Drive to Work #194 - Scourge, Part 3
Episode Date: January 23, 2015Mark continues with part 3 of his 4-part series on the design of Scourge.
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
1174 episodes transcribedMark continues with part 3 of his 4-part series on the design of Scourge.
Mark continues with part 2 on the design of Scourge.
Mark starts his series on the design of Scourge.
Matt Cavotta joins Mark to talk about what the creative team must do to create a new world every year.
Mark talks about the process of how a card is made, from the blank page to holding it in your hand.
Mark Rosewater talks about rules as he continues his 10-part podcasts series about 10 things every game needs.
Mark talks about what Matt does at Wizards.
Mark does another mailbag column with his special carpool guest, Matt Cavotta.
Mark talks about the design of Portal.
Mark talks about Blue and Black.
Mark concludes his 4-part series on the design of Legions.
Mark continues his 4-part series on the design of Legions with part 3.
Mark continues his 4-part series on the design of Legions with part 2.
Mark Rosewater begins a series on the design of Legions.
Mark continues his 20 years in 20 podcasts with the year 2005.
Mark Rosewater talks about the history of banding and explains its fate.
Mark Rosewater talks about goals in games in this first of 10 podcasts about 10 things every game needs.
Mark shares stories from the early Pro Tours in Europe.
Mark Rosewater talks about the exploratory design team and how it came to be.