The Glass Cannon Podcast - Giantslayer Episode 182 - Trilling Them Softly Part 3 - License to Trill
Episode Date: November 20, 2018The party falls victim to the death throes of the first slain frost worm, while another worm and even greater horrors await them nearby. For more podcasts and livestreams, visit glasscannonnetwork.co...m. To become an official member of the Naish, subscribe today at http://www.jointhenaish.com. Want to be a part of Glass Cannon Nation? Follow us at twitter.com/glasscannonpod instagram.com/theglasscannon facebook.com/glasscannonnetwork tiktok.com/@glasscannonnetwork Get the best apparel and gaming accessories in the biz at https://glasscannonnetwork.com/store If you enjoyed this, we have several other series featuring Call of Cthulhu - Time For Chaos Delta Green - Get in the Trunk Pathfinder 2E - Glass Cannon Live! Strange Aeons Pathfinder 1E - Legacy of the Ancients Traveller - Voyagers of the Jump and so much more! Join us every Thursday night for Campaign Two of The Glass Cannon Podcast – a playthrough of the Pathfinder 2E Gatewalkers Adventure Path! Videos premiere on YouTube Thursday nights at 8PM ET with a companion podcast available at midnight. Learn more about your ad choices. Visit megaphone.fm/adchoices
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This week on the Glass Cannon Podcast.
How much was that damage again?
I was ignoring this lack of danger.
Arrogance gets the better of the heroes.
All right, Grant.
Well, now I'm going to attack you.
But they may have spoken too soon.
Oh, a lot of sexes!
As combat begins to take its toll.
Pembroke, old man Pembroke, is covered in bleeding wounds right now.
A tactical error. Would you like to be invisible or somethingembroke is covered in bleeding wounds right now. A tactical error.
Would you like to be invisible or something?
Something tells me it's too late, Sid.
It sure is. Leaves the
party exposed to a terror
beyond imagining.
And just like...
And this enormous creature
comes hurtling towards
you. The adventure continues.
You have no sense of direction.
This is a living nightmare.
This is a living nightmare.
Right now. What's up, Glass Cannon Nation? It's your good buddy Joe here.
Welcome to another episode of the Glass Cannon Podcast.
I have a few exciting items that I want to discuss today, and I'm going to discuss them in under two minutes.
Let's go.
Last week, Troy announced the first five dates of our 2019 U.S. tour, where we are playing
the Strange Aeons Adventure Path.
We'll be going to Chicago, Dallas, Portland, Brooklyn, and Seattle, all just in the first
five months of the year.
Tickets for all of those shows are on sale right now on our website.
So get over there and get them before they're all gone.
I know that Chicago, for example, which is our first show in January,
is just about sold out.
So if you were on the fence for that show, go and get your tickets immediately.
I also wanted to mention that I just did a guest appearance
on the Tavern of Heroes podcast,
the actual play pod that my cousin started back in May.
I mentioned it to you guys before, but now I'm on the show.
I'm in episodes 26 and 27, The Blue Boa, part one and two.
I play a classic Joe-style paladin.
It was kind of like getting Sir Will back for a minute.
It was a little nostalgic.
I had a blast. We had a lot of laughs. If you have a minute, go check it out. It was a of like getting Sir Will back for a minute. It was a little nostalgic. I had a blast.
We had a lot of laughs.
If you have a minute, go check it out.
It was a lot of fun.
Finally, remember that we are a mere 10 days away from the Glass Cannon Nation meetup at Yards Brewery in Philly as we kick off Packs Unplugged. on Friday, November 30th at 7 p.m. and then catch the continuation of our Strange Aeons game
the next night,
Saturday, December 1st
in the Leviathan Theater
at PAX Unplugged.
All you need is a badge to the con
and you're in our show for free.
Do not miss it.
That was it.
I think that's under two minutes.
I'm going to get you right to the show.
Please enjoy episode 182,
Trilling Them Softly 3 softly three license to trill
i am ashamed it's about time all right well let me finish let me finish matthew
he's finally come to his senses, Matthew. He's becoming human.
Frankly, Matthew, you should be ashamed as well when you hear what I'm going to say.
Whoa.
I'm more of a guilt creature than a shame creature.
All right, we'll go there.
You should feel very guilty.
And you will when I tell you this.
Last week, I don't think we appropriately paid homage to someone we lost a year ago hmm david bowie was that a year yeah yeah it was a year delanine oh the other the other big d delanine yep
the other big d we lost her a year ago it always comes and Della. It always comes in threes. Bowie, Della, and Arathash.
And Umlo.
And whatever.
Yeah, he got a second chance.
It's been a year.
That's crazy.
Do you miss her?
Yeah.
You killed her.
How do you feel?
I didn't do it.
You should feel guilty, Troy.
He should feel shame.
Shame?
Yeah.
Well, you should feel ashamed that you didn't remember,
and Troy should feel guilty for actually killing it.
For actually killing it.
Yeah.
I'll take the guilt if you take the shame.
Fine.
All right.
Why don't you both have, share a combined emotion
that I'd like to call shilt.
Shilt.
I'm overcome with shilt.
I'm feeling so shilty today.
I can't take the shilt.
I'm so full of shilt.
My Irish Catholic mother is shilting me.
How are you shilting around the holidays?
I like to plead
not shilty,
Your Honor.
Shilty and
will prove an innocent.
I feel like we could
call this podcast
Shilt by Associates.
Yeah!
There you go.
Episode title.
What do you got, Grant?
You say something funny.
I'm sorry.
I almost died
after hearing all this.
I hate it.
Troy has really been enjoying it lately when I'm cracking up and doing spit takes and he always tries to throw to me like
a very serious moment i'm freaking out here's i watch joe taking a drink
uh yeah how long has it been in narrative time? In shilt years, it's been a couple of centuries.
In narrative time, maybe...
It's been a week and a half.
It's been a week and a half.
No, no, I think it's probably been closer to a month.
I think it's been maybe even over a month.
Don't forget you took that time before you went into the tomb to get yourself ready.
But, you know, the travel yanderhoff and through the
blood-sworn veil and all the time spent uh disbanding the camp uh yeah i think it's been
over a month and we assume at this point or is it only me assumes that she is risen in some way
whether it be a thrall or uh or or savable at some point i believe she is della della i mean does nobody
else think this right am i alone in this he took her away it's a crazy assumption is it that is it
crazy he brought umlo back to life you've never voiced it but flew away with dell where is this
coming from well yeah i mean what we don't know why he took her away. Right.
I mean, he responded with her body.
If not to raise her.
Well, we as players knew he basically promised to deify her.
He offered her the power of the gods.
It's about becoming a god.
The most charitable reading you could give to that bastard, Brander,
is that he took her away so that we couldn't resurrect her or do some other raising to her.
Actually, I think that's kind of what I thought at the time.
Like, I assumed it was just like, no, she's gone.
Yeah.
She's gone.
We can't give her a proper burial.
Like, it would drive us crazy with Schilt.
Yes.
Yeah, exactly.
So I am the only one.
I am the only one that thinks that she's alive.
No, I believe that she could be undead.
She could be an Orphositch.
Gotcha.
For sure.
But, I mean, and it would be the most Troy thing ever to have us fight and kill all of our old lovers and allies.
That would be very Troy.
Which of you was Della's lover?
Della was Nestor's lover, I believe.
That's canon.
I think that's absolutely canon.
They had a little will they or won't they.
They had a thing. I think it was
pretty solidly won't they.
I had some fanfic on the side but
I can't share it on this podcast.
No, please don't.
Alright, I'll read a little bit from it.
No, that's okay. I don't want to ruin it.
It was a hot night in Yanderhof.
A little too hot.
The real thing, the real thing.
A characteristically hot night on top of this mountain.
On top of this snowy mountain.
The hole in the ozone was big that day, my friends.
Well, let's talk about the new characters that are going to die, perhaps this episode.
Please. Let's talk about the new characters that are going to die perhaps this episode.
Please.
Can you imagine if you had gone into this first battle with the worms and just said,
let's push through.
Let's push through. Well, now this exploding thing is 100% Tony death.
You know what I'm afraid of?
Chain reaction.
Chain reaction. One blows up the other one. Yeah. But I'm afraid of? Chain reaction. Chain reaction.
One blows up the other one?
Yeah.
But I'm thinking...
No time to heal in between?
I'm hoping, A, we haven't done enough damage to the other.
The firewall will take it.
And they might be immune to cold damage if they're frost worms.
The firewall will take it.
Yeah, will absorb all the...
Yeah, that'll never happen because it's not specifically written under the rules of firewall.
Troy would never dream.
It doesn't say in the wording of the spell, if a death row blast of cold hits this wall, it dissipates.
You're absolutely right.
I'm going through this right now with a Bane Baldrick.
It is absolutely the same thing.
I mean, I'd have to look it up.
I'd have to look it up.
I'd have to look up the Paizo forums.
Let's start with the good news.
What's the good news?
Fey Raza is completely safe from this because she is in mid-Earthglide.
Hey.
I didn't realize this until a couple days after we recorded it.
I was like, oh, wait, she's fine.
She's fine.
So, again, you'll be the last one standing in this room, perhaps.
Or you can
just earth glide uh right away right home yeah right back to osirian uh four bears you are right
up front there you're giant yes um he's large-sized baron you're in the middle of four attacks due to
rapid fire and haste so you'll still have left, but that other worm is behind that wall,
which we have established is opaque.
Oof.
So, I mean, you could just fire it off at four bears.
Also, he's around the corner.
I mean, he is enlarged.
I like to shoot giants.
Just a couple practice shots.
Practice, Baron.
And PEMS is mid-summon monster casting,
which means you'll have to roll a concentration check against the damage.
But you all have
cold buff on you. Right.
I'll tell you right now, some of this damage
is cold. Oh, no.
It's not all cold. There are
I'll throw in a number.
20 D6's worth of
damage. Oh, man. That's a lot.
Coming out at you.
I picked a good day to dig.
20 D6. 12 D6
of it is cold. Oh, okay.
8 D6 of it
is piercing.
You're fine. That you can
reflex save for half. So please,
let's just... Oh, the cold you can't reflex
save? I mean, I'm
not reading it that way.
That's lunacy.
It says 12d6 cold damage and 8d6 piercing.
And then reflex half...
Yeah.
That applies to everything.
All right, we'll say it.
Yeah, it makes sense.
It's not like the cold goes in one direction and the piercing goes in the other.
Could you imagine being a high-level rogue in this situation?
It's like, boom!
20d6 damage.
You took none.
How did you manage? You were five feet from the creature matrix your way through yeah yeah well i'm real fast does it explain
why don't we start with the reflex saves everyone except bay rosa give me give me a reflex oh my
goodness uh oh shit what about the other worm? Oh, Grant. A bear bear.
Grant, want to read that for the people listening at home?
En espanol es un uno.
It's uno natural.
Uno natural.
Oh, no, Baron.
Four bears.
Eighteen.
Also a fail.
Pembroke.
Cute.
Just for shits and giggles, I'll ask you as well.
I just realized I left my dice way on the other side of the room.
I may have put that over there when I was setting up.
Reflex save.
That is a 16.
16.
So three fails.
All right, good.
We don't have to worry about half damage at all.
Oh, no.
We're just going to take full.
Two, four, six, eight, 10, 12.
Let's start with the cold damage.
You know they have dice rollers for this.
I thought about doing it with a dice roller, but I'm like, nah.
Nah.
Nah, I'm going to do it by hand.
Yeah.
All right, so you guys all have some cold buff left on you.
Let's try and chew away at all of that.
I see some sixes.
Also see some ones.
Well, I imagine you would with 12 of them.
Shut up.
All right.
Five, nine, 10, 11, 12, 16, plus 18.
34 points of cold damage.
34 points of cold.
Okay.
34 points of cold.
So zero points of cold.
Zero points of cold damage.
Don't say it like that, Matthew.
It makes it seem like you didn't take any damage.
Yes.
In fact, that is exactly my intention.
All right.
So does anyone, you guys all have cold left?
Cold damage left?
Yeah.
I only have 50 points left.
Okay.
Yeah.
I do.
I have 52, I think.
52.
43 for bear.
Bear.
All right. Good. That's nothing a cone of cold can't affect. I was rounding when I said 50. It's a little, I think. 52. 43 for bear. Bear. All right, good.
That's nothing a cone of cold can affects.
I was rounding when I said 50.
It's a little less than 50.
Here comes 8d6 piercing.
You're going to take all of it.
All of you, with the exception of Faye Ross, are going to take...
And four bear.
All of it.
Get DR10.
You know what I mean.
No sixes, but four fives.
Ooh, that's good. No sixes But four fives Ooh
28
Plus six
Uh
So that is
34 points of damage
Another 34
Wow
With 8d6
It was the same as 12d6
So 34
You take all of it
With the exception of
Four bears
Dr
So 68 points of damage
Yes
Out of a possible 120
Wow So you rolled pretty shitty there Troy There were some ones There were some ones Uh 68 points of damage. Out of a possible 120. Wow.
So you rolled pretty shitty there, Troy.
There were some ones.
There were some ones.
No sixes on those final 86, but four fives.
Is anyone permanently dead?
No.
How much was that damage again?
I was ignoring this lack of danger.
Right.
34.
Thank you.
34 points of damage.
And that worm has exploded and is dead.
Now we know that they do that.
I'm sorry, officer.
I didn't know I couldn't do that.
I didn't know I couldn't do that.
Does that change how we want to approach the other worm?
Is that Chappelle?
You see what I did there, Dave?
Because I did know I couldn't do that.
That's right. That's right.
That's right.
All right.
What is Baron's turn, and then it is the worm's turn.
That's right.
But I can't see through this flame wall.
Nor can you see around the corner.
Or around the corner.
You got twice fooled.
Oh, boy.
Well, I suppose I will end my full round action.
I could take two shots as a regular action, but because I declared it a full round action,
I assume you're not going to let me take a move action now, correct?
Correct.
Yes, you already committed.
Your pot committed.
Well, you already took two shots, so you can't take a move action.
Well, I normally get two shots without rapid shot or anything else.
Oh, right.
No, no, no.
I can take two shots with my own moving.
No, you can't.
Oh, right, right.
You're right.
Yeah.
Grant, stop lying.
So you're done. You you're done i'm done uh i will let you drop to the ground for free no uh all
right let me ask you who uh fey razi you cast this wall of awful right yep now what happens
i know it happens where do i damn it yeah yeah do we uh where? Where do I start taking damage from it? On my side where the worm is or going through it towards, like if I was going to attack four bears?
I don't remember.
Which way did we face?
Which way was the wall facing?
The hot side of the wall is facing towards the tunnels and the creatures.
Okay.
Is that what you asked?
Yeah, so if this worm comes up to that wall.
And doesn't go through it. It takes damage. It takes 2d4 damage if it's right next to the wall. Just standing there. Yeah. So if this worm comes up to that wall. And doesn't go through it.
It takes damage.
It takes 2d4 damage if it's right next to the wall.
Just standing there.
Yeah.
And then going through it, it takes.
2d6 plus 11.
2d6 plus 11 damage.
We've already established they're not smart, though they are wise.
I just picture these worms standing there saying Life is like a box of chocolates
You never know what you're gonna get
I'll have to pee
Alright
One
The remaining one as far as you know
Does come bursting through the wall
So a couple things
One give me that 2d4 plus 11
Or 2d6 plus 11
2d6 plus 11 20 points of fire6 plus 11? 2d6 plus 11.
20 points of fire damage.
Fiddler!
Okay, and then that also provokes from forebears, because remember forebears, you stood there as a wall.
Right, but I do not have a weapon in my hand, so no provoke.
Shield bash? Can you shield bash?
No.
You should be able to, bro.
Can you punch him in the face?
Yeah, I guess I could shield bash, couldn't I?
Yeah, you could.
Shield bash? Yeah, you could. Shield bash?
Yeah, you could.
You're going to shield bash the worm when it comes out?
You can't shield bash your way out of everything, Joe.
I think if you shield bash, you don't get the shield bonus to your AC, like in the next round.
I believe you are correct.
Yeah, I'm not going to.
I'm holding a defense.
Oh, total defense, O'Brien.
Oh, yeah, man.
Believe me.
If I make contact,
it's a solid 1d6 plus 5 damage.
I think I'll pass.
Hey, do you remember the time?
I think this was the last time
we played Pathfinder
that we didn't record it.
I don't remember those days.
Yeah, so hard to remember.
It was late 2015.
It was Skid's House in Cape Cod.
Joe rolled up a set.
Oh, yeah, yeah, yeah.
And Troy's character didn't have a weapon and just shield bashed the whole time.
That's right.
My character didn't have a weapon and just was like a werewolf and only had claws.
Right.
And then we got hit by a construct and literally we just couldn't do any damage to it.
And slowly we all lost interest in the game.
We stopped playing.
During the encounter, we just stopped playing.
I feel like, ah, let's just stop.
The concert wasn't doing any damage to us, and we weren't doing any damage to it, but
it literally blocked the tunnel.
So we were just like, well.
We gave up.
The thing I remember most of that was my character was
an Assyrianologist
who became
gradually clear
at an obsession
with butts
it wasn't gradually
yeah
there was a lot of stuff
we definitely
couldn't record
no you see
the Assyriani
they would design
these hallways
to sort of mimic
like the
the lower
yeah
that's what I was
supposed to
but you spoke with such conviction.
Right. I was like, wait,
what are you talking about?
I mean, I think that character was
the precursor to
Pembroke.
The academic wizard.
Yes. Without that
one element. He was like the first draft.
We were like, you know, we're going to lose the butt obsession.
We'll keep a little bit of the butt obsession.
We'll keep a little bit of that.
You got publisher's notes in.
Right.
Just lose the butt obsession, please.
Love Pembroke.
One note.
One minor note.
All right, this thing is going to come completely out of the fire then,
so it doesn't continually take damage.
And I need all three of you, Four Bears, Pembroke, and Baron,
to roll a reflex save against its breath weapon.
Oh, Lord.
Oh, dear.
Oh, zoinks.
Made it.
Fail.
Nine.
Baron.
20.
20.
I believe that is a miss.
It is.
All right.
So, four bears will take half.
The rest of you will take all 15 D6, which I'm going to roll.
Wait, you mean Baron will take half?
No, Baron, you fail.
Oh, what did you get, four bears?
I got a 26.
Oh, nice.
Oh, a lot of sixes!
Now, again, this is all straight-up cold damage,
so the goal here is to deplete your cold source.
All right, so there's 10.
Our cold source?
Your cold source. Yes, deplete your cold source.
These worms are a cure for carpe symplema.
Oh, man.
Oh, that's great.
What a find.
We'll be rich.
We'll be rich.
The ancient worm Valtrexia.
Count it up.
10, 20, 30, 40, 50, 5, 6, 7, 8, 58 points of cold damage.
Oh, that's gone.
So, uh, whatever.
58 cold?
Yes.
So you four bears take half.
Would you roll over 23?
Uh, yeah. All right. So you four bears take half. Would you roll over 23? Yeah.
All right.
So you take 26.
The rest of you take 53.
So if you didn't have 53 left, the rest you eat as actual damage.
I've taken exactly 100 points of cold damage.
I got 20 left.
20 left on my shield.
So 53?
50.
Did I say 53 or 58?
58.
58.
We also still have my resist energy.
So that's 10 for each of us.
30.
30.
Yeah.
It goes up as your caster level goes up.
Okay, okay.
So if we don't...
So you take no cold damage.
So all of our ablative cold resistance is gone.
Right.
But now you have to get over 30 in one shot to take any damage.
All right, so no one took any damage.
Right.
But your big buff is gone.
Gone.
Any cold beyond this, you take.
Or no, everything over 30, you take.
Everything over 30 in one shot.
Okay.
So on the explosion, we'll definitely take some damage.
It'll be interesting to see how you...
Actually, not definitely.
That was a 34-year-old last time, so...
Yeah.
34-year-old?
34-year-old with verifix? 34-year-old? 34-year-old with burpees?
34-year-old?
All right.
It is Feyraza's turn.
This has gone off the rails as usual.
Feyraza, please enlighten us with your war cat.
Feyraza, she will dispel the wall as a standard action.
Oh.
Good.
Get out of here, wall.
And then we'll burst out of the ground as her move action.
Right there or
in a way that won't provoke an attack of opportunity?
Does that provoke an attack of opportunity?
I think... So Earthglide doesn't.
So I wonder, yeah,
if coming up next to a creature does.
Or if it's just going in.
You're not leaving a threatened square.
I think you're just entering a threatened square.
I wasn't threatened underground. You not leaving a threatened square. I think you're just entering a threatened square. Yeah. I wasn't threatened
underground. You can enter a threatened
square without provoking an attack. Alright. You can't
leave a threatened square. Then you are
okay. So she bursts forth
from the ground and lets loose a mighty
roar. Give me your best roar.
Roar.
Yeah.
Nailed it.
Gross. And does that do anything or is this fun? This is fun. Okay. Nailed it Great
And does that do anything or is this fun?
This is fun
Do you do any
Attacks or anything?
No, I use my standard action to dispel
By the rules of Pathfinder Troy
I believe I got a standard and a move
I just don't want to get yelled at for not giving you all your actions
Alright, so it is
Four bears Turn the shielded
man this thing slid out to the side of four bears he's gonna turn to face it he's gonna turn to face
it and again spit on it with his deep voice this incantation in Shawanti. No one has a lot to share.
And he is going to first cast defensively and makes it.
Okay.
And he is going to curse this creature.
Oh, wow.
Nice.
He's going to use an ancient Shawanti curse against this creature.
So it is a will save. Will save. A will save. A will save. Curse my creature. So it is a will save.
Will save.
A will save.
A will save.
Curse my creature.
Curse the creature.
This guy's pretty badass.
Pretty willful.
Saves across the board.
21.
Succeeds.
Okay.
So nothing happens.
Nothing happens.
He beats the curse.
I knew he would.
Too wise.
Too wise.
Too wise.
Oh, dear.
Wise worm. All right. Was that. Oh, dear. Wise worm.
All right.
Was that the end of your turn?
Yep.
Okay.
That was sad.
I know.
I know.
It's a great spell, though.
It's so powerful.
It's the Stow Curse.
You'd really love it.
Pembroke.
It's a, you know, save negates.
Where you didn't eat any of that damage, right?
Oh, the piercing.
You did take the piercing.
Well, but I took the earlier piercing, so.
So it's an impossible
concentration i can't i can't make it so i lose i lose my summon spell so no jambo
hopefully they'll make a jambo got bumped for time
apologize to jambo so we'll get it back here in the studio as soon as possible.
All right. So I'm going to do...
Oh, man.
It's crazy.
It goes Baron Pembroke and Four Bears standing in a straight line,
and Four Bears is facing this huge creature.
How big was the radius of the explosion?
100 feet.
100-foot radius.
Is it really?
Yeah.
Oh, okay. Nasty. Nasty. Oh. explosion last 100 feet 100 foot radius is it really yeah oh okay nasty nasty
uh wow oh wait no i did have a plan for this okay i forgot i was you you told us i did before we I did. Before we recorded. I did. So can I...
I don't remember.
Does Pembroke...
Can he gauge, like, how much damage has already been dealt to this worm?
Compared to, like, what happened to the other one.
Yeah, just walking through the wall.
Just the fire.
That's it.
That's all it's taken.
So it took that fire damage a significant amount.
Okay.
You know that there is some sort of vulnerability to fire.
You've gauged that as well.
Well, okay.
So I'm not going to do what I was going to do just yet.
I am going to summon a fire snake.
Fire snake.
Fire snake.
Right.
Fire snake.
And.
Diet pills?
Fire snake. Right.
Snake.
And.
Diet pills?
It is going to spring up from the ground by my hand, starting adjacent to me, and kind
of wend its way towards the worm.
Okay.
And so that is make a reflex save.
He just used sugar and baking soda.
Fire snake.
Reflex save. Pretty good reflexes. baking soda. Fire snake. Reflex save.
Pretty good reflexes.
Natural 20.
Okay.
So half damage.
There you go.
Up to Maggio.
Only on green.
I miss rolling this.
So he takes 15 points of fire damage.
Okay.
That's halved.
That is already halved.
I have done the halving for you. You've halved for me. Yeah. The haves and have nots. I have done the halving for you You've halved for me
Yeah
The haves and have nots
I've done the halving for you
Alright, Fire Snake
Welcome back, Fire Snake
Yeah
Alright, is that all you got?
It is
Okay, we're going to a new round
I believe it's round four
Baron, you are up, my good friend
Does Baron have a clear shot?
Oh, sorry, I'm going to move back, too
I'm going to Pull back, yes Yeah, pull back Idea, sorry Baron, what are up, my good friend. Does Baron have a clear shot? Sorry, I'm going to move back, too. I'm going to...
Pull back, yes.
Yeah, pull back.
It's an idea.
Sorry.
Baron, what are you thinking?
Baron should definitely have a clear shot adjacent to the worm as he is right now.
He's going to look at the worm and say,
the only worms I like are at the bottom of my bottles, buddy.
And then he's going to do a full round attack up close and deadly on every attack against the worm.
Four attacks?
Four attacks.
Okay.
Do it. First attack? Four attacks. Okay. Do it.
First attack is a hit.
Okay. That is going to be 23 points of damage.
Oh! Second attack
is a hit.
That is going to be
25 points of damage.
Okay. Third attack.
Come on, baby. Uh,
19 against touch is a hit. Yep.
Alright, here we go. Just waiting for that misfire.
I know. That's all you're waiting for.
That's all I want is a misfire. Another 25 points
of damage. Okay. Final attack.
Barely.
Ooh, that's also a hit with a
21 against touch AZ.
He made a deal with the devil before this
episode and he does yet another
25 points of damage.
That was a lot of damage.
Yeah.
Yep.
I did not care for any of that damage. But four grit points down.
So that is a big thing.
I can't do that.
How much total did you do?
Like 100?
Yeah, a little over 100.
Yeah.
All right, Grant.
Well, now I'm going to attack you.
So, and Pembroke shouts,
Hold!
Like after he sees all that go through on this worm.
Hold!
Oh, did I have flame arrow too on my bullets?
You did.
I forgot about that last.
Okay, so you got some more fire damage coming your way, buddy.
Fair enough.
Oh, boy.
All right.
First is three, eight, 14, 19 points of fire damage.
19 fire on top of that.
Yikes.
I don't think it's long for this world.
Nope, nope, nope.
Well, let's see here.
You are within reach.
It's got a 15 feet reach, Baron, since you just lit it up.
It is going to attempt to bite you.
All right, fair enough.
Power attack.
Okay.
With perhaps its last action in life.
Definitely its last action in life.
Maybe I'll kill him with my last action.
28.
Miss.
Yeah.
Amazing.
I had a plus 20 to hit.
Oh, my God.
What'd you roll, an 8?
I rolled an 8 For 4d10 plus 30
Oh, that was a lot
Plus 4d6 cold
Wow
That would have been
You can't take a second attack?
Pretty, only gets one attack
Wow
That balances the frost worm
Yeah, that balances him
Alright, it is Feyraza's turn
Feyraza's turn.
Feyraza, seeing the damage that Baron laid out on the straw storm and hearing Pembroke's instruction, is going to dive underground.
Dive underground.
Okay.
And it is Forbear's turn.
Forbear's...
Hold!
Literally, in game terms, hold!
All right. He'll hold his action.
All right, it is Pembroke's turn.
Okay, so Pembroke is going to take a few steps north along the hall to get a little bit closer to the worm.
Uh-huh.
And, or not to the, where he's, as close as he can get without...
Provoking?
Provoking.
And he's going to extend
his index finger
on his right hand,
mutters some arcane words,
and a thin green ray
shoots forth.
And I'm going to trade
in one of my bottle caps.
I'm casting Disintegrate
on this one.
Yes!
Disintegrate.
Yes.
So that is a ranged touch attack.
Yes.
And if it disintegrates,
it doesn't have the death threat.
This is my thinking.
When killed,
a frost worm explodes
in a hundred foot radius
versus blah, blah, blah.
But disintegrate,
was there a spell?
It just texted the spell.
Well, okay.
So any creature struck by the ray
takes two D6 points of damage
per cast or level.
Any creature reduced to zero or fewer hit points by the spell is entirely disintegrated,
leaving behind only a trace of fine dust.
All right, that works for me.
If this puts it below and you hit, then that's going to be it.
So you get a plus 5 to your roll.
Yeah.
Okay.
Great.
So that is 7. Well, that's a 32 against Touch AC. That is a hit. Okay. Great. So that is seven.
Well, that's a 32 against touch AC.
That is a hit.
Okay.
Now you make a fortitude save.
Fortitude save.
Shouldn't let me go, man.
No, no, no.
It's okay.
Natural 20 again.
Okay.
All right.
That's incredible.
Two natural 20s.
Wish that was on Grant.
All right.
Barron. Barron, I mean. That's a real nice 40. No. Wish that was on Grant. All right. Baron.
Baron, I mean.
That's a real nice 40-meg grant.
That is 41 points of damage.
41 points of damage.
Yeah.
And it turns to ash.
Yeah!
And it disintegrates.
What a great idea.
Brilliant.
Wow. Wow. And you get your bottle cap back. Yeah. Oh, idea. Brilliant. Wow.
Wow.
And you get your bottle cap back.
Yeah.
Oh, nice.
Awesome.
That was well played.
Awesome.
Thank you.
Well played.
I don't think that explosion would have killed any of you, but it certainly would have depleted
your resources.
We talked about that very quietly in Quiet Voices after our last session.
I saw you guys talking.
Yeah.
Again, I highly discouraged that.
I had forgotten that.
What's the fortitude save for?
Half.
That was half damage?
That was half damage.
Oh, my.
So instead of 22d6, it's 11d6.
Is that a six-level spell?
That is a six-level spell.
Yeah, that is...
It's crazy.
It's a classic.
It's a classic.
Oh, yeah.
That goes back to basic or expert set dnd
yeah it's also the perfect type of enemy to cast it on because it doesn't have sweet armor and
weapons you want unless it was in its gullet it's it specifically says that any equipments or
items carried by the creature are unaffected wow oh wow zoom uh you've got a few options here plus whatever you may want to do
but just talking about the room itself you have these tunnels leading from the collapsed wall
you can see at least from where you're standing they branch off in at least four different
directions continuing up the hallway to the north there's a huge set of double doors,
20 feet wide, to the left.
And then those of you with darkvision can see, at the end of this hallway,
a chamber with a door, like, hanging on its hinges.
Well, first of all, we celebrate our victory.
Yeah.
We cheer in celebration and high five over and over.
Are you still a war cat?
I'm not high fiving a war cat.
She holds,
Farazza holds up a paw.
A giant paw.
Forebear's deftly avoids the razor sharp nails.
And just hits the pad.
Take 24 bleed.
But we came back in and we fucked those dudes up. Yeah.
Like exactly like we said.
We did.
If we're prepared for it, we can take them out.
We were very prepared. We saw, we kicked
its ass.
Exactly. Is the traveler
coming now?
We did, however, expend a great many
high level spells. We used everything we
had. Yes. Those are
nasty. Yeah.
You did it.
It only took you two tries, but you did it.
You know what?
You're right.
Pembroke, old man Pembroke, is covered in bleeding wounds right now.
Is he?
Yeah, because of all the piercing damage.
Oh, right.
Do you need some healing?
I can heal you.
That would be great.
He doesn't want to complain.
I don't want to bother anybody
So Four Bears will shrink back down to regular size
He was righteous mighted just for a few rounds there
So he'll shrink back down
Now he's diminutive
Hemrook, come this way
He hobbles over
That was great
34 points of healing Oh, that is so. 34 points of healing.
Oh, that is so excellent.
Cure critical wounds.
Oh, great.
I'm back to, it's like all of his wounds, all the slices, all over his body.
They all seal up.
See, fine.
Beautiful.
Does anybody else need healing?
Is anybody else down?
I use a hit from a wand.
I don't want to expend a spell.
I prepared a bunch of healing spells for this fight. My worm a light uh no one of my worms actually no i don't
have a lower level i have serious and critical but i have three of each i just don't want you
to wait i don't i healed myself a bunch of my heal spells and i just wanted to get okay a little
nine point do we uh then yeah we have a wand yeah i'll give you a hit on the old wand nine
beautiful there we go beautiful and then Four Bears is going to cast
a Cure Serious
on himself.
Wow, Joe.
Hey, we're rolling.
Rock!
Joe, I've been telling you
for months to switch out
your D8s for D20s.
What has it done for you?
It's been incredible.
Wait a minute.
All right, Four Bears
is all healed up, too.
And Feyraza never took
any damage, right?
Yeah.
All right. All right. You feel a little better about, too. And Feyraza never took any damage, right? I was underground. Yeah. All right.
All right.
You feel a little better about yourselves?
I think we can move forward.
He's looking...
Do we want to look down the tunnels, or is that way unnecessary?
I kind of want to know what's down the tunnels.
I kind of want to know if they're guarding something.
Yeah.
Four Bears, what do your instincts tell you?
You've been attuned to the wild.
Yeah, he's going to...
And also the druid, who is actually a force of nature.
What do you think?
It's going through her head.
That's what's going through her head.
What do you think?
Well, Four Bears is going to say...
Sorry.
Four Bears is going to say Four Bears is going to say
I don't believe we find any giants this way
I'm here to kill giants
But I'm also here to protect all of you, so
The War Cat says
Aye, but there might be useful tools down that way
Judging by recent events, we need all the help we can get
Against the denizens of this place.
Given that they closed the
door before on us and tried to lock us in,
I think we should try to investigate all means
of entrance and exit from this
place. Yes,
we should. Agreed. We are still,
at least for a time, protected from their
attacks that deal
cold damage to us, so
I think we should take advantage where we can.
We can leave if we must.
Yeah, so the tunnels?
Yeah, the tunnels.
All right, so how do we do the exploration?
I mean, Feyraza, could you scout the tunnels,
or should we all move together?
I suggest we all move together. That way
Pembroke can evacuate us if necessary.
This is true. I can. Then stand
behind me. And he starts to
walk. Which way? Which tunnel?
Dealer's choice.
Then I
say left. So he's
going to go to the north tunnel
to Four Bears' left
and he'll start walking and he'll split in that fork again to the left of the north tunnel to four bears is left and uh he'll start walking and he'll split
uh in that fork again to the left okay northern tunnel and you still have dark vision he does yeah
all right um roll a d8
six six all right so you go up that leftmost or the northernmost fork,
and eventually it splits off again and again and again,
and you see it just goes on infinitely.
We could be lost in these mountains forever.
We must turn back, find our way back to the door, or try another tunnel.
All right, let's try another one.
All right, so you want to go to the next one, the next southerly one.
So you're just making your way down from the top.
Yep.
All right, roll another D8.
Eight.
Eight.
This one seems to branch off in about three or four different directions and then just ends.
Hmm.
Dead end.
All right.
Perception check.
Ooh.
Actually.
That's a 34.
A 34?
A 34?
You get to one of the dead ends, and you're looking around,
and you see that the end of the cavern wall is actually ice, not stone,
whereas all the other walls,
though coated with ice from the
frost worms, were stone
underneath. The end of this
particular cavern is just
sheer ice.
But it looks like stone, but your
perception, oh, that's actually
ice. Is it
impenetrable? The tech magic.
It does not appear to be magical and there's no magic 60 feet beyond the ice wall is it a glacier i do knowledge nature
knowledge nature or dungeon yeah i forbearance has knowledge nature what do you want nature
which one 23 that's what i wrote knowledge nature 23 knowledge nature. What do you want, nature? Which one? 23.
That's what I rolled.
Knowledge nature.
23, knowledge nature?
Yep.
I got a 28.
28, knowledge nature?
Okay.
Shut up.
Well, actually.
It looks like there is, it's a wall that has been formed by something non-natural.
Okay, like the worms?
No, but you don't think the worms have the ability to do this.
Is this the same?
Well, it's not magic, so it can't be the same,
but it's reminding me of the aura around the statue of Thremir.
But it's not the same, right?
No, it doesn't quite feel like that either.
It's just...
But this is something...
We feel like this is something that was deliberately placed by an intelligent force.
Is that what you're getting at?
Is it a freezer?
Is it a freezer?
Open the door, leave it overnight.
Roll a Dungeoneering check.
22.
23.
23.
You got the better one.
23.
You feel like on the other side of this wall, if you were able to get through,
you would be able to get to that cave that was above the ledge where the Wicker Man was standing.
With the drakes?
Possibly.
Wow. In the Christmas card, that's where the drakes were.
Oh, wow. Okay.
Yeah, you never went to investigate it,
but you did see during your flyovers,
you did see drakes flying around there.
So that could be another way to get out of the tomb,
but could also drop you right into a drake nest.
Right. Okay.
So maybe we should leave that ice frozen for now, no we have this as an escape route if we get locked
back in here somehow good yeah good to know good to know that's great all right two more tunnels
all right two more tunnels four bears will head back out and then uh heading now to the first
tunnel of the southern fork uh roll another d8 know, I was thinking maybe we should send out that picture as a holiday card this year.
But we should just write all over the top of it, now with 100% fewer slaves.
Merry Christmas.
You should work for their tourism bureau.
That's amazing.
What'd you roll on the D8?
Four.
Four.
This one seems to split in not as many directions as the top one, but similarly kind of off in all directions.
More of them end, and I think it's because they're going south and they're ending at the rock wall.
Yeah, behind the chapel, basically.
Yeah, so these worms were, you know, building nests, and you investigate the next one in a similar situation.
So it was that second one that led to this exit out that top one it would take you days maybe
even weeks to explore you don't know how deep so cool and wow we should let them know in skelter
send back an expedition how many more worms how many more worms there might be in those
caverns as well oh god right away we'll send a party of level two fighters uh all right so now we are so we have two options now the big double doors that are in the room
where we fought the frost worms and that long wide i mean 20 30 foot wide hallway that disappeared
into darkness wasn't there also if the north in the room we're in wasn't there a door
that was hanging off its hinges yeah yeah so there's straight north there's the doors to the
left and then you back into that main receiving room you can go to that what joe was just talking
about that 30 long let's investigate the with the door hang let's take a little peek for trap
sony's on the way there and take a little peek through that little crack uh yeah on off the
hanging door or the door to the left no the doors to the left aren't hanging.
Straight ahead.
That's what I mean.
Straight ahead.
So I can't see it really on the map.
I'm assuming that it's right where I'm...
All right, so I'll reveal it.
Reveal it?
I'm saying it's a war cat for now.
So you see...
Ah, okay.
There's a set of double doors leading into the chamber, but one of the doors is ajar, while the other is like scratched.
One of the doors is ajar.
It doesn't make any sense.
It looks like it's been pulled from its hinges and just discarded in the corridor outside.
So the one that you see is the ajar one.
The other one is, flavor-wise, has been gouged and torn and is laying on the ground.
All right, then I'm going gonna, Four Bears is gonna look around
that door. The one that's standing up.
Like he's gonna hide behind it and peek
around it to see what's beyond.
Roll a stealth check.
Not very stealthy.
Five. Nice job.
Five. He's a big
man. Wow. Would you like to be invisible or something would that help
you something tells me it's too late it sure is it sure is you look around the door
really wasn't expecting this uh and no you have dark vision right yes i mean really for only a little while longer at this point
oh wait actually i probably don't have dark vision no i don't i definitely don't okay
uh i mean it's it lasts 11 minutes if we're exploring those tunnels there's no way
yeah and our cold protection is gone too yeah oh god if it's any consolation
you probably won't ever get darkvision again What a relief
So you peek around
We need teleport
You peek around the corner
And
You just hear like
The rattling of bones
Oh no
But it sounds like the rattling
Of hundreds upon hundreds
of bones.
And just like...
And this enormous creature
comes hurtling towards
you. What? And you barely see
it in the dark. Arms, legs,
multiple heads
going every which way. Bladed
claws. Oh my god!
Roll for initiative. Oh my my God. Roll for initiative.
Oh, my God.
This is so fast.
We probably would have thought about this differently
if we realized I couldn't see.
Wow.
You wouldn't have looked around the corner
if you couldn't see.
But whatever.
Right as you looked, your dark vision went out.
Baron, should I time that? Baron, what'd you looked, your dark vision went out. Baron, should I time that?
Baron, what'd you get?
32.
Okay.
Feyraza?
27.
27.
Four bears.
12.
Pembroke.
Nine.
Nine for Pembroke.
All right.
Baron, it is your turn.
Roll a perception check.
Will do.
Oh, my God.
What is happening around here?
Gee heems.
30.
30.
Okay.
What you hear is clink, clink, clink, clink, clink, clink, clink, clink, clink, clink, clink,
as this creature.
Do you have dark vision?
I do.
All right.
So then I will, I'm going to act in a surprise round and have this thing come up and show itself
to you. Oh my
God. You see
coming up to attack
It looks like the cover of a Rob Zombie album.
Yeah. Coming up to attack four bears is
this nightmare conglomeration
of mostly skeletal
limbs and joints.
You see giant rib bones seemingly
bent and fused together
forming a skeletal mockery
of a spider's abdomen
and a cephalothorax.
Massive humanoid thigh
and shin bones ending in
scrabbling skeletal hands
form its arachnid legs
that it's scrambling towards
forebears with. A bizarre
humanoid spine and ribcage,
not born of nature,
rise from this creature's body,
and three giant-sized skulls are perched on top.
You see that this beast has four multi-jointed arms,
two ending in bony parodies of crab pincers,
and wrought iron is bolted to its limbs for armor.
It rushes
up and makes one
single attack
on four bears. Oh my god.
With a blade claw. Oh thank
man, I'm so sorry.
38 to hit.
Wait, is this
surprise round or this is... This is surprise round,
yes. So it moved up and attacked in its surprise round.
Oh!
Good point.
This is what I was getting at.
Okay, then.
So it shows itself, rushes up.
It would...
Yeah.
It changes everything.
Yeah, it rushes up.
So on its surprise round, it moves up.
Baron, it is your turn.
That is what you say.
I'm not used to shooting through huge ally squares.
Would Baron be able to get a clear shot off,
or is a cover shooting through Feyraza's where I have to move around?
Feyraza is a huge creature, so you can't see the creature at all.
Got it.
So I will walk up to Pembroke the Potent,
So you can't see the creature at all.
Got it.
So I will walk up to Pembroke the potent and I will cast,
uh,
as part of that action.
Wait,
it's only a weapon.
You can draw as move action,
not wands.
That's right.
I wanted to pull out the, the wand of,
uh,
protection from evil to cast it on him.
Cause this thing's probably evil,
but,
um,
I'll just move up right behind
Pembroke and I'll call down a swift
judgment of
sacred smiting.
Okay. And I hope that that helps. Have you used
all your judgments for the day? It was my final judgment.
Final judgment. Okay. I think, I believe so.
That's what it says on my hero lab. I could always make mistakes.
Yeah, I think you only used one judgment
in the worm fight. Alright.
It is Feyraz's turn.
Feyraz, you have darkvision.
I have darkvision.
All right, so then you see this horrible conglomeration of awful.
How tall are the ceilings in the room that it's in?
It's 20 feet, right?
Everything's 20 feet unless I say otherwise,
and this one is also 20 feet, yes.
Okay, then I won't do that instead faraza will
cast flame strike ah there you go that is two types of damage holy no just this is just fire
damage oh okay you're right it is fire and divine that's. Yeah. It's flame strike. So will you roll a reflex save for me, Troy?
Reflex save.
Okay.
I'm not even joking.
Another natural 20.
Three saves in a row.
Natural 20.
Zodiac.
He's so happy.
It's so convenient.
He's happier than his child was born.
All right.
So not a great roll.
So it's 35 total, so you take half.
So that is, what, 18?
17.
17.
So nine of that is divine, eight of that is fire.
Nine divine, eight fire.
Okay, all right.
Cute little move there, Matthew.
Oh, no.
Hope that wasn't a high level spell.
It is the creature's turn
and I should like to move. Yeah, I would.
Alright. You are the
only one. He always cuts off your movement.
He does not want me to move. I don't want you to move.
Ferraz will step back. Dumbass!
Alright, Ferraz is going to step back.
Alright.
This creature will take a 5-foot step and then unleash.
You sound like Jim Nance on the Golf Channel.
All right, the creature is going to take a five-foot step,
and it's going to tough the putt up for birdie.
And murder four bears.
It's going to take four attacks on four bears.
You know what?
Let's just hold off for another second.
No, I don't want to.
I don't want to. I don't want to.
What about an hour and 50 minutes?
Because that's how long the other spell I had was.
An hour and 50 minutes.
Is that spell gone because of our tunnel exploration?
Okay.
Oh, the tunnel exploration.
I doubt that you took hours.
No, you're good.
Okay.
If you had decided to go deeper, then yeah.
You're good.
After this combat is gone.
Okay.
First attack.
31 to hit.
That's a hit.
Okay.
First, you're going to take 14 points of regular damage.
Okay.
Okay.
Remember to take bleed damage on your turn.
Okay. Let me just check here
Creature to bleed damage at the start of the affected creature's turn
Yes
Okay
Second attack
28 to hit
That hits
Oh dear
Well I haven't acted
That one is going to be 17 points of damage
Oh yeah
Okay Third attack Well, I haven't acted. That one is going to be 17 points of damage. Oh, yeah. Okay.
Third attack.
Natty 19.
Oh, that'll do.
Definitely a hit.
This is just with a regular claw.
Just a regular claw.
13 points of damage.
Okay.
Fourth attack is a 29.
That also hits. That also hits.
For 16 points of damage.
Okay.
It then goes to grab.
Oh, jeez.
Free grab is going to be a 31.
Yeah, that grabs.
Okay.
And then is going to constrict on the grab as well.
Just throw in a little constrict.
Four attacks and a constrict.
Crack die.
12 points of damage on the constrict.
And you are grabbed by this horrible creature.
Blade claw, blade claw, regular claw, regular grabs you and it's pincers and just
squeezes the life out of you remember to apply the grapple condition to your creature as well
i will grant i shall do it right now uh four bears tell me what's going through your head
and also tell us how many points do you have left? I mean, absolute horror.
Just imagine it, man.
It's, oh, come on.
Why do I always forget?
You weren't expecting this.
I always forget these at these pivotal moments.
No, literally.
Troy, who's the boss in Dark Souls that is just made of skulls and arms?
Oh, oh.
It begins with an N.
And you're going around in a circle?
Yeah, yeah, yeah.
Oh, I. It begins with an N. And you're going around in a circle? Yeah, yeah, yeah. Oh, I can never remember.
Imagine just this creature of, you know, skulls and arms and legs and everything, like, coming
out of pure darkness.
Like, you can't see anything.
And then all of a sudden it's on you and it's like, and then it grabs you into its mouth
and starts just, like, biting you and eating you alive.
So, yeah, what's going
through my head is I'm not in that much pain.
I haven't taken that much damage.
I've only taken 22
points of damage. Because you take DR10 for
every single one of those attacks. Every hit was DR10.
So I haven't taken a lot of damage
but I am pretty
terrified.
Why is it even
eating you? It doesn't have a stomach.
Yeah, I mean.
It's just grabbing you.
Well, that was my choice of words, which is probably bad.
Yeah, yeah.
This is what this thing looks like, by the way.
Here's an artist's rendition.
Oh, wow.
That's horrifying.
That's like the courtroom sketch of the.
Oh, wow.
Wow.
Isn't that great?
That is great. It's an action scene is that kind of like in the corner that's tom
brady and uh ezra it's kind of like a crab yeah it's got a crab thing going for it it's got a bit
of a scorpion i mean it's really got this weird segmented body and it looks like it's made up of
a bunch of other body parts uh as well like everything's stacked together in this uh in this
horrible abomination and uh it is abominable four bears turn it is four bears turn oh man um okay uh
um this is it's the grappling that really gets you
It's the grappling that gets you
The grappling's not great
Because
Just a dab will do you
I mean I would love to just
The fall will kill you
Make these decisions really fast
But the problem is that there's no
There's no point in increasing my AC right
Because it's just going to do
Constrict damage
Uh
As long as I'm grappled
It's just going to do automatic damage
Right
There's no rolls to hit
Well the nice thing is
That's a separate Dealing of damage against your DR.
Yes, it is.
You're not going to get.
But I do have a limit to that.
I mean, because I can only do 30 more points of resisted damage.
All right.
So it's going to add up pretty quick.
Trying to break out is pointless.
CMB check's not going to work.
I'm not an escape artist.
You could roll a natural 20.
That's true. I could roll a natural
20, which is what used to make bottle
caps fun, but now they're not fun anymore.
They're balanced,
just not fun.
I wanted to remove the joy.
You don't like the fun of it. That was my main goal. It. Right. I wanted to remove the joy. You don't like the fun of it.
Right, right, right.
That was my main goal.
I don't care about math.
It's the fun I wanted to remove.
What are you thinking?
What are your options?
My options are I can buff up my AC a lot, right, in one round.
I mean, I can get my AC to like 35 this round.
That's a spell you'd have to concentrate on while grappled.
No, no.
These are just like standard action abilities of a battle shaman.
You know what I mean?
No concentration.
But I mean, what's the point if you're constricted?
I mean, I guess I could just do it
just in case it releases me at some point
to try to hurt other people.
Yeah, you know what?
I'm just going to do that just to kind of,
as a knee-jerk reaction, I think.
He pulls out his weapon.
He quick draws his mace.
Okay.
And he is going to summon the spirit of the warrior and summon his great ancestor spirit to help him in this battle to come.
So that's what I'm going to do for my round because that's the standard action, and then I'll pull out the weapon.
All right.
Sounds good.
I just don't see the point in trying to roll him CMB.
I'm never going to make it without a natural 20.
And same thing with escape artists.
So let's see if Bear Bear can't hurt this thing enough, draw its attention, stuff like that.
Well, it is Pembroke's turn.
All right.
So Pembroke is, as a swift action, going to cast
mirror image on himself.
Okay.
And then,
so that is going to be,
it's going to create five images.
Oh, nice.
Around him.
And then he is going to start casting
summon monster four.
Okay. So you, some monster five. Go Monster 4. Okay, so you...
Or 5. Summon Monster 5.
Go with 5.
Yeah, I'll go with 5.
So you use the wand to cast Mirror Image, and then...
I use the metamagic rod, yes.
And then starting to summon Monster 5.
And while...
So just to clarify for everyone out there,
some reason rules seem to be important to the people
who listen to us so it is a full round action summoning but that full round from what i from
my understanding can be split over two rounds so i'm going to use up some so i use this fifth action
to cast the the uh the the image uh-huh and then the rest of my actions is going towards summoning the monster.
And then my swift action next turn will be taking up summoning the monster.
Gotcha.
Yeah.
Well, you can do a swift action during a full round action.
Okay.
You can take a five foot step full round action swift action.
As long as the GM deems it reasonable.
You can do a swift action whenever you can do a free action.
Yeah.
But you can only do one. Right. That's the restriction. Okay. Well, swift action whenever you can do a free action. Yeah. Okay.
But you can only do one.
Right.
That's the restriction.
Okay.
Well, there you go.
It sounds good to me.
We're moving to a new round.
We'll call it round two.
You have such a way with names.
It's just so clever.
Just off the top of my head, we'll call it round two.
How does he do it, Matthew?
And it is.
How does he do it?
Baron's turn.
Baron! Like, Four bears are screaming for you.
And Baron is like having trouble
even though it's like so rapid. It's a free
action reloading his gun seeing another
friend and the jaws
of a creature that could take his life at any
moment.
And he thinks to himself, how many
legs? How many
legs does this creature have?
It's walking on all fours, right?
Yeah, it looks like it has two big, juicy legs, and then...
Big, juicy, those are good eats.
There's like a part of its hindquarters where those blade claws are coming out
that has kind of a weird stump that goes to the ground.
It's just dragging along, scraping the ground with its bones.
And I'm going to guess that it is not of a giant subtype, correct?
Well, you know what?
That's a good question.
Let's see.
No.
It's not.
All right.
Well, he's going to take, he's out of, he can't do up close and deadly that much.
He's only got two grip points left.
So this is just going to be regular hits.
Okay.
The first one is going to be a hit with a 22 against touch.
Yep.
We have 15 points damage on the first attack.
The second attack is a hit with a 28.
We have max damage, 21 points of damage.
Oh, yeah.
The third attack is going to be an 18 against touch AC.
Yeah.
Yeah.
We're talking about 17 points of damage.
What a beautiful year.
Don't roll that natty one.
Don't roll that natty one.
Don't roll that natty one.
Boom, boom, boom.
Three shots, all of which hit.
And just chipping bone.
Bludgeoning and piercing.
All the while.
Bludgeoning and piercing.
And it is Feyraza's turn.
You want to try another flame strike?
Flame strike.
Flame strike.
Well, no, Troy.
I don't.
All right.
Instead, Feyraza's going to cast the spell,
and she hopes that this works the way she wants it to and doesn't hurt four bears,
but she's going to cast Air Geyser.
Air Geyser.
And try to blast this creature into the air
and hope it releases four bears somewhere in the process.
All right, interesting.
All right, so what do I have to do?
Reflex save?
You roll a reflex right. Interesting. All right. So what do I have to do? Reflex save? You roll a reflex save.
Okay.
Fail on the reflex save.
Okay.
So this powerful blast of air flings it straight upward.
Okay.
It takes 2d6 points of bludgeoning damage to start.
Okay.
As it hits the ceiling?
No, that's just from the air.
Oh, from the air itself.
So that's eight points of bludgeoning.
Okay.
And then it goes up. There's only 20 feet of ceiling the air. Oh, from the air itself. So that's eight points of bludgeoning. Okay. And then it goes up.
There's only 20 feet of ceiling.
Right.
So it takes another 2d6 points of damage for hitting the ceiling.
Are you sure about that?
If it hits a thing, it takes it as if it was falling damage?
Yeah.
If a solid object, such as a ceiling, is encountered, the target strikes the object in the same manner
as it would during a normal fall.
Beautiful.
All right.
So another 2d6.
So another six points of damage.
And that's bludgeoning as well?
Yep.
Okay.
And then the blast here is...
Actually, no, that would be falling damage, not necessarily bludgeoning.
True, yes, it would be falling.
And then it's going to take another 2d6 as it falls.
Okay.
So you take another five points of damage as you fall.
Okay.
And so you've just been blasted 20 feet up in the air and then fell 20 feet down.
Right.
Surely at some point you would consider releasing the grapple.
How many of those did four bears hit on?
If it's
holding you securely,
theoretically,
you're like the egg in a carton.
Right.
It doesn't want to fail.
It does not drop four bears.
It squeezes harder.
Double constrict.
But it is on the ground.
It is.
So it's prone.
It's prone.
Oh, my.
All right.
Well, that actually changes things.
Now four bears and the creature are cuddling.
Can you be prone and grapple at the same time?
We're spooning.
Yeah, yeah, yeah, yeah.
So it's definitely prone.
You said that real confidently, Troy.
I'm so glad you've thoroughly read Prone Condition in the last day.
Let's read it.
Character's lying on the ground.
Lying on the ground.
Doesn't say you can't.
Doesn't say you can't. Doesn't say you can't. Grapple. And it also is a huge
creature, so I imagine... How is one
to make love if you can't grapple
while prone?
In this world of Galarian.
Yeah.
I don't want to see how this creature makes love.
Stand up, move action.
I'm sure it has fun.
Maintain the grapple.
Is that a standard?
Yeah.
No.
You know, I don't know because it might be.
Because if you maintain a grapple, you can then do an action.
Right.
You can then attack the creature if you don't have constrict, for example.
Here, so according to the grapple flowchart, you can, on the attacker's turn, both parties
are grappled, attacker controlling, I can maintain the grapple and then perform some
other action on the defender, in this case, the poor bears.
Oh, I guess that makes sense.
As a standard action.
You're probably going to make it, but I did increase my
CMD with those moves last round.
This is true. Maybe.
Well, the cool thing is
maintaining the grapple does automatic
damage to you.
That is going to be a 29
against CMD. 28.
Oh, come on!
Only 12 points
of constrict damage. 12 points of constrict damage.
12 points of constrict.
Okay.
Two points of damage.
Okay.
Yeah.
This is worthless for you to keep holding me.
You're going to have to release me.
You have no choice.
Right.
What?
I stood up.
That was my move action.
Right.
Maintain.
Maintain.
And constrict it.
Right.
Standard.
Right.
So I could take another move action as my remaining standard. Right. I maintain. Maintain. And constrict it. Right. Standard. Right.
So I could take another move action as my remaining standard, couldn't I?
No.
Now I have to take a standard action?
Well, I don't. Do you know what I mean?
I don't know for certain.
Well, look, for a standard action.
Some other action.
For a standard action, I don't think you can move.
I don't think you can, like, maintain the grapple just to move.
Maybe you can.
I don't know.
I don't know if that's its own combat maneuver, isn't it?
To move a creature you have grappled
is its own combat maneuver.
Yeah, exactly.
I think you're talking about a specific maneuver.
Attacker may choose to do nothing but maintain grapple
or move self and defender up to a half attacker's movement.
So I maintain the grapple or this other action.
No, maintain plus.
Jeez. I wonder if you can stand up, maintain the grapple, and other action. No, maintain plus. Jeez.
I wonder if you can stand up, maintain the grapple, and move half your speed.
I don't think it's out of the question.
I think I can.
If I bring you to a hazardous place, you get a free attempt to break the grapple at a plus
four.
Yep.
So, okay.
Well, all of that being said, the creature with four bears
in its claw
rushes out
rushes like
didn't expect those next words
rushes towards the back of the room
and
Feyraza
Pembroke
and Baron
lose the creature as it goes into darkness.
Four Bears, who does not have dark vision, feels himself being pulled.
This is like when you get taken by the shark when you're swimming and pulled under.
You have no sense of direction.
You don't know where you are.
This is a living nightmare. Oddly enough, though, it have no sense of direction. You don't know where you are. This is a living nightmare.
Yes.
Oddly enough, though, it's the exact opposite feeling.
Because even though you can't see, you can feel gravity taking hold of you.
Because you're not being pulled under.
All of a sudden you hear cluck, cluck, cluck, cluck, cluck, cluck, cluck, as it starts climbing up the walls.
With you in its claws.
And this is at half speed.
At half speed. in total darkness,
Baron Pembroke and Feyraza
can no longer see you.
No!
And we'll see you next week.
I knew you were going to do that!
I knew it!
I could smell it coming!
Cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck, cluck For the night is dark and full of terrors. God damn it. And dead shamans.
Jesus Christ.
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