The Besties - The Super Mario Galaxy Isn't Big Enough for the Four of Them
Episode Date: June 12, 2020The gang reviews Super Mario Galaxy and picks their best game of the 2007 mini-series. Plus, Uncle Jake Nintendo Plante makes a special appearance to ask for the next great Mario spinoff? Get the full... list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!
Transcript
Discussion (0)
Justin, I have a question for you.
Tell me the question, Plant.
We're recording this episode before the PlayStation 5 announcement.
That means it's going to show up right after it.
I think this is an opportunity for us to write our prediction in the letter,
close it, and then deliver it to ourselves afterwards,
and then everybody will see,
wow, these people know what they're talking about.
They are experts.
Dino Crisis at launch.
I just said Dino Crisis at launch.
I'm sorry, stupid.
God, stupid.
I don't know why I said it.
I panicked.
I panicked.
Dino Crisis at launch.
Is that your biggest prediction,
or do you have something that everybody's going to look back?
You want bigger than Dino Crisis at launch?
Are you kidding me?
I think it's obvious um i have a prediction and that is that during the uh the big announcement presser that
is going to happen tomorrow mark cerny uh is gonna like do a move and his leather pants are
gonna split like lenny kravitz that one time and his balls are gonna fall out. And that has
taken Chris out of the
conversation entirely.
And I realize
that that is a
maybe a controversial
pick. I think Mark will
come out and say, folks, we too are worried about
the effects of COVID-19.
In fact, I guess you could say I'm
Mark concerning about it.
Oh, no.
Oh, boy. We have put Chris
into the planets.
My name is Griffin McElroy, and I know the best game.
My name is Chris Plant, and I know the best game of the year 2007 my name is
ross farsheck and i know the best game of the we the we welcome we welcome back to the besties
where we talk about the latest and greatest in home interactive entertainment uh also hi everybody
you might have noticed we missed an episode last week.
It did not feel appropriate for us to do an episode of the besties and talk about silly
video games last week. We're going to say the obvious that obviously Black Lives Matter and
we support that cause. Something we've always done and why we always get together is we want
to create an inclusive space. That's what we take pride in, right? That everybody feels like they can listen to the show
and participate in this conversation.
So last week, if you follow us on Twitter,
you saw that we recommended you listen to the show Spawn on Me.
It's on Spotify and a lot of other podcast networks.
We recommend you continue to listen to that show
because, frankly, that show just rules.
It kicks ass.
That's a premium follow right there.
It's excellent.
And this week, we're going to talk about video games It kicks ass. That's a premium follow right there. It's excellent.
And this week, we're going to talk about video games and try to bring you a splash of joy
and hopefully we'll be continuing activism in the weeks to come.
So thank you for joining us.
Now we're going to talk about Super Mario Galaxy.
It still feels like a little, like, I don't know.
It still feels a little early.
A little early.
We're pushing it.
I don't know,
like,
my,
my,
like,
gaming has not felt,
like,
appropriate at all.
I've been playing a lot of,
like,
FFXIV,
like,
a lot of,
sort of,
like,
big escapist,
sort of,
you know,
progression-based games lately
that,
like,
I have just not been able to,
like,
sink, feel, like, good sinking my teeth into, like, because it feels that like, I have just not been able to like sink, feel like good sinking my teeth into like, because it feels like escapism feels like a, a privilege and a luxury right now.
And honestly, like Super Mario Galaxy is silly and banal as it sounds like I've been more into
playing this game than I thought, because it has been nice to just kind of like dip into something
kind of lightweight and play a couple of levels of something and like not have to like
really fucking focus and completely tune myself out to the extremely important events that are
going on right now I have started to see some some people who are out there like protesting
and doing great work uh starting to talk about burnout uh and I feel like maybe we could do our small part
to provide a little bit of respite
if you need to take a breather
before you get back out there.
Perhaps letting us whisk you away
to the house sale days of 2007
will provide that oasis.
It's funny when you mention burnout
because I thought you were talking about burnout.
Do you guys just want to do Burnout 3?
If you just want to do Burnout 3,
no, no, no.
You will not make
the time I tried to play Super
Mario Galaxy for the second time
a waste. You will not
make me that time have been a waste.
We are going to talk about
the game
Super Mario Galaxy.
I'm so glad that this is the game
that we have capped out this 2007 discussion with
because I feel like there has been this mounting thing
for all of these games
where we have talked about recognizing
the foundational importance of the games that we are playing,
but also recognizing that they have had their lunch
so completely eaten by,
most of the time have had their lunch
so completely eaten by the games that followed that evolved on the formulas and evolved on those
things coming into this i was so stoked to play super mario galaxy uh because it and particularly
two i remember two being a fucking masterpiece and really really liking one but playing returning to
this game has made me realize that super mario Super Mario Odyssey is one of the best fucking video games ever.
Like it has, I feel like it so completely like innovates on and like does so much stuff better than any of the 3D Mario games that sort of followed it.
And with that, I see Chris Plant sort of chomping at the bit.
He's eating his glasses.
He's taking his glasses off. He's eating his glasses. He's taking his glasses off.
He's eating them.
I'm so mad at Hoops.
I'm honestly pissed
because you're supposed to be on my team
of Hurt Puppy video game supporters,
and Mario Galaxy is the only Hurt Puppy game in,
well, let's not talk about Mario Sunshine.
Yeah, I was about to say, what the fuck?
Of the core Mario games, it is that. game and well let's not talk about mario sunshine but i was about to say what the fuck yeah right
of the core mario games it is it is that it is so shaggy and messy and again going off a theme
of what we talked about of people like reaching way outside their uh limits it is that video game
it is well established my love for shaggy games only extends to Eastern Europe. I love that flavor.
I love what they're bringing.
I'm into it.
This is a,
like,
I definitely can celebrate the ambition of making,
okay,
if you haven't played Super Mario Galaxy,
here,
the main hook is this.
Rather than walking in a 2D plane,
obviously,
or a flat 3d plane you're in a 3d plane that is typically spherically constructed and that means that you could obviously like if
you keep walking forward you would theoretically end up back where you started and when that works it's pretty neat it's a neat idea it's pretty neat there are
several enemies and boss fights where like they make really good use of that you know it's like
chasing someone in circles around you which if you think about you can't really do but like the
idea that like oh i see this this point i'm going to drag you back around to this thing that i can use to to hurt you or whatever or
just this sense of like it's fun the idea of like jumping from like off the edge of something and
ending up back around on the other side of it that's cool it feels so good to long jump into
orbit every like every time i landed on a new little planetoid i was like i can i long jump
into orbit on this one because that is still one of the best feeling things but for me we're sort of like i feel like this is one of the those cases where
like the ambition outstripped the execution that for one the camera is like still in another
mario game it didn't get the notice about how we're doing this thing well there's there is no
camera that's
actually it's actually worse than mario 64 because in this game they have to control where you're
looking because certain puzzles are determined by like what you can see right you don't have
control of the camera which is really jarring to one abysmal play any 3d game let alone a 3d game
where you're like on a planet is tough.
The other place where it's like, it just sometimes
feels bad
to me, as often as it feels good.
There's a lot of instances where
it's the fun of jumping off the edge of the
planet and ending up on the other side of the planet, except
sometimes you jump off an edge
and you fall in the center of the planet and die.
That's not fun. That's what I didn't really remember when I was thinking sometimes you jump off an edge and you fall in the center of the planet yeah and that's like
not it's not fun yeah that's what i didn't really remember when i was thinking about
playing this game how many like insta death pits there are and i realized like that's an element
in classic mario games that is like very predictable and like happened a lot but in
three mario games it's way less frequent but here it's like
all over the place like oh black hole you're dead
I feel like they got better about that in
in Galaxy 2 but
like I said like the long jumping
into orbit feels so good and
on the strict inverse of that
nothing makes me feel like a bigger
asshole in the world than like
time to long jump into orbit and then it's like
no actually you just
jumped like a big idiot into space into a singularity where his body was torn apart at
the molecular level so you fucked up last if i could just my i have a third one this is my last
one and it's very this one is very contrary to the spirit of mario I feel like. There are these chunks of Stardewky that are all over,
little crystalline chunks of star poop,
star nuggets, star bits,
maybe they're star bits,
that you would theoretically,
you use the Wiimote to point at those,
or Mario can run over them,
or use the Wiimote to point at them to pick them up,
which feels like a very ham-fisted way of like just using all
the the meat on the we the we animal uh i think that i'm giving just killing chris looks like
he's being electrocuted um the uh but then there are like these animals that are like feed me that
good star dookie i need 400 pieces and they've like gated
it in a way where like you need to go get some more star money for me to eat for me to turn into
the fun thing that you want to go do um it just it that just doesn't feel good those are my big
three that that i don't enjoy about super mario galaxy i'm gonna try to convince you why the game is
actually magical so it started out as a demo for uh it was called mario 128 which maybe you've seen
footage of and it was going to be on gamecube and basically they made it and then everybody
nintendo was like absolutely not this is impossible and then uh four years later miyamoto was like oh we need something for the Wii. We don't even know what the Wii is yet. Like, they didn't even figure out the motion controls. And like, we just need a really striking Mario. Let's try this again.
this doesn't make sense like this isn't fun it's not how mario works and the big reason it's not like mario works is because it's not a game about jumping like you can jump for fun but the main
attack is that spin attack because trying to jump on characters is incredibly challenging holy shit
yeah and that's the thing they figure out with two so and you mentioned like two is much smoother
correct because two realizes there are two separate games happening at once.
There's the 3D globe spinning world where the focus of the game is like traversal and spinning.
And then when it wants to do jumping platforms, it puts you in locked 2D environments.
And it just shifts.
Like you either get one or the other.
And what I like about this game, but also what makes it kind of annoying, is it's just like whatever.
We're just going to try everything it's okay if it annoys you at times because it's just going to
be this like absolute zany mash of ideas two is two is unquestionably a better game and i'll talk
about it later but at the same time because it's so polished you don't have that energy of just like
moment to moment this game is just completely subverting itself that's one thing the other thing i want to talk about the the star bits right i think that is
weird to us now because we're not playing like a we with our family and it's not like a novelty
just have a we around when that was around the whole idea of the we especially with awada was
okay there's always going to be somebody else in the room because
just looking at a wii is like inherently magical so we need to give them things to do that will
then get them to eventually play a wii and the whole like path to playing making new people video
game players was okay first the game has to be pretty so they'll watch it second we have to give
them like fringe accessibility which in this game was the second player could aim the wand to collect those bits and that's all they had to do or they could fire
it they could shoot it yeah yeah and then after that it's like okay now you're gonna start your
own save file which i love like i i love that as an idea you're right as like a one player thing
it's whatever fortunately the the levels that you unlock are totally optional so you don't have to collect the star bits and not great also with it those are the those are the uh typically the
motion control levels which um are not i would say the highlight of super mario galaxy or truly
any video game that ever came out on the way yeah also and here's here's the biggest thing and i'm
gonna spoil the ending i hope people don't mind me spoiling the ending of this game is fucking wild so the ending is you showdown with
bowser naturally the whole time you've been collecting these luma stars right and during
your showdown with bowser a black hole forms at which point all of the stars sacrifice their lives by funneling into the black hole and then
poof like 2001 style splash to white and then we wake up and now we're back at the beginning of
the game you know mario's back on planet mario with princess peach except all the people we met
along the way they're friends now and they're our planet. And then you get this message that's like, oh, to new beginnings, which suggests Mario dies.
Everybody dies.
And this is an entirely new dimension formed by the explosion of a back hole.
Straight up, Mario canonically dies at the end of Mario Galaxy.
Come on.
They could have all time traveled.
No, no, that's not. No, no, this isn't a time travel.
They say stars must die to create new things.
They make it pretty explicit.
Mario straight up dies.
When the stars were like,
we're going to sacrifice ourselves so you can be Bowser,
did Mario have a minute where he's like,
I've actually beaten him like 30 times.
I don't need to do this.
Check this out. I'm going to grab that dude's big tail and I I've actually beaten him like 30 times. I don't need to do this. That's good.
Check this out.
I'm going to grab that dude's big tail and I'm going to throw him into a bomb.
It's so fucking easy.
Look behind that dumb ass.
Do you see that big axe?
He always puts it behind you.
I don't fucking get it.
It's a dipshit.
He just leaves it there.
Hey, one of you motherfuckers,
you're stars,
just go get the axe.
Go get the axe.
Don't throw yourself.
Oh, now you're doing it already.
We already crossed the event horizon, Mario.
I wish you'd said something earlier, pal. it is literally the ending of outer wilds it is it is
like yes yes yes we have all life in the universe has been extinguished but you know 14 billion
years from now mario it's gonna be fucking great babe i i understand that i'm broken and for me like get my enjoyment of a game is inexorably tied to a sense of progress
um in some games you know like rpg type mechanics that that's a big part of it that can be a huge
draw for me obviously you're not getting that pretty much in any mario game but i i think
another thing is the progress of like beating something and getting something out of it.
But for Odyssey, I think the joy of that was just in like the sense of discovery.
Like I found the star.
I found the thing I was supposed to do.
And also the environments changed so dramatically that even just getting to a new level was like, oh, wow, this is like a completely different thing that you've just unlocked.
Yeah.
And that was the pull for me right like the pull for me for you know earlier mario games it was very much about
the challenge of like can you beat it and if you beat it that's like the sense of of accomplishment
that you get um and for odyssey the sense of accomplishment or the sense of progress that i
that i really crave is like you know finding the stars find the hidden stars being smart about ways
to like get the different
stars etc and i'm kind of embarrassed to admit this but like for me without that perfect sense
of like fun playing galaxy like it wasn't just constantly that pleasure of like perfectly tuned
mechanics i think that's where it really fell apart like i didn't know why i was continuing to
play it and i think that's a fault partially with myself i shouldn't need someone you know flicking tic-tacs into my mouth
to keep me playing the game but like i didn't feel that compulsion to play just one more level
i think it is a pacing issue i think i think mario galaxy does not necessarily that element
that excitement that you have of going to a new environment does not exist when
you're just going to one of these different galaxies because while there are different
mechanics they are not by and large that dramatically different from one another
they are similar enough i would some of them are cool though like i really dug the the little bee
costume yeah oh yeah the bee because i don't know why you had to do the annoying thing where if you
get i mean if he gets wet you're not a bee anymore,
which is just pure, that's pure Mario.
Like, oh, you know, if you get wet,
you're not a bee no more.
Bees don't like that.
Bees don't like to get wet, which probably they don't.
Who likes to be wet?
I agree.
I think Super Mario Odyssey
is probably like the perfect Mario game.
I can't argue with it.
But what I like about-
No, I know.
And it's unfair of us to be like,
well, is it as good as Super Mario Odyssey from 20-
What I like about Galaxy 1 is,
the best thing I can describe it is like,
it feels like you're wrestling it.
Like literally just controlling it feels like work.
And I don't find it frustrating.
It just feels like I'm like really trying to master
the complexity of moving this space. and it's like a weird challenge in the same way that when you
first played the original mario right like just learning how to control something in this weird
unusual space was thrilling where and i hadn't really gotten that from any mario game since
where mario odyssey and even mario galaxy 2 is like well you played mario 64 you're gonna be
okay like we're gonna make sure you feel very comfortable and that the tools that you've learned
along the way as a mario fan are gonna be applicable and i again i love odyssey so much
but i never they just always end up feeling so safe for me mario games where it's like okay and
i'm gonna do more mario things um which is like not really
fair like this is clearly me favoring novelty of something like galaxy where it's just so cool that
we at least have one mario game that they were like we're not gonna do the mario thing or the
nintendo thing we're not gonna polish this into oblivion there are going to be uh galaxies where
the background of the galaxy is just a jpeg repeating of like a child's
bedroom um and that's gonna be okay uh and i'm just glad i'm glad that we got that and kind of
amazed that this game won like every game of the year in 2007 so of all of of all of the games they
won game of the year at ign game spot nintendo power kataku and yahoo is that a recency bias that like did it come out close to the end of the year i feelN, GameSpot, Nintendo Power, Kotaku, and Yahoo. Is that a recency bias?
Like, did it come out close to the end of the year?
I feel like it did, right?
Didn't it come out in, like...
A lot of these, though, were fall.
I mean, I think that what...
This is me talking out of my ass, but as we come to the end of this 2007 miniseries,
I think that this was not...
I don't necessarily agree that it is like
the best year for video games
as our readers have said but
I do think what's cool about 2007
is it is a very much a
fulcrum year of like
things changing and
setting the stage honestly
for where we're going to end up and I think that
you do see a lot of
like novelty bias
with so many of the games that we've talked about
are about, like, they're doing something very new
that in 2007 especially felt, like, hugely ambitious.
And I think that, like, Galaxy is a really good example of that.
Like, I bet in the moment it just felt wild
that they were pulling it off,
like, that it was happening at all, you know, that it was functioning at all.
But I think that that was 2007 was a period where I think everybody was very on board with the idea of like something that i think speaks to why it probably won game of the year so many places is it was an amazing family game in a year
of m-rated hits right ever all the other games despite all being very creative in their own way
blood together in this like miasma of adult mature shooter games and then you have this thing come along that feels so unlike the rest of
what is happening in games i can see how in that moment of you know outlets deciding what was the
best game that maybe it's like splitting the vote all the shooters split the vote and then galaxy
is like well we all agreed that galaxy was good yeah here's this oasis of like calm after we've
spent an entire year playing games like Modern Warfare.
It's so funny because this also speaks
to the Nintendo of 2007,
like the post GameCube Nintendo
that was sort of meandering
and the Wii was obviously a hit
as a video game platform,
but as a game developer,
everybody was frustrated with Nintendo
even though the Wii was in every single home in the country. Everybody was saying like, platform but as like a game developer like everybody was frustrated with nintendo even
though we had even though the wii was in every single home in the country everybody was saying
like but where's fucking modern warfare on the wii i think we did eventually get a modern warfare
where's bioshock on the wii where's like we where's all the the the big third party you know
hits that are coming out right now you are pigeonholing yourself into being just the family friendly,
here's a handful of high quality games.
But like now arguably that's still kind of what Nintendo is
and we fucking love them for it.
So like, I feel like this was the year
where maybe like we started to reckon with that a little bit
of just like, yeah, this is not,
Super Mario Galaxy is different
from the rest of the games that came out this year
and the Wii and the Wii U especially
are gonna falter sort of third party wise.
But like, damn it, Nintendo.
I'm glad somebody's out here doing it.
Also, now they're like 13 years later.
Oh, you want Bioshock?
We've got it.
You can play it on the Switch.
We got it.
We heard you.
That's it.
So what was the best game of 2007?
Oh, wow.
I would say this is kind of a weird way to look at it but in
terms of like the game that i think was closest to like done like i would say it's either portal
or model warfare i think both of those are like they feel even looking back at them they still
feel kind of modern and kind of they work.
I mean, obviously, the story elements of Call of Duty are a little.
But the but by and large, like the actual game itself, as well as Portal, both of those have aged like very, very well and have it continued to inform game design since then.
Whereas a lot of these games that we've talked about haven't.
I feel like Portal is the game.
whereas a lot of these games that we've talked about haven't i feel like portal is the game okay if we're just basing it on like this replay that we've just finished doing yeah portal is the one
that i had the most fun playing yeah i don't think it is i i would disagree that it is the most
important sort of like foundationally speaking i think uh modern warfare is probably the easiest
one to make that case for but man it's just as like a little, maybe it stands the test of time a little bit better because it is so standalone.
Like it is so its own thing.
And, you know, the only innovations that have happened on top of Portal are Portal 2.
So there's not even that much to like look at and be like, oh man, this could have been
so much better.
Yeah.
Portal is just kind of, and this is like, I think, you know, everybody who played it
had the foresight in 2007 to say like this is a perfect
little game like this is a this is that I remember that being like why we uh I think we gave it game
of the year joystick was just like yeah it's just fucking three hours in and out it's it is perfect
every part of it is so well executed uh I think that I think that's probably where my vote goes surprisingly justin i think i probably liked uh i think it
was probably bioshock like and mainly just remembering how that how that made me feel
initially and seeing how much the groundwork for for the future of games that like i really love
and that's kind of outside the mechanical aspects of bioshock or at least on the combat mechanic
side but there's so much about storytelling
in games that I feel like is is building on what Bioshock did and um then that was really cool to
go back to and and see uh I think it still feels really like especially if you were not familiar
with that story I think it still holds up remarkably well yeah I think uh for me influential
remarkably well yeah i think uh for me influential is call of duty just because i mean it caused tons of publishers to dump tons of cash into like wannabe shooters right and there's just so much
of it if i if i'm thinking critically um what do i think is like the most interesting game
yeah for me it's portal i i think so many of these games or it would be portal or galaxy
the rest halo cod bioshock uncharted god of war they're games that we've talked about this a lot
throughout this they're games that are wanting to be adult but are mostly turning out to be rated
in for mature and i they're like starting to get at that idea of,
you know, like what is a serious game?
What is a mature game?
What is a game that wants to say something?
But they're still batting up against the fact
that your only way of communicating with the world
is by, for most of them, shooting somebody in the face
or in Kratos' case, like ripping out their eyes
and forcing it down their throat.
And I think like
that honestly that like gets it how much things have changed in the last 13 years for the better
um one we're seeing triple a games try not to have that be the only thing you do in these games
even some of those games or sequels tried but also just indie games have gotten so much better i
guess that's like the kind of perfect merger of what we saw with the small game like portal and with you know the ambitions of these triple a games was telling
stories that matter that are adult that are fascinating and engaging and don't rely on
the mechanisms of like the last 30 years of video game history so yeah like when you say like 2007
was a fulcrum i think that's spot on i i think years
after that have been much better because we've gotten to actually see the fruit of that change
but it was certainly an important year are we ready to move on i think so let's do the rest
of our program um let's take a quick break and then we'll be right back uh hey everybody my uncle
here jake plant uh he works at nintendo his name is jake nintendo
plant is what he was called the company's named after him but he was hoping that you could help
him figure out the next great uh mario spinoff so i'll just let him get the phone one second
he's gonna come through the door hi i'm jake plant hey jake hey jake um hey jake just wondering if you could have
a talk with chris about his character work that he's been doing it feels like he's been stepping
on russ's toes maybe like a lot even since we relaunched the besties and i'm just curious if
he feels any level of guilt about that so uh i actually don't listen to this show oh okay fair yeah fair yeah yeah yeah uh so i work at nintendo uh and did i
mention i'm chris's uncle um and we are trying to figure out the next big game for mario he's golfed
he has carded um he has painted quite Quite frankly, I've spoken with Miyamoto,
and we worry that we've run out of things for him to do.
So we were hoping that you, the besties,
who I've never listened to,
would have great expertise
on something that we could do for Mario next.
Yeah.
No, it's interesting because you're right.
He has been pretty versatile
but it does seem like Mario has ignored his actual literal job that he's had for literally ever
oh yeah because he's never done any fucking plumbing ever like yeah never and you're not
talking about like fucking pipe dream style puzzle game like no i'm talking
about running the logistics of a small business which is not an easy thing to do oh interesting
i was even thinking about the act of plumbing like diagnosing like a leaky toilet i mean that's
part of it that's part of it but also building a client list and knowing how much to upcharge
like how much does a washer cost yeah talking to his like nephew about yelp like not understanding
necessarily how that works when you say his nephew you mean toad because canonically as a
nintendo representative i can let you know he does not have a nephew no he does luigi has name luigi's son uh-huh uh it's one of the cooper kids and what yeah
so that's why i doubted one of the cooper kids after he killed king
it's ludwig actually he's uh he's ludwig's dad so uh and and who are you to say what a family
is fucking jake yeah you're you're such
an absentee uncle that you can't even be bothered to listen to your nephew's podcast yeah what about
mining mining mario gets down deep into the dirt we've seen him we know how he can do it with tubes
but this time they've taken the tubes away from him so there's
no pipes for this boy this time now he has to dig his own pipes through the ground and it's so good
because we're getting in on some uh rising trends like mining and video games and he'll be able to
like put together it's so hot he'll be able to put together different rocks to make uh coins
something i don't know he makes the coins out of gold.
He makes his own coins, counterfeit coins, Mario bucks.
He calls them.
He tries to spend them places and no one accepts him.
And then he starts his own colony under the ground where he welcomes people
as long as they are completely mentally, physically, sexually subservient to him.
Whoa.
Mario in his underground kingdom. so i like where we're
at is there a way that we could combine these two ideas of uh mario digging infrastructure
with mario peepee poopoo um cleaning up toilets i mean even underground societies need peepee
poopoo toilets like where do you think they're gonna to pee-pee-poo-poo? It's a way that he shows his people
that he still cares about them.
Remember at the Last Supper when Jesus washed
the feet of the disciples
to make himself humbled before them?
Such is a man who wishes
to enter the kingdom of God.
This is what Mario will do
for his people. And thank you for the smooth transition,
Justin, because the profession that I was going to suggest
was youth pastor for Mario. Perfect. thank you for the smooth transition, Justin, because the profession that I was going to suggest was youth pastor for Mario.
He's got the mustache for it.
I mean, I'm just going to say.
I don't know what that means necessarily.
I know that you and I had many youth pastors
during our tenure with the church.
He's got a Jim Moosey mustache.
His mustache looks like Jim Moosey.
There was a fellow named Jim Moosey at our church
who did have a mustache.
Thank you, Justin.
That is narrow casting to literally one other person who is on this podcast.
So, yeah, I'd love to see him sort of, you know, pick up a Bible.
Just see what he thinks.
I would love to hear him say, you know, just I want to hear the word Jesus come out of Charles Martinet's.
Just to see like what kind of spin he'd be like.
A Jesus.
A Jesus, a Christ.
I'm washed in his blood.
To be clear.
I'm made whole again.
My body will die, my spirit lives on.
For God so loved the world.
A Luigi.
Amen.
So the game that you're describing, just because I want to be clear here, For God so loved the world. Luigi. Eggman.
So the game that you're describing,
just because I want to be clear here,
is Mario, his mind, an underground colony of which his disciples live.
Their only reward is the ability to go pee-pee-poo-poo.
Otherwise, they must listen to his...
They are also paid in Mario Bucks.
I didn't want to
point out they're paid his you know company store money uh script mario script okay okay um and also
oh sorry the other reward is everlasting life pretty good pretty good deal actually i would do
that i would get in so i actually have to run have to hop on a plane back to uh seattle i don't want
to say you shouldn't be doing that.
You shouldn't be just frivolously riding on planes right now, Jake.
It's my own.
It's like a kind of Wonder Woman invisible plane.
It's what we all use in Nintendo.
But I'm not going to say yes.
That explains why sometimes I would look out the window
and just see Reggie in a seated position just sort of flying by me.
That makes a lot of sense now.
I thought that that was like
some sort of crazy Pizza Hut power that he had,
but you're suggesting it's the Nintendo's fleet
of invisible airplanes.
Thank you for clearing that up, Jitter.
Right, well, yeah, not gonna say yes,
but not gonna say no, and we'll get back to you.
Thanks, Jake.
Thanks, Jake, so appreciated.
I'm back, it's me plant thanks plant
for coming back do we have any uh messages from the from the from the fans at home there's one
that i want to highlight and it is from uh jeremy on twitter he said besties have you guys thought
of doing a segment or social media bit about best games to play and services such as xbox game pass
or playstation
now a lot of people are quarantining uh and they're using these services to burn through
games and need guidance so we talked about playstation now a little bit the other week so
we'll skip that for this time and maybe talk about another time but i do want to talk about xbox game
pass i want to see if y'all have anything that you recommend that people might have missed and
russ said i can't mention near automata
so i'm definitely not mentioning here on this podcast but we will talk about other games i want
to call attention to a game called astroneer which is a game that came out on pc a while ago and then
came to i think early access xbox and it's on xbox game pass now it's basically like an astronaut
sim you land on a planet and what's cool about it is that it's all about like the logistics of like spreading like oxygen tubes throughout the planet so that you can explore deeper and deeper into it.
And it's got this like low-fi, low-poly aesthetic that's really neat.
It's very multiplayer friendly, which is really cool.
Yeah, I played it a ton on PC ages ago, and it keeps, it's gotten like a bunch of
updates since then. So definitely recommend it. I feel like it hasn't gotten a lot of shine on it,
and worth checking out. I actually would like to dovetail onto that, because in a similar vein,
I wanted to talk about Subnautica. Subnautica, if you have not played it, I feel actually literally jealous of you. It's one of my favorite games of the last 10 years.
It is a survival game in the vein of like Minecraft or Dust or whatever,
where you are basically you have a tiny submarine and you have crash landed on this alien world
and you are diving down into the ocean to try to find resources and ways to
build up your sort of like underground colony and everything in the world from coral and fish to
like different plant life whatever it's all resources that you can mine and create like
better and better stuff and the sense of discovery one with like of resources like
killing this fish with your knife and realize like oh my god it's me i can turn that into rubber
and this will help me make uh you know uh flippers that'll help me swim better etc the progression is
really great like really really addictive but it's also got this wonderful sense of partially
because it's underwater this wonderful sense of like swimming into a place and realizing like oh fuck i should not be here i am
not ready to do this i am terrified and i'm almost out of oxygen i have to just keep going deeper to
hope i find something and uh it is absolutely fantastic subnautica i do want to call attention
to one quick thing uh plant just waved to someone
like he was in mayberry he's like that was insane in your office how could this happen i noticed
that too and i didn't want to say anything but hachi machi what a trip my window faces the front
door so i can say hi to people they walk by it was so nice uh griffin uh i have a couple real
quick one literally a minute m-i-n-i-t uh is on the game
pass that one is like pick it up in an afternoon where you have some time it's fun as hell i'm
pretty sure we've talked about on the show before where you have 60 seconds and you get to explore
and after 60 seconds you die and you have that time to like finish out loops and collect items and hit checkpoints and do like
whatever you can to continue exploring this world uh knowing that you have an extremely limited
window of time to do that the other is and i didn't realize this was on there is uh bloodstained
ritual the night oh yeah a lot of people slept on that and i i've been jonesing for a good
metroidvania to play right now i've dipped into a
few uh the new shantae game that just hit switch uh which isn't really clicking for me and the
messenger which i got to like the twist part of that game and then it wasn't doing it for me
anymore and it just made me wish i could just erase bloodstained from my memory and play it
again because that is just the richest like mechanically
speaking progression wise speaking like the richest metroidvania game to come out in recent
memory uh and the fact that it's you know free on game pass is fucking exceptional so if you
haven't played that one go play that one i'm gonna call it a quick bundle of games that i would say
are the things that you may might be interested in but probably won't spend money on um and that's the joy of a service like this we've talked about
world of horror on uh on the podcast that's on here uh lonely mountains downhill is one of my
top three games of last year i think it's just absolutely fantastic and it's just a
simple biking game and then also uh i mean outer wilds is the other indie but
i don't know a nice way of saying this a lot of xbox exclusives are better in the game pass format
because they're good or interesting but maybe not something that i would want to spend 60 dollars on
um so that includes disneyland adventures which was a connect game which is so cool so cool
and it's it's kind of a mess so weird so cool i i know a lot of people don't necessarily play
racing games so i want to make sure people try forza horizon 4 because even if you don't like
racing games it is such a blast uh really if you like any open world games it's worth a try and crackdown 3 i'm not
saying it's a perfect game at all but for the low low price of free in the time of a weekend
oh you need to subscribe but yeah yeah it is it is really enjoyable and especially with a friend
if you want like a taste of that original crackdown feel it certainly accomplishes that and I recommend you give it
a try and I think that's that's it
on my end yeah oh man
I have such a good game that I'm playing but
I you can call it out if you talk about it briefly
I
I know no no we'll talk about it next time
because I'll also be playing it
boy that would be very annoying to hear
as a listener I cannot imagine
anyway thank you so much for listening to the besties.
We hope you've had fun and gotten a little break here.
Hang in there, like literally everybody on the planet.
Yes.
Do we want to next week write is Clubhouse Games?
Is that correct?
Yes.
Yeah, I wrote chess on the rundown,
but I guess we could talk about all of Clubhouse Games.
We could probably talk about all 51 of the clubhouse games games uh holy shit i'm excited
to talk about that one it has been uh a fucking incredible little little thing for me to have
in my little switch appreciate it appreciate you clubhouse games fat cammon fuck yeah
justin where can people find us i like crib Cribbage. Is Cribbage on there?
Cribbage is not on there.
Eh, well, maybe next time.
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pick the world's best games The Besties is a Spotify original podcast
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The show is edited by Jelani Carter
and produced by Ben Hosley.
And our theme song is by Ian Dorsch.
Besties!