Mayday Plays - 🧛🏻♂️ Vegas By Night, Session 0 (patreon vault release)
Episode Date: August 8, 2023In an effort to show off all of the cool patron content we offer, we are releasing a few patron-exclusive sessions for our Vegas By Night campaign. See how it all started with this session 0. We'll al...so release 1on1 sessions Caleb held with each player throughout August and September. Storyteller Caleb walks us through a few critical aspects of Vampire: The Masquerade game including solidifying our core tenets, designing our coterie, and clarifying the rules. After watching, you'll have a new perspective on the coterie. Stay tuned for more! We've got merch! https://ko-fi.com/maydayrp (t-shirts and stickers) Thanks for checking out our channel! We offer a bunch of art, music, and behind-the-screen access including Vegas By Night 1-on-1 sessions on our Patreon; https://www.patreon.com/maydayrp including access to our discord server! We started as a podcast! Listen to us @: Apple Podcasts: https://podcasts.apple.com/us/podcast/mayday-plays/id1537347277 Spotify: https://open.spotify.com/show/5vdTgXoqpSpMssSP9Vka3Z?si=73ec867215744a01 Soundcloud: https://soundcloud.com/mayday-roleplay Here are some of our other socials; Twitter: https://twitter.com/maydayroleplay Instagram: https://www.instagram.com/maydayrp/ Website: https://maydayroleplay.com/ Thanks for your support! Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/maydayroleplay 00:00 Intro 00:42 Topics we'll discuss 03:12 Tone 08:00 Masks & Lines 16:45 Inspirations in Media 23:23 Chronicle Tenets 50:52 Coterie Type
Transcript
Discussion (0)
Good afternoon students. Oh wait we haven't started yet.
I don't know. There's a confirmation thing. I'm just riffing man. Now I'm rolling.
You gotta get used to this. This is a whole new energy here.
Oh my god. You storyteller. Who's this?
You father? Ready when you are.
Okay. Are we ready?
Yeah, it is.
It is.
Perfect.
Okay.
This is just going on Patreon, right?
Yes.
Yeah.
Yeah.
Lower stakes for sure.
For now.
We're going to begin.
Now?
Yes.
I'm formally welcoming all of you to biggest by night our vampire the mask
grade stream. Congratulations everybody. We made it. Boom. We've done it. It took
what? It took like well two months of planning, official planning and then
before that like months of being like okay maybe we could do it then.
The week has not come out of the more than a year. Yeah. Yeah. I've been writing
this thing for a while.
Wow.
I mainly wanted to bring this session together so that we could talk about some things
like tone.
I want to talk about some media that I thought was sort of influential when I was writing this
so that maybe you can get into the mood watching some of that.
I want to talk about Chronicle Tennis,
which are a feature of this game
that really come to play with defining
how our game is going to play
and how we view the tone of this world.
And I also wanna talk Cotary Type.
Cotary Type is that thing I've been talking to you guys about.
It is basically like the in-law version of the Tennis,
which we'll get into.
After that we're gonna talk about the relationship map and do some character
intros just to get an idea of who these people are. Now obviously we're not gonna
give the whole go-to-way but we want to at least give everyone a concept of who
they're going to be playing with so that we can make a relationship map that
ties these people together correctly. After that they're going to be playing with so that we can make a relationship map that ties these people together correctly. After that we're
going to look into some lore because I know a lot of us are like what the fuck
is happening in this game and who are these people and what are those weird words
you said, Magic Man. So we'll talk about some of the weird words that you're
going to encounter.
And then after that, I want to talk a little bit about the rules.
We've been playing Orpheus for the last few months, but obviously that is not indicative
of the whole vampire experience.
It's very similar, but there are some things that changed with the changing of the guards
and the rightful murder of White Wolf.
So there are some things we're going to talk about in terms of function and gameplay.
And then afterwards we can talk questions about anything we have before July 2nd there.
And we'll talk a little bit about how session 1 is going to go.
What the conceit is for why you're there in the first place.
So, to begin, I want to talk about tone.
And obviously, everything that I give to you guys today is optional.
We can discuss amongst ourselves if we think
that fits our story because Vegas by night
may be a story that I'm telling,
but it's one I'm telling with you guys
I want everything to feel may day not just Caleb
There's gonna be a lot of fucking Caleb. So I would love to get more
Mayday Caleb is a part of May day. So I know like cyclical in that way right man. It's the more obvious that feeds itself
So in my mind, vampires for me have always been dark, supernatural, dreamlike, and lonely.
Tonewise, I'm looking for a serious vibe.
That of course is going to be broken up by some of our shenanigans.
We cannot avoid whatever fucked up shit we're going to do to each other because that's our vibe.
But I want to see a game with real consequence, with real importance, and with real care.
And a lot of that comes with expressing the above reality level of this game.
above reality level of this game.
Let me, in my attempt with tone, I'm trying to build a world that exists
just above our real one.
A heightened interpretation of our world
where everything is more important.
Think like a theatrical,
dramatized version of life
that doesn't always adhere to our normal principles and that
goes beyond just being vampires. Of course vampires are gonna be weird, we
suck blood and we eat people and you know we're lifeless monsters that will go on
forever but I'm also talking about life taking on a dreamlike quality that defies what we normally expect of a game even with supernatural circumstances.
I'm curious for you to elaborate that. I mean, are you going to present our game in a way
where it will feel dreamlike? How exactly do you mean?
So, tonalized, I'm looking to express a lot of the situations we go through, those things are as if maybe I'm not actually
in this situation. So it may be that your character says something in conversation that makes
everyone in the world look at him rather than a few people who have off-clances. I want
you to feel like almost like untrusted narrators, unreliable narrators, where the situation is heightened
beyond all levels, and that dreamlike quality of changing perceptions, not truly trusting
whether something is real or not.
Do we all sort of get what I'm saying?
If you've ever watched an episode of Twin Peaks, where it's just two people in a diner
talking over coffee, but it feels like you're on fucking psychedelic drugs
from the way that they speak to each other.
Some of these sequences will have that effect.
Can I have a drive?
Very quickly, just so it helps my brain.
Are we talking when you said, height and reality?
Are we talking like, shonda rind, height and reality?
Raise to Bridgerton? Are we talking a Sean to rhyme type reality raised to Bridgerton.
Or we talking like a little bit more muted like how like
Dawson's Creek erotine O.C.
Shit.
I'm thinking more like Warhammer or like it's the end of the
world.
Everything is like really important kind of stuff.
You know, yeah,
I'm so buffy.
So buffy season five.
Yeah.
It's very, it's very
buffy where we're constantly are like aren't you supposed to be 16 years old
in in fucking Hollywood? What the fuck is happening in the show? Right. And yes,
Vince actually brought up one of the materials that really inspired my
campaign and that's a movie by Lynch called Mohaul and Drive. Oh, it takes place in Los Angeles, but it's a Los
Angeles without smog.
You never see people on the streets.
There's no traffic.
It's all so stylized that you feel like you are part
of something that's real, but you are not actually
in it.
You're there, but you're not a part of it, if that makes
sense.
Vegas is going to be something accessible,
but disconnected.
We're detached from reality, if that makes sense.
There's also something I want to work with within tone that I call conditional consequence.
In a game like Vampire of the Masked Raid, it's easy to get bogged down within decision because your you get in this habit of thinking everything that I
do is another political step to accomplishing something. So if I make the wrong
one, well let's have a two-hour discussion on what is the wrong one before
actually making decision. So for this game, I want you guys to feel like you can
make decisions without sacrificing the whole game because you said something wrong and it didn't are part of your whatever
it is, right?
So that comes in twofold.
One, if your character is smoother than you were in a moment and you feel like it's worth
redacting or re-working, that is always accepted by me and I won't go punishing you for speaking
and haste.
If you say something and you're like, wait, hold on, my characters way fucking smarter than the stupid shit that just
came out of my mouth. Caleb, can I take that back? 100% you can. We want to
reflect these characters how you view them rather than how we would do in a
corporate, how we would do in a political debate. Because I know I would be
saying things left and right that probably would not reflect what I was
actually trying to get out of this situation. And then two, the places where
consequences really come into play are in narratively appropriate sections. For instance,
the consequences for upsetting a prince are drastically different depending on the stakes
at play. If you commit a faux pas on impulse during a mission briefing, you won't be killed on the spot.
But if you challenge authority when put on display at an Elysium dinner party during wartime,
all of a sudden the worst consequences can be put into play.
So the way that I'm thinking of this is like, you can make mistakes.
It's when high time comes around that you really need to worry about those things.
And we're talking about the D2R, you know, it's a lot easier to make mistakes when you're looking for clues
than when you're fighting the monster, right?
And the same thing goes for these social encounters.
You can work your way up when crunch time comes around.
That's when I'm going to remind you, hey, some of these decisions might end up in you losing your head. Any questions so far? How are we
feeling about honest? I do have a question on tone really quick on violence and
sexuality. Yeah. So what can we talk about like the range that we're talking about?
So I was thinking that for this game we have a pretty like wide-birth because we're vampires
things are you know darker than they usually are and we're playing reflections of ourselves
that are a lot more selfish and self-serving than we are in real life I hope.
that are a lot more selfish and self-serving than we are in real life. I hope.
So with that, I want you guys to give you credence to explore that, and that's part of the fun of this game, is you get to be a bad person, or you get to be a person who's struggling with the fact
that they're going to live forever, you know. On that same route, I don't want to go anywhere that
takes you guys too far. So I was thinking after this session zero, we'll put out a mask and lines
a survey that you guys can take just to see if there's anything we really don't want to touch.
But my mind, violence will probably go into the ultra.
Like, violence is the R-rated, violence is, I'm looking at doing a lot of body horror
if that's okay with everyone think like the thing or evil dead level so I'm
thinking of experiencing you know some spooky shit because it is a spooky game
and I want you guys to get into the the the idea of like well like to not
to spoil to spoil something but um Zach is playing a gang rule, right?
And part of being a gang rule is turning
into this massive fucking beast
with the power to rip limbs off
with a single pull and everything.
I want Zach to feel that way whenever they use that discipline.
So if you wanna get into it and describe those things,
as long as it passes our mask and line survey, I'm all for it.
In fact, I want you guys to explore that. Vampire is a story of ultraviolence.
It's a story of selfishness. It's a story of taking advantage of the situation.
One thing I will not accept at the table though, I do not want any sexual assault, if you know,
want any sort of sexual, anything that goes into the negative.
I'm all, I'm all for sex bothers.
But you guys want to fuck, I've seen Orpheus, I know.
We've been there.
Do it.
Buy all means.
Take the merit.
That means you can do it safely and fun.
Whatever you want to do.
I'm all for it.
Probably not for the describe any of that.
God bless.
We'll get a little like flirty, but that's about it.
And then in the negative, I don't want to see any sort of that.
And I don't expect to put any bad guys in front of you that you do.
And even if that's sort of hinted at, it will never be addressed.
It will never be something present on the front.
I hope that clears that up.
Do you guys have any questions on that?
No.
Anything explicitly we need a hard code right now to say, Hey, this does
not belong. I know we just gave a big white berth, but it's, you
know, I know this may sound because I keep bringing this up a
little bit, but it's it's just mostly because what Aaron and my
character's planning to do, I want to know if there's anything
that gets uncomfortable.
Is there like a thing we can do
where we could say like, Tony down.
Yeah, chill.
So I'm all for yellow signs and X's.
So I think that we can agree that this is a,
hey, what the fuck are we doing?
I may need a little few seconds
and then you can remove yourself.
X is a hard out to meaning that we don't want to pursue this.
And if I see the X or if I get an X on Discord,
it's over, we're gonna end the scene right there,
we're gonna move completely on.
So this is like, I'm uncomfortable,
but I'm comfortable with you guys continuing,
I'm gonna step away.
This is what the fuck are we doing?
We're sacrificing our brand.
What about the 10 people watching us right now? I'm gonna step away. This is what the fuck are we doing? We're sacrificing our brand. What about the 10 people watching us right now?
You gotta think about on
Does that clear things up so like I want you guys to feel clearly Amanda is planning something fucking sinister
I want you guys to feel clearly Amanda is planning something fucking sinister. Yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, to explore. If that's something that excites you about being the vampire, absolutely. I know others of you are going for
the sad part of being the vampire, obviously, which shocks none of us. And some of you are
going for the like power trip of it, right? These are all things we should explore on different
terms for each person, but I want that totally,
that is what I'm looking for. So I'm glad you asked. Any other questions on masking lines or
safety at the table or how far we should go with things? I think we're all pretty
familiar with each other in terms of this kind of stuff, so I'm not too worried about it. Neither am I,
neither am I. This game, like on the first page,
tells you to remove as many boundaries as you can as is safe.
So maybe we want to go further than we have before, which I don't know how far there.
How much further we can go after C2R, C2R?
I know why. That's not a challenge.
No, not a challenge. That's not a challenge. Challenge Out of challenge
No, no
Aaron don't worry Aaron I got
Listen, I'm not like these other DMs
That's right We're technically below you. I'm okay if you want to drink just do it in the house, please
Nice
And those two rules about conditional consequence to go back to like my my little document
I'm looking at that's just to encourage everyone to engage no matter what. Because I've been in VTM games where
I did not feel smart enough to do what I was doing and I did it anyways and then
felt bad later. I'd rather you guys feel like you have that power without feeling
bad about it. Some media pieces that I think would really help you guys if you
want to get to the vibe of how I'm telling vampires because there are about 50,000 ways. I mean, there's everything from
Abraham Lincoln Vampire Slayer to like 30 days of night. You can go a million different
ways with telling a vampire story. There's also, you know, Twilight. I was going to say
you have to say it physically.
I could see some of you like physically tensing
that I did not say the word.
I was gonna say it,
because the key is benefit honestly.
That's the tone I live in.
Don't you don't have to say it.
I'm sure before this is over,
we'll get a vampire baseball scene.
We'll see it.
Oh, okay.
Yes.
Look, I'm still on board for us to.
I'm a baseball football still on board for us.
So that's our that's our code. Are these were the base minor league baseball
You're saying this like it's a joke
Which is a real thing my dad played in a minor league like church
No, I That's a softball league. You think that would be great too, because like your domain issues are supposed to be centered
around the domain.
So all of your issues will be like...
Oh, the domain is hard.
Okay, we got to arrive on baseball teams.
And there are werewolves or something.
How come you didn't say lost boys?
I'm just going to give you a little sneak from me. He is? You've been a list yet. I haven't given you yet lost boys? I'm just gonna give you a little sleep.
You're giving me a little sleep?
I haven't given you yet.
I'm sorry, I get the gun.
The very first that I think is most indicative of how you are going to experience vampires, you
should go and watch interview with a vampire.
It is everything that I think I'm going for a vibe-wise.
It's a movie that feel I'm sorry
it's a classic vampire flick with a list of Tom Cruise performing the perfect
Camarilla impression and Louis going through a genuine anarker bolt. The power
politics the otherworldly longing all of it is reflective of how I see the
empire. Okay you you have a great representation of this sire and child relationship where Tom Cruise
is trying to give Brad Pitt everything that he needs to to survive in this new existence,
not fully understanding because of this huge age gap and understanding gap that he's ruining
the life of this thing he cupits his toy.
And Brad Pitt and reverse has seen his life stretched on forever
because someone else made a decision for him
and trying to react naturally in that situation of
he has given me what he thinks is a gift I have to be grateful.
But how can I be grateful for all that time lost?
It's a great representation of what it
is to be trapped in a relationship with the sire. Rarely is it a good relationship and that's
really indicative in this movie. It's always chaotic even when Louis flees Lestat and ends up with
his very hot Antonio Banderis boyfriend in Paris. Even that goes completely wrong because no vampires truly built for talking
with another individual and connecting with them, right?
It's just doomed.
Great movie.
The book is a great two if you have two weeks to read a novel.
The second and Vince already pegged this immediately,
but Mo'Holendrive was a huge inspiration
because I was looking at twofold when I was putting this together.
I was thinking, how do I express the vampire and how do I express the vagus?
Mo'Holendrive is the expression I'm going for for the city.
It's a movie that feels like a fever dream, but captures the real world, but far from real.
It feels both wholly faithful to Los Angeles and
bizarrely detached all at the same time. This is Vegas by night for me. You are in
a city that is so loved and known and appreciated and anyone living would be
so happy to be there. But you are not a part of that and you don't get to be. You
live on the fringe of what that reality is,
and you can only watch Vegas like a jewel from afar. And every interaction feels like
you are out of place. That's what I'm going for.
Some looser ones that don't really have descriptions, you should check out Twin Peaks.
You should listen to a 9-inch nails album called With Teeth. You should listen to anything by She Wants Revenge,
by Bow House, by Inner Pole.
Those are all great musical artists
to get you in a vibe of what I'm slaying down.
You should go watch an old David Bowie movie called The Hunger.
It's really bad, but it's great vampire.
Lost Voice is absolutely essential if you wanna know what my anarchs are going
to be like. Kiefer Sutherland and his weird bizarre concept of thinking he's saving you
is so inherent to the anarch side of things. They are so obsessed with being free that they've
lost sight of what it is to really live. And then finally, if you're into comics,
you should check out American Vampire.
It's a great little series.
Hey, okay, Rob's got me.
Yes.
Or Vince's got me.
American Vampire series has a great interpretation
of what it is to be a vampire and what it is I'm going for.
So good. Any questions on any event? uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh uh of it. Of course. Of course you get to make fun of it. Literally watching Twilight is
making fun of it. Even when you like. I'm recording session after this but I would, I
will absolutely drive to your house instead of doing it. I'm recording session.
Matter, darling, I can always just make you dress up like I'd work too if I want. Oh, man.
Oh god. That would be like, we're getting into it. the ready. The shittiest requirement of a game to watch every twilight before you can come to session one.
That would be awful.
Like you're trying to fire a monster.
You're hurting the key up.
I was gonna say just don't kill the key up twilight long very right?
No, it's fine.
This confusion.
That's hate.
I love twilight like more than anything, but I would never subject someone to that.
Like, hence, there will.
That's like, that's worse than anything of Ampark.
I mean, I get that.
Yeah.
OK.
The next we got to talk about is Chronicle Tenants.
I mean, this is a weird one to explain because it is very
nebulous. Even in the book it's pretty nebulous. The tenets are rules set up by
us in session zero to orchestrate what sort of a game we'd all like to run.
Now these rules are meant to be broken or at least analyzed. The rules
implemented to drive our game towards dealing with the inherent issues within the topic the rule addresses
For example if we were to use the rule or the tenant
Protect the innocent then the codery would see a lot of situations throughout the game where
Innocents are put into danger and the tenant is put into action
Then do you choose to obey the law of the codery
and honor the tenant or do you stray
and entertain the consequences
that the narrative brings in its deny?
So this is a rule that we all come up with
that we love in a vampire movie
or we love in a story of tragedy or redemption,
whatever we wanna throw this sport, right?
We come up with that rule to orchestrate something we want to
see a lot of in this game. In addition to this, Tenets can be genre-defining as well. Maybe you
want to make this game particularly combat-heavy and you institute a tenant called All Sabot Burn.
And it becomes a core piece of gameplay that we purge every Sabot vampire we meet.
And it becomes a core piece of gameplay that we purge every sabbat vampire we meet. Or maybe the coderie wants it thrown at the highest level.
And we implement a politically surged tenant called Vegas belongs to us.
And for bed, any action that would prevent the power of the coderie.
So you can go in like a concept direction of like we should protect the innocent. You know, you should avoid hubris.
You know, whatever high concept we want to tell narratively,
but you can also go genre lives.
I want a lot of combat.
I want a lot of political.
I want a lot of social.
I want a lot of fucking around.
The last function of these tenants
is to give us reasons to play together.
As vampires, we are selfish and human monsters
who even at our best are not capable of the connections
we had as humans.
Everything we do is charged with what we gain from it.
And unfortunately, that means that sometimes
we don't have reasons to work with others.
These tenants give us a reminder of why these characters
are built to be together, what the commonality is
between each player and character.
So if there are reasons, think like Asoka, if there are reasons why we split for a brief
moment, right?
These tenets are the way that we feed them back together.
So if there are stats between the parties, this is how we keep a codery working together
because, you know, why do bad guys get together? Other than they have the same belief system. This is your belief system,
both as a player and a character. So even if your character doesn't believe the tenant,
you should at least believe it enough to push him back into the narrative, should he go astray.
I have two things to suggest that I think the guide is, and that's tenets I came up with,
but they're entirely optional, and then there's whatever you guys would like to add to that
list as well.
I want you to come up with something if you have an idea because I would love to have
a piece of you in the tenets.
We should do it twofold, one, it should be the concept that the rule represents and
two, it should be the rule itself.
So for example, I came up with one called goat song.
This is a tale of hubris and the danger of pride.
A major theme at the heart of each story being told is the battle between knowing oneself
and falling dangerously out of sync with your own capabilities.
When you're undead, bulletproof, eternal and powerful, how do you keep the body and
check from believing itself to be in vulnerable?
How far are you willing to go to achieve what's out of reach and should you have gone that
part to begin with?
And the rule would be do not succumb to hubris.
Don't fly too close to this time.
It's about pursuing power. So we would
run into a lot of situations where a player would be given the opportunity to climb the tower
and be more powerful than the others in the codery, the others in the game. And it would be about
controlling that power in such a way that doesn't breathe hubris. So the concept is hubris,
the rule is do not pursue power, right? Do not pursue too much power, right?
And we can define for ourselves how that comes into play because maybe your whole goal was to become
Prince of Vegas. Well, how can I do that if we have a rule where hubris is an issue?
One, I want you to consider that these rules are made to be fucking broken. If we have a rule that
says don't succumb to hubris,
it doesn't mean never invite hubris in.
It means when you do, you lose humanity.
You lose the things that make you who you used to be
and you become deeper with the things
you're trying to fight, right?
So think of these things as like obstacles
that you can either avoid or run through, running through has bigger
consequences, but you gain what you want out of this situation.
Avoiding can only be done for so long before something terrible happens.
Does that make sense? Are we all sort of getting a vibe of what these things mean?
For sure.
Can I also, my question is especially with figuresugus because that's actually I like that idea
So basically it's to also stop like one of us from totally branching off and going fuck it every because we realize
We're bet we have to keep each other as a group in a way
It's like that's why we always come back together because we know
Like we work better as a team then solo
Yeah, and I think a lot of that concept with like one thing you guys all brought to me
in character creation was you are someone
that recognized that the old guard
are taking advantage of you.
And so in my mind, the hubris idea is saying
we're not going to be taking advantage
the same way they did us.
And the way they did is by individualizing themselves.
We're gonna make sure everyone gets fed.
Well, that's kind of something I wanted to bring up.
Like once I saw what everybody's clients are,
I immediately noticed, oh, there's no ventrue.
There's no trimir.
There's no Toriador.
Like these are the classic, you know,
leader vampires, I guess, like the people who are at the top.
And we're not that.
So like my immediate vibe is we are either the opposite
or we're the underclass.
Like I'm getting very like underclass, underserved,
kind of the drags of Vegas kind of vibe from this group.
And whether we rise or whether we fight against it
or what a what
not I do think that's the very compelling in terms of what the groups make up.
I love that and I agree you guys are sort of the exception when it comes to cland the only one
that would be considered a high clan is legs and they are far from the reputation that used to have.
and they are far from the reputation that you used to have. Do we agree that goat song could be one of our tenets then?
Do we enjoy this one?
I think it's definitely worth writing down.
I got a thumbs up for sure.
I will say also, you know, as a player, you know,
I love roleplay, but combat is important to my attention span.
So I do think, I mean, I love this idea
that you mentioned of body horror and just, you know, whatever kind of supernatural
horrors you might play and to throw it, it certainly entices me. And coming up against those
things certainly is a big draw for me. So I would appreciate if combat was, you know, just how
D&D has those pillars of gameplay. I would appreciate it if it was one of the pillars.
Right.
Because it sounds like we've got some pretty tough SOBs in this group too.
Yes.
We have a lot of fighters in this crew.
And the good thing about Goat Song is that covers our political pillar, right?
So let's see if we can't come up with something that feeds into Sergio's idea of combat.
And maybe we could go with that body or idea.
Maybe it's something about purging abominations, right?
Or ridding the world of other monsters.
Or maybe it is about an individual sect.
Maybe you guys hate the vampire terrorists
called the Sabat.
That's the goal of the campaign.
It's one of the tenets is,
we don't let
those fuckers live because all they do is pillage and destroy everything they come across.
Sorry. You know, maybe it's to incite war. You know, a war is needed and this game around,
we're going to make sure that a war comes out. So anytime we can bring to conflict, we're going to
or maybe it's about the second inquisition. there are hunters out there and they want you dead.
They do not want you to exist and they are government bodies
controlled by the US to take you out specifically.
So maybe your job is to ensure that they never get a chance.
Who knows?
Yeah, that kind of feels like a common enemy because I think
there isn't one clan that well, maybe we could find a clan we all hate,
but,
like I think it would be a, yeah.
Yeah, I think because we're all kindred,
we either really don't like another one
of the world of darkness folks,
or we just don't like the cops.
You know,
I don't like that one.
Our rule would be, yeah.
I guess, yeah.
Yeah, pretty much.
Like I saw the under creative justice
it's like without a cause you are nothing.
Yeah.
You know, I think that's,
I think that would speak, not to speak for everyone,
but I think that would speak to a lot of us, you know,
it is having a cause to motivate and propel forward.
And we can use that to propagate the idea of combat as a pillar,
because we are effectively defending our causes at each combat interaction.
So we can use that to come to blows, or it could even be specialized to be
defend your cause with everything you have or whatever it is.
I totally agree though, that a cause you are nothing can totally fit this group.
Yeah, I think a lot of it too will go into what coterie type we got.
That's what we might think of.
Yeah.
If we choose to defend the city from supernatural things,
I mean, that kind of is where the combat pillar comes into play.
100%. So if we wanted to, tenants could reflect everything else and then we could decide
Codary Group to decide combat. I mean, what else in terms of like tenants are important to
us as players like? We have some examples, if you like, just start reading them. Yeah, sure.
Okay, cool. So there's the humanist tenants,, which is, they'll show not kill or save himself
defense.
They'll show not torture.
They'll show not harm the innocent, the creative justice, which is without a cause you
are nothing, be your own, never submit, or never kill the innocent.
The Gothic Romantic types are never denied true love, which I like, but I understand.
The guilty should suffer or uphold the norms of decent society. Street code is never snitch. I also
like respect others and demand respect and don't kill outsiders.
My character certainly is interested, like to maintain their humanity, you know, um, you know protect it not necessarily protect the innocent
But don't harm the innocent. I feel like that's important to my character
But but then so does like hurting those who are guilty of something, but not as much protecting the innocent
I don't know if we have a unified view on that or not
No, but I like that you and I are the ones who are opposite on this one this time.
And where I like, when it comes down to tenets, we don't have to agree as characters,
just have to agree as players. So we could go into session one with some of us believing we should protect the innocence and others not.
And the beauty of the narrative is maybe they switch at the end of arc one or whatever it is.
Because I do feel I'm sorry if I'm taking up too much air time, but I do I do think there's something interesting in the vampire
because that's all about like the humanity stuff right, so and that's something as a vampire or as a player
I want to explore is like how quickly and how easily can I lose my humanity?
So something like this is obviously a test of that.
Yeah, so that was the second one I came up with, which I called tragic monsters,
which is a rule of not losing all of your humanity, right? How far can you go before you stop
being the person you were and you start being whatever it is you're going to be for the rest of your
life sort of thing? I've had it fit each of your characters because everyone expressed a sort of
for your life sort of thing. I've had it fit to your characters
because everyone expressed a sort of attachment to who you work
or at least an understanding that that is done now
and you're trying to keep the vestiges.
And it honestly, it works, right?
You're a group.
I don't think anyone here is on a power trip yet
and if they are, that's even better
because they can be the outlier.
But all of you struck me as a group that is working really hard to preserve the good
parts of you.
I'm also a fan of Be A Row Never Submit.
That's still what I wrote down.
Be A Row Never Submit's cool, yeah.
Yeah, never snitch was good too.
Yeah, never snitch.
Is it like that?
Oh, go ahead. Sure.
I kind of like that just because it allows us the wiggle room of like whether we end up being more
On the side of the Camarilla or not. It still allows us the wiggle room of like
Yeah, we're part of the Camarilla, but we're still doing our own thing kind of a vibe, you know
Oh, that's gonna cause that I'll tell you right now would cause a lot of interesting
issues. Good. Good. I just want to remind you guys you don't have to pick a set
you can flip in this game or come to a conclusion later on the game if we start
out loving the anarchs and thinking we're all for freedom and find out those guys below,
you can switch over.
This conversation worth having because I honestly don't know where everybody's character's
sitting at the moment.
Like, my character would probably just be going with whatever flow gets in closest to
a kind of freedom that they want.
So I don't know what everyone I mean
Would we just I fall I
Just like I want to try to suddenly kind of say can we just ask camera all day
Everywhere in space on earth And you know one for Kim one for middle of the road. I think I
Don't want to speak for Amanda,
but I think we're almost leaning the opposite way.
And if we aren't, it's reluctantly.
Hey, so you're with the Ann Arx, then.
Two for the Ann Arx.
My round Amanda.
I feel like we would kind of like, I hate to say it.
You and I are kind of like straddling the lines
because we're a pair.
That's non-negotiable
So it's like we have to always
I'm just like right now in charge
Rolling it is so non-negotiable
And so to be clear just because again like we have to be like kind of like we're not saying no
But we're not saying yes, and I know that doesn't help. But I kind of, I am leading with Aaron on that. But so, so Camarilla are like vampire politics, vampire politics, like
like the government. The honors are just like we want freedom from this hierarchy. So
think of like, if the Camarilla are a feudal kingdom, Right. If the Camarilla is a king on a throne
who has a court who oversees a small plot of land
and they're on control of fucking everything.
King decides he owns your house, he does.
That's the Camarilla, right?
Mm-hmm.
The Ann Arks are the villagers,
or the villagers who pick up their pitchforks,
go up into the king's chambers
and stab him dead in his sleep and take over
and say, we're all free now.
We're all free.
I know which I can't say.
But then are they then more democratic
or is it more just anarchy?
They're liars.
Okay.
I'm not sure.
See, this is where I was like, I'm not even.
No.
So here's the thing, they like to think of themselves
as more democratic, but I'll like a lot of rebellions
when they take power.
They now don't know what to do with it
because that's what they hated in the first place.
So they stop and they go, well, we can't have a king.
So what are we gonna do?
And some guy speaks up and goes,
well, what if everyone in this room was a king?
Okay, you get this section of New York,
you get that section of New York,
you get that section of New York,
we'll just never talk to each other ever again.
That's freedom, right?
Yeah, sure, until the other guy gets into your domain
and now you have no rule against it,
and it becomes anarchy, right?
So it splits, Either you have really successful
anark societies like California, California has become the anark-free states where they have
actually a good system where barons have control but they come together to vote and there are
actual councils that go about. But then you also have like the anark-free states of the south where
anark is really just word for the hillbillies who rob you in the
dead of night, eat you and then diabolize your body and run off and the crazed blood covered
fengang that they've become in the Appalachians for the Appalachians, right? So it goes both ways,
but it goes both ways with Camarilla too. The Camarilla either are upholding of their traditions,
firm to their beliefs and keep everyone within their city safe
by ruling with a firm hand,
or they're powerful totalitarian dictators
who will do anything to take a firm abuse
of the people under their control.
Those bug ways, you don't know what Vegas is like.
It's a big state of flux right now
where essentially two ruling bodies just left.
People who have been in charge for 40, 50, 60 years have all of a sudden left this spear.
So who knows what it's going to be.
But those are the concepts.
On their best, they're a government, on their worst, there's a totaling dictatorship.
And then on the anarch side, on their best, best their rebels who give democracy to the people and at their worst their disenfranchise disorganized
criminals meet the old ball same as the new balls right exactly and the
subbot are fucking weird blood-heeled terrorists who will stop at nothing to kill every last old vampire.
So the subot created this religious organization
where they believe that the worst thing you can be
is an elder.
And so they went on this big, big trip
to kill every grandpa in the world.
And they've been doing a pretty good job of it,
so much so that recently, like old vampires
have started feeling this thing called the beckoning,
which is drawing into the Middle East through their blood.
And when they arrive there, it's really
to wage a holy war against Sabah, who are like,
this is how terrible they are.
The worst thing about the Sabah is they'll go from a town to town and turn every last
living person in that town.
They will push them to the ground, bite them on the neck, create 70 new vampires in one
night.
They then take that army of like, however many they came in and the town's population,
go into a major
Camarilla city and kill everyone in sights trying to take the city. They're like
cockroaches or vermin or a herds. They move in, they consume everything in their
path and then they get out while they still can. At their highest, they're
controlled by a clan called the Lusombra who have them engaging at the political sphere.
And at their lowest, they are vermin, they are rats, feeding on anything they can get their little hands on.
Certainly don't want to see them appealing.
No, no.
They can build a tent in behind not liking them, but...
Yeah, we have.
Our fucking parrots.
I know my guy, oh, go ahead.
Oh, no, no, no.
Oh, as I was just gonna say, my dude is very much an outsider
to the current order.
Another Cameroly Doranarkon has been raised in solitude
since his embrace.
So definitely still up in the air.
Okay, middle of the road.
We got- Well, middle of the road. We got-
We got middle to the inner.
So, mouth paving and jeep.
Yeah, I agree with Aaron now.
Anarchs, right?
Two anarchs, too.
I haven't really kind of, yeah,
once you explain it that way,
I was like, oh yeah, now I get wasted up.
One cam.
I think we're just missing you live.
Oh, I'm also kind of like Vince.
I've been raised outside the political sphere.
So I have no attachment to either or.
So the head of hell.
How they court you.
Yeah, that's on how it goes.
Well, determine.
You guys are all the bella debuffs.
We're gonna get along.
We're gonna get along with.
And that is like a major concept of this game.
I think I told all of you that,
but like both teams right now are so desperate for people
that the sex are basically trying to convince all of you
to join.
That's an interesting position to be in.
Yeah, so there is power in being in the middle too
because you can play both sides
for as long as you need to before you make it.
Be real, never submit.
Yeah, absolutely.
I think from what Caleb and I talked about,
I'm technically cam right now,
but I don't think I want to be.
I'm also like, I'm like super young, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like, I'm like,'s right. Did I remember that correctly? Yes, you did.
Right.
So at this point, it seems like we're middle of the road.
We want to start the game with clear options so that we don't go ahead long.
Now I'm sure after session, basically by session three, I'm sure you guys will have formed
at least your first opinion.
And by that, you mean there will be brals in the stream.
Yeah.
Yeah.
And it's just something.
What I'm excited for is the second opinion.
But, well, you know, a lot of it is going to be like,
who's the pitch person?
How well do we respond to that individual?
You know, how, you know, are we drinking the cold later?
Or are we like, I just don't like this motherfucker.
Whatever he tells me, I'm gonna do the exact opposite.
And the fun of this game is that listening to the pitch person
ignores the world of things happening behind who gave you the pitch, right?
And so who you fall in love with, NPC-wise,
isn't necessarily indicative of what's gonna happen to you later.
They're all of lines.
Everyone is lying to you. Yeah, I'm of Lines. Everyone is lying to you.
Yeah, I'm all about it.
Lying is hard.
Yeah, it is.
You don't have to lie.
Be an honest vampire.
That always works out.
I will not.
I've already decided.
I always work so well.
Fun.
Just an alikeer perspective.
I have a really hard time lying at any time.
I'm glad you're playing a lying character.
I think it'll be fun. I'm excited. Success playing a lying character. I think it'll be fun.
I'm excited.
Successful, maybe not.
Fun?
Yeah.
So right now we're sitting on the Goatsong,
do not succumb to hubris.
The other, the tragic monsters,
we don't hurt the innocent is kind of what the vibe we're getting.
Yeah.
And then this new Be Your Own, never submit.
I don't really know what the concept title of that is, but...
So that would be like sticking to your own belief systems rather than abiding by whatever
a sect it's telling you to do.
Now that doesn't mean you can't be a part of a sect, but it means that...
Sure.
...if they were to give you an order, if you somehow become very buddy buddy with the camerailla,
and someone give you a blood hunt to another member of your coterie,
that would be a major Be-E-R-O never-submit moment. Do you agree with the people who have given you this power and are giving you this position or do you
go against them to save your friend? That would be one of the major like concepts I
would throw down for you guys. I really I really think those three I mean they're
not mutually exclusive, right?
Goat song tragic monsters, beer on Never Semen. I think we could, I think those three would be great.
Yeah. I think the four of this works. So Goat song protecting the units in beer on Never Semen.
And don't lose your humanity basically, right? Yeah.
Okay. and don't lose your humanity basically, right? Yeah. Yeah. Love it.
Okay.
Okay.
Yeah.
There was the question of why are we together?
Yeah.
And that might be better to find with our codery,
but I suppose if we,
well, we've already said that our characters
are necessarily hold all these tenants
is more of a player thing.
So this is like your're out of character reason
for being together, is that you understand
that all of you are telling the same story.
So for example, if two of your characters
disagree on protecting the innocent,
Aaron is all about fuckers for no reason,
and you're desperately trying to cling
to the fact that we shouldn't do that.
Maybe that causes the rifts from your characters, but from a player point of view, that gives you guys a reason to talk after game and go,
okay, next game, we should try and have some sort of conversation that addresses this. Or maybe it's
just solitary. You don't talk to Aaron about it, but you make a conscious decision of,
I'm going to be an active part in Aaron's character learning to protect the inus. Or I'm going to be the active part in putting him down when he refuses to learn to protect the inus.
Right? If that sort of, that's what the tenants are there for.
How can I use this to involve the rest of the party members and honor that tenant?
Whether they're part of the party. The out of character, like the out of character,
guidelines to push and motivate our characters.
Exactly.
Yeah.
So do we all feel good about the tenants?
We do not succumb to hubris.
Protect the innocent and all costs.
Be your own, never submit and don't lose your humanity.
We'll get about those for.
Yeah, yeah.
We'll write that.
That's our game right there.
I will be punishing you for going against these ideas, but whenever I do I'm going to remind you that you agree to these rules
So you you may come to a situation where you do something and I'm going to just say the tenant at you and you're gonna go
Ah shit, okay, but you also said they're supposed to be broken. I did
What do you think this game is about?
It's a lot of fun.
Yeah.
Well done.
That's part of the fun, right?
That's how you get your stains.
That's how you lose your humanity.
Because I know a lot of us work confused
as to how that goes about.
But it really is.
It's denying your convictions and denying your tenants.
That's how you sort of functionally lose the person you were. Okay, moving forward. We talked about it a lot, but now it's time to finally
decide. We're going to talk about Cotary type. Cotary type is to further
specify what time we're all looking for. It's sort of the in-game version of
the tennis, right? So if the tenets are for out-of-character reasons for us
all to be together, Cotary type is the in-character reasons why we get together every week, right?
The coderty type is an example of what the coderty's actual function and the game will serve from a thematic standpoint.
At the start of our game, we won't be a functioning coderty, but by the end of session one,
we'll have earned the title even if it isn't function.
Meaning that for this distinction,
we must have a designation within the world.
Contrary to D&D and Vampire,
we're looking at a group of people
that almost never take allies or alliances
without something at stake or something to gain.
The Chronicle Dendants give us behind the scenes narrative
on why we're together and what kind of game we're playing.
Cotary type gives us the narrative reason in the actual world we're together and what kind of game we're playing. Cotary type gives us the narrative reason
in the actual world we're playing.
So I know you guys have been talking about some.
I saw that you guys popped it into the group chat.
I'm sure that you have a secret DM
where you're all just posting really bad pictures of me
and make fun of me.
I'm not sure it'll be a second.
Definitely. But let's talk about it.
What do you guys have in mind?
Well, I'm going to just state the ones that we have kind of refined a little bit because
we liked them or we thought that they were appropriate.
There's champions and we find for a good cause.
There's the Fane gang, which we are a criminal crew game or the like.
That has my vote right there. I kind of like the Fane Gang too. In a way for reasons,
the Mara Shaw is that pronounced Mara Shaw, which is serves and guards the Lord of the City.
I'm a little if you're on that after all we've talked about. The quest starry seeks to accomplish a great enterprise or objective. The veme of the
veme enforces the mass grave. That one to me is probably the most evocative.
And then there's the watchman protects the city from supernatural intruders which I
also with you. Yeah. I know I talked about Mara-Shell and I think I was
confusing that for Cerberus. Cerberus was protector guards in important location.
Okay, which is also cool in a way.
Yeah, I think the LA by night,
Cotary was more like a Cerberus
because they were all about Gryffind College
and Gryffind Park.
Yeah.
Very true.
They were also heavily into the, the, the Vene
because a lot of their side quests
have to do with ensuring that no one saw the werewolves no one saw this no one saw that
Yeah, what when I think of fangame I think of Vegas heist like that's what I was thinking yeah
Oceans 11 like that's what I would want to do is we have to break into the Belagio at some point right like it's it's right there
Yeah of the Bellagio at some point, right? Like it's right there. Yeah. I want to swim in the shark.
Kind of fun.
We just have to pick our crime.
Because kind of everything about being a kindred
is a crime.
Yeah.
So the interesting thing about fangang
is we can discern what sort of crime you guys are about.
We can also sort of discuss whether we
think that's sanctioned by one of the sex,
or if that's something we're doing outside of that. And it could also be if we like the idea of heists, but we don't like
the idea of being a gang 100% of the time, it could be something that we talk about just putting
a heist into the game if one of these appeals more to it. But that was something that definitely came in my mind
and I have things like that planned
because you know things and classic, like,
I mean, there's the mob museum and Vegas
and this huge criminal underground.
Yeah.
It's definitely something we could explore for sure.
So one I just saw that I,
because I didn't read Cult of the Blood Gods,
but one that kind of, we could,
that leaves room for all that are saboteurs,
spies, assassins, and political disruptors
who seek to upend the structure.
That sounds great.
That sounds great.
That sounds great.
That sounds fun.
And it does fit to you guys being middle of the road.
Saboteur doesn't always mean that you have a person
you're reporting back to.
Maybe you guys are poisoning both sides
or maybe you do fall in love with one of the sex.
And you decide we're gonna fuck up the other side
as hard as we possibly can and play double agents
because they both need people.
We're in four.
We weaken both sides and we can,
therefore, make sure that exactly,
let them be distracted by all that shit
and we can shake over.
This great big narrative of we're going to play both sides and come out on top.
Really gets close to a concept we just put together called goat song.
Applying yourself to Hugh Bruce is sort of like thinking you can take down both sex and end up powerful on the other side. Yes, sir. I personally would enjoy.
Compelling narrative, compelling narrative and story.
I vote for saboteurs. I like that.
Yeah. And could we like transition from one kind of
100% what we start out as is not necessarily what we will be.
And also this is just for us.
It's not something that comes into play mechanically. This is just so I know what you guys want out of the game
So if you wanted to be a vene who is actually a saboteur
Or if you wanted to be a watchman that's actually a saboteur that's possible too because essentially
They're not going to tell you or one side is not going to tell you yet. Go spy for us
They're gonna say hey, we want you guys on our side, as our guards.
So maybe you're doing vene work for them,
or questari work for them,
but you're doing saboteur work for the others,
or whatever that is, we can put two together,
or maybe it's a vene and a fengang,
where you guys are doing crime on the side
that everyone talks about,
but you're also protecting the mass grave in the city,
or a watchman and a questari.
You're supposed to protect the vagus from supernatural things,
but the only way to do that is to go get a great nigguffin, right?
I think that we're all supposed to be relatively new to the whole political structure.
I almost think it makes more sense narratively that we begin as tools and we become weapons.
We become saboteurs through our experience of dealing with the Camarillo or whatever.
So that's why the starting as Watchmen sounds fun and simple.
It's a very morally black and white kind of thing that becomes more gray as we interact with the world.
And also just like all of us being kind of the underclass, I'm going to get into a
obnoxious film theory, but like, you know, when you talk about like noir detectives,
noir detectives are always those guys that live in the live in between the criminal world and the leaders of the
world.
And they kind of point out the hypocrisies and both, etc.
And so I like the idea of enforcing the masquerade because we will see a lot of the
hypocrisy in the Camarilla and stuff like that.
But I love the idea of the eventually becoming stop of tours.
Actually, can I add on something?
This is kind of actually based off of like a real group
that happened when like the mob and their heydays.
There was a group of just like assassins.
I think we're calling murder anchors.
They were basically, yep, murder ink,
every like no family effed with these guys
because they were all terrified.
But they used them.
They would go and take care of what they got to take care of,
but no one took action against them.
The only reason they came apart was one of their own
kind of, and it caused like a domino effect.
I just wanna acknowledge as a coderie
that we are new beast all of this.
It won't make sense if we're walking
to this like badass,
it's like knowing how we're gonna play both sides, you know what I mean?
Right, right. Yeah.
And I wasn't implying to do that.
But that's where I was just thinking like,
oh, I see where you're going like where we would not be.
But eventually that's how I vision us is.
So the point that we all feel like alike,
but people don't fuck with us.
So I think we have come to sort of like a conclusion.
Stop me if I shouldn't be saying this,
but we want to eventually become saboteurs.
Eventually, we want to be the spy of the assassin,
the one in charge of taking down the other sect.
So now I think it's just about deciding
what we start out on.
Great, Fangang would be great for starting off.
No.
I like Fangang and Watchman.
Yeah. great for starting off. I like fanging in Watchman. Yeah, I mean, if we're if we're also
sort of doing our own little
criminal activities by ourselves,
then that does kind of cover like,
I mean, we could combine our
crimes, but also it just seems like
they're going to make us as new
bees watchmen anyway.
Does watchman cover the second
inquisition? I know it's specifically
says supernatural for us, but would
that cover the second
inquisition? To me, it's predominantly
supernatural, but the second
inquisition absolutely makes
that list. You're going to be
fucking up the SI a lot because the
watchmen are essentially people
who are charged by the enforcer of the city.
So odds are you're either working with a sheriff or one of the barons of the anarchy or the anarchs.
So you're working with like the king killer of the city.
And they're sending you out on missions to report to and from taking care of things like that.
So predominantly it will be you guys were chosen because you're the lucky little
licks that they think should die to a ghost or die to a werewolf or die to the
oblivion or whatever it is. The subod is planning ritual wise or whatever.
But if the SI come through, obviously you're going to be called to because if you
can take a ghost, you can take a cop.
Yeah, I like the suicide squad vibe of like, you know, we're all just being kind of thrown to the wolves to see whether we can stand and survive.
And I just like the beginning of the game being like supernatural stuff and then it becomes more political as we kind of get a little more first in the world
right and I am hearing this high stuff either way we're gonna have a heist
it seems like we all want a heist I'll put a heist in
I thank you land a heist so it helps like it works out it seems we all really wanted to rob a casino
we want to steal it. Yeah.
I won't make that's in the view of being watchman, too. You know, maybe there is something you need to take down a particular supernatural baddie and it's locked in a safe and a high store.
Fucking orcai. You know, when it was running a Vegas thing, we got busted. Exactly. Yeah.
So two things. So and I won't beat this dead horse any better
But so so one thing that stood out to me that you were saying surge is that you know being new being unknown
We're all relatively young our political inclinations aren't really public knowledge among like the movers and shakers
And either the camera or the anarchs
You've got sebery and you've got Vanguard. So disguised and covertly inserted
by a rival lord or established operations behind enemy lines. Like for us to have like a Mala
or somebody calling the shots who's like, okay, you guys are new, you're young, nobody knows you.
You're gonna go spy on this group or you're gonna go report back to me and what's going on in
this part of the city that we don't have any eyes on. Something like that.
Shit. I mean, in some ways, my hair's gonna be sad, but...
That's what I'm saying.
Like, we're all so much...
We're months old, right?
So like, nobody knows who the fuck we are, so we can easily...
It would continue our streak of having a mom in every campaign.
Ah! Wait, who's not a baby?
Raise your hand.
I think, I think, okay.
Okay.
Are we talking, baby?
Human or baby is a vampire?
Yeah, baby is a kindred, like, like, first two years.
All of you know next to nothing, but some of you are older than a year.
Okay.
You all have the same level of knowledge.
Some of you have, like, cursory Okay, you all have the same level of knowledge. Some of you have like cursory knowledge
of other things because of your backgrounds,
but you guys know how to bite.
You know how to live.
You know how not to die.
Don't get in the sun.
You don't know anything about the anarchs or the camera.
You know that sometimes very powerful vampires
tell you you're doing something wrong.
That's the extent for all of you.
Just an idea. Yeah.
Okay, I'm so sorry. So,
when watchmen and all that, just because I'm trying to think,
because we already have that, like, we all have to be the same
courtier, because it's even though we're forced into that,
does that make? Because I'm just thinking like how we would interact,
we would constantly just go back to our club
and how we just run things.
So is that, would we be also part of that
or we just separate it from that?
No, so your coderity, this group right here
would be the watchman.
We're sort of deciding what this group of people are.
So if we choose watchmen, the reason why you and Aaron
get together with Leg, with Sergio, with Eli,
with Vince, with Zach is because you all
are a part of this Watchmen group,
whether by choice or by force, right?
This is sort of just deciding what you guys do
when you come together.
So if we choose Watchmen, you guys are gonna see
a lot of ghosts, a lot of werewolves, a lot of other spooky,
very powerful vampires and what you have to do with them.
If you choose,
Sebeary, you're going to be talking with your vampire dad
a lot about what it is you're supposed to be getting
out of the sex and what you can do to do that.
If you choose fenging,
you're going to be sent on a lot of criminal exescapades
and you guys are gonna build a Walter White Empire.
You know, it's just the flavor of what we're doing before the metaplot takes over.
Got it.
Or how the metaplot takes over what you're doing because the metaplot will be different based on what you pick.
These all feel like sequential.
Like the Siberi feels like what happens on our way to becoming the Fang Gang?
On our way to becoming Sabotors.
Yes. To become Sabotors.
So we start watchmen, move Siberi, Fang Gang Sabotors.
Yeah.
We want to see the whole fuck and world with the hand.
Yeah. I like that.
And I mean, taking on all that is close to goat song too.
You're spreading yourself in every direction in the city because they need you to.
How far can you spread?
I wonder if maybe certain characters take on the sebeery?
Well, because I know you mentioned some people might do something else.
Maybe we start as whether it be fangang or watchmen and then
but some of us are subiri or something I'm not sure. Yeah I mean I think if
watchmen if our whole vibe is to be a team and be loyal and communicate
honestly we're going to be disloyal and never communicate and make secrets as
quick as possible. Yeah it's gonna get us into Siberia territory.
It's just who you guys are, yeah.
True.
And just like we took the heist out of Fangang,
we can take things out of the others.
If you guys don't necessarily want to be
severe, you want to be watchmen,
but you do want someone who looks over you
through that process, we can discuss putting in a Mala
into that type of gameplay. If we like that piece, but we want that process, we can discuss putting in a Mala into that type of gameplay.
If we like that piece, but we want that piece,
we can sort of make our own puzzle.
We want a mommy every campaign.
I will get you a mommy.
I've already picked my...
All right, so shall we do a round of voting?
Of just, yeah, what we sort of...
No one can do my mommy.
Okay, so...
All right, that's a...
Champions, I'm thinking nobody's voting for champions.
I think that one died on the table.
Yeah.
OK, Feng Gang hands up for Feng Gang.
Oh, come on.
Let's shoot.
I can't go.
I can't go.
I can't go.
There's only Feng Gang.
I'm going to fight those scum, dammit.
We kind of did that already last week. We won't fight more. I'm not dammit. Yeah, like we kind of did that already last week.
I'm not going ghost.
I promise.
It's going to be much worse.
Like I said, body horror.
Keep it mine.
That's why I mostly lean more.
That's happening.
The next is Cerberus, which I like protecting a sacred or important location or item within the city.
That died on the table.
Moving on.
Sorry, I'm not sure about anything enough to watch.
Protect this.
But Stari, you've been sent on a great quest by an important part of the town.
You've got to complete it, nobody else.
Damn.
It feels like we're going to work to it.
Rest in peace.
Rest in peace. We're going're it feels like we're gonna work to it Yeah, I mean protect the mask array ensure that humanity never finds out that you people are fucking with your fangs
Mask array is literally in the fucking name
It's a little important. That's probably important.
That's so important.
So let me put this in perspective. The reason why the SI is going to be a situation
whether you like it or not is because every time that the masquerade is functionally changed,
essentially I'm going to give it a 5.score.
The masquerade starts at .0 meaning that nothing has happened recently. It probably
shouldn't have started at 0 but that's what I'm doing. And every time you guys commit something
that changes the world that allows humanity to know just a little bit more about what you
guys are doing behind the scenes, the mask grade score gains. It's broken. And it's broken
and it's broken. And the higher you get up on that score
Maybe there's just a few second inquisition
Detectives the first dot-on fight those partners to second a squad comes in a past year your purview and you've got to take them out a
third
One of your friends is fireball. I'm in the city a
fourth a major seconding acquisition player comes into play.
And fifth, all out war.
Vegas is shut down and you're the enemy.
So it's the GTA 5 stars.
Yeah, I was thinking that.
Yeah, I was thinking that.
I'm better at turning on the fucking tank sheet because it's the only way you're going
to live.
But so that will come into play regardless of what we do the next was watchman votes for a watchman protect from outside
Supernatural influence one two three four five
I want-
Savitours, obviously, those are second.
Are you out of the corner?
Yeah.
I want to be calm, Savitours.
I want to be here, and have a nice-
Oh, yeah, Savitours.
And, uh, Siberi?
Look at there.
This is the one where you have a dad.
Yeah.
No, well, uh, no, oh, he's having a mom, excuse me.
Alright, well, well, I've just thought maybe we could have ended up- Mom's lonely.com. Mom, we'll have a mom excuses. All right, well, well, I just thought maybe we could
do it.
Mom will leave that cup.
We'll have a parent.
Oh, Mark started.
Poor you.
So what's the way to settle this?
Yes, it looks like we are starting our world off as watchmen,
people who guard the brink of the abyss in Vegas and stop whatever supernatural
instances that are. And that does not just include like things that are not vampires.
It also includes what vampires are doing to enhance humanity and to bring about terrible,
terrible things. So that will come about. That will be a huge point in our sort of investigation there.
And then later we'll become saboteurs. Later we will try and overthrow the
government, whichever government we decide that is.
That's a usual theme for us.
Taken down the big man. Yeah, we love to do that. I'm gonna try and make it hard though.
I'm gonna try and make you like the big man.
I'm gonna call it that.
Yeah, if you try and like both sides.
I like that.
But that's what we're going with.
I love this.
This is very good.
Beautiful.
So, middle of the road,
watchman group going under sabitores.
Now the one thing we'll have to decide,
and I think you guys are going to decide this in games.
Before you watch men 4, are you watch men for the anarchs or are you watch men for the camera relics?
Because really you can't be employed by yourselves if you're watching.
Can we be employed by both like they come to us?
Could be, I'm down for that, I'm all for that.
It just depends on how we get them to agree to it in the game.
Who's got the most Influence control over the city right now? Who's who's in powers it more the camera?
Or is it evenly divided?
So it's evenly divided but on the surface level the public perception is that right now the anark serving power
The public perception and we'll get into that we'll'll talk about that after character intro is a relationship map.
I'll go into like the state of the world and the world itself.
But the idea is because of what the anarchs just pulled off,
both sides are sort of quaken in their boots.
One thinking, oh my God, how are we gonna take the city now?
The other thinking, how did we let them get away with that?
So the public perception is that the anarchs are in control
But the greater perception is the honest truth of it in talking to any two members is realizing that they're both unequal terms
No, I control I could probably see the anarchs reaching out because like if if they've recently secured a foothold in the city
They're going to be the ones most having the most vested interested in walking down influence and hours quickly
as possible.
I'm cool with either one.
I think it would be great
for me to be a foreign
exchange student
in your little
inner group.
Yeah.
I love that.
Can be interesting.
I will say if you're
if you're cam and you're
caught hanging out
with the anarks,
if you're an arcing,
you can hang out with cam and hurts your reputation. I'm going will say if you're if you're cam and you're caught hanging out with the anarks if you're an arcing you've caught hanging out with cam and hurts your reputation in a way that loses your head.
Okay. Let's talk character in chosen relationship. The last thing we got to do is introduce our character concepts to each other and see if we want to apply any previous relationships or develop what we're going to see in game.
We'll start in alphabetical order, just give us an idea you don't want to give the cowboy
because a lot of this obviously is going to come out in session one we have met
each other yet so we don't want to inform ourselves too much but obviously we
want to know who we're who we're pounding around with and how that's gonna fit
into everything we just came up with. So alphabetically I think we're starting
with Aaron. You want to tell us a little bit about your character.
Damn it!
A double A.
Way.
A couple of stories.
Yup.
A couple of stories.
Um, my uh,
I um,
what is it?
My name is Enoch
Hi, you know hi. Hi
I'm a little vampire for what three months. Mm-hmm
It's been two weeks since my last drink wow
Drink
So the whole kind of like backing force is that this is a guy
who was like a elite Ivy League level theoretical
physicist who is on like the cutting edge of quantum
dynamics and like extra-dimensional mathematics and
strength theory and shit. And when he became a vampire, all of that like
information in his head just exploded his brain. And there's too much in his
brain, he knows more about like the universe and the nature of reality that any one person should.
And that just kind of broke it.
What's your claim?
He's a monkey.
Did I have to say that?
Not after the galaxy broke my brain statement.
I know everything.
I think the way I've been thinking of it is like, he's kind of like, um,
DC Lucifer.
He eats Neil deGrasse Tyson.
Oh, God.
Bill and I got the biggest Lord Drop ever. I love that.
Oh god, Janet.
What sort of a role do you think mechanically you'll serve in the party?
Um,
well, I think a lot of it is going to be, uh,
I think a lot of it is going to be, I think social-based, maybe like political
machinations-based.
He has some combat ability, but I see it for him being like a support character in
that sense, but I see his main contribution being in social and political formats.
Awesome. his main contribution being in social and political formats. Okay, awesome.
All right, I think we're ready for the other half of this pair.
Why was that so?
Why did that feel so awkward?
I don't understand.
You're more in darling.
I'm in pain.
You're the good.
Uh, oh, that's me.
So I am playing Allison Rockwell.
I am the, I'm not gonna say the other word,
the sire of Enoch.
Now you have to say the other word. It's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's, it's what I'm saying. There is no. That's just me. So, um, oh God.
Allison is actually a very opposite of Enoch.
She actually was raised in a very wealthy family.
Almost think of it like her parents were high up in society.
She's been, like, she's lived in London. She's lived in San Francisco.
She has an apartment in San Francisco, I won't put it.
Like, so you can understand
like she would move around, is in high circles.
But when things happened, it became a vampire.
She just knows she had to go to Vegas
and kind of stay there.
And then because she's like very,
she's actually very well done up.
She's kind of like that, how do we describe?
Like, I think like a reality show couple,
that's how I'm kind of picturing us to in Vegas,
like the real house.
Like, I'm talking, no.
I'm talking, I love New York, 2000 era VH1 reality,
where she's just like kind of about the drama,
but she, I mean, the drama, no. Yeah not the drama. No, like, yeah, like, but kind of loves it.
So that kind of like, so obsessed with celebrity,
she is very connected within music.
So we'll see me kind of like always in a party situation.
Oh, she's been around for like a year plus.
Oh, sorry.
Could you just tell them what we workshoped your name as before you uh,
Oh, basically this was Tiffany.
I'm not aware of that address. I would have drawn to an event dress.
I didn't know if it would have been too much, but it is better this way. It's better. It's just for us. It's just for us in the
page. So you all know like Tiffany there.
Tiffany's for grabs. And by the way, you did not take two weeks to drink.
That's for damn sure. Yeah.
Um, you know, uh, let me think what else. Uh, yes, over a year does not know
kind of much because she was abandoned. And all the things she knew is like
any clue she had was in Vegas.
And now she's in a TV and two.
She is male K.
And she has a club.
What role do you think?
That's where it's like, I feel like Aaron and I will maybe take
more of a supporting back role for at least this because they're
not going to be like,
like they'll do it if they have to.
But the thing about Aaron and Mike, yeah, go ahead.
Yeah, but like the thing is we have stuff like,
like Auspix and like Silence of Death and Stuff.
So I think we, I think mostly for us,
it would be like Stealth and Subdrufee.
But like things come to like physical blows.
I don't know how you spoke about it.
Amanda is really powerful when it comes to social fights, too.
Amanda has a lot of like weird,
malcavian ability to control another human being.
Oh, so she will like be a great face character, I think.
I'm a very good puppet master.
And I do have, and because of my insanity,
you will not, my insanity is not as like,
you will see it, I will show it to you.
And I don't know if I want to reveal that now.
No, you're good.
That was more than, that was the perfect statement right there.
You should really be worried about the Malkavian
that doesn't show you what's wrong with them.
Okay, moving past my darling, Alison Tiffany.
I'm going to just switch it to Tick at this point.
It's too much.
That's too much.
I'm playing Mal.
Mal is a Lusombra.
So I'm expecting danger for my soul and that's fine.
I... They're a little bit of a nihilist
and by a little bit, I mean a lot.
They, I don't think I want to say anywhere in the man.
That's fine.
They're, I'm getting like big
They're, I'm getting like big teen kid in a sitcom vibes, but like teen kid in like Goth Rebel phase.
Riverdale.
Yeah.
I've never seen Riverdale, but just from like everything I've seen on Tumblr, yes.
Very juckhead, yeah.
The world doesn't understand me.
Yeah, for sure.
Nileism, again, and I think,
I think I'm gonna be like a stealthy person.
I don't think I'm a tank this time.
I think a lot of stealth and a lot of like weathering situations. Maybe?
You know, weathering, what do you mean by weathering? Yeah, it's like stamina. Yeah, or not stamina.
I have a lot in, I have a lot in resolve. So just being like, handle shit, I guess.
resolves. So just being like handle shit, I guess. And why I think like observation and stealth are like going to be my two big things. So just like seeing things and sneaking up on things.
Cause I got shadow magic. Yeah, cool. Which is the reason I picked the song for entirely.
Caleb said shadow magic and I said that. And then I learned about things and I was like, oh no.
Oh, what have I done?
So in terms of clans,
Mount Cavians are known very well
for being the insane half of the vampire clans,
they were cursed with this insanity
in their blood, the second that they were turned.
So they all have some form of derangement to their bodies,
but they can also cause derangement in other people.
They can manipulate them, they can see into the future,
they can see into dreams and a portance,
the future and everything like that.
They're all men are fucked up.
In terms of lasombra,
lasombra are the other half of the Ventru, essentially.
So the Ventru is the highest of the clans there, or at least they think they are. They're
in charge of the Camarilla in most places. The highest members of the Camarilla odds are
they're a Ventru, they're political, business savvy and all that. The Luxembourg are actually like their cousin clans,
they call them.
The Luxembourg used to be highly integrated with the Ventrue
until they had differing opinions on how the camera
should be instated.
And the Luxembourg basically said, well, fuck you,
if you won't let us build an empire,
we'll go and build one ourselves.
So they infiltrated the Catholic Church and helped form the sabbat
and have become the orchestrators
of mass vampire terrorism.
And just recently,
the camera la realized that the sabata
in a dying age and said,
you know what, we can bring the Lucumbra back in.
And so Mal is one of the first
to be brought back into the poll.
I know nothing about anything.
And they're like, hey, you know me.
You're sucking off of that.
Yeah.
And like, like said, they control Shadow Matt.
They can touch into this thing called oblivion that you'll find out about.
Ah.
It gets Vince next. Let her know. You lied. Oh You could since next letter no you lie
The second to last for
You got it you got it you lie yes, or as I like to call you Z lie
Thank you. Thank you. I'm playing Niles and Niles is technically a gankerl. But that's all. That's it. I'm technically I technically from the Pacific Northwest, but I will always tell you from the East Coast.
What?
It keeps saying technically, they'll never...
Technically.
I'm like, how's that active?
Yeah.
What's the elevator pitch for Niles?
What does Niles technically do?
Niles technically, um, what's their sign?
Complicated.
Um, I wrote a very mechanically complicated character.
Uh, Niles will always kind of look more human than, uh, vampire, uh, like, has an actual
like, image of like, life and the skin and stuff
like that.
She's very like meek and mild mannered though, is kind of withdrawn a little bit towards
herself, but always kinds of brings like a level of positivity to it.
But there's always like an unlikeable quality about it to the whole thing.
And yeah, that's pretty much Niles.
I would say my greatest strength technically
is physical stats with strength and stamina.
But she's not necessarily going to be the first to a fight.
And she does have some more of like stealth or like being a face
ability that like being sneaky more a roguishish type of person
be good no likeable got it
you need a rope make you know that it's like a great vampire character when you can say like nothing about
what true anything that they are like and that's happened to like three already of like I
I'm kind of I'm kind of yes all right Zach is next
surges next
That means Zach, I will go next. Thank you.
So I am playing a
Ravnos and their name is John Burrows,
but I think they are gonna prefer to just go by Burrows.
That's probably how they'll introduce themselves.
The elevator pitch for Burrows is that
he's a dude who has seen everything,
he's experienced the highest highs that life has to offer.
And now in his undeath, he's not afraid of anything.
He's gonna walk into a room and talk to anybody
and shoot the shit and like fear isn't really an issue
when you've kind of already seen everything
is kind of the mindset with burrows.
So I think socially, he'll be pretty useful.
But being a ravenos, like there is some chaos,
like he's gonna be persuaded to cause some chaos,
but always I think in his mind is justified.
I think that's the kind of thing. Yeah, so social, he can throw up on two, but I feel he's
gonna be more of a social character. And real quick, let's, something that Sergio brought up with Clan Bains, basically,
when he says that he is bidding to Cos Chaos, that's because of his blood.
So real quick, I will bring up what all of your guys' bains are, just so that we have an awareness of how they work.
your guys's bains are just so that we have an awareness of how they work. I know that there's a list. Maybe I have it in the book.
Let the dog out of here right back.
Sure.
You know what, I have it right here.
Actually, let's just keep going. Vince, do you want to tell us a little bit about your
character while I look this up? Actually, let's just keep going. Vince, do you want to tell us a little bit about your character?
Well, I look this up. I will indeed. So I will be playing Raquel, a member of the
Salubri clan, having the third eye and the middle of his dome. So my highest attribute is WITS. My highest skills are investigation awareness and insight.
So very much an investigator, very much a person who can, you know, help help.
Yeah, he's just an investigator? I mean, it's good, it's all good.
He's making pretty good.
I'm pretty much like the elevator pitch for Rageal, like, like, dope.
Yep, investigative journalist in life.
Kind of still figuring out his role in death
has been kept isolated from Kendra's society by his sire
and is slowly being introduced into it for reasons.
For reasons.
Yeah.
My clan bane, because I got it written here, people love salubri blood.
Kendra loves salubri blood.
So anybody who consumes enough of his blood to a bait at least one hunger level has to make a hunger
frenzy test at a difficulty to plus my bains of airy. Otherwise they're going to fucking
drain me. So yeah, this is great. Yeah, great news. Yeah.
The La Sombra, which was mouse,ow essentially has no reflection.
And any chance to use technology in any way is added a plus two to your difficulty score.
Oh, no.
So if Mow has to touch anything mechanically
or anything that has to do with screens,
anything like that,
they have a plus two difficulty to the role.
They also, on camera, they show up as a shimmer,
as like a glitch in the system, which could cause
mass grade issues. Or also be incredibly useful
in the right circumstance. Sure.
Sure. Like security cameras or something.
Sure. So, are you in our group that is good with computers?
Because I know that for a reason.
I don't think so.
Oh, yes.
I'm sorry, you know, it's great.
You know, it's got a cover.
The Malkavians have their affliction,
which is their form of insanity.
And they have a negative one-to-one attributes set
based on that affliction.
Every time their bane is called in question,
or their affliction affects the way on that infliction every time their bane is called in question. Or their
affliction affects the way that they're in interactive. And like we said, the
salubri, obviously the third eye bleeds during your discipline. So anytime that
regal uses a discipline, there will be blood dripping from a third eye in
its forehead. And there's a hunger frenzy test
to resist drinking their blood.
Oh, so that's a little third eye, not figured it's lead.
Little third eye.
Thank you.
That took me a minute.
I was just like, what?
Which, when you get there, Reguel will describe how his looks,
it looks, every salubri has a different third eye on their face.
Some have like cat's eyes, some of them have those weird like go-dies, like you know, whatever
it is, he's going to have some spooky eye on his forehead.
For the ravenos, they can never sleep twice in the same locale within seven days, or they
take aggravated burning damage. They're also compelled to take rash immediate
action anytime that they're compulsion comes into play. And then gang girl, gang
girl you have an animal trait about you that you can't you can't ignore
obviously and it does not go away after you frenzy.
So if you frenzy and you are a bird gangrel, you may grow a wing that doesn't go away after
the frenzy until you go to sleep. So you may be walking through Vegas trying to hide the big
fucking clipped wing you got on your side.
Um, and then it's possibly weak. Yeah, yeah, you can get the comms.
You can just walk through comic.
There we go.
Yeah, yeah, yeah.
And then Claim Compulsions,
which is sort of like what we were talking about,
the Chaos Compulsion.
Gangrel, get feral impulses.
The LaSumbre get ruthlessness,
meaning that they play the roleplay of failure
is not an option.
The Malkavian get a delusion, meaning that your mind and perception is skewed from reality.
The ravenos get tempting fate, which is courting danger and problems.
And the salubri get effective empathy.
They're overwhelmed by other people's issues.
They cannot see anything other than the emotion of someone else.
The investigative journalist makes sense, then.
Yeah.
Zach, do you want to tell us about your care?
Yeah.
So, simple as a gangrel.
And she's got a van.
That she drives around.
Great.
That's a van. Yeah. down by the river yes um I think is in terms of
like coterie roll uh she's definitely that person that's like not the face but whispering the names
of people to the face of like the people in the room um Um, yeah, I think she's,
she's used to being around parties now.
Not quite like Tiffany,
but, um, I think she's,
she definitely knows where to get the kegs for the party.
If that's what you're looking for.
Yes.
So you're a party animal.
Uh-huh. That a party animal That's right
A-B-O-G-S
I'm owning it
It did hurt, but you're not wrong
Yeah, I think that's...
I mean she kind of looks like...
I don't know, she's giving like, um, entry level,
zillennial, like intern, unpaid intern, that's her energy.
There was a character on a video game of snowboarding that I played as a child
religiously, and you showed me civil and I was like, it's her.
There we go.
We also, yeah, we had a web net right?
I'll tell you next time.
Are you talking about what happened between you and I?
Yeah.
We had some, we were trying to come up with the aesthetic
and we confused people.
We confused a rapper for an NPC in my game.
Yeah.
And I was wholly confused as to how Zach knew the NPC and it just went
really wrong. Nice. Well, I will bring it up when we get to it in stream. Okay. So originally,
I was thinking of doing the relationship map here, but I'm realizing there's eight of us.
There's a lot of distinction we would have to make between two characters is basically we'd
have to make 16 decisions about these guys right now. I think we can do this outside of session zero and just come up with it
or even come up with it session one and sort develop after that. So I'm going to skip that for now
but you guys will have a relationship map session one that I will show you guys that has all to do
with how you guys interact with each other so there will be an arrow from you to the person on how you feel about them
and from them to you on how they feel about you.
And so on and so forth until we've done everyone in the coterie
and then branching out to NPCs that are important to us.
So for example, if we had a mom like a, if you had a mom,
the mom would be placed outside of the coterie circle on that relationship map.
And whoever is attached to mom would have two errors
at the mom, just sort of defining the relationship there.
I know that a lot of this feels like,
well, we already know how she feels about us
or we already know how we feel about each other.
And that does come into play.
And nine times out of 10, you already know
where you stand with that person
so you don't have to look at the relationship map.
But it comes in handy when things start to get busy politically
because let's say Aaron has made this distinction
that he really hates the way that Vince's character feeds.
And that distinction ends up on the relationship map where Aaron is just, he hates it, right?
Now, someone outside of the realm of the codery that wants to get at Vince but doesn't have a
way to do it can now use that fact against you guys to talk with Aaron into going against Vince
because of the way he feeds, right? That's like a tool in
their tool belt. So it helps you guys see what are all the things that Caleb is using against us
and also what are all the things we can use against Caleb. Where are allies, where are enemies sort of
think? Think of it like a risk board and you're seeing all the chess, the risk pieces of Las Vegas.
And we'll have a closer picture of that
when we get to the session one to Lyside.
I don't forget to mention the most important thing.
I have a dog.
Oh, how did you forget?
What's the name?
What do you mean?
What's the name?
You'll find out.
You'll find out.
Now, are we talking about like a normal dog here?
Or is it some kind of vampire? Hellhound. No, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, Is that why you have a dog? Is it animalism? I don't know.
He knocked you out of the dog.
But you were in charge of him.
It's a very complex relationship.
Yeah, actually we're both in charge of each other.
It's very true.
So, no, you're fine.
Dogs are very important.
I would be upset if you didn't mention rooms.
Prince of Vegas.
So, I want to talk to rules real quick.
They're very basic, and I'm just kind of just gonna slice down it.
In this game, just like Orpheus, you're building a pool.
The pool is based off of what you already have in your character sheet,
so you're gonna count up the dots basically.
So I'm gonna bring up Niles a sheet here and we'll kind of use them as our basis here.
You have your attributes and you have your skills. Anytime we do anything in this game,
I'm going to ask you to roll an attribute and a skill together. So let's say that you are trying desperately
to out punch the person on the other side,
and he's very strong and powerful,
but you're fast and quick.
Like now was described as a rogue, right?
So now it's gonna be fighting with speed, right?
So I may say as you're trying to dodge around those hits
and hit them in the stomach, weaken them as best you can and you're just lightning jabbing into his stomach
there. You're going to combine an attribute and SAP. That'll be your attribute of dexterity
and your skill of brawl, right? So then you'll take the dots combined and roll those together. For Niles, it's dexterity and brawl which would be
a pool of six. Feel free to look at your character sheets now and find out for yourselves
and just kind of get an idea of what you would be rolling for yourself.
And then you can do a practice roll. I know I said don't have dice so we don't really have to
if you don't have them out in front of you. I realize I was foolish to think we wouldn't need dice. I'd listen
to you and I did not. So you know, well that's okay. That's my fault. No, it's not your
fault. It's fine. So with that pool of six, a 5, and a 3. So in terms of vampire, anything
that is a 6 on the die or higher, 6 or higher is a success. Anything fiber lower? Fuck
all. Don't even look at the fucking thing. So for us, we only got two successes on this
2.6. Now, 2 is like a moderate success. This was a moderate difficulty. This was a mortal who
doesn't really know how to fight. You're really easy to win this, we'd say, okay, 2 is a total win.
You get to deal damage to the guy now. If it was like a vampire, maybe three or five or whatever it is,
but you're trying to beat the DC with the amount of successes you've got.
So if the DC is four, you need to roll six or higher four times to win.
Does that make sense?
Mm-hmm.
So I'll get her.
Orpheus, the DC is what you need to roll in order for it to be a success
and rampire. It's how many successes you get.
Yes, you're accumulating successes to beat the roll. If you get a DC of four, you need
to roll above six four times.
And I read in the book that you can burn willpower on a normal failure to reroll it?
Yes, so you have a will power stat.
It should be right there on your sheet right under health.
If that hasn't been filled out, let me know
because I can give you the stat for doing so.
For example, Nile has four points at the start of our game, right?
So they can burn one of those will power points
and they come back after a night,
basically you regain them each night,
but they can burn one of them to reroll three dice that are not hunger die. Okay. So if you are fully fed and you
got no hunger in your pool, you can reroll three of your dice just like that.
Now, when I say hunger die, that's something I can go into now. What you should
do when you're playing this game is probably have two sets of detents, one of which you roll normally and the other you only roll when you're hungry, okay?
Hunger die represent how when was the last time that your character had blood? Blood is how we do
everything in this game. And the hunger die reflects just how badly the beast inside wants you to feed.
So the hunger die will replace normal die on your pool.
So if you have a pool of six, but a hunger of two,
two of these normal dyes need to become hunger dyes.
The only difference that this really means mechanically is one you can't use
will power to reroll them. So if those go bad they just go bad there's nothing you can do about them.
And two, if you have absolutely no successes and hunger die, you go into what is called a
beastial failure. An abyssal failure is like a natural one in this game.
It means that not only did you fuck up royally,
you also let your beast take over,
and now the beast is going to compel you.
That's either to make the most chaotic decision
in Sergio's point of view,
or it's to compel the bane,
or it's to compel the hunger
and you go into frenzy potentially.
There are a couple of different things that come into that. So if you've ever got hunger die
and you roll a total failure, you're in trouble. Okay? Now there are also crits.
A crit in this game are two tens. If you ever get two tens, they amount to one crit,
and that counts as four successes.
So two tens is four, not two.
That makes sense.
Two tens gets you four successes.
But one 10 doesn't mean anything.
One 10 is just one success.
Okay.
Okay.
Yeah, so the hunger dice, they come up to it.
If you fail, you get a compulsion.
If you crit while you have hunger dice, then
you do what's called a messy crit. You succeed fantastically, but it's farther than the
beast than the you would like to go because of the beast. So for example, if you crit in this
dexterity fight with this guy, we were just talking about maybe the hunger inside of you causes
that messy critical. And instead of punching him in the gut, you rip
is gut free and he dies right in front of you, but you're in
a crowd. And now people have seen you just disembowel this guy
in front of everyone. And now you've got new complications
because you did so well, right? Call me up. Yeah. With the other thing, I just wanna talk about
real quick is damage and healing.
You take superficial damage or aggravated damage.
Think like superficial is like a half damage.
It doesn't really actually affect you
until it starts to become aggravated.
The only way it becomes aggravated
is by filling your entire health bar with half damage, right?
Then it becomes full aggravated damage. If your health bar becomes completely filled with aggravated damage,
you are sent into torpor or you die. That's that basically. You had a question Vince?
No, I'm good. I found the reference with the vampire die with the angst and the skulls and stuff.
Beautiful. Yeah, if you guys want dice, there are vampire dice as well as blood dice sold on the world of darkness website that will tell you exactly what the B-Shoe failures are and all that good stuff.
They look like this. They look like you got the skull there and then the hogs and stuff.
I think some of us know about blood bonds. We don't have to go over that.
There is a frenzy.
If you go into a hunger frenzy,
that's essentially you're so hungry that now your body is no longer your own.
It is a different difficulty checks that'll give you that you'll have to roll against.
And it's basically willpower versus the third
of your humanity.
So the more you lose your humanity,
the harder it is to keep the beast in check.
And those frenzies basically let me take over for a while.
And I will do the most appropriate to your bane.
Moving forward, what else?
Extreme cold, very dangerous to you.
Walking in daytime is a fucking life threat for most people.
A staking either will slow you down or cause you to go into what's called
torpor, meaning that you go into like a vampire coma for forever.
Fire is immediate, aggravated health damage.
So bullets, you can take a bunch of bullets
and be fucking fine.
But if you were to be hit with a flaming crossbow bolt,
that is immediate, aggravated damage.
The beast is terrified of fire.
It also prompts a frenzy test if we're running
into something like that.
I'd like you guys something to say.
Yeah, what's up?
Does running water.
I heard you, like it doesn't deandy.
No, running water, you're all good.
Running water is a myth unless you took
the running water,
it's advantage.
So just saying like the church one
and like the counting rice one and all that, right?
Yeah, yeah, if you took those, they do affect you.
If not, you're totally fine.
That is like, it's like psychosomatic almost
in the Empire Society.
There is this thing called true faith.
We may run into true faith is an individual
that actually believes whatever spirituality
they have in their life.
And it has nothing to do with whether God is real or not.
It has everything to do with whether they believe
God is real or not,
or whether they believe something about their life is true. So, if
they are the most Buddhist person in the world, or if they believe that a freedom is so
very important, they are embroiled with this sort of power that can effectively kill vampires
just by their mere presence. So, if you run into someone that makes you feel particularly weird or
evasive or wards you away, it may be that they have a thing called true faith.
What else do we need? The order of combat is close combat, range combat, new
close combat, and then other combat. That's how we always do it. Start close, then
whoever's shooting from range, then whoever just joined the fray,
and then whatever else we have to deal with.
So it's not an initiative, it's just based on position.
There is initiative, but it's rolled at the beginning,
and then it's in that order.
So whoever has the highest initiative in close combat goes first.
Oh, and the highest initiative in range combat, so on and so forth.
And how do you roll initiative?
It is either composure plus resolve,
dexterity plus awareness or resolve plus awareness,
and it depends on the situation.
Some of that, like composure and resolve
is usually for like a social encounter,
or wits and etiquette also plays into social, right?
And all these things, I'm gonna give you
a reference sheet for and everything.
I mean, I think this is about it, honestly.
How you define damage, essentially,
is you put your pool against theirs
and whatever is left over from the successes
is how much damage you've done to the other person.
So if they dodge you and you have four successes, they have two successes on their dodge,
then they take two damage because that's the leftover.
It's that easy.
So there's like a built-in soak to that?
Yeah, exactly.
And there are also soap rolls.
There are some other things that you can do to embody
or take care of those things.
Cool.
There is a couple of powers you have in the blood
that I want to tell you about real quick
and then we can end for the day.
Let me find where they are. I'm sorry.
One second.
So wait, who's my most chaotic motherfucker?
I gotta be mindful of you.
I'm probably YouTube are going to be.
It's a rock that I seriously looked at, like, Zach, in surge immediately.
I was looking at it.
Because you guys are stacked on the top
because of the micro.
I'll be relatively chaotic.
I literally just like hit these two.
It's these two.
Zach's a chaos sleeper agent.
We all know it.
Yeah.
Here in a night, that's like the obvious answer.
But let's be for real.
That's where I'm like, now you're going to want,
you're going to try to.
I'm here to help you guys have a good campaign.
I believe so.
Oh, no.
Last thing about these rules, and then we can call it a day.
There are three actions you can do that really help you out.
One is called a blood surge.
You would take a dice equal to your blood potency
in one attribute role per turn basically.
So you could enhance an attribute you're not very good in by surging the blood
basically, rousing yourself up to get yourself ready. All it costs is a
rousing check. What a rouse check is if I ever ask you for that. You roll one
die ten. If you succeed, you do not gain hunger.
If you fail, you gain hunger.
That's it.
That's also what you may need to do for your discipline.
For example, to dominate someone, you may have to do a rouse check.
You roll one die.
If it's above six, you don't get hungry.
If it's below six, you do get hungry.
No matter what it succeeds, no matter what you get to roll your dice.
It's not like a pass or fail thing.
Whether it's strong enough to beat the other person, that's different story.
But it always happens regardless.
And then there's blush of life.
You can do a, uh, uh, rouse the blood, check to make yourself appear human.
Like you have a heartbeat, you can sweat, you can have sex,
you can use smartphones, you can interact with the world
in a way you normally can't.
And then the last is you can do a bite attack
during combat, which would be grappling
or strength plus brawl.
And then if you basically lose one dice
because it's difficult to do, but if you succeed,
you can slake hunger and cost two aggravated damage to your target.
Any questions on any of that bullshit?
I'll get one down.
A lot of this is going to come up in game.
A lot of this is going to be fly by night as we go through that first session. And I'm going, I sent both of these little rules references into our biggest
by night chat so that we can get into it. If you guys have any questions, if you want to
talk characters, if you want to talk about our origin sessions, what comes next, reach
out to me, because we got a lot of time before before July second when this thing pops off
Are there any questions about anything about this game at this current spot? When do we start?
July second baby. All right. July second baby. Hell yes. Hell yes
So excited and I will see you I'll see what time tomorrow Caleb Well Caleb. I'm thinking same time as long as that works for you
Patrons for watching. Hopefully this was insightful and you got a little taste of what this game is going to be
There's more stuff. We'll have some one-on-one sessions
that we'll also share on Patreon.
So thanks for joining us.
Also, be throwing up the relationship map
once we put it together ourselves with sort
of an awareness of where we start in Vegas on session one.
Hell yeah.
All right.
I'm going to stop recording.
Bye.
Bye.
Perfect!
Bye guys!
Bye!