The Besties - Cyberpunking with Ron Funches
Episode Date: January 15, 2021We're a bit late to the Cyberpunk 2077 party, but better late than never! Chris Plante will be back soon, but the world-renowned @RonFunches has stepped in to fill his shoes this week. Is Cyberpunk tr...uly that heinous, or is it all a ruse? And can we possibly find a way to make hacking minigames fun? All will be revealed. Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!
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one two three four five six seven eight oh that was smoother than when we do it with chris who
has been on the show for uh forever well maybe he doesn't care anymore you know with me i was like
i gotta be there for this i gotta start off on a good foot i don't want them to think that i can't
count that's actually the first test if you mess that up it just we hang up the call like
listen we can't there's too much to walk through here this guy can't count we gotta go um so that
was good and now like let's here comes the show.
My name is Justin McElroy, and I know the best game of the week.
That's not even close to accurate.
My name is Griffin McElroy, and I played a game last year that we were about to talk about because people keep asking us about it my name
is ross farsheck and i know the best game of the week welcome to the besties where we talk about
the latest and greatest in home interactive entertainment folks they have come a long way
since pac-man i was looking over my nephew's
shoulder last week and he was you wouldn't believe some of this stuff some of it i'm
gonna say a little violent i thought for him his i talked to his mom about it griffin you know her
victoria i said victoria i think it's a little much yeah but i you can't deny these things that
come a long way since pac-man and we're going to talk about a new game every week from now until the end of end of time uh and uh except for this episode
where we're talking about a game that i think you could just rightly say is kind of old at this
point i saw i just saw a new story it's half off on pc so if you're moved if the spirit moves you
after this episode.
But with the level of patches this thing's gotten,
it's constantly being reborn like a phoenix.
That's true.
We're going to talk about Cyberpunk 2077.
But first, we're going to talk about our guest.
You know him from... Ron, what projects would you like me to highlight at this point?
Last time it was your Quibi show.
So I'm not...
I don't think that's appropriate.
Stick with that one. Okay, you know him from quibi it's ron funchess coming soon to your roku device
he's a he's a twitch streamer he's the host of getting better with ron funchess
he's an actor he's a comedian he's a friend uh he's a a companion he's everything to me
he's my dad this is ron funchess welcome to the show ron welcome thank you all for having me i appreciate it to talk about this game that everyone has already
talked about but now ron i do want to mention before we got into this we were you know making
sure that we had like a legit guest chris plan is out again this week he'll be back soon we promise
but we wanted to make sure we had a legit guest and the way we confirm that is that you are one of six people and there's a few others on this uh recording that have done this you played astrobot
rescue mission on the playstation vr and we're like that's that was enough for us to um yeah i
don't know russ i guess has been spying on you i don't know how russ yes how do you know that i
don't remember giving that out as public information.
You wrote an article on Giant Bomb
about your 10 favorite games of 2018.
Oh, and it made it?
And it made the cut.
Oh man, well, wow, it's a franchise now.
It is a full on dynasty because in my 20, spoiler alert,
but for my 2020,
Astro Bot made the cut again.
Mine too.
I'm sorry, Ron. I didn't know Russ was
going to do this level of deep throat
style investigation
on you before we had you on.
I just had you on because I think you're a great person, but
Russ apparently wanted to test
your bona fides.
I don't know.
It's pretty intense.
So we weren't originally going to skip this one.
Russ was really pushing for it because he didn't want to talk negatively
for an extended period of time.
But Griffin and I played this entire thing, and we thought, yeah,
we are not going to let that time be wasted.
Chris Plant, actually, I don't know if he's touched it or not yeah i don't think he has forget where he was on this debate i'll
set it up real quick uh cyberpunk 2077 is from cd project they did uh they did witcher games
and this one's been in development for a long time delayed several times, just not enough times.
Apparently, it was released,
and it had, I would say,
probably the most calamitous launch
of any video game in history.
I still think Fallout 76 keeps that title.
What with their bag whoopsies?
I have to disagree.
I think that...
What do you think, Ron?
I'm going to go with Cyberpunk.
And here is the reason why, above all, I can go with Fallout because they both were highly sought after.
We both thought they were going to be great.
We both, from developers that we thought at the time, were like, oh, I mean, sometimes it's a a little janky but they know what they're doing story-wise it should be amazing yeah i think
the main difference though is this pandemic and the fact that we were all like we need this to
we i'm gonna this is what's gonna get me through the winter i'm so excited for this this is my december my january all people are saying 175 hours oh okay i might just live in
night city until they tell me i can come outside again and then you go in there and you're like
wait a minute i i i didn't last longer than three hours personally that was my limit for the game and so it was very disappointing
for me um my son was a little bit more forgiving uh and he wouldn't let me return it otherwise
i would have returned it uh well ron let's let's start there like in start in in the sense of like
first impressions when you first encounter encounter this thing we'll talk on a little deeper level uh what did you encounter in the first like three hours that made you say
like i'm actually good on this like i'm not actually gonna spend more minutes on this okay
well i mean if okay we'll go since you asked that question because normally i like to start off
positive but i will go with what i didn't like my initial negative reaction was like this is too much red
everywhere why is it why is there so much red I don't I don't need all this red and then for me
I mean a lot of these are gonna be personal but then I was like oh why why aren't there any
African-American hairstyles that I can wear why are there more pubic hairstyles than African-American styles for their head?
And so that was a negative.
And then I started playing it a little bit.
And I was playing it on Series X.
It's a good-looking game, but I don't really like the art direction.
I think it's like overall to me, it looks ugly.
Like the character models look ugly to me.
The children look like abominations to me.
Well, it should be noted the children are just have adult faces.
They're just short adult face children.
With children voices.
With children voices.
Unless you're playing on an original PlayStation 4,
in which case they're just sort of cube entities,
just hovering cube entities that don't move.
So that scared the crap out of me
when I saw the children.
The children really bothered me emotionally.
And then just that, you know, buggy, crashing.
And then I met a character.
There was like the first two black characters I met.
The first was the boxing guy, right?
And then I was like, well, he sounds like a boxing guy.
It's fine.
And then the second one was Rick Ross.
And I was like, oh, you know what?
I think I'm good on this if everybody you know it's like am i watching a black exploitation movie like i don't know what
this is but i don't none of it hooked me the story didn't hook me it was just like oh i could
just keep playing this because i like games but is or i could just go play yakuza and i was like
i think i'll go do that.
Now, I want to know.
You've chosen wisely.
Ron, you mentioned that you'd like to start off positively.
Where would you have started if we had started there?
I would have started with, it's cool that you could get yourself a big penis.
That's fun.
It's fun how it flops when you switch i think that's a nice feature when it
slips through your pants yeah um i liked the first mission where it felt kind of like fallout
ish vibes were like okay once i started in there i'm like okay it's not anything like revolutionary
but it is kind of like a like a new fallout type
game and i like those type of things i really liked outer worlds i thought that was a really
good game um and so i was like i can just give it a pass on that but then this the story never
got interesting and one of my least favorite things in writing and entertainment is when they're you you mistake mature with being like overly sexual
and just everyone cursing all the time and it's like you can make a mature story and not have a
single curse word in it and you can have a bunch of curse words throughout your whole thing and be
the most juvenile thing in the planet and i feel like a game just full of dildos and people cursing at me i was like well i don't
think i'm i'm 37 i don't think i might be the market for this you know yeah it's it's trying
to have its cake and eat it too in a weird way where it it uh on like virtually every kind of
social issue they're like yeah but we're we're doing it
we're we're doing it nasty for everybody there's dildos there's dildos aplenty so don't take us
too seriously in a way that is like trying to ape how grand theft auto does it or maybe even
saints row but like it doesn't get to that grand theft auto level and it doesn't approach saints
row because saints row is fully like about that like it's like
hey we're in on the joke too and cyberpunk 27 77 with like its story and its writing does not
give itself that that freedom of saying like hey don't take it too seriously it wants you to take
it very seriously yeah the localization is so strange and you And I actually made me think about the localization on Witcher.
If they maybe got a little bit of leeway there because it's like a fantasy setting.
So if people talk in a stilted fashion or a very bizarre way, it's not necessarily going to like,
Ugh, what was that? Why did you phrase it like that?
Nobody talks like that nobody talks
like that um but cyberpunk is full of these like very strange turns of phrase that like nobody
actually uses like it's just not you hear it it's just like wait that's not actually i remember you
know it reminds me of in 50 cent blood on the sand uh that was made by us again you
always want to be compared to yeah it's made by a british developer i think it was sore fish is that
was that the name of the i don't uh there's a british developer and they they had uh apparently
not taken the localization very hard because um there's this bit where wiz khalifa who's your
psychic is like it's safe as house is 50.
Like, safe as houses?
Are you sure?
Is that what Wiz Khalifa just said?
The safest houses?
You sure?
That's what this feels like, where they're like, they got it into English, the language, but didn't like, none of all the dialogue feels like so bizarre you can feel the voice actors like straining against it which is especially painful and kind of cringy for me when you bring in an actual
actor like Keanu Reeves I kept having this sense of embarrassment like I'm sorry Keanu it's not
always like this video games sometimes you came in things are so messy here I'm sorry it's not
always like this.
Come back for like a really good one.
Come back for like a Fulbright game or something like that.
We usually like, those are better, but like, it's not always this bad.
I would say, cause you mentioned it.
Like, I actually think the performances themselves are quite good.
I think people in like, in a way that like.
I would say actually heroic is what I would say.
Heroic.
That's a good description.
Like they are definitely struggling
with the source material,
but I think,
yeah,
I don't know.
I think Keanu does a great job.
It takes a while for him to show up,
like a few hours for him to show up.
And then once he's there.
Never got to him.
Never even got to Keanu.
Yeah.
All the major,
I would say pretty much all the major characters
are like really well acted.
Yeah.
Yeah. Yeah.
That's tough to pull that off.
How like well versed with like cyberpunk
sort of that genre or aesthetic are y'all?
Because that's where it like kind of failed me
is it felt like they went with that like gritty,
everything is owned by corporations
and so everything,
but like we're getting by with our
non-stop dildo burgers or whatever and then they stopped there without getting into like
the rest of what is really kind of rad about cyberpunk as a as a as a genre and i did just
sound like julia styles from um fucking ghostwriter just then and i apologize for that that was uh unintentional
no i know what you mean i'm not uh very well versed in cyberpunk but i'm enough to know that
like it kind of has this more of that like that meme of like hello fellow children type of yeah
a vibe to it where it's like you you're supposed to be the cyberpunk outlaw thing, but then you get reputation and respect for helping cops.
And as far as I know about the grander scenes of cyberpunk,
that's the exact opposite of the type of vibe that you would want to pull
in any type of cyberpunk writing.
It's just like a lot of big AAA games right now. in any type of cyberpunk writing. It just, I mean, it just,
like a lot of big AAA games right now,
it just seems like there's a lot of different masters to serve.
I don't remember which game exactly,
but you'll lean into these like,
oh, this story is going to be crazy.
Something like Watchdog Legion even,
where you're like,
they're going to really go in on what this,
and then they like,
you're like in this room where people are harvesting organs and then they're just cracking jokes the whole time.
And you're like, well, what which one is this?
A lot of games.
I mean, it's not a particular issue with cyberpunk by itself.
A lot of big games are kind of getting stuck in this.
Like, well well what are
we right i think i would like to put this forth as a rule i don't think anything that costs over
10 million dollars can be punk as an aesthetic right you you are always that sounds like a joke
but i'm dead serious like you're always gonna have to play it too safe and serve too many people
and like not offend anyone
when you're in a project that scale and that to me is what feels like hugely disingenuous about
this it's like mature in the sense of like ron was talking about where it's like this isn't for
kids but it's not mature in the sense of it's like ideas yeah or anything it's like doing really
until much much much later in the game and that's
what i'd like to address briefly although i feel like we haven't talked about mechanics enough um
it's i mean we talked about the kind of games it is like right like the bethesda
games i would say they're doing a deus ex thing which is the most sort of apt one because deus ex
is also sort of approaching that that genre but with a way more straight-laced take on it and more fun
and way more fun i think the big difference between deus ex and this is that it takes about
10 hours before you feel like you are making meaningful progression with your character in
this game the progression stuff sucks like you get skill points and the skills are so underwhelming
it's like three percent extra pistol damage one of
the perks that they keep getting sort of uh ragged on for is uh one where enemies don't uh notice you
or won't hear you when you're swimming and people saw that like i can i can swim like there's never
any occasion to actually swim but it's like one of those like here's a here's a building and there's
a bunch of armed guards and it's up to you to figure out how to get around it do you hack do you just run in and
shoot do you jump double jump on top of the building and keep going from there um it's just
that those options aren't particularly i mean they are not inventive at all and they are also not
particularly fun most of the time what i what i would say is the weird thing that i didn't expect
with cyberpunk and i don't and this is what i'd like to like dig in on a little bit i kept playing What I would say is the weird thing that I didn't expect with Cyberpunk,
and this is what I'd like to dig in on a little bit.
I kept playing it, and it was just fine.
It was fine.
It was fine. I mean, it's not fine in the sense of it's got a lot of pretty rough choices,
as Ron was alluding to.
It's got a lot of real bad
bugs, like my game crashed
literally every half hour.
This is on PS5.
It crashed every half hour
at minimum.
I had so many
the mission wouldn't complete
because I
was stuck in a
dialogue with somebody. There's so many bizarre things. You can get a dialogue with somebody.
There's so many bizarre things.
Like you can get a call from somebody to give you a mission
and you're like talking to them,
but you can get those calls in the middle of talking to somebody else
who's giving you a mission.
And it's like so rude
because you're literally talking to two people at the same time.
Like, yeah, yeah, yeah.
I'm going to do that for sure.
Hey, oh, as you were saying, yeah, yeah, yeah.
No, no, no.
I'll go steal it or burn it or whatever.
No, you want me to steal.
You want me to blow it up.
Okay, got it.
Sorry, I got confused for a second.
Griffin said he got three at once.
Yeah, I was.
Is that accurate?
I was like doing a,
one of the billion walk and talks
that you have to do with this game,
which are such a fucking snooze fest.
You're walking very, very slowly towards an elevator
and talking and talking. And then you very very slowly towards an elevator and talking and
talking and then you walk very slowly to a car uh while i was doing that i got a call for a mission
uh that automatically answered and so i was like doing that and also i then got confronted like
by a police officer like on the street so i was essentially having three conversations at the same
time it was it was madness and there's other there's bizarre stuff like there's you get side missions like literal like filling up your journal
side missions about going to buy cars like here's all the cars you can buy people are calling you
like you gotta come by this car please come by this car you have like text like've got cars. The best, fastest car you can get in the game is in a cave in a box.
You walk into the cave, and in the cave there's a box,
and there's where the fastest car in the game is.
And you just walk it, you get it, and then you drive out.
You're like, well, I never need to think about cars ever again.
And there's, like, how much time, design time was spent on, like,
designing cars and, you know, cars all this stuff there's just a car i mean it's just a car in a box i gotta
tell you justin it doesn't feel like much time was spent on balancing and designing the car
that's fair well they design the other cars though i guess there's other cars they're trying to get
what if i was showed up to buy them and they're like, you actually probably shouldn't do this
because this car is in a box in a cave.
The hacking was really disappointing for me
because that's where I sort of specced into with my character.
And in training, there's like a tutorial part
where they're showing you how to sneak through a room
and there's like somebody doing like lifting weights
and you can hack the weight bench
to like drop it on them and kill
them. And that that was shown in trailers too. And then, you know, 20 hours into the game,
maybe I actually reached a room that was like a gym where there was a robot training robot
that was boxing somebody and weight benches. And I walked in there like, Oh, let's cause some
trouble. And I couldn't like do those do those things like hacking is essentially relegated to
hacking cameras to see where people are or basically doing you know magic doing like
mass effect attacks on people to blind them or you know make their grenades explode or anything
like that it's like not and coming off of watchdogs where you can do fucking anything man
like you can make cars drive forward into somebody and you know
hack a drone to do this and then drop a crane on somebody and hack a crawling robot like that shit
is so much like leagues ahead of of cyberpunk which is supposed to be about that shit and
there's there's like very little like internet hacking like cyberspace like things there's one
mission where you kind of do it and
but you don't really have a lot of control and it's not very novel and that's like that is so
integral to to like uh cyberpunk fiction and it's just a whole thing they left out in my initial
small reactions in my little bit of time that's one of the things that struck me right away is
that i went up to the first computer terminal i saw because I was like, this is a cyberpunk game and there must be some cool thing for me to read. And it was just this
like two page thing of nonsense. And I was just like, well, I'm never going to want to look at
another one of these terminals again. Like, why did I just read all of that? It took two minutes
and I'm just sitting here and it was nothing and i think at that point
i was like i don't think i'm gonna like this game and i had did the same thing with the mission i
received the the i think it's the initial call from the lady who tells you to come and get a car
and then i got five more calls from her before i even got the first thing and i was like lady i never told you yes or
no on this like don't don't give me five more because i didn't do the first one leave me alone
you keep getting these calls from people even if you ignore them you keep getting calls of
texts that get increasingly familiar like you've always been there for me like i haven't ghosted
you since the jump like every moment every moment, I ignore you.
Like, you're like a father to me now.
The biggest problem, though,
the glitches and all this technical stuff,
they can probably, will maybe fix eventually.
The big thing for me is just, like, every mission,
almost every mission, I should say,
almost every mission is so boring.
It's like, Griffin talked about the walk and talks.
I have a request for game designers please don't make me justin stand in an elevator and wait for your fucking pile of ones and zeros to shamble its way down the path and into the elevator
i am going to die one day. I am mortal.
Do not make me wait in an elevator.
Just let me hit the fucking button.
I get it.
They're walking to the elevator.
There is so much stuff like that
where the person's like,
come with me.
I'll explain on the way.
And every time I was like,
oh God, Jesus.
No, I have cyber legs.
Please, you follow me, okay?
I'll put you on my back
and I'll carry you because it's so
boring and there's so many missions that break down to that like following people and listening
to people talk while they walk to another place or driving somebody and they'll talk to you
the whole time i know that sounds like um every video game but uh well no in in their defense it
should be mentioned that like you can skip dialogue. There is a button you can hit B for a lot of the dialogue and skip over it.
But if you're in a walk and talk with someone and you hit B, they fast forward ahead of you.
But you stay in the same place.
So you still have to chase them to get back to where they fast forwarded to.
So the fast forward also doesn't work sometimes, which is like not kind of not what you that that i i think
that is my biggest problem with the game is that and and this is largely the bug's fault which i
am not so quick to forgive is there would be things like that or there would be things like uh i would
go do this mission and sink a decent amount of time into it. And then the NPC that I have to like talk to or find doesn't exist, like just isn't there.
That happened to me twice.
And so at that point I was like,
I'm done doing side missions
because I have lost faith in this game
to like actually achieve that stuff.
On one main mission,
there was a point where a character
was like outside of a building
talking to somebody on the street that was supposed to be like sitting in the chair next to me talking and they weren't
anywhere and i was like what the fuck finally i found them out on the street and started to talk
to them and i zipped through the walls of the building to the chair where like he still wasn't
there uh but i managed to like brute force my way through that mission but at that point i was like
i'm just going to get to the end of the game because this this sucks like not knowing whether or not i will
actually be able to complete the shit will i be able to complete the game or this storyline that
i'm following i don't know i i will say once you make the decision to critical path it like just
say like i'm not doing any more side stuff a lot of that is junk or i'm just doing the side stuff
that interests me and i'm gonna blow through it and not really pay that close attention.
I did get into a rhythm where it wasn't bothering me.
Like, the performances are good,
and I think that that's one of the few things you can hang on it.
Like, I was interested to see, like, how some of these storylines would complete.
And also, once you get a smart pistol that you don't have to aim um and you can just
sort of like start randomly pulling the trigger you can find this weird gun that does automatic
headshots and talks to you about them um and and once you get that like i've i found combat was
like it's not fun but it's like it's fine um and i feel like i just i want to say this is like
maybe down the road if you can you know
they fixed a lot of the stuff and you can get it cheap it's like not it's not as painful as a lot
of people made it out to be it's like a lot of it is mostly fine um but like you can you can squeeze
some some enjoyment out of it i think yeah ron i was curious had you stuck with it like if you
sunk 30 40 hours into it,
what would your character be now?
Like what were you thinking you were going to build towards?
And I can tell you if that's even possible.
I probably would.
I mean, it seemed like people liked the blades and stuff,
so I was probably going to make him a very stealthy ninja
who can also be charismatic and talk.
I didn't notice a lot of talk on your way out of anything
really no i don't think i have i don't i mean most of the things are related to your life path or
whatever which is another wild thing i chose like a corporate background where you get basically
turned on in the first half hour uh and then they never come back to that story like never ever ever
uh there was one side mission where i talked to like one character who used to work at the company i was at but they do not like
let you get revenge for getting turned like it's just like that was the beginning of the game and
then and then we are moving on um but stealth i never invested a point in stealth and i also
never got spotted it didn't seem to make much of a difference sometimes they spotted me through boxes
i don't know i don't know that yeah there
isn't a lot of fast talking opportunity and the stealth opportunities were like inconsistent so
you might have had a tough time i think you were i think because i like one of my favorite games
of all time is like fallout 3 and i like fallout new vegas and i even like going into fallout 4
i was upset about the lack of options of being able to talk my way out of things or make friends with people.
And I'm always just kind of looking for that.
And again, the closest I've gotten to it recently was Outer Worlds, which I really liked.
It was a little bit not as, I say, defined story-wise, but I still enjoyed it.
I enjoyed the sense of humor to it.
And this is like,
it was, you know,
just not what I look for
mostly in games.
I like a little,
I like a great story.
I like a little fun,
little sense of humor,
some fun side stories.
I was really mostly
giving this a shot
because I did,
I bounced off the Witcher as well
because I'm not really
into a fantasy setting that much like i played
maybe half or definitely not half a little skyrim but i never like i prefer fallout to like skyrim
or elder scrolls and things like that and so i was like oh this is gonna be for me this is coming in
with the sci-fi and the cyberpunk and the things and all the good things that people were saying about the witcher i
hoped all the fun side quests all all that and then i was like oh this doesn't seem like it right
yeah it's hugely disappointing i don't know what i don't really know what else we are not adding
no sexy guy taking a bath at all i didn't see that once no i was in a bath at one point an ice bath
but it wasn't a sexy ice bath, so big fail.
Let's take a break.
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If you're going back into the back catalog
and you're like,
what was the deal with Cyberpunk?
60 years ago,
Cyberpunk was a big release
and it caused quite a fear.
Ron, have you ever liked hacking?
Any hacking in any game?
Maybe a little bit.
I think,
I can't remember which game,
but I liked some of the ones
that do the little hexagonal turning
to kind
of hack where you have these different tiles and it's more i guess it's kind of like you're building
a circuit or something like that oh so like bioshock had yeah dream minigame yeah like that
yeah similar to that i think what jsex had a good hacking in it um but i can't i mean i can't off the
top of my i want to ask me what's on my head no most of it
just seems like you just press a button and it hacks what you're supposed to hack that's the
real question is like do we think it needs to go in the like more realistic i don't even know what
realistic hacking is but the more realistic route or is it better to just do like hit a to hack
it's better to do hit a to hack because it's like what's that there for the hacking
minigame in cyberpunk is like there's a grid of uh hexadecimal codes or whatever and you have to
pick one in the vertical and then see if you can get the next part of the code in the horizontal
and then pick the next one in the vertical it's like it's it's not you do it a thousand times
and it's like not engaging
or like entertaining in any way and it doesn't feel like a challenge that when you did it like
oh i i'm glad that i was able to beat that mini game so i could open this door without needing
the key uh i think that that stuff has always been really shitty and that's what i like about
watchdogs is that uh watchdogs doesn't have anything like that right like if you want to open
a door you just you're part of you know you've been doing it for i guess maybe some of them are
just grandmas so maybe some of them should have to learn what would grandma's hacking technique
i think they would use like little needle points to to get in there
I think they would use like little needle points to get in there.
That's right. I think they call me is what happens because my mom calls me every other day to remember her password.
So didn't you all ever play Uplink?
Juice, you did.
I think Justin told me that.
Yeah, a little bit.
It's a game about hacking, like where you are like looking at a fake computer screen and you have to like hack into different things in a way that is like, there's nothing else in the game.
Like that's it.
But it's not like mini games.
It's like tracking who is watching you
and being safe about your cookies or whatever.
But that's, I don't think you can just inject that
into a cyberpunk.
You know, I tell you the kind of hacking
that I think would be a good example of hacking is, oh, man.
Okay.
The game, Griffin, help.
You got Quadrilateral Cowboy, even though that is a very good.
Oh, shit.
What was it?
Yeah.
Quadrilateral Cowboy is very good.
Hyperspace Outlaw.
Outlaw something.
Hyperspace Outlaw?
Hypno.
Hyperspace Outlaw.
Hypnospace. Hypnospace Out outlaw hypnospace outlaw there
we go that that kind of game where it's like less of a actual like tech hacking more of almost like
social engineering where you're like getting information from other places and bringing that
to here and like using that to break through stuff that kind of hacking if you want to call it
hacking i find pretty cool i think that's think that's a smart way of doing it.
I just want to circle back to Quadrilateral Cowboy because I forgot about that game.
That's the best fucking hacking that's ever been in a game.
That's the one where you had your laptop as an item in this first-person game that you could type commands in, but you had to time them out.
Because sometimes you'd have to leave your laptop behind.
So you'd code, like, open this door for five five seconds turn off this alarm for three seconds and
then open the vents for four seconds and then you set your thing down and say go and then you try
and get through there like using the commands that you you've typed in that is that's rad
making it physical making it like oh oh man that's blend-o uh it's pretty it's it's a little
old it's a few years older at this point but like all the Blendo games are like 30 Flights of Lovin'
and the other ones are very, very good.
Gravity Bones is the other one.
But Quadrilateral Cowboy is like a fantastic sort of hacking type thing.
I do want to shout out Bioshock 2 as my absolute favorite hacking game.
Bioshock 2 got rid of the pipes.
I'm sorry, Ron.
Got rid of the pipes in favor of just a meter that went back
and forth and if you hit a when the meter was in the red yeah you hacked the thing and as you got
better at hacking the meter got bigger the hour got slower and that instant gratification that
took like six seconds to complete that is exactly how long it should take like that is perfect i
played that game for the first time on switch which had like those ports were fine but also they had like a little bit of input lag that made that hacking mini game an
absolute nightmare every time it came up can i say one thing before we go on and just that not
about an individual game but an activity is that i i know you can hack lots of different items but
i think that one of my favorite things in games in general is when you can hack a turret and turn it against your enemies.
That's just a great feeling.
It's the best.
It's the best.
You know, the only time it's bad is when you do it and it's not as powerful as you want it to be.
Because I want that to be game over for everybody.
If I have a giant gun from the ceiling shooting at you, I want to be able to walk away and just kind of watch.
I mean, that feeling that really i'm broken inside i like that uh okay so
we've got some reader uh mail of suggestions on how to fix hacking uh games and culture on twitter
suggest uh said hacking idea tetris the higher your hacking skill, the more long, straight pieces you get,
the tougher the encryption, the more junk
is built up at the bottom when you start. That sounds
dope. I'm into that. That's a smart
idea. It's like literally manifested through
ice, right? Like it's like those layers of
ice is the junk at the bottom. That's a really good
idea. Is there any ice? Is there
ice in? Whoa, it's signed Ken Levine.
What?
I like the uh i like somebody uh patrick dimsey brings up uh gunpoint i like i think that hacking is rewiring like in gunpoint is a pretty
elegant system i don't know if that's the same thing at that point but uh that was a really
successful like way of of handling hacking uh yeah that one was great uh not quite as good as
uh terminator resistance hacking uh this was mentioned by cosmic collector terminator
resistors hacking was just frogger i'm on board games just do that yeah i haven't played that
game probably better than the game yeah ron uh what have you uh did you play anything else
recently any other video games that have been uh
taking up your time always yeah always but nothing new i've been playing i'm waiting for
hitman 3 to come out i'm gonna play that um i guess i have been trying to finish like a dragon
i'm trying to collect three million yen at this point uh and is that an achievement why are you going for three
million yen i don't want to bring i mean if i don't want to spoil it but at some point you just
need a lot of money also i feel like two million is not that much it's not that much but you're a
homeless man okay fair yeah fair so you're a homeless man that runs a cookie shop you don't got three million dollars no it's gonna take a while
and then you know
on Twitch
I've been playing
a lot of
we've been going back
and playing Overwatch
which has been fun
just Call of Duty
Mario Kart Sundays
so just a little bit
of everything
NFL
how do you feel about
Overwatch 2
I'm interested now just because i'm getting back
into it a bit and i think it needs a refreshing for sure um but i mean i don't think it'll ever
get back to where i mean overwatch for me was like i i remember i went to like london and i was like
well i need to buy a monitor and bring a thing because i'm not not gonna not play overwatch and
so like i was hooked for a solid year me and like a had a group of like six to eight friends who
always played overwatch for a good year and a half but i don't see that coming back but i'm excited
i mean i'm excited to play more i mean i, I think I mentioned I've been streaming Persona 5 Royal off PS5 to my phone.
I think I talked about that last week and how, like, well, it worked.
I picked up a controller that I've been evangelizing now called the Backbone 1 that just snaps into my –
they have, like, an Android version and an iOS version, and it works even with my –
I have the iPhone 12 mini mini still works like with it um
but it actually uh you slide it out and then it connects into the thunderbolt port um and so
there's no like bluetooth which i feel like a lot of the games i've played have used bluetooth and
at that point you're introducing sort of two points of potential lag this just plugs right in
and feel like really good build quality i think it's like 100 bucks
so it's like nothing to nothing to sneeze at but uh it's like it is honestly like playing
persona 5 royal like on a switch like it is that sort of uh smooth and nearly lagless in a way that
is like the best sort of game streaming stuff i've ever asked you some questions about remote
play and things like that on the ps5 because i haven't looked into that and i would love to do
that that's actually um i bought a copy persona 5 royale but i beat persona 5 and i'm like i don't
see myself sitting around the house and yeah but maybe if i was in the bathroom or if i was on a
set for a little bit i would want want to play. Where are you playing?
Do you have to be in your house?
Can you be anywhere?
Tell me more.
Well, if you play, I'm playing, I think it connects through the local network if you are playing and it's able to do that.
I haven't tried playing on PS5 over Wi-Fi, like being, you know, touring or whatever.
you know us touring or whatever um but i my ps5 is up in my office and i you know usually will play down in my living room like opposite end of the house uh and yeah it works just fine i can
take it i can take it anywhere you used to dial into destiny though didn't you to like pick up a
new like zero gun or something like yeah i mean never never to like actually play although i
genuinely think i could do that like on on on have it feel pretty good because of this backbone controller.
I'm playing on my desktop downstairs, which is hardwired into the PS5 upstairs, and I have no discernible lag.
It's way better on PS5, and I did it a lot on PS4, too.
But you can get the app on your phone for free.
It's just PlayStation Remote Play.
Or if you have a Vita, you can do it that way, too.
I do have a Vita.
I have a couple Vitas hanging around.
Hell yeah.
Yeah, it works good.
And Persona is sort of great for it,
because it's not super twitchy or anything like that.
So you can play it just with virtual controls.
I tried farming souls in uh demon souls
over on my touch screen which was a total nightmare but it worked yeah i would not recommend it you
should get a controller but it did technically work uh so yeah definitely worth checking out
juice can you can you talk about uh the monster hunter demo mostly because i want to hear your thoughts about it yeah uh i
played the monster hunter rise demo um it is uh here's what i will say just for background i
have i've tried to get a monster hunter it didn't work till i got into world and then i got into
world a lot uh very much so um there is it is overwhelming the amount of controls and stuff.
It's been a long time since I played.
Probably at least a year since I played Monster Hunter World.
So it doesn't hold your hand a lot.
But there was enough in there to where...
I mean, it literally just drops you in the hunt in this demo.
It just drops you in a hunt and says, go get this thing.
There is an arrow pointing you towards the thing is,
which I'm loving. There's a
grappling hook that makes getting around a lot
more fun. And you got,
you know, a lot of it is like
the menu navigation was like
really inscrutable, but I'm sure like
once you did it a few dozen times,
you know, you would get it. I kept hitting the wrong
button to use items and stuff like that.
Because I don't have the muscle memory. i hadn't walked through a tutorial it's literally
just like drops you in but um i don't know it felt good i mean it felt like monster hunter um
and it and it was not there wasn't the weird stuff with like the really irritating throw a paintball
at the guy to track him yeah that's a big thing for this one is that uh the hunt you don't have
to look for clues you don't have to look for clues. You don't have to look for shit.
Like you have a map as soon as you load into the world
and there are big question marks on the map that are the monsters.
So you just run to those and start fighting,
which is great because...
It was cool that I pre-ordered.
I mean, it got to the end.
I was like, you want to pre-order?
It was like, actually, yes, I do.
It's a really pretty Switch game.
It's beautiful.
Yeah.
Yeah, for sure.
Ron, did you play the demo
as well i played a little bit yeah not not too much of it um i also um i and i have a little i
have less uh experience in monster so the controls were a bit obtuse for me but i thought it was very
pretty very enjoyable yeah i i still haven't really gotten into the franchise this might be
the one because i could sit on my couch and play it. Now, Russ, this was one of the demos for,
this is a demo for one of your,
let me look at the list from last week's show.
Your most anticipated games of 2021.
And you didn't quite manage to dip into the demo.
Is that correct?
I want to play the final perfect version that comes out.
I'm in the same way.
I don't watch trailers
or movies either.
All right, Russ.
I know you guys did it,
but can you tell me
a couple of your
most anticipated?
I mentioned Zelda 2,
but there's some question
as to whether that's
actually going to come out
this year.
Damn me.
I said Fable
and nobody believes
that's coming out,
including myself.
God, I forget.
I mean, Monster Hunter
is up there for me
but I think Russ did
claim that one
before I
oh Hollow Knight
Hollow Knight
yeah
Hollow Knight Silk Song
the new Hollow Knight game
is
I'm very excited for
and the new
Heart Machine game
the folks who made
Hyper Light Drifter
have a new game
coming out this year
that new God of War
if that comes out
that'd be cool
Ratchet and Clank
is the one I'm most excited about.
I'm a big fan of the Tom and Anne.
That is going to do it for us
for this week.
Ron, where can people find
your work
if they want to find
more Ron Funches?
Oh, please do.
I would love it if you did.
I have a TV show
on TruTV
called Top Secret Videos
with myself,
Brian Posehn,
and Allie Colbert.
I have a website called roundfunches.com
where you can just keep track on me.
I'm on Twitter and Instagram. If you search my
name, you can find me easily. I'm
on Twitch playing games, growing
the Funch Bunch every day.
We're trying to grow bigger and stronger
as an army to overthrow the government.
Don't tell me.
Too soon. Too soon. don't tell me too soon
is it too soon
timely too
and that's just a twitch
Ron underscore Funches
that's pretty much it for me
that is going to do it
for us
thank you so much for joining us please again as we're trying to
like get
get this show and now that we're independent trying to like uh get get get this show uh and
now that we're independent trying to grow it if you could help us do that by sharing a link it's
just besties.fan you can also send us email mail at besties.fan uh rest do we know what we're doing
next week yet uh i believe actually we kind of infinite wisdom we mentioned some of the titles
but i think we're going to talk about some more titles of like deeper cut games that uh maybe you missed during the holiday season maybe uh just
came out in the last couple weeks but we're going to be highlighting some games that you probably
missed and might enjoy hitman is out next week but we would be coming in a little bit too hot to uh
actually play it before recording so that'll probably be the week after right two weeks for
hitman but uh should be some good deep cuts coming next week all right well that'll be good you're really slow
time here i don't know i guess justin's saying you can skip next week's episode skip next week
but make sure you remember for after that because it's gonna get real good i can tell you uh thank
you so much for joining us be sure to join us again next time for the besties,
because shouldn't the world's best friends pick the world's best games? Besties!