The Amelia Project - Liquified Marzipan - Sound Design Special
Episode Date: July 12, 2019“Help! The season 2 launch is next week, and I’m not ready! My computer crashed and the producers are complete maniacs! I need to disappear now!” A Behind the Scenes Bonus Episode focusing on th...e Sound Design of The Amelia Project. With: Alan Burgon, Mario Vernazza, Benjamin Noble, Torgny G. Aandero, Gemma Arrowsmith, Gianluca Iumiento, Ravdeep Singh Bajwa, Julia Morizawa and Chiara Fumanti. Written by Philip Thorne. Directed by Philip Thorne and Oystein U. Brager. Music and sound design by Fredrik Baden. For full credits see our website. Get in the mood for the upcoming season with a special behind the scenes episode where you meet our fabulous sound designer Fredrik Baden. Learn how the theme tune was made, step inside the Amelia office, and discover the Easter eggs that Freddy loves to hide in the music! The Amelia Project is an audio fiction series. We recommend starting at the beginning. Congratulations. You’ve reached the content warning. The Amelia Project is about death, mishaps, mayhem and misfortune. And cocoa. If you’re not comfortable with this, stop listening. Now. The Amelia Project is part of the Fable & Folly Network. Find and support our sponsors at: fableandfolly.com/partners Website: ameliapodcast.com Twitter: @amelia_podcast Patreon: patreon.com/ameliapodcast Learn more about your ad choices. Visit megaphone.fm/adchoices
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Hello, we're gearing up for the Season 2 launch next week.
Season 2 will consist of 9
regular episodes and
8 mini-sodes.
The mini-sodes extend each episode
and will be released on the
same day as the regular episodes
exclusively for
Patreon supporters.
As a fully independent production
we rely on our patrons to keep
the cocoa flowing, and every contribution, even just a few dollars, really, really helps.
To become a patron, go to patreon.com slash Amelia podcast. That's p-a-t-r-e-o-n dot com
slash Amelia podcast. In the meantime, we thought we'd open up the Amelia office doors and give you a
little tour behind the scenes. You've already got to know Ostein and myself, as well as Julia,
who plays Alvina, and Alan, who plays the interviewer, in our behind the scenes special,
but you haven't yet been introduced to the fifth member of the Amelia gang. You've heard his work
in every episode, but you haven't yet heard his voice. So today, we'd like to introduce you to our composer and sound designer, Frederick
Barden. Congratulations, you've reached the Amelia Project. This phone call isn't happening. If you're not serious
about this, hang
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Help! Season 2 launches next week and I'm not ready.
My computer crashed and I didn't make a backup.
And the producers are complete maniacs.
I need to disappear now.
Quick! Help me! me.
What do you think, Einstein?
It is not what I'd imagined. It's kind of very
grand. It's
epic. It's kind of like it sets the audience
up for something. It's almost like
Lord of the Rings. almost like lord of the
rings or yeah lord of the rings meets sherlock something like that i love the beat beat beat
you know i love that build but the theme itself we need something that's a bit kind of stranger
and smaller and quirkier. It's a little bit Harry Potter. Yeah, it's still way too epic. It doesn't
set the right tone. I like the melody, though. Yeah, the melody is really nice.
It could almost work like for the end of an episode,
like, you know, when we're just about to go into the disappearance.
But it's too sweeping and serious.
I like it.
This.
I like it.
This is something.
I like it.
This is something. ice time pip yes hello guys hello hey guys hello hi there all right i can hear you um yes so uh
last time we did one of these uh behind the scenes specials uh we were in the studio together in vienna enjoying cocoa
and norwegian chocolate oh the norwegian chocolate uh which was uh which was very lovely this time
unfortunately we are separated by many miles we're all in different countries and we're doing this
over skype which is actually our normal way of working um since yeah since we are all in in different places so yeah i'm in
paris uh freddy you are i'm still in uh oslo norway i'm also in oslo but i'm not in the same
place as freddy oh i thought you were in sweden right now no no i'm in norway okay cool so no
norwegian chocolate and oh i don't know you might you might have Norwegian chocolate. I should have had some, shouldn't I?
That's a fail on my part.
The only thing I have here is a glass of water.
Oh, dear.
What about you, Freddy?
Do you have any Norwegian chocolate?
Yeah, no, I'm sitting with a kind of cocoa.
It's powdered cocoa.
It's called Rettikoppen.
It's directly translated. It's called it's directly translated it's it's uh straight into the
cup it's not it's not that good but it's it's cocoa okay well i'm i'm drinking cocoa i'm too
i mean i i whenever i do emilia stuff i have to drink cocoa to get in the zone i'm drinking a
german cocoa um uh it's called uh nida egga marzipan Trinkschokolade. Did you manage to decipher that?
Yeah, you just said marzipan.
There's marzipan in your hot chocolate.
There's marzipan in my hot chocolate.
It's a marzipan hot chocolate.
How does that even work?
How do you liquefy marzipan?
I don't understand.
If you're feeling jealous right now, you should.
It's very good.
Liquefied Marzipan.
That sounds like a great band name.
Yeah.
Cool.
Anyway, so hopefully this time there will be slightly less slurping and chewing noises than last time.
We did get a little bit of flack about that.
Not least from you, Freddy.
Yeah.
Not least from you, Freddie.
Yeah, I can't remember how much time I used on actually removing mouth noises,
but I think you were the worst, Pip, honestly.
Well, I mean, Einstein had brought this big bar of Norwegian chocolate,
and when there's Norwegian chocolate, there's no stopping me. And I think before I answered any question,
I just shoved a big batch of Norwegian
chocolate in my mouth. While talking nonetheless. Anyway we've only been talking for a few minutes
and we're already wildly digressing so the reason that we're doing this today is that we wanted to
give you our dear listeners a little insight into the creation of the music and the sound design for the Amelia project,
because last time we did a behind the scenes, Freddie unfortunately wasn't there. So we've
been wanting to do something like this for a long time. And today we finally found a moment to get
together and do this. So what should we talk about first? Maybe we should start, I think we should start at the beginning, which is the theme tune, actually.
Because that's how our collaboration really kicked off.
You and I met up in a pub in Oslo and Pip wasn't there.
Yeah, actually, that is the same pub that I met my girlfriend the very first time.
So all the good things in the world happened to you in that pub.
I have a very special bond with Captain Mustard, Colonel Mustard in Oslo.
So yeah, that was a really great meeting.
And in fact, I've just opened the document of the very first script and what we wrote in terms of the theme.
Oh, yeah.
Yeah, I can read that out.
Yeah.
So we wrote, we hear the crackle of tape run on for a bit longer than a shrill beep.
The Amelia theme starts, echoey chords playing over a faint drone underpinned by a rhythmic beat.
Yeah.
Now that's pretty vague yeah
so yeah actually the because you wrote beep and then uh i read your scripts of course and then in the second episode i think i think it is it's zale indigo ravenheart yeah you yeah there's a seamless transition into the countdown clock
counting down to his demise,
counting down to his cannon launch.
And I had this idea about just,
well, what if I just have the beep going in seconds
and then that becomes part of the theme,
and then it also sets up for a really good suspense,
and it transitions beautifully into the clock and the countdown clock.
Philip Thorne and Oystein Braga,
with music and sound design by Frederik Baden.
Episode 2.
Zale Indigo Ravenheart.
The very, I think the very first sound you hear in an audio drama is like really important.
Like just the very first sound has to be something kind of representative or strange or funny or whatever you're trying to create. And so I love that kind of beep, beep being the very first thing.
You know when you pushed play on an Amelia episode
because that click or that shrill beep sound is very distinct, I think.
So with the theme, it starts with the voice message
and it's read by Julia Morisawa,
which we all, of course, love and have dear in our hearts. In the background, I wanted to...
Actually, when you sent me the script, you already had the wonderful, wonderful icon
or the Amelia Project label.
And around the icon is a Morse code.
And I wanted to...
I love Easter eggs.
It's the best thing I know.
It's my favorite dish.
So I took the Morse code
and I put it in just a simple sign tone synth
and made it into eighths and and uh and fourth notes and
it's in the background there just just so that you could hear it but maybe you don't hear it on
the first time you listen to it because you're focusing on her voice and then you well there's
some there's something going on in the background which is i, I love double layers. It's really fun.
So that's Morse code.
And is it actually spelling something out?
Of course, it's spelling out the Amelia Project.
Let's start with the drums.
Over that, there's some percussion sets that are giving some details and sweeteners with loads of Gran Casa symbols and swells.
So together it sounds very big like this.
I really like having dramatic violins in the back
to counteract the kind of quirky umpa sound.
So these are some really bitey violins,
and together with that we have some keyboards.
And to add to the weirdness there is
a little piccolo flute in the background in the in the b part
sort of a little fanfare over there i love the piccolo flute asan and i are big fans of the
piccolo flute where the the first sketch of it that had the piccolo flute we were both like yay yeah um and to round it out and to get to some real bottom end we have the bass
section where it's a normal uh upright bass and a little synth bass as well which is just oscillating on the fourths. So for this tune it's not that simple
but it's simple enough for me to be able to use it into different genres and I really enjoy
like develop a vehicle that is able to go to different places. For example death metal.
I really like this version of the theme that got me back to my double bass pedal and back rocking behind the drum kit.
So, Freddie, there's also another episode in season one
where you've done something particular with the theme.
So this is the Steve episode where there's a character who they turn up to their own funeral at the end of the theme. So this is the Steve episode where there's a character who
they turn up to their own funeral
at the end of the episode.
And in the background we can hear the organ play.
So this is
kind of a baroque
fugue-ish
melody line just going
over while they are talking in the
forefront. This is going on in the background
but i i wanted to take the opportunity to do something fun so i made this bass line that
you're hearing in the organ counterpoint if i speed this up a lot like this, then you can kind of hear that this is actually the theme melody
being played in the bass notes and with the counterpoint on top. And then of course it
goes into the normal or the normal tempoed version of the theme in organ version afterwards.
In all of the themes throughout season one, all of them end on a fifth. So if I play what
is called the tonic, total harmonic cadence is it's the first and it's the
fourth and it's the fifth and then you obviously want to go back home to to the first right but
if you keep the bass uh it kind of feels like you're not really fulfilling the cadence it doesn't feel like you're home yet so uh
again with the suspense and with keeping keeping everybody on their toes that that um throughout
all of these themes there are none of them are really ending none of them are really ending uh i wanted to to make kind of
a point out of that by making the only theme song that uh that ends with a full cadence it is the
last episode of the season the season finale is the only it's the only episode that ends in the actual, the full cadence.
I kind of thought that was a little poetic Easter egg.
So in addition to the music, Freddie's also our sound designer.
So Osen and I do the dialogue in it.
We select the performances we want, we put it all together,
and then we send it to Freddie.
And Freddie places the voices into an environment.
So, Freddy, do you want to just talk us through how you created that environment,
or the office for the Amelia project?
I was eager to make the office alive
and to kind of establish the the ground rules for for the office and for the hallway and for how the office sounds
and stuff like that so if if we if we we can just jump into the office do you want to go into the office yes give us a tour yeah so we're now
okay so we're going into the corridor now and it's you have to you have to yell if you're going to be
able to hear it into the office where we usually are and it sounds very reverberant and it doesn't it's not very intelligible but enough
so yeah and if we
knock it sounds like this
and then we just go into the office
yeah
and you haven't been there before have you?
it's even messier in here than I
wrote it. Take a tour you can see
that it is from the door
it is about
three to four or five steps over to where you're supposed
to be sitting as a client so it's a normal chair with four legs it's made of wood and it creaks a
bit and then if i go over to the interviewer's chair it's kind of an office chair with some
wheels on it and i can go back and open the window for
example and you hear all the noise from outside the window yeah so so uh we've established a
blueprint i think uh in our in our google drive together i tried to do that as as detailed as possible as early as possible so that it wouldn't be any discrepancies
over time uh you said that you want this is gonna go for a long haul and i wanted to go with it and
kind of establish the ground rules and of course there's been some adjustments but i i i hope that the
discrepancies and the the notable differences are so small that it's not going to be that notable
hopefully um is that by the way is that the uh intercom on the desk just there oh yeah this
this old thing yeah can i can i press it? Am I allowed to press it? Yeah, absolutely. Okay.
Salvatore?
Salvatore?
Can I have some more Nida Ega trick chocolate?
Let's see if that works.
Another challenge was when we had the episode
about the artificial intelligence, Siri.
Yes, Siri was, I loved Siri.
Not only where it was taking us sound design-wise,
but the element of artificial intelligence
and the future, what it holds.
Nowadays, you have Google Assistant
making hairdressing calls for you
and the person on the other side of the line
doesn't know it's a machine.
So that's how far we've come.
But for Amelia Project,
we wanted it to be not that realistic
and more robotic and more synthetic.
So I took all the melody
in the singing in every
syllable, I took that out
of her
performance
and she already kind of
made it like this so that
every syllable has a
tone
and I just
I sort of quantized that in the DAW
you can kind of hear
what it sounds like
without
it has been two years, seven weeks
and fourteen seconds since my first
circuits were activated
and with
it has been two years, seven weeks
and fourteen seconds since my first circuits were and i
moved some notes around to make it kind of glitchy so that she doesn't sound like human
that's really cool it's incredible how it's uh yeah it's incredible how it's a really a joint
effort to create serious voice i mean first it's elizabeth, of course. And then I did the dialogue edit.
And I did several things in the dialogue edit that took forever.
I edited out every single breath because robots don't breathe. So every single time she took a breath, breathe it in or out, I've cut that out of her speech,
which means that all the words can also be smushed together because then there's certainly just holes in in the sentences um and then i also took some of the words and phrases
that repeat i actually even though she read them many times i cut out i chose one of them
and i used that yeah that's then several times like every time she says that word i use the same bit of recording even though it
yeah so so there was uh it was that is the most time-consuming episode i've had to to
dialogue it on and then on top of that you come in and work your magic um to create this this voice
so i remember getting the the first um sketch for siri with with the
voice uh which was great and then um and then we got a second um uh sketch from you which included
hydraulics yeah that was a workout there seems to be well either i was bad at googling uh or
searching and finding the right words for the for the sample that I was trying to get.
The hydraulics didn't give much results for what I wanted. It was either just huge industrial-sized
hydraulic machines or it was all the wrong stuff. And then I was completely exasperated and I just wanted to take a break and lean back.
So I lowered my office chair.
And while lowering my office chair, I got the perfect sample.
It was just extraordinary.
So I had to hold the microphone in my hand and i also had to hold the other handle on on the actual chair and doing
some incredible leg exercises by going up and down with my legs while sitting in it because you can't
push it it needs weight for you to go up and down um but i think i got some good samples out of it and um i think her body came alive
i put on a cap and learned to rap i'm sicker sicker sicker sicker siri
but there's not like not all of the challenges we've given you in the first season
were that fun i know there's one you really don't want to go through again. Oh man, yeah.
Selecting vomiting samples
for the hell
episode.
And here come your ice creams.
Gentlemen, enjoy.
That's so good! We've had to promise freddie not to include any more vomiting in season two
well by the time we get by the time we get to season three maybe we can negotiate to have a
few more vomits in there but like season two is a season two is a vomit free zone
and talking of season two um can you do you want to give our listeners since
we're launching season two next week um do you want to give listeners a little uh preview of
what was uh can you what was the most challenging thing for season two obviously don't be too
explicit but maybe you can give them a little uh. Oh, I can tease that there will be
up to several body of water movements in season two.
And I don't have a boat.
I can't go into the middle of something,
some fjord and record.
middle of something some some uh some fjord and record uh so if you want water sounds with zero reverb it's very difficult that's another thing about reverb it's really the sound designers
enemy it's the nemesis uh because it's always in the way and it's always i'm hassling you guys always for all
this the track is too reverb you have to get another one uh so uh being reverb is the only
thing we struggle to make disappear yeah that's a good one um yeah so because you you because you Yeah. Because you add the reverb,
because you add the room's reverb on later.
Yes, exactly.
Like we heard in the office just now,
if I move this mic away now,
and you just hear,
if I sound like this,
and then I put this track into another room track. It just sounds double roomy.
And it doesn't sound like you're in the same room as I am.
Because I'm in a completely different ambience.
So for me to be able to have all these different elements as a baseball bat and roller skates
and water and sound
of someone puking
and your voice
all of them have to be
without the reverb
for me to be able to put it
into the same reverb
you know
hopefully we'll do this again at the end of season 2
and then we can talk
about uh because i i think there'll be there will be a lot to talk about for season two yeah oh yeah
there's some stuff there's some stuff um i know that you're not quite finished yet with season
two so we should probably uh yeah we should probably let you go and uh so make sure that
you're ready for next week
yeah I have some
water stuff to go through
but before that
since we don't have champagne
maybe you could give us some
digital champagne
I have it right here, do you want some?
yes please
just let me shake it
and here we go
okay well let's toast to Just let me shake it. And here we go. Hey.
Okay, well, let's toast to the launch of Season 2 next week.
For Season 2. Tim-tim.
Tim-tim. This episode featured Frederick Barden, Einstein Breger and Philip Thorne.
It was edited by Philip,
with music and sounds by Freddie.
See you back next week for the first episode of season two.
And if you're in London,
you can join Einstein and myself at the Jugged Hair Pub
for not a cocoa, but a beer.
Oh my God, six days, six days.
What am I going to do?
I gotta run.
I gotta run.
Freddy!
What are you doing?
Hey, good luck with season two!
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