#596: Izzet
Episode Date: December 7, 2018This podcast is part of my guild series where I walk through the history of the guild through all three visits to Ravnica. In this podcast, I...
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
1174 episodes transcribedThis podcast is part of my guild series where I walk through the history of the guild through all three visits to Ravnica. In this podcast, I...
This is the first of ten guild podcasts. I'll be doing five now and five when Ravnica Allegiance comes out. In this one, I talk about how we...
In this podcast, I talk about the various ways we create Magic mechanics to answer the question "Where do mechanics come from?"
In this podcast, I talk about a group of people who do a lot of work on Magic, but not the part I normally talk about. This is the people to...
In this podcast, I talk about the vision design of Guilds of Ravnica.
As I had just dropped my daughter Rachel off at college, I talk about how a designer has to learn to let go of their work and pass it along t...
My family went to Chicago to drop off my oldest daughter Rachel at college, so I talk all about how the city of Chicago has intersected with...
In this podcast, I walk through each set and talk about what plane it takes place on.
I was about to take my daughter off to college, so I dedicated a podcast to talking about what lessons college taught me that impact my life...
This podcast is all about an unnamed but commonly used mechanic, one where you exile a permanent and then return it to the battlefield. R&...
This is another in my "Magic Evolution" series, where I go through the history of the game and talk about the design innovations each set bro...
Inspired by a video about the people who playtested Magic before it came out, I go into greater detail about the various playtesters.
This is another in my series "Lessons Learned," where I examine sets I led or co-led and talk about what I learned from doing the design. In...
This podcast talks about how Magic uses creature types and the role they play in design.
This podcast is about a concept that I wrote about in an article earlier this year which talks about the importance of games allowing its pla...
This podcast tries to give a sense of scope about how many things we work on at once in R&D.
On a rare "Drive from Work," I talk with carpooler Scott Van Essen about what it was like to design Kaladesh together.
My carpool guest Scott Van Essen and I talk about the design of the new Transformers Trading Card Game, which he and I both worked on.
In this podcast, I examine the history of Squirrels in Magic.
At my SDCC Magic panel, I gave a little presentation about the history of Magic. This podcast is a slightly longer version of that talk....