Tales from the Stinky Dragon - Tales From The Stinky Dragon Episode 85 - The Infinale Part 1
Episode Date: March 1, 2023It’s all come down to this - the Infinights take on the big bad behind all their misfortunes. This battle will echo throughout generations with their livelihood, the world of Faeza, and magic itself... hanging in the balance in part 1 of the exciting conclusion to the Infinight Saga Check out our merch and follow us on Twitter, Instagram, TikTok and more: https://linktr.ee/TalesFromTheStinkyDragon Go to http://joinhoney.com/dragon to get PayPal Honey for free. Go to http://shopify.com/dragon to sign up for a $1/month trial period and take your business to the next level today. Shout Out to our Voice Actors for this episode: Dia - BK (@BlackKrystel) Entropa - Armando Torres (@MandoDoesStuff) Learn more about your ad choices. Visit megaphone.fm/adchoices
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This is a Rooster Teeth Production.
Salutations to all you Star Spawn Seers!
Faze on in to the Stinky Dragon Guzzle our latest gulp, Fortune Favors the Foretold. It's a mixture
of space-bending sherry, vortexian vermouth, basil nut liqueur, and psychic orb orange bitters.
One mouthful of this moonshine, you'll be seeing double futures. Previously, our adventurers
entered the ethereal plane with Sleek, Spectral, and Smarsh, and once again encountered the true evildoer
behind all their misfortune,
Doors.
After defeating their unhinged nemesis,
they entered an otherworldly farmhouse
where Hugh Manor was keeping plainer prisoners
of the party's pals,
Captain Marge, Dr. Ahem, and Mild Manor.
After contending with the cannibalistic killer,
Dr. Ahem sacrificed himself to slay Hugh and save his friends.
Next, the party had their first dust-up with a Dia gem adorned in Tropa.
The Infinites fearlessly fought their armor-plated enemy,
but ultimately were no match and fell to their untimely demises.
Gum-Gum, however, woke up at Mount Celestia and met a deity he wasn't
expecting, his mother,
Dia. Cobble a cocktail
cause it's time for none other than our
end finale.
Well, we're dead
so thanks for watching guys.
That's the episode.
That's the shortest episode ever.
It's funny cause this morning the song that's been stuck in my head has been
Dumb Ways to Die.
Yeah.
That's been stuck in my head all day.
That's why.
Meet Entropa, and that's how you do it.
Dyer reaches up to her blazing hair
and a brilliant white crown appears around her head.
She takes it off and holds it out.
This is yours, Ganko.
You are the rightful heir of the Diadem of Diogens. and holds it out. both exhausted. In the end, I finally managed to imprison him, but at a great cost to you,
to Faiza, and to myself. It took every last bit of my strength to save your life,
but it meant Faiza would fall apart, the Diagems would be scattered, and I would have to depart
the material plane. But now you're here, which means your father has returned,
But now you're here, which means your father has returned, and he has the means to eradicate magic from Faiza.
And so my dear Gung-Gung, you have a choice.
You can choose to stay here and take your rightful place amongst celestial deities and
spend all of eternity with me, your mother. Or you can take this diet then,
return to the material plane as a mortal,
save your friends, and stop your father in trouble.
The choice is yours.
He decides to stay.
I feel like Chris is wild and carded enough.
And he's considering both, looking at his face right now.
We had a meeting yesterday.
To figure out what would happen if he stayed?
We were like, we don't know what Gum Gum's actually going to do at this point.
We should talk about it a little bit and see what possibilities might exist.
Yeah.
So, you're really my mama?
Yes, Gum Gum.
I think he would run and hug her and start crying.
He'd just go through her.
What's the physical situation here?
Daya spreads her shimmering arms out wide toward you.
I'm sorry, Mama.
It's okay.
It's not your fault, Gum-Gum.
You didn't do this.
No, I spent all that time looking for Dad.
I didn't look for you.
I was there with you the whole time.
I'm sorry. It's okay.
So, my dad
is Garidor, and
Garidor's Entropa?
Yes, your dad is Garidor.
But he became
Entropa. And Archie
is... that's my dad too? Entropa. And Archie is... that's my tattoo?
Entropa occupied the body you knew as Archie for a time,
but Archie is not your father.
And Sordo...
He's just asking about every single character we've ever met.
They're all tied in!
Sordo's spirit was once in the body of Archie.
But Archie and Sauror have no relation to you.
The guy I met in the woods that one time when Bart disappeared.
Little Jimmy.
So, you're a god, right?
Some would view it that way.
And so, Burt's dad
They said they're my godparents
Were they fibbing?
There could be multiple
Bye everybody
They're just very special people for you
But they are not fibbing
Okay
They fibbing
Gum Gum learned a new word recently
Yeah So did dad did he not ever want me? Gum-Gum learned a new word recently.
So, Dad, did he not ever want me?
He lost his way.
His rage overtook his love, and he became consumed by it.
I mean, I get angry, but I don't get mean.
And that's why you're so special, Gum-Gum.
Your care and love for people triumphs over your anger.
Does he not love you?
I fear he has forgotten how to love.
He seems to only know rage now.
Chris really putting Gus through the improv
ringer right here.
No, no, it's good, it's good. I got this.
I got this. But also from like a character perspective,
like this makes perfect sense. Gunga will be asking his questions.
Mud pulls out a little book that tells kids how to deal with divorce that he got
One time it's about
Two alligators who don't love each other anymore, and so they go away in their little alligator kid. It's actually a real book
Why are you pulling this from reality?
You gotta explain this stuff to kids
He forgot how to love but did he forget about me?
I don't know for certain.
But it's possible his rage has blinded him from who he once was as Garridor.
Who we both were to him.
That makes me sad.
It is sad, Gum-Gum.
So, if I don't go back, will all my friends die?
Well, I'm afraid your friends are already dead, Gum-Gum.
If you don't go back, they will stay that way.
Am I dead?
You're here with me.
Oh, and if I go back, how do I save everyone?
With the diadem.
And again, she points at the diadem.
The diadem of diagems.
That was the little crown, right?
Right.
I don't think I'm strong enough for it.
Oh, but you are.
You were born to wear this diadem, my son.
But if there is any doubt that you are ready,
that itself is proof that you are worthy to wield its magics.
What kind of magic?
The purest of divine magic.
The most powerful arcana available to me.
At the orphanage, they said I slept for a really long time and didn't get older.
Why was I so sleepy?
Do you have any memory as an infant of being bit by something that looked like a dog?
Yeah.
That creature was Entropa.
His venomous bite cursed you with a seemingly endless sleep, That, like a dog? Yeah. That creature was Entropa.
His venomous bite cursed you with a seemingly endless sleep,
slowly draining you of your life force.
Oh, and then what woke me up?
You awoken by something he wasn't expecting.
The feelings of friendship and love. Oh, and my boom-boom wand?
Entropa made Mr. Mayor, Brink Tussler, destroy it?
Why'd he do that?
Entropa has known great pain.
And that pain shows up in the form of his rage.
And when rage becomes uncontrollable,
it can lead us to hurt other people,
forcing them to feel our pain.
And that's why he took you from me?
In a way, yes.
I sacrificed all that I had to save you from his curse.
And now he's trying to take my friends?
Yes, but not just them.
He's also trying to take magic away from the world.
That's not very nice.
You're right, it's not.
If I go back, when do I have to go back? Well, you have to make the choice now.
To either go back as a mortal, save your friends, and stop in Trobo.
Or, to spend all of eternity with me here at Mount Celestia.
If I ever go back, will I ever see you again? I will always
be with you, my son.
We have a connection that can
never be broken. Can I have a hug
first? Again?
Of course.
I wouldn't have it any other way.
Once again, she opens her shimmering
arms and embraces you in a
warm hug. It's like being wrapped in a warm
blanket of sunsets and sunrises, like nothing you've
ever experienced.
Whoa, that was really deep.
What a beautiful way to describe it.
I'm just really sorry, Mama, that I didn't find you sooner.
And I'm sorry, but I think I have to go again.
Dia puts the diadem on your head and her eyes begin to glisten and she smiles.
It suits you, sweetheart.
I couldn't be prouder of the person you've grown up to be.
Please know that not one day has passed
that I haven't wished to see you with my own eyes,
to speak to you face to face,
to hold you in my arms.
You always have a place to call home here at Mount Celestia.
That being said, I'm grateful you found your own family in Phaser.
Take care of them. Hold them close.
She opens her arms again and looks at you with moonlit eyes.
I love you, Gunga.
I love you more than all the magic in all the realms.
I love you too, Mama.
Your mother offers you one last smile.
It's time to bring the magic back to Faisal.
It's time to wake up, Gungo.
Wake up.
Everything around you fades to white.
You can add the diadem of diagems to your inventory.
Season 11, Jesus, we're back in Austin, man.
My eyes are watery, but it's the cedar. It's just raining on your face. The diadem is a pearlescent white crown that's crafted by the
deity Serendaya. It's made of pure celestial light and it can house all six dia gems.
While wearing the crown you gain the following traits. You have resistance to necroticotic damage and advantage on saving throws against spells and other magical effects. That's celestial
resistance. You have healing aura. So as a bonus action, you can cast mask cure wounds once per
long rest. And you have ability called celestial revelation, radiant soul. You can use a bonus
action to unleash the celestial energy within yourself. Your transformation lasts for one
minute or until you end it as a bonus action two luminous spectral wings sprout from your back temporarily
until the transformation ends you have a flying speed equal to your walking speed and once on
each of your turns you can deal an extra radiant damage to one target when you deal damage to it
with an attack or spell the extra damage equals your proficiency bonus once you transform using
your revelation,
you cannot use it again until you finish a long rest. And you have Diagem Divinity. When the diadem houses all six Diagems, the Diagem's power will begin to coalesce and energize. After a
charging period, the diadem will grant you a divine power. You open up bleary eyes and immediately
see Bart, Kyborg, and Mud are lying on the ground around you motionless.
You look up and see Entropa is turned away from you.
He seems to be waving his arms around and chanting something in an unfamiliar language.
I think you got that wrong, Gus.
Actually, what's been happening this whole time is Gumbo has actually been fighting Entropa.
Gumbo hasn't actually struck down at all.
He's holding him off of one by one.
It's amazing.
It's awesome.
I've been watching the whole thing.
I'm such a proud papa.
Gum Gum's back
like alive? You're back
on the material plane. And conscious?
And conscious? Yes. You're sitting up.
Can I do the mask
cure wounds? Yeah. Okay.
Mask cure wounds.
Wave of healing washes out from a point
of your choice within range.
Choose up to six creatures in a 30-foot radius sphere.
30-foot radius sphere centered on that point.
Each target regains points equal to 3d8,
plus your spellcasting ability modifier.
The spell has no effect on undead or constructs.
Are they within 30 feet of me?
Yes.
And what about Gumbo?
Gumbo would get it as well.
Is he doing that like Simba
thing?
He's like, Dad! You know?
You know what I mean? Oh, to me.
No, no. Like I said, Gumbo's fighting
in trouble right now and could really use a healing.
So I'm going to cast that.
How many d8s was it? He rolls it.
Oh, he does. Yeah. So you cast it and how much does it heal?
It's 11. Not the best it. Oh, he does. Yeah. So you cast it, and how much does it heal? It's 11.
Not the best roll.
11 total.
Yes.
That's gum gum.
Hey, guys, we got him.
We're going to get a trope.
She goes.
As you all stir and wake from your eternal rest,
you feel Dia's divine power coursing through your bodies, and everyone levels up to level 16.
Oh, I'm shocked.
When did that happen?
Ba-na-na-na.
You feel more powerful.
What new powers do you feel like you have?
Well, I feel really lucky.
Just like extra lucky, kind of like Kyborg lucky.
Flexes for Kyborg.
He's like the Spider-Man,
Tobey Maguire looking in the mirror like, yeah.
I also learned a new spell during my death rest
called Feeble Mind,
where you blast the mind of a creature
that you can see within range,
attempting to shatter its intellect and personality.
It won't work on me.
The target takes 46 psychic damage
and must make an intelligence saving throw.
On a failed save, the creature's intelligence
and charisma scores become one.
The creature can't cast spells, activate magic items,
understand language, or communicate in any intelligible way.
The creature can, however, identify its friends,
follow them, and even protect them.
So you basically make another gum gum.
Yes.
Like father, like son, hopefully
in this situation. And that's an
8th level spell. Yes, sir. Now you can cast 8th level spells.
Sure can. Read that last
paragraph. That's the
worst part. At the end of every
30 days, the creature can repeat
its saving throw against the spell. If it
succeeds on a saving throw, the spell ends.
So basically you can only try every
30 days. If you fail to save,
you get to try again in a month.
God, bummer, man.
I promise
not to use it on you at all
until the very end, maybe.
That's my last
to cast this on all of you guys.
Bye. GumGum,
what'd you do? I got
relentless endurance
So that means
My rage doesn't go away
Unless I want it to
Or I die
So that's nice with magic
Which previously
If you didn't make an attack
Your rage would go away
Or if I cast a spell
If you cast a spell
Yeah
Oh
And I also
Got a level
As a sorcerer
Oh
Oh
Multiclassing
Uh huh
Yeah We need to have have one of those little ceremonies
where you break the karate board.
But yeah, Gum Gum's a
level one sorcerer and he's got
a few spells
and it's really cool.
I've been hoping this whole time stone
would multiclass. You've been talking about multiclass for a while.
Yeah, that's awesome.
We finally did it.
Kyborg got tough.
Hit point maximum increases by an amount
equal to twice your level when you gain this feat.
And then from here on,
I increased by like two HP based on my level.
So I felt like we were going to be doing a boss battle here.
So I wanted to get a little bit more HP.
And then I also got something called Enfeebling Arrow.
Despite this funny sound, Enfeebling Arrow is a creature hit by the arrow,
takes an extra 2d6 necrotic damage,
and must also succeed on the constitution saving throw
where damage dealt by its weapon attack is halved until the start of your next turn.
And then I think I also got something else just because of upgrading.
Ever Ready Shot.
If you roll initiative and have no use of arcane shot remaining,
you gain one use of it.
So like when I blow through all my arcane shots as I do,
I'll get one back.
Nice.
I feel like I missed the memo and didn't get a feeble based spell or ability.
Feeble nine.
Mud also has access to eighth level spells and added one called animal shapes.
I kind of want to keep that a secret.
They're like shadow animals.
Like, look, it's a bunny.
I kind of want to surprise my team with what it does.
If that's okay.
Because I think they'll enjoy the surprise.
Also, in our slumber,
did we happen to find a small dragon sculpture?
On a triple basis.
Check your bag.
Yeah, check it.
Wait, actually.
I found a crown.
Daya blessed you with a gift.
Really?
Really?
Yeah.
Are you being serious?
We can't tell with Gus.
I know.
Daya has blessed you with a gift.
The one thing you've desired for so long.
Bart opens his bag and looks.
Yeah, it's in there.
Wow.
I thought you were going to say like a, a dragon statue worth 450 gold pieces.
Really quick before we lose the narrative of our level ups.
There was something else that happened to Mud.
He took a feat as well.
Oh.
A feat called Metamagic Adept, which is interesting that you're a first level sorcerer.
which is interesting that you're a first-level sorcerer,
I have access to metamagic, which is a sorcery ability where I have sorcery points that I can apply to little spells
that are metamagic spells.
I have one called empowered spell and one called quicken spell.
And I can use those charges whenever I want,
and they get brought back every, I think, long rest.
And what does the empowered and quicken spell do? Emp when you roll damage for a spell you can spend one sorcery
point to reroll a number of the damage dice up to your charisma modifier and you must use the new
rolls you can use empower spell even if you've already used a different metamagic option during
the casting of the spell and then quicken spell when you cast a spell that has a casting time of
one action you can spend two sorcery points that has a casting time of one action,
you can spend two sorcery points
to change the casting time
to one bonus action.
That's pretty powerful.
So that would allow me
to cast two spells
that are one action spells.
That's cool.
Yeah.
Very cool.
I also forgot to mention
I'm a wild magic sorcerer.
Whoa.
What does that mean?
When I cast spells,
stuff happens.
Oh, cool. Nice. Random stuff. Same, dude. Bark out like a gold What does that mean? When I cast spells, stuff happens Cool
Nice
Random stuff
Same, dude
Mark got like a gold dragon thingy
Carver, did you get anything?
Did he get it like his parents back?
He wants to check his sack
Why are there skulls in here?
Nice
So everyone wakes up now?
Yeah, everyone wakes up and feels more powerful
Entropa hears you all stirring and turns around.
What? This is impossible. I watched you die.
This isn't how it was supposed to end.
Ka-chow!
Streaks of red lightning cascade from Entropa's arms
and the grassy ground around it begins to crumble and break away from the island,
floating higher into the sky.
Stones from the demolished farmhouse fly past you all and gather into three archways to
the north, east, and west of the main isle.
In the center, more stones assemble into raised dais.
It's time to put these diagems to good use.
Entropa closes his bloodshot eyes and the indigo diagem on his crown begins to shimmer
to light.
Three portals materialize in the stone archways. The first is crackling with red energy,
the second is swirling with deep blues and purple clouds,
and the third is blackened with shadows darker than the night sky above you.
Red mist, blue clouds, and black shadows begin pouring from the archways coalescing into
the central dais.
Diffusion of energy slowly begins to crystallize into fragmented facets of a dark gem.
Entropa falls to his knees laughing as the energies continue to surge into the dais.
Isn't it beautiful?
It's made of pure contra-kana.
I call it the Entropa. This is the answer,
can't you see? This will finally free Vesa from its magical bonds. This is my destiny.
I am Entropa, the eradicator of magic. His crimson armor flashes with diagemic power
and a red sphere of energy surrounds his trope up.
Everyone roll initiative.
We don't get a long rest, do we?
No.
No.
God.
Hope you don't get touched.
How many health did I have when I came back?
Was I at zero?
We were all at 11?
You're at 12.
Okay.
Whoa, nice.
Doc G.
Helps having a powerful mom, huh?
Nepo baby.
Give me a nepo baby.
Can I tell you?
Hey, Bart, you won't believe it, but I found my mom.
Oh, yeah?
What was she like?
She's really pretty and a god.
That's a pretty important factor there.
I'm surprised you didn't start with that.
Buried the lead there. Also in trouble is my dad. It's a lot important factor there. I'm surprised you didn't start with that. Bird's lead there.
Also in trouble is my dad.
It's a lot to unpack, Gum Gum. I think
maybe after this we should look into a therapist.
For all
of us.
God, I rolled a one.
I rolled a nat 20 for initiative.
Look at you. What a waste of a nat
20. I like how we talk
about dice rolls as if there's like a limited amount of girls.
Oh, there is.
It's similar to how we talk about catching shinies in Pokemon.
It's like when you get a crappy one, you're like, I used my shiny luck.
All right.
And Entropa got a 14.
Okay.
Mud with your nat 20.
I don't want to go first.
You're first.
Help me.
You see like the sphere of energy surrounding Entropa.
The sphere itself is about 30 feet wide.
So when you say Entropurl, is it like Entropa made a little brother named Entropurl?
Or is it a pearl?
I guess it's the pearl.
It's a pearl.
Okay, okay.
It's not another smaller Entropa.
Hey, it's me, Entropurl.
What is that doing?
Like sucking in all the magic?
Yeah, as you see like energies from all of the portals coalescing around it.
Oh, by the way, I forgot to mention, as he's on his knees laughing maniacally,
six Anarchs jump out from one of the portals as well and are around Entropa.
Which portal?
The one that's red. I believe that's the one on the left, if I remember are around Entropa. Which portal? The one that's red.
I believe that's the one on the left, if I remember right. East portal. The east portal?
Oh, is it the east? Okay. Well, at least he's prone
because he's laughing so hard. No, he's on his knees. That's not prone.
No, he's prone. He's laughing so hard. Oh,
he's bellowed over. He peed himself.
All the
cool kids pee themselves. Yeah.
What's our proximity to each other?
You all are within about five to ten feet of each other.
You all are really close together.
Okay.
So what would happen if I put something that is a five-foot cube in between us?
Could it touch us all?
You can find a way to make it work.
I can find a way to make Mutt's healing spirit work.
Now you, Gum-Gum.
You call forth a nature spirit to soothe the wounded.
The intangible spirit appears in a space that is five foot cube.
You see within range, the spirit looks like a transparent beast or fae.
Today, it's a, yes. It's a... Yes.
Albatross.
Ooh.
Albatross is so hot right now.
Why not?
What's an albatross? I was thinking of John Candy recently and thinking of John Candy's great role in Rescues
Down Under.
Oh, he was.
As Wilbur.
Yeah, that's right.
Great movie.
Did someone ask what an albatross is?
I made a joke that it's my favorite person.
Not me Googling what an albatross is.
It's a big bird.
It's a big bird.
It's a big bird. It's a big bird. It's a big bird.
It's a big bird that the mice fly on and rescues down under.
Ah, yes.
For listeners at home who didn't know, hey, fools.
Yeah, yeah.
We're explaining it just for you guys.
Until the spell ends, whenever your creature you can see moves into the spirit space for
the first time on a turn and starts its turn there, you can cause the spirit to restore
1d6 hit points to that creature.
And then the spirit can heal a number
of times equal to one plus your spell casting modifier which is i think plus five after healing
no time spirit disappears and as a bonus action i can move the spirit so everyone start your next
turn roll a d6 and you get d6 of healing it's best i could do we don't do it right now oh wait
it's a 1d6 plus five hit points specifically no start your turn okay so we do a d6 plus five when we start our turn yeah
and as a as a no that'll be it for mud uh no i cast nope that'll be it for mud
sorry this is the point where we're messing with level 16 characters like i got so many things to
like switch around to see if i can do but i I'm just gonna say no. Go next person. Do great
things and heal yourself a little.
Well, the next person is Gum Gum.
Okay. And then after Gum Gum is Anarchs
and Tropa, then Bart. Technically, just
to let my teammates know, our mud can see us.
You can move in and out of the stupid
spirits and you could be getting
healed again. The stupid spirit.
Medigame question then. Can you use your
movement to go in and out, in and out,
in and out, in and out? But it's only at the start of
your turn. So you'd have to leave and then
come back in at the start of your next turn. You could do it again.
I was going to part with just hip, hip, hip, hip, hip.
I'm in, I'm out. I'm in, I'm out.
So the portal is behind him?
Yep. Correct. It's like kind of at the
center of the aisle, like on a raised
dais, and it's where all of the energies
from the portals is focusing. Yeah.
Three portals. Yeah. And then the Entrope
Earl. The portals are giving the
pearl the energy. Yeah, the Earl.
The Entrope Earl. Or is the pearl
giving the portals the energy?
Make an Arcana check. I know.
Sorry, it's not my turn. No, no. This is all good.
We need the data. That's a one. I get to roll
again.
Nat 20, 23.
Yeah, it looks like the portals are giving the pearl energy.
So he's probably opened up portals that are sucking up magic from the world into the pearl.
That's a good point.
Big vacuum cleaner of magic.
All right.
So do we attack the portals or do we attack the intro pearl?
Or we get in the portal so the magic goes to us.
Oh, okay. I don't know. You like get in the way of the magic going to the intro pearl or we get in the portal so the magic goes to us oh yeah okay yeah i don't know you like get in the way of the magic going to the intro pearl or maybe it kills us i don't
know but we already did that well don't forget it seems like all of this is being contained within
this 30 foot wide sphere that seems to be all around Entropa and the central dais
and the central pearl. What do you mean by contained?
It's all inside of it.
I guess I'll get wings.
Yeah, what's that?
The celestial revelation?
Yeah, I'm going to do my celestial
revelation radiant soul.
More of a finisher to me, but
go off the moon.
I'll rage first.
I'll start with that.
Final answer.
And I roll my rage thing.
That's a six and a two.
I can teleport 30 feet to unoccupied space,
or I get the plus one bonus AC.
I'm going to take the teleportation.
Don't forget the heal, because of John's thing.
Yes.
Oh, yeah.
And I'll do that.
So one D6.
D6 plus five.
That is 8.
How far away is the pearl from me?
I'd say just over 30 feet.
Let's call it 35 to 40 feet or so.
Can I teleport to the pearl?
You can try.
Within 30 feet of it or so.
So I'll do that.
Can I see what happens if I touch it?
Yeah.
Your wild magic forms and you teleport.
But something happens and blocks your teleportation along the way.
So you move up, but you stop just short of that sphere.
So now you're standing right in front of this 30-foot wide sphere
that's surrounding Entropa and the Entropurl.
And the teleports are inside the sphere, right?
The portals.
The portals are outside of the sphere or inside the sphere?
The portals are just outside of the sphere.
Copy that.
Okay.
Can I go to one of them and see what happens if I stick a finger in?
Yeah.
With the amount of movement you have, you could not make it to the one on the far north.
That's kind of too far for you.
Okay.
But you should be able to make it to the one to the west or to the east.
The east has the Anarchs coming up.
Yeah.
I've got the east one then.
The one with the Anarchs?
Yeah.
Oh.
Yeah.
And stick a finger in. I'm just double checking that that is the correct one. one with the Anarchs? Yeah. Oh. Yeah. And stick a finger in.
I'm just double checking that that is the correct one.
One of the Anarchs bites your finger.
Correct one.
No, no.
I like that.
That is the one the Anarchs are coming out of.
Yeah, sure.
That's what we said.
Yeah.
You run over to the portal to the east that is glowing with red energy.
And you want to stick a finger into it?
Yeah.
Which finger?
The pinky. of which hand um
my left hand okay you uh stick your left pinky into it and you feel like a prickling strong
energy coursing through it like a good prickly no a bad prickly oh you take 11 points of no
no i think he's only on because of the totem because I had 12 12 we had
one get one extra jokes about him being a nepo baby yeah one additional that I
didn't know the nepo baby to connect to that yeah is that 11 what kind of damage
would it my reach lightning damage okay okay hey so my baby someone had to find out i want to use my boon of uh boon a recovery pin
okay how long have you had that since the beginning uh it says as a bonus action to regain a number of
hit points equal to half your hit point maximum can i use that as an actual action you raged
which caused the teleportation. Then you moved.
You stuck your pinky out.
So then you want,
instead of a bonus action,
you want to use up a regular action because you're out of bonus actions.
Correct?
Yeah.
Yeah.
Okay.
I don't like that first.
Yeah.
Yeah, sure.
Why not?
All right.
Well, I'm going to use that.
That's half my hit point max on,
which would be 94.5,
95 if I round up.
I'll just round up to 95.
Cool.
You can touch so many portals now.
Yeah.
Maybe the other ones will have a different outcome.
Yeah.
It's part of the scientific method, okay?
Yeah.
And, I don't know.
That's action.
That's bonus action.
You're done.
I don't know if I can move anymore.
Okay.
I'm done.
Gum Gum exclaims to no one in particular.
So now he's where?
He's by...
He's by the eastern portal.
East portal, okay. With his new
friends. Yeah, with his new friends.
One of them turns to say hello. Hi.
We are Anarchs. I'm Gum Gum.
The Anarchs lashes
out at you, Gum Gum. Ooh, and it's
a critical hit. Okay.
For 20? That was to hit.
That's not damage. First you roll to hit
and then you do damage. Welcome to D&D. hit. That was to hit. That's not damage. First you roll to hit and then you do damage.
Welcome to D&D.
Yeah.
Only 85 episodes in.
Could I, I want to use my shield spell.
You want to use your shield spell?
What does that mean? Gum Gum goes, shield.
And cast shield.
It's a reaction.
When you take your hit by an attack or target by the magic missile spell,
an invisible barrier magical force appears and protects you. Until start of your next turn you have plus five bonus ac including
against the triggering attack okay this was a critical hit though so does it mean i can't it's
still gonna it's still gonna it's gonna hit no matter what okay then a 20 will always hit and
a one will always miss regardless well then m and i will do that yeah all right so the anark slashes
out it like shapes itself into a really long sword.
Lashes out and hits you.
But it seems to pass through you.
It doesn't feel like it necessarily hurt.
Wow.
Oh, really?
But for some reason, you feel compelled to drop everything in your hands.
So you drop your weapons and your equipment.
Everything?
Just whatever's in your hands.
So I guess it'd be my axe.
Your axe.
And you know what?
You don't like the way Kyborg was looking at you.
Kyborg.
You need to yell and insult at him.
Wait, what?
What?
Kyborg!
Yeah?
Stop looking at me like a dum-dum!
And this happened after he did what?
After the Anarchs struck him. Swiped him with the sword that he is.
How many points of psychotic damage is that?
Or psychic damage?
And that's it.
But it's Entropa's turn.
Oh, good.
I think he wants to hold his turn.
He wants to delay.
No.
Entropa's really gotten into cross stitch and wants to get back to that.
Well, he's old.
So if he's on his knees, getting up is an action.
That's right.
We all know.
Makes a lot of grunting sounds.
He is grunting.
Hear a little crack.
You see Entropa laughing maniacally.
He rises to his feet and out seemingly from his torso,
a shower of Contra Khana lightning bolts shoot out,
striking each of you.
All four of you need to make a dexterity saving throw.
Goodness gracious.
No ways to die.
22.
19.
And if I fail, I have indomitable.
7. 22
is the save, so 19 is a fail.
Okay. 16
for gum gum. Okay. Yes, I do
have indomitable. So is that just a
reroll or do you automatically do the save?
You can reroll a saving throw that you fail.
You must use the new roll.
It's a 22, so you gotta get something good.
Well, it was a dexterity.
Yes.
Dexterity save, so I have plus five,
so I need a...
17.
I need a 17 or an 18 or above.
Or 19.
Or 20.
Okay, all right.
But not a 16.
Oh!
24!
24!
You did a check, but...
Oh.
It's still plus five. It's still... Yeah, I think for him it's the same. Yeah, but... Oh. It's still plus five.
It's still...
Yeah, I think for him, it's the same.
Yeah, but yeah, good catch.
Only 85 episodes.
My God.
We'll get there.
Okay, so Mud and Gum-Gum fail the save.
Mud, roll me a D10.
No.
Four.
For some reason, you're overcome by fear,
specifically fear of Gumbo.
You think he's up to something.
He's going to get you.
This magic's hurting us against each other.
How are you guys looking at this, Badger?
You look shifty to me.
Something's different about him.
Something's wrong about this Badger.
Ever since you woke up and came back.
I agree.
I've always suspected Gumbo.
Thank you. I've been looking Gum-Gum. Thank you.
I've been looking at these mushrooms, mushrooms.
They look oddly suspicious.
Gum-Gum, you also need to roll a d10.
Okay.
Who are you going to get angry at?
I can't take any more insults, Gum-Gum.
I really hope it's not me, not your little buddy Bart.
That's a 10.
A swarm of magic missiles surrounds you and begins striking you.
You're going to see your mom again gum gum
he did that boon so that's good all the magic missiles focus and they all strike you doing
26 points of force damage i cast um it's a level one spell that i can cast as a reaction oh there
it is i was about to ask and And it makes me immune to magic missile.
Really?
Wow.
Specifically?
So specific.
Take no damage from magic missile.
It's plus five to my AC and takes no damage from magic missile.
Dude.
That is a...
That's the best use of multi-class I think I've seen.
And it was just like spur of the moment like, wow.
And you just happened to take that sorcerer level.
Yeah.
And I now roll a D100 for my wild magic.
That's a reaction.
You get one reaction.
You only get one reaction, yeah.
No, no, not that one.
My wild magic from sorcerer, whenever I cast a level spell,
I roll a D100 and stuff happens.
You have so many things going on, GumGum.
And this could be bad.
Cool, cool, cool. And this could be bad.
Cool, cool, cool.
52, which is... You restart the DC universe with a whole new brand of comics.
I got Micah on that one.
I got Micah.
It's at your discretion.
Once returned, the DM can have you roll a d20 immediately
after you cast their spell a first level or higher.
If you roll a 1, call on the wild magic search table
to create a magical effect.
I can have you roll a d20. And if I roll a 1, call on the wild magic search table to create a magical effect. I can have you roll a
d20. Okay. And if I roll a one,
then something weird happens. Got it.
Okay. Entropa opens
his mouth and it seems like
dark magic begins spilling out
of it. It slinks along the ground
all around Gum-Gum
and it begins coalescing, enveloping
you in a dark void.
Let's see if it connects.
I'm gonna bet that's a miss.
Got plus five AC also.
Oh, that is true.
A seven plus...
What is your AC right now?
22.
That's a 21.
The dark void starts enveloping you and encircling you,
but then like dissipates and dissolves all around you.
Gross.
You're lucky you have that plus five.
Barb has her pin hooked onto her lip
and she's talking and it's moving.
It's just like a cigarette bobbing in her mouth,
but it's a pin.
I'm like, oh God.
Blaine looked to be physically in pain when he saw it.
It looks so painful.
Speaking of Barbara.
Hello.
Barb, it's your turn.
Okay, well, first I'll take that healing.
1d6 plus five.
And that will be five plus 5, 10 healing.
You're welcome.
Thanks, Mud.
It's been a few hours since you cast it, but I finally got it.
And now I'm just trying to decide if I should spend my turn healing you guys
or actually try to hurt Entropa.
Quick heads up, after Bart, it's an Anarchs and then Kyber.
Heal. Yeah. You sound like you was like Anarchs and then Kyber. Heal.
Yeah.
You sound like you was like a commentator at a tennis match.
It was.
It was very much.
After Bart, we have the Anarchs coming up on deck.
I'm going to cast Mask Your Wounds.
Could I see all of my party at this point?
Yes.
Lucky for you, that void did not envelop Gum-Gum.
Otherwise, you would not be able to see him.
Okay, perfect.
I'm going to cast it at the fifth level.
So that's 3d8 plus 4.
Big rolls, Bart.
Big roll, Bart.
B for Bart, B for big.
So everyone gets 15, and then as a bonus action, I'm going to cast...
No, I want to do more healing.
Oh, it was the temp HP thing you had?
Yeah.
I'm going to do Mantle of Inspiration.
Yeah.
So it grants you 14 temp
HP, up to four creatures you can see
within 60 feet.
And you also can immediately use
your reaction to move. Quick, look at your
hand. So all four creatures you see.
Oh, oh.
Could I see myself? I always
forget if I could use Mantle of Inspiration
on myself. It's Air Bud rules. It doesn't say
they can't look at it. Ain't
no rules, so there ain't no... Sure,
you can look at yourself. No rules,
that bard can't look at their hand and go,
that's a creature I see. You look at yourself in
the reflection of your shiny new dragon
statuette. Yeah.
Maybe I'll be using it next time. And
then, I don't know if I'm allowed to do this because that technically
was a bonus action. Could I eat
my green epipple?
You could do what Gum Gum did and have it take a full action if you want.
But the mass cure wounds was full action.
That was full action.
Oh, oh.
That's why she was phrasing that.
That would be a second bonus action.
Yeah.
Right.
Because it doesn't have any sort of...
It's an inventory item.
Yeah.
We'll say it's like interacting with an object with your mouth.
So is that a bonus action then typically?
No, it's a different kind of action that you could do.
Okay.
I'm going to eat my green epiphyllum.
It's a sour green embryo can fruit grown only in pip orchard that offers magical resistance when consumed.
When eaten, you have resistance to all damage for one minute.
What?
Dude, that's awesome.
That's pretty good.
Wow.
Can you like mama bird some of that into my mouth?
I'll burp in your direction and see if that helps.
Ain't no rule in the rule book says ain't no,
Bart can't take no, ain't no damage.
Nailed it.
The comment section for this episode
is going to be a lot of rule goblins getting upset.
So just for clarification,
resistance doesn't mean like you don't take any damage.
You just take half damage.
Okay.
That's still great.
Yeah.
Cool.
And everyone added the 14 temp HP?
Yeah.
Already there.
Cool.
And the mass cure ones you get immediately.
Already added.
Got it.
Cool.
Anything else?
That's it for me.
Okay.
It's time for an Anarchs.
It's an Anarchs break.
This episode of Stinky Dragon brought to you by Anarchs.
We are Anarchs.
Well, hello there, fellow adventurers.
It's Bart the Bard here.
To say pleasantries, my pungent pals,
we've got some exciting announcements and puppet videos
coming down the putrid pipeline.
So make sure you and your friends are following us
at StinkyDragonPod.
We're on Twitter, Instagram, TikTok, all the fun places.
Plus, if you post on social media using hashtag StinkyDragonPod,
we might name an NPC in the show after you.
Beware.
I'm just kidding.
Don't be scared.
It'll be fun.
We'll love it.
We'll love you.
All right.
Thanks. Hey, everyone. Barbara here filling in for Gus to say that today's episode is sponsored by Honey, the easy way to save when shopping on your iPhone or computer. When I'm online shopping
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There's another Anarchs by you, Gum Gum.
Hi.
And it hurls like this warbling mass of chaotic energy at you.
It hits AC 23, which I think is a hit.
That's a high roll.
Yeah.
Okay.
And it does 24 points of acid damage.
Okay.
Gus has been sandbagging his rolls this whole time.
You can see them.
They're right in front of you.
No, I'm saying previously.
You were like, oh, I'm not doing well in these fights.
You get, even then, you always.
I can't look back then.
I can't look back then.
Are the Anarchs, these specific Anarchs, are they more powerful? Like, do they have, like, better rolls?
Or are you just getting lucky today?
Just getting lucky.
Yeah, I mean, these are really good rolls.
I'm having fun.
I'm having fun.
In fact, from a metagame perspective, Mike and I had a conversation where it's like,
oh, I don't have the Anarch stat block in front of me.
So he had to pull it from an old episode.
So it's the exact same old stat block.
Okay.
Good rolls.
Copy that.
So that's that Anarchs. Kyborg, you're up. Then a whole bunch of old stat block. Okay. Good rolls. Copy that. So that's that Anarchs.
Kyborg, you're up.
Then a whole bunch of Anarchs.
Okay.
I'm going to heal myself with the totem thing, which is, what was it again?
D6 plus five.
D6.
I roll the D6, yeah?
Yeah.
You roll the D6.
That is a four plus five.
Nine.
Nine.
And then I'm going to do second wind, which is once per short rest, you can use a bonus action to regain 1d10 plus 16 HP.
I'm going to roll my d10.
Who says you need a healer on the team?
Two healers.
So that's an additional 20.
Boop.
Okay.
So you're at?
I'm less than a third.
Wait, what did second wind give you?
1d10 plus 16?
Yeah.
So that should be 17.
I rolled a four, did I not?
You rolled a one.
The four was from your d6.
The d10 was a one.
Oh, okay.
So then I got a minus three.
Ooh, that's three points of damage.
Ouch.
Cracked your finger.
Yeah, that took, right?
Who's fudging the dice rolls now?
Oh my God.
Okay, all right.
So I'm going to take a shot with the longer bow of Crystallina
at the Anarchs that are kind of teaming up on Gum Gum.
Okay.
How many are there over there?
Six.
Okay.
Two of them have attacked, four of them have not.
I assume you're going to hit one of them that has not attacked.
Correct.
Amundo, yes.
Use this weapon to make a ranged attack.
You can speak the command phrase forever winter.
So claiming that someone is my mortal enemy,
is that a bonus action if it's at the top?
Like I haven't declared it yet,
or is the bonus action only take effect?
When your sworn enemy dies,
you can use a bonus action to call a new one.
So am I good to call a sworn enemy?
Oh, the initial calling, no.
It's only the reassignment.
Okay, well then I'm going to take a shot
at the guy that is next in line to take an attack
who is over by Gum-Gum, and I'm going to say,
Forever Winter!
And he is my mortal enemy.
Did Gum-Gum or did anyone use the Mantle of Inspiration to move, by the way?
No?
I'm going to say I stood.
But Gum-Gum, you couldn't move anyway because you've already used your reaction.
Okay.
Yeah, I'm staying put.
Okay, so I'm going to take a shot with that at that guy
ka-chow that's a 4 18 but i'm gonna have advantage because my moral in me
lord 21 that's a hit okay great all right i'm gonna roll damage on that that's gonna be
12 points of damage plus 46 cold all right and that's 14 so. That Anarchs falls down unmoving.
Okay, I've already used my bonus action.
So technically, I have disadvantage on the next one.
I'm going to be a good little preacher boy here.
I'm going to aim at the next guy that is also-
What you suspect is the next guy.
Sure.
I'm going to take a shot at disadvantage.
That's a 28, and that's a 34.
You're at disadvantage. Your roll is a 28 that believe it or not that hits okay uh it's an eight eight points of damage okay yes and then i'm gonna take another shot at that
guy also at disadvantage because i have a third attack okay it's 28 and that's a 18 that hits
okay great and that is 10 okay so a total of 10 plus 6, correct?
Yeah.
All right.
That Anarchs is still up, but significantly weakened.
Okay.
It would be really stupid for me to action surge right now.
Kyborg doing something really stupid?
No.
You know what, guys?
No, I'm just kidding.
No, I want to be like full powered for my action surge.
I want to say that that's it. I don't really want to move out of the radius of the thing that he's got going mud.
So yeah.
His name is Wilbur.
His name is Wilbur.
Yes.
Yeah, that's me.
That's you?
Okay.
Really quick.
Did Catborg just have the fastest turn?
That was pretty fast.
Okay.
Uh, no.
But I'm in time with Bart.
I don't know if I was tied.
That was pretty quick.
We can call it tight.
You did more.
All right.
So it's one of the Anarchs' turn.
Well, actually, it's three of them in a row here.
What are they going to do?
They're all around Gum Gum, but they've been...
Are they getting bored with Gum Gum?
That's fine.
No.
They might be.
This rolls for me.
They're not bored with Gum Gum.
All right.
First one flails out at you.
It takes the shape of an axe, Gum Gum, flails out at you. It takes the shape of
an axe gum gum and it strikes
at you. Hitting AC
26, which I believe is a hit.
Is this magic? I'm gonna
say no,
but why are you asking? It's because the resistance
to necrotic damage. It's not damage.
Remember, it doesn't hurt you. So yeah,
the axe connects with you. It doesn't hurt
you, but you fall to the ground prone and close your eyes.
I'm going to take a nap.
Not the right time for it.
Yeah, you all see, Gum-Gum's been really weird.
He has dropped everything in his hands,
and now he's fallen to the ground and closed his eyes.
Is he dead?
I don't know.
I mean, it's been a really long day.
He's got a lot on his shoulders now.
Well, in that case, the final two Anarchs would
bound away now that you're laying down with your eyes
closed. They don't know what's going on. They think you're dead.
It works perfectly.
We are Anarchs.
They bound off down to the
south. They don't have enough movement to reach
the party, but they're most of the way there.
They're probably about 10 feet away from you guys at this point.
God, I wish it could be my turn again.
You should get one
healing turn and one action turn.
That should be the new rule.
Suddenly, you see
Entropa's armor glisten and
shine. The diadems look like they're
reflecting the light from the portals
and the ground beneath you
begins shaking everywhere.
Everyone except for Gum-Gum make a dexterity saving throw.
26.
Bart, you're just on top of those dexterity saves today.
I'm short and stout.
I've got good balance.
18.
That's a seven, but I think I have another indomitable ready to go.
Well, that's a failure.
Is mine a failure?
Yes.
I think 22 is a save.
Is mud a failure?
Yes, I have an indomitable.
I'm going to retake that.
Voxerity, save.
Saving throw.
Do you want to use a lucky instead?
Use what you got.
Let's go.
Don't know where she's to go.
Nope.
Roll to one.
Roll to one.
Six.
Roll to one.
Good use.
Good use.
The ground shakes.
Bart, you managed to keep your footing.
Gum Gum, you're already lying down.
Mud and Kyborg, you're unable to keep
your footing and you're knocked prone to the ground.
Okay. Alright. My god.
We're all digging this. Mud,
it's your turn. Then after Mud is Gum Gum.
Mud stands up. Okay.
That's my movement, right?
Mud stands up and gets
some health.
1d6 plus 5
because I'm still in my little guy's space.
That's a 6.
Nice.
How long does that last, by the way?
Until I break concentration, or a minute.
So 10 rounds.
So 10 rounds.
Mud! Mud! Mud! Mud!
Mud, don't break concentration!
Am I within range?
Mud, what did you have for dinner last night?
Am I within range of an unarmed strike with Kyborg?? Am I within range of an unarmed strike with kyborg?
Yes.
Okay, I take one unarmed strike with kyborg,
and I don't hold back at all.
I was trying to look through all my spells.
I have a lot of concentration spells.
So I was trying to find any that don't have that.
So Gum-Gum is still surrounded by those Anarchs, yes?
There are three of them around him. Yeah, three.
Are the three... I need you to like...
So if Gum Gum's in the center, are the
Anarchs surrounding him or are they
maybe on one side of him?
That kind of thing. They're probably all on one side
because they all came from the portal and Gum Gum
ran up to the portal. I love that.
So we would say they are just east of him
and he's just west of them. Okay.
So with that in mind,
and being just a really
accomplished magic casting druid,
I'm gonna cast
Erupting Earth
in a way that
the 20-foot cube it's centered
on ends at the Anarchs.
Got it. So it would be east, like, between
the portal and them, but not all the
way up to Gumroad. Yes. And it'd hit the portal too, portal and them but not all the way up to gum. Yes
And it hit the portal too, huh? I said between
Each creature in that area must make a dexterity if there so poor is not creatures
Sorry, I was reading through I'm gonna cast this at level 5 because I want to do extra damage
So I need to do extra damage.
So I need to make three saving throws.
Three dexterity saving throws. Dex 18 saving throws.
All right.
These are all at minus two.
So I need a 20.
All three fail.
Yay.
Then that means that all three do 5d12 bludgeoning damage.
Additionally, the ground in that area becomes
difficult terrain until cleared.
Okay. So I will roll that
damage to hurt you as much
as possible. Big rolls!
No whammy! No whammy!
Big rolls!
Yes!
35. Oh, all three of those
Anarchs explode into chaotic red energy
We were Anarchs
That's how we do it
in the Bramble Cracks
That's it
I was like, oh, I expected something else
That's it
Well, that was pretty eventful
That was Mud, Gum Gum, you're up
and then after Gum Gum is Entropa
Do these things that the portals are coming out of do they look like anything that we could like up to these things that the portals are coming out of
They look like anything that we could like break these things that the portal like what are yeah the portals that are shooting out the magic
Portals themselves
Structured there's like stone arches that the portals are in the middle of they like right before combat started
It seemed like in trope a
Gathered up stone to make them and to make these islands and kind of coalesce the dais and moved everything into place.
Okay.
The stone that he put together, are they like...
Like the archway?
Yeah.
What do they look like?
Are they like solid stone or are they like something that could potentially be destroyed?
You know, it wasn't there a few minutes ago.
It's like it's all constructed, but not, you know, a mason didn't go up and make it and put mortar in there.
constructed but not you know you a mason didn't go up and make it and put mortar in there it's like the stones are being held together but it doesn't seem like in a way that they would hold
naturally it seems almost like there's some kind of unseen force holding it together well maybe
i'll let someone with more spells play with that uh i'll go after the uh whatchamacallit the two
remaining uh anarchs anarchs is there two three? There's two left. They ran away from you.
You can reach them. They ran back
towards the party. Yeah, I'll run that way.
Okay. Oh, wait, can I get up
and then pick up my stuff? Yeah.
I forgot about that. So that's half my movement.
Yes. How far away are they?
Oh, right. Yeah, their movement is 30, so
they're 30 feet away. Your movement's 40, so you
have 20 left. Well, I guess
I'll teleport over there and hit them. Your movement's 40, so you have 20 left. Well, I guess I'll teleport over
there and hit them. Use my bonus action, teleport
over and recklessly attack
whichever one is closest to my friends.
Okay. And kind of get in between them.
Sure. When you say get between them, you mean get between
the Anarchs and the rest of the party. Okay, yeah.
Absolutely. And if I can,
get in that healing bubble. They are
still about 10 feet away, so
you would have to go like 10 feet beyond them to get back.
Then I'll just get between them and then I'll Reckless the attack.
Okay.
29.
29, that's a hit.
Okay.
So that's 17 plus 3.
20, yeah.
You connect with the Anarchs and you just hear it go,
Ow!
We are ow.
You are not nice.
And then I'll hit him again.
Okay.
So you rolled a 19 to hit, correct?
I think so.
Yes, that does hit.
Okay.
So then 11 plus the three bonus rage.
That Anarchs explodes into chaotic red energy and disappears.
Bye-bye.
At this point, how many Anarchs are still around?
There is one remaining.
Okay.
And then I'll finish with that. That's it? Mm-hmm. At this point, how many Anarchs are still around? There is one remaining. Okay. And then I'll finish with that.
That's it?
Mm-hmm.
Okay.
It's everyone's favorite enemy, Entropa's turn.
Woo!
Entropa!
You're number one!
Entropa, we love you!
You're number one!
Kyborg flashes his chest.
There's just Entropa written on it.
Entropa goes blind.
A new spell, Nipples of Light.
Gift of the Chromatic Nipple.
Entropa looks at the three of you, not Gum-Gum,
looks at Mud, Kyborg, and Bart,
and speaks a language you don't understand.
Night Slap.
All three of you need to make a constitution saving throw.
I'm guessing that doesn't do it.
11.
15.
23.
Kyborg saves.
Oh, thank God.
But if I had the epipple, do I take half of whatever this is going to be?
If it's damage.
If it's damage.
So Kyborg, this doesn't apply to you.
It does apply to Mud and Bark.
Are you hearing these words in a language you don't understand?
It just makes you feel really tired.
You gain one level of exhaustion.
I believe you can add that on your character sheet.
Yuck.
Not that again.
Under conditions?
Yep.
Yep.
Was it a lullaby?
Did he say a lullaby?
No, nothing like it.
And what effects does that have?
I assume it's automatic effects once you...
I think it's disadvantage on something.
Yeah.
You can redo your save at the start of each of your turns.
Disadvantage on ability check.
My concentration is so low. I hate this.
If you get disadvantage
you have lucky. It's like
you have super advantage.
You should be like thrilled.
Okay, cool.
I only have three lucky points. Yeah, but that's fine.
I've gotten by on three luckies
and it ticks us off so bad. I hate it. I, but that's fine. I've gotten by on three luckies. And it ticks Gus off so bad.
I hate it.
I hate it.
I haven't used them yet.
There are people who have, like, visceral reactions to whispering,
and they are dying right now.
Two seconds.
I can handle it.
I'm sorry.
There you go.
I'm not.
I'm going to whisper more.
In that case, Kyborg, once again, Entropa opens his mouth,
and dark magic seems to like
seep out and creep along the ground, encircling you.
Make a constitution saving throw.
Goodness gracious.
21.
Yeah, the dark void fails to coalesce.
Gus's face is so angry.
And dissipates.
Okay, so then that makes Entropa incredibly angry that that spell did not work and that you've evaded two of his attacks, Kyborg.
So he looks at all four of you and just says,
All four of you make a wisdom saving throw.
Wisdom is my absolute worst.
Could I use a lucky to reroll that?
Absolutely.
17.
26.
16.
13. Mud is the only one who saved. Dang it. What did he roll?? Absolutely. 17. 26. 16. 13.
Mud is the only one who saved. Dang it.
And what did he roll? A 26.
They're high. They gotta be like
20 plus. My mafias are just so low.
Yeah, me too. Plus 10.
Plus a zero. So all three of you
except for Mud
are just filled with rage.
You're unable to control your anger
bubbling up inside of you and all three
of you need to make a melee weapon attack against any ally within reach gum gum you don't have any
enemies or any teammates within melee range so you need to make a ranged weapon attack against
someone what's he throwing is like his axe can i pick what it is i think he has like a javelin yeah
just pick something okay he's got ranged weapons. I have a bow and arrow, so
I think I'll go do an unarmed strike. Hopefully.
Right? Right? Can we do an unarmed strike?
He can because he normally
has like a ranged weapon in his hand. Uh-huh.
I don't think you can because normally you have a melee
weapon. I'm not pointing at Barbara. It's whatever's... I do have
a dagger and a longsword. Yeah.
Normally it's whatever you have in your hand. Equipped. Right.
So it would be with your dagger or your longsword.
My longsword does less damage.
So I think I'm-
Was one of them equipped?
I think they're both equipped.
He's got both.
It's another Kyborg shield.
Bard's been running around with two swords in his hand the entire time.
And why not?
Yeah, they're both on.
I mean, I could use one or the other.
Just pick one.
Okay.
And your attack is made with advantage.
With advantage?
Yes.
One of our selling features of this show has always been,
hey, it's D&D stuff for people who don't know how to play D&D,
because we never knew how to play D&D.
We still don't.
Who am I aiming for?
You would pick either Mud or Kyborg.
Who has better HP?
I am.
Anarchs.
Okay.
Kyborg!
Gift of the Bartholomew dragon!
Born.
Bartholomew born.
Dragonborn.
Dragonborn.
You're dragonborn.
I was like, Bartholomew born.
It was a 17.
I assume that's a hit.
You have advantage.
Roll it again. Yeah, you have an advantage. I'm sorry. 24. That's definitely a 17. I assume that's a hit. You have advantage to roll it again.
Yeah, you have an advantage.
I'm sorry.
24.
That's definitely a hit.
It would have hit either way.
But I only do one D8 of slashing.
Okay.
And it is a five.
But you get plus four rage bonus to that damage roll.
Nine.
Okay.
I tried to pick the lowest.
All you did, Bart, was take away some temporary points that you gave me.
I'm so angry.
I'm so angry.
Doesn't that make you angry, Kyborg?
It makes me so angry.
I'm okay.
Come at me.
Okay.
I look around and I only have my longbow, so I'm going to punch you.
No.
And then I do an unarmed strike.
Okay.
We're running low. That's a 13, and then I get advantage, and strike. Okay. We're running low.
That's a 13.
And then I get advantage.
And that's a 17.
That does hit.
Okay.
And then I do five damage.
Plus four.
Nine.
But I take half because of my epipple.
Oh, right.
So we typically roll those down.
So four.
So four.
Okay.
Cool, cool, cool.
Ah!
Where do you punch him?
Right in the thigh. Right in the thigh. Okay. Cool, cool, cool. Ah! Where do you punch him? Right in the thigh.
Right in the thigh.
Right.
I was going to say in the arm, you know.
The arm that I would have if Quadrant hadn't taken it.
Punch Buggy and Tropa.
Yeah.
I hate that.
Gum Gum.
Let me know if this applies.
Gum Gum reaches.
The start of every great turn.
Gum Gum reaches into his bag and grabs the first thing that he could throw.
And the last thing he put in his bag was that ball that he caught of Mudd's.
The ball that he caught of Mudd's?
Mudd threw a ball at me.
When?
Last episode?
Like the episode before.
Where did I get the ball?
I don't remember.
Oh, we were playing catch.
Can I throw that?
Come on.
At what?
At you.
God, Bart.
Mudd's like, yeah, yeah, no. Now I get it. Chris is trying At what? At you. Oh, yeah.
Now I get it. Chris is trying to fudge
this attack.
Just throw a spear. Sure, why not?
I don't want your stupid ball, bud!
Fetch, doggy!
So does that do damage?
So I'll do an unarmed strike? Yes.
With advantage, so roll twice.
That's a 20. All of a sudden we're getting with advantage
when it's each other. 15. 25. That's a 20. All of a sudden we're getting with advantage when it's each other.
15.
25.
I rolled a 15 for 25.
Yeah.
I assume that hits.
Yeah.
Yeah.
So roll your unarmed strike damage.
That's going to be six plus 30.
So nine.
It's actually plus four.
10.
It's plus four.
Because of the.
It's from this.
So 10.
Okay.
All right.
Entropa smiles at the chaos.
I'm sure he does. And that's it for Entropa's turn. It's Bart and, yeah. So 10. Okay. All right. Entropa smiles at the chaos.
I'm sure he does.
And that's it for Entropa's turn.
It's Bart and then Kyborg and then the final Anarchs.
All right.
Did I just get... Oh, I guess Erupting Earth was the last time I did something?
Right.
Okay, got it.
Yeah, I haven't done anything since I cured the wounds.
Okay, then do stuff.
All right, let's see this.
I cast Draconic Transformation.
With a roar, you draw on the magic of dragons to transform yourself, taking on draconic features.
You gain the following benefits until the spell ends.
Blindsight. You have blindsight within range of 30 feet.
Within that range, you could effectively see anything that isn't behind total cover, even if you're blinded or in darkness.
Moreover, you could see an invisible creature
unless the creature successfully hides from you.
Breath weapon.
When you cast the spell and as a bonus action
on subsequent turns for the duration,
you can exhale a shimmering energy in a 60-foot cone.
Each creature in that area
must make a dexterity saving throw,
taking 68 force damage on a failed save
or half as much damage on a successful one.
And wings.
Incorporate wings sprout from your back,
giving you flying speed of 60 feet.
So, obviously, we have to hear this roar.
Ahem.
Roar!
Ahem.
Roar.
Everybody in the party but Kyborg can sprout wings and fly now
Hey, someday buddy
I mean, someday buddy
My voice also sounds like this now
You can't keep doing that
I can hear you straining already
I'm straining
How did you do this?
Good morning for them Alright, so now you're aining. How did you do this? Good morning from them.
Alright, so now you're a dragon. What do you do with it?
So, if I'm looking at
Entropa, is anyone
or anything, like if there's a
60 foot essentially straight across
line towards him, what's in my way?
Like I said, he's contained in that
sphere. So just that shimmering
sphere. Would this not necessarily
penetrate that? I guess what's the sphere
made of? Unknown right now.
Make an arcana check. Okay.
We haven't taken a shot at the intro pearl either.
Other than GumGum hit the bubble and could not
go through. I just rolled an 11, so.
The bubble, you teleported into
his bubble. Oh yeah. It's maybe
some kind of magical sphere.
You're not sure anything beyond that.
Okay. It's glowing red.
Glowing red.
Do you have anything that could destroy the archways?
I was going to go for the pearl.
I tried to teleport in there and it bounced me off.
Yeah, but that's teleportation now.
It might just deflect.
And what did you say I should go for?
I was thinking maybe we'd go after the arches
that are shooting.
The portals?
Did the portals appear just on their own
or did a dia gem appear above them?
They just appeared on their own.
All of the dia gems are in Tropa's armor.
Gotcha.
Yeah, all the dia gems are in Tropa's armor.
Okay, could I maybe aim my breath weapon
at the west portal?
Could I reach it with 60 feet?
The black one.
Yeah.
I really wish our audience could see
whenever someone asks something of Gus
and he can't see it very well and he pulls it close
to him like an 80 year old
he's looking over the top of his glasses
oh it's like just imagine your grandma
with her bifocals that's what we're looking at right now
it's very cute
and if not that maybe the red portal
on the east
I would say that both the portal to the west
and the portal to the east are just within 60 feet of range.
You can also, you have movement.
Yeah, but.
Oh, did you get your, to your healing.
All right.
To your healing.
My extra D6 plus five, right?
Yeah.
Oh, two.
So seven.
Thanks, man.
Plus five.
Yeah, two plus, sorry.
Let's take out that red portal.
Yeah.
If I can.
Could I shoot my breath?
And not hit Gum-Gum.
Oh, is Gum-Gum still in the way of that portal?
Wait, did you say you're going after the west one?
Well, is anyone in the way of either of them?
Between you and the east portal is Gum-Gum and that one Anarchs.
Okay.
So we're going for the west one.
I'll go for the west one.
Yeah, there's nothing between you and the west one.
Yeah.
Okay, I'm going to shoot it at it.
So that's 68 force damage.
I don't know if the portal could make a save.
I'm going like for the little,
there's like a gem on top of it.
No, that's what you,
you clarified there's no gem,
but there is a structure that is housing the portals.
Correct.
Like an archway.
All of the die gems are on Entropa.
He's infinity ultroning it right now.
Okay.
So you focus your breath weapon
and you spit it out,
impacting that portal to the west
and what did it do specifically again?
6d8. 68 points
of damage? No, 6d8
or 68. 6d8.
Oh, gotcha. You gotta roll it.
You gotta roll the damage. Yeah, roll 6d8.
I just wanted to make sure I could do it. Yeah, yeah, yeah.
And force damage? Force.
Seems like a good one to hit. Yeah. You're gonna hit a bunch of rocks do it. Yeah, yeah, yeah. And force damage? Force. Seems like a good one to hit.
Yeah.
You're going to hit a bunch of rocks?
30.
Okay, yeah, so it impacts the portal,
and you see the stream of power that's emanating from the portal
going to the sphere around Entropa.
You see, like, a disruption in it,
and it travels all the way down to the sphere,
and the sphere begins glowing and sparkling
and giving off like almost like little flecks of red are falling off.
Is the portal still streaming something to the pearl?
Yes.
How's that portal structurally?
You know, do we need to get a repair guy in here to fix it?
It looks unchanged.
But it's flickering?
The sphere itself that's between you and Entropa is now flickering.
It did something.
Well, okay, so this is something I want to clarify about this spell.
So this spell is a bonus action.
Okay.
And it says when you cast a spell, you can immediately use that breath.
So does that mean as now an additional bonus action, I could also use that breath?
Because the spell says when you cast the spell and as a bonus action
on subsequent turn.
Subsequent.
Thank you.
I can't say that word.
I'm going to say no.
The intention behind that
is that you can use it once per turn
and every turn after the first time
it becomes a bonus action.
Copy you.
But you would still have
your bonus actions remaining
because you didn't use it this time?
I still have an action, technically.
I believe you are correct.
Look at Bart with all the different things that Bart can do in one turn.
What's that called again?
I can't find it.
Draconic Transformation.
Draconic.
That's what I needed the statue for.
Subsequent.
Got it.
Okay.
Subsequent.
It's cool, though.
There it is.
Thank you.
So if a spell is instantaneous, if I'm doing another spell that is concentration, does it cancel out?
So you can use another spell as long as it's not concentration.
Okay.
If you use another spell with concentration, then your draconic transformation drops.
Okay. So I could use an instantaneous spell?
As long as it doesn't say concentration.
It does not.
Yeah. And if you're looking at your list of spells anyone that
requires concentration has like a little black diamond with a c next to it okay i don't see that
here okay you should be good then could i try to cast feeble mind on entropa it's possible i'm
missing something on that since it's a brain this belly just added for my eighth level spell slots
yeah you should be able to do that okay it's It's not going to work. Him. Use it.
Use it.
Actually, I'm not.
I'm not.
No?
Okay.
I'm going to cancel that.
Okay.
He's got a thing around him.
A flickering thing.
I want it to work on him.
I don't want to waste it.
True dat.
I can only do it once.
True dat.
So instead, I'm just going to cast another Mass Cure Wounds.
Okay.
Lovely.
Roll that bean footage.
So that'll be 24 healing for everybody
oh yeah
and then that is my turn good turn
good turn and I'm
still a dragon
imagine as a dragon
if you can yeah next is kyborg
and after kyborg is an anarchist
all right I'm gonna roll whatever
still one of those little suckers yeah
what's your what's your heal again?
D6 plus 5.
Everyone added that 24.
Plus 5, that's 11.
Okay, so Bart
attacks the west arch
and it seemed to make the magic flicker.
Yeah, it caused like a disruption that traveled down
the flow of magic to the sphere.
Did Entropa, did that make him
like throw his brow or make him a little concerned?
The little sweat beads going down when that happens?
Entropa seems to put it nicely.
Like he's a little unhinged at the moment.
He's a little off his rocker.
I'm going to go ahead and shoot that Anarchs that's in front of us with the longer bow
of Crystallina.
Oh my God.
15.
That actually hits.
Actually, no, I have to be honest. That was a 1.
Oh, if it's a 1, no, that's an automatic
miss then. Okay, then I'll roll a
lucky. There you go. I'm gonna shoot
him again. Lucky boy. Uh, 23.
That hits. Dewey. 11 points
of damage. Okay, that Anarch takes
11 points of damage.
He's still good. He's still good. Okay.
That Anarch has not taken any damage up until this
point. Okay. Uh, okay. Hit him again 17 uh that connects nine that anarchs explodes into
red chaotic energy thank god okay um i don't know if i want to declare the acting skills of
gustavo sorolla i'm so strange i don't know if i want to declare what's his face is my mortal enemy
because i feel like i'm gonna have to target one of these other things but i just don't know if I want to declare what's his face is my mortal enemy because I feel like I'm going to have to target one of these other things.
But I just don't know if it's worth my time to target these things.
So, team, what do you guys think?
What things?
The archways, the portals.
I mean, it seemed to do something when I hit it.
Yeah, that's the puzzle right now.
We attack those and then we attack the pearl and then what's his face?
Something along those lines.
It's still unclear what Bart's breath did.
I think that the pearl is probably getting power from the portals, and he's
probably getting power from the Pearl.
It's like in WoW when you
get to a boss encounter for the first time
and everyone needs to learn the phases.
Please don't bring that nerf stuff in here. This is serious.
This is Dungeons and Dragons,
guys.
I'm going to use a bursting arrow on the
west portal. I need you to say
like, bursting arrow. It's an arcane shot. I'm going to use a bursting arrow on the west portal. I need you to say it like, bursting arrow.
Bursting arrow.
It's an arcane shot.
I'm going to use a bursting arrow.
Okay.
All right.
19.
I don't know if it's moving or not.
What's the AC?
Yeah, that hits.
All right.
And then that's, oh, eight, but I have piercer, so I get to re-roll damage if it's a one.
All right.
We roll that damage.
All right.
Aha, 10. What if you rolled a one again? Can you keep re-rolling it? Maybe. I don't know. We're not going to get into one. All right. We roll that damage. All right. Ha-ha! Ten!
What if you rolled a one again?
Can you keep re-rolling it?
Maybe.
I don't know.
We're not going to get into it.
All right.
Ten.
All right.
And then because that was a
bursting arrow,
that was an additional,
what was it, 2d6?
You tell me.
It's your move.
Sorry, guys.
It'll take forever.
Your list of features and traits
is very long.
Dude, it's quite a bit.
It's quite a bit.
We need, like,
a minority report level, like like screens in front of us
with all of our stuff listed out.
It also doesn't help that I have literally the smallest screen
of the group. He's on his phone.
Listeners. Everyone else has
either a laptop or a tablet that they're accessing
it. It's also an iPhone 5. I don't know why
he has that still. It's a 12 mini.
It's a 12 mini.
Where's my bursting? Oh, here it is. Oh, a 12 mini. Where is my bursting?
Oh, here it is.
Oh, yeah, yeah, 2d6.
Just confirming.
I wasted all the time just to confirm what I already knew.
That's eight points of damage.
So a total of 18.
Yeah.
To which one did you do that to?
The west one, the same one that Bart attacked.
West one.
Again, you see like a disruption in the flow of this energy transfer all the way down to
the sphere and the sphere seems to like fade and shimmer a bit sparks fly off of it and it doesn't
seem as solidly red as it was before seems like it's weakening maybe okay i think that i'm gonna
call that my turn because i i don't want to action surge because i can't do any more like cool
bursting arrows because i'm all out of arcane shots.
And it wouldn't make sense to declare what's his face might be quite yet.
So that's my turn.
That's my turn.
Me, Highborn.
Hardy, Hardy, Hardy.
Me, the mighty.
All right.
Everyone hears like a really loud thunderclap.
Originating from the middle near where everyone's standing.
Everyone needs to make a constitution saving throw.
Gosh dang it.
24.
I'm gonna use another lucky to reroll that.
18.
15.
Yes.
20.
Okay, Kyborg and Bart made the save.
Worth it.
Thank you, lucky.
So then Mud and Gum Gum, Okay, Kyborg and Bart made the save. Worth it. Thank you, Lucky.
So then Mud and Gum-Gum, you hear this really loud thunder clap come out and hit you.
And it seems to really hurt you.
And you're going to take a little bit of thunder damage.
Thunder damage.
Yeah, yeah, yeah.
You take 15 points of thunder damage.
And Gum Gum and Mud, you are both deafened until the end of your next turn.
Oh, dear.
What?
We do jokes here.
We used to get inspiration dice for jokes, but that's gone now.
I haven't gotten an inspiration dice in a long time.
I know, I know.
I'm stingy with them now.
Mud, you're up, then Gum inspiration. I know. I know. I'm stingy with him now. Mud, you're up.
Then gum gum.
All right.
What?
How big are these portals?
I mean, probably 10 to 15 feet across and maybe just about as tall.
Right.
But it's like an archway.
So it's not like a square or rectangle. It's tapered on the top edges.
Lovely.
All right.
Then what I'd like to do is
I'd like to give myself
a little bit of healing, because that little sucker's
still here, and I'm not going to do a concentration spell
because I still want it. So I'm going to roll
my d6 real quick, and then I'm going to do something
so cool. Yeah. That's a 5
plus 5, 10.
Alright, I cast Bones of the
Earth.
Bones of the Earth? Bones of the Earth?
You cause up to six pillars of stone to burst from places on the ground that you can see within range, 120 feet away from me.
The ground where a pillar appears must be wide enough for its diameter,
and you can target the ground under a creature if that creature is a medium or smaller.
Each pillar has AC 5 and 30 hit points, and they take up their 5x5.
So what happens if I cast two of these pillars
under each of these portals?
And it says here,
if a pillar is prevented from reaching its full height
because of ceiling or other obstacle,
a creature on that pillar takes 6d6 bludgeoning damage
and is restrained,
pinched between the pillar and the obstacle.
So I'm trying to target the portals as the thing it's going under.
So either they erupt or they take that damage.
Yeah, I'm going to say they're going to take the damage.
So like the pillars start to come up, but they're kind of stopped,
which would proc the damage aspect that we're talking about here.
So you see the ground rumble, you see the pillars start to form,
but then they're stopped and aren't able to
fully extend. Instead,
doing damage to each portal
slash archway. Computing
up to 12d6, since two under each
of them. So do...
Should I roll three rounds of 12d6?
Yes, that's what I was trying to figure out, how to
calculate. Pushed the button a lot.
Roll for west portal.
Born and raised. 42. Nice. Ouch. I don't like lot. Roll for West Portal. Born and raised.
42. Nice. Ouch.
I don't like that. Poor little Westy.
What did it do to you?
A lot.
Nothing.
North Portal. Could you reach it?
50. Yep. 120 feet
is the range.
50. Stop.
I am powerful, drew it.
Stop hitting yourself. East Portal. Stop. I am powerful druid. Stop hitting yourself.
Stop hitting yourself.
East portal.
37.
The red sphere discharges like lightning.
And it focuses back its energy towards Entropa and strikes him in the chest.
Nice.
And it knocks the red ruby out of his chest piece of armor.
That's mine.
And it flies away.
He flies away? Just the ruby. The gem chest piece of armor flies away. He flies away?
Just the ruby, the gem itself,
flies away out in the direction of the party.
It's on the ground now.
To find a new red lantern.
You should put it in Gum Gum's crown.
Yeah, or my arm.
Or Mud's butt.
Don't like where that conversation went.
My butt.
Only the east portal did something.
The red sphere has disappeared.
The portal has not changed color.
What the heck?
The red sphere.
Oh, the sphere around him has gone too.
Correct.
That's what disappeared and discharged, causing the light and causing the red ruby to fly out of the chest.
So the red diagem was the one that was doing the shield.
Yes, yes, yes.
And the purple one made all the portals appear.
Wow.
Anything else, Mud?
Excellent turn.
Can I take a quick moment to say what an idiot I am?
Longbow of Crystalline says nothing
about how I get disadvantage on enemies
that aren't my sworn enemies. You just assumed
that? I just assumed that. The only thing I could
find on a previous version of the longbow was
while your sworn enemy lives, you have disadvantage
on attack rolls with all other weapons. Oh.
I just completely invented that.
Well, you didn't make,
at least you didn't miss anything because of that.
You still hit all your attacks.
Yeah, but I'm just like,
dumb, dumb, dumb.
Speaking of dumb,
GumGum, it's your turn.
Hey-o.
After GumGum, it's Entropa.
So the portal's gone.
No, no, no.
The red shield.
There are different things.
Words matter.
And the die gem is where?
It's on the ground near the party. So I'm near the party, too. Yeah. How far away? I'm the party. From you die gem is where? It's on the ground near the party.
So I'm near the party too.
Yeah.
How far away?
I'm the party.
From you, it's probably 10 feet away on the ground.
Okay. I'll put it in the crown. Can I do that?
Yeah. Gum Gum runs over, picks it up, and puts it in the crown.
It's almost like they were meant for each other.
As you put the gem up close to the crown, it's like getting two magnets close to each other.
Wow. A Valentine's Day miracle.
And it attaches. Like, obviously obviously it was made to fit there.
Did anything happen to Gum Gum?
The crown seems to get warm and glows a little bright.
And kind of works with jealousy.
Used to be mom.
The other die gems, where are they right now?
On his armor.
Yeah, they're in his armor.
Oh yeah, and make sure you add that to your inventory, by the way.
It's the source die gem.
You get advantage against
constitution saving throws.
What else do you want to know?
It used to be mine, so I'm not jealous.
It's fine. It's cool.
Oh, yeah.
I'm going to use
my crown thing to get the wings.
Okay, so luminous spectral
wings sprout from your back.
And then I want to fly to Entropa.
Okay.
I want to say,
hi, I'm Gum Gum.
I'm your son.
Hi.
And then give him a hug.
Okay.
To make like a touch attack,
just to see if...
Unarm strength.
Yeah, you're able to wrap your arms around him.
Audience at home,
he's going to try to defeat him
with the power of love.
I don't know if this makes sense.
Can I recklessly hug?
I'm going to say no.
That doesn't make sense.
I give a lot of leeway lots of times.
I'm going to say no on that one.
That's 18 then.
No, sorry, 28.
28, yeah.
Sorry.
Yeah, you are able to wrap your arms around Entropa and give him a hug.
His eyes almost seem like, it's almost like he doesn't see you.
He's in such a fervor.
Okay.
Well, that's sort of my big plan was.
It was a great plan.
Kyber's a great plan.
I was like, Gum-Gum, you're in the way!
You're blocking my shot!
That's so good for area of effect spells, for everything.
I saw what he's going for, but...
Gum-Gum, you're gonna get real hurt.
Interesting strategy. Let's see how this plays out
Step step steps come come senses for cards
Can I attack one of the other portals that's gonna put you up for an attack of opportunity? No, I can teleport
That's right your age
So teleport away and then
And then blip.
So I'll teleport away and then recklessly attack one of the other portals.
Which one?
I guess the one on the left.
The west one.
Yeah, sure.
So it's a 23 and 22.
Yeah, that hits.
14 damage.
Okay, yeah, you strike at the archway with the portal in it.
And like we said earlier,
the archways seem like they're being held up by magic.
And even though they've taken damage,
they still seem like they're in good shape,
but you attack at it.
And it seems like even though the archway is strong,
that it is having some kind of effect.
Okay.
Just to be clear,
I want to teleport on to the side
that's like furthest away.
Opposite side of the portal.
Yeah.
To Entropa.
Yeah.
Gotcha.
And that's it. Okay. I. Behind cover then. Guys, I just
hugged my dad!
It's a big day for
GumGum. You hugged both his mom and his dad
all in the same day. How'd they work out?
It was okay!
I think he's angry. I think it's a
normal experience for some kids meeting their dad
for the first time. Aw, dad.
It hurt and it felt good.
Okay.
I kissed him on the lips.
I have to say it.
Entropa.
Entropirl.
Entropirl.
Entropapa.
There, that's the one.
That's a good one.
That's a good one.
Entropa.
All right.
As the battle wages, you feel a soothing warmth pour over your bodies and you see the morning
sun peeking over the horizon.
And suddenly the red mist, blue clouds, and black shadows stop pouring from the archways.
You see the black gem fully crystallize above the daia.
Entropa begins chanting,
Segamle!
Segamle!
Entropa's remaining armor and daia gems clatter to the ground save for his crimson crown.
The black Entropurl flings straight into the center of his crown, and you feel the wind
violently pick up around Atropa.
Faster and faster the gale swirls around him, growing taller, cloudier, and more crimson
with every second.
Within moments Atropa has grown into a torrential tornado
reaching high into the phasing sky. The once golden sun is blotted out and the sky turns
ashen grey. You slowly feel power drain from your bodies and at the same time all around
you the grass, your clothes, even your skin fades and dulls with color and vitality.
Two bloodshot eyes emerge from the cyclone followed by a crooked smile.
You fools!
I was there at the birth of magic.
Now I will be.
It's death! It's death!
Nuh-uh.
Well, if you're going to do anything,
you'll have to do it in the next episode.
Kyborg shoots an arrow at the tornado.
Just grow wings like everyone else.
Yeah.
Are we going to mention what next episode is?
I mean, yeah, it's the last episode.
It's the finale?
Of this campaign.
Of this campaign.
This is the part one, I suppose, of the finale.
The next episode will be part two of the finale of the Infinite campaign,
which we'll have a wrap-up episode after that.
To answer anybody's questions, no, the show is an ending.
Not even close.
And no, we're not even taking a break from the action.
So please continue to listen and share around.
Watch our puppet videos.
Yeah, the puppet videos are going to keep coming.
If you're not following us on social, at StinkyDragonPod.
Yeah, get ready for some fun stuff for the next couple months.
And if you could share our puppet videos and maybe, like, if you see someone in the comments,
you're like, what is this?
And, oh, I should listen to this.
You should really say, yeah, you should.
Because we want to grow this community, and this is a lot of fun.
Heck yeah.
We're also, just so the audience is aware,
we're also in the talks with some new merch stuff coming up.
And I don't want to say what items are coming,
because we've got some fun items until I get final approval
that they're happening and when.
But we do have some fun, unique merch coming around.
Well, thanks for listening, everyone.
Hey, guys, Bart here again.
And I just want to give a special thanks to some of our friends unique merch coming around. Well, thanks for listening, everyone. Hey, guys, Bart here again.
And I just want to give a special thanks to some of our friends who provided VO
for characters in today's episode.
We have Daya, voiced by the lovely BK Black Crystal
on all social media platforms,
as well as Entropa, voiced by Armando Torres.
Mondo does stuff on social media.
Thank you guys so much.
Lovely voice.
It's not as lovely as mine, but you know, what can you do?
Anyway, thanks for listening and be sure to tune in next time for the conclusion of the
in finale of the entire campaign.
But fret not, my friends.
This isn't the end of the show.
As was mentioned earlier, after the in finale, we will be doing a Between the Tales Q&A episode
where we will be answering any questions from Tales Q&A episode where we will be
answering any questions from you, the audience, that you have about the entire Infinite campaign.
So if you have a question for the cast, crew, or anything about D&D, post it on social media and
use hashtag StinkyDragonPod, and we may just mention your name and answer your question in
the episode. until next time my
friends stay stinky © transcript Emily Beynon