The Besties - The Legend of Zelda: Tears of the Kingdom Roundtable, Part Two
Episode Date: May 26, 2023Welcome back! We're diving a little deeper into The Legend of Zelda: Tears of the Kingdom this week, chatting about our first dungeon experience, our spooky time in the depths and our general feelings... about the game before we move on to the next big title. Also discussed: A Matter of Life and Death, Sisu, Barry Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!
Transcript
Discussion (0)
I've been reading a lot about the origins of John Cena,
how he sort of became the phenomenon that he is today,
and I feel like I should get better at freestyle rapping.
Okay.
Was that a big part of his thing?
That was his breakout performance,
was he was able to really incredibly successfully freestyle rap in the ring.
His persona has changed over the years,
but he had kind of like an M&M but like
Target approved.
Target approved M&M. Precisely right.
So Russ, if you were, so you were gonna
I can't believe I was talking about other stuff
when the possibility
of you dropping some bars
here. And I know it's
I really would love anything
I'm gonna go up to the Russ
intro vending machine i'm gonna press
i'm gonna i'm gonna press b11 i'm pressing b11 just see what comes out
it's also freestyle rapping oh man it's all and let me just say i know you you might have concerns
that i would have like pre-written something. So just to allay those concerns,
if you want to pick a topic,
I could support that topic.
Okay, you guys, it's got to be debt ceiling.
Yeah, I think debt ceiling is pretty good.
That's on everybody's lips right now.
Okay, it's debt ceiling.
Got it.
Do you need a beat?
No, I'll handle the beat.
Don't worry. You're going to handle the beat too? I'm going to do both.. Do you need a beat? No, I'll handle the beat, don't worry.
You're gonna handle the beat too?
I'm gonna do both.
Wait, no, you can't beat and.
No, no, no, no, no, no, no, no, no, no, no, no, no.
The problem is the audio.
Hey, hey, but for the grace of God, let him do this.
Yeah, fine. I've got it.
Oh shit, it's gonna be nerdcore.
Dead ceiling, I'm worried
I was born in Hyrule
With.8 years
Slept in a cave
For a hundred years
Then I came out
To a world of shit
Thank God I had my tunic
My mama knit
But forget all that
It's about this girl
Her golden hair
Made my heart pieces twirl
I was here to save
The world with her arrows
inherit the wind feature clarence darrow after the shit things settled down me and zelda in
hateno town but out of nowhere comes a guy called ganon a gerudo god with a dick like a cannon
it was there and then my girl agreed that there was only one way to seal the deed a thruple was
ruled for the peace of the land, of wisdom,
of power, of courage. Hell yeah.
Now we're all fucking about three times daily.
Karox in the bed? Oh yeah,
it's crazy. So remember, folks,
when you're in trouble, there's only one thing
better than a double. That's three kinds of
spoons, one big as a horse, and then
you'll form the perfect triforce.
It's hard. Wait, wait, wait, wait, wait, wait, wait. you forgot the final line
that
ceiling yeah I said that
ceiling at the beginning yeah
and then his mind
just like spun off of that
into yeah a lot
of bars about man
rice I can't wait for Russ's
reboot of Wild N' Out
that he's got cooking up.
Mild N' Out. My name is Justin McElroy, and I know that it's still raining.
Best game of the week.
Yeah, my name is Griffin McElroy, and the game from last week is still very good.
My name is Christopher Thomas Plant, and I'm back, baby!
My name is Russ Freshman, and i have the best game of the week welcome to the besties where we talk about the latest and greatest
home interactive entertainment it is a video game club pals and just by listening you have become
a member and uh this week we're continuing our freewheeling, fun-loving discussion of The Legend of Zelda,
Tears of the Kingdom.
Russ, Plant.
Now, let's ask Plant.
Plant, what specifically,
what are the boundaries of this discussion today?
You don't even try to put that on me.
Put that on Frush.
He's the no-spoiler guy.
Okay, we're specifically focused
on the first dungeon, which i think we all did the
rito dungeon which is the bird people dungeon yes and we're going to be also talking about our um
emerging adventures within the depths of hyrule so down in the chasm we've also discussed making
sort of broader and yeah without without getting into specifics past those points.
Yeah.
We're not going to talk story,
story spoilers or anything like that,
but we will certainly,
this is the last like dedicated full episode on Zelda for a while.
So we're going to be,
um,
kind of leaving it,
uh,
with the last,
maybe we'll do a,
like a spoiler,
like in a couple months.
Yeah.
Like a big spoiler,
everyone,
but that won't be this one.
Yes.
I'm excited.
Okay.
Well, we're going to talk about all that, and we're going to do it right after this.
I just want to say, I was a stickler about that last point because I've played so far past where the spoiler cutoff is that I do not know that i could revert my brain to that
primordial i have ascended to true gamer god and it's tough to kind of like right how many dungeons
have you have you finished i'm on the last oh i'm on the fourth dungeon i've done over a hundred
shrines at this point i've we were on tour last weekend. I thought you had two kids, right?
How are you doing this?
We were on tour last weekend.
Me too.
And I did not have,
I didn't have my kids with me.
Oh, you didn't have kids.
Yeah, so for a few days
I didn't have kids.
And me and Lake
spent a lot of quality time together.
He's just feeding them
light of blessings.
Yeah, just every day I come home,
give him four.
Give him four,
that keeps the doctor away.
I was really interested to see, I think when we talked about how sort of open and flexible the mechanics were,
I was really interested to see how that would play in a dungeon, which Zelda dungeons are almost, I mean, defined by the rigidity of the structure, right? If there's a way that you find a secret path in there,
and not only is it like it's intended for you to find it,
and there is one prescribed place where that opening is,
and there's a small hint to it, and it is, I mean,
this is the game that drew pictures with its map
so so concrete was it was you know able to make skulls and what have you um so i was interested
to see how those mechanics would would carry over and they don't they just don't really worry so
much about that um that i it's funny that we're talking about the rito dungeon because that is
probably the one to me that feels the most traditional.
That's interesting.
Yeah, I didn't feel that way.
Me neither.
I don't know.
You only played the one, so.
Yeah, I mean, compared to the others, I guess.
You are really able to crack these motherfuckers wide open.
Like, if you go into one of these temples with the right Zonai machine that you have built a lot of the stuff becomes
completely trivialized right like i'm assuming there's a way to get underneath this big fucking
bird dungeon on a you know airship or something just ascend up through the floor to where you
need to go uh so yeah so flexible is it that kind of reminds me so plant when you started playing
i want to hear more
about this because the lead up to the rito dungeon which we'll talk about just to start with is
incredible it's like this amazing series of you start in the you start the quest in rito town
wherever it's called and uh you're basically given hey you have to go up and check this stormy cloud
and you're like how the fuck am i gonna get up there and you find this string of platforms and the only way to in theory go from platform to
platform with your current setup which presumably would be early in the game is by using your pal
the like rito prince or whoever he is who will give you this ability to like burst forward while you're hang gliding yes and plant
you managed to like not use him and get there yeah so i apparently i was not alone we had a
number of people tweet at us that they had had similar experiences yeah sure and my take is i
don't think that the rito wind burst is that powerful at all um you're out of here i was able to make these
jumps like without it i i mean it was close and i often like kind of i had to like climb up the last
bit or so yeah so basically what we're talking about is there's like huge gaps between these
islands um and then later on there are these giant viking ships that you you bounce off of uh you bounce off
like the the lowered mast i guess and and yeah it was always close but it it worked had you played a
lot of the game before you did that dungeon like did you have a lot of stamina i have a lot of
stamina i had no extra stamina um huh yeah at least I don't think I did. I've almost exclusively invested in hearts.
Yeah, I mean, there are ways, jumping to my mind,
of using pine cones to heat up a fire,
and then you use the windburst from that.
Yeah, so I think the part where I do feel like I must have broken things,
they're getting to these islands,
because I never even went up the the the
traditional way to start the whole thing i kind of like joined the top of the mountain and i and i
did that somehow by um creating flying machines and like seeing an island in the distance while
i was already up in the sky and like hey i bet i could get over there oh got it um so how did it resolve did it
just say it was there like yeah i got all the way up into the so you you climb and you climb and you
climb and there's a giant vortex like tornado in the sky and you then um use those bouncing viking
machines or viking boats to uh to jump in from the top into that vortex and there's one giant viking boat uh in
the middle and that's where like the the theoretical dungeon is once i got in there it was like um
it was like showing up to a party like an hour early and everybody being like wait why why are
you here like you're you're we would prefer that you uh come when when we would like
you um there you need that zonai or not zonai you need the the birds uh windburst to turn on
these different engines across the show and you can't do that without it there's no guidepost
there like go to rito village yeah there's not that i came across and then even more frustrating was i um i had put a
zonai fan on the end of a stick so i could create wind yeah and i was trying that and that didn't
work um yeah that's a drag yeah but so i mean let me be clear you know champagne problems
it was all super duper fun and then i went back to the
i guess the problem where where it became a headache for me was i went to the beginning
of this quest line i met with like all the birds i got sent with like a little kid bird to go up to
the top and i was like great now that i have kid bird i can just skip to the shrine i unlocked right
near the very end of this thing right before you go into the the actual dungeon and when i did that
the game like got very confused he did not come with me oh no stay where i had been before that
and i had to kind of find him like oh that Oh, that's a bummer....inside of the thing. Yeah, that was a pretty big bummer.
Yeah.
That is very unfortunate.
It is a less fun thing than I assumed what would happen,
which is you just land there,
and there would be some sort of, you know...
Like a note saying, hey, wow.
...spirit of the bird gods, who's like, hey, you are...
Whoa, I'm impressed.
Me, spirit of the bird gods?
I love it. I think it's fucking cool you got up here, man me spirit of the bird gods i love it i think it's
up here man i've always been down on you guys but i'm starting to rethink i mean
um but the dungeon itself is once you if you go up there as god intended
is uh is fun i i i was impressed by uh that that mechanic you're talking about where you have to have the bird kid flap his wings at the generators.
That took me a little bit to piece together.
Yeah, me too.
And I'll say it was like, it didn't feel great when I did.
You know what I mean?
It was kind of like, oh, okay, sure.
Yeah, no problem.
After setting up fans in front of them and everything like that, it was a little little bit uh i don't know that wasn't signposted really at all which i like walked right
up to one and messed with it for a while yeah uh and before i realized what was going on that was
uh that was irritating i've only done uh i've done one other dungeon which is the fire dungeon
and my impression and griffin you can confirm this is that for all
the dungeons you basically have to use the like your buddy's ability yeah you you think about them
like traditional items right like there's not items in breath of the wild and tears of the
kingdom but you do get these companions who then will just fucking party alongside you from once
once once you finish they are so they
are the treasure you take out of the dungeon so once you figure that out that that each of the
dungeons requires that obviously it no longer becomes an issue because you know you're going
to have to use them but obviously for the first one yeah i was stuck like there was a big wind
tunnel in the middle of the wind dungeon and i was like there's got to be a way to like redirect
this like put a wall here to like push the wind in this direction or whatever was it took me a little while but i want to say there are puzzles in that
dungeon that i was like fully blown away by and maybe it's because i did the dungeon pretty early
like within the first five hours of landing i like like the idea that you find a broken switch
and there's a bunch of icicles on the ground and you glue a fucking icicle to act as a lever
to be able to like have the leverage to,
to pull the broken switch was like such a mind blowing.
I didn't,
I didn't like that.
You didn't like that.
Why would that,
why would that work?
I don't know.
I mean,
it would work in reality.
No,
I mean,
I mean in a world where you have magic
powers you can glue an icicle to a rock
guys have you ever fucked with icicles
before like you're not gonna get
leverage with it it's wild
depends how frozen it is
if it's super frozen you will
it can't be more frozen Russ there's only
frozen and not but
no super frozen
no super frozen is not something, Russ.
Stop it.
Perfect zero.
I actually, and this is fucking great.
I dropped a spear and glued the spear to the thing.
Oh yeah, that works too.
That makes more sense.
There's no collision on the spear,
but you can ultra hand it
and then it knows to give it like physical leverage,
which is fucking crazy.
Yeah.
I was blown away by that i do
i and i felt this way about breath of the wild i i also think breath of the wild's dungeons were
way more rigid than this right like i remember the bird one where you had to like tilt the wing
you had to use the machine to tilt the wings in a certain direction so you could access certain
parts like those took me a long time to figure out. One of the dungeons I did, I beat in like 10 minutes.
And that was a little bit like disappointed,
no matter how like satisfying and rewarding
the experience of exploring the dungeon is,
like it was bing, bang, boom, done.
And is that you using like crazy zone eye shit?
That one was not even that wild, no.
That one was just really quite short
it's it's so interesting right because these if you think of the dungeons as huge fucking shrines
they're great yeah when you compare them to the more sort of curated uh more you know for lack
of a better term like designed experience i'm replaying ocarina of time right now for this
street for trial by fieri and it and it really is night and day.
And it's not to say that the improvised stuff of just using the tools in Tears of the Kingdom doesn't work.
It does, and it's great and very clever and very cool, but it's an inherently different thing.
I don't know how they could get that experience unless they shut off
certain parts of the thing for you which some of the shrines do some of the shrines you go in naked
and it's like okay you got to use this to do and get in here but that does kind of betray the spirit
of the thing i don't know it's it's a it's a mixed bag yeah i don't know i prefer i i've most
traditional zelda dungeons i'm not a huge fan of,
which I know is blasphemy.
There's some really bad ones.
Yeah,
for sure.
They do the,
the designed thing very poorly.
These dungeons reminded me of there's one dungeon.
Again,
this is a deep cut.
And I remember talking about it when we talked about it.
Uh,
it's re-release on switch.
There's a skyward sword dungeon.
That's like a sand ship.
Yeah.
And it has like some really out of the box thinking mechanics
where you're traveling back and forth through time yeah and that is what these dungeons feel
like to me because i feel like i'm coming up with solves that they didn't necessarily intend
in an order that they didn't necessarily intend and i like that freedom even if it does mean for
shorter dungeons yeah breath of the wild yeah i felt like i had to do them in a very precise
order and it wasn't as satisfying to me um so i'm fine if they're short that doesn't really bother
me i do like i do like these dungeons actually better than the breath of the wild dungeons
because i feel like the breath of the wild dungeons tried to have it both ways
and it it was it was really i found those those dungeons quite hard to navigate some of them
because it was like
if you don't get the one clue or do you want me to do what you want me to do right exactly
juice a plant what do you guys think oh can we talk about the boss fight sure yeah that's a good
amazing boss fight it's a really good boss fight uh you're you're flying you're flying through the air, and there is a big sort of, what would you say?
Hula hoop worm.
Hula hoop worm.
Who's got hoops in him, and the hoops are protected by some sort of crystalline structure.
And once it's exposed and shoots little spikes at you, you can shoot it. Now, this is a very, I found this divisive for myself
because the first thing I discovered that you could do
is dive bomb your body through him.
Oh, I didn't know that.
Yeah, I did it accidentally and I was like,
that's so funny.
Can I tell you guys something?
it accidentally and i was like that's so funny can i tell you guys something i thought that that is how your i did it i did that first and that's the only thing i knew about so for me you forgot
that link could you had other weapons available to him that slowed down time no no no i think i'm
gonna point break this one and just repeatedly like fly through
the air wait till i get a good angle on him dive through the spikes as they're shooting me right
because i have to have the angle above it so i'm like veering out of the way of spikes and then
dive bombing my way right through him because that's the way you hurt him and that and it just
gets harder and harder to do this was i should note the boss fight where
i told you guys that i did not and last time when i was somewhat disillusioned with the game and i
mentioned i was kind of stuck oh my god because i didn't have cool proof items and i was out of
things that warm me up so i did this boss fight with my heart's constantly draining oh my god
just point breaking through this dude
over and over again it took me probably 30 that's so first of all congratulations for sticking to
your guns and getting it done in the face it was so fun to do yeah i thought wow i did not
wow what a concept i am using yourself as the weapon. I'm so willing to accept Chris's honest mistake
of getting to the temple without realizing
that there was something missing.
Yours is some next level shit, Juice.
Yeah.
Yours is some, to forget that the bow,
that the right trigger button does exist,
is some next level sort of dissociation.
To be fair, if I can say also,
the scale makes it feel like there's nothing
a bow would do. It's dude-shaped.
Yeah, sure. Yeah, and you're being
generous to the designers. You know,
you're assuming the best of them.
They have really innovated.
It's more fun to do it
my way, I will say.
Same arrows. And once I got
good at it, it probably looked cool.
Yeah, sure. not to the fucking
Rito on the ground
who were like
what is he
what is he
what is he
what is the bum
Austin you just come down
covered in guts
yeah just covered in goo
it's done
he was showing me
you're just killing me
before he left
that little elf
showed me this bag
he had
of 24 bat eyeballs and he told me that little elf showed me this bag he had of 24 bat eyeballs.
And he told me that if he glues them to an arrow, it makes it magically find its target.
And that seemed like nonsense to me, but he's not even trying it.
Do we have any pimple popper people here?
Any scab pulling off for people?
Because, man, that really plays.
If you're one of those weirdos.
Does it?
Not that I am.
When you smash through the worm?
Yeah, just popping like this little giant skin pimple.
Kind of gross.
It's a really fun way to do it
if you're looking for a different way of doing it later.
I just still don't really have a lot of interest in the
dungeons because i'm i'm still just enjoying the rest of the exploration and i know we're going to
talk about the deaths in just a moment in the second half but yeah i i just don't feel motivated
to do the dungeons at all and i i feel like why am i i don't know if i'm blanking on this or
misremembering but in others all the games motivated, one, because you just didn't have anything else to do.
But two, you wanted to continue to collect powers or abilities.
Yeah, that's correct.
You get a tool in every one, usually.
And here, I understand that there are abilities that I'm going to get from completing this.
But I feel already like I have the coolest abilities in any video game in a very
very very long time um so just kind of like tooling around is so much more enjoyable um and there and
there are all these like just very small things like you find a dude in the middle of nowhere who
is looking for honey and he's a drummer and then you find out that you need a drummer at one of the camps
and then by doing that that helps you unlock a thing that i'm not going to spoil and that that
kind of like falling down the wikipedia rabbit hole of a video game is just so much more enjoyable
than so the dungeon format i want i want to talk about the drum thing real quick, and I'm not going to spoil where it goes,
but I found someone else who was in their house saying,
I'm not going to come out unless I hear drums.
And I didn't have any other context.
And I sat outside of that quote house,
hitting everything I had,
trying to get them to come out of that.
Fucking Russina. Where they're like, there like okay boom choo-choo well her name was zelda and she
uh which honestly like didn't bother me at all like i and eventually like i found the guy that
plants talking about and did that quest i was like oh that makes sense but like i like trying
that shit and i'm i'm still not looking anything up for this
game and it's been like still so rewarding to me um just to come back to the one of the other
things that plant talked about with the the powers and you're right plant and the other
zelda games like the motivator is like oh i get a boomerang and with that boomerang i could now
hit things from far away or whatever it is in this one i think they were even smarter than the powers
you unlocked in breath of the wild which were like essentially one time you on cool down or yeah
they were like powers but they would be like five minutes on cool down after you use one of them
and these all seem to be very much integrated into what you do while you're exploring yes so
the retail one obviously extends your glide distance.
The other one that I've gotten, which I won't spoil,
does other things that are, like,
tremendously useful from an exploration standpoint.
I mean, I'll just say, do the Fire Temple second.
Yeah, so that was the one I did second,
and it was also really very, very good.
You think the Gerudo Village one?
No, it's in the volcano.
But I'm at the gerudo village one
pretty sure it's gerudo but that's that i mean that power frame you're thinking they're rudo
yes the rudo okay it's with the logs yeah the powers are just convenience i think yes like
they are there to make exploration and you know combat and all that go you know just a little bit
smoother but mostly they are there to keep you they give you a lot of the effects that a lot of like items do in the game only you don't
have to spend your items and you can do them yeah they don't have durability you have to worry about
griffin would you recommend without telling people about the temples themselves would you recommend
an order um so the order i have done them is when uh the wind one which we can say and then the fire temple
we've more or less said uh then there's the zora have one i did that one third and then i went to
the gerudo which is the fourth one and is that the order you would recommend i don't know i don't
know about i don't know about three and four i feel pretty good about one and two i use that
wind burst power pretty much all the time.
My main means of traversal,
well, these days is outrageous flying machines
that I have constructed.
Yeah.
But before that, it was shooting up a Skyview tower
and then using that Rito wind burst thing
to just fly across the map.
So I would definitely say wind then fire maybe even
fire than wind is what i would do my next playthrough but um then the other two i don't
know fascinating uh we'll uh we're we're gonna take a quick break and then we'll come back and
we're gonna dig a little deeper um i did not have context for like how big it is down there right yeah um i i kind of didn't
realize the first time you go down there it seems so gigantic and cavernous it's like wow this is a
really big cavern and then as you start like walking it's
like man you could really get lost in here it's like oh my god it's as big as above this and it's
literally the same size it's the seo for a river it's the seo for a river well moment of uh of
tears of the kingdom where you go down and you're like i know how big elden ring is
and then it's like there's another sky downstairs
yeah it's unbelievable i thought i had been hearing like ripplings of like people talking
about oh yeah there's like underground and i remember early on i was playing and i like found
a cave and i was like oh yeah this is this is what they're talking about these like little caves are
like a fun offshoot to like the main dungeon and then you're like about. These little caves are like a fun offshoot to the main dungeon. There's a lot of fucking caves, though.
And then you're like, the caves are great.
And then you're actually in the depths, and you're like, holy shit.
This is otherworldly.
How long did it take you guys to actually go down there?
I resisted for quite a while.
I was pretty intimidated.
It seemed really scary.
It is scary.
And I didn't get the camera for a very long time because of
that yeah that's why i would recommend people do it early just because you can unlock the camera
that way yeah also i mean just general tip for anybody who still has not started playing this
game you really should clear out as much as possible in the uh that first town like camp
that you're in where like all the early missions are because i i did
not even know that that quest in the dirt or in the depths existed um until we had all been talking
about it and then i went back there and again i i kind of like broke the order which i was doing
things and was trying to find the camera and couldn't get it because I hadn't actually triggered that mission.
Oh, okay.
Can we talk about the last
sort of upgrade thing that you get
after the sort of
Yeah, I very much want to.
It's so cool.
It's also on the way to
if you're doing the camera quest, you in theory
should come really close.
It's the second step, basically. After you get the camera, if you're doing the camera quest you in theory should come yeah really it's the second step
basically after you get the camera if you go back down there it's like the next thing you get yeah
uh so auto build is the last thing that happens and i feel like it is the the piece of of the
zonai machine building puzzle that this game kind of gives you the keys keys to the tiers of the kingdom with, and makes it something that you can actually integrate
into basically every other pillar of the game,
whether it's like making a hover bike
that you can use to tool around the depths in
or making a fire shooting drone
that you can just kind of plop down on the ground whenever you're facing
enemies with a certain type of elemental weakness uh or just three fucking springs stacked on top
of each other that you can just drop at any time you need to go up uh you know 60 feet in the air
uh you can save those you can favorite them you also find templates for other machines that are like sort of pre-built in the
game and then you can either utilize nearby pieces to just instantly build that schematic or you can
spend one of the resources in the game called zonite uh to if you don't have those specific like
tech technology pieces around you you can sort of spin that zonite and it'll make it from thin air yeah i i was i didn't use it for a very very long time because i'd be like oh i'll just build a raft
it's a piece of wood and a fan on the back of it and that's fine and then i started getting more
of the schematics just from exploring the cat at the depths and now i'm doing a lot more because
i have like 600 zonite and i could like afford to like
make some ball rash shit out of nothing right and it's been totally game changing for me but it does
sort of you have to wrap your head around like being willing to spend that resource you can also
just plop down the machinery from your inventory which is what i usually do like i have so many
fans and so if i want to build my little hover bike, I'll just drop a couple of fans in the control stick and then use the auto
build to just instantly zip it together.
It sounds like you didn't,
you weren't,
you did not care for this system.
It's not that I didn't care for the system and it,
and it kind of hinges on my,
the,
the problem that I'm running into with this game,
um,
which I have now spent probably God,
maybe 30, 30, 30 hours, 30 showers the past couple weeks um i am really plagued a lot of for a lot of the time with this game that there's
a better way that i could be doing things um and that that sense of boy it's taking a long time to
climb up this hill.
It'd be easier if I did this a different way.
And I know there's an easier way.
Sometimes I don't know what the easier way is because I haven't encountered it yet.
Sometimes I do know what the easier way is, but a lot of times it's just like a lot more basic or annoying.
To put a point on what I'm saying, there's a lot of times where I have – you have a hill that you need to climb and I didn't have one of those on hand i felt like i was kind of wasting my time once you get the auto build the only sort of limit
to that having that available to you is how much of the zonalite that you have mined so i that sense of like, it's really the Zonai machines that are, I know how cool they are and I love so many aspects about them.
But the constant idea or the constant thought that like any, almost any problem that I have in the open world could be solved a lot more easily with a specific kind of zonai machine and you know just getting taking
the time i guess so i'm spent i've found myself spending a lot of time and it's not wholly
unenjoyable but i will get to the end of like playing for an hour and realize that everything
i've done in that hour is in service of making the next hour I play easier
or a little bit more comfortable
or a little bit less annoying.
And that sense is something
that I'm really struggling with right now
with Tears of the Kingdom.
Yeah, it's interesting.
And I've sometimes felt like,
oh, I'm gonna go back to this cavern
that I've been to before because I know a lot of bomb flowers grow in it.
So I'll do like a run there.
But broadly speaking, I find that if I mix up what I'm doing. don't run across i will end up with a shitload of the bright flowers so that after i'm done with
the caves i know i can go in the depths and like go really far in the depths because i have all
these bright flowers and then when i run out of those i can go up to the sky and maybe the sky
will i'll find a map in the sky that brings me back to the depths i think it's if you get too
tied into this is the only thing that I could do at this very time.
And the only way I can do it is if I have a bunch of bombs,
then I can see that being frustrating because you're constantly giving
yourself fetch quests.
But I think if you kind of like go with the flow a little bit,
you will run into the resources that you need to do the other stuff.
Just like as happenstance.
I also know what you're talking about because that
is i feel like the the kindling of it is the fuel of this game this feeling of like well if i go and
i get this armor and then i upgrade it twice then it'll give me you know uh more more zone
i energy when i'm using my machines so i'll do that so that when i fly around i can do it for longer and it'll be a little bit easier to tool around the map and
etc etc or just expand the scope to add on to that to add an example of that like it's annoying to
have to go farm a bunch of uh watermelons that help you stay cool in the desert, I should go try to find armor that will keep me cool in the desert
instead. And then I switch back and forth between the armor that I have that keeps me cool and then
the ones that keep me warm. And all I'm doing is like going into a menu over and over again.
And you haven't really made anything new. You're just eliminating annoyances that you yourself have
created, which I think the machines do a lot. the armor does a lot and i know some of that is
like video games at the capital v it's just it's a little frustrating to see it here i i will say
on the armor front i totally agree with you i this is the one area of breath of the wild that i feel
like they didn't spend a lot of time thinking how i can rework this system
because the amount of time that i feel like i'm hot swapping armor because i'm in a fight and i
needed attack up armor or i'm in a cold so i need warm armor is a no it's just you do it so much in
this game and the menus are a little easier to dive into but it just doesn't feel that fluid
and you compare that to something like um elden or even like Hollow Knight, which I think has like a really smart build system where you're like spending points depending on the situation could have really served here where you weren't spending so much time in menus.
I just want to say that I find that element of I'm going to play this thing so that it's easier for me to play it next time.
I think this is a taste thing more than anything. Yeah, I like that too.
That's what I like.
No, okay, you guys are actually kind of hitting on it.
It works on me too, but when I zoom out on the time i'm spending with this game yeah it's not that
satisfying right it's very it feels very popcorn-y and then i realize like man i tell you i'm it's
it's addictive right because it's a very good loop but i don't feel like i i don't feel like
i'm getting a lot out of it i guess would be for be what I'm putting a point on. So for me, and maybe just different approaches or different parts of the game, I haven't had a lot or any of that.
Mostly because if I'm getting bored, I just go to a different part of the world.
So if I'm getting bored with something in the depths, I go to the sky.
Or if I'm getting bored with something on the ground i go to the sky or if i'm getting bored with something on
the ground i go somewhere else and if and if you're right like i start thinking about well
i could be solving blank with all these different zonai machines i don't know i i think there's like
a sense of FOMO that has happened with this game and it weirdly reminds me of something that
happened with animal crossing where nintendo has made a game that is so considerably viral
and it's so easy to share these
cool little visual moments of
how you play the game. Yeah, with the online
power of the Switch, it's never been
the same. To copy
your friend code. It does have a
Wi-Fi connection. Mastodon.
But no, but being able to
see the way that all these people are playing,
it's very easy for it to create a sense of you're not playing it right.
I don't know if that's quite what you're talking about here.
Very much so.
And not right or wrong, but like –
There's an easier way to do it.
How many times during this conversation have we talked about like, wow, you really wasted a lot of time.
If you had just had this, then that thing wouldn't have been
i will push back and say that though in this conversation and i would if you think about it
like i think in a lot of those experiences like it's still fun like it is still fun to
i yeah this is why it's a taste thing is like if if that knowledge that what you're doing is not
optimized detracts from the enjoyment that you
have playing it that way like then you know that's that is a uh you know valid valid complaint i just
it's i have enjoyed my time with the game so much that that does not bother me just as an example
justin was talking about a there's a hill in front of you or a cliff let's say that you need to climb and if you don't have a blimp it's a pain in the ass the like tension of
or not even tension but me standing back in front of the cliff looking up and being like okay i have
this much stamina there's a ledge here there's a ledge here i could rest on this maybe and i
actually get a shitload of thrill like actually making it up a cliffside like that
in like a really tense fun way using no gear whatsoever so it i mean again you're right like
whether that's appealing to you or not is sort of up in the air but i think there's a lot in this
game if you just take it at face value you can find something engaging with it without tapping
into i'm gonna make a fucking calculator out of zonai machines that's again whether that clicks in or not is is person to person but that's how it feels
for me it's again it's it's like it's not like i want to put it down it's it's more like i i i i
wish the um the the the slightly meatier chunks that are a bit less mechanical
I wish they were maybe more
condensed is not maybe the right word
I just
I don't dislike
what you're talking about
but what it is going to lead to
is me spending 30 hours
doing one dungeon
and harvesting building a bunch of kick-ass
sky copters or whatever and then probably moving on to something else um and and i i i don't know
what the solve is for that but it it does here's what it is if i had the ability to flip a switch
and say okay now you always have this zonalight plane that has full batteries and fans and a stick you can fly around with.
I feel like that's not without the realm of, like, if I could do that, I would just do it, right?
So I could go have fun and explore and do stuff that interested me rather than having to, like, scream at a horse to please God Christ climb over the rocks.
I would do it. i and i find that
like but but don't you think like if you activated cheats in gta you would play for five hours and
then stop let me let me poke at this because i i understand where justin is coming from here
i think you are getting at something that is like very spot on that people that they've given a lot of people a minecraft like
game but not with minecraft like resourcing and i think it's telling how popular um item duplication
already is in the game that it's it's everywhere like if you go on any tiktok or anything like
that it is it is the thing and everybody's trying to find the easiest way to do it. I have definitely done it because literally the thing that you're talking about where I'm like, you know what?
I just want to have a gajillion Zonite baubles that I can carry around whenever I want because that will make the game better for me, and I'm not losing anything.
It's not breaking the game's economy for me in any way imaginable
it's just making it so i can create things whenever i want to and i think i do agree with
you on that part of i wish that the economy was more generous with those sorts of things
when it's so central to the game and when you have limited resources it discourages experimentation
which is what the game seems
most interested in that said
it's very easy I found it
so easy to dupe things that like I kind
of have even forgotten about the kind of anxiety
that you're feeling because
I did this early and then I never
thought about it again
some of those armor upgrades are like bonkers
expensive yeah like some of them require
a simply outrageous amount of farming.
What's, like, a ton of money?
What's a lot of money to you?
I'm just asking because, like, the fucking Warren's off it over here.
The diamond duping is so, so easy in this game.
It's not even diamond shit.
Like, you gotta go get five fire breath Lozalfos horns.
And it's like, I don't know what that is.
I've actually been doing a lot of that stuff.
I find it, like, a lot of my time is spent
going after resources to upgrade armor
because I want to surprise myself with what the set bonuses are.
And so I'll go around the map.
I'll, like, check my compendium.
I'll be like, okay, froxes live in this area of the depths and then
i'll ride around on like a skeleton horse i find down there i'll find froxes i'll mark them on the
map and then kill them all collect their shit and then do other stuff until a red moon shows up
and then go back to the frox locations and farm them again and i find that like supremely rewarding
but i realize that my brain works well no i think
but that's what's cool right it sounds like a description of the game of the year if i ever heard
i i think it's great that i i have not played this game like that at all like at all at all
i'm truly just wandering in the wasteland doing dumb shit and maybe who knows when i'll ever get around to finishing
the actual game game in the game is seems just as happy for me to be doing that um i i'm i'm
sure i'm wildly underpowered compared to everyone else um i'm just linked tooling around having the
time of his life i do what i want to say this about the depths as well the format of
the depths the idea of like being in a pitch black space and then like really like looking in the
distance to see if you can find a light route and then lighting that up and suddenly the area you've
been like stumbling through you have like all visibility is so fucking rewarding and i just
want them to do more stuff with this where like add like 50 levels
that are like increasing in difficulty
and I have to light them up again
and I will play the shit out of that.
Guys, I found mining pants.
Oh yeah, I found those pants too.
They're awesome.
They were just lying around, right?
It's wild for something so valuable.
Well, you can actually find...
No, I get to say it.
Come on.
There's the Sky Islands give you a lot of the chests that you
can find up there give you maps to armor pieces i have found a lot of maps but i'm still missing
one piece of the mining clothes and it's driving me a little nuts um i i should mention also part
of what makes this more uh of a more more habitual parts or addictive parts
more lucrative for me is
I am somebody who gets super fixated
on like locomotion
like that is like my number one upgrade
if I'm playing Spider-Man or whatever
getting places as fast
and as easy as possible
that's like huge to me in almost every game
so I am
especially susceptible and it's like you know
you can have a kick-ass plane if you just did this this and this uh is i'm i'm especially
vulnerable to that yeah i mean me too you know i i had like eight hearts and max stamina yeah i was
like what i did to trudging my way through it. And so I get that, like totally.
And that's why I liked having the bird upgrade as well.
Yeah, I don't know.
I keep thinking of this game in the context of Elden Ring because they are similar insofar as they're as,
you know, I think comparably large in terms of like scale,
but obviously very different in terms of where their focuses lie.
I think elden
rings like combat is like worlds better than of course elden ring than zelda's combat but i think
from like a puzzle solving standpoint zelda is like way more interesting and allows for way more
bonkers shit but honestly like these two games are head and shoulders above any other open world games i've played in the last 10 years
because they are breath of the wild like breath of the wild i guess is in the same category as
that but this one even more so than breath of the wild because uh unlike what justin's saying i
don't feel you know that it doesn't feel as much of a chore to me as i tend to feel when i'm doing
open world games and
maybe that's because it's gorgeous and i like running through the world and climbing shit and
building shit like the like the meta of this game like the nitty-gritty is what keeps me coming back
i don't feel like running through a field is boring because it's very satisfying you know
it's gorgeous and everything but i can understand why it might not necessarily click for someone.
But fuck, man, like all I can think about,
and the game's been out for, I guess, a week and a half,
for maybe two weeks.
And all I can think about whenever I have free time is,
when can I play more Zelda?
Because it's that fucking top of mind for me.
I think you may be a Nintendo addict.
I've seen this.
It's called Video Game Brain.
Me and my partner's been working on a cure.
My teacher's warned me about this.
And it's this serum.
But the serum is like a Jekyll and Hyde thing for Russ.
So when he takes it, he's normally himself,
but then he just rips out into Dr. Games.
And he's like an absolute game monster.
You can also only speak in rap.
Yeah, he's a rap star.
That is how I beat Sponky, actually.
I was Dr. Games at the time, so it makes sense.
Yeah, it's a good game
and I will probably keep playing it.
Use plants, cheats.
That seems like a good way for you.
Now that we are done with these episodes,
I may do that because like,
I,
if it was up to this,
if it was just me living my life,
I could just play the,
I mean,
I'm good.
Right.
Like that is part of my,
a very sort of like privileged frustration is like,
I,
we got to do this show and I got to play other stuff.
And I,
I,
that is 10,
how I tend to fall off of games.
So, but I, maybe it's like a blast.
Yeah, I mean, trust me,
when my kid wakes up from a nap after an hour
instead of two hours, I'm like, fuck.
Yeah, because you don't like it.
I get it.
I just don't like spending time with him
is really what it comes down to.
Yeah, that makes perfect sense to me.
I actually like your, I like your son real quick how about
just like one or two questions yeah um this one from a little charred uh how do you talk about
this game with your friends who are also playing it my friend group are they're playing this game
but since we're all experiencing things in different orders and dying to talk about it
it's very difficult to hold a spoiler- free conversation that's a good question here's what i've done oh yeah tell me fresh i i can't uh yeah so another friend of mine who is playing the
same way i'm playing which is not looking anything up like a maniac like a maniac is uh here's what
we've landed on is we can refer to things in breath the wild like for example have you been
to hateno town we know that there's a tenno town in uh in
both games and use that as reference for like figuring out where each other have been without
having spoiled anything i don't think the temple spoil anything i think you can pretty easily say
wind temple yeah the person's not gonna be like what did you just what the fuck? Wind Temple? Yeah. I typically, like, suggest things without spoiling what they are.
When we were on tour, first of all, fucking everybody was playing.
We were on a buzz at one point where five of us were playing Zelda.
And it was just me staring at them like, please engage with me.
Yeah, right.
On every airplane and airport i was in i saw
more switches out than i probably ever have um and everybody was just playing cello which is very
very cool but like we talked about the auto build power which was not something that you or travis
had yet and when you said that i was surprised and was like okay you have to go do the depths quest
like right now because man you find something very cool down there um little did i know that
it would psychologically ruin the game for justin and i am sorry about that i wish i just kept my
big stupid mouth shut uh i i do want to say before we move on i love the yiga clan like so much so
fucking funny it's really funny it's great that every you know every single
human you speak to in the depths is gonna be a yiga but there's that moment of like hey what's
going on bro you want to chill by this fire of death yeah so fucking great and the and the leader
of them is great and it's oh i love it it's like team rocket all over again so good i'm at least
one of them up on the surface yeah they're all yeah sure they pop up but
but all the ones in the depths i gotcha yeah so funny i just like talking about spoilers i i i
don't care at all i know you do no i know not just a normal spoilery uh stuff because i know that you
hold that against me but i i like when there's an exciting conversation around the game and
everybody's excited you get that schoolyard feeling of like,
I did this, can you believe it?
I can't even imagine sometimes
what people are describing.
Or I see it on TikTok and I'm like,
I don't even know how I'll ever get to that.
I don't know, it doesn't really bother me
because so far I haven't had any stories spoiled.
Yeah, I don't care about the story so much
as like just gameplay stuff or armor sets.
I also think, Fresh, you said your kind of problem with this is if you see a new pair of pants in a TikTok video or something, you immediately will be like, oh shit, now I know those pants exist.
I need to go find that.
And then you like one track
mind or just not over that looking stuff up though like yeah no i wouldn't be able to find the pants
it's not like you can go around to all the different ritos like have you seen any sick
ass red pants can i get some sick red pants with snowflakes on them it's more that it uh dulls the
thrill of finding them when i do find them that's what
that's what the drawback is for me and why i why so you are saying that you an adult man could be
spoiled by pictures of pants yep 100 can i can i just say you can take a bad feel your emotional
state could be ebbed or flowed one way or the other by seeing some kick-ass fans.
Yep.
Never ever change.
Yeah, you're perfect the way you are.
Can I just say,
we're not going to have another Zelda episode for a while.
I just want to say I really like the story.
The story in this game does some pretty cool stuff.
And that's all I'll say about it.
We haven't said anything about the story of the game.
But I am enjoying it
and I look forward to a time where we can all sort of talk about it
yeah i've really just scratched the surface on the story but i have been intrigued by it um i it's
not that i don't care but it's it's less of a they're not pants yeah i get it the pants i'm
gonna i'm gonna combine two questions really quick because i want to talk about a theory i have um
jim reading asked there's been interviews where they say that Breath of the Wild
here's the kingdom style.
Zelda is the new standard moving forward.
What do you think about that?
And another one from EGStan account asking about,
you know, how does it feel that they're reusing the map?
You know, will we see more people do this?
I have a theory of what I think the third game in this trilogy is.
Oh, yeah, me too.
You do yours. My theory is that I think the third game in this trilogy is. Oh, yeah, me too. You do yours.
My theory is that it is the first Zelda game.
That we, right now, we are learning how to use, like, what's left over of Zonite.
And that we're going to get the very, very origin story of all of this that we've been dancing around for the past two games.
Like, get a Triforce cooking. And, yeah, yeah. origin story of all of this that we've been dancing around for the past two games like
get a triforce cooking and yeah yeah and that when we go back in time we're going to get to
do the the original fight and there will be way way way more machine zonite options because it's
like peak of this this kind of culture and its technology that's gotta be stuff that comes
out of the body so like breath of this we call legend of zelda piss in the city piss of the city
i think where it's going is i think they're gonna do it one more game with the same style
in with the same map but it's gonna be like another 20 years in the future and way more developed.
So like,
legit cities
and technology
and crazy shit like that
would be,
I'd be so fucking into that.
I mean,
it'll be eight years
down the road.
Switch 2.
Switch 2.
Switch 2,
fucking Tears of the Kingdom 2
with online multiplayer.
Is it been zooming around?
Okay,
no,
it's not good.
That sounds good.
Hey, on the map thing, if I could just say my own piece for myself,
fucking reuse a map every single day,
I would have no way of knowing.
I have absolutely no idea.
You fucking reuse character names.
I have somebody, it's the same guy
that I hired to come into my brain after I
finished a season of reality TV on Netflix.
He just comes and gives a big broom, so he's in all of the trash.
Okay?
Fucking reuse these maps all day long.
I will never know.
I would never know.
There's always a Hatino village.
How the fuck could you know that?
There's no way.
Do you know how many things I've read that are like, go to where you remember this being from the, fuck off.
There's no way.
Luckily, the village hasn't changed location.
Yeah, I've moved twice.
Like, I have no idea.
In my human life, right?
I don't remember where anything is.
We use it all day long.
It is cool seeing, like, you know, Tarrytown.
And it's like, oh, Tarrytown's doing great.
It is fun.
Or the other cities who have fared not as well.
I went to my old house in Hateno and I was like, okay, Zelda lives here, but do I live here?
There's some-
Interesting.
I do this with characters too.
Every single one I walk up to and there's's like if there's a swell of music and they
turn around slowly i start racking my brain like uh do i know this person or or not or what what
and then they're like ah it's you it's good to see you again and i have to start thinking like
ah yes it is totally really yeah absolutely it's been wow how long have you been man how you been
how you been good dude so what happened did we get into some action or what happened?
Y'all ready for some honorable mentions?
Do you have any crystals?
Anything for me to whack or a bow?
Okay, I gotta go.
Honorable mentions.
Let's kick them off.
Justin, what else have you been enjoying in the world?
You know what?
I watched a great...
Did I talk about Sisu last time?
I don't think so.
Oh, yeah.
Sisu is a movie,
and it is in English.
There are some other languages in it.
I don't know if that matters or not,
but it's just this
kick ass flick
about
right in Nazi
occupied
Europe where this gold miner
this old gold miner cat
he finds this huge
deposit of gold
and he's set upon by
a bunch of Nazis
that realize that the war is basically over for them,
but if they take his gold,
then they'll be set after the war.
And what they didn't know is that this old man
is the meanest old man that's ever lived in his life.
And they literally would send this guy into forests to hunt down Nazis,
like in,
in the trees.
Like this guy is the one guy you don't want to do this to.
And it's just like hyper violent.
The lead dude doesn't speak.
He's just like beset by these Nazis.
And it's huge,
explosive,
really wild action
sequences
and just watching
Nazis get owned is almost always fun
and this has some unique
ways of spinning it that are really
cool. It's violent,
it's pretty bloody, but
it really
kicks ass.
Sounds dope.
And it's on, I watched it on Apple TV,
but I don't know.
And Sisu, by the way, S-I-S-U is the name.
That is not the character.
It is a reference to a Finnish word
that has no direct translation,
but it's basically the determination
and fury that you receive when you've lost everything.
And that is what this character is all about.
They call that John Wick in America.
Yeah.
It is from the same studio that brought you John Wick.
Oh, there you go.
So the same production team too, I think.
Fresh, how about you?
No, it's mostly just Zelda whenever I can.
Sad, isn't it? It's sad. sad uh is it sad sad there's a great
big i mean i look in my son's eyes occasionally but largely zelda um yeah i can't think i mean
i'm still still grooving on barry uh it's it it is said it says something up in the most recent
episode that i'm very excited to see where it goes. Are you liking this final?
We're not going to go into spoilers, but are you enjoying the final season?
I'm a little suspect of it.
Wow.
It hit a grim point, but this most recent episode really pulled it back from the brink for me.
And now I could not be more.
I mean, it's still incredible TV.
It has just been a bit bleaker than I prefer. Yeah. be more i mean it's still incredible tv it is yeah it is incredibly weaker than uh i i prefer
yeah it's really i'm not that but i texted griff i think yesterday and i was like hey man i'm
struggling it's uh it's rough it's rough over here and this are you also the latest season
uh yeah so uh i'm maybe one or two behind Griffin, but it is bleak.
Yeah, it's bleak.
But the performances, I gotta say,
I don't know the actress's name that plays Sally.
Holy shit.
So fucking good.
I mean, everybody does great,
but I think hers in particular
is probably one of the more grounded characters,
and just the idea of having to do that
in and around some of the most over-the-top
but also like fucked up yeah it's really they also do like even though it is really dark they
still bring in some like really hard laughs um that hit even harder because they the director
of coda sean heater is so in it as um she has been brought on to direct a sort of Marvel stand-in called Mega Girls.
And she says this is – she's talking to Sally.
She said this movie is going to be really good.
I think after people watch it, they're going to say, yeah, the same person definitely made Coda.
Sarah Goldberg is the actress's name, by the way uh secession's great too still bow
yeah man anyway uh episode left i know if you like twilight zone episodes i watched an old
movie called a matter of life and death that is absolutely bizarre it's by the archers uh
production which made like black narcissus and a bunch of other famous stuff but here's where you should watch this even if you don't like fancy uh old movies it's the premise is that a british
soldier is uh basically barreling to his death on a flaming plane uh his entire crew has died
his best friend is in his arms his parachute is is punctured. And he's like, should I just burn alive or should I jump to my death into the waters below?
And he finally gets his radio through to a woman who's the radio operator.
She's an American.
And he's like, hey, I'm going to die.
But I love you because I just need something to love.
Okay, I'm going to jump now.
And then he jumps.
But he survives.
Whoa.
How did he do that?
Well, cut to heaven.
And heaven's like, there's an accounting error.
Say it up, Los Angeles.
No.
It is one of the more bonkers like Twilight Zone-y things.
I think people will like it.
Cool. I think we did it.
Chris Point, you want to recap the games we talked about?
Talked about Zelda.
That's the only game that we talked about.
And then we talked about some movies like Sisu and A Matter of Life and Death,
and we talked about a TV show called Barry on HBO Max.
I wanted to thank the following people for writing reviews for the besties on Apple Podcasts.
We have Costell, Jim Beast 2009, and Zach Schaub.
Thank you for writing reviews for the besties, and thank you for everyone else sharing the show.
Writing reviews are doing your thing.
Justin, what are we doing next week?
Well, buddy, yoga, fire.
We're going to be talking about Street Fighter VI.
yoga fire we're gonna be talking about Street Fighter 6
the war for
what is the subtitle the battle for the crystals
of the
Cammy's in it
Andy's in it? Cammy
oh I thought Andy from Toy Store
I was getting pretty
we'll talk about all the great guest characters
next week
but until then
be sure to tune in next week for the besties.
Because shouldn't the world's best friends
pick the world's best games? Besties!