The Besties - Blessed to Play Cursed to Golf
Episode Date: August 19, 2022This week, at least three of us dirty dogs are fulfilling our every fantasy by putting our way through purgatory in Cursed to Golf! Also, we dump out the mailbag again, and dive into it like so many l...eaves. Also discussed: Minecraft, Journey, Return of the Obra Dinn, Desert Golfing, Her Story, Contradiction, Pokemon Go, Going outside, Poinpy, Gigabash, Rollerdome Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!
Transcript
Discussion (0)
so the game we're talking about today is cursed to golf which features a guy who really likes golf
like favorite thing in the world and yet is cursed to golf forever it's sort of one of those like
oh you know you're gonna eat all the donuts because you love donuts until you get sick
situation yeah so i wanted to know what do you think y'all would be cursed by?
Oh.
Because for me, it's cereal.
I think I would just have way too much cereal.
That's interesting.
Everybody's like rushing to think of something they enjoy.
Well, cereal's mine, right? So like that, it's tough. Because Rust did take mine.
Do you think you and I would be cursed the cereal together?
Oh, that would be my hell.
You know, it's like for eternity,
I've got all the cereal I want.
But that sounds like actually more like purgatory
now that I say it.
What are those brown,
they look like squared off donuts, that cereal?
They're like oat, some nonsense. cereal. They're like some nonsense.
That would be my true cereal hell.
What?
Cracklin' Oat Bran?
Is that what that's called?
Yeah, probably.
Ugh.
Ugh.
That's a hate cereal.
Cereal hell right there.
Cursed to cereal.
Cursed to cereal.
I think we'd probably be like watching like foreign films.
Mmm.
You know?
Well, not foreign films.
Just art house movies where it's like
oh you know it's really fun watching paris texas but like afterwards you don't want to do it again
or or maybe they're all like very poorly dubbed oh that would be like the kind of the monkey
paw twist right that i get to watch anime for as long as I want, but it's all terrible. Really bad dubs.
I can't
stand it when it's a dub.
Really? There are good dubs.
No, I have to have...
I don't like this intro.
I don't like who it's made us.
Griffin, what brings you joy
so we can twist it into something horrible?
You guys are describing doing a thing you like forever.
That's heaven. We have a name for it.
Okay.
He's not cursed to golf.
He's having a great time golf with all his friends.
And when he's done golfing,
he golfs some more.
It's amazing.
The whole,
the whole thing is a,
it's a failed state is a fault flawed premise.
And I think they should be forced to give refunds in the Steam store.
Blessed to golf.
Blessed to golf.
Blessed to golf. Thank you.
My name is Justin McElroy, and I know the best game of the week.
My name is Griffin McElroy, and I know the best game of the week.
My name is Christopher Thomas Plant, and I know the best game of the week.
My name is Russ Froschek, and I know the best game of the week.
Hello, welcome to the besties, where we talk about the latest and greatest in home interactive entertainment. This week, a lovely new little game called Cursed to Golf.
A great title, but Chris Plant,
what is that title describing?
Cursed to Golf is a golf roguelike
where you golf across 18 dungeons
that are very large.
They're not like normal golf courses.
And the way that you get to the end
is by hitting little totems
that give you extra hits.
And there are special cards and we'll talk about it all after the break
stay tuned for that
and so much more
I was playing this game
I'm not going to have as much thought
I was playing this game
and the main thought that I kept having
while I was playing it was like
man I bet those other besties
really really are going wild for this one it's like a
gulf spelunky where you get to watch a little turd die over and over again i know that makes
you that just drives you all wild with the light is watching some little guy pie get his get his
just desserts ad infinitum like like uh uh spelunkyunky and then what's the one you like?
Binding of Isaac.
Yeah, Binding of Isaac and those games like that.
It's very much in the spirit, but then our most boring sport is layered on top of it.
I bet you guys are just going hog wild for this one.
Yeah, this is very much scratching an itch for me that I think maybe not everyone.
It's like you had a third foot that got an itch on it that i think maybe not everyone it's like you had
a third foot that got an itch on it you're like whoa that is nice surprise foot yeah it's uh it
is a wild combination of those roguelike and golf in a way that i was not expecting them to go as
hard as they do like this is a very difficult game in the spirit of very difficult
roguelikes like spelunky and and uh stuff like that and i was not expecting them to come out
of the gate so intensely with such high difficulty uh and they did they went for it they go for it
uh hard so to describe a little bit more of how it works it's a 2d golf game which you can only see like a little
bit around you you cannot see like the full course at all times and you basically need to navigate
to a hole that is very very very far away um and the way you do that is by obviously hitting the
ball you have three clubs wedge iron and driver and then you also have uh cards that give you
special powers so like the ball can do a u-turn mid-air, or you can turn it into a rocket and drive it different places, or you can just get extra hits by using a card.
And that's the core game, but then there are also alternate paths to the whole, and some of them are much harder or more difficult than others.
of them are much harder or more difficult than others and if you choose to go after them you'll be rewarded if you pull the shot off but you'll be extremely punished if you miss the shot because
again very limited on the number of shots that you have at any time yeah there is very little
room for error it is it is uh i think we've talked about sort of Super Stickman Golf, a game that we have been obsessed with in its many variations.
What is it now? Golf Blitz? Is that what Noodle Cake went on to make?
Which is to say it's like a 2D golf game, which inherently doesn't have like a lot of, when you remove one of the dimensions from golf, it reduces the complexity of the sport dramatically i would
say uh but this game you know gets around it in the same way that those those um noodle cake games
do where you have these cards that give you different sort of shots and different abilities
there's like a card that stops your ball in midair and makes it just drop right where it is. And then there's a U-turn card that lets you switch sort of the direction of your ball.
And there's all kinds of these special abilities that you kind of have to use in order to get through the courses,
because the courses are, each hole is enormous.
It is not traditional by any stretch of the imagination we're talking about
like 10 to 20 shots to get through each each hole i would say on average i was viewing them more i
think as like a um power-up but you know that you would see in these traditional games when you just
need a little boost but it's really more of a problem-solving,
puzzle-solving type thing where,
to give you an example, there'll be a shortcut,
but the shortcut is blocked by TNT.
So you can use one of your cards to blow up the TNT
because there's a TNT dynamite exploding card.
They also explode when you hit them,
but you can save yourself a shot that way, right?
So you can blow that up,
but your arc of your shot isn't going to be exactly right to get down through that shortcut.
So you have to use, I don't know, something that stops time and then makes your ball just like fall down the hole to get to the shortcut.
So you're like planning these routes and then using the cards to like use your sneaky little route that you wanted to use.
the cards to like use your sneaky little route that you wanted to,
to,
to use.
Yeah.
It's Griffin.
It's funny that you mentioned,
you know,
by removing the dimension,
there's less complexity to it. I actually might feel differently because the,
if you think about like hotshots golf,
for example,
3d golf game been around forever.
When I play that game,
it's like a meditative,
like zone out kind of game.
Cause effectively every hole is
going to play out pretty similarly you're you know driver to fairway to wedge to whatever to putting
and you know in this game you can't do that because it's a game effectively about angles
and making sure that you have the right like you know angle to make the next shot it's almost like
pool in that way.
So it feels like there's a lot more planning in this game than there would be in a 3D traditional golf game.
Yeah, I understand that.
It's so bizarre the way that this game does golf
that it weirdly does not scratch that itch that
you described justin like i love a golfing rpg but the way that you maneuver through these
through these holes each hole is like a maze with different routes that you can take through
uh and you know some of them have these like statuettes that you have to smash in order to get additional shots added to your shot counter.
Because if that ever runs out, you die and your run is over.
And so it's like, okay, do I go through this more straightforward path that has a silver idol that's going to give me two extra shots?
Or do I burn some of my cards to go through this harder path that I might not even be able to get through but then i get four extra shots added to my total um and those considerations are i think give the
game the complexity that it needs but it also like it it i don't know i found myself at times just
kind of wanting to play golf there are a lot of games that do that no it is there's there's weird stuff with like uh the
camera is so tight that you can't really see uh where your shot is going to go typically which
is like another layer of difficulty that feels artificial because this is a two-dimensional game
so like you would be able to see like it's very arbitrary that you can't see further,
further than you can.
You can like pan around,
but you can't do that in combination with your like shot arc.
Yeah.
I found myself like trying to abuse the system a little bit by,
okay. If the arrow,
like I was trying to like use the edges of the screen to like almost make
invisible markers for myself to try to figure out where the ball is going to go after i hit it and that does feel forced in a way that
it just kind of shouldn't i i realize why it's there it's probably a design decision to make the
game a little more challenging yeah but it feels just a little forced on that front um i do like tonally you know most golf games lack any tone at all um
this game goes for like a cartoony you know representation of purgatory where there's these
like bosses that you face and they've got like boss fights where you do like a match like a
stroke play against or a match play against them those are fun by, by the way. I like those where you're like competing
against another person.
It lets you balance between like distance
and using your cards
because you're not only burning through shots,
you're also trying to keep ahead of the other player.
Yeah, those are some of the hardest parts of the game
later on just because there's so little room for error
and you're trying to like stay ahead of this other person person but i just like the fact that like they're all
you know the first guy you face is like a scottish um i forget his name but he's scotsman
the scotsman right there you go so close so close and it's just like a very goofy representation of like a variety of ghosts that you might face
in a golf themed purgatory uh and each area i think there's four areas in total has their own
like little boss fight character to introduce you to they also mix up the gameplay a bit because
each of the areas even though it's one 18 hole course it's kind of split up so that there are themes so the first
theme is kind of like a temple jungle theme and then you kind of go into like more like sahara
desert dunes kind of theme so they definitely mix up what you're facing yeah it is it is i i think
it is a very very cool idea and i think that when you think of a golf i i think a golf roguelike in in this style
is a hard thing to kind of figure out and so a lot of these mechanics like uh you know the cards and
the shot counter and the uh not being able to see everything all of the time uh all kind of goes
hand in hand to build out the the challenge
of it because i think you could remove some of those things and the game would be like dead
simple yeah um so i understand that stuff but i also um i don't i don't know it didn't really
it didn't really click for me in the way that i was hoping it would. For me, it has the very classic roguelike fun graph,
which is like in most games that are not roguelikes,
they start out as fun as possible, as early as possible,
but then they drop off, and after like 10 or 12 hours,
they're like, well, I'm seeing what I'm here to see.
I'm just getting the same feeling over and over again.
What I like about roguelikes, but what makes them very difficult,
is I feel like they're the least amount of fun at the beginning,
and for, like, hours, as you figure out what the game is,
and you figure out if it's fair,
and you figure out what type of strategy you want to use for it.
And then, deep, deep into the game,
you're suddenly playing for, you know, like, dozens, hundreds of hours, sometimes, in the case of Frust playing for you know like dozens hundreds of hours
sometimes in the case of frustics you know binding of isaac and i think that this game has that i'm
not i'm not far enough to say for certain that it will get to be that rewarding but the more i play
the more i do like it it could be a little more rewarding for the beginning i mean i i i really
like hades was fun the first time I played it.
And this has nothing to do with Hades,
but like it is the same structure.
So like I just wanted it to be a little bit more fun early.
I mean, like I made,
I played for four hours before I got like in four hole,
like four holes deep.
Like I was like, it was brutal.
Like I just made it to the first boss,
like right before we started recording,
I beat him.
Thanks.
But like,
I,
I just wish it would give you a little bit more,
like a little bit easier ramp up a little bit slower.
So you could kind of feel like you're getting the hang of it.
Cause there's a lot of stuff that I had to like,
not holding onto cards and the importance of using spin, which you basically need to use on like every shot to kind of get it where you need
to so you don't end up in a bad position I wish that it had just like ramped that up a little bit
slower because there's also no sort of like permanent upgrade there's very few I will say
permanent like upgrades like you'd see in a lot of modern roguelikes.
So it made it like really demoralizing to finish and then like just not have, you know,
not feel like I learned much and not have very much progress to show for it.
And I was struggling with that for sure.
Yeah, it's definitely tough.
And I understand, especially for people that like aren't into the more traditional roguelike structure of a game like binding of isaac where you aren't unlocking advantages as
you play uh as you do in a game like hades um and i can definitely see why people kind of get
turned off by that for me the roguelike thing has always been about like i'm gonna learn these systems and
because i'm gonna know the system so well every decision that i'm making early on will then pay
off later on where i'll have this huge advantage build up because i know everything that's going
on and i'm spending the cards in the right way such that like i got to hold nine or so and i
had like 50 cards built up in my collection because I just knew when
to use them versus when not to use them and was just doing very well it's extremely tough to
balance a game like this because you're trying to balance for like me who gets really hardcore into
it and then someone else who's like I'm just gonna play like a casual golf game where every single
shot that you're doing early on if you screw it up will
punish you in some way later on because you don't have that card available or that resource
so it can be very daunting for people so i totally understand why people might bounce off of it
russ i feel like you've been pushed into a position on this episode where you're like
defending against our individual points and i'd love to hear just like your as somebody who
i feel like this is probably closest to your individual wheelhouse like how is it how is it
clicking for you yeah i mean it's interesting because you're the points that you bring up
especially about the like not feeling like i'm getting it um don't necessarily apply to me just
because i was that is the nicest way anybody has ever said i'm better at video games than you i mean truly truly i am really great but it's like a class i wasn't hitting
grade very elegant i wasn't hitting that wall that you were hitting um such that i was feeling
like i was constantly making progress where i'd get like two or three holes further than i had
on the previous run um i agree with griffin's point or whoever said it
about the about the viewing angle stuff it does it is frustrating to like not have full clear
visibility into where exactly the ball is going to go but i think mechanically overall like i
find it very satisfying like i'll be in a situation where i know i can spend one card maybe it's like
the practice shot card where i'm going for like a statue to like increase my stroke total i can
spend one card and get this huge advantage if i play the hole right or if i play the the shot
exactly right that i wouldn't have normally and that huge advantage kind of paces me ahead of
where the game thinks i might be at that time so that maybe the next hole is a lot easier, where I get a bunch of currency that I can buy even more cards.
I think the minute to minute like decision making feels very true to the roguelike formula in a way that like it's kind of incredible that they managed to merge those two with golf um it's
it's it is a bizarre very creative attempt at it that might maybe gets a little more creative than
it needs to be but overall I really dig it I feel like they they I it's interesting I feel like a
lot of our complaints here are not necessarily like,
would not necessarily surprise the makers of this game.
I feel like there are a lot of decisions in this game that feel like it was
made to be loved deeply and not widely necessarily.
Like there's a lot of stuff they could have done to make this more
accessible,
but like the people that it did hook, I don't think it would hook them as deep as this, I suspect, will for a lot of people.
Yeah, I think that's fair.
We have a full mailbag.
Do you want to go empty it on the other side?
Yes.
Yeah, I'll start untying it, and then we'll just dump it out.
Okay, we're back. i've got the mailbag
i have poured it onto the floor i'm getting thousands of paper cuts and blood everywhere
but i've got great questions i picked some that are i think just for each of you the first one
you'll never guess who this one's for this one is from ethan has fortnight peaked
has fortnight peaked didn't they just add goku fucking goku is in it now so what a ridiculous question maybe that is peaking right that might be peaking that might that might prove your point
griffin i don't know when you go from goku it peaks it peaks with buckaroo Banzai like once they have Buckaroo Banzai
truly there will be
once they find the audience
of 50 years and older
it'll really peak is what you're saying
I mentioned last time
watching a lot of
John Carpenter movies
just fucking get Jack Burton
from Big Trouble in Little China
into Fortnite how great would that be
i mean that's the thing is like there doesn't seem to be any line that they won't cross from
like a crop like they just added robocop recently like robocop hasn't had a movie i guess they did
that terrible reboot you gotta call him robert cop you guys aren't close robert i'm sorry i'm
sorry robert cop they added robert cop i mean he hasn't had a well i guess they did that reboot which yeah but
but generally speaking like this was the retro 80s robocop that they added so they are hitting
both the like kids that like the various things that kids like and also people for the olds like
us all kids love robocop It's intuitive and instinctual.
My kid's scared of RoboCop.
My kids love RoboCop.
Your kid's scared of him?
Yeah, he's kind of a scary guy.
He's not real.
Robot Griffin.
RoboCop ain't real.
Wait, wait, wait.
It's because you showed him the actual movie RoboCop.
And it was a little too violent for his taste.
A little too.
When ED-209 like blasts that board.
He was losing it, man.
He loved that.
He was calling an ambulance.
Fortnite has a mini,
I just want to say this,
has a mini ED-209 that you ride around
like a little pet dog.
You ride on his back.
Fortnite, you have to give Fortnite credit
for always making the,
almost every single time,
Fortnite makes the funnest possible choice
with almost no accountability towards anything,
like propriety, physics, anything.
Fortnite just does the dumbest, funnest thing
you can think of at any given time.
It's amazing.
It's like dumping a big cube of action figures out
and just be like, I don't know,
and Spider-Man gets a lightsaber.
You know what I mean?
It's like, it's amazing. What a delight. I don't think you can-man gets a lightsaber you know it's like it's amazing what a delight i don't
think you can like say fortnite peaked it's only a thing you'll know after it's happened because
it's like you know counting out touchdown tom brady or or saying like you know is zelda is
zelda done you know can zelda get any better and then it always you know then you get breath of
wild and you're like i guess it can yeah then it gets worse wow no i love breath of wild i'm just saying like
zelda does zelda as a franchise is not on an ever-improving arc that is true
it's had uh ebbs and flows this is from uh rachel if you could only recommend one video
game to someone what would it be? What a wild one.
Fuck, that's good.
Yeah, well, actually, Justin.
I know nothing about the person, right?
Yes, and I will say, because I want you to have the room to get both these answers.
Kate asked a similar question, but targeted it to you, Justin, with,
if I wanted to dip my toe into FMV world, what game should I start with?
So, Justin, if you have two dip my toe into FMV world what game should I start with so Justin if you
have two answers that's acceptable
yeah I would not recommend
an FMV game
as much as I love them would not be the game
that I would like recommend
to all people
I got mine
because I think I said this
when we were talking about this game
a lot I think I would recommend Curse of the Obra Dinn to anyone.
Really?
I don't know that it would...
It's not the most accessible game, but it is the most rewarding and clever game that I think I've ever played.
And I think that that is universal in a way that that people
would groove with and it's accessible in the sense that like you don't need like
leet skills like you're just moving around a 3d space so it's like pretty simple that's a good
pick i like that pick um mine is just another golf game because i think golf games are kind
of the perfect thing to recommend everybody Everybody knows how they work immediately.
And that's desert golfing.
I think.
Oh, well, that's a good example of a golf game.
I was going to say some golf games get pretty complicated, but desert golfing has very little
going on.
You could hand it to anybody and they would lose a few hours no matter who they are.
I think that's fair.
Uh, I would probably go with journey, which is a game that i've talked about previously but
journey i think encapsulates the spirit and magic of like triple a high entertainment games
in a way that is like super approachable there's no real like there's like one button you have to
worry about there's no dialogue it's just like we're gonna walk you through this
environment and you're gonna have an amazing like cinematic experience doing it uh yeah i could hand
that game to anyone they'd probably be pretty overjoyed um i think i'd probably go with minecraft
oh it's just like it's satisfying on a basic level,
but if you want to do other stuff,
you can do other stuff,
but it definitely serves... I'm trying to keep my wife in mind
because she's not a huge game player,
but even Minecraft was something
where you could turn it on together
and just kind of work on a little house
or project or whatever.
And I think the reach of Minecraft
backs me up a little bit
in terms of like
broad appeal.
Yeah, you think
they're doing okay?
They're doing all right.
Yeah.
Justin,
if somebody did want
to get into FMVs,
what would your game be?
Probably Her Story.
I mean,
I know that's a little bit
cliched.
No, that's good.
I mean, Her Story is... It's cheating because that's a little bit cliched. No, that's good. I mean, her story is...
It's cheating because that's a good one.
Like, it feels like...
Interesting.
I feel like if you're trying to get somebody into FMVs,
you should give them a more representative cross-section of the genre.
I mean, if you...
Honestly, like, if I'm answering this personally,
and I think that Griffin will probably agree with me on this um
i i think that if i was trying to do like the best to get you excited about it um
i would probably go with um her story sorry i just like just said it um but like if i
i know it's just said it a second ago um but if i wanted
to like give you like an actual representation of like what is good about these it's got to be
contradiction i mean like contradiction is my fate it's probably my favorite fmv game
it's griffin you remember that fucking wild joint right contradiction? Contradiction? When did it come out? No, we played it together.
The guy asked all the questions.
It's an FMV game by a music composer named Tim Fallon
who you go person to person and you're asking them questions.
And it's all FMV.
The entire thing is FMV.
There's almost FMV. Like the entire thing's FMV. There's almost no interface.
And you're like, you can ask people about whatever.
So there's a lot of scenes of like well-meaning British actors trying to explain why they don't know about someone's bike.
Remember the bike, Griffin?
Yeah, okay.
Now I remember.
What do you think about this bike?
And he asked everyone a different way.
Like, this bike, what are we thinking about it? What do you think of this bike and he he asked everyone a different way like this bike what are we thinking
about it what do you think of this bike and like three four three people like it's a bike i don't
know it's a bike it's so funny i love i love contradiction there's many like better ones i
guess probably but like you want to talk about the one that delights me is everything i love about f
and v it's contradiction. One more question.
This one's from Graham.
Have you tried your Steam Deck plugged into a monitor or TV?
Can it effectively replace a gaming PC?
Have any of you tried that yet?
The dock's not out yet, right?
Yeah, the dock's not out.
So you have to do it with a third-party dock or what is it?
One of those things that lets you plug in a whole bunch of different USBs what is it? But, you know, one of those things
that lets you play a whole bunch of different USBs.
Yeah, like a USB hub.
Yeah.
No, I have not done that.
I have not either.
I feel like if you're using it to game on a monitor,
you would only be able to do it
with, like, 2D pixel-y games,
because the second you're trying to run anything 3D,
it's probably going to have to run
at like 720p to run well and that's not going to look great on like a big tv yeah i i've i've used
it and it works fine in a pinch and i say that even as a graphics knob but but fresh is right
you you will notice that it does not look great that said if like you're sort of like
if your current experience is an original xbox one and original playstation 4 you could fuss
with the settings and it probably would look pretty comparable um but yeah i i personally
think it looks much much much much better in handheld mode and uh yeah i i don't think it's quite there yet i mean i basically found myself
i haven't hooked it up to a monitor but i'll just use it in handheld and really like make a lot of
use out of the cloud saving for when i want to like play something on a big screen i'll just
like switch to my laptop i realize not everyone has another computer in the house that could play games, but
that's been my go-to.
Okay. Honorable mentions.
I went
out for the first time
on like an evening date
with my wife since our child was born.
It's been like a year and
a couple months.
And that was very nice.
We had a nice night out uh we went to forest
hills stadium and saw some live comedy with um bill burr and uh keith robinson performed
uh and i don't know man getting out and like doing stuff makes a huge difference um forest
hills stadium for what it's worth was the original stadium where the u.s open was held the
tennis u.s open it's this like very cool throwback to like another era of like i don't know new york
where uh it's just like this retro uh venue that doesn't feel modern at all but also has like you
know modern amenities food and stuff like that um But it was just like a really nice thing.
And it was good to see live comedy again.
I haven't seen that in years face to face.
So it was just like a really delightful night out.
Do yourself a favor, leave the house.
That's my recommendation.
I've still been playing Pokemon Go.
Still pretty cool.
We've been going to a lot of playgrounds uh here
in dc and each one has a gym and the gyms are filled with the children's idiot pokemon
here's my chancy hey buddy i put my chancy up they have a lot of health um not when my
may champ gets in there and does them so fucking dirty. It's so satisfying to just trounce little kids' Pokemons that you know that they put in there.
Yeah, no, it's a cool game.
There's always an event going, which I don't think I appreciated about Pokemon Go.
There's always some sort of themed thing going on.
For the last week, it was this bug- event where more bug Pokemon spawned and there were
like quests about catching specific bug Pokemon and then like super powerful
bug Pokemon spawned in all the raids.
And we,
we tore up the town.
It was good.
Good time.
Hoops.
How about you?
It's just the same stuff.
Still playing in that point P it's really the same stuff. Still playing that point P.
It's a really cute little mobile thing.
Between this and next week,
I've been basically just those two games.
Did you realize you can't talk about something
that we're going to be playing later?
I mean, you can.
You could say that we're playing it.
Yeah, Saints is is that's
next week's thing and i've been playing a lot of that because i it's a big thing yeah uh i've been
playing gigabash which is like power stone meets kaiju battles in cities destructible cities
griffin i we should try to make some time to play it. I feel like I should love this game. And I'm like
pretty mixed on it. But tons of people love it. Tons of people keep recommending it to me because
they understand Yes, this is a very Chris plant game. I find the single player pretty frustrating.
And I'm wondering if like, hey, that's just some balancing issues. And if I got into more
multiplayer, I would really, really click with it. it so i'm gonna keep picking at it i wanted to share it just because i think there are a lot of people
out there and by a lot i mean like five to six who are looking for that power stone fill in their
life and this is close it's it's it's really charming i just i like the name maybe some
balancing issues griffin if you got into i was was going to ask you guys if Griffin or Plant,
either of you guys played, or Fresh Tech, I guess,
played Roller Drone?
I was going to ask about that.
The new Roll 7 thing?
It's not out yet.
I think it comes out like today or tomorrow
when we're recording.
Looks fun.
But I haven't played it, but I hear it's excellent.
Yeah, it looks superb.
No, I love Roll 7.
It's a 3D rollerblading game where you are shooting people.
And you have to do tricks to reload your weapons.
It kind of has like a 1970s sci-fi action movie aesthetic.
Fuck yes.
Oh, man, I'm looking at a trailer now.
This looks hot as hell.
Yeah, it looks gorgeous. Got great reviews. movie aesthetic fuck yes oh man i'm looking at a trailer now this looks hot as hell yeah yeah it
looks gorgeous got great reviews uh and it's kind of crazy because roll seven just you know a few
months ago ollie world right ollie ollie world which is also really well received they're having
quite the year they are such a good developer like they make way different shit and it's almost
always like super duper fun do you guys remember not a hero i don't
know their other stuff beyond the ali ali franchise so they had a game called not a hero which was like
this run based like uh john woo style action game that was like 2d pixel art and you just had to
like chart a course through these buildings like jumping and sliding
and shooting and and like it was very slick and run-based uh just just like uh just like
ollie ollie world was yeah that sounds awesome yeah it was as good as hell game wanted to thank
the following people for writing reviews for the besties on apple podcasts we have x e x z d i guess is how you holy shit e x z i s d
i don't know how to pronounce that you pull these names right yeah i guess i should have written
just look for daves just find the daves that's true uh might be uh pag kahari and barkle thank
you for writing reviews for the besties thank you
to everyone else for reviews for the besties and has shared the show on twitter or various other
places um really appreciate it it makes a big difference for us i know here are the games we
talked about this week cursed to golf minecraft journey return of the oprah din desert golfing
her story contradiction pokemon go the very idea of going outside pointy gigabash and roller dome Journey, Return of the Oprah Din, Desert Golfing, Her Story, Contradiction, Pokemon Go,
the very idea of going outside, Pointy, Gigabash, and Roller Dome.
And next week, we're talking about Saints Row.
Not Saints Row 1 from, you know, 2013.
Saints Row 2022.
It's a reboot.
It is, I would say, more tasteful.
But, you know, still a little like still a little, still a little like,
Ooh,
yeah,
a little spicy.
We will talk about that and whatever super old tennis place of fresh dick went to.
And so much more next week on the besties, because should the world's best friends pick the world's best games? Besties!