Rates & Barrels - Future of Sports Pt. 2
Episode Date: May 15, 2022In episode two of the Future of Sports series, The Athletic's Mike Smeltz looks at how the team experience may change in the future: increased use of technology in gameplay, robotic umpires and the un...ique initiatives of a startup sports league. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Hey, we've got something a little different for you today. As part of Dell Businesses Podference,
The Athletic has put together a two-part series on the future of sports. How technology will
change the fan and team experience going forward. Coming up now is part two, focusing on how sports
are practiced and played, and how that will look different in the future. We hope you enjoy it. welcome back to our special two-part series here on the athletic podcast network i am mike smelts
in episode one we looked at how the fan experience will change in the near future,
how going to the games, watching the games, and taking a piece of the games home
are shifting in the digital age.
Today, we're looking at what is evolving from the player, team, and league perspective.
Now, baseball is a sport that straddles both the cutting edge of innovation
and a dedication to its roots.
One element of the game that has spanned the decades
is players' and teams' dedication to cheating.
It's a big salvo in the war over the stealing signs.
You know, everyone's always trying to steal each other's signs.
They still are.
That is Eno Saris, baseball writer at The Athletic,
who often writes about the confluence of analytics and gameplay in the sport.
Zaris is talking about a new piece of equipment in baseball called PitchCom that, yes,
is an advancement in the game, but looks like something from 30 years ago.
So this year they've introduced PitchCom device, and it just looks like an old school,
I don't know, almost like a pager or something
with the big fat buttons on it.
It's got these big fat buttons on it.
It's on the wrist of the catcher
and they can press a couple buttons
and then it just basically,
I think it's Bluetooth technology
and it goes to the hat of the pitcher
and it'll actually say slider.
And the funny thing about it is
you can record whatever voice you want
because they wanted to be able to make it Spanish.
They wanted to be able to make it any language.
They wanted to make it the pitching coach
or the manager or Morgan Freeman.
You had the voice of God telling you Slider,
down and away.
But sometimes even the voice of God isn't
enough for flawless communication. We've already seen pictures. There was a pitcher in Washington
who took the hat off and was putting it, the hat on his ear as if it was like some sort of speaker
phone. And he had to like get the thing closer to his ear to hear it. So you see people that are
having trouble hearing it. And now I think October and everybody,
it's rocking and it's the eighth inning and your reliever is just, I can't, I can't hear you, dude.
According to Saris, one flaw in relying on Pitchcom is that if it doesn't work,
it puts the early adopters at a disadvantage. And then they have to go back to signs they
didn't practice or they don't do as like right now when you are doing signs,
it's like three or four pages.
They've got pages that they look at on their thing
and they're like, okay, we're on the third page,
fourth set of signs, you know?
And then the pitcher has to look in his hat and be like,
okay, third, okay, fourth set of signs.
Okay, that's what he means.
So what if they're not practiced in doing that
and they have to, there's still going to be some games
that baseball teams are going to play with this.
You know, like it's not going to be the last thing that ever happens in sign stealing.
Pitchcom was introduced to thwart cheaters.
But Saris says if sports history shows us anything, there will be some clever bad actors that will figure out a way to manipulate Pitchcom to their advantage.
You know, now you've got this Bluetooth thing and, you know, could that not be hacked?
They have a similar thing in football where you have kind of a Bluetooth thing,
and it goes from the head coach to the quarterback,
and they can communicate with the quarterback on the field instead of doing the signs.
The same idea.
But there's this old story out here on the West Coast that Bill Walsh used to actually turf those,
used to do something to throttle those so they wouldn't work.
And Bill Walsh used to plan his first 20 plays along with his quarterback.
So then the quarterback would know what the 20 plays were.
And once the things didn't work and you couldn't hear, then both teams had to stop using it.
So it became a competitive advantage for Bill Walsh because they knew what their first 20 plays were going to be, and he could throttle it so that it wouldn't work for the other 20 plays, and the other team would have to either use these signs or would be basically on their heels. So I wonder if the next sign-stealing scandal in baseball is going to be someone hacking into the Bluetooth and hearing it, you know, or throttling it so then the people people have to go to science. They're not used to using anymore. As slow to react as the MLB can be at times,
that carefulness, to put it politely,
is a good lesson for business.
Implementing major changes takes time.
Relying on so-called robot umps
instead of your Joe West types
is the biggest of changes.
I think the way that any technology goes in baseball,
and we've seen this with robo-omps
and with wearable technology that they use
to become better players, or the data that they get,
the Rapsodos, the technology they pitch in front of,
you know, all this technology, if you're comfortable,
if you've seen it on your way up, then you're comfortable with it, you know, all this, all this technology, if you're comfortable, if you've seen it on your way up, then
you're comfortable with it, you know, and I think that's why if
you look at the robo arms that are going to that are I think
are coming to baseball, you see that they went to the Arizona
Fall League, and then they went to high A and then they went to
know to low and I went to high A, they went to double A. So
they're basically coming up with these young prospects as they come up
so that the younger players, when they get to the big leagues
and there's a robo-ump, will be totally used to it.
And the older players will complain about it.
And I think that's the same process you've seen basically with this pitch comm
is it's been around in the minor leagues.
It's been around in certain leagues.
It's been around certain clubhouses for,, you know, I would say three to four years.
So some of the younger players are more used to it.
Maybe the ones are going to be the first adopters.
And some of the older players are just going to be like, we haven't done it this way.
I'm not used to it and I don't want to do it.
The technology behind robot umps isn't new.
Sports like tennis have used tracker systems that can quickly spit out whether
a ball was in or out. But in baseball, there are different dynamics at play where the strike zone
is wildly different for players like 5'6 Hosea Altuve and the 6'7 Aaron Judge. And so there's
been almost philosophical questions about what the strike zone should be. Should the strike zone
move as they move? If they crouched really low,
should the strike zone go with them
as they crouch really low?
Would the hitter be able to manipulate
the electronic strike zone by changing
the way he's standing?
Could he theoretically get his shoulders
really close to his knees and create a tiny strike zone?
Like how responsive do we want it to be?
Do we want to set it to their general height or their specific height in the box? And then how responsive do we want it to be? Do we want to set it to their general height or
their specific height in the box? And then how responsive do we want to be to changes in their
stance when they're moving as the ball's coming in? And the ball is also moving in a 3D space.
Do we want it to continue to be a 3D strike zone? We've been calling it more as a 2D strike zone.
But once we start doing the robots, are we going to make it 3d and so then there's going to
be pitches that become strikes later in the strike zone and so there's a lot of sort of questions
and that's why i really like the way they're doing it because they're doing it many many years
and you might even be begin to see second and third order effects where you start to see
pitchers try to take advantage of the electronic strike zone start to do little trick pitches and
try to do the sergio romo slider where they just catch a little bit of it, or the Rich Hill curveball where they catch a
little bit of the strike zone and hit the plate. And so if you can see the second and third order,
you know, things that'll happen out of what you do, then you can sort of adjust on the way
and hopefully come to the big leagues with the best situation.
And beyond those philosophical issues, as Sarah says, there is an issue with the
technology itself. One would think that robot umps should get the call right every time. I mean,
they are robots. But as Saris points out, already the information spit out by the machines right now
changes multiple times over a 24-hour period. There's another part of the technological
problem, which is the real-time problem, which is, and you see this sometimes, the accuracy of the zone as you see it on TV is
not amazing.
And, you know, I work with the pitch data a lot as part of my job at The Athletic.
And there's data that you get from the game itself, like as the game is happening.
Then there's the data you get at about 6 a.m. the next day.
So there's a washing.
We call it a wash, but it's like a cleaning up.
Oh, that's not actually,
that pitch didn't go 30 feet up in the air or whatever.
You know, that actually happens.
So you kind of clean up the data.
And then there's another release at 8 a.m.
that's been corrected again.
So at 8 a.m. the next day, you know a lot better if the ball
is a strike or not. However, for RoboHumps, that doesn't help. You don't want to call strikes
tomorrow. Yeah, let's wait a couple hours to clean this data up. So that's been part of it,
is perfecting that real-time technology. Innovation in one sector can ignite innovation in
another. The use of motion capture technology in developing video games led over into baseball.
Baseball took note when they started making baseball games, video games. They had to put
these balls on themselves and they had to do the motion capture. And then baseball said,
hey, we should do that, except use it to try to make the baseball players better.
So what you do is I got down to my underwear up in Kent, Washington,
and had to throw a baseball in my underwear in front of major league players and coaches.
And it was very embarrassing.
It was also embarrassing because I only threw 59 miles an hour.
I guess when the pros do it, they're doing a better job.
But what it allowed them to tell me about myself,
and I had a lot of flaws not being a pro baseball player myself,
but it allowed them to tell me how my different aspects of my body were moving.
Now, access to biomechanical technology is extremely limited.
It is expensive.
Only select places have the tech.
But some of the data learned through the testing
in these isolated labs can proliferate
out to all parts of the world.
But what they can also do is now they can test
all the drills that coaches have been doing for years.
And, you know, in the past, you do a drill
and for some guys it works, some guys it doesn't.
It's kind of haphazard.
Now you can say, okay, we did an assessment
and then we did this one drill
and then after we did another assessment
and it changed your hip shoulder separation.
So that drill is a good one.
We did an assessment, we did these other drills,
they didn't work.
Let's stop doing those drills.
So you can actually test all the different drills
that you do with players
and that makes coaches more efficient and better
at their job. Coming up, we'll learn what it means to be a startup in sports and how that
impacts the league's priorities. Crypto is like the financial system,
but different. It doesn't care where you come from, what you look like, your credit score,
or your outrageous food delivery habits. Crypto is finance for everyone, everywhere, all the time.
Kraken, see what crypto can be. Not investment advice. Crypto trading involves risk of loss.
Kraken's registration details at kraken.com slash legal slash ca dash pru dash disclaimer.
at kraken.com slash legal slash ca dash pru dash disclaimer paul rabel is an impressive dude he is both one of the greatest players in lacrosse history and is the sport's greatest
entrepreneur all of it is ugc this is user generated content that's created by us on the
platform and the engagement is higher than all of Meta, Facebook and Instagram combined.
The size of an NFL linebacker, but the mind of an Ivy League business school grad,
Rabel, along with his brother Mike, started the PLL, the Premier Lacrosse League.
We are on pace and want to become the next billion-dollar sports league.
We think we can do what it's taken a lot of the sports leagues 20 years to do in five to 10.
The instant success of the PLL has almost no comparable in professional sports history.
The league started playing games just three years ago, and it already swallowed the previous
top-level pro league, the MLL.
And there were some challenges with MLL at the time.
Their Achilles heel was that they would sign players to one-year
deals to protect potential, you know, call closure. And that opened up the window for us to start the
PLL from scratch the next day, which we did. And two years later, we were ending up acquiring MLL.
So in a short period of time, the PLL went from the little fish taking on the big
fish that was the MLL and quickly the PLL ate the entire MLL. Rambles says he and his group
identified a key factor in acquiring the MLL. As part of that acquisition was also, you know,
IT and history and sports are so much about history and the way that we colorize them and talk about them.
And I think it's worth calling that out
because we'll probably spend the bulk of our time
talking about the future of pro sports,
but you can't engage an audience without context
and you get context through historicals.
And so that's really exciting about the PLL.
We're entering our fourth season
with 24 years of history at the professional level.
The PLL is unique as a pro sports league in a number of ways.
One, the players in the league earn equity over time.
And two, instead of having teams based in different cities,
the entire league goes from city to city each weekend,
barnstorming, a callback from sports past that was both a product of circumstance
and recognizing what consumers are familiar with.
You think about every year, traditionally the biggest event is the Final Four,
which would take the top four teams, as we all know, in college.
We descend upon a major market city.
I did this for four years at Johns Hopkins,
and we were able to get anywhere from 50 to 60,000 fans at Gillette
Stadium for the semis and championship.
And that idea that, oh, if you create some supply demand around best in class, let's
create a final four each weekend.
But the thread at all throughout the season where game week one, this season is going
to be in Albany.
And then you go down game week two, three, four, and we're to say, hey, I think the final four has done this.
There's still one to yield.
So that was the idea.
If the NFL was a league that exploded because of television,
how that game looked on TV and how it was broadcasted on TV,
then the PLL is attempting to use modern social media,
TikTok, Instagram, Twitter,
as its catalyst for exploding interest.
Of course, that isn't revolutionary to
say. A startup business, one involved in entertainment, is going to use social media.
But hearing Rabel talk, it is much more than just a bullet point on a PowerPoint.
This year, the PLL signed a landmark deal with ESPN. Their games will reach a potentially
massive audience on ABC, ESPN's networks, and ESPN+. But for Rabel, he is looking beyond
television and streaming. To him, one of the best aspects of partnering with ESPN is having
the company's hugely followed social media platforms pushing out PLL content 24-7.
I think ESPN's social, and it's backed by the size of the audience, they've figured out social
better than any of their network competitors. They have 25 million plus followers across ESPN and SportsCenter accounts across
all the different social platforms. And that is an invaluable promotional tool when you
talk about unlimited inventory. Unlimited inventory compared to broadcast, right? You
have 24 hours in a day and those slots, which are anywhere from an hour to two hour blocks, are booked 24 to 36 months in advance. And you run out of inventory. And social,
with an access to 25 million fans per platform, per handle, and you can talk about the PLL
after a tweet where you talk about the NFL, the NHL playoffs, the NBA playoffs,
that is really powerful. So social media, best marketing tool.
The PLL's dedication to flooding social media goes deeper than most leagues are willing to go.
Other pro sports leagues like the NFL and MLB actively discourage their athletes and fans from
sharing game footage online. The PLL has a content farm that distributes the best bits to its league members, including its players.
Instead of us turning one of the cheeks, we just said, hey, let's just create a highlights,
distribute them to our players to live organically through their social,
distribute them to our sponsors and our partners,
distribute them to other media companies that would otherwise maybe be on the fence
because they don't want to pay a licensing fee.
Let's just get it out there legally
as often and natively as possible.
We create, I know that we create our content,
I speak about natively,
four platforms that distribute it in a certain way.
TikTok's nine by 16, it's vertical,
it's bite size,. It's vertical. It's bite size.
It's more BTS.
Twitter, you can go 16 by nine.
It's horizontal and it's more conversational
and second screen and understand Instagram and Facebook.
We'll create custom content for our players.
We won't upload it.
They'll upload it.
In some cases, we'll upload it for them.
And then you learn from it.
Through our business intelligence team, we pull all of those metrics and impressions and engagements.
And we're constantly surveying a very quickly evolving algorithmic environment and social so we can be at the forefront of it.
Because of how young the PLL is, both in the age of the league and the age of the people running the league,
there's a clear dedication to making the PLL more than just a bundle of games
that show up on a streamer.
You know, there's a lot of conversation
and it's a beautiful series every year.
And Drive to Survive on Netflix
has done a fantastic job of driving value
to the U.S. consumer base
of an international competition like F1.
But before Drive to Survive,
there was Hard Knocks.
Before Hard Knocks, there was The Knocks. Before Hard Knocks,
there was The Ultimate Fighter. Before The Ultimate Fighter, there were things like
Mighty Ducks and Rudy. So this is all scripted, film, unscripted, which is reality or documentary
series or documentary films that drive humanization and conversation around the people in sport. And that's what ultimately leads
to more tune in on the live broadcast, which is tied to these leagues revenue. So we are,
we're diving deeply into scripted unscripted and telling more stories around lacrosse away from
the live games. The lessons from the PLL are clear.
Games aren't enough anymore. There is so much competition for audience.
The PLL finds consistent and proven ways to interact with its customers
through that steady drip of social media
that go far beyond the allotted time of a lacrosse game.
So for sports fans, the future of sports means they'll get more of it,
just not necessarily those games.
We're talking about behind-the-scenes videos, documentaries, podcasts, social media, NFTs, alternative broadcasts.
As in episode one, all of this comes down to choice.
And leagues are doing everything they can to guarantee fans choose their sport to invest their time into.
I am Mike Smeltz from The Athletic.
Thank you for listening.