The Glass Cannon Podcast - Giantslayer Episode 175 - Something Wicker This Way Comes
Episode Date: October 2, 2018A daring chase across the camp leaves the heroes face to face with a burning colossus! As their leader burns alive inside the creature, will all their efforts to sabotage the giants come crashing down... around them?! For more podcasts and livestreams, visit glasscannonnetwork.com. To become an official member of the Naish, subscribe today at http://www.jointhenaish.com. Want to be a part of Glass Cannon Nation? Follow us at twitter.com/glasscannonpod instagram.com/theglasscannon facebook.com/glasscannonnetwork tiktok.com/@glasscannonnetwork Get the best apparel and gaming accessories in the biz at https://glasscannonnetwork.com/store If you enjoyed this, we have several other series featuring Call of Cthulhu - Time For Chaos Delta Green - Get in the Trunk Pathfinder 2E - Glass Cannon Live! Strange Aeons Pathfinder 1E - Legacy of the Ancients Traveller - Voyagers of the Jump and so much more! Join us every Thursday night for Campaign Two of The Glass Cannon Podcast – a playthrough of the Pathfinder 2E Gatewalkers Adventure Path! Videos premiere on YouTube Thursday nights at 8PM ET with a companion podcast available at midnight. Learn more about your ad choices. Visit megaphone.fm/adchoices
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This week on the Glass Cannon Podcast.
Woo doggie, here we go.
The burning effigy bears down on the heroes.
Wow, I was thinking just walk around this camp.
How come it's never moved?
Yeah.
The whole time we were here.
I know.
Sneaky.
You know why?
Because you would have never attacked it.
Exactly.
Walking around smoking a cigarette.
Yeah, exactly.
Hey, the Wicker Man's on break.
Get back to work, Wicker Man.
And with Baron roasting alive within its husk.
He also does burn damage.
He will take all of their cunning.
Now, one thing that makes me nervous, when I came in today,
I saw Scooter, Matthew, and Joe having a little conversation.
And as I walked by, you all buttoned up.
Don't worry about it.
And just a little bit of magic.
So at that moment.
There you go.
This fight just got sticky.
To survive.
This is incredible.
This is amazing.
If you are not playing Pathfinder, you are out of your mind.
The adventure continues now. It is the week of the show, y'all.
It's the week of the show.
Hello, Matthew here.
And yes, in mere days, a brand new GCP Live will land at the Bootleg Theater in Los Angeles.
That's the one in California, I believe.
I honestly have no idea if there are any tickets left because they don't tell me that kind of thing. But I am very excited to play a brand new class,
and even more excited to offer up another character for Troy to ruthlessly murder.
Anyway, hope to see you there!
Also, thank you to everyone who's been joining us for our Pathfinder Playtest Twitches Live.
If you couldn't be there and you want to come check out the fun,
be sure to head over to our YouTube channel, and you can watch them there at your leisure.
And while you're there, if you wouldn't mind subscribing to our channel, that would be awesome and much appreciated.
You're the best.
Okay, I'll stop.
We're here for an episode.
Please enjoy episode 175.
This is a very special episode coming up for a number of reasons.
Oh, enumerate them all, please.
I'm just kidding.
Oh, please.
Allow me to enumerate.
I know where this is going.
Do you?
Do you?
Is this the first episode you wore makeup for?
No, I wear that every week.
No.
That explains it.
A little rouge will do, Matthew.
I want to look good out there.
He needs his eyes to pop.
You think these lips are naturally pink?
Hot pink?
Hot pink?
You look like Cyndi Lauper.
Ever since we went on camera, he's just been a total...
Can I tell you how Troy the heels do?
I hired a makeup artist just for me.
All of us just stand there resenting you.
for me all of us just stand there resenting you um this is a special week because i wanted you to fight this wicker man i thought it would happen later honestly i did i thought maybe you'd go
explore this a little bit later after you'd wiped out the longhouse and i'm thinking of myself and
i really debated for a long time if they decide to follow the her seer i'm gonna i'm gonna i'm gonna turn
into the wicker man encounter but i'm like they know it's gonna be a beast they're not gonna go
anywhere near it it's a flaming effigy it's pathfinder it must be something bad but you
went up there and i got so excited and then just the way it laid out i was able to put baron in
there so it's special for first of all this might be baron's last episode that's a nice you know it happens on multiples of five
yeah which matthews pointed out many times before is meaningless we assign meaning to those except
when there's a pattern that's consistent oh no the pattern of us dying on multiples of five that's
totally valid yeah okay so 20 chance finally it might be baron's last episode i don't think four
bears is out of the water when you see how this is going to resolve.
Yeah, it didn't crit.
That's fine.
Not too worried about it.
Something bad's about to happen.
It's also a very special episode because it is 175.
Now, Matthew, I know you don't like talking about numbers.
But do you like talking about the official start
of the march to 200?
It begins right now in earnest.
In earnest.
I mean, I would argue it began three years ago
when we started with episode one.
No, no.
Stop it.
I believe.
Maybe you guys didn't,
but the march began then.
Can't you just hear the wheezing of the balloon as he just like peels the air out of it?
Can you at least agree that it begins in earnest now?
Why this episode, not last episode?
Because he won't give in.
Last episode, you put Baron in the belly of a burning effigy.
Why didn't the March 200 begin then?
Yeah.
Why not 174?
All right.
It began at 174.
We missed it.
Damn it, we missed it.
We missed the march.
March is canceled.
It is also, then, the March to 300.
Sure.
Sure.
Why not?
Why not?
You know what it is?
The March to replacing Matthew.
That begins right now with someone who appreciates special numbers.
Matthew appreciates arbitrary multiples of five.
Damn it!
How did your therapy session go
in between this episode and last?
It was a run-on therapy.
So many people were like,
free therapy.
You couldn't get in.
Couldn't get a time.
That's why the Canadians have it all wrong
with their health system.
That's right.
Got the mic.
Canada will shut us down. We've already alienated so many Canadians. You know what? Justin Trudeau, it all wrong with their health system. Got the mic.
Canada will shut us down.
We've already alienated so many Canadians. You know what, Justin Trudeau,
I got a flaming effigy to throw you in
if you come to our studios, bro.
That's right. Why are we against Canada now?
You tell us. You tell us, Matthew.
You're the general. You're the ringleader.
The greatest trick the Canada hater
ever pulled was convincing the world he liked Canada.
You started this smear campaign years ago.
I believe the march to smear campaign started in episode 24.
It's actually the march to Toronto that Matthew's planning.
He's marching on Ontario first.
With torches and pitchforks.
General Sherman marching to Toronto.
I don't know what's happening.
What's wrong with that guy?
Can we play Pathfinder?
It's Canada. I don't know what's happening What's wrong with that guy? Can we play Pathfinder? Oh, man
It's Canada
So
I mean, this is
Yeah, you killed the Herseer
I really would have loved to have him stick around
Oh, so you don't care about the Herseer
I do
Because he can lay out damage
But I couldn't hit you
I mean, he had a
I think he had plus 20, plus 18, plus 15
While sickened
To do
What was I saying?
2d6 plus 31 damage.
Yeah.
46 plus 62 and a crit.
And he crits 19 to 20.
Excuse me.
It's times three.
It's 66 plus 93 points of damage.
That would have been.
I forgot all about that.
Wow.
Okay.
Yeah.
So you're definitely one crit from permadeath.
From that guy.
Pretty much any character.
He must have killed other people in other campaigns.
So the herseer was essentially a lieutenant or a lieutenant, as the Canadians or English would say.
Skid gestured to me on that.
Yeah.
Well, it's a good point, Skid.
And this should make you feel good for those of you who survive.
He's gesturing to Grant.
When you saw Skirkotla's speech, and by you I mean Pembroke and Feyraza,
you saw to her left or to her right was DeBellos,
and to her other side was the Hercere.
Ah, yes.
They are dead.
Excellent.
You think that's going to shake shit up in the camp?
I think so.
Yup.
Okay.
And by the way, a H seer was a local viking military commander of
a hundred a county subdivision or of about a hundred men and owed allegiance to a jarl or king
yeah we we talked about this on the show but it was i think it was a while ago yeah i think it was
like 15 episodes ago it was a long time we knew about this guy but this is the first time that
we've encountered him i'm by the first, I mean over the last four episodes.
Right.
Well.
Now he's dead.
Let's get down to business.
I believe we ended last week's episode with the Wicker Man critic.
Not confirming.
Not confirming.
Not critic.
And a natural 20.
Had to be. Had to be. Had to be a natural 20. Happened critical. And a natural 20 had to be.
Had to be.
Had to be a natural 20 happened twice to you last app.
Had to be.
Let's roll the damage.
Exploding die because we're friends.
All right.
Let me put on my death music.
Yeah.
Give me a C.
A bouncy C.
No.
I'm going to give you a minor E.
I'll take it.
Oh, man.
Okay.
Let's get this pumped up.
Let's get down to business.
So you're saying E minor 7 suspended?
I was just sort of hoping.
Which E minor?
That it would just be a regular old hit.
But it sounds like it's going to be more than that.
Oh, yeah.
Oh, yeah.
It's going to be a couple of things.
We'll roll exploding dice first.
Exploding dice I rolled an 8 And a 4 on 2d8s
So we're up to 12
Am I gonna roll again?
Alright
30 points of damage to start
To start
Free grab attempt to start.
Free grab attempt.
Natural one on the grab.
Oh.
Okay.
Let me just make sure of something.
I think it might... Man, attempts to start a grapple as a free action.
Yeah, no, that was not automatic.
And let me just tell you,
with that natural one,
that would be a 36 against your CMB.
That's a hit.
That would have been a hit.
So even the natural one, doesn't matter.
A one is a fail, right?
Would a natural one resulted in a 36?
Yes.
Oh, yeah, yeah.
It's a fail regardless.
Fail regardless.
On an attack roll.
Wow.
That is actually unbelievable.
It is.
It's unbelievable.
Unbelievable because
I was going to
I am the luckiest guy
In the world
I was going to
Try and put you
Inside of him
With Baron
In a different part
Of his body
Well I sort of
Expected that to happen
I want to be inside you
But I didn't think
He was going to do
Damage to start
That wasn't part of the deal
Well he's going to do
A little more damage
He also does
Burn damage
Right off the top
Does Four points of fire Burn damage more damage. He also does burn damage. Right off the top does
four points
of fire burn damage
and you'll need to now roll a reflex save
to see if you catch on fire.
I certainly will. From the attack.
I'm huge. 19.
19? You saved.
Oh! Alright!
Not too bad. There we go,
bears. I figured I would grab you.
Let's go, Bears.
Next round, maybe squeeze you, throw you in the cage, start lighting you on fire, and
you are already on fire from the burn.
Not too bad.
Just a lot of damage.
Yeah.
And that is the end of his turn.
Oh, okay.
As usual, you've got a huge opening here.
Now, one thing that makes me nervous, when I came in today, I saw Scootin' Matthew and
Joe having a little conversation, and as I walked by,
you all buttoned up.
Don't worry about it.
Don't worry about it.
I want to know
what you're talking about.
I want to know.
I do not want you
talking outside of rehearsal.
Well, let's find out
as a part of the March to 200.
The March to 200 begins!
March Madness!
Pembroke, you are up.
Well, I'm ready
for my one shining moment
and I'm going to use Pembroke is going to use dimensional steps to teleport inside the creature into the cage next to Baron.
Oh, but first, before he does that, he's going to use his final usage of the metamagic rod to do his, to do a magic missile on the creature.
You're going to teleport into the flaming belly of the creature.
That is incredibly daring.
Could it kill him?
Does he get a grip point?
I think that's so daring he should probably get a bottle cap.
Start with the magic missile.
Okay.
21 points of damage.
21 points of magic missile damage.
And then walk me through this again.
You teleport inside of him?
As a standard action, use my dimensional steps ability to teleport myself inside the cage with Barrett.
Amazing.
Hold on.
As hell.
Let me get out my Intense fire
I'm getting 55
Uh
55 feet
To teleport
Oh unless you got
Something different
Uh
Yeah 55 feet
Uh to get where Baron is
Yep
So
Correct me if I'm wrong
I think you're gonna
You're gonna uh
Catch on fire
I will catch on fire
What a badass
That is worth
A bottle cap
Oh
Yeah
You earned it You get your cap Put it on the board I'll put it on Put it on the board What a badass. That is worth a bottle cap. Yeah!
You earned it.
You get your cap. Put it on the board.
I'll put it on the board.
Last episode, Troy got up during a combat to try to erase the bottle cap
because he didn't trust himself to remember to take it off later.
It was pretty funny.
This is all true.
All right.
So you take 13 points of fire damage.
Well, hold on a second.
I mean, shouldn't that take place on this creature's turn?
Because isn't that when that triggers?
And if you want to trigger it early, that's fine.
But then don't trigger it again on the creature's turn. No, I won't do that on the creature's turn.
But I know I understand what you're saying.
I'm just going to resolve it all right now just for my own well-being.
13 points of damage.
And you catch fire. And then the catch fire will be on your turn. You points of damage, and you catch fire.
And then the catch fire will be on your turn.
You can roll a reflex save to avoid it.
Save to avoid it.
Okay.
This is incredible.
This is amazing.
If you are not playing Pathfinder, you are out of your mind.
And if you disagree with the way we play, you're also out of your mind.
Exactly.
Now, what do you got left?
The Bearded Devil.
Bartholomew the Bearded Devil is going to take a full attack action
on this thing.
First attack with his glaive is going to be a 23.
23 is a hit.
Yes.
Oh, beautiful.
And that is 15 points of damage.
Okay, Bartholomew's doing okay over there.
I might have to take him out this round.
He's being a little thorn in my side.
Quite literally.
Second attack is a 22.
That will also hit.
Okay.
Bart.
And that is 10 more points of damage.
Okay.
Let's ride the Bart, baby.
Ride the Bart train, dude. You know, I quietly ignored Bart, baby. Hey, ride the Bart train, dude.
You know, I quietly ignored him, but, like, I can't ignore him anymore.
That's shitty little damage that I don't want done to me.
He's a big devil.
He's over six feet tall, and he's got this big glaive with this infernal.
If it was a fleshy creature, he does this infernal damage where, like, it's an automatic two an automatic two bleed every time he hits you.
Yeah.
I mean, make no mistake.
Bearded devils, we face them in Council.
In Council.
They are nasty.
Very nasty.
Very scary.
And to be powerful enough to summon one and make it do what you wish is badass.
Pretty badass, yeah.
Mmm.
Mmm.
All right.
Baron roll reflex save.
Ooh, doggie.
Here we go.
Going with a birthday present from Skid, hoping that friendship will save me.
That is a 20.
You're all right.
You're all right.
No extra damage.
What do you want to do this turn?
I mean, I can't hack at him anymore, right?
Can I cast a spell on myself while I'm grappled?
Do you have a free hand? I would grappled? Do you have a free hand?
I would say in this case you have a free hand.
Yeah.
Do you have to do all that concentration check stuff?
Is he all wrapped up?
Yeah, you're grappled.
So you have the grapple condition.
So do you have to roll concentration when you're grappled?
Oh, God.
You're never going to get it.
I believe it's like 15 plus the spell level plus his CMB.
Yes, it's DC 10 plus the grappler's CMB
plus the spell level.
Yeah, go ahead, roll it.
No, I'm good.
Roll a D100 so you can actually have a chance.
Jesus.
What else can I do?
Pickle dip.
There's no escape artist check to try to get out, right?
Oh, no, no, no.
Oh, oh, dear God, no.
I'm so sorry.
Oh, God.
This isn't...
I suspect not just because we con fabs, but I think that Skid has a plan, Grant.
I know, I know, I know.
But I still want to...
If you want to just...
If you could do any damage to it now, like while we're inside it.
Is what I'm doing to attack it doing damage to it as well?
I will tell you that, yeah.
Yeah, okay.
Then I'll roll...
It's doing damage to the thing that's holding you within.
It's not doing damage to it.
Oh.
Oh.
Um... Oh. Oh. Oh.
Then I will...
Can he just hack at the other side?
No.
This is a new battle distinct from the previous battle, right?
How so?
I have two judgments for Dad.
I'd like to call down another judgment, if I may.
You know, this has all been one long battle that started in the longhouse.
But, I mean, I think you can call...
Can you call more than one judgment down per combat?
I think you can.
I called down that judgment against the opponents I was facing inside the longhouse.
You can swift action change judgments.
Yeah.
But he also now is of a level that he can cast two judgments per day.
So, yeah, you can cast...
You can swift change, and you can also cast your other judgment.
All right, I'm swift calling down my judgment,
and I'm changing the sacred resistance to fire.
Beautiful.
Which would be better because it's plus four reduction
instead of fast healing plus two,
so it's better overall net for me.
And I'm going to attack it, I guess, to try to get out.
Okay, roll away.
That's a 21 to hit.
That will hit.
All right.
Here we go.
Here we go.
We're talking about two points of damage.
Ooh, yeah.
Okay.
All right.
Baron Chopping Wood, baby.
We're eating flame-grilled burgers tonight.
Sake it.
Resistance five to fire, I believe.
I bet you are so sweaty right now.
Feyraza, you are up.
Feyraza is going to land.
Okay.
And then...
Where?
Out of your range.
All right.
I had to ask.
And then she will...
That's all she's going to do for now.
Just land?
Yep.
Okay.
Actually, you know what?
Yeah, that's all she can do for now.
Four bears.
You have yet to really tangle with this creature.
That's true.
It is very, very large.
Yes.
How long does Righteous Might last?
It lasts for five rounds.
No, for ten rounds.
Okay, I'd say we're still in that range.
Yeah.
Just be aware of your rounds now, because I'm not, but we're well past.
You probably have six left.
We're well into the double-digit round.
I am.
I also have, like, Stoneskin on, which I think is going to end probably around this round
or the next round.
No, Stoneskin lasts ten minutes per level.
Oh, I'm sorry.
Not Stoneskin.
Even without the Diamond Dust?
There was another one.
I can't remember.
What was that?
Without the Diamond Dust?
I Venmo'd you.
Asking for a friend. All right. I'm going'd you. Alright, I'm going to do something here.
I'm going to try something out.
Because I have my...
I have two really cool things I want to do.
I'm going to try this out because it's my gut instinct.
He is going to
sheathe his mace.
He is going to
sheathe his mace. He is going to he's going to sheath his mace.
Does that provoke? No.
And he is going to roll a concentration check to
cast defensively. Okay.
And
he makes it. What was the
DC? The DC was 19.
Okay. And I rolled a 31.
Very good. And he is going to
under his breath and he is going to...
Oshayan yaloha.
Under his breath.
And he's going to cast Fog Cloud centered on the creature's head.
So it's going to... Go out in a 20-foot radius all around the creature's head,
which if it's, quote-un unquote, sees, would give all of us
concealment from. Yeah!
Is the idea. Very, very
interesting. I'm looking through all of its
things here. Play Misty for
me. Does it have blind sight or
blind sense? Don't worry about it.
It's a Clint Eastwood movie. It is a Clint Eastwood movie.
It obscures all sight, including
dark vision, beyond five
feet. A creature beyond five feet.
A creature within five feet has concealment.
Creatures farther away have total concealment.
All right, then.
And that'll be his action, because it was a move action to sheathe the thing.
So clever.
That's pretty good.
Actually, I'm going to take a five foot step away from the creature.
No, I'll stay up there just in case.
Stay close just in case.
Just in case.
He wants to tango.
It is the wicker man's turn.
First thing, fire on Baron.
Exploding dice.
Exploding dice, as always.
As is tradition.
Eleven points.
Seven points.
Oh, right.
Seven points of fire.
Thanks to the judgments.
It will now attempt first attack.
It will attempt to slam the bearded devil at a minus 20.
Excuse me.
What? At a 20% mischance.
I like the first time.
I'm very tired.
Hold on.
Hold on.
The bearded devil is 50% mischance.
Yes.
He's 5 feet away, no?
He's 64 feet in the air, his head.
So he's so huge.
He's so tall.
Right.
I understand what you're saying,
but I don't know if that works the same way.
He's five feet away on the board.
Do you know what I mean?
I do.
It's a judgment call.
But are you saying if you can see him,
then why couldn't you
Just see anybody
That's within
60 feet of you
Right
Right right right
Well that's where
The 50% mischance comes in
You said 20%
No it's 20%
Against the bearded devil
50% to anybody else
Farther than 5 feet
Okay
Goes to slam
The bearded devil
Natural 1
Okay
There we go
So misses The bearded devil So I'll just That's not a fan fumble Is that a fan fumble-y? Bearded Devil, natural one. Okay. There we go. So, misses the Bearded Devil.
So, I'll just...
That's not a fan fumble?
Is that a fan fumble-y?
Well, you would have to confirm it.
I think that's a confirmed fumble.
What?
Yep.
Whoa.
Oh, my God.
Well, you tell me.
21?
That is...
That's going to be a hit.
That's a 21.
Yeah, that's a hit. That's a... 21. Uh, that...
Yeah, that's a hit.
That would be a hit.
All right.
So it's just a miss.
Damn it!
If we got some fumble that was like,
you're stunned for four rounds.
Oh, man.
Just hacking this thing to death.
Oh, that would be so beautiful.
All right, we'll try it again then.
Uh, that is gonna be a hit.
And a 95.
I think this might be the end of old Bartholomew.
End of old Bart.
26 points of damage.
He's still up.
That's amazing.
Are you 100% sure?
He's taking over 7.
Oh, that's right.
And then the burn. He's barely up.
Plus 2 points of fire
damage. Immune to fire. Plus two points of fire damage.
Immune to fire.
Okay, and so don't worry about the reflex save to catch fire.
This is the ultimate enemy. Yeah, this is
kind of worked out pretty well. Yeah, great job.
He will attempt to then
does he want to grab the bearded devil?
No, I'm not going to attempt to grab the bearded devil.
His immune to fire would be kind of pointless.
Yeah, I'm just going to do that
one massive hit. But the fact
that he didn't kill him is
pretty gigantic. Yeah, man.
Does the fog cloud move with him?
No. Okay. Good.
New round. So I was
wondering if maybe he's planted in the ground and
just swings. Sorry.
Does the effigy
know that the fog cloud moves?
That's what I just wanted to ask. How smart is this effigy? Guess you'll find out when he moves. How smart is the effigy? that the fog cloud moves? That's what I just wanted to know How smart is this effigy?
Guess you'll find out when it moves
How smart is the effigy?
It's a new round
I'm very interested to see what you have planned here, Pembroke
What do you got?
Don't forget Bartholomew if you want to resolve him first
Okay, yeah, I will resolve Bartholomew first
Bartholomew swings with its glaive
That's a hit
Wow, this guy is amazing.
Unsung hero.
That is eight points of damage.
Okay.
Second attack with the glaive is a 15.
15 misses.
Oh, boy.
Pembroke, still invisible for one more round.
Wow.
Grabs Baron, like, by the arm.
Yep. Hold tight, Baron. We're going on a little trip. Pembroke, I know you're here. Wow Grabs Baron Like by the arm Yep
Says hold tight Baron
We're going on a little trip
Pembroke I know you're here
And standard action
Uses dimensional stats again
To teleport us both
Out of the creature
Wow
Oh my god
Pembroke
60 feet away
60 feet away
60 feet away
No I've got I've got plenty.
You've got plenty.
I'm just like, yeah.
All right.
Well, that's within range of its throwing thing.
So you can't see it.
Oh.
They can see better.
But it can move and then throw.
Sure.
Sure.
Let's go 70 feet away.
We go 70 feet away.
All right.
70 feet away.
Very good.
Thank you, Pembroke.
Thank you, Pembroke. Thank you, Pembroke.
That may have saved his life.
Oh, my God.
And spelled for Bear's history.
Yeah, quite possibly.
All right, Baron, you are free from the cage for now.
Free at last.
A little worse for the wear.
And it is your turn.
Jesus.
I cannot believe this.
Jesus I cannot believe this
Baron although he's
Injured
While 70 feet away that's
You got the crossbow I do have the crossbow
I have to pull it out to load it and it's not
Giant's Bane
So I'm gonna
Put my
Gun away the gun I have out
Or the axe I have out
As a move action.
Okay.
Free action, quick draw out the crossbow.
Standard action.
Pembroke, how many hit points do you have left?
I've got 54 hit points left.
Okay.
I'm going to heal Pembroke.
Well, you have a mirror image up too, right?
I do. You're pretty good.
So I'm going to heal myself.
And I'm still invisible for another round.
Okay, so I'm going to heal myself as my final action.
Okay.
Because it's a full round action to reload that crossbow.
And we're talking nine points of healing.
There you go.
All right.
Thank you, Pembroke.
Pembroke, are you visible yet?
One more round of invisible.
One more round of invisible.
Go safe.
Go safe, my friend.
Feyraza, you are up.
Feyraza will begin casting a spell.
Feyraza begins casting a spell.
Do you hover?
I landed last round.
Oh, you landed last round.
Okay.
Four bears.
Oh, man.
Followed by...
The wicker man.
The wicker man.
The wicker wicker wicker man.
Well, I was hoping he couldn't move, but now it sounds like he can.
Can I do a perception check real quick to see if he can move?
Sure.
To confirm that he can indeed just walk out of this fog cloud 26.
I'll be honest with you.
It's going to be more of like a...
It has legs.
I know, but is its leg above the ground, or is it cemented into the ground?
This image that I have there is what it looks like.
Well, I mean, I can't tell, because there's like...
Is that just a puff of smoke? Yeah. Okay, I didn't know if that was dirt, and it was dug what it looks like. Well, I mean, I can't tell because there's like, is that just a puff of smoke?
Yeah.
Okay, I didn't know if that was like dirt and it was like dug into it, basically.
Sure.
Okay.
All right.
Then Four Bears is going to...
Oh, no.
I don't think he needs to cast defensively.
Well, it doesn't matter.
He'll attempt to cast defensively.
Makes it. Okay. to cast fly on himself.
There you go.
He's going to cast fly on himself.
He's going to soar 60 feet in the air.
Well, you know, he's going to soar whatever it is, 30 feet away.
And 30 feet up, basically.
Oh, no.
Going up is more squares of movement, blah, blah, blah.
But, yeah, he's not going to be able to get that far away.
Okay. But he'll get about 30 feet
Away from it and he's going to
Quick draw his bow off of his
Back okay so cool
Move yourself up oh actually no
He's not gonna do that he's got the shield sorry he's still
Got the shield in his hand so he's just gonna fly
Up there for this round gonna fly
Like a four piece through
The sea fly like a show on
Turn
All right Grant was getting into that he is going Fly like a four-pair through the sea. Fly like a show on turn.
All right.
All right.
Grant was getting into that.
He is going.
It is the wicker man's turn.
I can no longer catch anyone on fire.
You got Bartholomew right in front of you, bud. Yeah, he is going to 5, 10, 15, 20, 25, 30.
Move out of the fog cloud.
So you got 30 feet of movement.
Excellent.
And attack of opportunity.
Attack of opportunity from Bartholomew.
Okay.
22 to hit.
22 hits.
Let's do it, Bartholomew.
That's 10 points of damage.
Okay.
All right.
Slashes at him with his glaive.
So who is in with range a bit right now?
Feyraz, are you there or are you not actually there?
I mean, that was as far as the map lasted.
I figured I was actually farther away.
All right.
If it matters, we can...
No, no.
If you think you flew farther away,
it's going to attempt to throw something at Baron.
Well, I was thinking just walk around this camp.
How come it's never moved?
The whole time we were here.
I know.
Sneaky.
You know why?
Because you would have never attacked it.
Exactly.
Walking around smoking a cigarette.
Yeah, exactly.
Hey, the Wicker Man's on break.
Get back to work, Wicker Man.
Schedule post.
This isn't a very high to hit, but if it does hit, it's pretty brutal.
It's my only action here, because
I don't care about that bearded devil anymore.
That's going to be a big
ol' miss.
Grab the chunk of itself, throws
it in the direction of Baron and Pembroke.
Whizzes right by your face.
Even you, Pembroke, you feel the heat
and you immediately get flashbacks of
being inside of it. That is
its action.
It's a new round.
It is Pembroke's turn.
All right, Pembroke's last.
And Bartholomew.
Yes.
All right, so Bartholomew is going to close.
Oh, actually, he's still within range of it.
And is going to do a full attack.
First one's a hit.
It's like 26 or something.
Okay.
That is 12 points of damage.
Nice.
Crit, crit, crit, baby, crit.
Second one is a miss.
Okay.
11 to hit.
What do you got, Pimps?
I know you got something cool.
Pembroke is going... He's still invisible.
Becomes visible at the end of this toin. Yes.
He's gonna fly...
He's gonna fly
60 feet up and back.
Up and back? Like, away?
Away. Okay.
And he is
going to use his final use
of his spark staff
to cast
lightning bolt. cast lightning bolts.
Cast lightning bolts.
All right.
And that's an automatic hit.
Yep.
That is a DC 19 reflex save.
Doesn't have great reflexes.
Not terrible.
Roll the 19 on the die.
Okay.
So with the save, that's 14 more points of damage.
14 more points of electricity damage.
That hit him.
That definitely hit him
and did damage.
It is Baron's turn.
Pembroke has flown away
and left you to die.
Come and get me,
you son of a bitch.
And then like
He whispers to himself
I gotta heal four bears
He's our only hope
And he runs to four bears to be right by his side
He's gonna use his healing spells
On his next turn
Four bears is up in the air
Oh you're flying
I'm still gonna be in that general area
Because I know Faraz is also in bad shape
I think I moved 80 feet
So I moved 60 feet to get to there
Okay so I'm going to be next to Faraz
So I can heal her I know she's bad
That's really the most effective thing I can do
I really can't do much damage with this crossbow
I don't have my gun anymore
All of us are I think in that situation
Okay alright
It is Feyraz's
turn. This guy's taking some damage
from both Pembroke and Bartholomew.
So at that moment...
Oh!
Oh, yes!
Oh my god, I forgot. I totally forgot about this.
You did nothing last round. I totally forgot about this.
A large water elemental appears.
There you go!
This fight just got sticky!
Suck in the belly!
A large water elemental.
Okay, I'm listening.
Her name is Mildred.
How lovely.
And Mildred is going to attack.
Now, because of water mastery, it's going to take a minus four penalty on these attacks,
but let's see what happens.
We've got two slams here.
Where do you want it to be?
Near Bartholomew?
Let's flank with Bartholomew.
Flank with Bartholomew.
Okay, we'll put him up there.
Flanking a colossal creature.
They're about 50 feet away from each other.
All right, a large water elemental.
Full attack.
Go for it.
That's going to be an 18 to hit.
18 is a miss.
I'm so sorry.
And then second attack,
natural one.
Oh, no.
Oh, no.
Dude.
Mildred.
Do you want to confirm
the fumble for Mildred?
Don't confirm.
Don't confirm.
20.
All right, no confirm.
All right.
It'd be great.
It's like you take
25 points of fire damage.
Right. Mildred's all right. Mildred's all right. All right, no confirm. All right. It'd be great. It's like you take 25 points of fire damage. Right.
Mildred's all right.
Mildred's all right.
All right.
Now it is blanked.
And it is Four Bears' turn.
Man, there's a lot going on here.
Four Bears.
Man, okay.
Roll Perception check.
Oh, wait.
It's Faraz's turn.
I will.
It's Faraz's turn.
Oh, I'm so sorry.
All right.
I'm going to roll Perception.
You son of a bitch. Oh, I'm so sorry. All right, I'm going to roll Perception. You son of a bitch.
Please, I'm so sorry.
Well, Baron landed here with the intent to heal me.
I'm going to assume he communicated.
Were you further off the map?
Yeah.
Because I'm probably further away, so I'm probably how far away are you from four bears?
I just love Baron.
Pretty far.
You know what? Don't worry about it.
Barraza's got to take off into the air.
I put Baron where he would have been,
which is just past where four bears are.
Okay. I just see you
sprinting through the snow going,
I'm going to heal you!
It's like running. Running at paper.
That was kind of like a Tennessee accent.
Yeah.
Barraza is going to fly within range of the creature and cast Frostfall on top of the effigy.
Yeah.
Oh, yeah.
Frostfall.
Frostfall.
Walk me through this.
Do you have the requisite materials?
Yes, there is no materials.
The area of the spell is covered in a chilling frost, dealing 2d6 points of cold damage to all creatures within it.
Creatures that the spell initially damages must succeed in a fortitude save
or become staggered for one round.
All right, let me roll a fortitude.
What's a d6?
d6, 16, fortitude.
Fail.
Natural 1.
Nice.
Staggered!
Staggered!
That's amazing.
And I'll choose the radius so it doesn't hit Bartholomew or Mildred,
and I'm going to roll for cold damage. Okay, and so it doesn't hit Bartholomew or Mildred, and I'm going to roll for cold damage.
Okay, and so it doesn't hit the other two, obviously.
All right, so he is staggered.
And you take ten points of cold damage.
Ooh, baby!
I can take a single move action or standard action each round as staggered.
And remind me how long staggered lasts?
You're only staggered for one round.
Okay.
But, however, the ground remains covered in frost.
So if you remain in that radius, it's only a five-foot radius, so you can step out of it.
But you would take more damage.
Do you have darkvision, Faraz?
Yes, I do.
All right.
Then I want you and four bears, as we go into his turn, roll a perception check.
Baron, you were running in the opposite direction, so I'm going to wait.
There's no facing in Pathfinder, Troy.
You weren't running backwards during the moonwalk.
There's no facing. 31 for four bears.
That beats...
Oh, no. 36.
God damn it, Matthew. Can you let me
see one thing?
Farazza wears glasses. Yeah, it's fair enough.
You win. So, Farazza, you're ascending
back up, and you meet four bears' eyes as well. We high-five fair enough. You win. So Farazza, you're ascending back up,
and you meet four bear's eyes as well.
We high-five.
You high-five.
In the air.
And you see, and this is the reason Baron doesn't see it,
you see out over the camp,
not only are there patrols that are gathering,
you expected that from the signal horn,
you see the camp watching this fight.
They are slowly approaching, and they're disparate throughout the camp.
There's like a little chunk of frost giants here, maybe some ogres over here.
I mean, there's a lot of them, but you know the damage you've done has decimated their numbers. And you see, even
the lower and the higher camp
doesn't look like they have as many people there
as they did before.
You see some people turning around.
They've seen
the herseer fall,
while others are cautiously approaching
and watching.
Forebears, it's your turn.
This could be it. This could turn the tide. We could, it's your turn. This could be it.
This could turn the tide.
We could take this thing out somehow.
Oh my god.
Oh, jeez.
Okay.
So Four Bears,
flying in the air over this thing
is going to start
by holding his shield up in the air.
Okay.
And just shouting,
booming with his righteous might voice in giant.
And he's saying, I am four bears.
Look at my face.
We will kill any that stay in this camp just as we kill this creature tonight.
And then he's going to fly down and touch Baron and cast Fly on Baron.
Oh!
Really?
Wow!
The flying gunman is back!
All right.
It is the Wicker Man's turn.
The Wicker Man can only take a move or a standard action,
so he will take a standard action to try and
kill Bartholomew.
Does it hit?
He's dead.
Hits Bartholomew, yeah, takes
him out, 18 points of damage. Yeah, he's dead. But what?
Bottlecap for Bartholomew
next time you come to Bartholomew.
Remember that. I will.
Put it on the board.
Put it on the board. Put it on the board.
Put it on the board.
I'm very busy right now.
Didn't stop you from taking them off earlier.
And that's all he can do, but now he is no longer staggered.
It is a new round.
He takes 1d6 points of damage.
From staying there, right?
Beautiful.
I was going to roll the damage.
Do you want to roll it?
I'll roll it.
Three points of damage.
That's cold damage. damage thank you very interesting Pembroke you
are up new round this shit is changing okay by the second Pembroke you have
flown up into the back are you still in the air I am still near you have to see
behind you even in the dark like like torches of creatures walking towards you,
but they're not rushing up to attack.
They're watching.
They're watching this battle unfold.
Little lights, motes of light behind you.
You know they're torches of giants just watching this scene.
Wow.
So Pembroke becomes visible in this moment.
And he's surrounded by mirror images of himself, still three.
And he sees, like, he looks back, holding his staff and the rod, like, in his other hand.
And he looks back at the gathered throng, much as forebears do.
He says, Witness me!
I am shiny and comb!
and he says,
Witness me!
I am shiny and calm!
And does his last magic missile on this creature.
Wow.
Wow.
And that is... Sorry.
That is 21 points of damage.
Oh, baby!
And it's dead. And it's dead.
And it's still alive.
Damn it.
All right.
And do you want to move or attempt a hover check?
I'm going to fly straight at it.
Move another 60 feet straight up.
60 feet straight up.
So you're what, 120 feet in the air?
I think that would actually require a fly check.
That would be 90 feet straight up.
All right.
If you move at a 45-degree angle, you don't have to roll a fly check.
Do you want to do that instead of straight up?
Yeah, I'll do that.
Okay, so 45 feet, 45 angled, and he's way, way up in the air.
How high is Four Bears?
Four Bears is on the ground right now because he just cast Fly on Baron.
That's right.
And where is Baron?
Is he next to you there?
Yeah.
It is Baron's turn.
And where is Baron?
Is he next to you there? Yeah.
It is Baron's turn.
Four bears.
If I should fall, I need the strength of the Shuanti to lead the small folk out of this dark time.
And he reaches out to four bears, touches him, and heals him.
Oh, nice.
We're talking about nine points of healing, my friend.
Beautiful.
One left, and then Baron shoots at a 45-degree angle.
What is my fly speed with fly?
60?
60 feet.
60 feet towards kind of diagonally towards Pembroke.
All right.
It is Feyraza's turn.
Feyraza, how high in the air are you?
I was just trying to figure that out.
I was trying to do a little Pythagoras.
Give me a ballpark.
Ballpark, I would say, well, I got 90 feet of fly speed.
I moved at a 45 degree angle.
So 60 feet up in the air, right? Okay. And
the same distance away from
the creature is denoted here
or are you off the map? I moved onto the map. Okay.
So that is where I am.
That's all I need to know. It's your turn.
First, a little creature named Mildred is going to go.
Please, Mildred. Mildred is actually not little
at all. Hack away.
So that's your first slam.
Natural 20.
It's going to be 19 to hit.
19 is a miss.
Damn it.
Come on, Mildred.
Second slam.
I've rolled nothing above a natural nine this entire time.
Miss.
Mildred.
Awful.
I actually think Matthew is low-key the worst roller.
I think I'm pretty bad.
You're like...
He doesn't have to roll a lot.
But I'm thinking back to the Della days.
Yeah, no, he's rolled terribly.
There was a time when I was rolling worse than Joe.
And that orange die has been a thorn in your side for too long.
Throw it out!
Back when Della was Keening or Scimitar,
that was the die that was critical threading.
Like, critical thread or fumble.
Floorbears, you're up.
It's Faraz's turn.
Oh, excuse me.
Jerk.
You check.
Hey, Raza, you're up.
Faraz is going to keep flying.
She's going to fly back out of range.
Back out of range.
Very good.
And she, too, will taunt the crowd.
She'll fly around.
She'll stay within the battlefield.
But as she flies past
She's going to shout at them
Witness our power
And flee
Witness our power
And flee
This nail right on the head there
Get out of here
You're up
This is the rabble, the common rabble
That's just so far away the rabble, the common rabble.
That's just so far away from this thing.
It can close. Four Bears is going to then fly the same thing, 45 degrees up.
He'll get about 30 or 40 feet away, kind of flanking out.
And now we have three wide.
Four Bears, Barron, and Pembroke, each like 30 feet away from each other
and about 90 feet away from this thing. Pembroke, is that 30 feet away from each other, and about 90 feet away from this thing.
Pembroke, is that your actual location, or are you back far?
No, I'm back another... I'm off the map.
Yeah, you're off the map. Okay.
And he is then going to cast a spell on himself again!
Touches himself. Resist energy.
There you go. Fire. Fire.
All right. Favorizer, how far back are you?
How far away are you from the creature?
I would say about 90 feet.
About 90 feet.
All right.
So if he were to move 30 feet, he'd be 60 feet away.
Sure.
All right.
So I will incur an attack of opportunity for Mildred because you're the one rolled.
Great.
I'm going to roll to attack.
And miss.
Damn it!
Fucking Mildred chicken and cheese
misses
chicken and cheese
I was trying it out
and as it's moving
it just grabs a chunk again
really aims up
because you're a big target
throws a chunk of itself at you
that's going to hit
oh no
26 yeah that hits I do have DR though you do have DR of itself at you, that's gonna hit. Oh, no. 26?
Yeah, that hits.
I do have DR, though.
You do have DR.
Well, you're gonna need it.
This is a burning brand
that is coming at you.
First, the damage.
Oh, God.
Oh.
Oh, no.
30 points of regular damage.
Oh.
So, 20? Well, 30 points of fire damage. 25 points of regular damage. Oh. So, 20?
Well, 30 points of fire damage.
25 points of fire damage.
All right.
So, that does not go...
Your DR holds against that, yes?
Yes.
Okay.
Your DR holds against fire?
It reduces the damage, doesn't it?
Oh, no, it's magical.
It is magical.
So, what do you get with...
Let me just make sure...
That's not a magic attack, is it?
Fire goes right through.
Fire goes through. Only the physical damage. Yeah, no, it's not a magic attack, is it? Fire goes right through Righteous Might.
Fire goes through.
Only the physical damage.
Yeah, no, it's not magic.
It's just fire.
It still goes through.
It still goes through.
Energy damage.
30 points of full damage.
Yep.
And then.
Yeah, it's DR5 evil.
So, yeah.
Then you take another one point of burn damage.
Okay.
And I need you to roll a reflex save.
All right.
Wait, why does he take burn damage if he could pass the reflex save
You take burn
I think he's gotta go on fire before he takes the burn damage
Let me read the text here
Immediate flaming was one of the things that he did
A creature with a burn
Special attack deals fire damage
In addition to damage dealt
On a successful hit in melee
And then you roll to see if you catch on fire
Well it's not melee
It's just the text of melee to damage dealt on a successful hit in melee. And then you roll to see if you catch on fire. Well, it's not melee.
Well, that's what they're... It's just the text of melee.
That is...
Or text of burn, rather.
And 18.
You do not catch on fire.
And now that thing that he threw did not do physical damage?
It only did fire damage?
Well, it's a burning brand of fire.
Okay.
It's just like a flame.
It's basically like a flaming thing of wood.
It's magical fire, obviously.
So yeah, a lot of contradictory points.
The moral of the story is you took 30 points of damage,
a little bit of burn, but you're not caught on fire.
It's a new round.
The crowd is still watching,
dispersing a little bit as well.
They've seen their hersey or fall.
Pembroke, you are up.
Pembroke.
This is so great.
He is going to attempt a hover check and fail.
So he's going to fly backwards 30 feet.
Okay.
And he is going to cast black tentacles.
Oh, my God.
Beautiful.
One of my favorites.
At the feet of this creature.
Hey, Troy, don't bother picking up a D20.
Ooh, baby.
Because there ain't no safe there.
And you got the range on that, right?
Yes. I don't think there is. Yeah, it's 200 feet. It's 200 feet. You're20. Ooh, baby. Because there ain't no safe edge. And you got the range on that, right? Yes.
I don't think there is.
Yeah, it's 200 feet.
It's 200 feet.
You're fine.
Oh, my God.
Black tentacles.
I can't believe we haven't seen this spell yet.
How many, what's the radius on that?
20-foot radius spread.
20-foot radius spread.
So I'm going to angle it, just get it.
You know, I'm going to catch Mildred in it, too.
But I'm going to get it so that Ferrazza is out. I'm fine. Yeah,, I'm going to catch Mildred in it, too. But I'm going to get it so that Ferrazza is out.
I'm fine.
I'm going to put the creature at the far edge of it.
So it's going to be 40 feet of tentacles between it and me.
Ah, I see.
So you're not centering it on the creature.
Instead you want to...
I'm centering it 20 feet away.
So it tries to get towards us.
It's going to have to go through more tentacles.
I got you.
Okay.
All right.
So you said it's a 20-foot radius spread?
Yes.
So Mildred and the Wicker Man are in black tentacles.
Oh, my God.
I can't believe you had that in your back pocket. I know. Well, can you describe it for people that don are in black tentacles. Oh my god. I can't believe you had that in your back pocket.
I know. Can you describe it for people
that don't know black tentacles?
Black tentacles like this
40 foot circle
just erupts in these rubbery black
like Lovecraftian tentacles
that spring up from the ground
and try to wrap themselves around the legs of this
of both of these creatures.
And so it's a CMB check.
Now, this is going to be tough.
This is probably not going to work, but we'll see.
It's going to be a CMB check to grapple this thing.
That's a 25.
25 against a CMD.
No, it does not grapple it. Okay.
And against Mildred, that is a 29.
That does grapple. Okay. So Mildred, that is a 29. That does go home.
So Mildred...
Mission accomplished.
That's what you get for missing your attacks!
Mildred is grappled, and she takes
seven points of damage.
Alright.
Just water all about.
Just water splash.
Alright.
Is that it for you?
That's it.
And now if he wants to move out of it, does he have to roll?
Just be thinking of that, but when it gets back to me.
Obviously, he's not going to move through it.
He's going to try and move around it.
Baron, you're up.
Jesus.
This guy's taking some damage.
Jesus.
A colossal creature.
Knowing that you're going
to try to move around it, I think
I'm okay where I am now, so I'm
going to spend
a full round action. Full round.
Reloading the crossbow.
Okay, reloading the crossbow.
Full round. Wow.
Mildred will go. Hold on.
You have to hover.
Flying, yes. DC on. Hold on. You have to hover. Oh, okay. Flying, yes.
DC 15.
DC 15, fly, Jake.
I will most likely not make this, but I roll like Grant, so let's do it, baby.
I made it.
Yeah!
That's huge.
15 on the deck.
That's huge.
Hovers, reloads the crossbow, Feyraza.
Mildred will go first.
She's grappled.
Mildred.
So she's going to take a minus two to this attack.
So let's get the stats up in front.
Natural Twenza.
And misses on the first attack.
Shocker.
And hits on the second attack.
What'd you roll?
I rolled a...
So it's a 21.
Minus two?
That is after the minuses.
That's a hit.
All right.
You're all right, Mildred.
All right.
So first thing that happens... A couple things are going to happen.
Oh, really?
You take that word out of your mouth.
That's my phrase.
Your phrase is, I don't like special numbers.
All right.
So first to slam this one.
Matthew's like, we will move on.
You should all see the look on Matthew's face as he said that.
That was amazing.
Okay.
So 11 points of damage.
Okay.
And now...
What kind of damage?
Physical?
Physical.
Okay.
Not water?
Well, because of the drench ability,
an elemental's touch puts out non-magical flames of large size or smaller.
Obviously, this is larger than large.
Sure.
However, the creature can dispel magical fire that it touches as
dispel magic caster level equals elements HD.
So basically, we roll a caster level check against the magic of the flames, right?
That makes sense to me, Matthew.
A caster level against the magic of the flames, but wouldn't it only be able to put out the flames directly in front of it, not the flames and the entire colossal creature?
You tell me.
I mean, no, I can't imagine it could drench a colossal creature.
That's the problem with it.
What did I tell you off-air, Matthew?
He'll never allow it.
He'll never allow anybody.
He did.
He said exactly that.
So we'll roll,
and then we'll see if I put out the flames
in front of it then, right?
All right.
I'm a large creature.
Sure.
I would give you a bonus
if it goes to attack you, obviously,
to not do as much burn damage, for example, with that part of his body.
It's a 17 caster level check.
It's a targeted dispel, so it would be...
Well, it's complicated.
It wouldn't work.
It's a caster level of the fire.
Yeah, exactly.
Caster level of fire. It's got to be so... 10 plus the caster level. Which is, Yeah, exactly. Caster level of fire.
It's got to be so...
10 plus the caster level.
Which is, I mean, it's not a magical creature.
It just has this ability, so it's going to use its HD, right?
11 plus its HD.
That's a fail.
Okay.
Hey, man.
Worth a shot.
Worth a shot.
Definitely worth a shot.
Brat.
All right.
And did you move at all?
Oh,
and then it's Fraza's turn.
Yes.
Fraza's going to fly out of range and get back behind.
She'll fly back towards Pembroke and get behind Baron and four bears.
Double move.
So is it,
even if it were to move,
it's still out of your,
and she's going to ascend up into the air as well.
Okay.
Ascend up into the air.
Four bears.
Four bears is going to roll a fly check To attempt to hover
First and foremost
Makes it
He then is going to
He hasn't done this yet
He's going to buckle this
Heavy shield onto his back
While at the same time
Quick drawing a longbow
What?
And then pulls out an arrow, draws, and fires an arrow at this thing.
Really?
Just a regular old physical arrow?
Regular old physical arrow.
How cute.
Let's see if it does anything.
Natural one.
God damn it.
Unbelievable.
Your first attack in seven episodes.
I'll probably confirm
I will
I will probably confirm
Oh no
Natty 19
That's not gonna confirm
Okay
And so it's just a miss
Arrow goes sailing by
And where are you?
Are you there?
I am there
Alright so Skid
Talk to me about black tentacles
If I just wanna walk walk out of it.
Well, you're not grappled, so you can do that.
I can freely move.
But you can't walk through it.
I think you have to roll to walk through it.
Well, no.
But if you want to back out of it.
I don't think you do, actually, because it doesn't get attacks of opportunity.
So.
Right.
It either works on it or it doesn't.
Right.
I remember Black Tentacles
being like every step I took, I had to
like, there was CMD checks.
Is that wrong?
That's not what I'm saying,
but...
Each creature within the area
of the spell is the target of a combat maneuver
check made to grapple each round at the beginning of
your turn, meaning at the beginning of Pembroke's turn.
Okay. So yeah,, it can move out.
But it did take Mildred out of the picture.
Still hits you.
And Mildred is going to get an attack of opportunity
as it moves towards four bears.
Great.
Kill it.
90-19.
Ooh!
There you go.
Even with the minuses, that'll hit.
So that's a 1d8.
Drench, drench, drench, drench, drench, drench, drench.
So that is 12 points of damage.
12 points of water damage.
Or physical damage.
Physical damage.
And Castle Level check for the drench.
Fail.
Get out of here with that poop.
It is the Wicker Man's turn.
I'm going to attempt
this ranged attack
at four bears
because you're the only target
within range.
Damn!
I mean, I have to roll
a natural 20, basically.
No, no.
Not anymore.
Oh, your defenses are down.
Oh, he's very vulnerable now.
It's almost a guaranteed hit.
Actually, that's not true.
It's a very low...
It's a low to hit.
Yeah, low to hit.
Do I get a bottle cap?
No.
Well, you probably roll
a natural 20.
Let's see. Natty hit. Yeah, low to hit. Do I get a bottle cap? No. You probably roll a natural 20. Let's see.
Natty 17.
Oh, brutal.
Cheesing crackers.
26.
Yeah, that's it.
Oh, no.
Oh, I thought this was no chance in hell I was going to hit you.
Yeah.
Yeah, his defenses are down.
All right.
First.
My defenses are down.
Oh, there's a couple sixes.
Damn, he always rolls so well.
Oh, 28 points of fire damage right off the start.
Oh, no.
Boom.
18 points of fire damage.
I mean...
Beautiful.
Oh, yeah, right.
Because he got the resist fire.
And then take another one point of fire for...
I'll pass on that.
You'll pass on that?
Okay.
Roll a reflex, Ed.
13.
13. Oh. 13.
Oh, no.
That's going to be a fail.
You begin catching fire on your turn.
Okay.
Four.
Only one round.
You can attempt a full round action to put the fires out.
If it's less than 10 points, yeah, fine.
I'll pass.
Okay.
You know what's funny?
It's too late because I already said it on Baron.
It just says 46 plus 13.
It doesn't say fire damage, but it's a burning brand.
I had a feeling this was going to happen.
You said when you threw a burning brand earlier.
That's why I asked you multiple times.
I gave you a chance.
Yeah.
Yeah.
Yeah.
You already said it was fire damage.
You said it was fire damage.
You said it was fire damage.
He knows.
I know.
That's what I'm saying.
I already said no fire damage.
I trapped him.
I can't change it now. But I mean, it would make sense that it that's fire damage he knows I know that's what I'm saying I already said no fire damage I trapped him I can't change it now
but I mean it would make sense
that it's fucking fire damage
it's a burning brand
sure
but then again
why does the water elemental
only do physical damage
and not water damage
why do you drive
on a parkway
and park in a driveway
this guy
god damn it
it is Pembroke's turn
Pembroke
come on Pems
Okay
Pem
Pull something out of nowhere
Something that does damage
I know
So that's the thing
Is like I have no
I have no damage dealing left
I think yeah
Unfortunately for all of our shit talking
We have run out of damage dealing
Yeah
Yeah
Ability
That is 100% true
Alright I'm gonna attempt another hover check Okay Fail That is 100% true. All right.
I'm going to attempt another hover check.
Okay.
Fail.
It popped into the ground.
I'm going to move 30 feet up and closer.
Okay.
Shit.
Oh.
Balls.
Balls.
Yeah.
I've really got nothing left.
I really have nothing left I really Oh man
I'm pretty tapped out
Do we have to piece?
I mean, we have it so far down
I know, I'm like
It's really
I mean, if I could
If I could hover
I could do something
But
Well, Baron's got a crossbow out
Baron has a shun
He rolls a natural 20
Dude
It's gonna happen
Dude
My mirror image has expired
So
I have another instance of it And I'm gonna cast that right my my mirror image has expired so i have another instance of it and i'm
gonna cast that right now okay um so uh your mirror image expired it did okay pam so what's
your uh fly uh bonus uh plus six okay so you have a decent chance of hitting it. The hover check. Got it. Yeah, but I failed. And yet.
Okay, so I have five mirror images now. Boom!
Five mirror images. The mirror images are back.
May keep him alive, but I mean, he's so far
away, he's out of the range of this thing.
How far away would
you say you are from the creature?
120 feet.
120 feet, yes. He's taken
a ton of minuses at that point.
It's Baron's turn.
Baron, what do you got?
Are you going to contribute to this fight or just burn?
Well, Baron has already last episode tried his best,
in addition to everyone else in the party,
to intimidate this camp by shouting at them.
So he is going to let loose an arrow from the fires of hell.
Let loose the dogs of war.
Come on, man.
Come on, do it.
19 on the die.
That's a critical.
That is a critical on a plus one giant heavy crossbow.
Holy shit.
Holy shit.
Confirm it, please.
Yes, roll the confirm.
Please, please.
Oh, wait.
It's a construct.
Wait.
I'm going to use a...
Fuck.
It's 18.
It's confirmed.
Oh, yeah.
Confirm it.
Oh, shit.
It's immune to criticals. Yeah. It's immune to criticals.
Yeah. It's immune to
criticals. But we get exploding dice.
No, it's an actual 20.
You don't get shit. You don't get shit.
Oh, my God.
Critical. Critical.
Critical.
I'm so glad I rolled before
Skid could use his bottle cap on.
I know. I wouldn't have let it go that far.
Crack die.
That's 12 points of damage.
12 points of damage.
Okay.
And then Baron is going to fly towards Pembroke.
Fly towards Pembroke.
You fools.
Say, Raza, it's you and Mildred's turn.
Mildred is unfortunately trapped in those
black tentacles. Mildred's gonna go first
and miss
on the first slam. Shocker.
And miss on the second slam. Good god.
Not surprising. Sweet jebus.
Did you see how Bartholomew did
things? Why don't you emulate him?
Feyraza, what do you got? Feyraza's gonna
attempt a hover check. Okay.
And miss and fail so she will fly and instead cast...
She will take a page out of Forbear's book and cast a fog cloud of her own on the creature's head.
Oh, there we go.
Do you come within range of me?
It's got a long distance.
I'm just asking, are you within its range?
No, because I have 200 feet to cast that.
Okay.
I need to know how far away you are from the creature.
I'm behind Pembroke.
Okay, so you flew back that way.
So you guys are slowly retreating back towards the longhouse.
Yeah, we're flying.
Oh, we are?
And you're drawing it towards the longhouse.
Yeah, that's the direction of the longhouse.
So we're drawing it away from the giant can.
You're drawing it away from the door that leads into the mountain.
Yeah, okay. And the crowd. And the crowd. It's away from the giant can. You're drawing it away from the door that leads into the mountain. Yeah.
Okay.
And the crowd.
And the crowd.
It's away from the crowd.
But as Pembroke saw as he was flying back, there's a crowd coming from there as well.
They're coming up towards the longhorns.
So we might be floating over some of these guys.
Everyone is watching this like it's fight night.
Come on, baby.
Friday night fight night.
Four bears, You are up.
All right.
I am going to go a little crazy here.
Oh, boy.
And just not leave this round.
Try not to.
And just try to do some damage.
I would love to take this thing out.
Why don't you fly right up to it and bang with it?
Because that's not going to do anything.
You might be able to take it out, bro.
Nah, bro.
Nah, bro.
Stand and bang. Okay. Fly check able to take it out, bro. Nah, bro. Nah, bro. Stand and bang.
Okay, fly check to hover.
Come on, Joe.
Cracked eye.
Come on!
Got it.
Oh, thank God.
My heart's like pounding out of my chest.
Okay.
Okay.
Full attack action.
Oh, yes.
Longbow.
Three attacks.
Oh, come on.
I'm leaning back in my chair here.
Because he still has divine power,
which was cast two episodes ago,
but it allows him to take an extra attack
in a full attack action.
Any caps left?
Let's see.
Oh, God.
All right, here we go.
First shot is a miss at an 18.
Okay.
Second shot is another miss at an 18.
Come on.
Come on. Come on.
I know.
That's it.
I mean, that was our only chance.
If I only rolled a natural 20, we could have been in such good shape.
That's a hit at a 23.
I don't really care anymore.
I'll allow that to play.
I'm going to head home.
Come on.
See you, Joe.
10 points of damage.
Oh, man.
If I could have gotten three, and that was low.
That was low damage.
I could have done between 10 to 18 points of damage.
Little bits of the wood are splintering off of it as that final arrow hits.
Is it a large bow right now?
Oh, you are absolutely right.
You are absolutely right.
So that is 2d6, not 1d8.
All right, so what did you give me?
Oh, whoa. Box cut. All right, so what did you give me? Oh! Whoa!
Box caught!
Box caught!
Yeah!
Whoa!
That's 22 points.
Whoa!
Sorry, sorry, sorry, sorry.
17 points of damage.
Wow.
17.
What did you tell me the first time?
Jesus, I'm an idiot.
19.
19 points of damage.
And what did you tell me the first time?
I told you 10.
You told me 10 the first time.
Yeah, so it's an extra 9.
An additional 9.
An additional 9. Yeah, of arrow damage.
Gentleman's 9. Good call on the
large bow. I completely forgot that.
So how many attacks did you do with this bow
while it was giant that you didn't?
Wow.
Did you upgrade your
her sierra damage?
Yeah, because that was the strength was all
upgraded, but yeah.
It's going to throw again at you.
Well, it's in the frog cloud.
A 50% miss chance.
It's in the fog cloud.
So it's got to start ducking and dodging and moving around.
It's going to provoke from Mildred again.
Okay.
New D20.
Come on, Mildy.
Miss.
Jesus.
I've rolled nothing above a 10.
I swear.
That's why I keep taking those attacks.
All right.
Here we go.
16. Miss. Yeah. Woo- attacks. All right. Here we go. 16.
Miss.
Yeah.
Woo-hoo.
All right.
New round.
Yeah, that was it.
You could take it out this round if you work as a team.
Pembroke, what do you got?
Come on.
Pembroke, I did forget I have my acid dart still.
Okay.
So.
But I'm too far away but I'm too far away.
I'm too far away.
Just rush right up to it, bro.
No, even if I rush right up, I'd still be too far away.
Fly right in the cage.
Okay, I'm going to try another hover check.
We'll see if I can get it this time.
I got something I'm just going to throw out there, Skip.
Okay.
Teleport back inside of it.
Acid darted from the inside.
There you go.
That's a great plan.
It would actually be pretty sweet if it fell in front of the entire crowd of giants and then you walked out of the inside of it.
You see a silhouette coming out of the flames like the movie Cloak and Dagger.
Naked with dragons sucking your nipples.
Oh, I love Cloak and Dagger.
That was a fucking great movie.
That was a really...
Dabney Coleman and not Fred Savage.
I can't remember the little kid.
It was the kid from E.T., right?
Yeah, it was Elliot from E.T. Henry Thomas. Fred Thomas. I can't remember the little kid. It was the kid from E.T., right? Yeah, it was Elliot from E.T.
Henry Thomas.
Fred Thomas, Henry Thomas.
Wasn't that great
when the guy pulls off his glove
and he realizes
he only has three fingers?
Yeah.
And he tries to run away.
He's like, get over here, kid.
Fantastic movie.
Fantastic movie.
I've never seen it.
I've never seen it either.
Cloak and Dagger.
Highly recommended
anyone out there
if anyone's still listening.
So anyways,
teleport inside of it?
Yeah, no.
Jeez, man.
Yeah, if I could hover, maybe.
You can do it.
You can do it.
No, I already failed.
I failed already.
I failed.
You just had to roll nine or higher.
I know, and I rolled an eight.
Poop.
Poop.
Well, poop.
Let's get it.
The Marsha 200.
God damn.
There's literally nothing I can do.
You don't have that.
There is literally...
I'm out of everything.
It's been a long spell.
Yeah.
This has been a four episode combat?
Four episode combat.
You know what?
All right.
I'm just going to close.
I'm going to close at 60 feet.
So I'm going to get within 60 feet.
Oh my gosh.
Get within 60 feet.
He's got mirror images. Yeah. And yeah Oh, my gosh. Get within 60 feet. He's got mirror images.
Yeah.
And, yeah.
Oh, my gosh.
All right.
Incredible.
He is now within its range, but he has mirror images.
It is Baron's turn.
Baron is going to stand his ground and full round reload his crossbow.
Okay, he's staying in the fight.
How far away are you, Baron?
About 40 feet away.
Wow, both are in.
That sounds like a deep percentile roll.
Feyraza. Well, you're also currently engaged with four bears. Wow. Both are in. That sounds like a deep percentile roll. Feyraza.
Well, you're also currently engaged with four bears.
You also have to hover.
Oh, that's a great point.
Fuck.
So if you fail.
So I can't do the, I'll do something else.
You wouldn't be able to reload.
I failed.
Got it.
10 on the die, 15 total.
So you hover and reload.
God.
Wow.
Feyraza and Mildred.
Mildred's going to attempt an escape artist to break free of the black tentacles.
Come on, Mildred.
Let's get through this quick.
Natural 20.
16.
No.
No.
No.
Against an 11th level wizard?
10th level wizard?
That was a natural 5.
You have reach?
Wow.
I do have reach.
Hit it, right?
Hit it.
So Mildred's going to take a swing.
Actually, she's going to take two swings.
Oh, actually, you still, you take...
Well, no, you attempted to get out.
That's your turn.
That's my turn?
Yeah.
Well, you would have...
Mildred's supposed to take damage every round.
Oh, no, but you wouldn't...
Like, if you had known that you had reach and you could have hit it...
I would have attacked.
What do you say, Troy?
Well, what I'm saying is Mildred's supposed to take damage
every round she's in the tentacles.
Give her the damage every round.
You take 12 points of damage on my turn.
Okay.
She's still well enough.
Yeah.
So can I take my two attacks instead?
What about the other two rounds
that you were in the black tentacles
that you didn't take any damage?
There's only been one.
Yeah.
It's only been one.
Besides the first one.
I'm okay on hit points.
She's never been hit. She's never been hit. Okay. Never been one. Besides the first one. I'm okay on hit points. She's never been hit.
She's never been hit. Okay. Never been kissed.
Alright, so what is your question? Can you take two attacks from there?
Yeah, since I had reach and I would have just attacked. Yeah, yeah, just do that. That's fine.
First attack. That's why we're all friends here. With the grappled condition.
First attack missed. This is why I'm allowing it.
Second attack. Oh my god!
Natural five, natural four,
natural five, natural four.
Oh my god! With multiple different d20s
You know what? Try a drench
Just for old time's sake
Natural 17
Hey
Fires out guys
Four bears you're up
I always skip four bears
Four bears is going to take his bow
Four bears will attempt to hover tech
And make it and begin casting.
Oh, begin casting.
Huge.
Four Bears, what do you got?
Four Bears is going to attempt a hover check.
Okay.
God.
Nail it, buddy.
Nailed it.
Yeah.
And he's going to.
Can I have a bottle cap?
Yes.
Have one of my bottle caps.
All right.
You have a bottle cap left.
You have.
No, I used two. I used two already. I have not. One of Yes. Have one of my bottle caps. All right. You have a bottle cap left. No, I used two.
I used two already.
I'm sorry, I have not.
One of mine.
Put it on the board.
I'm going to take skids and try to crit this dude.
Okay.
Come on, Joe.
Become legendary.
If you don't take him down, I'm going after Baron or Pembroke next.
Okay.
Just letting you know.
That frightens me.
I really want to take him out.
Come on, man.
Come on, Natural Twinsoni.
Not a Natural 20, but a hit nonetheless.
Okay.
Giant size.
Giant size.
That is absolutely right, Skip.
That is 13 points of damage.
Okay, still alive.
Second shot.
That is a 26.
That's a hit.
Yeah, baby.
Oh, my God.
Oh, my God.
Come on, come on, come on.
Oh, 17 points of damage. Still going. Yeah, baby. Oh, my God. Oh, my God. Come on. Come on. Come on. Ooh, 17 points of damage.
Still going.
Oh, yeah.
Oh, man.
Come on.
One more.
Good roll.
90, 16, 23 to hit.
Yes.
That's a hit.
That's a hit.
And he does 17 points of damage.
And you kill the winner.
Oh, my God.
Yes.
Yes.
Yes.
Joey's running around the room, everybody.
Yes!
Oh!
Fuck you, Joe!
Wow! Oh my god!
Wow!
Joe is hugging me. What the...
Oh my god!
Holy shit! Holy shit!
What? What just happened?
Grant is trying to throw Troy's VN3
across the river.
I just got out of control in here!
Oh my god!
Four best!
Four more best!
Four more best!
Four more best!
With throngs of giants of all types
watching.
First their her seer fall and then this
colossal structure
that has stood vigil over the entire
camp. Maybe a myth to most
of them that like no matter what
the wicker man will protect you.
Pray to the wicker man. He has drank
the body of the small folk.
The blood of the small folk to keep them alive.
This colossal structure just
crumbles and falls to the ground.
And all of a sudden, you start hearing,
the herseer is dead.
Loot the camp and disband.
You hear this from all different voices.
You guys are close enough to hear.
They're just running away.
They're not coming after you.
They're ripping through the tents.
The camp is being torn apart. Feyraza
and Pembroke level up!
What? Yeah! The camp is
disbanding, and we'll see you
next week!
Yeah!
We built this city!
We built this city on dead
giants' bones! Oh my god! We built this city on dead giant's bones.
Oh my God.
I'm so happy.
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