The Glass Cannon Podcast - Cannon Fodder 3/20/24
Episode Date: March 20, 2024It's an ALL-PLAYER REUNION on this week's Fod as Sydney, Matthew, Skid, Kate, and Joe gather at GCN Studios for a completely civilized discussion about the Natural 20 Heard Round the Naish. Plus, what...'s your favorite adventure scenario of all time from any game system? It doesn't get juicier than this Fod! Watch the video here: https://youtu.be/_qzoT2b9XdM For more podcasts and livestreams, visit glasscannonnetwork.com and for hundreds of hours of exclusive shows and benefits, make your membership official and join Glass Cannon Nation today by becoming a subscriber at jointhenaish.com. Learn more about your ad choices. Visit megaphone.fm/adchoices
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You are listening to the Glass Cannon Network,
the premier source for role-playing game entertainment.
Welcome to Cannon Fodder.
A behind-the-scenes look at the Glass Cannon Network.
Canon Network. Yo! What is going on everybody? Welcome back to Canon Fodder. It is Wednesday, March 20th,
2024 and I'm your old pal Joe O'Brien and I am Troy-less today. There is no Troy joining me for
Canon Fodder. If you're hearing this, you
might not know it, but if you're watching you certainly can see I'm in the
captain's chair. I'm at the studio today doing fodder. We kicked Troy
out of here because today is a very important fodder. In the wake of the last
episode of the Glass Cannon podcast, we felt we needed to have a bit of a house
meeting, a bit of a player meeting,
and it's happening live here today on the FOD.
I am joined by all of the players
of the Gatewalkers campaign.
Ladies and gentlemen, Skit, Sid, Matthew, and Kate!
Ah!
You, you, you!
Ah, ah, ah, I know you!
Ah, oh.
Oh.
Oh.
Sorry, I got scared.
It's weird, because they're in different places.
Yes.
It's freaking me out.
Only I'm in a different place.
Well, Joe is not supposed to be there.
And no one's here.
No one's in the normal Kate seat.
I am sitting in the normal Troy seat behind the GM screen.
This is a nice view.
Like, to get to see everybody with only turning your head about 20 degrees, that's nice.
Normally when Matthew is having a great role play scene,
it's just, ehh, you know, the whole time.
I got to turn my head too much.
That's why you and I never have role play scenes.
Yeah, we really don't.
It's like, you know, I'm going to walk up to Buggles.
Because I have kids directly across from me
and right in front of me.
Yeah, exactly.
Well, thank you guys for coming and hanging out.
We are going to do, you know, we're going to get everybody caught up on the news this week,
of course, what's going on with the network.
Then we're going to dive into GCP,
Campaign 2, Episode 26?
25?
I can't remember.
26.
26.
Kate knows.
I know.
Kate knows.
We're going to dive into GCP episode 26
and get right to the hot topic.
But first, oh, and then of course, we are stupid.
There's going to be some mistakes made,
so we'll talk about that.
And listener mail, we're going to talk to you guys
and see what you want to talk about.
We'll ask the players here.
Let's kick it off with some news.
There's a fun thing happening tonight.
Some of you don't know about this.
There's a really fun thing happening tonight
that we've never done before. So as part of our rewards for the Vorpal membership of our
new subscription service we are doing a talk nerdy town hall now we did a version of this
last year where we would go on discord and uh you could hang out with skit or myself or Matthew
or Troy for about an hour and chat on discord and And it was primarily the one of us would be talking
over a voice channel while everybody else was chatting.
We recorded that and then would leave it there
for everybody to listen to.
Well, doing something a little different this week.
As I start this kind of new era of Talk Nerdy Town Hall
on our new subscription service, I've decided to use
the new Discord stages technology with the help of my good
buddy McD, to try to make it more of like a talk show experience where the audience can
come to the stage and talk, almost like taking callers on a radio show.
So we're going to try it out tonight, March 20th, 7.30pm Eastern, on Discord.
You do have to be a Vorpal subscriber, so if you are a Vorpal member, please come by and hang out.
If you're not, maybe bump up, check it out.
See if you like it.
It's going to be Jared and myself hosting the show.
We're going to be chatting about some fun generic nerd topics
and taking calls from you, calls from the audience.
So we're going to test it out, see how it goes.
That's tonight, 7.30 Eastern time. I mentioned it to Skid and Passing.
I hope you pop by.
I hope you can stop by.
I am real excited.
I can't wait for this.
I'm kind of nervous, because it's
one thing when you're doing live fodder on Twitch
and people are chatting, and you can kind of pick and choose
what you want to talk about.
But bring them up there.
Let's see what they have to say.
It's working without a net.
And you know who loves it?
Jared Logan.
Yeah, see, this is the best chance to do it It's really, it's working without a net. And you know who loves it? Jared Logan.
Yeah, see, this is the best chance to do it is with Jared.
Because he will be-
Because he's the funniest man ever.
Yeah, and you're gonna get lunatics up there.
Jared doesn't have time for that.
Jared will absolutely shut it down
and turn it into something, turn it into, spin it into gold.
He's the rumpus stiltskin of the stage.
So I can't wait.
It's gonna be great.
I'm very excited for that.
Moving on to merch this week after we did our Toronto show.
We just got back from Toronto.
Phenomenal show, by the way, guys.
Great job.
And what a crowd.
Thank you.
Oh, man.
What a crowd.
What a great goddamn show.
And what a wonderful country.
Yeah, what a great country.
I am ready to renounce my citizenship right now.
I'm only sad one of us wasn't grievously injured
so we could partake of the wonderful.
That's the one thing we didn't get to really sink our teeth
into was the healthcare system up there.
McD was pretty convinced he pinned it
on universal healthcare as being the primary reason
that no one moved with any alacrity to do anything.
He was just like, they just know they're going to live forever, so they don't care to get
anything done.
There's no urgency.
There's no sense of urgency in this country.
It was surprisingly coming from East Coast.
You would think that East Coast mentality just travels up the line, but there's a real
West Coast vibe in Toronto of people walking slow in the street,
people taking their time and, you know, eating out.
It was really nice. It was very-
Taking the entire length of a visit
at a restaurant to deliver Sydney's drink.
Deliver my one drink I ordered.
Deliver a single drink.
When I sat down. And you know what?
That's okay. I respect it.
It's just confusing because the city
is so similar to New York.
Like, it's this big, sprawling metropolis of a city,
these big, modern skyscrapers.
Like, I didn't know what Toronto looked like,
but then the people walk at.5 miles an hour.
And I'm like, you don't have anywhere to go?
You're not going to any of these buildings?
Why are you out?
It like, hurts me to walk that slow.
It's just one of those things
that's just like a little different.
Yeah!
Just, it's full.
Canada's full of those things, and I fucking love it.
Yeah, it was amazing.
And the food. I was saying, number one on of those things and I fucking love it. Yeah, it was amazing.
And the food.
I was saying, number one on my list is the snacks.
Snacks.
I said this is those of you who are at the VIP,
but I was like, I am flabbergasted
at how good your snack game is.
Oh yeah.
Yeah, the snack game is incredible.
We had an amazing listener who came to the live show
and brought a case of Pringles.
Canadian Pringles. Canadian Pringles.
Canadian Pringles.
All dressed, ketchup, we had all of it.
It was so good.
Oh, god.
We went to a snack store.
Was that Friday night?
Yeah.
Friday night, we were stopped.
It was after dinner.
Toronto, equivalent of a bodega.
Exactly.
It was after dinner.
We went out, had some drinks.
We were walking back to the hotel,
and we walked in like a little hungry,
like a little late night snack.
A little chip.
Walked into this snack store and just couldn't stop ourselves. We were walking back to the hotel, and we walked in like a little hungry, like a little late night snack. A little chip.
Walked into this snack store
and just couldn't stop ourselves.
Just bought bags and bags of snacks and candy.
They had French candy.
We spent money like money didn't mean anything.
It doesn't in Canada.
It doesn't.
We spent $10.
It's for 10 money.
Big money.
Yeah, all right.
Well, also debuting at that show was the bird shirt.
Oh, yeah.
The bird shirt dropped, and people seemed to bird shirt. Oh, yeah. The bird shirt dropped.
And people seemed to love it.
I loved it.
I thought it looked pretty awesome.
I wore it on stage, and it is now available in the store.
So if you want to check it out, it should be up there,
as well as the OGGCP hat, which also came into Toronto.
So they're both available in the web store.
Check those out.
Yeah, actually, Joe, my cousin Andrew,
who you met, who came to the Jason Scholes Millennial.
Oh, yeah, yeah, yeah.
He was just texting me about an hour ago,
saying, I can't wait to buy that bird shirt.
Oh, amazing.
It's really cool.
It looks like a metal band logo that you can't read.
Yeah, yeah.
I want one.
And we don't say that about every piece of merch.
I don't know everything we make.
But I really want that one.
There's another one I'm trying to think.
There was one for one of your characters. Oh, I think it was the Gorm want that one. There's another one I'm trying to think. There was one for one of your characters.
Oh, I think it was the Gormley Fall one.
I was like, I want that.
Was that Angelique?
Was that one of the Angelique ones?
Angelene, yeah.
I believe, yeah.
I believe they did that.
It's just like falling back.
I love that shirt.
Oh, yeah, remember it had the mosquito was like all
on the neckline, like on the collar?
Yeah, yeah.
Dragonfly, yeah. Dragonfly, right, mosquito. Yeah, yeah dragonfly. Yeah dragonfly right mosquito
Spoilers spoilers, I mean I listen to it for other people who haven't heard it
Quick update on the tour as well. Austin
VIP is sold out. Oh, baby done Austin's doing a great job. Thank you so much Austin, Kansas City
You're getting there still some VIPs available there.
St. Paul has one VIP ticket left.
So if you're going to St. Paul, literally, as of right now,
there's one ticket left.
You could be the one to get it.
Grab it and wrap that up for us.
And then, yeah, our next stop is Kansas City.
So looking forward to that.
All right.
Enough BS.
Let's get in to the episode.
This week's episode of the glass cannon podcast
was a continuation of a combat. We have not done that very often in gatewalkers. It's
been a lot of like, uh, let the episode go long to finish the encounter, you know, in
most situations. This time we carry it over because this she fight is particularly frustrating. This ability that the Shea has to jump away
from us elongates the fight. The Shea doesn't seem to put out a lot of damage, but it's
a harrowing encounter because we can't quite lock it down. During that fight, there was a great deal of concealment involved.
Well, let me say quickly what Troy told us after the episode about that Shay.
So he sort of spilled the beans on the ability because we were so frustrated by the end.
We were like, what the hell was that Shay doing?
Tell us what it does!
Just tell us what it does!
We failed every recall knowledge check we did!
I knew what it did.
Kate knew what it did. Kate knew what it did.
I guessed it on air.
Yeah, she did pretty close to guess it on air.
She got it exactly on air.
I got it exactly on air.
I was like, I bet you it's this.
But you didn't get the two reactions thing.
Well, sorry, I'm jumping Joe's boat,
but I feel like none of us understood that part of it.
Let me summarize it really quickly.
I did.
I did get that.
I believe you.
Kate is ready, And it's awesome.
This isn't my first reunion.
This really is.
This is GCP episode 26 reunion.
So the way the ability worked, from my understanding,
I don't have the book here in front of me, unfortunately,
is that the Shea could, as an action, or two actions.
As a reaction. No, no, no, as an action. or two actions. As a reaction.
No, no, no.
As an action.
Oh.
She could prepare.
She could prepare the stance.
And that gave her two reactions in a round.
She could use up to two reactions around.
Otherwise, she got one.
And her reaction, which some sort of a slip step thing,
I can't remember exactly what it was called,
was triggered whenever a creature moved
into an adjacent square.
So if you moved into an adjacent square, bam,
the creature could jump almost like Dimension Door
and must end up in melee with another creature.
And it was in dim light, or is that?
No, it wouldn't matter.
The dim light was just for the concealment.
Yeah, the dim light was adding to the concealment,
but then she could move to a creature.
Like, she moved to Bugles and then stabbed.
I remember that.
Yeah.
Brutal.
Exactly.
So it was brutal. Yes. I don't really know if I need to
summarize this. But at one point during the fight where all these concealment
roles were happening, a concealment role set off quite an argument. Was it a
concealment role? I believe so. I don't think I see I see where you're going
with you're jumping ahead of me Matthew. Sorry. To moderate this reunion.
I like how it's like one couch.
Exactly.
One couch, other couch.
I'm in a chair.
Now, normally, in this scene, normally, I
am the moderator, you could say, of Cat and Fodder.
But in this case, I'm going to have to recuse myself
for moderating.
I was on another side of this debate.
And I feel like I need to honor that.
So in order to recuse myself from that role, I have asked Skidmar to act as moderator for this particular reunion.
And take it away, Skid.
Hello.
Doing a little homage to Kate's favorite thing in the world, which is Andy Cohen's reunion shows.
Hi. thing in the world, which is Andy Cohen's reunion shows. That one didn't work.
Hi, welcome to the Gatewalkers reunion show.
I wanted to get my Nendex card.
You have magic cards, that works, that works.
So let me introduce you here too.
She's been called the pride of the Carolinas,
Sydney Emanuel.
I'm the craziest player you don't want to,
you don't want to you don't want
Dude you got way closer than I would have gotten Let me try again, let me try again
Take two, take two
Okay ready, I'm gonna flip my bottle cap
Always a nat 20
You had a whole take two
That was actually pretty good
Flip a bottle cap like a coin
You wanna do it take three? I'll do one more, I'll do one more Two! And you still, that was actually pretty good. Did you flip a bottle cap like a coin?
You wanna do a take three? I'll do one more, I'll do one more.
Something with math.
I never roll higher than a 20,
because that's how many are on a die.
She's doing it.
I mean, you just can't be stopped at your awesomeness.
It's out of control.
Go to the next person, go to the next person.
You have to have a tagline.
And he's the only other person in the world
that has my criterion.com login information.
It's Matthew Capodicaza.
When I roll, there's a number on the die.
And that number is up.
There we go.
Okay.
Okay.
And her hot new single, Dice Dice Baby,
has a debut at number 16 overall
in Canada on iTunes.
It's Kate Stavis.
You better check your receipts before you check my rolls.
Oh.
Oh, shit.
Joe needs an intro too though.
Okay, and there's Joe.
So Kate, Seanel in Grand Rapids, Michigan
says that you looked a little upset when Troy told you
that you had to use your flat check as your first number
that you rolled instead of using the two hit,
which you intended.
How did you feel about that?
Well, yeah, I was upset.
You know why?
Because in episode 18, minute 57, second 20,
what happened? Me. Because in episode 18, minute 57, second 20,
what happened?
Me.
So do I roll the flat check before I roll?
Troy, you do whatever you want.
It's the 70s, man.
Oh shit!
Free love, free actions.
Listen, I just wanna keep it 100.
You're just gonna bring up old shit?
I rolled my.
You're just gonna bring up old shit?
I have receipts, do you have receipts? I rolled my second attack already on dummy plane, our lovely sponsor.
And did you know that you could roll natural ones on dummy plane?
Troy, I did, I did.
Are they still our sponsor?
Here's the thing.
You don't have to roll that flat check anymore.
You, Joe, well, no, that was the flat check.
Troy, finger wag, no, no, no, no, no, no.
She was emotionally connected to that being the hit.
Please, Joe, let's use a nicely paid for fan fumble.
Wow, wow.
Joe, do you have any response to that?
Being, you were intimately involved
with this argument here on the West Side.
I can't even believe what's happening.
Why are we even having this show?
That is the mic drop.
That seems.
What's your rebuttal?
My rebuttal, well.
You've always been the stickler for like,
whenever we do flat checks, you've been like,
you gotta roll before, you gotta roll before.
It's true.
You always suck by that.
You say it in the transcript.
You say it there too.
But we've always messed it up.
Flipped, flip, flop.
Can we just pause for one second to just recognize
that Kate has found her medium?
Yes.
I'm using it.
This is really what she wants to be doing.
This is my element.
You guys talk about movies all day?
You're in my house.
Well, my only question is, how did you
come across that particular piece of evidence?
Was that from listening to Gatewalkers, which I
know you've never done once?
That is a fucking lie.
And you know it.
I always am in chat.
Ask anyone in chat.
Give me your phone.
I'm always in chat.
Ask the niche.
I'm always there for the live shows.
Yeah, but you're just there.
You're just there to chat and have everybody
tell you how great you are and be like,
oh my god, thank you guys so much.
Oh my god, thank you guys so much.
And I'm paying attention to the plot. It's not my fault that people like me.
Oh.
And that I have a storyline this season
that doesn't revolve around bringing
someone else at the table down.
Oh.
Oh, shit.
Wow.
But, no, so what I did do was I.
I'm sorry you interpret it that way.
I'm sorry.
I'm sorry you hear that.
I'm sorry you're way better at this
than you thought you were.
I'm sorry that you're getting it.
You're getting it.
You're getting it.
Also finding your medium.
But what I did do was I went on YouTube You're way better at this than you thought you were. You're getting it, you're getting it. Also finding your medium.
What I did do was I went on YouTube
and I looked at each transcript for every episode
and I controlled F for keywords
and I found all the receipts that I needed.
Those transcripts for all the episodes?
What?
Yeah, the auto-generated caption transcript.
Oh, wow.
That's genius.
We actually wanted to do that.
Breaking character for a second.
We wanted to pay someone to do it, right?
Yeah, for Giant Slayer.
You can pay someone to write them,
but they're auto-generated if you don't.
And they're not always correct.
You would have to show them through.
Sure, sure, but when like, but there were times
after a couple hundred episodes where you're like,
when did that thing happen?
Like, I want to go find that thing,
and not just for fun either, like for continuity
or for like building a tease.
Remember when we do like big teases?
And I was like, I wish we could just like search captioning,
but like those shows weren't on YouTube.
So like they didn't have that function.
I can build you a bot that does that.
Perfect.
Right? Great.
Anyway, back to it.
Look, here's the thing I wanna talk about.
Why did you side with, we pulled the table
when Troy pulled his bullshit ruling.
And none of us remembered this being handed down
from on high as some kind of fiat.
And we all knew it was the rule.
You coming in with that rule, we know you, Joe.
We know you're gonna come in with the rule.
This isn't an attack on you.
We're not attacking you.
We're not attacking you.
I feel attacked.
I'm not attacking you.
I'm not attacking you.
You're being crazy.
You had the chance to do what was right,
and you chose to side with Troy.
Who made a bad ruling?
Do you think it's easy for me?
Do you think it's easy for me being out here for Troy,
of all people?
I answer to a higher power.
The rules.
False confidence?
All high on my eight.
Hold on, hold on, hold on. False confidence? power the rules false confidence just
want to take it back to those receipts
though oh which one you called out the
rule Troy finger wagged you and you
stepped down you can't just wash over
that as if it doesn't matter. As if the...
You mean?
Sydney's flipping her hair back and forth.
I got dizzy and my head hurts.
For the listening audience, there's a lot of finger pointing.
There's a lot of aggressive...
You really gotta watch. I held the sword up at one point.
You changed the rule on the whim of the GM.
So you're not following...
You decided to set the standard at a very interesting time
You you always point out the rule but the GM finger wagged it and you step down the GM
Flip flopped the rule and you decided it was hard and fast that's on you
That is the GM's prerogative at any time. I say answer to a higher power of the rules
I will always question the GM. I have no problem questioning the GM
However, rule number one is that whatever the GM says goes
That's the rule of the game. It's in the book
He's able to make any interpretation whenever he wants. Can I finish? Can I finish?
You're right. Rule number one is have fun
Can I finish? Can I finish?
You're right.
Rule number one is have fun.
However.
It says it in the book.
That is a very subjective thing.
And from my chair, right there, Troy
seemed to be having a lot of fun.
Don't point your finger at me.
I disagree.
I did.
Troy seemed like he was pretty embarrassed, actually.
He was hiding behind his hat.
I think eventually he felt bad.
I wish he could have been here.
He could not be here.
He had to be somewhere else.
You know, it's not like he could defend himself.
It's not like anybody would be on his side.
However, I would be interested to know.
I would try to get in there and really see,
like, if any part of him doubted a little bit.
You know, it's like I feel bad.
I think so, but I think Troy has a wonderful quality.
I'm gonna talk bad about him,
because he's not here, but I'm also gonna talk good about him.
Troy has a wonderful quality in being a GM
that he will not back down from things,
which I respect.
Wait, how is that a wonderful quality?
Which I respect, because he's not a push over GM.
You ever play with a GM who's kind of like,
oh, OK, sure I get.
No.
I appreciate a GM who is like, this
is how I imagined this game.
Here are my set rules.
And I appreciate that.
But the thing is, he imagined the rules the opposite way.
And he said that multiple times.
To an extent.
Multiple times.
He's like, I like when you roll the flat check after so that you can be sad when you're hit
miss.
It's definitely more dramatic.
And here's what I'll talk about about him.
I think he made a bad ruling, but he was too proud to step back away from it.
I think that's what it was too.
Well, it's pretty easy to see it that way.
However, I wonder if you would do the same thing if the tables were turned.
If the turned tables? if the tables were turned.
If the turned tables?
If the tables turned over.
How turned the tables?
Why would you flip the table?
How about I flip the table right now and let's see.
And I want you, can you ever be honest?
Oh, me?
Ever.
You answer to a higher power the rules.
You be honest for once in your life, Joe.
Two episodes before that episode, we messed up every single time
He did concealment and nobody cared and when people corrected it turns after the fact Troy said, thank you and that's it
Let me ask you this let me turn the tables. Let me turn
Dem tables, let's say that natural 20. I'm sorry not that natural
Let's say that d20, I'm sorry, not that natural 20, let's say that D20, which was your intention,
you admit to attack.
You forgot about concealment, right?
Totally forgot about it.
That D20 roll is not a natural 20, it is a six.
What?
And you know it's a miss.
It's a six.
So it doesn't matter.
So it doesn't come up as a 20, it comes up as a six. You know it's a miss. It's a six. So it doesn't matter. So it doesn't come up as a 20, it comes up as a six.
You know it's a miss.
You then remember that there's concealment.
I literally just presented a receipt that said, I rolled a natural one on my, I rolled
my attack.
That's different.
And it was supposed to be the flat check and we went with that anyway.
So I've already lived your hypothetical.
She already did.
She lived the worst of your hypothetical.
It was even worse than that.
Troy made it.
Yeah. It was even worse than Troy
Jeanine in Fort Myers says yeah, yeah
Thank you, Jeanine. Thank you, Jeanine. I have you remembered it that it was supposed to be the flat check She had you would not you're saying you would not go. Oh, wait, wait, wait. That's the flat check
But if you feel she literally didn't you did Joe but you what you're saying doesn't make any sense
If she failed the flat check, she doesn't hit anyway.
That's a success on the flat check.
No, I'm saying if she rolled a one in the previous example.
A one is an extreme example.
I'm talking about if you know it's a miss as an attack,
but you know it's a success as a flat check,
are you going to honestly tell me,
you're going to sit there and say, you rolled it,
then remember that you had to do concealment you wouldn't go wait a
minute that's the concealment role and I pass it so now I'll do my attack
hypotheticals when like come on I've already had the worst version of this
happen with the natural one and we saw what I did in the moment and that was I
didn't I was tried to keep it a hundred by saying hey I intended for this to be
my role not the concealment check what do What do we do? And Troy said use it as concealment and Troy said fan fumble.
And then we went through with that. And I really can't protest.
Well, then why are you giving me shit? Because clearly on that example, I was on your side.
I was arguing for the players.
I know.
We're saying you always follow the rules. And again, this is not an attack on you.
I am not trying to attack you.
We're not attacking you. we're trying to help you.
And Callie in New Brunswick points out
that you are sitting in Troy's seat right now.
Oh.
The hot seat.
Here's my thing, here's my thing.
In the history of the podcast, I cannot recall a moment
where someone rolled a D20 and their intention was to roll a two hit,
and that D20 was taken by the GM to say,
nope, that is not what you rolled it as something else.
I can't recall an occasion.
Joe says he can.
We can believe him.
We can believe him.
I don't see any receipts with Joe.
I play a lot of games.
In fact, some of our most dramatic,
and we always forget.
Troy forgets flat checks.
We forget flat checks.
We always forget.
In first edition, we forgot concealment checks
all the time.
Yeah.
It was the deciding to set the rule at that point
to be like, no.
Okay, all right, all right, all right,
let's change it up.
All of the sudden.
Let's move on, okay?
Let's change it up.
Okay.
I think that's Andy Cohen's job.
Well, Keith in Kalispell, Montana,
points out that you're being a real Tom Sandoval right now.
Oh.
So let's move on.
Let's move on to the next segment.
I don't even know what that means. I don't even have to like listen to this right now. Oh. So let's move on, let's move on to the next segment.
I don't even have to like listen to this right now.
I can't even, that is so ridiculous.
Let's move on.
You're a worm with a mustache.
I have one more point to make with you.
With you in particular.
I think I know why you sided with Troy.
Oh.
From moment one, you just don't like
the way other players roll dice.
You mean the physical motion of how they roll it?
Yes.
You're right.
He's going low.
You're right.
You all disappoint me with the physical way in which you roll dice.
That's offensive.
You don't give it enough drama.
That's so petty.
You just kind of limply like, ugh.
I had the most controversial.
I just rolled a natural one on Troy's dime.
What do you mean I rolled a natural one?
Stop touching his dime.
All is forgiven.
All is forgiven. All is forgiven.
Wait, let's move it on a little bit, OK?
This is hard, but you got to try to take it out
of your butthurt feelings.
So you do too.
And missing your natural 20.
You don't need to talk to me like that.
Think.
I don't have to take this.
I don't like the way you're talking
to some people at this table.
Think about. Andy, get in there. You're all have to take this. I don't like the way you're talking to people at this table. Think about.
Andy, get in there.
You're all really good at this.
Think about the show.
What was better for the show?
An engagement, which ultimately is
what we are looking for with our audience.
We want them involved.
We want them to be part of it.
So you're fabricating drama or engagement?
Fabricating?
That seemed pretty real to me.
Was this fabricated drama?
Did you play me?
I believe, I'm not speaking.
I am not.
Freaking fiddle.
Beep, beedoo, beedoo, beedoo.
I am not speaking for Troy.
You're being really genuine.
I think I was set up.
You're in your position, and she got very upset
Are you saying that you you did this all for the cameras? I?
You did this for the clout? You're also really good
I don't realize how many I watched you
Know how to do I only wish we had the time to do the confessionals, where it just cuts to a close up of Joe,
and Joe just goes, I hate them so much.
And then it just cuts back.
Exactly, where I'm like, I love playing with you guys.
I asked you to do it on purpose.
And it just cuts to me being like,
you're so full of shit.
And they're never gonna know.
Kate is so two-faced.
She comes back to you giving her a hug.
Yeah.
Exactly, I'm sorry.
I don't wanna say manufactured, no, not at all.. I don't want to say manufactured.
No, not at all.
But I don't want to speak for Troy,
but I've played with Troy a very long time.
I've been friends with him a very long time.
I know the way that he operates.
And I felt in that moment, it was he seized an opportunity.
His instinct told him there was an opportunity
there to create intense drama.
And he went with it.
I kind of felt like I had to
because of my constant harping that the flat check
always needed to be first, and that I wanted him
to play the game that way because I have some receipts.
Oh, no, you're being such a Porsche right now.
You're throwing him under the bus.
I've never seen anyone be more of a Porsche.
I agree.
You look like a real car right now.
You told me that.
What?
Who's Porsche?
Porsche Williams from The Real Housewives of Atlanta.
I know exactly what you mean.
Come on, Matt.
Yeah, go on.
Page 434 of the Player Core.
Say it again.
Page 434 of the player core.
Everyone crack yours open right now.
Quote, when you target a creature
that is concealed from you,
you must attempt a DC five flat check
before you roll to determine your effect.
If you fail, you don't affect the target.
I understand that that's the rule.
Yes, and I don't think we're really debating that.
I was saying that I have been on that.
I will be honest.
I was like, where is that written?
Where is that written?
I admit.
I did say it.
But only because every time we've done it,
before we have flip-flopped.
And we have let people roll it after the fact with no, no problems.
And sometimes it's so bad.
Always.
And you know who does that?
You know who does that?
Every table of Pathfinder everywhere.
Right.
They forget.
So you could have let me do it that one last time when it was a nat 20.
Yeah.
And then be like from here on out.
He couldn't let you do it because...
And then you would have had the nat 20 with her all the time.
Yeah, I asked him. He couldn't let you do it because. And then you would have had the Nat 20 with her. Yeah, I also, yeah. He couldn't let you do it because he's not here
to make friends with you, Kate.
He's here. I'm not here to make friends either.
He is trying to make a product.
He's a businessman.
He's a businessman.
He's trying to run a business.
This is a show.
Businessman first, and then the second.
I can't, if this is how it's gonna be,
I'm not doing this.
You don't know what it's like to run a business.
All right, we're gonna take five, we're gonna take five.
I need to take a break.
And then pretend we took a break,
and then we all come back and we're all like this.
Yeah.
What's this?
I never got to say roll the clip, Francis.
Oh, yeah.
Say it now, say it now.
Roll the clip, Francis.
Francis doesn't have a clip.
There's no clip.
I don't have a clip.
He doesn't have a clip.
Francis just says, I don't have a clip.
Play it back.
I think, I think, and I'm not trying to attack you.
I think we have come to the conclusion
that it is no one's fault at this table.
No, the one person that really we should be directing
our anger at went home early.
Yeah. Yes.
And I'd love to hear from the folks at home who are watching right now
I think that Troy used you too. Yeah, I think it is the pawn in his game. I think he used you
Yeah, I do
I think you need to think about who your friends are. Does that make you feel?
Yeah, cuz who's there to back you up the players and look around this table
He'll turn on you the second that he gets the chance. That's us, Joe. He loves me.
No.
No.
He loves his business.
He wouldn't do that.
You have a lot of friends sitting around here.
I'm sensing that there's a lot of support here
in this room.
And Joe, I understand.
You look to, you put your faith in the rules.
Sometimes people don't want the rules.
Yeah.
What do you feel?
I bet that makes you feel really, really, really betrayed.
I think I'd prefer to play with robots
that don't have any feelings.
I would love that.
And never role play.
And simply move from encounter to encounter.
That is a lie.
You love to role play, and you get the opportunity.
I sure do.
I sure do.
Anyway, I do also think that I need to say that
Joe is my friend, so everyone on the internet,
please back off.
I really mean comments.
That's my friend.
It was very heated and I was very mad,
but it also is a show and it's a game and we're friends.
Also, if you're telling me,
You cool it.
If you're telling me that your TTRPG table
has never gotten into a minutia argument like that,
you're lying.
That was so real.
A tiff over things that don't matter.
Yeah, like you're lying.
That happens all the time, and it's very drama-filled,
and it's very fun and frustrating.
And I think it was fun and frustrating,
and now we're like, now there's a set rule.
Now we got a new rule at the table.
I will also say that I think Troy, I have definitely struggled with this. I continue to struggle with it. And I, I hate to say always, well, I'd like to think I could get better, but I probably won't. Troy does have a pretty good sense of when he can pull the rug out from under you
from behind the screen when he knows you're not gonna die.
He has a good sense of like, we feel harried,
we feel we can't even hit this enemy,
our frustration is building.
There's a gathering storm happening
when that natural 20 hits.
And so to pull the rug out at that moment feels like such a betrayal.
And it's so frustrating, enormously frustrating when you don't know the end.
And it's not that he crafts the end.
It's just that, and he's told me this multiple times.
He's like, you get so negative about what's happening in a combat and like decisions I'm
making that are putting hardships on you. And you have to, every once in a while, be like, maybe Troy's knows how many hit points this thing has, or
maybe Troy knows what it's to hit is and it's not going
to blow up.
And I'm just building drama in any way that I can.
I'm not saying that's the case here.
He didn't say that to me about this situation at all.
Uh, I do find it interesting that he found that he took
this moment, you know, to take the hard stance.
It was a shitty, shitty moment to you know, to take the hard stance
It was a shitty shitty moment to do it
But it was also an explosive moment to do it and it caused a you know a lot of drama and I didn't read the comments
I wouldn't read the comments because I had no question what the comments would be. There was no doubt in my mind
I wasn't wondering like wonder if there'll be somebody on my side
There was no doubt in my mind. I wasn't wondering, like, I wonder if there'll be somebody on my side. There was no question.
One Joe head out there like, hey, guys, stop.
But I did hear, like, grapevine was,
there were some people that were like,
I will never listen to this network again
because of this moment.
Some people can handle the drama.
Maybe that was just a flash in the pan,
and they'll come back eventually.
I hope so.
Yeah, I certainly don't want to make a show that makes people uncomfortable.
I can't stand, like, these reality shows, I don't know.
I go back and forth between like, I love
watching this train wreck.
And like, I'm actually uncomfortable.
There's a fine line between the garbage.
Like, some below deck, it just gets too much,
too dark, too real.
When people actually start fighting,
I tend to leave the room.
Yeah.
The drama.
I have watched Skid, we were in the middle of dinner once,
and I'm not gonna name names.
Certain people at the table said
some things that were controversial,
and some of the people at the table took the bait,
and I watched Skid just drop his pizza
and leave the restaurant.
I just left, went for a walk.
Which was the wisest decision.
I don't, I don't like it.
But it's true, drama can be fun and silly,
but then when it gets a little too real
or people start getting very actually upset,
it gets immediately unfun.
Fake arguments are hilarious and funny
when it starts to feel like it's real,
but that's when I get it.
So I understand from the viewer's standpoint,
like, ah, this is hard to watch.
It was a tricky combat.
We're all friends.
Nobody hates each other.
Yeah, it was an enormously frustrating combat.
To also lift the veil, like that episode
and the two before it, we recorded all in the same day.
So it was just like-
It was a long day.
Me sucking for like six hours.
And then like that happened and I was like, oh God.
The other thing, I mean, that affected my reaction as well
because I'm watching you.
I think that's also why we were so happy.
I know how frustrated you must be,
and it's just like, give her one win,
because she's gone through this.
I also think there's a, Troy tends to,
he wants to play all the combats by the book.
I agree, he has a pretty good sense of like,
okay, no one's gonna die, I can antagonize him a little bit,
and amp up the story.
But I think in that one in particular,
it was an especially frustrating combat.
We were all rolling terribly.
And by the time we hit Kate's natural 20
that wasn't a natural 20, they got called back,
like we were frustrated.
Like the room was frustrated.
And like the table needed a win.
Yeah.
And I think that was the-
That was the main thing.
It was the main thing.
We all were rolling very badly.
Now Troy has nothing to do with this.
Totally.
Troy did not craft this at all.
But it made the next Natural 20 the biggest Natural 20
of Gatewalkers.
It worked out.
We could have been seeing doing that combat
for another 30 minutes.
100%, 100%.
But can we just, let's turn positive for a second.
Holy shit.
It's the best Natural 20 of Gatewalkers thus far.
It's going to be hard to top.
That was an incredible moment.
You ran around the room.
I would do that.
I would do that from time to time in Giantslayer.
Yeah, yeah.
You ran.
Yeah.
I would do that from time to time in Giantslayer,
but it would have to be a pretty damn big moment.
If we did 300 episodes, we probably did it 10 times,
right?
It didn't happen that often.
First time in Gatewalkers.
And in this, there's a lot more work to it.
You have to unplug yourself in order to do it.
And I was like, it's worth it!
Look at the fence!
That Natural 20 was so huge.
That's such relief.
Yeah.
Not because we were going to live,
just like that we had finally done it.
Just like, yeah, like the heat broke in the room.
Yes.
Like, oh, finally it's raining a little bit. Oh, it feels better.
It was great.
It was great drama and an enhanced moment of triumph.
I'm going to tell a very, very quick story here.
I feel like it's warranted because it's just funny.
And I don't know if you know it.
You may not.
I'm almost certain, Kate, that you do not know it.
Early in my Pathfinder days, I ran a game for Skid
and some friends of mine,
uh, Nicolo included.
And, uh, I don't think Nick was in the game at this point.
He might not be in the game, but, uh, these were some friends.
I don't really need to get into who they all were.
One of them in particular was a client of mine and a buddy.
Uh, he was, he was a good friend, but he was also like me wired like skid like an Irishman and
With a short fuse and a hot temper and he was also objectively a little bit of a pain in the ass as a player
With nickel and diming me a lot. So this we've I've been running a game for years at this point and we're at a bodega and
he
Gets down nickels and dimes me about,
and this fight was not about a 20-year concealment.
This fight was about cover.
Wait, you're in a bodega arguing about the game piece?
We're in a bodega playing, no, we're playing in the bodega.
There was a bodega where we would play every week.
OK, OK.
Like, nobody had, like, a table that you could play on
in apartments in New York, and this bodega was friendly,
specifically to role-playing games.
It was hilarious. It was awesome. There would oftenega was friendly specifically to role playing games.
It was awesome. It was on there would often be like two or three games going on. Yeah.
It was like Fifth Avenue and 30th street. Yeah. Yeah. Yeah. We go buy beers. Yeah.
As long as we were like buying beers and food, like they were cool with us being up there for
hours. So we play up there. So one time it was about cover. He was just kind of like kind of
around a corner. And I was like, your attack is, you know, the enemy is going to get a bonus to the AC.
He's arguing about how he could reach around a corner, whatever it was.
And I was drinking and he was drinking and I was like, I'm,
I'm dying on this hell. Like I am not backing off of this. Like he has covered it.
Or whatever. And, uh, he was like,
you're you know, like a mega maniacal asshole. And you just like, you're like a megalomaniacal asshole.
And you're just trying to like, you do this and you do that.
And you've fudged your roles.
And you're full of shit and all this stuff.
And I was just like, I pushed my seat back.
And all of my, like, saw red.
Like all of my shit just went blah, blah, blah.
And I was just like, you know what?
Everybody is sick of your bullshit around the table.
Everybody's tired of listening to you bitch about every little thing about the game.
And I did that.
And I put it like right in his face.
And he jumps up from the table.
And this guy is ripped.
And he jacked me like hard.
And I went back like five, six feet.
And I like caught my feet and was was stunned at how hard he hit me
and that he did that.
And it kind of shook me out of it, like barramire.
I was kind of like, holy shit.
And there's other games around me playing.
Just looking like this, Skid looked like a deer in headlights.
I know, because I'm sitting between.
I'm watching it from the middle.
So I'm like, I feel like the tennis court.
Yeah, I'm sitting at center court.
Yeah, it was a bad situation.
And I like, everybody's looking at me. I'm like, I'm, I know I'm in a public
place. I immediately get my head under control and I just like, I calm down,
you know, he starts to calm down. We like, we finished the game.
I don't really remember the next little bit because I was so like out of whack,
but it was definitely late in the night. And then, uh, and then the next little bit because I was so like out of whack. It was definitely late in the night. And then, and then the next day, like he's a friend of mine, the next day, I called him.
And he was like, Holy shit, I'm so sorry. I was like, I'm so sorry, blah, blah, like, I just like,
I fired up, I was frustrated, blah, blah, whatever. And he's like, No, I shouldn't have done it was
ridiculous, blah, blah. And he was like, I tell you what, like, I can't stop seeing it, pushing
you over and over again. He's like, I don't care about pushing you.
He's like, I've pushed or hit every one of my close friends.
Like, that means you're a friend.
He's like, what I care about is Skid.
Yeah, that was great.
Because he had only met him, like, a year before.
Yeah, yeah.
And he knew how sweet, like, Skid was.
He was like, I feel awful about doing that in front of Skid.
Like, I could see it in his face, blah, blah.
So anyway, it like, and we ended up
playing that game for like another year or two.
I know.
We suffered as a three.
We still played. And then Nick joined, and then everything. It anyway, it like, and we ended up playing that game for like another year or two. I know, we suffered as a three, and then Nick joined
and then everything.
It was a great game.
And we never fought again.
But like again.
He played in your short lived, very short lived,
but the Curse of the Conjuring game.
Yeah, he was, yeah, yeah, that's right.
He played in that, yeah, yeah.
That's the mark of a gaming table.
Like you get into this party.
Right, it happens, and what I'm saying is
that was way more violent than what we had.
Yeah, yeah, maybe not assault.
Maybe not assault.
Let's not hit each other.
I think, we were all frustrated for sure,
but like, you know, it was a frustrating company.
We were working the problem.
Right, right.
We didn't have enough information,
Kate figured it out, but we were like,
we were trying to get.
We were failing recall knowledge left and right.
And well, I've succeeded at first,
I just wasn't given the right information.
Yeah, that was another.
I didn't ask a question.
That was another thing.
And then with the hole and.
Oh, falling in the hole.
We talked about maybe the Intui,
the better move is to recall knowledge
after you see them do something.
Yeah.
Yes, what is that?
Yeah, what just happened?
Yeah.
And yeah, it was just very frustrating.
We were working the problem, but it was slow going.
Yeah, agreed. It was a slog. I don't think it was a slog frustrating. We were working the problem, but it was slow going. Yeah, agreed.
It was a slog.
I don't think it was a slog.
It didn't get to actual.
All right, well, I appreciate you guys for sitting down,
hashing it out, having a little reunion.
Skid, thank you for moderating.
Yeah.
And great poll on the receipt.
That was good.
That was good.
Made me really wish Troy was here.
I know.
He would have gotten a kick out of that.
He would have gotten a kick out of that.
And he won't listen.
He's like, I'm not going up. I'm not going up. Amazing. I know. He would have gotten a kick out of that. He would have gotten a kick out of that. He won't listen. He's like, I'm not going up against another Virgo. She's going to have her
wrist to walk out music. That is so awesome. Okay. Let's get into a couple of We Are Stupid,
a little listener mail, and then we'll get out of here. I don't know if you guys,
Jesus, my thing's being weird. I don't know if you've heard this one, but let's see. We are stupid.
No.
Very good.
New one from Nick.
It's only a couple of weeks old.
OK, so the Onyx dog.
Just, I mean, we're not going to use it for four more months of gameplay,
because it's once a week.
But this is from Professor Eric. Thank you professor Eric
The activation is a two action command and interact which means the round you put it out
You have commanded it so it gets an action on the round comes out similar to how summons work
Okay summons have three actions to summon, but they then have an action on their turn
So does this thing even though it's only two actions, but it's much less powerful than your average summon
Yeah, so yeah, it is a commandant interacts. That's a good point out from from professor Eric. Thank you. I won't remember. Thank you very much
Okay, so oh this was interesting I
Was curious if Zephyrs standing up could have triggered the Shays' movement for a
maximum FU from Troy.
But the trigger was fairly narrow and Troy didn't expand its definition.
So we said here that the definition was when a creature moves into an adjacent space, could
moving up from prone mean moving into an adjacent space?
Let us know in the comments.
It's an interesting conversation.
It's moving in versus moving into.
He could decide when to use it.
It's not like it was an uncontrolled reaction.
That's true.
He could have chosen not to use it.
He chose to multiple times.
Yeah, to not do it.
Yeah, because whoever was moving up
didn't threaten him or whatever.
That's a good semantic point though.
Skid said move into a space or move in a space. If that's the actual text of the trigger,
then I would say no, because it's already in that space.
I would also say retining.
Yeah, right.
Well, let us know what you think in the comments.
I think that there could be some debate there,
but I'm with you, Matthew.
All right, so how about let's go into the hot topic again
from Professor Eric's perspective.
Of course, he quotes the player core.
But then he says the other reason
he likes to try to remember and always force players to do the flat check first is multi-layered. The
primary thing being hero points and the use of hero points, which is something
that I had not thought of. He was like, you can use a hero point or a bottle cap,
you can use a bottle cap on a flat check. And it's important to determine,
like, you don't want to do, have that lingering out there by not knowing what the intention of the roll was,
and have it like pretty standard that it's always first,
so that if you decide to bottle cap it, you know when that's happening.
And this is why he says he dislikes the common speed it up strategy of roll both die.
With one die, you know, being the attack. One die, you know, being the flat check.
I usually love doing that.
Oh, I hate that. This is an interesting idea as to why to not do it because using the bottle cap is then like you
pick which die you want to use it on. That's not really kosher in terms of how they work.
You know you don't hit, so why would you use it on the concealment?
Right, right, exactly. So it added an interesting layer in there. And then I just want to quote
this. However, concealment check is probably
the most overlooked retroactively needed role
I've seen in all of my PF2 games.
No matter how good you are about trying to enforce it,
I think having some grace here is important.
I typically will allow the retroactive flat check,
but will disallow any hero points
on a retroactive flat check.
That's fair.
That's fair.
Because you already know you hit, right? And we know we don't have any hero points on a retroactive flat check. That's fair. That's fair. Because you already know you hit, right?
And we know we don't have any hero points.
Yeah, we have none anyway.
So we don't play by hero points.
We play by choice bottle cap rules.
He also confirms that the deviant ability goes off
before the backlash happens, even if you get a backlash.
We keep rolling the backlash first.
Immediately.
Which we're supposed backlash first. Immediately.
Which we're supposed to do.
Right.
So you roll it first, you do your ability, and then?
Yep.
And the backlash.
It never interrupts the ability.
It's not taking away.
But then after it, you will get the backlash.
It says, whenever you attempt to use a deviation,
roll a DC5 flat check.
There's another layer in here which, sorry,
I'm having trouble reading quickly,
but about the hot topic which was that a lot of creatures, they have abilities that are triggered when they are
targeted.
So whether that's a reaction or usually a reaction, if you target that creature, you
roll that flat check.
That is effectively targeting the creature so it's also important to realize like, even if you miss on the flat check, you could
trigger their reaction.
It's not like your attack never happened.
It's like you started the attack.
The flat check is the first part of that attack.
So an interesting thing to keep in mind for when you get really granular with the rules.
And then, um, and then lastly, he just says, and I'll say the shell is Shays multiple teleports
were run correctly.
I saw some of the community puzzle, but since you didn't ID it and Troy didn't explain
it, I won't say more here about how it works.
But we all know Troy told us after the fact how it all works, but he ran it correctly.
Okay.
So good to know.
All right.
Let's get a couple of questions from you guys in and then we're going to bounce out of here.
Nick again with the listener mail.
It's time for Listen to Maze.
Nice, Ed.
Time for Listen to Maze.
You gotta cue that fucking A.
That's kind of what we did today. We did question that fucking answer.
Yeah, we did.
Yeah, you did. All right. Andrew, you from Roseville, Minnesota.
I just had to shout you out, Andrew.
He said, the real question everyone once answered
is if Kate had rolled a six on the roll,
she intended to be her attack, which would be a miss
but a success on the flat check.
Would Troy have stepped in and had
that be the roll for the flat check
or just let the roll count as a miss?
He's not here to answer for himself,
but you've already answered.
You're a very honest person.
Yeah.
Quick one from Jed in Ontario.
Hey, guys.
I hope you had a good time at the Toronto show, as did we.
Just wondering if you liked having the VIP meet
and greet before the show.
Yes.
I felt a little rushed, blah, blah, blah,
because it was so tightly timed.
I didn't get to say hi to Sydney, who Jed loves,
but just, though she was kind enough to give me a signature,
love you guys and love my new Joe Dice.
Oh, nice.
Glad you got the Joe Dice.
Maybe it doesn't seem like it after the show,
but we do have a tight timeline after the show also,
because we have a time we need to be out.
Yes.
Yeah, the venue has an after.
So thank you, Kat. The staff has to go. That's exactly what I was be out. Yes. Yeah, the venue has an app. The venue has a.
So thank you, Kev.
Kev has to go.
That's exactly what I was gonna say.
We end up doing the same amount of time.
Yeah, yeah.
Basically.
It is the same amount of time.
This is you say.
I will say we all felt like we had so much more energy
to give to everyone because we're not exhausted
from the day and then a show.
And burnt mentally fried.
Yeah, like it's so hard after a show.
You know how it is, you play a game
and it's like all of my thinking goes to math.
Yeah.
And then I can't talk after that.
And then we go backstage really quick
and be like, stuff our face.
Then you're bad at math and talking.
I'm bad at math and talking
and usually I'm good at talking.
But no, I liked it so much more
and everyone was so nice at the Toronto show too.
I'm sorry that I didn't get to say hi to you, Jed.
Hello, hello now.
Which I think to pull back the curtain a little bit,
we would not, what we would do before
is we would do sound check
and then we would all go back to the green room
and then sit for a long time.
And worry. Like hours sometimes.
Troy would work himself up into a panic.
We'd be kind of just sitting there
trying to entertain ourselves
and sometimes those green rooms
aren't particularly comfortable.
They're sometimes baseball.
So you're like, we're not able to actually hang out.
Or we overthink a combat that's coming up.
We just like stew with our thoughts.
Or people are on their phones or on their,
so this way we actually made really good use of the time
by getting to put that energy towards meeting people.
And it was nice, yeah,
and it was nice meeting a lot of the people before the show.
Like getting to know some of the faces
that you're gonna be looking at while you're performing.
Yeah.
I got to roll dice when I got to shout them out
during the show.
Yeah, that people gave me, it was really cool.
It was no exaggeration,
a million times better than doing it afterwards.
I agree with you.
And then on the tours where we do two cities
in one weekend, we're not leaving the venue super late
and then showing up to the next show, extra tire.
We're not trying to quickly stuff our face with pizza
in five minutes after the show before going back out
and then burping pizza in your face.
Right?
Yeah.
That is an improvement.
That really is.
I have burped some pizza in some people's face.
That's just rude.
All right.
This is, we're going to get out of here on this one,
but it's not a fast one.
This is a good question.
I saved it for last.
I'd love to pose this to you guys.
In fact, I'm excited that it's not just Troy and I this time.
I'd love to hear what you have to say. Subur suburbanite from Burlington, Virginia, who is on Twitch.
Oh yeah, that was suburbanite.
Thank you so much for watching on Twitch.
We appreciate it so much.
Troy once referred to Bleak Prospect, the new game,
who dis Call of Cthulhu game that we did as his
favorite scenario he's ever read in an RPG.
Now that a few more years have passed, do you, Troy or Joe,
now you guys are all here, which is great,
have any updated thoughts on your favorite adventure
scenarios, regardless of RPG system?
So we're not talking about system.
We're talking about scenario or AP, adventure, any system.
It's kind of a big question, but I'm
curious if any of you have an answer top of mind.
Matthew, yeah?
I'm trying to remember the actual title of the,
you know, Troy doesn't tell us the titles of the modules
we ran, but the first module we ran for sidequests,
side sesh.
What was it called?
Oh, for God's sake.
Someone went to town, the village, the raven.
Ravens.
Feast of Ravenmore.
Feast of Ravenmore was maybe my favorite module. That was really good.
Actually, that's a really good answer.
That's a good answer.
That's a really good answer.
I had forgotten about that one.
Oh man, that was so good.
A creepy sort of deliverance meets like creepy horror dinner kind of like vibe with twists,
big twists. Yeah. It was great. Yeah, it was like deliverance twists, big twists.
Yeah, it was great.
Yeah, it was like Deliverance meets Wicker Man.
Yep.
Yes, yes, there it is, summed it up.
Do you have one, Sid?
I have one.
I tend to really enjoy listening to,
I listen to other like TTRPGs
and I really enjoy silly things,
like set in a fantasy high school,
like very silly stuff,
although I love playing dark things.
So it's kind of the juxtaposition,
but there was a one shot that my friend ran for Delta Green,
and it was a blend of silly and dark,
because it was Delta Green, but it was basically,
everybody got a character assigned to them,
and one person was a normal guy.
And everyone else was some sort of like supernatural, unknown to the other players, was some sort of like supernatural,
unknown to the other players,
was some sort of like alien supernatural creature
who had these like messed up things.
And everyone's goal was to get this one object
and like bring it back to your home planet.
But we all thought we were Delta Green agents
on the same mission and we were all human.
So we all like-
You think everyone else is human.
Exactly, and you think you're the one alien.
So like we were doing this whole thing.
We were like in the New York public library.
We had to like go to the next store.
Somebody was at a diner, like classic Delta green.
Just everyone's doing whatever.
And then suddenly it started to be like, I pick you up
and I put you in my pocket.
And everyone was like, what?
What?
Pardon me?
I'm sorry, what?
And the DM was just like, OK.
So he picks you up and he puts you in your pocket. What do you do? Everyone's like, what? And the DM was just like, okay, so he picks you up
and he puts you in your pocket, what do you do?
And everyone's like, what is going on?
And everyone started using their abilities and flying.
It was just chaos at the end, but it was a lot of fun.
That's awesome, that's awesome.
Kate, do you have any ideas?
Honestly, playing masks of Nyarlathotep is really fun.
I mean, the people that I play.
I hear it's the greatest adventure ever written.
It's so good.
But like, it's so fun.
Like, we're on the second book right now, I think,
and like, we're traveling around the world, essentially.
I think we're gonna end up doing that,
which is like nuts.
The mysteries are- If you live.
Right?
The mysteries are fun.
There are some things that we do
that are very like monster of the week,
don't really have much to do
with like
the overall arc of everything,
but like are just this encapsulated
like just weird thing that goes on.
Yeah, it's just fun.
Yeah, that's a really hard answer to top.
I'm playing Masks of Nerelethrotep,
which is like the most famous.
It's chunky in combat,
but it's still like easy to play in the moment.
I don't know.
It's so enjoyable to listen to.
It's great.
Skip.
I always read that the early Delta Green scenario, music
from a darkened room was supposed to be phenomenal.
I haven't read it.
I haven't read it either.
Yeah, for anticipating that we might someday.
Run it one day, yeah.
I think my favorite one still that I've ever played in
was the Scourge of the Slave Lords mega module from TSR that I played
with my buddies back in middle school. Yeah, I mean, that's got to hold a special place.
Oh yeah. It's great. What's like the basic, is it D&D, AD&D? Yeah, it's AD&D and it's actually
shit on a lot by a lot of the grainyards that people like looking back but I love it. But one of the things, the early things that happens is that your group, your party is taken prisoner
by slavers and all of your equipment, like everything is taken from you and you sort
of, you have to figure out what to do with none of your stuff. And I just like, I was
running it and it was just like, I just loved like the look on my friend your stuff. And I just like, I was running it.
And it was just like, I just loved like the look
on my friend's faces.
And I'm like, if you don't have your sword
or your stupid hat that you normally have,
like any of that stuff is gone.
That's great.
That's great.
As usual, I can't just have one answer.
It would be ridiculous.
So I'm gonna do a Pathfinder and a Delta Green.
Pathfinder for me, you might know this is always just
stands out for me. It's a Pathfinder society scenario very
early on. It's like season two or three or something like that.
And it's Citadel of Flame, which you have both played in that
I've run. I've run it like five times. I've never run anything
that many times. I just feel like it's such a cool scenario.
And it's essentially, and I love the setup.
The setup is just like a high level Pathfinder Society
wizard is just flying over the Kadiran desert,
just like flying.
I think it's Kadira, or near Kadira, just flying.
Because that's how that wizard would get around, you know?
And just going from one place to the next.
And during that flight, notices some sort
of unearthed fortress that has been
revealed by the blowing sands.
And so they send out an investigative team.
Oh, we played this up at the Cape, right?
Didn't we play this up at the Cape Con?
No, that was an updated D&D, like old school D&D
scenario that Joe updated.
Oh.
Yeah, that was a slightly different one.
But, uh. I want to play this one, though. But. Yeah, that was a slightly different one. But, uh.
I want to play this one, though.
But, oh, I'd love to run it for you one day.
And I won't say anything else.
Anything.
What's that?
Run it on tour.
Oh, oh, yeah, yeah.
He's like, fuck that.
We have to get content out of it.
Content, content.
Content, content.
No, I just feel like, yeah, anyway.
I won't say anymore.
But it's really cool because you basically go to these, like, you know, yeah, anyway, I won't say anymore, but it's really cool because you basically
go to these like, you know, distant sands sort of,
you have to go out for camels for days to like get there.
And then it's a race with like other people
to like uncover what is this ancient building
that has been revealed by just millennia of blowing sands.
I think I played it, but not with you.
What?
I think I played it with like in a PFS What? I think I played it with like, in a PFS scenario.
Oh really?
You should play it.
Holy shit.
Here's a module.
No, I'm sorry, you definitely played it,
because I ran it at your house with Troy.
Troy was there, he played in it.
That's where he made The Solution.
Remember, he like whipped up a character named The Solution.
Oh, oh.
Sounds like Troy.
Okay, yeah.
A fighter, oh god, it was so funny.
Here's a module I did not play in,
but had heard stories about the game,
and it might be my favorite thing I've never played,
which is the one that you ran, at least for Joe,
but maybe Troy also, Pathfinder Society scenario,
where you are transporting three goblin prisoners.
Oh yeah, the Frost for Captives.
The Frost for Captives, it's a famous one.
And it was, just hearing the stories of how it went
was so delightful.
Yeah, you need Skid to run it, really,
or a Skid level person, because to play every goblin,
to run every goblin, it's just amazing.
The whole scenario is essentially
you have to transport goblins through this thing.
And they're so chaotic.
And they get all it's
like trying to shuttle kids from one place to another it's like a hundred
baby challenge psychotic children yeah and skid did an amazing job making you
feel so really like no no no constantly trying to grab pull them back in there's
fights and like you have to keep them protected and like awesome it's like it
was really fun telling a story like you got into a huge fight and like the punch the goblins
And they were they were being chaotic and then you finally finished and one of the goblins just goes
So awesome, and then I'll mention a Dr. Green one which we played which is
The first one that I ran after a new game who diss which was the last equation. Oh the math one. Yeah, man
Yeah, that was I love that was good last equation. Oh, the math one. Yep. Man.
That was fucking great.
That was good as fuck.
That was great.
I love that scenario.
It was the reason it was the first one I ever
picked to run on Delta Green.
Last Things Last is great, too, as an intro scenario.
But the idea of it's just a standard, not standard,
but it's a terrible multi-murder,
but it's a murder investigation in North Jersey.
And you go out there, and there's just all these bloody bodies, a clear murderer who's
already dead with a shotgun and just a math equation on the ground.
And then uncovering what that equation is and why it drove them mad and how unnatural
high-level math can be. It's such a cool scenario.
It is great. It's a great classic kind of horror, sci-fi, like big idea that works really well.
And it was so fun.
The show itself, I think, was phenomenal.
Yeah.
What we ended up making out of it was great.
The news vans in the parking lot, the beginning of the show was so funny.
Just the failure immediately.
Yeah, yeah.
It was just like, I mean, Grant said something as Riker Solace.
He said something along the way.
It's really about terrorism.
Yeah, yeah.
He said something like to the reporters.
He's just like, or he yells at somebody like,
don't cover that up.
This could be terrorist or whatever.
And like the reporter's like, terrorist?
Did you say terrorist?
And they all started like writing stuff down.
And he's just like, wait, no, no, no, no, no, no.
No, no, no, no.
And then the news reports are all like,
terrorist attack in North Jersey.
Keep it low profile, says the hander.
And they're like, don't say anything weird.
Right, keep it low profile.
I'm getting arrested or something.
And it's like people watching it are just like,
isn't that famed sci-fi author, Ordie Arseneau?
Isn't it the same one where we shot at each other with Grant's new character?
Yeah.
And shot me?
Yeah.
The mystery led you somewhere, which I will not describe.
Oh my God.
You've got to listen to it.
I dropped it.
I was like, I guess I shoot back.
Yeah.
You can't say anymore.
It would be a spoiler.
You've got to shoot it out.
Your words of the phrase, get in the trunk.
It is.
It actually is.
Yeah.
Grant's character. Yep. Okay. Enough is. It actually is. Yeah, yeah, Grant's character. OK.
Enough said.
That's it.
That's all I got.
Thank you so much, Suburbanite.
That was a really fun question.
Because we always get, what's your favorite RPG system?
What's the favorite new game you played this year, et cetera?
But not what's your favorite adventure or scenario.
So that was awesome.
Yeah, that is going to wrap it up, as they say.
Any parting words, Kate?
Any parting words before we get out of here?
Um, I'm just waiting for my invitation to Dancing with the Stars.
I'm ready. Well, uh, you did a fantastic job. It was, it was awesome. You too, Sid. That was a great re-upload.
The hair, the hair, the hair throw was fantastic. Skid, thank you again for moderating. Thank you.
It was awesome. Uh, thanks so again for moderating. Thank you is awesome
Your next thanks so much for watching everybody. Hey, if you're a vorpal subscriber come check us out tonight 730 Eastern on discord
We're gonna be hanging out. That's gonna be really fun
Jared and I maybe skids gonna come up pop by whoever else wants to pop by you're welcome
And then yeah, of course skatewalkers continues tomorrow night 8 o'clock Eastern on YouTube and
Yeah, and then a time for chaos on Friday night.
Check out Kate on YouTube as well, YouTube Premier.
So that's going to do it for us.
Have a fantastic week and weekend,
and we'll see you next week on The FUD.
Later, everybody.
Bye.
Bye.
Bye.
Bye.
Bye.
Bye.
Bye.
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