#1116: Top 20 Mechanics, Part 1
Episode Date: March 1, 2024Recently at MagicCon: Chicago, I did a talk called "The 20 Best Mechanics of All Time," which you can watch here. This podcast covers part on...
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
1174 episodes transcribedRecently at MagicCon: Chicago, I did a talk called "The 20 Best Mechanics of All Time," which you can watch here. This podcast covers part on...
In this podcast, I talk about my time at last weekend's MagicCon: Chicago.
Ten years ago, I released a podcast on playtesting, but a lot has changed. In this podcast, I look at how we playtest today.
In this podcast, I talk about the importance of synergy in Magic design.
We spend a long time designing sets, constantly improving on every aspect possible. But how and when do we decide to step away? In this podca...
In this podcast, I talk about the basics of designing puzzles.
In this podcast, I look back at the advertising of the first ten years of Magic.
In this podcast, I sit down with Andrew Brown, co-lead set designer on Murders at Karlov Manor, to talk about the making of the set.
In this podcast, I pay tribute to longtime Magic designer Erik Lauer who recently retired.
In this podcast, I sit down with designer and puzzle-builder extraordinaire Mark Gottlieb to talk about the making of the puzzles for Murders...
In this podcast, I tell the design story of Murders at Karlov Manor.
In this podcast, I talk about many of the products we've introduced to help teach people how to play and walk through how our philosophy abou...
In this podcast, I define the R&D expression "strictly better," discuss its history, and talk about why it's a thing we have to care abou...
In this podcasts, I talk with Rules Manager Jess Dunks about how we go about making mechanics work that do things we've never done before....
I talk a lot about all the changes cards go through early in design. In this podcast, I interview Play Designer Ben Weitz to talk about the t...
In this podcast, I go through the process from start to finish of designing a Universes Beyond set.
Most of the time, we create the card design before we commission the art, but not always. In this podcast, I walk through when art comes befo...
In this podcast, I talk all about Magic's fourth expansion.
This podcast is dedicated to mana cost. I talk about its history as well as the design space it offers designers.
Sometimes it can take a while to get a particular idea to print. This podcast shares some stories of things that took a while to get out to t...