The Glass Cannon Podcast - Gatewalkers Episode 31 – The Slim Reaper
Episode Date: April 19, 2024The heroes battle Kaneepo the Slim and their pet temagyr gorga. Watch the video here: https://youtu.be/syimbs8F04A This episode was sponsored by Demiplane, Foundry VTT and Norse Foundry. Check out Dem...iplane's Pathfinder Nexus and character creation tools at https://bit.ly/GCNOfficialTools See why tabletop gamers everywhere have made the switch to Foundry Virtual Tabletop at https://foundryvtt.com/gcp Visit https://hensonshaving.com/GCP and use code "GCP" to get two years worth of blades free with your razor—just make sure to add them to your cart. Start the Good Habit at https://tryfum.com/GCN to save 10% off the Journey Pack today. Visit https://aeropress.com/GCP and use code "GCP" to save 20% on your order. Visit https://drinkag1.com/glasscannon to get a free 1-year supply of Vitamin D3+K2 and 5 free AG1 travel packs with your first subscription. For more podcasts and livestreams, visit glasscannonnetwork.com and for hundreds of hours of exclusive shows and benefits, make your membership official and join Glass Cannon Nation today by becoming a subscriber at jointhenaish.com. Watch new episodes when they premiere every Thursday at 8PM ET on youtube.com/theglasscannon. Learn more about your ad choices. Visit megaphone.fm/adchoices
Transcript
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You are listening to the Glass Cannon Network,
the premier source for role playing game entertainment.
Last week on the Glass Cannon podcast.
This is anybody else trying to jump in there?
Well, Remy's getting the South Tuscany.
Maybe pressing our luck, but okay.
You feel like you see differently, and you now have low light vision.
What do we have to lose?
We have everything to gain.
But everyone looks at her, and you notice that she has two different color eyes. Just like Talitha.
Whoa.
And you gain the changeling trait.
I feel...
You're cursed like I am.
We are one of them.
Talitha, I'm sorry.
You are speaking in riddles.
Hags, Brother Amius!
I'm a hag!
You were born of a hag.
I thought stepping into the machine
would take this away from me, not spread it to others. We have to stop this. This is wrong
We've made a terrible mistake. We should press on
Yes, let's go north you open the door as quietly as you can. Let me explain what you see
Please oh no sitting atop the throne you see a rail
thin gray skinned being.
Very few have made it as far as the throne room.
You and your friends are most welcome here.
I will give you the world.
You just have to take it.
I will not rule by your side.
I will not devote my life to the destruction of all that live.
I refuse as well.
I think we've made our choice.
Now, the shade with the key, please.
Don't force us to hurt you.
We shall see.
Let us dance.
The adventure continues...
now. Let us dance. The adventure continues......now. Hello everyone and welcome back to the Glass Cannon podcast.
We have got a hot digger of an episode coming up.
But first, what's going on, man?
Wow.
Nothing in particular, just what's up?
It's a very special day.
I know what day it is.
Kate said she, what day do you think it is, Kate?
I think it's May the 4th.
OK.
It's not.
There are people climbing through their phones
and computers.
Are you deliberately trolling Skid?
No, I thought that all this.
I think we're going to have to cut that.
I think we get it.
To save Kate's reputation. I think we need to have an intervention with Kate. No, no, I thought that all this... I think we're gonna have to cut that. I think we're gonna have to save Kate's reputation.
I think we need to have an intervention with Kate.
No, no, I know, that's the joke, is that he's trolling.
That would have been a good joke.
Oh, that Skid is trolling.
I know that Star Trek and Star Wars are different.
Okay.
All right, that would have been...
Oh, I see, I see.
You thought Skid was trolling on other people
who might celebrate May the 4th.
Obviously.
It's April 18th.
It's April 18th. It's April 18th.
So off on all ends.
Yes.
It will be April 18th when this is,
when this airs.
We are talking to you.
It's not currently April 18th.
Not the day that this airs, but today,
when we're doing this, I'm wearing a Starfleet uniform.
Today is a special day.
Ah.
OK.
Matthew, you would know you're a nerd.
First contact day.
It's, that is close.
It's April 5th, I think.
It's April 5th.
Wait, what is it?
I don't know.
So, today is laundry day.
I am out of cool t-shirts and capes.
So this is what we're left with.
That was really good.
That's a good, I mean, you got me.
You got me.
When Matthew said first contact day, I was like, that's it.
Cause I also-
It's really close.
It's really close to first contact day.
It's right around here.
And yeah, no, it's laundry day, it turns out.
Out of all the times we make fun of Sydney and I
for wearing costumes, costumes with our fashion.
I started going in on him right away.
He went after me.
I went after him right away.
You heard how savagely he went after me.
Meanwhile, Sidney's is giving me epilepsy.
He asked me how are you?
I mean, do I need 3D glasses to see what's happening?
It's making me sick.
Hey, I'm the second biggest nerd at the table.
This is a magic shirt that I got at a convention.
Oh.
It's like a 3D eye shirt that I'm being forced to look at you're welcome
Can't see watch if I move really fast. It's like I have like mirror image or something throw your cape on her
If you need my laundromat that I go to every day every time we go there
Xavier points out to me he points at the same sign and he goes
You can get a cape clean for seven dollars. Oh, they've they've cape cleaning
and he goes, you can get a cape clean for $7. Oh, they have cape cleaning?
Cape cleaning?
They have a sign for cape cleaning?
And Xavier points it out every time.
He's like, you know what we should get cleaned here
for a great deal?
Cape for $7.
Is that a good price for a cape cleaning?
I mean, if it's a wall.
Is it dry cleaning or laundry?
I don't know.
There's nothing.
I don't think it's a dry cleaning place.
I think they only have machines.
I can't just beat it with a stick.
No, I don't know that you could wash it in front of a cape.
I have, my cape is very fine.
And it needs to be handled with incredible care.
It's like a wool cape, right?
It is.
I can't, in good conscience,
just hand it over to some launderer.
Some discount launderer.
Some wet that. Some wet launderer.
Um, this was a lot for a bit. Yeah. discount launderer. Some wet launderer.
This was a lot for a bit.
Did you leave the house and you were like, got it.
Well yeah, I had to think of it before I left.
That's fantastic.
I didn't have it in my bag.
It's nice too.
This is a very nice shirt.
Really well made.
I wore this for, we did our Star Trek RPG episodes.
I had a gold one, a gold Lieutenant Commander uniform.
Yeah, when Skid walked in, I said,
did you tell Matthew to bring his?
And Skid said, no.
I'd never do that.
You would not do that.
It's also not laundry day for me,
so I'd have no reason to wear it.
Well, it's nice, you never get to wear Halloween costumes
outside of Halloween or in our case, like LARPing or whatnot.
So this is good.
Not super appropriate, but that's OK.
Doesn't have to be.
I think it's a sharp looking suit.
It is very sharp.
It's one of the best well dressed when you wear it.
Yeah.
It's one of the nicest pieces of clothing I own.
It is appropriate you are a red shirt for today's episode.
That's true. This is next generation. This is Captain for today's episode. That's true.
This is next generation.
This is Captain Picard's uniform.
Ah, that's right.
I don't know anything about Star Trek.
It's like Doctor Who I know nothing about and just above that is Star Trek in terms
of nerd fandom.
And then way above that Star Wars.
You know a lot about Star Wars.
I know a lot about Star Wars, although I forgot probably more than I ever do.
Yeah, but no, you look nice.
You look great.
Sydney and Kate, you guys aren't Star Trekers, right?
I thought you were about to say,
you guys don't look great.
I thought you were too.
Unfortunately, you guys don't look great.
Please leave.
Prepare to take an insult.
No, I don't know.
I know that I would like Star Trek
and Matthew and Skid have both like recommended episodes
and like I know you guys.
It's too late.
If you don't like it, you don't like it.
No, no, no. You would have liked it by now like I know you guys. It's too late, it's too late. If you don't like it, you don't like it, you would have liked it by now.
I would like it.
I just don't have the time to invest in like a franchise.
You know, I can't, I feel like I can't start from zero.
It never pulled you in the first place though.
And that's, that's.
I guess that's true.
I know I like Star Wars, you know, I dove into other stuff.
So maybe I just miss, miss the boat.
She's very busy.
Yeah, she's very busy.
It's very episodic.
You do not, it's not like you have to.
You can just jump in. Yeah, you can watch. In fact, very episodic. It's not like you have to... Oh, you can just jump in?
Yeah, you can watch...
In fact, in Next Generation, I'd recommend you start with season three.
Okay.
Yeah, you can completely...
Well, there's a couple of episodes that you should watch.
Here we go.
Here we go.
Measure of a Man you should watch.
Absolutely watch Measure of a Man.
Can you guys make me like a document?
Sure.
Yeah, of course.
Kate, Trekkie?
I mean, like, I like the idea of it. I like watching it passively.
I don't know why.
It's just more of like, I don't pay attention
that much when I watch it.
I'm a space opera girlie.
So I like, you know, Bowser, Galactica, and like, Expanse.
I like Star Trek, but I'm not like, yeah, Star Trek,
Star Wars sucks, or the other way.
I know Star Wars is a space opera, but it's still.
It's just not as good as The Expanse.
It's not.
No, there's one fundamental problem is that Star Trek
is primarily told in films and The Expanse
was books and television.
Yeah.
And role playing games.
And role playing games.
Have you seen, both of you, have you seen all six,
you know, primary Star Wars movies?
Yeah.
Okay.
Kate?
I didn't see the episodes.
Or I mean, you know, there was like the first three.
And then they started doing the episode ones and stuff.
The 90s films?
I didn't see the episode ones.
So you saw four, five and six when I went to the original ones.
You really missed.
Is that, is the episode one and stuff,
is that Misa, what's his face?
Yeah.
Oh, all right.
You're missing out on like core, really bad Star Wars.
I know, well everyone was saying it was bad.
It's bad, but enjoyably so at this point.
Like campy.
What about seven, eight, nine?
I, oh, the one with Rey.
Yeah.
I went to the theater to see that with Michael.
It was a fun one. All three of them.
You like it?
I saw the one.
It was fun.
I don't remember it.
I couldn't tell you anything about it.
You went to a movie theater?
I did.
How often do you say would you go to a movie theater?
Once a year, maybe.
Michael gets one movie day a year.
How often does Michael go to the movie theater?
Much more often, yeah.
So this is not a household aversion to movies?
No, Michael loves movies.
OK.
Good.
Woo.
OK.
We've learned a lot about each other today.
I think we have.
I think next week we should all dress up in fun costumes.
So let's get the video left out.
Don't tempt me with a good time.
Finally, Troy is going to give in,
and we're all going to wear costumes.
I'm just going to wear this, but you guys.
I could banter all day, but there's too much to get into.
It's going to be a long one today.
Get some popcorn, go to the bathroom, strap in,
say goodbye to your loved ones.
We'll be back after this break.
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Before we get into it, I want to thank our sponsors as always, Foundry VTT, Norse Foundry,
and Demiplane.
You're holding up dice.
I used to save Norse Foundry for the end, but I always forget as I'm saying them who
the sponsors are.
So I'll just do it in terms of memory.
But we're going to need all three of them
today for this combat.
Oh, yeah.
What do you want to talk about in terms of last week?
Last week had a little bit of both, long role play,
and then a shorter second half where you walk in and see
Kniepo the Slim.
First half, you're like, look at these balls.
We could do so much cool stuff with these balls. And then after a couple experiments,
you realize we should probably stop playing God.
You got low light vision.
That was cool.
Awesome.
You obviously got the ability to turn into a cat.
Change shape.
Kind of fun.
But then you inherited a changeling trait
from Talitha, something that has been basically
a secret of Talitha's that she only shared with you, and now you are starting to be flooded
with Talitha's memories and Talitha has realized this is very bad because what I've given you
is a curse.
You may be called to rejoin the coven, this very dangerous part of a changed thing's
life, when you get the capital C call to return to the coven and turn into a hag yourself.
And now this has been given to you right before you open the door to the north.
You feel this little distant voice in the back of your head.
It's already started to pull you perhaps.
But you open the door and you're in the throne room.
And finally you see this eight foot tall monstrosity sitting there stroking a temagar gorga,
little porcupine in a cage with a hat, little hedgehog. Get to that later.
I hope I survive long enough to meet that.
We have to learn.
As soon as you, so I didn't know it was the throne room
I was not in that angle like all I saw was the bed and the cage and
When you started to describe it, I was like it's official. I hate this AP
There's a hedgehog with a hat it's like holding on to the bars
All right, I'm out
Not doing a hedgehog in a hat see with the opposite reaction
I was like, oh man wearing Kniepo's thing like I fucking hate this socks fighting the shadow thing
And then you're like hedgehog with a hat. I was like, I'm back in yeah. Yeah, I care about this
It's one bad thing one good thing
It's like his mom's painting a good fellas. It's like one dog goes one good thing. Now you have my attention. It's like the painting. It's like his mom's painting of Goodfellas.
It's like one dog goes one way, and one dog goes the other way.
And in this case, I think it's one good thing, one bad thing.
And I agree.
They're just exactly reversed for me.
Like, I see Kniepo, and I'm like, let's dance.
That's what you said.
He said, let's dance.
I'm like, let's go.
And I'm excited. But I'm horribly nervous. So said! He said, let's dance. I'm like, let's go, and I'm excited.
But I'm horribly nervous.
So you're on Kniepo's side.
I'm on Kniepo's side in adventures, yes.
So you want Kniepo to win.
I like to fight horrifying monsters.
I don't like to banter with hatted hedgehogs.
I don't want to talk to a hedgehog about that.
No, thank you.
I do.
I think we, this side of the table, we really want to talk.
I think you're doing what's not interesting.
I like a little bit of both.
A little bit of both. I don't want to say I don't want to fight Kniepo, but I definitely want to talk to a hedgehog. I definitely want to talk about. I think you're the only one that's not interested. I like a little bit of both. A little bit of both.
I don't want to say I don't want to fight Gnipo,
but I definitely want to talk about Headshot.
I definitely want to talk about Headshot.
I want to release the Headshot.
I feel like as a player, I have this innate thing
where I just want to-
If you do it during the fight, I swear,
if you use a single action to do anything,
I really want to release some so-
Other than murder Gnipo.
Tempted, I don't know what it is.
But could you imagine if you opened that cage,
and it came out, and it was like a 15th level paladin?
And it was just like, ugh, started owning on our half
behalf.
That's what I'm saying.
I thought.
That's what she tried to do with the unicorn
the other time.
I was about to say.
I thought the unicorn.
Huge backfire, but hindsight's 20-20.
Sure.
You're like Elliot.
What about now?
One of these times, it's got to work.
Elliot and ET.
The frogs. Back to the river. Back to the river. Well of these times it's gotta work. Elliot and ET. Yes. Back to the river.
Back to the river.
Well hey, you got three actions, might as well use them.
God damn it.
There's always a good way to use that third action.
Gotta use for something.
Sure they won't all be really important in this fight.
Uh, well, I mean, this is it.
This is it.
This is Kniepo.
This is a figure that is essentially timeless,
parentless.
I'm afraid.
Yeah.
I really think that it's going to be really hard.
And I always think that, but I think in character, I really think that because of his seeming
timelessness.
Yeah.
You know what I mean?
Like an army of elves just could barely manage to imprison him, let alone take him out.
And you know, I don't know.
Very few have entered the throne room, they said.
Have made it this far.
Made it this far.
They welcomed you here and all you had to do was kill your friends and you could become
slim and rule by their side.
Oh, was that the deal?
I didn't, I never really got that far into the level of consideration.
I didn't know I had to murder the rest of you.
Yeah, he said that. Would that have changed your mind?
It would inevitably be murder, but like, he wouldn't.
Where there was only one of you, it was sort of implied,
but he did mention it kind of sideways during the conversation.
Lose weight with this one weird trick.
Yeah.
I was about to say, I mean, dieting is just hard.
If you just have to kill all your friends,
you can be that slim.
Well, let's see who's going to be left
to worry about their weight. Everybody roll for initiative. Oh, baby's see who's going to be left to worry about their weight.
Everybody roll for initiative.
Oh, baby, starting right up.
My favorite episodes.
Favorite app start.
Roll for initiative.
Yeah, you want to start with a combo.
What did you get there, Talitha?
17.
Lady 17.
Zephyr.
10.
10 for Zephyr. 10. 10 for Zephyr.
Tweener.
For the Ramus?
Tweener.
That's not a tweener.
It's halfway between 1 and 20.
It's literally in the middle.
And she's right.
It's less than halfway between 1 and a good initiative roll.
15 for Brother Ramo.
15 for Ramus.
Asta.
I'm just going to go take a work call.
I got a 6, so I'll just go do that
and come back when you guys need me.
Is that mathematically possible?
Six?
I counted correct.
No need to do the drop skit.
No, no, no, no, no!
Eric!
I held your hands off.
I rolled a nat 2.
Nat 2 with plus four gone.
I honestly don't think you ever have to play the drop again
because we're all singing in our heads all the time.
Hard to shake.
So mean.
What about Buggles?
22.
All right, we got a 20, something in the 20s.
That's nice.
Well.
What'd you roll?
47.
Well, I do have two combatants.
Oh, I forgot, yeah.
Oh, that stupid hound, that's right.
I believe you know one of them is not the hedgehog.
Yeah, what's the Hedgehogs Initiative?
The hedgehogs, the hedgehogs.
They should get one to break out.
As you get close, you realize it's just a stuffed hedgehog in a cage what's the hedgehogs initiative? They should get one to break out. As you get
close you realize it's just a stuffed hedgehog in a cage. However, you're lying. Thank God.
Kniepah will go first. All right, so here we go. What kind of music do we have for this
fight? I'm just gonna bring some... You got a good one? Something good? No. You gotta
bring something good. It's gonna be good. It's gonna be good. I hear a little... It's
gonna be pretty intense. It's gonna blow my mind.'s gonna be good. I hear a little it's gonna be pretty intense
I'll blow my mind. Yeah, oh I can I'm not gonna do super cinematic
I'm gonna go kind of modern ish. Yeah, you have to wait till you start dying
Maybe even some electric guitars maybe 80s action. Yeah, can you post slides up to the back of the room?
From its throne you see these shadows
I think it was toitha or Matthew that noticed
in the image these like shadows splitting out.
Same thing, there's this like illusory double of Kniepo
that's sort of floating with them
as they slide across the room.
And they just reach out their arms
and Talitha and Ramamius and Buggles,
you see your shadows on the floor
begin to lift off the floor and pull towards
Kamek's hands.
This is what he was doing.
He was assuming the elves' shadows.
Yeah, he said he was.
He was just pulling ropes of shadow out of you.
It's like Peter Pan.
All three of you give me a fortitude save.
Has to be fortitude, huh?
It couldn't be worse than that!
Natural 20.
No!
20.
I don't even want to roll it, I'm so sick.
God.
Come on.
No!
That's a fumble.
What's the total?
Just take my word for it.umble. What's the total?
Just take my word for it.
Will you just tell me the total?
There are people screaming at the computer.
The total is a seven.
Oh, wow.
Wow.
Is that a fumble?
What about, what about buckles?
Dirty 20.
Dirty 20.
Probably still a fail.
Even though I rolled a 15 on the fucking die.
Fail and critical fail. Let's talk about damage. Then we'll talk about conditions
All right Buggles. You're gonna take
Six points of mental damage and you are frightened one
Man, brother Ramious, however, it's going to take
19 points of mental damage and you're frightened too
Are you up still? I am barely up. Oh my gosh. Oh, no. Oh my gosh
No for those of you falling along home remember frightened
You are gripped by fear and struggle to control your nerves think about that in your role play
When it comes to your turn the frightened Frightened Condition always includes a value. Take a Staleless Penalty equal to this value in all of your checks and DCs. Unless specified
otherwise, at the end of each of your turns, the value of your Frightened Condition decreases by one.
Everybody remember though, we do have the fruits of the sapling rod from that one.
Critical, yes.
The encounter has begun to lead to you take no damage.
And a little something on the side?
And you're feeling pretty good about yourself with your one new weird eye.
Weird eye blind.
Buggles you are gripped by fear, standing behind Brother Ramius, who seems to crumble in front of you.
You see he looks a little unsteady on his feet perhaps as his shadow has been pulled
into the mouth and hands of this being. It is your turn.
Okay, so yeah, it's this stabbing sensation that he gets that he's probably even particularly
sensitive to given his own powers.
Overall temperament as well.
Yeah, he lets out a yelp of incredible pain
and he sees what's happened to his friend.
He is going and he's frightened.
He is going to move along the eastern side of the room,
move along the eastern side of the room.
Up, get a little clearer line of sight on this thing. Michael, the Gorga!
I know, you see the dogs.
Oh yeah, it's like, oh, oh!
And now he's doubly frightened.
He's frightened too.
He's frightened, hey!
And he, yeah, I think he's gonna go after the Gorga,
actually, with an ignition.
Pop! Okay.
I think he's gonna go after the Gorga actually with an ignition. Pop!
Okay!
Okay, that is a 23 to hit.
That is a hit.
Okay, good start.
Buggles!
Alright.
And that is seven points of fire damage.
Seven points of fire damage to the Gorgs.
And it goes down.
Nice. What a goes down. Nice.
What's your bug, Star?
All right, anything else, Bugs?
That was my three actions.
All right, Buggles steps up there and ignites the Hound.
Things you remember about the Temmiger Gorgor,
because you would remember this.
They are weak to cold iron, and they also
have attacks of opportunity.
Yes, they do.
It is Talitha's turn.
They also can, like, basically, they
can become hidden whenever they're in dim light
or something or seal them.
Can't they teleport?
Do you have light on, by the way, or no?
Well, I was going to ask the light situation.
It's dim.
It's typically like all the other.
Then I don't have any light on.
OK.
But you have low light vision now, so.
Right.
You're not sweating. So it don't matter. All right. Tal but you have low light vision now, so right You know sweat don't matter
All right, Talitha is going to kind of clock the Gorga and look at Kniepo and devise a stratagem
Okay
And will not attack with that so instead she will flank out the western side of the room much as Buggles did and
Then take a shot at the Gorga with her crossbow.
Okay and you don't have to use the stratagem on that because it was intended for a Kinepo.
I identify a creature any strikes against that creature I must use that role but a different
creature I can presume would make it. All right so whereas Buggle went east you go west in the
direction of the hedgehog and uh fire away. Okay I'm glad I glad I waited. That's gonna be a 22 to hit.
That's a hit.
Nice.
But it will only be 1d6 because there's no strategic strike.
Three points of damage.
Three points of damage.
Oh, I get a free Knowledge Check on Kniepoh.
Oh, okay.
What the hell am I gonna do with this?
I have no idea.
What is your nature?
What is my, it has to be nature? Yeah. Okay.
It's plus five. It doesn't have to be nature, but the DC is going to be even harder and
you assume it's probably gonna be pretty hard for this. Yeah. Well, that's why I'm wondering
if I want to go for occultism. But we can do nature. I have a question I have to ask.
All right. What's your bone? For nature? Yeah. Plus five. Do you want me to ask you a question?
No, because you don't know anything.
Yes.
That was easy.
Worked out.
That was going to happen.
You don't have to worry about thinking.
I don't have to worry about thinking about a question.
I love the idea of Talitha also thinking, like, I
know everything I need to know.
There's nothing else to be learned.
I'm done.
Well, I'm waiting for the inevitable creepy ability
that, besides stealing or eating our
shadows what else?
Speaking of which, it's the Gorgas turn and the Gorgas rushes at Buggles.
Oh boy.
Oh no.
This is the end of Buggles.
Oh, she moved right to there.
So it rushes right from that dais at Buggles and as it reaches the end there it goes to
try and take a bite out of Buggles.
And I'm going to do an actual bite instead of that shadow bite to start.
So let's see.
That is going to be, probably a miss with a 14.
That is just a miss.
Just barely a miss with my fright and condition.
Okay, and then for its final action it goes to bite a goblet of your shadow.
Give me a fortitude save.
Oh, I need all my gobbets.
My gobbets.
Natural 20.
Oh, you take no damage.
Yes.
Oh, the 20s are coming when you need them.
It is Brother Ramius's turn.
What is going on through your head there, Brother Ramius?
He is, he went into this frightened,
already scared about the
situation because of this seemingly immortal creature almost right like
compared to our concepts of time thousands of years it's been alive and
he was like uh we're gonna die and then he starts to feel exactly that as his
shadow is ripped from him his very insides that already feel weak
So we feel weaker and weaker and weaker. He's down. He's near death
Wow, and I can just take care of myself or I can try to I can risk I'm gonna risk
I'm gonna risk it. I'm gonna risk. I'm gonna risk. I'm gonna risk it for the biscuit. What are you doing?
Miss I'm gonna miss him for the biscuit. What are you doing? I'm gonna miss him? God damn it, I actually don't know.
Take care of yourself.
I'm gonna send him a nice fruit basket.
Literally, you have all those fruits
from the sapling rot, you should be eating them.
Yes.
Yeah, please take care of yourself.
You go down, we have to get you back up.
Yeah, we can't heal ourselves.
Buggles can get me up.
I...
Buggles is about to be eaten by a dog!
I've got my own problems!
I've got my own problems!
Uh... yeah.
Do it, do what you want to do.
You do you! It's always funny.
It's always funny.
It's always a real kick.
We laugh and laugh and laugh.
I'm so tortured.
Alright, I am going to...
Fine, I'll take care of myself.
So he is going to ask the Keeper's Blessing in this horrifying fight that they're up against
and he's going to heal himself with the two-action version of the spell, Heal.
And then with his remaining action, he will attempt...
Oh, actually, you know what?
I'm going to cast Heal first because let's see how that does.
Oh, phenomenal, so he heals for 15 points.
Nice.
Nice.
With the heal spell, so that was good.
And then, he got almost all the way back there.
With his last action, he's just going to aid Asta.
Oh, thanks.
Are you gonna do something awesome
or are you gonna open the fucking cage?
You know what?
I don't know if you have enough movement to open the cage.
If she is gonna open the cage,
I'm sure she'll appreciate your help.
She'll find a way.
She always does.
I will aid Asta if Asta goes after Kaneko,
so I'll say that much.
Or the dog.
Wait, what?
I'd say preparing to help you if you are attacking.
Oh, oh, oh.
He's putting conditions on his aid.
Yeah, that's like a conditional.
He's not gonna help you open that cage.
It's not how that works.
It is, it's like you-
Aid blackmail.
Yeah, why are you doing this?
You're dangling the aid in front of me.
Well, I just, I can't help you if you're gonna do something else.
Maybe you'll get a plus one.
I better do what I want you to do.
Okay. All right then, it you to do. Mm, OK.
All right, then.
It's Zephyr's turn.
All right.
So now that Brother Amias helped himself looking better,
I'm going to move because the Gorgug moved.
And I need to be like 35 feet away from it.
So I'm going to move right next to Talitha there.
OK.
Get into my Manasic Archer stance.
So that's two actions total.
And then final action, flurry of blows.
I really want to try to incapacitate this.
On the Gorg?
On the Gorg, yes.
Kill that Gorg.
OK.
You got it.
I don't remember how to play my character.
In these stressful moments, all of the rules
just go out of your head.
Okay, it's a 16.
16 is a hit.
Oh, nice!
Six!
Six!
All right, so what order do you want to resolve this?
I can, cause I, Stunning Fist.
We can do Stunning Fist right now.
Okay.
That has the incapacitation trait,
which would still rock and roll here, so Fortitude save?
Fortitude save.
All right, 21.
That's a pass.
All right, now you can give me the damage,
unless the damage is one.
It's combined.
So then roll again to hit and see if this one hits.
No, actually a 10.
10, okay, so miss on the second one.
So just give me the damage for the first.
Yatta!
Four points of damage. Four points of damage.
Four points of damage.
It's all right.
We hit it, you hit it.
Finishing off the round, old Asta.
We all know how well Sydney does during boss fights.
It's sort of my kryptonite, if you will.
Really good at the little guys.
So you're not gonna help me if I open the cage,
is what you're saying.
No, I don't have any-
I'm joking.
Way to help you.
Unless. Unless.
Just kidding.
Unless us is going to run up,
straight up in a line to get next to Kniepo.
Okay.
You see these two sort of illusory doubles floating next to it.
Oh, she has a little trickier image.
You see where it is, but there's something going on there.
I wanna make it clear.
She is Naruto running with her katana behind her. Ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta ta And he's gonna attempt to aid. We're gonna go aid, okay go ahead. With perception. With a weak spot in opening.
Natural 20!
That's a critical aid.
Okay so that's gonna be plus two to your attack.
However, I need you to roll a flat check first.
Is this a concealment?
Yes, basically.
Okay.
Do you have something that does something
against concealment?
Nat 20.
Oh!
All right, so you pass the concealment.
Shit.
God damn it! God damn it!
God damn it!
Ah!
It continues!
It continues!
Fucking plastic!
Over and over!
That's when you roll a natural.
That's the only time.
I know, it's kind of amazing.
Is it?
All right, so now you're gonna get a plus two
to your actual attack.
Okay.
And it seems like your strike is coming down
on the creature.
Come on!
Come on! Come on!
Guys!
Plus two.
Okay, this is gonna hit.
This is gonna be, it's a natty 18, so a 20, 28.
That seems like it would probably hit.
Unfortunately, at that moment, as you're about to hit it,
it like steps out of that space,
very similar to what happened with the Shay, except seems like it's being triggered by something else and appears
over on the other side of the room near Zephyr.
So I don't hit it.
You don't hit it.
And my spell strike also doesn't hit like the spell that I cast.
It's law lost.
Wait, did you use a first level spell?
Is that true?
It doesn't say charge in the weapon if you don't hit? No. No? No, it's a cantrip though. Like she did use a first-level spell? Is that true? It doesn't say charge in the weapon if you don't hit no
No, no, it's a cantrip though like she did use a first-level spell
No, I use it can't use it. I guess I needed to say what I was doing
Maybe before and to stay honest, but it was a cantrip. It was faze bolt, but I still have a third action
Yep, I'm just gonna shoot faze bolt at it. Oh, wait, wait, wait, wait, wait. Didn't I wait up to it?
And yeah, there's a two action. Yeah. Yeah, I thought I forgot cantrips aren't one action didn't want to eat them. It's the mistake charge. Yes. Yeah
Yeah, so what what I skipped a step here?
But what I would do is like roll the damage and give me all the damage and then I just wouldn't take any of it
I move so the face bolt would actually have triggered and it's the damage whatever this ability is
Yeah, it's triggered by taking damage and then it just gets to move and not take damage.
And not take damage.
Otherwise, it's reaction.
Hopefully, it can't stack up reactions like that.
All right, so then third.
As long as you can cast another spell.
Yeah.
Third, I'm going to third action.
I'm just going to.
Wait, you don't have a third action, right?
You move and spellstruck.
Oh, sorry.
Yes, yes, yes.
Sorry.
I keep thinking I do.
OK.
All right.
Socks.
That sucks.
Boom, shockalaka, top of round two. It. I keep thinking I do. Okay. All right. Yeah sucks. Shaka laka top around to its old
Lonnie what should I do? Oh you right up next to Zephyr I got I don't like it
So then somebody has to hit it before I get to it to try to hit it
That's a reaction for a Troy could hit it before I get to it to try to hit it. That's a reaction for us.
Troy could trigger it whenever he wants to.
Yeah, it might be taking damage triggers it.
I don't know.
It sounds similar to the Shay, but not the same.
And he said it's similar and that we know that that reaction was triggered by a very
specific thing, which was the creature had to move next to it.
You know, so like hands fly out, shadows dancing around its hands towards Talitha give me a will save and I'm immune because I know it's a different
Will save that well that would have been better the first time around why don't you just do will saves 25
You are stunned one
All right, so you just feel like part of you feels like you're starting to
tighten up and you're just like stunned instead of paralyzed. All right. So one
actually on a left. I am going to ask Kniepo. Yes, we know you're Kinepo, Troy.
I think I'm going to stay right where I am there.
I kind of, I stepped to a place I didn't want to step, so I'm going to...
You don't want to be that close to the hedgehog.
Because the hedgehog is a 12-level sorcerer.
Guys, super powerful.
Actually, all I'll do is I'll move right,
I'll move up right next to Zephyr.
Oh, damn it.
Fly away.
This could only be good.
Something about that hedgehog though,
I think I should have.
Fly away all my zebras.
And now it's Buggles' turn.
Buggles, you are toe to toe with the Gorga,
but you're no longer frightened.
Right, oh great, okay. So, Buggles' turn. Buggles, you a step back away from the creature.
I actually just learned this.
I don't know if this is a remastered thing, but I actually, with my cantrips, my Psy
cantrips, I have an extra five feet of reach.
Really?
To do melee, yeah.
Wow.
So I am going to do that.
So he's going to do a frosty ignition on the Gorgoth.
Boom.
Hey, that's super cool.
And it buffs the damage, right?
Because it's when you do ignition in melee.
Yeah, and I'm amping it.
And.
Where that's considered in melee, would that provoke?
It's melee for me, but not for it, unless it has region.
Ah!
So that is a 25 to hit.
Oh, that's a hit.
Okay.
Not a crit, right?
No, I tell you.
So it's AC is 16, right?
Cause we hit on a 16.
Yeah.
That is 12 points of frostage.
All right, so boom, you hit that thing
and it looks pretty beat up.
Come on!
Right.
All right, so Buggles is standing toe to toe
with the Gorga and doing quite well for himself.
It's Talitha's turn.
Talitha, you're stunned one,
which again means you would lose.
This was especially devastating to me because we're wheeling the crossbow with the strategy,
I have to reload, which means...
So you can't devise.
I can't devise.
The thing is saved.
I know, right?
The stuns decrease like Frightened does?
It's over now.
Stunned one means you lose that one action, now you're fine.
So for this turn, I will shoot at the Gorga
No devise a stratagem. So I'll reload shoot reload reload fire
natural one
And there it is that's what sends the combat
Reeling into destruction. This is how it starts and then we all start rolling bad and it's
like it's contagious right it's contagious I've been able to devise on
that I could have just not done it I've done with my life all right this one
from KERDI-BIRD in Edmonton Canada what's up KERDI-BIRD Twitch regular
KERDI-BIRD yeah Twitch regular from Edmonton, Alberta, Canada. Oh
Sorry about that one bud. Oh boy you strike at your phone, but miss and hit a random ally
Within range instead for minimum damage
All right, so in this case I'm gonna say there's more you feel so bad about what you did that you have to continue
Continually apologize until the end
of your next turn during this time.
You can act normally, but you are off guard.
Did this originate at the Canada show?
I think it did.
Sorry.
So you're off guard and you're going to hit somebody for minimum damage.
Alright, here's what I'm going to say is I'm just going to make the possible targets
be Asta, Bugles, or Ramius because they're like in the range of the Gorgas. I'm not going to include Zephyr,
where Zephyr's standing right there.
So one, two, Asta, three, four, Bugles, five, six, Ramius.
Better not be Ramius.
Four, that's Bugs.
No.
Buggles.
That's the worst one.
Buggles, you take one point of damage.
Okay, not too bad.
Crossbow was good for that.
I'm sorry, Bugles.
Was good for that.
Bugles, I'm so sorry.
And you see like, Bugles like,
his face like whips around and it's not bugle
Sorry to you too, sir, whoever you are
You do not want to be on
I really I'm sorry
All right, so you're off guard for how long? One round, to the end of your next turn.
Oh boy. But I'm no longer stunned.
And off guard is just
AC, right? It doesn't matter. It doesn't affect your saves, right?
Isn't it like being flat-footed?
Yeah, it is flat-footed.
Minus two to AC.
Check it and see. All right, so
is that the end of your turn? Yeah, two actions.
It is the Temma-Jer's
turn. Temma-Jer the Temma-Jer's turn.
Temma-Jer!
Temma-Jer just jumps over towards Asta.
And Asta, go ahead and give me a Fortitude save
as it tries to take a chunk out of your shadow.
That's going to be 21.
21?
No damage.
Ah!
So now I'll just do a straight old-fashioned bite.
And that's gonna be a 25 to hit.
You sure you hit?
Oh wait, 25 to hit?
Yeah.
Wow, I was asking you.
That's just...
We're waiting for you to tell us.
That hits.
Why don't you just tell me?
That hits.
By a lot, by a lot actually.
Is it a crit?
No. Oh god. Max damage,, by a lot actually. Is it a crit?
No.
Oh god.
Max damage, eight points of piercing damage.
Oh no.
The bite.
Could have done without that.
Dinks.
So Ossa takes a big chunk
and now it's Brother Ramius's turn.
Now Brother Ramius, you were technically frightened
at the beginning of your last turn.
Frightened went down at the end of that.
I'm frightened one right now.
You're frightened one right now.
But despite his fear, he is going to rely on his faith
to embolden him.
He will stumble, drag himself basically
into the middle-ish of the room.
There seems to be some sort of seal on the floor.
There is. Yeah.
Are you walking into it? Don't like that.
Troy said it wasn't lit up.
Like I asked about it before.
He said, it doesn't look like it's lit up, but he definitely was like, it's there.
Huh. I didn't hear him mention it.
Yeah, it looks like some form of...
Death trap?
Yeah, you don't... It doesn't look alive right now.
Maybe some sort of ritual was going on here?
Okay, he's gonna stumble up to that unknowingly, not caring about the seal.
He stumbles up into the middle of it.
As you step on, Jesus.
Feel a weird tingle in your groin.
What is that?
I haven't felt that in years.
He turned on by the seal?
What is happening?
I like this place.
I thought I got that checked out.
And then he will keep a save us.
Bam. And the white light emanates as he casts bless.
So the last will emanate all around him.
And you all, as long as you stay within 15 feet,
will gain the benefits of plus one to hit.
Beautiful.
For attack rolls.
Brother Ramius, noisily done.
Zephyr.
All right.
So, Kniepo, we saw them move over to where Talitha and I are.
Hasta went to hit them and they just stepped.
Okay, they moved as part of that.
Yeah.
And then we saw them do a will weird thing to Letha
and then move one more time.
Yes.
So I think, trying to figure it out.
You're doing them again.
Well, no, I just, I don't want it next to me,
but I think that if I just try to hit it, it'll blink.
So that's what I'm gonna do.
Right now she was facing where the Gorga was,
so her back is to Kniepo. So instead of like going to try to still where the Gorga was, so her back is to K'nippo.
So instead of like going to try to still hit the Gorga,
she takes her hand and she just like swings like back around
and tries to like, let me just move my cords.
Oh, bow!
Like the back hand.
The spinning back fist on K'nippo.
With the bow, nice.
No, with my hand.
Oh, with the hand, the free hand.
Shaboom!
Okay. Cool comfortable comfort. Give me bow, nice. No, with my hand. Oh, with the hand, the free hand. Shaboom! Okay.
Cool, comfortable, comfortable.
Shwaa!
Give me a flat check.
Oh, right, cause he's a...
That's a 12.
That's a 12, okay.
You are good to do your back fist.
Awesome.
You are good to do your back fist, Madeline.
You are good to do your back fist.
You may now do your back fist.
Ugh, 15.
That's a miss.
Okay, so this is, yeah, this sucks.
Because it sounds like, so you're not gonna trigger it.
You only try to do damage.
Because I didn't hit.
You actually put a damage.
So he gets to save it up until someone actually hits.
That's pretty right, brutal.
And I didn't do flurry of blows
because I thought if I hit, or if I try to hit,
then Kniep would move.
That was just one action. That was just one action. Do it again I guess.
And since I still can't the the the Gorga is within half of my first range
increment like too close to me so I can't I'll have a penalty so yeah I'm
just gonna do Flurrio blows, regular style on Kniepo.
Let's find out what this guy's deal is.
With my map map.
All right, give me the flat check first.
Flat check six for the first one.
All right, so that's a fail,
but what happens is you go to hit
and one of those illusory doubles disappears.
Oh, okay.
Only one left.
Okay. Oh, okay. Okay, so now the second attack, give me the flat check. So, so okay. There's only one left. Okay. Okay. Okay. So now the second attack.
Give me the last one. Seven flat check. Alright, so same thing. You miss on the flat check,
but now both of those illusory doubles are gone. She's frustrated that she missed, but
she sees the shadows go away. So she's like, awesome. I think this is good. Even though
I missed. Very productive.
Pretty successful turn.
Unless it just regenerates them or something.
That would be annoying.
It is Asta's turn.
Okay, um.
Oh wait, that was only two actions
because Flurry of Blows is.
Oh. That's right.
One and then I did one.
So with my last action, can I just do like a knowledge check
like on Kniepo?
I'm trained in nature.
I only have a plus four though.
Okay. You don't know anything about this. You've never heard of any creature like this. Doesn't
resemble anything that you've heard of. Everything you know about them is from their backstory.
All right.
And now it is Asta's turn. Asta, you've got this Gorga at your back.
Yeah. I want to ask, just because I'm not not sure as the player if I cast a spell while in melee with something it's an attack of opportunity
yeah do we think this Gorgas got one? We know it does. Did he use it yet? No because it was just
its turn. Didn't use it on Buggles. Had a whole plan had a real good three set
John but I guess I will just... I mean, it can only just take the hit.
Yeah, just take the hit. It can only do it once.
And it could miss.
Yeah.
It could also crit and interrupt the spell.
Here's the issue, though. I can just plain attack him right now,
but I need to cast a spell to recharge my Spellstrike.
Oh yeah, you can't even Spellstrike. Yeah, just kill him.
I guess I'll just hit him with my Spellstrike.
Yeah, yeah.
I'll just do a regular attack, then. Not a Spellstrike.
I think he's a bad save.
On the Gorgug?
On the Gorgug, yes.
That's a dirty 20.
Dirty 20, that's a hit.
Yes, yes.
Roll high here and maybe he'll just go down.
That would be phenomenal.
We know he's in rough shape.
All right, it's my...
Give me that sweet damn move.
Eight.
That's enough to kill it.
Yes!
Eight's pretty good.
Love it.
We needed that.
So boom, you kill the Gorgug.
All that's left is Kanepa the Slim.
Geez.
That was one action, so now you can cast.
Yeah, okay, so now I'm going to,
I'm gonna cast, okay, I have two actions left. I'm going to... Uh, I'm gonna cast...
Okay, I have two actions left. I'm going to cast Shur Strike.
Um...
First level spell.
Uh, my next attack, I get to roll twice.
That round.
I- Is it that round?
90% sure.
A glimpse into the future ensures your next blow strikes true.
The next time you make an attack roll, before the end of your turn.
Shit. I don't cast that. Okay. Your next blow strikes true the next time you make an attack roll before the end of your turn shit
I don't cast that okay. I am going to instead do my
You know what I'll just do face bolt Adam yeah, you got a range spell my og plan yeah, okay
Is that have an attack roll? Yes? Okay? Give me the flat check first. I thought the mountain. I'm sorry. Oh, yeah
I don't need the fletcher. Yeah, you're right. Thank you
I thought the clouds were gone. I'm sorry.
Oh, yeah.
I don't need the flat check. Yeah, you're right. Thank you.
Okay. All right.
There's some other reason we were rolling flat checks.
I was like, god damn it.
18.
With the map.
Minus...
Five.
It would be minus five from your original plus.
Plus one for the plus.
I only attacked once, though.
Yeah, so it's minus five.
Unless you have a minus four thing. Sorry, my spell thing is just confusing me. It says plus five, so it's minus five. Did you, if you didn't calculate it, it's a 13.
Sorry, my spell thing is just confusing me.
It says plus five, plus zero, minus five.
Yeah, cause your first attack would be plus five.
So it's plus zero then.
And my second attack would be plus zero.
It's just whatever the die says.
Oh, I see, I see.
Unless you haven't counted the bless,
in which case we go up one.
Yeah.
Die plus one.
14.
Die plus one is 14.
It misses, it doesn't matter.
That is a miss, yeah.
Okay, sorry. I forgot about the bless too. I was like, oh. A lot going on. That plus one is 14. It misses, it misses, it doesn't matter. That is a miss, yeah. Okay, sorry.
I forgot about the bless too.
I was like, brr.
A lot going on.
That's my turn.
That's the end of round two.
The Gorga is gone and all that's left is Kniep of the Slim
who's yet to take any damage.
We'll be back right after this break.
I never will.
Oh, he hasn't.
I've never heard of.
The Gorga.
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We're back.
It's the top of round three.
It's my boy Kniepoo's turn.
You must love this dude.
I love them. I love them.
And I wish my Gorgor was still alive,
because I was very happy with the way
I was distributing damage.
But you know what, I'm cool with just Kniepo.
Let's see what old Kniepo can do.
Take Kniepes out for a spin!
Oh no.
First thing Kniepo's gonna do is rake a claw
across Zephyr's face.
Oh no.
Let's see if I hit.
19. Miss. Oh yeah. Really? She backhanders, she sees the clock come and she's like swoop. No. That's phenomenal. Okay, then what it's going to do is it is
going to reach out its hands and begin to pull shadow stuff from you, Brother Ramius and Buggles. Oh you did it again? I did it again. Please give me... You could just pick any
three anywhere? I think it's a line. It's a line. Let me just make sure... give me a
fortitude save. Oh... Brother Ramius you had just lost your frightened condition. Let's see if it comes back.
Yes it does.
Okay, what did you get, Zephyr?
I might be paralyzed, I got a nine.
Okay, and what did you get, Brother Ramius?
13.
13 and Buggles.
22.
Okay, nine, 13, 22.
Buggles, unaffected.
Uh, thirteen, you, Ramius, not so bad.
You're gonna take, oh no, ten points of mental damage.
Oh, God.
On your frightened one.
And Zephyr, that's a critical fail.
What lucky you missed on that rake.
16 points of mental. Frightened 2.
Okay, this is fine. It's not the worst thing in the world.
Damaged. Frightened 2.
Alright, so that is going to be all that Gnipo can do.
Frightened 1. Frightened 2. Tons of damage. A little more damage. Tons of damage, dude. going to be all that Kniepo can do.
Frightened one, frightened two, tons of damage, little more damage.
You're already hurt.
Tons of damage, dude.
Good thing you did your heal.
Yeah.
Well, it is now Bugle's turn.
All right, Bugle's, the aura around him, boom,
shifts again into Burning Cinders,
and he is going to turn his attention to Kniepo.
And instead of targeting them with an ignition,
he is going to target them with a fiery frostbite.
So I will need a fortitude save.
Okay, great. Fortitude save for old Kniepo.
That's a 12.
Ooh!
Wow! That is a fail. That's a 12. Ooh! Wow!
That is a fail.
That's awesome.
Yeah, that's pretty good.
Okay, so that is...
But he might just be able to blink out of this, maybe?
We don't know.
I don't know. With the magic attack? I don't know.
It needs to be the thing...
It needs to be in melee?
Yeah, that you're next to.
I'm guessing it's melee, but let's see.
We're gonna find out.
That is 10 points of fire damage.
Okay, and does that spell have the attack trait?
No.
Okay, 10 points of fire damage.
Kniepo seems to have been hit.
Yes. There we go.
And I receive five points of temporary HP.
Nice.
Okay.
And with my third action,
Buggles reaches out to Brother Ramius.
It's just like, keep fighting, keep fighting Ramias.
And you are healed for four points.
Oh, phenomenal.
You're amazing.
Okay, reaches out, heals Ramias.
Talitha's turn.
Talitha, you're no longer stunned,
but you're off guard until the end of this turn.
Off guard, yeah.
So here's what Talitha's,
all right, let's test this theory, hopefully.
Talitha's going to use an interact action
to swap her crossbow for her rapier.
Swaperoo, okay.
I'm familiar with the swap action.
I might be new to the remaster,
but I was reading about it.
It's very cool.
And pull out her rapier.
Very video game, like you're literally rotating through.
I think she's like in one hand,
it's a hand crossbow,
so she's just like holster as she draws.
I think it's one action. And, it's a hand crossbow, so she's just like holster as she draws, I think it's one action.
Yeah, cool.
And then she will step up to Kniepo
and take a swing with the rapier, with the bless.
Step up to Kniepo, take a swing with the rapier.
And it's actually six points, not four.
Oh, amazing.
I'll take it.
All right, let's see what happens here.
That's a 24 to hit.
Okay, that's a hit.
Come on.
Four points of damage.
Okay, Kniepo takes four points of damage.
So he can choose.
What a piece of trash.
So he can choose.
He can choose.
What, it's not a big enough hit.
As soon as you crit, he's gonna use.
What a piece of trash.
So we're gonna have to try to chip him down
while he does 10 points of damage to three of us every round.
Well, here's the other thing we can do.
Don't hit in a line.
We shouldn't avoid all lines,
but the other thing we can do is just crab them.
Crab them, because if the ability is like the Shades,
they have to end up next to somebody.
That's what they did the last time.
I guess we can figure that out too,
but also even when we did that to the Shay,
they popped up behind,
like they popped up behind Buggles and then stabbed him.
Because Buggles wasn't near us.
No, even when we did crowd them, I think.
We never got fully, I'm sorry,
we never got fully around them.
I think the rules of the Shay was that
the Shay had to appear in adjacent to one of us.
So if we're all next to it, next to Kniepo,
Kniepo should not be able to travel too far,
if it works the same way.
Who, baby, is Brother Ray, Mrs. Jared?
Brother Ramone.
Uh.
It's Ramone.
Brother Ramone.
Hey Ramone, it's Zoni.
All right.
Oh, Ramone.
Boy.
Certainly don't wanna deal with this frightened thing.
All right, so, ho ho ho ho ho ho ho ho.
Frightened one.
Alright first thing.
And I'm no longer off guard right?
Correct.
Damn it.
And just so you know, I'm down a little bit of hit points.
Yeah so Zephyr, big time.
You're down more I think, yeah.
16.
Yep, and a far more effective character.
I'm down to 15 HP.
Oh I'm down to 14.
Yikes. I'm ignoring that. It was cold. I'm not listening to him. I didn't want to 15 HP. Oh, I'm down to 14. Yikes.
I'm ignoring that.
It's cold.
I'm not listening to him.
I don't want to say it.
Uh, man.
Shit!
Okay, I will do a Knowledge Check on K'n'Eko, so I will do Nature plus 8.
Why? We're not going to get anything.
Who wants to know about this ability?
We're not going to get it.
Um, okay. What. Who wants to know about this ability? We're not gonna get it. Um... Okay.
What would you like to know?
I want to know what this ability is.
The ability to this... whatever.
It seems like a reaction to avoid damage.
I want to know how it works.
And how to exploit it!
You have...
Remember reading, perhaps... perhaps The Quaking Sax, or perhaps back in the day at the Abbey...
In a footnote.
...about fey creatures that have this ability to, like,
phase out of reality upon being hit.
And so it's this reaction called phasic defenses
that allows Kniepo to use their Slim Step ability.
Okay.
So this is something they could do as an action
or as a reaction.
And they have to-
And what triggers it?
The trigger is taking damage from an attack. Anywhere or they have to, is it like the shape? Anywhere with its sight and it or is a reaction? And what triggers it? The trigger is taking damage from an attack.
Anywhere or they have to?
Is it like the shade?
Anywhere with its sight and it has like a range?
Yeah, I can tell you that.
It is, so the way Slim Step works
is I can move to another area of dim lighter darkness.
OK.
Light it up, Joe.
So anywhere in the room.
It's cool.
It's like face step, but it's like evil.
Light the room up.
Yeah, that's a good point.
But I'll never be able to.
So I'll do that once people are dead
and all my heal spells are gone.
So you do something useful once everyone's dead.
Well, I mean, otherwise you're just all going to be dead.
He either heals us or lights the room up.
Yeah, it's like one or the other.
Can't do both.
We can't.
Oz is not going to be able to hit. Oz is not going to be able to hit Kniepoh unless he's like, up. Yeah, it's like one or the other. Can't do both. We can't. Oz is not gonna be able to hit.
Oz is not gonna be able to hit Kniepoh unless he likes me.
Well, I'll hit.
I just won't do any damage because he'll move.
Ooh.
Right.
I know, I know.
It sucks.
Do what you wanna do.
Do what you wanna do.
He's only gonna have a 20 foot radius of light.
The light can move.
Everything else.
Oh wait, and I can do multiple sources of light.
Yeah, you can light.
But it just takes actions each round.
Alright.
I'm gonna start out by...
The way he just read it, it sounds like you have to be in dim light to use it.
So if you put the light on Kniepo...
No, he never said that.
He said you can move to another area of dim light.
Oh, so by saying another area...
I would tell you, you would know this you can only transport themselves from one shadow to another
Bella had Della had almost the exact same thing. It's cool. That is cool. Okay. Okay, great. Oh
You know the big risk yeah, I'm gonna hit
It's not a risk I'm gonna hit I'm gonna your shot. Yeah, we're both gonna hit. Yeah
All right. I was ever hit. You're calling your shot? Yeah, we're both gonna hit. Yeah. All right, I-
Zephyr's gonna kill it. Call the shot now.
Zephyr will kill this round.
This round.
Just kidding, I'm frightened too.
Oh man.
Okay, I will cast...
I'll cast Light.
Okay.
And I fucking hate that choice, but I will cast Light.
And I will have this hovering orb of Light pop up.
Yeah, like behind Zephyr, basically,
like in the space behind Zephyr.
Okay, and that's what, 20 Dim, 20 Bright?
20 Bright, 20 Dim, yes.
The way around, yeah.
There you go.
Behind Zephyr is where it would be set.
Oh, behind Zephyr, like in that space
between Zephyr and the Keepo?
And the Seal. Yeah. Oh, I seeephyr, like in that space between Zephyr and the seal.
Yeah. Oh, I see. OK, great. I'll move that there.
And yes, the thing is, keep it in the light.
That would be the best way to defuse its defenses.
So right now it's in that light.
OK. Yeah.
And that is his round. So recall knowledge and then cast the spell.
And now he's no longer frightened.
You're no longer frightened and it goes to Zephyr who is frightened too.
Alright. I'm frightened too which is great. So now that K'nippo's in the light and we think that they can't move,
I'm gonna do Flurry of Blows again with my Fisty Fists on K'nippo.
Come on. Punch.
Mine's true to all texts.
I know.
All right.
That minus two is so brutal.
Yeah, that's a miss.
That's a 14 for the first one.
Do we still have Bless?
Yeah?
Yes.
Did you break or am I having a stroke?
I actually broke.
I'm concerned about your stance.
My stance?
Yeah.
My monastic archer stance?
I'm concerned about it.
Can you do melee Flurry of Blows while in the stance?
While in the monastic archer stance?
The monastic archer stance only stops if I exit the stance, the something I'm fighting negates the properties of needing to be in it,
or I like drop the bow, put the bow away.
Okay.
Is there any reason?
I think we talked about this.
No, no, I thought there was something like you can't, whatever, it's fine.
I'm pretty sure that that wasn't the case because then we also brought up that
she can use her legs and arms to kick and do flurry of blows.
I, I.
So I think it was the stance did not negate that if I remember correctly. Okay.
I remember something about you definitely being able to attack.
Just didn't know if you could use flurry of blows in melee.
I can use flurry of blows, but that's originally how it is.
Okay.
Yeah, yeah, yeah. No, I get it.
He's saying if you're in monastic archer stance, you can use flurry of blows.
It doesn't say... While in this stance...
Oh, the only strikes you can make are those with long bows, short bows, or bows with the monk trait.
You can't do barrier blows with fists. You would have to drop the bow, is all.
You just have to drop it. It's a free action. It would be at your feet, but you...
But then you lose monastic archer stance.
I don't have to drop the bow. I can put it away.
Yes. Yeah, you can spend an action to sheath it, yeah.
Okay.
But that's the only way you can make melee attacks at this point.
Yeah, that's what I thought.
I feel like we went backwards.
I thought we were wrong at one point.
You can kick a knee while holding the bow, but you can't, I don't think you can use Flurry of Blows.
But she has to drop the stance.
No, she can use Flurry of Blows with her fists, we've talked about this.
But she can't be in the stance.
She can't, she had already entered the stance she has to exit the stance
and the only way we determined to exit the stance was by stowing or dropping
the bow it was the only way to break the stance okay okay so I put my bow away
um and then you can flurry of and then. And then Flurry of Blows. So that's the second act. Flurry of Blows, so I already did the first one. Second one.
Ooh.
And you are unblessed.
23 to hit for the second one.
Boom.
That's a hit.
Yes.
Ooh.
My Stunning Fist has the incapacitation like trait
or effect.
Does it apply to Kinepo?
Oh yeah.
Oh.
All right, so I hit, do I want to do all damage first
or do you want to do the 42 save? I'll to do the thing it was a 21 to save a pass critical critical success?
It is oh cuz right got it got it all right, so my damage this Kniep oh is a boss
Five points of damage all right. It's a damage. Okay. Not too bad another action and then
What do I want to do here?
You want to yell, you bleed just like me? You bleed just like me.
I'm just going to try to hit it one more time.
Yes, natural 20, let's go, get it.
Natural 20.
12.
Natural 20.
12.
It would have been that sad if you guys Natural 20. 12. Natural 12. 12.
It would have been that sad if you guys didn't call the natural 20.
It would have been like, oh, that's fine.
It's respectable.
It's respectable.
Asta, you're up.
The light perhaps has taken away Kniepo's ability to slim step.
So you might be able to just straight up hit this, dude.
Okay, Asta, first action, she almost like gets on her hands and knees and just like
kind of growls like the thing foxes do where they kind of growl bark.
It's like, like kind of weird.
She does that and then disappears and reappears next to him as she stabs his katana into a dimensional assault.
Oh, okay. Do I take any penalties? Like am I off guard from something like that where you just appear?
No, I don't-
Can I make a suggestion?
Sure, make a suggestion.
You have the range to flank.
Oh, yeah, yeah, yeah. Let me do that, sorry.
I'm gonna move into flanking position.
Okay.
I can fit in that area, right?
Yeah, sure.
Okay. I don't think you take anything.
I think you tumble through space,
making a short dimensional hop, blah, blah, blah,
teleport, and then make a melee strike.
Okay.
So, yeah.
Great, so you just appear
and the katana comes striking outward at K'nippo.
That's gonna be...
It's off guard from this attack.
Where's my katana?
It's gonna hit, it's gonna be 24.
24 is a hit.
Okay.
And then it's a D10.
I love this two handed Katana business.
Five. Sweet.
Nine points of damage.
Nice.
Nine points of damage.
Guys, guys, guys.
We're owning right now.
Now that I did my dimensional assault,
which is one of my conflict spells
I've recharged my spell strike. It was only one action. I get the free you had already recharged your spell strike
No, I didn't you cast the spell last round right? Yeah, baseball. You're right. Yeah, I forgot it was great
And now you're gonna do sweet up right but the map though
Yeah, off guard evens out guard. Off guard evens out. Off guard plus what?
Boom.
Evens out.
Piss!
Uh, plus two.
I did forget.
Actually doesn't even help, but it's not worse.
I wanted to do the dimensional assault because it's also, I get a free attack, so if he were to hop, maybe he would have done it, you know, I wouldn't have wasted a whole thing.
Yep.
Uh, alright, so.
Alright, get a good roll here.
What are you doing here?
My spellstrike.
Spellstrike, okay, remember you take the map because dimensional assault counts as an attack.
So I take.
That's what we were just talking about.
Minus five.
Plus zero.
Plus zero, yeah.
All right.
Plus one for Bless.
16.
Nice, plus one.
You're out of Bless.
It's a 10.
Out of Bless, 10.
Oh, out of Bless.
Yes.
Too far away.
Plus zero, sorry, it's a 15, but yeah.
Yes.
End of round three.
Nice little four-rounder we got here.
Little four-rounder first.
I'm going to do a claw on Asta with Kniepo, the Slim.
Oh no.
No, no, no, no.
Oh no.
I'm down so many hit points.
Oh no.
That's a 30 to hit.
Oh no.
Critical.
It's a critical.
Critical.
Not a nat 20, so it won't be a fan critical. However, it is going to be 8 points of slashing damage.
I'm gonna go down.
And I need you to roll a 4 to 2 save.
Okay.
Sorry, 8 points was it doubled?
Yes, yeah, I rolled that.
So I'm not down.
So what are this 4 to 2 saves? 22. You doubled? Yes, yeah, I rolled back. So I'm not down. So whatever this fortitude saves.
22.
22.
You take no extra damage.
Oh my god.
Huge.
Flanking's back on the table.
Huge.
Flanking's back on the table.
So one of us goes down in the next one.
One hit points.
And then once again, it reaches out its arms.
Everyone's still standing in a straight line.
I need Zephyr. I couldn't move.
I did not have the action economy to move. Zephyr. I couldn't move.
I did not have the action economy to move.
Zephyr, Ramius, and Bugles give me a fortitude save.
Oh no.
Oh no.
God, this fortitude, shit.
Dude, I can't do it.
I can't roll it.
What'd you roll?
I fumbled and I might have to spend a bottle cap.
I don't know.
What did you roll 11 I don't have any bottle caps so come at me 11 also oh
Critical failure for both of them and come on just be one of us
We need someone yeah, it's nothing worse than. Do the bottom half. Do the bottom half. We need someone.
Yeah.
There's nothing worse than a UFC title fight that ends in the first round.
Yeah.
This title fight is living up.
Somebody's going to get a bonus on their paycheck at the end of the night.
It might be Kniepah.
This is a Buster Douglas situation.
Uh, how do I get the frightened off of myself?
I don't want to be frightened anymore.
I'm not afraid.
Do you want to reload? How do I get the frightened off of myself? I don't wanna be frightened anymore. I'm not afraid. Ha ha ha!
Do I reload?
Uh, alright.
God damn it.
I'm not- oh man.
I am going to...
You have an amazing ability.
...bend the cap.
See, it's share anxiety.
Well, I mean, dude, you don't get bottle caps in this game game first of all. You have to save them for when
you die. And now I could just go down because it's a fumble. But I could also easily fumble and I will
fail regardless. So like it's a weird time to spend a bottle cap. But I kind of have to spend it so I
can keep other people up if I can just last one more round But I but I say people I can only do one I'm gonna spend the cap
Okay
Oh, I see oh you're like rubbing it in my face that you had one
Okay, roll again fortitude save my worst save one
21 21. Oh, ooh. Uneffected. Oh! Worth it. Oh, huge!
Bottle cap.
You know what?
Bottle cap.
Healthy economy.
I mean, I think that would be a good way to juice
the economy without Troy having to acknowledge
me something good, which is like,
solid use of a bottle cap.
Yeah, you get it back.
You get your bottle cap.
I get to keep it.
Oh.
God, this line is killing me.
How bad could it be?
He's rolling so many dice behind the screen.
Okay.
Oh my God. Oh my God. Oh my God. Oh my God. is killing me. How bad could it be?
He's rolling so many dice behind the screen.
Okay.
Oh my god.
You both take 27 points of mental damage.
Okay.
And you're frightened too, because frightened won't stack.
They're dead.
Wait, wait, wait, We're double the damage.
So 27 can't be a result.
No, no, it's not double damage.
Oh, it's something I can't.
Yeah, it's more dice being rolled.
What if you only had 14 hit points left?
All right, so where you did a critical fail,
you go straight to dying two.
So you're dying two and frightened two.
Because that's right.
She was frightened one. And when you critically fail, you go to frightened two. That that's right, right? She was frightened one and when you critically fail you go to frightened two.
That doesn't stack, it just would increase the duration.
Dying two.
I'm talking about frightened.
She's frightened one.
She's unconscious, she's not frightened.
Yeah, frightened is the least you're always doing.
Yeah, frightened is the least you're always doing.
Skid, how is...
I'm dying as well.
All right, so Bugles and Zephyr go to dying two.
That's 66 mental damage and I rolled three sixes.
I'm rolling so good, you guys.
I'll definitely save myself from this.
That is completely insane for an AOE attack.
I mean, he's like-
There is even a 66 option for second level characters.
They're like a bus.
With an AOE.
Is a line considered AOE, a line attack?
Yeah, because it's an area,
everything in the area gets affected. Oh, you know what? Yeah, because it's an area, you know, everything in the area gets affected.
Oh, you know what? As much as it sucks to die, Foundry does make it kind of cool.
Troy is adding so many additions to your team.
Because all I see is just like spinning pools.
Oh really? Oh no.
And like all the effects is fun.
God, I love dying in Foundry.
You know what? Foundry makes dying A-OK.
That's a good catchphrase.
Wow.
Even dying is fun with Foundry. Foundry. That's a good catch, Craze. Even dying is fun with Foundry.
That's ins-
Wow, okay.
Yeah, so-
You guys have so many conditions on you.
I mean if Ostead went down there, if you don't succeed, if you don't use the cap, huge.
Alright, so Buggles and Zephyr will move in the initiative order to before Kniepo.
You see both of them fall.
Guys look over at Asta.
Asta is like Mortal Kombat character, swaying left and right, Brother Ramius.
Not frightened.
Not frightened.
And Mark says it on foundry.
Get it off!
It's not.
It's not.
It's just your page.
It's just your page.
Oh, okay.
I was like, how do I do it?? It is Talitha's turn.
Okay, Talitha is going to look to Brother Ramius.
You want Buggles or Zephyr?
Buggles or Zephyr.
You take Buggles. Help Buggles.
Oh, okay.
Can you get them both?
Yeah, I mean, I can AOE. He'll just bring them both up.
But like, you know, it's gonna be minimal HP.
If you wanna just keep going at Keneepo.
That's what I'm gonna do, I could also,
I could also put up, give up.
I'll take care of them.
All right. I'll take care of them.
Okay, devise a stratagem.
Natural form.
Oh, yes!
Here we go!
I think you should use it as an attack. I think you's go! I think you should use it as an attack.
I think you're right.
I think you should.
I agree, I concur.
I think you should use that.
Oh my god.
Oh, come on.
You needed that, we needed that.
All right, so first action is devise a stratagem.
Do you then have to use a second action
for that to be the attack, or is that just?
I do use an action, but that's the roll.
Okay, that's the roll, so it is a critical hit.
Oh my god, oh yeah.
Oh my god, phenomenal.
Please, it's gonna be so-
And my rapier is deadly.
You need this.
You, I mean, this is game balance 101.
You needed this.
Here we go.
Benjamin from, I thought I was gonna say Brooklyn,
and be so fired up, but it's not.
It's Benjamin from Brookings, South Dakota.
Where Brookings at? Benjamin from Brookings.
Hi, Benjamin. Yo, where Brookings at? Tree grows at Brookings, South Dakota. Where Brookings at? Benjamin from Brookings. Hi, Benjamin.
Yo, where Brookings at?
Tree grows in Brookings.
Brookings.
Brookings.
Benjamin from Brookings, South Dakota, I make my own luck.
Yeah, you do.
Yeah, you do.
When it feels like your luck has run out,
you just make do with what you've got
and you swing even harder.
Double damage. There you go. And gain the benefits of the Bit of Luck spell.
Which I don't know what it is in two words. It's basically advantage. You roll twice and take the better on a roll.
Alright, so double your damage and then add the D10 for Deadly, right?
DA for me. And I don't double the Deadly die, do I?
No, that's the only thing about deadly, you just get that bonus.
Okay, 26 points of deadly.
Oh, shit!
Oh, oh, oh, oh, oh, oh, Talitha!
You guys needed that.
Yeah, we did.
Still very much up, they're still very much up.
Okay.
I mean, that changes everything.
There's a chance only one of you will die.
Just so you know, a bit of luck,
it's when you attempt a saving throw,
you can roll twice and use the better.
That might come in handy.
Yeah.
So that's the 2e version of it.
That's the 2e version of it.
Oh, interesting.
Awesome.
Much later.
All right, I'm still.
But it gets this guy.
Yeah.
Yeah, that's true.
I'm still flanking, I'm still blessed.
I'm going to go after, I'm gonna take a second attack.
My third action.
All right, third action, second attack with the map.
Okay. No bless.
18 off guard.
18 off guard is a hit.
Yes!
This is why the flanking is so huge.
Five points of damage.
Yes! Five points of damage.
Talitha just squares out and sees an open,
like a weak spot between the ribs of his,
or their slim, slim frames.
It's like, yeah, yeah.
Over 30 points of damage, right?
I mean, without that, without, what the hell do we do?
Without that, just, I'll start reading
the new adventure pass.
It is Brother Ramius's turn.
Then it is Asta's turn.
And then Zephyr and Bugles start rolling death checks.
Keep in mind, if Zephyr or Bugles and Bugles roll a critical failure on their check, they die.
I'm familiar.
They die. Keep that in mind, Joseph O'Brien.
I want to reiterate.
This has happened on the show before a critical failure on a death saving throw.
You don't think it's going to happen to you.
Would lead to death.
We're all resting on your dice roll.
Nobody, apparently at this table, has any idea what the rules are making happen right now.
It's a three action heal to channel and bring you both up. Right. You have to
stay in the line. So I can't move. I stay in the line. Oh. And I heal Kineepo. So I
can move. Yes. And bring one of you up juicetacular. Give you a bunch of hit points. And let the
other one do a death roll a true death
permanent death roll
or
Or I can stay in the line and bring Keneepo
Do not do that as many points as you get but save both of your lives and you would be wounded one
Random questions kid just thrown out there really has nothing to do with anything. Does Buggles have a cousin?
Random question, Skid. Just throwing out there, it really has nothing to do with anything. Does Bugles have a cousin? It's not going to be Bugles, it's going to be Zephyr.
It's going to be Wuggles who comes back.
It's going to be Zephyr that would be outside of the range because she's next to K'Nipa.
Well, he can't do a range channel then. He can only go to one person.
I thought you would just step.
I mean, that's one option.
I mean, I think, personally, I understand how terrible it is to be dying and to have
to do a roll, but if you heal K'Nippo, I'm gonna be so pissed.
We just did damage to him, like, really for the first time.
I think you've only got one option here.
All right, I think I don't-
What is going on through Ramius's head?
You're just seeing-
Ramius is looking.
Talitha looks back at him and he says, I'll take care of them.
Both of them.
And then realizes...
You did say that.
Take care of them both, is what he said.
You did say that.
And then realizes he will not.
Can't save them both.
He meant...
S-Buggles and the Kaulukon.
I'll take care of them both!
Don't worry!
If I die, it's gonna be such good, like, content.
I agree, Kate. I agree.
If I die, it'll be such a good motive for hurting you.
So juicy.
Wow. This is bad. I'm sorry. This is a bad time.
This is a bad time to make these kind of decisions.
Yeah, Ramius is looking at both of them, realizing what sort of danger this puts
us in to try to heal both and stay in the line.
What's like the average heal? What's the average heal for that?
Four points.
So you'd heal Kniep of four points?
On average, yeah. The same as what you guys would get.
It's not the worst thing, but also you have to think,
if he brings both of you up for minimum hit points.
It's not the worst thing in the world.
If Buggles was right next to me,
it would be a lot easier, but unfortunately.
Actually, I take it back.
I think, but then you'd be in the line.
Yeah, the line.
He'll just put us all down.
Yes, exactly.
The line wounded one, which means a crit fail.
All right, I'm gonna go with an idea down. Yes, exactly. The line wounded one, which means a crit fail. All right, I'm going to go with an idea here.
Let's see.
Wait a minute.
They both went down at the same time.
You're having a beautiful line.
Isn't there a world in which you just put them before?
Yeah, so it goes out from Kniepo, this line.
Zephyr goes down first, right?
And moves right before him in initiative.
God damn it.
Yeah, I go first.
And then Buggles goes down
and moves right before him in initiative,
putting him after Zephyr.
I do have bottle caps, so I can stabilize myself.
Okay, that's cool.
If that affects your decision.
Yeah.
But on the other hand, you could deal damage as soon as you wake up for sure yeah, and you never have to stand up
Yeah, pick up her bow well. I just know the bow. I won't be so you stowed it. Okay. That's good
She doesn't have to stand, but she yeah, yeah, she doesn't have to stand, but she'd be a bad punch from the ground
Kick sweep the leg
sweep the leg! Sweep the leg, Johnny. Um, okay. Brother Ramious is going...
Normally I'd brush you along here, but this is important.
I know.
Yeah, this is like those hands of poker, where you just take too long but everybody understands.
This is a big one.
You hold our lives in your hands.
Yeah. Ramious is gonna have to do this.
And he's gonna move up and out of the line.
All I can see is a circle because I'm dying.
Oh.
Just like pulling away from you.
I mean, it must be like in a,
what is that, Henry V?
It's just like you just go.
See a shape moving in the.
Yeah, it's the stuff in the nether realm.
This is so frustrating.
Actually, no, you know what?
He's going to move up even closer. Only 10 feet from
Kniepoh. That puts him in right next to Zephyr just in case he can help there. It also puts
everyone in the Bless if anybody gets another turn. Oh, Asta will. So that puts you in Bless.
And he will... What's your Bless radius? 15 feet. Okay. It's a plus one to hit, right? Yeah.
What's your bless radius? 15 feet.
Okay, cause I might as well.
It's a plus one to hit, right?
Yeah.
And...
Keep your bless over.
I will cast...
I will cast a two action heal on Zephyr.
So you better flurry like a crazy person from the ground.
And kill this son of a bitch!
Okay, so...
Two action heal...
Ugh, garbage, hot, hot trash.
Uh, 11 points. Hot trash.
Hot trash is burning my hands.
11 points of healing.
Zephyr, we need you.
Perhaps he feels some connection to you after being into that
that mechanism, the sight, the vision, the elfishness.
He cannot let K'Nippo kill another elf.
And he brings you back.
All right, so you are frightened too,
you are prone, and you are off guard because you're prone.
And wounded one.
Oh boy.
Oh geez.
Oh geez.
That is my turn.
That is your turn.
It is Asta's turn.
Okay. Asta is going. There is Asta's turn. Okay.
Asta is going.
There, that spot, there.
You giving me an aid?
No, I'm just.
Flavor aid.
Oh, I thought you were gonna give me a Kool-Aid.
Flavor aid, Kool-Aid.
A nice, refreshing Kool-Aid.
I wipe my brow.
Could really use some Kool-Aid.
All right, I am going to cast Force Fang
as you see me whip my katana,
and it just turns into like a giant spike
of shimmering force energy.
And this, my friend, is another conflux spell,
and I don't have to roll to hit.
It automatically hits.
Ooh. What?
And that's gonna be three, four points of damage,
force, damage, force damage.
And now I've refreshed my Spellstrike
and I'm gonna swing again
and go to hit you with my Katana.
Okay.
And I'm gonna cast Phase Bolt alongside it.
Okay, so this is Spellstrike, Phase Bolt, attack.
What did you roll?
Not, not anything good.
You're off guard.
You're off guard, it's not gonna hit.
Ah damn it, what really. It's not gonna hit. Damn it, we really...
It's a ten.
Okay.
It's fucking...
God damn it, it's so frustrating to roll a two.
Not even funny. A one is funny.
We're going around...
What?
We're going around five here.
No, I agree with you. I've said this before.
I'm like, natural four is natural five.
The worst.
The worst! There's no song for a natural here. No, I agree with you. I've said this before. I'm like, natural four is natural five. The worst.
The worst!
There's no song for a natural two.
Exactly.
We're going to round five.
Top of round five.
Now, Zephyr, you are up, so we're going to deal with you before we go to Buggles.
You are, I say up, you're awake.
You're wounded one.
You're frightened two.
You're prone.
You're off guard because you're prone.
All right.
Because I'm also frightened two with the prone and off guard
From being on the ground still I'm not gonna try to attack from the ground
I'll have so many negatives
You know I don't think they stack do they do they all stack do they I felt like they're all penalties and penalties
Yeah, so prone is negative to circumstance penalty, okay?
And then so is off guard circumstance penalty again to AC
But you become off guard because of the prone
Yeah, I think just a prone gives you a minus two to your attack rolls off guard just affects AC
Wounded just affects when you what what a fright you're basically gonna take a minus three. I believe
For a year if you're frightened to and you're prone it be minus four would it be minus four or do they not stack?
It would make sense that they stack just because whenever you're prone you take a mind
Because they're too frightened. It's a different kind of penalty status penalty and what is prone?
So they stack it would be a minus four. Okay, but it's minus three because it's in the bless. All right, right effectively a minus three
I've shot you really want me to hit from the ground?
Do whatever you want.
I was just saying it's not like a minus six or something like that.
Yeah, but I mean I feel like I need every point I can get and standing up is just one action.
Yeah.
Your bow is stowed, no one has to catch your stance.
Oh yeah, I'm sorry, I was talking more like flavor of like just get out and go nuts.
Oh yeah. So she stands up, she looks at...
Hips up, hips up.
No, no, I think she was just dying. So she stands up in she looks at- She chips up, she chips up. No, no, I think she was just dying.
So she stands up in front of Kniepo,
like maybe has some blood on her lips,
she like wipes it off.
And then as she like wipes off the blood
to pull her hand back, she goes in and just poof!
Like goes to punch him and I'm gonna do flurry of blows,
regular ass, on him at a negative three.
Okay.
Oh no.
Okay, Glen.
You know what?
Is it a natural one?
Do you have a bottle cap?
No, I don't have a bottle cap!
You did a natural one?
Are bottle caps transferable?
No, I have to, I wanna get, I can't give it.
You have two? She has it. You have two?
She has to.
You have two?
What do you do that's so great that you get two bottles?
She hordes them.
That's a natural one.
That's the naturalist of ones.
That's brutal king.
Yeah, that's what they call me.
They call me brutal king.
They call you brutal king.
And if she turns around and swings at brother-
Right hand and knocks him up!
What do we got?
James from Boise, Idaho.
John Johnson's huge John.
What?
John Johnson's huge John.
While swinging your weapon or fist, you remember something from your past.
Ooh.
You can't help it.
You're trippin', stumblin', flippin', fumblin', and now you are Clumsy 2 for 1d4 rats.
What is it with people from Idaho fucking us over the last?
What the hell?
You guys need to put caveats in where it's like,
unless you're a player.
If you're a player, nothing happens.
Now this might not matter for you right now, perhaps.
Clumsy 2 should impact dexterity yeah it's a
status penalty equal to the condition value to dexterity based checks and DC's
including AC reflex range attack rolls yeah so it wouldn't be my as long as you
keep punching yeah all right okay let's see how many rounds I added clumsy
you're getting really colorful though on the map. I think I'm the most colorful player.
You're really loaded there.
You're slowing down my screen.
Well that was...
I'm gonna crash Foundry.
Alright so you're still punching away here.
Minus 19 to hit.
That obviously didn't hit.
Did you say minus 19?
Ten for the second one.
Cool.
So that was two actions.
And...
Gloria blows.
I'm just gonna try to hit one more time.
You could also get out of the line.
Negative one. Am I in a line still? I guess so.
Alright.
Zephyr just tried to hit and whiffed both times and it's just like you maybe see her lip quiver and she goes
and she takes a step back. Oh no okay. Step back. Oh god no. Bugles you're dying two which means you need to roll a DC 12 flat check. Three or higher and you don't permanently die. A one or a two
Three or higher and you don't permanently die. A one or a two and you die.
He has a bottle cap.
He would have to use it right then.
Right, so if you roll, I mean you gotta,
let's roll and see because there's pass,
where you go to dying one,
there's fail where you go to dying three,
and then of course there's critical fail.
And of course there's critical succeed.
Right. Critical success.
Of course there's critical fail. And of course there's critical succeed.
Right. Critical success.
Okay, so that is, that's a seven, so that's a fail.
Okay, so. Dying three.
You would go to dying three unless you want to.
I'm gonna use a bottle cap.
Okay.
This is what's so fucked up about this, right?
You use that bottle cap, but now.
It could go worse.
It could be worse.
It could.
So it's up to you.
No, no, no, no, no.
You know, you use the bottle cap and you stabilize.
No, no, no.
I would have to give up all my bottle caps
to stabilize all of them.
That's true.
You have more than one?
You have to reroll.
That's true.
Oh, so you still have one.
I have one left.
Got it.
So that is a natty 12.
Natty 12.
All right, so you go to dying one.
Dying one, okay.
Okay, sorry, I didn't know you had multiple.
Wait, the rule is to stabilize you have to give all your bottle caps.
It can't be one.
Yeah, if it's like to the death roll then you have to give it.
You have that option.
I hate that rule.
It's important.
It's a great rule.
You're real bad.
It's important and I hate it.
Two things can be true.
Alright, um.
Stalin was important.
I hate him. Yes, true, true.
It's a good one.
Okay.
Inarguable.
It is Kniepoh's turn.
Why are you playing with bottle caps, man?
I was just putting skids away.
You weren't pulling out some more just to have nearby
just in case you distribute?
Just anticipating some real excellent stuff from us that he's getting them ready
Troy always anticipates excellence and he rewards us. Yes and recognizes
First things first I'm gonna attack awesome. I'm gonna die just so you guys yes, we're all gonna die
Everyone's dying door. I'll go die, just so you guys know. Yes, we're all gonna die. No, no, I'll go. Everyone's dying, don't worry.
I'll go down this turn.
All right, keep in mind I don't have any ball gaskets.
If we go down, we go down together.
Okay, I don't think it's a crit.
Ness is really important to see
if you go to dying two or whatever,
but it's going to be a 26 to hit.
Not a crit, that is a hit.
All right, you will take seven points of slashing damage.
You wanna guess how many hit points I hit?
Seven.
Okay, give me a fortitude save.
I'm down, do I still have to do it?
Yeah, yeah, because if you critically fail this,
I'll take you to dying too.
That's nice.
Yeah.
Not gonna, no, I'm gonna pass.
Okay, so yeah, it doesn't matter
if you took more damage there.
So you just go to dying one.
First action.
It's horrible.
I'm not having fun anymore.
It was fun for a while.
Yeah.
It was fun for a minute there.
I used to like playing this.
Okay.
You know what?
You're right.
I just want to talk to the hedgehog.
Can we redo it?
What? It took two hours. Can we take it back and just go talk to the hedgehog. Can we redo it? It took two hours.
Can we take it back and just go talk to the hedgehog?
I really wish I let the hedgehog out.
What if you have, what if it's a cleric?
It just waddles up, pulls off its hat and bows, and you get 16 hit points.
Pulls a syringe out of its hat, stabs you.
Okay.
Okay. Ummm.
Hehehe.
Hehehe.
I'm really trying to decide.
Who to permanently end.
How to do this here.
How to do this here.
Oh.
Alright, Kniepo is going to
move All right, Kniepo is going to move back 10 feet and then third action, step to the other side of the room.
Oh, moving into darkness.
To move into darkness. To move into darkness. And...
He's gonna... he's gonna...
Slim step right next to Buggles.
Uhhh...
I hate to do it, but that's the most tactically sound move.
So Slim steps behind
Buggles. Just out of
the range of the light.
So,
had to use two actions to do that
because of your light. Wasn't able to lay out another
attack.
I'm going to get right in the corner there, get nice and chunky.
And now it is Talitha's turn.
Oh, gosh.
Yeah, he has moved basically 40 feet away from Talitha.
I don't have a clear shot.
So I'm standing right behind him. That's a real morale killer.
Kicking the bands right there.
That's a real morale killer.
Takes the wind out of here.
You go next, right?
It doesn't matter.
It does matter.
Yes, I do, I think.
You want to delay?
I'm wondering if I should delay and let you help Buggles.
It's not that.
Or move the light.
Or both. Fucking move the light? Yeah. Or both?
Fucking little shit.
What?
It's just, helping Buggles doesn't do anything right now.
With him right next to him, it's brutal.
Buggles can get off a blast.
But if I get over,
because if I get over there and try to hit,
and get a slim step away,
though they just use their reaction.
So presumably, we did learn it was tied to a reaction, right?
A reaction or an action.
Damage from an attack.
But you have to use a reaction to do it.
Correct.
Or you can spend actions to do it,
which like you just did.
Right.
So I could get a hit, if I can get up there,
I can get a hit off, but it would not be advised.
A stratagem hit would be a regular hit.
If I can get up there, I can get a hit off it. It would not be advised as a stratagem hit.
It would be a regular hit.
So the other thing I do is swap,
get a shot off the crossbow,
but I'll take some, he'll get some cover.
They'll get some cover.
I'm curious about this swap thing, by the way.
I don't know what you're talking about.
It's an interact action.
One of the things it allows you to do in the remaster
is swap an item you're holding for one.
Okay.
So it's the basic action, interact, that you're doing.
Got it.
Makes sense, it's cool. Like you said, you sheath something and you pull something.
Well, you couldn't do that before and it was so punitive to change a weapon.
This is a huge difference.
Yeah, that's a huge deal.
And I did not... I missed that. That's amazing.
In fact, and it's what I'm gonna do, because the Kenefa is gonna take some cover from Zephyr
But Buggles is down. So it's just a little bit of Zephyr. All right
So
Draw devise a stratagem draw ago or swap devise a stratagem. Okay natural 15. There you go I'm gonna divides the strategy. Okay, natural 15. There you go.
Let me just switch, and I still have the Bless.
Let me just add my, oh god, I gotta add my.
Bless your Cove, plus one to its AC.
And I get a little bonus because I'm using my intellect
now to attack, so that will be a 24.
That is a hit.
And I get strategic strike off this.
Yes. Nice.
Okay, eight points of damage.
Okay.
That's my turn.
All right.
Remind me to reload my Crespo.
I don't like the way he's saying that.
Yeah, I don't know why he took the damage.
That's very strange.
Because what's he gonna do?
He could have just leapt right then into another spot.
No, he couldn't.
He doesn't have a reaction.
He used it as an action.
What's he doing?
Brother Ramious.
Right now he's got Brother Ramious,
Buggles, and Osta in the line.
No, I don't think Osta's technically in the line.
Ramious isn't.
If you do that.
If it goes through any piece of your square,
that doesn't count?
It's not through a piece of your square.
See, well, I mean, it's a lot how Foundry's doing it.
So like, what do we do?
What Foundry says or what you say?
Do we do what our sponsor says?
Yeah.
It's pretty liney.
Oh, you're talking about the spaces
that it actually is highlighting.
That it highlights us, yeah.
Yeah, not the line, yeah, no.
Might be the type of thing where it could.
But he could get, or they could get Buggles,
Zephyr, and Talitha. An Oscar.
Oh. Oh.
It's a move away from fucking up a bunch of you.
Yeah, that's why I said it was the most strategic space.
Ramius, you're up. It goes Ramius. It goes Zephyr.
Buggles will then roll another check.
And then it's Asta.
This is insane.
Okay.
All right.
Ramius will... Okay, I'm gonna check All right
Ramious will
Whoa?
He will attempt to I just don't have the actions man
All right, he will
Attempt to move out of the line. You're dying one, right? Yeah, I Yeah, I'm only dying one. So I just have to do one check to stabilize
if I get over the, right?
Wait, we rested in here, right?
Like we did a full rest in Kniepo's court.
Earlier.
Earlier, but then we fought the spider guy.
Right, yeah.
Okay, Brother Amiens is going to move over next to Asta.
I hate this.
And he-
You've been a battle medic for this entire fight. Yeah, but then he also has to manage I hate this. You've been a battle medic for this entire fight.
Yeah, but then he also has to manage the light situation. That's the tricky part.
And he will...
I hate this.
He will move the light.
He will move the light
He will move the light
So that it it touches
Kinipo just the very edge of it everything light touch So he'll shift the light down and to the right just enough to get Kinipo in the light
Just worry that that pulls us out of the light. I don't really know like
I just worry that that pulls us out of the light. I don't really know.
Like?
It should be really close.
Like we should be in the light, but just at the edge of it.
What's the thing we discovered with dancing lights though?
Can you make another light source?
I can, but that's two actually.
That puts Kniepo-
I believe, oh wait, I should look that up.
That puts Kniepo at the edge of the light.
Yeah, and we're still in the light.
But you, Talitha and Ramius and Asta are not in the night.
You're in dim light.
Oh, really?
Oh.
Did you give me low light vision on Foundry?
No, I didn't.
But.
All right, so because it still looks bright on my side.
That's my-
Because what did you cast originally?
Dancing lights?
No, just light.
There is no dancing lights anymore.
This is the new modified light spell.
So you know what?
It's important.
This is life and death.
Let's just double check, even though it's a cantrip, and I've read it's important. This is life and death. Let's just double-check even though you know
It's a cantrip, and I've read it five times. Let's just read it again
But blah blah blah blah blah blah blah blah you can attach the light no no no you can sustain the spell to move the light
You create yeah, yeah, so basically to create another orb. It's two actions
So I can I could create another orb and then not heal you.
Yeah, gotcha.
You know what I mean?
Yeah.
And I thought that I could get us all in there,
like, because it's 20 foot radius,
so it should be, if we're 40 feet away,
we should be, like, from Kniepo,
we should be able to both be in it.
Seems like we're 45 feet on it.
Fucking shoot me.
So just put the, if you put it, you know, some of the way.
Basically, I could, I think I know what you're intending to do.
So let me get it.
But yeah, that's fine. So basically,
if I put the light like that, Kniepo is at the edge of it.
And it cuts, it cuts them off from the top of the room as well.
They'd have to move all the way towards the throne area to be out of the light, but it
really, half of Talitha is in the light.
But that's fine.
A quarter of you, but Asta is out of the light and Zephyr is totally in the light.
It's kind of fine I think.
Let's just do this and let me try to heal you because...
Is that where you want it though?
Do you want...
Can you see?
You can't see the light icon, can you?
It's like a light circle.
Yeah, we can't see it.
So basically like that's fine with me.
All I want is for him to have to take a move action and then an action to jump in order
to jump.
So as long as he has to do that, even if he comes right over next to us, they're not going
to do that.
It's not the end of the world or they, as long as they don't come over right next to us. It's not the end of the world. Or they, yeah. As long as they don't come over right next to us,
it's not the end of the world.
That's not a 20-foot race.
And I'm just kind of ballparking it for you
so you have an idea of...
It's larger than that.
I'll make it larger.
By the rules, if you have overlapping areas,
like two sources that are creating dim lights,
do the areas where they overlap become regular light?
That's a good question.
Two dims don't make a light, Skim.
I disagree.
Yeah, but I don't know.
The light spell specifically, yeah.
Yeah.
It says that it sheds bright light in that area.
And then, yeah, it is interesting, right?
Like if it's shedding bright light in a dim room,
is the area beyond that still dim?
Or is it now all bright? I don't know.
There's more light coming into an area that was dim light.
Right.
So, right. I agree. But it is kind of funny.
I think by the rules of physics you'd be right.
Yeah.
Yeah. But if we know what place that is, that half year.
It doesn't exist here.
The rules of that fight are for the most part.
Simply no Y-axis in this world.
What do you do? I am going to... You
move the light first action. I move I moved the light first action. I moved my
self second action, third action. I'm thinking about rolling to heal you and
risking putting you to dying too or just automatically healing you
But for very little and we lose a heal spell. Roll to heal me then do what you want
I'm gonna roll to heal you because you're not gonna permanently die right now if I fail
All right, I'm gonna do battle medicine. Here we go. Oh
My god, I succeeded. Oh why a single point just like I'm just shaking
Damn stress
The drugs the drugs all right seven points of healing. I got off that flame and get off that flame man
It's the only thing that helps keep you regular all right
So you lose the dying condition you gain the wounded condition, and you are prone and off guard because of brown
you gain the wounded condition and you are prone and off guard because of Brown. Okay, now it's my turn.
That's your turn?
Yeah.
Because you moved?
I moved the light as a sustain action and Asta is up.
Top of round six.
This is what you pay money for.
Zephyr.
I didn't want to interrupt, but how long am I clumsy for from that fail?
Two rounds.
So this is the first round I'm clumsy.
No, last round.
Second round.
Okay, and then it's a negative two
to all decks based attacks.
So I was looking this up.
You're not prone anymore, right?
I'm not, I'm not.
Yeah, but you're still, you're frightened one.
Yes, yes, also that.
I'm many, I'm many things, I'm multifaceted.
You are.
But I was looking in this up and I know that my fists
have the finesse trait, so like the wording is
you can use your dex modifier instead of your strength
modifier.
Same thing for my longbow, my longbow also has the finesse
trait, so I can use my dex modifier to hit rather than
my strength, which is what I've been doing.
So rather than taking negative two, using my dex, I'll just take the negative one essentially and than my strength, which is what I've been doing. So rather than taking negative two,
using my decks, I'll just take the negative one,
essentially, and use my strength.
Right, so you'll have the penalty from frightened,
but you'll use your strength because you're all clumsy.
So I think when she got the fail,
the tech said, like, oh, you remember something, right?
Like, I feel like when all of this happened,
like, she just remembered being in the gnome compound
and just like her going down
and then that made like Lucky go down
and everyone just started dying
and that just kind of what started happening around her
as she missed.
But now she sees people getting back up,
maybe not dying anymore, so she unquivers her lip,
takes out her bow, one action,
the unquivering of the lip is a free action.
Flavor, flavor unquiver.
Flavor, gets into monastic archer stance, second action,
and Fluria blows with my bow, using my strength,
set of my decks.
So she's drawing from different reserves here, okay, but it's all she's got
Buggles is down. That is a clean shot
even know what
It's at 18 to hit for the first one or wait wait it's definitely still a miss. It's definitely like a
Or wait, wait, it's definitely still a miss. It's definitely like a 17.
Well then it's a negative one for the frightened
and then a plus one.
So.
We've talked about these penalties.
No, that's a miss.
Definitely a miss again.
Unless we crit.
So she's like, she's like gritting through like her tears
or whatever, just like,
trying to hit this thing and obviously missing.
All right, so you're no longer frightened
and you go to clumsy.
Yeah, just like desperate.
That was three actions to take out my bow,
get into the stance, and do Flurry of Blows.
Is she allowed to draw the bow as part of a move action?
No.
Because we're still in the line.
You, me, and Buggles are in the line.
Wait, you don't have an action, I don't believe, right?
Is going into the stance an action?
That's one action.
So you had to draw the bow.
Yep, one.
Go into stance.
Flurry of Blows.
So that's all I can do.
I was asking if she could draw as part of a step.
Yeah, no.
I don't believe so.
All right, it is Buggles' turn.
Buggles, you are dying one.
And as Matthew just pointed out,
you are in a line with Talitha and Zephyr.
So stabilizing here would be clutch.
Even if you fall back down,
you need a DC 11 Fletcher.
Yeah.
I'm gonna trade in my last bottle cap
to automatically stabilize.
Okay.
That's smart.
But wait, you can roll.
You can roll.
Well, you have to do it when you would go down.
Right, right.
No, you have to spend it when I would go down.
When your dying condition would increase.
That's true.
Right, so you might as well roll.
Yeah.
Well, the only difference being,
if you spend that, you won't be wounded.
That's the only difference. Right. Is that the case? roll. Yeah. Well, the only difference being, if you spend that, you won't be wounded. That's the only difference.
Right.
If you would have to case.
Yeah.
Yeah.
If you succeed at it, you'd be wounded one.
Right.
All right, I'll try to keep the cap.
I'll keep the cap.
Yeah, because even if you critically fail,
that's considered your dying condition increasing.
You could use that cap to just auto-stabilize.
Auto-stabilize.
Sure you lose wounded on that when you use the cash?
Pretty sure.
You're not wounded.
I'm 99% sure you lose.
I should use mine.
15.
Ah!
Okay, so stable.
Wounded.
Wounded.
Wounded one.
Unconscious.
Unconscious.
Frightened.
No longer frightened.
Having a nightmare.
This horrible nightmare.
Yeah, I mean, that must have been terrifying.
Okay, so Buggles. A lot of wounded. A lot of hearts. Horrible nightmare. Yeah, I mean that must have been terrifying
Okay, so Buggles a lot of wounded a lot of hearts. I mean, it's just
I guess you I guess you are even he Buggles slumped on the floor would not be part of the line
You could argue that I would I know you were personal again laws of physics I mean, this is shadows lean down all right so I
don't put a lot of pressure on you here Sydney this is this is huge for Austin
I look at all you look over at Kniep oh and Kniep oh is is teetering Kniep oh
looks like they're in bad shape you If you can get over there, maybe you have a chance of killing them.
If not, Buggles, Zephyr, and Talitha all have the opportunity here to go down,
which would send Zephyr and Buggles to at least dying two,
possibly dying three if they fumble on the Shadow Feed ability.
Here's the issue. I am prone.
It's an action to get up.
Sure is.
It's an action to move.
Yep.
It's an action to grab your weapon.
I cannot hit it this turn.
You could cast a spell.
All of my spells are not within range.
So I still need to.
You don't have a 60 foot jaw on?
I don't believe I have a 60 foot.
You're all 30?
Yeah.
Yeah, you are.
Leave your katana behind? You are 45 feet away as the crow flies. I mean
Like I don't think why cuz we're all I don't think a successful hit on a spell right now would kill him anyway
No, I don't think he's got one hit point. You don't think it would well at the way choice talking
I think he's a couple hits away. Oh
I have one that six. I have one that 60. I have one that's 60. I have one that's 60. I have one that's 60.
What is it?
My Slashing Gust spell.
Yes! That's a great spell!
So I can do that.
Slashing Gust from your back?
You're gonna gust from the back?
You know what? Okay.
Target's one or two creatures. You can put Ramius in there.
I'm not gonna stand up.
He just stabilized.
I'm not gonna stand up then. He just stabilized.
I'm not gonna stand up then and use that action.
I'm gonna cast from the ground, but I am.
You will take a penalty, I believe.
Make a spell attack roll.
But wait, before that, I'm gonna eat.
I'm gonna reach into my robe and eat my fruit.
Well, make sure you think you have all these actions.
I didn't do any.
That's true.
That's true.
I thought there was one.
You get it and then you eat it.
I can't swap?
No.
What are you swapping it for?
My katana?
Nothing for something?
You're gonna swap nothing in your mouth
for something in your mouth?
You can't do it.
Is this your card?
Can I say that I keep the fruit on a bandolier
that just sits right here so I have to go?
Yeah.
From now on I have it on.
You just keep it tied right here.
I have earrings and I just out and I bite them no alright
So then I'll stand up if I can't eat my dumb fruit
All right, so you're no longer prone and I'm going to cast slashing gun and critic. Yeah
What's good roll to head?
22 that is a hit okay, okay? 22.
That is a hit.
Okay.
Juice up the damage.
Lie about what you're all.
Yeah, just make up a number.
Just add three.
Whatever.
No, four.
Add four.
Is that a crit?
A crit chance?
Get the hell out of here.
Four points.
Slashing Gust is really D4s? It's two D4s.
Oh, I thought it was six.
And you can't heighten it?
Six.
We're not third level.
I can't, yeah.
Just, I'm trying to have a heighten.
Could I lie and say five points of damage?
You could have.
Oh wait, hold on.
We were very clear.
Oh wait, she can't add.
I think.
The city can add.
Yeah.
Play the drop.
Ha ha ha ha ha ha.
We're going long.
That's it.
Going long.
That's the one.
Going long.
That's what we're going.
I think it was five.
All right.
Here we go.
It is Kniepah's turn.
God damn it.
Hey, that was a great try.
What did it do? Good effort.
It was six. Do you have an action, no, Slash and Gustus two.
That's two, that's my whole turn.
Okay.
We go down, we go down together.
We go down together.
This ship sinks together.
Okay.
No, I actually think you're gonna go down right now.
Me too.
Well, together.
All right, we'll go down together.
Man.
Boggles, Zephyr, and Talitha,
please give me a four to two save.
Just roll amazing, just kill it.
Four to two save save I'm no
longer frightened and no longer clumsy.
Teletha? 10. Bugles? 20. 20 fly okay. Your name? I'm in. No one's up, who else? You, you. 22.
22.
No damage.
Buggles.
Oh, right on the line.
Takes, oh my god.
Buggles gonna go right back down.
Dying.
Oh, dying one.
Doesn't matter.
16 points of damage.
Oh my god.
And frightened one.
I would've been down.
Critical fail.
66.
Oh. He burns. He just went. 25 points of damage. I'm gonna go with 66.
Gee birds.
25 points of damage.
25?
And you're frightened too.
My max hit points, and I'm at full, is 24.
Yeah.
Yeah.
Yeah, man.
A slightly worse roll.
All right, so Talitha goes to dying two.
This sucks.
Yeah, whatever.
Zephyr, you're good?
I feel under... Were we supposed to find that weapon? Oh, thatying two, because it was a three. Yeah, whatever. Zephyr, you're good?
Feel under.
Were we supposed to find like,
Nothing, I didn't get hit.
Oh, that's right, you didn't get hit.
No, I think that we missed several things
that would have made us third level by now.
Were we supposed to find like a cloak or like a belt?
I think we were supposed to open the cage
with the hedgehog with a hat.
You know what I think?
I will tell you what, your level appropriate,
and I have done the most minimal changes to this
that have had no bearing whatsoever on the account.
I think I'm missing a potency rune is the thing.
That's probably it.
That's what it is.
Yeah.
Yeah.
All right.
Oh man.
Okay.
So Talitha will move in the initiative order as will Buggles.
I'll put Buggles there first.
And then it is Brother Ramius's turn.
You bastard.
Bottom of round six. Kniepo's just like black blood coming out
of its striped skin.
Oh, I'm noticing this.
Because Kniepo's token, one of their claws,
reaches outside the bounds of the circle.
So even though I'm unconscious and dying,
I can see a little shadowy claw.
A little shadow here.
Ha ha, that's creepy.
Your hatred, your lack of understanding, will be snuffed out by the Keeper!
And I will heal everyone around me.
Four.
And does that reach all your allies?
I don't think it's going to reach Buggles.
One space away from Buggles.
Obviously.
Okay, that's going to bring Zephyr and Asta to Wounded 2.
Would you rather I leave them down?
No, I'm just...
Zephyr, I'm sorry, you weren't down.
And you weren't down either.
I'm not down either.
You're the only one that's down, yeah, I'm sorry.
Oh, I'm sorry, I didn't realize you weren't down. I thought two of you went down.
I'm still like more than half down.
I mean, I would love hit points.
You just got eight.
Awesome.
Max healed on the AOE.
Eww.
So eight, eight, eight.
And eight for Ramius too, actually.
Yeah, yeah.
Don't forget yourself there, buddy.
And the hedgehog.
He's just staring at this.
And the hedgehog.
And the hedgehog.
If Kenebo mistreated that hedgehog,
hedgehog's feeling better.
Everyone is wounded except for the...
Actually, Ramius with that eight went exactly to the point,
back to max.
Wow.
And he's just reinvigorated with his faith in the keeper
and his ability to snuff out these kind of
single-minded, power-hungry lunatics.
It's gonna take him out.
Well, he's not gonna take him out.
One of you guys has to.
No! All right, that was all three actions. Okay, um, I only used two of my actions, but I... Oh!
I don't know, sorry, did I jump you? I didn't... Yeah, I think I told you to go, but I'm fine where I am. So that's the end of round six.
Top of round seven.
Everyone is wounded except Brother Ramius.
Zephyr.
Okay, I'm finally, I don't have clumsy,
I don't have frightened, I don't have any negative buffs.
So like last-
And you have your bow in your hand.
I have my bow in my hand, I'm in my stance.
There are your stance.
That last round, she was just like,
like trying to shoot through the tears
and as she like lets her emotions go I guess,
her Titan Swing ability comes out, now awakened.
Gah!
Oh right.
So yeah, she's going to make one hit with her bow,
with this Titan Swing.
Flat check. Flat check.
Flat check for the backlash.
For the backlash.
And I think it's DC 10, right?
When it's heightened?
Is this the second time?
Second time today.
Second time.
I don't even think it's during the same day.
I think it's like, I think it carries over day to day.
Oh really?
Really?
I think it's every time you use it
until you get a backlash, I think.
It's freezing.
Oh, it's rolling while I look it up.
19. Until you get a backlash I think freezing. Oh, it's really why I look it up 19 okay, you bet that should be enough
So no backlash come on tight. I'm going to have bless
Yes, okay, you sure do is bless concentrate or it's on or I don't know because you have light and bless going
Can you do both of those?
I don't know cuz you have light and bless going and you do both of those
So look I believe I'm right I don't feel like looking this up right now sure
sustaining the blessed spell
expands it Sustaining light you can move it
I think if you don't do anything they still say that there for their duration. With Light, the duration is until your next rest.
Bless... I'll look at the duration, but I'm sure it's probably 10 minutes, I would guess.
Okay.
Well, one minute. One minute.
You've all been fucked up so bad by Baldur's Gate 3.
It's fucked up. All are understanding how magic works.
Joe, I don't want to be a rules boy, but once per turn, starting the turn after you cast Bless, you can use
a single action, which has the concentrate trait, you need to use a single action to
increase the emanation.
That's what he said.
Oh wait, but you have been using an action each round?
No, I never increased the emanation.
That's to increase the emanation.
I wish I could have.
So it's just five feet.
Fifteen feet. In the remaster. The original is five feet. The new one is 15. Okay. Okay. Here I go with Zapper
Just whatever you do don't nat one
It's a 16 to hit
Damn it. That would hit the dog. Yeah, we bring the dog back. Can we roll some damage on the dogs?
Hit the dead dog, I'm sorry
What else you got, Zeph?
I mean, that was just, that was two actions actually.
To do the tight in the swing.
So...
I mean...
Get out of the line.
Yeah.
Am I still in the line?
The line!
We just got hit.
Oh, right.
Love is in all ways all the time.
Love is in all ways, love is in all ways all the time.
You can also flutter your blows
and hope to roll a natural 20.
It's true.
They always say, use your third action for an attack.
Yeah, that's what I'm gonna do.
There's nowhere for me to move.
I gotta move behind everybody and then like.
They just want you to move out of the line.
Like move up to the top.
Then it's within more than half of my first range increment
and I take a penalty.
I need to be 35 feet away.
I mean, is the range, is the penalty worse than death?
Oh, I thought it was 30.
This is 35 from up here.
Oh, okay.
Well, all right.
She moves for her last action to the other side of the room.
Slides to the top of the room.
It is Asta's turn.
Asta, what do you do?
How's that hedgehog looking?
Standing there.
You wanna see him?
Yeah.
That's what he looks like.
I believe your backlash DC returns to five every day
when you make your daily preparation.
That's what I thought.
Yeah.
This is what the hedgehog looks like. Oh, I love it. We are gonna be able to talk to your daily purpose. Yeah, this is what the hedgehog looks like
Yeah, should we let the hedgehog out I'm
Yeah, fuck it. I'm right now. I'm saving you from yourself
All right, I could take a hint GM
You just doesn't want to roleplay the hedgehog. I hate being railroaded by my GM
Doesn't want me to open the cage during battle. Into doing strategically relevant things.
Things that will save our lives.
I'm such a monster.
Okay, here's the thing though.
I cannot move up to Kniepo.
I don't have enough action economy to move and attack.
You also don't have the action economy to pick up your katana.
My katana!
You can move twice and attack.
I don't have my katana.
Right, but you did it before, remember?
He's also still prone.
Katana!
Oh, you want me to just punch him?
She stood up last time.
But I was just saying you could attack.
I mean, I could, but I don't have the...
I would just punch him, but I don't...
I can't spell strike.
Yeah.
So I'm gonna just move, single.
Pick up your katana. Sorry. So I'm gonna just move, single.
Pick up your katana.
Pick up, sorry.
Pick up my katana, one action.
I'm going to move to get closer to Kniepo.
Second action.
Okay.
Not there.
Sorry, hold on.
Oh yeah, that's a line.
Just can't be in a line with anybody.
All right, how about, I move a little bit further down.
Okay, that's good.
Now I'm not in a line.
Cool, cool, cool, cool.
Then I'm going to just do a one action.
Ah, I'll do my, I'll do my sure strike.
Now I cast my, nope, next round.
Sorry. Please stop.
I know.
I'll just...
Please make it stop.
I'll just, nope, nope.
I'll do my, my box fire,
my tail crackles with electric energy,
and I go, and I'm gonna hit.
That's gonna be a 26.
All right, just walk me through this again.
First action, pick up your katana.
Second action, move.
Second action, move, and then third action.
What is this thing?
My Foxfire ability.
My tail shoots.
Single action.
It's a single action.
Unarmed attack ranged.
Okay, 26 to hit?
Yes.
That is a hit.
Cool, it's not a lot of damage, that's why it's one action.
Oh, that doesn't count, I dropped it.
Keep it.
Oh, is it a one?
Don't keep it.
Two points of damage.
Oh.
Oh my God.
I am so angry!
Everything just feels, I feel like toddlers.
Yes, right?
Like we're so powerful,
but we can't like use our abilities to the best of we can.
Yeah, it's just, yeah.
Yeah, I feel like a toddler.
I feel like I'm playing with crayons.
Yeah, like we're running around with Whiffle Bats
against people with guns.
Yeah. That's what it feels like.
Yes, agreed.
Yes, because they can in one shot take us down. Yeah, That's what it feels like. Yes. Agreed. Yes.
Because they can in one shot take us down.
Yeah.
Well, because there is also one of them.
In this case, there were two.
But one of them and five of us.
It is Buggles' turn to roll a death save here.
Buggles is a dying one, so the worst Buggles could do is
quit fail to dying three.
Maddie nine. Oh, wait a minute.
You should be dying two, right?
Right. Why?
Now you're dying three.
Why is he dying two?
Wounded one when he went down.
Oh, right.
So now he's dying three.
Now I'm going to use my bottle cap.
Okay.
Stabilize. Ah, okay. So because
your dying condition would have increased to dying three, you are now stabilized. You
are no longer at the dying condition and you're sure bottle cap rules of the game you're no
longer wounded. I'm not 100% sure. Because you would be wounded too at this point. So
that's just right. I'll remove the dying. I don't think the wounded is going to matter right now,
but we'll see.
Yeah, I think I.
Yes, he's right.
You don't gain the wounded condition or increase its value
from losing the dying condition in this way,
spending all your hero points.
Oh, but you do still have it.
Yeah, you don't.
So you're wounded one.
You don't become wounded two.
You just don't increase it.
You don't gain or increase it.
That means that if you already had it, you will keep it.
It is Talitha's turn.
Followed by Kniepo the Slim, everyone is wounded,
except Brother Ramius.
Here we are.
The end of all things.
This is the round.
The action of comedy.
It must end now.
I'm frightened one at this point, I'm frightened two.
When did you go down?
I don't have you as,
I didn't add the frightened condition so I can't remember.
I think I'm frightened, I think we've ticked, right?
I believe you're frightened one
because you critically failed to frighten two
so you'd be frightened one this round.
Okay.
So.
I'm amazed we kept it going.
Talitha is going to,
this is gonna hurt my soul.
Pick up her hand crossbow.
Okay. Reload her hand crossbow.
And try to get a shot off from prone. I don't have the action economy to advise a stratagem.
So minus two to attack.
Which by the way, is stupid for a hand crossbow.
It should be more accurate. That's why snipers always stand upright
when they're taking
Because it's easier to hit someone with a ranged weapon that way
And the blood okay, okay
All right walk me through the math you got that right with the minus two and the minus one the press one
I have I have I have it all checked off on your blessing and I'm adding for bless. Yeah, what was the total?
23 and as a hit okay, okay? I mean it's checked off on my plan. And I'm adding for Bless, yeah. What was the total? 23.
That is a hit.
Okay.
I mean, it's gonna be minuscule damage.
Yeah, cause Bungra's-
Don't bring that negative energy to the points of damage.
Next level.
Next points of damage.
She's like, so the C'thulean from her
wakes up from the spill.
It's like, she grabs the crossbow, snaps the bolt
and is like blinking the sweat and blood out of her eyes.
You hit K'Nippo the Slim. Slim. Kniepo the Slim gets sort of like pinned up against the cave wall and
starts slowly sliding down.
And as they do they smile and they grab bugles.
And they say
Welcome home. And they say, welcome home.
And they die.
Whoa!
No!
And we'll see you next week.
No!
What's that mean?
What's that mean?
No way!
They were saying we can't get out.
They say we're trapped here.
Oh shoot.
We have to figure out a way to get home.
Oh my God, but I don't care, they're dead!
They're dead!
He was our ride.
He was our ride! He was're dead! He was our ride. Woohoo!
He was our ride!
He was our ride.
He was our ride.
He was our ride.
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