Tales from the Stinky Dragon - The Chosen One(s) - Ep. 03 - A Rock and A Hard Place
Episode Date: April 5, 2023After infiltrating a heavily guarded city, The Four Chosen Ones are faced with a difficult decision. Check out our merch and follow us on Twitter, Instagram, TikTok and more: https://linktr.ee/TalesF...romTheStinkyDragon Learn more about your ad choices. Visit megaphone.fm/adchoices
Transcript
Discussion (0)
This is a Rooster Teeth production.
Hey friend, grab me a pina koala with extra hair on the rim, and I'll continue our tale.
Last time, the Chosen Ones heisted their way into the Cult of Shadows.
Despite their best efforts, they managed to not only make it out alive with one of the keys to the Shadow Wing, but also with the poison antidote that keeps
Asaphia alive. With the wizard back in business and one of the three keys under their belt,
things were looking up. But unfortunately, no one was looking when Smiley snuck off with
the recently acquired key, leaving our heroes in quite a pickle. And pickles are gross.
Wrong.
I will not have pickle slander on this podcast.
Now, here, here.
I want to talk about the pickle slander.
Yeah, get him, Sawyer.
Welcome to Tales of the Sticky Dragon.
I'm Chris DeMaris.
DeMaris. We got John, Blaine, Gus, Barb. to Tales of the Sticky Dragon. I'm Chris Deamaris. Deamaris.
We got John, Blaine, Gus, Barb.
Woo!
The whole crew.
Euthygenia, Sawyer.
Durin. Durin.
There you go.
And it was a D one.
And Adeline.
And Adeline.
It's the, like, you're like the fruit.
This is the third of five episodes of this little mini campaign.
Are we going to make it?
Are we going to get everything we need to do in five?
We shall see.
Please be sure to share the show on social media with hashtag StinkyDragonPod or at StinkyDragonPod.
We actually pull a bunch of NPCs from the show from people who have posted and promoted the shows.
We really appreciate it.
So thank you.
And after this little mini campaign, we have another great big big campaign where uh gus will be back in the dm seat no a big
campaign what are you doing the other day blaine was saying how he kind of wishes he kept sawyer
for his like the main campaign and i'm like i'm glad you didn't i don't know how much i can put
up with you talking what's wrong with sawyer it Sawyer? It's your brother. I know.
That's why it's so weird, I think.
Well, before we get any more big bosomy interjections, we'll get going.
The morning light spills across Old Boulderay as the groggy city slowly awakens for the day.
But nothing is slow about Ossiphy as he paces back and forth in front of the four chosen ones at the smoking barrel inn.
Well, it seems there's quite a lot I don't know about my not-so-loyal squire, Smiley.
I don't believe he's in cahoots with the Cult of Shadow.
No, doesn't like them one bit.
Regardless, he's gone and slipped away with the first key in the Shadowmane, which means
I must go after him.
Which also means the four of you must obtain the second key before anyone else does.
Where is the second key?
An excellent question.
Is it with Smiley by any chance?
Not that I know of.
Here is what I do know.
The key is rumored to be hidden deep in the Everwinter Woods
and is guarded by demonic predators that hunt any adventurers foolish enough to search for it.
But those are rumors, but I know it's in the Everwinter Woods and roughly where it is.
Oh, great.
Yes.
What about them predators?
Are these the demonic predators that worship the god Little Jimmy?
No, no.
The fabled deity of the Everwinter Woods?
No, no, no.
These are much more powerful and evil deities.
Oh, wow.
And demons, yes.
I don't know too much about those demons, but what I do know is roughly where they're located.
For I had an acquaintance, Marcel the Magical,
who told me everything he knew before he retired.
Retired?
Yes.
You said that a bit weird.
Yeah, he did.
Everything okay with him?
You took a pause there.
Yes.
It was a weighted pause.
The look on your face also saying otherwise.
Was he forcibly retired?
That's one way to put it, yes.
Did he retire from life?
Did he retire from breathing?
Let's not get into the specifics.
Did you retire him?
Is he still magical?
As if he's a murderer.
Did he happen to drop a map of any sorts?
A map in my mind.
So just as useful as not having a map at all, I guess.
I'm sure he'll be guiding you, Marcel the Magical, on your quest.
Now, you should depart as soon as you can,
because the Cult of Shadow have already been searching the Everwinter Woods for weeks now
and could very well be close to their goal.
Oh, no.
And the cult will undoubtedly outnumber you, so avoid them at all costs. searching the Everwinter Woods for weeks now and could very well be close to their goal. Oh, no.
And the cult will undoubtedly outnumber you,
so avoid them at all costs.
Unless they have the key, in which case,
take it from them.
What does the key look like?
Well, I've never seen it.
Oh.
But I imagine it looks somewhat similar to the other key that you found that the smiley took.
Wait, can you remind us of what that looked like in detail?
Just to...
My memory's a little fuzzy from all the fighting and lying.
Well, my mind's memory's a little fuzzy from nearly dying of poison,
but if I recall, it was a black key with a diamond inlaid in it.
I love the black keys.
The most important takeaway from this,
besides taking away the key and returning,
is not letting the Cult of Shadows take away the key.
That was so clear.
It made so much sense.
The best takeaway is to avoid a takeaway.
Yeah.
Basically, we want to make sure they don't get it.
Thank you for translating.
Unless they already have it.
In which case, I don't know why they'd be running around those everwinter woods.
Well, unless they were trying to escape those demonic predators that would be hunting them So you haven't quite yet told us where it is
Well, it's in the Everwinter woods
No, you said you might, you know, like if it's general
Well, I know it's general area, which you'll be able to find
But if I hope to catch that Wily Smiley, I must leave immediately
So just to be clear, dear.
Yes.
You're not going to actually tell us information you have in your head.
Because you think that we'll just find it on our own.
Well, I know the general region, in which case I'll help you get to the general region.
That's all I wanted to clarify.
I love the confidence.
It's nice to have a mentor really believe in us.
Too much.
That's why you're the chosen one.
I'm fine with that.
That's why I believe you are the chosen one.
And I believe that you can do this.
You seem to be looking at all of us at the same time right now.
You and Cross-Eye.
I would check for Smiley at the bean trade.
Or the outhouse.
That's probably where he's going to be.
Now, when you're ready, all you need to do is throw this blue potion onto the ground.
It will take you to the last known location of Marcel the Magical
before his retirement.
And that should give us roughly the location of the key?
Well, it will take you to the roughly...
Yes.
Can I grab the potion out of his hand and throw it on the ground?
I was just about to.
We need a battle for this because I'm grabbing for it.
Roll off.
Yeah, roll off.
D20.
Five.
You rolled a 15.
15.
You guys didn't say you were doing it, so stop rolling dice.
We just wanted to be part of the conversation.
I can see Sawyer and Adeline rolled dice as well.
Do not gatekeep my sister!
As you grab, Asafi poops in a smoke
and then appears on the other side of the room.
As I was saying.
Give me that potion, old man!
I reach for it again.
Please, please, listen.
Be careful.
I'd rather not refer to you as acquaintances in the past tense.
I'd much prefer you as friends in the future.
He doesn't want us to retire.
He's not gonna Marcel us.
Adeline holds out her hand.
And he slowly hands you.
She poofed away for that?
That was like half a sentence.
It's more the principle.
Now I have to go.
Fair.
And then the wizard bows and rushes out the door.
You could have poofed out.
You could have poofed out and you ran out the door.
Suddenly the door opens again.
And the old lady whose skin is piled in the corner
darts back into the room.
My goodness, I nearly forgot this.
Throw the potion, throw the potion, throw the potion.
She hands you a red potion.
What does this do?
For the return journey.
Oh.
Does this take all four of us at the same time?
Are we going to have to be holding hands?
It can.
Bye-bye.
And runs off.
I will mount this large horse woman if
necessary if there is a are you talking about yes i think she has a name
just saying if if the splash zone is only such so size such a small size. Oh, I got a stroke. The fact that you guys are sitting right next to each other
is sweating and
shaking. But also the fact that
you guys are literally inches apart from each other
and John is just staring Blaine down in the
face as he's trying to go through this.
I also love that the first adjective he used to describe
you, the Janiyah, is large.
Hey, before you go...
Who's that? Before you go,
can you tell me where I am?
And you look in the corner and it's the gargoyle that came with you.
Oh, that was latched onto his arm.
He's no longer on my arm.
Throw the potion.
Just throw the potion.
We don't need to deal with this.
You're in Mother Ella's new residence.
Be quiet.
Who's Mother Ella?
Stay in the corner.
Wait.
Do your job.
Who am I? Garrett, you are Ella? Stay in the corner. Wait. Do your job. Who am I?
Gary, you are Gary the gargoyle.
Oh.
Do you have any friends or a family?
I have no memory at all.
Throw the potion.
Just throw the potion.
Just throw the potion.
No, I think we should really hear him out a little more.
Durin's rubbing his finger across his throat again.
I don't remember anything.
There's a flash of light and then
everything would... That's it.
Do you want to see another flash of light?
Adeline throws the potion on him.
The potion smashes on the ground
and from it, a blast of hot steam and a strong
smell of vinegar.
On the wooden floor.
Why are you excited about that?
Oh, okay.
Someone peed their pants.
Is that what your pee smells like?
Vinegar? You might have to go to the doctor.
That's the healthy urine. That's what it smells like.
He keeps telling himself.
Well, it smells like vinegar, but on the wooden floor is not vinegar,
but a blue liquid that pools together into one large blob, like mercury.
Lights from the room bounce off the substance's mirror-like surface,
dancing blue and violet onto the walls.
When you lean in closer to the liquid,
instead of your reflection looking back at you,
you see massive tree trunks rising to a forest canopy.
Ever winter woods.
Easter eggs.
Could I try to touch it?
As you touch it, your finger sinks through it.
I do a cannonball into it.
You see Durin disappear and not return.
Do we not see him through the little ooze?
You see some blurriness and the ooze kind of like ripples like water.
And by the time it settles, you don't see anything.
Is there a big splash?
No, it doesn't splash.
After you, brother.
I crawl in on all fours like a possum.
Like a busty. Approaching a trash can.
Like a large.
Bust buxom.
No horse woman.
She's far more graceful than a possum.
I guess I'll stay here.
All right, Gary, you have a good one.
Bye.
Adeline goes through the ooze as well.
Such a sad sigh.
Okay, blue skidoo, we can too use the genetic assert.
Durin, you sink into the blue goo and a second later shoot up toward the forest canopy of
the Everwinter Woods before falling to the ground.
Do I stick the landing?
You can roll for athletics to see if you land gracefully.
Alright, let's make this super graceful.
12.
That's the most graceful landing anyone's ever seen in their life.
I think the numbers go higher.
I'm pretty sure they do.
It's impossible to go higher than 12.
What's this, 20 next to the D in your roll?
Don't look at this.
You land on your feet, but barely, and kind of stumble.
Come on.
It's impressive, but not graceful.
A second later...
No one saw.
We weren't through yet.
But I know.
A second later, Sawyer crawls through the ooze,
followed shortly by Adeline and Yuta Janaya,
who simply walk through the goo.
Everyone's feet swing up in the air,
and each of you land softly on your backs
on the fourth floor of the Everwinter Woods.
Ooh, spooky.
Ooh. I sense a lot
of tragedy has happened here in the past.
I check around for, uh, and make sure
there's no, uh, traps nearby.
Do an investigation
or survival check? Uh,
I'll stick with investigation. It's more
my speed. Eleven, it's perfectly
safe. You're really trying to sell
these sour rolls. Yeah.
You don't see any traps.
You're just in a small forest
clearing and just giant trees
of the forest all around you.
I suppose we should just pick directions
and see that that man did not give us any
sorts of any further instructions.
I'll shout out. Marcel!
I think he's dead.
All you hear is the tweeting of birds.
Marcel has turned into a bird.
Boy.
Isn't the potion that we smashed supposed to take us to his last location?
Well, then...
Start digging?
Can we investigate the area to see if there's any traces of Marcel?
You can do a survival check.
Survival?
What are we surviving?
Well, survival is like looking for tracks or like...
17.
Ooh.
Much better than Dorian.
Hey, I was looking for traps.
With a 17, maybe it's your time studying... I'm passing away. Maybe it's your time studying.
I'm passing away.
Maybe it's your time reading about crimes and, you know, some ivy and weeds on the ground that are growing slightly skewed as if they've been stepped on.
It's almost a trail and it seems to be extending north and south.
The growth of the plant suggests that the direction most recently traveled is to the north. Longest description
ever if you found tracks. We're going to the north.
Okay, so I see two
sets of tracks. One to
the north and one to the south. Two? Yeah. So we're splitting
up. No. Last time
we did that it was a headache.
Perfect. But okay, so
by my logic, it was the
wizard that went and then the bad guys came. Shadow. Sure, okay, so by my logic, it was the wizard that went and then the bad guys came.
Shadow, Church of Shadows, right?
Or Marcel's going back and forth between two locations, a home and a place for food.
I guess it would make sense that the Church of Shadow would have landed wherever he was.
So, yeah, do you want to do the most recent tracks then?
Yeah, let's go north.
I always go north.
Is that going to be your thing?
You follow the trail for a few miles, the force
seemingly never ending, until
the unmistakable smell of death
fills your nose. In the distance, you
spot what was once a battleground, but now
an open grave with the remains of several shadow
cultists. Vinegar and death.
Could we
inspect the bodies? Yeah, do an investigation
check. 14?
With a 14, based upon the decomposition,
you can infer the cultist likely died several days ago,
maybe even a week.
What's interesting, though, is many of the bones are broken
and kind of protrude upward.
Ooh.
And the dirt around them is flattened
as if a heavy object crushed them.
So basically, we could infer that they were crushed
to death. I look up.
You just see trees above you.
Giant metal
square.
So the bones are broken but they're all pointing up?
Well as if like something smashed them.
Smashed and kind of like. Do they have anything valuable
on them? Weapons? Money?
No. Jewels? No. Keys to the
shadow main? Unless you consider broken? No. Jewels? No. Keys to the Shadowmane? Unless you consider broken
bones valuable. Not in this economy.
Not like I used to.
But leading away from
the battle, you see several
heavy indentions in the ground.
Do you want to proceed with your
previous more subtle path or
follow the deep indentations?
Deep indentations. Or
whatever Barb was about to say.
I was about to be like, I'd prefer to avoid
getting smishy-smashy
right away. Valid point.
Let's go your direction.
We'll follow the chosen one.
Can y'all kind of describe
your order and kind of how y'all are
progressing through the forest?
I'll take point.
Skulking in the shadows.
Sulking?
What?
Skulking.
Why are you sulking?
What's wrong with you?
Where are you?
You should know he's concerned.
Durian seems very sad.
Durian all of a sudden has like eyeliner and like a side swim.
You don't understand me, mom.
Sulking. I'll take point. Looking for traps and making sure we're not going to get surprised by anything. Eyeliner and like a side swoop. You don't understand me, mom.
I'll take point.
Looking for traps and making sure we're not going to get surprised by anything.
Yeah, I'll take the rear.
No, I will take the rear.
I will watch your back usage.
I'll go in the front. Dern, if you want to be taking point and being stealthy, can you do a stealth check for me?
I absolutely can.
17, the greatest roll ever made.
It's not bad.
That was good. I don't know if it's greatest, but it's good. It's pretty made. It's not bad. That was good.
I don't know if it's greatest, but it's good.
It's pretty good.
It's only a 20-sided die.
Durin, you're a good bit a ways ahead of the others,
and you're navigating through the forest pretty well,
and you hear splashes of water.
I hold my fist up for the group to stand
and freeze in position tactically behind me.
Nice.
Do y'all do that?
Adeline fist bumps.
You got it, little buddy.
Yeah, you hear splashes of water and, Dern, you creep a little further and maybe laughter?
You continue to follow the sounds and discover a small pond with a stumpy rock creature imagine a
creature made up of stones that appears to be magically held together to form a body it's only
about four feet tall and the majority of its height and mass is from its giant bobbly head
which is just a big, oblong rock.
Does this rock creature's buttocks
match the prints that were in the ground?
It seems like there could have been prints,
like heavier little prints in the area,
but it definitely doesn't seem to match
the big prints that went the other direction.
You know, euthygenia question for you.
Being an expert in babies,
you think this is a baby?
I've not had experience
with children like this. You never give birth
to one of these rock babies? You know, there's a first time
for everything. You can continue to observe it
or you want to charge forward?
I don't want to charge forward.
Definitely keep observing.
Let me ask.
Let me ask. What is the
demeanor of it? Is it laughing? It's enjoying its time? Well, it's laughing. We hear? Let me ask. Let me ask. What is the demeanor of it? Is that it's laughing?
It's enjoying its time?
Well, it's laughing.
You heard laughter.
We hear laughter.
Can we see it, though?
I would say Durin from the front can see it.
If y'all continue, you might be able to see it.
I'll start pantomiming to them. Okay.
The shape of a giant rock with a small body playing and laughing in the water.
He seems to be doing the YMCA.
So, Durin,
you observed the creature.
It's hopping to and fro
and appears to be
fighting the reeds
sticking out of a pond.
Like playfully fighting?
Yeah, it seems to be almost like maladroit
punches and then an awkward kick
and the momentum of which actually
causes the creature to lose balance and
plunk into the water of the creek.
I gotta google mallet droid.
Bungling or clumsy.
He's having fun. Not missing
a beat, the little guy stands back up laughing.
He returns to the shore
of the pond and picks up
a lifeless smiling rock from
the ground. Smiling rock?
A rock with a smile kind of carved into it.
Okay.
Did you see how high that kick was, Jotun?
Wham, bam, bam, wham.
All right, your turn.
Don't be scared, Jotun.
Go.
And the golem tosses the rock at the reeds
and it sinks into the ground.
Yeah.
I'll start waving the rest of the party up.
Yeah, we proceed up there.
Everyone roll stealth. Do I need to re-roll
stealth or am I still good? You're fine. Okay.
I rolled an 11. 15.
Well, I told you, 17 was the
greatest roll ever. You're able to get
to where Durin is. Do y'all want to proceed
further? Yeah.
Yuthu Janaya observes
this little golem and walks
and kind of walks towards him.
As you get closer, the creature hears your approach,
and it turns its massive head to your direction.
And then suddenly, whatever magic that held them together vanishes,
and the stones fall and roll away lifelessly.
You have destroyed the little rock boy.
We should be on the lookout for a lot of large boulders and rocks,
because that's probably its mama.
I mean, possibly,
but I've not seen a golem crumble like that.
Can I look around to see
if there's someone hiding or invisible?
It's like casting magic
that caused it to stay together.
Yeah, you can do an investigation.
Five.
You don't see anything.
Yeah.
Where'd everyone go?
Your eyes are closed.
I'd like to approach the pile of rocks of where that little golem was and observe
anything about them that seems odd.
Are they just regular rocks now?
Is there something like about them?
Anything magical?
Actually, you know what?
I'll be more specific.
I cast Detect Magic near the rocks.
Ooh.
You cast Detect Magic and radiating from the rocks is magic.
Not all the rocks in the area,
but definitely it seems like a select few,
probably the ones that all kind of rolled
from where he collapsed.
It's still present there,
and it's still very much imbued with magic.
Okay.
The force surrounds us.
With that in mind.
Bonds us together.
If Sawyer is quite done, I guess I'll try to.
Deary, don't worry.
It's nothing to be afraid.
My name is Euthygenea, and I was wondering if you'd like to talk to me for a bit.
You see a couple of the rocks start, like, twitch and then stop.
Like, they were, like, thinking about it.
Can I start demonstrating my kicks into the reeds as well?
Like, look, I'm Durin, and I can kick.
Yeah, do some athletics.
Athletics check.
It's a two.
You want to sell it?
Yeah, I kick up mightily and pull my groin and fall over into the water.
I would say your kick almost exactly mirrors the kick that the little golem did that, like, swept him into the water.
And you could plunk into the water right in the reeds.
And then suddenly a rockhead perks up and is like, wow, those moves were incredible.
Yeah, just like a plant.
Oh, my God.
And it stops and realizes it shouldn't be talking
and then goes limp again.
Well, come now, little one.
You can talk to us.
We're not strangers.
And then I start kicking around, too.
You start kicking.
Behold!
Do an athletics check.
Yeah!
13.
I would say these half-decent punches and kicks.
You don't end up flopping into the water at least.
Wow.
That's so cool.
And then the biggest rock seems to be kind of looking around, sizing you all up.
Are y'all warriors?
Yes.
Wow.
Mighty warriors.
We're actually the chosen ones. Wow. The rock seems to start coming together. Mighty warriors. We're actually the chosen ones.
Wow.
The rock seems to start coming together.
Me too.
I'm a warrior too.
Oh, wow.
Can you show us a cool move?
Yeah.
And it fully forms into a little golem.
It's like, ha, hee, ho.
And it's just doing the worst karate you've ever seen.
He's skanking
Adeline starts clapping
Yeah thank you
And here this is my friend
And he goes in
He dives into the water
And pulls out his little
That rock with the face on it
This is Jotun
He's a rock
Jotun
What would be your name deity?
Oh I'm Quincy
Quincy
I'm a golem
How old are you Quincy?
I don't know.
Are you on the younger side?
Do you have any parents or any siblings or friends around?
Well, I'm not a baby.
Well, okay.
I'm not one of the babies, but...
Clearly not with them karate skills of yours.
Yeah.
Yeah, I'm a warrior or going to be a warrior.
I'm not allowed to be out at the wall yet, but...
At the wall?
Is that where the warriors are?
Yeah.
You haven't been to the wall?
Hey, I have not been to the wall yet, and I'd love to see it.
I also have a question.
Did you perhaps any time recently come across a group of dark, shadowy figures
that may have seemed to have ill intent?
Yeah.
Like vinegar, urine.
Yeah, there's a whole
bunch of them. They're at the wall.
Show us these pee-pee men, would you?
Okay, yeah, come on.
And then the little golem
wobbles off.
I'll follow.
Yeah, I'll follow.
Wait, did he bring Jotun?
Oh, yeah.
Okay.
All right.
Just making sure.
I was going to grab Jotun if he hadn't.
That's nice.
You get an inspiration die for that.
Yeah, yeah, yeah.
Quincy leads you through the woods,
and you come to a cliff that overlooks a ravine.
Down below, you see a
massive circular wall made up of living trees with boulders, iron, and earth built up 30 feet into
the air to fill the gaps between the tree trunks. In the clearing in front of the wall the ground
has been flattened down and lots of weapons, armor, and dead adventurers laced through and about.
While some of this macabre decor has clearly been around for years, there's also quite a few new additions.
Further back, there's an encampment
of black tents with what is essentially
a small army of shadow cultists.
And this is, I assume, on the side with the dead bodies?
Well, the dead bodies are kind of in between
them. So we're on a cliff
overlooking a ravine
where a wall is going down the middle of it?
Yeah, or imagine like a big circular kind of
wall. The ravine is just kind of looking down. It's not like down the middle of it? Yeah, or imagine like a big circular kind of wall.
The ravine is just kind of looking down.
It's not like a dam, is it?
No, no.
It's just like a big circular wall of trees and rocks and things.
And then... Is it as tall or taller than the cliff we're on?
Yeah, it's taller.
Oh, okay, cool.
It's not much of it.
It's really kind of like...
I was going to say, like, bad strategic positioning for a wall.
And the battleground is kind of like around a lot of the perimeter of the wall.
Then further back is this like kind of encampment of shadow cultists.
A bunch of the cultists are out and the majority of them watch from the edge of their camp.
And then half a dozen well-armed soldiers and wizard cultists cautiously march toward the wall.
Do they see us at all?
No, y'all are far enough back where they don't see you.
And they're walking kind of like away?
Imagine this. Y'all are
overlooking kind of like a siege of a
wall.
I think we should see how this plays out.
Yeah, this is my favorite part.
Watch.
As the group
of cultists near the perimeter of trees,
several boulders and chunks of iron suddenly come to life
and form giant iron and stone golems.
They charge toward the cultists and a battle begins.
Almost instantly, it's clear the golems will win this fight,
but the cultists do shoot off various high-level spells.
Some bounce off in the effect.
Others blast off large chunks of rocks and iron from the golems.
When the cultists are no more,
the golems return to their positions at the wall
and fall to the ground motionless.
From afar, you see the cultists huddle together at their camp,
planning and strategizing.
Now, Quincy, when you turn from a golem, you know, living rock,
and then you, like, your friends over there go back into the wall
and then, you know, turn lifeless rocks again,
like, what happens to you, like, your spirit?
Like, are you like a ghost or, you know what I mean?
No, I just lay down.
Oh, so you're still in the rocks.
What do you mean, in the rock?
You are the rock. I'm just me. Okay, I smell lay down. Oh. So you're still in the rocks. What do you mean, in the rock? You are the rock.
I'm just me.
Okay.
I smell what you're cooking.
All right.
When you lay down, do you...
What happens to you?
Oh, I...
You're right.
Are you still in there?
Yeah.
Do you go somewhere?
No.
Okay.
Okay.
This is a very existential discussion.
Sawyer used to have really bad nightmares as a child.
Yeah.
He used to wet the bed very frequently.
Do you want to talk about that?
Does he smell like vinegar?
A little bit.
He had a very poor diet.
He made his own kombucha.
There's not normally so many people here.
Normally it's just a few, you know, adventurers.
It doesn't matter.
The dum-dums always lose to us golems.
Yeah, well, we're not dum-dums.
Those are the bad guys.
We actually do not like those people down there.
Oh, okay.
Have you ever met anybody named Marcel?
No.
But if he was one of the people who tried to get into the wall,
then he's probably down there.
Retired by any chance?
What's that mean?
Oh, it could mean a number of things.
Do you happen to know or hear anything about a key?
No, I don't know anything about a key.
Do you know what a key is?
No.
Oh, well, that's kind of step one.
Are y'all looking for a key?
We are, actually.
Oh, I don't know what that is.
We're trying to keep it away from those bad people you see down there.
Well, those bad people are trying to get into our city.
What's your city like, Quincy?
You want to see it?
We'd love to see it.
Would you say that it rocks?
Yeah.
There's lots of rocks inside.
I got a sly smile from John.
All right, well, come on.
I'm so thankful this guy's very trusting of us.
Yeah, well, we showed off our kicks.
It's true.
Quincy wobbles through the forest impressively fast
with such stumpy legs.
It's actually difficult for you to keep up,
especially when Quincy plays rock and roll,
which means he just discombobulates and rolls downhills.
Cool.
Reforming at the bottom.
It's very cute.
Could Adeline try to do that as well?
Yeah, make an athletics check.
Five.
Well, I would say for the purpose of this,
you roll down the hill.
But also in a way that kind of hurts.
Yeah.
You take one point of damage.
That looks fun.
Can I try two?
Yeah, but I'll say this.
Quincy is super impressed. Wow, I looks fun. Can I try two? Yeah, but I'll say this. Quincy is super
impressed. Wow, I've never seen
one of you squishy type do that.
I didn't think I'd ever do it,
but I just wanted to play
with you, Quincy. I'm going to give it a shot, too.
My God, it's a two.
Perfect. That's what you wanted.
Wow. It's going to work great,
Dern.
Just tuck and roll.
Dern, you start to do a roll, and it's impressive at first how well you're kind of like somersaulting until it's not impressive.
And then all of a sudden, you just kind of like hit your head on a rock and then just kind of fall flat.
Wow.
Just a trail of blood.
Wow. I stick my arm up with a thumbs up while I'm still face down in the dirt. and then just kind of fall flat. Wow! Just a trail of blood. Wow!
I stick my arm up with a thumbs up
while I'm still face down in the dirt.
You take one point of damage,
but also your running speed's halved for just a few minutes.
Awesome.
As you kind of wobble.
Awesome.
Come on, it's not much further.
You hit the Janiyah, proceeds like a normal version,
and tries to just keep pace with this little golem boy.
The golem runs until he suddenly stops
on the far perimeter of a section of the wall
in front of a large boulder.
The boulder seems unnoteworthy
other than its vaguely bipedal shape.
So that's very noteworthy, actually.
Yeah, yeah, yeah, yeah.
Is this a friend of yours?
No.
Could you close your eyes?
Oh.
Sure.
Yeah.
Sure.
Adeline does the thing where she covers her eyes,
but she is peeking through her fingers.
Roll for deception.
Yeah, I actually do that.
That's why you're the chosen one.
Because they're deceptive?
Think about our feet.
17.
Okay.
Hey, might be our best roll of this entire session.
Quincy gives the rock a big hug and then headbutts it hard.
And the earth begins to shake as a small opening appears in the wall.
Okay, y'all can look.
He scurries through the opening and gestures for you to follow.
Wow.
Come on.
Hurry up or you're going to get squished. I have no idea
how that happened.
I'll follow. Me too.
Yuta Janaya, do you need assistance getting into
this small space because you
have quite the girth?
Yuta Janaya
casts command. Yes.
I'll do anything for you, my lady.
I don't think you need to cast command.
I cast command and I say
Flee
You have to roll for wisdom
DC's 13
That's a 1
With that command
The target
Spends its turn moving away from you by the
Fastest available means
I would say since he was already
On the other side
He hadn't gone in yet.
Yeah, but the fastest available way to
flee would be through the hole that he was about
to go through. No, no, no. I'm being specific.
I stood in front of him specifically
to make him flee opposite of the wall.
The way I would see it, he said he was going towards
the wall. He would run into the hole.
Way to go, Sawyer. You lead the way.
My brother's so brave.
Leaving Euthygenia on the other side of the wall,
and it starts to close.
She proceeds through.
Make a dexterity check.
Four.
Rest in peace, Euthygenia.
Euthygenia is squeezing through the opening
as it's starting to close.
You take one point of damage,
but your tail does get smushed in the rock,
and it seems to be stuck.
Oh, that's just hair.
I guess Yuzuru-chan attempts to about face,
hugs the boulder.
Well, you're on the other side of the wall now.
Right.
There's no boulder to hug.
Okay.
I assume there's still a way to open it to exit the city,
so I still try to do what he did to the wall.
So you just headbutt the wall?
Sure.
Roll athletics.
Athletics.
15.
You headbutt the wall real hard and take...
It's all my fault.
Four points of damage.
Oh, no.
Don't give me you as a genii.
What are you doing?
Our friend's tail
is stuck in the wall here.
I just,
I seem to have been caught
and I would appreciate
some help to get my tail
through.
That was a hard word to say.
Tail through.
Oh, okay.
And then he goes over
and finds a sharp
jaggedy rock
and starts cutting.
No, dear. I was asking specifically
for you to open the wall. Oh, well.
Close your eyes. Yeah, close
your eyes. Sure. Close my eyes.
It runs off around a corner
where you don't see and you hear a thump
and then the wall opens up.
Okay, I pull my tail through. And then it
thumps it again so it closes back up immediately.
I said to hurry.
Slow poke.
I say, nice one, Quincy.
I reach out my hand for a high five.
Dude, get a point of damage by...
No, no.
My hand!
Breaks two of your fingers.
Salutations, Stinky supporters.
Don't miss out on our hilarious Stinky Dragon puppet videos
or How to Make Tavern Drinks videos.
Go follow us at StinkyDragonPod on Twitter, Instagram, and TikTok.
Plus, if you post on social media using hashtag StinkyDragonPod,
we might name an NPC in the show after you.
This is my home.
Rock Hollow. Beyond the wall,
if it wasn't enclosed, probably
would walk right past Rock Hollow and not
even realize it. Everything looks
identical to the rest of Everwinter
Woods. The only exception are a few
suspicious crevices, holes,
hollow trees, things like that.
Oh, this is a beautiful place.
Wow.
Thank you.
Yeah.
What you got in here?
Anything special you want to show us?
Any keys?
I don't know what a key is, but yeah.
Where do you want to go?
You could show your little rock cave or the cave of strength or the garden of life.
Or you could see my new pet.
Yeah, we love pets.
Yeah.
Right, everyone? Yeah. see my new pet. Yeah, we love pets. Right, everyone?
Yeah.
So is the pet.
Yeah.
Quincy darts forward to a little stream that runs through the area.
It's like, look, here he is.
And pulls out a lobster made of rocks.
A rock lobster.
It's my friend.
It's a rock lobster.
It's a rock lobster.
There was like no veil of a joke there. He literally just told us it's a rock lobster. Rock lobster. Is that a saying?
There was like no veil of a joke there.
He literally just told us it's a rock lobster.
Rock lobster.
Does he have a name, this rock lobster?
This is Oi Boy Greg.
Oi Boy Greg?
Oi Boy Greg.
Oi Boy.
He's a really nice little lobster.
What's special about him?
He's a rock lobster.
A rock lobster. What's special about him? He's a rock lobster. Ding, ding, ding.
A rock lobster!
Yeah!
Do you want to see Little Rock Cave?
The Garden of Life?
The Cave of Strength?
I think Garden of Life sounds interesting to me.
Sure.
Take us to the Garden of Life.
Yeah, Garden of Life.
Okay.
Bye, oi, boy, Greg.
Rock lobster!
Shortest
lived NPC of the entire
show.
It's almost as you walk away. Named by one of our people.
As you walk away, the
little rock lobster seems to be, like,
dancing. Oh, it's like it moved.
Oh, okay. That's cool.
Quincy takes you to
a large granite rock in the center of Rock Hollow.
Yeah, this is where the Garden of Life is.
It's the most sacred place in all of Rock Hollow.
But they don't normally allow us younger golems inside.
What makes it so special?
Well, it's where golems...
It's where... I don't know. I'm not allowed inside.
Would you say it's like a choich?
I don't know if it's like a church.
It's where...
Perhaps a low shack?
It's the place where we're born.
We can get together.
Beef it.
Oh.
This is where...
Is this where you were born, little guy?
Yeah.
Well, inside.
Oh.
Oh.
I don't know.
I don't know.
I don't know.
I don't know.
I don't know.
I don't know. I don't know. I don't know. I don't know. I don't know. Oh, this is where, is this where you were born, little guy? Yeah.
Well, inside.
Oh.
I didn't realize rocks worked that way.
Yeah.
Anybody?
Learn something every day.
Why aren't you allowed inside?
Well, they just, it's mostly for the elders.
Oh, it's like their own private Idaho?
Well, it's just sacred.
You know, Quincy, we haven't seen any other residents of this town.
Would we get into trouble if they were to see you escorting us around?
Maybe.
What's your standing like in this village?
Would you be able to calm them down or would they squish us to death?
Well, I stand about this tall.
Okay.
Oh, we're all going to die.
Do you want to roll for perception or anything?
Sure.
I am concerned that I'm going to get caught.
What are you doing?
13.
You notice some dust kind of hidden in some dirt that there might be something written on the granite wall?
Ooh. Could you read it? i'll try to yeah if you kind of like brush it off you can kind of make out lettering okay and it reads the garden of life lies between a rock and a hard place all right
thanks for listening everyone gus out so if this is the rock where's the hard place? Well, it's lots of places.
Lots of hard places.
So I wonder if the ground is supposed to be the hard place.
Is this a puzzle?
So the boulder is supposed to move and then that's the garden life.
Is it a puzzle or is it just a dumb pun?
It's probably a dumb pun.
I'm like, okay, so you're not allowed in the garden of life, correct?
Well, yeah. I mean. can't... You're not allowed in the Garden of Life, correct? Well, yeah, I mean...
Did they say we're not allowed?
Elder Zacian said I'm really hard-headed,
but not hard-headed enough to visit the Garden of Life yet.
Hmm.
Hmm.
Oh, hard place.
Hard-headed.
Wonder if that has anything to do with it.
Should we go check another place?
Why don't you show us the Cave of Strength?
Okay.
Also, while we're walking to the Cave of Strength,
may I use one action to channel Preserve Life?
It's an ability I have as an action.
I can restore 10 HP.
It's a trait that I have,
so I'd like to restore my HP as an action.
So I restore my HP.
Okay, cool.
You follow Quincy into a large cave,
which opens up as you go further inside,
revealing a massive chamber. Neatly hung
on the walls are weapons of stone, steel, and iron.
This is where all the
warriors train and prepare for battle.
It's where we store our mightiest
weapons and where the strongest golems live.
Oh, you must live here.
Not yet. I will.
Don't pander to me.
Large granite pillars rise to
the ceiling of this impressively large cave,
but what's most noticeable is how empty it is.
Yeah, so we haven't seen any other golems this entire time
we've been walking around Rock Hollow?
No, you haven't.
Okay.
I mean, we maybe have seen rocks that aren't formed into golems yet.
Quincy, where are your brethren?
Where is everyone?
All the big ones are out by the wall defending
and fighting off the other people who are trying to come in.
What are you all defending them from?
You say just trying to come into your village.
But what is there to protect in there?
Great question.
Our village.
Are they trying to destroy it?
Well, they're attacking us.
Or are they attacking you because you're attacking them?
Well, they're attacking our city.
How long has this attack been lasting for?
Well, people have attacked us often,
and so we eventually built up a wall,
and then they kept attacking us, and then we kept fighting back.
What if people tried to come in, you know, just to visit as friends,
not attacking like we are?
Yeah, I think that's neat.
I think so, too.
But, yeah, most of the big ones, yeah, they're out there, and there's not as many as there used to be. Oh, that's neat. I think so too. But yeah, most of the big ones, yeah, they're out there
and there's not as many as there used to be.
Oh, that's sad.
As you're talking, hundreds of small pieces of rock,
some as small as pebbles,
begin to converge in a dusty corner of the cave.
As they stack together,
the rocks begin to take the shape of a large golem.
But forming from so many smaller pieces
with hundreds of cracks and indentations,
the golem appears old.
Quincy, why
are you bringing outsiders
in here?
They're just my friends.
Yeah, we're Quincy's friends. Hello.
What purpose do you have here?
We're just, we're looking for something that we need.
It's very important.
We mean no harm.
And we're trying to do it before the Church of the Shadows come in and find it before us because they mean harm.
But we do not, like my sister said.
You know what they say, the enemy of my enemy is my friend.
Yeah.
So you're here to steal from us. No, no, no, not steal. No, we're here to that the enemy of my enemy is my friend. Yeah. So you're here to steal from our-
No, no, no, not steal.
We're here to stop the enemy, to stop the bad people attacking.
The bad people attacking our village to try and take things from it?
Yes, we're here to stop them.
Then why are you inside and not outside fighting them?
Why are you inside and not outside fighting them?
We just met Quincy here, and he was showing us around.
We just got here.
Has he shown you around?
A little bit.
We saw the place that was between a rock and a hard place. We met my boy Greg.
Rock lobster.
And now we're meeting you.
Are you Elder Zaxxion?
Yes.
Oh, pleasure to meet you.
We've heard so much.
In the flesh.
I mean, a rock.
All I have to say is that you better not be here
when the younger warriors return from the wall.
They are not as patient as I am.
Well, maybe you could talk to them for us.
Frankly, we'd be happy to get out of your hair
as soon as possible, but we've come here
on a bit of a mission.
There is a very important key
somewhere in this forest that
is part of our quest in order
to preserve life and keep
the peace in all of the land.
So, basically what we're asking
is that if there's any chance you have any information
on such an object, it would help us on our way
and we'd happily get out of your hair.
Or information about Marcel the Magical.
Marcel the Magical is also of interest to us.
It's a bit of a MacGuffin.
I have no knowledge of Marcel,
but I do know that you should not take anything
from our city.
And if you do, then you will perish.
What about fond memories?
Can we take those?
And he kind of, the pebbles and
just kind of melt and then he just kind of like
crumbles away. We will not take
your kindness for granted.
Oh, I love it.
Alright, you get an inspiration die.
I have too many.
Since we're twins, could I have his inspiration die?
Oh, it transmits to my sister.
I'm adding it to mine.
Yeah, he can be a little grumpy.
Where do you want to go now?
I suppose there's only one last place to go.
Let's go to the little rock place where the little ones are.
Okay.
All right.
He runs off.
Arkansas is beautiful this time of year.
All right, I follow.
Quincy leads you into a crevice cut out of a large boulder.
It's a rather tight squeeze for Euthygenia,
but once inside the cacophony of little voices squeal.
Quincy, Quincy's back there, there.
A dozen tiny golems
pour out of a bed of rock
and roll towards you in what is quite possibly
the cutest avalanche ever
Execute order 66
Some are made of rock
some of steel, some of iron
but all seem delighted to see their older brother
Only after a moment do they notice you
They pause and look up at Quincy It's okay, they're my friends but all seem delighted to see their older brother. Only after a moment do they notice you.
They pause and look up at Quincy.
It's okay, they're my friends.
I pat Quincy on the back and I say,
Quincy, you were invaluable to the team on our latest adventure.
Thank you so much for all of your help out there.
Yes, you're a mighty warrior, Quincy.
Yeah, we were fighting.
Yeah, Quincy saved us all.
Oh, we're forever in your debt, Quincy.
Feature's like, wow, yeah, yeah, that's so cool.
He taught me this move, and then I do that.
Roll athletics.
20.
Wow.
I would say you do it so perfectly that it looks exactly like what Quincy does.
You land hard against the ground,
but you're able to land in a way that doesn't hurt at all.
And Quincy's like, yeah!
And then he does the same.
I have an idea.
Yeah.
Kids, what if we all play a game?
A game?
A game.
A game!
A game!
Adeline's a little too excited about this.
I love games.
Sounds like a musical.
What game?
Adeline's a little too excited about this. I love games.
Sounds like a musical.
Yes, what if we all play a game where we try to find something?
Ooh, fun.
Manipulate the children, yes.
I'm trying to progress the story here today.
Euthygenia draws a rudimentary icon of a key into the ground.
I think we still have a silver key we found at the Church of the Shadowmane
if we want to show them that as an example.
That's even better.
You can pull it out and be like, what's that?
Does anybody here, can anybody here find something that looks like this?
Maybe it's black instead, though.
But yeah, maybe a little fancier.
I've never seen anything like that that's weird looking because they're like yeah and they all kind of run around start
kind of like doing the kicks and things yeah these are just babies we go someplace more fun
that doesn't have babies where y'all want to go is there anywhere we haven't been no he gave us
three options i feel like the garden of life is the only one that was left open.
Unanswered, yeah. As you make your way
back to the Garden of Life, in the distance you
hear the chanting and thunder of battle
at the wall. It's louder
than before and quite ominous.
You return to the large
granite rock in the center of
Rock Hollow. And once again you can read
the Garden of Life lies between
a rock and a hard place, sketched
onto the stone. Now, Quincy,
they said that you are not hard
headed enough to use this
or to enter this place.
That is correct. Not old enough? Yeah.
Yeah. He said, I'm hard headed, but not
hard headed enough to visit the Garden of Life
yet. I don't know if he was speaking
literally or physically.
Right.
Literally or metaphorically. Yeah, he got there.
Metamorphically.
What if
we all closed our eyes
and then you did the thing
to this rock that you did
at the edge of the
city to see if you could enter
into this rock? Just for the heck of it.
I think you're a strong boy.
Well, yeah, but I'm not allowed to.
But you can do it.
Okay.
You're an adult.
Let's do it.
Everybody close their eyes.
Okay.
As is tradition.
I give Sawyer a pat on the back
and give him guidance.
Thank you, euthanized.
This is a D4 to add to any number rolled for ability check.
I should cherish that pat on my bosom.
No, I said back.
I said backs.
This is the most attention Sawyer's gotten from anybody in quite a few years.
Sister, she touched me.
Congratulations, brother.
The touch of a woman.
If you want guidance again, maybe you don't keep saying that.
I respect you.
All right. I bonk my. I respect you. All right.
I bonk my head.
Roll athletics.
Bonk.
Maybe I should have given you the buff that gives you an AC bonus.
14 plus what was the?
D4.
Two.
16.
That's a good roll.
Not the best.
It's not a 17.
That is correct.
That's how math works.
You lean back.
Lean back. Grip the edge of the best. It's not a 17. That is correct. That's how math works. You lean back, grip the edge of the rock,
and then headbutt it with such force that dust and pebbles spew from the ground.
And as you pull back, a trickle of blood drips from your head.
Wow!
And then you take two points of damage.
But upon smashing your head
against a rock, the ground begins to shake.
Slowly, the large
granite boulder cracks
and opens at the point of contact
with Sawyer's face.
Am I having a concussion or is this really happening?
Passive nebulatory.
The crack
slowly grows into the opening of a cave.
Oh, yeah.
Let's go in.
Yeah, let's go in.
Do we not want to, like, shine something down there?
Stumble in.
Kiss all your stuff.
You make your way down the stone steps of the cave.
As you descend, the space opens up to a beautiful underground garden
with a stream running along the side
In the center of the cave is a large statue of a warrior with a mighty bow and arrow
Sorry, okay
What like race is this warrior is it because you know the golem or humanoid or elven it looks Elvis
Wow, does he have like a cool arm?
or a humanoid or elven it looks elvish wow does he have like a cool arm did you know about him i do believe this is the great legend legendary legends cowboy the mighty i don't know his name
i just know he's one of phase the strongest warriors who protected
faza for hundreds of years that sounds accurate yes hundreds of years yeah
it's too bad about the scandal at the end of his life, though.
Stop it.
Allegedly.
Allegedly.
Objection.
I had to.
I'm sorry.
Yeah.
Yeah.
He was super cool and strong.
He's made of steel and squishy stuff, just like you.
Ooh.
Yeah.
And legends say that this is where he was buried long ago.
Ooh.
Can I go up and look at the statue?
Try to see if there's anything of note on it.
How ugly is its face?
Yeah.
Roll investigation.
And while you do that, Quincy continues.
Yeah.
They say that the first golem of our family grew from the very spot where he was buried.
And that's why they call this the Garden of Life.
Rolled a 14.
14.
You notice a large family of foxes
have made a home out of the base of the statue.
Right.
And above it is a plaque that reads,
Power lies not with the strong,
but with those who protect the weak.
This is really cool.
So we're in an enclosed garden that is bordered by water.
And the statue's in the middle with foxes living underneath it.
I guess Euthygenia does a tour of the garden,
trying to see if there's just anything else,
like tracks on the ground of any kind,
of the garden, trying to see if there's just anything else, like tracks on the ground
of any kind, or an
opening, or bushes,
or anything that stands
out worth checking out. There seems to be hoof prints.
Durin will accompany you to Janiyah.
And I will stare at all at this
mighty statue. You can roll for an
investigation. Sure, I will do that once
more. I'm going to as well, since I'm with you.
Only a 12 that time.
Four. Can you
help? Should I
roll as well? Yeah. I'm very
frustrated right now. Can the statue
be moved at all or
is there any discernible
sort of thing
that can be plugged in or
taken off of the statue?
You can try and move it but it looks
pretty solid. Can I see if I could
take the statue and just pivot it left?
It doesn't move. Okay.
What about the
family of foxes? Do they have anything
down there with them in their little den?
You're welcome to investigate it.
Do we see anything that might be
qualified as a rock and a hard place?
Like a
boulder?
Yeah.
No, you don't see anything like that.
But what did you roll?
Eight.
I would say you start making your way there,
but then the foxes seem to kind of perk up like a little more protective.
They're rabid.
They don't attack.
Oh.
If you want to try and get them to move,
you can try animal handling.
Oh, that's my best skill.
Duran is great with animals.
Oh, yeah?
I can tell if you're being serious.
That's a 13.
What's your modifier?
I'd look down over here.
Minus one.
Okay, so you were being facetious.
Oh, yeah, absolutely.
I would say normally these wild animals
wouldn't let you get this close to them,
but they seem friendly,
and you're able to kind of pet them
and assure them that you're not trying
to harm them i'm not stealing their eggs and then they kind of like open up uh and crawl out of
their little nest um and underneath it is a key durin they trust you because you are the same size
i can almost write them uh yeah i'll uh pull the key out yeah Yeah, it's a, you discover a black key
inlaid with a sphere of obsidian.
I'll hold it out to everyone and to Quincy and say,
look, this was bothering the foxes.
We should take this and throw this away.
Wink.
You hear a scream.
Oh my God.
Quincy, calm down.
As Exeon, the elder, charges from the mouth of the cave,
an axe of granite rays for combat.
Roll for initiative.
Oh, God.
What?
Did he hear my lie?
13.
12.
2.
5.
The golem charges with his big axe and slams it into Durin.
No, he doesn't.
Let me roll for that.
Okay, that is a 20.
That's a miss. Sucks to be on this stand, doesn't it?
You will not take our
treasure! As he hits you with the
axe and does
12 points of damage.
That's gotta be like most of you.
It's not good.
This is gonna be like most of you. It's not good. This is going to be a three-episode campaign.
He hits you with the axe and do a deck saving throw
to see if you're able to hold on to the key.
Nine.
And that's something I'm good at.
You could just enroll.
It is garbage.
I'm refreshing my D&D Beyond sheet right now.
Let's clear that couch.
Last time.
Delete those cookies. You had the curse D&D Beyond sheet right now. Let's clear that couch. Me last time. Delete those cookies.
You had the curse.
You passed it on to Gus.
So next will be Blaine since he's next to Gus right now.
The key flies from your hand and clatters to the ground.
It is now Adeline's turn.
We just need to talk to this guy.
Or run away.
I don't think we're going to beat him.
How close am I to Durin right now?
I mean, he's right in the midst of all y'all.
You're all within like five feet, I'd say.
Could I go over to Durin and cast Cure Wounds on him?
Yeah.
Go and roll for that.
See how much that does.
It's seven points of healing.
Oh, thank you.
You're welcome.
I was just staring at your roll like, oh, that's pretty good.
Oh, wait, that's for me.
Suddenly, there's a blast from the cave entrance,
and it shoots towards Zacian and hits him from behind.
He turns and look, and there's a cultist at the entrance of the cave.
Durin, it's your turn.
Can I grab the key off the ground and charge at the cultist?
You can, but you will take an attack of opportunity from Zacian. In that case, can I use the disengage action, which is a class feature of mine, to move without provoking an attack of opportunity?
Yes, of course you may.
That's so cool.
I'll disengage.
Describe what you, how do you disengage?
I go, oh my God, look over there. Of course you may. That's so cool. I'll disengage. Describe what you, how do you disengage? I,
uh,
I go,
Oh my God,
look over there.
And when Zaxxion turns to look,
I,
uh,
run back and grab the key and then charge it in the direction of the cultist.
He does one of those kicks that Percy taught him.
Uh,
you get to the cultist and what do you do?
Uh,
I'm going to go ahead and try to stick him with a dagger.
Oh,
okay. Roll for that. Eight. him with a dagger. Oh, okay.
Roll for that.
Eight.
That does not hit.
Unsurprising.
But...
I'm going to say, look over there.
And it is now Euthygenia's turn.
Euthygenia.
Euthygenia's turn.
There you go.
Okay, so Zacian.
Zacian?
Zacian.
Okay, Zacian.
Does Zacian still have his attention on us,
or has he reared around to the cultist?
At this moment, he's looking at the cultist,
who just shot him.
Do I have eyes on the cultist?
Yeah. I mean, it's the back of the cave, so yeah.
Okay.
I'm going to cast Guiding Bolt on the cultist,
and I'll roll for that.
That's a 17.
Okay. That hits.
Great.
Flash of Light streaks towards object. Target takes 4d6 damage. I'm going to roll for that. This is 17. Okay, that hits. Great. Flash of light streaks towards object.
Target takes 4d6 damage.
I'm going to roll for damage.
That's 11.
That is exactly what you needed.
I've done a few murders in this campaign.
Describe what happens as this bolt shoots towards the cultist.
I don't really know how you channel guiding bolt,
other than I guess it comes out of my hand.
So yeah, I just full-on Iron Man rearing back
with a repulsor blast.
She even puts her left hand back to steady herself
and her right hand forward to shoot him.
And then you ground pound with your front hooves.
Yeah, yeah, yeah.
That's cool.
Does she say anything as she shoots the bolt?
Help is on the way, dear.
And then just in case we are still in a fight here,
as a bonus action, she casts Shield of Faith.
And a shimmering field appears
and surrounds a creature of your choice within range,
granting it plus two bonus to AC for the duration.
Since Durin seems to be up in all things,
I'll just go ahead and put on Durin.
Hey, thank you.
It is now Sawyer's turn.
Sawyer, bow, thumped.
Zaxxion, hear my words!
I am a man of honor,
and we do not mean this village harm.
In fact, we are taking this key away from you.
Yes, we are thieving from you.
But it is to get these shadow people away so they will end their barrage.
I promise you we mean you no harm.
And if the fates allow, we'll bring this key back once we're done with it.
Please.
We should not be fighting.
And Zatian seems to deflate if that's possible for a creature made of rocks.
Okay.
You say you mean us no harm yes very cool statue by the way but by taking this key you
bring us harm how so this key the magic from it is what brings us life I'm sorry
to inform you of something but but all these nasty wizards,
and the one that just fired upon you,
and I killed,
for you, just to be clear,
they're not going to stop
until this key leaves the premises,
at least for a little while.
Zaxxion, what if we took this key,
and yes, you may go dormant for a time,
but we brought it back,
and then we bring you back to life.
How's that sound?
We can't really go into detail
about what we need this key for, but trust us
when we say it's for the betterment of this
entire planet. Why don't you roll
for persuasion? Sawyer?
Uh, yeah. Okay, that's a
19. That's pretty good.
Zaxion looks at you, and
then, in the distance, hears
thundering of battle.
They're taking the wall, and you want to take our key.
Quite a rock and a hard place we find ourselves in.
That's what the vassal was.
Very Yoda-like structure of that sentence.
By taking that key, you may doom all of us,
all of the children here.
But by not taking this key,
you could doom the whole planet.
Uh, so...
But also, we could bring it back.
You know, I do want to make myself clear
that we could bring this back.
Hey, perhaps there's a tradition in your town of pact,
some sort of promise.
Other people, the fleshy kinds, they sometimes do a blood pact,
which secures the deal.
Is there something we could do that might assure you
that we will bring it back and bring life back to your village
once the danger has been averted?
That sounds very reasonable.
Do you care for Quincy?
Oh, yes.
We have grown quite fond of young Quincy here.
Very much.
Look at what he taught us.
And then Adeline starts doing the karate moves.
Very good, Quincy.
Quincy, do you trust these squishy folk?
Yeah, they're my friends.
If you take this key
and do not bring it back, then
you will have failed your oath
and the doom for people
will rest upon you. That's pretty
heavy. Haunting, in fact, yes.
Quincy's confused.
So what's gonna happen if
they take that thingy? What do you call it?
A key. A dinglehopper.
What happens? Well, you go to sleep,
you take a quick little nap,
and before you know it, we're retired.
Sawyer's gonna be back with his
buddies here, and we're gonna bring you back
and we're gonna wake you up from that nap.
Those stupid shadow folk, they won't be attacking
no more. How's that sound? Perfect. Like a napper,
I go away from my body?
No, where do you go when you
take a nap? Okay. Remember earlier when I asked you what happens you go when you take a nap? Okay?
Remember earlier when I asked you what happens to you when you turn into your rock form? Uh-huh
Yeah, you're gonna just do that
But just for a little bit while longer and then when you wake up you do all the cool little kicks you want and then
I'll be right there with you know go ha ha ha are we are we killing these people?
We're killing these people by doing this guy investigate
I'm rubbing my hand across my neck again stop it doran they are coming i do not trust those
people and quincy trusts you so if you must take it but do not forget about the little ones he takes
quincy and puts him in his lap we will be back for you, Zaxxion.
Zaxxion.
As the kids say, BRB.
Rock lobster.
He nods.
Go now before they come.
Say less.
You've got the key.
So yeah, we leave.
As you exit, you see the pebbles and rocks from Zaxxion and the large head of Quincy go lifeless.
You leave the cave, hundreds of cultists around you
coming from the front of the gate and searching the area.
I quickly put on the cultist robe from earlier.
Red potion, red potion.
Yeah, I've got a better idea.
Can we go back in the cave and red potion the ground?
You see some cultists look up at you and then start charging
towards you
Before we go though we have bested you again
Charge your shadows
Leave this place you bunch of losers
We're the wet bandits
So that they'll leave him alone. You know I'm just trying to get him away so that they know that they lost their mission
Yeah, we're good and roll an intimidation check to see if that's pretty good
22 that's pretty good and what do you do you throw the potion on the ground? Yeah, we're going to roll an intimidation check to see if that's pretty good. 22. That's pretty good.
And what do you do?
Do you throw the potion on the ground?
Yeah, whoever had it.
Yeah.
You miss and I'm outside of the potion zone.
You smash the potion to the ground and the red liquid pools together
and you see reflected in the pool some location that you do not recognize.
Perfect.
I jump in. I cannonball in again. you do not recognize. Perfect. I jump in.
I cannonball in again. Let's go in.
As daggers fly towards you, you jump in and the
red goo envelops you.
And we'll find out where you appear
on the next episode of Tales of Stinky Dragon.
Hopefully we did not just
do a genocide.
Let's also make sure that Smiley doesn't get that key.
Yes.
We'll be back next week for the penultimate episode
of this little campaign.
Thank you to everyone who's interacting with us on social media.
You could be the next Rock Lobster.
Leave us a comment.
Tell us what your favorite B-52 song is.
Maybe you'll be in a future episode of Tales from the Stinky Dragon.
Thanks to everyone that interacts with us on social media.
Here are some NPCs in this episode named after folks that used hashtag Stinky Dragon Pod.
There was Quincy the Baby Golem, who is user at NotQuincyAaron on TikTok.
There's also Jotan the Rock, who's Jotan on Apple Podcasts.
He gave us a five-star
review and said some great things. And then Zaxion, also another person who posts on social
media, supports our show. OiBoyGreg, the rock lobster, was named after user OiBoyGreg on TikTok,
who left one of our top comments on one of our videos. So thank you so much to everyone for
listening, and be sure to tune in next time for another thrilling episode of Tales from the Stinky
Dragon.