Tales from the Stinky Dragon - Wight Winter - Between The Tales
Episode Date: February 16, 2022The cast AND crew recap the adventure so far through the Wight Winter Arc, level up, and answer questions from the audience! Check us out on Social Media! https://linktr.ee/TalesFromTheStinkyDragon... Go to http://imperfectfoods.com and promo code DRAGON to get 20% off your first 4 orders! Learn more about your ad choices. Visit megaphone.fm/adchoices
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This is a Rooster Teeth production.
Hello, everyone. Welcome to a very special edition of Tales from the Stinky Dragon.
Betwixt the Tales, as Blaine likes to call it.
We just wrapped up Arc 3 of Tales from the Stinky Dragon.
And we have a little recap.
Before we start the next arc, we want to have a little intermission, a little pause where we recap the story so far.
And we give our hardy adventurers an opportunity to level up.
It's been a little while since you all leveled up.
You calling this fast?
Hardy.
Rotund.
Rotund.
Robust.
Hey, that's accurate for Bart, baby.
A stout little boy.
But full of charm.
So what was the last time you guys did actually level up?
Oh my God.
Well, 15 years ago.
After we saved Sleek,
or went out with Sleek, or fought Sleek.
After we went on a date with Sleek.
Whatever we did with Sleek.
So I think these are great opportunities for people who maybe haven't
listened to the entire show so far
to get caught up. We'll do a story recap
that way you know everything that's happened so
far and you can hopefully just jump right into
the next arc and have fun with us.
Yeah. Also, speaking of Sleek,
we have one of our producers
or actually both of our producers
and one of them who voices Sleek.
How did I... i butchered the
introduction that anyways ben and mike are here flawless the people who make the show good yeah
so normally during the show if you ever hear me muttering to myself or say that i'm talking to
another dm it's either ben or micah micah does the absolute bulk of the writing for the show
and uh both of them are are there when we typically tape and help me answer the weird little questions that the party comes up with.
And all the rule breaking.
We deal with all the rule breaking that Chris tries to get away with.
We're the people that sweat in the background.
They're the people who are constantly typing in chat, just open the doors.
They're the people who are constantly typing in chat,
just open the doors.
What's been like the most frustrating thing of like the past couple arcs that we've done
that you guys have been like just fuming behind the scenes about?
I still to this day, I think it's the,
just trying to open the door to the clock tower or the Glocken tower.
I turned into a spider,
climbed up,
and then got everybody up that way.
And wasn't it just open?
Couldn't we have just gone through it?
It could have taken just five minutes.
Just five minutes to walk through a door.
Wrong.
It's fine.
I just spent days and days writing stuff,
but it's cool.
Just give us a door.
I thought there was a version of that where, like,
we were all trying to figure out how to do it.
And partway through, I thought I had figured it out.
I was like, oh, I could just use the door.
And I thought I'd outwitted everyone.
But then the door ended up being locked.
So I'm still unclear with how that was supposed to go down.
But I don't know.
Says the guy who loves to break down doors.
The door was locked, and I didn't know what to do.
We were supposed to go through the doors.
Oh, okay. And don't you also have thieves tools I didn't know what to do. We were supposed to go through the doors. Oh, okay.
And don't you also have thieves tools?
Yeah, yeah, I do. Oh,
fun story.
I'm pointing at an attic
door that's behind me that's connected to my office.
I got locked out of that and
I actually bought thieves tools
and I was able to get myself in there.
So like, wow.
Did they cost two silver?
No, they were like,
it was a gift from my girlfriend's mom.
It's really weird explaining to her why I wanted that gift.
But anyways, I'm a lock picker now.
I can pick locks.
Everyone's got a side hustle.
Blaine Gibson, lock picker.
Could have gone with lock Smith.
No, lock picker.
Lock picker.
Well, you know,
we're talking about some of the things
that we've encountered in the past episode.
So I think that's a good time, a good time to segue to our story recap.
And we can go over the story thus far before we get into leveling you guys up.
So the story started so long ago when the four of you answered an advertisement looking for interns for the Infinites. The four of you, of course, being Kyborg, the Arcane Archer,
Bart the Bard, Mud the Druid, and Gum-Gum the Barbarian Wizard?
Wrong. No, wrong.
You called Blaine something he's not.
Yeah, I'm a fighter.
He's a fighter.
He's a fighter, but he's also...
I know, but you called me a druid.
You called me my base class, and you called bart his base class a bar yeah stupid kind of dungeon master are you i feel like this is
somewhat aggressive he's a fighter he's a don't let him call himself an archer because he's not
he's a fighter he is an arcane archer guess it's fine we'll just get him in the next arc they don't know what's coming win the battle you know lose the war
fine kyborg the fighter actually that you got that backwards it's like lose the battle win
the war is what you're trying to do no you you win the battle today you turn it around little
mental judo on you all right fine kyborg the fighter. Thank you. Bart the bard, Mud the druid,
and Gum-Gum the barbarian slash wizard question mark.
Whizbarian.
The Whizbarian.
The Whizbarian.
Yeah, Whizbarian.
That's a cool class.
Sounds like a Captain Crunch flavor.
Sounds like a candy.
Sounds like something you feed children.
You all arrived at the mining town of Boulderay
to answer the call to be Infinite interns.
The Infinites, of course, are well-known adventurers in this land
who needed interns, and you guys showed up.
You immediately met Brink Tussler,
who's one of Kyborg's best friends,
who was a wisecracking warlock. You got into a little tussle with Tussler, and he one of Kyborg's best friends, who was a wisecracking warlock,
you got into a little tussle with Tussler,
and he bested you.
Fake news.
And then you proceeded.
I had the look on Blaine's face as I say that.
You were offered the job to be interns for the Infinites,
who were a group of mighty adventurers
known far and wide for their feats of heroism.
However, the public did not know that they had gone missing
and they were kidnapped by the mysterious Paralite.
You rescued the Infinites gadgeteer, Dr. M,
from one of his own inventions.
And you were put to the test and guided by Sordo,
the Living Sphere, who helped you train
in order to help you find the four Infinites,
Aleve the Amender, Sleek the Symphonious,
Spectral the Surreptitious,
and Grizzly the Groundbreaker.
Oh, we haven't met Grizzly yet, have we?
No.
We have not.
Almost like you've been through three arcs and there's four Infinites.
Hold on.
What?
I just figured out something.
Our storyline is just Ash Ketchum.
We found Dr. Ahem, which is our Professor Oak,
and he is sending us out into the world
to catch the Pokemon that have been stolen
by Team Rocket.
I like to believe it's actually Wizard of Oz.
Well, along the way, we even found our rival,
Gary, who's a great hustler.
And we're making our way through magical lands
trying to find and collect these magical Pokemon.
Some are great.
Some are terrible.
And when we collect them all, we'll be the best
that ever was. Gus is historically
a huge Pokemon fan.
Nothing's gonna ever keep you down.
You know me and Pokemon. Can't get enough.
This is literally the cartoon.
No, it's gotta catch them all. That's the phrase.
I think it's Wizard of Oz
where all four of us, where it's the Tin Man,
the Lion, Dorothy, and what's this?
Scarecrow.
Scarecrow.
And we're looking for the missing pieces of ourselves.
Oh.
Toto is Sordo, I guess.
That rhymes.
Let's see.
Who else?
Which of you is which?
I don't know.
Wait.
The witch or which of you is which?
I feel like I'm the Tin Man because of the arm,
and I don't have a heart.
Yeah.
Kybar's probably Tin Man. I would say Tin Man because of the arm, and I don't have a heart. Yeah, Kaibar's probably Tin Man.
I would say probably Mud would be the lion because he's an animal.
That's the only reason.
He's not scared.
He's an animal.
Gum Gum is without brain, so he would be Scarecrow.
Scarecrow.
Oh, yeah.
That means Bart Dorothy.
Bart's Dorothy?
Bart's Dorothy.
We need to get you some ruby slippers.
You can see the resemblance.
Does that make Brink Tessler like the witch at the beginning that dies?
Maybe.
It could be, yeah.
The Wicked Witch of the East.
Does this mean that Gum Gum's going to randomly show up at some point with just a gun, a revolver?
Does that happen?
When does that happen in Wizard of Oz? What is the reference?
The Scarecrow has a revolver
in Wizard of Oz. He pulls out
a gun when they're scared in the forest
and they're like, look around.
For some reason, they gave him a
gun. Google it right now
and you will see him holding this very
prop-looking silver
pistol.
Scarecrow's got a gun! he's got a gun where did he get
that from that makes sense that makes sense he doesn't have a brain how did i never notice this
before wow this is like mandela effect it really is this is news to me and also like story-wise
how does that make sense there's got to be some sort of behind the scenes thing.
That means that there are guns in Oz.
Well,
I mean,
they have machines.
They got machine guns.
Really?
Do you think the Tin Man was related to that gun?
No,
he was attracted to that gun.
Yeah.
Oh,
whoa.
No,
it's like my brother got melted down to make that gun.
Yeah.
Now I can't wait three arcs from now when we have a t-shirt and it's all of the Infinite
interns drawn as Wizard of Oz characters, but Gum Gum's holding a gun.
Yeah.
Gun, gun.
Yep, exactly.
I do want to point out that I was the Tin Man in Curtis Middle School production of Wizard
of Oz.
Of course you were.
Thank you.
I'm bowing.
Bravo.
Squeak, squeak, squeak, squeak.
Acting.
Acting.
Started at a young age.
So you guys,
you embarked on your first mission.
You were sent to the small desert town
of Pious Pass
to pick up a package for Dr. M.
But when you arrived,
you found yourselves tasked
with helping rescue
the town cleric Mother Abby
from jail after she was blamed
for a mysterious curse
that was spreading through the town,
slowly killing the residents.
You received a bar-to-burst shop quartet haircut,
broke into a pawn shop,
performed a zombie jailbreak,
and eventually you chased down the sheriff
to reveal Mother Abby's true identity
as Aleve the Amender,
who was a brainwashed infanite turned evil
who was slowly poisoning the town.
Just as the interns were about to stop a leave, Paralyte arrived,
took credit for saving the town, chased out in disgrace.
The interns headed back to Bouldery, one Infinite in tow.
But not before Mud was given a prophecy from a local
about not being able to run away from his past.
Spooky.
After that, Dr. Split up the interns to help heal a leave of her ailments,
finding a mix of medicine in the Elder Pine Forest,
and her in-breather at the local temple of Dia,
who is the deity of the realm.
After successfully stabilizing her,
the interns headed on to their next mission
to find Sleek the Symphonious in the industrious city of Urbloom. Arriving
at the city, you all found it in utter
chaos. The interns came face-to-face
with their rival Brink Tussler,
dying with a message from the future.
Find Brink in the past and work together
to stop Sleek from freezing the city in time.
A Brink to the past.
Oh, I like that.
They were sent back in time and began working with
past Brink in a city besieged by time,
including stopping a sword-swinging wind elemental,
escaping a tyrannical cannibal and a T-Rex,
and dealing with a sexy, sexy Orox.
Who can forget that Orox?
Eventually, the interns were successfully able to turn back time and take on
Sleek the Infinite, but Paralite reveals
herself once more to save the day,
steal Sleek's magical loot,
mortally wound one of the Brink tusslers
while capturing the other and Sordo.
The interns and Sleek escape
at the last moment into a magic portal
leading to who knows where.
I was just realizing we still haven't found them.
Correct. Who?
Brink and Sordo.
What they been doing?
We don't know.
We're going to have to find out.
Oh, well, they were captured.
Last we saw, they were,
because remember I deez-nussed Brink Tesla before I had to say goodbye.
Highlight.
Classic, classic.
Wait, okay, Paralite,
you're saying that she saved the day,
you know, by stopping Sleek,
but it was all like,
there was manipulation, stuff like that.
What's like the common,
okay, so I know that the Infinites
are like celebrities,
they're like a superhero team,
but like what's the commoner's opinion of Paralite?
Is she a supervillain or do they think she's a hero?
Or do they know about her?
Well, from what you saw,
everyone in Pius' Pass seemed really grateful to her
for saving the town and was mad at you guys.
Uh-oh.
Interesting.
Yeah, as far as Urbloom,
you all departed immediately right when that was resolving.
So you didn't get a sense of what the town was feeling at that moment.
She's pulling a syndrome from the Incredibles.
Yeah.
Yeah, causing the problem to solve it herself.
She's bigger. He. Yeah. Causing the problem to solve it herself. She's bigger.
She's better.
Great villain.
This is essentially us trying to figure out what this entire story is based off of the
whole time.
Wizard of Oz, Pokemon.
It's Pokemon.
Incredibles.
Which one of you is Flash?
Which one of you is Violet?
His name isn't Flash.
It's Dash.
Get it right. Oh, Dash's Dash. Get it right.
Oh, Dash.
Dash.
That's right.
Can't use an actual superhero name.
Yeah, that would just be them infringing on DC Comics.
It's weird.
When we originally pitched the show,
we came to everybody and said,
it's Wizard of Oz meets Pokemon meets The Incredibles.
The Incredibles.
Yeah.
They said, no, we already have Ruby.
Stop it.
So all of that leads us to our most recent arc,
which we just wrapped up which kicks off three
weeks after the incident in erbloom the interns and sleek have been surviving in a frozen tundra
they come upon a wondrous cave belonging to a seemingly long-gone humanoid polar bears
we find out are called the ishbjorn uh and you all save an archaeologist named archie uh from
becoming a frozen dwarven popsicle.
The interns pick up a mysterious amulet, discover they are in the land of Kaltberg,
and follow Archie to one of its villages, Bruma Fume.
You remember Archie now.
Who is that, Chris?
Yeah, I forgot about Archie.
Was that Armando?
Yes.
Yeah.
Did the voice.
The village of Bruma Fume, like others in the land,
seems to be populated by a humanoid walrus race called the Valrasians that settled into this tundra some time ago.
But after a rescue mission puts them at odds with some ghostly-ish Bjorn and possessed Valrasians, the interns find themselves in the ethereal plane and coincidentally encounter a third infinite, spectral Asuraptitious.
Kyborg had a great escape in that episode from Brroom of Fume, jumping out the window. Oh, yeah. That was like,
I was going to say the highlight was when Bring Tussler
tried to like stop us at Urbloom with the guards,
and I just started popping off exploding arrows at their feet
to make them stop.
But yeah, that's the highlight of Stinky Dragon for me.
It was jumping out of a window naked.
Total action hero.
Yeah.
Weird, it was the low light for all of us.
Hey. So the interns find Spectral to be bitter Total action hero. Weird, it was the low light for all of us. Hey!
So the interns find Spectral to be bitter and aggrieved
from having his Ishbjorn soulmate taken from him.
She was Yumi, if you remember.
Spectral, aka Leonard Lank,
takes on the plight of the ghostly remnants of the Ishbjorn
to wage a vengeful war on the invaders of the land,
who are the Valrasians,
specifically the Valrossian king,
V-King Gjorn and his people.
The interns and Sleek are able to convince Spectral
to give them a little time,
only one night to talk to the V-King
and avoid a war.
The interns sneak into the capital of New Valross
during a massive festival
and are able to meet with the ruler of the Valrossians,
V-King Knive Gjorn,
a shrimpy boy in position of power, misguided by his evil uncle, V. King Nive Gjorn, a shrimpy boy in position of power, misguided
by his evil uncle, V. Head
Ward Gjorn. With
the help of the local deity, Goddess Andi
and the interns are able to end a century
of war and restore peace to the land.
V. King Nive offers a ship's passage
and it looks like the interns, Sleek and Spectral,
finally find themselves heading back
to Boulderay, this time with a mission to
infiltrate Paralite's lair within the Elder pines and rescue an imprisoned brink and sordo and that brings us
up to current times there you go that's the story i was uh taking notes that whole time because
this is a good recap for us to have too after doing the show already for you know was it six
months now something like six months, yeah.
I was trying to type down all the notes.
That went by fast, and there's so much detail.
And that was just like the five, ten-minute recap, yeah,
of all the...
We've done a lot.
Yeah, I can send all that to you guys
so that you have those as notes.
Please do.
Nah, no thanks.
I'll just re-listen.
The two different people, yes, please, absolutely not. I've been re-listen the two the two different people yes please
absolutely not i've been re-listening so that helps wait i'd have to go back and listen but
one of the things that i like seeing whenever i listen to the show is who we've cast as the
different parts because gus performs the parts when we're recording but then they'll go in and
post and then they'll record someone that works at Rooster Teeth or a friend of the company
and put them in. Who's the
fourth intern? Or the infinite?
Because we've already cast them. They were in the
Church of Dia, I'm assuming.
Holy Dia. In the library, you mean?
Yeah, yeah.
Yeah, so it's Jessica as Aleve,
Mia's Sleek, Christian as
Spectral, and Jam is
Grizzly.
Jam perol.
Oh,
nice.
Oh,
that's fun too.
I don't know why I was expecting the way that,
that,
that character is described.
I was like,
imagine like a big brawler,
you know,
but like it's a little jam.
Yeah.
And,
and now we try to,
in the episodes,
we try to,
uh,
credit who the voices are.
Uh,
typically when we do like our,
our mid roll read,
we'll,
we'll say who is what
and we also try to incorporate people
who interact with us on social media
at StinkyDragonPod or using hashtag
StinkyDragonPod. We'll incorporate
them as NPCs
into the show. My favorite audience
member NPC was when you made one of
them a hair pervert
in prison.
Oh yeah.
Hair enthusiast. Oh, yeah.
Hair enthusiast.
Yeah, he just misunderstood.
Hairless Hutch.
Hairless Hutch.
It's often the perverts that are in prison that are misunderstood.
Well, yeah. That's true.
Yeah, don't yuck his yum.
Nothing wrong with Hairless Hutch.
So, since we've gone through the the recap it's time for everyone to
level up uh everyone currently is level four so everyone gets to become level five now
everyone gets a horse is that what that's when things really get a lot better right level five
yeah as you guys are are doing your level up i'll kind of read through and give an overview of what
everyone's getting that way the audio listeners know. And maybe
you'll also find out if you don't know necessarily.
But basically, everyone's proficiency
goes from plus two to plus three.
Everyone gets more health.
So you roll your hit die and you add it to
your pool of added hit die in D&D Beyond.
Don't add your constitution modifier. The website
takes care of all that. So just add what you rolled.
Kyborg now gains the ability
to attack twice in one turn.
Yes! Oh no.
Plus I have that other thing
I think it's second wind or something
where I can attack for an additional turn.
So I could theoretically
just kill a boss first round.
Here we go. Well it depends on your definition
of boss.
I don't know. We always have
mini bosses, right? Actually we don't fight much in
the show i think what you mean is you're gonna become a boss yeah so fyi second wind is when you
regen health you're thinking of action surge is what allows you to attack again on your turn yeah
yeah yeah that's what i meant i mean everybody's a boss of someone else you killed a hamster so
that's true but he became a boss of someone else. You killed a hamster, so. That's true.
But he became a boss.
Mud gains access to level three spells.
Bart, your bardic inspiration is now a D8 instead of a D6.
Nice.
Pretty cool.
You also gain level three spells and you have a font of inspiration. So you get back your bardic inspiration on a short rest.
Ooh, okay.
And that all happens automatically on D&D Beyond, right?
Yeah, yeah. It's magic.
The only thing you gotta choose are your spells.
And also, you gotta roll for the HP, right?
Yes. And then finally, Gum Gum,
you also gain the ability
to attack twice in one turn,
and you gain fast movement, so you get
plus 10 feet to your speed when you aren't wearing
heavy armor. So Gum Gum becomes a quick
little boy. I rolled
a 7. Nice. It's Gum becomes a quick little boy. I rolled a 7.
Nice. It's a good roll. 40
HP. Rolled HP.
Add 7 to that rolled HP box.
Gotta go through all these third level spells
I've never seen before. Wow.
Outside of extra
attack, is there anything else that I need to do?
10. No, that's it for you.
Oh yeah, you rolled a 10, Chris?
Really? 10?
Cool. Do you not see that? Did I not roll it for you. Oh, yeah, you rolled a 10, Chris? Really? 10? Do you not see that?
Did I not roll it for everyone?
No, I don't see it.
Well, he's a barbarian,
so he has a d12, I believe,
so that's not max health.
Don't let this slide, Ding.
There's a third level enchantment
called Catnap.
What does that do?
You make a calming gesture, and up to three willing creatures of your choice that you could see within range
fall unconscious for the spell's duration it's basically like forcing people to take a little
nap when gum gum gets a little worked up and fussy honestly using that spell on my fellow
adventurers might come in handy from time to time also i didn't throw it in there but i believe both
mud and bart you can replace a spell with a new one as well if you want to for many of the first from time to time. Also, I didn't throw it in there, but I believe both Mud and Bart,
you can replace a spell
with a new one as well if you want to.
From any of the first or second levels?
Yeah, so if there's something like you haven't,
or for Bards at least,
you can choose one of the Bard spells you know
and replace it with another spell from the spell list.
So if there's something you haven't been using
and you want to increase your list of spells you can use,
you can just swap those out.
I get to swap my spells out whenever I do a long list. That's right. Yeah, I was going to say,
isn't that an option already
during sleepy time? For druids. It depends
on your class, I think. So
catnap's pretty cool. I'm reading it. It's like, it basically
gives you a short rest after 10 minutes.
Oh, wow. Wait, what is this?
The catnap? Catnap, yeah. So it's like
it lasts for 10 minutes, and basically
the three people that fall under catnap
get a short rest. So it's basically to lasts for 10 minutes. And basically the three people that fall under catnap get a short rest.
So it's basically to help your fellow teammates.
Right.
Because it has to be three willing creatures.
Gotcha.
Outside of the health increase and the extra thing,
is there anything else I need to do?
For the second time, no, Blaine.
I'm going to do something crazy.
Blaine's just hoping to get something else.
I'm sorry, John.
I was just going to say that I'm going to finally put some improvements to my intelligence.
Up until now, Mudd has been negative one on intelligence rolls.
I've been waiting for that my entire life.
It's a funny joke, but also every time Gus has me roll Arcana,
because I'm trying to be a good magic user, I'm negative one on Arcana.
As well as like anytime it's investigation rolls, I'm negative one on Arcana. As well as anytime it's investigation
rolls, I'm negative one on investigation.
And it is just terrible every
single time. How are you getting
more intelligence? I have an ability
score improvement.
Or maybe I don't. Oh, never mind.
At fifth level? No.
He's looking at that from level four.
It's still there for me to change.
It's confusing in this thing.
So forget that.
I'm still bad at magic.
I have Arcane Shot,
which gives me Bursting Arrow
and Seeking Arrow.
I don't use Seeking Arrow
in the last time I did.
Gus did not acknowledge it.
Can I swap out one of my Arcane Arrows?
Like what it does?
I will defend Gus and say he did.
You just missed.
Yeah, I was about to say, don't throw me under the bus there. I totally acknowledge it defend Gus and say he did. You just missed. Yeah.
I was about to say, don't throw me under
the bus there. I totally acknowledge it, and
we played through it. Is there any
other shots or arrows
that I can use, though? Other arcane...
Yeah, level seven.
If you watch the series Hawkeye again, you can
get more trick arrows. Is it one of those things where
I made that bed, now I have to sleep in it until
level seven? Yeah, I mean, it's to gus but but if you want to go by the rules you have that
locked in until you get like more at level seven that's fine that's fine i then i will i will do
that then next time i will know the gravity of the the uh thing that i'm doing i i don't know if i'm
gonna pick this one i just need to point it out there's a spell called stinking cloud and i feel like it would be very appropriate
for a show called tales from the stinky dragon but you basically make a 20 foot radius cloud of
yellow nauseating gas that if they fail a constitution saving throw they spend their
turn retching and reeling inside the cloud of poison oh my god that's funny so i'll just throw this in there while you guys
are looking at spells there's this uh wombo combo dnd thing i found on instagram the other day that
i sent to blaine uh where basically there's a spell called gaseous form that bards can learn
where basically you could turn blaine into a cloud of gas put him in a bottle and if you guys sneak
into somewhere you just throw the bottle like a smoke screen and suddenly,
boom, there's a fighter in front of you.
That's really funny. It's a
kyborg grenade. Exactly.
When do I get that spell?
It's a level three spell.
Is it? What's it called? Gash's form.
Gash's form? Yeah, that kyborg, he's a real
smoke show, huh?
Oh, should I
infringe upon kyborg's realm uh realm by adding a third level
spell called flame arrow to my slot hell no we could always use more archers we'll be unstoppable
oh wait actually no you want this i touch a quiver containing arrows or bolts and then when your
arrows have uh they do 1d6 fire damage so no, no. Now I'm not going to do it because you were nasty.
Teamwork. Just because you thought
for a second I was going to have it, you said no.
So now I'm going to instead do
speak with plants so I can finally
talk to plants and they can talk back to me.
I was very YesAndy supportive
of you getting fire arrow. YesAndy.
So real fast because I know Barb was probably still looking for it.
Gash's form is not available for
bards. Oh, gotcha.
Yeah, it's for sorcerers, warlocks, wizards, circle of the land, circle of spores, and alchemists.
There's a bard subclass that can take spells from other subclasses.
That's what other classes.
That's what I was looking at.
Well, did I not mention that I'm a bard sorcerer?
Oh.
Weird.
I was just, small detail that I left out.
You could have leveled up your level five
to be a sorcerer.
Multiclass.
But you could actually do that?
You can do that.
Four levels of bard,
one level of sorcerer.
Maybe I'll consider that later.
For this one spell.
For this one spell, yeah.
But I think it would be a level three sorcerer spell.
Yeah.
So you wouldn't gain access,
you'd have access to level three bard spells, but level one sorcerer spell. Yeah. So you wouldn't gain access. You'd have access to level three bard spells,
but level one sorcerer spells.
Gotcha.
There was another like
homebrew D&D thing
that I saw on Reddit
where some guy was able to like
make cows appear.
So then he just started
dropping cow bombs
because they were like,
it was something about the Z axis
toward the rules allowed it.
So he was just dropping cows
on enemies.
Sounds like the
movie twister yeah wait i think i might be able to do that hold on but then they die though probably
and i don't know if that's in line with your character let the cows hit the floor let the cows
hit the floor it's right it's it's it's a it's a druid thing it's conjure animals i can make a
face spirit appear in the form of beasts and they
appear in an unoccupied space that i can see within range just look at the sun
that's funny there's also another uh conjuring spell that i was looking at that summon fey
another fey one and you summon a fey spirit but you have to pick the mood. The moods are either fuming,
mirthful, or
tricksy. So I have to
pick the mood of my fey if I summon
them. Do you have to have a ring on?
I think you're better off summoning cows. I like the cow
drop spell. I wonder why they
chose cow. Like cow, I guess these are sample
creatures. What's the challenge rating of a cow?
Cow's gotta be a low challenge rating, so that's
why you could do, because you can split
to a lot more animals if you go
low challenge rating. Like, if I found
an animal that's one quarter
or lower, I can summon eight of them.
And a cow is the challenge rating
one quarter. So you could drop eight cows.
Yeah. Look at all these
chickens.
It's a stampede. I'm just going to add that
to my thing. It's like two quarts of cow, I guess. Yeah. Jeez. It's a stampede. I'm just going to add that to my thing.
It's like two quarts of cow, I guess.
Yeah.
Jeez.
It's a lot of milk.
Oh, I don't know what to pick.
My goodness.
Oh, there's a necromancy spell in here for druids at third level.
It's feign death.
I touch somebody and I put them in a cataleptic state that is indistinguishable from death.
Wow.
I saw that one too.
Feign death.
Basically, it's like, I don't know if it comes in
handy if like one of our party members is like getting their ass beat and it's like well now
they're dead don't attack that person and they could just kind of they're in the fetal position
yeah yeah it's just when gum gum's being too too ruckusy just give him a timeout
alternatively other spells you know like you're getting you know beat up and you know instead
of faking death you say call an ambulance but not for me and you summon a bunch of cows to rain down
yeah yeah you got a lot of options yeah uh you don't have to choose spells right now like
immediately in this recording you guys can like look at them later and choose everything if we
want to keep moving on i chose my spell there's some boss ass third level spells what'd you pick
you say we gotta mobilize we gotta what mobilize what was it barbara could i speak now that's third level spells. What'd you pick? You say, we got to moobilize. We got to what?
Moobilize.
What was it, Barbara?
Could I speak now?
I chose tongues,
which is basically anyone you touch
for the duration of the spell
can understand any spoken language.
Is that when you have to put on makeup like Kiss?
Nice.
Yeah, the spell grants the creature you touch
the ability to understand any spoken language it hears.
So for the record, before it comes up,
plants do not have a spoken language.
So you're saying I should choose
speak with plants instead.
Yeah.
Moreover, when the target speaks, any creature that knows
at least one language and can hear the target
understands what it says.
Yeah, if you do speak with plants, what language are they speaking?
Huh?
They don't.
The root of all languages.
Oh, if you do speak with plants.
Speak with plants does.
That's a different spell, though.
What do their accents sound like?
I'll cast speak with plants, and you cast tongues.
Guys, let's not get in the weeds here.
Hey.
Stop it.
I have a question.
Yeah.
That shield that was like a hookshot thing,
and then the sword that I picked up from that one dude,
how does that work?
You got to tell me what the dude's name was before I answer that question.
Ward V. King.
Nope.
Ward V. King.
Is that not it?
It's Odom.
It's like a hover shield or something?
It had like a gravity pull, basically.
So it wasn't like a hookshot came out,
but it was like it was still being pulled
by like some kind of magical force.
An unseen force.
Yeah.
So I don't know if that made the episode or not,
but wasn't something you were saying
like you had to become like...
Attuned?
You know, like operate your operating system?
Yeah, attuned or some nerd stuff.
Yeah, it's a thing with magical
items that like if they're really powerful and they're meant to be for certain classes or certain
races in dnd then you have to attune yourself and spend time with that object to become uh able to
use it basically or you have to like you have to be one of those types of people that can actually
use it i was gonna say is that like a built-in system so that you can't just pick up weapons
from fallen enemies constantly and use them all the time?
There's like a...
Yeah, and some magic items in general,
just you have to attune to them.
It's just like...
But it's probably like you said,
just so that you're not constantly picking up items
and using them.
But yeah, Chris, you do have to attune to those.
I think we had talked about that before.
Yeah, we got some plans for them. Yeah, the shield and the sword uh there's also a limit to the number of
magic items you can attune to so that way you don't just have like 30 000 magic items you've
picked up by looting every enemy along the way limit up to three chris yeah chris we need to
look through chris's inventory because he's carrying well i also noticed in chris's inventory
that like we talked
about he had a lot of weight but a lot of things he has on there don't have weights listed ah
there's like five chairs that are listed zero pounds like what you're a bottle of rum chisel
flagging avail uh your leather sack nothing that seems super heavy. Yep. That's true. Lisa sores teeth.
Yeah.
Quick sand.
I'm just looking at the stuff that doesn't have weights.
I don't know what some of this stuff is.
Do, uh, any of our ability scores change on this level up?
No.
Okay.
Uh, does everyone pick all their spells?
Everyone get ready to move on?
Yeah.
Mm-hmm.
Well, because before we started recording, you all asked so nicely, you're going to level up again.
What?
You're going to go to level six.
Really?
What's the catch?
What's happening here?
No catch.
Just it's been a little while since you guys leveled up, so you all are getting two levels right now.
I really thought you were going to mess with us.
Just sign on the dotted line.
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With level six, you all get even more health.
You roll your hit die again, just like you did,
and add it into your pool there in D&D Beyond. Gum Gum,
you now get four rages.
Four!
You get Bolstering Magic,
which is a feature from Path of Wild wild magic it can be used a number of
times equal to your proficiency bonus per long rest so you can touch a willing creature and for
10 minutes that creature rolls a d3 when making an attack roll or ability check and adds that
number so basically it's like your own kind of buff your own bardic inspiration or you can roll
a d3 the creature or you regains one expended
spell slot no the level of which equals the number rolled or lower uh and you do that once
per long rest on with that specific thing i don't know what a d3 would be i was just gonna say that
i'm like there's no d3 that's what's listed in the manual as a d3. Yeah, a D3 is you roll a D6 and divide by two. So it's one, two, three, four, five, six.
Yeah.
Oh, that was the pyramid one.
It's D4.
No, that's a D4.
Yeah, no, I knew that.
Bart, you get an extra third level spell slot.
Woo!
You can swap out spells, but I mean, you just did that.
So you also get counter charm.
As an action, you can start a performance that lasts until the end of your next turn.
During that time, you and any friendly creatures
within 30 feet of you have advantage on saving throws
against being frightened or charmed.
Creature must be able to hear you to gain this benefit.
The performance ends early if you're incapacitated,
silenced, or if you stop it.
Gotcha.
And that's automatically added to my character sheet?
I believe so.
Yeah, you'll see it as like one of your abilities.
You said counter charm,
and I immediately thought of like Bart walking up to a bar and just be like how are you doing putting his
elbow down nice uh and then the final thing bart gets is mantle of majesty you gain the ability to
cloak yourself in fey magic that makes others want to serve you uh as a bonus action you can cast
command without expending a spell slot and you take on an appearance of unearthly beauty
for one minute or until your concentration ends.
So you're saying nothing changes about my character.
Hey!
Wink.
During this time, you can cast command
as a bonus action on each of your turns
without expending a spell slot.
Any creature charmed by you automatically fails
at saving throw against the command you cast
with this feature,
and you can use it once per long rest.
So it's just like you become a charming commanding person.
Very loquacious.
And I don't use any spell slots for that either.
So I could just do that whenever I want.
As a bonus action once per long rest.
Bonus action.
Oh, gotcha.
Command's a good spell.
Yeah.
Bart used it, right?
In one of the recent episodes.
Suggestion.
Oh, was that suggestion?
Suggestion, yeah.
I have suggestion.
And now it's funny. I just spent all that time picking one of the recent episodes. Suggestion. Oh, was that suggestion? Suggestion, yeah. I have suggestion. And now, it's funny, I just spent all that time picking
one of the third level spells, and now I have
to go through again and be like, now what do I want?
Oh, you don't have
to take it. You can just stick with one.
No, I'm on the take. Did you keep your receipt?
Now, if I
picked tongues last time, should I
pick speak with plants?
All the languages.
Speaking of speaking with plants, mud gains an extra third level spell slot.
Again, you can swap out your spells.
And you also get primal strike.
So starting at sixth level, your attacks in beast form count as magical for the purposes of overcoming resistance and immunity to non-magical attacks and damage.
That is very important, and I will have to remember that in future encounters.
You all have in the past encountered enemies that have resistance to non-magical attacks.
I don't think you all have realized it in the moment at those times, but it has happened
in the past.
Sometimes when you all are like, man, this guy can take a ton of damage.
Why aren't they dying?
Like secretly they're immune to non-magical attacks.
My bites are now magical. I shouldn't say immune. They're immune to non-magical attacks. My bites are now magical.
I shouldn't say immune.
They're resistant to non-magical attacks.
Yeah, your claws and your bites are magic.
And finally, we've got Kyborg who gets an ability score improvement.
Or a feat.
Or a feat?
Feat?
Feat?
Feat's right.
Feat.
I get a Fiat.
New car.
Are you going to take a feat?
What's behind door number two?
I'm looking at it and what I could get.
I think I could become lucky if I take that as an option.
Is that not the case?
Some feats have like prerequisites.
I'll look it up for you.
Like I think you might have to be a halfling,
but I could be wrong.
If I had the opportunity to be lucky.
No, I think anyone can be, you can take it.
Yeah, halflings get it by default,
but you could be lucky.
I could be lucky.
So for one of our party members,
I think Bart, you're lucky, right?
Yes, I am lucky, yes.
What does that entail exactly?
If you roll a one on anything,
ability check, anything like that,
you could reroll. You know what though i love when
i roll ones it's really funny we don't but isn't the lucky feet a little different than the halfling
lucky yes i was about to to point that out so the lucky feet is you can re-roll a d20 or force a
re-roll of an attack against you up to three times per long rest.
Ooh, that's pretty good.
That is pretty cool.
Something I want to point out real quick
that I don't know if you all noticed,
Blaine just turned to Barbara and went,
Bart, you're lucky, right?
And Barbara replied in Bart's voice.
I didn't even realize.
I sure am.
Yeah, baby.
The trick is, is that Bart's voice
is very similar to mine when I'm stuffed up.
And we're not doing any change to ability score on this level either, right?
Correct.
Just kyborg.
All right.
Why is it just kyborg?
I think as a fighter, it just happens more frequently because fighters don't get spells or any of that fun stuff.
Man, my HP is so high now.
Any of that fun stuff.
Man, my HP is so high now.
There's a thing called vampiric exaltation where I can turn the bottom half of my body
into just mist and float around.
This is awesome.
I don't see that one.
I'm looking at a list of feats on D&D 5th edition wiki,
so it might not be there.
In D&D Beyond, you can, yeah, in D&D Beyond,
you can under, I think, game rules,
you should see feats to the right.
You can click on that and look at like a list of all of them.
Yeah, let's not go crazy
with all the extra books.
Yeah.
Because I don't want to have to Google it
and search for it every time.
I'm looking up stuff right now
and I might come back to this
because there's a lot of good stuff
that I want to come through.
All right, fair enough.
Barbara, you mentioned that your HP is really high,
and Blaine was asking what the catch is with leveling up to level six.
There's no catch, but you do are going to have higher stakes in fights now.
You'll have creatures that hit harder or charm or do status effects.
No, no.
Yeah.
We don't do that. No, no no yeah it's funny you mentioned that and this is this is not like a plug or anything but uh the other day we were watching the first episode of
the legend of vox machina and in the first episode you know the the party encounters a dragon and i
thought that show did a really good job of showing you how a monster of a much higher challenge rating than your party will just tear you apart without breaking a sweat.
So it's like to Ben's point, like as you are progressing, you will start to meet greater and greater challenges.
Like I think the dragon they encounter in that show would have been like a challenge rating 23 or 24.
Where right now you guys are since you're all level six, you all are challenge rating six.
You know, just to like put it, to like scale it,
like what it would be like.
Like you all trying to fight a dragon would have gone down like that show.
Hori would have done a breath attack, looked at you,
and then you all would be dead.
Gotcha. Gotcha.
I have a question that maybe you don't want to answer.
So feel free to say you can pull the fifth on this.
But I feel like our group
compared to our last campaign hasn't been dying as much don't give them ideas well that's what
i'm saying is that is but we don't even have a conventional healer on this team is there a reason
why combat has been going less fatally for us?
Is it, one, either my head,
you guys are either taking it easy on us,
or two, a lot of us are beefy,
and so it's harder to take us down,
or we're just, we're more, we have more sustain.
Like, for instance, when Mud turns into an animal,
I get, like, all that bonus HP that's temporary until you knock the animal out of me.
And then Gum-Gum has rage,
and so he has high
hp and takes like half damage on a ton of attacks so what's the answer i think chris was raising his
hand do you want to answer chris well i think it's a lot of is this campaign is a lot more story
driven and less combat focused but even in the combat we do i would just say we have less combat
but he's saying even in the combat we do. Ben, going around the table here.
Ben.
I mean, to answer the question, at least like from my end, like I've straight up told Gus not to pull punches.
I think you guys have had a few like lucky rolls with like the heavier fights we've thrown at you.
But my philosophy on it is, is like, yeah, we're story driven.
We want to keep your stories focused.
And there's like ways around like if a character dies how to like pull them back into the story you know it might be a thing where
then mike is writing an arc that's all about saving gum gum's soul from the depths of hell
or whatever but like if you die you die in my opinion and we'll find a way around that to like
work it into the story and make it a cool story yeah i think the characters you're playing there's
more beefy characters who are you know armor heavy mud and
gum gum typically take the role of tank and off tank and kyborg could also off tank as well uh
bart's really the most squishy out of all of you and he does a good job of like staying in the back
and avoiding taking direct damage if anything i sometimes pull your punches uh like if i'm if i'm
gonna like lower the dm screen for little bit, when you all were fighting
V-Head Ward, he should
have died like a round or two earlier,
but I wanted to move him out to draw
you all back out into the main hall. I think you mean
Odom. Was it Odom? I thought it was
Ward. It was Odom. Maybe it was Odom.
No, no, you're right. Yeah, it was
Odom. I propped him up for like
another round or two to move you all
to a different room
or to like try to progress the fight
or progress the story.
All right.
What I'm hearing is that you want to die more.
So I will keep that in consideration.
As John was saying that stuff,
I'm like, why are you bringing this up?
Why are you bringing this up?
Teacher, you didn't give us any homework.
I mean, I think I like,
I understood why we're doing well from like a damage and hp standpoint i
mean uh i don't think i understood at the beginning of this that the druid class that i picked
is the druid class that is actually meant to tank i've made jokes about me tanking stuff but like
reading up more about like circle of the moon druids and that kind of thing i didn't realize
i was picking someone who is supposed to get to the front line.
Because I've always thought of Druids as very utility,
and so they can be heal-y, and they can be tank-y,
and they can be just a lot of fit-the-slot kind of thing.
But it wasn't until I realized the whole temp HP you get,
and as I started seeing bigger animals
and being able to add things like the brown bear and stuff like that, which just get in there I'm not going to do a lot of damage but I
will be right next to the thing and I'll probably be taking more damage I don't think I realized I
was doing that one other thing I'll say and this is just from my own perspective as as a DM in the
past and a writer right now but like I I think there's a misconception that the dungeon master is like your enemy in D&D
and like I don't think of it that way
wrong wrong
our DM is Gus and so we
know Gus would take delight in killing
one of our characters so
I will say when we're you know rolling
initiative in combat I feel
like the your enemies
are my guys you know I'm trying to move
them around and you know have I'm trying to move them around
and, you know, have their ability,
try to use their abilities as much as I can,
you know, to try to take you guys out.
I take back everything I just said.
Yeah, I believe that wholeheartedly.
That's why sometimes I'll be like,
oh, I rolled bad.
It's less that the players don't think that,
you know, they're not like,
like the DMs are enemy,
we have to fight against them.
But I think specifically Barbara,
John, Chris, and Blaine know it's Gus
and Gus is their enemy.
Nah, I'm just Blaine's enemy,
that's all. Yeah, that's true.
Also, I found that, I didn't realize
this, there are guns in D&D
and I could become a gunner and just like
full-blown Mr.
Marksman. You could be the scarecrow.
I think that might be in one of the other books or one of the supplemental books.
It says it's available on here, but I also detest firearms.
And I like that we live in a little world where we just shoot arrows at each other and spells.
Woo-hoo!
I work the Cupid.
Yeah, another very popular DM from like the guy who created the Vox Machina campaign, Matt Mercer,
like has a homebrew class, I believe, that is all about like gunslinging.
And it's like gained popularity in spaces.
And that's probably what you're seeing, if I were to guess.
Yeah, I think in a future thing, I would want to become a cowboy, maybe like a gunslinger type.
Because again, Kyborg was made because of my resentment towards high fantasy.
I am a sci-fi guy.
So that's why he has a robot arm.
So I'm trying to do everything I can to get around this high fantasy BS.
You're pretty fly for a sci-fi guy.
Thanks.
Just for clarity,
the gunner is from Tasha's Cauldron of Everything.
It's not like in the core book.
You're talking about the artificer?
Yeah, it has like a notice in D&D Beyond that says this is unofficial material.
It says aren't officially part of the D&D game and aren't permitted in D&D Adventures League events.
To use this content, toggle the critical role content in the character builder.
Yep, just like you said.
I feel like it's more important that I get a feat.
And like some of these feats have
an increase in abilities as well.
It's not by two, it's just by one, but
Piercer, for instance,
sounds pretty cool. I don't know if I have the option
to do that. Basically, if I get a critical
hit, I get a critical hit.
I get to roll
several dice. Again, that's from
Tasha's Cauuldron of everything
make sure you're looking in the player's handbook i don't know how many times i have to say that i
have a i have a drop down menu apparently it's not working apparently you need to learn how to use it
okay well um while blaine continues to look through all of the wrong list of feats
uh i think this might be a good time to get to some q a right off the bat we kind of
already touched on one uh at my mad irish king says what happens if a pc dies uh and i think we
you know you uh ben kind of talked about that when we were talking about like pulling punches or
having to figure out um like workarounds uh in in the case of something like that happens.
Basically, for the first few arcs, like it's hard to die,
especially if you're trying to like pull a podcast together, right?
Because you want to keep all that story content.
But like, you know, I want to let you guys get your feet wet with your characters.
But like I said, the gloves are off.
It's up to just like Gus and however you guys do things.
I mean, we killed a character in the last campaign.
Yeah.
Rest in peace.
That was Judge Bread.
Well, I do remember in the second arc that Bart, I believe, rolled death saving rolls.
Oh.
He rolled what?
Death saving.
Oh, death saving.
Yeah, so you got incapacitated, which means that you start rolling death saving rolls.
I think at one point I did too.
Kyborg did.
I feel like you did.
You have a couple times.
Yeah.
Kyborg has.
Oh, yeah, yeah.
You hit three of those, you die. So we've gotten close.
The audience, the fan base, they would
have rebelled. They would have been
inconsolable if they lost Kyborg.
Yeah, that's the word. All the cryborgs.
Alright, we got a question from
at Lyex59.
How far along would you say the group is
along in the campaign?
Are there any other plans for other campaigns after this one?
Micah, I think you're probably best suited to answer that one.
I will say honestly from the first arc, there was an episode where I was editing it and I had an epiphany for where the whole story should go.
As far as like what the world is, what's happening in the world and what could happen. And I just started writing down furiously everything
I was thinking of. And so, yeah, we, uh, Ben and I had a conversation not too long ago where we
started mapping out like how many arcs would this take? And I were probably close getting close to
halfway through the whole campaign. If, if it goes like to,
you know,
the timing that we're suspecting,
but things could change,
but yeah,
we have,
we have a lot in store.
Yeah.
I think after this next arc,
you guys will be about halfway.
It just kind of depends on how long you take and like,
yeah,
you know,
all sorts of stuff for like general pacing.
There's actually like in the dungeon masters guidebook,
there's like,
like your levels can kind of dictate where you're at in the story.
It's like levels one through four, you're like local heroes, levels can kind of dictate where you're at in the story.
So levels one through four, you're like local heroes.
Levels five through 10, you're like heroes of the realm.
Levels 11 through 16, you become masters of the realm.
And 17 to 20, you're basically like demigods.
And so we've kind of like chosen a level we kind of want to end at and then mapped out like how many arcs it would take to get there and like what story beats we want to hit and like i think we've mapped out a pretty good story here and i'm real interested to see how you guys react and you know
if we have a whole arc where someone dies and we have to save them from uh you know help but
you know we'll see what happens once a character dies independent of like what happens in our
campaign all this stuff like i love kyborg he's my favorite fictional character that i've made so
like if i ever join someone else's home game or whatever,
and it's not stinky dragon,
I'm bringing cyborg with me.
It's funny.
I feel like when people,
I don't know what your background really was with D and D before we started
doing all this,
but I feel like when people first start playing D and D,
they love their first character too.
I want to use them as much as possible.
Then eventually they reach a point where they're like,
I'm sick of playing this class.
I want to play anything new or anything weird or anything different other than what i've played for the
bulk of the time like years ago back in third edition i had a rogue arcane archer that i played
for years so i'm kind of familiar with the arcane archer stuff you're looking through and picking
and looking at again like yeah i never want to touch that again. Because I played that for like 10 years. Like, I am done with that.
So we had another question here from at Moxley Sensei 117 asking,
if there will be another campaign, who would you want to DM next?
Let the cast answer that one.
Like from this group or just anyone in particular, like anyone in general?
It's up to you.
We're all going to vote for ourselves.
It's going to be like a class president. I don't think I'd want
a DM. Neither would I.
I just think it's so, I am so
constantly blown away by like
Gus, Ben, and Micah keeping all this stuff
like tracked and like knowing what's happening
and what to, because it's essentially just
constant improv based off what we do
or don't do. And so
that just seems like it would require
a lot of brain power, which we record this in the morning and I don't do and so that just seems like it would require a lot of brain power which uh we
record this in the morning and i don't have that uh but i could see hmm i feel like ben could be a
good dm you know it seems like he has experience but he would have to do it as sleek oh god
actually so kind of on that note i i was once again i mentioned i wasn going to be able to be a part of this recording originally because I was out.
I was looking at like how to do the recap and I was like, I could just Gus, just read it.
Or I could pull Blaine into a room and we could be like Sleek and Kyborg.
And Sleek is trying to like chronicle the experiences of everybody.
But it's just like, oh, yeah.
So Kyborg, you guys really in this city did this thing that was amazing.
Oh, yeah.
So, Kyborg, you guys really in this city did this thing that was amazing.
I'm so proud to call you my best friend and just let Blaine just like rag on me for the whole recap.
Like Sleek's writing a ballad.
Memoirs.
A song about the feats.
Yeah.
And I keep wanting to interject rap into it or something.
Barbara said something there about how like everything's constant improv. And Micah me was it a TikTok you sent me the other week yeah where it's like a dungeon master trying to explain
D&D to someone and it's like so let me get this straight you're telling a story and the main
characters are other people who can improv and derail your story at any time and you're you know
the whole time you're trying to keep the story moving forward
while people are doing everything they can
to fight you and take it off the rails.
It's like, yes.
That sounds like fun.
Yeah, I don't know.
With Chris and I doing Good Morning from Hell,
which is just a purely improvisational show,
like, I think that I would love to do DMing
because I think that that's like a lot of character work.
And that's something that, you know,
I think I get a lot of joy out of.
John Easter on a show called On the Spot
and every week for whatever reason,
I think Chris and I, we just had a season
where we would just show up as different people.
We never played Chris and Blaine.
We're always just like different people.
Yeah.
And that's a lot of fun.
I feel like I could DM, but not for this group.
I feel like I would have to have a group of people
who follow the rules and just do everything that I expect them to do.
I will say it is very helpful having Ben and Micah, even though, you know, you all are talking to me when we're recording.
There's just like constant chat and, you know, exchange of information going back and forth behind the scenes that you all never see.
So constantly like double checking facts or rules
and like, you know,
just making sure everything's going appropriately.
So it's like, even though you look,
it seems like I'm the one doing all the work.
That's like, don't look behind the curtain,
like Wizard of Oz style.
There you go.
There it is.
There's really a lot going on behind scenes
that you don't see.
Yeah.
So I have an answer for this question,
but I want to get the, you know,
the players through answering it first.
But on that note, like every DM is very different. Like if you listen to other shows, like the Adventure Zone is one I've drawn a lot of inspiration when I like pitch this show. Their DM is like, you know, has worked in like, you know, game news for a long time and knows like how games are built. And so like he likes to play at a very different pace and like kind of pull those rules in while still telling a story i think gust does a really good job of mixing like playing at a table with stats and getting
into the crunchy numbers of everything while also like getting through the story and like
trying to let you guys do your improv and do your thing and i think each of you would have
very different dming styles which i think is a lot of fun about this game what's uh what's
jonathan van ness up to can we get him i'll pull some producer strings see what i can do
i'd be down with that but chris john did you guys have answers i mean i i think it would be really
fun to dm i think blaine would enjoy it a lot too i think just thinking from our work on good
morning from hell and just telling stories um and improv and like that's just fun my my my only
concern is if i dm'd then i would get so
immersed in trying to write or like writing the story that i would take up i could consume myself
in that it's a real easy thing to do feels you know i i feel like that would be the most
disappointing part too is like if you invested a lot into an npc and then the characters just
completely want to like get away from them or they don't go like i feel like there's a lot into an NPC and then the characters just completely want to like get away from them or they don't go.
Like,
I feel like there's a lot of prep work that goes into D and D and sometimes
it's just like the party gravitates towards the thing that you don't want
them to do.
While you have like this incredible circus over here built,
they'll just like,
Oh,
we want to go back in those woods over there.
It's like,
no,
no,
no.
Like going into Glockenower and going through all of
the encounters that were in there yeah you got all that stuff playing idiots i mean that's that's art
in itself though right i mean like if you're an artist you you learn you have to learn eventually
that like you have to have open hands with your own art and not be completely entrenched in it so
that like it can have its own life in a sense yeah and to be fair what i meant
by that is just where i would want to like yeah build out stuff where there's so many you know
options and things where it would just take up a lot of my time yeah yeah yeah but to me that like
the fun of that kind of stuff is like what i've enjoyed about being just a character is telling
a story but only having to focus on just my character yeah does that make sense because i do think in terms of story and character whenever i like approach this game but i'm only doing it
through one lens so it's fun to do that i think it'd be really fun to kind of like approach
storytelling through like all the npcs and then like the over trying to balance it it's fun but
i think it could it's just a lot of work so good on y'all. You know who I think would be a really fun dungeon master?
A friend of ours who's like an excellent improv artist, Kirk Johnson.
Oh, wow.
I feel like he'd be really fun.
Yeah, that'd be fun.
Yeah.
Him or like Nick Rutherford.
Yeah.
Can they dual DM?
Yes, please.
Oh.
They're just so funny and so quick with just all their improv work.
And I think that they would be just like a joy to have in a D&D campaign in any sense.
We just got to get Nick to take a break from Rick and Morty writing to come do our solo D&D campaign.
I'm so jealous.
He not only writes, he was a character in the show.
Was he really?
Yeah.
Like there is a character called Nick and it looks like him.
And he's like one of the main characters of one of the episodes in the most recent season.
So jealous.
I'm looking it up.
Yeah, I watch that episode.
I was like, that's him.
That's Nick.
Oh my God.
That is him.
Yeah.
Ew, weird.
It's a good episode too.
I stopped watching, but I might get back on it.
Does anyone else have any thoughts
about people they'd like to see DM?
Patrick Stewart.
He's not doing anything right.
No, no.
Picard's got canceled.
I don't think he did.
No, it's, nope, it's still gone.
My answer is Barbara.
And it's because of something she said in an earlier episode about,
you joked about like a Canadian like location and like a Canadian neighborhood.
I would actually, so there are other like tabletop role-playing systems that like aren't D and D
that are like much simpler and much more role-play oriented,
like no combat,
but still like keep the story moving.
There's one called kids on bikes where you just play a bunch of like
neighborhood kids and like different,
like there's like some like fantasy elements that you can roll into it or
like kind of supernatural thing,
kind of like stranger things or stuff like that.
But I can see you running like a short four episode campaign we do in between like these heavy dnd campaigns
that's just like you running a story of a bunch of kids in you know canada all right everyone you
wake up it's negative 25 degrees celsius outside your car is frozen you have to chip the ice off the windshield. No.
It's either Canada or it's Texas.
February of last year. Oh, God.
I did get down to negative 25.
But, yeah. Negative 20.
Close enough.
They did get to negative 20 inside the house. Yeah.
That's negative 13 Fahrenheit for our American
listeners. Okay.
That's everyone, right?
Yes.
And while we were talking, I have decided I will become lucky.
Ooh.
I think lucky is a really, really good feat.
It is, yeah.
I have decreed.
I'm going to get so annoyed when you make me re-roll now.
I know that's why you got it.
It's to steal my joy.
Because I still have like a finite amount of luck.
I only have the three luck points.
So that means I can still get my D1s and just fall flat on my face.
I think three per long rest is way too many.
I think that's OP.
I think it should be.
Shoot.
Maybe I should rethink that because is long rest.
Is that still going to be a long rest?
Or is that going to be like when I go into my trance?
Your trance counts as a trance. Or as a long rest. Yeah. Yeah. Long rest when i go into my trance your trance counts as a trance or as a long rest yeah yeah long rest yeah it's trance i won't abuse it
it should only be one per long rest but oh well that's what they decided uh i've got a question
here from at lemon fish legs what is each of your favorite vo for a side character in the story so
far i love the show and at the moment no one's died yet let's hope that's still true when the Q&A comes out Kayla
as
the daughter of that cannibal
meld yeah I like
that because I think that we all knew that that was going to be
voice personality special and like Kayla did a great job
she was very sweet I
really like Hannah's performance as Paralite
it's so it's so creepy
it's so good
also Eric is Brink Tussler is
Fun just because it's like the perfect
Fit it's just like hey yeah I'm
Brink Tussler like it's just his little rat voice
He nails it yeah
Yeah those are good yeah I think Brink Tussler
And then I
Like I like Ben a sleek
There it is there it is
Fishing for those inspirations for chris
uh and then uh i don't know who else was really fun james played like a arnold
oh that was so funny especially because i had no idea that was going to be james
or that it was going to be an arnold schwarzenegger character until i listened to it
i will add on to the Ben is sleek
train because it is really funny
dunking on Chris or Ben
or sleek rather and knowing that
Ben plays him and he will have to voice these
responses and just seeing his little
icon just muted just knowing he's just
listening to us. There are times
I want to chime in in the recording with just like, oh
Kyborg, my best friend.
My favorite so far I think has been Christian as Bezler
the goblin
salesman and
not just because he has a great voice but because
inadvertently the one time he
was the like we had the Italian
accent going and I had to reach out
to him and go so Christian
you can do the goblin voice right he goes yeah I went can you do that with an italian accent he went uh i'll try that's really
funny i also i should mention as well um trevor as as hugh it was really funny like because he
told me that you guys reached out to him to voice that character and in my head i was like i know that you die i think he did a
great job though i'm not biased whatsoever i like that we knew that he was playing that so we were
all like oh you and what's his face have a thing right being obnoxious cute oh blink blink yeah
that's like probably one of the the most fun things about the show and just being able to
listen back adds so much to it for us is because we can hear our friends and coworkers, which are mutually exclusive.
We have another question here from at Mr. Misnomer.
What are the Infinite's past achievements?
What are they known for?
Well, yeah, for Micah.
Yeah, I would say extinguishing the great forest fire of the Embryoak Woods.
I mean, everybody knows that.
Settling the dragon disputes amongst the people of Tetra.
And who could forget establishing a rapport with the heathens in the flats of Tabool.
I mean, come on, guys.
We all know this.
Who could forget?
Elementary.
They're all stories everyone grew up hearing.
Yeah, it was really cool when they gathered up all the Infinity Stones
and got them back to where they were supposed to go.
You mean the Sangriaite?
Yeah.
Sounds like a happy hour at a tavern, Sangria Knight.
Sangria Knight.
We have a question from atguysmiley77, great username.
What character has evolved the most from where the player originally pictured him?
Was it to benefit the team or a personal natural change?
Is that for us to answer or you guys as the game?
Yeah, for you guys.
I have a biased opinion.
Go for it.
I wanted to be a dumb character.
Couldn't be a dumb character
because someone in this party has to actually do things and proceed us forward
we have anchors and dumb
characters galore so
I had to once again be dad
and just
do things like okay we're leaving this
room don't ignore your past
I think we all step up and into
leadership roles from time to time like
Bart I would never consider a dumb
character no i wasn't
including bart when i was saying that i wasn't including bart i want to be that i want to be
very clear bart is not one of those people john how dare you call barbara's character dumb uh
no but like i think we all have directions
we all have characters and we have things directions that we like to take them in.
Like, I think Gum-Gum is the true dumb character, but he has a pure heart.
So, like, those decisions that he makes are, you know, good.
And Bart is just mischievous.
And then Kyborg is just like, he just wants to show off.
Stubborn?
Yeah.
I don't think of Bart as mischievous at all.
Bart actually exerts the most,
other than when he fails at flirting.
Which is rare.
He exerts the most social skills and empathy of the group.
I get a lot of mischief vibes from Bart.
Bart is very, I think he's multifaceted,
I think is the point we're trying to get to here.
He's a very well-rounded character in every sense of the word.
He is.
Both physically and mentally.
And yeah, he's like, he's sneaky.
He's got good stealth,
but he's also very charming and very perceptive
and, you know, just a all-around great guy.
Multifaceted, a real gem, huh?
Real gem.
I guess I'll say, to answer the question,
and it's not any of us,
I would say Brink Tussler had a good character development
because by the end of it,
he ended up saving the Infinite interns.
I still hate Eric.
Oh, you're giving him credit.
Never, no.
Also, Sleek went from the powerful godlike force of nature
to whatever he is now.
I like seeing people making like little memes of Sleek before he joined the party and after he joined the party.
I see those on social media every now and then.
I think they're really funny.
That's funny. I want to see.
But I think that's probably a good point to go ahead and end this episode on.
Hopefully everyone enjoyed this.
I got like a refresher on the story so far got to see what everyone's uh playing with now when
they level up and we can kick it off with a brand new episode here real soon next time we'll have
another new episode kicking off the new arc so thanks for listening everybody and uh we'll you'll
hear from us soon. Thank you.