#1156: Fun
Episode Date: July 19, 2024In this podcast, I examine what makes for fun gameplay.
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
1174 episodes transcribedIn this podcast, I examine what makes for fun gameplay.
In this episode, I sit down with Vision Design Lead Doug Beyer to talk about the early design of Bloomburrow.
This podcast is part two of a two-part series based on a Making Magic article where I look back at the first 30 years of Magic and pick the t...
This podcast is part one of a two-part series based on a Making Magic article where I look back at the first 30 years of Magic and pick the t...
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