The Glass Cannon Podcast - Giantslayer Episode 176 - And the Disband Played On
Episode Date: October 9, 2018As the giant camp at Skirgaard begins to fall apart at the seams, the heroes must look to the future while haunted by the past. For more podcasts and livestreams, visit glasscannonnetwork.com. To bec...ome an official member of the Naish, subscribe today at http://www.jointhenaish.com. Want to be a part of Glass Cannon Nation? Follow us at twitter.com/glasscannonpod instagram.com/theglasscannon facebook.com/glasscannonnetwork tiktok.com/@glasscannonnetwork Get the best apparel and gaming accessories in the biz at https://glasscannonnetwork.com/store If you enjoyed this, we have several other series featuring Call of Cthulhu - Time For Chaos Delta Green - Get in the Trunk Pathfinder 2E - Glass Cannon Live! Strange Aeons Pathfinder 1E - Legacy of the Ancients Traveller - Voyagers of the Jump and so much more! Join us every Thursday night for Campaign Two of The Glass Cannon Podcast – a playthrough of the Pathfinder 2E Gatewalkers Adventure Path! Videos premiere on YouTube Thursday nights at 8PM ET with a companion podcast available at midnight. Learn more about your ad choices. Visit megaphone.fm/adchoices
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This week on the Glass Cannon Podcast.
We've got frost giants, we've got ogres, we've got trolls.
The camp erupts in chaos.
There's looting, there's running, there's people just straight up walking out of camp like, I'm gone.
I'm done.
But before the heroes can celebrate their victory.
I want my gun. Give me back my gun.
Give me back my gun!
Give me back my gun!
Oh my god, is that...
The longhouse is on fire?
Beren must undertake a reckless solo mission.
Beren looks at this wizened sage's eyes
and can do nothing but say,
look after the rest of them.
And flies off.
But an even greater battle still looms.
He has eyes wrinkled as he smiles at each of you
and turns and faces the door in the mountain again
and wraps his cloak around himself in the whipping wind,
just staring off at it.
The adventure continues.
As you gross and your gameplay is gross.
And I want you out of my table.
Now. Get you out of my table. No. What's going on, everybody?
Welcome back to the Glass Cannon Podcast.
It's your old buddy, Troy LaValle.
And I am recording this intro in the past.
It's actually Friday, October 5th right now when I'm recording this.
And tonight, we're going to do our Doomsday Dawn Pathfinder playtest session live on Twitch with Eric Mona.
But you'll have already seen that by now.
And then we're going to sleep for a couple hours and get on a plane to fly out to L.A.
for our brand new Glass Cannon live show on Sunday, October 7th at the Bootleg Theater
where we're kicking off our Strange Aeons playthrough.
But that, too, has already happened.
I can only imagine we had a great time because that's what we do.
We have good times. But that's the past. Why are we talking about the past? Let's look towards
the future. Saturday, December 1st, PAX Unplugged, Philadelphia, the city of brotherly love and
cheesesteaks. We're coming and we're bringing Strange Aeons to you. Session number two of
Strange Aeons is happening at PAX Unplugged. All you gotta do is buy
a ticket to the event. Tickets are still on
sale and you can just come watch the show
for free. Now this is where it gets crazy.
Even though we haven't recorded session one of Strange
Aeons, because I'm recording this in the past and you're listening to it
in the future, I'm pretty excited for
what's gonna happen at session two, even
though I don't know what's gonna happen in session one, even
though it's already happened. You follow me? Well,
either way, Eric Moda is going to be joining us at PAX Unplugged 2.
So, guys, get your ass to Philly.
Get to PAX Unplugged.
Get to the Leviathan Theater at 9 p.m. on Saturday, December 1st,
because you do not want to miss what's going to go down.
But now, the March to 200 continues with episode 176 of the G.C.P.
with episode 176 of the GCP.
Matthew Capitacasa.
Do you know what time it is?
What time is it, Troy?
It's time to continue the March to 200, everybody!
Yeah, buddy!
Yeah, buddy!
Your thoughts, Matthew?
It's true.
Hashtag.
It's factually correct. Yeah! We got him! We got him, guys. Your thoughts, Matthew? It's true. Hashtag. It's factually correct.
Yeah, we got him.
We got him. We got him, guys.
Go for it.
My objections is when we started it.
But now that you're in it, you're just going with the flow.
We've been marching to 200 since episode one.
Oh, my God.
Just really sticking with this one, huh?
Just won't give in.
Sticking with this one.
Listen, you can do all kinds of hype
you can be your own
hype man all you want
this is Roe vs. Wade
all over again
with you
it's really not
really stick to your
guns
Troy is
I respect that
Troy is absolutely
his own hype man
that is deadly accurate
that's something I
discovered very early
I love hype
I love hype
you know who loves
the hype
GCP Nation
they love hype
they sure do
they love hype you know what else they love what Troy La loves the hype? GCP Nation, they love hype. They sure do. They love hype.
You know what else they love?
What?
Troy LaVallee.
No, get out of here.
Troy, they love you, buddy.
Tell me more.
It is really kind of frightening how you've managed to do that to them.
I know.
Dupe them all.
The greatest trick the devil ever pulled was making them all like you.
What an episode last week.
Man, I needed a shower.
Oh, Brian, you've been talking about it all week, buddy.
I was psyched at that session.
I had so much fun.
So much alcohol.
Well, not that much.
I came in tonight and you were in the kitchen stuffing your face, just laughing, listening to 175 over again.
Well, at the end, I was just brushing up.
Yeah, it's good to brush up.
of 175 over again.
Well, the end.
I was just brushing up.
Yeah, it's good to brush up. Making sure I knew
the final moments
and I just stood there
with a grin on my face
at the thought of the way
that we absolutely lost it
when that thing went down.
Four more bears.
Four more bears.
Four more bears.
I mean, how could you
argue with that?
That's a great proposition
and a wonderful deal.
I mean, three consecutive hits
with the bow at the very end.
Needed all three.
The last one, Natty, 16.
It was very lucky, and I was very excited.
This is episode 176.
And I don't know the answer as I ask this.
I'm looking up the correct answer.
But do you remember, Grant?
Stop cheating.
You're such a cheater.
Sorry, just typing something totally unrelated.
Do you remember the first episode from when you entered the camp of Skirgard?
Oh, Jesus.
I have no idea.
I'm going to guess.
You're going to guess?
Yeah.
What do you got?
132.
132.
No.
It is.
Is it higher or lower?
It's higher.
I think it's like 156.
Lower.
141.
This is the best radio we've ever produced.
It is 141.
Yeah.
Now, arguably 141.
Climbs and Misdemeanors.
Yes.
Episode 140 was Toad to Perdition, where you fought those frost toads.
Oh, right.
In the avalanche.
That went well.
But the end of Climbs and Misdemeanors is when Firasah flies off.
Does the flyover, yeah.
Because Reconnaissance Man is 142.
When Lork is in the tree all day.
That was a thriller of an episode. It really was. It's good.ork is in the tree all day that was that was a thriller of an episode it really
was it's good lork all right that was the fly episode of breaking bad it was like it was like
watching golf you're like okay it's been another hour can you do another uh check against cold
damage you know surprisingly enough though go back and give that a listen you learned a lot
more information than you could understand at the time interpret at the time interpret thank you uh so that was 141 so we're looking at 35 episodes spent
breaking down this camp right crazy i thought this day would never come you did it matthew
march to matthew uh there was a mechanic as most of you already figured out, either on your own or more likely from reading the subreddit, for when the camp would disband.
So there were points that I was tracking, sabotage points and outrage points.
Excuse me.
Yeah, outrage points.
So when you did something well in a quote-unquote right way, you gained a certain amount of sabotage points. When you did things too overtly, like for example,
burning down the silo.
Killing the people in the silo,
ruining their food source,
gained you a sabotage point. But you also
gained an outrage point for making
such a large display.
So an outrage point is bad?
Outrage points are bad, yeah.
The more outrage points you gain,
the more it like... uh oh what's the
word i'm looking for it just brings them together like it's against the small folks what's the word
let's take them out yeah um yeah i never saw any evidence about that no well yeah in certain in
certain ways in certain invisible ways uh so we didn't see it invisible means you don't see it
little things would happen like... Literally means that.
Matthew just pointed out the flaws of a GM that did his job poorly,
and Troy's answer was, it was invisible.
Well, this is what I mean.
Like, for example, when you got so many outrage points,
they gained a bonus to their saves against spells that tried to mind control them.
That's really cool.
That's neat.
So Pembroke was walking around in those early levels
controlling people left and right.
Well, after a certain amount
of outrage points,
they're getting bonuses
to those saves,
which I thought was so smart
because the writers knew
there's going to be a wizard in there
just trying to have
all the force.
That's a really cool mechanic.
Yeah.
It's really cool.
And so little things like that.
Maybe the night patrols
would be a little beefed up.
There'd be night and day patrols.
The night patrols
with Darkvision,
the trolls, and the wolves, they would be around the the night patrols uh with dark vision the trolls
and the wolves they would be around during the night excuse me during yeah during the day and
the night in the towers so they wouldn't just have the towers man during the day with people
that can't see during the night because that's not really an efficient watch right what what
were the uh what were the point thresholds the point thresholds were um so every one outrage point up to six they get a little
bonus to their will saves bonus on their perception and survival to track you that's cool uh at six
the chance of a night patrol discovering your campsite increases by five percent and does that
go for the whole mountain like we felt like our campsite was really far away yeah they could find
it they could find it yeah okay but what is a low chance. I think it starts out at like a 5% chance, and it starts going up to 10%.
Like each night?
Yeah, each night.
I was rolling each night to see if they found you wherever you were camping out.
But it's a very low chance.
At seven outrage points, watchtowers are occupied both day and night, like I just said.
At eight outrage points, the chance of a night patrol increases by another 10%.
Wow.
So it just keeps going up.
And then at 10 outrage points, which you luckily didn't get to,
the camp is on high alert.
And pretty much whenever you do anything,
every combat would have been a double or triple combat.
Wow.
I completely got this wrong.
I thought that, like, outrageous is a thing.
I thought that the stuff that we were doing was demoralizing in a better way.
You know, I thought it was a good thing that we were doing that.
You were, but those were the sabotage points and the sabotage well no sneaky
sabotage is very different from you know public displays of demoralization yeah you know and so
uh i thought that what i'm saying is i was wrong and thinking that it was better to even more
publicly sabotage it was not it was better to sneakily sabotage and make them think that it's all a poorly run camp right how many outrage points did we end up getting uh seven i counted seven
and before that last fight you had 15 you needed 20 to make the camp yeah 20 sabotage points and
uh i think the herseer gave you three and the the Wicker Man gave you two. Oh, wow.
What was the thing we did that gave us the most sabotage points?
The Herseer?
The Herseer escaped.
Well, actually, where the Herseer originally escaped, I gave you two,
but those would come away.
So you actually only accrued five.
I hadn't changed this since we finished last week, but you would have gained two outrage points if the Herseer had fully escaped.
So only got five.
I don't want to tell you too much, but little things
like... What was the best thing we did?
Let me tell you the worst thing you did.
Feyraza flying around
saving slaves in the mines.
Because they were all just like... They started
lighting off their skyrockets. It didn't work.
And they're like, what is going on? And it alerted the
camp more to your presence.
The best thing you did was killing Debellos.
And the herseer. you know you gained one point each for those first few towers and then i stopped giving you uh points for sabotaging yeah uh really you would get it for
killing the frost giant who was the bellos again is that the brewer the no the uh the forge daughter
of ergethoa in the uh temple oh right yeah oh oh right she had to go she had she did she did
have to go but you hit it and i literally i didn't know that was as as you were fighting the herseer
and the wicker man i was like i gotta see how many outrage points i think this is gonna get
them to like 18 or 19 then i realized i got to due to 20 and so that's when i started uh talking
about the camp watching you so i could tie it all in at the end.
But very cool.
You guys did good.
I thought you would get more outrage points because some of the things you did were just too overt.
You wanted to have a little more subterfuge, at least at first.
But at the end of the day, you guys.
How many outrage points is there in the book, in the module for the shit-covered oranges?
You actually gained an outrage point
because you you did that big flame strike spell yes and everyone saw it they were what the hell
is going on over there and so you gained an outrage point for that uh you could have gained
up to 20 outrage points wow so you're telling me that paraza was responsible for most of the
outrage points yes that's excellent i can't even tell you what these outrage points do at the end because it's too much information.
But I do like that.
Maybe when we finish the book, you'll let us know.
Doubt it.
No, no.
When we finish the adventure, maybe.
I could tell you at the end of book four for sure.
Okay.
But not before then.
Stop asking.
Not before.
Let's talk about the two newly leveled players
Welcome
Feyraza and Pembroke
To the 11th level club
It's an exclusive club
I think you'll find it quite comfortable
What do you got there Matthew
For an 11th level
Straight up druid
I can cast level 6 spells now
I'm calling it We'll see you next week.
I'm done. I am done.
Sixth level spells?
How many of them? One.
That's enough. One plus one
domain spell. And can you change that daily?
Yeah. It's not like
you just choose it and that's your spell.
Can you do it that way instead? No.
So I just know what that spell's gonna be? Tell you what,
if you let me
not have to choose any of the other levels, definitely.
All right, you win.
Here's what I'd like you to do.
Every time you prepare a six-level spell,
can you write it on a little piece of paper and slip it to Joe?
Can I just show it on my screen?
I don't trust you.
Is it the same thing?
He wants a record of it.
I think what you mean is you don't trust Joe
Either of us
I really don't trust anyone
Can you write it on a piece of paper and mail it to all of GCP Nation?
I'll do that
I'm not asking for too much
I don't want to ruin anything Matthew
But I'm not as familiar with the Divine Spellcaster list
Are there any 6 level spells that you've gotten excited about?
Give us a little taste
Wet our whistles.
I have no idea
because we haven't rested yet
so I don't have to worry about that
for at least another 10 minutes.
Okay.
However, I can tell you
about my domain spell.
My sixth level domain spell.
It's called Repel Wood.
Oh, it's working for me.
Oh boy.
Oh man.
Matthew, why?
Why?
I didn't really have a choice there.
You set them up?
I did.
Waves of energy roll forth from you, moving in the direction that you determine, causing
all wooden objects in the path of the spell to be pushed away from you to the limit of
the range.
Wooden objects larger than three inches in diameter that are fixed are not affected,
but loose objects are.
Et cetera, et cetera, et cetera.
Objects are repelled at the rate of 40 feet per round.
Holy shit. Wow. Wooden shields, spears, wooden spears wooden weapon shafts and halves arrows bolts are pushed back
dragging those carrying them along oh wait a minute so if someone has a quiver full of arrows
the the quiver moves the person carrying the arrows no and i think they have to if they're
not if they're holding the arrow then yeah right right but if it's just in it's probably just a
blow away it's like oh well it's still awesome that they blow away yeah you know if they're holding the arrow, then yeah. Right, right. But if it's just in its... They're probably just going to blow away. It's like, oh, oh, oh.
Well, it's still awesome
that they blow away.
Yeah.
You know if they're an archer.
You can, yeah,
a creature being dragged by a shield
can loose it as a move action
and drop it as a free action.
Wow.
Cool.
Hell would.
Fun spell, right?
We got to go to the lumber yard, buddy.
We got to go to the lumber yard.
Fun.
The next part of this adventure
is all stone.
Oh, no.
I got stuff for that, too.
Stone cutting. Finally, finally. You got to make me... Give me a check. I don't want to do it. Give me, no. I got stuff for that, too. Stone cutting.
Finally, finally.
Give me a check.
I don't want to do it.
Give me a check.
I don't want to do it.
Is it a spell or a spell like a bill?
Just tell me, Troy.
What is your stone cutting bonus?
Plus two or plus four?
I don't know because you never give it to me.
I know, but what is your total stone to notice unnatural stone?
Plus two, and I'm supposed to have a check to notice if I pass within 10 feet of one, whether I'm actively looking or not.
Yeah, but it's plus two to your perception.
Right.
So what's the total?
What's the total?
Plus three.
Four.
I'm going to write plus four.
20 total.
Plus 20.
Not too shabony.
Matthew, anything else cool with this character I'm about to kill?
I got a cool feat.
Oh, that's right.
11th level feat.
Oh, 11th level feat.
Were you hemming and hawing about this or were you planning this?
Well, no, I had two that I was...
The one I didn't choose was Quick Wild Shape.
Basically, you can wild shape as a swift action.
Oh, man.
Dude.
So good.
But check this one out.
I just thought this one was so much cooler.
Lame.
Check it.
As an immediate...
It's called Divine Interference.
As an immediate action,
when an enemy within 30 feet hits an ally with an attack,
you can sacrifice a prepared Divine spell,
or if you're a spontaneous caster, an unused spell slot,
and make the enemy re-roll the attack roll.
The second attack roll takes a penalty
equal to the level of the spell you sacrificed.
You can just burn a first-level spell
and have them re-roll an attack? Yes, however, that only takes a penalty equal to the level of the spell you sacrificed. You can just burn a first level spell and have them re-roll an attack?
Yes.
However, that only takes a minus one penalty.
So if I sacrifice a sixth level spell, it takes a minus six.
And when do you have to do it?
Like when the roll hits?
Yeah, it's an immediate action.
No, sure.
But like look at what happened to Four Bears.
Only a natural 20 could hit him.
He rolled a natural 20.
You could burn a level one spell and there'd be a good chance the next attack doesn't hit.
Wow.
That is really cool.
Wow.
Let me ask you this. What book is that from ultimate magic ultimate magic wow so classic it's been around for a while yeah um very very cool cool cool feat right i like it yeah i mean i was
i really i like being able to swift action wild shape would have been really clutch but this is
just so cool but i also really like support feats too yeah like things you know can help your allies for sure it's also just awesome to screw over troy and force them to
re-roll in your example joe though would i have to re-roll the 20 yes yeah it's an attack roll
yeah yeah that's if you must take the second result if you hit a natural 20 i would like
that would be the perfect time to do it because i can negate the crit i don't so what level of
spell do you have and you can do it as many times a day as you want as long as you have spells available?
Yes.
Matthew, you're gross
and your gameplay is gross.
And I want you out of my table.
To be fair,
all Faraza really can do
is cast spells.
All that you have to do,
though, Troy,
is to keep him 35 feet
away from the combat
and then the field is useless.
Oh, that's true.
He doesn't have to be in range.
So, Matthew,
just do what Grant does
and you'll be fine.
Just play like Grant.
We're having fun.
Skid, tell me about Pembroke,
the potent professor.
Even more potent now.
Yeah, he is.
He can also cast
six level spells.
I have another feat.
I don't know what it is
and I have six level spells
and I still need to figure out
what my bonus spell is
for my... I still don't know what that is
so you're going to figure this out
yeah he's going to slowly remember
this part of him
was Pembroke in a past life he was at this level
right oh yeah yeah
not past life but a younger man younger
yeah definitely so it makes sense it's just kind of
slowly remembering these
things I like it
in another life, brother.
Another life, brother.
Another sixth level spellcaster.
I would have loved it if Pembroke unfolded in a way where he didn't remember how to use
Orisons, but he had sixth level spells first, like his powers came back out of order.
That would have been really fun.
All right.
All right.
Very cool.
What about hit points?
Did you guys roll hit points with your old buddy, Troy?
We did. Oh. Yeah. Why didn't hit points with your old buddy Troy? We did.
Why didn't you do that
on air? I think we did.
I think we did it off air, but you know what?
It wasn't exciting.
Did anybody get max?
I got seven. Okay.
I got eight.
Indeed.
Alright, so
you finish this combat.
The Wicker man crumbles as the entire camp watches on.
Her seer, dead.
We've got frost giants.
We've got ogres.
We've got trolls.
We've got some wolves.
Maybe even some of the slaves were carrying wood back to the place where they were bringing wood.
It immediately gets repelled out of their hands.
The lumber mill.
What is happening?
The lumber mill.
And they're all just watching in awe of this fight.
Why?
Because they know of you guys.
You guys have been wreaking havoc for two weeks at this point, I think.
And they've heard tell of
you. There are dummies made up to look like every single one of you, with the exception of forebears.
In the mind, someone or something has prior knowledge of you. Had word reached Skiergard
from Minderhall's Valley? Watch out for the guy with the handbanger. Watch out for the flying girl and the flying man.
Or is there some other force that maybe saw you and said, let's make dummies.
Let's practice.
Either way, they know who you are and they just watch you take out their chieftain,
their sub-chieftain, and this statue that has been a symbol to them.
And so they start to lose their minds.
There's looting, there's running,
there's people just straight up walking out of camp
like, fuck this, I'm gone.
I'm done.
Grabbing some slaves maybe sometimes.
It's getting ugly.
It's like the LA riots.
And you're just left standing there as this effigy burns.
And I imagine four bears.
Did you land the killing blow, four bears?
Sure did.
I imagine you just watching this thing, the fire slowly start to fade out on the Wicker Man.
And getting lost in that flame for a moment.
And as you kind of get entranced in that,
it triggers a memory for you.
And that slowly dwindling fire turns into another fire,
a campfire burning in the dusk light.
Looks like the sun's fallen behind the horizon,
leaving a deep red sky in its wake.
You know those skies, those Dallas skies, Grant.
Big skies in Texas, man, big skies.
We pull out and we see four bears.
An adult sitting next to this campfire on the edge of a ridge, just overlooking
all the lands below.
And beside him sits a boy, might be about 14 years old, and another boy closer to five
or six.
The older of the two boys leans near the fire and uses a knife to peel away a chunk of the
rabbit meat that's cooking over the fire
flips the meat into his mouth
catching a bit of grease as it drips from his lip
maybe he rubs his shirt on it
and then smiling he looks
to his father
and says come on
tell it again dad
you know the tale
poor bear's response
I know but now we're here, right in the spot where they spoke to you.
We're not here to relive the past. We're here for your future.
The turn of the season will mean your vision quest is upon you, and you must be ready.
That, and this place, is not as safe as it once was when I was your age.
The Sklarqua roam these lands,
and we must keep our senses sharp.
But if I'm to prepare,
then wouldn't the best plan be to hear of your quest?
Please tell it again, Papa.
The younger boy pleads
After poor bear's hair is the voice of his youngest son
His features soften a little and he smiles
Okay, but this is the last time
Imagine the camera pans away from this scene
And then it comes back in and we see that exact same ridge
But now it's many, many years ago
as a bear approaches a much younger four bears
whose eyes are closed in fear.
Well, aren't you a tall one?
The bear says.
And the boy slowly opens his eyes.
But much too stringy to make a good meal.
The bear then sits back on its haunches and levels its eyes with the boys.
How you have much to learn, human.
About where you come from and where you will go.
Much of it you will have to learn yourself, I'm afraid.
I am simply a messenger.
Here to show you how to step on the path of your destiny.
Your path stretches far behind you, farther than you can see or imagine, and continues forward around many steep curves.
It crosses swift rivers, climbs frozen peaks, and drops steeply into the darkest woods.
and drops steeply into the darkest woods.
You have been frolicking beside it as a child long enough.
Who are you?
That you will also have to learn yourself,
for I am just the first, the first of four, and four is a number you must remember.
For there are four trials along your path.
Four times you will be tested, and four times you must succeed.
I only know the first of these trials, the trial of loss. You, my
young friend, must lose everything, more than you have, more than you have imagined you would ever have. And yet you must survive.
The boy shudders and looks around and the bear is gone.
But he doesn't even remember seeing the bear leave.
Had it been a dream?
A fog has rolled in by now.
It's followed by like a cold rain.
The boy begins to shiver as afternoon quickly passes into evening.
When the rain finally stops, the clouds part to reveal a sky clear and covered with stars.
His grandmother speaks with stars.
Had always talked about the life-giving power of stars.
She'd say they lit the night
so beasts could be hunted for food.
They provided the maps
that people used to find the grazing fields,
the water, and each other.
But they had deeper secrets, too.
They were beautiful to him in that moment,
but he was also hungry and cold and tired,
and his thoughts turned to his groaning stomach.
And slowly his eyes close again.
You are smaller than I expected.
He startles awake.
The stars still overhead provide just enough light
to see only the shadow of another bear standing some distance away.
Almost looks small against the giant dark trees.
Young forebear starts to pull himself up as the bear speaks again.
I thought you'd look mightier.
I'm the strongest boy in my tribe.
I'm sure you are.
Strength flows in your blood.
And that's why I've come to speak with you.
The trial of blood.
The trial of blood?
Yes.
The blood of your ancestors gives you great strength.
But your enemy will use it against you.
Your strength will become their weapon,
and you will be left only with your spirit.
The boy thinks for a moment,
trying to puzzle out the trial and what the bear means.
I don't understand.
You will.
And with that, the bear turns and disappears
into the bushes at the base of the trees.
We come
back, and again we see
four bears, a grown man
sitting beside the campfire with his
sons.
The next day brought on
the serious hunger,
and I was running low on water.
As I told you, you must ration carefully.
Yes, I know, Father, but the third bear, what about the third bear?
Before Four Bears can respond, he hears the thin voice of his youngest.
Papa, where have the stars gone?
As Four Bears follows the gaze of his son, he sees that indeed a black cloud has obscured
the lower parts of the eastern sky,
but he knows there were no clouds on the horizon
only an hour ago.
Forbear stands, rising to an impressive height
over his children,
and realizes the black cloud is smoke.
Father, his oldest says,
it's coming from
home
grab your things
forebear says urgently
as he swoops the younger boy
up and onto his back
they gather only what they will need
and in great haste
the three disappear
into the tree line
slowly
the sounds of their footsteps
fall away
and as they depart
we're left only with the hum of insects
and the cracking and hissing
of the campfire.
Until soon thereafter,
the wind carries with it
the screams of humans
and the war cries
of giants.
And now Four Bears is back
looking at this effigy
as the campfire,
as the fire goes out.
So we all saw this.
It's projected.
It's projected on the back wall.
It's movie night here in Skid Row.
Tonight the trials are forebidden.
What the?
That's the sound of the projector warming up.
The projector's on fire!
No!
Yeah, the fire set off the fireworks.
The loose fireworks.
Wow.
They were planning a surprise party for the Wiccan people.
It was loaded with M80s.
Wow.
Oh, man.
It brings you back, Four Bears.
Yeah.
Yeah.
I mean, just seeing that fire smoldering there, it's like fire and brimstone, man. He probably thinks of that every time he sees fire. Yeah. Yeah. I mean, just seeing that fire smoldering there, it's like fire and brimstone, man.
He probably thinks of that every time he sees fire.
Yeah.
I mean, he thinks about it every day.
I'm sure he had certain thoughts as Baron burned alive in that cage.
As Pembroke ran in to save him.
Yeah.
I mean, he had no hesitation whatsoever.
That natural one was incredibly lucky, but he was ready to just get put in the cage because he was like, I'll, he had no hesitation whatsoever. That natural one was incredibly lucky,
but he was ready to just get put in the cage
because he was like, I'll get him out.
You know, it was just kind of put me in
because I'd rather be in and fighting my way out
than on the outside looking in.
You must survive.
Now, you're here, and yes yes you've won a
Big victory
But
And the Giants as I said
Are mostly disbanding
And going about their business
Looting, pillaging
But this isn't exactly the safest place in the world to be
It's not like you blink and the camp's empty
What do you want to do?
I was thinking that we should probably take off and waiting for everything to clear out and then move forward
strike again oh yeah we should get out of here yeah we have the means to do we can't teleport
we're out of that but but we're all flying we can all fly so yeah i can also i think we should also search the
herseys body real fast yeah not a bad idea yeah do that quickly i don't think we we don't have
time to go anywhere near the longhouse i know that much we have to get right to camp yeah there's not
a lot of time joe i want my gun give me back my gun oh my god back my gun. Give me back my gun. Oh, my God.
The longhouse is on fire.
Oh, my God.
That wall of flames.
It lit it up.
I want my gun now.
Someone cast resist.
You search the longhouse on me.
The herseer.
Greganor, they call him.
Called him.
Called him is right.
Yes.
Looks like he's got a glaive on him. Large glaive. Doesn't look to be magical. I just call him is right. Yes. Looks like he's got a glaive on him.
Large glaive.
Doesn't look to be magical.
What's spelled glaive?
H-M-G-L-A-I-V-E.
T.
I spelled it correctly.
Thank you, Joe.
You're welcome, good buddy.
Question.
Yes.
Behind the curtain question. Behind the GM screen question.
I'll allow it.
This dude had improved critical feet? Yes. Behind the curtain question, behind the GM screen question, this dude had improved critical feat?
Yes.
That's why he has played crit 19 to 20 and times three.
He also had staggering critical.
Oh.
So he's like when you crit, you can choose to,
I think in lieu of the damage or something,
you can choose to just have them be like, oh, knockout. Pretty sure it's not in lieu of the damage or something, you can choose to just have them be like,
I'm pretty sure it's not in lieu of the damage, but yeah, it's in addition to it.
I can't remember.
Yeah, it's crazy.
I ran a campaign where a fighter got to super, super high level and built around critting,
got to improved critical, and then had bleeding critical or something like that.
It really helped.
And it was just so, so brutal.
Yeah, it's definitely no joke.
I think you start with critical focus
and then improve critical.
I mean, it's a fun way to go.
Yeah.
Matthew, you built a character like that once, right?
With like a 19 to 20 or 17 to 20.
Or is that Della?
Della was basically...
Keen Della.
She had things that were keen.
Yeah.
When did I take something that was a level 20?
Yeah, no, I don't know.
Well, no, Joe's...
Oh, no, you're talking about my guy in Jade Region.
Is he built around...
Oh, yeah, now...
He has improved critical.
And he has a katana.
Because that's the only way he hits, right?
Right, so now...
Exactly.
Yep.
He either misses or crits because it's 15 to 20.
Wow.
And he misses a lot of the critical threats.
Right.
Like, misses the hits.
Because the ACs are so high in book five.
Joe built that character around his strengths,
which is not having to roll.
So he's just become a total tank
and then critting at random moments.
He has a magical breastplate,
which is obviously giant size.
He has a magical belt on him.
And belts are wondrous items,
so you don't have to worry about resizing them.
He also has
a signal horn and a key.
Take it all.
The glaive is not magical.
The glaive is not magical.
I want it all or nothing at all, except for the glaive.
We're taking it all.
Leave the glaive, take the cauldron.
You can still fly?
Do you have flight on you?
Pembroke dashes over to you Leave the glaive, take the cauldron. Baron, you can still fly? Do you have flight on you? Yeah. Okay.
Pembroke dashes over to you and grabs you,
and he says, like,
he says, go, get your gun.
See if you can find it, if it's still there.
And he casts Invisibility on Baron.
Oh, that's amazing.
Go now.
Wow.
Invisibility on Baron.
Baron, talk to me.
Baron looks at this wizened sage's eyes, who's seen so much more of the world than he could ever hope to,
and can do nothing but say, look after the rest of them, and flies off.
Flies off.
Goes to the back door where you guys escaped to chase the heresier. I probably have a good idea of where I dropped it or where
it might have happened right about. So wherever the
closest point of ingress is. Let me ask you this.
Are you selfing? Are you doing
anything? Oh, you're invisible. Okay.
You walk in through that secret
door that you guys found. Fly in.
You fly in. Invisible.
You notice that the frost
giant that was in there is no longer
there. That's not too surprising to you.
Giants are going every which way.
You go over to where you dropped a gun.
Roll a perception check.
Moment of truth.
Stone counting?
Please?
Just kidding.
Is the gun made of stone?
No.
Did you just roll in your beer?
He just threw the dime right into his full beer.
I've never seen that before.
Grant, why'd you roll?
Do you want me to go with what's in the beer?
Why'd you just hand me the beer?
Because I want to see if I can read it.
Oh, my God.
That was incredible.
It's a 10.
It's a 10.
It was a 10.
It was an empty glass.
It was a new.
There's chances of that happening.
A new threshold for Grant's destructive rolling has been reached. Wow. It's a solid... The chances of that happening. A new threshold for Grant's destructive
rolling has been reached. Wow.
It's a solid four inches from his dice tray.
Come on, Grant.
So that's a... He was like just
high enough to get into that. That's why
I shouldn't pour into solo cups before
I have my beer. I just drink out of the tiny hole
where a guy can't go through. It shows that you don't even think.
You just throw it up in the air.
It was like that Arrested Development
where the blind dog jumps into the trash can
off the vet's table.
That was the best thing I've ever seen.
What is the total perception?
28.
28.
You go there, and you remember.
You remember.
You have a very good dwarven memory
exactly where Della exploded.
Your gun, this is the first time your gun exploded.
You remember.
You remember them all.
You still have a chunk of your gun with you, yes?
Yes.
And you look, and the part that's missing is right around the area where you etched her name into it.
Oh, I weakened it through my sentimentality.
It's for the weak!
Yes, you made it. That was his weakest point. That was good, Grant. That was good.
And you look down, and you're looking all
around,
and it's gone. You can't
find it.
No! He did it!
He did it! He did it!
He found a way.
You failed Della twice.
Yep.
GMs find a way.
At least I didn't drag her body off with a weird undead dragon or whatever the fuck it was.
Asshole.
The fans still hate you.
What's her mother doing?
Tell me now.
Everyone's furious at you.
Don't drop that plot thread for 40 episodes.
All right.
So, Baron, I think I'm getting a signal from old Troy that I can't find the gun.
I mean, at 28, it's a pretty good perception.
Detect magic.
Looking for the magic on my gun.
I know the magic well.
You detect magic.
Are you still flying?
Yeah.
Yeah, you detect magic.
And you do detect magic.
It's around the area of the throne.
I'm going to look around the throne.
Yeah, this came up before. Remember? It was magical
and we never really had time to inspect it.
Okay, roll
a perception check. Yeah, and
I'd also like to roll for traps. I'm going to use a different
die because the main one is covered
in suds. Are you rolling for traps first?
Yes. Sorry. 23
for traps. 23.
You don't see any traps.
Goddammit, what an awful night for my die. 23 for traps. 23, you don't see any traps. God damn it.
What an awful night for my die.
23 again.
23 again.
For the listeners at home, he threw one, landed it in his computer.
The other one almost rolled off the table.
So you fly over to the Herseer's makeshift throne.
And you first look.
Obviously, you're being very careful.
Any traps?
You don't see any traps.
And you keep looking,
and you see what looks like a secret compartment.
Oh, stonecutting.
In the concealed in the seat of the throne.
Okay, I'll reach for it.
If I've detected trap,
there's really nothing else I can do
unless detect alignment
would let me see something from there.
It's alignment, nothing.
All right.
Open it.
You open it.
The floor drops out, but you're floating.
Thank God.
And you just see a black hole leading.
Oh, my God.
I mean, tens and tens of feet down.
You don't even see the bottom, but you are floating directly above it.
Wow.
Roll hover check.
Roll hover check. Roll hover check.
Oh, man.
With dark vision, can I see the bottom?
You've got 60 feet?
Yeah.
You can.
And you see...
My gun.
Perfect.
You see multiple spikes.
A 50-foot drop and multiple spikes.
Big talent.
And it was like a 20-foot spread.
So it could have gotten a bunch of people.
It could have.
Yeah.
Someone was like... Imagine you're all standing there.
I didn't see any traps, guys.
And you're all huddled around.
You open it.
You all fall.
Did he miss the trap?
He missed the trap.
It is a trap, right?
DC-25 perception to find the trap.
Wow.
Because you're flying, you're hovering there, and you do open it up, and you see some shit
inside this throne.
Maybe the Corsair's secret stash.
Oh, yeah.
Nice, dude.
You see a...
New gun.
A new gun.
He had a gun.
He elected not to use it.
Yeah, that's like an M16.
He's gonna rocket launch it.
He invested all his feats in that critical with the glaive.
Why use a gun?
You see a velvet pouch. It looks like it has some rings inside of it.
Maybe you're interested in rings.
Two potions.
Excuse me.
Three potions.
Three poche.
And a bone scroll tube with a scroll in it.
Nice. You also see a wand.
Oh.
130 platinum pieces.
Oh, yeah. And 5,270 gold pieces.
Oh, wow.
If only you could get it out of there.
He has the bag.
He has the giant bag of holdings.
Oh, you have it.
He always has the bag.
That's amazing.
Yeah.
That's a great haul.
That is a great haul.
Velvet pouch with two rings, three potions, a scroll case with a scroll, a wand, and some cash.
Yeah. Almost makes up for the sting of losing your only weapon. Right. Multiple. with two rings, three potions, a scroll case with a scroll, a wand, and some cash!
Almost makes up for the sting of losing your only weapon.
Multiple weapons, Matthew. Of course, I never gave Sir Will
the crossbow of Giants, babe.
Because I hated him.
And now he's dead.
And now he's dead.
Another plot thread that's just hanging out there, Troy.
And you take my gun.
He's not dead, He just is in jail.
Okay.
So Baron will not.
It would be ridiculous for Baron to be like, all right, let me check what's in this pouch now.
Let me see this wand.
Let me do some spellcraft check.
As the building burns down.
Baron, come back.
Thank you very much.
Baron has left the building.
Yeah.
So bad news.
Gun gone.
Gone.
Not like I can't find it.
Gone.
The part that says her name on it.
It's in my hand.
Oh, no, that's just the part that's gone.
Yeah, the part with her name is gone.
Maybe you see a little bit of the D or a little bit of the A.
And to clarify, without that part, it seems beyond my powers of mending weapons.
Beyond your powers.
Wow.
Nothing he can do, Grant.
But you do find a pretty sweet haul and avoid a possibly brutal trap.
Well, it's time to craft an M16.
I fly out of there.
You fly back and your friends are gone.
Oh, no.
Are you guys just chilling?
We all go back to the camp.
No, I bet you it took that long to get large armor off of a herse here.
Large heavy armor. Yeah, yeah. Four Bears took that long to get large armor off of a herseer. Large, heavy armor.
Four bears just grunting like, son of a bitch.
I think it takes five minutes.
Yeah, seriously.
You know, you named yourself after a trial, right?
Why didn't you call yourself Plessy V. Ferguson?
That's what I would have named you.
It doesn't have the same ring to it.
No, not quite.
Let me ask you this, Skid, role-playing-wise.
Let's say some of these giants start to edge a little too close to you guys.
Do you or anybody else do anything to be like, back off, jerks?
Yeah, I do.
Like, if they do come too close, like we're hovering around,
like I look around and I recover what's left of my youthful aspect,
pull myself up tall and say,
Be gone!
Be gone!
Treacherous cowards!
We will destroy you
as we have destroyed your leaders!
Go and you will find
mercy! Stay and you will find
naught but death!
And they just
like, okay, sorry.
We just wanted to see if you, sorry. I'm sorry.
My bad.
We just wanted to see if you were serious. I thought...
He owed me five golds.
I'm just going to let it...
I'm going to write it off.
You hear them saying,
is not but death mean death?
No, no, that means...
Was that a double not with an A?
No, it's an A huge.
An A huge.
He's like, I only have a three intelligence.
I think it means they'll kill...
Look, we should go anyway.
Della is going to draw the flaming, I'm sorry.
Wow.
Farazza is going to draw Della's flaming scimitar.
Nothing compares.
Nothing compares to you.
Farazza draws Della's flaming scimitar.
And immediately takes a permanent negative level.
For the first time, she drew that scimitar since And immediately takes a permanent negative level. For the first time, she drew that
scimitar since the end of book three.
And you take it and you feel
the presence of evil.
And you take
a negative level.
And then she's going to chop off the herseer's head.
Whoa.
She just... Boom!
It's probably going to take a couple swings.
A couple hacks. Imagine a head
of a frost giant.
You can't imagine. It looks like mine.
It's the same size.
I guess it's about that.
It's like that scene in Apocalypse Now
when they're sacrificing the giant
Auroch, the cattle,
just cutting its head off.
Wham, wham, wham.
Yeah, so ta-ta, ta-ta, ta-ta, ta-ta.
Remind me, is the negative level permanent,
or is it only when you're wielding the scimitar?
As soon as she sees the scimitar, she gets her level back.
Now, did she know that I was going to do that?
So you felt this...
She doesn't understand.
She didn't expect that feeling.
It's just like cold evil running through her veins.
Remind me, what happened?
It was from the Vault of Thorns.
We recovered from the Vault of Thorns.
And then when Della and Nestor participated in the ritual at the...
That's right.
By doing Atena's ritual, it made her...
It gave it the unholy...
The unholy condition.
Yeah, but we...
That was one of the last things that we did, right?
Before the big fight?
Before the big fight.
It was the last thing we did.
That's right.
That's right.
Yeah.
So Farazza, once she finishes her task,
will sheath it and then seek to examine herself
and realize that it was the sword and she's binding it.
Right.
Looks around.
You hear, you do feel a presence of great evil.
Even though Della was the one
that took the act,
the spirits that created
this unholiness
are still alive in that blade.
Dark stuff.
You get the head off.
You get the armor.
You get the loot
from that longhouse.
Where do you go from here?
Everybody's flying?
Everybody's flying.
Let's go.
Direct flight. Yeah, direct flying. Let's go.
Direct flight.
Yeah, direct flight.
He's a camp.
He has a layover in the longhouse.
Baron does.
Yes.
The rest of us, we eventually make it back.
We'll meet there for cocktails. And Faraz will take the head and her talons and carry it towards the crowd of giants and just drop it on them and then fly away.
You're so handsome up close. 21 points. 21 points. and then fly away. Ha! Ha! Ha! Ha!
You're so handsome up close.
21 points.
21 points.
Outrage!
Yeah, I was going to say,
is that not outrage?
Dropping the head of their leader?
Where is camp now?
Are you still using this spike tent up behind the statue of Fremier?
Yeah.
The upper camp.
So you fly over there.
The new upper camp.
But, like, people are milling about. Do they... I mean, only you're invisible. Maybe you're invisible, he upper camp. So you fly over there. The new upper camp. But, like, people are milling about.
Do they...
I mean, only you're invisible.
Maybe you're invisible, he wears off.
Like, are they just seeing...
Like, they just went over those trees and then disappeared.
Or do you go down and then back up?
No, we, like, circle around the back of the mountain
and, like, come through the woods.
All right, so they don't see...
Are there slaves?
I forgot to ask.
Are there slaves...
You said there are slaves around camp?
So as the camp's disbanding
and you guys are flying over there, you see that
some of the stronger slaves among them,
the Frost Giants that were
posted to guard, aren't there
anymore. So the strongest among the slaves are
like picking the
lock and raising it up and the
doors to the slave pen are open and they're
just rushing out of the camp. Not all of them made it.
There are some dead slaves laying about the pen.
There are some dead slaves not too far outside of the pen that maybe they got blindsided on their way out.
And you would assume that some have been taken as thralls.
Troy, dead slaves, the valley.
I love killing slaves.
Don't use that joke out of context.
Oh, my God.
Grant, cut that out.
Imaginary
slaves that make
these characters
feel bad for failing.
That part is not
going to make it
in the edit.
Please put that in there.
I'm making it better.
Going in the T's.
It's interesting though,
bottle cap.
It's interesting
you bring up like
where is a sensible
place for us
to rest and camp now. The other place that popped in my head makes no sense. It's interesting you bring up like where is a sensible place for us to rest and camp
now. The other place that popped in my head
makes no sense. It's at the base where we were
to begin with because there's going to be like
dozens and dozens of giants. They're going to be fleeing that way.
They're all coming down that way. So this is our camp
now. This is our camp. Yeah, nobody's going up.
It's a Club Med reopened.
You get up. We could go
sleep someplace warm like the
brewery or something like that. Yeah, that's true. Well, you do see people running in and out of the brewery or something like that like yeah that's
true you do see people running in and out of the brewery they're probably taking the beer that's
left over that's it would actually be better to like take the stuff from the camp and bring it
down so we don't have to expend spells and powers in the morning to get back down that's a good idea
if we do it now yeah find like a building that's been abandoned and isn't on fire, maybe, and spend the night there instead.
Hmm.
Yeah, I mean, you do see people picking about these buildings.
Because they're looting.
They're looting.
So there's a chance.
There's like, maybe we can go over there to where we fought those stallion creatures, maybe hide in the stable, but how long until someone comes in there?
We could plant the spike somewhere around camp
if we don't decide it's too risky.
Right now you feel safe, albeit cold.
Yeah.
You're probably fired up about this victory.
Let me get the sense of what's happening
as you're figuring out what to do for the night.
Like, what happens next?
What happens next? Obviously you want to let
some time pass, probably, to see how
this all plays out, but like,
what happens next?
Baron's got to work on growing
parts of his beard back. He's literally
had parts of his beard singed off.
Right. He looks foolish.
He's missing parts of his eyebrows.
His ponytail's a mess he's
gonna rebraid that asap uh but the thing that is just most he hasn't felt since he was like
13 years old like the softness of the skin on his face and he touches it and just wonders
how much more he can take on his own shoulders um with the help of everyone else and as a team.
But he's been through a lot.
And being burned alive was traumatizing.
And in that moment, he probably remembers seeing
Umlo Nargrimkin for the first time in the tent
when he was being pulled from the bear baiting.
And he had chunks of his beard taken out
because the orcs were doing it just to fuck with him
because he's a dwarf.
And remember how shitty Baron felt seeing that?
He's like, beard is our pride.
And now you have the same spotty, like a Joe beard.
Yeah.
Really crappy Irish beard.
Reddish, crappy beard.
And as he's feeling around the beard, he has kind of five rings of Torag for the five kings found in his beard.
He realizes one of his rings is missing.
Oh, wow.
And they don't hold any power, but they're a symbol and an icon of his god and the deity forces
and kind of a bedrock symbolically of what he believes in.
And it's fallen away.
There's a chip in the armor.
in a way. There's a chip in the armor. And
yeah,
it's making him think again of Umlo, because
Umlo was forced to go back and
fight for the Sirkimit Panem,
the entertainment of the orcs in that
camp.
And although it's
his own decision in a way,
Baron feels compelled similarly
to go back and fight, no matter what happens
to him in there.
And with his powers and Forbear's powers and potions and whatever else,
he's similarly like healing himself back up to help to just go back out there and fight again.
As the spiritual leader of this group, you know you've won a victory here.
You've definitely won a victory.
But you have to think, just reflecting on the past couple weeks,
how much you've lost as well.
You know, yeah, a piece of your gun,
a ring from your beard.
Also, Lork.
Sir Will.
Sorry, that was a gun,
piece of your beard,
Lork.
Not to mention, one of your friends.
In the order of importance, exactly, to me.
You've lost friends, you've lost...
And you know that your friends that are still with you have lost as well.
Pieces of themselves will always remain in Skirgard.
How do you rally this group to keep going?
In my head, without talking to anyone,
I feel okay about pembroke
because i i've understood even if i don't understand the machinations and the detail and
the complexities through which he looks at the world i understand that he's on this journey for I feel bad for, um,
for Raza.
I almost called her Della because she's dead.
Yes.
Well,
you brought it up earlier.
So, uh,
she's still dead.
I feel bad for Firaza because,
uh,
I think after hearing and knowing that chopped off the head of this,
her seer,
like for Raza's lost her prophecy,
the chosen one's kind of gone.
What the hell is guiding her
she might be rudderless in a way now she's kind of doing some like borderline shady stuff and
forebears feels kind of a you know quiet strength and forebears and really enjoyed battling alongside
of them casting heel on him and then fly being cast on me so that feels dynamic um but i think to to rally the crew together
um we just have i think we gotta have a good team breakfast honestly
you gotta have some flapjacks double meat boys and berry syrup bacon
no something good boys and berry syrup that's great. That's great. It's like taking your company out to dinner after a long, hard deadline.
Team dinner.
Troy.
Troy.
All right, we're going out to eat after this.
We're going to Dairy Queen.
All right.
All right, that was awesome.
DQ.
Pembroke, what's going through your head here?
What are you thinking about?
What's at stake?
You've seen a vision of your own death that somehow got you caught up in this adventure that you assume is your last.
Yeah.
What do you think?
Do you think it's closer than it's ever been?
Yeah.
Well, I think Pembroke, I mean, he's seen and knows more than his friends or the audience, the listening audience has seen or not so he's
there's other things going on in his head too but right now you know gathering back like i'm sure
like he's exhausted he's invigorated like because his powers are coming back like to an extent that
he never expected them to like he's surprised that he's actually like working out these muscles
that he's like some some of his some of his youth of what he what surprised that he's actually like working out these muscles that he's like
some some of his some of his youth of what he what he thought he lost is returning but he looks out
and he says uh he tells them like he says we have taken a very important step on the road to victory
but uh there is still work yet to be done and he looks out and he's keeping an eye on the temple
doors leading into the mountain
where we saw the big boss
come out.
I assume
we have not seen her leave yet.
Have we seen any activity coming out of there?
None. There's like a long
staircase that leads up to doors that are built right
into the mountain itself and you see
nothing. You don't even see any giants going up there this is like we should keep a watch
there just to be certain but i think i would be surprised if she left her her lair at this point
i think we will have to go in and dig her out like a tick. And he definitely wants to, once he sees what Baron brought back,
he wants to look over all those items that he brought with him.
Oh, yeah.
Yeah, absolutely.
Let's roll a spellcraft check.
All right, just one?
Yeah.
31.
27.
Those two will get the job done
So
I said there were three potions
You got two potions of cure moderate
And a potion of neutralized poison
Ooh cool
Scroll
It's a scroll of protection from energy
The bone scroll tube
Is worth 70 gold pieces.
Nice.
You also have a wand of
slow.
Nice.
Awesome.
It has 27 charges left.
Then you open up
the velvet pouch
and you see two
magical rings inside.
The rings seem to be connected, in a way.
Not physically, but they're tied together.
Intrinsically linked.
One is a jailer's dungeon ring, and the other is a prisoner's dungeon ring.
What?
Huh.
What?
This is some BDSM stuff right here.
A jailer's dungeon ring is worked gold set with carnelians.
The ring is magically attuned to one or more iron prisoner dungeon's rings.
In this case, it's tied to this prisoner dungeon ring.
When the wearer of a jailer's ring
places a prisoner's ring on a subject,
the prisoner cannot remove the ring
without the use of remove curse, limited wish,
miracle, or wish.
Wow.
The wearer of the jailer's ring
can also remove a linked prisoner's ring at any time. The jailer is aware of any wearer of the jailer's ring can also remove the linked prisoner's ring at any time.
The jailer is aware of any wearer of a linked prisoner's ring like a constant status spell.
Talk about status in a second.
Additionally, all wearers of linked prisoner's rings count as familiar to the jailer for purposes of spells such as scrying and teleport.
Cool.
So you put this ring on someone,
you know exactly what they're doing.
You have a familiarity with their location
that you'd have to roll a natural 100
to fail on a teleport there.
And in terms of status,
status allows you to mentally monitor
their relative positions and general condition.
So you're aware of their conditions in the Pathfinder sense.
Disease, confused, all that.
It's very interesting.
When would you be able to use it?
Who knows?
Who would you want to use it on? I think it'd be really cool to send someone in like super stealthy and invisible into the middle of the lair and like find a way to like get up behind the big bad evil guy
and just like have Pembroke go and we're just all right on him.
Like there's all sorts of cool uses for it.
Yeah.
You'd have to really trust they'd take it off though.
That's true.
Please take it off.
I think there's only one person who needs to wear this prisoner's ring.
Who's that?
Mr. Thomas Exposition.
So we always know where he is.
Hey, guys.
I love rings.
I'm more of a bracelet guy myself.
Puka beads.
Feyraza, where are you at with all this?
What about the other stuff?
What other stuff?
The breastplate?
The belt?
Plus one mithril breastplate.
Ooh.
Nice.
What about the, uh, the magical belt?
It is a belt.
Of giant strength.
Plus six.
Oh!
Wow!
Oh my god!
Oh my god!
Oh my god!
No wonder he didn't want to tell us.
No wonder the hearse here was laying out damage.
Yeah. Wow.
Plus one large
myth replace. Let's give it to Pembroke.
Yeah, I'd love it.
Perfect.
He's so young again.
Strength plus six.
Incredible.
I think I have one of those in the Runelords campaign.
I think my strength is 30.
What is that, 32 Gs?
It's worth some coin. It's worth some
Nestor coin. Feyraza,
you're going over all these magic items, but then you have to have
a moment to yourself and thinking, like, what's to come?
Where are you at? I mean, again, I think
Feyraza is kind of contending with
her growing power and
grappling with the fact that maybe she is the chosen one, possibly.
I mean, certainly she's not necessarily the most powerful one here,
but she is the one representing that mission,
and she's the one whose powers are burgeoning.
And again and again and again,
we bring about the downfall of these evil people these evil
not people well i guess they're people these evil giants who are intent on world domination
and destruction and slavery and death and i think that i think it was exciting to her when she
first considered the possibility especially the considered the possibility of there being an actual
new purpose in life.
But now, I think it's starting to actually be unsettling when she touched the scimitar
and it sent that wave of evil through her,
and she realized that the dividing line between good and evil actually is rather razor thin,
and that she's got to be very wary of that.
You were sent to find the Chosen One,
the One that would bring balance to the force,
that would save the world.
Currently, you're saving the world.
Maybe part of that search was finding yourself.
Or maybe you're just too wrapped up in it to know.
Or maybe my view of the world is limited
and there's actually someone else out there doing greater work.
Maybe. Or maybe you haven't met them yet. Maybe the treasure
was the friends we made along the way.
We're the ones we've been waiting for.
It was within us all along?
Wow. You just need
the audience to believe through your headphones.
Just believe. Close your eyes.
Four Bears, you have a very
disturbing vision as this is all
in this moment of success.
A vision that even our listening audience doesn't fully comprehend, but you know what went down there.
What's going through your head here, knowing what's to come?
I think he is...
He's been alone for a long time, and I think that he's focusing a little bit more on the people around him and how, I mean, it's an incredible battle victory, what we just went through.
It really stands out, and the people that he's with are really pretty incredible, but it seems like everybody is a little bit quiet, maybe.
You know what I mean?
Like there's an Arrakis celebration of this victory,
which is kind of what he feels like he wants to do.
Baron didn't break out one of his special ales yet.
I'm brewing one for this gentleman.
Don't worry about it.
Exactly, exactly.
So, yeah, so he'll look over at Baron,
and he sees him sort of pulling at his beard and, you know, he notices the missing ring and Baron's kind of fingering it.
And maybe Baron's kind of like lost, you know, in thought.
And four bears will sit down across from him in the tent, just kind of like look across at him.
in the tent just kind of like look across at him and
he just says
in common, he's like
your beard will grow back
rings
can be forged
do not mourn that
which can be replaced
take pride
in your sacrifice.
You won a great victory today.
Against a dark enemy.
Beren just stares back at him.
A thousand mile stare.
It's not the things that I can replace that I mourn this evening for, bears.
it's not the things that I can replace that I mourn this evening for, Bears.
It's taken a counting and a ledger of all the things that I can't.
But I'm glad you're by my side.
Same with Pembroke and Ferrazza.
Yeah, and he turns to them and says, yes, all of you, our work to disband this giant camp brings me great joy.
He kind of almost smiles a little bit.
He's like, it brings me closerati the revenge I seek.
I thank you
in your tongue
and humbly ask that
you continue
to stay by my side
and that we hunt them down
and destroy them all.
With a shield and fighting like you have, you have no need to be humbly, friend.
I hope you stay with us to the end.
I hope I have enough time to grow back my beard and forge another ring,
and you have time for your revenge.
If I have anything to say about it, you're going to live for a very long time, Baron.
I haven't met many dwarves I've liked.
But you are dwarf of honor.
You fight very well.
And that gun is amazing.
And this is all in common.
It's all in common, yeah.
So, Baron, this is a conversation
that you have not had with forebears you've had broken words or translated words from pembroke
been holding out on us you're gonna hold it out yeah i'm a little confused by it but just being
taken up in the emotion of the moment uh and he probably you know, we have a lot of books
in the Five Kings Mountains
and I read quite a bit about
the prowess of the Shoanti
on the battlefield,
but I haven't seen a fervor
and a fire like you show out there.
So you're also a warrior
of great honor.
And Pembroke,
one of the wisest
and most intelligent
in all of Galarian.
And Raza, the way that she can control the earth and converse with animals and turn herself into one as well.
It's just, we need all of these fantastic things if we have any chance of surviving any further along this path.
But I know that we will.
And I promise to stop my mourning by
the morning.
By the a.m. hours.
Sounds like a country song.
By the time the sun rises.
I promise to stop my mourning
by the morning. Stop my mourning
by the morning.
Sounds like a country tune.
I like the way you said show-anti.
That's how he was saying it.
Show-anti.
Show-anti.
I heard about the name show-anti.
Yeah, Pembroke just kind of like
his eyes wrinkle as he smiles
at each of you.
And then he like turns
and faces the door
in the mountain again
and like wraps his cloak
around himself in the whipping wind.
And just like
just staring off
at it. It's a long staircase leading up to
a door built directly into the
mountain and you all know
that that's what's next.
And we'll see you next week.
Who wants pancakes? Alright.
Four for you.
Four bears you.
Four bears.
You get eight.
You get to double your bears.
Next week, pancakes.
Double your bears. The Glass Cannon Podcast is a Glass Cannon Network production
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