate Blanchett, Ariana Greenblatt, who I mentioned, Kevin Hart, and then I forget who the other actor is. But like, Jamie Lee Curtis is in it. So like of kind of the core cast, like he's like the guy and he has no jokes in the whole movie.
Starting point is 00:34:10 Like he's just all exposition guy. Yeah. And it's just like maybe he wanted to play kind of like a more straight role, but it's really just feels bizarre from a casting standpoint. There's apparently the original script for this was written by Craig Mason of Chernobyl and The Last of Us. And it was before The Last of Us came out.
Starting point is 00:34:31 So it was off of the heels of Chernobyl, which was a dark, gritty success. And the script was apparently so good that that is how Cate Blanchett got attached. Interesting. And then as production began, and as the executives began putting their hands on the film, Craig Mazin pulled his own credit
Starting point is 00:34:53 and said, I do not want to be associated with this film. Interesting. Yeah, I mean, I was amazed by anyone leaving their names on it. Cause like this has the, a film by Eli Roth. And I was like, Eli, you didn't have to do that. Like you could have the director's credit, but the film by thing is man, okay,
Starting point is 00:35:08 if you really want to take ownership of this. Yeah, you're gonna stand by this. Yeah, really bad. He had a banger last year with Thanksgiving though. I gotta say. Dude, I think a good director. It's just, you know, whatever. This for sure just didn't work.
Starting point is 00:35:21 And I have to assume it's because of meddling from a bunch of executives who didn't work and I have to assume it's because of meddling from a bunch of Executives who didn't really understand why anyone would like this in the first place I'll give a quick update on on Elden Ring real quick, which is just I you know, I'm continuing to make progress I I've taken out the fire giant Moe Lord of Blood the godskin duo, you know Can we wicker my way through I think towards the end game? I did get to the DLC area by mistake and was immediately lost and what the fuck was going on. One thing I really like about this game is – so there's a psychological phenomenon,
Starting point is 00:35:58 functional fixedness. It's not exactly this, but it's kind of what people mean with the expression, like when you're a hammer hammer everything looks like a nail Like the idea that things have one function Yeah one purpose and I think this game does a good job with some of its puzzle design of like Kind of you know making you think in ways that could that that work against that for instance There's these towers that happen in the catacombs Where they're they shoot fire?
Starting point is 00:36:25 that happen in the catacombs where they shoot fire, but if you hit them, they lower down into the ground. But there's like a puzzle I came across where you hit this thing to lower it down into the ground. It just looks like you're trying to get a trap out of the way, but you can actually have it where if you hit it again and then you stand on top of it, it works as an elevator. And I like seeing things like that
Starting point is 00:36:44 because it's just like, oh, you have to think about this thing in a different way. You have to see it in kind of a different, from a different perspective. And that's really satisfying when you solve that stuff on your own. I will also, the weapon I'm using now is the Giza's Wheel, which it looks like a big ass pizza cutter
Starting point is 00:36:59 and it has this incredible sound design when you charge its heavy attack, which is just like, it spins up and it has like this, this sounds like a deli slicer. It just sounds like so, like this intense grinding sound. It's really cool and it's really fun to use. I guess my overall thought on this one is, I have kind of reached a fatigue point where I'm like, it does feel like kind of the Baldur's Gate 3 thing
Starting point is 00:37:24 of why do so many of the best games kind of overstay their welcome, you know? Which I haven't quite cracked. Like there's parts where the mountain tops of the giants and then there's like the consecrated snow field area where I'm just kind of like, I like all this, but it feels like the game already kind of hit its peak and now we're just sort of like playing out the string,
Starting point is 00:37:43 you know what I mean? I don't know. I don't know, do you not feel that way? Like I feel like some of the stuff in the, like I just feel like Lyndeil Royal Capital is so fucking good. And then you have that, I'm forgetting the name of the dungeon,
Starting point is 00:37:54 but there's that dungeon where Malkith is at the end of it, which is a very long dungeon. I'm just like, do you also need these other, this parts where we go to this Arctic biome? Cause I feel like that area is just a little bit less populated, a little bit less well realized than some of the other things. I don't know. Maybe I'm just like played it so much that I'm just ready for it to be done. But I do kind of feel like there's a point where you could have edited some of this stuff
Starting point is 00:38:19 and really compressed it a bit. That's why I'm like, I would almost say, before you even get to the end, getting that DLC, because that DLC area is so different than the rest of it. You think the right order of operations is go do the DLC before I do the end game. I think so, now that it's out. I think it's like, you can do that
Starting point is 00:38:41 and then go to the ending. I think you might as well Okay, just mix it up a little yeah, I'm with you. You might get some new weapons some new Some new armaments you might you might find some new stuff to just respect with even I don't know and also Jesus take the wheel as far as I'm concerned Did you punch up for Borderlands? They wouldn't take any of mine Stared at man and disbelief You haven't seen it on it for a couple minutes
Starting point is 00:39:23 Anyway, that's what I've been playing. Well. I love it. Anyway, that's what I've been playing. Well, I love it. That's what we've been playing. That's fun. All right, let's get into Capcom. All right, I want to do a little introduction here. It's called the history of Capcom in five acts. Act one as the dawn of Capcom, 1979 to 1983.
Starting point is 00:39:54 It's 1979 in Osaka, Japan. The company that would become Capcom isn't called Capcom yet. It's Japan Capsule Computers, a company specializing in the manufacturing and distribution of electronic game machines, a mostly unregulated industry in Japan. And when an industry is unregulated, it lures in some shadowy characters. To quote from the untold history of Japanese game developers, quote, in Japan, you have these evil companies that always crop up. And unlike the West, in Japan, you have these evil companies that always crop up. And unlike the West, in Japan, there's this perception that play is bad, the opposite of hard work. So amusement
Starting point is 00:40:31 oriented industries inevitably become infested with evil companies and ties to the underworld, writes John, and I hope I'm pronouncing this correctly, says Panayak in his book. He continues, take arcades for example. In legal terms, they're covered under laws regarding the entertainment and amusement trades. So they're managed under the same laws that regulate the adult or pink industry. Because of that, the underworld gets involved.
Starting point is 00:41:02 The only companies that have been able to do business while staying clean are probably Nintendo and Namco. One wonders if a distribution company specializing in money-making machines with little oversight could be a way for the underworld to rake in cash without accountability. This comedy podcaster has heard stories about these kinds of allegations. But perhaps those Capcom origins are merely that, stories, a rumor in a world with a shadowy birth. Either way, capsule computers wanted to become legit, so fast forward to 1983, and Capcom
Starting point is 00:41:39 Co. Ltd. is officially born. The name Capcom is a portmanteau of capsule computers, a nod to their origins in the arcade game industry. These early years are humble. Capcom's focus is on arcade games, those towering machines that draw quarters from eager players. Now we're in Act Two,
Starting point is 00:41:58 the Blue Bomber and the Path to Greatness. 1987 is a pivotal year. Capcom releases Mega Man, a game that would become a cornerstone of the company to greatness. 1987 is a pivotal year. Capcom releases Mega Man, a game that would become a cornerstone of the company's identity. Mega Man isn't just another action platformer. It introduces players to a new kind of challenge. Defeat the robot masters, acquire their powers,
Starting point is 00:42:17 and use them against the next boss. This formula is simple yet addictive, and it quickly becomes a fan favorite. During this period, Capcom also begins to experiment with different genres. Games like Ghosts and Goblins in 1985 and Bionic Commando in 1987 push the boundaries of arcade gameplay.
Starting point is 00:42:36 But it's Mega Man that cements Capcom's reputation as a company that can craft iconic characters and memorable gameplay experiences. Act Three, Street Fighting and Survival Horror, 1991 to 1996. 1991 is a landmark year. Matt Apodaca is born. I was born six years prior to that film. Yeah.
Starting point is 00:43:00 Street Fighter II hits arcades, and the world of competitive gaming changes overnight. This isn't just a game, it's a global phenomenon. Street Fighter II hits arcades and the world of competitive gaming changes overnight. This isn't just a game, it's a global phenomenon. Players everywhere are mastering the art of the Hadouken, memorizing combos and challenging friends or strangers at local arcades. Street Fighter II becomes a cultural touchstone
Starting point is 00:43:17 and Capcom is at the center of it all. But Capcom isn't just content with dominating in the arcade scene. In 1996, they release Resident Evil on the PlayStation. This isn't just content with dominating in the arcade scene. In 1996, they release Resident Evil on the PlayStation. This isn't just a game, it's an experience. Resident Evil introduces players to the survival horror genre, where tension, atmosphere, and resource management are just as important as shooting zombies. The game's success spawns a franchise that would become one of Capcom's most enduring
Starting point is 00:43:44 legacies. Act Four, the ups and downs of the new millennium, 2000 to 2010. As the 2000s roll in, Capcom faces new challenges. The video game industry is evolving with new consoles, new technologies, and new expectations from players. Capcom experiments with different titles, some successful, like Devil May Cry in 2001
Starting point is 00:44:07 and Phoenix Wright Ace Attorney in 2001, and others that don't quite hit the mark. The company also faces internal struggles with leadership changes and financial challenges. But Capcom keeps moving forward. They continue to release new entries in their flagship franchises, though the reception is sometimes mixed. It's a time of experimentation and adaptation as Capcom
Starting point is 00:44:30 navigates the rapidly changing landscape of the video game industry. Act 5, the revival and return to form, 2012 to present. By the early 2010s, Capcom is ready for a comeback. In 2012, they release Dragon's Dogma, a game that, while initially overshadowed, becomes a cult classic. But it's the Resident Evil series that truly marks Capcom's return to form. Resident Evil 7 in 2017 reinvents the series, bringing it back to its horror roots with a fresh first-person perspective. At the same time, Monster Hunter finally breaks through
Starting point is 00:45:07 to a global audience with Monster Hunter World in 2018, becoming Capcom's best-selling game of all time. The success of Street Fighter IV and V in the competitive scene also helps reestablish Capcom as a key player in the fighting game community. Today, Capcom stands as a company that has not only survived but thrived through decades of change in the video game industry. From arcade cabinets to global franchises, Capcom's journey is a testament to its ability to adapt, innovate, and capture
Starting point is 00:45:39 the imagination of gamers around the world. They're still doing what they do best, making games that challenge, inspire, and entertain, and they're showing no signs of stopping. Wow. Heather, that rocked. Thank you. You're a master class. Thank you.
Starting point is 00:45:58 That was amazing. Yeah, riveting. I will say the one franchise you mentioned there that I am, look, I'm a huge fan of Capcom. And I think it is, like as far as publishers go, you know, it's one of the most important. I don't know where it is exactly in the hierarchy, but I think in terms of its significance
Starting point is 00:46:18 to gaming over its entire history, it's up there with like an active-ish. And you know what I mean? Like a kind of company that's like had Like like a better round since the 8-bit era or the pre 8-bit era continually putting out franchises the both old and new that that that that that a change the culture of gaming like like they're one of the big ones and But I will say that the one franchise that you mentioned that to me is a huge blind spot,
Starting point is 00:46:47 I have never played a Monster Hunter game. And I know that people love Monster Hunter. I know that it is their biggest franchise. And yes, as you mentioned, their best selling game of all time is in the series. Resident Evil is their biggest franchise. Oh, their biggest franchise in overall sales. Yeah, their biggest single game is Monster Hunter World.
Starting point is 00:47:02 So it's so huge for them But that's just a game. I've never gotten around to playing any of the Monster Hunters. I've played Monster Hunter I don't remember which Monster Hunter. I played it might have been world and I was Overwhelmed I was like okay. This is a game that I could clearly sink hundreds of hours into but but ultimately, am I going to spend the kind of time that it would take to become a master in a game where I don't get to talk about,
Starting point is 00:47:34 like I don't get to talk about Monster Hunter to friends. It's not trending, like it's not like the summer we were all playing Animal Crossing, or the summer we were all playing, winter we were all playing Animal Crossing, or the summer we were all playing, winter we were all playing Elden Ring. Like, it might be super popular, but it doesn't, like, there's not a lot of discourse about those games.
Starting point is 00:47:54 The most discourse I can remember about Monster Hunter is the cooking. Yeah, sure. But yeah, I've dabbled. It's certainly awesome, but it felt too much for me. Yeah, I know it's a large, passionate fan base, and I know we have listeners who are really into Monster Hunter because they've mentioned it to me.
Starting point is 00:48:14 But Matt, you ever mess around with those? I bought and played some of Monster Hunter Rise on my Switch, because people seemed to say that was a good entry point and that it plays well on the Switch. I was like, okay, great, I can use a chunky game like that. And then I think then Tears of the Kingdom came out or something. I shouldn't have got it, honestly.
Starting point is 00:48:37 But it seemed like it was cool, but there was, like Heather's saying, too much to do right away. Like there's so much. And there's so many systems that I was just like, I kinda just wanna play a game. I want this to be the type of game where I don't really have to know what's going on. I can just kinda pick it up and play it.
Starting point is 00:48:59 But it asks more of you than that. Yeah, well I will just say going back through it historically, the games that really made Capcom like something I was aware of as a kid were Mega Man, as Heather mentioned, specifically Mega Man 2. Mega Man 2 was like, oh, I love that game, and it was one of my favorite games as a kid on the NES,
Starting point is 00:49:20 and I replayed it endlessly. Mega Man 2, Bionic Commando and then also Capcom made a bunch of Disney licensed games for a time and the DuckTales game for NES is like an incredibly fun video game. I remember messing around with the remaster and was like, oh, this is pretty good but I think this was more of its time But that was another thing of just like oh that was one of the best the first like licensed games I played that it was like actually good to play Yeah
Starting point is 00:49:53 Versus like some of those other games like like the back to the future game is just like it just sucks or like the three Stooges game I was like this I don't even know what this is I feel like with something like DuckTales or like the Lion King or whatever they they didn't do the Lion King right? No. I'm trying to remember if that was one of theirs because they did like the Aladdin game I think. Did they do Lion King? There's like, I don't think they did. You kind of buy that more than you buy like a Marty McFly platformer, you know what I mean? Like there's a little there's a little more buy-in for sure like that. Mega Man I feel like is a guy who should still be like up there with Mario and Sonic and just kind of is not I think. Yeah I mean
Starting point is 00:50:35 what was the last proper Mega Man game? Mega Man 11 and then Mega Man X I don't know if Mega Man X is still going. I haven't been tracking it. I think part of the problem was that, was it called Mega Man Battle Network? Yes. So Mega Man Battle Network on the PlayStation is a fucking awesome game with a great aesthetic, but it was not Mega Man as people had come to expect. Yeah. And I think that that was a breaking point for the series.
Starting point is 00:51:04 That and after a certain number of Mega Man and Mega Man X games, where you're just like running to the right and blasting and using these powers, you're like, okay, this, it's the same reason why Sonic eventually stopped making 2D games for a bit and became a 3D platformer before finally returning to...
Starting point is 00:51:29 What are you smiling about? Oh, nothing. I was listening to what you were saying. You seemed like you were making fun of me. No, not at all. What? Not at all. I was engaged.
Starting point is 00:51:37 Okay. I'm not making fun of you. I seem like he was making fun of me. Not at all. Listener? Never. Listener, I think. I think from somebody who was sitting over here and saw the whole thing You said Sonic and Nick smile
Starting point is 00:51:54 Anyway, I feel like there was like stagnation in the in the series And then they branched out and did something really brave and different yeah, and people were like what the fuck is this? And then other people were like, what the fuck is this? And then other people were like, oh my God, this is incredible. It's a real shame that there wasn't ever a return to that aesthetic because it's a really cool looking game. There were also the Mega Man Legends games
Starting point is 00:52:15 for the PlayStation, the 3D ones, and you know, and Misadventures of Tron Bon. I mean, those are all kind of, yeah, they've done a, I don't know, but I mean like, still an awesome character. And I feel like he are all kind of, yeah, they've done a, I don't know, but I mean, still an awesome character, and I feel like he's still kind of like the Capcom mascot in a lot of ways. Yeah, I guess I'm like, there should be a Mega Man animated movie.
Starting point is 00:52:36 He should have the same cultural footprint, I think, that Sonic and Mario has. What are everyone's favorite Capcom franchises, personally? I mean, I either imagine for you it's Street Fighter, but. I was wrong, it wasn't Mega Man Battle Network, and I just wanna correct myself. I can't remember the name of the Mega Man on PlayStation. Well, there was a Mega Man Legends, was a 3D one.
Starting point is 00:52:56 Mega Man Battle Network was, I think, was a Game Boy game, but I never played Mega Man Battle Network. And people have a, people love those Mega Man X ones, but for some reason that seems like that's too much for me. There's too much going on in that. I kind of just want him to be like, okay, this is a fire guy. I get the fire thing now.
Starting point is 00:53:17 I played some of the Mega Man Xs on Super Nintendo. I mean, they were just churning out a lot of them. I did think those were still really cool games, but. They look great. There was a kid I went to a day camp with, and I wish I remembered his name was, but he was obsessed with the Game Boy Advance era of Mega Man games, and it was just his number one thing.
Starting point is 00:53:42 Like, it was the thing that he was always playing, his Game Boy Advance, playing those Mega Man games. That's all anybody knew about him was that he was the Mega Man kid. That's a good kid to be. I'm trying to remember that what was the Mega Man, there was a Mega Man PSP game that I had that was, Mega Man powered up
Starting point is 00:54:00 and it was just a remake of the first one, but it had like some remix elements and it was also like had this, it was just a remake of the first one but it had like some remix elements and it was also like had this it was in widescreen and then it kind of had these you know had like this this this 2d 3d visual character to it I remember enjoying that but I don't know how well I liked I liked Mega Man enough that I kick started that fuck Mighty Number yeah yeah yeah he's kind of the only time Mega Man's really come up on this show is that when we did the bad one So to answer your question Nick yes favorite Capcom franchises So it has my favorite Capcom franchise franchise is Street Fighter, but I will admit that I've had a lot of trouble
Starting point is 00:54:39 Maintaining interest after five like five fell so flat that it like even though six was super fun and we played it on our show I was just like I'm not I'm not feeling the old love even though I used to play four every fucking day for hours hours I would play that game and I will also say know, Street Fighter II changed my life. Yeah. Like, I was in, like, in arcades, standing on milk crates to be able to play Street Fighter II. And it was so important to me. Like, it felt like I had discovered something about myself
Starting point is 00:55:19 and about my relationship to games. Like, I discovered that, like, I could learn and become better at something. Yeah. And that was a totally unique experience. I saved up money to buy the Super Nintendo version, which was $74 when it came out, which is equivalent to $160 now.
Starting point is 00:55:40 Like imagine a fucking video game costing 160. It was so expensive, but I was like, oh, I have to have it. And I was at my aunt's house in New Orleans. And I was like, Street Fighter comes out today and I've saved up this money. And I had crinkled money. And she was like, oh, what's that?
Starting point is 00:56:02 And I was like, it's a game. Can you please take me to the mall so that I can buy it? And she was like, oh, what's that? And I was like, it's a game. Can you please take me to the mall so that I can buy it? And she was like, okay, sweetie. And we drove to the mall and got Street Fighter, and I was holding, like it was like my first treasure, you know? Yeah. I remember Street Fighter II coming to arcades and how seismic that was. Having played Street Fighter I in arcades and being like, oh, this kind of sucks, and
Starting point is 00:56:27 then Street Fighter II, like what a big thing it was. Like it just defined what a fighting game is. It's impossible to really like – I really think that's one of the most – I really think that. I think the consensus is it's one of the most consequential games in video game history. Like it's like the idea of like a multi-char multi-character fighting setup, it was just like the way it was implemented and the way the characters were balanced and were so diverse in different play styles, just set the template for what fighting games were and was an unbelievable sensation.
Starting point is 00:56:57 It was one of those games that was so huge, like Pac-Man big, before games were in the general pop culture Like umbrella that they are today So it was insane what a breakthrough that was one of the things that's frustrating to me about like say the Capcom article on Wikipedia and Capcom's Platinum titles list on their website, which they update every month and they talk about their top 100 selling video games of all time
Starting point is 00:57:25 So Monster Hunter world is number one Monster Hunter rise is number two Resident Evil 2 Is number three with 14 million? copies Resident Evil 7 is number four right Here's the thing Street Fighter 2 sold across Nintendo, or Sega Genesis and the Super NES,
Starting point is 00:57:51 14 million, more than 14 million copies. But it's not on this list because technically it's different titles. Yeah, so there were, I mean, I bought two versions of Street Fighter for Super Nintendo, Street Fighter II and then Street Fighter II Turbo. And then I think getting Super Street Fighter as well Nintendo, Street Fighter II and then Street Fighter II Turbo. And then I think getting Super Street Fighter as well was a bridge too far for four additional
Starting point is 00:58:09 characters. But yeah, so there was a bunch of different titles that it split across. Probably the Street Fighter franchise would be up there, or Street Fighter II franchise, which is its own thing. If this list incorporated Street Fighter II as a single title, even though it was across multiple systems and multiple slight updates, it would be still the fourth highest selling game
Starting point is 00:58:34 in Capcom's history. Yeah, and that's just thinking about it as a port of the actual version that was, I think, more played, which was the arcade version. And it's hard to think of it in modern terms if you weren't ever around for arcade culture, but it's like, people were making a day out of going to go play Street Fighter II
Starting point is 00:58:53 and then later games that would kind of imitate it, like Mortal Kombat. It was just like, I'm going to the arcade to do this. And so many cabinets were sold and so many quarters were pumped into it because people were obsessed with this game and playing it competitively in a time before, you know, there was organized e-sports.
Starting point is 00:59:08 One other bit of Capcom trivia in terms of Street Fighter II is that this game was so ubiquitous and so popular that in the UK, they stopped packaging Super Nintendo's with Super Mario World. And Nintendo put a Capcom game in their box. So if you bought a Super Nintendo, you'd be buying Street Fighter 2 in your Super Nintendo, which is fucking wild. That's crazy. I did not know that I did not know that happened You mentioned Street Fighter 6. I'll just say real quick. I like I enjoyed my time with Street Fighter 6 I'm not someone who really plays fighting games
Starting point is 00:59:42 but I will say that say that it seems like the Street Fighter community loves Street Fighter VI and watching the EVO Street Fighter VI this year was super duper compelling. It was awesome. So I know there are people who do really think the franchise is back on track with that. Let's talk about some things other than Beyond Street Fighter because we can talk about Third Strike and what all all day. So the Resident Evil franchise, obviously another of their their hugest franchises and a game that like the original Resident Evil made a huge impact on me. It was one of the things that made me want to get a PlayStation one, my first non Nintendo console and then obviously Resident Evil 4 is just like that's that's one of the best
Starting point is 01:00:19 games ever made and and the remaster which we played on the for the podcast. It was like this is such a great reinterpretation and update of this. You did what now? Yeah, no, we played Resident Evil 4, the original, on modern hardware, the one with your voiceover. I would go as far to say that the remake is one of my favorite games this generation. Yeah, it's fucking right
Starting point is 01:00:46 It's really good fucking good. It's so fun. I having just done the DLC I also loved it But I've weirdly I've I've thought about starting other Resident Evil games But I've not ever felt the itch to actually do it It's the only Resident Evil game I've ever played because Because I'm sort of thinking, this is the one. Like this is the banger. They're good. I know that two is supposed to be really great.
Starting point is 01:01:12 People like these newer entries, seven and village. Yeah, Ranch really liked the Resident Evil 2 remake. You're having a blast with that. Loved it. But like, I don't know. I should give one of the, I would like to give one of the new ones a try because that seems so different than four.
Starting point is 01:01:33 No, I haven't played the first person one, seven and eight, whichever one was like, these are awesome. I just, I gave it this little blind spot for me. Resident Evil 4, incredible game. It's also like the one that's kind of like, it's the most action-y, I feel like, of all of them and and by the time they got to Resident Evil 3 Nemesis it kind of felt like okay we've explored this. That's kind of the credit of to Shinji Mikami and then Capcom's handling the Resident Evil
Starting point is 01:01:55 franchise at large that it's reinvented itself so many times. Yeah. But it just kind of went from the the fixed camera pre-rendered backgrounds, PlayStation 1 version to like, hey, we're gonna do something else with Resident Evil 4 to now we're gonna go into first person for the modern incarnation and make it more horror focused. When we did the episode about the remake, our pal Cody Ziegler was the guest, and he said something on that show
Starting point is 01:02:19 that I've thought about other games since then. But he said, this is a capital V video game. This is a fucking video game. And it is, like that to me is one of the more video game video games that I just love. And that's, it's just perfect from start to finish. A Capcom game that I love that is not often talked about and is, I think, been sort of long forgotten.
Starting point is 01:02:44 Are you gonna say Dead Rising? No, okay. I'm going to say Beautiful Joe Beautiful Joe came out here at a time It was it hit me in the right zone. I was probably like 12. So he's kind of naughty, you know, he's saying kind of like Horny stuff and he's like punching and he becomes like, you know, his superhero, he becomes beautiful Joe, it rocks and it was for GameCube. It was released for GameCube first, which I didn't have. And so when it was ported to PlayStation 2, when beautiful Joe 2 was released, I rented both from my local Hollywood video and was so fucking excited. I loved those games and hope and pray every single day for a port.
Starting point is 01:03:36 Because I can't imagine that the Switch could run it. I know the Switch could run it. Just put it out on Switch. Just do it for old Mahatty, please. I miss my boy, beautiful Joe. I loved those games. I thought they were so fun and so funny. Yeah, kind of also when a cell shaded sort of aesthetic was a new novel thing, just the way those games looked was so awesome.
Starting point is 01:04:02 I only really got into the first one, but it's interesting that it's like a dormant franchise because I feel like again that's a character that has persisted in people's minds. Yes. There was a TV show for a time I believe too. Wow. And I don't think you should have the same cultural relevance as say Mega Man or Sonic or Mario or something, but I think he's a fun guy.
Starting point is 01:04:24 No, it's a cool character. I think he's a fun guy. I think he could still be around. Give me a new one. Heather, did you wanna talk about Dead Rising? No. Why did you think I was gonna do it? I was just like, oh, is he gonna talk about Dead Rising? Dead Rising does sound like a like a Matt game.
Starting point is 01:04:37 Is Dead Rising the one that takes place in the mall where you like punch people with like a bunch of random objects? It's a zombie, it's like part of what's cool about Dead Rising, it's the zombie apocalypse game, there's just so many zombies, but like also, yeah, you can just get like a hedge trimmer or like a gumball machine and use that to dispatch the horde.
Starting point is 01:04:55 So that's kind of, that's fun. Yeah. That was a new thing. There's like, oh, I got a king salmon off a shelf and I can fucking clobber a, you know, a zombie with it. That was a game when it came out that I was so hyped for and so excited for, but I don't think it was released on PlayStation 2 initially.
Starting point is 01:05:12 I think it was an Xbox game. I think it was Xbox 360. It wasn't the next generation after that? Probably, I just never checked in on it, I guess. It was a 360 game, I think, and part of the selling point was just like, look how many zombies are on screen. Which was cool, which was a 360 game I think and part of the selling point was just like look how many zombies are on Which was cool, which was a novelty. I believe they're remastering it
Starting point is 01:05:30 I think I think there's a Dead Rising remaster on the way. Oh, well, there you go Perhaps we'll cover it on get play But that's a kind of thing of like I think it's it speaks to like kind of its deep bench because like there's even games like, you know dino crisis, which I know have their own fandom that they're just sort of like people have forgotten about. Rabid fans. Dino Crisis is Resident Evil with dinosaurs.
Starting point is 01:05:52 Yes. Why wouldn't you have made that? Where is the Dino Crisis 4 of Resident Evil 4 of Dino Crisis? Does that make sense what I just said? 100%, yeah. There could be a Resident Evil 4 caliber game where instead of like dudes looking at you
Starting point is 01:06:11 in like weird shitty clothes, it was like velociraptors dodging your bullets? Oh man. Yeah. That sounds like my jam. Dino Crisis should have been an arcade cabinet with Time Crisis and it should have been the arcade cabinet with time crisis and it should have been the time crisis but you shoot dinosaurs. There was like a lost world video game where you shot dinosaurs in a jeep.
Starting point is 01:06:36 That game to me was, they had that at my local Chuck E. Cheese in Norwalk when I was a kid and I would go straight to that game and spend my entire time at Chuck E. Cheese playing the Lost World game. Super fun. I'm trying to think what other, what we haven't mentioned. I mean, you know, like I feel like we should touch on a real quick Breath of Fire. The only Breath of Fire played was the one for Super Nintendo, which I think was Breath of Fire 2, but you know, that was a JRPG franchise they had. Not a big RPG company, but they dabbled in it. Heather, you ever mess around was Breath of Fire 2, but that was a JRPG franchise they had. Not a big RPG company, but they dabbled in it.
Starting point is 01:07:08 Heather, you ever mess around with the Breath of Fires? I did not, I did not. They made a few of them. Also, Final Fight was just like, such a fun, pure beat-em-up brawler. I really liked the Final Fight games. And then I put a lot of time into Super Ghouls, was it Super Ghouls and Ghosts
Starting point is 01:07:25 or Super Ghosts and Goblins on the Super Nintendo? But those were just like tough as nails platformers. I don't know if we're wanting to get to this part of Capcom, but I know we did one of these games on the show and I feel like he's worth talking about. Phoenix Wright. Yeah, I love the Ace Attorney series. And for me, I mean, for me, it's just Phoenix Wright,
Starting point is 01:07:48 Ace Attorney, that first game, the one that was ported to the DS in the US. That was what got me into it. There have been a bunch of subsequent Ace Attorney games, some of them I checked in on, some I haven't, but like, just the first game was such a novelty to me. I know it's not at all the kind of game that you like to play, Heather,
Starting point is 01:08:02 but it is still like a cool-ass design. It's awesome design, but the best part about it is shouting objections. Yes, it's so fun. Like, holy shit. So good. That's one of the things, so like, I feel like Capcom's reticence to dabble in JRPGs that much
Starting point is 01:08:20 is speaking to a larger company concept, which is that they really make video gamey fun video games. Like they aren't afraid to embrace the absurdity of what video games are, like that you smash barrels to get ammo, that you are like, everything about them is a little bit like too bright, too big, too over the top, all the way back to Final Fight.
Starting point is 01:08:50 Like, it's a little absurd, and that's kind of their aesthetic. Well, what's absurd about a former pro wrestler becoming mayor, wearing a, being shirtless with a single suspender, having that be his uniform. No, yeah, the Mad Gear- In today's world, not much, brother.
Starting point is 01:09:09 Honestly, yeah, that's not far from reality. Mad Gear gang kidnaps someone's daughter. Let's see, what else? The Okami games. Fuck Okami. Yeah, Okami was just another cool aesthetic there. I don't know how those games are played nowadays. I kind of feel like those maybe haven't aged great
Starting point is 01:09:27 from a gameplay standpoint. I remember them being cool at the time. Onimusha, the same thing. Wasn't there a Wii remake? Or was it the other way around? No, that sounds right. Is Okami the wolf? The wolf, yeah.
Starting point is 01:09:37 Okami's the paintbrush wolf. I have it on Switch, and I was like, I'm gonna play this, and I've simply never touched it. Yeah. I'd be interested if it holds up. I bought Devil May Cry 5 on sale, like on deep, deep discount. Yeah.
Starting point is 01:09:53 Cause I was like, let's just see what this is. Cause I've never played a Devil May Cry game before, but I was always interested in them. Yeah. I liked the guy in his red cloak. He seems like a cool guy. Dante. Dante. Dante's not really like the guy in this one. I think he guy in his red cloak. He seems like a cool guy. Dante. Dante. Dante's not really like the guy in this one.
Starting point is 01:10:08 I think he's in it, but he's not wearing the red cloak. And this game, have either of you messed with Devil May Cry 5? Not five, no. I played some of the, I played more than three. It's fucking crazy. Yeah, it's not. It's so crazy. It's like you were reading that list of the best selling
Starting point is 01:10:27 games from Capcom games. Every game on it is a Resident Evil game or a Monster Hunter game, one through nine. Number 10 is Devil May Cry 5, which I was staggered by. I mean, I think from my estimation, I'm sure it has its fans. I didn't dislike what I played of it. I just was like, I'm not gonna roll credits
Starting point is 01:10:48 on Devil May Cry 5. I don't think. My estimation for why it sold so well is that it is routinely $10. Like it is constantly on sale. And now it's been out for a while too. So I'm sure a lot of people bought it at launch. But it is, when you look at the PlayStation summer sales
Starting point is 01:11:07 or whatever it is, it's always in the top, it's like 75% off, it's just always on sale. Devil May Cry games are, again, super wacky, super absurd. The dialogue spoken to them is almost unintelligible. It's just nonsense. And the pleasure of Devil May Cry games is just doing the combos. It's like, how many things can I do to this one guy?
Starting point is 01:11:36 That can be super fun though. I feel like the, wait, wasn't it Devil May Cry? Am I, am I wrong? Wasn't it the Devil May Cry combat designers didn't do the Final Fantasy 16 combat? Am I wrong about that? That might be true. I was literally about to say
Starting point is 01:11:50 it's as crazy as Final Fantasy 16. I think that's true. Yeah, I could be wrong about those details. I shouldn't be trying to just recall stuff that I'm uncertain about on a fucking video game podcast because it was gonna jump down my throat. Anyway, the other thing about Devil May Cry is every female character design looks like
Starting point is 01:12:10 cattle yaw from Violet Evergarden. Just like huge rack plunging neckline. It's insane, but also- Thrusting jugos. The combat is super fun and super engaging, but it's mindless, I'm going. I'm going. I'm going. I'm going. I'm going. I'm going. I'm going. I'm going. I'm going.
Starting point is 01:12:27 I'm going. I'm going. I'm going. I'm going. I'm going. I'm going. I'm going. I'm going.
Starting point is 01:12:34 I'm going. I'm going. I'm going. I'm going. I'm going. I'm going. I'm going. I'm going.
Starting point is 01:12:40 I'm going. I'm going. I'm going. I'm going. I'm going. I'm going. I'm going. I'm going. I'm going. I'm going. on it commando on NES? Have you been like, have you absorbed that at any point? I feel like you have said it to me, but it is not information that I stored in my OS. So this is the kind of thing of like, I'm playing this game, it's pre-internet,
Starting point is 01:12:55 I get to the final boss, so you can't jump in this game, which was an incredible novelty at the time, of like you actually had a robot arm that you used to kind of swing time of like you actually had you had like a robot arm that you used to kind of swing kind of like the kind of like Doctor Octopus kind of appendage coming from your arm that's that's what makes you a Bionic Commando selling point in this game you can't jump but it but it was cool because you had like the way the physics worked with the arm like you could you kind of swung around like like Tarzan or whatever and it was it was
Starting point is 01:13:23 really cool it was very novel. And so you got to – the final boss has a thing where you have to like swing off of a ledge and then at the perfect time, fire a bazooka to like trigger like the – to like shoot it into the perfect place. And then you fight the final boss who's a dude in a mech. I might be having this order wrong because I'm just trying to remember it but it's a dude in a Mac you finally beat him it turns out that it's Hitler and then you kill him and his head explodes you see you see like a little like pixelated Hitler Hitler's head in a dialogue box because like
Starting point is 01:14:01 no and his head splits into four pieces and pink goo comes out. It's like, this is fucking insane. So it turns out I didn't know that. That's insane. Did they retain that for the film? Wait, did they make a Bionic Commando movie? I'm thinking of, oh no, Wing Commander. I'm thinking of the Wing Commander movie.
Starting point is 01:14:23 No, a different thing. Where are we gonna find an image of it. That's up there with Abraham Lincoln. For me. That's crazy. That shouldn't be allowed. You shouldn't be able to do surprise Hitler. That's not good. It's kind of amazing that Nintendo allowed
Starting point is 01:14:40 it back. Yeah, here we go. Here's an image of it. There. Ah! it back and yeah here we go here's here's a here's an image of it there I mean that's... He doesn't look that concerned. And then here he is being gufied. Oh my god. His head just exploding in the dialogue box.
Starting point is 01:14:57 That's absolutely wild. The last thing Hitler hears before he is killed is Bayonet Commando saying, your number's up, monster. Fitting. Okay, there's so many games to talk about. We're not gonna talk about all of them. I know there are some seismic games
Starting point is 01:15:18 that maybe people want to dig into that I don't have a personal connection to, like SNK versus Capcom. I know it was such a huge deal when that came together. Did you ever mess around with that Heather? I did not mess around with that but wasn't that actually made by SNK?
Starting point is 01:15:30 I forget the history of it. Again, this is not a thing I have a lot, I can claim to have a lot of knowledge of it. They didn't talk about Power Stone. Matt, this is the thing. I was just about to talk about Power Stone because I was gonna say we're not gonna talk about all these but if I wanna talk about a couple more games Stone because we're not going to talk about all these, but if I want to talk about a couple more games
Starting point is 01:15:45 that I have a personal connection to, the first one is Power Stone and Power Stone 2 for the Sega Dreamcast. Let's fucking go! Such a great party fighter, and I love Smash Brothers Melee, but in terms of having friends over and we're just going to play a game
Starting point is 01:16:01 that we all can enjoy immediately, the Power Stone games were so like accessible for everyone. They were so fun. Such a heartbreaking loss in Capcom history that Power Stone is just gone. Because Power Stone was like, also it was, nobody had a Dreamcast. So you'd bring people over and you'd be like,
Starting point is 01:16:22 oh, you've got to play this game, it's so much fun. And like you'd get like two people, even've gotta play this game, it's so much fun. And you'd get two people, even three people, to play that game at the same time. And people would be like, this is fucking great, let's go again. Yeah. Yeah. And the Power Stone 2 in particular
Starting point is 01:16:36 had these dynamic levels that would change. And you'd have one where it was basically set on the Titanic and then you'd hit an iceberg and then it would turn into something else. That's awesome. It was just so rad and it was also set on the Titanic, and then you'd hit an iceberg, and then it would turn into something else. It was just like, it was so rad, and it was also so cartoony. But just, it had the elements of a fighting game fun,
Starting point is 01:16:53 but it was simplified in a way that didn't make it feel like a baby game. It was just like a really fun, again, party fighter. Another lost Capcom fighting game is Rival Schools. Oh yeah. Which was a 3D, an early 3com fighting game is Rival Schools. Oh yeah. Which was a 3D, an early 3D fighting game that just, I don't think ever was localized or released here. As we discovered in our text thread, or I discovered, I think the reason my relationship with my Sega Saturn was so different than most people's is that I had mine modded. So I had a Japanese Switch on the side of the machine that I could toggle, and there was a place in Chicago
Starting point is 01:17:30 that I could buy imported games. And so I would go buy these games, especially fighting games, you don't have to know a lot of Japanese in order to play a fighting game. And Rival Schools was one of those games where I was just like, this fucking rules. I never really got into Rival Schools. I mean, I'm sure I messed around with a cabinet
Starting point is 01:17:49 at a certain point. They have weapons. So it's like somebody with a bat. Like it's, and your moves involve like hitting people with a bat. Instead of just like punching. The only other game I wanted to make sure we touch on, is a Steel Battalion,
Starting point is 01:18:10 which is the game that is infamous for its gigantic controller. We talked about this when we did the Proof of the Dead a little bit. Oh, yeah, yeah, yeah, yeah. Yes, which is pedals, two different sticks. It's like four different pieces. It costs like $300.
Starting point is 01:18:24 It's so fucking dumb and it's amazing that different pieces, it costs like $300, it's so fucking dumb and it's amazing that it exists. Oh, I was wrong, Rival Schools did come out on the PlayStation. Okay. But I had it on the Saturn. Did you need this controller to play Steel Battalion or could you just play it on a,
Starting point is 01:18:39 like whatever the controller was for it? I believe it was playable with like, with just an Xbox controller. But I mean, I think that was also like, the idea of having, I mean, I'll just read this from Wikipedia. The controller consists of, to control the tank and play the game
Starting point is 01:18:56 requires the use of a large controller made specially for Steel Battalion. So it says requires. The controller consists of 44 input points, mainly buttons, but also just two joysticks a throttle handle a radio channel dial five switches and eject button and three foot pedals Fucking love that. It's just so cool that it exists. I love that It's like the the train controller for I think it's some train simulator game. Yeah, I've seen where you can like fucking play Using a train on your desk like it not not it not like a model train
Starting point is 01:19:34 I'm really like I just think you know it's it's had its ups and downs like any company That's been around for whatever 40 plus years at this point 1983 was it was it that you said is like 79 is when it's when is when it's formed as Japan Capsule Computers or whatever. And then 83 is when it rebrands as Capcom. So yeah, I mean, it's just, but I think overall that the diversity of output, it's just like there were so many different interesting kind of games. I was like, there's kind of like a Capcom aesthetic that I really like. there's kind of like a Capcom aesthetic that I really like.
Starting point is 01:20:06 We didn't talk about the Capcom sting at the top of their games, which I think is like one of my favorite game sounds ever. I want you guys to know that I did a sketch show, my only time I've done a solo sketch show where I wrote everything and performed everything and I opened it with a Capcom sting. It was a Capcom sting, but it turned into Campbell. Yeah. Yeah, I remember that. That was a the show. And performed everything, and I opened it with a Capcom sting. It was a Capcom sting, but it turned into Campbell.
Starting point is 01:20:26 Yeah. Yeah, I remember that. That was a good show. No, thank you. I think as far as logos too, pretty good. Great logo. It's just the name in yellow with a blue border. Very, very good, very effective.
Starting point is 01:20:39 Yeah, their aesthetic, other than I would say the Resident Evil games, is kind of poppy. Sure, yeah. Like it's got a real shine, it's got a real like, I don't know, I think of Capcom as matte finish with like bright colors. Yeah, sure.
Starting point is 01:20:55 I don't know, oh fuck, we didn't even talk about Marvel versus Capcom, whatever, we're gonna talk about everything. We gotta talk about, yeah, we gotta at least do that. Should we, okay, so. Da da da da, da da, yeah, we gotta at least do that. Should we, okay, so. Da da da da, da da da da, wanna take you for a ride.
Starting point is 01:21:08 That's a great song. Should we close it out with the, just kind of like, what are the big cap, like if we're just like, what are the games that define this company? Like what are like, hey, these are the five kind of like. It's kind of hard to say. Yeah, it's a little bit tricky.
Starting point is 01:21:22 I mean, I think there are a couple obvious ones. I mean, I think Resident Evil, oh fuck, is it Resident Evil 1 though or Resident Evil 4? I think Resident Evil 4 probably belongs on there. Maybe it's Resident Evil 1. Are you talking individual games? Holy shit. Are we saying franchises?
Starting point is 01:21:35 Oh no, I wanna go individual games, that's harder. Yeah, I think individual games is more interesting. It'll for sure make some people mad too. Yeah, yeah, yeah, yeah, yeah. I think Street Fighter II and I would say Resident Evil 4, which is like the apex of the series. I think those are the two games that like kind of should be on there.
Starting point is 01:21:49 Yep. I think that's like, oh, well, these are the defining games of this company. That would be my argument. You can argue for an earlier Resident Evil, but I don't think you can argue for a Resident Evil sequel. No. Other than four.
Starting point is 01:22:00 I mean, if Marvel versus, if Street Fighter II is on there, does Marvel versus Capcom, if Street Fighter II is on there, does Marvel versus Capcom II, I feel like is the one that people like, does that deserve a C? No, I feel like Marvel versus Capcom though is, it's a response to Street Fighter II. Yes.
Starting point is 01:22:19 It is additional language for a book you've already read. It's Street Fighter DLC. Right. And I say that in horror because that game is fucking incredible. Totally different from Street Fighter II. And I can hear the anger of people hearing this podcast and being like, Street Fighter II isn't Street,
Starting point is 01:22:40 or Street Fighter, Marvel Capcom is not Street Fighter II DLC, but I'm talking conceptually. I'm talking about like, Street Fighter, Marvel Capcom is not Street Fighter II DLC, but I'm talking conceptually. I'm talking about like, Street Fighter II is the fountainhead from which Marvel versus Capcom II flows. Yeah, I think that's fair. And look, even though Street Fighter, the first one birthed the franchise, that's nothing, it's not at all recognizable.
Starting point is 01:23:04 Like Street Fighter II is what set up what Street Fighter became. I'm trying to think of what else. I mean, like we haven't talked about the Strider games. I don't think the Strider games belong on here, but I will say Strider for the Genesis was like one of those like holy shit moment, I can't believe a game could look like this.
Starting point is 01:23:19 Like that one, like just seeing that game in motion, it just looks so amazing. I feel like even though we haven't played it, it seems crazy that we wouldn't put Monster Hunter on this fucking top five. Yeah, it should just be Monster Hunter World should be on there. I mean, I think for sure
Starting point is 01:23:35 that's just one of their totemic games. What else is the question? I mean, do you throw in, I would argue for a Phoenix Wright Ace Attorney, just because I feel like that is so distinct, and also even though it's kind of a niche game, it is a long running franchise and I feel like it's so linked to Capcom's identity
Starting point is 01:23:52 but we don't have to lock it in right now but that's just when I'd float. If we're constructing a Mount Rushmore as it were, the heads of the Mount Rushmore so far, let's say it's Ryu representing Street Fighter 2, Leon S. Kennedy from Resident Evil 4. And then Monster Hunter Guy. And then the guy from Monster Hunter.
Starting point is 01:24:15 Who is the Monster Hunter Guy? I don't think there's a guy. Maybe it's a bad example, maybe it's too far. But I'm saying, I feel like you can't, I'm gonna guess globally, more people would recognize Mega Man over Phoenix Wright. Yeah, I agree. I think a Mega Man game should be on there.
Starting point is 01:24:33 I mean, I wasn't necessarily, I was not arguing for Phoenix Wright over a Mega Man. Can it be Mega Man 2? Heather's pointing at her hand and she's holding up two fingers and I think she wants to be Mega Man 2. Mega Man 2 is my personal favorite. Is that the right one or should it be Mega Man X? I don't know. I think probably, I would argue for Mega Man 2 just because I favorite. Is that the right one, or should it be like Mega Man X?
Starting point is 01:24:45 I don't know, I think probably, I would argue for Mega Man 2, just because I feel like that's like, the formula was perfected. And also, again, to kind of set up where the franchise was headed. We should do Mega Man 11 on the show sometime, it's really good.
Starting point is 01:24:57 That'd be fun. It's really, really good. I love Mega Man. All right, so Mega Man 2's on there, are we just set with those four, or are we gonna try to find a fifth game? Fifth? Let's add a fifth. Our Mount Rushmore has five heads.
Starting point is 01:25:10 Well, maybe it's not a Mount Rushmore. Beautiful Joe 2. Maybe it's something else. It's just a top five. I mean, it's not gonna be Darkstalkers. I'm just looking at the list here. Onomusha was all right, but I don't think an Onomusha at the list here. Onimusha was alright, but I don't think an Onimusha game makes sense here.
Starting point is 01:25:27 Seems like that's the type of game that I would be interested in, just have not ever tried an Onimusha before. I mean, it seems like Devil May Cry is the fifth slot. Maybe it is, yeah. Is it just Devil May Cry 3, because that's like the best one? I mean, but if it's not Phoenix Wright,
Starting point is 01:25:42 could it be Phoenix Wright? Like, could it? Yeah. That's like, I feel like people people people love him it is our list that's the thing so when people that's I mean not to get too far into it but like if you get mad at one of our lists it's not your list it's our list all right ghost trick Phantom detective goblins, and ghouls or whatever it is. Ghosts and goblins, how dare you. Ghosts and goblins.
Starting point is 01:26:11 There's ghosts and goblins, and there's also ghouls and ghosts. It's very confusing. I don't know why they coexist. Ducktales on the NES. Ducktales on the NES is not a bad, I mean, we're very skewing towards old school, but.'t it can't be it can't be I'm just I'm just Holding it aloft to say look at this look what they could do look at what they did
Starting point is 01:26:33 Are there any like arcade scluzies were missing or anything? Scluzies yeah all right Good say scluzies instead of exclusive. I didn't, normally I get grumbly. That was polite. Okay, great. That was even flirty. I was like, all right. I think it's gotta be. Watch me say Excluses next and Heather's gonna hate it.
Starting point is 01:26:56 Scluzies? I think it's gotta be Phoenix Wright or Dante. It's gotta be one or the other. I kinda want it to be Dante, cause I just think he's such a funny, the idea of Dante is funny to me for some reason. There's something about his character design that's very 2002, you know, it's just very like,
Starting point is 01:27:21 it's a nostalgic era for me and I appreciate that. I wonder what the best reviewed Devil May Cry game is. I'm looking it up real quick because I remember three being the best, but I don't know, maybe fans of the franchise are like, no, actually five is even better, but I haven't played five. Five seems like what Stranger in Paradise thinks it is. Fuck you!
Starting point is 01:27:50 I'm gonna kill God! You guys, we still need to play it. We do owe that. There's so much to talk about in Stranger of Paradise, in Paradise, of Final Fantasy Stranger of Paradise. Oh yeah. I'm waiting for it to go on deep discount How can it be any more deep discounted? It is I think it is well. We don't the little get this now
Starting point is 01:28:12 Here's the thing it's on I think it's on PlayStation plus like as like a free download that you can get it I so I have that and I also have the disc so we could do this you can play it for free Nick yeah and I also have the disc, so we could do this. You can play it for free, Nick, for free. Well hey, we'll do it, we'll cover it in a future episode. You said that a year and a half ago. We'll do it. You know what the best review, Devil May Cry, is interestingly enough, the original Devil May Cry 1 with a metal score, with a meta score of 94.
Starting point is 01:28:40 I did enjoy that game, maybe we just put Devil May Cry on there. It's Dante, it's Dante. Yeah, it's DMC DMC and I think in terms of franchises is kind of inarguable that the big five are Resident Evil Monster Hunter Mega Man Don't make crying what the fuck's the other one? Street fighter of course Street Fighter. So Street Fighter to me is like is Capcom for some reason like that's I that to me is the most associated to me is like, is Capcom for some reason. Like that to me is the most associated to me. Yeah, I mean for me, but I'm speaking from a place of bias.
Starting point is 01:29:11 So it's hard for me to be like, I, yeah. I can't see it objectively. Cause the Capcom sting, which will play right here. ["Street Fighter 2"] That sound means I've just put the game in my Nintendo. It means I've just walked up to the machine, the arcade machine. Like it's, it's, it's the only, it's, it's Capcom equals Street Fighter because the Capcom sound equals Street Fighter. Yes, that makes sense. Because I'm also like, I think if you told me
Starting point is 01:29:47 at another studio, did Devil May Cry, I'd be like, sure. Like, I just wouldn't really associate in that same way. But I know it's theirs. I do know that. Yeah. And maybe same with Resident Evil, maybe. Like, if you told me that Resident Evil
Starting point is 01:30:01 was like Konami or something, I'd be like, sure. Except they have their own horror franchise, of course. They do? Like if you told me that Resident Evil was like Konami or something it'd be like sure except they They have their other their own horror franchise of course they do Silent Hill well they did oh right they did man There's that's a real like you know you look at what where Konami is gone We should do them next cuz that's fucking Konami. It's a sad episode. It's such a frustrating company by comparison It's just like they've just like well, hey, you know what, actually, fucking slot machines do better than the video game.
Starting point is 01:30:31 So we're just gonna focus on that. And it's just a real bummer. Cause they have some cool franchises. They've also like alienated some of their top talent. It's just like, you can see that, you can smell the smoke from the company burning, but you you But you can't see any of the fire Make sense 100% yeah
Starting point is 01:30:51 Hey, that was that was studio video on the sunset strip for Capcom Show you a segment. Let's do segment and guys. I actually don't know what to call this, but I've stumbled across this meme format sort of. I've seen this a lot. Basically we have $15 to spend on games from an era, and this era right now is 2004. Yeah, this is a standard meme format. I wrote down the bargain bin. Wow, that's pretty good, Matt. Bargain bin is pretty good. Yeah, I is a standard meme format. I wrote down the bargain bin.
Starting point is 01:31:25 Wow, that's pretty good, Matt. Bargain bin is pretty good. Yeah, I like it. I was gonna pitch games of the year, but the S in games is a dollar sign. But I think bargain bin is way clearer. Yeah, I guess it's a little more like it makes, mine makes sense.
Starting point is 01:31:38 So this is the year, the calendar year 2004, 20 years ago. Yes. So this is the year to the calendar year 2004 20 years ago Yes and wait there's a five dollar four dollar three dollar two dollar and one dollar tier and It's it's like like you got fit a fifteen dollar budget. It's the it's this sort of meme set up. That's right so you have you can spend fifteen dollars I can start reading off the The top row the five dollar row as it were. Oh here we go. It's actually the five pound rule. I guess this one is from across the pond. This one's from across the pond but folks here in the United States of
Starting point is 01:32:12 America we don't do that pound nonsense we do dollars. So up first we have in the five dollar row Grand Theft Auto San Andreas half-life to Metal Gear Solid 3 Snake Eater Halo 2 and World of Warcraft What a banger year yeah, and then in the in the $4 row Ninja Gaiden Def Jam fight for and at New York Burnout 3 I believe the subtitle is Showdown. It's Takedown.
Starting point is 01:32:46 Burnout 3, Takedown. Unreal Tournament 2004, Metroid Prime Echos. Yeah, that's Metroid Prime 2. Metroid Prime 2. Then in the $3 row, Rome Total War, Paper Mario and the Thousand Year Door Doom 3 Need for Speed Underground 2 and Tony Hawk's Underground 2 in the $2 row the spider-man 2 video game from the movie Right spider-man 2 movie the game Ratchet and Clank 2
Starting point is 01:33:18 Arsenal yeah, I think this is up your arsenal is that three it could be wrong I think three is going command. Oh fuck. I'm an idiot gonna have to get up a little earlier to Quiz the ratcheting clink guy my dear And then this next one right here is Star Wars Knights of the Old Republic 2 there's a splinter cell game that I cannot read the Subtitle on. Wait what are we looking at? In the $2 tier.
Starting point is 01:33:50 Oh that's Kotor 2. Oh you're saying the Splinter Cell game. The Splinter Cell one. Is that just Splinter Cell 1? Was it the year the Splinter Cell came out or was it a sequel? I'm not sure. I think Splinter Cell predates 2004. It's the 2004 Splinter Cell.
Starting point is 01:34:05 Yes, the 2004 Splinter Cell. Oh, look it up. Splinter Cell. And Star Wars Battlefront. 2004 Splinter Cell Pandora Tomorrow. Pandora Tomorrow. And, uh, Matt, I am delighted to tell you that Going Commando actually was Ratchet and Clank 2. I was correct. Up Your Arsenal was 3.
Starting point is 01:34:22 Oh, wow. So this is Ratchet and Clank 3. Okay. Um. We're all just fucking up your arsenal was three. Oh wow so this is Ratchet and Clank 3, okay We're all just fucking up today, I guess And then in the one dollar in the one dollar bin in the value section Far Cry Psy Psy Ops. Oh, yeah, I remember Psy Ops. Onimusha 3 the Chronicles of Riddick Escape from Butcher Bay. I believe that is what that one is. And Fable for the Xbox. So we all have-
Starting point is 01:34:49 Wow, one Capcom game on this list. Yeah. There you go. So we all have 15, do we have $15 each? Does that sound okay? Yeah, I think we could each make our individual list here. So 15 copies of Riddick, please. The Riddick game is pretty good.
Starting point is 01:35:04 I know it's a good one. It's a good one. I've heard it's pretty good. I'm being interested in the Riddick game. It's Riddick game is pretty good. I have no problem playing it and being interested in the Riddick game. It's better than it has any right to be. I mean, this is interesting, because when you do this one, are we saying that we have, because if you buy one from each row,
Starting point is 01:35:17 that totals 15, right? Yeah. But is this one of those things where if you wanna do, you could buy three $5 games? I think so, I think so. You could if do you can spend your budget on whatever you want. You can clear the the row of the three dollar ones if you'd like as well. Yeah, you could do anything. Got it I am going to I'll make my list first or should we should we each go around and pick one? I think make your whole list. Okay, I'll make my list right now
Starting point is 01:35:41 I'm gonna do just one from each row because that's the easiest for me to wrap my head around. I am going to go with Half-Life 2. I just feel like that's just like, those are all incredible games. Grand Theft Auto San Andreas, Metal Gear Solid 3, obviously incredible games. Halo 2, I'm less of a fan of the Halo franchise, but Halo 2 is awesome.
Starting point is 01:36:02 World of Warcraft, I sunk so much time into when it released that I had to uninstall it. But Half-Life 2 I think is just like one of the best games ever made. So I put Half-Life 2 there. The $4 row is tough. I might actually do Unreal Tournament there just to have something different, just to have like a multiplayer game. The other one I would get would be Echoes or or Ninja Gaiden but I feel like that I just kind of feel like UT assuming this is a reality where they're active servers that's just like gives me a
Starting point is 01:36:34 little bit something different versus my other options. Paper Mario thousand year door from the three dollar row although there are a lot of great options there. Kotor 2 from the two dollar row just two meaty RPGs I can sink a bunch of time into. And then it will take Chronicles of Riddick from the one dollar. Although you know what, I'm curious how PsyOps aged, but I feel like Fable would not, would feel pretty dusty these days. For a cry it was a cool game too, but I also feel like that might feel a little dusty. So I'll go with Chronicles of Riddick.
Starting point is 01:37:03 All right, I'm ready to go. I think those are excellent choices, Nick. Well, thanks Heather. They made me second-guess my choices, but I'm gonna go forward with my choices anyway. I'm taking two from the $5 row. I'm taking Half-Life 2 and Metal Gear Solid 3. Wow. I'm taking one from the $4 row, Burnout 3 Takedown, which I've talked about my love of on this show before. Cool game.
Starting point is 01:37:29 And from the dollar row, I am taking Onimusha 3. Wow. Wow. And me, I'm taking from the $3 row, five copies of Tony Hawk's Underground 2. Just kidding. No, okay, so obviously I am going to take
Starting point is 01:37:44 Metal Gear Solid 3 Snake Eater from the $5 row. Yeah, but I am skipping the $4 row. Wow. Wow! And from the $3 row I am gonna take Tony Hawk's Underground 2 leaving me now with $7 and from the $2 row I am going to take The Spider-Man 2 video game, which is fucking excellent, which is really really good You can draw a straight line from that game to the current spider-man games, and why they are great there. It's Fantastic really really great great. I'm going to take Star Wars Battlefront from the $2 row right and I'm going to take
Starting point is 01:38:23 Ratchet and Clank up your arsenal right and then from the one with my $1 with my remaining dollar I'm gonna escape from butcher bay I'm going with Riddick. I love it nice. That's a fun game. It is pretty fun I don't mind just taking this meme format and doing it. It's fun to spend money. It is Now I have them. Yeah, they're mine now. We spent the 15, and this also, this meme format exists in a world where retro gaming prices have not gone
Starting point is 01:38:55 completely fucking insane. Yeah. You can get San Andreas for $5 on disc somewhere. That's amazing. Yeah, it's a bummer that like, in theory you could own most of these games digitally. Yes. But if you were to actually purchase these games,
Starting point is 01:39:13 boy oh boy, fucking Paper Mario, even though it's been re-released, guaranteed that's at least $50. Oh yeah. Yeah, and some of these games that are available digitally in their current form are not like the greatest, you know ports or updates But it's just look at this list. I wonder what do you what do you think is like aged the best? I mean, obviously we played metal gear solid 3 for the podcast fairly recently. I think that holds up pretty well I would I would be shocked if Burnout didn't age well.
Starting point is 01:39:45 I feel like, yeah, I feel like you're right there. I also, Paper Mario, I just had a remaster and basically has the same gameplay and is super playable. I mean, Cotor 2, the same sort of thing, I imagine. But like, the World of Warcraft is still just like, you can play World of Warcraft Classic and it's still like a fun game. So I feel like maybe most of these
Starting point is 01:40:03 have actually aged pretty well. I've never ever ever in my life have seen somebody play World of Warcraft. I've never even, I've never tried to play it myself. That's wild. I wonder if that's an episode. We try it. I'd do it.
Starting point is 01:40:20 I'd be interested in trying it. I'd like to see if it would ruin my life. Yeah, I mean it ruined mine. Yeah, my World of Warcraft was Final Fantasy XI and Matt, it ruined my life. I'm so afraid of MMOs, like just on principle, I am afraid of them. It is, to spend any time in an MMO
Starting point is 01:40:41 and the reason I immediate, like I bought Final Fantasy, what was it, 14? And I played maybe seven hours of it. And I was like, oh God, it's that feeling again. This feeling of I am sliding down a mountain and I'm going faster and faster and the longer I'm on this mountain without dying, the less control I have of myself. And it felt, it like, yeah, it's, it's, it's,
Starting point is 01:41:11 I have the, I have the, look at my physicality. I have the response of like a fucking addict, where I'm like, I'm like, oh my God. I mean like, I played Final Fantasy XI literally for more than a year of my physical life. Like the number of hours at the end of turning off that game in the final time ended up being more than a fucking year I spent in Vanadiel,
Starting point is 01:41:37 which is crazy. That's wild. Wild. That's fucking insane. A year of my life is spent in waking life. Was spent in a place that doesn't exist. That I have like, sometimes I'll be somewhere and I'll be like, what does this remind me of? Have I been here before?
Starting point is 01:41:54 And I'll be thinking about Final Fantasy XI. Wow. Well you sold me on it, maybe I'll try it. They're dangerous, man. It seems tough. I just really have never, ever engaged with them because I didn't have a PC like that growing up, so I just didn't have a method of ever engaging with them.
Starting point is 01:42:11 Yeah, and outside of PSO, you know, Fantasy Star Online, which was kind of not really an MMO in the sense of some of these other games, there wasn't a lot of them on consoles for a long time. I guess Final Fantasy XI was kind of the first one. Yeah, Final Fantasy XI came out for PlayStation 2. I got it for my laptop first,
Starting point is 01:42:30 and I got it so early that I was logging into the Japanese servers, because my dream of all time was a Final Fantasy game I never had to leave. Right. Like, come on, let's go. And then I was living in Amsterdam, and I imported my, like mailed myself my PlayStation 2
Starting point is 01:42:47 and mailed myself the hard drive and got a voltage converter and got output cable that would allow me to play an NTSC system on a PAL television and had like a fucking wired rig in order to play Final Fantasy XI on my TV. And it was, I mean, there was a time when I was, after Amsterdam, where I was so worried about my health playing Final Fantasy XI, that I got a treadmill
Starting point is 01:43:18 and would play it while walking on the treadmill. Because I was like, I can't stop playing, but at least I can be moving the entire time. With a controller? Yeah. I remember that when WoW was big, there was a guy who got a leveling treadmill, he called it for World of Warcraft,
Starting point is 01:43:33 and this was like a thing online. And like, yeah, he had to set up with his mouse and keyboard. Like he'd built something that he could put on the treadmill and he would only let himself play WoW while he was on the treadmill. And he lost so much weight because he was playing it for like, he was just walking for like four hours a day. Yeah.
Starting point is 01:43:51 Anyway, yeah, that's, that's a, those, those games are so fucking addictive. I mean, I think I can tell, I can share the story. I'll keep it anonymous, but when I worked in, in video games, there was a guy who were at the company was so addicted to World of Warcraft that he ultimately got let go because he was staying up all night playing and they would come to work and he would sleep in the men's room. And it was just like, man, that is a serious addiction.
Starting point is 01:44:15 That is a debilitating thing that is preventing you from living your life. I saw a friend of mine was addicted to World of Warcraft, and he had a baby, right? He had just had a baby, and he built a reverse baby gate around his computer so that his baby couldn't get to him. Wow.
Starting point is 01:44:39 Like as a toddler so that he could play World of Warcraft. And seeing the idea of being a parent and being walled off from your kid is fucking crazy. What was this, my dad? Anyway, I'm gonna swap out Half-Life 2 for World of Warcraft. Yeah, I'll do all 15 for World of Warcraft because there might be expansions.
Starting point is 01:45:07 It seems crazy and hats off to people that are still playing. It's still massive, I think. Yeah. Hey, that's this week's Get Played. Our producer is Rochelle Chen. Ranch yard underscore underscore sard. Our music is by Ben Prunty, benpruntymusic.com. Our art is by Duck Brigade Design, duckbrigade.com.
Starting point is 01:45:22 And hey, check out our Patreon, patreon.com slash get played where you can find our entire pre-Headgum back catalog plus ad free main feed episodes and also over there at patreon.com slash get played is our Patreon exclusive show Get Animated. Matt, what are we watching this week? Violet Evergarden, and folks, maybe the tides are taking a bit of a turn, are they? Last couple weeks we've been sort of like, I don't know about this. What if it's starting to get good though? Oh, it's been picking up some steam.
Starting point is 01:45:53 I really, really like this show and I think our discussions have been, you know, they're really engaged. I think we're all pretty locked in on what that's been. I'm really loving the conversations we're having about it. Yeah, it's not just like, isn't this fucking awesome? It's like, what is Anim and what are we like doing? And hey, this week, Capcom's catalog got played.
Starting point is 01:46:16 Wow. I love it. Play the sound again. ["Dreams of a New World"] That was a hate gum podcast.

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