Magic: The Gathering Drive to Work Podcast - Drive to Work #45 - Meet My Dad
Episode Date: August 3, 2013Mark Rosewater introduces his father Gene Rosewater. ...
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Okay, I'm pulling out of my driveway.
We all know what that means.
It's time for another drive to work.
Okay, special treat today, guys.
So, my father is in town, and he needs my car.
So he's going to drive me to work today, or I'm driving him to work, so he can have the car.
Which means, special guest star, my dad.
Say hi.
Hi there.
So, this is my dad, Gene Rosewater.
And so I want to talk about a couple things.
First off is I'm a gamer specifically because my dad is a gamer.
And I think one of the neat things about Magic turning 20 right now
is that we're hitting a neat generational shift
where the people that started playing Magic now have kids that are old enough
that they're teaching them to play Magic.
And I have people writing to me all the time talking about how, you know,
how can they teach their kids to play.
So I thought it would be neat to sort of explore how I got into gaming by looking at my dad.
So talk a little bit about how you got into gaming.
Gaming for me was a natural thing.
It was something that I did when I was a kid.
It was something that I did in my family. And it would never have occurred to me not to be a gamer. I love gaming. It's just
part of my life. And it always has been, even as a young child. Maybe going back to the days of Clue,
probably eight years old. So one of the things that was very interesting was we got a computer very, very early.
So let's talk about that.
When was your first computer?
I got an Apple II in 1978.
That was back when the Apple didn't have a hard drive, as a matter of fact.
Didn't have disks yet, right?
Didn't even have a disk.
We would save stuff on a cassette tape and load it back in from the cassette tape.
No memory at all to speak of.
Right, so those youngins out there.
So basically when we wanted to play a game on the computer, we got a cassette tape.
I don't even know if you know what a cassette tape is, but it's what you used to listen to music on.
And you would put it in a player,
and you would play it,
and then for like three or four minutes,
it would go...
It'd make this noise.
And then at the end of it,
you could play a tiny text game.
Yeah, and most of the time,
you had to do it two or three times
because it would get followed up somewhere along the line.
And remember, when you first bought your first computer,
to get an extra... was it 64K?
Initially, I think I had 16K.
And I sort of waited, because at that point,
to get the next 16K was $500.
So, by the way, once again, we're talking K.
Not M, not gig, not terabytes.
K. That's a thousand for, not terabytes. K.
That's a thousand for you out there who might not know.
So anyway, growing up, we had a computer earlier.
Earlier than all my friends.
Everybody thought it was this weird thing that would come over and see our computer.
We also had one of the very, very earliest gaming systems for our TV called the Odyssey. Do you remember this? Sure. Okay,
explain how the Odyssey works. Yeah, the Odyssey was made by Motorola, I believe, and basically
it was one game. It played Pong, and when it played Pong, what we did was we had a plastic
overlay. We'd put it over the screen, and then there would be simply a dot
and two paddles,
and we would play,
that would be on the screen,
but nothing else was there.
Whatever we wanted to have to play on,
what playing field we had,
was the overlay.
Right, so you'd take a piece of plastic,
and you would tape it on top of the TV,
and there were other games,
because pretty much you had a carrot, a little square
you could move around, and so they had games
in which everything was taped
to the screen, and you would move little
squares around the screen.
So anyway, I got in. One of the things
that my dad got me into gaming
very young, and a lot of things that would
go on to be
very sort of established things, we got
in on the ground floor. I also remember, something else I remember with my dad, is he and I would go on to be very sort of established things, we got it on the ground floor.
I also remember, something else I remember with my dad,
is he and I would go to the arcade to play video games.
Because at the time, when I was young,
back in the 80s, that arcade,
if you wanted to play video games, you went to the arcade.
I mean, like I said, I think we had the Atari 2600
for a while, which was a little better
than the Odyssey, but
it was one of the most simplest early versions
of at-home consoles,
but they were very, very simplistic, and that if you
wanted anything more advanced, you had to go
to the arcade.
And I remember, your favorite game,
what was your favorite game? My favorite game clearly
was Battlezone. Yes.
And I actually got pretty good at it, although I probably wasn't that good.
But I thought I was.
So Battlezone, for some of my younger audience, was a first-person shooter.
You were in a tank, I think?
I was in a tank.
There were two handles that I would hold on to, and each one would activate the wheels or treads on
each side, so they can go forward, they can go back, and then you could make one go forward,
one go back to turn around, and we'd be shooting at things, and they'd be shooting at me, and
no color.
Right.
It was all green.
Everything was outlined, so every object, it was just a geometric shape, essentially,
that was out in green.
And so, you know, the planes or whatever other things were attacking you, there was no real detail to them.
But it was a fun game. It was a really fun game.
I liked it.
Okay, so one of the things that...
So growing up, my dad introduced me to a lot of different games.
And, in fact, one of my favorite games that my dad introduced me to a lot of different games. And in fact, one of my favorite games my dad introduced me to was Diplomacy.
Do you remember teaching me Diplomacy?
Yeah, well, Diplomacy was something that actually I learned from my then brother-in-law.
And it was a game of, how do you explain this?
It was sort of a unique game.
It was a game of territory and you could invade territory
and everybody would set up their turn
and then everybody would sort of tell what their turn was going to be at the same time,
and we would have to figure out how everything would interact.
The idea of the game, of course, was to capture the world.
It was on a European map.
I think it was between World War I and World War II,
and the idea of the game is very simple.
There's seven countries. Each country is played by a person.
And on your turn, you make moves. But that's not the beauty of the game, it's very simple, is there's seven countries. Each country is played by a person. And on your turn, you make moves.
But that's not the beauty of the game.
The beauty of the game is what you do is very dependent upon other people.
So in between each turn, you go around and you talk to everybody.
And you try to convince everybody that you're their friend, basically.
It's a game of diplomacy.
And the game is, whenever I played with people, in fact, in college there's a great story where my dad taught this to me.
I love the game.
But the game is all about, at some point,
you have to betray somebody and stab them in the back to win this game.
Because the game is all about making, you know,
seeming very friendly until you betray people to win.
And so I said to my friends, I said, okay, this is what the game is,
but it's just a game.
If someone betrays you, it's not personal. The game
is all about
having alliances in this.
Please, don't take it personal.
I'm playing
with my friends. I've got a bunch of friends in college. We used to
play games. I stabbed
my friend in the back to win the game. He didn't talk
to me for five weeks.
Anyway, a wonderful game that has remixed, by the way, if you
want to go play Diplomacy, it's fun. So let's get to magic, since this is a magic show.
The ultimate on that was, when I learned the game from my brother-in-law at the time, he
did leave out one rule, which was, you're allowed to lie. So the first game we played,
he was telling everybody lies and everything,
and we, of course, were believing him
because he was teaching us the game.
So obviously he won,
but after the first game,
I understood a little bit more about diplomacy.
The game does teach you about the act of diplomacy, I think.
Okay, so let's get to magic,
since this is a magic podcast.
So I have told the story of me discovering magic from my viewpoint multiple times.
But I would like to tell the story of me getting to magic from your viewpoint as my dad.
What is your memory of how I got into magic?
Well, of course, I knew that you went to a game show.
You saw magic.
I probably talked to you within maybe the same day or the next day,
and you were just euphoric about this new game that you'd seen, you'd sent to me.
This is the game of the future.
I really have to get involved in this game.
And so because you thought it was so great, I believed it. As a matter of fact, at that point, probably you were more involved in games than I was.
And so you were becoming my game mentor at that point.
So what happened was I went on to visit my dad.
And so to refresh everyone's memory, I went to a convention.
Alpha was out.
I bought, I think, a starter and
two boosters or three boosters. And then I realized I liked the game. So when beta came out, I knew
that if I wanted my friends to play, I had to get it for them because I knew beta was going to sell
out in a day. So I bought a whole bunch. I bought like two boxes of boosters and two boxes of
starters. Starters, by the way, for those that have no idea what I'm talking about, when Magic first began,
you could buy 60 cards in a box.
That's how you're supposed to start the game.
And then they had boosters
that you bought additionally.
We don't do starters anymore,
but at the time, they did.
And so I bought a whole bunch,
and then I went to visit my dad,
and I brought him some Magic packs.
So what do you remember
of me bringing you Magic?
I don't remember how much it was.
It was certainly enough for me to make a deck or a couple of decks.
And I started learning magic.
But, of course, the main thing that I learned is before Mark left and went back home,
he said he wanted to trade with me.
So he picked out all the cards he wanted.
And, of course, I knew he was going to play magic a lot more than me,
so I didn't have any problem with that.
And it wasn't for a long time until I realized that he took my Emerald Mox.
He took Mox.
Wait, wait, wait.
Let me explain my Mox Emerald.
So here's what happened is my dad opens up a Mox Emerald.
I had never seen a Mox Emerald.
And at the time, I didn't understand it.
I'm like, isn't this a forest?
Why wouldn't I just play a forest?
It took me a while to understand why it was good.
But I hadn't ever seen it.
I didn't own it.
And at the time, I had two fungosaurs.
And so I traded my dad a fungosaur for the Mox Emerald.
I swear to God, I thought I was being nice.
I thought I was doing it.
Because a fungosaur was awesome.
Every time it took damage, it got bigger.
That, I understood, was really good.
And so I made this trade.
And I wasn't trying to rip off my dad.
I honestly thought I was making a very fair trade.
In fact, I thought it was in his benefit, because I didn't get why Mox Emerald was good,
and I knew the Fungusaur was awesome.
And what did you trade me for the Black Lotus?
Now, the Black Lotus, so what happened is I got my dad into Magic,
and many years later, I don't know, four or five years later, my dad is not playing much because he didn't live in a place where he
had a lot of people to play with.
And so I'm visiting one day, and my dad says to me, he goes, look, if you want to take
any cards, feel free to take cards.
So I looked for his collection, and he's got a black Lotus.
I go, are you sure?
He goes, yeah, yeah, whatever you want to take.
So I took his black Lotus.
It's okay.
But he's a good dad, so. Okay,
so, okay, what's your memory of me starting to work for Wizards? I pretty much know the story. I mean, I know that it started with your just wanting to get involved, and I know
you talked to people, and my memory was that you talked to people at Wizards,
and there were four or five different people who said,
sure, I want you to come work for me.
It all started when you started doing the puzzles, the puzzles in the Duelist.
Yeah.
And everybody really loved them. The people at Wizards loved them, but also the people who were reading Duelist. Yeah. And everybody was really, loved them.
The people at Wizards loved them,
but also the people who were reading Duelist loved them.
It became the premier piece in Duelist.
And I think that was your inroads into getting a job at Wizard,
is the fact that you could do that, you could create it,
and you convinced them that it was good, and it was.
So here's my memory.
My plan when I graduated college was I was going to go to Los Angeles and write for television.
That was my plan.
And like I said, as people know, I did a little of that.
But this opportunity came up where I could work for Wizards, where I was freelancing for them.
I said to them one day when I was up in Seattle, I'd be willing to move to Seattle.
I thought I'd be willing to move to Seattle.
And they're like, well, if you want to move here, we'll give you a job.
And so I was very torn about do I pursue what I had planned to do or do I make this deviation and do this different job that I thought I would enjoy?
But it really was a giant change for what I thought my life was going to be.
So I called up my parents.
My parents were separated, so I called them individually.
And I asked each of them about what they think I should do.
And so I called up my mom, and my mom was not sure.
She's like, oh, I don't know.
You spend a lot of time and energy trying to do what you're doing.
You know, you've had some success.
Maybe you want to stick to it.
Maybe this isn't the right play.
And I call my dad, and I say, you know,
I'm thinking of going to become a game,
you know, work at a game company.
And you said, that's awesome.
You should do that.
So that, my parents, I mean,
my mom eventually got on board.
But I mean, she was much more skeptical.
Where you were, the second I proposed the idea,
you thought it was an awesome idea.
Do you remember that?
I really don't, actually.
I don't remember saying that, but I could understand myself feeling that way, absolutely.
So let's go a little bit.
So now, I mean, I know you play Magic on and off because you kind of live somewhere where you don't have a lot to play.
I know you played on Magic Online a little bit.
I got real involved in Magic Online for a while.
And then after a while, it lost some of its luster because of the dynamics of what happens online.
And I still have a lot of cards, a lot of virtual cards online, but I don't play
that often anymore.
Oh, but here's an interesting story.
My nephew, I have one sister who's a year younger than me, named Elise, and Elise has
a younger, has a son named Josh, and he's my nephew.
And Josh recently, about, I don't know, six months ago, nine months ago, got really, really into magic.
And I know you had a chance to play with Josh.
What happened was he had some older friends who gave him a deck,
which was really a killer deck.
Yeah.
And so most of my cardboard cards were old.
I went all the way into virtual.
And so I had old decks and I went to play with Jock and he just beat me up
because he had some really good, he had one good current deck.
But we played and he got started and he's going gangbusters now. He really understands
the game.
Yeah, because I talked about, when we started, about the generational shift. I mean, Josh,
in my mind, is that's the next generation. Like, my kids, I've introduced to the game.
None of them have really sort of taken it up. I mean, they all know how to play, and
I've played with all of them. But none of them, like Josh, has definitely, you know,
got the bug, and he's very excited excited and he's playing in F&Ms.
In fact, my sister just called.
She's like, he wants to learn about what PTQs are
and where Grand Prixs are.
So it's fun.
He's really getting into it.
So let me ask you this, which is,
do you have any good stories of,
I know my mom has some of these stories,
of people finding out that you're my dad,
interacting with magic people?
Well, actually, the one that comes to mind first is, six, eight years ago,
I took a trip to Italy, and we were in Italy, and we wanted to get online to do some email.
And we went into a little store, and I I turn around and there's a magic poster on the
wall. And so I'm hooking up for this to go on the internet and I'm talking to the guy that runs the
store and he's a magic enthusiast. As a matter of fact, he's jumping off the wall when I tell him
that Mark is my son because he knows. As a matter of fact, he gave me a card,
and he wanted me to autograph the card as Mark's father.
And so it was like overseas notoriety,
and this guy refused to take any money from the Internet.
He was like, I was a celebrity in his store because Mark was my son.
Yeah, so one of the stories
is funny.
I don't have my mom
on the show,
so I'll tell my story
to my mom.
So one of the things
my mom enjoys
is she has no end of,
she loves when she meets
magic players
telling them
that she's my mother
because they always
get really excited
and she loves to do,
I know you don't do that
as much,
but my mom gets
a real kick out of it and I figure, she's my mom, so we'll give her that, and she loves to do it. I know you don't do that as much, but my mom gets a real kick out of it.
And I figure she's my mom, so we'll give her that.
She gets to be proud of me.
But it is fun.
Like I said, I get to be a big fish in a little pond.
In that little tiny world, I get to be a celebrity.
So I think my mom enjoys that quite a bit.
Okay, so what is your favorite Magic set?
Well.
I know you're old time, so.
Yeah.
Probably most of the cards or most of the decks that I would really talk about right now
are so old that people don't even remember where they came from.
Well, I mean, I've done shows
on, you know,
I just did a show on Mirage, so I go
back there.
What set really speaks to you?
Actually, when you say Mirage, I thought Mirage Vision
was a great, great
expansion. Probably one of
my favorites.
That was a deck
that was an expansion that I really enjoyed. But,
you know, I played back in the days of Ice Age and Tempest, and even before, my first
cards were Mark's first cards, so it was unlimited.
Yeah, I know, they were beta. Your first cards were beta.
Yeah, it's a beta, you know beta and certainly Aladdin
and Legends
some of the early early stuff
but I lived in an area
that was
there weren't a whole lot of Magic players around
I had a good friend who I did introduce to Magic
and we would
actually play a lot with each other
and we'd actually go to conventions once in a while
so I really
don't, couldn't even tell you exactly what I was playing with back then. But I ended
up with a lot of cards because I live up in Lake Tahoe. It's a nice place to visit.
Yep, it is. place to visit. And on three or four occasions, Mark would bring the entire R&D team up to
my house, and they would come up. If it was wintertime, they would ski. But they would
spend a week, and they would sequester themselves, and they would be working on a new expansion.
And they'd bring thousands of cards with them and uh and when they would leave they'd just
leave them all there so i generated a lot of cards uh back in the day when they were coming to my
house and that happened three or four times so my dad is talking about the big one is of invasion
i would say that the core of invasion design was done in my dad's house.
And then one time, by the way, we had a trip where so many people went to visit my dad from R&D
that we realized if the plane crashed, it would have decimated magic.
Like everybody you could imagine was on the plane.
I think Jim Lynn was the only person that wasn't on that plane.
Like magic wouldn't have been in the hands of one person if something had happened.
So, here's something people might find interesting.
So, in the player app, I have a thing called Player's Typographics,
where I talk about the kind of players people are.
And you are what's known as a Johnny.
Do you know what a Johnny is?
Absolutely. I'm a Johnny.
So, my dad loves fiddling with decks.
So, explain what you enjoy when you play.
So my dad loves fiddling with decks.
Explain what you enjoy when you play.
I like to do a deck that sets up with a combination of cards and to get it to set up so that once it's there,
I'm pretty much in control of the deck, of the game.
It probably happens one out of four times, maybe one out of five
times. So I lose a lot. And that's okay, except if I'm playing that online, what happens is
as soon as I get my deck set up, the person on the other end usually quits. So I never
get a chance to see it go to the end, and that was a frustration for me playing online.
If I'm playing with somebody across the table,
at least they have the courtesy or whatever you want to call it
of waiting until I see my deck do what it can do.
Yeah, so it's fun.
One of the things I've always enjoyed with my dad is
sometimes I'll talk to him about combos,
and I'll say, have you ever seen this combo?
He goes, oh, that's pretty good.
I remember one time I told you about, what was it? Did you play with Mirrodin? Did
you play? I think I told you about the Isochron Scepter Final Fortune combo. Is that the one
you built the deck around? Oh, with the angel? I think you did this. Where the Platinum Angel
keeps you from losing the game, and Final Fortune lets you get an extra turn, but you lose next turn.
So what you do is you put a Final Fortune in an Isochron Scepter,
and then you get an Angel out, and then you stick it in a turn.
I think you built that deck.
I don't remember that particular deck.
I remember that. I remember that deck.
The Scepter was killer. People didn't like to play against the Scepter.
They would disappear.
The story I remember you telling me is how you're playing somebody
and they put out
an Isochron scepter
and then you clone it.
You copy it.
And then they quit the game
because you had
an Isochron scepter
but you just copied
their scepter.
Of course, yes.
So,
we're getting close to work.
Is there anything,
I'm going to give you
a chance to sort of,
any story about me and magic
that you might think
is a fun story
to tell people
that we haven't talked about?
Do you have any good?
We've touched on
an awful lot of stuff.
You know,
nothing is really
coming up for me
as like,
oh,
a fun Mark story.
I mean,
I do have,
by the way,
you know,
he said that his mother,
Mark said that his mother likes to say, oh, my son is Mark Rosewater.
I like doing that.
I don't get a lot of opportunity to do that.
And usually if I just meet someone who plays magic, I don't jump in there.
But if I find that they're really, you know, really dyed-in-the-wool, core magic people,
I will throw out Mark's name because usually they know him, and that's like, that's cool.
You know, that's my son.
Yeah, no, that's, I, like I said, because people always ask me that about my mom.
Does it bug me that my mom does that?
I'm like, no, she raised me.
She earned it.
She earned it.
Any, that's my son's thing she wants to do is fair game.
Same with you.
So, and like I said, one of the things that I really, I took is that I do think my love of gaming is directly tied.
Because something else about my dad is he's, you're very playful.
And that even outside the context of games specifically, my dad was somebody who always would sort of take things and turn them into games.
Like I remember on Halloween, we'd come home with our bag of candy,
and my dad would blindfold us, and he'd cut up candy and try to make us guess which candy was which thing.
Now, I later learned that was your way to eat my candy, but I did have fun doing it.
Once I had the blindfold on, I know, I could do whatever I wanted.
Right.
But one of the things growing up that I always loved was that you always found ways to, you know,
to turn things into games.
Also, something else that you taught me is the idea that just because a game has rules
doesn't mean that you can't change the rules.
That if you don't like the game, you know, change the rules.
Make the game what you want the game to be.
I think I have enhanced many games just by twe change the rules make the game what you want the game to be i think i have enhanced
many games just by tweaking the rules i don't know about changing them but tweaking them make
a little bit of a change and um as long as everybody knows the rules um it works better
you know most of the games i play um have been tweaked yeah yeah. And I have a wonderful partner who loves to play,
and the two of us, she is a great gamer,
and we are always looking at how to change the games.
Yeah, and one of the things that is neat,
I mean, philosophically,
one of the things that steered me toward game design in general
is I love having the mindset that games aren't this locked thing.
That games, that you, the game player, have some say in how you play the game.
And that one of the things, I mean, one of the reasons I love Magic is Magic is, in some level, it's a series of tools and a series of rules to allow you to play.
But Magic is super, super flexible.
That if you want to play, you have a lot of
means and ways to affect how you're playing, you know, and that's something that you, the
game player, have control of, and that's something that Magic does really well, because I meet
a lot of Magic players, but many, many of them are playing very different games, you
know, and that playing Draft, or playing Commander, or playing, you know, Emperor, or playing,
I mean, there's 101 ways to play magic
or 1,001 ways to play magic. And I think that that entire mindset of games being this flexible thing
rather than being a locked thing I got from you and that, you know, I definitely remember growing
up, you were like, yeah, that's a dumb rule. Let's change that rule. And something else,
and I think that I had, I think I had some influence here actually with both you and Elise
but my philosophy
sort of of life
at least about
where you would go in life
was simply this
find something you love to do
and get someone to pay you to do it
so here you were
you were a game player
you loved playing games and you went out and you found a way to get someone to pay you to do it. Yeah. So here you were, you were a game player, you loved playing games
and you went out
and you found a way
to get someone to pay you
to play games
exactly what I espoused to.
Right.
And that's what I called,
I say,
the reason I think
you were so excited
is like,
here's what I want to do.
I want to go make games for a living.
You're like,
that sounds awesome.
You should do that.
Right.
Yeah,
in fact,
I wrote a,
I did a speech
at Rachel's career day about finding your dream job and, I wrote a, I did a speech at Rachel's Career Day
about finding
your dream job
and then I wrote
an article about it.
Maybe one day
I'll do a podcast
on that.
But in it,
I talked about
the three things,
you hit upon two of them,
the three things
of a dream job is
it has to be something
you're good at,
something you enjoy,
and something
someone will pay you for.
And game design,
luckily,
I hit all three of those.
But, like I said, I owe a lot of gratitude for you
I'm very thankful for all you did
to encourage me to play games
to encourage me to get into games as a career
and it's fun
because whenever my dad comes to town
we always play games
we usually play some magic
but we also play lots of other games
and it is neat people always ask me because whenever my dad comes to town, we always play games. We usually play some Magic, but we also play lots of other games.
And it is neat.
People always ask me how much Magic I play outside of work,
and the answer is not a lot,
mostly because I have my family,
and I just don't have a lot of spare time.
But when my dad visits,
that's one of the times I actually get to play Magic.
And it's fun,
because we'll always play whatever the latest thing is, and my dad is not as caught up as I am,
so I always get a fresh set of eyes to sort of see what he thinks of the latest set.
So later this week, he has not played Return to Ravnica or any of the block yet,
so he'll get a chance to...
Although, you played original Ravnica, didn't you?
The original, yeah. I had that online.
So we've returned this year, and so we'll get a chance to...
Oh, I better park my car.
I don't need to park my car,
because my dad's taking my car.
Anyway, so we are here at Wizards.
So it was fun talking with you.
Obviously, I could spend a whole week with you,
but it was fun having you on the show.
And like I said, I try to make this podcast,
I try to mix things up,
and when I realized I had a chance to interview my dad, I thought that was awesome.
So I hope you guys all enjoyed what I'll call Meet My Dad.
But anyway, it was a lot of fun.
Thank you for being on the show.
Thank you for having me on.
But now it's time to go make the magic.