The Glass Cannon Podcast - Giantslayer Episode 185 - Dead Head Redemption

Episode Date: December 11, 2018

A headless rider threatens to end the party's journey through the depths of the frozen tomb! For more podcasts and livestreams, visit glasscannonnetwork.com. To become an official member of the Naish..., subscribe today at http://www.jointhenaish.com. Want to be a part of Glass Cannon Nation? Follow us at twitter.com/glasscannonpod instagram.com/theglasscannon facebook.com/glasscannonnetwork tiktok.com/@glasscannonnetwork Get the best apparel and gaming accessories in the biz at https://glasscannonnetwork.com/store If you enjoyed this, we have several other series featuring Call of Cthulhu - Time For Chaos Delta Green - Get in the Trunk Pathfinder 2E - Glass Cannon Live! Strange Aeons Pathfinder 1E - Legacy of the Ancients Traveller - Voyagers of the Jump and so much more! Join us every Thursday night for Campaign Two of The Glass Cannon Podcast – a playthrough of the Pathfinder 2E Gatewalkers Adventure Path! Videos premiere on YouTube Thursday nights at 8PM ET with a companion podcast available at midnight. Learn more about your ad choices. Visit megaphone.fm/adchoices

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Starting point is 00:00:00 This week on the Glass Cannon Podcast, a misfire puts Barret in the crosshairs. I felt really good knowing that my family loved me unlike yours. Leaving four bears vulnerable to attack. By stepping back you have left poor four bears. Yes. To face the full onslaught. So the heroes must call upon celestial assistance. To the southeast of this creature there is going to appear another old friend.
Starting point is 00:00:28 To turn the tables. Wow, he's really boxed in. Yeah, yeah. But Troy turns the tables right back. The Dullahan starts moving over people's spaces. The adventure continues. Oh, wow. My God.
Starting point is 00:00:42 A couple of things are going to happen. Now. continues oh my god a couple of things are gonna happen now Hello one and all. Matthew here, and this is the Glass Cannon Podcast. Such a blast to see everyone who came out to PAX Unplugged in Philly. Thanks for coming. Thanks for coming to Glass Cannon Live if you came to Glass Cannon Live. And speaking of Glass Cannon Live, see how I just keep saying the name over and over? That's marketing, Joe tells me. If you're looking to come out to one of our live shows as we tour these shenanigans, our Chicago show is now sold out, which is wild and very humbling, so thank you.
Starting point is 00:01:40 Meet and greet tickets are sold out for every show, but there are still general admission tickets available for Dallas, Portland, Brooklyn, and Seattle. So if you're planning on coming, do not wait. Get your tickets ASAP. All right, that's enough out of me. Let's get to the episode. Please enjoy episode 185, Deadhead Redemption. I knew.
Starting point is 00:02:10 I knew if I just waited long enough, Mr. 12 Attacks would roll a natural one one of these days. I've done it before. It's not the first time. I don't remember it ever happening on this show. In 185 or four episodes, however long it's been. Well, that's because you're dumb. Well, that has nothing to do with it Grant
Starting point is 00:02:26 okay I just don't remember it okay and I'm glad it happened I'm glad it happened on your first attack uh huh um
Starting point is 00:02:33 and that you remember that I remember and uh I want to know how you felt about it this week as you sat in bed
Starting point is 00:02:41 staring at the ceiling um having failed for once in your life I felt really good knowing that my family loved me unlike yours so that was oh that was great to start no i'm just so mad no i felt i did feel some degree of consolation it's like terrible consolation it's like getting
Starting point is 00:03:00 second place in double dare and winning a boombox instead of a trip to Cozumel. But I... That boombox would have lasted for at least a year. Yeah, those D batteries would have cost you more than the boombox ever did. But, you know, I at least get half the damage on Up Close and Deadly with a miss. All right. Well, I'm glad you're looking. That's called looking at the bright side. Uh-huh.
Starting point is 00:03:23 Well, we know that it's a misfire. Let's just jump right in here. No banter. No banter. There is too much. I object. Joe, start the music. Start the music, Joe.
Starting point is 00:03:33 Say something about Reddit to Joe. What can you say that hasn't already been said? The banter is going to come out when one of you dies and we have to mourn it. All right. Let's see if it was a fumble. Please roll to confirm the fumble. Yes! Oh, no.
Starting point is 00:03:51 A three on the die. That's a 15 against Touch AC. Is that with the shaken condition? All the minuses you have. I put on all of my... The shaken's on my sheet. Oh, really? Shaken is a minor shake.
Starting point is 00:04:02 And then plus two to its Touch AC. Yeah, plus two to its Touch AC. That is a confirmed fumble. Oh, boy. Oh, really? Shaken is a learning hero, that. And then plus two to its touch AC. Yeah, plus two to its touch AC. That is a confirmed fumble. Oh, boy. Oh, man. We got a fan
Starting point is 00:04:11 fumboni. Touch 15. We got a fan fumble. Fan fumble. Fan fumble. Fan fumble. Fan fumble.
Starting point is 00:04:35 Fan fumble. Fan fumble. Fan fumble. Fan fumble. Fan fumble. All right. What do we got, Joe? We got Kevin from Cincinnati. Oh, my God. That show was unfairly maligned. It really was. I enjoyed that. I was playing... John from Cincinnati. I was playing Destiny with Kevin Robbins from Cincinnati just the other night, and he told me...
Starting point is 00:04:51 Oh, K-Rob. K-Rob. I know that guy. He told me, I can't wait for you to read my fumble on the show. Get out of here. And I think it's probably going to be called, We Have a Kroblem. What? Is it called We Have a Kroblem we have a problem yeah he told me about this fumble get out of here just the other night it's called houston we've got a problem yeah okay
Starting point is 00:05:13 i call shenanigans thanks a lot k-rob that is a little shenanigans uh he says you know actually It's not that surprising That like a newer one Randomly comes up Because we have fewer This is a hint To anybody out there At the $10 tier
Starting point is 00:05:32 We have fewer ranged fumbles Than anything else Crit Crit magic Crit melee Crit ranged Fumble magic Fumble melee
Starting point is 00:05:41 Fumble ranged is I mean There's so few of them compared to everything else. It's because people want Baron to live forever. Exactly. Exactly. This one is Houston, you've got a problem. Drop his weapon.
Starting point is 00:05:52 You shoot your weapon straight into the air, and the projectile will land in your square in 1D4 rounds, doing the amount of damage the weapon shot would do. Wow. And any bonuses you may have. Oh my god. So if you roll a one, like, I guess you take that hit because you already moved. Does the gun, whatchamacallit,
Starting point is 00:06:13 does the gun go anywhere or no? No. No, it's just the round basically goes up. It's a short ceiling. Well, no, because we could say that it hits the ceiling and it, like, cracks it and two rounds later, stone falls down. Well, if it's a one, it's going to hit you right now. No, a round later.
Starting point is 00:06:32 It wouldn't make a difference. It would hit you anyway a round later. All right. Unless somebody forcibly moves you. Just a round one and you'll be fine. Unless four. Okay. Mark, that's fine.
Starting point is 00:06:43 Thank you, Kevin. Thank you, Kevin. Thanks, K-Rob. How many more shots do you have there, Grant Fire? Well, first off, are you ready for half of this graze damage on the subcursor deadly? Sure! Ooh! Give me a little graze. Oh, seven points for three points of graze. Ooh! Yeah!
Starting point is 00:06:55 I'm just grazing. I got two more. Brian Grazier. I got two more shots left, which could take me out of the combat. It'll fall and hit me no matter where I move, right? It's not going to fall there for four rounds. Yeah, but I'm just saying. It hits that square.
Starting point is 00:07:11 So the one was the only thing. I'm going to shoot two more times. Okay, so your gun is misfire. It could explode. Just want to make sure we're on the same page here. We're all playing the same game. Not a misfire. 17 against touch. 17 against touch.
Starting point is 00:07:26 17 against touch is a hit. There we go. Is a hit? All right. You rolled a five last time, though, and you said it was a 15. I rolled a three, and it was a 15.
Starting point is 00:07:32 Oh, excuse me. Okay, good. You moron. I knew he was going to say something. He really gets at you. All right. Okay, this is 25 points of damage. Okay.
Starting point is 00:07:42 My next attack is going to be... That'll hit. Yes! That'll hit. We're talking about 23 points of damage. Okay. Okay. Not bad.
Starting point is 00:08:02 That's my turn. Okay. Three grit points down. Whew. Well, it's really going to separate the men from the boys here. By stepping back, you have left poor Four Bears. Yes. To face the full onslaught of this creature. Now, Four Bears is very competent.
Starting point is 00:08:23 He's competent in his AC. He's competent in his AC. He's competent in his spellcasting prowess. There's also a fucking dinosaur standing right next to him. Yeah. You can't see him. For those at home, I'm just He's a doctor. It's pointed towards Four Bears. If you look at the image,
Starting point is 00:08:39 the head's like, turn me around. He's got Troila Valley syndrome where he can't see. He has a giant blind spot for dinosaurs. Dinosaurs. Any summoned creature in general. Dinosaurs are ridiculous. All right.
Starting point is 00:08:55 This is one of those real tough calls here because I can just put everything into one awful thing or just attack you three times, which I kind of like doing that because I get a higher chance of rolling a quick. Vital strike. Farazan, is this thing up to go before the creature? All right, you can come. Yeah! Shit! Now he forgot your standard action and your move action.
Starting point is 00:09:21 You're just disappearing from my purview. Okay, First things first Well I gotta roll die here to see how many creatures Are going to appear for my Summon nature's ally six Now was there anything you needed to do about concentration You were talking to me about concentration was that something else You hit me with the aura
Starting point is 00:09:38 I said would I have to roll concentration You said no We're being shaken So two creatures. I get two level five creatures with summon nature's ally six. Okay. So a woolly rhinoceros. A woolly rhinoceros.
Starting point is 00:09:52 A woolly rhinoceros. Mowage. I love it, Joe. Mowage. And a manticore are going to appear. Ah. No, no, no, no. I think it's duplicates of the same creature.
Starting point is 00:10:03 Does it have to be the same creature? Yeah. Yes. Yes. Yes, yes, yes. All right. Then two woolly rhinoceros. Yeah, you could do with. All right. Ah No no no I think he eats duplicates Of the same creature Does he have to be The same creature Yeah Yes Yes Yes Yes Alright Then two woolly rhinoceros
Starting point is 00:10:08 Yeah you could do Alright Here are two cows Come on I don't have a rhino A total lack of effort At finding something cool What size creatures
Starting point is 00:10:17 Are these Matthew at every turn They're huge right They are Indeed Woolly rhinoceros Are large Large
Starting point is 00:10:23 Okay where do they appear? One's going to appear on the other side of the firewall. Okay, like up there? Which side was the hot side? It doesn't matter, because they're going to appear far enough away from it. Can you see through that wall to make it summon there? Or you're up high, right? I'm up in the air.
Starting point is 00:10:39 Ah, he's up in the air. And the other one is going to appear right in front of Pembroke. Oh, okay. Kind of of Pembroke Oh, okay Kind of protecting Pem Are we talking about a moo cow smash up? That is so awesome Is that a thing? That's a thing
Starting point is 00:10:53 That's a Texas thing You can control those cows now Excellent So Faraz is going to act first She's going to dispel I summon two milk cows They are level five. They're named Betsy and Zanzibar.
Starting point is 00:11:08 I have a moo cow, a moo cow, a moo cow named Caroline. I was going to put this mother cow in her calf because that image came up as like one. Oh, my God. Did you even search for rhinoceros? I did. It didn't come up. They immediately protest on behalf of Chick-fil-A. So Farazza's going to
Starting point is 00:11:27 dispel the wall. Ah, okay, see a wall. Ah, very good. And you're related to Farazza. See, perfect. I know what I did. Farazza will fly to the other end of the room, and then the woolly rhinoceri are going to charge.
Starting point is 00:11:43 Okay, a double charge. Ooh, moo-moo milk town. Yeah, so first one, the first one first. It will not get the flanking bonus, obviously. I mean, just to be clear, are we okay with this? You mixed the two turns, did you not? No, because the end of my action... So they're going to go after your turn.
Starting point is 00:11:59 Yeah, exactly. Because they've done nothing. They haven't moved. They just appeared with my action. Bottle cap. Okay. First creature. The first, the northernmost moo cow is going to do a powerful charge.
Starting point is 00:12:17 Okay. Crack die. And that's surely going to miss A 19 to hit Get out of here with that poop Alright That was a natural 5 And it provokes if you'd like to take your AOL Damn it
Starting point is 00:12:33 Hit the cow Thanks for asking And then the second cow will charge from the south Did you want to take an AOL Nah you know what I'm not going to take it this time Just check it Take the cannoli This is going to be
Starting point is 00:12:45 a 30 to hit with flanking. 30 with flanking is going to hit. Nice. There you go. Yeah. Whoa, yeah.
Starting point is 00:12:56 Oh my God. Rolling rocks. Some great numbers. 41 points of damage. Whoa. Whoa. With a powerful charge. Whoa.
Starting point is 00:13:03 That was powerful. Wooly bully. It gores you. That truly was. A wooly bully. Powerful. A wooly bully. Watch it.
Starting point is 00:13:12 Now watch it. All right. And that is all I can do. Well, that was a good turn. That's what it was. Damn good turn. Let me ask you this. Four Bears is no longer
Starting point is 00:13:20 alone with a dinosaur. He's alone with two cows in the past. Let me ask you this. Pembroke, your mirror images, do they all occupy the same space as you? Yes. Good. I just have a couple questions for the group.
Starting point is 00:13:36 That was my first. No, asking for a friend. Yeah, yeah. It's actually for another game I'm running with a character named Pembroke. Crazy coincidence. Dear Ann Landers. All right. Well, here's what the Doolahan is thinking about doing.
Starting point is 00:13:56 Just want to make sure my measurements are just right. Oh, yeah. Oh, I got plenty of room. right. Oh, yeah. Oh, I got plenty of room. The Dullahan starts moving over people's spaces,
Starting point is 00:14:13 trampling the rhinoceros, forebears, and barren. Oh, my goodness. I'll do so. Now, this is how it works. It just moves over your space, and you can do one of two things. You can
Starting point is 00:14:28 take an attack of opportunity, or you can attempt a reflex save to half the damage. Troy, I have to argue, though, that as a huge creature, he can't move in between the
Starting point is 00:14:44 pillars on the way to Baron He would be squeezing Which treats that movement as difficult terrain And would lower his AC as well Which won't affect you Because you can't take an attack of opportunity So he can finish his move while squeezing? He can't
Starting point is 00:14:59 He's got enough movement to get through I did the math before I brought this up And end his movement squeezing Perfect No, he's going to end it past you He can move pretty far He's got enough movement to get through. I did the math before I brought this up. And his movement, squeeze him. Perfect. No, he's going to end it past you. He can move pretty far. All right.
Starting point is 00:15:10 You're right to challenge me. Yeah. But I got you, buddy. We got that on tape. Yeah. So it's up to you guys if you'd like to reflex save. Or. Or attack of opportunity.
Starting point is 00:15:25 Reflex save. Let's start opportunity Reflex save Let's start with The rhino Uh The Caroline The rhino Oh sweet Caroline That's a reference to
Starting point is 00:15:33 Gypsy Musical fable Oh Um Shut up nerd She will She will take the Attack of opportunity
Starting point is 00:15:40 Okay Uh Come on Go for it Natural You take it at a Minus yes uh that is a 22 to hit that is a miss so i'll tell you what happens after everyone makes their decision uh joseph o'brien with four bears i'll do a reflex save. Okay. Okay? Yeah, sure.
Starting point is 00:16:06 Reflex save it is. Okay. Come on. Come on. Come on, bears. Natural two. Oh, no. God damn it.
Starting point is 00:16:17 And Grant, you want to do a reflex save too? Just a quick question. Is it a ability that detects lies or force the truth? No. Just double check. I don't understand quick question. Is it an ability that detects lies or forces the truth? No. Just double checking. I don't understand the question. I refuse to answer. 23.
Starting point is 00:16:31 Fail on the reflex save. Oh, wow. God. A couple of things are going to happen. You're all going to take some damage. The rhino is going to take 22 points of damage. Four bears is going to take 15, excuse me, 22 points of damage. Okay. Four bears is going to take 21 points of damage.
Starting point is 00:16:49 Baron is going to take max. Oh. 23 points of damage. Brutal. And now, as it's going through, just like that sonic damage that it was doing with its lance, the trample as well is so loud, like this guy is infused with the storm, that you feel like you're almost going to be deafened.
Starting point is 00:17:13 Everyone roll a fortitude save that was trampled. Oh, man. Oh, man. Oh, there we go. 19. Natural 20. Ooh, there you go. 29. Oh, Caroline. go. 19. Natural 20. Ooh, there you go. 29.
Starting point is 00:17:26 Go, Caroline! Fail for Baron. Everyone else is okay. Baron, you are deaf for one minute. Oh, wow. From the thunderous trample. Even worse, this thing is standing right behind you. That's got to be loud, especially to be louder than this gun.
Starting point is 00:17:42 It's just fired off. Tramples over all of you, does 60 points of damage plus along the way, and deafens Baron as it ends its movement. Baron's hearing's gotta be terrible by this point anyway. Right, from the gun. Yeah, just firing off a lifetime of... A black powder gun
Starting point is 00:17:57 for months. No earplugs? No ear... Alright, alright. I'm glad I was able to do something. It is moving right along. It is going to be Pembroke and Jambo's turn. So, yeah, Jambo is... Jambo! Jambo is going to move through Pembroke Square.
Starting point is 00:18:19 Okay. And get right adjacent to Will and Kerr in Attack of Opportunity. Okay, now he's making sure he's not sharing spaces with... That has him sharing a space with the Duel Hand. Yeah, so you got him. And then moving back has him sharing a space with Pembroke. It's that weird thing where they take up six spaces. I think he's squeezing, Troy.
Starting point is 00:18:40 You're squeezing. Okay, well, all right, it doesn't matter. So that will eventually happen. That hasn't happened yet. You're first, right. I gotcha. And to the southeast of this creature, there is going to appear another old friend,
Starting point is 00:18:56 Alan the Ankylosaurus. Oh! There you go. Good old Alan. And he is going to appear right there, right to his south. And is he huge as well? Yes, he is also huge. right there right to his south yeah and he is is he huge as well
Starting point is 00:19:07 yes he is also huge can't be trampled and he's going to be right adjacent to him wow he's really boxed in yeah yeah we're trying to get him by two dinosaurs
Starting point is 00:19:15 and a dwarf yeah so I wonder who he's going to attack do you want him to be in charging range no he's not going to charge okay
Starting point is 00:19:21 so Pembroke is oh wait hold on Pembroke is... Oh, wait. Hold on. Pembroke is... Pembroke's going to move away. Okay. And I think that's a charge. I think that's a charge from Jambo.
Starting point is 00:19:39 I think so, too. Yeah. Okay. Okay. So that is... Oh, you know what? I forgot to take an attack of opportunity from Caroline. Not from Caroline, from Norm, the other woolly rhinoceros. Oh, absolutely.
Starting point is 00:19:53 Oh, that's true. He would have gotten one not at the minus four. Okay, yeah, you can get that, and then let's do his. Come on, Matthew. That should hit. That's a 31. That is a hit. Oh, man, nice rolling, Matthew. That should hit. That's a 31. That is a hit. Oh, man.
Starting point is 00:20:08 Nice rolling, dude. 26 points of damage. 26 points of damage. Yes. Ooh, doggy. This guy's taking a lot of hits. Yeah, yeah. He's still going.
Starting point is 00:20:19 It is your dinosaur there, Jambo. Okay, so Jambo. Though he is shaken, he still charges at him. And with the minus two to hit, that is a 32 to hit. That's a hit. Okay. And for damage, he does 53 points of damage He smites evil He smites evil
Starting point is 00:20:47 Okay As a swift action Vroom As a celestial being And does 53 points of damage With the smite Oh my god Alan the Ankylosaurus
Starting point is 00:20:57 Also smites evil Okay And he swings at the creature With his tail Okay That is That's a 32 to hit And he swings at the creature with his tail. Okay. That is... That's a 32 to hit. That's a hit.
Starting point is 00:21:10 Okay. And... That's... Oh, damn it. Okay. That is gonna be another 34 points of damage. And make a fortitude save. I won't need to, because Pembroke wins the day.
Starting point is 00:21:26 Oh my god, Pembroke, thank you so much. Oh my god, Grant is shaking, dude. Barry is literally five feet away from this thing. It would have been impossible for him to do anything. With how many hit points? Eleven. Oh my god, dude. He almost had him, buddy.
Starting point is 00:21:42 Eleven. You got so close. When it came around to Baron's turn, if you move, it attacks. If you take a shot, it attacks. No, I'm right next to it. It can't attack me from that range. Yeah, you could have, like... It could do slam attacks and stuff. There was only one thing for Baron to do.
Starting point is 00:21:59 Pocket dimension. That's true. That was my next thing. His only option. But this guy is gone oh i mean you guys with the summon creatures so awesome my god i feel like we've we this is a strategy we haven't really taken very often we've done like one summon creature maybe two but the kind of like surrounding flooding the battlefield yeah but something that i used to do like in balder's gate it was just like fill the battlefield with summon with something like with something like
Starting point is 00:22:29 this that can that has this big open space and can charge and do all kinds of crazy damage the only way to beat it is to contain it yeah not by you right no no yeah so wall it in just like you give it like a flesh wall to like have to pound through my only other 12th level character only survived at high levels because i had casters summoning around them all the time yeah the casters are having a summoner is uh pretty huge does slow down combat though hey you know what though you got to do what you got to do without a summoner that was just four on one holy a lot easier when it's seven on one yes uh but i mean these summons also do massive damage i would go as far to say that
Starting point is 00:23:06 feyraza could have easily saved your life for bears because had she not put a rhino there it was going to be three straight up attacks on you yeah yeah yeah that uh pretty hard i love these summons man just like i love but your summons like uh 20 episodes ago weren't hitting most of the time and they were dying really quickly. Your summon against the Wicker Man was awesome. That little devil that kept on hitting. I felt like summons for a long time weren't doing anything. Well, it's because on your level up you took
Starting point is 00:23:34 Augment Summoning, didn't you? You didn't have it before, right? I think I forgot that I had because I had it originally, but I forgot that I had it. And the other thing that I forgot about was that somebody like pointed this a couple of pointed this out is that with celestial template they get dr they get energy resistance and they get smite evil wow so that's that's another yeah that's very helpful yeah and
Starting point is 00:23:56 i mean i try to play both sides of the fence like i'll attack the creature here and there but if i feel like it's too much i'm gonna go after the heroes and let you do your damage let you do your damage against me that's it's it's tough you want to be fair to the summoned creatures otherwise what's the point um but you know it's a tough balance this is more of a cannon fodder topic but uh i think we've uh had a fun balance with it uh that thing that i cast on you right at the beginning of last week's episode, Grant, and you rolled at a minus two because you told it its name is why it got a minus two. Yeah, because you told it your name. Call me by my name. Yes, call me by my name.
Starting point is 00:24:34 I forget. Say my name, say my name. If you failed that save, you would have been staggered for 1d6 rounds right out of the gate. Wow. Just for shits and giggles, that would have been four rounds. Ooh. So none of those multi-attacks. You've got to do a standard action or a move action.
Starting point is 00:24:48 And if that thing gets right up in your business, you're probably going to take the move actions. Anyways. We're still shaking. Even when the combat's over. 26 rounds? Right. It's just still, you're like, just from seeing it, you're still, as the battle's over, you're still taking it. And Baron spits blood at the creature and then takes a
Starting point is 00:25:04 step to his right to avoid the bullet falling on his head. But he gets out of that square. Good memory. His own bullet just kills him. In addition to being staggered for 1d6 rounds for the next 24 hours, all critical
Starting point is 00:25:20 threats against you are automatically confirmed. Damn. That would have been brutal. All critical! And this is a guy with a keen weapon. Finally, and this one's my favorite, the victim automatically fails all constitution checks to stabilize while dying. Oh, man! That's so bad. And that was like
Starting point is 00:25:36 a DC 25. Death's demand. That sounds... Yeah, DC 24, close. I demand you die. I gotta give Paizo props for following through on this Ergotho stuff. Great job. Yeah, this thing had some badass stuff, and I was actually able to use a lot more than I normally get to use in these combats, but good job.
Starting point is 00:25:54 You are now in this giant great hall. Hey, Rozzy, you got darkvision? Yes, I do. All right, let me show you a little bit more of the room, or how about all of it? Okay. All right. Pembroke already saw through his arcane eye that the room ends. You see big double doors at the end.
Starting point is 00:26:11 That's me signaling to everybody that I found the end of the room. You also see a set of double doors to the left, a single door to the right, also known as the east. right, also known as the east, and then don't forget, when you first came in, past those guards' quarters, there was another set of double doors way down the bottom to the west. You mean, oh, they're double doors. Yeah. So, set of double doors to the southwest, set of double doors to the northwest, set of double doors to the north, single door to the northeast.
Starting point is 00:26:47 Look at the size of this room. Oh, it's enormous. We probably need to do some healing. I met Mr. Bear Bear, right? Yeah, he needs as much healing as he can get. I just did some healing on myself, but I'm still down. Four bears?
Starting point is 00:27:06 Well, you were the one who brought the... The room is 135 feet long. One room. We also have to search the body of this thing. Oh, yeah. That lance is probably... And 75 feet wide. Detect magic.
Starting point is 00:27:17 Oh, yeah, there's some magic on this guy. Oh, yeah. It's Barry Manilow. It's Barry Manilow. I've already told you that he had a keen lance. It is a plus one keen lance. Obviously giant sized.
Starting point is 00:27:33 But if we ever get Sir Wilbeck. I was just thinking that. If we could resize that. Resize it at the forge. Plus one keen lance. Sounds like Lance Armstrong. Has Sir Wilbe been juicing we have to keep it no we're selling it immediately pembroke just breaks it over his leg yeah
Starting point is 00:27:52 the king solomon it is worth a lot of money um it's weird it says in his gear just a plus one lance i just want to make sure the keen isn't coming from a feat it might just be a plus one lance i'll have to look that up i i'm sure it must there's no feat that i gear says a plus one i'm sure it's just a plus one lance it must be a spell that he did or an oil yeah that's what i'm thinking as well look in the tactics i'll find it in a second but for now plus one lance a plus three chain shirt also giant size whoa whoa that's a nice it's a nice chain shit uh also has a magical belt oh here we go again with the belt i'm gonna do a spellcraft on that belt. Do that spellcheck. 22. 22. It is known as a belt of thunderous charging.
Starting point is 00:28:52 Ooh. It's too bad Sir Will isn't here. What the hell, man? I know. This is Sir Will's jam. Oddly enough, an engraving of a charging rhinoceros. No. Are you kidding me?
Starting point is 00:29:03 It's this thick leather belt. This belt grants its wearer a plus two enhancement bonus to strength, temporary for the first 24 hours. The belt magnifies the wearer's momentum whenever she charges, granting her a plus two bonus on bull rush and overrun maneuvers. Furthermore, when the wearer makes a charge attack, her melee weapons and natural weapons deal damage as if they were one size category larger than they actually are. Oh, wow.
Starting point is 00:29:31 That's cool. I can't wait to sell that. And I can't believe that they engraved a moo cow on the front of the belt. Just a big old cow. You got to keep hope alive for Sir Will. Just because you're the only one that doesn't play multiple characters in this campaign. Doesn't mean you just sell everything off. So his normal attack is whatever for 2d6 plus 22.
Starting point is 00:29:56 But with the charge, on a charge, it becomes 4d8 plus 22. Oh, man. Brutal. Because you get double damage from his charge as well. And then power attack is 4d8 plus 22 oh man brutal because you get double damage from his charge as well and then power attack is 4d8 plus 46 it's a times three crit if it was a crit it would have been 12d6 plus 120 30 something damage so so what do you think plus 1d6 sonic what do you think so yeah if you charge at somebody and confirm the crit well well, no, yeah, you basically don't even have to roll. You do have to roll.
Starting point is 00:30:30 Yeah. But it's a guaranteed, all but guaranteed permadeath. What do you think, though, about the tactics about hiding behind the columns and the pillars to avoid the charges? Do you think that's bottle cap worthy? Totally. Totally. Oh, yeah, worthy? Totally. Totally. Oh, yeah, I'm sure. Yep.
Starting point is 00:30:47 There were tactics there for the pillars. I just decided not to use them. But what were the tactics you decided not to use? He can shatter the pillars. I know. I was going to say it's like... Oh, that's baller. It's like Ornstein and Smaug in Dark Souls.
Starting point is 00:30:57 Yeah, yeah. They just come with the pillars like, boom! And then offer no cover. It is not a keen lance, by the way, I found out. Oh. It was an ability. Oh, he had improved critical. No, he...
Starting point is 00:31:10 Troy doesn't know how to read. He has this thing called Storm Lance. When he wields a weapon, it does the extra D6 of Sonic's damage and gains the keen weapon special. Wow. Oh, cool. All right, so this thing's worthless. That was a pretty cool lance. Plus one lance. Plus, cool. All right, so this thing's worthless. That was pretty cool, Lance.
Starting point is 00:31:25 Plus one Lance. Plus one Lance. Plus one Lance and a belt of thunderous charging. Awesome. By the way, I just remembered, I was thinking, because I mentioned something about Baron jumping on the back of Jambo, the Triceratops, and it brought up an image in my head and of uh the old tsr dnd battle system box set it was like it was a system uh the old tsr system for managing giant large-scale battles
Starting point is 00:31:56 and the cover like featured a guy like a dwarf barbarian riding a triceratops. I just want to show you guys the picture. Wow. That's cool. That image just like pops in my head. That's awesome. You've cleared out this room, obviously, as far as you can tell, and there are three sets of double doors,
Starting point is 00:32:20 one set of single doors, and then obviously you already checked out the guard quarters. What do you guys want to do? Four Bears is like, Baron, come here. You very hurt. And he's going to pull out his wand of cure light wounds
Starting point is 00:32:37 and just go nuts on Baron. He's also going to heal himself up too. And we actually did it off air, and we used the entire wand. Why did we use the whole wand, Joe? Because he wanted to save spells that recharge everything. When I was healing forebears, out of nine rolls, I rolled five of them were ones. Were you rolling D4s or D2s? D8s.
Starting point is 00:33:03 Oh. That was ridiculous. So anyway, we used 19 charges on the wand and it is spent. Our wand of cure light wounds is gone. We have another one. I have one. Good thing you guys have a cleric. But we're full. We're full on HP and ready to move forward.
Starting point is 00:33:17 All right. Which way do you want to go for, bears? I want to go to the west. Are there any secret doors? Allow me to do a stone cutting check Why are you talking this ridiculous Why are you talking like me Making fun of my accent
Starting point is 00:33:31 I'm so sorry That's how I always talk Alright so if it is stone cutting My total check is a 41 Okay 39 without So you want to take some time and really pour over this room If I did a natural 20, yeah.
Starting point is 00:33:47 Okay, so maybe take 20 minutes. Look around. Well, don't do that. No, I rolled an 18 on the die. Yeah, you rolled an 18 on the die. I'm happy to take the 39 total. Sure, sure, sure. I'm just asking, like, are you just looking in one portion of the room?
Starting point is 00:34:03 Are you looking in all? Oh, that's a good question. We'll take 20. We'll take 20. 39 on the whole 75 by 130 foot room. You find, like, six secret doors. No. So what did you decide?
Starting point is 00:34:16 We'll take the 20, I guess. Okay. It's a big room. And you feel pretty confident there are no secret doors. Oh, great. So the arcane eye expires and my mirror image expires. Yeah. Oh, great. So the arcane eye expires and my mirror image expires. Yeah. Oh, shit. I mean, and my stone
Starting point is 00:34:30 skin expires. Oh, man. Damn it, bear, bear. Oh, wait. Blame it on Matthew. He brought it up. I didn't suggest taking 20. Well, then Troy was an asshole, so blame Troy. My job to present you with all the options.
Starting point is 00:34:49 Or just the most convenient one for you. So I'm going to roll a knowledge to engineering. Okay. Shit. Natural 20. There it is. There you go. So I'm going to use that to allow me to metagame and say that the easternmost door is closest
Starting point is 00:35:03 to where we fought that scully creature. What is it? The neocraft. Necrocraft, sorry. It was actually called the Balemorn. Okay, the Balemorn. Balemorn. So I'm going to see the door leading to the space adjacent
Starting point is 00:35:20 to the Balemorn and suggest to the group that we open that door because that'll eliminate one more room. Opening the door to the Balemorn and suggest to the group that we open that door because that'll eliminate one more room. Opening the door to the northeast. There's only one door to the east. There are two sets of doors to the west, one on the south, one on the north westerly wall, and then doors leading up to the north. Baron is suggesting, based on his natural 20 dungeoneering, that you might be able to clear out a portion of the dungeon by checking out the door to the east.
Starting point is 00:35:47 Your thoughts? Go for it. Let's do it. Baron has never let us astray. Baron, feeling his recent wounds, will look up at four bears in the eye and nod at them, and then will gingerly walk over to that door and do a perception check for traps.
Starting point is 00:36:05 Okay. 32. Appears to be okay. gingerly walk over to that door and do a perception check for traps okay 32 appears to be okay um what you got joe he cracked he had a crack die but it was it was halfway on a 20 it was more than halfway on a 20 and then i rolled a natural 2
Starting point is 00:36:23 baron is going to attempt to stealthily open that door More than halfway on its way. And then I rolled a natural two. Baron is going to attempt to stealthily open that door. All right. 29. Multiple rolls. It's almost as if when Troy does these rolls, he points the microphone at his best friend. 18 people? He's going to throw the pan. All right, you open the door.
Starting point is 00:36:48 All of your party members are hundreds of feet away from you. Hold on. On the map. I'm not even near that door. Actually, Fort Bennett's the only one actually. I'm the only one at the door. That's my space, Faraday. I'd like you to join me here since you are, after all, doing perceptions on this door.
Starting point is 00:37:06 Feyraza, you're still an eagle? Still an eagle. Okay. Eagle scout? Nope, just an eagle. All right, Baron, you open the door. Uh-huh. And you find a surprisingly small chamber in comparison.
Starting point is 00:37:19 Actually, based on my engineering, it's exactly how small I thought it would be. Ah! It's not surprisingly at all. I'm saying it's small in comparison to the rooms you've been in so far. Alright, so use your words more carefully. That was the most obnoxious, nerdy, pathfinder
Starting point is 00:37:33 comment I've ever... Actually, according to my Dungeoneering, it was exactly the size I knew it would be. I thought it would be. Eww. I'm glad you picked up on what I was putting down. You are such a loser. I would be so mad.
Starting point is 00:37:51 This is a PFS video of strangers. I would be so mad right now. That's the guy. That's the guy. This is the guy who tells stories. You were telling a story earlier about one of your early sessions. It's just like that, man. This fucking guy.
Starting point is 00:38:07 These are my calculations. That's exactly the size of the room I thought it would be. Like the most unnecessary correction ever. It is the hallmark of rando players. We've all played with people like this. We've all played with people like this. I'm sorry, Troy. I appreciate you spending all the time preparing this dungeon
Starting point is 00:38:32 and making this game experience for me, but your words are just wrong. If you listen back to the tape, I literally said, in comparison, and he cut me off. No, you said surprisingly. You said surprisingly. Nothing is surprising. I want you to listen to this episode when it comes out, and I'm editing it.
Starting point is 00:38:49 He's going to take out surprisingly. He's going to take out surprisingly. You can't take out surprisingly. And you went in with your nerdy comment. No, no, no. I came in when you said surprisingly. I'm going to give you some flavor text. Oh, good.
Starting point is 00:39:01 How surprisingly small this room is. Wait, can I make fun Of Grant a little longer Please You know what I'll Somebody mute Grant's mic Matthew go on It's like the
Starting point is 00:39:10 Patton Oswalt joke Where he The story of him Taking a It was physics for poets In college The crimson eye Of cannabis
Starting point is 00:39:16 Where he's like There's a test question Where the professor Like threw them a bone And it's like It's like The Starship Enterprise Or something
Starting point is 00:39:24 And there's a Klingon warship going this way. And Mr. Sulu fires the phasers. The way my friends told the story is I stormed off in a huff and had some words with the professor and left the room. And the professor said, I've just been informed that apparently
Starting point is 00:39:40 it is Chekhov who fires the phasers. Well, actually Matthew, actually Matthew, you're misremembering the bit. He remembers seeing a fellow student walk up to the teacher and very angrily and very quietly
Starting point is 00:39:56 say something very specifically and very pointedly at the professor for a long time. But it's him. And then the professor walks up and says, well, actually, Chekhov fired the phasers. That's exactly the story I told. No, it's not. Just in the same way that Troy fucked up earlier.
Starting point is 00:40:11 You are on a roll, Grant. I'd say you're 0 for 3 and you've only said two bad things. But you open this door. What do we see? And you see a series. Surprisingly small room. Surprisingly small. The room. Surprisingly small. The room being surprisingly small. First of all,
Starting point is 00:40:27 Whoa. Four Bears is shocked at the size of this room. I can't believe it. He thought it would be way, way bigger. Everybody roll a Wilson. I'm staggered by how small it is. Emberick didn't make it
Starting point is 00:40:41 the engineering challenge. He didn't have any expectations to how big this room would be. He's shocked. I am just like crippled walking in the room. Nauseated. This is a Lovecraftian level of horror at how small this room is. My mind can't comprehend.
Starting point is 00:41:03 No! Oh my god. Oh my god. I can't. My mind can't comprehend. No! Oh, my God. Oh, my God. It's only 30 feet. Why? No! No!
Starting point is 00:41:17 I'm going mad. This must be... I'm going mad. You're having a worse reaction to this than the room full of dead, dismembered bodies. It's like the final scene in troll when he realizes his family is all eaten we look over at baron and it's just like burgess meredith at the end of that twilight zone episode it's like quietly sobbing tears rolling down his face. Broken glasses. I told you the banter would be coming. We'll do it on the back end.
Starting point is 00:41:47 Yeah. We'll back end banter. They'll never know. Nothing like that. Hey, all those guys on Reddit for the first time will be like, finally,
Starting point is 00:41:55 they didn't do it. Suckers. We got them on the back side. You open the door and you see a series of low pedestals lining the walls of this room. I'm so surprised.
Starting point is 00:42:08 Oh, they're so low. They're much lower than I expected. Perched atop each of these pedestals is a humanoid skull. It also looks like there's a small plaque that's been chiseled in stone beneath beneath each skull like a memorial antiquated sometimes even broken weapons lean against several of the pedestals and baron you're right there you notice that none of the skulls or weapons are giant sized and the door you came in is the only door you see. Hmm. Wait.
Starting point is 00:42:47 Are any of the skulls... None of the skulls are giant-sized. None of the skulls are giant-sized? Pitch black in the room. Pitch black in the room, and the weapons leaning against the pillars are also regular-sized. From where we're standing, can we see if any of the plaques are labeled
Starting point is 00:42:58 with the name Abby something? Abby normal. Abby normal. I do not... You do not see that uh four bears would like to walk in yeah i want to walk in well place yourselves on the map if you walk in i'm just going to walk into the room and and i i guess if the first pedestal to the left kind of he wants to take a look at and because this is fascinating he wants to know you know if these are if these
Starting point is 00:43:21 are small folk humanoid warriors he's very interested know, if these are small folk humanoid warriors. He's very interested in this. If these are like good kills or something that they are. Trophy room. Trophying. Yeah. Are the skulls actually, do they appear to be human skulls? Detect magic, by the way. Also, like as soon as I get in.
Starting point is 00:43:39 You look at the pillars and forebears, you see that the plaques look like they detail names, dates, and manners of death. And it's weird because it doesn't seem like the remains are being honored so much as being immortalized so that those who see it will remember the scorn of defeating these foes. that those who see it will remember the scorn of defeating these foes. And you get that sense from the way the manners of death are described on this first one. It's in giant-ish? It's written in giant-ish. It's in giant-ish.
Starting point is 00:44:15 Do you speak, do you read giant-ish? I do. And are you, I'm sorry, are you saying that the way that the details are written, it says like how much the giants lost in doing this let me read you the first the one that you look at here it says cragen thornsfield the dwarf murdered seven skier collings with his now splintered toy axe oh toy axe before being torn limb from limb as his children watched in agony their tears making them more tender for the feast. Oh, my God. And they're all like this.
Starting point is 00:44:49 Each horribly like that, if you look down. This is so awesome. And it's twisted, but it is like, that's exactly what you would do to your mortal, mortal enemies. Yeah, yeah. And so that's a dwarvish skull that we see? That one, yeah. Now that you see the name, of course, as well, you say, oh, yeah,'s a dwarvish skull that we see? That one, yeah. Now that you see the name, of course, as well,
Starting point is 00:45:08 you say, oh, yeah, definitely a dwarvish skull. Hold it up to Baron. How many of them are dwarvish? I'll walk down. I'll inspect all of them until the trap comes off that's going to end this episode. All right, so you just walk down. You're walking down the left side or the right side?
Starting point is 00:45:22 I'm going to walk down the left side. Okay. So you walk down. I'm detecting magic as I go, and I'll stop if I see a big aura. Because of the trap that's going to end the episode, we're just going to walk out of the room. Leave Baron. I need Baron alone.
Starting point is 00:45:36 Good luck. Yeah, we all slowly leave. A natural 20 on Dejaneering. Right, right. So we'll leave you alone to contend with the size of the room. All right, sorry. Baron starts walking along. Yeah, I'll walk down to the next one
Starting point is 00:45:49 where I'm currently on the map. Mm-hmm. Another dwarf. This one looks like a human skull. Okay. I, you know, leave a blessing with a hand,
Starting point is 00:45:58 but I don't pick it up. I take the first dwarven skull and I put it in my section. I can tell you, okay, and I just want to tell you, Pembroke, right when he walked in, detected magic, and you didn't detect any magic. Okay.
Starting point is 00:46:08 There's no magic here. I'm going to proceed for traps as I walk along. Mm-hmm. 35. 35. Doesn't appear to have any traps. All right. Next pedestal.
Starting point is 00:46:22 Next pedestal also looks to be a humanoid. Definitely not a dwarf. You obviously don't know if it's a human. Quick blessing. We'll let the rest of the people deal with it if they want. I'm going to step over five feet away, but looking at the main pedestal. This one appears to be a dwarf right at the end. Roll a perception check.
Starting point is 00:46:42 31. Right as you walk up to it, you notice oh that's a this is another dwarf and it's weird because it almost it looks like it has a place of honor in this room which they're really being dishonored if the first plaque yeah there's like there's three on one side three on the other but then this one is like the head of the table right all by itself. And right as you get there, you see a glint of light in the eye socket of the skull. Oh my god. And then all of a sudden, the skull bursts
Starting point is 00:47:11 into a corona of blue fire and then animates and speaks. Free me! Whoa. And the skull just kind of floats up ever so gently from its perch, and its jawbone begins moving and speaking to you. It says,
Starting point is 00:47:37 Aga Grimm was my name in life, moans the skull in a sepulchral voice. in life moans this skull in this sepulchral voice I and those who fought with me fought the savage giant Huron Springbane who challenged me
Starting point is 00:47:55 to single combat he says that for a moment you just get flashes of Lork and the general having single combat you also picture this dwarf as well. We had nearly defeated the giants, but many of my companions were injured. And so I agreed to face Springbane alone. Again, this is just a skull opening and closing its mouth,
Starting point is 00:48:27 surrounded in blue light. I had all but slain the brute when Springbane called to his giants, who leapt to his aid and cut me down before my clan could rally to my rescue. for my clan could rally to my rescue. With my murder, the tide of battle turned and Springbane returned to his people to lie about his courage and strength at arms. And then it blazes blue eyes at you and you feel like even the guys in the back room,
Starting point is 00:49:02 like it's staring right at you. I charge you. Go north from this monument to ignominy. Then turn east. Do not veer west. My killer has been made perversely immortal for his so-called courage. Take my axe and see an axe laying right next to him and bring me her and Springbane's head
Starting point is 00:49:37 so that I and these others with me might remember justice and find our way peacefully to judgment. If you return, I shall grant you a boon. I
Starting point is 00:49:57 can do no more. And as the skull finished speaking, the blue light fades out, and it just slowly floats down and returns to its inanimate state as the jawbone just clack, clack, clacks right back into place. And right when that happens, all of you feel overcome by a need, bordering on obsession to do what this dwarf skull has commanded on you. Like nothing else matters. Clearing out the tomb doesn't matter.
Starting point is 00:50:41 Skirkatla, defeating her, it's important, but it doesn't seem as important as this charge. Nothing matters until you take down this false giant hero, Hurren Springbane who, according to this dwarf, is to the north
Starting point is 00:50:57 and to the east. And immortal. And you forgot to mention immortal. Immortal. And... You forgot to mention immortal. Immortal. And Baron looks at Forbearance and says, There is not enough justice in the world for all to eat. But tonight, Agrakeem will gorge on the justice we will feed him by defeating Springbane in this place.
Starting point is 00:51:25 Yes, we must defeat Springbane before all other missions. Yeah. For everything most important to me, we must defeat him. All fades in importance before this mission. All fades. Skirkotla, my family, my children. Who? Meaningless.
Starting point is 00:51:49 It is only this dwarf's enemy that I must face. I mean, it was a blue skull. What else are we supposed to do? It looked incredibly cool. He earned it. I don't remember, Forbears, but I don't know why I'm talking like you either. Did we get a fortitude or a will save against that? No, we just had to, let's kill the
Starting point is 00:52:10 thing. No, no save. He just knows how to put on a show. What are you all doing in there? Faraz was outside the room. You stand in my way, I will cut you down.
Starting point is 00:52:30 My only mission is to kill this dwarf's killer and bring back his head. We will kill Springbane and anyone who stands in our path. He spoke of his axe. Four Bears walks toward the statue and he wants to look at this axe that he spoke of. Yeah, and Faraz, even though you're outside the door, you feel like this was happening right inside of your mind. Yeah, just being in that area. It wasn't a cone. What are you all doing in there? We have to go.
Starting point is 00:52:53 Yeah, you all feel cemented in the fact that this is now your great quest. So you go to look at the axe. Four Bills will grab it. He'll pick it up. Grab it. And it's a broken masterwork greataxe. That's all it looks like. You know, there's railroading, and then there's grand funk railroading, which is what Troy
Starting point is 00:53:19 is doing right now. Can I do a spellcraft on it? Yeah. 25. doing right now can i do uh can i do can i do a spellcraft on it uh yeah uh 25 25 this weapon in its current state is not magical but you you think if this was some powerful warrior why would you just have a master or a great axe maybe he was that much of a badass pimpembroke's old. Again, I like to use that word, the lingering auras of magic. You get the sense that there once was something here,
Starting point is 00:53:52 but right now you're not feeling any magic on it. I do have a make-hole casting available. It will take, I think it'll take some time. It will take time. It will take i think it takes some time uh we'll take time well i take time i'd love to stay in this amazingly small room that i'm just surprised by so as long as we can 10 minutes so i'm gonna i'm gonna take 10 minutes to make whole this weapon okay um and i'll spend a resolve point to get my stamina back your laser cannon would be very very nice to have right now by the way it's useless in jazz hands i've had a couple good shots you watch your mouth when it's
Starting point is 00:54:36 supercharged you watch your mouth um you make hole and it is a masterwork greataxe. You feel as if it has a greater importance, but right now it's just a masterwork greataxe and he's charged you to take it and defeat her in Springbane with it. This is a mundane axe, a fine make, but nothing more. I feel I've wasted one of my lower-level spells on its restoration. No, Prembrook, you haven't. In the same way that Four Bears feels the power of his ancestors surging through his blood and through his magic,
Starting point is 00:55:16 I can feel, through whatever faint and distant relationship I have to this dwarf, the power of my own bloodline. And though it has not unveiled its purpose, I believe that if the mighty Shoanti warrior, Four Bears, holds this in the battle to come, that its dormant purpose will awaken. Four Bears, will you at least sheath this axe by your side to see how it reacts in the battle to come? I will, though I do not wish to risk any of our lives stupidly.
Starting point is 00:55:54 I will hold it and see if it speaks to me. Perhaps, as you said, the ancestors of this dwarf, or the dwarf himself, still have some connection to the blade. This could be the moment where the two forks in the road meet and the great lineage of giant killers from the great sky citadels of the dwarves
Starting point is 00:56:18 and the vast plains of the Shawanti finally meet in a middle ground to end their tyranny forever. Yes, you are the first dwarf I've met who's been tolerable.
Starting point is 00:56:34 I feel that perhaps we can unite the clans against this awful threat. But I know the most important thing is finding this... What's his name again?
Starting point is 00:56:50 I already forgot. Huron Springsbane. This Huron Springsbane and bringing him to justice. Huron? Sorry, H-U-R-I-N? It's like H-H-U-R-R-A-N. Oh, wow. Okay. Huron Springsbane.
Starting point is 00:57:06 Bring him to justice. Are you done dilly-dallying in there? It is not dilly-dallying. We have an immortal giant to find and kill. Yes. Yes, we do. Yes, we should go. I wonder if perhaps killing him
Starting point is 00:57:21 will bring this... will bring the dead to our side against this awful undead threat um geez man here's the thing metagaming i've come across stuff like this before in games and my players have pretty much always ignored it you know what i mean like when you're told that you you didn't have a will save but you're intensely compelled to do something there are some creatures that can do that there's some abilities that can do that and um and i've had people just mostly find reasons why they they shrug it off um and a lot you know sometimes it's good role playing and sometimes it's just not.
Starting point is 00:58:05 But I don't know. Like, to me, it's like, you tell me that, I'm going to buy it. Like, I'm not going to fight you on it. Sure, sure, sure. What I'll tell you is... I need to know, like, really, what is the intensity of this? You can do whatever you want. I mean, there is obviously some compulsion happening here. There was no save.
Starting point is 00:58:23 But, like, you're not going to jump off a cliff if you see the giant you have to kill on the other side. No, no, no. I mean, that's not what I'm saying. I'm saying, like, is it reasonable to think that we would leave this tomb and pursue this guy? Like, stop the fight for Skirkotla and pursue this guy. Well, I love the idea that... He's saying it's in the tomb. You go not east, you go west.
Starting point is 00:58:44 Yeah. I'm sorry. I thought it's saying it's in the tomb. You go not east, you go west. I'm sorry. I thought it was like leaving a mountain of emotions. North, go east. Do not go west. What he actually told us is that we could get a boon by defeating this person, or we could avoid them and hope that we rolled our dice that way. Gotcha.
Starting point is 00:58:58 And I love the idea that we as players could feel this bloodlust in that room and then decide how much it swayed us as we leave. Yeah, no, I mean, I 100% want to do it. I just did. I thought that it was like leave the mountain and go to a different like settlement or something. No. Okay, good. Because I was like, that's a really wild twist.
Starting point is 00:59:19 Agrakeem said, do not go east, go west, or do not go west, go east? Do not go west. Go north to Ignonomy. Okay. And then east. Do not veer west. North and then east to get to that Springsbane. Springbane.
Starting point is 00:59:35 Yes, the guy who's impossible to kill. Hmm. Do you guys want to do it? He's not necessarily impossible to kill. He's just immortal. Yeah. Like, meaning that that Undead or Yeah
Starting point is 00:59:46 Can't die of old age You know Good call Good call Though Though I feel Perhaps We are not best outfitted
Starting point is 00:59:56 To defeat this enemy If he took out all these great warriors We should be at the top of our game He is mighty indeed But We are Our task is appointed for us Is there great warriors. We should be at the top of our game. He is mighty indeed. But our task is appointed for us. Is there no time to waste?
Starting point is 01:00:12 Or do we have time to waste? None. Okay. No. No. Time to lose. Time. Time to lose. That. Time to lose. That's our new motto. I trust in the wisdom of Pembroke to pull us out of the battle like wheat from chaff.
Starting point is 01:00:35 If things go too far. If things truly are beyond our capabilities, I can take us to safety if we can all gather together. I can take us to safety if we can all gather together. Yeah, so we must try at least to stay close, and then it might even give us a look at this creature to help us in a battle to come. If we must teleport out. Yes. I like this plan.
Starting point is 01:01:00 I'm excited to be a part of it. Let's do it. I'm going to knock on this door. No, I'm not going to knock. No. All right, so you come back out. Four bears will go to the north, because he said go north and east. Our only path there is to the north, right?
Starting point is 01:01:15 Yeah. Obviously, we mentioned there's two passageways to the west, one to the southwest, one to the northwest. But there's only one set of doors going north. So it looks like uh baron and four bears are at those doors what do you do uh are they they're big stone doors again all right just perception for for traps um that is a 32 we haven't come across a single trap well the floor trap, the wind trap. That almost killed us all.
Starting point is 01:01:46 Ice cage. Yeah, do you remember that? That was a good trap. That was a good trap. I forgot that trap. It's like how you forgot about us running away from the Baraloo before and then claiming that it was our first time running away from Baraloo. Baraloo, yeah.
Starting point is 01:01:58 Yeah, whatever. That was very pedantic. Shallow and pedantic. All right, so yeah, it looks okay. Try to open this door quietly. I'll stealth it. Stealth it. 29.
Starting point is 01:02:14 29, eh? He makes no sound for it. He's like, you're doing so well. You open the door. Oh. And you see a surprisingly L-shaped room. Oh my God. It is like an antechamber.
Starting point is 01:02:34 It appears to be empty with another set of double doors offset to the north. You got to turn to the west to get there. You got to turn to the west to get there. You gotta turn to the west to get there. I'm going to go east and look along that doorway for secret doors. Ah, so you walk to the east. Okay, move your character.
Starting point is 01:02:56 Okay, I'm gonna keep that roll because it was a sweet... Wouldn't have kept it otherwise. Nope, nope, he would have re-rolled it. This is a classic Grant mood. I'll be like, here I roll a will save. I'll hear his dice go, and then we'll start talking. I'll see him not like the roll, and I'll kind of hold on to it,
Starting point is 01:03:13 and he'll be like, will save? This is absolute slander. It's libel. Libel-spoken slander? What did you roll for this? I think I had it right. You're wrong. I just wanted to say libel.
Starting point is 01:03:30 It's much, much funnier to say libel. It is a 32-34 if it's stone cunning. It is stone and it is cunning. It dodges out of your way. I thought there was a secret door. No, it doesn't look like there is. It is stone, and it is cunning. It dodges out of your way. I thought there was a secret door. No, it doesn't look like there is. There's a pillar there, a similar column to the column that you saw,
Starting point is 01:03:57 all the columns in the Great Hall, and there's another one to the west, but you don't see anything secret door-wise. Four Bears is going to walk behind Baron and continue to the west. He's going to do a perception on the floor as he walks. Yeah. Pembroke will also. 28. 27. 27.
Starting point is 01:04:18 Everything's okay. He'll continue moving up to the other double door that is also facing north. Yep. Just offset. Baron. Come off to ignonymy baron's going to just quickly go around that pillar in the corner do not go west do not seek the treasure 29 29 for four bears yeah i mean're looking. If there is something there, it's really well. So I'm going to look at the door now. Okay.
Starting point is 01:04:47 Oh, 34. For traps? Yep. Doesn't appear to be trapped. Listing on the other side, if you want that to be separate. All of them are too open. 25 listing on this. 25.
Starting point is 01:04:56 Again, these are stone doors. You're not really hearing anything. Yes! 30. 30. Okay. You stealthily open the door into another large...
Starting point is 01:05:12 Oh, it's so big, I'm surprised. Large chamber. Whoa. Oh, what the fuck? Oh, my gee. You see ahead of you... It wasn't so stealthy. The floor of this spacious chamber is tiled in black stone.
Starting point is 01:05:30 Uh-oh. With a large sunken area in the middle. There are four columns of white marble, each carved with the faces of giants along its length, standing in the corners of the room, supporting the vaulted ceiling overhead. There are double stone doors set in all
Starting point is 01:05:50 but the north wall. And to the west, I'll reveal this on the map, there's a short flight of steps leading up to a raised platform, where doors of black stone stand. In the wall.
Starting point is 01:06:05 Wow. Four Bears looks at Baron. doors of black stone stand in the wall. Wow. Forbearance looks at Baron. We must continue east. Can I do a retroactive history check based on what the skull told us? Yeah.
Starting point is 01:06:21 What are you kind of trying to get a hold of? I'm just seeing if there's any like historical context uh for what he was telling us like if i recognize this event if there's anything anything sure you left out of it you know uh that's a 28 28 uh no no you don't you don't think so it's certainly not a significant historical event um so there's nothing that i had heard nothing you had heard of. Nothing you'd heard of, no. It's something that means something to the giants
Starting point is 01:06:49 because they now hold this spring spain in false rever because he came back and said, I got him! Single combat, I killed the dwarf! Yeah, let's put his head on a pedestal! Jerk! And I don't know this dwarf's name. Yeah, never heard of it.'s not like uh what was the name of uh lockmore edigan uh nargrim
Starting point is 01:07:11 steelhand yeah i mean that was a name that you would have heard of but yeah not this one oh man but does that mean that based off of your knowledge that perhaps he was lying Should we do a sense motive retroactively against the skull? Can I do that? Sure. Okay. Did not roll well. That is a nine. Yeah, you have no reason to believe that the skull was lying.
Starting point is 01:07:38 The skull was lying, yeah. Oh, man. No reason to believe that. Combined with my history check. Yeah, it's just uh it wasn't it's nothing that would be written down in the history books which makes it all the more sad yeah no one no one will ever forgotten it's just yeah i forgot my time maybe if you went back to yanderhoff you'd be able to be like yeah i heard of that guy yeah yeah he was a big deal
Starting point is 01:07:58 around these find someone who would be an expert um the sunken center of the room is two feet lower uh than the edges all that black is a two foot drop the ceiling in this room matthew is 30 feet overhead thank you uh and the platform to the west is actually five feet higher than the main floor with your your goal is east i think we want to go east and i think that that all of us would agree to stay on the higher stone and not dip into the lower black stone. So I know we'll have to do a little five-foot shimmy from this corner to that corner based on where that column is or go around the column. But we want to stay on the higher ground, I think. Ferrazza will fly, but we'll try to stay above her and not go around the recess. Well, let me ask you a question troy because i think if you're we're going straight by the rules of uh the
Starting point is 01:08:48 pathfinder game system it depends on how you call this this pillar because like you can't move around a corner by going corner to corner you could squeeze through it i just i'm just hold on i'm just asking troy it's possible that a column is not as much on the corner and you can go fine. Right, right. You know what I mean? I'm just asking you, like, for us to move, I mean, it's a tight squeeze between the two-foot drop off into the black and the column in the corner. Right. Can we squeeze past that?
Starting point is 01:09:15 Out of combat, it's fine. Okay. That's all I wanted to make sure of before we started moving that way. Yeah, if it was in combat, then yeah, that would be, I would just call that difficult terrain. Okay. But you can easily walk down and up that two-foot drop without, you know, it's a two-foot drop. Like, I guess it would be.
Starting point is 01:09:34 It's not easy. But, I mean, you can do it. It would be a double move to move down or to move up, we'll say. Yeah. We could horizontally leap with an athletics check. We're not going we're not going down there that's not our intention okay so but your plan is to move to the east yeah four bears his plan is to squeeze past the column and head toward the door to the east
Starting point is 01:09:54 okay as you squeeze past the column to the door to the east you all hear a voice reaching out in your mind. Whoa. And it's this ethereal, wretched, very sad voice that cries out, Where are my children? Where is she? I await them all eternally. And from the back of the room, a creature floats over the black floor directly at you. A dry, hovering corpse
Starting point is 01:10:52 chest that's just a prison of jagged ribs within which is trapped a small, tormented, ghostly form. And you don't know if the voice was coming from the ghostly form within its ribs or the face of this creature. I've blown it up for you to see what you'll be fighting. It looks like this. Oh no. Whoa. And we'll see you next time.
Starting point is 01:11:17 Oh shit. Oh no. Oh man. I need to die. The Glass Cannon Podcast is a Glass Cannon Network production and is an officially licensed partner of Paizo Incorporated. Giant Slayer is copyright 2015. Giant Slayer and the Pathfinder Adventure Path are trademarks of Paizo.
Starting point is 01:11:56 All Pathfinder images are property of Paizo and are used with permission. mission.

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