The Glass Cannon Podcast - Cannon Fodder 2/1/23
Episode Date: February 1, 2023This week's episode features some exciting updates to the Gatewalkers project! In We Are Stupid, we examine the difference between Potions and Elixirs in PF2E before turning the microscope on our role...playing in Strange Aeons Episode 60 and talking out some do's and don'ts of improv roleplay around the table. For more podcasts and livestreams, visit glasscannonnetwork.com and for exclusive content and benefits, subscribe today at patreon.com/glasscannon. Learn more about your ad choices. Visit megaphone.fm/adchoices
Transcript
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You are listening to the Glass Cannon Network,
the premier source for role-playing game entertainment.
Welcome to Cannon Fodder, a behind-the-scenes look at the Glass Cannon Network.
What is going on?
Naysh! It's your good buddy Joe O'Brien
here with another episode of The Fod.
Hanging out with my good buddy Troy.
Troy the Missile of Alley.
Is that what they call you now?
That's what they called me in high school football.
When you were quarterbacking your high school football team?
No, I was an inside linebacker, middle linebacker.
Because of the way you just shot through the lines?
Yeah, they couldn't stop me.
I played, did you ever play football at all?
I did, yeah. I played Pop Warner football, and I at all? I did, yeah.
I played Pop Warner football and I was, you know, my size.
Well, actually, it's funny I say that because I'm a big dude now, but then I was like real tiny and real short.
I didn't really grow until like my junior year of high school.
So Pop Warner, I was so tiny and I was the left defensive tackle.
Which always makes me laugh about Pop Warner.
You're tiny and out of shape.
I was in great shape then, man.
It was crazy back then.
Like, I don't know what it's like today with Pop Warner.
I'm sure it's somewhat similar, but it had to be.
It had to be more intense in our day because, like, they were just mean.
I mean, they were.
We would have to run the hills.
You know what I mean?
And they'd be like, run, run, run.
So I started in eighth grade.
But I went to a private school.
And there were only like 17 kids in my graduating class.
And the local, I mean, there was 800 public schools.
And the nearest one to me had probably 200 200 people in their eighth grade class and so
i ended up it was all based on location so i played eighth grade and i was with all the public
school kids uh and it was just just a bunch of vagrants and uh but i knew a couple of the guys
so like i i glommed on to the the dude that i knew and i ended up playing a defensive end which i
loved because defensive end is just like get after after the quarterback. Stop the run if it comes to the outside. But then when I went to
high school, I went to this all boys prep school that like churns out NFL stars. And most high
schools like have a junior varsity and a varsity squad. But this one had a freshman squad, a
sophomore squad, JV and varsity. But the freshman and sophomore teams would play against the JV teams of other high schools
just so you would get your ass demolished.
And then by the time you got to JV, you would be like a superstar.
Yeah.
So I tried out for the freshman team and like everybody's getting cut left and right.
But what I realized is all I want to do is play linebacker.
And they wanted you to have an offensive position and a defensive position.
I just want to play linebacker.
And what I noticed is everyone that tried out to be a quarterback or a running back,
only the best kids made it through and everybody else got caught.
So I was like, I'm going to try and be like a right guard.
And they took everybody who tried out to be right guard. And they were like, what position
do you want to play on defense? I'm like, outside linebacker!
And so they had an outside linebacker.
I played middle, and then I was the starting middle
linebacker, and like the fourth string
running back, like fullback.
And one day
The Missile!
That's where I get the nickname, The Missile.
Did I tell you they called me The Missile?
My shining glory is one day we were playing on the varsity field against a local high school that was beating the tar out of us.
And the varsity coach was standing in the far end zone just watching his future stars play.
And it was like an outside run off tackle.
And I came up.
And there was like a scrum.
A bunch of guys got on, couldn't bring them down.
And I came up and just popped the running back and knocked the ball loose.
And this was like they were on the 20 about to score.
And getting into the red zone, I popped that ball out.
And I saw it.
And everybody else was still trying to tackle the running back.
I grabbed the ball, ran it 80 yards back for a touchdown get out
of here oh my god it was the greatest moment of my sports life and i will never forget it uh if i
ever forget it that's how you know i'm having early onset dementia um but yeah it was great
fourth string running back though fourth string fullback there was one time like the kids in front
of me got punished and i had to take a play. And I was like, I haven't paid attention to what the fullback does. And they handed out,
they were like fullback dive. And I took it and I was like, Oh, that's so funny. I remember years
ago, I was, I had my girlfriend at the time and I were watching the football Eagles game or
something. We're all hanging out at this bar and you know, there's a fullback dive. A guy just like runs in the middle, goes one half of a yard
and the whole pile collapses. And she's sitting there and she's in her cups, you know, and she's
just like, this is what I don't get. Like you're a professional football player. You just run into
the middle of that and you get half a yard. Like how is that skill? How is that talent at all? You literally did nothing.
And one of my buddies was like, the thing is, or she said, I could do that.
And he was like, you know, you might, yes, you probably could do that behind those offensive
linemen, but you would never get up again.
You would be dead.
Like the second you hit the ground and they all fell on top of you.
All right, let's get to the
fad today troy it is uh wednesday february 1st 2023 got some exciting news here regarding friends
of the pod our uh our one shot that we did last week uh went off without a hitch except that we
went live without mary lou having internet i know except that little live that's why i hate live but
also kind of like it.
Like, we're ready to go live, and Mary Lou's
internet just goes out. We're like,
do we wait? No, just go live!
I wonder if sometimes people think that we
get on eight minutes before we go live,
and we're like, bro, we're having all these technical problems.
We were all connected
an hour ahead of time. We were all
working through our plans for
the show and everything, and we did testing, and we we did syncing and all that stuff was all done.
Mary Lou's internet, not a hiccup.
We went live, 10-minute countdown, nine minutes into the 10-minute countdown.
Her internet just goes out.
It's like, come on.
But we had a great time.
Great sesh.
I had an absolute blast.
It was a really fun little scenario.
And obviously great always playing with Skid, Mary Lou, and Paula Deming.
So good times.
For those of you that didn't catch it live, it's going to be airing.
It airs today, right, on the Glass Cannon podcast feed.
It's dropping today.
Yeah, the audio is going to be on the Glass Cannon podcast feed.
And just like we did when we did Friends of the Pod with Seth Skorkowski and he put the YouTube video on his YouTube channel,
where we gave the video to Paizo to put on their YouTube channel.
This is a great way to kind of put us out there and keep building the nation.
They were like, absolutely, we'll take it.
And so that, if you want to see that, that'll be on the Paizo YouTube channel.
We are going to talk a little We Are Stupid this week, even though Glass Cannon Live,
Strange Aeons episode 60 was a heavy role-playing episode. We're going to talk a little bit of We Are Stupid, one little
fun thing to talk about there, but then we're going to talk, we're going to dig into that show
a little bit, and we're going to analyze it from our perspective, a little, not notes from Professor
Eric on that, but notes from us, and we'll get to that in a second. But I want a Gatewalkers update. I feel like it's about that time, man.
We are T-minus.
Well, we announced the release date, right?
The release date is March 1st.
March 1st.
That's right.
You heard it here.
I can't wait.
I can't wait until they take that.
And remember, once it's available, cancel my subscription.
Yeah.
Gatewalkers is not going to release March 1st.
But we do have
some updates so so talk to me you're you're you've been digging in you're gay you're in deep walkers
update well unlike past uh gming uh i will be reading the entire adventure before we start i
didn't like to do that in the past for reasons that i don't feel like explaining uh because
everyone disagrees but uh i just got my hands on book three, which doesn't come out for a couple months.
I've been bugging Paizo about it because they sent me the printer version of book two a while ago.
And I've had book one for months.
But they finally sent me book three yesterday.
So I'll be getting to that soon.
I'm really excited about this adventure.
And as I'm reading it, I'm already seeing fun things that I can do to change it.
But in terms of the nuts and bolts of getting this on the ground, you and I are looking at spaces today.
We're heading out to Queens and Long Island City to look at some more recording spaces to really try to lock this down so that we can get things started.
Yeah, that's exciting.
Yeah, as this is airing, you and I are in the city,
looking at spaces, we, we had something that was really close to lined up, there was one minor
flaw about it. But it's one big positive was that it was affordable. It was a really good
space. And it was through our old landlord. And it was something that could have worked for us.
But it just, it fell through at the last minute and their business plans changed in terms of how they're utilizing their units. And so, uh,
and so it, uh, we lost that space. And so we, we thought we might have a good one there, but we,
we don't. And so we had to go back to the drawing board, but McD, our community manager has been a
huge help there. And, uh, we are hopefully see, you know, as you're listening to this,
we're seeing great
spaces and hopefully we'll have something locked down within the month, which would be great.
Yeah. The other space was like, if all we wanted to do was a podcast, it was,
we could probably make it work. It was small, but video would have been really tough. Certainly
what I want to do with the video. So we're now going to spend a lot more money to get a space
that hopefully we'll like. But then, you know then we've been talking about doing an episode zero,
even if that comes out months before the episode one
of the new Glass Cannon podcast.
And so you and I are looking at just renting a recording space
so that we can get the team together and shoot an episode zero
because I'm getting emails left and right now
because we have an email chain where people are sending their class and archetype ideas
and kind of like basically claiming them, sticking their flag in.
Fighter!
And so probably half of you at this point have kind of narrowed down what you want to play.
And so I think it's time to get an episode zero in the can where we just, we really talk about it and start to
see who's going to be covering what in terms of skills and powers and what everyone's thinking
in terms of build so that we have a really well balanced party for the adventure.
Yeah, I'm looking forward to that. So I've been on the phone with recording studios,
just trying to see a place that will, it's just a strange thing to ask for.
People are not used to renting out for six people to sit around a table and record a high-quality audio podcast for one hour.
It's not a typical thing.
You and I were talking about it.
Most places they claim their podcast studios have two microphones and two chairs.
They're like, for your podcast podcasting all your podcasting needs uh it's like an end table with two mics on it right no we
need five mics and space for camera just forget it and like for that space with two mics on an
end table they're like yeah no and it's like 500 bucks an hour well we really don't want to pay
1500 for this because we're also paying a videographer
and an editor i mean everything is so expensive uh well that's why i mean i've said this from
the beginning i've said this from the beginning our show would have been so much easier to be
so much more successful so much sooner if we weren't in new york city because like you know
we didn't have a theater we didn't like need to be in new york for people to see our art we just were in new york in the most expensive per square foot real
estate area in the world basically to uh to try to get space to record this stuff so yeah i'm
always jealous of people that are like my actual play is based in des moines oh god studio space
must be amazingly affordable there yeah but then again they're making less
probably living there than they are uh yeah yeah i don't know well it's just so stupid the prices
in new york that's it is uh well don't get me started everything's really fucking just so you
know not only is everything hard it's very expensive uh but i'm i'm just excited that we're moving forward with it.
And I am one of those people that has not decided on class yet, kind of letting everybody duke it out.
There was something I was interested in, but it got – like you said, a flag got planted in it.
I was like, damn it.
Yeah, and you and I talk more than anybody.
So, like, I think you'll probably have an inside – after everybody's picked, they'll be like, why don't you just go blah, blah, blah.
Yeah, Johnski. Yeah. Right. And I'll screw you and you won't even know it yeah exactly i'll know it
i just wouldn't know how exactly until the until the story unfolds um favorite enemy undead yeah
it's gonna be exciting you you worry about it too much you know what i mean you just gotta
what are you most what are you most excited to play don't try to fit if you don't want to be a thaumaturge don't do it if you want to play
play what you're going to be most excited about playing that's all that matters
let's go to we are stupid this week on uh glass cannon uh live strange aeons episode 60
was a role playing up bit of a role playing up. And yet, Professor Eric is on it.
I was like, he's going to write back and say to me, why did you even tell me to make notes on
this episode? There is no mechanics in this episode. Ha ha, nay. Professor Eric is like,
oh, I got something. Now he says he acknowledges there's nothing major, but he did bring up
something minor, which he acknowledges is like, look, the whole Ethel and Aldo scene and like the transferring of the potion and all this stuff.
It was really more of like a level up kind of thing, or maybe they didn't a misunderstanding of the level up rules.
It's not really an issue.
However, he did want to point something out, which I didn't know about to be like right out of the gate, which is the difference between healing potions and elixirs of life.
And you can sort of now the difference, a healing potion is going to give you one D eight healing, an elixir of life, which is an alchemical thing that, uh, that alchemists can create.
Uh, I came across the elixir of life in the one shot where I played an investigator that had an alchemical
specialty. So I could make basic
elixirs. So I made
an Elixir of Life in there. So I was reading up on those.
Those are 1d6 healing,
but they give you a plus one
bonus to saves against
poison and disease, something
like that, for 10 minutes. That's cool.
A little extra. Yeah, a little extra.
1d6, but a little extra. And I think like, oh, that's the's cool. A little extra. Yeah. A little extra one D six, but a little extra to it.
And I think like,
Oh,
that's,
that's the major difference.
Well,
to me,
Eric here points out the major difference is that healing potions are
magical.
They are magical consumables and the,
and the elixir of life is an alchemical item.
It is not magical.
It is mundane and made from alchemical ingredients.
So I sort of felt like, wait, didn't we read the 1E alchemist as being like a magical class, right? Like there are things were considered spells, you know, under alchemists that they make these magical concoctions and use that word.
They didn't have the same trait.
Correct me if I'm wrong, but one, he did not have the same trait system as to eat right where like each thing has these traits laid out.
So what Eric did was laid out the traits on these. That's why we're struggling with it so much because we're forgetting that they exist in
2A and they're so important to understanding the game.
Yeah, they really help you nail down and define exactly what something is.
So a healing potion has the following traits, consumable, healing, magical, necromancy,
positive potion.
So those are the traits for that.
fancy positive potion. So those are the traits for that. The elixir of life, however, only has one thing. I'm sorry, two things in common. It is elixir, alchemical, consumable, and healing.
So it's consumable and healing, just like healing potion. Otherwise, they have nothing else in
common, which means that an elixir of life made by an alchemist is not magical healing.
Which means that an elixir of life made by an alchemist is not magical healing.
So if you have something cast on you, there are spells, curses, right?
They'll say you cannot benefit from magical healing.
You can still take an elixir of life and it will heal you.
So that's a good thing to know. There are some instances, Eric points out, where it could come up with undead or undead ancestries that can't be healed with positive healing.
But perhaps might be able to be healed by an elixir of life. I'm presuming there because imagine it as like,
if you're undead, it is knitting back together pieces of skin, not magically, but mundanely,
right? Whereas a healing potion is using the positive force of life to bring your hit points
back up. That would never work for an undead.
In fact,
it would have the opposite effect.
So yeah,
I felt like that was a neat little thing to point out.
And looks like life could be like a caffeine pill.
Yes.
You know what I mean?
It's like,
all right,
I can get back in the fight.
Right.
Right.
And it boosts your saves against diseases and poison.
So it's like,
it's giving your body.
Yeah.
A little injection of like a pre vaccine,
right?
Something like that.
Yeah.
That's cool.
These little distinctions,
nothing is,
uh,
nothing is accidental in Pathfinder too.
You know what I mean?
Like,
Oh,
I guess there's the same thing.
No,
we're,
you got to read a little deeper,
like same thing with stunned and,
uh,
what do we,
we're stunned and,
uh,
slowed,
slow.
Yeah.
Yeah.
You got to read a little deeper.
And for me,
you know,
the big,
my biggest, my largest weakness in, uh, as when it comes to the rules in all of this is assuming that I know something, particularly when it comes to things that seem logical.
And I would say without question, if you said that you could not be cured by magical healing, I would say without looking at anything that you couldn't take an elixir of life.
I would also say that an undead couldn't take it or whatever.
And the point of that is just to say I need to get in the habit not of like reading all the rules all the time.
That's a little bit too daunting and you might not retain the information.
We need to get in the habit of any time there's like even the slightest question of something,
we should just go to the traits of whatever we're looking at right away.
And it would be very interesting to look at Elixir of Life and be like,
it does not have the magical trait.
Look at that.
You know what I mean?
And that would just let you know.
It'll be a lot different for Gatewalkers because it's going to be an edited show.
You know, this is – even though these are prerecorded, they're still live. We don't edit them. And so sometimes in the interest of just moving on,
we don't take that extra time and we figure it out between sessions, but sometimes we get a lot
in the can. And so we'll make that same mistake over and over again until we get caught up to
the apps. It'll be different with Gatewalkers, but sometimes it's fun to figure it out and show
that a little bit how the sausage is made as well as like, Oh, actually now it's fun to figure it out and and show that a little bit how the sausage is made as well as like
oh actually now it's like this that's why i always say like when a question comes up i want to like
train everybody to like even if it doesn't pertain to your character everyone start looking it up
because someone's going to find the answer and it's also going to help just add to the general
fuller understanding more complete understanding of the game.
But usually people don't do that.
You should start awarding bottle caps for whoever finds the right answer first.
Right.
Yeah, that'd be fun.
Motivate them.
That's called incentivizing.
Incentivizing your cast members to look at the rules.
Well, yeah, and I guess to boil it down, what I'm saying is it can be daunting to feel like you have to read a wall of
text to get the right answer.
That's not always the case.
Sometimes it's just look at the ability and look at its traits and you can get
some really good,
uh,
Cliff's notes sort of answers on a lot of questions just by looking at
something's traits.
And I just got to get in that habit.
Yeah.
And we're also working on some things behind the scenes that we can't talk about right
now that's going to make this hopefully a lot easier for us really, really soon.
Yeah.
So yeah, as I said, that was it from Eric.
This really turned into largely a role play episode, which after the fact, I felt I was
really excited about it.
I talked to the other players about it.
We were all pumped about it just because we felt like it was long overdue.
For this group, I feel like there is a unique situation that happened with this party, both in-game and out-of-game, that created the transition into this particular party. And it was so kind of thrown together
that that crew never really got
like an on-screen at least
ability to gel or bond
or get to know each other
or whatever when they're going
into these horribly dangerous things.
So I was glad it happened,
but you weren't thrilled
with some of that role.
You were a little
disappointed in
me. You were
disappointed in you in particular.
Probably not on your
entire performance.
So you're saying I didn't
bat a thousand in my improv.
I think this will be actually interesting to
people. So there'll be plenty of shows glass cannon live shows where the crowd will be losing their
mind as we walk off stage and we get back there and everyone knows don't talk to troy because i
will be miserable thinking that that was the worst show that we've ever done and all i can think
about is all the things that didn't work out. And eventually I get over,
but that's just the nature of my personality is perfectionist. I want everything we do to be the best thing that we did so that next time we can do even better. And so when you're dealing
with a setting like this, the bar is so high to try and make sure that every episode is great,
because there's a lot of options out there. And I want to make sure people keep listening to us.
So the nature of this show is very weird,
especially because of COVID
because we had so many people coming in and out
and now we've settled on finally
what we think is going to be our go-to crew.
Of course, the next two weeks,
Sydney was in Italy
and so she's not going to be on the show.
So we've already fucked that.
But ideally, this is our crew now this particular group and we haven't really had
those moments like you said like and we used to have them in Giant Slayer all the time
this sort of campfire catch-ups where you get to really check in with the character
and see what they're thinking and it worked really well in a podcast form because it breaks up the constant battle stress to
like really get into how it's affecting the characters.
And doing that, like if you come and you pay money to come to a show and you watch us live,
spending an hour doing that to me is a huge risk.
It's got to pay off because sometimes it may wander.
And so I don't do it as much because I just want to – the show is just a different machine.
I want it to be entertaining.
I want it to be funny.
I want it to be action-packed.
And if we slow down too much, I worry that we'll lose the audience.
Now, because we're playing on Twitch, we have a different opportunity here to kind of get back into doing things the way we used to do them.
And so that's why we had an episode like this.
I wanted to try it.
And the difficult thing is I don't think it hit.
And that's okay.
Like we're still learning our paces as a group.
And that's the whole reason why we're doing these Strange Ion Zaps
is just like get this group to know each other a little bit better.
It's like batting cages.
Yeah.
Like batting cages before the game.
The real game is gate walkers.
When we did Giant Slayer episode one, I had gamed with Grant once and Matthew maybe once.
You know what I mean?
That's why sometimes it takes a few episodes to get into that show because we were getting used to playing with each other.
Well, that's what's happening with Strange Aeons. And so we had to have an episode like this where everyone is just kind of feeling each other out. And, you know, when you're doing full roleplay, there's hits or misses. But what I'm going to try and impress upon people as we start Gatewalkers, even though that will be an edited show, like if the roleplay doesn't hit, I cut it out.
show. Like if the role play doesn't hit, I cut it out. But, you know, coming from an acting background, when you were dealing with a scene, the thing was always like, when you come into a
scene, you always got to think about what do you want in this scene? And then the other character
that you're up against in the scene is your scene partner is either going to help you to achieve
that goal, or they're going to prevent you from achieving that goal. And either way, at the end
of the scene, there is some sort of progress, either towards that goal or they're going to prevent you from achieving that goal. And either way, at the end of the scene, there is some sort of progress either towards that goal or further
away from that goal. So the same thing has to happen in improvised role play. And if you're
a screenwriter, you're doing the same thing. It's like, well, start one place at the beginning of
the scene and then by the end of the scene, you need to have completely changed in another direction
to push the story forward. So when you're improvising, I just want to impress upon people, have a goal coming in.
Now, the character that you're up against, they may have a goal too that is either antithetical
to your goal or helps your goal or not related to your goal at all.
But you have to come in with a goal and not just meander.
If you meander, it better be funny.
And sometimes we do that.
We're meandering to try and find the funny.
But if it doesn't get there, now we're just meandering.
And so there was a little bit of meandering and a little bit of like, let's just talk and role play and see what comes of it.
And that's okay too, but not for a show like this.
To me, it's like I want the role play to be goal oriented.
And I agree with you.
I feel like that's how I try to think about my scenes.
I don't want to start off a scene with a, what's the word I'm looking for?
With like an inciting line that's just, I know is either going to be funny or interesting
in some way, and then just see where it goes or see how people react without having any goal or follow up to that.
You know, I definitely went into that scene with Suki with the goal of like my goal was I wanted Suki's character to get fleshed out a little bit more because we didn't know a lot about her.
And it's like, why is she here?
Why would you put yourself through this abject horror uh for what for why you know and it's not a cool goal because it's like it's part character i want to know more about this
character that's the goal like who is this suki but then producerially step back you're like we
really need to learn more about suki so So I'm going to use this opportunity.
So that's smart.
Those are good goals.
Yeah,
exactly.
And like,
also you don't always have to achieve your goals,
nor do you have to achieve a great scene. Like a great scene is it's,
it's few and far between,
you know what I mean?
Like enjoy those moments when you get them at your table.
The point is just try by having a goal and having,
before you think about the scene,
think about where does this scene go and where does it end up?
That's what I'm thinking of when I start my first lines in that scene.
Even if it doesn't end up where you expected, that's that's fine.
That can be even better.
But if you go in without knowing where you want it to go, then that's that's what can create some meandering kind of role play.
And like I break my own rule all the time, but I can do that.
Do you know what I mean?
Like sometimes I do it.
I don't,
I don't have any goal,
but I want to discover the goal,
but I just feel like I've got the training to be able to do that.
Like everybody else that,
yeah,
it takes a long time to be able to do that.
Like Barry Broadfinger,
I didn't have a goal going into that.
You know what I mean?
I just discovered it because of something somebody said, and then I can go and be funny with it.
But like that takes decades of training, which thankfully I have.
Right.
And being a comedian.
You know what I mean?
Like and knowing what is funny and hitting that timing correctly and all that kind of stuff.
Like you said, you were like meandering is fine as long as it's funny.
Yeah. So. Meander away, you were like, meandering is fine as long as it's funny. Yeah.
Meander away, but I'm watching you.
Meander away, but I'm watching you.
Next week, Glass Cannon Labs.
Is it happening?
Is it coming back?
We're off this week.
We're off this week.
I'm honestly curious if we're playing next week.
Yeah.
I mean, the plan with labs, we're still trying to figure out the plan with labs
because the whole plan was like, this is supposed to be a laid back.
The plan with labs is that it's fun and relaxing.
Right. And I don't know how to do that. Nothing is ever fun nor relaxing. It's all stressful work. And so the plan was never to do it every week. But there might be weeks where it's like, hey, you guys want to do a lab friday we should be able to do that um i do like the consistency of at least like we've seems like we've settled into thursday at
2 p.m uh at least three times a month so uh the plan is for it to come back next week after we
finish this call i'm going to be sending out a couple emails to determine what game and what
cast will be playing in a game but that is the plan also forgot to mention in the news dude
gen con badges went on sale
this past weekend.
We always talk about this, like,
hey, we're going to be at Gen Con, but last year, my god,
if you were there, what a fun time
with our booth and all the shows we did.
Well, this year, we're going to be doing even
more. In fact, I'm talking
to our booking agent right now about
doing something absolutely
crazy in addition to all the other
plans that we have so if you if you're thinking like oh maybe is this a year i want to go out to
yes yes this is the year to come to the four best days in gaming uh so grab your badges as soon as
possible also i went nuts when they said that it was going to be that you could be maskless on the
floor i was so excited yeah i mean everybody's got different opinions on this stuff, but like, it just really sucked, um, to do that, uh, to have to deal with that
all weekend long. So it'll be nice. But you know, if, if people don't feel comfortable with that,
then you should, you should stay home. Oh, absolutely. But I mean, I just,
I felt like it was so constricting to me to play games and to hang out with people. It's just,
it's not how I interact with people. It's very hard for me. Like, I can't feel like I can't breathe and I get stressed and I get hot and I got to get out of
there. And so I was very excited at that announcement. We'll see. I mean, it might
change back, you know, you never know. I mean, that made me not want to like spend a lot of time
to pack some plugs. I'm like sweating under there, but you know, this is a very weird time
to be alive. And so everybody's got their own things that they need to do and different health concerns.
But yeah,
I mean,
I'm psyched that we don't have to do that.
Yeah.
I think it's just going to make the shows better and make the experience
around the booth even that much cooler.
So anyway,
we're going to wrap it up there guys.
Thank you so much for hanging out for another episode of the FOD.
We'll be back next week with more,
more info and hopefully an update on labs.
Yeah.
We'll be playing next week.
We're gonna play something. Play something. I be playing next week. We're going to play something.
Play something.
I might not be there,
but you guys might play.
I'll definitely be there.
New game, I'm in.
All right, thanks everybody.
Have a good week
and we'll talk to you next week.
Bye.
Bye.
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